aws-sdk-gamelift 1.96.0 → 1.97.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +5 -0
- data/VERSION +1 -1
- data/lib/aws-sdk-gamelift/client.rb +322 -155
- data/lib/aws-sdk-gamelift/client_api.rb +24 -0
- data/lib/aws-sdk-gamelift/types.rb +356 -119
- data/lib/aws-sdk-gamelift.rb +1 -1
- data/sig/client.rbs +11 -0
- data/sig/types.rbs +12 -1
- metadata +2 -2
@@ -175,10 +175,16 @@ module Aws::GameLift
|
|
175
175
|
#
|
176
176
|
# * To upload a game server build directly to Amazon GameLift S3 storage
|
177
177
|
# using `CreateBuild`. To get access for this task, call
|
178
|
-
#
|
178
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_RequestUploadCredentials.html][1].
|
179
179
|
#
|
180
180
|
# * To remotely connect to an active Amazon GameLift fleet instances. To
|
181
|
-
# get remote access, call
|
181
|
+
# get remote access, call
|
182
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_GetComputeAccess.html][2].
|
183
|
+
#
|
184
|
+
#
|
185
|
+
#
|
186
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_RequestUploadCredentials.html
|
187
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GetComputeAccess.html
|
182
188
|
#
|
183
189
|
# @!attribute [rw] access_key_id
|
184
190
|
# The access key ID that identifies the temporary security
|
@@ -330,10 +336,10 @@ module Aws::GameLift
|
|
330
336
|
#
|
331
337
|
# Valid values include:
|
332
338
|
#
|
333
|
-
# * **GENERATED**
|
339
|
+
# * **GENERATED** - Generate a TLS/SSL certificate for this fleet.
|
334
340
|
#
|
335
|
-
# * **DISABLED**
|
336
|
-
#
|
341
|
+
# * **DISABLED** - (default) Do not generate a TLS/SSL certificate for
|
342
|
+
# this fleet.
|
337
343
|
# @return [String]
|
338
344
|
#
|
339
345
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CertificateConfiguration AWS API Documentation
|
@@ -573,7 +579,11 @@ module Aws::GameLift
|
|
573
579
|
|
574
580
|
# A unique identifier for a container in a container fleet compute.
|
575
581
|
#
|
576
|
-
# **Returned by:** DescribeCompute
|
582
|
+
# **Returned by:** [DescribeCompute][1]
|
583
|
+
#
|
584
|
+
#
|
585
|
+
#
|
586
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeCompute.html
|
577
587
|
#
|
578
588
|
# @!attribute [rw] container_name
|
579
589
|
# The identifier for a container that's running in a compute.
|
@@ -602,9 +612,16 @@ module Aws::GameLift
|
|
602
612
|
# can't start until *ContainerB* has started. It also means that
|
603
613
|
# *ContainerA* must shut down before *ContainerB*.
|
604
614
|
#
|
605
|
-
#
|
606
|
-
#
|
607
|
-
# SupportContainerDefinition, SupportContainerDefinitionInput
|
615
|
+
# **Part of:** [GameServerContainerDefinition][1],
|
616
|
+
# [GameServerContainerDefinitionInput][2],
|
617
|
+
# [SupportContainerDefinition][3], [SupportContainerDefinitionInput][4]
|
618
|
+
#
|
619
|
+
#
|
620
|
+
#
|
621
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinition.html
|
622
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinitionInput.html
|
623
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_SupportContainerDefinition.html
|
624
|
+
# [4]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_SupportContainerDefinitionInput.html
|
608
625
|
#
|
609
626
|
# @!attribute [rw] container_name
|
610
627
|
# A descriptive label for the container definition that this container
|
@@ -644,9 +661,16 @@ module Aws::GameLift
|
|
644
661
|
# An environment variable to set inside a container, in the form of a
|
645
662
|
# key-value pair.
|
646
663
|
#
|
647
|
-
# **Part of:** GameServerContainerDefinition,
|
648
|
-
# GameServerContainerDefinitionInput,
|
649
|
-
# SupportContainerDefinitionInput
|
664
|
+
# **Part of:** [GameServerContainerDefinition][1],
|
665
|
+
# [GameServerContainerDefinitionInput][2],
|
666
|
+
# [SupportContainerDefinition][3], [SupportContainerDefinitionInput][4]
|
667
|
+
#
|
668
|
+
#
|
669
|
+
#
|
670
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinition.html
|
671
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinitionInput.html
|
672
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_SupportContainerDefinition.html
|
673
|
+
# [4]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_SupportContainerDefinitionInput.html
|
650
674
|
#
|
651
675
|
# @!attribute [rw] name
|
652
676
|
# The environment variable name.
|
@@ -914,10 +938,18 @@ module Aws::GameLift
|
|
914
938
|
# update all properties of a container group definition properties.
|
915
939
|
# Updates to a container group definition are saved as new versions.
|
916
940
|
#
|
917
|
-
# **Used with:** CreateContainerGroupDefinition
|
941
|
+
# **Used with:** [CreateContainerGroupDefinition][1]
|
942
|
+
#
|
943
|
+
# **Returned by:** [DescribeContainerGroupDefinition][2],
|
944
|
+
# [ListContainerGroupDefinitions][3],
|
945
|
+
# [UpdateContainerGroupDefinition][4]
|
946
|
+
#
|
918
947
|
#
|
919
|
-
#
|
920
|
-
#
|
948
|
+
#
|
949
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerGroupDefinition.html
|
950
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeContainerGroupDefinition.html
|
951
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ListContainerGroupDefinitions.html
|
952
|
+
# [4]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateContainerGroupDefinition.html
|
921
953
|
#
|
922
954
|
# @!attribute [rw] container_group_definition_arn
|
923
955
|
# The Amazon Resource Name ([ARN][1]) that is assigned to an Amazon
|
@@ -1035,11 +1067,11 @@ module Aws::GameLift
|
|
1035
1067
|
#
|
1036
1068
|
# * An internal issue prevented Amazon GameLift from creating the
|
1037
1069
|
# container group definition resource. Delete the failed resource
|
1038
|
-
# and call
|
1070
|
+
# and call [CreateContainerGroupDefinition][1]again.
|
1039
1071
|
#
|
1040
1072
|
# * An access-denied message means that you don't have permissions to
|
1041
1073
|
# access the container image on ECR. See [ IAM permission
|
1042
|
-
# examples][
|
1074
|
+
# examples][2] for help setting up required IAM permissions for
|
1043
1075
|
# Amazon GameLift.
|
1044
1076
|
#
|
1045
1077
|
# * The `ImageUri` value for at least one of the containers in the
|
@@ -1048,7 +1080,7 @@ module Aws::GameLift
|
|
1048
1080
|
#
|
1049
1081
|
# * At least one of the container images referenced in the container
|
1050
1082
|
# group definition exceeds the allowed size. For size limits, see [
|
1051
|
-
# Amazon GameLift endpoints and quotas][
|
1083
|
+
# Amazon GameLift endpoints and quotas][3].
|
1052
1084
|
#
|
1053
1085
|
# * At least one of the container images referenced in the container
|
1054
1086
|
# group definition uses a different operating system than the one
|
@@ -1056,8 +1088,9 @@ module Aws::GameLift
|
|
1056
1088
|
#
|
1057
1089
|
#
|
1058
1090
|
#
|
1059
|
-
# [1]: https://docs.aws.amazon.com/gamelift/latest/
|
1060
|
-
# [2]: https://docs.aws.amazon.com/
|
1091
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerGroupDefinition.html
|
1092
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-iam-policy-examples.html.html
|
1093
|
+
# [3]: https://docs.aws.amazon.com/general/latest/gr/gamelift.html
|
1061
1094
|
# @return [String]
|
1062
1095
|
#
|
1063
1096
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerGroupDefinition AWS API Documentation
|
@@ -1097,12 +1130,14 @@ module Aws::GameLift
|
|
1097
1130
|
# `{"Command": [ "CMD-SHELL", "ps cax | grep "processmanager" || exit 1"
|
1098
1131
|
# ], "Interval": 60, "Timeout": 10, "Retries": 3, "StartPeriod": 100 }`
|
1099
1132
|
#
|
1100
|
-
# **Part of:** SupportContainerDefinition,
|
1101
|
-
# SupportContainerDefinitionInput
|
1133
|
+
# **Part of:** [SupportContainerDefinition][2],
|
1134
|
+
# [SupportContainerDefinitionInput][3]
|
1102
1135
|
#
|
1103
1136
|
#
|
1104
1137
|
#
|
1105
1138
|
# [1]: https://docs.aws.amazon.com/AmazonECS/latest/APIReference/API_HealthCheck.html#ECS-Type-HealthCheck-command
|
1139
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_SupportContainerDefinition.html
|
1140
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_SupportContainerDefinitionInput.html
|
1106
1141
|
#
|
1107
1142
|
# @!attribute [rw] command
|
1108
1143
|
# A string array that specifies the command that the container runs to
|
@@ -1146,9 +1181,14 @@ module Aws::GameLift
|
|
1146
1181
|
# container fleet instance. This information makes it possible to
|
1147
1182
|
# remotely connect to a specific container on a fleet instance.
|
1148
1183
|
#
|
1149
|
-
# **Related to:** ContainerAttribute
|
1184
|
+
# **Related to:** [ContainerAttribute][1]
|
1185
|
+
#
|
1186
|
+
# <b>Use with: </b> [GetComputeAccess][2]
|
1187
|
+
#
|
1188
|
+
#
|
1150
1189
|
#
|
1151
|
-
#
|
1190
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerAttribute.html
|
1191
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GetComputeAccess.html
|
1152
1192
|
#
|
1153
1193
|
# @!attribute [rw] container_name
|
1154
1194
|
# The identifier for a container that's running in a compute.
|
@@ -1172,9 +1212,17 @@ module Aws::GameLift
|
|
1172
1212
|
# A mount point that binds a container to a file or directory on the
|
1173
1213
|
# host system.
|
1174
1214
|
#
|
1175
|
-
# **Part of:** GameServerContainerDefinition,
|
1176
|
-
#
|
1177
|
-
#
|
1215
|
+
# **Part of:** [GameServerContainerDefinition][1],
|
1216
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_GameServerContainerDefinitionInput.html][2],
|
1217
|
+
# [SupportContainerDefinition][3],
|
1218
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_SupportContainerDefinitionInput.html][4]
|
1219
|
+
#
|
1220
|
+
#
|
1221
|
+
#
|
1222
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinition.html
|
1223
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinitionInput.html
|
1224
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_SupportContainerDefinition.html
|
1225
|
+
# [4]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_SupportContainerDefinitionInput.html
|
1178
1226
|
#
|
1179
1227
|
# @!attribute [rw] instance_path
|
1180
1228
|
# The path to the source file or directory.
|
@@ -1204,9 +1252,16 @@ module Aws::GameLift
|
|
1204
1252
|
# accessible to inbound traffic. Container ports map to a container
|
1205
1253
|
# fleet's connection ports.
|
1206
1254
|
#
|
1207
|
-
# **Part of:** GameServerContainerDefinition,
|
1208
|
-
# GameServerContainerDefinitionInput,
|
1209
|
-
# SupportContainerDefinitionInput
|
1255
|
+
# **Part of:** [GameServerContainerDefinition][1],
|
1256
|
+
# [GameServerContainerDefinitionInput][2],
|
1257
|
+
# [SupportContainerDefinition][3], [SupportContainerDefinitionInput][4]
|
1258
|
+
#
|
1259
|
+
#
|
1260
|
+
#
|
1261
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinition.html
|
1262
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinitionInput.html
|
1263
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_SupportContainerDefinition.html
|
1264
|
+
# [4]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_SupportContainerDefinitionInput.html
|
1210
1265
|
#
|
1211
1266
|
# @!attribute [rw] container_port_ranges
|
1212
1267
|
# A set of one or more container port number ranges. The ranges can't
|
@@ -1223,7 +1278,11 @@ module Aws::GameLift
|
|
1223
1278
|
|
1224
1279
|
# A set of one or more port numbers that can be opened on the container.
|
1225
1280
|
#
|
1226
|
-
# **Part of:** ContainerPortConfiguration
|
1281
|
+
# **Part of:** [ContainerPortConfiguration][1]
|
1282
|
+
#
|
1283
|
+
#
|
1284
|
+
#
|
1285
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerPortConfiguration.html
|
1227
1286
|
#
|
1228
1287
|
# @!attribute [rw] from_port
|
1229
1288
|
# A starting value for the range of allowed port numbers.
|
@@ -1325,12 +1384,12 @@ module Aws::GameLift
|
|
1325
1384
|
# @return [Types::S3Location]
|
1326
1385
|
#
|
1327
1386
|
# @!attribute [rw] operating_system
|
1328
|
-
# The
|
1329
|
-
# determines the type of fleet resources that you use for this
|
1330
|
-
# If your game build contains multiple executables, they all
|
1331
|
-
# on the same operating system.
|
1332
|
-
#
|
1333
|
-
# system later.
|
1387
|
+
# The operating system that your game server binaries run on. This
|
1388
|
+
# value determines the type of fleet resources that you use for this
|
1389
|
+
# build. If your game build contains multiple executables, they all
|
1390
|
+
# must run on the same operating system. You must specify a valid
|
1391
|
+
# operating system in this request. There is no default value. You
|
1392
|
+
# can't change a build's operating system later.
|
1334
1393
|
#
|
1335
1394
|
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
|
1336
1395
|
# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
@@ -1451,8 +1510,13 @@ module Aws::GameLift
|
|
1451
1510
|
# an ARN value with a specific version number.
|
1452
1511
|
#
|
1453
1512
|
# Create a container group definition by calling
|
1454
|
-
# CreateContainerGroupDefinition. This operation creates a
|
1455
|
-
# ContainerGroupDefinition resource.
|
1513
|
+
# [CreateContainerGroupDefinition][1]. This operation creates a
|
1514
|
+
# [ContainerGroupDefinition][2] resource.
|
1515
|
+
#
|
1516
|
+
#
|
1517
|
+
#
|
1518
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerGroupDefinition.html
|
1519
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html
|
1456
1520
|
# @return [String]
|
1457
1521
|
#
|
1458
1522
|
# @!attribute [rw] per_instance_container_group_definition_name
|
@@ -1465,8 +1529,15 @@ module Aws::GameLift
|
|
1465
1529
|
# Alternatively, provide an ARN value with a specific version number.
|
1466
1530
|
#
|
1467
1531
|
# Create a container group definition by calling
|
1468
|
-
#
|
1469
|
-
#
|
1532
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_CreateContainerGroupDefinition.html][1].
|
1533
|
+
# This operation creates a
|
1534
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_ContainerGroupDefinition.html][2]
|
1535
|
+
# resource.
|
1536
|
+
#
|
1537
|
+
#
|
1538
|
+
#
|
1539
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerGroupDefinition.html
|
1540
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html
|
1470
1541
|
# @return [String]
|
1471
1542
|
#
|
1472
1543
|
# @!attribute [rw] instance_connection_port_range
|
@@ -1871,11 +1942,16 @@ module Aws::GameLift
|
|
1871
1942
|
# to access game server processes and other processes on this fleet.
|
1872
1943
|
# Set this parameter for managed EC2 fleets. You can leave this
|
1873
1944
|
# parameter empty when creating the fleet, but you must call
|
1874
|
-
#
|
1875
|
-
#
|
1876
|
-
#
|
1877
|
-
#
|
1878
|
-
# sets TCP and UDP
|
1945
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_UpdateFleetPortSettings][1]
|
1946
|
+
# to set it before players can connect to game sessions. As a best
|
1947
|
+
# practice, we recommend opening ports for remote access only when you
|
1948
|
+
# need them and closing them when you're finished. For Realtime
|
1949
|
+
# Servers fleets, Amazon GameLift automatically sets TCP and UDP
|
1950
|
+
# ranges.
|
1951
|
+
#
|
1952
|
+
#
|
1953
|
+
#
|
1954
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateFleetPortSettings
|
1879
1955
|
# @return [Array<Types::IpPermission>]
|
1880
1956
|
#
|
1881
1957
|
# @!attribute [rw] new_game_session_protection_policy
|
@@ -2032,10 +2108,9 @@ module Aws::GameLift
|
|
2032
2108
|
# * `EC2` – The game server build is deployed to Amazon EC2 instances
|
2033
2109
|
# for cloud hosting. This is the default setting.
|
2034
2110
|
#
|
2035
|
-
# * `ANYWHERE` –
|
2036
|
-
#
|
2037
|
-
#
|
2038
|
-
# parameter.
|
2111
|
+
# * `ANYWHERE` – Game servers and supporting software are deployed to
|
2112
|
+
# compute resources that you provide and manage. With this compute
|
2113
|
+
# type, you can also set the `AnywhereConfiguration` parameter.
|
2039
2114
|
# @return [String]
|
2040
2115
|
#
|
2041
2116
|
# @!attribute [rw] anywhere_configuration
|
@@ -5153,14 +5228,6 @@ module Aws::GameLift
|
|
5153
5228
|
# * FLEET\_VPC\_PEERING\_DELETED -- A VPC peering connection has been
|
5154
5229
|
# successfully deleted.
|
5155
5230
|
#
|
5156
|
-
# **Container group events:**
|
5157
|
-
#
|
5158
|
-
# * CONTAINER\_GROUP\_REGISTRATION\_FAILED – A game server container
|
5159
|
-
# group started, but timed out before calling `RegisterCompute`.
|
5160
|
-
#
|
5161
|
-
# * CONTAINER\_GROUP\_CRASHED A game server container group started
|
5162
|
-
# and terminated without calling `RegisterCompute`.
|
5163
|
-
#
|
5164
5231
|
# **Spot instance events:**
|
5165
5232
|
#
|
5166
5233
|
# * INSTANCE\_INTERRUPTED -- A spot instance was interrupted by EC2
|
@@ -5301,7 +5368,12 @@ module Aws::GameLift
|
|
5301
5368
|
# the fleet's computes. Attributes include fleet identifiers and
|
5302
5369
|
# descriptive properties, creation/termination time, and fleet status.
|
5303
5370
|
#
|
5304
|
-
# **Returned by:**
|
5371
|
+
# **Returned by:**
|
5372
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_DescribeFleetAttributes][1]
|
5373
|
+
#
|
5374
|
+
#
|
5375
|
+
#
|
5376
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetAttributes
|
5305
5377
|
#
|
5306
5378
|
# @!attribute [rw] fleet_id
|
5307
5379
|
# A unique identifier for the fleet.
|
@@ -5335,7 +5407,7 @@ module Aws::GameLift
|
|
5335
5407
|
# determines the computing resources of each instance in the fleet,
|
5336
5408
|
# including CPU, memory, storage, and networking capacity. See [Amazon
|
5337
5409
|
# Elastic Compute Cloud Instance Types][1] for detailed descriptions.
|
5338
|
-
# This attribute is used with fleets where `ComputeType` is
|
5410
|
+
# This attribute is used with fleets where `ComputeType` is `EC2`.
|
5339
5411
|
#
|
5340
5412
|
#
|
5341
5413
|
#
|
@@ -5452,7 +5524,7 @@ module Aws::GameLift
|
|
5452
5524
|
# @!attribute [rw] new_game_session_protection_policy
|
5453
5525
|
# The type of game session protection to set on all new instances that
|
5454
5526
|
# are started in the fleet. This attribute is used with fleets where
|
5455
|
-
# `ComputeType` is
|
5527
|
+
# `ComputeType` is `EC2`.
|
5456
5528
|
#
|
5457
5529
|
# * **NoProtection** -- The game session can be terminated during a
|
5458
5530
|
# scale-down event.
|
@@ -5465,11 +5537,11 @@ module Aws::GameLift
|
|
5465
5537
|
# The operating system of the fleet's computing resources. A fleet's
|
5466
5538
|
# operating system is determined by the OS of the build or script that
|
5467
5539
|
# is deployed on this fleet. This attribute is used with fleets where
|
5468
|
-
# `ComputeType` is
|
5540
|
+
# `ComputeType` is `EC2`.
|
5469
5541
|
#
|
5470
5542
|
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
|
5471
5543
|
# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
5472
|
-
# are hosted on AL2 and use Amazon GameLift server SDK 4.x
|
5544
|
+
# are hosted on AL2 and use Amazon GameLift server SDK 4.x., first
|
5473
5545
|
# update the game server build to server SDK 5.x, and then deploy to
|
5474
5546
|
# AL2023 instances. See [ Migrate to Amazon GameLift server SDK
|
5475
5547
|
# version 5.][2]
|
@@ -5498,13 +5570,13 @@ module Aws::GameLift
|
|
5498
5570
|
# Amazon CloudWatch, you can view aggregated metrics for fleets that
|
5499
5571
|
# are in a metric group. A fleet can be included in only one metric
|
5500
5572
|
# group at a time. This attribute is used with fleets where
|
5501
|
-
# `ComputeType` is
|
5573
|
+
# `ComputeType` is `EC2`.
|
5502
5574
|
# @return [Array<String>]
|
5503
5575
|
#
|
5504
5576
|
# @!attribute [rw] stopped_actions
|
5505
5577
|
# A list of fleet activity that has been suspended using
|
5506
5578
|
# [StopFleetActions][1]. This includes fleet auto-scaling. This
|
5507
|
-
# attribute is used with fleets where `ComputeType` is
|
5579
|
+
# attribute is used with fleets where `ComputeType` is `EC2`.
|
5508
5580
|
#
|
5509
5581
|
#
|
5510
5582
|
#
|
@@ -5520,7 +5592,7 @@ module Aws::GameLift
|
|
5520
5592
|
# using the [IAM dashboard][1] in the Amazon Web Services Management
|
5521
5593
|
# Console. Learn more about using on-box credentials for your game
|
5522
5594
|
# servers at [ Access external resources from a game server][2]. This
|
5523
|
-
# attribute is used with fleets where `ComputeType` is
|
5595
|
+
# attribute is used with fleets where `ComputeType` is `EC2`.
|
5524
5596
|
#
|
5525
5597
|
#
|
5526
5598
|
#
|
@@ -5541,7 +5613,7 @@ module Aws::GameLift
|
|
5541
5613
|
# @return [String]
|
5542
5614
|
#
|
5543
5615
|
# @!attribute [rw] anywhere_configuration
|
5544
|
-
#
|
5616
|
+
# A set of attributes that are specific to an Anywhere fleet.
|
5545
5617
|
# @return [Types::AnywhereConfiguration]
|
5546
5618
|
#
|
5547
5619
|
# @!attribute [rw] instance_role_credentials_provider
|
@@ -5553,7 +5625,7 @@ module Aws::GameLift
|
|
5553
5625
|
# server SDK version 5.x. For more information about using shared
|
5554
5626
|
# credentials, see [ Communicate with other Amazon Web Services
|
5555
5627
|
# resources from your fleets][1]. This attribute is used with fleets
|
5556
|
-
# where `ComputeType` is
|
5628
|
+
# where `ComputeType` is `EC2`.
|
5557
5629
|
#
|
5558
5630
|
#
|
5559
5631
|
#
|
@@ -5694,7 +5766,9 @@ module Aws::GameLift
|
|
5694
5766
|
#
|
5695
5767
|
# @!attribute [rw] rollback_game_server_binary_arn
|
5696
5768
|
# The unique identifier for the version of the game server container
|
5697
|
-
# group definition to roll back to if deployment fails.
|
5769
|
+
# group definition to roll back to if deployment fails. Amazon
|
5770
|
+
# GameLift sets this property to the container group definition
|
5771
|
+
# version that the fleet used when it was last active.
|
5698
5772
|
# @return [String]
|
5699
5773
|
#
|
5700
5774
|
# @!attribute [rw] per_instance_binary_arn
|
@@ -5704,7 +5778,9 @@ module Aws::GameLift
|
|
5704
5778
|
#
|
5705
5779
|
# @!attribute [rw] rollback_per_instance_binary_arn
|
5706
5780
|
# The unique identifier for the version of the per-instance container
|
5707
|
-
# group definition to roll back to if deployment fails.
|
5781
|
+
# group definition to roll back to if deployment fails. Amazon
|
5782
|
+
# GameLift sets this property to the container group definition
|
5783
|
+
# version that the fleet used when it was last active.
|
5708
5784
|
# @return [String]
|
5709
5785
|
#
|
5710
5786
|
# @!attribute [rw] deployment_status
|
@@ -5959,12 +6035,22 @@ module Aws::GameLift
|
|
5959
6035
|
#
|
5960
6036
|
# You can update a container definition and deploy the updates to an
|
5961
6037
|
# existing fleet. When creating or updating a game server container
|
5962
|
-
# group definition, use the property
|
6038
|
+
# group definition, use the property
|
6039
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_GameServerContainerDefinitionInput][1].
|
6040
|
+
#
|
6041
|
+
# **Part of:** [ContainerGroupDefinition][2]
|
5963
6042
|
#
|
5964
|
-
# **
|
6043
|
+
# **Returned by:** [DescribeContainerGroupDefinition][3],
|
6044
|
+
# [ListContainerGroupDefinitions][4],
|
6045
|
+
# [UpdateContainerGroupDefinition][5]
|
5965
6046
|
#
|
5966
|
-
#
|
5967
|
-
#
|
6047
|
+
#
|
6048
|
+
#
|
6049
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinitionInput
|
6050
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html
|
6051
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeContainerGroupDefinition.html
|
6052
|
+
# [4]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ListContainerGroupDefinitions.html
|
6053
|
+
# [5]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateContainerGroupDefinition.html
|
5968
6054
|
#
|
5969
6055
|
# @!attribute [rw] container_name
|
5970
6056
|
# The container definition identifier. Container names are unique
|
@@ -6040,12 +6126,18 @@ module Aws::GameLift
|
|
6040
6126
|
# executable. This definition includes container configuration,
|
6041
6127
|
# resources, and start instructions. Use this data type when creating or
|
6042
6128
|
# updating a game server container group definition. For properties of a
|
6043
|
-
# deployed container, see GameServerContainerDefinition. A game
|
6044
|
-
# container is automatically considered essential; if an
|
6045
|
-
# container fails, the entire container group restarts.
|
6129
|
+
# deployed container, see [GameServerContainerDefinition][1]. A game
|
6130
|
+
# server container is automatically considered essential; if an
|
6131
|
+
# essential container fails, the entire container group restarts.
|
6132
|
+
#
|
6133
|
+
# <b>Use with: </b> [CreateContainerGroupDefinition][2],
|
6134
|
+
# [UpdateContainerGroupDefinition][3]
|
6135
|
+
#
|
6046
6136
|
#
|
6047
|
-
#
|
6048
|
-
#
|
6137
|
+
#
|
6138
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinition.html
|
6139
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerGroupDefinition.html
|
6140
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateContainerGroupDefinition.html
|
6049
6141
|
#
|
6050
6142
|
# @!attribute [rw] container_name
|
6051
6143
|
# A string that uniquely identifies the container definition within a
|
@@ -6145,7 +6237,14 @@ module Aws::GameLift
|
|
6145
6237
|
# process, then the fleet has the capacity to run host 50 game sessions
|
6146
6238
|
# at a time.
|
6147
6239
|
#
|
6148
|
-
# **Returned by:**
|
6240
|
+
# **Returned by:**
|
6241
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_DescribeFleetCapacity.html][1],
|
6242
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_DescribeFleetLocationCapacity.html][2]
|
6243
|
+
#
|
6244
|
+
#
|
6245
|
+
#
|
6246
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetCapacity.html
|
6247
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetLocationCapacity.html
|
6149
6248
|
#
|
6150
6249
|
# @!attribute [rw] pending
|
6151
6250
|
# The number of container groups that are starting up but haven't yet
|
@@ -6470,9 +6569,18 @@ module Aws::GameLift
|
|
6470
6569
|
#
|
6471
6570
|
# @!attribute [rw] status_reason
|
6472
6571
|
# Provides additional information about game session status.
|
6473
|
-
#
|
6474
|
-
#
|
6475
|
-
#
|
6572
|
+
#
|
6573
|
+
# * `INTERRUPTED` -- The game session was hosted on an EC2 Spot
|
6574
|
+
# instance that was reclaimed, causing the active game session to be
|
6575
|
+
# stopped.
|
6576
|
+
#
|
6577
|
+
# * `TRIGGERED_ON_PROCESS_TERMINATE` – The game session was stopped by
|
6578
|
+
# calling `TerminateGameSession` with the termination mode
|
6579
|
+
# `TRIGGER_ON_PROCESS_TERMINATE`.
|
6580
|
+
#
|
6581
|
+
# * `FORCE_TERMINATED` – The game session was stopped by calling
|
6582
|
+
# `TerminateGameSession` with the termination mode
|
6583
|
+
# `FORCE_TERMINATE`.
|
6476
6584
|
# @return [String]
|
6477
6585
|
#
|
6478
6586
|
# @!attribute [rw] game_properties
|
@@ -6511,7 +6619,7 @@ module Aws::GameLift
|
|
6511
6619
|
# @return [Integer]
|
6512
6620
|
#
|
6513
6621
|
# @!attribute [rw] player_session_creation_policy
|
6514
|
-
# Indicates whether
|
6622
|
+
# Indicates whether the game session is accepting new players.
|
6515
6623
|
# @return [String]
|
6516
6624
|
#
|
6517
6625
|
# @!attribute [rw] creator_id
|
@@ -6719,12 +6827,17 @@ module Aws::GameLift
|
|
6719
6827
|
# game session is not active and ready to accept players until placement
|
6720
6828
|
# status reaches `FULFILLED`. When the placement is in `PENDING` status,
|
6721
6829
|
# Amazon GameLift may attempt to place a game session multiple times
|
6722
|
-
# before succeeding. With each attempt it creates a
|
6723
|
-
#
|
6830
|
+
# before succeeding. With each attempt it creates a
|
6831
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_GameSession][1]
|
6832
|
+
# object and updates this placement object with the new game session
|
6724
6833
|
# properties..
|
6725
6834
|
#
|
6726
6835
|
# </note>
|
6727
6836
|
#
|
6837
|
+
#
|
6838
|
+
#
|
6839
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameSession
|
6840
|
+
#
|
6728
6841
|
# @!attribute [rw] placement_id
|
6729
6842
|
# A unique identifier for a game session placement.
|
6730
6843
|
# @return [String]
|
@@ -6746,7 +6859,7 @@ module Aws::GameLift
|
|
6746
6859
|
# * **CANCELLED** -- The placement request was canceled.
|
6747
6860
|
#
|
6748
6861
|
# * **TIMED\_OUT** -- A new game session was not successfully created
|
6749
|
-
# before the time limit expired. You can resubmit
|
6862
|
+
# before the time limit expired. You can resubmit the placement
|
6750
6863
|
# request as needed.
|
6751
6864
|
#
|
6752
6865
|
# * **FAILED** -- Amazon GameLift is not able to complete the process
|
@@ -7010,7 +7123,12 @@ module Aws::GameLift
|
|
7010
7123
|
# @!attribute [rw] compute_name
|
7011
7124
|
# A unique identifier for the compute resource that you want to
|
7012
7125
|
# connect to. For an EC2 fleet compute, use the instance ID. Use
|
7013
|
-
#
|
7126
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_ListCompute.html][1]
|
7127
|
+
# to retrieve compute identifiers.
|
7128
|
+
#
|
7129
|
+
#
|
7130
|
+
#
|
7131
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ListCompute.html
|
7014
7132
|
# @return [String]
|
7015
7133
|
#
|
7016
7134
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GetComputeAccessInput AWS API Documentation
|
@@ -7353,7 +7471,12 @@ module Aws::GameLift
|
|
7353
7471
|
|
7354
7472
|
# Information and credentials that you can use to remotely connect to an
|
7355
7473
|
# instance in an EC2 managed fleet. This data type is returned in
|
7356
|
-
# response to a call to
|
7474
|
+
# response to a call to
|
7475
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_GetInstanceAccess][1].
|
7476
|
+
#
|
7477
|
+
#
|
7478
|
+
#
|
7479
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GetInstanceAccess
|
7357
7480
|
#
|
7358
7481
|
# @!attribute [rw] fleet_id
|
7359
7482
|
# A unique identifier for the fleet containing the instance to be
|
@@ -7390,9 +7513,13 @@ module Aws::GameLift
|
|
7390
7513
|
|
7391
7514
|
# A set of credentials that allow remote access to an instance in an EC2
|
7392
7515
|
# managed fleet. These credentials are returned in response to a call to
|
7393
|
-
#
|
7394
|
-
#
|
7395
|
-
# or earlier.
|
7516
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_GetInstanceAccess][1],
|
7517
|
+
# which requests access for instances that are running game servers with
|
7518
|
+
# the Amazon GameLift server SDK version 4.x or earlier.
|
7519
|
+
#
|
7520
|
+
#
|
7521
|
+
#
|
7522
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GetInstanceAccess
|
7396
7523
|
#
|
7397
7524
|
# @!attribute [rw] user_name
|
7398
7525
|
# A user name for logging in.
|
@@ -7512,9 +7639,7 @@ module Aws::GameLift
|
|
7512
7639
|
# A range of IP addresses and port settings that allow inbound traffic
|
7513
7640
|
# to connect to processes on an instance in a fleet. Processes are
|
7514
7641
|
# assigned an IP address/port number combination, which must fall into
|
7515
|
-
# the fleet's allowed ranges.
|
7516
|
-
# settings must use the same port numbers as the fleet's connection
|
7517
|
-
# ports.
|
7642
|
+
# the fleet's allowed ranges.
|
7518
7643
|
#
|
7519
7644
|
# For Realtime Servers fleets, Amazon GameLift automatically opens two
|
7520
7645
|
# port ranges, one for TCP messaging and one for UDP.
|
@@ -8308,7 +8433,11 @@ module Aws::GameLift
|
|
8308
8433
|
|
8309
8434
|
# Properties of a custom location for use in an Amazon GameLift Anywhere
|
8310
8435
|
# fleet. This data type is returned in response to a call to
|
8311
|
-
#
|
8436
|
+
# [https://docs.aws.amazon.com/gamelift/latest/apireference/API\_CreateLocation][1].
|
8437
|
+
#
|
8438
|
+
#
|
8439
|
+
#
|
8440
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateLocation
|
8312
8441
|
#
|
8313
8442
|
# @!attribute [rw] location_name
|
8314
8443
|
# The location's name.
|
@@ -9663,8 +9792,8 @@ module Aws::GameLift
|
|
9663
9792
|
#
|
9664
9793
|
# @!attribute [rw] max_concurrent_game_session_activations
|
9665
9794
|
# The number of game sessions in status `ACTIVATING` to allow on an
|
9666
|
-
# instance. This setting limits the instance resources that
|
9667
|
-
# used for new game activations at any one time.
|
9795
|
+
# instance or compute. This setting limits the instance resources that
|
9796
|
+
# can be used for new game activations at any one time.
|
9668
9797
|
# @return [Integer]
|
9669
9798
|
#
|
9670
9799
|
# @!attribute [rw] game_session_activation_timeout_seconds
|
@@ -10496,12 +10625,21 @@ module Aws::GameLift
|
|
10496
10625
|
# You can update a support container definition and deploy the updates
|
10497
10626
|
# to an existing fleet. When creating or updating a game server
|
10498
10627
|
# container group definition, use the property
|
10499
|
-
# GameServerContainerDefinitionInput.
|
10628
|
+
# [GameServerContainerDefinitionInput][1].
|
10629
|
+
#
|
10630
|
+
# **Part of:** [ContainerGroupDefinition][2]
|
10500
10631
|
#
|
10501
|
-
# **
|
10632
|
+
# **Returned by:** [DescribeContainerGroupDefinition][3],
|
10633
|
+
# [ListContainerGroupDefinitions][4],
|
10634
|
+
# [UpdateContainerGroupDefinition][5]
|
10502
10635
|
#
|
10503
|
-
#
|
10504
|
-
#
|
10636
|
+
#
|
10637
|
+
#
|
10638
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinitionInput.html
|
10639
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html
|
10640
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeContainerGroupDefinition.html
|
10641
|
+
# [4]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ListContainerGroupDefinitions.html
|
10642
|
+
# [5]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateContainerGroupDefinition.html
|
10505
10643
|
#
|
10506
10644
|
# @!attribute [rw] container_name
|
10507
10645
|
# The container definition identifier. Container names are unique
|
@@ -10552,8 +10690,12 @@ module Aws::GameLift
|
|
10552
10690
|
# container. If memory limits aren't set for an individual container,
|
10553
10691
|
# the container shares the container group's total memory allocation.
|
10554
10692
|
#
|
10555
|
-
# <b>Related data type: </b>
|
10556
|
-
#
|
10693
|
+
# <b>Related data type: </b> [ContainerGroupDefinition
|
10694
|
+
# TotalMemoryLimitMebibytes][1]
|
10695
|
+
#
|
10696
|
+
#
|
10697
|
+
#
|
10698
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html
|
10557
10699
|
# @return [Integer]
|
10558
10700
|
#
|
10559
10701
|
# @!attribute [rw] port_configuration
|
@@ -10575,7 +10717,12 @@ module Aws::GameLift
|
|
10575
10717
|
# resources are reserved, the container shares the total vCPU limit
|
10576
10718
|
# for the container group.
|
10577
10719
|
#
|
10578
|
-
# <b>Related data type: </b> ContainerGroupDefinition
|
10720
|
+
# <b>Related data type: </b> [ContainerGroupDefinition
|
10721
|
+
# TotalVcpuLimit][1]
|
10722
|
+
#
|
10723
|
+
#
|
10724
|
+
#
|
10725
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html
|
10579
10726
|
# @return [Float]
|
10580
10727
|
#
|
10581
10728
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/SupportContainerDefinition AWS API Documentation
|
@@ -10604,10 +10751,16 @@ module Aws::GameLift
|
|
10604
10751
|
# This definition includes container configuration, resources, and start
|
10605
10752
|
# instructions. Use this data type when creating or updating a container
|
10606
10753
|
# group definition. For properties of a deployed support container, see
|
10607
|
-
# SupportContainerDefinition.
|
10754
|
+
# [SupportContainerDefinition][1].
|
10608
10755
|
#
|
10609
|
-
# <b>Use with: </b> CreateContainerGroupDefinition,
|
10610
|
-
# UpdateContainerGroupDefinition
|
10756
|
+
# <b>Use with: </b> [CreateContainerGroupDefinition][2],
|
10757
|
+
# [UpdateContainerGroupDefinition][3]
|
10758
|
+
#
|
10759
|
+
#
|
10760
|
+
#
|
10761
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_SupportContainerDefinition.html
|
10762
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerGroupDefinition.html
|
10763
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateContainerGroupDefinition.html
|
10611
10764
|
#
|
10612
10765
|
# @!attribute [rw] container_name
|
10613
10766
|
# A string that uniquely identifies the container definition within a
|
@@ -10691,8 +10844,12 @@ module Aws::GameLift
|
|
10691
10844
|
# If you don't specify a container-specific memory limit, the
|
10692
10845
|
# container shares the container group's total memory allocation.
|
10693
10846
|
#
|
10694
|
-
# <b>Related data type: </b>
|
10695
|
-
# TotalMemoryLimitMebibytes``
|
10847
|
+
# <b>Related data type: </b>
|
10848
|
+
# [ContainerGroupDefinition][1]TotalMemoryLimitMebibytes``
|
10849
|
+
#
|
10850
|
+
#
|
10851
|
+
#
|
10852
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html
|
10696
10853
|
# @return [Integer]
|
10697
10854
|
#
|
10698
10855
|
# @!attribute [rw] port_configuration
|
@@ -10714,7 +10871,12 @@ module Aws::GameLift
|
|
10714
10871
|
# don't reserve CPU units for this container, it shares the container
|
10715
10872
|
# group's total vCPU limit.
|
10716
10873
|
#
|
10717
|
-
# <b>Related data type: </b> ContainerGroupDefinition
|
10874
|
+
# <b>Related data type: </b> [ContainerGroupDefinition][1]
|
10875
|
+
# TotalCpuLimit
|
10876
|
+
#
|
10877
|
+
#
|
10878
|
+
#
|
10879
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html
|
10718
10880
|
# @return [Float]
|
10719
10881
|
#
|
10720
10882
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/SupportContainerDefinitionInput AWS API Documentation
|
@@ -10924,6 +11086,71 @@ module Aws::GameLift
|
|
10924
11086
|
include Aws::Structure
|
10925
11087
|
end
|
10926
11088
|
|
11089
|
+
# @!attribute [rw] game_session_id
|
11090
|
+
# A unique identifier for the game session to be terminated. A game
|
11091
|
+
# session ARN has the following format:
|
11092
|
+
# `arn:aws:gamelift:<region>::gamesession/<fleet ID>/<custom ID string
|
11093
|
+
# or idempotency token>`.
|
11094
|
+
# @return [String]
|
11095
|
+
#
|
11096
|
+
# @!attribute [rw] termination_mode
|
11097
|
+
# The method to use to terminate the game session. Available methods
|
11098
|
+
# include:
|
11099
|
+
#
|
11100
|
+
# * `TRIGGER_ON_PROCESS_TERMINATE` – Sends an `OnProcessTerminate()`
|
11101
|
+
# callback to the server process to initiate the normal game session
|
11102
|
+
# shutdown sequence. At a minimum, the callback method must include
|
11103
|
+
# a call to the server SDK action `ProcessEnding()`, which is how
|
11104
|
+
# the server process signals that a game session is ending. If the
|
11105
|
+
# server process doesn't call `ProcessEnding()`, this termination
|
11106
|
+
# method won't be successful.
|
11107
|
+
#
|
11108
|
+
# * `FORCE_TERMINATE` – Takes action to stop the server process, using
|
11109
|
+
# existing methods to control how server processes run on an Amazon
|
11110
|
+
# GameLift managed compute.
|
11111
|
+
#
|
11112
|
+
# <note markdown="1"> This method is not available for game sessions that are running on
|
11113
|
+
# Anywhere fleets unless the fleet is deployed with the Amazon
|
11114
|
+
# GameLift Agent. In this scenario, a force terminate request
|
11115
|
+
# results in an invalid or bad request exception.
|
11116
|
+
#
|
11117
|
+
# </note>
|
11118
|
+
# @return [String]
|
11119
|
+
#
|
11120
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/TerminateGameSessionInput AWS API Documentation
|
11121
|
+
#
|
11122
|
+
class TerminateGameSessionInput < Struct.new(
|
11123
|
+
:game_session_id,
|
11124
|
+
:termination_mode)
|
11125
|
+
SENSITIVE = []
|
11126
|
+
include Aws::Structure
|
11127
|
+
end
|
11128
|
+
|
11129
|
+
# @!attribute [rw] game_session
|
11130
|
+
# Properties describing a game session.
|
11131
|
+
#
|
11132
|
+
# A game session in ACTIVE status can host players. When a game
|
11133
|
+
# session ends, its status is set to `TERMINATED`.
|
11134
|
+
#
|
11135
|
+
# Amazon GameLift retains a game session resource for 30 days after
|
11136
|
+
# the game session ends. You can reuse idempotency token values after
|
11137
|
+
# this time. Game session logs are retained for 14 days.
|
11138
|
+
#
|
11139
|
+
# [All APIs by task][1]
|
11140
|
+
#
|
11141
|
+
#
|
11142
|
+
#
|
11143
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets
|
11144
|
+
# @return [Types::GameSession]
|
11145
|
+
#
|
11146
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/TerminateGameSessionOutput AWS API Documentation
|
11147
|
+
#
|
11148
|
+
class TerminateGameSessionOutput < Struct.new(
|
11149
|
+
:game_session)
|
11150
|
+
SENSITIVE = []
|
11151
|
+
include Aws::Structure
|
11152
|
+
end
|
11153
|
+
|
10927
11154
|
# The client failed authentication. Clients should not retry such
|
10928
11155
|
# requests.
|
10929
11156
|
#
|
@@ -11076,8 +11303,13 @@ module Aws::GameLift
|
|
11076
11303
|
# definition.
|
11077
11304
|
#
|
11078
11305
|
# Update a container group definition by calling
|
11079
|
-
# UpdateContainerGroupDefinition. This operation creates a
|
11080
|
-
# ContainerGroupDefinition resource with an incremented version.
|
11306
|
+
# [UpdateContainerGroupDefinition][1]. This operation creates a
|
11307
|
+
# [ContainerGroupDefinition][2] resource with an incremented version.
|
11308
|
+
#
|
11309
|
+
#
|
11310
|
+
#
|
11311
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateContainerGroupDefinition.html
|
11312
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html
|
11081
11313
|
# @return [String]
|
11082
11314
|
#
|
11083
11315
|
# @!attribute [rw] per_instance_container_group_definition_name
|
@@ -11089,11 +11321,16 @@ module Aws::GameLift
|
|
11089
11321
|
# the name value.
|
11090
11322
|
#
|
11091
11323
|
# Update a container group definition by calling
|
11092
|
-
# UpdateContainerGroupDefinition. This operation creates a
|
11093
|
-
# ContainerGroupDefinition resource with an incremented version.
|
11324
|
+
# [UpdateContainerGroupDefinition][1]. This operation creates a
|
11325
|
+
# [ContainerGroupDefinition][2] resource with an incremented version.
|
11094
11326
|
#
|
11095
11327
|
# To remove a fleet's per-instance container group definition, leave
|
11096
11328
|
# this parameter empty and use the parameter `RemoveAttributes`.
|
11329
|
+
#
|
11330
|
+
#
|
11331
|
+
#
|
11332
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateContainerGroupDefinition.html
|
11333
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html
|
11097
11334
|
# @return [String]
|
11098
11335
|
#
|
11099
11336
|
# @!attribute [rw] game_server_container_groups_per_instance
|
@@ -11301,7 +11538,7 @@ module Aws::GameLift
|
|
11301
11538
|
# The game session protection policy to apply to all new game sessions
|
11302
11539
|
# created in this fleet. Game sessions that already exist are not
|
11303
11540
|
# affected. You can set protection for individual game sessions using
|
11304
|
-
# [UpdateGameSession][1].
|
11541
|
+
# [UpdateGameSession][1] .
|
11305
11542
|
#
|
11306
11543
|
# * **NoProtection** -- The game session can be terminated during a
|
11307
11544
|
# scale-down event.
|
@@ -11655,11 +11892,11 @@ module Aws::GameLift
|
|
11655
11892
|
# @!attribute [rw] protection_policy
|
11656
11893
|
# Game session protection policy to apply to this game session only.
|
11657
11894
|
#
|
11658
|
-
# *
|
11895
|
+
# * `NoProtection` -- The game session can be terminated during a
|
11659
11896
|
# scale-down event.
|
11660
11897
|
#
|
11661
|
-
# *
|
11662
|
-
#
|
11898
|
+
# * `FullProtection` -- If the game session is in an `ACTIVE` status,
|
11899
|
+
# it cannot be terminated during a scale-down event.
|
11663
11900
|
# @return [String]
|
11664
11901
|
#
|
11665
11902
|
# @!attribute [rw] game_properties
|