aws-sdk-gamelift 1.92.0 → 1.94.0

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data/CHANGELOG.md CHANGED
@@ -1,6 +1,16 @@
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  Unreleased Changes
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  ------------------
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+ 1.94.0 (2024-11-06)
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+ ------------------
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+
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+ * Feature - Code Generated Changes, see `./build_tools` or `aws-sdk-core`'s CHANGELOG.md for details.
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+
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+ 1.93.0 (2024-10-18)
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+ ------------------
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+
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+ * Feature - Code Generated Changes, see `./build_tools` or `aws-sdk-core`'s CHANGELOG.md for details.
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+
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  1.92.0 (2024-09-24)
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  ------------------
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data/VERSION CHANGED
@@ -1 +1 @@
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- 1.92.0
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+ 1.94.0
@@ -2017,7 +2017,7 @@ module Aws::GameLift
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  #
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  # @option params [Array<Types::GameProperty>] :game_properties
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  # A set of key-value pairs that can store custom data in a game session.
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- # For example: `\{"Key": "difficulty", "Value": "novice"\}`. For an
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+ # For example: `{"Key": "difficulty", "Value": "novice"}`. For an
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  # example, see [Create a game session with custom properties][1].
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  #
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  #
@@ -2465,7 +2465,7 @@ module Aws::GameLift
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  #
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  # @option params [Array<Types::GameProperty>] :game_properties
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  # A set of key-value pairs that can store custom data in a game session.
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- # For example: `\{"Key": "difficulty", "Value": "novice"\}`. This
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+ # For example: `{"Key": "difficulty", "Value": "novice"}`. This
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  # information is added to the new `GameSession` object that is created
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  # for a successful match. This parameter is not used if `FlexMatchMode`
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  # is set to `STANDALONE`.
@@ -7950,8 +7950,8 @@ module Aws::GameLift
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  # names do not need to be unique to a game session.
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  #
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  # * **gameSessionProperties** -- A set of key-value pairs that can store
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- # custom data in a game session. For example: `\{"Key": "difficulty",
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- # "Value": "novice"\}`. The filter expression must specify the
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+ # custom data in a game session. For example: `{"Key": "difficulty",
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+ # "Value": "novice"}`. The filter expression must specify the
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  # GameProperty -- a `Key` and a string `Value` to search for the game
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  # sessions.
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  #
@@ -8265,7 +8265,7 @@ module Aws::GameLift
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  #
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  # @option params [Array<Types::GameProperty>] :game_properties
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  # A set of key-value pairs that can store custom data in a game session.
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- # For example: `\{"Key": "difficulty", "Value": "novice"\}`.
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+ # For example: `{"Key": "difficulty", "Value": "novice"}`.
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  #
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  # @option params [required, Integer] :maximum_player_session_count
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  # The maximum number of players that can be connected simultaneously to
@@ -9681,7 +9681,7 @@ module Aws::GameLift
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  #
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  # @option params [Array<Types::GameProperty>] :game_properties
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  # A set of key-value pairs that can store custom data in a game session.
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- # For example: `\{"Key": "difficulty", "Value": "novice"\}`. You can use
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+ # For example: `{"Key": "difficulty", "Value": "novice"}`. You can use
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  # this parameter to modify game properties in an active game session.
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  # This action adds new properties and modifies existing properties.
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  # There is no way to delete properties. For an example, see [Update the
@@ -9951,7 +9951,7 @@ module Aws::GameLift
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  #
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  # @option params [Array<Types::GameProperty>] :game_properties
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  # A set of key-value pairs that can store custom data in a game session.
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- # For example: `\{"Key": "difficulty", "Value": "novice"\}`. This
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+ # For example: `{"Key": "difficulty", "Value": "novice"}`. This
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  # information is added to the new `GameSession` object that is created
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  # for a successful match. This parameter is not used if `FlexMatchMode`
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  # is set to `STANDALONE`.
@@ -10296,7 +10296,7 @@ module Aws::GameLift
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  tracer: tracer
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  )
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  context[:gem_name] = 'aws-sdk-gamelift'
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- context[:gem_version] = '1.92.0'
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+ context[:gem_version] = '1.94.0'
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  Seahorse::Client::Request.new(handlers, context)
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  end
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@@ -52,15 +52,18 @@ module Aws::GameLift
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  self[:region] = options[:region]
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  self[:use_dual_stack] = options[:use_dual_stack]
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  self[:use_dual_stack] = false if self[:use_dual_stack].nil?
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- if self[:use_dual_stack].nil?
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- raise ArgumentError, "Missing required EndpointParameter: :use_dual_stack"
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- end
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  self[:use_fips] = options[:use_fips]
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  self[:use_fips] = false if self[:use_fips].nil?
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- if self[:use_fips].nil?
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- raise ArgumentError, "Missing required EndpointParameter: :use_fips"
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- end
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  self[:endpoint] = options[:endpoint]
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  end
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+
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+ def self.create(config, options={})
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+ new({
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+ region: config.region,
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+ use_dual_stack: config.use_dualstack_endpoint,
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+ use_fips: config.use_fips_endpoint,
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+ endpoint: (config.endpoint.to_s unless config.regional_endpoint),
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+ }.merge(options))
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+ end
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  end
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  end