aws-sdk-gamelift 1.58.0 → 1.60.0

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+ # frozen_string_literal: true
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+
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+ # WARNING ABOUT GENERATED CODE
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+ #
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+ # This file is generated. See the contributing guide for more information:
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+ # https://github.com/aws/aws-sdk-ruby/blob/version-3/CONTRIBUTING.md
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+ #
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+ # WARNING ABOUT GENERATED CODE
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+
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+
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+ module Aws::GameLift
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+ module Plugins
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+ class Endpoints < Seahorse::Client::Plugin
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+ option(
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+ :endpoint_provider,
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+ doc_type: 'Aws::GameLift::EndpointProvider',
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+ docstring: 'The endpoint provider used to resolve endpoints. Any '\
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+ 'object that responds to `#resolve_endpoint(parameters)` '\
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+ 'where `parameters` is a Struct similar to '\
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+ '`Aws::GameLift::EndpointParameters`'
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+ ) do |cfg|
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+ Aws::GameLift::EndpointProvider.new
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+ end
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+
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+ # @api private
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+ class Handler < Seahorse::Client::Handler
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+ def call(context)
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+ # If endpoint was discovered, do not resolve or apply the endpoint.
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+ unless context[:discovered_endpoint]
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+ params = parameters_for_operation(context)
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+ endpoint = context.config.endpoint_provider.resolve_endpoint(params)
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+
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+ context.http_request.endpoint = endpoint.url
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+ apply_endpoint_headers(context, endpoint.headers)
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+ end
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+
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+ context[:endpoint_params] = params
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+ context[:auth_scheme] =
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+ Aws::Endpoints.resolve_auth_scheme(context, endpoint)
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+
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+ @handler.call(context)
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+ end
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+
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+ private
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+
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+ def apply_endpoint_headers(context, headers)
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+ headers.each do |key, values|
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+ value = values
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+ .compact
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+ .map { |s| Seahorse::Util.escape_header_list_string(s.to_s) }
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+ .join(',')
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+
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+ context.http_request.headers[key] = value
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+ end
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+ end
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+
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+ def parameters_for_operation(context)
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+ case context.operation_name
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+ when :accept_match
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+ Aws::GameLift::Endpoints::AcceptMatch.build(context)
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+ when :claim_game_server
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+ Aws::GameLift::Endpoints::ClaimGameServer.build(context)
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+ when :create_alias
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+ Aws::GameLift::Endpoints::CreateAlias.build(context)
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+ when :create_build
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+ Aws::GameLift::Endpoints::CreateBuild.build(context)
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+ when :create_fleet
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+ Aws::GameLift::Endpoints::CreateFleet.build(context)
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+ when :create_fleet_locations
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+ Aws::GameLift::Endpoints::CreateFleetLocations.build(context)
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+ when :create_game_server_group
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+ Aws::GameLift::Endpoints::CreateGameServerGroup.build(context)
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+ when :create_game_session
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+ Aws::GameLift::Endpoints::CreateGameSession.build(context)
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+ when :create_game_session_queue
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+ Aws::GameLift::Endpoints::CreateGameSessionQueue.build(context)
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+ when :create_location
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+ Aws::GameLift::Endpoints::CreateLocation.build(context)
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+ when :create_matchmaking_configuration
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+ Aws::GameLift::Endpoints::CreateMatchmakingConfiguration.build(context)
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+ when :create_matchmaking_rule_set
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+ Aws::GameLift::Endpoints::CreateMatchmakingRuleSet.build(context)
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+ when :create_player_session
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+ Aws::GameLift::Endpoints::CreatePlayerSession.build(context)
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+ when :create_player_sessions
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+ Aws::GameLift::Endpoints::CreatePlayerSessions.build(context)
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+ when :create_script
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+ Aws::GameLift::Endpoints::CreateScript.build(context)
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+ when :create_vpc_peering_authorization
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+ Aws::GameLift::Endpoints::CreateVpcPeeringAuthorization.build(context)
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+ when :create_vpc_peering_connection
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+ Aws::GameLift::Endpoints::CreateVpcPeeringConnection.build(context)
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+ when :delete_alias
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+ Aws::GameLift::Endpoints::DeleteAlias.build(context)
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+ when :delete_build
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+ Aws::GameLift::Endpoints::DeleteBuild.build(context)
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+ when :delete_fleet
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+ Aws::GameLift::Endpoints::DeleteFleet.build(context)
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+ when :delete_fleet_locations
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+ Aws::GameLift::Endpoints::DeleteFleetLocations.build(context)
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+ when :delete_game_server_group
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+ Aws::GameLift::Endpoints::DeleteGameServerGroup.build(context)
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+ when :delete_game_session_queue
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+ Aws::GameLift::Endpoints::DeleteGameSessionQueue.build(context)
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+ when :delete_location
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+ Aws::GameLift::Endpoints::DeleteLocation.build(context)
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+ when :delete_matchmaking_configuration
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+ Aws::GameLift::Endpoints::DeleteMatchmakingConfiguration.build(context)
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+ when :delete_matchmaking_rule_set
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+ Aws::GameLift::Endpoints::DeleteMatchmakingRuleSet.build(context)
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+ when :delete_scaling_policy
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+ Aws::GameLift::Endpoints::DeleteScalingPolicy.build(context)
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+ when :delete_script
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+ Aws::GameLift::Endpoints::DeleteScript.build(context)
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+ when :delete_vpc_peering_authorization
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+ Aws::GameLift::Endpoints::DeleteVpcPeeringAuthorization.build(context)
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+ when :delete_vpc_peering_connection
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+ Aws::GameLift::Endpoints::DeleteVpcPeeringConnection.build(context)
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+ when :deregister_compute
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+ Aws::GameLift::Endpoints::DeregisterCompute.build(context)
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+ when :deregister_game_server
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+ Aws::GameLift::Endpoints::DeregisterGameServer.build(context)
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+ when :describe_alias
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+ Aws::GameLift::Endpoints::DescribeAlias.build(context)
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+ when :describe_build
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+ Aws::GameLift::Endpoints::DescribeBuild.build(context)
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+ when :describe_compute
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+ Aws::GameLift::Endpoints::DescribeCompute.build(context)
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+ when :describe_ec2_instance_limits
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+ Aws::GameLift::Endpoints::DescribeEC2InstanceLimits.build(context)
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+ when :describe_fleet_attributes
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+ Aws::GameLift::Endpoints::DescribeFleetAttributes.build(context)
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+ when :describe_fleet_capacity
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+ Aws::GameLift::Endpoints::DescribeFleetCapacity.build(context)
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+ when :describe_fleet_events
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+ Aws::GameLift::Endpoints::DescribeFleetEvents.build(context)
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+ when :describe_fleet_location_attributes
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+ Aws::GameLift::Endpoints::DescribeFleetLocationAttributes.build(context)
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+ when :describe_fleet_location_capacity
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+ Aws::GameLift::Endpoints::DescribeFleetLocationCapacity.build(context)
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+ when :describe_fleet_location_utilization
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+ Aws::GameLift::Endpoints::DescribeFleetLocationUtilization.build(context)
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+ when :describe_fleet_port_settings
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+ Aws::GameLift::Endpoints::DescribeFleetPortSettings.build(context)
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+ when :describe_fleet_utilization
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+ Aws::GameLift::Endpoints::DescribeFleetUtilization.build(context)
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+ when :describe_game_server
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+ Aws::GameLift::Endpoints::DescribeGameServer.build(context)
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+ when :describe_game_server_group
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+ Aws::GameLift::Endpoints::DescribeGameServerGroup.build(context)
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+ when :describe_game_server_instances
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+ Aws::GameLift::Endpoints::DescribeGameServerInstances.build(context)
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+ when :describe_game_session_details
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+ Aws::GameLift::Endpoints::DescribeGameSessionDetails.build(context)
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+ when :describe_game_session_placement
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+ Aws::GameLift::Endpoints::DescribeGameSessionPlacement.build(context)
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+ when :describe_game_session_queues
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+ Aws::GameLift::Endpoints::DescribeGameSessionQueues.build(context)
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+ when :describe_game_sessions
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+ Aws::GameLift::Endpoints::DescribeGameSessions.build(context)
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+ when :describe_instances
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+ Aws::GameLift::Endpoints::DescribeInstances.build(context)
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+ when :describe_matchmaking
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+ Aws::GameLift::Endpoints::DescribeMatchmaking.build(context)
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+ when :describe_matchmaking_configurations
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+ Aws::GameLift::Endpoints::DescribeMatchmakingConfigurations.build(context)
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+ when :describe_matchmaking_rule_sets
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+ Aws::GameLift::Endpoints::DescribeMatchmakingRuleSets.build(context)
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+ when :describe_player_sessions
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+ Aws::GameLift::Endpoints::DescribePlayerSessions.build(context)
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+ when :describe_runtime_configuration
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+ Aws::GameLift::Endpoints::DescribeRuntimeConfiguration.build(context)
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+ when :describe_scaling_policies
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+ Aws::GameLift::Endpoints::DescribeScalingPolicies.build(context)
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+ when :describe_script
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+ Aws::GameLift::Endpoints::DescribeScript.build(context)
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+ when :describe_vpc_peering_authorizations
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+ Aws::GameLift::Endpoints::DescribeVpcPeeringAuthorizations.build(context)
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+ when :describe_vpc_peering_connections
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+ Aws::GameLift::Endpoints::DescribeVpcPeeringConnections.build(context)
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+ when :get_compute_access
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+ Aws::GameLift::Endpoints::GetComputeAccess.build(context)
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+ when :get_compute_auth_token
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+ Aws::GameLift::Endpoints::GetComputeAuthToken.build(context)
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+ when :get_game_session_log_url
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+ Aws::GameLift::Endpoints::GetGameSessionLogUrl.build(context)
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+ when :get_instance_access
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+ Aws::GameLift::Endpoints::GetInstanceAccess.build(context)
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+ when :list_aliases
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+ Aws::GameLift::Endpoints::ListAliases.build(context)
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+ when :list_builds
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+ Aws::GameLift::Endpoints::ListBuilds.build(context)
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+ when :list_compute
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+ Aws::GameLift::Endpoints::ListCompute.build(context)
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+ when :list_fleets
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+ Aws::GameLift::Endpoints::ListFleets.build(context)
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+ when :list_game_server_groups
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+ Aws::GameLift::Endpoints::ListGameServerGroups.build(context)
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+ when :list_game_servers
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+ Aws::GameLift::Endpoints::ListGameServers.build(context)
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+ when :list_locations
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+ Aws::GameLift::Endpoints::ListLocations.build(context)
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+ when :list_scripts
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+ Aws::GameLift::Endpoints::ListScripts.build(context)
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+ when :list_tags_for_resource
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+ Aws::GameLift::Endpoints::ListTagsForResource.build(context)
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+ when :put_scaling_policy
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+ Aws::GameLift::Endpoints::PutScalingPolicy.build(context)
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+ when :register_compute
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+ Aws::GameLift::Endpoints::RegisterCompute.build(context)
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+ when :register_game_server
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+ Aws::GameLift::Endpoints::RegisterGameServer.build(context)
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+ when :request_upload_credentials
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+ Aws::GameLift::Endpoints::RequestUploadCredentials.build(context)
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+ when :resolve_alias
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+ Aws::GameLift::Endpoints::ResolveAlias.build(context)
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+ when :resume_game_server_group
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+ Aws::GameLift::Endpoints::ResumeGameServerGroup.build(context)
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+ when :search_game_sessions
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+ Aws::GameLift::Endpoints::SearchGameSessions.build(context)
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+ when :start_fleet_actions
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+ Aws::GameLift::Endpoints::StartFleetActions.build(context)
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+ when :start_game_session_placement
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+ Aws::GameLift::Endpoints::StartGameSessionPlacement.build(context)
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+ when :start_match_backfill
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+ Aws::GameLift::Endpoints::StartMatchBackfill.build(context)
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+ when :start_matchmaking
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+ Aws::GameLift::Endpoints::StartMatchmaking.build(context)
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+ when :stop_fleet_actions
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+ Aws::GameLift::Endpoints::StopFleetActions.build(context)
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+ when :stop_game_session_placement
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+ Aws::GameLift::Endpoints::StopGameSessionPlacement.build(context)
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+ when :stop_matchmaking
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+ Aws::GameLift::Endpoints::StopMatchmaking.build(context)
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+ when :suspend_game_server_group
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+ Aws::GameLift::Endpoints::SuspendGameServerGroup.build(context)
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+ when :tag_resource
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+ Aws::GameLift::Endpoints::TagResource.build(context)
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+ when :untag_resource
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+ Aws::GameLift::Endpoints::UntagResource.build(context)
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+ when :update_alias
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+ Aws::GameLift::Endpoints::UpdateAlias.build(context)
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+ when :update_build
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+ Aws::GameLift::Endpoints::UpdateBuild.build(context)
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+ when :update_fleet_attributes
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+ Aws::GameLift::Endpoints::UpdateFleetAttributes.build(context)
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+ when :update_fleet_capacity
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+ Aws::GameLift::Endpoints::UpdateFleetCapacity.build(context)
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+ when :update_fleet_port_settings
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+ Aws::GameLift::Endpoints::UpdateFleetPortSettings.build(context)
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+ when :update_game_server
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+ Aws::GameLift::Endpoints::UpdateGameServer.build(context)
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+ when :update_game_server_group
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+ Aws::GameLift::Endpoints::UpdateGameServerGroup.build(context)
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+ when :update_game_session
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+ Aws::GameLift::Endpoints::UpdateGameSession.build(context)
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+ when :update_game_session_queue
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+ Aws::GameLift::Endpoints::UpdateGameSessionQueue.build(context)
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+ when :update_matchmaking_configuration
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+ Aws::GameLift::Endpoints::UpdateMatchmakingConfiguration.build(context)
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+ when :update_runtime_configuration
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+ Aws::GameLift::Endpoints::UpdateRuntimeConfiguration.build(context)
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+ when :update_script
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+ Aws::GameLift::Endpoints::UpdateScript.build(context)
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+ when :validate_matchmaking_rule_set
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+ Aws::GameLift::Endpoints::ValidateMatchmakingRuleSet.build(context)
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+ end
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+ end
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+ end
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+
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+ def add_handlers(handlers, _config)
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+ handlers.add(Handler, step: :build, priority: 75)
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+ end
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+ end
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+ end
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+ end