aws-sdk-gamelift 1.55.0 → 1.58.0
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- checksums.yaml +4 -4
- data/CHANGELOG.md +15 -0
- data/VERSION +1 -1
- data/lib/aws-sdk-gamelift/client.rb +130 -138
- data/lib/aws-sdk-gamelift/types.rb +79 -86
- data/lib/aws-sdk-gamelift.rb +1 -1
- metadata +2 -2
checksums.yaml
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 80413ead5e582031de50f4e81fd8fd6efb5a6a7b22d83b5e6b7c5b872847932c
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data.tar.gz: dfac548610c41456edaf81e2a7a39490518d924d5be750de96fd17bd25c47e1e
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: a3e7dbfe2402a3d08fb6ff2123e3b7b98217068a0cfaadb5986c33b002db3c858a2c20adf1e3d5e247c4a05c123d6e53c480effe445408087fa7c80d176b4ab7
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data.tar.gz: 16ce4a9b1656359a7948355a745eaea006a34f12a01435d15d13981776e0b833a096cd08230b443b05fd4a2d2c2511f059d54dd658eec5f5a2516c79a512e453
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data/CHANGELOG.md
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Unreleased Changes
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------------------
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1.58.0 (2022-08-25)
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------------------
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* Feature - This release adds support for eight EC2 local zones as fleet locations; Atlanta, Chicago, Dallas, Denver, Houston, Kansas City (us-east-1-mci-1a), Los Angeles, and Phoenix. It also adds support for C5d, C6a, C6i, and R5d EC2 instance families.
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1.57.0 (2022-04-25)
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------------------
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* Feature - Documentation updates for Amazon GameLift.
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1.56.0 (2022-03-02)
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------------------
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* Feature - Minor updates to address errors.
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1.55.0 (2022-02-24)
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------------------
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data/VERSION
CHANGED
@@ -1 +1 @@
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1
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1.
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1.58.0
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@@ -381,11 +381,11 @@ module Aws::GameLift
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# If any player rejects the match, or if acceptances are not received
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# before a specified timeout, the proposed match is dropped. The
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# matchmaking tickets are then handled in one of two ways: For tickets
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# where one or more players rejected the match
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#
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#
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# `
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# for these players can be submitted as needed.
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# where one or more players rejected the match or failed to respond, the
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# ticket status is set to `CANCELLED`, and processing is terminated. For
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# tickets where players have accepted or not yet responded, the ticket
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# status is returned to `SEARCHING` to find a new match. A new
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# matchmaking request for these players can be submitted as needed.
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#
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# **Learn more**
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#
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@@ -547,12 +547,12 @@ module Aws::GameLift
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# for a fleet that is useful when redirecting player traffic from one
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# fleet to another, such as when updating your game build.
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#
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# Amazon
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#
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#
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#
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#
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# Amazon GameLift supports two types of routing strategies for aliases:
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# simple and terminal. A simple alias points to an active fleet. A
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# terminal alias is used to display messaging or link to a URL instead
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# of routing players to an active fleet. For example, you might use a
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# terminal alias when a game version is no longer supported and you want
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# to direct players to an upgrade site.
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#
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# To create a fleet alias, specify an alias name, routing strategy, and
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# optional description. Each simple alias can point to only one fleet,
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req.send_request(options)
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end
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# Creates a new Amazon
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# Creates a new Amazon GameLift build resource for your game server
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# binary files. Game server binaries must be combined into a zip file
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# for use with Amazon
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# for use with Amazon GameLift.
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#
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# When setting up a new game build for GameLift, we recommend using the
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# Amazon Web Services CLI command <b> <a
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#
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# * To create a new game build with build files that are in an Amazon S3
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# location under an Amazon Web Services account that you control. To
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# use this option, you must first give Amazon
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#
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#
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#
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# use this option, you must first give Amazon GameLift access to the
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# Amazon S3 bucket. With permissions in place, call `CreateBuild` and
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# specify a build name, operating system, and the Amazon S3 storage
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# location of your game build.
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#
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# * To directly upload your build files to a GameLift Amazon S3
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# location. To use this option, first call `CreateBuild` and specify a
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# this parameter only when creating a build with files stored in an
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# Amazon S3 bucket that you own. The storage location must specify an
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# Amazon S3 bucket name and key. The location must also specify a role
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# ARN that you set up to allow Amazon
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#
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# Region.
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# ARN that you set up to allow Amazon GameLift to access your Amazon S3
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# bucket. The S3 bucket and your new build must be in the same Region.
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#
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# If a `StorageLocation` is specified, the size of your file can be
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# found in your Amazon S3 bucket. Amazon
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# found in your Amazon S3 bucket. Amazon GameLift will report a
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# `SizeOnDisk` of 0.
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#
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# @option params [String] :operating_system
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@@ -1046,7 +1045,7 @@ module Aws::GameLift
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# server_launch_path: "LaunchPathStringModel",
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# server_launch_parameters: "LaunchParametersStringModel",
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# log_paths: ["NonZeroAndMaxString"],
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# ec2_instance_type: "t2.micro", # required, accepts t2.micro, t2.small, t2.medium, t2.large, c3.large, c3.xlarge, c3.2xlarge, c3.4xlarge, c3.8xlarge, c4.large, c4.xlarge, c4.2xlarge, c4.4xlarge, c4.8xlarge, c5.large, c5.xlarge, c5.2xlarge, c5.4xlarge, c5.9xlarge, c5.12xlarge, c5.18xlarge, c5.24xlarge, c5a.large, c5a.xlarge, c5a.2xlarge, c5a.4xlarge, c5a.8xlarge, c5a.12xlarge, c5a.16xlarge, c5a.24xlarge, r3.large, r3.xlarge, r3.2xlarge, r3.4xlarge, r3.8xlarge, r4.large, r4.xlarge, r4.2xlarge, r4.4xlarge, r4.8xlarge, r4.16xlarge, r5.large, r5.xlarge, r5.2xlarge, r5.4xlarge, r5.8xlarge, r5.12xlarge, r5.16xlarge, r5.24xlarge, r5a.large, r5a.xlarge, r5a.2xlarge, r5a.4xlarge, r5a.8xlarge, r5a.12xlarge, r5a.16xlarge, r5a.24xlarge, m3.medium, m3.large, m3.xlarge, m3.2xlarge, m4.large, m4.xlarge, m4.2xlarge, m4.4xlarge, m4.10xlarge, m5.large, m5.xlarge, m5.2xlarge, m5.4xlarge, m5.8xlarge, m5.12xlarge, m5.16xlarge, m5.24xlarge, m5a.large, m5a.xlarge, m5a.2xlarge, m5a.4xlarge, m5a.8xlarge, m5a.12xlarge, m5a.16xlarge, m5a.24xlarge
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# ec2_instance_type: "t2.micro", # required, accepts t2.micro, t2.small, t2.medium, t2.large, c3.large, c3.xlarge, c3.2xlarge, c3.4xlarge, c3.8xlarge, c4.large, c4.xlarge, c4.2xlarge, c4.4xlarge, c4.8xlarge, c5.large, c5.xlarge, c5.2xlarge, c5.4xlarge, c5.9xlarge, c5.12xlarge, c5.18xlarge, c5.24xlarge, c5a.large, c5a.xlarge, c5a.2xlarge, c5a.4xlarge, c5a.8xlarge, c5a.12xlarge, c5a.16xlarge, c5a.24xlarge, r3.large, r3.xlarge, r3.2xlarge, r3.4xlarge, r3.8xlarge, r4.large, r4.xlarge, r4.2xlarge, r4.4xlarge, r4.8xlarge, r4.16xlarge, r5.large, r5.xlarge, r5.2xlarge, r5.4xlarge, r5.8xlarge, r5.12xlarge, r5.16xlarge, r5.24xlarge, r5a.large, r5a.xlarge, r5a.2xlarge, r5a.4xlarge, r5a.8xlarge, r5a.12xlarge, r5a.16xlarge, r5a.24xlarge, m3.medium, m3.large, m3.xlarge, m3.2xlarge, m4.large, m4.xlarge, m4.2xlarge, m4.4xlarge, m4.10xlarge, m5.large, m5.xlarge, m5.2xlarge, m5.4xlarge, m5.8xlarge, m5.12xlarge, m5.16xlarge, m5.24xlarge, m5a.large, m5a.xlarge, m5a.2xlarge, m5a.4xlarge, m5a.8xlarge, m5a.12xlarge, m5a.16xlarge, m5a.24xlarge, c5d.large, c5d.xlarge, c5d.2xlarge, c5d.4xlarge, c5d.9xlarge, c5d.12xlarge, c5d.18xlarge, c5d.24xlarge, c6a.large, c6a.xlarge, c6a.2xlarge, c6a.4xlarge, c6a.8xlarge, c6a.12xlarge, c6a.16xlarge, c6a.24xlarge, c6i.large, c6i.xlarge, c6i.2xlarge, c6i.4xlarge, c6i.8xlarge, c6i.12xlarge, c6i.16xlarge, c6i.24xlarge, r5d.large, r5d.xlarge, r5d.2xlarge, r5d.4xlarge, r5d.8xlarge, r5d.12xlarge, r5d.16xlarge, r5d.24xlarge
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# ec2_inbound_permissions: [
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# {
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# from_port: 1, # required
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# resp.fleet_attributes.fleet_id #=> String
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# resp.fleet_attributes.fleet_arn #=> String
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# resp.fleet_attributes.fleet_type #=> String, one of "ON_DEMAND", "SPOT"
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# resp.fleet_attributes.instance_type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge"
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# resp.fleet_attributes.instance_type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
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# resp.fleet_attributes.description #=> String
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# resp.fleet_attributes.name #=> String
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# resp.fleet_attributes.creation_time #=> Time
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@@ -1290,7 +1289,7 @@ module Aws::GameLift
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#
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# @option params [required, String] :role_arn
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# The Amazon Resource Name ([ARN][1]) for an IAM role that allows Amazon
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#
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# GameLift to access your Amazon EC2 Auto Scaling groups.
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#
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#
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#
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# days. To access the logs, call GetGameSessionLogUrl to download the
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# log files.
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#
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# *Available in Amazon
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# *Available in Amazon GameLift Local.*
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#
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# **Learn more**
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#
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@@ -2210,7 +2209,7 @@ module Aws::GameLift
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# The maximum number of players per game session is 200. It is not
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# adjustable.
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#
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# *Available in Amazon
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# *Available in Amazon GameLift Local.*
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#
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# **Related actions**
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#
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# The maximum number of players per game session is 200. It is not
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# adjustable.
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#
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# *Available in Amazon
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# *Available in Amazon GameLift Local.*
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#
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# **Related actions**
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#
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#
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# @option params [Hash<String,String>] :player_data_map
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# Map of string pairs, each specifying a player ID and a set of
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# developer-defined information related to the player. Amazon
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#
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#
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#
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# developer-defined information related to the player. Amazon GameLift
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# does not use this data, so it can be formatted as needed for use in
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# the game. Any player data strings for player IDs that are not included
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# in the `PlayerIds` parameter are ignored.
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#
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# @return [Types::CreatePlayerSessionsOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
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#
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@@ -2369,21 +2368,21 @@ module Aws::GameLift
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# * An Amazon Simple Storage Service (Amazon S3) bucket under your
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# Amazon Web Services account. Use the *StorageLocation* parameter for
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# this option. You'll need to have an Identity Access Management
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# (IAM) role that allows the Amazon
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#
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# (IAM) role that allows the Amazon GameLift service to access your S3
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# bucket.
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#
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# If the call is successful, a new script record is created with a
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# unique script ID. If the script file is provided as a local file, the
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# file is uploaded to an Amazon
|
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#
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#
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#
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# file is uploaded to an Amazon GameLift-owned S3 bucket and the script
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# record's storage location reflects this location. If the script file
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# is provided as an S3 bucket, Amazon GameLift accesses the file at this
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# storage location as needed for deployment.
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#
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# **Learn more**
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#
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# [Amazon
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# [Amazon GameLift Realtime Servers][1]
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#
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# [Set Up a Role for Amazon
|
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|
+
# [Set Up a Role for Amazon GameLift Access][2]
|
2387
2386
|
#
|
2388
2387
|
# **Related actions**
|
2389
2388
|
#
|
@@ -2410,12 +2409,11 @@ module Aws::GameLift
|
|
2410
2409
|
# The location of the Amazon S3 bucket where a zipped file containing
|
2411
2410
|
# your Realtime scripts is stored. The storage location must specify the
|
2412
2411
|
# Amazon S3 bucket name, the zip file name (the "key"), and a role ARN
|
2413
|
-
# that allows Amazon
|
2414
|
-
#
|
2415
|
-
#
|
2416
|
-
#
|
2417
|
-
#
|
2418
|
-
# earlier version.
|
2412
|
+
# that allows Amazon GameLift to access the Amazon S3 storage location.
|
2413
|
+
# The S3 bucket must be in the same Region where you want to create a
|
2414
|
+
# new script. By default, Amazon GameLift uploads the latest version of
|
2415
|
+
# the zip file; if you have S3 object versioning turned on, you can use
|
2416
|
+
# the `ObjectVersion` parameter to specify an earlier version.
|
2419
2417
|
#
|
2420
2418
|
# @option params [String, StringIO, File] :zip_file
|
2421
2419
|
# A data object containing your Realtime scripts and dependencies as a
|
@@ -2489,35 +2487,32 @@ module Aws::GameLift
|
|
2489
2487
|
end
|
2490
2488
|
|
2491
2489
|
# Requests authorization to create or delete a peer connection between
|
2492
|
-
# the VPC for your Amazon
|
2490
|
+
# the VPC for your Amazon GameLift fleet and a virtual private cloud
|
2493
2491
|
# (VPC) in your Amazon Web Services account. VPC peering enables the
|
2494
2492
|
# game servers on your fleet to communicate directly with other Amazon
|
2495
2493
|
# Web Services resources. Once you've received authorization, call
|
2496
2494
|
# CreateVpcPeeringConnection to establish the peering connection. For
|
2497
|
-
# more information, see [VPC Peering with Amazon
|
2498
|
-
# Fleets][1].
|
2495
|
+
# more information, see [VPC Peering with Amazon GameLift Fleets][1].
|
2499
2496
|
#
|
2500
2497
|
# You can peer with VPCs that are owned by any Amazon Web Services
|
2501
2498
|
# account you have access to, including the account that you use to
|
2502
|
-
# manage your Amazon
|
2503
|
-
#
|
2499
|
+
# manage your Amazon GameLift fleets. You cannot peer with VPCs that are
|
2500
|
+
# in different Regions.
|
2504
2501
|
#
|
2505
2502
|
# To request authorization to create a connection, call this operation
|
2506
2503
|
# from the Amazon Web Services account with the VPC that you want to
|
2507
|
-
# peer to your Amazon
|
2508
|
-
#
|
2509
|
-
#
|
2510
|
-
#
|
2511
|
-
#
|
2512
|
-
#
|
2513
|
-
# VPC.
|
2504
|
+
# peer to your Amazon GameLift fleet. For example, to enable your game
|
2505
|
+
# servers to retrieve data from a DynamoDB table, use the account that
|
2506
|
+
# manages that DynamoDB resource. Identify the following values: (1) The
|
2507
|
+
# ID of the VPC that you want to peer with, and (2) the ID of the Amazon
|
2508
|
+
# Web Services account that you use to manage Amazon GameLift. If
|
2509
|
+
# successful, VPC peering is authorized for the specified VPC.
|
2514
2510
|
#
|
2515
2511
|
# To request authorization to delete a connection, call this operation
|
2516
2512
|
# from the Amazon Web Services account with the VPC that is peered with
|
2517
|
-
# your Amazon
|
2518
|
-
#
|
2519
|
-
#
|
2520
|
-
# Services.
|
2513
|
+
# your Amazon GameLift fleet. Identify the following values: (1) VPC ID
|
2514
|
+
# that you want to delete the peering connection for, and (2) ID of the
|
2515
|
+
# Amazon Web Services account that you use to manage Amazon GameLift.
|
2521
2516
|
#
|
2522
2517
|
# The authorization remains valid for 24 hours unless it is canceled by
|
2523
2518
|
# a call to DeleteVpcPeeringAuthorization. You must create or delete the
|
@@ -2582,13 +2577,12 @@ module Aws::GameLift
|
|
2582
2577
|
|
2583
2578
|
# Establishes a VPC peering connection between a virtual private cloud
|
2584
2579
|
# (VPC) in an Amazon Web Services account with the VPC for your Amazon
|
2585
|
-
#
|
2586
|
-
#
|
2587
|
-
#
|
2588
|
-
#
|
2589
|
-
#
|
2590
|
-
#
|
2591
|
-
# Services Fleets][1].
|
2580
|
+
# GameLift fleet. VPC peering enables the game servers on your fleet to
|
2581
|
+
# communicate directly with other Amazon Web Services resources. You can
|
2582
|
+
# peer with VPCs in any Amazon Web Services account that you have access
|
2583
|
+
# to, including the account that you use to manage your Amazon GameLift
|
2584
|
+
# fleets. You cannot peer with VPCs that are in different Regions. For
|
2585
|
+
# more information, see [VPC Peering with Amazon GameLift Fleets][1].
|
2592
2586
|
#
|
2593
2587
|
# Before calling this operation to establish the peering connection, you
|
2594
2588
|
# first need to call CreateVpcPeeringAuthorization and identify the VPC
|
@@ -2598,12 +2592,12 @@ module Aws::GameLift
|
|
2598
2592
|
# acceptance, updating routing tables, etc.
|
2599
2593
|
#
|
2600
2594
|
# To establish the connection, call this operation from the Amazon Web
|
2601
|
-
# Services account that is used to manage the Amazon
|
2602
|
-
#
|
2603
|
-
#
|
2604
|
-
#
|
2605
|
-
#
|
2606
|
-
#
|
2595
|
+
# Services account that is used to manage the Amazon GameLift fleets.
|
2596
|
+
# Identify the following values: (1) The ID of the fleet you want to be
|
2597
|
+
# enable a VPC peering connection for; (2) The Amazon Web Services
|
2598
|
+
# account with the VPC that you want to peer with; and (3) The ID of the
|
2599
|
+
# VPC you want to peer with. This operation is asynchronous. If
|
2600
|
+
# successful, a VpcPeeringConnection request is created. You can use
|
2607
2601
|
# continuous polling to track the request's status using
|
2608
2602
|
# DescribeVpcPeeringConnections, or by monitoring fleet events for
|
2609
2603
|
# success or failure using DescribeFleetEvents.
|
@@ -2622,14 +2616,13 @@ module Aws::GameLift
|
|
2622
2616
|
#
|
2623
2617
|
# @option params [required, String] :fleet_id
|
2624
2618
|
# A unique identifier for the fleet. You can use either the fleet ID or
|
2625
|
-
# ARN value. This tells Amazon
|
2626
|
-
# with.
|
2619
|
+
# ARN value. This tells Amazon GameLift which GameLift VPC to peer with.
|
2627
2620
|
#
|
2628
2621
|
# @option params [required, String] :peer_vpc_aws_account_id
|
2629
2622
|
# A unique identifier for the Amazon Web Services account with the VPC
|
2630
|
-
# that you want to peer your Amazon
|
2631
|
-
#
|
2632
|
-
#
|
2623
|
+
# that you want to peer your Amazon GameLift fleet with. You can find
|
2624
|
+
# your Account ID in the Amazon Web Services Management Console under
|
2625
|
+
# account settings.
|
2633
2626
|
#
|
2634
2627
|
# @option params [required, String] :peer_vpc_id
|
2635
2628
|
# A unique identifier for a VPC with resources to be accessed by your
|
@@ -3149,7 +3142,7 @@ module Aws::GameLift
|
|
3149
3142
|
#
|
3150
3143
|
# **Learn more**
|
3151
3144
|
#
|
3152
|
-
# [Amazon
|
3145
|
+
# [Amazon GameLift Realtime Servers][1]
|
3153
3146
|
#
|
3154
3147
|
# **Related actions**
|
3155
3148
|
#
|
@@ -3239,7 +3232,7 @@ module Aws::GameLift
|
|
3239
3232
|
# CreateVpcPeeringAuthorization.
|
3240
3233
|
#
|
3241
3234
|
# Once a valid authorization exists, call this operation from the Amazon
|
3242
|
-
# Web Services account that is used to manage the Amazon
|
3235
|
+
# Web Services account that is used to manage the Amazon GameLift
|
3243
3236
|
# fleets. Identify the connection to delete by the connection ID and
|
3244
3237
|
# fleet ID. If successful, the connection is removed.
|
3245
3238
|
#
|
@@ -3437,8 +3430,8 @@ module Aws::GameLift
|
|
3437
3430
|
req.send_request(options)
|
3438
3431
|
end
|
3439
3432
|
|
3440
|
-
#
|
3441
|
-
# Services Region or location. Instance limits control the number of
|
3433
|
+
# Retrieves the instance limits and current utilization for an Amazon
|
3434
|
+
# Web Services Region or location. Instance limits control the number of
|
3442
3435
|
# instances, per instance type, per location, that your Amazon Web
|
3443
3436
|
# Services account can use. Learn more at [Amazon EC2 Instance
|
3444
3437
|
# Types][1]. The information returned includes the maximum number of
|
@@ -3522,14 +3515,14 @@ module Aws::GameLift
|
|
3522
3515
|
# @example Request syntax with placeholder values
|
3523
3516
|
#
|
3524
3517
|
# resp = client.describe_ec2_instance_limits({
|
3525
|
-
# ec2_instance_type: "t2.micro", # accepts t2.micro, t2.small, t2.medium, t2.large, c3.large, c3.xlarge, c3.2xlarge, c3.4xlarge, c3.8xlarge, c4.large, c4.xlarge, c4.2xlarge, c4.4xlarge, c4.8xlarge, c5.large, c5.xlarge, c5.2xlarge, c5.4xlarge, c5.9xlarge, c5.12xlarge, c5.18xlarge, c5.24xlarge, c5a.large, c5a.xlarge, c5a.2xlarge, c5a.4xlarge, c5a.8xlarge, c5a.12xlarge, c5a.16xlarge, c5a.24xlarge, r3.large, r3.xlarge, r3.2xlarge, r3.4xlarge, r3.8xlarge, r4.large, r4.xlarge, r4.2xlarge, r4.4xlarge, r4.8xlarge, r4.16xlarge, r5.large, r5.xlarge, r5.2xlarge, r5.4xlarge, r5.8xlarge, r5.12xlarge, r5.16xlarge, r5.24xlarge, r5a.large, r5a.xlarge, r5a.2xlarge, r5a.4xlarge, r5a.8xlarge, r5a.12xlarge, r5a.16xlarge, r5a.24xlarge, m3.medium, m3.large, m3.xlarge, m3.2xlarge, m4.large, m4.xlarge, m4.2xlarge, m4.4xlarge, m4.10xlarge, m5.large, m5.xlarge, m5.2xlarge, m5.4xlarge, m5.8xlarge, m5.12xlarge, m5.16xlarge, m5.24xlarge, m5a.large, m5a.xlarge, m5a.2xlarge, m5a.4xlarge, m5a.8xlarge, m5a.12xlarge, m5a.16xlarge, m5a.24xlarge
|
3518
|
+
# ec2_instance_type: "t2.micro", # accepts t2.micro, t2.small, t2.medium, t2.large, c3.large, c3.xlarge, c3.2xlarge, c3.4xlarge, c3.8xlarge, c4.large, c4.xlarge, c4.2xlarge, c4.4xlarge, c4.8xlarge, c5.large, c5.xlarge, c5.2xlarge, c5.4xlarge, c5.9xlarge, c5.12xlarge, c5.18xlarge, c5.24xlarge, c5a.large, c5a.xlarge, c5a.2xlarge, c5a.4xlarge, c5a.8xlarge, c5a.12xlarge, c5a.16xlarge, c5a.24xlarge, r3.large, r3.xlarge, r3.2xlarge, r3.4xlarge, r3.8xlarge, r4.large, r4.xlarge, r4.2xlarge, r4.4xlarge, r4.8xlarge, r4.16xlarge, r5.large, r5.xlarge, r5.2xlarge, r5.4xlarge, r5.8xlarge, r5.12xlarge, r5.16xlarge, r5.24xlarge, r5a.large, r5a.xlarge, r5a.2xlarge, r5a.4xlarge, r5a.8xlarge, r5a.12xlarge, r5a.16xlarge, r5a.24xlarge, m3.medium, m3.large, m3.xlarge, m3.2xlarge, m4.large, m4.xlarge, m4.2xlarge, m4.4xlarge, m4.10xlarge, m5.large, m5.xlarge, m5.2xlarge, m5.4xlarge, m5.8xlarge, m5.12xlarge, m5.16xlarge, m5.24xlarge, m5a.large, m5a.xlarge, m5a.2xlarge, m5a.4xlarge, m5a.8xlarge, m5a.12xlarge, m5a.16xlarge, m5a.24xlarge, c5d.large, c5d.xlarge, c5d.2xlarge, c5d.4xlarge, c5d.9xlarge, c5d.12xlarge, c5d.18xlarge, c5d.24xlarge, c6a.large, c6a.xlarge, c6a.2xlarge, c6a.4xlarge, c6a.8xlarge, c6a.12xlarge, c6a.16xlarge, c6a.24xlarge, c6i.large, c6i.xlarge, c6i.2xlarge, c6i.4xlarge, c6i.8xlarge, c6i.12xlarge, c6i.16xlarge, c6i.24xlarge, r5d.large, r5d.xlarge, r5d.2xlarge, r5d.4xlarge, r5d.8xlarge, r5d.12xlarge, r5d.16xlarge, r5d.24xlarge
|
3526
3519
|
# location: "LocationStringModel",
|
3527
3520
|
# })
|
3528
3521
|
#
|
3529
3522
|
# @example Response structure
|
3530
3523
|
#
|
3531
3524
|
# resp.ec2_instance_limits #=> Array
|
3532
|
-
# resp.ec2_instance_limits[0].ec2_instance_type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge"
|
3525
|
+
# resp.ec2_instance_limits[0].ec2_instance_type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
|
3533
3526
|
# resp.ec2_instance_limits[0].current_instances #=> Integer
|
3534
3527
|
# resp.ec2_instance_limits[0].instance_limit #=> Integer
|
3535
3528
|
# resp.ec2_instance_limits[0].location #=> String
|
@@ -3621,7 +3614,7 @@ module Aws::GameLift
|
|
3621
3614
|
# resp.fleet_attributes[0].fleet_id #=> String
|
3622
3615
|
# resp.fleet_attributes[0].fleet_arn #=> String
|
3623
3616
|
# resp.fleet_attributes[0].fleet_type #=> String, one of "ON_DEMAND", "SPOT"
|
3624
|
-
# resp.fleet_attributes[0].instance_type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge"
|
3617
|
+
# resp.fleet_attributes[0].instance_type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
|
3625
3618
|
# resp.fleet_attributes[0].description #=> String
|
3626
3619
|
# resp.fleet_attributes[0].name #=> String
|
3627
3620
|
# resp.fleet_attributes[0].creation_time #=> Time
|
@@ -3744,7 +3737,7 @@ module Aws::GameLift
|
|
3744
3737
|
# resp.fleet_capacity #=> Array
|
3745
3738
|
# resp.fleet_capacity[0].fleet_id #=> String
|
3746
3739
|
# resp.fleet_capacity[0].fleet_arn #=> String
|
3747
|
-
# resp.fleet_capacity[0].instance_type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge"
|
3740
|
+
# resp.fleet_capacity[0].instance_type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
|
3748
3741
|
# resp.fleet_capacity[0].instance_counts.desired #=> Integer
|
3749
3742
|
# resp.fleet_capacity[0].instance_counts.minimum #=> Integer
|
3750
3743
|
# resp.fleet_capacity[0].instance_counts.maximum #=> Integer
|
@@ -4010,7 +4003,7 @@ module Aws::GameLift
|
|
4010
4003
|
#
|
4011
4004
|
# resp.fleet_capacity.fleet_id #=> String
|
4012
4005
|
# resp.fleet_capacity.fleet_arn #=> String
|
4013
|
-
# resp.fleet_capacity.instance_type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge"
|
4006
|
+
# resp.fleet_capacity.instance_type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
|
4014
4007
|
# resp.fleet_capacity.instance_counts.desired #=> Integer
|
4015
4008
|
# resp.fleet_capacity.instance_counts.minimum #=> Integer
|
4016
4009
|
# resp.fleet_capacity.instance_counts.maximum #=> Integer
|
@@ -4856,7 +4849,7 @@ module Aws::GameLift
|
|
4856
4849
|
# poling ticket status with DescribeGameSessions should only be used for
|
4857
4850
|
# games in development with low matchmaking usage.
|
4858
4851
|
#
|
4859
|
-
# *Available in Amazon
|
4852
|
+
# *Available in Amazon GameLift Local.*
|
4860
4853
|
#
|
4861
4854
|
# **Learn more**
|
4862
4855
|
#
|
@@ -5047,7 +5040,7 @@ module Aws::GameLift
|
|
5047
5040
|
# resp.instances[0].ip_address #=> String
|
5048
5041
|
# resp.instances[0].dns_name #=> String
|
5049
5042
|
# resp.instances[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2"
|
5050
|
-
# resp.instances[0].type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge"
|
5043
|
+
# resp.instances[0].type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
|
5051
5044
|
# resp.instances[0].status #=> String, one of "PENDING", "ACTIVE", "TERMINATING"
|
5052
5045
|
# resp.instances[0].creation_time #=> Time
|
5053
5046
|
# resp.instances[0].location #=> String
|
@@ -5075,7 +5068,7 @@ module Aws::GameLift
|
|
5075
5068
|
# API limit, which results in errors. Instead, as a best practice, set
|
5076
5069
|
# up an Amazon Simple Notification Service to receive notifications, and
|
5077
5070
|
# provide the topic ARN in the matchmaking configuration. Continuously
|
5078
|
-
#
|
5071
|
+
# polling ticket status with DescribeMatchmaking should only be used for
|
5079
5072
|
# games in development with low matchmaking usage.
|
5080
5073
|
#
|
5081
5074
|
#
|
@@ -5343,7 +5336,7 @@ module Aws::GameLift
|
|
5343
5336
|
# If successful, a `PlayerSession` object is returned for each session
|
5344
5337
|
# that matches the request.
|
5345
5338
|
#
|
5346
|
-
# *Available in Amazon
|
5339
|
+
# *Available in Amazon GameLift Local.*
|
5347
5340
|
#
|
5348
5341
|
# **Related actions**
|
5349
5342
|
#
|
@@ -5618,7 +5611,7 @@ module Aws::GameLift
|
|
5618
5611
|
#
|
5619
5612
|
# **Learn more**
|
5620
5613
|
#
|
5621
|
-
# [Amazon
|
5614
|
+
# [Amazon GameLift Realtime Servers][1]
|
5622
5615
|
#
|
5623
5616
|
# **Related actions**
|
5624
5617
|
#
|
@@ -5709,11 +5702,11 @@ module Aws::GameLift
|
|
5709
5702
|
# ID.
|
5710
5703
|
#
|
5711
5704
|
# To retrieve connection information, call this operation from the
|
5712
|
-
# Amazon Web Services account that is used to manage the Amazon
|
5713
|
-
#
|
5714
|
-
#
|
5715
|
-
#
|
5716
|
-
#
|
5705
|
+
# Amazon Web Services account that is used to manage the Amazon GameLift
|
5706
|
+
# fleets. Specify a fleet ID or leave the parameter empty to retrieve
|
5707
|
+
# all connection records. If successful, the retrieved information
|
5708
|
+
# includes both active and pending connections. Active connections
|
5709
|
+
# identify the IpV4 CIDR block that the VPC uses to connect.
|
5717
5710
|
#
|
5718
5711
|
# **Related actions**
|
5719
5712
|
#
|
@@ -6327,7 +6320,7 @@ module Aws::GameLift
|
|
6327
6320
|
#
|
6328
6321
|
# **Learn more**
|
6329
6322
|
#
|
6330
|
-
# [Amazon
|
6323
|
+
# [Amazon GameLift Realtime Servers][1]
|
6331
6324
|
#
|
6332
6325
|
# **Related actions**
|
6333
6326
|
#
|
@@ -6465,13 +6458,13 @@ module Aws::GameLift
|
|
6465
6458
|
|
6466
6459
|
# Creates or updates a scaling policy for a fleet. Scaling policies are
|
6467
6460
|
# used to automatically scale a fleet's hosting capacity to meet player
|
6468
|
-
# demand. An active scaling policy instructs Amazon
|
6469
|
-
#
|
6470
|
-
#
|
6471
|
-
#
|
6472
|
-
#
|
6473
|
-
#
|
6474
|
-
#
|
6461
|
+
# demand. An active scaling policy instructs Amazon GameLift to track a
|
6462
|
+
# fleet metric and automatically change the fleet's capacity when a
|
6463
|
+
# certain threshold is reached. There are two types of scaling policies:
|
6464
|
+
# target-based and rule-based. Use a target-based policy to quickly and
|
6465
|
+
# efficiently manage fleet scaling; this option is the most commonly
|
6466
|
+
# used. Use rule-based policies when you need to exert fine-grained
|
6467
|
+
# control over auto-scaling.
|
6475
6468
|
#
|
6476
6469
|
# Fleets can have multiple scaling policies of each type in force at the
|
6477
6470
|
# same time; you can have one target-based policy, one or multiple
|
@@ -6496,15 +6489,15 @@ module Aws::GameLift
|
|
6496
6489
|
# currently in use. This is the fleet's buffer; it measures the
|
6497
6490
|
# additional player demand that the fleet could handle at current
|
6498
6491
|
# capacity. With a target-based policy, you set your ideal buffer size
|
6499
|
-
# and leave it to Amazon
|
6500
|
-
#
|
6492
|
+
# and leave it to Amazon GameLift to take whatever action is needed to
|
6493
|
+
# maintain that target.
|
6501
6494
|
#
|
6502
6495
|
# For example, you might choose to maintain a 10% buffer for a fleet
|
6503
6496
|
# that has the capacity to host 100 simultaneous game sessions. This
|
6504
|
-
# policy tells Amazon
|
6497
|
+
# policy tells Amazon GameLift to take action whenever the fleet's
|
6505
6498
|
# available capacity falls below or rises above 10 game sessions. Amazon
|
6506
|
-
#
|
6507
|
-
#
|
6499
|
+
# GameLift will start new instances or stop unused instances in order to
|
6500
|
+
# return to the 10% buffer.
|
6508
6501
|
#
|
6509
6502
|
# To create or update a target-based policy, specify a fleet ID and
|
6510
6503
|
# name, and set the policy type to "TargetBased". Specify the metric
|
@@ -6600,9 +6593,9 @@ module Aws::GameLift
|
|
6600
6593
|
# threshold before a scaling event is triggered.
|
6601
6594
|
#
|
6602
6595
|
# @option params [required, String] :metric_name
|
6603
|
-
# Name of the Amazon
|
6604
|
-
#
|
6605
|
-
# [Monitor Amazon
|
6596
|
+
# Name of the Amazon GameLift-defined metric that is used to trigger a
|
6597
|
+
# scaling adjustment. For detailed descriptions of fleet metrics, see
|
6598
|
+
# [Monitor Amazon GameLift with Amazon CloudWatch][1].
|
6606
6599
|
#
|
6607
6600
|
# * **ActivatingGameSessions** -- Game sessions in the process of being
|
6608
6601
|
# created.
|
@@ -6787,8 +6780,8 @@ module Aws::GameLift
|
|
6787
6780
|
end
|
6788
6781
|
|
6789
6782
|
# Retrieves a fresh set of credentials for use when uploading a new set
|
6790
|
-
# of game build files to Amazon
|
6791
|
-
#
|
6783
|
+
# of game build files to Amazon GameLift's Amazon S3. This is done as
|
6784
|
+
# part of the build creation process; see CreateBuild.
|
6792
6785
|
#
|
6793
6786
|
# To request new credentials, specify the build ID as returned with an
|
6794
6787
|
# initial `CreateBuild` request. If successful, a new set of credentials
|
@@ -7274,26 +7267,26 @@ module Aws::GameLift
|
|
7274
7267
|
|
7275
7268
|
# Places a request for a new game session in a queue (see
|
7276
7269
|
# CreateGameSessionQueue). When processing a placement request, Amazon
|
7277
|
-
#
|
7270
|
+
# GameLift searches for available resources on the queue's
|
7278
7271
|
# destinations, scanning each until it finds resources or the placement
|
7279
7272
|
# request times out.
|
7280
7273
|
#
|
7281
7274
|
# A game session placement request can also request player sessions.
|
7282
|
-
# When a new game session is successfully created, Amazon
|
7275
|
+
# When a new game session is successfully created, Amazon GameLift
|
7283
7276
|
# creates a player session for each player included in the request.
|
7284
7277
|
#
|
7285
|
-
# When placing a game session, by default Amazon
|
7278
|
+
# When placing a game session, by default Amazon GameLift tries each
|
7286
7279
|
# fleet in the order they are listed in the queue configuration.
|
7287
7280
|
# Ideally, a queue's destinations are listed in preference order.
|
7288
7281
|
#
|
7289
7282
|
# Alternatively, when requesting a game session with players, you can
|
7290
7283
|
# also provide latency data for each player in relevant Regions. Latency
|
7291
7284
|
# data indicates the performance lag a player experiences when connected
|
7292
|
-
# to a fleet in the Region. Amazon
|
7293
|
-
#
|
7294
|
-
#
|
7295
|
-
#
|
7296
|
-
#
|
7285
|
+
# to a fleet in the Region. Amazon GameLift uses latency data to reorder
|
7286
|
+
# the list of destinations to place the game session in a Region with
|
7287
|
+
# minimal lag. If latency data is provided for multiple players, Amazon
|
7288
|
+
# GameLift calculates each Region's average lag for all players and
|
7289
|
+
# reorders to get the best game play across all players.
|
7297
7290
|
#
|
7298
7291
|
# To place a new game session request, specify the following:
|
7299
7292
|
#
|
@@ -7504,7 +7497,7 @@ module Aws::GameLift
|
|
7504
7497
|
#
|
7505
7498
|
# @option params [String] :ticket_id
|
7506
7499
|
# A unique identifier for a matchmaking ticket. If no ticket ID is
|
7507
|
-
# specified here, Amazon
|
7500
|
+
# specified here, Amazon GameLift will generate one in the form of a
|
7508
7501
|
# UUID. Use this identifier to track the match backfill ticket status
|
7509
7502
|
# and retrieve match results.
|
7510
7503
|
#
|
@@ -7644,7 +7637,7 @@ module Aws::GameLift
|
|
7644
7637
|
#
|
7645
7638
|
# @option params [String] :ticket_id
|
7646
7639
|
# A unique identifier for a matchmaking ticket. If no ticket ID is
|
7647
|
-
# specified here, Amazon
|
7640
|
+
# specified here, Amazon GameLift will generate one in the form of a
|
7648
7641
|
# UUID. Use this identifier to track the matchmaking ticket status and
|
7649
7642
|
# retrieve match results.
|
7650
7643
|
#
|
@@ -8714,7 +8707,7 @@ module Aws::GameLift
|
|
8714
8707
|
#
|
8715
8708
|
# @option params [String] :role_arn
|
8716
8709
|
# The Amazon Resource Name ([ARN][1]) for an IAM role that allows Amazon
|
8717
|
-
#
|
8710
|
+
# GameLift to access your Amazon EC2 Auto Scaling groups.
|
8718
8711
|
#
|
8719
8712
|
#
|
8720
8713
|
#
|
@@ -9339,13 +9332,13 @@ module Aws::GameLift
|
|
9339
9332
|
# the *Version* parameter to track updates to the script.
|
9340
9333
|
#
|
9341
9334
|
# If the call is successful, the updated metadata is stored in the
|
9342
|
-
# script record and a revised script is uploaded to the Amazon
|
9343
|
-
#
|
9344
|
-
#
|
9335
|
+
# script record and a revised script is uploaded to the Amazon GameLift
|
9336
|
+
# service. Once the script is updated and acquired by a fleet instance,
|
9337
|
+
# the new version is used for all new game sessions.
|
9345
9338
|
#
|
9346
9339
|
# **Learn more**
|
9347
9340
|
#
|
9348
|
-
# [Amazon
|
9341
|
+
# [Amazon GameLift Realtime Servers][1]
|
9349
9342
|
#
|
9350
9343
|
# **Related actions**
|
9351
9344
|
#
|
@@ -9373,12 +9366,11 @@ module Aws::GameLift
|
|
9373
9366
|
# The location of the Amazon S3 bucket where a zipped file containing
|
9374
9367
|
# your Realtime scripts is stored. The storage location must specify the
|
9375
9368
|
# Amazon S3 bucket name, the zip file name (the "key"), and a role ARN
|
9376
|
-
# that allows Amazon
|
9377
|
-
#
|
9378
|
-
#
|
9379
|
-
#
|
9380
|
-
#
|
9381
|
-
# earlier version.
|
9369
|
+
# that allows Amazon GameLift to access the Amazon S3 storage location.
|
9370
|
+
# The S3 bucket must be in the same Region where you want to create a
|
9371
|
+
# new script. By default, Amazon GameLift uploads the latest version of
|
9372
|
+
# the zip file; if you have S3 object versioning turned on, you can use
|
9373
|
+
# the `ObjectVersion` parameter to specify an earlier version.
|
9382
9374
|
#
|
9383
9375
|
# @option params [String, StringIO, File] :zip_file
|
9384
9376
|
# A data object containing your Realtime scripts and dependencies as a
|
@@ -9495,7 +9487,7 @@ module Aws::GameLift
|
|
9495
9487
|
params: params,
|
9496
9488
|
config: config)
|
9497
9489
|
context[:gem_name] = 'aws-sdk-gamelift'
|
9498
|
-
context[:gem_version] = '1.
|
9490
|
+
context[:gem_version] = '1.58.0'
|
9499
9491
|
Seahorse::Client::Request.new(handlers, context)
|
9500
9492
|
end
|
9501
9493
|
|
@@ -166,16 +166,16 @@ module Aws::GameLift
|
|
166
166
|
end
|
167
167
|
|
168
168
|
# Temporary access credentials used for uploading game build files to
|
169
|
-
# Amazon
|
169
|
+
# Amazon GameLift. They are valid for a limited time. If they expire
|
170
170
|
# before you upload your game build, get a new set by calling
|
171
171
|
# RequestUploadCredentials.
|
172
172
|
#
|
173
173
|
# @!attribute [rw] access_key_id
|
174
|
-
# Temporary key allowing access to the Amazon
|
174
|
+
# Temporary key allowing access to the Amazon GameLift S3 account.
|
175
175
|
# @return [String]
|
176
176
|
#
|
177
177
|
# @!attribute [rw] secret_access_key
|
178
|
-
# Temporary secret key allowing access to the Amazon
|
178
|
+
# Temporary secret key allowing access to the Amazon GameLift S3
|
179
179
|
# account.
|
180
180
|
# @return [String]
|
181
181
|
#
|
@@ -505,12 +505,12 @@ module Aws::GameLift
|
|
505
505
|
# this parameter only when creating a build with files stored in an
|
506
506
|
# Amazon S3 bucket that you own. The storage location must specify an
|
507
507
|
# Amazon S3 bucket name and key. The location must also specify a role
|
508
|
-
# ARN that you set up to allow Amazon
|
509
|
-
#
|
510
|
-
#
|
508
|
+
# ARN that you set up to allow Amazon GameLift to access your Amazon
|
509
|
+
# S3 bucket. The S3 bucket and your new build must be in the same
|
510
|
+
# Region.
|
511
511
|
#
|
512
512
|
# If a `StorageLocation` is specified, the size of your file can be
|
513
|
-
# found in your Amazon S3 bucket. Amazon
|
513
|
+
# found in your Amazon S3 bucket. Amazon GameLift will report a
|
514
514
|
# `SizeOnDisk` of 0.
|
515
515
|
# @return [Types::S3Location]
|
516
516
|
#
|
@@ -563,8 +563,8 @@ module Aws::GameLift
|
|
563
563
|
# This element is returned only when the operation is called without a
|
564
564
|
# storage location. It contains credentials to use when you are
|
565
565
|
# uploading a build file to an Amazon S3 bucket that is owned by
|
566
|
-
# Amazon
|
567
|
-
#
|
566
|
+
# Amazon GameLift. Credentials have a limited life span. To refresh
|
567
|
+
# these credentials, call RequestUploadCredentials.
|
568
568
|
# @return [Types::AwsCredentials]
|
569
569
|
#
|
570
570
|
# @!attribute [rw] storage_location
|
@@ -595,7 +595,7 @@ module Aws::GameLift
|
|
595
595
|
# server_launch_path: "LaunchPathStringModel",
|
596
596
|
# server_launch_parameters: "LaunchParametersStringModel",
|
597
597
|
# log_paths: ["NonZeroAndMaxString"],
|
598
|
-
# ec2_instance_type: "t2.micro", # required, accepts t2.micro, t2.small, t2.medium, t2.large, c3.large, c3.xlarge, c3.2xlarge, c3.4xlarge, c3.8xlarge, c4.large, c4.xlarge, c4.2xlarge, c4.4xlarge, c4.8xlarge, c5.large, c5.xlarge, c5.2xlarge, c5.4xlarge, c5.9xlarge, c5.12xlarge, c5.18xlarge, c5.24xlarge, c5a.large, c5a.xlarge, c5a.2xlarge, c5a.4xlarge, c5a.8xlarge, c5a.12xlarge, c5a.16xlarge, c5a.24xlarge, r3.large, r3.xlarge, r3.2xlarge, r3.4xlarge, r3.8xlarge, r4.large, r4.xlarge, r4.2xlarge, r4.4xlarge, r4.8xlarge, r4.16xlarge, r5.large, r5.xlarge, r5.2xlarge, r5.4xlarge, r5.8xlarge, r5.12xlarge, r5.16xlarge, r5.24xlarge, r5a.large, r5a.xlarge, r5a.2xlarge, r5a.4xlarge, r5a.8xlarge, r5a.12xlarge, r5a.16xlarge, r5a.24xlarge, m3.medium, m3.large, m3.xlarge, m3.2xlarge, m4.large, m4.xlarge, m4.2xlarge, m4.4xlarge, m4.10xlarge, m5.large, m5.xlarge, m5.2xlarge, m5.4xlarge, m5.8xlarge, m5.12xlarge, m5.16xlarge, m5.24xlarge, m5a.large, m5a.xlarge, m5a.2xlarge, m5a.4xlarge, m5a.8xlarge, m5a.12xlarge, m5a.16xlarge, m5a.24xlarge
|
598
|
+
# ec2_instance_type: "t2.micro", # required, accepts t2.micro, t2.small, t2.medium, t2.large, c3.large, c3.xlarge, c3.2xlarge, c3.4xlarge, c3.8xlarge, c4.large, c4.xlarge, c4.2xlarge, c4.4xlarge, c4.8xlarge, c5.large, c5.xlarge, c5.2xlarge, c5.4xlarge, c5.9xlarge, c5.12xlarge, c5.18xlarge, c5.24xlarge, c5a.large, c5a.xlarge, c5a.2xlarge, c5a.4xlarge, c5a.8xlarge, c5a.12xlarge, c5a.16xlarge, c5a.24xlarge, r3.large, r3.xlarge, r3.2xlarge, r3.4xlarge, r3.8xlarge, r4.large, r4.xlarge, r4.2xlarge, r4.4xlarge, r4.8xlarge, r4.16xlarge, r5.large, r5.xlarge, r5.2xlarge, r5.4xlarge, r5.8xlarge, r5.12xlarge, r5.16xlarge, r5.24xlarge, r5a.large, r5a.xlarge, r5a.2xlarge, r5a.4xlarge, r5a.8xlarge, r5a.12xlarge, r5a.16xlarge, r5a.24xlarge, m3.medium, m3.large, m3.xlarge, m3.2xlarge, m4.large, m4.xlarge, m4.2xlarge, m4.4xlarge, m4.10xlarge, m5.large, m5.xlarge, m5.2xlarge, m5.4xlarge, m5.8xlarge, m5.12xlarge, m5.16xlarge, m5.24xlarge, m5a.large, m5a.xlarge, m5a.2xlarge, m5a.4xlarge, m5a.8xlarge, m5a.12xlarge, m5a.16xlarge, m5a.24xlarge, c5d.large, c5d.xlarge, c5d.2xlarge, c5d.4xlarge, c5d.9xlarge, c5d.12xlarge, c5d.18xlarge, c5d.24xlarge, c6a.large, c6a.xlarge, c6a.2xlarge, c6a.4xlarge, c6a.8xlarge, c6a.12xlarge, c6a.16xlarge, c6a.24xlarge, c6i.large, c6i.xlarge, c6i.2xlarge, c6i.4xlarge, c6i.8xlarge, c6i.12xlarge, c6i.16xlarge, c6i.24xlarge, r5d.large, r5d.xlarge, r5d.2xlarge, r5d.4xlarge, r5d.8xlarge, r5d.12xlarge, r5d.16xlarge, r5d.24xlarge
|
599
599
|
# ec2_inbound_permissions: [
|
600
600
|
# {
|
601
601
|
# from_port: 1, # required
|
@@ -1009,7 +1009,7 @@ module Aws::GameLift
|
|
1009
1009
|
#
|
1010
1010
|
# @!attribute [rw] role_arn
|
1011
1011
|
# The Amazon Resource Name ([ARN][1]) for an IAM role that allows
|
1012
|
-
# Amazon
|
1012
|
+
# Amazon GameLift to access your Amazon EC2 Auto Scaling groups.
|
1013
1013
|
#
|
1014
1014
|
#
|
1015
1015
|
#
|
@@ -1814,10 +1814,10 @@ module Aws::GameLift
|
|
1814
1814
|
#
|
1815
1815
|
# @!attribute [rw] player_data_map
|
1816
1816
|
# Map of string pairs, each specifying a player ID and a set of
|
1817
|
-
# developer-defined information related to the player. Amazon
|
1818
|
-
#
|
1819
|
-
#
|
1820
|
-
#
|
1817
|
+
# developer-defined information related to the player. Amazon GameLift
|
1818
|
+
# does not use this data, so it can be formatted as needed for use in
|
1819
|
+
# the game. Any player data strings for player IDs that are not
|
1820
|
+
# included in the `PlayerIds` parameter are ignored.
|
1821
1821
|
# @return [Hash<String,String>]
|
1822
1822
|
#
|
1823
1823
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreatePlayerSessionsInput AWS API Documentation
|
@@ -1882,12 +1882,12 @@ module Aws::GameLift
|
|
1882
1882
|
# The location of the Amazon S3 bucket where a zipped file containing
|
1883
1883
|
# your Realtime scripts is stored. The storage location must specify
|
1884
1884
|
# the Amazon S3 bucket name, the zip file name (the "key"), and a
|
1885
|
-
# role ARN that allows Amazon
|
1886
|
-
#
|
1887
|
-
#
|
1888
|
-
#
|
1889
|
-
#
|
1890
|
-
#
|
1885
|
+
# role ARN that allows Amazon GameLift to access the Amazon S3 storage
|
1886
|
+
# location. The S3 bucket must be in the same Region where you want to
|
1887
|
+
# create a new script. By default, Amazon GameLift uploads the latest
|
1888
|
+
# version of the zip file; if you have S3 object versioning turned on,
|
1889
|
+
# you can use the `ObjectVersion` parameter to specify an earlier
|
1890
|
+
# version.
|
1891
1891
|
# @return [Types::S3Location]
|
1892
1892
|
#
|
1893
1893
|
# @!attribute [rw] zip_file
|
@@ -1936,7 +1936,7 @@ module Aws::GameLift
|
|
1936
1936
|
# storage location reflects the information that was provided in the
|
1937
1937
|
# *CreateScript* request; (2) If the script file was uploaded from a
|
1938
1938
|
# local zip file, the storage location reflects an S3 location
|
1939
|
-
# controls by the Amazon
|
1939
|
+
# controls by the Amazon GameLift service.
|
1940
1940
|
# @return [Types::Script]
|
1941
1941
|
#
|
1942
1942
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateScriptOutput AWS API Documentation
|
@@ -2013,15 +2013,15 @@ module Aws::GameLift
|
|
2013
2013
|
#
|
2014
2014
|
# @!attribute [rw] fleet_id
|
2015
2015
|
# A unique identifier for the fleet. You can use either the fleet ID
|
2016
|
-
# or ARN value. This tells Amazon
|
2017
|
-
#
|
2016
|
+
# or ARN value. This tells Amazon GameLift which GameLift VPC to peer
|
2017
|
+
# with.
|
2018
2018
|
# @return [String]
|
2019
2019
|
#
|
2020
2020
|
# @!attribute [rw] peer_vpc_aws_account_id
|
2021
2021
|
# A unique identifier for the Amazon Web Services account with the VPC
|
2022
|
-
# that you want to peer your Amazon
|
2023
|
-
#
|
2024
|
-
#
|
2022
|
+
# that you want to peer your Amazon GameLift fleet with. You can find
|
2023
|
+
# your Account ID in the Amazon Web Services Management Console under
|
2024
|
+
# account settings.
|
2025
2025
|
# @return [String]
|
2026
2026
|
#
|
2027
2027
|
# @!attribute [rw] peer_vpc_id
|
@@ -2543,7 +2543,7 @@ module Aws::GameLift
|
|
2543
2543
|
# data as a hash:
|
2544
2544
|
#
|
2545
2545
|
# {
|
2546
|
-
# ec2_instance_type: "t2.micro", # accepts t2.micro, t2.small, t2.medium, t2.large, c3.large, c3.xlarge, c3.2xlarge, c3.4xlarge, c3.8xlarge, c4.large, c4.xlarge, c4.2xlarge, c4.4xlarge, c4.8xlarge, c5.large, c5.xlarge, c5.2xlarge, c5.4xlarge, c5.9xlarge, c5.12xlarge, c5.18xlarge, c5.24xlarge, c5a.large, c5a.xlarge, c5a.2xlarge, c5a.4xlarge, c5a.8xlarge, c5a.12xlarge, c5a.16xlarge, c5a.24xlarge, r3.large, r3.xlarge, r3.2xlarge, r3.4xlarge, r3.8xlarge, r4.large, r4.xlarge, r4.2xlarge, r4.4xlarge, r4.8xlarge, r4.16xlarge, r5.large, r5.xlarge, r5.2xlarge, r5.4xlarge, r5.8xlarge, r5.12xlarge, r5.16xlarge, r5.24xlarge, r5a.large, r5a.xlarge, r5a.2xlarge, r5a.4xlarge, r5a.8xlarge, r5a.12xlarge, r5a.16xlarge, r5a.24xlarge, m3.medium, m3.large, m3.xlarge, m3.2xlarge, m4.large, m4.xlarge, m4.2xlarge, m4.4xlarge, m4.10xlarge, m5.large, m5.xlarge, m5.2xlarge, m5.4xlarge, m5.8xlarge, m5.12xlarge, m5.16xlarge, m5.24xlarge, m5a.large, m5a.xlarge, m5a.2xlarge, m5a.4xlarge, m5a.8xlarge, m5a.12xlarge, m5a.16xlarge, m5a.24xlarge
|
2546
|
+
# ec2_instance_type: "t2.micro", # accepts t2.micro, t2.small, t2.medium, t2.large, c3.large, c3.xlarge, c3.2xlarge, c3.4xlarge, c3.8xlarge, c4.large, c4.xlarge, c4.2xlarge, c4.4xlarge, c4.8xlarge, c5.large, c5.xlarge, c5.2xlarge, c5.4xlarge, c5.9xlarge, c5.12xlarge, c5.18xlarge, c5.24xlarge, c5a.large, c5a.xlarge, c5a.2xlarge, c5a.4xlarge, c5a.8xlarge, c5a.12xlarge, c5a.16xlarge, c5a.24xlarge, r3.large, r3.xlarge, r3.2xlarge, r3.4xlarge, r3.8xlarge, r4.large, r4.xlarge, r4.2xlarge, r4.4xlarge, r4.8xlarge, r4.16xlarge, r5.large, r5.xlarge, r5.2xlarge, r5.4xlarge, r5.8xlarge, r5.12xlarge, r5.16xlarge, r5.24xlarge, r5a.large, r5a.xlarge, r5a.2xlarge, r5a.4xlarge, r5a.8xlarge, r5a.12xlarge, r5a.16xlarge, r5a.24xlarge, m3.medium, m3.large, m3.xlarge, m3.2xlarge, m4.large, m4.xlarge, m4.2xlarge, m4.4xlarge, m4.10xlarge, m5.large, m5.xlarge, m5.2xlarge, m5.4xlarge, m5.8xlarge, m5.12xlarge, m5.16xlarge, m5.24xlarge, m5a.large, m5a.xlarge, m5a.2xlarge, m5a.4xlarge, m5a.8xlarge, m5a.12xlarge, m5a.16xlarge, m5a.24xlarge, c5d.large, c5d.xlarge, c5d.2xlarge, c5d.4xlarge, c5d.9xlarge, c5d.12xlarge, c5d.18xlarge, c5d.24xlarge, c6a.large, c6a.xlarge, c6a.2xlarge, c6a.4xlarge, c6a.8xlarge, c6a.12xlarge, c6a.16xlarge, c6a.24xlarge, c6i.large, c6i.xlarge, c6i.2xlarge, c6i.4xlarge, c6i.8xlarge, c6i.12xlarge, c6i.16xlarge, c6i.24xlarge, r5d.large, r5d.xlarge, r5d.2xlarge, r5d.4xlarge, r5d.8xlarge, r5d.12xlarge, r5d.16xlarge, r5d.24xlarge
|
2547
2547
|
# location: "LocationStringModel",
|
2548
2548
|
# }
|
2549
2549
|
#
|
@@ -5006,7 +5006,7 @@ module Aws::GameLift
|
|
5006
5006
|
#
|
5007
5007
|
# @!attribute [rw] role_arn
|
5008
5008
|
# The Amazon Resource Name ([ARN][1]) for an IAM role that allows
|
5009
|
-
# Amazon
|
5009
|
+
# Amazon GameLift to access your Amazon EC2 Auto Scaling groups.
|
5010
5010
|
#
|
5011
5011
|
#
|
5012
5012
|
#
|
@@ -6247,18 +6247,16 @@ module Aws::GameLift
|
|
6247
6247
|
# @!attribute [rw] from_port
|
6248
6248
|
# A starting value for a range of allowed port numbers.
|
6249
6249
|
#
|
6250
|
-
# For fleets using Linux builds, only
|
6251
|
-
# valid.
|
6252
|
-
# are valid.
|
6250
|
+
# For fleets using Windows and Linux builds, only ports 1026-60000 are
|
6251
|
+
# valid.
|
6253
6252
|
# @return [Integer]
|
6254
6253
|
#
|
6255
6254
|
# @!attribute [rw] to_port
|
6256
6255
|
# An ending value for a range of allowed port numbers. Port numbers
|
6257
6256
|
# are end-inclusive. This value must be higher than `FromPort`.
|
6258
6257
|
#
|
6259
|
-
# For fleets using Linux builds, only
|
6260
|
-
# valid.
|
6261
|
-
# are valid.
|
6258
|
+
# For fleets using Windows and Linux builds, only ports 1026-60000 are
|
6259
|
+
# valid.
|
6262
6260
|
# @return [Integer]
|
6263
6261
|
#
|
6264
6262
|
# @!attribute [rw] ip_range
|
@@ -6285,10 +6283,10 @@ module Aws::GameLift
|
|
6285
6283
|
# **This data type is used with the GameLift FleetIQ and game server
|
6286
6284
|
# groups.**
|
6287
6285
|
#
|
6288
|
-
# An Amazon
|
6289
|
-
# game server code to be deployed to all
|
6290
|
-
# group. The launch template is specified
|
6291
|
-
# server group with CreateGameServerGroup.
|
6286
|
+
# An Amazon Elastic Compute Cloud launch template that contains
|
6287
|
+
# configuration settings and game server code to be deployed to all
|
6288
|
+
# instances in a game server group. The launch template is specified
|
6289
|
+
# when creating a new game server group with CreateGameServerGroup.
|
6292
6290
|
#
|
6293
6291
|
# @note When making an API call, you may pass LaunchTemplateSpecification
|
6294
6292
|
# data as a hash:
|
@@ -6309,9 +6307,9 @@ module Aws::GameLift
|
|
6309
6307
|
#
|
6310
6308
|
# @!attribute [rw] version
|
6311
6309
|
# The version of the Amazon EC2 launch template to use. If no version
|
6312
|
-
# is specified, the default version will be used. With Amazon
|
6313
|
-
#
|
6314
|
-
#
|
6310
|
+
# is specified, the default version will be used. With Amazon EC2, you
|
6311
|
+
# can specify a default version for a launch template. If none is set,
|
6312
|
+
# the default is the first version created.
|
6315
6313
|
# @return [String]
|
6316
6314
|
#
|
6317
6315
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/LaunchTemplateSpecification AWS API Documentation
|
@@ -7565,9 +7563,8 @@ module Aws::GameLift
|
|
7565
7563
|
# @return [String]
|
7566
7564
|
#
|
7567
7565
|
# @!attribute [rw] port
|
7568
|
-
# Port number for the game session. To connect to a Amazon
|
7569
|
-
#
|
7570
|
-
# number.
|
7566
|
+
# Port number for the game session. To connect to a Amazon GameLift
|
7567
|
+
# server process, an app needs both the IP address and port number.
|
7571
7568
|
# @return [Integer]
|
7572
7569
|
#
|
7573
7570
|
# @!attribute [rw] player_data
|
@@ -7729,10 +7726,9 @@ module Aws::GameLift
|
|
7729
7726
|
# @return [Integer]
|
7730
7727
|
#
|
7731
7728
|
# @!attribute [rw] metric_name
|
7732
|
-
# Name of the Amazon
|
7733
|
-
#
|
7734
|
-
#
|
7735
|
-
# CloudWatch][1].
|
7729
|
+
# Name of the Amazon GameLift-defined metric that is used to trigger a
|
7730
|
+
# scaling adjustment. For detailed descriptions of fleet metrics, see
|
7731
|
+
# [Monitor Amazon GameLift with Amazon CloudWatch][1].
|
7736
7732
|
#
|
7737
7733
|
# * **ActivatingGameSessions** -- Game sessions in the process of
|
7738
7734
|
# being created.
|
@@ -8172,8 +8168,8 @@ module Aws::GameLift
|
|
8172
8168
|
end
|
8173
8169
|
|
8174
8170
|
# The location in Amazon S3 where build or script files are stored for
|
8175
|
-
# access by Amazon
|
8176
|
-
#
|
8171
|
+
# access by Amazon GameLift. This location is specified in CreateBuild,
|
8172
|
+
# CreateScript, and UpdateScript requests.
|
8177
8173
|
#
|
8178
8174
|
# @note When making an API call, you may pass S3Location
|
8179
8175
|
# data as a hash:
|
@@ -8201,7 +8197,7 @@ module Aws::GameLift
|
|
8201
8197
|
#
|
8202
8198
|
# @!attribute [rw] role_arn
|
8203
8199
|
# The Amazon Resource Name ([ARN][1]) for an IAM role that allows
|
8204
|
-
# Amazon
|
8200
|
+
# Amazon GameLift to access the S3 bucket.
|
8205
8201
|
#
|
8206
8202
|
#
|
8207
8203
|
#
|
@@ -8210,10 +8206,10 @@ module Aws::GameLift
|
|
8210
8206
|
#
|
8211
8207
|
# @!attribute [rw] object_version
|
8212
8208
|
# The version of the file, if object versioning is turned on for the
|
8213
|
-
# bucket. Amazon
|
8214
|
-
#
|
8215
|
-
#
|
8216
|
-
#
|
8209
|
+
# bucket. Amazon GameLift uses this information when retrieving files
|
8210
|
+
# from an S3 bucket that you own. Use this parameter to specify a
|
8211
|
+
# specific version of the file. If not set, the latest version of the
|
8212
|
+
# file is retrieved.
|
8217
8213
|
# @return [String]
|
8218
8214
|
#
|
8219
8215
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/S3Location AWS API Documentation
|
@@ -8323,10 +8319,9 @@ module Aws::GameLift
|
|
8323
8319
|
# @return [Integer]
|
8324
8320
|
#
|
8325
8321
|
# @!attribute [rw] metric_name
|
8326
|
-
# Name of the Amazon
|
8327
|
-
#
|
8328
|
-
#
|
8329
|
-
# CloudWatch][1].
|
8322
|
+
# Name of the Amazon GameLift-defined metric that is used to trigger a
|
8323
|
+
# scaling adjustment. For detailed descriptions of fleet metrics, see
|
8324
|
+
# [Monitor Amazon GameLift with Amazon CloudWatch][1].
|
8330
8325
|
#
|
8331
8326
|
# * **ActivatingGameSessions** -- Game sessions in the process of
|
8332
8327
|
# being created.
|
@@ -8466,7 +8461,7 @@ module Aws::GameLift
|
|
8466
8461
|
#
|
8467
8462
|
# @!attribute [rw] storage_location
|
8468
8463
|
# The location in Amazon S3 where build or script files are stored for
|
8469
|
-
# access by Amazon
|
8464
|
+
# access by Amazon GameLift. This location is specified in
|
8470
8465
|
# CreateBuild, CreateScript, and UpdateScript requests.
|
8471
8466
|
# @return [Types::S3Location]
|
8472
8467
|
#
|
@@ -8886,9 +8881,9 @@ module Aws::GameLift
|
|
8886
8881
|
#
|
8887
8882
|
# @!attribute [rw] ticket_id
|
8888
8883
|
# A unique identifier for a matchmaking ticket. If no ticket ID is
|
8889
|
-
# specified here, Amazon
|
8890
|
-
#
|
8891
|
-
#
|
8884
|
+
# specified here, Amazon GameLift will generate one in the form of a
|
8885
|
+
# UUID. Use this identifier to track the match backfill ticket status
|
8886
|
+
# and retrieve match results.
|
8892
8887
|
# @return [String]
|
8893
8888
|
#
|
8894
8889
|
# @!attribute [rw] configuration_name
|
@@ -8979,9 +8974,9 @@ module Aws::GameLift
|
|
8979
8974
|
#
|
8980
8975
|
# @!attribute [rw] ticket_id
|
8981
8976
|
# A unique identifier for a matchmaking ticket. If no ticket ID is
|
8982
|
-
# specified here, Amazon
|
8983
|
-
#
|
8984
|
-
#
|
8977
|
+
# specified here, Amazon GameLift will generate one in the form of a
|
8978
|
+
# UUID. Use this identifier to track the matchmaking ticket status and
|
8979
|
+
# retrieve match results.
|
8985
8980
|
# @return [String]
|
8986
8981
|
#
|
8987
8982
|
# @!attribute [rw] configuration_name
|
@@ -9300,10 +9295,9 @@ module Aws::GameLift
|
|
9300
9295
|
# Settings for a target-based scaling policy (see ScalingPolicy. A
|
9301
9296
|
# target-based policy tracks a particular fleet metric specifies a
|
9302
9297
|
# target value for the metric. As player usage changes, the policy
|
9303
|
-
# triggers Amazon
|
9304
|
-
#
|
9305
|
-
#
|
9306
|
-
# value.
|
9298
|
+
# triggers Amazon GameLift to adjust capacity so that the metric returns
|
9299
|
+
# to the target value. The target configuration specifies settings as
|
9300
|
+
# needed for the target based policy, including the target value.
|
9307
9301
|
#
|
9308
9302
|
# **Related actions**
|
9309
9303
|
#
|
@@ -9818,7 +9812,7 @@ module Aws::GameLift
|
|
9818
9812
|
#
|
9819
9813
|
# @!attribute [rw] role_arn
|
9820
9814
|
# The Amazon Resource Name ([ARN][1]) for an IAM role that allows
|
9821
|
-
# Amazon
|
9815
|
+
# Amazon GameLift to access your Amazon EC2 Auto Scaling groups.
|
9822
9816
|
#
|
9823
9817
|
#
|
9824
9818
|
#
|
@@ -10443,12 +10437,12 @@ module Aws::GameLift
|
|
10443
10437
|
# The location of the Amazon S3 bucket where a zipped file containing
|
10444
10438
|
# your Realtime scripts is stored. The storage location must specify
|
10445
10439
|
# the Amazon S3 bucket name, the zip file name (the "key"), and a
|
10446
|
-
# role ARN that allows Amazon
|
10447
|
-
#
|
10448
|
-
#
|
10449
|
-
#
|
10450
|
-
#
|
10451
|
-
#
|
10440
|
+
# role ARN that allows Amazon GameLift to access the Amazon S3 storage
|
10441
|
+
# location. The S3 bucket must be in the same Region where you want to
|
10442
|
+
# create a new script. By default, Amazon GameLift uploads the latest
|
10443
|
+
# version of the zip file; if you have S3 object versioning turned on,
|
10444
|
+
# you can use the `ObjectVersion` parameter to specify an earlier
|
10445
|
+
# version.
|
10452
10446
|
# @return [Types::S3Location]
|
10453
10447
|
#
|
10454
10448
|
# @!attribute [rw] zip_file
|
@@ -10481,7 +10475,7 @@ module Aws::GameLift
|
|
10481
10475
|
# storage location reflects the information that was provided in the
|
10482
10476
|
# *CreateScript* request; (2) If the script file was uploaded from a
|
10483
10477
|
# local zip file, the storage location reflects an S3 location
|
10484
|
-
# controls by the Amazon
|
10478
|
+
# controls by the Amazon GameLift service.
|
10485
10479
|
# @return [Types::Script]
|
10486
10480
|
#
|
10487
10481
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateScriptOutput AWS API Documentation
|
@@ -10529,7 +10523,7 @@ module Aws::GameLift
|
|
10529
10523
|
end
|
10530
10524
|
|
10531
10525
|
# Represents an authorization for a VPC peering connection between the
|
10532
|
-
# VPC for an Amazon
|
10526
|
+
# VPC for an Amazon GameLift fleet and another VPC on an account you
|
10533
10527
|
# have access to. This authorization must exist and be valid for the
|
10534
10528
|
# peering connection to be established. Authorizations are valid for 24
|
10535
10529
|
# hours after they are issued.
|
@@ -10592,7 +10586,7 @@ module Aws::GameLift
|
|
10592
10586
|
end
|
10593
10587
|
|
10594
10588
|
# Represents a peering connection between a VPC on one of your Amazon
|
10595
|
-
# Web Services accounts and the VPC for your Amazon
|
10589
|
+
# Web Services accounts and the VPC for your Amazon GameLift fleets.
|
10596
10590
|
# This record may be for an active peering connection or a pending
|
10597
10591
|
# connection that has not yet been established.
|
10598
10592
|
#
|
@@ -10609,7 +10603,7 @@ module Aws::GameLift
|
|
10609
10603
|
#
|
10610
10604
|
# @!attribute [rw] fleet_id
|
10611
10605
|
# A unique identifier for the fleet. This ID determines the ID of the
|
10612
|
-
# Amazon
|
10606
|
+
# Amazon GameLift VPC for your fleet.
|
10613
10607
|
# @return [String]
|
10614
10608
|
#
|
10615
10609
|
# @!attribute [rw] fleet_arn
|
@@ -10653,10 +10647,9 @@ module Aws::GameLift
|
|
10653
10647
|
# @return [String]
|
10654
10648
|
#
|
10655
10649
|
# @!attribute [rw] game_lift_vpc_id
|
10656
|
-
# A unique identifier for the VPC that contains the Amazon
|
10657
|
-
#
|
10658
|
-
#
|
10659
|
-
# account.
|
10650
|
+
# A unique identifier for the VPC that contains the Amazon GameLift
|
10651
|
+
# fleet for this connection. This VPC is managed by Amazon GameLift
|
10652
|
+
# and does not appear in your Amazon Web Services account.
|
10660
10653
|
# @return [String]
|
10661
10654
|
#
|
10662
10655
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/VpcPeeringConnection AWS API Documentation
|
data/lib/aws-sdk-gamelift.rb
CHANGED
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: aws-sdk-gamelift
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 1.
|
4
|
+
version: 1.58.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Amazon Web Services
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2022-
|
11
|
+
date: 2022-08-25 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: aws-sdk-core
|