atk 0.90.2-x86-mingw32
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- data/ChangeLog +241 -0
- data/README +30 -0
- data/Rakefile +74 -0
- data/ext/atk/Makefile +160 -0
- data/ext/atk/atk.def +2 -0
- data/ext/atk/depend +8 -0
- data/ext/atk/extconf.rb +60 -0
- data/ext/atk/makeinits.rb +39 -0
- data/ext/atk/rbatk.c +27 -0
- data/ext/atk/rbatk.h +36 -0
- data/ext/atk/rbatkaction.c +81 -0
- data/ext/atk/rbatkcomponent.c +184 -0
- data/ext/atk/rbatkdocument.c +95 -0
- data/ext/atk/rbatkeditabletext.c +102 -0
- data/ext/atk/rbatkgobjectaccessible.c +37 -0
- data/ext/atk/rbatkhyperlink.c +92 -0
- data/ext/atk/rbatkhypertext.c +44 -0
- data/ext/atk/rbatkimage.c +62 -0
- data/ext/atk/rbatkimplementor.c +27 -0
- data/ext/atk/rbatkinits.c +55 -0
- data/ext/atk/rbatknoopobject.c +30 -0
- data/ext/atk/rbatknoopobjectfactory.c +30 -0
- data/ext/atk/rbatkobject.c +178 -0
- data/ext/atk/rbatkobjectfactory.c +44 -0
- data/ext/atk/rbatkregistry.c +55 -0
- data/ext/atk/rbatkrelation.c +104 -0
- data/ext/atk/rbatkrelationset.c +94 -0
- data/ext/atk/rbatkselection.c +82 -0
- data/ext/atk/rbatkstate.c +41 -0
- data/ext/atk/rbatkstateset.c +143 -0
- data/ext/atk/rbatkstreamablecontent.c +50 -0
- data/ext/atk/rbatktable.c +292 -0
- data/ext/atk/rbatktext.c +364 -0
- data/ext/atk/rbatktextrange.c +91 -0
- data/ext/atk/rbatktextrectangle.c +156 -0
- data/ext/atk/rbatkutil.c +125 -0
- data/ext/atk/rbatkvalue.c +74 -0
- data/ext/atk/rbatkversion.h +24 -0
- data/extconf.rb +49 -0
- data/lib/1.8/atk.so +0 -0
- data/lib/1.9/atk.so +0 -0
- data/lib/atk.rb +12 -0
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- data/vendor/local/bin/glib-gettextize +188 -0
- data/vendor/local/bin/glib-mkenums +511 -0
- data/vendor/local/bin/gobject-query.exe +0 -0
- data/vendor/local/bin/gspawn-win32-helper-console.exe +0 -0
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- data/vendor/local/bin/intl.dll +0 -0
- data/vendor/local/bin/libasprintf-0.dll +0 -0
- data/vendor/local/bin/libatk-1.0-0.dll +0 -0
- data/vendor/local/bin/libgcc_s_dw2-1.dll +0 -0
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- data/vendor/local/bin/ngettext.exe +0 -0
- data/vendor/local/include/atk-1.0/atk/atk-enum-types.h +45 -0
- data/vendor/local/include/atk-1.0/atk/atk.h +56 -0
- data/vendor/local/include/atk-1.0/atk/atkaction.h +111 -0
- data/vendor/local/include/atk-1.0/atk/atkcomponent.h +171 -0
- data/vendor/local/include/atk-1.0/atk/atkdocument.h +83 -0
- data/vendor/local/include/atk-1.0/atk/atkeditabletext.h +104 -0
- data/vendor/local/include/atk-1.0/atk/atkgobjectaccessible.h +65 -0
- data/vendor/local/include/atk-1.0/atk/atkhyperlink.h +106 -0
- data/vendor/local/include/atk-1.0/atk/atkhyperlinkimpl.h +75 -0
- data/vendor/local/include/atk-1.0/atk/atkhypertext.h +78 -0
- data/vendor/local/include/atk-1.0/atk/atkimage.h +87 -0
- data/vendor/local/include/atk-1.0/atk/atkmisc.h +89 -0
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- data/vendor/local/include/atk-1.0/atk/atkplug.h +61 -0
- data/vendor/local/include/atk-1.0/atk/atkregistry.h +69 -0
- data/vendor/local/include/atk-1.0/atk/atkrelation.h +89 -0
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- data/vendor/local/include/atk-1.0/atk/atkselection.h +95 -0
- data/vendor/local/include/atk-1.0/atk/atksocket.h +65 -0
- data/vendor/local/include/atk-1.0/atk/atkstate.h +178 -0
- data/vendor/local/include/atk-1.0/atk/atkstateset.h +80 -0
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- data/vendor/local/include/atk-1.0/atk/atktable.h +217 -0
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- data/vendor/local/src/tml/packaging/gettext_0.18.1.1-2_win32.sh +457 -0
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<table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="2"><tr valign="middle">
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</tr></table>
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<div class="sect1" title="Object Construction">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="howto-gobject-construction"></a>Object Construction</h2></div></div></div>
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<p>
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People often get confused when trying to construct their GObjects because of the
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sheer number of different ways to hook into the objects's construction process: it is
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difficult to figure which is the <span class="emphasis"><em>correct</em></span>, recommended way.
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</p>
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<p>
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<a class="xref" href="chapter-gobject.html#gobject-construction-table" title="Table 4. g_object_new">Table 4, “g_object_new”</a> shows what user-provided functions
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are invoked during object instantiation and in which order they are invoked.
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A user looking for the equivalent of the simple C++ constructor function should use
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the instance_init method. It will be invoked after all the parent's instance_init
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functions have been invoked. It cannot take arbitrary construction parameters
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(as in C++) but if your object needs arbitrary parameters to complete initialization,
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you can use construction properties.
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</p>
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<p>
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Construction properties will be set only after all instance_init functions have run.
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No object reference will be returned to the client of <code class="function"><a class="link" href="gobject-The-Base-Object-Type.html#g-object-new" title="g_object_new ()">g_object_new</a></code>
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until all the construction properties have been set.
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</p>
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<p>
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As such, I would recommend writing the following code first:
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</p>
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<pre class="programlisting">
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static void
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maman_bar_init (MamanBar *self)
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{
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self->priv = MAMAN_BAR_GET_PRIVATE (self);
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/* initialize all public and private members to reasonable default values. */
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/* If you need specific construction properties to complete initialization,
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* delay initialization completion until the property is set.
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*/
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}
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</pre>
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<p>
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</p>
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<p>
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Now, if you need special construction properties, install the properties in the class_init function,
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override the set and get methods and implement the get and set methods as described in
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<a class="xref" href="gobject-properties.html" title="Object properties">the section called “Object properties”</a>. Make sure that these properties use a construct only
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<span class="type"><a class="link" href="gobject-GParamSpec.html#GParamSpec" title="GParamSpec">GParamSpec</a></span> by setting the param spec's flag field to G_PARAM_CONSTRUCT_ONLY: this helps
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GType ensure that these properties are not set again later by malicious user code.
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</p>
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<pre class="programlisting">
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static void
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bar_class_init (MamanBarClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GParamSpec *maman_param_spec;
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gobject_class->set_property = bar_set_property;
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gobject_class->get_property = bar_get_property;
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maman_param_spec = g_param_spec_string ("maman",
|
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"Maman construct prop",
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"Set maman's name",
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"no-name-set" /* default value */,
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G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE);
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g_object_class_install_property (gobject_class,
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PROP_MAMAN,
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maman_param_spec);
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}
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</pre>
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<p>
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If you need this, make sure you can build and run code similar to the code shown above. Make sure
|
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your construct properties can set correctly during construction, make sure you cannot set them
|
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afterwards and make sure that if your users do not call <code class="function"><a class="link" href="gobject-The-Base-Object-Type.html#g-object-new" title="g_object_new ()">g_object_new</a></code>
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with the required construction properties, these will be initialized with the default values.
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</p>
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<p>
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I consider good taste to halt program execution if a construction property is set its
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default value. This allows you to catch client code which does not give a reasonable
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value to the construction properties. Of course, you are free to disagree but you
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should have a good reason to do so.
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</p>
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<p>
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Some people sometimes need to construct their object but only after
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the construction properties have been set. This is possible through
|
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the use of the constructor class method as described in
|
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<a class="xref" href="chapter-gobject.html#gobject-instantiation" title="Object instantiation">the section called “Object instantiation”</a> or, more simply, using
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the constructed class method available since GLib 2.12.
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</p>
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</div>
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<div class="footer">
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<hr>
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<link rel="home" href="index.html" title="GObject Reference Manual">
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<link rel="prev" href="howto-gobject-construction.html" title="Object Construction">
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<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
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<table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="2"><tr valign="middle">
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<td><a accesskey="p" href="howto-gobject-construction.html"><img src="left.png" width="24" height="24" border="0" alt="Prev"></a></td>
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</tr></table>
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<div class="sect1" title="Object Destruction">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="howto-gobject-destruction"></a>Object Destruction</h2></div></div></div>
|
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<p>
|
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Again, it is often difficult to figure out which mechanism to use to
|
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hook into the object's destruction process: when the last
|
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<code class="function"><a class="link" href="gobject-The-Base-Object-Type.html#g-object-unref" title="g_object_unref ()">g_object_unref</a></code>
|
29
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function call is made, a lot of things happen as described in
|
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<a class="xref" href="gobject-memory.html#gobject-destruction-table" title="Table 5. g_object_unref">Table 5, “g_object_unref”</a>.
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</p>
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<p>
|
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The destruction process of your object might be split in two different
|
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phases: dispose and the finalize.
|
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</p>
|
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<pre class="programlisting">
|
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#define MAMAN_BAR_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), MAMAN_TYPE_BAR, MamanBarPrivate))
|
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|
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struct _MamanBarPrivate
|
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{
|
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GObject *an_object;
|
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|
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gchar *a_string;
|
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};
|
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|
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G_DEFINE_TYPE (MamanBar, maman_bar, G_TYPE_OBJECT);
|
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|
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static void
|
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maman_bar_dispose (GObject *gobject)
|
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{
|
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MamanBar *self = MAMAN_BAR (gobject);
|
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|
53
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/*
|
54
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* In dispose, you are supposed to free all types referenced from this
|
55
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* object which might themselves hold a reference to self. Generally,
|
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* the most simple solution is to unref all members on which you own a
|
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* reference.
|
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*/
|
59
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+
|
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/* dispose might be called multiple times, so we must guard against
|
61
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* calling g_object_unref() on an invalid GObject.
|
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*/
|
63
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if (self->priv->an_object)
|
64
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{
|
65
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g_object_unref (self->priv->an_object);
|
66
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+
|
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self->priv->an_object = NULL;
|
68
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+
}
|
69
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|
70
|
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/* Chain up to the parent class */
|
71
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G_OBJECT_CLASS (maman_bar_parent_class)->dispose (gobject);
|
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}
|
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|
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static void
|
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maman_bar_finalize (GObject *gobject)
|
76
|
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{
|
77
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MamanBar *self = MAMAN_BAR (gobject);
|
78
|
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|
79
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g_free (self->priv->a_string);
|
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|
81
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/* Chain up to the parent class */
|
82
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G_OBJECT_CLASS (maman_bar_parent_class)->finalize (gobject);
|
83
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}
|
84
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|
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static void
|
86
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maman_bar_class_init (MamanBarClass *klass)
|
87
|
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{
|
88
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+
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
89
|
+
|
90
|
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gobject_class->dispose = maman_bar_dispose;
|
91
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gobject_class->finalize = maman_bar_finalize;
|
92
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|
93
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g_type_class_add_private (klass, sizeof (MamanBarPrivate));
|
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}
|
95
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|
96
|
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static void
|
97
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maman_bar_init (MamanBar *self);
|
98
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{
|
99
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self->priv = MAMAN_BAR_GET_PRIVATE (self);
|
100
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+
|
101
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self->priv->an_object = g_object_new (MAMAN_TYPE_BAZ, NULL);
|
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self->priv->a_string = g_strdup ("Maman");
|
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}
|
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</pre>
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<p>
|
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</p>
|
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<p>
|
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Add similar code to your GObject, make sure the code still builds
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and runs: dispose and finalize must be called during the last unref.
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</p>
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<p>
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It is possible that object methods might be invoked after dispose is
|
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run and before finalize runs. GObject does not consider this to be a
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program error: you must gracefully detect this and neither crash nor
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warn the user.
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</p>
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<table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="2"><tr valign="middle">
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<td><a accesskey="p" href="howto-gobject-destruction.html"><img src="left.png" width="24" height="24" border="0" alt="Prev"></a></td>
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<td><a accesskey="n" href="howto-gobject-chainup.html"><img src="right.png" width="24" height="24" border="0" alt="Next"></a></td>
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</tr></table>
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<div class="sect1" title="Object methods">
|
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
|
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<a name="howto-gobject-methods"></a>Object methods</h2></div></div></div>
|
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<p>
|
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Just as with C++, there are many different ways to define object
|
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methods and extend them: the following list and sections draw on
|
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C++ vocabulary. (Readers are expected to know basic C++ buzzwords.
|
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Those who have not had to write C++ code recently can refer to e.g.
|
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<a class="ulink" href="http://www.cplusplus.com/doc/tutorial/" target="_top">http://www.cplusplus.com/doc/tutorial/</a> to refresh
|
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their memories.)
|
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</p>
|
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<div class="itemizedlist"><ul class="itemizedlist" type="disc">
|
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<li class="listitem"><p>
|
35
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non-virtual public methods,
|
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</p></li>
|
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<li class="listitem"><p>
|
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virtual public methods and
|
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</p></li>
|
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<li class="listitem"><p>
|
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virtual private methods
|
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</p></li>
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</ul></div>
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<p>
|
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</p>
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<div class="sect2" title="Non-virtual public methods">
|
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+
<div class="titlepage"><div><div><h3 class="title">
|
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<a name="id597147"></a>Non-virtual public methods</h3></div></div></div>
|
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+
<p>
|
50
|
+
These are the simplest: you want to provide a simple method which
|
51
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+
can act on your object. All you need to do is to provide a function
|
52
|
+
prototype in the header and an implementation of that prototype
|
53
|
+
in the source file.
|
54
|
+
</p>
|
55
|
+
<pre class="programlisting">
|
56
|
+
/* declaration in the header. */
|
57
|
+
void maman_bar_do_action (MamanBar *self, /* parameters */);
|
58
|
+
|
59
|
+
/* implementation in the source file */
|
60
|
+
void
|
61
|
+
maman_bar_do_action (MamanBar *self, /* parameters */)
|
62
|
+
{
|
63
|
+
g_return_if_fail (MAMAN_IS_BAR (self));
|
64
|
+
|
65
|
+
/* do stuff here. */
|
66
|
+
}
|
67
|
+
</pre>
|
68
|
+
<p>
|
69
|
+
</p>
|
70
|
+
<p>There is really nothing scary about this.</p>
|
71
|
+
</div>
|
72
|
+
<div class="sect2" title="Virtual public methods">
|
73
|
+
<div class="titlepage"><div><div><h3 class="title">
|
74
|
+
<a name="id597172"></a>Virtual public methods</h3></div></div></div>
|
75
|
+
<p>
|
76
|
+
This is the preferred way to create polymorphic GObjects. All you
|
77
|
+
need to do is to define the common method and its class function in
|
78
|
+
the public header, implement the common method in the source file
|
79
|
+
and re-implement the class function in each object which inherits
|
80
|
+
from you.
|
81
|
+
</p>
|
82
|
+
<pre class="programlisting">
|
83
|
+
/* declaration in maman-bar.h. */
|
84
|
+
struct _MamanBarClass
|
85
|
+
{
|
86
|
+
GObjectClass parent_class;
|
87
|
+
|
88
|
+
/* stuff */
|
89
|
+
void (*do_action) (MamanBar *self, /* parameters */);
|
90
|
+
};
|
91
|
+
|
92
|
+
void maman_bar_do_action (MamanBar *self, /* parameters */);
|
93
|
+
|
94
|
+
/* implementation in maman-bar.c */
|
95
|
+
void
|
96
|
+
maman_bar_do_action (MamanBar *self, /* parameters */)
|
97
|
+
{
|
98
|
+
g_return_if_fail (MAMAN_IS_BAR (self));
|
99
|
+
|
100
|
+
MAMAN_BAR_GET_CLASS (self)->do_action (self, /* parameters */);
|
101
|
+
}
|
102
|
+
</pre>
|
103
|
+
<p>
|
104
|
+
The code above simply redirects the do_action call to the relevant
|
105
|
+
class function. Some users, concerned about performance, do not
|
106
|
+
provide the <code class="function">maman_bar_do_action</code> wrapper function
|
107
|
+
and require users to dereference the class pointer themselves. This
|
108
|
+
is not such a great idea in terms of encapsulation and makes it
|
109
|
+
difficult to change the object's implementation afterwards, should
|
110
|
+
this be needed.
|
111
|
+
</p>
|
112
|
+
<p>
|
113
|
+
Other users, also concerned by performance issues, declare
|
114
|
+
the <code class="function">maman_bar_do_action</code> function inline in the
|
115
|
+
header file. This, however, makes it difficult to change the
|
116
|
+
object's implementation later (although easier than requiring users
|
117
|
+
to directly dereference the class function) and is often difficult
|
118
|
+
to write in a portable way (the <span class="emphasis"><em>inline</em></span> keyword
|
119
|
+
is part of the C99 standard but not every compiler supports it).
|
120
|
+
</p>
|
121
|
+
<p>
|
122
|
+
In doubt, unless a user shows you hard numbers about the performance
|
123
|
+
cost of the function call, just implement <code class="function">maman_bar_do_action</code>
|
124
|
+
in the source file.
|
125
|
+
</p>
|
126
|
+
<p>
|
127
|
+
Please, note that it is possible for you to provide a default
|
128
|
+
implementation for this class method in the object's
|
129
|
+
<code class="function">class_init</code> function: initialize the
|
130
|
+
klass->do_action field to a pointer to the actual implementation.
|
131
|
+
You can also make this class method pure virtual by initializing
|
132
|
+
the klass->do_action field to NULL:
|
133
|
+
</p>
|
134
|
+
<pre class="programlisting">
|
135
|
+
static void
|
136
|
+
maman_bar_real_do_action_two (MamanBar *self, /* parameters */)
|
137
|
+
{
|
138
|
+
/* Default implementation for the virtual method. */
|
139
|
+
}
|
140
|
+
|
141
|
+
static void
|
142
|
+
maman_bar_class_init (BarClass *klass)
|
143
|
+
{
|
144
|
+
/* pure virtual method: mandates implementation in children. */
|
145
|
+
klass->do_action_one = NULL;
|
146
|
+
|
147
|
+
/* merely virtual method. */
|
148
|
+
klass->do_action_two = maman_bar_real_do_action_two;
|
149
|
+
}
|
150
|
+
|
151
|
+
void
|
152
|
+
maman_bar_do_action_one (MamanBar *self, /* parameters */)
|
153
|
+
{
|
154
|
+
g_return_if_fail (MAMAN_IS_BAR (self));
|
155
|
+
|
156
|
+
MAMAN_BAR_GET_CLASS (self)->do_action_one (self, /* parameters */);
|
157
|
+
}
|
158
|
+
|
159
|
+
void
|
160
|
+
maman_bar_do_action_two (MamanBar *self, /* parameters */)
|
161
|
+
{
|
162
|
+
g_return_if_fail (MAMAN_IS_BAR (self));
|
163
|
+
|
164
|
+
MAMAN_BAR_GET_CLASS (self)->do_action_two (self, /* parameters */);
|
165
|
+
}
|
166
|
+
</pre>
|
167
|
+
<p>
|
168
|
+
</p>
|
169
|
+
</div>
|
170
|
+
<div class="sect2" title="Virtual private Methods">
|
171
|
+
<div class="titlepage"><div><div><h3 class="title">
|
172
|
+
<a name="id597256"></a>Virtual private Methods</h3></div></div></div>
|
173
|
+
<p>
|
174
|
+
These are very similar to Virtual Public methods. They just don't
|
175
|
+
have a public function to call the function directly. The header
|
176
|
+
file contains only a declaration of the class function:
|
177
|
+
</p>
|
178
|
+
<pre class="programlisting">
|
179
|
+
/* declaration in maman-bar.h. */
|
180
|
+
struct _MamanBarClass
|
181
|
+
{
|
182
|
+
GObjectClass parent;
|
183
|
+
|
184
|
+
/* stuff */
|
185
|
+
void (* helper_do_specific_action) (MamanBar *self, /* parameters */);
|
186
|
+
};
|
187
|
+
|
188
|
+
void maman_bar_do_any_action (MamanBar *self, /* parameters */);
|
189
|
+
</pre>
|
190
|
+
<p>
|
191
|
+
These class functions are often used to delegate part of the job
|
192
|
+
to child classes:
|
193
|
+
</p>
|
194
|
+
<pre class="programlisting">
|
195
|
+
/* this accessor function is static: it is not exported outside of this file. */
|
196
|
+
static void
|
197
|
+
maman_bar_do_specific_action (MamanBar *self, /* parameters */)
|
198
|
+
{
|
199
|
+
MAMAN_BAR_GET_CLASS (self)->do_specific_action (self, /* parameters */);
|
200
|
+
}
|
201
|
+
|
202
|
+
void
|
203
|
+
maman_bar_do_any_action (MamanBar *self, /* parameters */)
|
204
|
+
{
|
205
|
+
/* random code here */
|
206
|
+
|
207
|
+
/*
|
208
|
+
* Try to execute the requested action. Maybe the requested action
|
209
|
+
* cannot be implemented here. So, we delegate its implementation
|
210
|
+
* to the child class:
|
211
|
+
*/
|
212
|
+
maman_bar_do_specific_action (self, /* parameters */);
|
213
|
+
|
214
|
+
/* other random code here */
|
215
|
+
}
|
216
|
+
</pre>
|
217
|
+
<p>
|
218
|
+
</p>
|
219
|
+
<p>
|
220
|
+
Again, it is possible to provide a default implementation for this
|
221
|
+
private virtual class function:
|
222
|
+
</p>
|
223
|
+
<pre class="programlisting">
|
224
|
+
static void
|
225
|
+
maman_bar_class_init (MamanBarClass *klass)
|
226
|
+
{
|
227
|
+
/* pure virtual method: mandates implementation in children. */
|
228
|
+
klass->do_specific_action_one = NULL;
|
229
|
+
|
230
|
+
/* merely virtual method. */
|
231
|
+
klass->do_specific_action_two = maman_bar_real_do_specific_action_two;
|
232
|
+
}
|
233
|
+
</pre>
|
234
|
+
<p>
|
235
|
+
</p>
|
236
|
+
<p>
|
237
|
+
Children can then implement the subclass with code such as:
|
238
|
+
</p>
|
239
|
+
<pre class="programlisting">
|
240
|
+
static void
|
241
|
+
maman_bar_subtype_class_init (MamanBarSubTypeClass *klass)
|
242
|
+
{
|
243
|
+
MamanBarClass *bar_class = MAMAN_BAR_CLASS (klass);
|
244
|
+
|
245
|
+
/* implement pure virtual class function. */
|
246
|
+
bar_class->do_specific_action_one = maman_bar_subtype_do_specific_action_one;
|
247
|
+
}
|
248
|
+
</pre>
|
249
|
+
<p>
|
250
|
+
</p>
|
251
|
+
</div>
|
252
|
+
</div>
|
253
|
+
<div class="footer">
|
254
|
+
<hr>
|
255
|
+
Generated by GTK-Doc V1.14</div>
|
256
|
+
</body>
|
257
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+
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|