angularjs-rails 1.3.15 → 1.4.0

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Files changed (29) hide show
  1. checksums.yaml +4 -4
  2. data/lib/angularjs-rails/version.rb +2 -2
  3. data/vendor/assets/javascripts/angular-animate.js +3443 -1872
  4. data/vendor/assets/javascripts/angular-aria.js +89 -75
  5. data/vendor/assets/javascripts/angular-cookies.js +255 -141
  6. data/vendor/assets/javascripts/angular-loader.js +41 -17
  7. data/vendor/assets/javascripts/angular-message-format.js +980 -0
  8. data/vendor/assets/javascripts/angular-messages.js +430 -153
  9. data/vendor/assets/javascripts/angular-mocks.js +76 -92
  10. data/vendor/assets/javascripts/angular-resource.js +6 -6
  11. data/vendor/assets/javascripts/angular-route.js +8 -6
  12. data/vendor/assets/javascripts/angular-sanitize.js +32 -28
  13. data/vendor/assets/javascripts/angular-scenario.js +4315 -2452
  14. data/vendor/assets/javascripts/angular-touch.js +26 -21
  15. data/vendor/assets/javascripts/angular.js +4314 -2490
  16. data/vendor/assets/javascripts/unstable/angular2.js +24024 -0
  17. metadata +4 -14
  18. data/vendor/assets/javascripts/unstable/angular-animate.js +0 -2137
  19. data/vendor/assets/javascripts/unstable/angular-aria.js +0 -364
  20. data/vendor/assets/javascripts/unstable/angular-cookies.js +0 -206
  21. data/vendor/assets/javascripts/unstable/angular-loader.js +0 -405
  22. data/vendor/assets/javascripts/unstable/angular-messages.js +0 -401
  23. data/vendor/assets/javascripts/unstable/angular-mocks.js +0 -2468
  24. data/vendor/assets/javascripts/unstable/angular-resource.js +0 -668
  25. data/vendor/assets/javascripts/unstable/angular-route.js +0 -989
  26. data/vendor/assets/javascripts/unstable/angular-sanitize.js +0 -679
  27. data/vendor/assets/javascripts/unstable/angular-scenario.js +0 -37678
  28. data/vendor/assets/javascripts/unstable/angular-touch.js +0 -622
  29. data/vendor/assets/javascripts/unstable/angular.js +0 -26309
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: angularjs-rails
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  version: !ruby/object:Gem::Version
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- version: 1.3.15
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+ version: 1.4.0
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  platform: ruby
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  authors:
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  - Hirav Gandhi
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2015-03-26 00:00:00.000000000 Z
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+ date: 2015-05-27 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: rake
@@ -69,6 +69,7 @@ files:
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  - vendor/assets/javascripts/angular-aria.js
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  - vendor/assets/javascripts/angular-cookies.js
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  - vendor/assets/javascripts/angular-loader.js
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+ - vendor/assets/javascripts/angular-message-format.js
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  - vendor/assets/javascripts/angular-messages.js
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  - vendor/assets/javascripts/angular-mocks.js
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  - vendor/assets/javascripts/angular-resource.js
@@ -77,18 +78,7 @@ files:
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  - vendor/assets/javascripts/angular-scenario.js
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  - vendor/assets/javascripts/angular-touch.js
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  - vendor/assets/javascripts/angular.js
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- - vendor/assets/javascripts/unstable/angular-animate.js
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- - vendor/assets/javascripts/unstable/angular-aria.js
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- - vendor/assets/javascripts/unstable/angular-cookies.js
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- - vendor/assets/javascripts/unstable/angular-loader.js
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- - vendor/assets/javascripts/unstable/angular-messages.js
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- - vendor/assets/javascripts/unstable/angular-mocks.js
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- - vendor/assets/javascripts/unstable/angular-resource.js
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- - vendor/assets/javascripts/unstable/angular-route.js
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- - vendor/assets/javascripts/unstable/angular-sanitize.js
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- - vendor/assets/javascripts/unstable/angular-scenario.js
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- - vendor/assets/javascripts/unstable/angular-touch.js
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- - vendor/assets/javascripts/unstable/angular.js
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+ - vendor/assets/javascripts/unstable/angular2.js
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  homepage: https://github.com/hiravgandhi/angularjs-rails/
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  licenses:
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  - MIT
@@ -1,2137 +0,0 @@
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- /**
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- * @license AngularJS v1.3.15
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- * (c) 2010-2014 Google, Inc. http://angularjs.org
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- * License: MIT
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- */
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- (function(window, angular, undefined) {'use strict';
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-
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- /* jshint maxlen: false */
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-
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- /**
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- * @ngdoc module
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- * @name ngAnimate
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- * @description
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- *
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- * The `ngAnimate` module provides support for JavaScript, CSS3 transition and CSS3 keyframe animation hooks within existing core and custom directives.
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- *
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- * <div doc-module-components="ngAnimate"></div>
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- *
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- * # Usage
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- *
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- * To see animations in action, all that is required is to define the appropriate CSS classes
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- * or to register a JavaScript animation via the `myModule.animation()` function. The directives that support animation automatically are:
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- * `ngRepeat`, `ngInclude`, `ngIf`, `ngSwitch`, `ngShow`, `ngHide`, `ngView` and `ngClass`. Custom directives can take advantage of animation
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- * by using the `$animate` service.
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- *
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- * Below is a more detailed breakdown of the supported animation events provided by pre-existing ng directives:
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- *
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- * | Directive | Supported Animations |
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- * |----------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------|
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- * | {@link ng.directive:ngRepeat#animations ngRepeat} | enter, leave and move |
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- * | {@link ngRoute.directive:ngView#animations ngView} | enter and leave |
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- * | {@link ng.directive:ngInclude#animations ngInclude} | enter and leave |
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- * | {@link ng.directive:ngSwitch#animations ngSwitch} | enter and leave |
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- * | {@link ng.directive:ngIf#animations ngIf} | enter and leave |
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- * | {@link ng.directive:ngClass#animations ngClass} | add and remove (the CSS class(es) present) |
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- * | {@link ng.directive:ngShow#animations ngShow} & {@link ng.directive:ngHide#animations ngHide} | add and remove (the ng-hide class value) |
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- * | {@link ng.directive:form#animation-hooks form} & {@link ng.directive:ngModel#animation-hooks ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) |
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- * | {@link module:ngMessages#animations ngMessages} | add and remove (ng-active & ng-inactive) |
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- * | {@link module:ngMessages#animations ngMessage} | enter and leave |
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- *
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- * You can find out more information about animations upon visiting each directive page.
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- *
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- * Below is an example of how to apply animations to a directive that supports animation hooks:
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- *
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- * ```html
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- * <style type="text/css">
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- * .slide.ng-enter, .slide.ng-leave {
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- * -webkit-transition:0.5s linear all;
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- * transition:0.5s linear all;
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- * }
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- *
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- * .slide.ng-enter { } /&#42; starting animations for enter &#42;/
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- * .slide.ng-enter.ng-enter-active { } /&#42; terminal animations for enter &#42;/
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- * .slide.ng-leave { } /&#42; starting animations for leave &#42;/
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- * .slide.ng-leave.ng-leave-active { } /&#42; terminal animations for leave &#42;/
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- * </style>
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- *
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- * <!--
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- * the animate service will automatically add .ng-enter and .ng-leave to the element
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- * to trigger the CSS transition/animations
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- * -->
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- * <ANY class="slide" ng-include="..."></ANY>
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- * ```
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- *
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- * Keep in mind that, by default, if an animation is running, any child elements cannot be animated
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- * until the parent element's animation has completed. This blocking feature can be overridden by
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- * placing the `ng-animate-children` attribute on a parent container tag.
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- *
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- * ```html
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- * <div class="slide-animation" ng-if="on" ng-animate-children>
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- * <div class="fade-animation" ng-if="on">
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- * <div class="explode-animation" ng-if="on">
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- * ...
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- * </div>
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- * </div>
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- * </div>
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- * ```
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- *
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- * When the `on` expression value changes and an animation is triggered then each of the elements within
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- * will all animate without the block being applied to child elements.
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- *
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- * ## Are animations run when the application starts?
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- * No they are not. When an application is bootstrapped Angular will disable animations from running to avoid
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- * a frenzy of animations from being triggered as soon as the browser has rendered the screen. For this to work,
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- * Angular will wait for two digest cycles until enabling animations. From there on, any animation-triggering
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- * layout changes in the application will trigger animations as normal.
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- *
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- * In addition, upon bootstrap, if the routing system or any directives or load remote data (via $http) then Angular
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- * will automatically extend the wait time to enable animations once **all** of the outbound HTTP requests
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- * are complete.
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- *
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- * ## CSS-defined Animations
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- * The animate service will automatically apply two CSS classes to the animated element and these two CSS classes
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- * are designed to contain the start and end CSS styling. Both CSS transitions and keyframe animations are supported
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- * and can be used to play along with this naming structure.
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- *
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- * The following code below demonstrates how to perform animations using **CSS transitions** with Angular:
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- *
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- * ```html
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- * <style type="text/css">
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- * /&#42;
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- * The animate class is apart of the element and the ng-enter class
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- * is attached to the element once the enter animation event is triggered
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- * &#42;/
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- * .reveal-animation.ng-enter {
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- * -webkit-transition: 1s linear all; /&#42; Safari/Chrome &#42;/
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- * transition: 1s linear all; /&#42; All other modern browsers and IE10+ &#42;/
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- *
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- * /&#42; The animation preparation code &#42;/
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- * opacity: 0;
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- * }
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- *
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- * /&#42;
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- * Keep in mind that you want to combine both CSS
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- * classes together to avoid any CSS-specificity
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- * conflicts
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- * &#42;/
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- * .reveal-animation.ng-enter.ng-enter-active {
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- * /&#42; The animation code itself &#42;/
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- * opacity: 1;
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- * }
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- * </style>
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- *
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- * <div class="view-container">
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- * <div ng-view class="reveal-animation"></div>
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- * </div>
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- * ```
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- *
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- * The following code below demonstrates how to perform animations using **CSS animations** with Angular:
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- *
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- * ```html
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- * <style type="text/css">
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- * .reveal-animation.ng-enter {
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- * -webkit-animation: enter_sequence 1s linear; /&#42; Safari/Chrome &#42;/
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- * animation: enter_sequence 1s linear; /&#42; IE10+ and Future Browsers &#42;/
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- * }
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- * @-webkit-keyframes enter_sequence {
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- * from { opacity:0; }
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- * to { opacity:1; }
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- * }
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- * @keyframes enter_sequence {
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- * from { opacity:0; }
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- * to { opacity:1; }
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- * }
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- * </style>
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- *
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- * <div class="view-container">
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- * <div ng-view class="reveal-animation"></div>
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- * </div>
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- * ```
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- *
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- * Both CSS3 animations and transitions can be used together and the animate service will figure out the correct duration and delay timing.
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- *
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- * Upon DOM mutation, the event class is added first (something like `ng-enter`), then the browser prepares itself to add
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- * the active class (in this case `ng-enter-active`) which then triggers the animation. The animation module will automatically
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- * detect the CSS code to determine when the animation ends. Once the animation is over then both CSS classes will be
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- * removed from the DOM. If a browser does not support CSS transitions or CSS animations then the animation will start and end
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- * immediately resulting in a DOM element that is at its final state. This final state is when the DOM element
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- * has no CSS transition/animation classes applied to it.
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- *
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- * ### Structural transition animations
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- *
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- * Structural transitions (such as enter, leave and move) will always apply a `0s none` transition
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- * value to force the browser into rendering the styles defined in the setup (`.ng-enter`, `.ng-leave`
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- * or `.ng-move`) class. This means that any active transition animations operating on the element
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- * will be cut off to make way for the enter, leave or move animation.
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- *
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- * ### Class-based transition animations
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- *
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- * Class-based transitions refer to transition animations that are triggered when a CSS class is
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- * added to or removed from the element (via `$animate.addClass`, `$animate.removeClass`,
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- * `$animate.setClass`, or by directives such as `ngClass`, `ngModel` and `form`).
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- * They are different when compared to structural animations since they **do not cancel existing
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- * animations** nor do they **block successive transitions** from rendering on the same element.
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- * This distinction allows for **multiple class-based transitions** to be performed on the same element.
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- *
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- * In addition to ngAnimate supporting the default (natural) functionality of class-based transition
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- * animations, ngAnimate also decorates the element with starting and ending CSS classes to aid the
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- * developer in further styling the element throughout the transition animation. Earlier versions
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- * of ngAnimate may have caused natural CSS transitions to break and not render properly due to
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- * $animate temporarily blocking transitions using `0s none` in order to allow the setup CSS class
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- * (the `-add` or `-remove` class) to be applied without triggering an animation. However, as of
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- * **version 1.3**, this workaround has been removed with ngAnimate and all non-ngAnimate CSS
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- * class transitions are compatible with ngAnimate.
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- *
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- * There is, however, one special case when dealing with class-based transitions in ngAnimate.
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- * When rendering class-based transitions that make use of the setup and active CSS classes
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- * (e.g. `.fade-add` and `.fade-add-active` for when `.fade` is added) be sure to define
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- * the transition value **on the active CSS class** and not the setup class.
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- *
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- * ```css
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- * .fade-add {
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- * /&#42; remember to place a 0s transition here
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- * to ensure that the styles are applied instantly
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- * even if the element already has a transition style &#42;/
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- * transition:0s linear all;
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- *
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- * /&#42; starting CSS styles &#42;/
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- * opacity:1;
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- * }
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- * .fade-add.fade-add-active {
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- * /&#42; this will be the length of the animation &#42;/
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- * transition:1s linear all;
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- * opacity:0;
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- * }
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- * ```
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- *
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- * The setup CSS class (in this case `.fade-add`) also has a transition style property, however, it
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- * has a duration of zero. This may not be required, however, incase the browser is unable to render
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- * the styling present in this CSS class instantly then it could be that the browser is attempting
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- * to perform an unnecessary transition.
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- *
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- * This workaround, however, does not apply to standard class-based transitions that are rendered
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- * when a CSS class containing a transition is applied to an element:
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- *
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- * ```css
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- * /&#42; this works as expected &#42;/
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- * .fade {
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- * transition:1s linear all;
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- * opacity:0;
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- * }
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- * ```
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- *
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- * Please keep this in mind when coding the CSS markup that will be used within class-based transitions.
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- * Also, try not to mix the two class-based animation flavors together since the CSS code may become
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- * overly complex.
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- *
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- *
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- * ### Preventing Collisions With Third Party Libraries
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- *
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- * Some third-party frameworks place animation duration defaults across many element or className
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- * selectors in order to make their code small and reuseable. This can lead to issues with ngAnimate, which
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- * is expecting actual animations on these elements and has to wait for their completion.
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- *
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- * You can prevent this unwanted behavior by using a prefix on all your animation classes:
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- *
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- * ```css
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- * /&#42; prefixed with animate- &#42;/
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- * .animate-fade-add.animate-fade-add-active {
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- * transition:1s linear all;
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- * opacity:0;
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- * }
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- * ```
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- *
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- * You then configure `$animate` to enforce this prefix:
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- *
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- * ```js
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- * $animateProvider.classNameFilter(/animate-/);
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- * ```
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- * </div>
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- *
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- * ### CSS Staggering Animations
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- * A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a
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- * curtain-like effect. The ngAnimate module (versions >=1.2) supports staggering animations and the stagger effect can be
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- * performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for
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- * the animation. The style property expected within the stagger class can either be a **transition-delay** or an
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- * **animation-delay** property (or both if your animation contains both transitions and keyframe animations).
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- *
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- * ```css
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- * .my-animation.ng-enter {
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- * /&#42; standard transition code &#42;/
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- * -webkit-transition: 1s linear all;
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- * transition: 1s linear all;
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- * opacity:0;
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- * }
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- * .my-animation.ng-enter-stagger {
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- * /&#42; this will have a 100ms delay between each successive leave animation &#42;/
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- * -webkit-transition-delay: 0.1s;
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- * transition-delay: 0.1s;
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- *
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- * /&#42; in case the stagger doesn't work then these two values
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- * must be set to 0 to avoid an accidental CSS inheritance &#42;/
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- * -webkit-transition-duration: 0s;
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- * transition-duration: 0s;
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- * }
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- * .my-animation.ng-enter.ng-enter-active {
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- * /&#42; standard transition styles &#42;/
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- * opacity:1;
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- * }
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- * ```
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- *
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- * Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations
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- * on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this
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- * are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation
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- * will also be reset if more than 10ms has passed after the last animation has been fired.
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- *
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- * The following code will issue the **ng-leave-stagger** event on the element provided:
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- *
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- * ```js
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- * var kids = parent.children();
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- *
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- * $animate.leave(kids[0]); //stagger index=0
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- * $animate.leave(kids[1]); //stagger index=1
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- * $animate.leave(kids[2]); //stagger index=2
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- * $animate.leave(kids[3]); //stagger index=3
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- * $animate.leave(kids[4]); //stagger index=4
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- *
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- * $timeout(function() {
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- * //stagger has reset itself
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- * $animate.leave(kids[5]); //stagger index=0
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- * $animate.leave(kids[6]); //stagger index=1
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- * }, 100, false);
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- * ```
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- *
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- * Stagger animations are currently only supported within CSS-defined animations.
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- *
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- * ## JavaScript-defined Animations
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- * In the event that you do not want to use CSS3 transitions or CSS3 animations or if you wish to offer animations on browsers that do not
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- * yet support CSS transitions/animations, then you can make use of JavaScript animations defined inside of your AngularJS module.
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- *
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- * ```js
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- * //!annotate="YourApp" Your AngularJS Module|Replace this or ngModule with the module that you used to define your application.
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- * var ngModule = angular.module('YourApp', ['ngAnimate']);
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- * ngModule.animation('.my-crazy-animation', function() {
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- * return {
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- * enter: function(element, done) {
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- * //run the animation here and call done when the animation is complete
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- * return function(cancelled) {
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- * //this (optional) function will be called when the animation
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- * //completes or when the animation is cancelled (the cancelled
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- * //flag will be set to true if cancelled).
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- * };
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- * },
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- * leave: function(element, done) { },
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- * move: function(element, done) { },
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- *
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- * //animation that can be triggered before the class is added
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- * beforeAddClass: function(element, className, done) { },
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- *
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- * //animation that can be triggered after the class is added
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- * addClass: function(element, className, done) { },
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- *
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- * //animation that can be triggered before the class is removed
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- * beforeRemoveClass: function(element, className, done) { },
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- *
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- * //animation that can be triggered after the class is removed
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- * removeClass: function(element, className, done) { }
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- * };
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- * });
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- * ```
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- *
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- * JavaScript-defined animations are created with a CSS-like class selector and a collection of events which are set to run
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- * a javascript callback function. When an animation is triggered, $animate will look for a matching animation which fits
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- * the element's CSS class attribute value and then run the matching animation event function (if found).
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- * In other words, if the CSS classes present on the animated element match any of the JavaScript animations then the callback function will
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- * be executed. It should be also noted that only simple, single class selectors are allowed (compound class selectors are not supported).
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- *
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- * Within a JavaScript animation, an object containing various event callback animation functions is expected to be returned.
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- * As explained above, these callbacks are triggered based on the animation event. Therefore if an enter animation is run,
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- * and the JavaScript animation is found, then the enter callback will handle that animation (in addition to the CSS keyframe animation
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- * or transition code that is defined via a stylesheet).
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- *
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- *
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- * ### Applying Directive-specific Styles to an Animation
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- * In some cases a directive or service may want to provide `$animate` with extra details that the animation will
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- * include into its animation. Let's say for example we wanted to render an animation that animates an element
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- * towards the mouse coordinates as to where the user clicked last. By collecting the X/Y coordinates of the click
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- * (via the event parameter) we can set the `top` and `left` styles into an object and pass that into our function
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- * call to `$animate.addClass`.
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- *
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- * ```js
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- * canvas.on('click', function(e) {
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- * $animate.addClass(element, 'on', {
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- * to: {
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- * left : e.client.x + 'px',
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- * top : e.client.y + 'px'
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- * }
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- * }):
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- * });
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- * ```
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- *
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- * Now when the animation runs, and a transition or keyframe animation is picked up, then the animation itself will
373
- * also include and transition the styling of the `left` and `top` properties into its running animation. If we want
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- * to provide some starting animation values then we can do so by placing the starting animations styles into an object
375
- * called `from` in the same object as the `to` animations.
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- *
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- * ```js
378
- * canvas.on('click', function(e) {
379
- * $animate.addClass(element, 'on', {
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- * from: {
381
- * position: 'absolute',
382
- * left: '0px',
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- * top: '0px'
384
- * },
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- * to: {
386
- * left : e.client.x + 'px',
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- * top : e.client.y + 'px'
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- * }
389
- * }):
390
- * });
391
- * ```
392
- *
393
- * Once the animation is complete or cancelled then the union of both the before and after styles are applied to the
394
- * element. If `ngAnimate` is not present then the styles will be applied immediately.
395
- *
396
- */
397
-
398
- angular.module('ngAnimate', ['ng'])
399
-
400
- /**
401
- * @ngdoc provider
402
- * @name $animateProvider
403
- * @description
404
- *
405
- * The `$animateProvider` allows developers to register JavaScript animation event handlers directly inside of a module.
406
- * When an animation is triggered, the $animate service will query the $animate service to find any animations that match
407
- * the provided name value.
408
- *
409
- * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
410
- *
411
- * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
412
- *
413
- */
414
- .directive('ngAnimateChildren', function() {
415
- var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
416
- return function(scope, element, attrs) {
417
- var val = attrs.ngAnimateChildren;
418
- if (angular.isString(val) && val.length === 0) { //empty attribute
419
- element.data(NG_ANIMATE_CHILDREN, true);
420
- } else {
421
- scope.$watch(val, function(value) {
422
- element.data(NG_ANIMATE_CHILDREN, !!value);
423
- });
424
- }
425
- };
426
- })
427
-
428
- //this private service is only used within CSS-enabled animations
429
- //IE8 + IE9 do not support rAF natively, but that is fine since they
430
- //also don't support transitions and keyframes which means that the code
431
- //below will never be used by the two browsers.
432
- .factory('$$animateReflow', ['$$rAF', '$document', function($$rAF, $document) {
433
- var bod = $document[0].body;
434
- return function(fn) {
435
- //the returned function acts as the cancellation function
436
- return $$rAF(function() {
437
- //the line below will force the browser to perform a repaint
438
- //so that all the animated elements within the animation frame
439
- //will be properly updated and drawn on screen. This is
440
- //required to perform multi-class CSS based animations with
441
- //Firefox. DO NOT REMOVE THIS LINE.
442
- var a = bod.offsetWidth + 1;
443
- fn();
444
- });
445
- };
446
- }])
447
-
448
- .config(['$provide', '$animateProvider', function($provide, $animateProvider) {
449
- var noop = angular.noop;
450
- var forEach = angular.forEach;
451
- var selectors = $animateProvider.$$selectors;
452
- var isArray = angular.isArray;
453
- var isString = angular.isString;
454
- var isObject = angular.isObject;
455
-
456
- var ELEMENT_NODE = 1;
457
- var NG_ANIMATE_STATE = '$$ngAnimateState';
458
- var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
459
- var NG_ANIMATE_CLASS_NAME = 'ng-animate';
460
- var rootAnimateState = {running: true};
461
-
462
- function extractElementNode(element) {
463
- for (var i = 0; i < element.length; i++) {
464
- var elm = element[i];
465
- if (elm.nodeType == ELEMENT_NODE) {
466
- return elm;
467
- }
468
- }
469
- }
470
-
471
- function prepareElement(element) {
472
- return element && angular.element(element);
473
- }
474
-
475
- function stripCommentsFromElement(element) {
476
- return angular.element(extractElementNode(element));
477
- }
478
-
479
- function isMatchingElement(elm1, elm2) {
480
- return extractElementNode(elm1) == extractElementNode(elm2);
481
- }
482
- var $$jqLite;
483
- $provide.decorator('$animate',
484
- ['$delegate', '$$q', '$injector', '$sniffer', '$rootElement', '$$asyncCallback', '$rootScope', '$document', '$templateRequest', '$$jqLite',
485
- function($delegate, $$q, $injector, $sniffer, $rootElement, $$asyncCallback, $rootScope, $document, $templateRequest, $$$jqLite) {
486
-
487
- $$jqLite = $$$jqLite;
488
- $rootElement.data(NG_ANIMATE_STATE, rootAnimateState);
489
-
490
- // Wait until all directive and route-related templates are downloaded and
491
- // compiled. The $templateRequest.totalPendingRequests variable keeps track of
492
- // all of the remote templates being currently downloaded. If there are no
493
- // templates currently downloading then the watcher will still fire anyway.
494
- var deregisterWatch = $rootScope.$watch(
495
- function() { return $templateRequest.totalPendingRequests; },
496
- function(val, oldVal) {
497
- if (val !== 0) return;
498
- deregisterWatch();
499
-
500
- // Now that all templates have been downloaded, $animate will wait until
501
- // the post digest queue is empty before enabling animations. By having two
502
- // calls to $postDigest calls we can ensure that the flag is enabled at the
503
- // very end of the post digest queue. Since all of the animations in $animate
504
- // use $postDigest, it's important that the code below executes at the end.
505
- // This basically means that the page is fully downloaded and compiled before
506
- // any animations are triggered.
507
- $rootScope.$$postDigest(function() {
508
- $rootScope.$$postDigest(function() {
509
- rootAnimateState.running = false;
510
- });
511
- });
512
- }
513
- );
514
-
515
- var globalAnimationCounter = 0;
516
- var classNameFilter = $animateProvider.classNameFilter();
517
- var isAnimatableClassName = !classNameFilter
518
- ? function() { return true; }
519
- : function(className) {
520
- return classNameFilter.test(className);
521
- };
522
-
523
- function classBasedAnimationsBlocked(element, setter) {
524
- var data = element.data(NG_ANIMATE_STATE) || {};
525
- if (setter) {
526
- data.running = true;
527
- data.structural = true;
528
- element.data(NG_ANIMATE_STATE, data);
529
- }
530
- return data.disabled || (data.running && data.structural);
531
- }
532
-
533
- function runAnimationPostDigest(fn) {
534
- var cancelFn, defer = $$q.defer();
535
- defer.promise.$$cancelFn = function() {
536
- cancelFn && cancelFn();
537
- };
538
- $rootScope.$$postDigest(function() {
539
- cancelFn = fn(function() {
540
- defer.resolve();
541
- });
542
- });
543
- return defer.promise;
544
- }
545
-
546
- function parseAnimateOptions(options) {
547
- // some plugin code may still be passing in the callback
548
- // function as the last param for the $animate methods so
549
- // it's best to only allow string or array values for now
550
- if (isObject(options)) {
551
- if (options.tempClasses && isString(options.tempClasses)) {
552
- options.tempClasses = options.tempClasses.split(/\s+/);
553
- }
554
- return options;
555
- }
556
- }
557
-
558
- function resolveElementClasses(element, cache, runningAnimations) {
559
- runningAnimations = runningAnimations || {};
560
-
561
- var lookup = {};
562
- forEach(runningAnimations, function(data, selector) {
563
- forEach(selector.split(' '), function(s) {
564
- lookup[s]=data;
565
- });
566
- });
567
-
568
- var hasClasses = Object.create(null);
569
- forEach((element.attr('class') || '').split(/\s+/), function(className) {
570
- hasClasses[className] = true;
571
- });
572
-
573
- var toAdd = [], toRemove = [];
574
- forEach((cache && cache.classes) || [], function(status, className) {
575
- var hasClass = hasClasses[className];
576
- var matchingAnimation = lookup[className] || {};
577
-
578
- // When addClass and removeClass is called then $animate will check to
579
- // see if addClass and removeClass cancel each other out. When there are
580
- // more calls to removeClass than addClass then the count falls below 0
581
- // and then the removeClass animation will be allowed. Otherwise if the
582
- // count is above 0 then that means an addClass animation will commence.
583
- // Once an animation is allowed then the code will also check to see if
584
- // there exists any on-going animation that is already adding or remvoing
585
- // the matching CSS class.
586
- if (status === false) {
587
- //does it have the class or will it have the class
588
- if (hasClass || matchingAnimation.event == 'addClass') {
589
- toRemove.push(className);
590
- }
591
- } else if (status === true) {
592
- //is the class missing or will it be removed?
593
- if (!hasClass || matchingAnimation.event == 'removeClass') {
594
- toAdd.push(className);
595
- }
596
- }
597
- });
598
-
599
- return (toAdd.length + toRemove.length) > 0 && [toAdd.join(' '), toRemove.join(' ')];
600
- }
601
-
602
- function lookup(name) {
603
- if (name) {
604
- var matches = [],
605
- flagMap = {},
606
- classes = name.substr(1).split('.');
607
-
608
- //the empty string value is the default animation
609
- //operation which performs CSS transition and keyframe
610
- //animations sniffing. This is always included for each
611
- //element animation procedure if the browser supports
612
- //transitions and/or keyframe animations. The default
613
- //animation is added to the top of the list to prevent
614
- //any previous animations from affecting the element styling
615
- //prior to the element being animated.
616
- if ($sniffer.transitions || $sniffer.animations) {
617
- matches.push($injector.get(selectors['']));
618
- }
619
-
620
- for (var i=0; i < classes.length; i++) {
621
- var klass = classes[i],
622
- selectorFactoryName = selectors[klass];
623
- if (selectorFactoryName && !flagMap[klass]) {
624
- matches.push($injector.get(selectorFactoryName));
625
- flagMap[klass] = true;
626
- }
627
- }
628
- return matches;
629
- }
630
- }
631
-
632
- function animationRunner(element, animationEvent, className, options) {
633
- //transcluded directives may sometimes fire an animation using only comment nodes
634
- //best to catch this early on to prevent any animation operations from occurring
635
- var node = element[0];
636
- if (!node) {
637
- return;
638
- }
639
-
640
- if (options) {
641
- options.to = options.to || {};
642
- options.from = options.from || {};
643
- }
644
-
645
- var classNameAdd;
646
- var classNameRemove;
647
- if (isArray(className)) {
648
- classNameAdd = className[0];
649
- classNameRemove = className[1];
650
- if (!classNameAdd) {
651
- className = classNameRemove;
652
- animationEvent = 'removeClass';
653
- } else if (!classNameRemove) {
654
- className = classNameAdd;
655
- animationEvent = 'addClass';
656
- } else {
657
- className = classNameAdd + ' ' + classNameRemove;
658
- }
659
- }
660
-
661
- var isSetClassOperation = animationEvent == 'setClass';
662
- var isClassBased = isSetClassOperation
663
- || animationEvent == 'addClass'
664
- || animationEvent == 'removeClass'
665
- || animationEvent == 'animate';
666
-
667
- var currentClassName = element.attr('class');
668
- var classes = currentClassName + ' ' + className;
669
- if (!isAnimatableClassName(classes)) {
670
- return;
671
- }
672
-
673
- var beforeComplete = noop,
674
- beforeCancel = [],
675
- before = [],
676
- afterComplete = noop,
677
- afterCancel = [],
678
- after = [];
679
-
680
- var animationLookup = (' ' + classes).replace(/\s+/g,'.');
681
- forEach(lookup(animationLookup), function(animationFactory) {
682
- var created = registerAnimation(animationFactory, animationEvent);
683
- if (!created && isSetClassOperation) {
684
- registerAnimation(animationFactory, 'addClass');
685
- registerAnimation(animationFactory, 'removeClass');
686
- }
687
- });
688
-
689
- function registerAnimation(animationFactory, event) {
690
- var afterFn = animationFactory[event];
691
- var beforeFn = animationFactory['before' + event.charAt(0).toUpperCase() + event.substr(1)];
692
- if (afterFn || beforeFn) {
693
- if (event == 'leave') {
694
- beforeFn = afterFn;
695
- //when set as null then animation knows to skip this phase
696
- afterFn = null;
697
- }
698
- after.push({
699
- event: event, fn: afterFn
700
- });
701
- before.push({
702
- event: event, fn: beforeFn
703
- });
704
- return true;
705
- }
706
- }
707
-
708
- function run(fns, cancellations, allCompleteFn) {
709
- var animations = [];
710
- forEach(fns, function(animation) {
711
- animation.fn && animations.push(animation);
712
- });
713
-
714
- var count = 0;
715
- function afterAnimationComplete(index) {
716
- if (cancellations) {
717
- (cancellations[index] || noop)();
718
- if (++count < animations.length) return;
719
- cancellations = null;
720
- }
721
- allCompleteFn();
722
- }
723
-
724
- //The code below adds directly to the array in order to work with
725
- //both sync and async animations. Sync animations are when the done()
726
- //operation is called right away. DO NOT REFACTOR!
727
- forEach(animations, function(animation, index) {
728
- var progress = function() {
729
- afterAnimationComplete(index);
730
- };
731
- switch (animation.event) {
732
- case 'setClass':
733
- cancellations.push(animation.fn(element, classNameAdd, classNameRemove, progress, options));
734
- break;
735
- case 'animate':
736
- cancellations.push(animation.fn(element, className, options.from, options.to, progress));
737
- break;
738
- case 'addClass':
739
- cancellations.push(animation.fn(element, classNameAdd || className, progress, options));
740
- break;
741
- case 'removeClass':
742
- cancellations.push(animation.fn(element, classNameRemove || className, progress, options));
743
- break;
744
- default:
745
- cancellations.push(animation.fn(element, progress, options));
746
- break;
747
- }
748
- });
749
-
750
- if (cancellations && cancellations.length === 0) {
751
- allCompleteFn();
752
- }
753
- }
754
-
755
- return {
756
- node: node,
757
- event: animationEvent,
758
- className: className,
759
- isClassBased: isClassBased,
760
- isSetClassOperation: isSetClassOperation,
761
- applyStyles: function() {
762
- if (options) {
763
- element.css(angular.extend(options.from || {}, options.to || {}));
764
- }
765
- },
766
- before: function(allCompleteFn) {
767
- beforeComplete = allCompleteFn;
768
- run(before, beforeCancel, function() {
769
- beforeComplete = noop;
770
- allCompleteFn();
771
- });
772
- },
773
- after: function(allCompleteFn) {
774
- afterComplete = allCompleteFn;
775
- run(after, afterCancel, function() {
776
- afterComplete = noop;
777
- allCompleteFn();
778
- });
779
- },
780
- cancel: function() {
781
- if (beforeCancel) {
782
- forEach(beforeCancel, function(cancelFn) {
783
- (cancelFn || noop)(true);
784
- });
785
- beforeComplete(true);
786
- }
787
- if (afterCancel) {
788
- forEach(afterCancel, function(cancelFn) {
789
- (cancelFn || noop)(true);
790
- });
791
- afterComplete(true);
792
- }
793
- }
794
- };
795
- }
796
-
797
- /**
798
- * @ngdoc service
799
- * @name $animate
800
- * @kind object
801
- *
802
- * @description
803
- * The `$animate` service provides animation detection support while performing DOM operations (enter, leave and move) as well as during addClass and removeClass operations.
804
- * When any of these operations are run, the $animate service
805
- * will examine any JavaScript-defined animations (which are defined by using the $animateProvider provider object)
806
- * as well as any CSS-defined animations against the CSS classes present on the element once the DOM operation is run.
807
- *
808
- * The `$animate` service is used behind the scenes with pre-existing directives and animation with these directives
809
- * will work out of the box without any extra configuration.
810
- *
811
- * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
812
- *
813
- * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
814
- * ## Callback Promises
815
- * With AngularJS 1.3, each of the animation methods, on the `$animate` service, return a promise when called. The
816
- * promise itself is then resolved once the animation has completed itself, has been cancelled or has been
817
- * skipped due to animations being disabled. (Note that even if the animation is cancelled it will still
818
- * call the resolve function of the animation.)
819
- *
820
- * ```js
821
- * $animate.enter(element, container).then(function() {
822
- * //...this is called once the animation is complete...
823
- * });
824
- * ```
825
- *
826
- * Also note that, due to the nature of the callback promise, if any Angular-specific code (like changing the scope,
827
- * location of the page, etc...) is executed within the callback promise then be sure to wrap the code using
828
- * `$scope.$apply(...)`;
829
- *
830
- * ```js
831
- * $animate.leave(element).then(function() {
832
- * $scope.$apply(function() {
833
- * $location.path('/new-page');
834
- * });
835
- * });
836
- * ```
837
- *
838
- * An animation can also be cancelled by calling the `$animate.cancel(promise)` method with the provided
839
- * promise that was returned when the animation was started.
840
- *
841
- * ```js
842
- * var promise = $animate.addClass(element, 'super-long-animation');
843
- * promise.then(function() {
844
- * //this will still be called even if cancelled
845
- * });
846
- *
847
- * element.on('click', function() {
848
- * //tooo lazy to wait for the animation to end
849
- * $animate.cancel(promise);
850
- * });
851
- * ```
852
- *
853
- * (Keep in mind that the promise cancellation is unique to `$animate` since promises in
854
- * general cannot be cancelled.)
855
- *
856
- */
857
- return {
858
- /**
859
- * @ngdoc method
860
- * @name $animate#animate
861
- * @kind function
862
- *
863
- * @description
864
- * Performs an inline animation on the element which applies the provided `to` and `from` CSS styles to the element.
865
- * If any detected CSS transition, keyframe or JavaScript matches the provided `className` value then the animation
866
- * will take on the provided styles. For example, if a transition animation is set for the given className then the
867
- * provided `from` and `to` styles will be applied alongside the given transition. If a JavaScript animation is
868
- * detected then the provided styles will be given in as function paramters.
869
- *
870
- * ```js
871
- * ngModule.animation('.my-inline-animation', function() {
872
- * return {
873
- * animate : function(element, className, from, to, done) {
874
- * //styles
875
- * }
876
- * }
877
- * });
878
- * ```
879
- *
880
- * Below is a breakdown of each step that occurs during the `animate` animation:
881
- *
882
- * | Animation Step | What the element class attribute looks like |
883
- * |-----------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------|
884
- * | 1. `$animate.animate(...)` is called | `class="my-animation"` |
885
- * | 2. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
886
- * | 3. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
887
- * | 4. the `className` class value is added to the element | `class="my-animation ng-animate className"` |
888
- * | 5. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate className"` |
889
- * | 6. `$animate` blocks all CSS transitions on the element to ensure the `.className` class styling is applied right away| `class="my-animation ng-animate className"` |
890
- * | 7. `$animate` applies the provided collection of `from` CSS styles to the element | `class="my-animation ng-animate className"` |
891
- * | 8. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate className"` |
892
- * | 9. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate className"` |
893
- * | 10. the `className-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate className className-active"` |
894
- * | 11. `$animate` applies the collection of `to` CSS styles to the element which are then handled by the transition | `class="my-animation ng-animate className className-active"` |
895
- * | 12. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate className className-active"` |
896
- * | 13. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
897
- * | 14. The returned promise is resolved. | `class="my-animation"` |
898
- *
899
- * @param {DOMElement} element the element that will be the focus of the enter animation
900
- * @param {object} from a collection of CSS styles that will be applied to the element at the start of the animation
901
- * @param {object} to a collection of CSS styles that the element will animate towards
902
- * @param {string=} className an optional CSS class that will be added to the element for the duration of the animation (the default class is `ng-inline-animate`)
903
- * @param {object=} options an optional collection of options that will be picked up by the CSS transition/animation
904
- * @return {Promise} the animation callback promise
905
- */
906
- animate: function(element, from, to, className, options) {
907
- className = className || 'ng-inline-animate';
908
- options = parseAnimateOptions(options) || {};
909
- options.from = to ? from : null;
910
- options.to = to ? to : from;
911
-
912
- return runAnimationPostDigest(function(done) {
913
- return performAnimation('animate', className, stripCommentsFromElement(element), null, null, noop, options, done);
914
- });
915
- },
916
-
917
- /**
918
- * @ngdoc method
919
- * @name $animate#enter
920
- * @kind function
921
- *
922
- * @description
923
- * Appends the element to the parentElement element that resides in the document and then runs the enter animation. Once
924
- * the animation is started, the following CSS classes will be present on the element for the duration of the animation:
925
- *
926
- * Below is a breakdown of each step that occurs during enter animation:
927
- *
928
- * | Animation Step | What the element class attribute looks like |
929
- * |-----------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------|
930
- * | 1. `$animate.enter(...)` is called | `class="my-animation"` |
931
- * | 2. element is inserted into the `parentElement` element or beside the `afterElement` element | `class="my-animation"` |
932
- * | 3. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
933
- * | 4. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
934
- * | 5. the `.ng-enter` class is added to the element | `class="my-animation ng-animate ng-enter"` |
935
- * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate ng-enter"` |
936
- * | 7. `$animate` blocks all CSS transitions on the element to ensure the `.ng-enter` class styling is applied right away | `class="my-animation ng-animate ng-enter"` |
937
- * | 8. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate ng-enter"` |
938
- * | 9. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate ng-enter"` |
939
- * | 10. the `.ng-enter-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate ng-enter ng-enter-active"` |
940
- * | 11. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate ng-enter ng-enter-active"` |
941
- * | 12. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
942
- * | 13. The returned promise is resolved. | `class="my-animation"` |
943
- *
944
- * @param {DOMElement} element the element that will be the focus of the enter animation
945
- * @param {DOMElement} parentElement the parent element of the element that will be the focus of the enter animation
946
- * @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the enter animation
947
- * @param {object=} options an optional collection of options that will be picked up by the CSS transition/animation
948
- * @return {Promise} the animation callback promise
949
- */
950
- enter: function(element, parentElement, afterElement, options) {
951
- options = parseAnimateOptions(options);
952
- element = angular.element(element);
953
- parentElement = prepareElement(parentElement);
954
- afterElement = prepareElement(afterElement);
955
-
956
- classBasedAnimationsBlocked(element, true);
957
- $delegate.enter(element, parentElement, afterElement);
958
- return runAnimationPostDigest(function(done) {
959
- return performAnimation('enter', 'ng-enter', stripCommentsFromElement(element), parentElement, afterElement, noop, options, done);
960
- });
961
- },
962
-
963
- /**
964
- * @ngdoc method
965
- * @name $animate#leave
966
- * @kind function
967
- *
968
- * @description
969
- * Runs the leave animation operation and, upon completion, removes the element from the DOM. Once
970
- * the animation is started, the following CSS classes will be added for the duration of the animation:
971
- *
972
- * Below is a breakdown of each step that occurs during leave animation:
973
- *
974
- * | Animation Step | What the element class attribute looks like |
975
- * |-----------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------|
976
- * | 1. `$animate.leave(...)` is called | `class="my-animation"` |
977
- * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
978
- * | 3. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
979
- * | 4. the `.ng-leave` class is added to the element | `class="my-animation ng-animate ng-leave"` |
980
- * | 5. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate ng-leave"` |
981
- * | 6. `$animate` blocks all CSS transitions on the element to ensure the `.ng-leave` class styling is applied right away | `class="my-animation ng-animate ng-leave"` |
982
- * | 7. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate ng-leave"` |
983
- * | 8. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate ng-leave"` |
984
- * | 9. the `.ng-leave-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate ng-leave ng-leave-active"` |
985
- * | 10. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate ng-leave ng-leave-active"` |
986
- * | 11. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
987
- * | 12. The element is removed from the DOM | ... |
988
- * | 13. The returned promise is resolved. | ... |
989
- *
990
- * @param {DOMElement} element the element that will be the focus of the leave animation
991
- * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
992
- * @return {Promise} the animation callback promise
993
- */
994
- leave: function(element, options) {
995
- options = parseAnimateOptions(options);
996
- element = angular.element(element);
997
-
998
- cancelChildAnimations(element);
999
- classBasedAnimationsBlocked(element, true);
1000
- return runAnimationPostDigest(function(done) {
1001
- return performAnimation('leave', 'ng-leave', stripCommentsFromElement(element), null, null, function() {
1002
- $delegate.leave(element);
1003
- }, options, done);
1004
- });
1005
- },
1006
-
1007
- /**
1008
- * @ngdoc method
1009
- * @name $animate#move
1010
- * @kind function
1011
- *
1012
- * @description
1013
- * Fires the move DOM operation. Just before the animation starts, the animate service will either append it into the parentElement container or
1014
- * add the element directly after the afterElement element if present. Then the move animation will be run. Once
1015
- * the animation is started, the following CSS classes will be added for the duration of the animation:
1016
- *
1017
- * Below is a breakdown of each step that occurs during move animation:
1018
- *
1019
- * | Animation Step | What the element class attribute looks like |
1020
- * |----------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------|
1021
- * | 1. `$animate.move(...)` is called | `class="my-animation"` |
1022
- * | 2. element is moved into the parentElement element or beside the afterElement element | `class="my-animation"` |
1023
- * | 3. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
1024
- * | 4. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
1025
- * | 5. the `.ng-move` class is added to the element | `class="my-animation ng-animate ng-move"` |
1026
- * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate ng-move"` |
1027
- * | 7. `$animate` blocks all CSS transitions on the element to ensure the `.ng-move` class styling is applied right away | `class="my-animation ng-animate ng-move"` |
1028
- * | 8. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate ng-move"` |
1029
- * | 9. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate ng-move"` |
1030
- * | 10. the `.ng-move-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate ng-move ng-move-active"` |
1031
- * | 11. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate ng-move ng-move-active"` |
1032
- * | 12. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
1033
- * | 13. The returned promise is resolved. | `class="my-animation"` |
1034
- *
1035
- * @param {DOMElement} element the element that will be the focus of the move animation
1036
- * @param {DOMElement} parentElement the parentElement element of the element that will be the focus of the move animation
1037
- * @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the move animation
1038
- * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
1039
- * @return {Promise} the animation callback promise
1040
- */
1041
- move: function(element, parentElement, afterElement, options) {
1042
- options = parseAnimateOptions(options);
1043
- element = angular.element(element);
1044
- parentElement = prepareElement(parentElement);
1045
- afterElement = prepareElement(afterElement);
1046
-
1047
- cancelChildAnimations(element);
1048
- classBasedAnimationsBlocked(element, true);
1049
- $delegate.move(element, parentElement, afterElement);
1050
- return runAnimationPostDigest(function(done) {
1051
- return performAnimation('move', 'ng-move', stripCommentsFromElement(element), parentElement, afterElement, noop, options, done);
1052
- });
1053
- },
1054
-
1055
- /**
1056
- * @ngdoc method
1057
- * @name $animate#addClass
1058
- *
1059
- * @description
1060
- * Triggers a custom animation event based off the className variable and then attaches the className value to the element as a CSS class.
1061
- * Unlike the other animation methods, the animate service will suffix the className value with {@type -add} in order to provide
1062
- * the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if no CSS transitions
1063
- * or keyframes are defined on the -add-active or base CSS class).
1064
- *
1065
- * Below is a breakdown of each step that occurs during addClass animation:
1066
- *
1067
- * | Animation Step | What the element class attribute looks like |
1068
- * |--------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------|
1069
- * | 1. `$animate.addClass(element, 'super')` is called | `class="my-animation"` |
1070
- * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
1071
- * | 3. the `.super-add` class is added to the element | `class="my-animation ng-animate super-add"` |
1072
- * | 4. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate super-add"` |
1073
- * | 5. the `.super` and `.super-add-active` classes are added (this triggers the CSS transition/animation) | `class="my-animation ng-animate super super-add super-add-active"` |
1074
- * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate super super-add super-add-active"` |
1075
- * | 7. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate super super-add super-add-active"` |
1076
- * | 8. The animation ends and all generated CSS classes are removed from the element | `class="my-animation super"` |
1077
- * | 9. The super class is kept on the element | `class="my-animation super"` |
1078
- * | 10. The returned promise is resolved. | `class="my-animation super"` |
1079
- *
1080
- * @param {DOMElement} element the element that will be animated
1081
- * @param {string} className the CSS class that will be added to the element and then animated
1082
- * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
1083
- * @return {Promise} the animation callback promise
1084
- */
1085
- addClass: function(element, className, options) {
1086
- return this.setClass(element, className, [], options);
1087
- },
1088
-
1089
- /**
1090
- * @ngdoc method
1091
- * @name $animate#removeClass
1092
- *
1093
- * @description
1094
- * Triggers a custom animation event based off the className variable and then removes the CSS class provided by the className value
1095
- * from the element. Unlike the other animation methods, the animate service will suffix the className value with {@type -remove} in
1096
- * order to provide the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if
1097
- * no CSS transitions or keyframes are defined on the -remove or base CSS classes).
1098
- *
1099
- * Below is a breakdown of each step that occurs during removeClass animation:
1100
- *
1101
- * | Animation Step | What the element class attribute looks like |
1102
- * |----------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------|
1103
- * | 1. `$animate.removeClass(element, 'super')` is called | `class="my-animation super"` |
1104
- * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation super ng-animate"` |
1105
- * | 3. the `.super-remove` class is added to the element | `class="my-animation super ng-animate super-remove"` |
1106
- * | 4. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation super ng-animate super-remove"` |
1107
- * | 5. the `.super-remove-active` classes are added and `.super` is removed (this triggers the CSS transition/animation) | `class="my-animation ng-animate super-remove super-remove-active"` |
1108
- * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate super-remove super-remove-active"` |
1109
- * | 7. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate super-remove super-remove-active"` |
1110
- * | 8. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
1111
- * | 9. The returned promise is resolved. | `class="my-animation"` |
1112
- *
1113
- *
1114
- * @param {DOMElement} element the element that will be animated
1115
- * @param {string} className the CSS class that will be animated and then removed from the element
1116
- * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
1117
- * @return {Promise} the animation callback promise
1118
- */
1119
- removeClass: function(element, className, options) {
1120
- return this.setClass(element, [], className, options);
1121
- },
1122
-
1123
- /**
1124
- *
1125
- * @ngdoc method
1126
- * @name $animate#setClass
1127
- *
1128
- * @description Adds and/or removes the given CSS classes to and from the element.
1129
- * Once complete, the `done()` callback will be fired (if provided).
1130
- *
1131
- * | Animation Step | What the element class attribute looks like |
1132
- * |----------------------------------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------------------|
1133
- * | 1. `$animate.setClass(element, 'on', 'off')` is called | `class="my-animation off"` |
1134
- * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate off"` |
1135
- * | 3. the `.on-add` and `.off-remove` classes are added to the element | `class="my-animation ng-animate on-add off-remove off"` |
1136
- * | 4. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate on-add off-remove off"` |
1137
- * | 5. the `.on`, `.on-add-active` and `.off-remove-active` classes are added and `.off` is removed (this triggers the CSS transition/animation) | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
1138
- * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
1139
- * | 7. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
1140
- * | 8. The animation ends and all generated CSS classes are removed from the element | `class="my-animation on"` |
1141
- * | 9. The returned promise is resolved. | `class="my-animation on"` |
1142
- *
1143
- * @param {DOMElement} element the element which will have its CSS classes changed
1144
- * removed from it
1145
- * @param {string} add the CSS classes which will be added to the element
1146
- * @param {string} remove the CSS class which will be removed from the element
1147
- * CSS classes have been set on the element
1148
- * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
1149
- * @return {Promise} the animation callback promise
1150
- */
1151
- setClass: function(element, add, remove, options) {
1152
- options = parseAnimateOptions(options);
1153
-
1154
- var STORAGE_KEY = '$$animateClasses';
1155
- element = angular.element(element);
1156
- element = stripCommentsFromElement(element);
1157
-
1158
- if (classBasedAnimationsBlocked(element)) {
1159
- return $delegate.$$setClassImmediately(element, add, remove, options);
1160
- }
1161
-
1162
- // we're using a combined array for both the add and remove
1163
- // operations since the ORDER OF addClass and removeClass matters
1164
- var classes, cache = element.data(STORAGE_KEY);
1165
- var hasCache = !!cache;
1166
- if (!cache) {
1167
- cache = {};
1168
- cache.classes = {};
1169
- }
1170
- classes = cache.classes;
1171
-
1172
- add = isArray(add) ? add : add.split(' ');
1173
- forEach(add, function(c) {
1174
- if (c && c.length) {
1175
- classes[c] = true;
1176
- }
1177
- });
1178
-
1179
- remove = isArray(remove) ? remove : remove.split(' ');
1180
- forEach(remove, function(c) {
1181
- if (c && c.length) {
1182
- classes[c] = false;
1183
- }
1184
- });
1185
-
1186
- if (hasCache) {
1187
- if (options && cache.options) {
1188
- cache.options = angular.extend(cache.options || {}, options);
1189
- }
1190
-
1191
- //the digest cycle will combine all the animations into one function
1192
- return cache.promise;
1193
- } else {
1194
- element.data(STORAGE_KEY, cache = {
1195
- classes: classes,
1196
- options: options
1197
- });
1198
- }
1199
-
1200
- return cache.promise = runAnimationPostDigest(function(done) {
1201
- var parentElement = element.parent();
1202
- var elementNode = extractElementNode(element);
1203
- var parentNode = elementNode.parentNode;
1204
- // TODO(matsko): move this code into the animationsDisabled() function once #8092 is fixed
1205
- if (!parentNode || parentNode['$$NG_REMOVED'] || elementNode['$$NG_REMOVED']) {
1206
- done();
1207
- return;
1208
- }
1209
-
1210
- var cache = element.data(STORAGE_KEY);
1211
- element.removeData(STORAGE_KEY);
1212
-
1213
- var state = element.data(NG_ANIMATE_STATE) || {};
1214
- var classes = resolveElementClasses(element, cache, state.active);
1215
- return !classes
1216
- ? done()
1217
- : performAnimation('setClass', classes, element, parentElement, null, function() {
1218
- if (classes[0]) $delegate.$$addClassImmediately(element, classes[0]);
1219
- if (classes[1]) $delegate.$$removeClassImmediately(element, classes[1]);
1220
- }, cache.options, done);
1221
- });
1222
- },
1223
-
1224
- /**
1225
- * @ngdoc method
1226
- * @name $animate#cancel
1227
- * @kind function
1228
- *
1229
- * @param {Promise} animationPromise The animation promise that is returned when an animation is started.
1230
- *
1231
- * @description
1232
- * Cancels the provided animation.
1233
- */
1234
- cancel: function(promise) {
1235
- promise.$$cancelFn();
1236
- },
1237
-
1238
- /**
1239
- * @ngdoc method
1240
- * @name $animate#enabled
1241
- * @kind function
1242
- *
1243
- * @param {boolean=} value If provided then set the animation on or off.
1244
- * @param {DOMElement=} element If provided then the element will be used to represent the enable/disable operation
1245
- * @return {boolean} Current animation state.
1246
- *
1247
- * @description
1248
- * Globally enables/disables animations.
1249
- *
1250
- */
1251
- enabled: function(value, element) {
1252
- switch (arguments.length) {
1253
- case 2:
1254
- if (value) {
1255
- cleanup(element);
1256
- } else {
1257
- var data = element.data(NG_ANIMATE_STATE) || {};
1258
- data.disabled = true;
1259
- element.data(NG_ANIMATE_STATE, data);
1260
- }
1261
- break;
1262
-
1263
- case 1:
1264
- rootAnimateState.disabled = !value;
1265
- break;
1266
-
1267
- default:
1268
- value = !rootAnimateState.disabled;
1269
- break;
1270
- }
1271
- return !!value;
1272
- }
1273
- };
1274
-
1275
- /*
1276
- all animations call this shared animation triggering function internally.
1277
- The animationEvent variable refers to the JavaScript animation event that will be triggered
1278
- and the className value is the name of the animation that will be applied within the
1279
- CSS code. Element, `parentElement` and `afterElement` are provided DOM elements for the animation
1280
- and the onComplete callback will be fired once the animation is fully complete.
1281
- */
1282
- function performAnimation(animationEvent, className, element, parentElement, afterElement, domOperation, options, doneCallback) {
1283
- var noopCancel = noop;
1284
- var runner = animationRunner(element, animationEvent, className, options);
1285
- if (!runner) {
1286
- fireDOMOperation();
1287
- fireBeforeCallbackAsync();
1288
- fireAfterCallbackAsync();
1289
- closeAnimation();
1290
- return noopCancel;
1291
- }
1292
-
1293
- animationEvent = runner.event;
1294
- className = runner.className;
1295
- var elementEvents = angular.element._data(runner.node);
1296
- elementEvents = elementEvents && elementEvents.events;
1297
-
1298
- if (!parentElement) {
1299
- parentElement = afterElement ? afterElement.parent() : element.parent();
1300
- }
1301
-
1302
- //skip the animation if animations are disabled, a parent is already being animated,
1303
- //the element is not currently attached to the document body or then completely close
1304
- //the animation if any matching animations are not found at all.
1305
- //NOTE: IE8 + IE9 should close properly (run closeAnimation()) in case an animation was found.
1306
- if (animationsDisabled(element, parentElement)) {
1307
- fireDOMOperation();
1308
- fireBeforeCallbackAsync();
1309
- fireAfterCallbackAsync();
1310
- closeAnimation();
1311
- return noopCancel;
1312
- }
1313
-
1314
- var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
1315
- var runningAnimations = ngAnimateState.active || {};
1316
- var totalActiveAnimations = ngAnimateState.totalActive || 0;
1317
- var lastAnimation = ngAnimateState.last;
1318
- var skipAnimation = false;
1319
-
1320
- if (totalActiveAnimations > 0) {
1321
- var animationsToCancel = [];
1322
- if (!runner.isClassBased) {
1323
- if (animationEvent == 'leave' && runningAnimations['ng-leave']) {
1324
- skipAnimation = true;
1325
- } else {
1326
- //cancel all animations when a structural animation takes place
1327
- for (var klass in runningAnimations) {
1328
- animationsToCancel.push(runningAnimations[klass]);
1329
- }
1330
- ngAnimateState = {};
1331
- cleanup(element, true);
1332
- }
1333
- } else if (lastAnimation.event == 'setClass') {
1334
- animationsToCancel.push(lastAnimation);
1335
- cleanup(element, className);
1336
- } else if (runningAnimations[className]) {
1337
- var current = runningAnimations[className];
1338
- if (current.event == animationEvent) {
1339
- skipAnimation = true;
1340
- } else {
1341
- animationsToCancel.push(current);
1342
- cleanup(element, className);
1343
- }
1344
- }
1345
-
1346
- if (animationsToCancel.length > 0) {
1347
- forEach(animationsToCancel, function(operation) {
1348
- operation.cancel();
1349
- });
1350
- }
1351
- }
1352
-
1353
- if (runner.isClassBased
1354
- && !runner.isSetClassOperation
1355
- && animationEvent != 'animate'
1356
- && !skipAnimation) {
1357
- skipAnimation = (animationEvent == 'addClass') == element.hasClass(className); //opposite of XOR
1358
- }
1359
-
1360
- if (skipAnimation) {
1361
- fireDOMOperation();
1362
- fireBeforeCallbackAsync();
1363
- fireAfterCallbackAsync();
1364
- fireDoneCallbackAsync();
1365
- return noopCancel;
1366
- }
1367
-
1368
- runningAnimations = ngAnimateState.active || {};
1369
- totalActiveAnimations = ngAnimateState.totalActive || 0;
1370
-
1371
- if (animationEvent == 'leave') {
1372
- //there's no need to ever remove the listener since the element
1373
- //will be removed (destroyed) after the leave animation ends or
1374
- //is cancelled midway
1375
- element.one('$destroy', function(e) {
1376
- var element = angular.element(this);
1377
- var state = element.data(NG_ANIMATE_STATE);
1378
- if (state) {
1379
- var activeLeaveAnimation = state.active['ng-leave'];
1380
- if (activeLeaveAnimation) {
1381
- activeLeaveAnimation.cancel();
1382
- cleanup(element, 'ng-leave');
1383
- }
1384
- }
1385
- });
1386
- }
1387
-
1388
- //the ng-animate class does nothing, but it's here to allow for
1389
- //parent animations to find and cancel child animations when needed
1390
- $$jqLite.addClass(element, NG_ANIMATE_CLASS_NAME);
1391
- if (options && options.tempClasses) {
1392
- forEach(options.tempClasses, function(className) {
1393
- $$jqLite.addClass(element, className);
1394
- });
1395
- }
1396
-
1397
- var localAnimationCount = globalAnimationCounter++;
1398
- totalActiveAnimations++;
1399
- runningAnimations[className] = runner;
1400
-
1401
- element.data(NG_ANIMATE_STATE, {
1402
- last: runner,
1403
- active: runningAnimations,
1404
- index: localAnimationCount,
1405
- totalActive: totalActiveAnimations
1406
- });
1407
-
1408
- //first we run the before animations and when all of those are complete
1409
- //then we perform the DOM operation and run the next set of animations
1410
- fireBeforeCallbackAsync();
1411
- runner.before(function(cancelled) {
1412
- var data = element.data(NG_ANIMATE_STATE);
1413
- cancelled = cancelled ||
1414
- !data || !data.active[className] ||
1415
- (runner.isClassBased && data.active[className].event != animationEvent);
1416
-
1417
- fireDOMOperation();
1418
- if (cancelled === true) {
1419
- closeAnimation();
1420
- } else {
1421
- fireAfterCallbackAsync();
1422
- runner.after(closeAnimation);
1423
- }
1424
- });
1425
-
1426
- return runner.cancel;
1427
-
1428
- function fireDOMCallback(animationPhase) {
1429
- var eventName = '$animate:' + animationPhase;
1430
- if (elementEvents && elementEvents[eventName] && elementEvents[eventName].length > 0) {
1431
- $$asyncCallback(function() {
1432
- element.triggerHandler(eventName, {
1433
- event: animationEvent,
1434
- className: className
1435
- });
1436
- });
1437
- }
1438
- }
1439
-
1440
- function fireBeforeCallbackAsync() {
1441
- fireDOMCallback('before');
1442
- }
1443
-
1444
- function fireAfterCallbackAsync() {
1445
- fireDOMCallback('after');
1446
- }
1447
-
1448
- function fireDoneCallbackAsync() {
1449
- fireDOMCallback('close');
1450
- doneCallback();
1451
- }
1452
-
1453
- //it is less complicated to use a flag than managing and canceling
1454
- //timeouts containing multiple callbacks.
1455
- function fireDOMOperation() {
1456
- if (!fireDOMOperation.hasBeenRun) {
1457
- fireDOMOperation.hasBeenRun = true;
1458
- domOperation();
1459
- }
1460
- }
1461
-
1462
- function closeAnimation() {
1463
- if (!closeAnimation.hasBeenRun) {
1464
- if (runner) { //the runner doesn't exist if it fails to instantiate
1465
- runner.applyStyles();
1466
- }
1467
-
1468
- closeAnimation.hasBeenRun = true;
1469
- if (options && options.tempClasses) {
1470
- forEach(options.tempClasses, function(className) {
1471
- $$jqLite.removeClass(element, className);
1472
- });
1473
- }
1474
-
1475
- var data = element.data(NG_ANIMATE_STATE);
1476
- if (data) {
1477
-
1478
- /* only structural animations wait for reflow before removing an
1479
- animation, but class-based animations don't. An example of this
1480
- failing would be when a parent HTML tag has a ng-class attribute
1481
- causing ALL directives below to skip animations during the digest */
1482
- if (runner && runner.isClassBased) {
1483
- cleanup(element, className);
1484
- } else {
1485
- $$asyncCallback(function() {
1486
- var data = element.data(NG_ANIMATE_STATE) || {};
1487
- if (localAnimationCount == data.index) {
1488
- cleanup(element, className, animationEvent);
1489
- }
1490
- });
1491
- element.data(NG_ANIMATE_STATE, data);
1492
- }
1493
- }
1494
- fireDoneCallbackAsync();
1495
- }
1496
- }
1497
- }
1498
-
1499
- function cancelChildAnimations(element) {
1500
- var node = extractElementNode(element);
1501
- if (node) {
1502
- var nodes = angular.isFunction(node.getElementsByClassName) ?
1503
- node.getElementsByClassName(NG_ANIMATE_CLASS_NAME) :
1504
- node.querySelectorAll('.' + NG_ANIMATE_CLASS_NAME);
1505
- forEach(nodes, function(element) {
1506
- element = angular.element(element);
1507
- var data = element.data(NG_ANIMATE_STATE);
1508
- if (data && data.active) {
1509
- forEach(data.active, function(runner) {
1510
- runner.cancel();
1511
- });
1512
- }
1513
- });
1514
- }
1515
- }
1516
-
1517
- function cleanup(element, className) {
1518
- if (isMatchingElement(element, $rootElement)) {
1519
- if (!rootAnimateState.disabled) {
1520
- rootAnimateState.running = false;
1521
- rootAnimateState.structural = false;
1522
- }
1523
- } else if (className) {
1524
- var data = element.data(NG_ANIMATE_STATE) || {};
1525
-
1526
- var removeAnimations = className === true;
1527
- if (!removeAnimations && data.active && data.active[className]) {
1528
- data.totalActive--;
1529
- delete data.active[className];
1530
- }
1531
-
1532
- if (removeAnimations || !data.totalActive) {
1533
- $$jqLite.removeClass(element, NG_ANIMATE_CLASS_NAME);
1534
- element.removeData(NG_ANIMATE_STATE);
1535
- }
1536
- }
1537
- }
1538
-
1539
- function animationsDisabled(element, parentElement) {
1540
- if (rootAnimateState.disabled) {
1541
- return true;
1542
- }
1543
-
1544
- if (isMatchingElement(element, $rootElement)) {
1545
- return rootAnimateState.running;
1546
- }
1547
-
1548
- var allowChildAnimations, parentRunningAnimation, hasParent;
1549
- do {
1550
- //the element did not reach the root element which means that it
1551
- //is not apart of the DOM. Therefore there is no reason to do
1552
- //any animations on it
1553
- if (parentElement.length === 0) break;
1554
-
1555
- var isRoot = isMatchingElement(parentElement, $rootElement);
1556
- var state = isRoot ? rootAnimateState : (parentElement.data(NG_ANIMATE_STATE) || {});
1557
- if (state.disabled) {
1558
- return true;
1559
- }
1560
-
1561
- //no matter what, for an animation to work it must reach the root element
1562
- //this implies that the element is attached to the DOM when the animation is run
1563
- if (isRoot) {
1564
- hasParent = true;
1565
- }
1566
-
1567
- //once a flag is found that is strictly false then everything before
1568
- //it will be discarded and all child animations will be restricted
1569
- if (allowChildAnimations !== false) {
1570
- var animateChildrenFlag = parentElement.data(NG_ANIMATE_CHILDREN);
1571
- if (angular.isDefined(animateChildrenFlag)) {
1572
- allowChildAnimations = animateChildrenFlag;
1573
- }
1574
- }
1575
-
1576
- parentRunningAnimation = parentRunningAnimation ||
1577
- state.running ||
1578
- (state.last && !state.last.isClassBased);
1579
- }
1580
- while (parentElement = parentElement.parent());
1581
-
1582
- return !hasParent || (!allowChildAnimations && parentRunningAnimation);
1583
- }
1584
- }]);
1585
-
1586
- $animateProvider.register('', ['$window', '$sniffer', '$timeout', '$$animateReflow',
1587
- function($window, $sniffer, $timeout, $$animateReflow) {
1588
- // Detect proper transitionend/animationend event names.
1589
- var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT;
1590
-
1591
- // If unprefixed events are not supported but webkit-prefixed are, use the latter.
1592
- // Otherwise, just use W3C names, browsers not supporting them at all will just ignore them.
1593
- // Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend`
1594
- // but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`.
1595
- // Register both events in case `window.onanimationend` is not supported because of that,
1596
- // do the same for `transitionend` as Safari is likely to exhibit similar behavior.
1597
- // Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit
1598
- // therefore there is no reason to test anymore for other vendor prefixes: http://caniuse.com/#search=transition
1599
- if (window.ontransitionend === undefined && window.onwebkittransitionend !== undefined) {
1600
- CSS_PREFIX = '-webkit-';
1601
- TRANSITION_PROP = 'WebkitTransition';
1602
- TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend';
1603
- } else {
1604
- TRANSITION_PROP = 'transition';
1605
- TRANSITIONEND_EVENT = 'transitionend';
1606
- }
1607
-
1608
- if (window.onanimationend === undefined && window.onwebkitanimationend !== undefined) {
1609
- CSS_PREFIX = '-webkit-';
1610
- ANIMATION_PROP = 'WebkitAnimation';
1611
- ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend';
1612
- } else {
1613
- ANIMATION_PROP = 'animation';
1614
- ANIMATIONEND_EVENT = 'animationend';
1615
- }
1616
-
1617
- var DURATION_KEY = 'Duration';
1618
- var PROPERTY_KEY = 'Property';
1619
- var DELAY_KEY = 'Delay';
1620
- var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
1621
- var ANIMATION_PLAYSTATE_KEY = 'PlayState';
1622
- var NG_ANIMATE_PARENT_KEY = '$$ngAnimateKey';
1623
- var NG_ANIMATE_CSS_DATA_KEY = '$$ngAnimateCSS3Data';
1624
- var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
1625
- var CLOSING_TIME_BUFFER = 1.5;
1626
- var ONE_SECOND = 1000;
1627
-
1628
- var lookupCache = {};
1629
- var parentCounter = 0;
1630
- var animationReflowQueue = [];
1631
- var cancelAnimationReflow;
1632
- function clearCacheAfterReflow() {
1633
- if (!cancelAnimationReflow) {
1634
- cancelAnimationReflow = $$animateReflow(function() {
1635
- animationReflowQueue = [];
1636
- cancelAnimationReflow = null;
1637
- lookupCache = {};
1638
- });
1639
- }
1640
- }
1641
-
1642
- function afterReflow(element, callback) {
1643
- if (cancelAnimationReflow) {
1644
- cancelAnimationReflow();
1645
- }
1646
- animationReflowQueue.push(callback);
1647
- cancelAnimationReflow = $$animateReflow(function() {
1648
- forEach(animationReflowQueue, function(fn) {
1649
- fn();
1650
- });
1651
-
1652
- animationReflowQueue = [];
1653
- cancelAnimationReflow = null;
1654
- lookupCache = {};
1655
- });
1656
- }
1657
-
1658
- var closingTimer = null;
1659
- var closingTimestamp = 0;
1660
- var animationElementQueue = [];
1661
- function animationCloseHandler(element, totalTime) {
1662
- var node = extractElementNode(element);
1663
- element = angular.element(node);
1664
-
1665
- //this item will be garbage collected by the closing
1666
- //animation timeout
1667
- animationElementQueue.push(element);
1668
-
1669
- //but it may not need to cancel out the existing timeout
1670
- //if the timestamp is less than the previous one
1671
- var futureTimestamp = Date.now() + totalTime;
1672
- if (futureTimestamp <= closingTimestamp) {
1673
- return;
1674
- }
1675
-
1676
- $timeout.cancel(closingTimer);
1677
-
1678
- closingTimestamp = futureTimestamp;
1679
- closingTimer = $timeout(function() {
1680
- closeAllAnimations(animationElementQueue);
1681
- animationElementQueue = [];
1682
- }, totalTime, false);
1683
- }
1684
-
1685
- function closeAllAnimations(elements) {
1686
- forEach(elements, function(element) {
1687
- var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
1688
- if (elementData) {
1689
- forEach(elementData.closeAnimationFns, function(fn) {
1690
- fn();
1691
- });
1692
- }
1693
- });
1694
- }
1695
-
1696
- function getElementAnimationDetails(element, cacheKey) {
1697
- var data = cacheKey ? lookupCache[cacheKey] : null;
1698
- if (!data) {
1699
- var transitionDuration = 0;
1700
- var transitionDelay = 0;
1701
- var animationDuration = 0;
1702
- var animationDelay = 0;
1703
-
1704
- //we want all the styles defined before and after
1705
- forEach(element, function(element) {
1706
- if (element.nodeType == ELEMENT_NODE) {
1707
- var elementStyles = $window.getComputedStyle(element) || {};
1708
-
1709
- var transitionDurationStyle = elementStyles[TRANSITION_PROP + DURATION_KEY];
1710
- transitionDuration = Math.max(parseMaxTime(transitionDurationStyle), transitionDuration);
1711
-
1712
- var transitionDelayStyle = elementStyles[TRANSITION_PROP + DELAY_KEY];
1713
- transitionDelay = Math.max(parseMaxTime(transitionDelayStyle), transitionDelay);
1714
-
1715
- var animationDelayStyle = elementStyles[ANIMATION_PROP + DELAY_KEY];
1716
- animationDelay = Math.max(parseMaxTime(elementStyles[ANIMATION_PROP + DELAY_KEY]), animationDelay);
1717
-
1718
- var aDuration = parseMaxTime(elementStyles[ANIMATION_PROP + DURATION_KEY]);
1719
-
1720
- if (aDuration > 0) {
1721
- aDuration *= parseInt(elementStyles[ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY], 10) || 1;
1722
- }
1723
- animationDuration = Math.max(aDuration, animationDuration);
1724
- }
1725
- });
1726
- data = {
1727
- total: 0,
1728
- transitionDelay: transitionDelay,
1729
- transitionDuration: transitionDuration,
1730
- animationDelay: animationDelay,
1731
- animationDuration: animationDuration
1732
- };
1733
- if (cacheKey) {
1734
- lookupCache[cacheKey] = data;
1735
- }
1736
- }
1737
- return data;
1738
- }
1739
-
1740
- function parseMaxTime(str) {
1741
- var maxValue = 0;
1742
- var values = isString(str) ?
1743
- str.split(/\s*,\s*/) :
1744
- [];
1745
- forEach(values, function(value) {
1746
- maxValue = Math.max(parseFloat(value) || 0, maxValue);
1747
- });
1748
- return maxValue;
1749
- }
1750
-
1751
- function getCacheKey(element) {
1752
- var parentElement = element.parent();
1753
- var parentID = parentElement.data(NG_ANIMATE_PARENT_KEY);
1754
- if (!parentID) {
1755
- parentElement.data(NG_ANIMATE_PARENT_KEY, ++parentCounter);
1756
- parentID = parentCounter;
1757
- }
1758
- return parentID + '-' + extractElementNode(element).getAttribute('class');
1759
- }
1760
-
1761
- function animateSetup(animationEvent, element, className, styles) {
1762
- var structural = ['ng-enter','ng-leave','ng-move'].indexOf(className) >= 0;
1763
-
1764
- var cacheKey = getCacheKey(element);
1765
- var eventCacheKey = cacheKey + ' ' + className;
1766
- var itemIndex = lookupCache[eventCacheKey] ? ++lookupCache[eventCacheKey].total : 0;
1767
-
1768
- var stagger = {};
1769
- if (itemIndex > 0) {
1770
- var staggerClassName = className + '-stagger';
1771
- var staggerCacheKey = cacheKey + ' ' + staggerClassName;
1772
- var applyClasses = !lookupCache[staggerCacheKey];
1773
-
1774
- applyClasses && $$jqLite.addClass(element, staggerClassName);
1775
-
1776
- stagger = getElementAnimationDetails(element, staggerCacheKey);
1777
-
1778
- applyClasses && $$jqLite.removeClass(element, staggerClassName);
1779
- }
1780
-
1781
- $$jqLite.addClass(element, className);
1782
-
1783
- var formerData = element.data(NG_ANIMATE_CSS_DATA_KEY) || {};
1784
- var timings = getElementAnimationDetails(element, eventCacheKey);
1785
- var transitionDuration = timings.transitionDuration;
1786
- var animationDuration = timings.animationDuration;
1787
-
1788
- if (structural && transitionDuration === 0 && animationDuration === 0) {
1789
- $$jqLite.removeClass(element, className);
1790
- return false;
1791
- }
1792
-
1793
- var blockTransition = styles || (structural && transitionDuration > 0);
1794
- var blockAnimation = animationDuration > 0 &&
1795
- stagger.animationDelay > 0 &&
1796
- stagger.animationDuration === 0;
1797
-
1798
- var closeAnimationFns = formerData.closeAnimationFns || [];
1799
- element.data(NG_ANIMATE_CSS_DATA_KEY, {
1800
- stagger: stagger,
1801
- cacheKey: eventCacheKey,
1802
- running: formerData.running || 0,
1803
- itemIndex: itemIndex,
1804
- blockTransition: blockTransition,
1805
- closeAnimationFns: closeAnimationFns
1806
- });
1807
-
1808
- var node = extractElementNode(element);
1809
-
1810
- if (blockTransition) {
1811
- blockTransitions(node, true);
1812
- if (styles) {
1813
- element.css(styles);
1814
- }
1815
- }
1816
-
1817
- if (blockAnimation) {
1818
- blockAnimations(node, true);
1819
- }
1820
-
1821
- return true;
1822
- }
1823
-
1824
- function animateRun(animationEvent, element, className, activeAnimationComplete, styles) {
1825
- var node = extractElementNode(element);
1826
- var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
1827
- if (node.getAttribute('class').indexOf(className) == -1 || !elementData) {
1828
- activeAnimationComplete();
1829
- return;
1830
- }
1831
-
1832
- var activeClassName = '';
1833
- var pendingClassName = '';
1834
- forEach(className.split(' '), function(klass, i) {
1835
- var prefix = (i > 0 ? ' ' : '') + klass;
1836
- activeClassName += prefix + '-active';
1837
- pendingClassName += prefix + '-pending';
1838
- });
1839
-
1840
- var style = '';
1841
- var appliedStyles = [];
1842
- var itemIndex = elementData.itemIndex;
1843
- var stagger = elementData.stagger;
1844
- var staggerTime = 0;
1845
- if (itemIndex > 0) {
1846
- var transitionStaggerDelay = 0;
1847
- if (stagger.transitionDelay > 0 && stagger.transitionDuration === 0) {
1848
- transitionStaggerDelay = stagger.transitionDelay * itemIndex;
1849
- }
1850
-
1851
- var animationStaggerDelay = 0;
1852
- if (stagger.animationDelay > 0 && stagger.animationDuration === 0) {
1853
- animationStaggerDelay = stagger.animationDelay * itemIndex;
1854
- appliedStyles.push(CSS_PREFIX + 'animation-play-state');
1855
- }
1856
-
1857
- staggerTime = Math.round(Math.max(transitionStaggerDelay, animationStaggerDelay) * 100) / 100;
1858
- }
1859
-
1860
- if (!staggerTime) {
1861
- $$jqLite.addClass(element, activeClassName);
1862
- if (elementData.blockTransition) {
1863
- blockTransitions(node, false);
1864
- }
1865
- }
1866
-
1867
- var eventCacheKey = elementData.cacheKey + ' ' + activeClassName;
1868
- var timings = getElementAnimationDetails(element, eventCacheKey);
1869
- var maxDuration = Math.max(timings.transitionDuration, timings.animationDuration);
1870
- if (maxDuration === 0) {
1871
- $$jqLite.removeClass(element, activeClassName);
1872
- animateClose(element, className);
1873
- activeAnimationComplete();
1874
- return;
1875
- }
1876
-
1877
- if (!staggerTime && styles && Object.keys(styles).length > 0) {
1878
- if (!timings.transitionDuration) {
1879
- element.css('transition', timings.animationDuration + 's linear all');
1880
- appliedStyles.push('transition');
1881
- }
1882
- element.css(styles);
1883
- }
1884
-
1885
- var maxDelay = Math.max(timings.transitionDelay, timings.animationDelay);
1886
- var maxDelayTime = maxDelay * ONE_SECOND;
1887
-
1888
- if (appliedStyles.length > 0) {
1889
- //the element being animated may sometimes contain comment nodes in
1890
- //the jqLite object, so we're safe to use a single variable to house
1891
- //the styles since there is always only one element being animated
1892
- var oldStyle = node.getAttribute('style') || '';
1893
- if (oldStyle.charAt(oldStyle.length - 1) !== ';') {
1894
- oldStyle += ';';
1895
- }
1896
- node.setAttribute('style', oldStyle + ' ' + style);
1897
- }
1898
-
1899
- var startTime = Date.now();
1900
- var css3AnimationEvents = ANIMATIONEND_EVENT + ' ' + TRANSITIONEND_EVENT;
1901
- var animationTime = (maxDelay + maxDuration) * CLOSING_TIME_BUFFER;
1902
- var totalTime = (staggerTime + animationTime) * ONE_SECOND;
1903
-
1904
- var staggerTimeout;
1905
- if (staggerTime > 0) {
1906
- $$jqLite.addClass(element, pendingClassName);
1907
- staggerTimeout = $timeout(function() {
1908
- staggerTimeout = null;
1909
-
1910
- if (timings.transitionDuration > 0) {
1911
- blockTransitions(node, false);
1912
- }
1913
- if (timings.animationDuration > 0) {
1914
- blockAnimations(node, false);
1915
- }
1916
-
1917
- $$jqLite.addClass(element, activeClassName);
1918
- $$jqLite.removeClass(element, pendingClassName);
1919
-
1920
- if (styles) {
1921
- if (timings.transitionDuration === 0) {
1922
- element.css('transition', timings.animationDuration + 's linear all');
1923
- }
1924
- element.css(styles);
1925
- appliedStyles.push('transition');
1926
- }
1927
- }, staggerTime * ONE_SECOND, false);
1928
- }
1929
-
1930
- element.on(css3AnimationEvents, onAnimationProgress);
1931
- elementData.closeAnimationFns.push(function() {
1932
- onEnd();
1933
- activeAnimationComplete();
1934
- });
1935
-
1936
- elementData.running++;
1937
- animationCloseHandler(element, totalTime);
1938
- return onEnd;
1939
-
1940
- // This will automatically be called by $animate so
1941
- // there is no need to attach this internally to the
1942
- // timeout done method.
1943
- function onEnd() {
1944
- element.off(css3AnimationEvents, onAnimationProgress);
1945
- $$jqLite.removeClass(element, activeClassName);
1946
- $$jqLite.removeClass(element, pendingClassName);
1947
- if (staggerTimeout) {
1948
- $timeout.cancel(staggerTimeout);
1949
- }
1950
- animateClose(element, className);
1951
- var node = extractElementNode(element);
1952
- for (var i in appliedStyles) {
1953
- node.style.removeProperty(appliedStyles[i]);
1954
- }
1955
- }
1956
-
1957
- function onAnimationProgress(event) {
1958
- event.stopPropagation();
1959
- var ev = event.originalEvent || event;
1960
- var timeStamp = ev.$manualTimeStamp || ev.timeStamp || Date.now();
1961
-
1962
- /* Firefox (or possibly just Gecko) likes to not round values up
1963
- * when a ms measurement is used for the animation */
1964
- var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES));
1965
-
1966
- /* $manualTimeStamp is a mocked timeStamp value which is set
1967
- * within browserTrigger(). This is only here so that tests can
1968
- * mock animations properly. Real events fallback to event.timeStamp,
1969
- * or, if they don't, then a timeStamp is automatically created for them.
1970
- * We're checking to see if the timeStamp surpasses the expected delay,
1971
- * but we're using elapsedTime instead of the timeStamp on the 2nd
1972
- * pre-condition since animations sometimes close off early */
1973
- if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
1974
- activeAnimationComplete();
1975
- }
1976
- }
1977
- }
1978
-
1979
- function blockTransitions(node, bool) {
1980
- node.style[TRANSITION_PROP + PROPERTY_KEY] = bool ? 'none' : '';
1981
- }
1982
-
1983
- function blockAnimations(node, bool) {
1984
- node.style[ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY] = bool ? 'paused' : '';
1985
- }
1986
-
1987
- function animateBefore(animationEvent, element, className, styles) {
1988
- if (animateSetup(animationEvent, element, className, styles)) {
1989
- return function(cancelled) {
1990
- cancelled && animateClose(element, className);
1991
- };
1992
- }
1993
- }
1994
-
1995
- function animateAfter(animationEvent, element, className, afterAnimationComplete, styles) {
1996
- if (element.data(NG_ANIMATE_CSS_DATA_KEY)) {
1997
- return animateRun(animationEvent, element, className, afterAnimationComplete, styles);
1998
- } else {
1999
- animateClose(element, className);
2000
- afterAnimationComplete();
2001
- }
2002
- }
2003
-
2004
- function animate(animationEvent, element, className, animationComplete, options) {
2005
- //If the animateSetup function doesn't bother returning a
2006
- //cancellation function then it means that there is no animation
2007
- //to perform at all
2008
- var preReflowCancellation = animateBefore(animationEvent, element, className, options.from);
2009
- if (!preReflowCancellation) {
2010
- clearCacheAfterReflow();
2011
- animationComplete();
2012
- return;
2013
- }
2014
-
2015
- //There are two cancellation functions: one is before the first
2016
- //reflow animation and the second is during the active state
2017
- //animation. The first function will take care of removing the
2018
- //data from the element which will not make the 2nd animation
2019
- //happen in the first place
2020
- var cancel = preReflowCancellation;
2021
- afterReflow(element, function() {
2022
- //once the reflow is complete then we point cancel to
2023
- //the new cancellation function which will remove all of the
2024
- //animation properties from the active animation
2025
- cancel = animateAfter(animationEvent, element, className, animationComplete, options.to);
2026
- });
2027
-
2028
- return function(cancelled) {
2029
- (cancel || noop)(cancelled);
2030
- };
2031
- }
2032
-
2033
- function animateClose(element, className) {
2034
- $$jqLite.removeClass(element, className);
2035
- var data = element.data(NG_ANIMATE_CSS_DATA_KEY);
2036
- if (data) {
2037
- if (data.running) {
2038
- data.running--;
2039
- }
2040
- if (!data.running || data.running === 0) {
2041
- element.removeData(NG_ANIMATE_CSS_DATA_KEY);
2042
- }
2043
- }
2044
- }
2045
-
2046
- return {
2047
- animate: function(element, className, from, to, animationCompleted, options) {
2048
- options = options || {};
2049
- options.from = from;
2050
- options.to = to;
2051
- return animate('animate', element, className, animationCompleted, options);
2052
- },
2053
-
2054
- enter: function(element, animationCompleted, options) {
2055
- options = options || {};
2056
- return animate('enter', element, 'ng-enter', animationCompleted, options);
2057
- },
2058
-
2059
- leave: function(element, animationCompleted, options) {
2060
- options = options || {};
2061
- return animate('leave', element, 'ng-leave', animationCompleted, options);
2062
- },
2063
-
2064
- move: function(element, animationCompleted, options) {
2065
- options = options || {};
2066
- return animate('move', element, 'ng-move', animationCompleted, options);
2067
- },
2068
-
2069
- beforeSetClass: function(element, add, remove, animationCompleted, options) {
2070
- options = options || {};
2071
- var className = suffixClasses(remove, '-remove') + ' ' +
2072
- suffixClasses(add, '-add');
2073
- var cancellationMethod = animateBefore('setClass', element, className, options.from);
2074
- if (cancellationMethod) {
2075
- afterReflow(element, animationCompleted);
2076
- return cancellationMethod;
2077
- }
2078
- clearCacheAfterReflow();
2079
- animationCompleted();
2080
- },
2081
-
2082
- beforeAddClass: function(element, className, animationCompleted, options) {
2083
- options = options || {};
2084
- var cancellationMethod = animateBefore('addClass', element, suffixClasses(className, '-add'), options.from);
2085
- if (cancellationMethod) {
2086
- afterReflow(element, animationCompleted);
2087
- return cancellationMethod;
2088
- }
2089
- clearCacheAfterReflow();
2090
- animationCompleted();
2091
- },
2092
-
2093
- beforeRemoveClass: function(element, className, animationCompleted, options) {
2094
- options = options || {};
2095
- var cancellationMethod = animateBefore('removeClass', element, suffixClasses(className, '-remove'), options.from);
2096
- if (cancellationMethod) {
2097
- afterReflow(element, animationCompleted);
2098
- return cancellationMethod;
2099
- }
2100
- clearCacheAfterReflow();
2101
- animationCompleted();
2102
- },
2103
-
2104
- setClass: function(element, add, remove, animationCompleted, options) {
2105
- options = options || {};
2106
- remove = suffixClasses(remove, '-remove');
2107
- add = suffixClasses(add, '-add');
2108
- var className = remove + ' ' + add;
2109
- return animateAfter('setClass', element, className, animationCompleted, options.to);
2110
- },
2111
-
2112
- addClass: function(element, className, animationCompleted, options) {
2113
- options = options || {};
2114
- return animateAfter('addClass', element, suffixClasses(className, '-add'), animationCompleted, options.to);
2115
- },
2116
-
2117
- removeClass: function(element, className, animationCompleted, options) {
2118
- options = options || {};
2119
- return animateAfter('removeClass', element, suffixClasses(className, '-remove'), animationCompleted, options.to);
2120
- }
2121
- };
2122
-
2123
- function suffixClasses(classes, suffix) {
2124
- var className = '';
2125
- classes = isArray(classes) ? classes : classes.split(/\s+/);
2126
- forEach(classes, function(klass, i) {
2127
- if (klass && klass.length > 0) {
2128
- className += (i > 0 ? ' ' : '') + klass + suffix;
2129
- }
2130
- });
2131
- return className;
2132
- }
2133
- }]);
2134
- }]);
2135
-
2136
-
2137
- })(window, window.angular);