acpc_poker_types 0.0.10 → 1.0.0
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- checksums.yaml +4 -4
- data/Rakefile +7 -4
- data/acpc_poker_types.gemspec +4 -2
- data/lib/acpc_poker_types.rb +13 -12
- data/lib/acpc_poker_types/acpc_dealer_data.rb +9 -0
- data/lib/acpc_poker_types/acpc_dealer_data/action_messages.rb +133 -0
- data/lib/acpc_poker_types/acpc_dealer_data/hand_data.rb +182 -0
- data/lib/acpc_poker_types/acpc_dealer_data/hand_results.rb +79 -0
- data/lib/acpc_poker_types/acpc_dealer_data/log_file.rb +5 -0
- data/lib/acpc_poker_types/acpc_dealer_data/match_definition.rb +54 -0
- data/lib/acpc_poker_types/acpc_dealer_data/poker_match_data.rb +393 -0
- data/lib/acpc_poker_types/board_cards.rb +4 -4
- data/lib/acpc_poker_types/card.rb +16 -16
- data/lib/acpc_poker_types/chip_stack.rb +1 -1
- data/lib/acpc_poker_types/game_definition.rb +34 -38
- data/lib/acpc_poker_types/hand.rb +5 -5
- data/lib/acpc_poker_types/match_state.rb +31 -32
- data/lib/acpc_poker_types/pile_of_cards.rb +1 -1
- data/lib/acpc_poker_types/player.rb +16 -15
- data/lib/acpc_poker_types/poker_action.rb +6 -6
- data/lib/acpc_poker_types/rank.rb +2 -2
- data/lib/acpc_poker_types/suit.rb +4 -4
- data/lib/acpc_poker_types/version.rb +1 -1
- data/spec/action_messages_spec.rb +450 -0
- data/spec/board_cards_spec.rb +9 -9
- data/spec/card_spec.rb +20 -20
- data/spec/chip_stack_spec.rb +28 -29
- data/spec/game_definition_spec.rb +11 -11
- data/spec/hand_data_spec.rb +295 -0
- data/spec/hand_results_spec.rb +292 -0
- data/spec/hand_spec.rb +11 -11
- data/spec/match_definition_spec.rb +95 -0
- data/spec/match_state_spec.rb +105 -287
- data/spec/pile_of_cards_spec.rb +14 -14
- data/spec/player_spec.rb +61 -61
- data/spec/poker_action_spec.rb +49 -49
- data/spec/poker_match_data_spec.rb +388 -0
- data/spec/rank_spec.rb +19 -19
- data/spec/suit_spec.rb +19 -19
- data/spec/support/spec_helper.rb +28 -6
- metadata +55 -10
@@ -0,0 +1,292 @@
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# Spec helper (must include first to track code coverage with SimpleCov)
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require_relative 'support/spec_helper'
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require 'mocha/setup'
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require 'acpc_dealer'
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require 'acpc_poker_types/acpc_dealer_data/hand_results'
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require 'acpc_poker_types/acpc_dealer_data/match_definition'
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describe AcpcPokerTypes::AcpcDealerData::HandResults do
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before do
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@patient = nil
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@data = nil
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@final_score = nil
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@player_names = nil
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@match_def = nil
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@no_final_score = false
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end
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describe '::parse_state' do
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it 'properly parses a ACPC log "STATE. . ." line' do
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[
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"STATE:0:rc/rrrrc/rc/crrrc:5d5c|9hQd/8dAs8s/4h/6d:28|-28:p1|p2\n" =>
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{p1: 28, p2: -28},
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"STATE:9:cc/cc/r165c/cc:4cKh|Kd7d/Ah9h9c/6s/Ks:0|0:p1|p2\n" =>
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{p1: 0, p2: 0},
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"STATE:18:rfrrc/cc/rrc/rrrrc:5d5c|9hQd|8dAs/8s4h6d/5s/Js:-5|-160|165:p1|p2|p3\n" =>
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{p1: -5, p2: -160, p3: 165},
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"STATE:1:cr13057cr20000cc///:Ks6h|Qs5d|Tc4d/Ah3dTd/8c/Qd:-20000|40000|-20000:p2|p3|p1\n" =>
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{p1: -20000, p2: -20000, p3: 40000}
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].each do |state_to_player_results|
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state_to_player_results.each do |state_string, expected_values|
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AcpcPokerTypes::AcpcDealerData::HandResults.parse_state(state_string).must_equal expected_values
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end
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end
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end
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it 'returns nil if asked to parse an improperly formatted string' do
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AcpcPokerTypes::AcpcDealerData::HandResults.parse_state("improperly formatted string").must_be_nil
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end
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end
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describe '::parse_score' do
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it 'properly parses a ACPC log "SCORE. . ." line' do
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[
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"SCORE:100|-100:p1|p2\n" => {p1: 100, p2: -100},
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'SCORE:19835|621.5|-20455.5:p1|p2|p3' => {p1: 19835, p2: 621.5, p3: -20455.5}
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].each do |score_to_player_results|
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score_to_player_results.each do |score_string, expected_values|
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AcpcPokerTypes::AcpcDealerData::HandResults.parse_score(score_string).must_equal expected_values
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end
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end
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end
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it 'returns nil if asked to parse an improperly formatted string' do
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AcpcPokerTypes::AcpcDealerData::HandResults.parse_score("improperly formatted string").must_be_nil
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end
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end
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describe 'properly parses ACPC log statements' do
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describe 'from file' do
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it 'when every hand is desired' do
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init_data do |log_statements|
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file_name = 'file_name'
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AcpcPokerTypes::AcpcDealerData::LogFile.stubs(:open).with(file_name, 'r').yields(
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log_statements
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).returns(
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AcpcPokerTypes::AcpcDealerData::HandResults.parse(
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log_statements,
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@player_names,
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AcpcDealer::DEALER_DIRECTORY
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)
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)
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@patient = AcpcPokerTypes::AcpcDealerData::HandResults.parse_file(
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file_name,
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@player_names,
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AcpcDealer::DEALER_DIRECTORY
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)
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check_patient
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end
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end
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it 'when a particular number of hands is desired' do
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@no_final_score = true
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num_hands = 3
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init_data do |log_statements|
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file_name = 'file_name'
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AcpcPokerTypes::AcpcDealerData::LogFile.stubs(:open).with(file_name, 'r').yields(
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log_statements
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).returns(
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AcpcPokerTypes::AcpcDealerData::HandResults.parse(
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log_statements,
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@player_names,
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AcpcDealer::DEALER_DIRECTORY,
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num_hands
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)
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)
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@patient = AcpcPokerTypes::AcpcDealerData::HandResults.parse_file(
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file_name,
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@player_names,
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AcpcDealer::DEALER_DIRECTORY,
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num_hands
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)
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# Fix data to check patient against
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@final_score = nil
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@data = @data[0..num_hands-1]
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check_patient
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end
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end
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end
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describe 'from array' do
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it 'when every hand is desired' do
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init_data do |log_statements|
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@patient = AcpcPokerTypes::AcpcDealerData::HandResults.parse(
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log_statements,
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@player_names,
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AcpcDealer::DEALER_DIRECTORY
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)
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check_patient
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end
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end
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it 'when a particular number of hands is desired' do
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@no_final_score = true
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num_hands = 3
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init_data do |log_statements|
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@patient = AcpcPokerTypes::AcpcDealerData::HandResults.parse(
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log_statements,
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@player_names,
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AcpcDealer::DEALER_DIRECTORY,
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num_hands
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)
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# Fix data to check patient against
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@final_score = nil
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@data = @data[0..num_hands-1]
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check_patient
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end
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end
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end
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end
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def check_patient
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@patient.data.must_equal @data
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@patient.final_score.must_equal @final_score unless @no_final_score
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@patient.match_def.must_equal @match_def
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end
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def init_data
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all_data.each do |game, data_hash|
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@final_score = data_hash[:final_score]
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@data = data_hash[:data]
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@player_names = data_hash[:player_names]
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@match_def = AcpcPokerTypes::AcpcDealerData::MatchDefinition.parse(
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data_hash[:log_statements].first,
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@player_names,
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AcpcDealer::DEALER_DIRECTORY
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)
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yield data_hash[:log_statements]
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end
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end
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def all_data
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{
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two_player_limit: {
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log_statements: [
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"# name/game/hands/seed 2p.limit.h1000.r0 holdem.limit.2p.reverse_blinds.game 1000 0\n",
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"STATE:0:crrrc/rrc/rf:3s5d|Td2s/4d5c4s/Kd:60|-60:p1|p2\n",
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"STATE:1:rc/crrrrc/rrc/rc:7d5s|Kh9c/As3hTs/Jh/Js:-120|120:p2|p1\n",
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"STATE:2:cc/cc/rc/rc:Kh6h|As2h/Qd2c2d/7d/3d:-50|50:p1|p2\n",
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"STATE:3:cc/rrrc/rc/rc:8c7d|QcKc/Ac6hTd/9h/3d:80|-80:p2|p1\n",
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"STATE:4:rf:6s9d|4dQd:-10|10:p1|p2\n",
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"STATE:5:cc/crc/cc/cc:6c2d|9cKs/4dKc7d/Td/Ah:-20|20:p2|p1\n",
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"STATE:6:rrrc/rc/cc/rc:9h7h|3d8s/JcAc5c/Ah/Ks:70|-70:p1|p2\n",
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"STATE:7:rrrf:5s9c|8dJh:-30|30:p2|p1\n",
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"STATE:8:rrrc/cc/rc/rrc:Kc6h|Qc3s/QhAh8d/Th/9d:-100|100:p1|p2\n",
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"STATE:9:crc/cc/cc/rc:Jc8d|TdQd/As6d6h/7h/4s:-40|40:p2|p1\n",
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'SCORE:100|-100:p1|p2'
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],
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data: [
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{p1: 60, p2: -60},
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{p1: 120, p2: -120},
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{p1: -50, p2: 50},
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{p1: -80, p2: 80},
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{p1: -10, p2: 10},
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{p1: 20, p2: -20},
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{p1: 70, p2: -70},
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{p1: 30, p2: -30},
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{p1: -100, p2: 100},
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{p1: 40, p2: -40}
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],
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final_score: {p1: 100, p2: -100},
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player_names: ['p1', 'p2']
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},
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two_player_nolimit: {
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log_statements: [
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"# name/game/hands/seed 2p.nolimit.h1000.r0 holdem.nolimit.2p.reverse_blinds.game 1000 0\n",
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"STATE:0:r5924c/r17356c/cc/r19718c:3s5d|Td2s/4d5c4s/Kd/2c:19718|-19718:p1|p2\n",
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"STATE:1:cc/r7485r16652c/r17998r19429r20000c/:7d5s|Kh9c/As3hTs/Jh/Js:-20000|20000:p2|p1\n",
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"STATE:2:r18810c/r19264r19774c/cr19995r20000c/:Kh6h|As2h/Qd2c2d/7d/3d:-20000|20000:p1|p2\n",
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"STATE:3:cr281c/r18446r20000c//:8c7d|QcKc/Ac6hTd/9h/3d:20000|-20000:p2|p1\n",
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"STATE:4:r13583r20000f:6s9d|4dQd:13583|-13583:p1|p2\n",
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"STATE:5:cc/r15416f:6c2d|9cKs/4dKc7d:100|-100:p2|p1\n",
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"STATE:6:r15542r20000c///:9h7h|3d8s/JcAc5c/Ah/Ks:20000|-20000:p1|p2\n",
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"STATE:7:r1147c/cc/cr5404f:5s9c|8dJh/TdQc9d/Jd:-1147|1147:p2|p1\n",
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"STATE:8:cc/r5841r19996r20000c//:Kc6h|Qc3s/QhAh8d/Th/9d:-20000|20000:p1|p2\n",
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"STATE:9:f:Jc8d|TdQd:50|-50:p2|p1\n",
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'SCORE:14298|-14298:p1|p2'
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],
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data: [
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{p1: 19718, p2: -19718},
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{p1: 20000, p2: -20000},
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{p1: -20000, p2: 20000},
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{p1: -20000, p2: 20000},
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{p1: 13583, p2: -13583},
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{p1: -100, p2: 100},
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{p1: 20000, p2: -20000},
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{p1: 1147, p2: -1147},
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{p1: -20000, p2: 20000},
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{p1: -50, p2: 50}
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],
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final_score: {p1: 14298, p2: -14298},
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player_names: ['p1', 'p2']
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},
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three_player_limit: {
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log_statements: [
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"# name/game/hands/seed 3p.limit.h1000.r0 holdem.limit.3p.game 1000 0\n",
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"STATE:0:ccc/rrcrcrcc/rcrrcc/crcrcrcrfc:Kd2d|6c2s|8hTh/2c4h9s/Ad/As:360|-190|-170:p1|p2|p3\n",
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"STATE:1:rrcrcc/rrrcf/rrrrc/cc:Td7s|4c5s|Qc4s/5dAd7c/6c/2c:210|-60|-150:p2|p3|p1\n",
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"STATE:2:fcc/crc/crrc/rrc:Jh9d|8hAh|As6c/3dKc3c/2d/Kh:-100|100|0:p3|p1|p2\n",
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"STATE:3:rcrcrcf/rc/cc/rc:Qd2h|5c4d|6s2d/As8s6d/7d/2c:-70|100|-30:p1|p2|p3\n",
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"STATE:4:rrcc/rrrrcf/rrc/rc:8d4c|6sQd|Ts2s/2d9hTh/8c/5h:190|-130|-60:p2|p3|p1\n",
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"STATE:5:rrrcc/crrfrrc/crc/cc:7cKh|3s2h|Js4h/KcQc2s/5h/4s:-40|-100|140:p3|p1|p2\n",
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"STATE:6:rrcrcc/rrrcc/ccrrcrcrcc/crrrrfc:QhQd|3cQc|2cTh/Jc8hTs/9c/3s:95|95|-190:p1|p2|p3\n",
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"STATE:7:crrcrcc/crrfrc/cc/rrc:Qd2s|KdTs|6dQh/6h6sTc/3h/Jd:-40|-110|150:p2|p3|p1\n",
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"STATE:8:frc/cc/rc/rrc:6hKc|6cAd|6d2c/QdTd9h/7h/Jc:80|-80|0:p3|p1|p2\n",
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"STATE:9:ccc/ccc/rrcc/rrrfrc:QsAs|3s8h|Qd3c/4d6d2d/5d/2c:-70|-130|200:p1|p2|p3\n",
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'SCORE:105|375|-550:p1|p2|p3'
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],
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data: [
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{p1: 360, p2: -190, p3: -170},
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{p1: -150, p2: 210, p3: -60},
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{p1: 100, p2: 0, p3: -100},
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{p1: -70, p2: 100, p3: -30},
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{p1: -60, p2: 190, p3: -130},
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{p1: -100, p2: 140, p3: -40},
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{p1: 95, p2: 95, p3: -190},
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{p1: 150, p2: -40, p3: -110},
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{p1: -80, p2: 0, p3: 80},
|
255
|
+
{p1: -70, p2: -130, p3: 200}
|
256
|
+
],
|
257
|
+
final_score: {p1: 105, p2: 375, p3: -550},
|
258
|
+
player_names: ['p1', 'p2', 'p3']
|
259
|
+
},
|
260
|
+
three_player_nolimit: {
|
261
|
+
log_statements: [
|
262
|
+
"# name/game/hands/seed 3p.nolimit.h1000.r0 holdem.nolimit.3p.game 1000 0\n",
|
263
|
+
"STATE:0:ccc/ccc/r4881cr14955cr20000cc/:Kd2d|6c2s|8hTh/2c4h9s/Ad/As:40000|-20000|-20000:p1|p2|p3\n",
|
264
|
+
"STATE:1:ccc/cr7400r17645r20000cc//:Td7s|4c5s|Qc4s/5dAd7c/6c/2c:40000|-20000|-20000:p2|p3|p1\n",
|
265
|
+
"STATE:2:r7187r19832cc/cr19953fc/cr20000c/:Jh9d|8hAh|As6c/3dKc3c/2d/Kh:-20000|39832|-19832:p3|p1|p2\n",
|
266
|
+
"STATE:3:r3610cr8213r19531r20000cc///:Qd2h|5c4d|6s2d/As8s6d/7d/2c:-20000|40000|-20000:p1|p2|p3\n",
|
267
|
+
"STATE:4:fcc/r1348c/r8244r18929r20000c/:8d4c|6sQd|Ts2s/2d9hTh/8c/5h:20000|-20000|0:p2|p3|p1\n",
|
268
|
+
"STATE:5:r15492cc/ccr17275cc/r19597cc/r19947cf:7cKh|3s2h|Js4h/KcQc2s/5h/4s:39544|-19947|-19597:p3|p1|p2\n",
|
269
|
+
"STATE:6:r10322fc/r10577r18645r20000c//:QhQd|3cQc|2cTh/Jc8hTs/9c/3s:-50|20050|-20000:p1|p2|p3\n",
|
270
|
+
"STATE:7:ccr8533r17298r20000cc///:Qd2s|KdTs|6dQh/6h6sTc/3h/Jd:-20000|-20000|40000:p2|p3|p1\n",
|
271
|
+
"STATE:8:cr18231r20000cc///:6hKc|6cAd|6d2c/QdTd9h/7h/Jc:40000|-20000|-20000:p3|p1|p2\n",
|
272
|
+
"STATE:9:ccr12926r20000cc///:QsAs|3s8h|Qd3c/4d6d2d/5d/2c:-20000|-20000|40000:p1|p2|p3\n",
|
273
|
+
'SCORE:19835|621|-20456:p1|p2|p3'
|
274
|
+
],
|
275
|
+
data: [
|
276
|
+
{p1: 40000, p2: -20000, p3: -20000},
|
277
|
+
{p1: -20000, p2: 40000, p3: -20000},
|
278
|
+
{p1: 39832, p2: -19832, p3: -20000},
|
279
|
+
{p1: -20000, p2: 40000, p3: -20000},
|
280
|
+
{p1: 0, p2: 20000, p3: -20000},
|
281
|
+
{p1: -19947, p2: -19597, p3: 39544},
|
282
|
+
{p1: -50, p2: 20050, p3: -20000},
|
283
|
+
{p1: 40000, p2: -20000, p3: -20000},
|
284
|
+
{p1: -20000, p2: -20000, p3: 40000},
|
285
|
+
{p1: -20000, p2: -20000, p3: 40000}
|
286
|
+
],
|
287
|
+
final_score: {p1: 19835, p2: 621, p3: -20456},
|
288
|
+
player_names: ['p1', 'p2', 'p3']
|
289
|
+
}
|
290
|
+
}
|
291
|
+
end
|
292
|
+
end
|
data/spec/hand_spec.rb
CHANGED
@@ -3,13 +3,13 @@
|
|
3
3
|
require File.expand_path('../support/spec_helper', __FILE__)
|
4
4
|
|
5
5
|
|
6
|
-
require
|
6
|
+
require 'acpc_poker_types/hand'
|
7
7
|
|
8
|
-
describe Hand do
|
8
|
+
describe AcpcPokerTypes::Hand do
|
9
9
|
describe '#initialize' do
|
10
10
|
it 'understands every possible card combination' do
|
11
11
|
for_every_two_cards! do |card_1, card_2|
|
12
|
-
@patient = Hand.new [card_1, card_2]
|
12
|
+
@patient = AcpcPokerTypes::Hand.new [card_1, card_2]
|
13
13
|
|
14
14
|
check_patient
|
15
15
|
end
|
@@ -18,7 +18,7 @@ describe Hand do
|
|
18
18
|
describe '#from_acpc' do
|
19
19
|
it 'understands every possible ACPC string hand' do
|
20
20
|
for_every_two_cards! do |card_1, card_2|
|
21
|
-
@patient = Hand.from_acpc @acpc
|
21
|
+
@patient = AcpcPokerTypes::Hand.from_acpc @acpc
|
22
22
|
|
23
23
|
check_patient
|
24
24
|
end
|
@@ -27,7 +27,7 @@ describe Hand do
|
|
27
27
|
describe '#draw_cards' do
|
28
28
|
it 'understands every possible card combination' do
|
29
29
|
for_every_two_cards! do |card_1, card_2|
|
30
|
-
@patient = Hand.draw_cards card_1, card_2
|
30
|
+
@patient = AcpcPokerTypes::Hand.draw_cards card_1, card_2
|
31
31
|
|
32
32
|
check_patient
|
33
33
|
end
|
@@ -35,18 +35,18 @@ describe Hand do
|
|
35
35
|
end
|
36
36
|
|
37
37
|
def check_patient
|
38
|
-
@patient.to_s.
|
39
|
-
@patient.to_acpc.
|
38
|
+
@patient.to_s.must_equal @string
|
39
|
+
@patient.to_acpc.must_equal @acpc
|
40
40
|
end
|
41
41
|
def for_every_card
|
42
|
-
Rank::DOMAIN.map do |rank, rank_properties|
|
43
|
-
Suit::DOMAIN.map do |suit, suit_properties|
|
44
|
-
yield Card.from_components(rank, suit)
|
42
|
+
AcpcPokerTypes::Rank::DOMAIN.map do |rank, rank_properties|
|
43
|
+
AcpcPokerTypes::Suit::DOMAIN.map do |suit, suit_properties|
|
44
|
+
yield AcpcPokerTypes::Card.from_components(rank, suit)
|
45
45
|
end
|
46
46
|
end
|
47
47
|
end
|
48
48
|
def for_every_two_cards!
|
49
|
-
for_every_card do |first_card|
|
49
|
+
for_every_card do |first_card|
|
50
50
|
for_every_card do |second_card|
|
51
51
|
@string = first_card.to_s + second_card.to_s
|
52
52
|
@acpc = first_card.to_acpc + second_card.to_acpc
|
@@ -0,0 +1,95 @@
|
|
1
|
+
|
2
|
+
# Spec helper (must include first to track code coverage with SimpleCov)
|
3
|
+
require_relative 'support/spec_helper'
|
4
|
+
|
5
|
+
require 'acpc_poker_types/game_definition'
|
6
|
+
require 'acpc_dealer'
|
7
|
+
|
8
|
+
require 'acpc_poker_types/acpc_dealer_data/match_definition'
|
9
|
+
|
10
|
+
describe AcpcPokerTypes::AcpcDealerData::MatchDefinition do
|
11
|
+
before do
|
12
|
+
@name = nil
|
13
|
+
@game_def = nil
|
14
|
+
@number_of_hands = nil
|
15
|
+
@random_seed = nil
|
16
|
+
@player_names = nil
|
17
|
+
@patient = nil
|
18
|
+
end
|
19
|
+
|
20
|
+
it 'raises an exception if the number of player names does not match the number of players' do
|
21
|
+
init_components do
|
22
|
+
->() do
|
23
|
+
@patient = AcpcPokerTypes::AcpcDealerData::MatchDefinition.new(
|
24
|
+
@name,
|
25
|
+
@game_def,
|
26
|
+
@number_of_hands,
|
27
|
+
@random_seed,
|
28
|
+
@player_names + ['extra player']
|
29
|
+
)
|
30
|
+
end.must_raise AcpcPokerTypes::AcpcDealerData::MatchDefinition::IncorrectNumberOfPlayerNames
|
31
|
+
|
32
|
+
->() do
|
33
|
+
@patient = AcpcPokerTypes::AcpcDealerData::MatchDefinition.new(
|
34
|
+
@name,
|
35
|
+
@game_def,
|
36
|
+
@number_of_hands,
|
37
|
+
@random_seed,
|
38
|
+
[@player_names.first]
|
39
|
+
)
|
40
|
+
end.must_raise AcpcPokerTypes::AcpcDealerData::MatchDefinition::IncorrectNumberOfPlayerNames
|
41
|
+
end
|
42
|
+
end
|
43
|
+
|
44
|
+
describe 'can be created by providing components' do
|
45
|
+
it 'separately' do
|
46
|
+
init_components do
|
47
|
+
@patient = AcpcPokerTypes::AcpcDealerData::MatchDefinition.new(
|
48
|
+
@name,
|
49
|
+
@game_def,
|
50
|
+
@number_of_hands,
|
51
|
+
@random_seed,
|
52
|
+
@player_names
|
53
|
+
)
|
54
|
+
|
55
|
+
check_patient
|
56
|
+
end
|
57
|
+
end
|
58
|
+
it 'in string format "# name/game/hands/seed ..."' do
|
59
|
+
init_components do
|
60
|
+
string = "# name/game/hands/seed #{@name} #{@game_def_file_name} #{@number_of_hands} #{@random_seed}\n"
|
61
|
+
@patient = AcpcPokerTypes::AcpcDealerData::MatchDefinition.parse(string, @player_names, File.dirname(@game_def_file_name))
|
62
|
+
|
63
|
+
check_patient
|
64
|
+
end
|
65
|
+
end
|
66
|
+
end
|
67
|
+
it 'returns nil if asked to parse an improperly formatted string' do
|
68
|
+
string = 'improperly formatted string'
|
69
|
+
@patient = AcpcPokerTypes::AcpcDealerData::MatchDefinition.parse(string, ['p1', 'p2'], 'game def directory').must_be_nil
|
70
|
+
end
|
71
|
+
|
72
|
+
def init_components
|
73
|
+
@name = 'match_name'
|
74
|
+
AcpcDealer::GAME_DEFINITION_FILE_PATHS.each do |number_of_players, game_def_hash|
|
75
|
+
game_def_hash.each do |betting_type, file_name|
|
76
|
+
@game_def_file_name = file_name
|
77
|
+
@game_def = AcpcPokerTypes::GameDefinition.parse_file(@game_def_file_name)
|
78
|
+
@number_of_hands = 100
|
79
|
+
@random_seed = 9001
|
80
|
+
@player_names = number_of_players.times.inject([]) do |names, i|
|
81
|
+
names << "p#{i}"
|
82
|
+
end
|
83
|
+
|
84
|
+
yield
|
85
|
+
end
|
86
|
+
end
|
87
|
+
end
|
88
|
+
def check_patient
|
89
|
+
@patient.name.must_equal @name
|
90
|
+
Set.new(@patient.game_def.to_a).must_equal Set.new(@game_def.to_a)
|
91
|
+
@patient.number_of_hands.must_equal @number_of_hands
|
92
|
+
@patient.random_seed.must_equal @random_seed
|
93
|
+
@patient.player_names.must_equal @player_names
|
94
|
+
end
|
95
|
+
end
|
data/spec/match_state_spec.rb
CHANGED
@@ -2,11 +2,14 @@
|
|
2
2
|
# Spec helper (must include first to track code coverage with SimpleCov)
|
3
3
|
require File.expand_path('../support/spec_helper', __FILE__)
|
4
4
|
|
5
|
-
require "
|
6
|
-
require "
|
7
|
-
require "
|
8
|
-
|
9
|
-
|
5
|
+
require "acpc_poker_types/match_state"
|
6
|
+
require "acpc_poker_types/poker_action"
|
7
|
+
require "acpc_poker_types/rank"
|
8
|
+
require "acpc_poker_types/suit"
|
9
|
+
require "acpc_poker_types/hand"
|
10
|
+
require "acpc_poker_types/card"
|
11
|
+
|
12
|
+
describe AcpcPokerTypes::MatchState do
|
10
13
|
describe '#parse' do
|
11
14
|
describe 'raises an exception if ' do
|
12
15
|
describe 'the raw matchstate string' do
|
@@ -19,29 +22,29 @@ describe MatchState do
|
|
19
22
|
end
|
20
23
|
|
21
24
|
it 'does not contain a position' do
|
22
|
-
test_match_state_initialization_error MatchState::LABEL + "::0::AhKd"
|
25
|
+
test_match_state_initialization_error AcpcPokerTypes::MatchState::LABEL + "::0::AhKd"
|
23
26
|
end
|
24
27
|
|
25
28
|
it 'does not contain a hand number' do
|
26
|
-
test_match_state_initialization_error MatchState::LABEL + ":0:::AsKc"
|
29
|
+
test_match_state_initialization_error AcpcPokerTypes::MatchState::LABEL + ":0:::AsKc"
|
27
30
|
end
|
28
31
|
|
29
32
|
it 'does not contain cards' do
|
30
|
-
test_match_state_initialization_error MatchState::LABEL + ":0:0::"
|
33
|
+
test_match_state_initialization_error AcpcPokerTypes::MatchState::LABEL + ":0:0::"
|
31
34
|
end
|
32
35
|
end
|
33
36
|
end
|
34
37
|
it "parses every possible limit action" do
|
35
|
-
partial_match_state = MatchState::LABEL + ":1:1:"
|
38
|
+
partial_match_state = AcpcPokerTypes::MatchState::LABEL + ":1:1:"
|
36
39
|
hole_cards = arbitrary_hole_card_hand
|
37
|
-
PokerAction::LEGAL_ACPC_CHARACTERS.each do |action|
|
40
|
+
AcpcPokerTypes::PokerAction::LEGAL_ACPC_CHARACTERS.each do |action|
|
38
41
|
match_state = partial_match_state + action + ":" + hole_cards.to_acpc
|
39
42
|
patient = test_match_state_success match_state
|
40
|
-
patient.last_action.to_acpc.
|
43
|
+
patient.last_action.to_acpc.must_equal action
|
41
44
|
end
|
42
45
|
end
|
43
46
|
it "parses every possible hole card hand" do
|
44
|
-
partial_match_state = MatchState::LABEL + ":2:2::"
|
47
|
+
partial_match_state = AcpcPokerTypes::MatchState::LABEL + ":2:2::"
|
45
48
|
for_every_hand do |hand|
|
46
49
|
match_state = partial_match_state + hand.to_acpc + '|'
|
47
50
|
|
@@ -49,7 +52,7 @@ describe MatchState do
|
|
49
52
|
end
|
50
53
|
end
|
51
54
|
it "parses opponent hole card hands in a two player game where the user is not the dealer" do
|
52
|
-
partial_match_state = MatchState::LABEL + ":0:2::"
|
55
|
+
partial_match_state = AcpcPokerTypes::MatchState::LABEL + ":0:2::"
|
53
56
|
for_every_hand do |hand|
|
54
57
|
match_state = partial_match_state + arbitrary_hole_card_hand.to_acpc + '|' + hand.to_acpc
|
55
58
|
|
@@ -57,11 +60,11 @@ describe MatchState do
|
|
57
60
|
|
58
61
|
(patient.list_of_opponents_hole_cards.map do |opponent_hand|
|
59
62
|
opponent_hand.to_acpc
|
60
|
-
end).
|
63
|
+
end).must_equal [hand.to_acpc]
|
61
64
|
end
|
62
65
|
end
|
63
66
|
it "parses opponent hole card hands in a two player game where the user is the dealer" do
|
64
|
-
partial_match_state = MatchState::LABEL + ":1:2::"
|
67
|
+
partial_match_state = AcpcPokerTypes::MatchState::LABEL + ":1:2::"
|
65
68
|
for_every_hand do |hand|
|
66
69
|
match_state = partial_match_state + hand.to_acpc + '|' + arbitrary_hole_card_hand.to_acpc
|
67
70
|
|
@@ -69,50 +72,40 @@ describe MatchState do
|
|
69
72
|
|
70
73
|
(patient.list_of_opponents_hole_cards.map do |opponent_hand|
|
71
74
|
opponent_hand.to_acpc
|
72
|
-
end).
|
75
|
+
end).must_equal [hand.to_acpc]
|
73
76
|
end
|
74
77
|
end
|
75
78
|
it 'parses board cards properly for the flop' do
|
76
|
-
partial_match_state = MatchState::LABEL + ":2:2::" + arbitrary_hole_card_hand.to_acpc
|
79
|
+
partial_match_state = AcpcPokerTypes::MatchState::LABEL + ":2:2::" + arbitrary_hole_card_hand.to_acpc
|
77
80
|
|
78
81
|
board_cards = '/AhKdQc'
|
79
82
|
flop_match_state = partial_match_state + board_cards
|
80
83
|
|
81
|
-
patient = MatchState.parse flop_match_state
|
84
|
+
patient = AcpcPokerTypes::MatchState.parse flop_match_state
|
82
85
|
|
83
|
-
patient.board_cards.to_acpc.
|
86
|
+
patient.board_cards.to_acpc.must_equal board_cards
|
84
87
|
end
|
85
88
|
it 'parses board cards properly for the turn' do
|
86
|
-
partial_match_state = MatchState::LABEL + ":2:2::" + arbitrary_hole_card_hand.to_acpc
|
89
|
+
partial_match_state = AcpcPokerTypes::MatchState::LABEL + ":2:2::" + arbitrary_hole_card_hand.to_acpc
|
87
90
|
board_cards = '/AhKdQc/Jd'
|
88
91
|
turn_match_state = partial_match_state + board_cards
|
89
92
|
|
90
|
-
patient = MatchState.parse turn_match_state
|
93
|
+
patient = AcpcPokerTypes::MatchState.parse turn_match_state
|
91
94
|
|
92
|
-
patient.board_cards.to_acpc.
|
95
|
+
patient.board_cards.to_acpc.must_equal board_cards
|
93
96
|
end
|
94
97
|
it 'parses board cards properly for the river' do
|
95
|
-
partial_match_state = MatchState::LABEL + ":2:2::" + arbitrary_hole_card_hand.to_acpc
|
98
|
+
partial_match_state = AcpcPokerTypes::MatchState::LABEL + ":2:2::" + arbitrary_hole_card_hand.to_acpc
|
96
99
|
board_cards = '/AhKdQc/Jd/Th'
|
97
100
|
river_match_state = partial_match_state + board_cards
|
98
101
|
|
99
|
-
patient = MatchState.parse river_match_state
|
100
|
-
|
101
|
-
patient.board_cards.to_acpc.should be == board_cards
|
102
|
-
end
|
103
|
-
it "parses valid limit match states in all rounds" do
|
104
|
-
pending 'need to look at this test'
|
105
|
-
|
106
|
-
test_all_rounds_with_given_action_string PokerAction::LEGAL_ACPC_CHARACTERS.to_a.join ''
|
107
|
-
end
|
108
|
-
it "parses valid no-limit match states in all rounds" do
|
109
|
-
pending 'need to look at this test'
|
102
|
+
patient = AcpcPokerTypes::MatchState.parse river_match_state
|
110
103
|
|
111
|
-
|
104
|
+
patient.board_cards.to_acpc.must_equal board_cards
|
112
105
|
end
|
113
106
|
it "parses a valid two player final match state" do
|
114
|
-
partial_match_state = MatchState::LABEL + ":20:22:"
|
115
|
-
all_actions = PokerAction::LEGAL_ACPC_CHARACTERS.to_a.join ''
|
107
|
+
partial_match_state = AcpcPokerTypes::MatchState::LABEL + ":20:22:"
|
108
|
+
all_actions = AcpcPokerTypes::PokerAction::LEGAL_ACPC_CHARACTERS.to_a.join ''
|
116
109
|
betting = all_actions
|
117
110
|
number_of_rounds = 100
|
118
111
|
(number_of_rounds-1).times do
|
@@ -120,14 +113,14 @@ describe MatchState do
|
|
120
113
|
end
|
121
114
|
board_cards = arbitrary_roll_out number_of_rounds
|
122
115
|
hands = arbitrary_hole_card_hand.to_acpc + "|" + arbitrary_hole_card_hand.to_acpc
|
123
|
-
|
116
|
+
|
124
117
|
match_state = partial_match_state + betting + ":" + hands + board_cards
|
125
118
|
|
126
119
|
test_match_state_success match_state
|
127
120
|
end
|
128
121
|
it "parses a valid three player final match state" do
|
129
|
-
partial_match_state = MatchState::LABEL + ":20:22:"
|
130
|
-
all_actions = PokerAction::LEGAL_ACPC_CHARACTERS.to_a.join ''
|
122
|
+
partial_match_state = AcpcPokerTypes::MatchState::LABEL + ":20:22:"
|
123
|
+
all_actions = AcpcPokerTypes::PokerAction::LEGAL_ACPC_CHARACTERS.to_a.join ''
|
131
124
|
betting = all_actions
|
132
125
|
number_of_rounds = 100
|
133
126
|
(number_of_rounds-1).times do
|
@@ -136,7 +129,7 @@ describe MatchState do
|
|
136
129
|
board_cards = arbitrary_roll_out number_of_rounds
|
137
130
|
hands = arbitrary_hole_card_hand.to_s + "|" +
|
138
131
|
arbitrary_hole_card_hand.to_s + "|" + arbitrary_hole_card_hand.to_s
|
139
|
-
|
132
|
+
|
140
133
|
match_state = partial_match_state + betting + ":" + hands + board_cards
|
141
134
|
|
142
135
|
test_match_state_success match_state
|
@@ -145,13 +138,13 @@ describe MatchState do
|
|
145
138
|
|
146
139
|
describe '#round' do
|
147
140
|
it "properly reports the current round number" do
|
148
|
-
partial_match_state = MatchState::LABEL + ":0:0:"
|
141
|
+
partial_match_state = AcpcPokerTypes::MatchState::LABEL + ":0:0:"
|
149
142
|
betting = ""
|
150
143
|
hand = arbitrary_hole_card_hand
|
151
144
|
100.times do |i|
|
152
145
|
match_state = partial_match_state + betting + ':|' + hand
|
153
146
|
patient = test_match_state_success match_state
|
154
|
-
patient.round.
|
147
|
+
patient.round.must_equal i
|
155
148
|
|
156
149
|
betting += "c/"
|
157
150
|
end
|
@@ -170,287 +163,112 @@ describe MatchState do
|
|
170
163
|
end
|
171
164
|
hands.push arbitrary_hole_card_hand.to_acpc
|
172
165
|
end
|
173
|
-
match_state = MatchState::LABEL + ':1:1::' + hands.join('|')
|
166
|
+
match_state = AcpcPokerTypes::MatchState::LABEL + ':1:1::' + hands.join('|')
|
174
167
|
|
175
168
|
patient = test_match_state_success match_state
|
176
|
-
patient.number_of_players.
|
169
|
+
patient.number_of_players.must_equal expected_number_of_players
|
177
170
|
end
|
178
171
|
end
|
179
172
|
|
180
173
|
describe '#last_action, #round_in_which_last_action_taken, and #first_state_of_first_round' do
|
181
174
|
it 'returns +nil+ if no previous action exists, or true in the case of #first_state_of_first_round' do
|
182
|
-
initial_match_state = "#{MatchState::LABEL}:1:1::#{arbitrary_hole_card_hand}"
|
183
|
-
patient = MatchState.parse initial_match_state
|
184
|
-
patient.last_action.
|
185
|
-
patient.round_in_which_last_action_taken.
|
186
|
-
patient.first_state_of_first_round?.
|
175
|
+
initial_match_state = "#{AcpcPokerTypes::MatchState::LABEL}:1:1::#{arbitrary_hole_card_hand}"
|
176
|
+
patient = AcpcPokerTypes::MatchState.parse initial_match_state
|
177
|
+
patient.last_action.must_be_nil
|
178
|
+
patient.round_in_which_last_action_taken.must_be_nil
|
179
|
+
patient.first_state_of_first_round?.must_equal true
|
187
180
|
end
|
188
181
|
it 'works properly if a previous action exists' do
|
189
|
-
PokerAction::LEGAL_ACPC_CHARACTERS.each do |first_action|
|
190
|
-
PokerAction::LEGAL_ACPC_CHARACTERS.each do |second_action|
|
191
|
-
PokerAction::LEGAL_ACPC_CHARACTERS.each do |third_action|
|
192
|
-
partial_match_state = "#{MatchState::LABEL}:1:1:"
|
182
|
+
AcpcPokerTypes::PokerAction::LEGAL_ACPC_CHARACTERS.each do |first_action|
|
183
|
+
AcpcPokerTypes::PokerAction::LEGAL_ACPC_CHARACTERS.each do |second_action|
|
184
|
+
AcpcPokerTypes::PokerAction::LEGAL_ACPC_CHARACTERS.each do |third_action|
|
185
|
+
partial_match_state = "#{AcpcPokerTypes::MatchState::LABEL}:1:1:"
|
193
186
|
|
194
187
|
partial_match_state += first_action
|
195
188
|
match_state = "#{partial_match_state}:#{arbitrary_hole_card_hand}"
|
196
189
|
|
197
|
-
patient = MatchState.parse match_state
|
198
|
-
patient.last_action.
|
199
|
-
patient.round_in_which_last_action_taken.
|
200
|
-
patient.first_state_of_first_round?.
|
190
|
+
patient = AcpcPokerTypes::MatchState.parse match_state
|
191
|
+
patient.last_action.must_equal AcpcPokerTypes::PokerAction.new(first_action)
|
192
|
+
patient.round_in_which_last_action_taken.must_equal 0
|
193
|
+
patient.first_state_of_first_round?.must_equal false
|
201
194
|
|
202
195
|
partial_match_state += "#{second_action}/"
|
203
196
|
match_state = "#{partial_match_state}:#{arbitrary_hole_card_hand}"
|
204
197
|
|
205
|
-
patient = MatchState.parse match_state
|
206
|
-
patient.last_action.
|
207
|
-
patient.round_in_which_last_action_taken.
|
208
|
-
patient.first_state_of_first_round?.
|
198
|
+
patient = AcpcPokerTypes::MatchState.parse match_state
|
199
|
+
patient.last_action.must_equal AcpcPokerTypes::PokerAction.new(second_action)
|
200
|
+
patient.round_in_which_last_action_taken.must_equal 0
|
201
|
+
patient.first_state_of_first_round?.must_equal false
|
209
202
|
|
210
203
|
partial_match_state += third_action
|
211
204
|
match_state = "#{partial_match_state}:#{arbitrary_hole_card_hand}"
|
212
205
|
|
213
|
-
patient = MatchState.parse match_state
|
214
|
-
patient.last_action.
|
215
|
-
patient.round_in_which_last_action_taken.
|
216
|
-
patient.first_state_of_first_round?.
|
206
|
+
patient = AcpcPokerTypes::MatchState.parse match_state
|
207
|
+
patient.last_action.must_equal AcpcPokerTypes::PokerAction.new(third_action)
|
208
|
+
patient.round_in_which_last_action_taken.must_equal 1
|
209
|
+
patient.first_state_of_first_round?.must_equal false
|
217
210
|
end
|
218
211
|
end
|
219
212
|
end
|
220
213
|
end
|
221
214
|
end
|
215
|
+
end
|
222
216
|
|
223
|
-
|
224
|
-
|
225
|
-
|
226
|
-
|
227
|
-
|
228
|
-
users_hole_cards = arbitrary_hole_card_hand
|
229
|
-
list_of_opponents_hole_cards = [[]]
|
230
|
-
|
231
|
-
(betting_string, list_of_betting_actions) = generate_betting_sequence action_string + raise_amount.to_s
|
232
|
-
number_of_actions_this_round = list_of_betting_actions.length
|
233
|
-
|
234
|
-
list_of_board_cards = []
|
235
|
-
board_cards_string = ""
|
236
|
-
|
237
|
-
number_of_rounds = 100
|
238
|
-
(1..number_of_rounds-1).each do |round|
|
239
|
-
match_state = partial_match_state + betting_string + ":|#{users_hole_cards}#{board_cards_string}"
|
240
|
-
|
241
|
-
round_index = round - 1
|
242
|
-
|
243
|
-
test_full_information(match_state, list_of_betting_actions,
|
244
|
-
last_action(list_of_betting_actions), users_hole_cards,
|
245
|
-
list_of_opponents_hole_cards, list_of_board_cards, round_index,
|
246
|
-
number_of_actions_this_round)
|
247
|
-
|
248
|
-
# Make an interesting raise amount if the caller specified a raise amount in the first place
|
249
|
-
raise_amount += 10**round + round*3 unless raise_amount.to_s.empty?
|
250
|
-
|
251
|
-
betting_string = generate_betting_sequence(
|
252
|
-
betting_string,
|
253
|
-
list_of_betting_actions,
|
254
|
-
action_string + raise_amount.to_s
|
255
|
-
)
|
256
|
-
|
257
|
-
list_of_board_cards << (if round > 1
|
258
|
-
(round+1).to_s + Suit::DOMAIN[:spades][:acpc_character]
|
259
|
-
else
|
260
|
-
arbitrary_flop
|
261
|
-
end)
|
262
|
-
board_cards_string += "/" + list_of_board_cards[round]
|
263
|
-
end
|
264
|
-
end
|
265
|
-
|
266
|
-
def for_every_card
|
267
|
-
Rank::DOMAIN.map do |rank, rank_properties|
|
268
|
-
Suit::DOMAIN.map do |suit, suit_properties|
|
269
|
-
yield Card.from_components(rank, suit)
|
270
|
-
end
|
271
|
-
end
|
272
|
-
end
|
273
|
-
def for_every_hand
|
274
|
-
for_every_card do |first_card|
|
275
|
-
for_every_card do |second_card|
|
276
|
-
yield Hand.draw_cards(first_card, second_card)
|
277
|
-
end
|
278
|
-
end
|
279
|
-
end
|
280
|
-
|
281
|
-
def generate_betting_sequence(betting_string = "", list_of_betting_actions = [], action_string)
|
282
|
-
betting_string += if betting_string.empty?
|
283
|
-
action_string
|
284
|
-
else
|
285
|
-
"/#{action_string}"
|
286
|
-
end
|
287
|
-
(list_of_betting_actions << action_string.scan(/[^\/]\d*/)).flatten!
|
288
|
-
|
289
|
-
[betting_string, list_of_betting_actions]
|
290
|
-
end
|
291
|
-
|
292
|
-
def last_action(list_of_betting_actions)
|
293
|
-
list_of_betting_actions[-1]
|
294
|
-
end
|
295
|
-
|
296
|
-
def test_full_information(match_state, list_of_betting_actions,
|
297
|
-
last_action, users_hole_cards, list_of_opponents_hole_cards,
|
298
|
-
list_of_board_cards, round, number_of_actions_this_round)
|
299
|
-
|
300
|
-
patient = test_match_state_success match_state
|
301
|
-
|
302
|
-
patient.betting_sequence.should be == list_of_betting_actions
|
303
|
-
patient.last_action.should be == last_action
|
304
|
-
patient.users_hole_cards.to_s.should be == users_hole_cards.to_s
|
305
|
-
patient.list_of_opponents_hole_cards.should be == list_of_opponents_hole_cards
|
306
|
-
(if patient.board_cards.join.empty? then [] else [patient.board_cards.join] end).should be == list_of_board_cards
|
307
|
-
patient.round.should be == round
|
308
|
-
patient.number_of_actions_this_round.should be == number_of_actions_this_round
|
309
|
-
end
|
310
|
-
|
311
|
-
def test_match_state_initialization_error(incomplete_match_state)
|
312
|
-
expect{MatchState.parse incomplete_match_state}.to raise_exception(MatchState::IncompleteMatchState)
|
313
|
-
end
|
314
|
-
def test_match_state_success(match_state)
|
315
|
-
patient = MatchState.parse match_state
|
316
|
-
patient.to_s.should be == match_state
|
317
|
-
|
318
|
-
patient
|
319
|
-
end
|
320
|
-
def arbitrary_flop
|
321
|
-
flop = ""
|
322
|
-
rank = 2
|
323
|
-
(Suit::DOMAIN.values.map { |suit| suit[:acpc_character] }).each do |suit|
|
324
|
-
flop += rank.to_s + suit unless Suit::DOMAIN[:clubs][:acpc_character] == suit
|
325
|
-
rank += 1
|
217
|
+
def for_every_card
|
218
|
+
AcpcPokerTypes::Rank::DOMAIN.map do |rank, rank_properties|
|
219
|
+
AcpcPokerTypes::Suit::DOMAIN.map do |suit, suit_properties|
|
220
|
+
yield AcpcPokerTypes::Card.from_components(rank, suit)
|
326
221
|
end
|
327
|
-
flop
|
328
222
|
end
|
329
|
-
|
330
|
-
|
331
|
-
|
332
|
-
|
333
|
-
|
334
|
-
'2' + Suit::DOMAIN[:spades][:acpc_character]
|
335
|
-
else
|
336
|
-
arbitrary_flop
|
337
|
-
end
|
223
|
+
end
|
224
|
+
def for_every_hand
|
225
|
+
for_every_card do |first_card|
|
226
|
+
for_every_card do |second_card|
|
227
|
+
yield AcpcPokerTypes::Hand.draw_cards(first_card, second_card)
|
338
228
|
end
|
339
|
-
|
340
|
-
board_cards
|
341
229
|
end
|
230
|
+
end
|
342
231
|
|
232
|
+
def test_match_state_initialization_error(incomplete_match_state)
|
233
|
+
->{AcpcPokerTypes::MatchState.parse incomplete_match_state}.must_raise(AcpcPokerTypes::MatchState::IncompleteMatchState)
|
234
|
+
end
|
235
|
+
def test_match_state_success(match_state)
|
236
|
+
patient = AcpcPokerTypes::MatchState.parse match_state
|
237
|
+
patient.to_s.must_equal match_state
|
343
238
|
|
344
|
-
|
345
|
-
|
346
|
-
|
347
|
-
|
348
|
-
|
349
|
-
|
350
|
-
|
351
|
-
|
352
|
-
hand_number = 0
|
353
|
-
hole_card_hand = arbitrary_hole_card_hand
|
354
|
-
initial_match_state = mock('MatchState')
|
355
|
-
initial_match_state.stubs(:position_relative_to_dealer).returns(user_position)
|
356
|
-
initial_match_state.stubs(:hand_number).returns(hand_number)
|
357
|
-
initial_match_state.stubs(:list_of_board_cards).returns([])
|
358
|
-
initial_match_state.stubs(:list_of_betting_actions).returns([])
|
359
|
-
initial_match_state.stubs(:users_hole_cards).returns(hole_card_hand)
|
360
|
-
initial_match_state.stubs(:list_of_opponents_hole_cards).returns([])
|
361
|
-
initial_match_state.stubs(:list_of_hole_card_hands).returns(list_of_hole_card_hands(user_position, hole_card_hand, number_of_players))
|
362
|
-
initial_match_state.stubs(:last_action).returns(nil)
|
363
|
-
initial_match_state.stubs(:round).returns(0)
|
364
|
-
initial_match_state.stubs(:number_of_actions_in_current_round).returns(0)
|
365
|
-
|
366
|
-
raw_match_state = MatchState::LABEL + ":#{user_position}:#{hand_number}::" + hole_card_hand
|
367
|
-
initial_match_state.stubs(:to_s).returns(raw_match_state)
|
368
|
-
|
369
|
-
[initial_match_state, user_position]
|
239
|
+
patient
|
240
|
+
end
|
241
|
+
def arbitrary_flop
|
242
|
+
flop = ""
|
243
|
+
rank = 2
|
244
|
+
(AcpcPokerTypes::Suit::DOMAIN.values.map { |suit| suit[:acpc_character] }).each do |suit|
|
245
|
+
flop += rank.to_s + suit unless AcpcPokerTypes::Suit::DOMAIN[:clubs][:acpc_character] == suit
|
246
|
+
rank += 1
|
370
247
|
end
|
248
|
+
flop
|
249
|
+
end
|
371
250
|
|
372
|
-
|
373
|
-
|
374
|
-
|
251
|
+
def arbitrary_roll_out(rounds)
|
252
|
+
board_cards = ""
|
253
|
+
(1..rounds-1).each do |round|
|
254
|
+
board_cards += "/" + if round > 1
|
255
|
+
'2' + AcpcPokerTypes::Suit::DOMAIN[:spades][:acpc_character]
|
375
256
|
else
|
376
|
-
|
377
|
-
end)
|
378
|
-
|
379
|
-
number_of_entries_in_the_list.times.inject([]) do |i|
|
380
|
-
hole_card_sets << (if i == user_position then user_hole_card_hand else '' end)
|
257
|
+
arbitrary_flop
|
381
258
|
end
|
382
259
|
end
|
383
260
|
|
384
|
-
|
385
|
-
game_definition = mock('GameDefinition')
|
386
|
-
game_definition.stubs(:number_of_players).returns(3)
|
387
|
-
game_definition.stubs(:minimum_wager_in_each_round).returns([10, 10, 20, 20])
|
388
|
-
game_definition.stubs(:first_player_position_in_each_round).returns([2, 1, 1, 1])
|
389
|
-
game_definition.stubs(:max_raise_in_each_round).returns([3, 4, 4, 4])
|
390
|
-
game_definition.stubs(:list_of_player_stacks).returns([20000, 20000, 20000])
|
391
|
-
game_definition.stubs(:big_blind).returns(10)
|
392
|
-
game_definition.stubs(:small_blind).returns(5)
|
393
|
-
|
394
|
-
game_definition
|
395
|
-
end
|
396
|
-
|
397
|
-
def create_player_manager(game_definition)
|
398
|
-
player_manager = mock('PlayerManager')
|
399
|
-
|
400
|
-
(player_who_submitted_big_blind, player_who_submitted_small_blind, other_player) = create_players game_definition.big_blind, game_definition.small_blind
|
401
|
-
|
402
|
-
player_manager.stubs(:player_who_submitted_big_blind).returns(player_who_submitted_big_blind)
|
403
|
-
player_manager.stubs(:player_who_submitted_small_blind).returns(player_who_submitted_small_blind)
|
404
|
-
player_manager.stubs(:players_who_did_not_submit_a_blind).returns([other_player])
|
405
|
-
|
406
|
-
list_of_player_stacks = game_definition.list_of_player_stacks.dup
|
407
|
-
player_manager.stubs(:list_of_player_stacks).returns(list_of_player_stacks)
|
408
|
-
|
409
|
-
player_manager
|
410
|
-
end
|
411
|
-
|
412
|
-
def create_players(big_blind, small_blind)
|
413
|
-
player_who_submitted_big_blind = mock('Player')
|
414
|
-
player_who_submitted_big_blind.stubs(:current_wager_faced=).with(0)
|
415
|
-
player_who_submitted_big_blind.stubs(:current_wager_faced).returns(0)
|
416
|
-
player_who_submitted_big_blind.stubs(:name).returns('big_blind_player')
|
417
|
-
|
418
|
-
player_who_submitted_small_blind = mock('Player')
|
419
|
-
player_who_submitted_small_blind.stubs(:current_wager_faced=).with(big_blind - small_blind)
|
420
|
-
player_who_submitted_small_blind.stubs(:current_wager_faced).returns(big_blind - small_blind)
|
421
|
-
player_who_submitted_small_blind.stubs(:name).returns('small_blind_player')
|
422
|
-
|
423
|
-
other_player = mock('Player')
|
424
|
-
other_player.stubs(:current_wager_faced=).with(big_blind)
|
425
|
-
other_player.stubs(:current_wager_faced).returns(big_blind)
|
426
|
-
other_player.stubs(:name).returns('other_player')
|
427
|
-
|
428
|
-
[player_who_submitted_big_blind, player_who_submitted_small_blind, other_player]
|
429
|
-
end
|
430
|
-
|
431
|
-
def setup_action_test(match_state, action_type, action_argument = '')
|
432
|
-
action = action_argument + action_type
|
433
|
-
expected_string = raw_match_state match_state, action
|
434
|
-
|
435
|
-
expected_string
|
436
|
-
end
|
437
|
-
|
438
|
-
|
439
|
-
# Helper methods -----------------------------------------------------------
|
440
|
-
|
441
|
-
def raw_match_state(match_state, action)
|
442
|
-
"#{match_state}:#{action}"
|
443
|
-
end
|
444
|
-
|
445
|
-
# Construct an arbitrary hole card hand.
|
446
|
-
#
|
447
|
-
# @return [Mock Hand] An arbitrary hole card hand.
|
448
|
-
def arbitrary_hole_card_hand
|
449
|
-
Hand.from_acpc(
|
450
|
-
Rank::DOMAIN[:two][:acpc_character] +
|
451
|
-
Suit::DOMAIN[:spades][:acpc_character] +
|
452
|
-
Rank::DOMAIN[:three][:acpc_character] +
|
453
|
-
Suit::DOMAIN[:hearts][:acpc_character]
|
454
|
-
)
|
455
|
-
end
|
261
|
+
board_cards
|
456
262
|
end
|
263
|
+
|
264
|
+
# Construct an arbitrary hole card hand.
|
265
|
+
#
|
266
|
+
# @return [Mock AcpcPokerTypes::Hand] An arbitrary hole card hand.
|
267
|
+
def arbitrary_hole_card_hand
|
268
|
+
AcpcPokerTypes::Hand.from_acpc(
|
269
|
+
AcpcPokerTypes::Rank::DOMAIN[:two][:acpc_character] +
|
270
|
+
AcpcPokerTypes::Suit::DOMAIN[:spades][:acpc_character] +
|
271
|
+
AcpcPokerTypes::Rank::DOMAIN[:three][:acpc_character] +
|
272
|
+
AcpcPokerTypes::Suit::DOMAIN[:hearts][:acpc_character]
|
273
|
+
)
|
274
|
+
end
|