Tamar 0.7.5 → 0.7.6

Sign up to get free protection for your applications and to get access to all the features.
Files changed (118) hide show
  1. data/.gitmodules +3 -0
  2. data/HISTORY +22 -5
  3. data/Tamar.gemspec +114 -1
  4. data/VERSION +1 -1
  5. data/src/lua/CMakeLists.txt +176 -0
  6. data/src/lua/COPYRIGHT +34 -0
  7. data/src/lua/FindReadline.cmake +25 -0
  8. data/src/lua/HISTORY +183 -0
  9. data/src/lua/INSTALL +99 -0
  10. data/src/lua/Makefile +128 -0
  11. data/src/lua/README +46 -0
  12. data/src/lua/dist.cmake +450 -0
  13. data/src/lua/dist.info +10 -0
  14. data/src/lua/doc/amazon.gif +0 -0
  15. data/src/lua/doc/contents.html +499 -0
  16. data/src/lua/doc/cover.png +0 -0
  17. data/src/lua/doc/logo.gif +0 -0
  18. data/src/lua/doc/lua.1 +163 -0
  19. data/src/lua/doc/lua.css +41 -0
  20. data/src/lua/doc/lua.html +172 -0
  21. data/src/lua/doc/luac.1 +136 -0
  22. data/src/lua/doc/luac.html +145 -0
  23. data/src/lua/doc/manual.css +13 -0
  24. data/src/lua/doc/manual.html +8801 -0
  25. data/src/lua/doc/readme.html +40 -0
  26. data/src/lua/etc/Makefile +44 -0
  27. data/src/lua/etc/README +37 -0
  28. data/src/lua/etc/all.c +38 -0
  29. data/src/lua/etc/lua.hpp +9 -0
  30. data/src/lua/etc/lua.ico +0 -0
  31. data/src/lua/etc/lua.pc +31 -0
  32. data/src/lua/etc/luavs.bat +28 -0
  33. data/src/lua/etc/min.c +39 -0
  34. data/src/lua/etc/noparser.c +50 -0
  35. data/src/lua/etc/strict.lua +41 -0
  36. data/src/lua/src/Makefile +182 -0
  37. data/src/lua/src/lapi.c +1087 -0
  38. data/src/lua/src/lapi.h +16 -0
  39. data/src/lua/src/lauxlib.c +652 -0
  40. data/src/lua/src/lauxlib.h +174 -0
  41. data/src/lua/src/lbaselib.c +653 -0
  42. data/src/lua/src/lcode.c +831 -0
  43. data/src/lua/src/lcode.h +76 -0
  44. data/src/lua/src/ldblib.c +398 -0
  45. data/src/lua/src/ldebug.c +638 -0
  46. data/src/lua/src/ldebug.h +33 -0
  47. data/src/lua/src/ldo.c +518 -0
  48. data/src/lua/src/ldo.h +57 -0
  49. data/src/lua/src/ldump.c +164 -0
  50. data/src/lua/src/lfunc.c +174 -0
  51. data/src/lua/src/lfunc.h +34 -0
  52. data/src/lua/src/lgc.c +711 -0
  53. data/src/lua/src/lgc.h +110 -0
  54. data/src/lua/src/linit.c +38 -0
  55. data/src/lua/src/liolib.c +556 -0
  56. data/src/lua/src/llex.c +463 -0
  57. data/src/lua/src/llex.h +81 -0
  58. data/src/lua/src/llimits.h +128 -0
  59. data/src/lua/src/lmathlib.c +263 -0
  60. data/src/lua/src/lmem.c +86 -0
  61. data/src/lua/src/lmem.h +49 -0
  62. data/src/lua/src/loadlib.c +666 -0
  63. data/src/lua/src/loadlib_rel.c +719 -0
  64. data/src/lua/src/lobject.c +214 -0
  65. data/src/lua/src/lobject.h +381 -0
  66. data/src/lua/src/lopcodes.c +102 -0
  67. data/src/lua/src/lopcodes.h +268 -0
  68. data/src/lua/src/loslib.c +243 -0
  69. data/src/lua/src/lparser.c +1339 -0
  70. data/src/lua/src/lparser.h +82 -0
  71. data/src/lua/src/lstate.c +214 -0
  72. data/src/lua/src/lstate.h +169 -0
  73. data/src/lua/src/lstring.c +111 -0
  74. data/src/lua/src/lstring.h +31 -0
  75. data/src/lua/src/lstrlib.c +871 -0
  76. data/src/lua/src/ltable.c +588 -0
  77. data/src/lua/src/ltable.h +40 -0
  78. data/src/lua/src/ltablib.c +287 -0
  79. data/src/lua/src/ltm.c +75 -0
  80. data/src/lua/src/ltm.h +54 -0
  81. data/src/lua/src/lua.c +392 -0
  82. data/src/lua/src/lua.def +131 -0
  83. data/src/lua/src/lua.h +388 -0
  84. data/src/lua/src/lua.rc +28 -0
  85. data/src/lua/src/lua_dll.rc +26 -0
  86. data/src/lua/src/luac.c +200 -0
  87. data/src/lua/src/luac.rc +1 -0
  88. data/src/lua/src/luaconf.h.in +724 -0
  89. data/src/lua/src/luaconf.h.orig +763 -0
  90. data/src/lua/src/lualib.h +53 -0
  91. data/src/lua/src/lundump.c +227 -0
  92. data/src/lua/src/lundump.h +36 -0
  93. data/src/lua/src/lvm.c +766 -0
  94. data/src/lua/src/lvm.h +36 -0
  95. data/src/lua/src/lzio.c +82 -0
  96. data/src/lua/src/lzio.h +67 -0
  97. data/src/lua/src/print.c +227 -0
  98. data/src/lua/test/README +26 -0
  99. data/src/lua/test/bisect.lua +27 -0
  100. data/src/lua/test/cf.lua +16 -0
  101. data/src/lua/test/echo.lua +5 -0
  102. data/src/lua/test/env.lua +7 -0
  103. data/src/lua/test/factorial.lua +32 -0
  104. data/src/lua/test/fib.lua +40 -0
  105. data/src/lua/test/fibfor.lua +13 -0
  106. data/src/lua/test/globals.lua +13 -0
  107. data/src/lua/test/hello.lua +3 -0
  108. data/src/lua/test/life.lua +111 -0
  109. data/src/lua/test/luac.lua +7 -0
  110. data/src/lua/test/printf.lua +7 -0
  111. data/src/lua/test/readonly.lua +12 -0
  112. data/src/lua/test/sieve.lua +29 -0
  113. data/src/lua/test/sort.lua +66 -0
  114. data/src/lua/test/table.lua +12 -0
  115. data/src/lua/test/trace-calls.lua +32 -0
  116. data/src/lua/test/trace-globals.lua +38 -0
  117. data/src/lua/test/xd.lua +14 -0
  118. metadata +115 -2
@@ -0,0 +1,588 @@
1
+ /*
2
+ ** $Id: ltable.c,v 2.32.1.2 2007/12/28 15:32:23 roberto Exp $
3
+ ** Lua tables (hash)
4
+ ** See Copyright Notice in lua.h
5
+ */
6
+
7
+
8
+ /*
9
+ ** Implementation of tables (aka arrays, objects, or hash tables).
10
+ ** Tables keep its elements in two parts: an array part and a hash part.
11
+ ** Non-negative integer keys are all candidates to be kept in the array
12
+ ** part. The actual size of the array is the largest `n' such that at
13
+ ** least half the slots between 0 and n are in use.
14
+ ** Hash uses a mix of chained scatter table with Brent's variation.
15
+ ** A main invariant of these tables is that, if an element is not
16
+ ** in its main position (i.e. the `original' position that its hash gives
17
+ ** to it), then the colliding element is in its own main position.
18
+ ** Hence even when the load factor reaches 100%, performance remains good.
19
+ */
20
+
21
+ #include <math.h>
22
+ #include <string.h>
23
+
24
+ #define ltable_c
25
+ #define LUA_CORE
26
+
27
+ #include "lua.h"
28
+
29
+ #include "ldebug.h"
30
+ #include "ldo.h"
31
+ #include "lgc.h"
32
+ #include "lmem.h"
33
+ #include "lobject.h"
34
+ #include "lstate.h"
35
+ #include "ltable.h"
36
+
37
+
38
+ /*
39
+ ** max size of array part is 2^MAXBITS
40
+ */
41
+ #if LUAI_BITSINT > 26
42
+ #define MAXBITS 26
43
+ #else
44
+ #define MAXBITS (LUAI_BITSINT-2)
45
+ #endif
46
+
47
+ #define MAXASIZE (1 << MAXBITS)
48
+
49
+
50
+ #define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
51
+
52
+ #define hashstr(t,str) hashpow2(t, (str)->tsv.hash)
53
+ #define hashboolean(t,p) hashpow2(t, p)
54
+
55
+
56
+ /*
57
+ ** for some types, it is better to avoid modulus by power of 2, as
58
+ ** they tend to have many 2 factors.
59
+ */
60
+ #define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
61
+
62
+
63
+ #define hashpointer(t,p) hashmod(t, IntPoint(p))
64
+
65
+
66
+ /*
67
+ ** number of ints inside a lua_Number
68
+ */
69
+ #define numints cast_int(sizeof(lua_Number)/sizeof(int))
70
+
71
+
72
+
73
+ #define dummynode (&dummynode_)
74
+
75
+ static const Node dummynode_ = {
76
+ {{NULL}, LUA_TNIL}, /* value */
77
+ {{{NULL}, LUA_TNIL, NULL}} /* key */
78
+ };
79
+
80
+
81
+ /*
82
+ ** hash for lua_Numbers
83
+ */
84
+ static Node *hashnum (const Table *t, lua_Number n) {
85
+ unsigned int a[numints];
86
+ int i;
87
+ if (luai_numeq(n, 0)) /* avoid problems with -0 */
88
+ return gnode(t, 0);
89
+ memcpy(a, &n, sizeof(a));
90
+ for (i = 1; i < numints; i++) a[0] += a[i];
91
+ return hashmod(t, a[0]);
92
+ }
93
+
94
+
95
+
96
+ /*
97
+ ** returns the `main' position of an element in a table (that is, the index
98
+ ** of its hash value)
99
+ */
100
+ static Node *mainposition (const Table *t, const TValue *key) {
101
+ switch (ttype(key)) {
102
+ case LUA_TNUMBER:
103
+ return hashnum(t, nvalue(key));
104
+ case LUA_TSTRING:
105
+ return hashstr(t, rawtsvalue(key));
106
+ case LUA_TBOOLEAN:
107
+ return hashboolean(t, bvalue(key));
108
+ case LUA_TLIGHTUSERDATA:
109
+ return hashpointer(t, pvalue(key));
110
+ default:
111
+ return hashpointer(t, gcvalue(key));
112
+ }
113
+ }
114
+
115
+
116
+ /*
117
+ ** returns the index for `key' if `key' is an appropriate key to live in
118
+ ** the array part of the table, -1 otherwise.
119
+ */
120
+ static int arrayindex (const TValue *key) {
121
+ if (ttisnumber(key)) {
122
+ lua_Number n = nvalue(key);
123
+ int k;
124
+ lua_number2int(k, n);
125
+ if (luai_numeq(cast_num(k), n))
126
+ return k;
127
+ }
128
+ return -1; /* `key' did not match some condition */
129
+ }
130
+
131
+
132
+ /*
133
+ ** returns the index of a `key' for table traversals. First goes all
134
+ ** elements in the array part, then elements in the hash part. The
135
+ ** beginning of a traversal is signalled by -1.
136
+ */
137
+ static int findindex (lua_State *L, Table *t, StkId key) {
138
+ int i;
139
+ if (ttisnil(key)) return -1; /* first iteration */
140
+ i = arrayindex(key);
141
+ if (0 < i && i <= t->sizearray) /* is `key' inside array part? */
142
+ return i-1; /* yes; that's the index (corrected to C) */
143
+ else {
144
+ Node *n = mainposition(t, key);
145
+ do { /* check whether `key' is somewhere in the chain */
146
+ /* key may be dead already, but it is ok to use it in `next' */
147
+ if (luaO_rawequalObj(key2tval(n), key) ||
148
+ (ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) &&
149
+ gcvalue(gkey(n)) == gcvalue(key))) {
150
+ i = cast_int(n - gnode(t, 0)); /* key index in hash table */
151
+ /* hash elements are numbered after array ones */
152
+ return i + t->sizearray;
153
+ }
154
+ else n = gnext(n);
155
+ } while (n);
156
+ luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */
157
+ return 0; /* to avoid warnings */
158
+ }
159
+ }
160
+
161
+
162
+ int luaH_next (lua_State *L, Table *t, StkId key) {
163
+ int i = findindex(L, t, key); /* find original element */
164
+ for (i++; i < t->sizearray; i++) { /* try first array part */
165
+ if (!ttisnil(&t->array[i])) { /* a non-nil value? */
166
+ setnvalue(key, cast_num(i+1));
167
+ setobj2s(L, key+1, &t->array[i]);
168
+ return 1;
169
+ }
170
+ }
171
+ for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */
172
+ if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
173
+ setobj2s(L, key, key2tval(gnode(t, i)));
174
+ setobj2s(L, key+1, gval(gnode(t, i)));
175
+ return 1;
176
+ }
177
+ }
178
+ return 0; /* no more elements */
179
+ }
180
+
181
+
182
+ /*
183
+ ** {=============================================================
184
+ ** Rehash
185
+ ** ==============================================================
186
+ */
187
+
188
+
189
+ static int computesizes (int nums[], int *narray) {
190
+ int i;
191
+ int twotoi; /* 2^i */
192
+ int a = 0; /* number of elements smaller than 2^i */
193
+ int na = 0; /* number of elements to go to array part */
194
+ int n = 0; /* optimal size for array part */
195
+ for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
196
+ if (nums[i] > 0) {
197
+ a += nums[i];
198
+ if (a > twotoi/2) { /* more than half elements present? */
199
+ n = twotoi; /* optimal size (till now) */
200
+ na = a; /* all elements smaller than n will go to array part */
201
+ }
202
+ }
203
+ if (a == *narray) break; /* all elements already counted */
204
+ }
205
+ *narray = n;
206
+ lua_assert(*narray/2 <= na && na <= *narray);
207
+ return na;
208
+ }
209
+
210
+
211
+ static int countint (const TValue *key, int *nums) {
212
+ int k = arrayindex(key);
213
+ if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */
214
+ nums[ceillog2(k)]++; /* count as such */
215
+ return 1;
216
+ }
217
+ else
218
+ return 0;
219
+ }
220
+
221
+
222
+ static int numusearray (const Table *t, int *nums) {
223
+ int lg;
224
+ int ttlg; /* 2^lg */
225
+ int ause = 0; /* summation of `nums' */
226
+ int i = 1; /* count to traverse all array keys */
227
+ for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */
228
+ int lc = 0; /* counter */
229
+ int lim = ttlg;
230
+ if (lim > t->sizearray) {
231
+ lim = t->sizearray; /* adjust upper limit */
232
+ if (i > lim)
233
+ break; /* no more elements to count */
234
+ }
235
+ /* count elements in range (2^(lg-1), 2^lg] */
236
+ for (; i <= lim; i++) {
237
+ if (!ttisnil(&t->array[i-1]))
238
+ lc++;
239
+ }
240
+ nums[lg] += lc;
241
+ ause += lc;
242
+ }
243
+ return ause;
244
+ }
245
+
246
+
247
+ static int numusehash (const Table *t, int *nums, int *pnasize) {
248
+ int totaluse = 0; /* total number of elements */
249
+ int ause = 0; /* summation of `nums' */
250
+ int i = sizenode(t);
251
+ while (i--) {
252
+ Node *n = &t->node[i];
253
+ if (!ttisnil(gval(n))) {
254
+ ause += countint(key2tval(n), nums);
255
+ totaluse++;
256
+ }
257
+ }
258
+ *pnasize += ause;
259
+ return totaluse;
260
+ }
261
+
262
+
263
+ static void setarrayvector (lua_State *L, Table *t, int size) {
264
+ int i;
265
+ luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
266
+ for (i=t->sizearray; i<size; i++)
267
+ setnilvalue(&t->array[i]);
268
+ t->sizearray = size;
269
+ }
270
+
271
+
272
+ static void setnodevector (lua_State *L, Table *t, int size) {
273
+ int lsize;
274
+ if (size == 0) { /* no elements to hash part? */
275
+ t->node = cast(Node *, dummynode); /* use common `dummynode' */
276
+ lsize = 0;
277
+ }
278
+ else {
279
+ int i;
280
+ lsize = ceillog2(size);
281
+ if (lsize > MAXBITS)
282
+ luaG_runerror(L, "table overflow");
283
+ size = twoto(lsize);
284
+ t->node = luaM_newvector(L, size, Node);
285
+ for (i=0; i<size; i++) {
286
+ Node *n = gnode(t, i);
287
+ gnext(n) = NULL;
288
+ setnilvalue(gkey(n));
289
+ setnilvalue(gval(n));
290
+ }
291
+ }
292
+ t->lsizenode = cast_byte(lsize);
293
+ t->lastfree = gnode(t, size); /* all positions are free */
294
+ }
295
+
296
+
297
+ static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
298
+ int i;
299
+ int oldasize = t->sizearray;
300
+ int oldhsize = t->lsizenode;
301
+ Node *nold = t->node; /* save old hash ... */
302
+ if (nasize > oldasize) /* array part must grow? */
303
+ setarrayvector(L, t, nasize);
304
+ /* create new hash part with appropriate size */
305
+ setnodevector(L, t, nhsize);
306
+ if (nasize < oldasize) { /* array part must shrink? */
307
+ t->sizearray = nasize;
308
+ /* re-insert elements from vanishing slice */
309
+ for (i=nasize; i<oldasize; i++) {
310
+ if (!ttisnil(&t->array[i]))
311
+ setobjt2t(L, luaH_setnum(L, t, i+1), &t->array[i]);
312
+ }
313
+ /* shrink array */
314
+ luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
315
+ }
316
+ /* re-insert elements from hash part */
317
+ for (i = twoto(oldhsize) - 1; i >= 0; i--) {
318
+ Node *old = nold+i;
319
+ if (!ttisnil(gval(old)))
320
+ setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old));
321
+ }
322
+ if (nold != dummynode)
323
+ luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */
324
+ }
325
+
326
+
327
+ void luaH_resizearray (lua_State *L, Table *t, int nasize) {
328
+ int nsize = (t->node == dummynode) ? 0 : sizenode(t);
329
+ resize(L, t, nasize, nsize);
330
+ }
331
+
332
+
333
+ static void rehash (lua_State *L, Table *t, const TValue *ek) {
334
+ int nasize, na;
335
+ int nums[MAXBITS+1]; /* nums[i] = number of keys between 2^(i-1) and 2^i */
336
+ int i;
337
+ int totaluse;
338
+ for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */
339
+ nasize = numusearray(t, nums); /* count keys in array part */
340
+ totaluse = nasize; /* all those keys are integer keys */
341
+ totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */
342
+ /* count extra key */
343
+ nasize += countint(ek, nums);
344
+ totaluse++;
345
+ /* compute new size for array part */
346
+ na = computesizes(nums, &nasize);
347
+ /* resize the table to new computed sizes */
348
+ resize(L, t, nasize, totaluse - na);
349
+ }
350
+
351
+
352
+
353
+ /*
354
+ ** }=============================================================
355
+ */
356
+
357
+
358
+ Table *luaH_new (lua_State *L, int narray, int nhash) {
359
+ Table *t = luaM_new(L, Table);
360
+ luaC_link(L, obj2gco(t), LUA_TTABLE);
361
+ t->metatable = NULL;
362
+ t->flags = cast_byte(~0);
363
+ /* temporary values (kept only if some malloc fails) */
364
+ t->array = NULL;
365
+ t->sizearray = 0;
366
+ t->lsizenode = 0;
367
+ t->node = cast(Node *, dummynode);
368
+ setarrayvector(L, t, narray);
369
+ setnodevector(L, t, nhash);
370
+ return t;
371
+ }
372
+
373
+
374
+ void luaH_free (lua_State *L, Table *t) {
375
+ if (t->node != dummynode)
376
+ luaM_freearray(L, t->node, sizenode(t), Node);
377
+ luaM_freearray(L, t->array, t->sizearray, TValue);
378
+ luaM_free(L, t);
379
+ }
380
+
381
+
382
+ static Node *getfreepos (Table *t) {
383
+ while (t->lastfree-- > t->node) {
384
+ if (ttisnil(gkey(t->lastfree)))
385
+ return t->lastfree;
386
+ }
387
+ return NULL; /* could not find a free place */
388
+ }
389
+
390
+
391
+
392
+ /*
393
+ ** inserts a new key into a hash table; first, check whether key's main
394
+ ** position is free. If not, check whether colliding node is in its main
395
+ ** position or not: if it is not, move colliding node to an empty place and
396
+ ** put new key in its main position; otherwise (colliding node is in its main
397
+ ** position), new key goes to an empty position.
398
+ */
399
+ static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
400
+ Node *mp = mainposition(t, key);
401
+ if (!ttisnil(gval(mp)) || mp == dummynode) {
402
+ Node *othern;
403
+ Node *n = getfreepos(t); /* get a free place */
404
+ if (n == NULL) { /* cannot find a free place? */
405
+ rehash(L, t, key); /* grow table */
406
+ return luaH_set(L, t, key); /* re-insert key into grown table */
407
+ }
408
+ lua_assert(n != dummynode);
409
+ othern = mainposition(t, key2tval(mp));
410
+ if (othern != mp) { /* is colliding node out of its main position? */
411
+ /* yes; move colliding node into free position */
412
+ while (gnext(othern) != mp) othern = gnext(othern); /* find previous */
413
+ gnext(othern) = n; /* redo the chain with `n' in place of `mp' */
414
+ *n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
415
+ gnext(mp) = NULL; /* now `mp' is free */
416
+ setnilvalue(gval(mp));
417
+ }
418
+ else { /* colliding node is in its own main position */
419
+ /* new node will go into free position */
420
+ gnext(n) = gnext(mp); /* chain new position */
421
+ gnext(mp) = n;
422
+ mp = n;
423
+ }
424
+ }
425
+ gkey(mp)->value = key->value; gkey(mp)->tt = key->tt;
426
+ luaC_barriert(L, t, key);
427
+ lua_assert(ttisnil(gval(mp)));
428
+ return gval(mp);
429
+ }
430
+
431
+
432
+ /*
433
+ ** search function for integers
434
+ */
435
+ const TValue *luaH_getnum (Table *t, int key) {
436
+ /* (1 <= key && key <= t->sizearray) */
437
+ if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
438
+ return &t->array[key-1];
439
+ else {
440
+ lua_Number nk = cast_num(key);
441
+ Node *n = hashnum(t, nk);
442
+ do { /* check whether `key' is somewhere in the chain */
443
+ if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
444
+ return gval(n); /* that's it */
445
+ else n = gnext(n);
446
+ } while (n);
447
+ return luaO_nilobject;
448
+ }
449
+ }
450
+
451
+
452
+ /*
453
+ ** search function for strings
454
+ */
455
+ const TValue *luaH_getstr (Table *t, TString *key) {
456
+ Node *n = hashstr(t, key);
457
+ do { /* check whether `key' is somewhere in the chain */
458
+ if (ttisstring(gkey(n)) && rawtsvalue(gkey(n)) == key)
459
+ return gval(n); /* that's it */
460
+ else n = gnext(n);
461
+ } while (n);
462
+ return luaO_nilobject;
463
+ }
464
+
465
+
466
+ /*
467
+ ** main search function
468
+ */
469
+ const TValue *luaH_get (Table *t, const TValue *key) {
470
+ switch (ttype(key)) {
471
+ case LUA_TNIL: return luaO_nilobject;
472
+ case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key));
473
+ case LUA_TNUMBER: {
474
+ int k;
475
+ lua_Number n = nvalue(key);
476
+ lua_number2int(k, n);
477
+ if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */
478
+ return luaH_getnum(t, k); /* use specialized version */
479
+ /* else go through */
480
+ }
481
+ default: {
482
+ Node *n = mainposition(t, key);
483
+ do { /* check whether `key' is somewhere in the chain */
484
+ if (luaO_rawequalObj(key2tval(n), key))
485
+ return gval(n); /* that's it */
486
+ else n = gnext(n);
487
+ } while (n);
488
+ return luaO_nilobject;
489
+ }
490
+ }
491
+ }
492
+
493
+
494
+ TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
495
+ const TValue *p = luaH_get(t, key);
496
+ t->flags = 0;
497
+ if (p != luaO_nilobject)
498
+ return cast(TValue *, p);
499
+ else {
500
+ if (ttisnil(key)) luaG_runerror(L, "table index is nil");
501
+ else if (ttisnumber(key) && luai_numisnan(nvalue(key)))
502
+ luaG_runerror(L, "table index is NaN");
503
+ return newkey(L, t, key);
504
+ }
505
+ }
506
+
507
+
508
+ TValue *luaH_setnum (lua_State *L, Table *t, int key) {
509
+ const TValue *p = luaH_getnum(t, key);
510
+ if (p != luaO_nilobject)
511
+ return cast(TValue *, p);
512
+ else {
513
+ TValue k;
514
+ setnvalue(&k, cast_num(key));
515
+ return newkey(L, t, &k);
516
+ }
517
+ }
518
+
519
+
520
+ TValue *luaH_setstr (lua_State *L, Table *t, TString *key) {
521
+ const TValue *p = luaH_getstr(t, key);
522
+ if (p != luaO_nilobject)
523
+ return cast(TValue *, p);
524
+ else {
525
+ TValue k;
526
+ setsvalue(L, &k, key);
527
+ return newkey(L, t, &k);
528
+ }
529
+ }
530
+
531
+
532
+ static int unbound_search (Table *t, unsigned int j) {
533
+ unsigned int i = j; /* i is zero or a present index */
534
+ j++;
535
+ /* find `i' and `j' such that i is present and j is not */
536
+ while (!ttisnil(luaH_getnum(t, j))) {
537
+ i = j;
538
+ j *= 2;
539
+ if (j > cast(unsigned int, MAX_INT)) { /* overflow? */
540
+ /* table was built with bad purposes: resort to linear search */
541
+ i = 1;
542
+ while (!ttisnil(luaH_getnum(t, i))) i++;
543
+ return i - 1;
544
+ }
545
+ }
546
+ /* now do a binary search between them */
547
+ while (j - i > 1) {
548
+ unsigned int m = (i+j)/2;
549
+ if (ttisnil(luaH_getnum(t, m))) j = m;
550
+ else i = m;
551
+ }
552
+ return i;
553
+ }
554
+
555
+
556
+ /*
557
+ ** Try to find a boundary in table `t'. A `boundary' is an integer index
558
+ ** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
559
+ */
560
+ int luaH_getn (Table *t) {
561
+ unsigned int j = t->sizearray;
562
+ if (j > 0 && ttisnil(&t->array[j - 1])) {
563
+ /* there is a boundary in the array part: (binary) search for it */
564
+ unsigned int i = 0;
565
+ while (j - i > 1) {
566
+ unsigned int m = (i+j)/2;
567
+ if (ttisnil(&t->array[m - 1])) j = m;
568
+ else i = m;
569
+ }
570
+ return i;
571
+ }
572
+ /* else must find a boundary in hash part */
573
+ else if (t->node == dummynode) /* hash part is empty? */
574
+ return j; /* that is easy... */
575
+ else return unbound_search(t, j);
576
+ }
577
+
578
+
579
+
580
+ #if defined(LUA_DEBUG)
581
+
582
+ Node *luaH_mainposition (const Table *t, const TValue *key) {
583
+ return mainposition(t, key);
584
+ }
585
+
586
+ int luaH_isdummy (Node *n) { return n == dummynode; }
587
+
588
+ #endif
@@ -0,0 +1,40 @@
1
+ /*
2
+ ** $Id: ltable.h,v 2.10.1.1 2007/12/27 13:02:25 roberto Exp $
3
+ ** Lua tables (hash)
4
+ ** See Copyright Notice in lua.h
5
+ */
6
+
7
+ #ifndef ltable_h
8
+ #define ltable_h
9
+
10
+ #include "lobject.h"
11
+
12
+
13
+ #define gnode(t,i) (&(t)->node[i])
14
+ #define gkey(n) (&(n)->i_key.nk)
15
+ #define gval(n) (&(n)->i_val)
16
+ #define gnext(n) ((n)->i_key.nk.next)
17
+
18
+ #define key2tval(n) (&(n)->i_key.tvk)
19
+
20
+
21
+ LUAI_FUNC const TValue *luaH_getnum (Table *t, int key);
22
+ LUAI_FUNC TValue *luaH_setnum (lua_State *L, Table *t, int key);
23
+ LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
24
+ LUAI_FUNC TValue *luaH_setstr (lua_State *L, Table *t, TString *key);
25
+ LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
26
+ LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
27
+ LUAI_FUNC Table *luaH_new (lua_State *L, int narray, int lnhash);
28
+ LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize);
29
+ LUAI_FUNC void luaH_free (lua_State *L, Table *t);
30
+ LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
31
+ LUAI_FUNC int luaH_getn (Table *t);
32
+
33
+
34
+ #if defined(LUA_DEBUG)
35
+ LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
36
+ LUAI_FUNC int luaH_isdummy (Node *n);
37
+ #endif
38
+
39
+
40
+ #endif