R3EXS 1.0.2 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +6 -0
- data/README.md +260 -260
- data/README_EN.md +260 -260
- data/bin/R3EXS +6 -4
- data/ext/rgss3a_rvdata2/rgss3a_rvdata2.c +616 -565
- data/lib/R3EXS/RGSS3.rb +1456 -1456
- data/lib/R3EXS/RGSS3_R3EXS.rb +95 -95
- data/lib/R3EXS/ast.rb +7 -7
- data/lib/R3EXS/error.rb +17 -0
- data/lib/R3EXS/extract_strings.rb +79 -79
- data/lib/R3EXS/json_rvdata2.rb +104 -104
- data/lib/R3EXS/utils.rb +970 -970
- data/lib/R3EXS/version.rb +1 -1
- metadata +2 -2
data/lib/R3EXS/json_rvdata2.rb
CHANGED
@@ -1,105 +1,105 @@
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# frozen_string_literal: true
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require 'zlib'
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require_relative 'utils'
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require_relative 'RGSS3_R3EXS'
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module R3EXS
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# 将 Ruby 源码读取压缩后序列化到输出目录
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#
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# @param target_dir [String] 目标目录
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# @param output_dir [String] 输出目录
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#
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# @raise [ScriptsDirError] Scripts 目录不存在
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# @raise [ScriptsInfoPathError] Scripts_info.json 文件不存在
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#
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# @return [void]
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def R3EXS.rb_scripts(target_dir, output_dir)
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FileUtils.mkdir(output_dir) unless Dir.exist?(output_dir)
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scripts_array
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full_dir
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script_info_file_path = File.join(full_dir, 'Scripts_info.json')
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Dir.exist?(full_dir) or raise ScriptsDirError.new(full_dir), "Scripts directory not found: #{full_dir}"
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File.exist?(script_info_file_path) or raise ScriptsInfoPathError.new(script_info_file_path), "Scripts_info.json not found: #{script_info_file_path}"
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print "#{Utils::ESCAPE}#{Utils::YELLOW_COLOR}Reading from #{Utils::RESET_COLOR}#{script_info_file_path}...\r" if $global_options[:verbose]
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scripts_info_array = Oj.load_file(script_info_file_path)
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scripts_info_array.each do |script_info|
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index
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script_file_path = File.join(full_dir, "#{format('%03d', index)}.rb")
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print "#{Utils::ESCAPE}#{Utils::YELLOW_COLOR}Reading from #{Utils::RESET_COLOR}#{script_file_path}...\r" if $global_options[:verbose]
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scripts_array << [114514, script_info[:name], Zlib::Deflate.deflate(File.read(script_file_path, mode: "r"))]
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end
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Utils.object_rvdata2(scripts_array, File.join(output_dir, 'Scripts.rvdata2'))
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end
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# 将指定目录下的所有JSON文件转换为 rvdata2 文件
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#
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# @param [String] target_dir 目标目录
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# @param [String] output_dir 输出目录
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# @param [String] original_dir 原始 rvdata2 文件目录
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# @param [Boolean] complete 是否完全转换
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# @param [Boolean] with_scripts 是否转换Scripts
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#
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# @raise [RPGJsonFileError] json 文件不是 RPG 模块中的对象
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# @raise [R3EXSJsonFileError] json 文件不是 R3EXS 模块中的对象
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# @raise [Rvdata2FileError] 原始 rvdata2 文件可能损坏
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# @raise [JsonDirError] target_dir 不存在
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# @raise [Rvdata2DirError] original_dir 不存在
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# @raise [ScriptsDirError] Scripts 目录不存在
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# @raise [ScriptsInfoPathError] Scripts_info.json 文件不存在
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#
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# @return [void]
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def R3EXS.json_rvdata2(target_dir, output_dir, original_dir, complete, with_scripts)
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FileUtils.mkdir(output_dir) unless Dir.exist?(output_dir)
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if complete
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Utils.all_json_files(target_dir, :RPG) do |object, file_basename|
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file_path = File.join(output_dir, "#{file_basename}.rvdata2")
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print "#{Utils::ESCAPE}#{Utils::MAGENTA_COLOR}Serializing to #{Utils::RESET_COLOR}#{file_path}...\n" if $global_options[:verbose]
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Utils.object_rvdata2(object, file_path)
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print "#{Utils::ESCAPE}#{Utils::GREEN_COLOR}Serialized #{Utils::RESET_COLOR}#{file_basename}\n" if $global_options[:verbose]
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end
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else
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# 检查 original_dir 是否存在
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Dir.exist?(original_dir) or raise Rvdata2DirError.new(original_dir), "Original rvdata2 directory not found: #{original_dir}"
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Utils.all_json_files(target_dir, :R3EXS) do |object, file_basename|
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original_file_path = File.join(original_dir, file_basename + '.rvdata2')
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print "#{Utils::ESCAPE}#{Utils::BLUE_COLOR}Reading and Deserializing #{Utils::RESET_COLOR}#{original_file_path}...\r" if $global_options[:verbose]
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original_object = File.open(original_file_path, 'rb') { |file| Marshal.load(file) }
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# 这里的类型检查要用紧凑模式,因为 rvdata2 文件中可能存在 nil 元素,必须忽略
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begin
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Utils.check_type(original_object, file_basename, true, :RPG)
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rescue RPGTypeError
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raise Rvdata2FileError.new(original_file_path), "Invalid rvdata2 file: #{original_file_path}"
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end
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file_path = File.join(output_dir, "#{file_basename}.rvdata2")
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print "#{Utils::ESCAPE}#{Utils::MAGENTA_COLOR}Serializing to #{Utils::RESET_COLOR}#{file_path}...\n" if $global_options[:verbose]
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# 根据是否为数组进行不同的处理
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if object.is_a?(Array)
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object.each do |obj|
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obj.inject_to(original_object[obj.index])
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end
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else
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object.inject_to(original_object)
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end
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Utils.object_rvdata2(original_object, file_path)
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print "#{Utils::ESCAPE}#{Utils::GREEN_COLOR}Serialized #{Utils::RESET_COLOR}#{file_basename}\n" if $global_options[:verbose]
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end
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end
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if with_scripts
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print "#{Utils::ESCAPE}#{Utils::MAGENTA_COLOR}Serializing to #{Utils::RESET_COLOR}#{File.join(output_dir, 'Scripts.rvdata2')}...\r" if $global_options[:verbose]
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rb_scripts(target_dir, output_dir)
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print "#{Utils::ESCAPE}#{Utils::GREEN_COLOR}Serialized #{Utils::RESET_COLOR}Scripts\n" if $global_options[:verbose]
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end
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end
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# frozen_string_literal: true
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require 'zlib'
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require_relative 'utils'
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require_relative 'RGSS3_R3EXS'
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module R3EXS
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# 将 Ruby 源码读取压缩后序列化到输出目录
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10
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#
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# @param target_dir [String] 目标目录
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# @param output_dir [String] 输出目录
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#
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# @raise [ScriptsDirError] Scripts 目录不存在
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# @raise [ScriptsInfoPathError] Scripts_info.json 文件不存在
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#
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# @return [void]
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def R3EXS.rb_scripts(target_dir, output_dir)
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FileUtils.mkdir(output_dir) unless Dir.exist?(output_dir)
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scripts_array = []
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full_dir = File.join(target_dir, 'Scripts')
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script_info_file_path = File.join(full_dir, 'Scripts_info.json')
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Dir.exist?(full_dir) or raise ScriptsDirError.new(full_dir), "Scripts directory not found: #{full_dir}"
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File.exist?(script_info_file_path) or raise ScriptsInfoPathError.new(script_info_file_path), "Scripts_info.json not found: #{script_info_file_path}"
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print "#{Utils::ESCAPE}#{Utils::YELLOW_COLOR}Reading from #{Utils::RESET_COLOR}#{script_info_file_path}...\r" if $global_options[:verbose]
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scripts_info_array = Oj.load_file(script_info_file_path)
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scripts_info_array.each do |script_info|
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index = script_info[:index]
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script_file_path = File.join(full_dir, "#{format('%03d', index)}.rb")
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print "#{Utils::ESCAPE}#{Utils::YELLOW_COLOR}Reading from #{Utils::RESET_COLOR}#{script_file_path}...\r" if $global_options[:verbose]
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scripts_array << [114514, script_info[:name], Zlib::Deflate.deflate(File.read(script_file_path, mode: "r"))]
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end
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Utils.object_rvdata2(scripts_array, File.join(output_dir, 'Scripts.rvdata2'))
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end
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# 将指定目录下的所有JSON文件转换为 rvdata2 文件
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#
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# @param [String] target_dir 目标目录
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# @param [String] output_dir 输出目录
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# @param [String] original_dir 原始 rvdata2 文件目录
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# @param [Boolean] complete 是否完全转换
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# @param [Boolean] with_scripts 是否转换Scripts
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#
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# @raise [RPGJsonFileError] json 文件不是 RPG 模块中的对象
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# @raise [R3EXSJsonFileError] json 文件不是 R3EXS 模块中的对象
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# @raise [Rvdata2FileError] 原始 rvdata2 文件可能损坏
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# @raise [JsonDirError] target_dir 不存在
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# @raise [Rvdata2DirError] original_dir 不存在
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# @raise [ScriptsDirError] Scripts 目录不存在
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# @raise [ScriptsInfoPathError] Scripts_info.json 文件不存在
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#
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# @return [void]
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def R3EXS.json_rvdata2(target_dir, output_dir, original_dir, complete, with_scripts)
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FileUtils.mkdir(output_dir) unless Dir.exist?(output_dir)
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if complete
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Utils.all_json_files(target_dir, :RPG) do |object, file_basename|
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file_path = File.join(output_dir, "#{file_basename}.rvdata2")
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print "#{Utils::ESCAPE}#{Utils::MAGENTA_COLOR}Serializing to #{Utils::RESET_COLOR}#{file_path}...\n" if $global_options[:verbose]
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Utils.object_rvdata2(object, file_path)
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print "#{Utils::ESCAPE}#{Utils::GREEN_COLOR}Serialized #{Utils::RESET_COLOR}#{file_basename}\n" if $global_options[:verbose]
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end
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else
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# 检查 original_dir 是否存在
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Dir.exist?(original_dir) or raise Rvdata2DirError.new(original_dir), "Original rvdata2 directory not found: #{original_dir}"
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Utils.all_json_files(target_dir, :R3EXS) do |object, file_basename|
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original_file_path = File.join(original_dir, file_basename + '.rvdata2')
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print "#{Utils::ESCAPE}#{Utils::BLUE_COLOR}Reading and Deserializing #{Utils::RESET_COLOR}#{original_file_path}...\r" if $global_options[:verbose]
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original_object = File.open(original_file_path, 'rb') { |file| Marshal.load(file) }
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# 这里的类型检查要用紧凑模式,因为 rvdata2 文件中可能存在 nil 元素,必须忽略
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begin
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Utils.check_type(original_object, file_basename, true, :RPG)
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rescue RPGTypeError
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raise Rvdata2FileError.new(original_file_path), "Invalid rvdata2 file: #{original_file_path}"
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end
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file_path = File.join(output_dir, "#{file_basename}.rvdata2")
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print "#{Utils::ESCAPE}#{Utils::MAGENTA_COLOR}Serializing to #{Utils::RESET_COLOR}#{file_path}...\n" if $global_options[:verbose]
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# 根据是否为数组进行不同的处理
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if object.is_a?(Array)
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object.each do |obj|
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obj.inject_to(original_object[obj.index])
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end
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else
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object.inject_to(original_object)
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end
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Utils.object_rvdata2(original_object, file_path)
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print "#{Utils::ESCAPE}#{Utils::GREEN_COLOR}Serialized #{Utils::RESET_COLOR}#{file_basename}\n" if $global_options[:verbose]
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end
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end
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if with_scripts
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print "#{Utils::ESCAPE}#{Utils::MAGENTA_COLOR}Serializing to #{Utils::RESET_COLOR}#{File.join(output_dir, 'Scripts.rvdata2')}...\r" if $global_options[:verbose]
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rb_scripts(target_dir, output_dir)
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print "#{Utils::ESCAPE}#{Utils::GREEN_COLOR}Serialized #{Utils::RESET_COLOR}Scripts\n" if $global_options[:verbose]
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end
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end
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end
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