wolfhece 2.1.34__py3-none-any.whl → 2.1.38__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- wolfhece/GraphProfile.py +8 -8
- wolfhece/apps/splashscreen.py +7 -7
- wolfhece/apps/version.py +1 -1
- wolfhece/cli.py +18 -0
- wolfhece/hydrology/Comparison.py +11 -8
- wolfhece/hydrometry/kiwispie.py +1 -4
- wolfhece/lagrangian/advection.py +3 -2
- wolfhece/libs/get_infos.cp310-win_amd64.pyd +0 -0
- wolfhece/libs/verify_wolf.cp310-win_amd64.pyd +0 -0
- wolfhece/libs/wolfogl.cp310-win_amd64.pyd +0 -0
- wolfhece/wolf_array.py +24 -24
- wolfhece/wolfresults_2D.py +5 -11
- {wolfhece-2.1.34.dist-info → wolfhece-2.1.38.dist-info}/METADATA +3 -1
- {wolfhece-2.1.34.dist-info → wolfhece-2.1.38.dist-info}/RECORD +17 -47
- {wolfhece-2.1.34.dist-info → wolfhece-2.1.38.dist-info}/entry_points.txt +1 -0
- wolfhece/libs/MSVCP140.dll +0 -0
- wolfhece/libs/WolfDll.dll +0 -0
- wolfhece/libs/WolfOGL.c +0 -42489
- wolfhece/libs/WolfOGL.pyx +0 -1979
- wolfhece/libs/api-ms-win-crt-heap-l1-1-0.dll +0 -0
- wolfhece/libs/api-ms-win-crt-math-l1-1-0.dll +0 -0
- wolfhece/libs/api-ms-win-crt-runtime-l1-1-0.dll +0 -0
- wolfhece/libs/fribidi-0.dll +0 -0
- wolfhece/libs/glu32.dll +0 -0
- wolfhece/libs/hdf5.dll +0 -0
- wolfhece/libs/hdf5_hl.dll +0 -0
- wolfhece/libs/libcurl.dll +0 -0
- wolfhece/libs/libifcoremd.dll +0 -0
- wolfhece/libs/libifcoremdd.dll +0 -0
- wolfhece/libs/libifportmd.dll +0 -0
- wolfhece/libs/libiomp5md.dll +0 -0
- wolfhece/libs/libmmd.dll +0 -0
- wolfhece/libs/libmmdd.dll +0 -0
- wolfhece/libs/libpardiso600-WIN-X86-64.dll +0 -0
- wolfhece/libs/libraqm.dll +0 -0
- wolfhece/libs/mkl_core.2.dll +0 -0
- wolfhece/libs/mkl_intel_thread.2.dll +0 -0
- wolfhece/libs/mkl_rt.2.dll +0 -0
- wolfhece/libs/msvcr100.dll +0 -0
- wolfhece/libs/netcdf.dll +0 -0
- wolfhece/libs/paho-mqtt3cs.dll +0 -0
- wolfhece/libs/svml_dispmd.dll +0 -0
- wolfhece/libs/vcomp100.dll +0 -0
- wolfhece/libs/vcruntime140.dll +0 -0
- wolfhece/libs/vcruntime140_1.dll +0 -0
- wolfhece/libs/verify_license.cp310-win_amd64.pyd +0 -0
- wolfhece/libs/zlib1.dll +0 -0
- {wolfhece-2.1.34.dist-info → wolfhece-2.1.38.dist-info}/WHEEL +0 -0
- {wolfhece-2.1.34.dist-info → wolfhece-2.1.38.dist-info}/top_level.txt +0 -0
wolfhece/libs/WolfOGL.pyx
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from libc.math cimport pow
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from .verify_license import VerifyLicense
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from cython.view cimport array as cvarray
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cimport cython
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import numpy as np
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cimport numpy as np
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import sys
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cdef extern from "GL\gl.h" nogil:
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enum: GL_MAX_PROJECTION_STACK_DEPTH
|
299
|
-
enum: GL_MAX_TEXTURE_STACK_DEPTH
|
300
|
-
enum: GL_MAX_VIEWPORT_DIMS
|
301
|
-
enum: GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
|
302
|
-
enum: GL_SUBPIXEL_BITS
|
303
|
-
enum: GL_INDEX_BITS
|
304
|
-
enum: GL_RED_BITS
|
305
|
-
enum: GL_GREEN_BITS
|
306
|
-
enum: GL_BLUE_BITS
|
307
|
-
enum: GL_ALPHA_BITS
|
308
|
-
enum: GL_DEPTH_BITS
|
309
|
-
enum: GL_STENCIL_BITS
|
310
|
-
enum: GL_ACCUM_RED_BITS
|
311
|
-
enum: GL_ACCUM_GREEN_BITS
|
312
|
-
enum: GL_ACCUM_BLUE_BITS
|
313
|
-
enum: GL_ACCUM_ALPHA_BITS
|
314
|
-
enum: GL_NAME_STACK_DEPTH
|
315
|
-
enum: GL_AUTO_NORMAL
|
316
|
-
enum: GL_MAP1_COLOR_4
|
317
|
-
enum: GL_MAP1_INDEX
|
318
|
-
enum: GL_MAP1_NORMAL
|
319
|
-
enum: GL_MAP1_TEXTURE_COORD_1
|
320
|
-
enum: GL_MAP1_TEXTURE_COORD_2
|
321
|
-
enum: GL_MAP1_TEXTURE_COORD_3
|
322
|
-
enum: GL_MAP1_TEXTURE_COORD_4
|
323
|
-
enum: GL_MAP1_VERTEX_3
|
324
|
-
enum: GL_MAP1_VERTEX_4
|
325
|
-
enum: GL_MAP2_COLOR_4
|
326
|
-
enum: GL_MAP2_INDEX
|
327
|
-
enum: GL_MAP2_NORMAL
|
328
|
-
enum: GL_MAP2_TEXTURE_COORD_1
|
329
|
-
enum: GL_MAP2_TEXTURE_COORD_2
|
330
|
-
enum: GL_MAP2_TEXTURE_COORD_3
|
331
|
-
enum: GL_MAP2_TEXTURE_COORD_4
|
332
|
-
enum: GL_MAP2_VERTEX_3
|
333
|
-
enum: GL_MAP2_VERTEX_4
|
334
|
-
enum: GL_MAP1_GRID_DOMAIN
|
335
|
-
enum: GL_MAP1_GRID_SEGMENTS
|
336
|
-
enum: GL_MAP2_GRID_DOMAIN
|
337
|
-
enum: GL_MAP2_GRID_SEGMENTS
|
338
|
-
enum: GL_TEXTURE_1D
|
339
|
-
enum: GL_TEXTURE_2D
|
340
|
-
enum: GL_FEEDBACK_BUFFER_POINTER
|
341
|
-
enum: GL_FEEDBACK_BUFFER_SIZE
|
342
|
-
enum: GL_FEEDBACK_BUFFER_TYPE
|
343
|
-
enum: GL_SELECTION_BUFFER_POINTER
|
344
|
-
enum: GL_SELECTION_BUFFER_SIZE
|
345
|
-
enum: GL_TEXTURE_WIDTH
|
346
|
-
enum: GL_TEXTURE_HEIGHT
|
347
|
-
enum: GL_TEXTURE_INTERNAL_FORMAT
|
348
|
-
enum: GL_TEXTURE_BORDER_COLOR
|
349
|
-
enum: GL_TEXTURE_BORDER
|
350
|
-
enum: GL_DONT_CARE
|
351
|
-
enum: GL_FASTEST
|
352
|
-
enum: GL_NICEST
|
353
|
-
enum: GL_LIGHT0
|
354
|
-
enum: GL_LIGHT1
|
355
|
-
enum: GL_LIGHT2
|
356
|
-
enum: GL_LIGHT3
|
357
|
-
enum: GL_LIGHT4
|
358
|
-
enum: GL_LIGHT5
|
359
|
-
enum: GL_LIGHT6
|
360
|
-
enum: GL_LIGHT7
|
361
|
-
enum: GL_AMBIENT
|
362
|
-
enum: GL_DIFFUSE
|
363
|
-
enum: GL_SPECULAR
|
364
|
-
enum: GL_POSITION
|
365
|
-
enum: GL_SPOT_DIRECTION
|
366
|
-
enum: GL_SPOT_EXPONENT
|
367
|
-
enum: GL_SPOT_CUTOFF
|
368
|
-
enum: GL_CONSTANT_ATTENUATION
|
369
|
-
enum: GL_LINEAR_ATTENUATION
|
370
|
-
enum: GL_QUADRATIC_ATTENUATION
|
371
|
-
enum: GL_COMPILE
|
372
|
-
enum: GL_COMPILE_AND_EXECUTE
|
373
|
-
enum: GL_CLEAR
|
374
|
-
enum: GL_AND
|
375
|
-
enum: GL_AND_REVERSE
|
376
|
-
enum: GL_COPY
|
377
|
-
enum: GL_AND_INVERTED
|
378
|
-
enum: GL_NOOP
|
379
|
-
enum: GL_XOR
|
380
|
-
enum: GL_OR
|
381
|
-
enum: GL_NOR
|
382
|
-
enum: GL_EQUIV
|
383
|
-
enum: GL_INVERT
|
384
|
-
enum: GL_OR_REVERSE
|
385
|
-
enum: GL_COPY_INVERTED
|
386
|
-
enum: GL_OR_INVERTED
|
387
|
-
enum: GL_NAND
|
388
|
-
enum: GL_SET
|
389
|
-
enum: GL_EMISSION
|
390
|
-
enum: GL_SHININESS
|
391
|
-
enum: GL_AMBIENT_AND_DIFFUSE
|
392
|
-
enum: GL_COLOR_INDEXES
|
393
|
-
enum: GL_MODELVIEW
|
394
|
-
enum: GL_PROJECTION
|
395
|
-
enum: GL_TEXTURE
|
396
|
-
enum: GL_COLOR
|
397
|
-
enum: GL_DEPTH
|
398
|
-
enum: GL_STENCIL
|
399
|
-
enum: GL_COLOR_INDEX
|
400
|
-
enum: GL_STENCIL_INDEX
|
401
|
-
enum: GL_DEPTH_COMPONENT
|
402
|
-
enum: GL_RED
|
403
|
-
enum: GL_GREEN
|
404
|
-
enum: GL_BLUE
|
405
|
-
enum: GL_ALPHA
|
406
|
-
enum: GL_RGB
|
407
|
-
enum: GL_RGBA
|
408
|
-
enum: GL_LUMINANCE
|
409
|
-
enum: GL_LUMINANCE_ALPHA
|
410
|
-
enum: GL_BITMAP
|
411
|
-
enum: GL_POINT
|
412
|
-
enum: GL_LINE
|
413
|
-
enum: GL_FILL
|
414
|
-
enum: GL_RENDER
|
415
|
-
enum: GL_FEEDBACK
|
416
|
-
enum: GL_SELECT
|
417
|
-
enum: GL_FLAT
|
418
|
-
enum: GL_SMOOTH
|
419
|
-
enum: GL_KEEP
|
420
|
-
enum: GL_REPLACE
|
421
|
-
enum: GL_INCR
|
422
|
-
enum: GL_DECR
|
423
|
-
enum: GL_VENDOR
|
424
|
-
enum: GL_RENDERER
|
425
|
-
enum: GL_VERSION
|
426
|
-
enum: GL_EXTENSIONS
|
427
|
-
enum: GL_S
|
428
|
-
enum: GL_T
|
429
|
-
enum: GL_R
|
430
|
-
enum: GL_Q
|
431
|
-
enum: GL_MODULATE
|
432
|
-
enum: GL_DECAL
|
433
|
-
enum: GL_TEXTURE_ENV_MODE
|
434
|
-
enum: GL_TEXTURE_ENV_COLOR
|
435
|
-
enum: GL_TEXTURE_ENV
|
436
|
-
enum: GL_EYE_LINEAR
|
437
|
-
enum: GL_OBJECT_LINEAR
|
438
|
-
enum: GL_SPHERE_MAP
|
439
|
-
enum: GL_TEXTURE_GEN_MODE
|
440
|
-
enum: GL_OBJECT_PLANE
|
441
|
-
enum: GL_EYE_PLANE
|
442
|
-
enum: GL_NEAREST
|
443
|
-
enum: GL_LINEAR
|
444
|
-
enum: GL_NEAREST_MIPMAP_NEAREST
|
445
|
-
enum: GL_LINEAR_MIPMAP_NEAREST
|
446
|
-
enum: GL_NEAREST_MIPMAP_LINEAR
|
447
|
-
enum: GL_LINEAR_MIPMAP_LINEAR
|
448
|
-
enum: GL_TEXTURE_MAG_FILTER
|
449
|
-
enum: GL_TEXTURE_MIN_FILTER
|
450
|
-
enum: GL_TEXTURE_WRAP_S
|
451
|
-
enum: GL_TEXTURE_WRAP_T
|
452
|
-
enum: GL_CLAMP
|
453
|
-
enum: GL_REPEAT
|
454
|
-
enum: GL_CLIENT_PIXEL_STORE_BIT
|
455
|
-
enum: GL_CLIENT_VERTEX_ARRAY_BIT
|
456
|
-
enum: GL_CLIENT_ALL_ATTRIB_BITS
|
457
|
-
enum: GL_POLYGON_OFFSET_FACTOR
|
458
|
-
enum: GL_POLYGON_OFFSET_UNITS
|
459
|
-
enum: GL_POLYGON_OFFSET_POINT
|
460
|
-
enum: GL_POLYGON_OFFSET_LINE
|
461
|
-
enum: GL_POLYGON_OFFSET_FILL
|
462
|
-
enum: GL_ALPHA4
|
463
|
-
enum: GL_ALPHA8
|
464
|
-
enum: GL_ALPHA12
|
465
|
-
enum: GL_ALPHA16
|
466
|
-
enum: GL_LUMINANCE4
|
467
|
-
enum: GL_LUMINANCE8
|
468
|
-
enum: GL_LUMINANCE12
|
469
|
-
enum: GL_LUMINANCE16
|
470
|
-
enum: GL_LUMINANCE4_ALPHA4
|
471
|
-
enum: GL_LUMINANCE6_ALPHA2
|
472
|
-
enum: GL_LUMINANCE8_ALPHA8
|
473
|
-
enum: GL_LUMINANCE12_ALPHA4
|
474
|
-
enum: GL_LUMINANCE12_ALPHA12
|
475
|
-
enum: GL_LUMINANCE16_ALPHA16
|
476
|
-
enum: GL_INTENSITY
|
477
|
-
enum: GL_INTENSITY4
|
478
|
-
enum: GL_INTENSITY8
|
479
|
-
enum: GL_INTENSITY12
|
480
|
-
enum: GL_INTENSITY16
|
481
|
-
enum: GL_R3_G3_B2
|
482
|
-
enum: GL_RGB4
|
483
|
-
enum: GL_RGB5
|
484
|
-
enum: GL_RGB8
|
485
|
-
enum: GL_RGB10
|
486
|
-
enum: GL_RGB12
|
487
|
-
enum: GL_RGB16
|
488
|
-
enum: GL_RGBA2
|
489
|
-
enum: GL_RGBA4
|
490
|
-
enum: GL_RGB5_A1
|
491
|
-
enum: GL_RGBA8
|
492
|
-
enum: GL_RGB10_A2
|
493
|
-
enum: GL_RGBA12
|
494
|
-
enum: GL_RGBA16
|
495
|
-
enum: GL_TEXTURE_RED_SIZE
|
496
|
-
enum: GL_TEXTURE_GREEN_SIZE
|
497
|
-
enum: GL_TEXTURE_BLUE_SIZE
|
498
|
-
enum: GL_TEXTURE_ALPHA_SIZE
|
499
|
-
enum: GL_TEXTURE_LUMINANCE_SIZE
|
500
|
-
enum: GL_TEXTURE_INTENSITY_SIZE
|
501
|
-
enum: GL_PROXY_TEXTURE_1D
|
502
|
-
enum: GL_PROXY_TEXTURE_2D
|
503
|
-
enum: GL_TEXTURE_PRIORITY
|
504
|
-
enum: GL_TEXTURE_RESIDENT
|
505
|
-
enum: GL_TEXTURE_BINDING_1D
|
506
|
-
enum: GL_TEXTURE_BINDING_2D
|
507
|
-
enum: GL_TEXTURE_BINDING_3D
|
508
|
-
enum: GL_VERTEX_ARRAY
|
509
|
-
enum: GL_NORMAL_ARRAY
|
510
|
-
enum: GL_COLOR_ARRAY
|
511
|
-
enum: GL_INDEX_ARRAY
|
512
|
-
enum: GL_TEXTURE_COORD_ARRAY
|
513
|
-
enum: GL_EDGE_FLAG_ARRAY
|
514
|
-
enum: GL_VERTEX_ARRAY_SIZE
|
515
|
-
enum: GL_VERTEX_ARRAY_TYPE
|
516
|
-
enum: GL_VERTEX_ARRAY_STRIDE
|
517
|
-
enum: GL_NORMAL_ARRAY_TYPE
|
518
|
-
enum: GL_NORMAL_ARRAY_STRIDE
|
519
|
-
enum: GL_COLOR_ARRAY_SIZE
|
520
|
-
enum: GL_COLOR_ARRAY_TYPE
|
521
|
-
enum: GL_COLOR_ARRAY_STRIDE
|
522
|
-
enum: GL_INDEX_ARRAY_TYPE
|
523
|
-
enum: GL_INDEX_ARRAY_STRIDE
|
524
|
-
enum: GL_TEXTURE_COORD_ARRAY_SIZE
|
525
|
-
enum: GL_TEXTURE_COORD_ARRAY_TYPE
|
526
|
-
enum: GL_TEXTURE_COORD_ARRAY_STRIDE
|
527
|
-
enum: GL_EDGE_FLAG_ARRAY_STRIDE
|
528
|
-
enum: GL_VERTEX_ARRAY_POINTER
|
529
|
-
enum: GL_NORMAL_ARRAY_POINTER
|
530
|
-
enum: GL_COLOR_ARRAY_POINTER
|
531
|
-
enum: GL_INDEX_ARRAY_POINTER
|
532
|
-
enum: GL_TEXTURE_COORD_ARRAY_POINTER
|
533
|
-
enum: GL_EDGE_FLAG_ARRAY_POINTER
|
534
|
-
enum: GL_V2F
|
535
|
-
enum: GL_V3F
|
536
|
-
enum: GL_C4UB_V2F
|
537
|
-
enum: GL_C4UB_V3F
|
538
|
-
enum: GL_C3F_V3F
|
539
|
-
enum: GL_N3F_V3F
|
540
|
-
enum: GL_C4F_N3F_V3F
|
541
|
-
enum: GL_T2F_V3F
|
542
|
-
enum: GL_T4F_V4F
|
543
|
-
enum: GL_T2F_C4UB_V3F
|
544
|
-
enum: GL_T2F_C3F_V3F
|
545
|
-
enum: GL_T2F_N3F_V3F
|
546
|
-
enum: GL_T2F_C4F_N3F_V3F
|
547
|
-
enum: GL_T4F_C4F_N3F_V4F
|
548
|
-
enum: GL_BGR
|
549
|
-
enum: GL_BGRA
|
550
|
-
enum: GL_CONSTANT_COLOR
|
551
|
-
enum: GL_ONE_MINUS_CONSTANT_COLOR
|
552
|
-
enum: GL_CONSTANT_ALPHA
|
553
|
-
enum: GL_ONE_MINUS_CONSTANT_ALPHA
|
554
|
-
enum: GL_BLEND_COLOR
|
555
|
-
enum: GL_FUNC_ADD
|
556
|
-
enum: GL_MIN
|
557
|
-
enum: GL_MAX
|
558
|
-
enum: GL_BLEND_EQUATION
|
559
|
-
enum: GL_BLEND_EQUATION_RGB
|
560
|
-
enum: GL_BLEND_EQUATION_ALPHA
|
561
|
-
enum: GL_FUNC_SUBTRACT
|
562
|
-
enum: GL_FUNC_REVERSE_SUBTRACT
|
563
|
-
enum: GL_COLOR_MATRIX
|
564
|
-
enum: GL_COLOR_MATRIX_STACK_DEPTH
|
565
|
-
enum: GL_MAX_COLOR_MATRIX_STACK_DEPTH
|
566
|
-
enum: GL_POST_COLOR_MATRIX_RED_SCALE
|
567
|
-
enum: GL_POST_COLOR_MATRIX_GREEN_SCALE
|
568
|
-
enum: GL_POST_COLOR_MATRIX_BLUE_SCALE
|
569
|
-
enum: GL_POST_COLOR_MATRIX_ALPHA_SCALE
|
570
|
-
enum: GL_POST_COLOR_MATRIX_RED_BIAS
|
571
|
-
enum: GL_POST_COLOR_MATRIX_GREEN_BIAS
|
572
|
-
enum: GL_POST_COLOR_MATRIX_BLUE_BIAS
|
573
|
-
enum: GL_POST_COLOR_MATRIX_ALPHA_BIAS
|
574
|
-
enum: GL_COLOR_TABLE
|
575
|
-
enum: GL_POST_CONVOLUTION_COLOR_TABLE
|
576
|
-
enum: GL_POST_COLOR_MATRIX_COLOR_TABLE
|
577
|
-
enum: GL_PROXY_COLOR_TABLE
|
578
|
-
enum: GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
|
579
|
-
enum: GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
|
580
|
-
enum: GL_COLOR_TABLE_SCALE
|
581
|
-
enum: GL_COLOR_TABLE_BIAS
|
582
|
-
enum: GL_COLOR_TABLE_FORMAT
|
583
|
-
enum: GL_COLOR_TABLE_WIDTH
|
584
|
-
enum: GL_COLOR_TABLE_RED_SIZE
|
585
|
-
enum: GL_COLOR_TABLE_GREEN_SIZE
|
586
|
-
enum: GL_COLOR_TABLE_BLUE_SIZE
|
587
|
-
enum: GL_COLOR_TABLE_ALPHA_SIZE
|
588
|
-
enum: GL_COLOR_TABLE_LUMINANCE_SIZE
|
589
|
-
enum: GL_COLOR_TABLE_INTENSITY_SIZE
|
590
|
-
enum: GL_CONVOLUTION_1D
|
591
|
-
enum: GL_CONVOLUTION_2D
|
592
|
-
enum: GL_SEPARABLE_2D
|
593
|
-
enum: GL_CONVOLUTION_BORDER_MODE
|
594
|
-
enum: GL_CONVOLUTION_FILTER_SCALE
|
595
|
-
enum: GL_CONVOLUTION_FILTER_BIAS
|
596
|
-
enum: GL_REDUCE
|
597
|
-
enum: GL_CONVOLUTION_FORMAT
|
598
|
-
enum: GL_CONVOLUTION_WIDTH
|
599
|
-
enum: GL_CONVOLUTION_HEIGHT
|
600
|
-
enum: GL_MAX_CONVOLUTION_WIDTH
|
601
|
-
enum: GL_MAX_CONVOLUTION_HEIGHT
|
602
|
-
enum: GL_POST_CONVOLUTION_RED_SCALE
|
603
|
-
enum: GL_POST_CONVOLUTION_GREEN_SCALE
|
604
|
-
enum: GL_POST_CONVOLUTION_BLUE_SCALE
|
605
|
-
enum: GL_POST_CONVOLUTION_ALPHA_SCALE
|
606
|
-
enum: GL_POST_CONVOLUTION_RED_BIAS
|
607
|
-
enum: GL_POST_CONVOLUTION_GREEN_BIAS
|
608
|
-
enum: GL_POST_CONVOLUTION_BLUE_BIAS
|
609
|
-
enum: GL_POST_CONVOLUTION_ALPHA_BIAS
|
610
|
-
enum: GL_CONSTANT_BORDER
|
611
|
-
enum: GL_REPLICATE_BORDER
|
612
|
-
enum: GL_CONVOLUTION_BORDER_COLOR
|
613
|
-
enum: GL_MAX_ELEMENTS_VERTICES
|
614
|
-
enum: GL_MAX_ELEMENTS_INDICES
|
615
|
-
enum: GL_HISTOGRAM
|
616
|
-
enum: GL_PROXY_HISTOGRAM
|
617
|
-
enum: GL_HISTOGRAM_WIDTH
|
618
|
-
enum: GL_HISTOGRAM_FORMAT
|
619
|
-
enum: GL_HISTOGRAM_RED_SIZE
|
620
|
-
enum: GL_HISTOGRAM_GREEN_SIZE
|
621
|
-
enum: GL_HISTOGRAM_BLUE_SIZE
|
622
|
-
enum: GL_HISTOGRAM_ALPHA_SIZE
|
623
|
-
enum: GL_HISTOGRAM_LUMINANCE_SIZE
|
624
|
-
enum: GL_HISTOGRAM_SINK
|
625
|
-
enum: GL_MINMAX
|
626
|
-
enum: GL_MINMAX_FORMAT
|
627
|
-
enum: GL_MINMAX_SINK
|
628
|
-
enum: GL_TABLE_TOO_LARGE
|
629
|
-
enum: GL_UNSIGNED_BYTE_3_3_2
|
630
|
-
enum: GL_UNSIGNED_SHORT_4_4_4_4
|
631
|
-
enum: GL_UNSIGNED_SHORT_5_5_5_1
|
632
|
-
enum: GL_UNSIGNED_INT_8_8_8_8
|
633
|
-
enum: GL_UNSIGNED_INT_10_10_10_2
|
634
|
-
enum: GL_UNSIGNED_BYTE_2_3_3_REV
|
635
|
-
enum: GL_UNSIGNED_SHORT_5_6_5
|
636
|
-
enum: GL_UNSIGNED_SHORT_5_6_5_REV
|
637
|
-
enum: GL_UNSIGNED_SHORT_4_4_4_4_REV
|
638
|
-
enum: GL_UNSIGNED_SHORT_1_5_5_5_REV
|
639
|
-
enum: GL_UNSIGNED_INT_8_8_8_8_REV
|
640
|
-
enum: GL_UNSIGNED_INT_2_10_10_10_REV
|
641
|
-
enum: GL_RESCALE_NORMAL
|
642
|
-
enum: GL_LIGHT_MODEL_COLOR_CONTROL
|
643
|
-
enum: GL_SINGLE_COLOR
|
644
|
-
enum: GL_SEPARATE_SPECULAR_COLOR
|
645
|
-
enum: GL_PACK_SKIP_IMAGES
|
646
|
-
enum: GL_PACK_IMAGE_HEIGHT
|
647
|
-
enum: GL_UNPACK_SKIP_IMAGES
|
648
|
-
enum: GL_UNPACK_IMAGE_HEIGHT
|
649
|
-
enum: GL_TEXTURE_3D
|
650
|
-
enum: GL_PROXY_TEXTURE_3D
|
651
|
-
enum: GL_TEXTURE_DEPTH
|
652
|
-
enum: GL_TEXTURE_WRAP_R
|
653
|
-
enum: GL_MAX_3D_TEXTURE_SIZE
|
654
|
-
enum: GL_CLAMP_TO_EDGE
|
655
|
-
enum: GL_CLAMP_TO_BORDER
|
656
|
-
enum: GL_TEXTURE_MIN_LOD
|
657
|
-
enum: GL_TEXTURE_MAX_LOD
|
658
|
-
enum: GL_TEXTURE_BASE_LEVEL
|
659
|
-
enum: GL_TEXTURE_MAX_LEVEL
|
660
|
-
enum: GL_SMOOTH_POINT_SIZE_RANGE
|
661
|
-
enum: GL_SMOOTH_POINT_SIZE_GRANULARITY
|
662
|
-
enum: GL_SMOOTH_LINE_WIDTH_RANGE
|
663
|
-
enum: GL_SMOOTH_LINE_WIDTH_GRANULARITY
|
664
|
-
enum: GL_ALIASED_POINT_SIZE_RANGE
|
665
|
-
enum: GL_ALIASED_LINE_WIDTH_RANGE
|
666
|
-
enum: GL_TEXTURE0
|
667
|
-
enum: GL_TEXTURE1
|
668
|
-
enum: GL_TEXTURE2
|
669
|
-
enum: GL_TEXTURE3
|
670
|
-
enum: GL_TEXTURE4
|
671
|
-
enum: GL_TEXTURE5
|
672
|
-
enum: GL_TEXTURE6
|
673
|
-
enum: GL_TEXTURE7
|
674
|
-
enum: GL_TEXTURE8
|
675
|
-
enum: GL_TEXTURE9
|
676
|
-
enum: GL_TEXTURE10
|
677
|
-
enum: GL_TEXTURE11
|
678
|
-
enum: GL_TEXTURE12
|
679
|
-
enum: GL_TEXTURE13
|
680
|
-
enum: GL_TEXTURE14
|
681
|
-
enum: GL_TEXTURE15
|
682
|
-
enum: GL_TEXTURE16
|
683
|
-
enum: GL_TEXTURE17
|
684
|
-
enum: GL_TEXTURE18
|
685
|
-
enum: GL_TEXTURE19
|
686
|
-
enum: GL_TEXTURE20
|
687
|
-
enum: GL_TEXTURE21
|
688
|
-
enum: GL_TEXTURE22
|
689
|
-
enum: GL_TEXTURE23
|
690
|
-
enum: GL_TEXTURE24
|
691
|
-
enum: GL_TEXTURE25
|
692
|
-
enum: GL_TEXTURE26
|
693
|
-
enum: GL_TEXTURE27
|
694
|
-
enum: GL_TEXTURE28
|
695
|
-
enum: GL_TEXTURE29
|
696
|
-
enum: GL_TEXTURE30
|
697
|
-
enum: GL_TEXTURE31
|
698
|
-
enum: GL_ACTIVE_TEXTURE
|
699
|
-
enum: GL_CLIENT_ACTIVE_TEXTURE
|
700
|
-
enum: GL_MAX_TEXTURE_UNITS
|
701
|
-
enum: GL_COMBINE
|
702
|
-
enum: GL_COMBINE_RGB
|
703
|
-
enum: GL_COMBINE_ALPHA
|
704
|
-
enum: GL_RGB_SCALE
|
705
|
-
enum: GL_ADD_SIGNED
|
706
|
-
enum: GL_INTERPOLATE
|
707
|
-
enum: GL_CONSTANT
|
708
|
-
enum: GL_PRIMARY_COLOR
|
709
|
-
enum: GL_PREVIOUS
|
710
|
-
enum: GL_SUBTRACT
|
711
|
-
enum: GL_SRC0_RGB
|
712
|
-
enum: GL_SRC1_RGB
|
713
|
-
enum: GL_SRC2_RGB
|
714
|
-
enum: GL_SRC0_ALPHA
|
715
|
-
enum: GL_SRC1_ALPHA
|
716
|
-
enum: GL_SRC2_ALPHA
|
717
|
-
enum: GL_SOURCE0_RGB
|
718
|
-
enum: GL_SOURCE1_RGB
|
719
|
-
enum: GL_SOURCE2_RGB
|
720
|
-
enum: GL_SOURCE0_ALPHA
|
721
|
-
enum: GL_SOURCE1_ALPHA
|
722
|
-
enum: GL_SOURCE2_ALPHA
|
723
|
-
enum: GL_OPERAND0_RGB
|
724
|
-
enum: GL_OPERAND1_RGB
|
725
|
-
enum: GL_OPERAND2_RGB
|
726
|
-
enum: GL_OPERAND0_ALPHA
|
727
|
-
enum: GL_OPERAND1_ALPHA
|
728
|
-
enum: GL_OPERAND2_ALPHA
|
729
|
-
enum: GL_DOT3_RGB
|
730
|
-
enum: GL_DOT3_RGBA
|
731
|
-
enum: GL_TRANSPOSE_MODELVIEW_MATRIX
|
732
|
-
enum: GL_TRANSPOSE_PROJECTION_MATRIX
|
733
|
-
enum: GL_TRANSPOSE_TEXTURE_MATRIX
|
734
|
-
enum: GL_TRANSPOSE_COLOR_MATRIX
|
735
|
-
enum: GL_NORMAL_MAP
|
736
|
-
enum: GL_REFLECTION_MAP
|
737
|
-
enum: GL_TEXTURE_CUBE_MAP
|
738
|
-
enum: GL_TEXTURE_BINDING_CUBE_MAP
|
739
|
-
enum: GL_TEXTURE_CUBE_MAP_POSITIVE_X
|
740
|
-
enum: GL_TEXTURE_CUBE_MAP_NEGATIVE_X
|
741
|
-
enum: GL_TEXTURE_CUBE_MAP_POSITIVE_Y
|
742
|
-
enum: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
|
743
|
-
enum: GL_TEXTURE_CUBE_MAP_POSITIVE_Z
|
744
|
-
enum: GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
|
745
|
-
enum: GL_PROXY_TEXTURE_CUBE_MAP
|
746
|
-
enum: GL_MAX_CUBE_MAP_TEXTURE_SIZE
|
747
|
-
enum: GL_COMPRESSED_ALPHA
|
748
|
-
enum: GL_COMPRESSED_LUMINANCE
|
749
|
-
enum: GL_COMPRESSED_LUMINANCE_ALPHA
|
750
|
-
enum: GL_COMPRESSED_INTENSITY
|
751
|
-
enum: GL_COMPRESSED_RGB
|
752
|
-
enum: GL_COMPRESSED_RGBA
|
753
|
-
enum: GL_TEXTURE_COMPRESSION_HINT
|
754
|
-
enum: GL_TEXTURE_COMPRESSED_IMAGE_SIZE
|
755
|
-
enum: GL_TEXTURE_COMPRESSED
|
756
|
-
enum: GL_NUM_COMPRESSED_TEXTURE_FORMATS
|
757
|
-
enum: GL_COMPRESSED_TEXTURE_FORMATS
|
758
|
-
enum: GL_MULTISAMPLE
|
759
|
-
enum: GL_SAMPLE_ALPHA_TO_COVERAGE
|
760
|
-
enum: GL_SAMPLE_ALPHA_TO_ONE
|
761
|
-
enum: GL_SAMPLE_COVERAGE
|
762
|
-
enum: GL_SAMPLE_BUFFERS
|
763
|
-
enum: GL_SAMPLES
|
764
|
-
enum: GL_SAMPLE_COVERAGE_VALUE
|
765
|
-
enum: GL_SAMPLE_COVERAGE_INVERT
|
766
|
-
enum: GL_MULTISAMPLE_BIT
|
767
|
-
enum: GL_DEPTH_COMPONENT16
|
768
|
-
enum: GL_DEPTH_COMPONENT24
|
769
|
-
enum: GL_DEPTH_COMPONENT32
|
770
|
-
enum: GL_TEXTURE_DEPTH_SIZE
|
771
|
-
enum: GL_DEPTH_TEXTURE_MODE
|
772
|
-
enum: GL_TEXTURE_COMPARE_MODE
|
773
|
-
enum: GL_TEXTURE_COMPARE_FUNC
|
774
|
-
enum: GL_COMPARE_R_TO_TEXTURE
|
775
|
-
enum: GL_QUERY_COUNTER_BITS
|
776
|
-
enum: GL_CURRENT_QUERY
|
777
|
-
enum: GL_QUERY_RESULT
|
778
|
-
enum: GL_QUERY_RESULT_AVAILABLE
|
779
|
-
enum: GL_SAMPLES_PASSED
|
780
|
-
enum: GL_FOG_COORD_SRC
|
781
|
-
enum: GL_FOG_COORD
|
782
|
-
enum: GL_FRAGMENT_DEPTH
|
783
|
-
enum: GL_CURRENT_FOG_COORD
|
784
|
-
enum: GL_FOG_COORD_ARRAY_TYPE
|
785
|
-
enum: GL_FOG_COORD_ARRAY_STRIDE
|
786
|
-
enum: GL_FOG_COORD_ARRAY_POINTER
|
787
|
-
enum: GL_FOG_COORD_ARRAY
|
788
|
-
enum: GL_FOG_COORDINATE_SOURCE
|
789
|
-
enum: GL_FOG_COORDINATE
|
790
|
-
enum: GL_CURRENT_FOG_COORDINATE
|
791
|
-
enum: GL_FOG_COORDINATE_ARRAY_TYPE
|
792
|
-
enum: GL_FOG_COORDINATE_ARRAY_STRIDE
|
793
|
-
enum: GL_FOG_COORDINATE_ARRAY_POINTER
|
794
|
-
enum: GL_FOG_COORDINATE_ARRAY
|
795
|
-
enum: GL_COLOR_SUM
|
796
|
-
enum: GL_CURRENT_SECONDARY_COLOR
|
797
|
-
enum: GL_SECONDARY_COLOR_ARRAY_SIZE
|
798
|
-
enum: GL_SECONDARY_COLOR_ARRAY_TYPE
|
799
|
-
enum: GL_SECONDARY_COLOR_ARRAY_STRIDE
|
800
|
-
enum: GL_SECONDARY_COLOR_ARRAY_POINTER
|
801
|
-
enum: GL_SECONDARY_COLOR_ARRAY
|
802
|
-
enum: GL_POINT_SIZE_MIN
|
803
|
-
enum: GL_POINT_SIZE_MAX
|
804
|
-
enum: GL_POINT_FADE_THRESHOLD_SIZE
|
805
|
-
enum: GL_POINT_DISTANCE_ATTENUATION
|
806
|
-
enum: GL_BLEND_DST_RGB
|
807
|
-
enum: GL_BLEND_SRC_RGB
|
808
|
-
enum: GL_BLEND_DST_ALPHA
|
809
|
-
enum: GL_BLEND_SRC_ALPHA
|
810
|
-
enum: GL_GENERATE_MIPMAP
|
811
|
-
enum: GL_GENERATE_MIPMAP_HINT
|
812
|
-
enum: GL_INCR_WRAP
|
813
|
-
enum: GL_DECR_WRAP
|
814
|
-
enum: GL_MIRRORED_REPEAT
|
815
|
-
enum: GL_MAX_TEXTURE_LOD_BIAS
|
816
|
-
enum: GL_TEXTURE_FILTER_CONTROL
|
817
|
-
enum: GL_TEXTURE_LOD_BIAS
|
818
|
-
enum: GL_ARRAY_BUFFER
|
819
|
-
enum: GL_ELEMENT_ARRAY_BUFFER
|
820
|
-
enum: GL_ARRAY_BUFFER_BINDING
|
821
|
-
enum: GL_ELEMENT_ARRAY_BUFFER_BINDING
|
822
|
-
enum: GL_VERTEX_ARRAY_BUFFER_BINDING
|
823
|
-
enum: GL_NORMAL_ARRAY_BUFFER_BINDING
|
824
|
-
enum: GL_COLOR_ARRAY_BUFFER_BINDING
|
825
|
-
enum: GL_INDEX_ARRAY_BUFFER_BINDING
|
826
|
-
enum: GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
|
827
|
-
enum: GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
|
828
|
-
enum: GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
|
829
|
-
enum: GL_FOG_COORD_ARRAY_BUFFER_BINDING
|
830
|
-
enum: GL_WEIGHT_ARRAY_BUFFER_BINDING
|
831
|
-
enum: GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
|
832
|
-
enum: GL_STREAM_DRAW
|
833
|
-
enum: GL_STREAM_READ
|
834
|
-
enum: GL_STREAM_COPY
|
835
|
-
enum: GL_STATIC_DRAW
|
836
|
-
enum: GL_STATIC_READ
|
837
|
-
enum: GL_STATIC_COPY
|
838
|
-
enum: GL_DYNAMIC_DRAW
|
839
|
-
enum: GL_DYNAMIC_READ
|
840
|
-
enum: GL_DYNAMIC_COPY
|
841
|
-
enum: GL_READ_ONLY
|
842
|
-
enum: GL_WRITE_ONLY
|
843
|
-
enum: GL_READ_WRITE
|
844
|
-
enum: GL_BUFFER_SIZE
|
845
|
-
enum: GL_BUFFER_USAGE
|
846
|
-
enum: GL_BUFFER_ACCESS
|
847
|
-
enum: GL_BUFFER_MAPPED
|
848
|
-
enum: GL_BUFFER_MAP_POINTER
|
849
|
-
enum: GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
|
850
|
-
enum: GL_CURRENT_PROGRAM
|
851
|
-
enum: GL_SHADER_TYPE
|
852
|
-
enum: GL_DELETE_STATUS
|
853
|
-
enum: GL_COMPILE_STATUS
|
854
|
-
enum: GL_LINK_STATUS
|
855
|
-
enum: GL_VALIDATE_STATUS
|
856
|
-
enum: GL_INFO_LOG_LENGTH
|
857
|
-
enum: GL_ATTACHED_SHADERS
|
858
|
-
enum: GL_ACTIVE_UNIFORMS
|
859
|
-
enum: GL_ACTIVE_UNIFORM_MAX_LENGTH
|
860
|
-
enum: GL_SHADER_SOURCE_LENGTH
|
861
|
-
enum: GL_FLOAT_VEC2
|
862
|
-
enum: GL_FLOAT_VEC3
|
863
|
-
enum: GL_FLOAT_VEC4
|
864
|
-
enum: GL_INT_VEC2
|
865
|
-
enum: GL_INT_VEC3
|
866
|
-
enum: GL_INT_VEC4
|
867
|
-
enum: GL_BOOL
|
868
|
-
enum: GL_BOOL_VEC2
|
869
|
-
enum: GL_BOOL_VEC3
|
870
|
-
enum: GL_BOOL_VEC4
|
871
|
-
enum: GL_FLOAT_MAT2
|
872
|
-
enum: GL_FLOAT_MAT3
|
873
|
-
enum: GL_FLOAT_MAT4
|
874
|
-
enum: GL_SAMPLER_1D
|
875
|
-
enum: GL_SAMPLER_2D
|
876
|
-
enum: GL_SAMPLER_3D
|
877
|
-
enum: GL_SAMPLER_CUBE
|
878
|
-
enum: GL_SAMPLER_1D_SHADOW
|
879
|
-
enum: GL_SAMPLER_2D_SHADOW
|
880
|
-
enum: GL_SHADING_LANGUAGE_VERSION
|
881
|
-
enum: GL_VERTEX_SHADER
|
882
|
-
enum: GL_MAX_VERTEX_UNIFORM_COMPONENTS
|
883
|
-
enum: GL_MAX_VARYING_FLOATS
|
884
|
-
enum: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
|
885
|
-
enum: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
|
886
|
-
enum: GL_ACTIVE_ATTRIBUTES
|
887
|
-
enum: GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
|
888
|
-
enum: GL_FRAGMENT_SHADER
|
889
|
-
enum: GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
|
890
|
-
enum: GL_FRAGMENT_SHADER_DERIVATIVE_HINT
|
891
|
-
enum: GL_MAX_VERTEX_ATTRIBS
|
892
|
-
enum: GL_VERTEX_ATTRIB_ARRAY_ENABLED
|
893
|
-
enum: GL_VERTEX_ATTRIB_ARRAY_SIZE
|
894
|
-
enum: GL_VERTEX_ATTRIB_ARRAY_STRIDE
|
895
|
-
enum: GL_VERTEX_ATTRIB_ARRAY_TYPE
|
896
|
-
enum: GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
|
897
|
-
enum: GL_CURRENT_VERTEX_ATTRIB
|
898
|
-
enum: GL_VERTEX_ATTRIB_ARRAY_POINTER
|
899
|
-
enum: GL_VERTEX_PROGRAM_POINT_SIZE
|
900
|
-
enum: GL_VERTEX_PROGRAM_TWO_SIDE
|
901
|
-
enum: GL_MAX_TEXTURE_COORDS
|
902
|
-
enum: GL_MAX_TEXTURE_IMAGE_UNITS
|
903
|
-
enum: GL_MAX_DRAW_BUFFERS
|
904
|
-
enum: GL_DRAW_BUFFER0
|
905
|
-
enum: GL_DRAW_BUFFER1
|
906
|
-
enum: GL_DRAW_BUFFER2
|
907
|
-
enum: GL_DRAW_BUFFER3
|
908
|
-
enum: GL_DRAW_BUFFER4
|
909
|
-
enum: GL_DRAW_BUFFER5
|
910
|
-
enum: GL_DRAW_BUFFER6
|
911
|
-
enum: GL_DRAW_BUFFER7
|
912
|
-
enum: GL_DRAW_BUFFER8
|
913
|
-
enum: GL_DRAW_BUFFER9
|
914
|
-
enum: GL_DRAW_BUFFER10
|
915
|
-
enum: GL_DRAW_BUFFER11
|
916
|
-
enum: GL_DRAW_BUFFER12
|
917
|
-
enum: GL_DRAW_BUFFER13
|
918
|
-
enum: GL_DRAW_BUFFER14
|
919
|
-
enum: GL_DRAW_BUFFER15
|
920
|
-
enum: GL_POINT_SPRITE
|
921
|
-
enum: GL_COORD_REPLACE
|
922
|
-
enum: GL_POINT_SPRITE_COORD_ORIGIN
|
923
|
-
enum: GL_LOWER_LEFT
|
924
|
-
enum: GL_UPPER_LEFT
|
925
|
-
enum: GL_STENCIL_BACK_FUNC
|
926
|
-
enum: GL_STENCIL_BACK_VALUE_MASK
|
927
|
-
enum: GL_STENCIL_BACK_REF
|
928
|
-
enum: GL_STENCIL_BACK_FAIL
|
929
|
-
enum: GL_STENCIL_BACK_PASS_DEPTH_FAIL
|
930
|
-
enum: GL_STENCIL_BACK_PASS_DEPTH_PASS
|
931
|
-
enum: GL_STENCIL_BACK_WRITEMASK
|
932
|
-
enum: GL_CURRENT_RASTER_SECONDARY_COLOR
|
933
|
-
enum: GL_PIXEL_PACK_BUFFER
|
934
|
-
enum: GL_PIXEL_UNPACK_BUFFER
|
935
|
-
enum: GL_PIXEL_PACK_BUFFER_BINDING
|
936
|
-
enum: GL_PIXEL_UNPACK_BUFFER_BINDING
|
937
|
-
enum: GL_FLOAT_MAT2x3
|
938
|
-
enum: GL_FLOAT_MAT2x4
|
939
|
-
enum: GL_FLOAT_MAT3x2
|
940
|
-
enum: GL_FLOAT_MAT3x4
|
941
|
-
enum: GL_FLOAT_MAT4x2
|
942
|
-
enum: GL_FLOAT_MAT4x3
|
943
|
-
enum: GL_SRGB
|
944
|
-
enum: GL_SRGB8
|
945
|
-
enum: GL_SRGB_ALPHA
|
946
|
-
enum: GL_SRGB8_ALPHA8
|
947
|
-
enum: GL_SLUMINANCE_ALPHA
|
948
|
-
enum: GL_SLUMINANCE8_ALPHA8
|
949
|
-
enum: GL_SLUMINANCE
|
950
|
-
enum: GL_SLUMINANCE8
|
951
|
-
enum: GL_COMPRESSED_SRGB
|
952
|
-
enum: GL_COMPRESSED_SRGB_ALPHA
|
953
|
-
enum: GL_COMPRESSED_SLUMINANCE
|
954
|
-
enum: GL_COMPRESSED_SLUMINANCE_ALPHA
|
955
|
-
ctypedef unsigned int GLenum
|
956
|
-
ctypedef unsigned char GLboolean
|
957
|
-
ctypedef unsigned int GLbitfield
|
958
|
-
ctypedef signed char GLbyte
|
959
|
-
ctypedef short GLshort
|
960
|
-
ctypedef int GLint
|
961
|
-
ctypedef int GLsizei
|
962
|
-
ctypedef unsigned char GLubyte
|
963
|
-
ctypedef unsigned short GLushort
|
964
|
-
ctypedef unsigned int GLuint
|
965
|
-
ctypedef float GLfloat
|
966
|
-
ctypedef float GLclampf
|
967
|
-
ctypedef double GLdouble
|
968
|
-
ctypedef double GLclampd
|
969
|
-
ctypedef void GLvoid
|
970
|
-
ctypedef long GLintptr
|
971
|
-
ctypedef long GLsizeiptr
|
972
|
-
ctypedef char GLchar
|
973
|
-
void glAccum(GLenum op, GLfloat value)
|
974
|
-
void glAlphaFunc(GLenum func, GLclampf ref)
|
975
|
-
GLboolean glAreTexturesResident(GLsizei n, GLuint *textures, GLboolean *residences)
|
976
|
-
void glArrayElement(GLint i)
|
977
|
-
void glBegin(GLenum mode)
|
978
|
-
void glBindTexture(GLenum target, GLuint texture)
|
979
|
-
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, GLubyte *bitmap)
|
980
|
-
void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
|
981
|
-
void glBlendEquation(GLenum mode)
|
982
|
-
void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
|
983
|
-
void glBlendFunc(GLenum sfactor, GLenum dfactor)
|
984
|
-
void glCallList(GLuint list)
|
985
|
-
void glCallLists(GLsizei n, GLenum type, GLvoid *lists)
|
986
|
-
void glClear(GLbitfield mask)
|
987
|
-
void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
|
988
|
-
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
|
989
|
-
void glClearDepth(GLclampd depth)
|
990
|
-
void glClearIndex(GLfloat c)
|
991
|
-
void glClearStencil(GLint s)
|
992
|
-
void glClipPlane(GLenum plane, GLdouble *equation)
|
993
|
-
void glColor3b(GLbyte red, GLbyte green, GLbyte blue)
|
994
|
-
void glColor3bv(GLbyte *v)
|
995
|
-
void glColor3d(GLdouble red, GLdouble green, GLdouble blue)
|
996
|
-
void glColor3dv(GLdouble *v)
|
997
|
-
void glColor3f(GLfloat red, GLfloat green, GLfloat blue)
|
998
|
-
void glColor3fv(GLfloat *v)
|
999
|
-
void glColor3i(GLint red, GLint green, GLint blue)
|
1000
|
-
void glColor3iv(GLint *v)
|
1001
|
-
void glColor3s(GLshort red, GLshort green, GLshort blue)
|
1002
|
-
void glColor3sv(GLshort *v)
|
1003
|
-
void glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
|
1004
|
-
void glColor3ubv(GLubyte *v)
|
1005
|
-
void glColor3ui(GLuint red, GLuint green, GLuint blue)
|
1006
|
-
void glColor3uiv(GLuint *v)
|
1007
|
-
void glColor3us(GLushort red, GLushort green, GLushort blue)
|
1008
|
-
void glColor3usv(GLushort *v)
|
1009
|
-
void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
|
1010
|
-
void glColor4bv(GLbyte *v)
|
1011
|
-
void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
|
1012
|
-
void glColor4dv(GLdouble *v)
|
1013
|
-
void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
|
1014
|
-
void glColor4fv(GLfloat *v)
|
1015
|
-
void glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
|
1016
|
-
void glColor4iv(GLint *v)
|
1017
|
-
void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
|
1018
|
-
void glColor4sv(GLshort *v)
|
1019
|
-
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
|
1020
|
-
void glColor4ubv(GLubyte *v)
|
1021
|
-
void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
|
1022
|
-
void glColor4uiv(GLuint *v)
|
1023
|
-
void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
|
1024
|
-
void glColor4usv(GLushort *v)
|
1025
|
-
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
|
1026
|
-
void glColorMaterial(GLenum face, GLenum mode)
|
1027
|
-
void glColorPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
|
1028
|
-
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid *data)
|
1029
|
-
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid *table)
|
1030
|
-
void glColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
1031
|
-
void glColorTableParameteriv(GLenum target, GLenum pname, GLint *params)
|
1032
|
-
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid *image)
|
1033
|
-
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *image)
|
1034
|
-
void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params)
|
1035
|
-
void glConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
1036
|
-
void glConvolutionParameteri(GLenum target, GLenum pname, GLint params)
|
1037
|
-
void glConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
|
1038
|
-
void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
|
1039
|
-
void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
|
1040
|
-
void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
|
1041
|
-
void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
|
1042
|
-
void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
|
1043
|
-
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
|
1044
|
-
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
|
1045
|
-
void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
|
1046
|
-
void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
|
1047
|
-
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
|
1048
|
-
void glCullFace(GLenum mode)
|
1049
|
-
void glDeleteLists(GLuint list, GLsizei range)
|
1050
|
-
void glDeleteTextures(GLsizei n, GLuint *textures)
|
1051
|
-
void glDepthFunc(GLenum func)
|
1052
|
-
void glDepthMask(GLboolean flag)
|
1053
|
-
void glDepthRange(GLclampd zNear, GLclampd zFar)
|
1054
|
-
void glDisable(GLenum cap)
|
1055
|
-
void glDisableClientState(GLenum array)
|
1056
|
-
void glDrawArrays(GLenum mode, GLint first, GLsizei count)
|
1057
|
-
void glDrawBuffer(GLenum mode)
|
1058
|
-
void glDrawElements(GLenum mode, GLsizei count, GLenum type, GLvoid *indices)
|
1059
|
-
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
|
1060
|
-
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid *indices)
|
1061
|
-
void glEdgeFlag(GLboolean flag)
|
1062
|
-
void glEdgeFlagPointer(GLsizei stride, GLvoid *pointer)
|
1063
|
-
void glEdgeFlagv(GLboolean *flag)
|
1064
|
-
void glEnable(GLenum cap)
|
1065
|
-
void glEnableClientState(GLenum array)
|
1066
|
-
void glEnd()
|
1067
|
-
void glEndList()
|
1068
|
-
void glEvalCoord1d(GLdouble u)
|
1069
|
-
void glEvalCoord1dv(GLdouble *u)
|
1070
|
-
void glEvalCoord1f(GLfloat u)
|
1071
|
-
void glEvalCoord1fv(GLfloat *u)
|
1072
|
-
void glEvalCoord2d(GLdouble u, GLdouble v)
|
1073
|
-
void glEvalCoord2dv(GLdouble *u)
|
1074
|
-
void glEvalCoord2f(GLfloat u, GLfloat v)
|
1075
|
-
void glEvalCoord2fv(GLfloat *u)
|
1076
|
-
void glEvalMesh1(GLenum mode, GLint i1, GLint i2)
|
1077
|
-
void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
|
1078
|
-
void glEvalPoint1(GLint i)
|
1079
|
-
void glEvalPoint2(GLint i, GLint j)
|
1080
|
-
void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
|
1081
|
-
void glFinish()
|
1082
|
-
void glFlush()
|
1083
|
-
void glFogf(GLenum pname, GLfloat param)
|
1084
|
-
void glFogfv(GLenum pname, GLfloat *params)
|
1085
|
-
void glFogi(GLenum pname, GLint param)
|
1086
|
-
void glFogiv(GLenum pname, GLint *params)
|
1087
|
-
void glFrontFace(GLenum mode)
|
1088
|
-
void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
|
1089
|
-
GLuint glGenLists(GLsizei range)
|
1090
|
-
void glGenTextures(GLsizei n, GLuint *textures)
|
1091
|
-
void glGetBooleanv(GLenum pname, GLboolean *params)
|
1092
|
-
void glGetClipPlane(GLenum plane, GLdouble *equation)
|
1093
|
-
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid *table)
|
1094
|
-
void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
1095
|
-
void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params)
|
1096
|
-
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image)
|
1097
|
-
void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
1098
|
-
void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
|
1099
|
-
void glGetDoublev(GLenum pname, GLdouble *params)
|
1100
|
-
GLenum glGetError()
|
1101
|
-
void glGetFloatv(GLenum pname, GLfloat *params)
|
1102
|
-
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
|
1103
|
-
void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
1104
|
-
void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
|
1105
|
-
void glGetIntegerv(GLenum pname, GLint *params)
|
1106
|
-
void glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
|
1107
|
-
void glGetLightiv(GLenum light, GLenum pname, GLint *params)
|
1108
|
-
void glGetMapdv(GLenum target, GLenum query, GLdouble *v)
|
1109
|
-
void glGetMapfv(GLenum target, GLenum query, GLfloat *v)
|
1110
|
-
void glGetMapiv(GLenum target, GLenum query, GLint *v)
|
1111
|
-
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
|
1112
|
-
void glGetMaterialiv(GLenum face, GLenum pname, GLint *params)
|
1113
|
-
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
|
1114
|
-
void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
1115
|
-
void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
|
1116
|
-
void glGetPixelMapfv(GLenum map, GLfloat *values)
|
1117
|
-
void glGetPixelMapuiv(GLenum map, GLuint *values)
|
1118
|
-
void glGetPixelMapusv(GLenum map, GLushort *values)
|
1119
|
-
void glGetPointerv(GLenum pname, GLvoid ** params)
|
1120
|
-
void glGetPolygonStipple(GLubyte *mask)
|
1121
|
-
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
|
1122
|
-
GLubyte* glGetString(GLenum name)
|
1123
|
-
void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
|
1124
|
-
void glGetTexEnviv(GLenum target, GLenum pname, GLint *params)
|
1125
|
-
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
|
1126
|
-
void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
|
1127
|
-
void glGetTexGeniv(GLenum coord, GLenum pname, GLint *params)
|
1128
|
-
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
|
1129
|
-
void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
|
1130
|
-
void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params)
|
1131
|
-
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
1132
|
-
void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
|
1133
|
-
void glHint(GLenum target, GLenum mode)
|
1134
|
-
void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
|
1135
|
-
void glIndexMask(GLuint mask)
|
1136
|
-
void glIndexPointer(GLenum type, GLsizei stride, GLvoid *pointer)
|
1137
|
-
void glIndexd(GLdouble c)
|
1138
|
-
void glIndexdv(GLdouble *c)
|
1139
|
-
void glIndexf(GLfloat c)
|
1140
|
-
void glIndexfv(GLfloat *c)
|
1141
|
-
void glIndexi(GLint c)
|
1142
|
-
void glIndexiv(GLint *c)
|
1143
|
-
void glIndexs(GLshort c)
|
1144
|
-
void glIndexsv(GLshort *c)
|
1145
|
-
void glIndexub(GLubyte c)
|
1146
|
-
void glIndexubv(GLubyte *c)
|
1147
|
-
void glInitNames()
|
1148
|
-
void glInterleavedArrays(GLenum format, GLsizei stride, GLvoid *pointer)
|
1149
|
-
GLboolean glIsEnabled(GLenum cap)
|
1150
|
-
GLboolean glIsList(GLuint list)
|
1151
|
-
GLboolean glIsTexture(GLuint texture)
|
1152
|
-
void glLightModelf(GLenum pname, GLfloat param)
|
1153
|
-
void glLightModelfv(GLenum pname, GLfloat *params)
|
1154
|
-
void glLightModeli(GLenum pname, GLint param)
|
1155
|
-
void glLightModeliv(GLenum pname, GLint *params)
|
1156
|
-
void glLightf(GLenum light, GLenum pname, GLfloat param)
|
1157
|
-
void glLightfv(GLenum light, GLenum pname, GLfloat *params)
|
1158
|
-
void glLighti(GLenum light, GLenum pname, GLint param)
|
1159
|
-
void glLightiv(GLenum light, GLenum pname, GLint *params)
|
1160
|
-
void glLineStipple(GLint factor, GLushort pattern)
|
1161
|
-
void glLineWidth(GLfloat width)
|
1162
|
-
void glListBase(GLuint base)
|
1163
|
-
void glLoadIdentity()
|
1164
|
-
void glLoadMatrixd(GLdouble *m)
|
1165
|
-
void glLoadMatrixf(GLfloat *m)
|
1166
|
-
void glLoadName(GLuint name)
|
1167
|
-
void glLogicOp(GLenum opcode)
|
1168
|
-
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, GLdouble *points)
|
1169
|
-
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, GLfloat *points)
|
1170
|
-
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble *points)
|
1171
|
-
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat *points)
|
1172
|
-
void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
|
1173
|
-
void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
|
1174
|
-
void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
|
1175
|
-
void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
|
1176
|
-
void glMaterialf(GLenum face, GLenum pname, GLfloat param)
|
1177
|
-
void glMaterialfv(GLenum face, GLenum pname, GLfloat *params)
|
1178
|
-
void glMateriali(GLenum face, GLenum pname, GLint param)
|
1179
|
-
void glMaterialiv(GLenum face, GLenum pname, GLint *params)
|
1180
|
-
void glMatrixMode(GLenum mode)
|
1181
|
-
void glMinmax(GLenum target, GLenum internalformat, GLboolean sink)
|
1182
|
-
void glMultMatrixd(GLdouble *m)
|
1183
|
-
void glMultMatrixf(GLfloat *m)
|
1184
|
-
void glNewList(GLuint list, GLenum mode)
|
1185
|
-
void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
|
1186
|
-
void glNormal3bv(GLbyte *v)
|
1187
|
-
void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
|
1188
|
-
void glNormal3dv(GLdouble *v)
|
1189
|
-
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
|
1190
|
-
void glNormal3fv(GLfloat *v)
|
1191
|
-
void glNormal3i(GLint nx, GLint ny, GLint nz)
|
1192
|
-
void glNormal3iv(GLint *v)
|
1193
|
-
void glNormal3s(GLshort nx, GLshort ny, GLshort nz)
|
1194
|
-
void glNormal3sv(GLshort *v)
|
1195
|
-
void glNormalPointer(GLenum type, GLsizei stride, GLvoid *pointer)
|
1196
|
-
void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
|
1197
|
-
void glPassThrough(GLfloat token)
|
1198
|
-
void glPixelMapfv(GLenum map, GLint mapsize, GLfloat *values)
|
1199
|
-
void glPixelMapuiv(GLenum map, GLint mapsize, GLuint *values)
|
1200
|
-
void glPixelMapusv(GLenum map, GLint mapsize, GLushort *values)
|
1201
|
-
void glPixelStoref(GLenum pname, GLfloat param)
|
1202
|
-
void glPixelStorei(GLenum pname, GLint param)
|
1203
|
-
void glPixelTransferf(GLenum pname, GLfloat param)
|
1204
|
-
void glPixelTransferi(GLenum pname, GLint param)
|
1205
|
-
void glPixelZoom(GLfloat xfactor, GLfloat yfactor)
|
1206
|
-
void glPointSize(GLfloat size)
|
1207
|
-
void glPolygonMode(GLenum face, GLenum mode)
|
1208
|
-
void glPolygonOffset(GLfloat factor, GLfloat units)
|
1209
|
-
void glPolygonStipple(GLubyte *mask)
|
1210
|
-
void glPopAttrib()
|
1211
|
-
void glPopClientAttrib()
|
1212
|
-
void glPopMatrix()
|
1213
|
-
void glPopName()
|
1214
|
-
void glPrioritizeTextures(GLsizei n, GLuint *textures, GLclampf *priorities)
|
1215
|
-
void glPushAttrib(GLbitfield mask)
|
1216
|
-
void glPushClientAttrib(GLbitfield mask)
|
1217
|
-
void glPushMatrix()
|
1218
|
-
void glPushName(GLuint name)
|
1219
|
-
void glRasterPos2d(GLdouble x, GLdouble y)
|
1220
|
-
void glRasterPos2dv(GLdouble *v)
|
1221
|
-
void glRasterPos2f(GLfloat x, GLfloat y)
|
1222
|
-
void glRasterPos2fv(GLfloat *v)
|
1223
|
-
void glRasterPos2i(GLint x, GLint y)
|
1224
|
-
void glRasterPos2iv(GLint *v)
|
1225
|
-
void glRasterPos2s(GLshort x, GLshort y)
|
1226
|
-
void glRasterPos2sv(GLshort *v)
|
1227
|
-
void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
|
1228
|
-
void glRasterPos3dv(GLdouble *v)
|
1229
|
-
void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
|
1230
|
-
void glRasterPos3fv(GLfloat *v)
|
1231
|
-
void glRasterPos3i(GLint x, GLint y, GLint z)
|
1232
|
-
void glRasterPos3iv(GLint *v)
|
1233
|
-
void glRasterPos3s(GLshort x, GLshort y, GLshort z)
|
1234
|
-
void glRasterPos3sv(GLshort *v)
|
1235
|
-
void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
|
1236
|
-
void glRasterPos4dv(GLdouble *v)
|
1237
|
-
void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
|
1238
|
-
void glRasterPos4fv(GLfloat *v)
|
1239
|
-
void glRasterPos4i(GLint x, GLint y, GLint z, GLint w)
|
1240
|
-
void glRasterPos4iv(GLint *v)
|
1241
|
-
void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
|
1242
|
-
void glRasterPos4sv(GLshort *v)
|
1243
|
-
void glReadBuffer(GLenum mode)
|
1244
|
-
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
|
1245
|
-
void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
|
1246
|
-
void glRectdv(GLdouble *v1, GLdouble *v2)
|
1247
|
-
void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
|
1248
|
-
void glRectfv(GLfloat *v1, GLfloat *v2)
|
1249
|
-
void glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
|
1250
|
-
void glRectiv(GLint *v1, GLint *v2)
|
1251
|
-
void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
|
1252
|
-
void glRectsv(GLshort *v1, GLshort *v2)
|
1253
|
-
GLint glRenderMode(GLenum mode)
|
1254
|
-
void glResetHistogram(GLenum target)
|
1255
|
-
void glResetMinmax(GLenum target)
|
1256
|
-
void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
|
1257
|
-
void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
|
1258
|
-
void glScaled(GLdouble x, GLdouble y, GLdouble z)
|
1259
|
-
void glScalef(GLfloat x, GLfloat y, GLfloat z)
|
1260
|
-
void glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
|
1261
|
-
void glSelectBuffer(GLsizei size, GLuint *buffer)
|
1262
|
-
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *row, GLvoid *column)
|
1263
|
-
void glShadeModel(GLenum mode)
|
1264
|
-
void glStencilFunc(GLenum func, GLint ref, GLuint mask)
|
1265
|
-
void glStencilMask(GLuint mask)
|
1266
|
-
void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
|
1267
|
-
void glTexCoord1d(GLdouble s)
|
1268
|
-
void glTexCoord1dv(GLdouble *v)
|
1269
|
-
void glTexCoord1f(GLfloat s)
|
1270
|
-
void glTexCoord1fv(GLfloat *v)
|
1271
|
-
void glTexCoord1i(GLint s)
|
1272
|
-
void glTexCoord1iv(GLint *v)
|
1273
|
-
void glTexCoord1s(GLshort s)
|
1274
|
-
void glTexCoord1sv(GLshort *v)
|
1275
|
-
void glTexCoord2d(GLdouble s, GLdouble t)
|
1276
|
-
void glTexCoord2dv(GLdouble *v)
|
1277
|
-
void glTexCoord2f(GLfloat s, GLfloat t)
|
1278
|
-
void glTexCoord2fv(GLfloat *v)
|
1279
|
-
void glTexCoord2i(GLint s, GLint t)
|
1280
|
-
void glTexCoord2iv(GLint *v)
|
1281
|
-
void glTexCoord2s(GLshort s, GLshort t)
|
1282
|
-
void glTexCoord2sv(GLshort *v)
|
1283
|
-
void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
|
1284
|
-
void glTexCoord3dv(GLdouble *v)
|
1285
|
-
void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
|
1286
|
-
void glTexCoord3fv(GLfloat *v)
|
1287
|
-
void glTexCoord3i(GLint s, GLint t, GLint r)
|
1288
|
-
void glTexCoord3iv(GLint *v)
|
1289
|
-
void glTexCoord3s(GLshort s, GLshort t, GLshort r)
|
1290
|
-
void glTexCoord3sv(GLshort *v)
|
1291
|
-
void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
|
1292
|
-
void glTexCoord4dv(GLdouble *v)
|
1293
|
-
void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
|
1294
|
-
void glTexCoord4fv(GLfloat *v)
|
1295
|
-
void glTexCoord4i(GLint s, GLint t, GLint r, GLint q)
|
1296
|
-
void glTexCoord4iv(GLint *v)
|
1297
|
-
void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q)
|
1298
|
-
void glTexCoord4sv(GLshort *v)
|
1299
|
-
void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
|
1300
|
-
void glTexEnvf(GLenum target, GLenum pname, GLfloat param)
|
1301
|
-
void glTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
|
1302
|
-
void glTexEnvi(GLenum target, GLenum pname, GLint param)
|
1303
|
-
void glTexEnviv(GLenum target, GLenum pname, GLint *params)
|
1304
|
-
void glTexGend(GLenum coord, GLenum pname, GLdouble param)
|
1305
|
-
void glTexGendv(GLenum coord, GLenum pname, GLdouble *params)
|
1306
|
-
void glTexGenf(GLenum coord, GLenum pname, GLfloat param)
|
1307
|
-
void glTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
|
1308
|
-
void glTexGeni(GLenum coord, GLenum pname, GLint param)
|
1309
|
-
void glTexGeniv(GLenum coord, GLenum pname, GLint *params)
|
1310
|
-
void glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, GLvoid *pixels)
|
1311
|
-
void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid *pixels)
|
1312
|
-
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid *pixels)
|
1313
|
-
void glTexParameterf(GLenum target, GLenum pname, GLfloat param)
|
1314
|
-
void glTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
1315
|
-
void glTexParameteri(GLenum target, GLenum pname, GLint param)
|
1316
|
-
void glTexParameteriv(GLenum target, GLenum pname, GLint *params)
|
1317
|
-
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid *pixels)
|
1318
|
-
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
|
1319
|
-
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *pixels)
|
1320
|
-
void glTranslated(GLdouble x, GLdouble y, GLdouble z)
|
1321
|
-
void glTranslatef(GLfloat x, GLfloat y, GLfloat z)
|
1322
|
-
void glVertex2d(GLdouble x, GLdouble y)
|
1323
|
-
void glVertex2dv(GLdouble *v)
|
1324
|
-
void glVertex2f(GLfloat x, GLfloat y)
|
1325
|
-
void glVertex2fv(GLfloat *v)
|
1326
|
-
void glVertex2i(GLint x, GLint y)
|
1327
|
-
void glVertex2iv(GLint *v)
|
1328
|
-
void glVertex2s(GLshort x, GLshort y)
|
1329
|
-
void glVertex2sv(GLshort *v)
|
1330
|
-
void glVertex3d(GLdouble x, GLdouble y, GLdouble z)
|
1331
|
-
void glVertex3dv(GLdouble *v)
|
1332
|
-
void glVertex3f(GLfloat x, GLfloat y, GLfloat z)
|
1333
|
-
void glVertex3fv(GLfloat *v)
|
1334
|
-
void glVertex3i(GLint x, GLint y, GLint z)
|
1335
|
-
void glVertex3iv(GLint *v)
|
1336
|
-
void glVertex3s(GLshort x, GLshort y, GLshort z)
|
1337
|
-
void glVertex3sv(GLshort *v)
|
1338
|
-
void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
|
1339
|
-
void glVertex4dv(GLdouble *v)
|
1340
|
-
void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
|
1341
|
-
void glVertex4fv(GLfloat *v)
|
1342
|
-
void glVertex4i(GLint x, GLint y, GLint z, GLint w)
|
1343
|
-
void glVertex4iv(GLint *v)
|
1344
|
-
void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
|
1345
|
-
void glVertex4sv(GLshort *v)
|
1346
|
-
void glVertexPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
|
1347
|
-
void glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
|
1348
|
-
void glSampleCoverage(GLclampf value, GLboolean invert)
|
1349
|
-
void glLoadTransposeMatrixf(GLfloat *m)
|
1350
|
-
void glLoadTransposeMatrixd(GLdouble *m)
|
1351
|
-
void glMultTransposeMatrixf(GLfloat *m)
|
1352
|
-
void glMultTransposeMatrixd(GLdouble *m)
|
1353
|
-
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid *data)
|
1354
|
-
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid *data)
|
1355
|
-
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid *data)
|
1356
|
-
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid *data)
|
1357
|
-
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid *data)
|
1358
|
-
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid *data)
|
1359
|
-
void glGetCompressedTexImage(GLenum target, GLint lod, GLvoid *img)
|
1360
|
-
void glActiveTexture(GLenum texture)
|
1361
|
-
void glClientActiveTexture(GLenum texture)
|
1362
|
-
void glMultiTexCoord1d(GLenum target, GLdouble s)
|
1363
|
-
void glMultiTexCoord1dv(GLenum target, GLdouble *v)
|
1364
|
-
void glMultiTexCoord1f(GLenum target, GLfloat s)
|
1365
|
-
void glMultiTexCoord1fv(GLenum target, GLfloat *v)
|
1366
|
-
void glMultiTexCoord1i(GLenum target, GLint s)
|
1367
|
-
void glMultiTexCoord1iv(GLenum target, GLint *v)
|
1368
|
-
void glMultiTexCoord1s(GLenum target, GLshort s)
|
1369
|
-
void glMultiTexCoord1sv(GLenum target, GLshort *v)
|
1370
|
-
void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t)
|
1371
|
-
void glMultiTexCoord2dv(GLenum target, GLdouble *v)
|
1372
|
-
void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t)
|
1373
|
-
void glMultiTexCoord2fv(GLenum target, GLfloat *v)
|
1374
|
-
void glMultiTexCoord2i(GLenum target, GLint s, GLint t)
|
1375
|
-
void glMultiTexCoord2iv(GLenum target, GLint *v)
|
1376
|
-
void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t)
|
1377
|
-
void glMultiTexCoord2sv(GLenum target, GLshort *v)
|
1378
|
-
void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r)
|
1379
|
-
void glMultiTexCoord3dv(GLenum target, GLdouble *v)
|
1380
|
-
void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r)
|
1381
|
-
void glMultiTexCoord3fv(GLenum target, GLfloat *v)
|
1382
|
-
void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r)
|
1383
|
-
void glMultiTexCoord3iv(GLenum target, GLint *v)
|
1384
|
-
void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r)
|
1385
|
-
void glMultiTexCoord3sv(GLenum target, GLshort *v)
|
1386
|
-
void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
|
1387
|
-
void glMultiTexCoord4dv(GLenum target, GLdouble *v)
|
1388
|
-
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
|
1389
|
-
void glMultiTexCoord4fv(GLenum target, GLfloat *v)
|
1390
|
-
void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q)
|
1391
|
-
void glMultiTexCoord4iv(GLenum target, GLint *v)
|
1392
|
-
void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
|
1393
|
-
void glMultiTexCoord4sv(GLenum target, GLshort *v)
|
1394
|
-
void glFogCoordf(GLfloat coord)
|
1395
|
-
void glFogCoordfv(GLfloat *coord)
|
1396
|
-
void glFogCoordd(GLdouble coord)
|
1397
|
-
void glFogCoorddv(GLdouble *coord)
|
1398
|
-
void glFogCoordPointer(GLenum type, GLsizei stride, GLvoid *pointer)
|
1399
|
-
void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue)
|
1400
|
-
void glSecondaryColor3bv(GLbyte *v)
|
1401
|
-
void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue)
|
1402
|
-
void glSecondaryColor3dv(GLdouble *v)
|
1403
|
-
void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue)
|
1404
|
-
void glSecondaryColor3fv(GLfloat *v)
|
1405
|
-
void glSecondaryColor3i(GLint red, GLint green, GLint blue)
|
1406
|
-
void glSecondaryColor3iv(GLint *v)
|
1407
|
-
void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue)
|
1408
|
-
void glSecondaryColor3sv(GLshort *v)
|
1409
|
-
void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue)
|
1410
|
-
void glSecondaryColor3ubv(GLubyte *v)
|
1411
|
-
void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue)
|
1412
|
-
void glSecondaryColor3uiv(GLuint *v)
|
1413
|
-
void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue)
|
1414
|
-
void glSecondaryColor3usv(GLushort *v)
|
1415
|
-
void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
|
1416
|
-
void glPointParameterf(GLenum pname, GLfloat param)
|
1417
|
-
void glPointParameterfv(GLenum pname, GLfloat *params)
|
1418
|
-
void glPointParameteri(GLenum pname, GLint param)
|
1419
|
-
void glPointParameteriv(GLenum pname, GLint *params)
|
1420
|
-
void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
|
1421
|
-
void glMultiDrawArrays(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
|
1422
|
-
void glMultiDrawElements(GLenum mode, GLsizei *count, GLenum type, GLvoid ** indices, GLsizei primcount)
|
1423
|
-
void glWindowPos2d(GLdouble x, GLdouble y)
|
1424
|
-
void glWindowPos2dv(GLdouble *v)
|
1425
|
-
void glWindowPos2f(GLfloat x, GLfloat y)
|
1426
|
-
void glWindowPos2fv(GLfloat *v)
|
1427
|
-
void glWindowPos2i(GLint x, GLint y)
|
1428
|
-
void glWindowPos2iv(GLint *v)
|
1429
|
-
void glWindowPos2s(GLshort x, GLshort y)
|
1430
|
-
void glWindowPos2sv(GLshort *v)
|
1431
|
-
void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z)
|
1432
|
-
void glWindowPos3dv(GLdouble *v)
|
1433
|
-
void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z)
|
1434
|
-
void glWindowPos3fv(GLfloat *v)
|
1435
|
-
void glWindowPos3i(GLint x, GLint y, GLint z)
|
1436
|
-
void glWindowPos3iv(GLint *v)
|
1437
|
-
void glWindowPos3s(GLshort x, GLshort y, GLshort z)
|
1438
|
-
void glWindowPos3sv(GLshort *v)
|
1439
|
-
void glGenQueries(GLsizei n, GLuint *ids)
|
1440
|
-
void glDeleteQueries(GLsizei n, GLuint *ids)
|
1441
|
-
GLboolean glIsQuery(GLuint id)
|
1442
|
-
void glBeginQuery(GLenum target, GLuint id)
|
1443
|
-
void glEndQuery(GLenum target)
|
1444
|
-
void glGetQueryiv(GLenum target, GLenum pname, GLint *params)
|
1445
|
-
void glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
|
1446
|
-
void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
|
1447
|
-
void glBindBuffer(GLenum target, GLuint buffer)
|
1448
|
-
void glDeleteBuffers(GLsizei n, GLuint *buffers)
|
1449
|
-
void glGenBuffers(GLsizei n, GLuint *buffers)
|
1450
|
-
GLboolean glIsBuffer(GLuint buffer)
|
1451
|
-
void glBufferData(GLenum target, GLsizeiptr size, GLvoid *data, GLenum usage)
|
1452
|
-
void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
|
1453
|
-
void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
|
1454
|
-
GLvoid* glMapBuffer(GLenum target, GLenum access)
|
1455
|
-
GLboolean glUnmapBuffer(GLenum target)
|
1456
|
-
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
|
1457
|
-
void glGetBufferPointerv(GLenum target, GLenum pname, GLvoid ** params)
|
1458
|
-
void glDrawBuffers(GLsizei n, GLenum *bufs)
|
1459
|
-
void glVertexAttrib1d(GLuint index, GLdouble x)
|
1460
|
-
void glVertexAttrib1dv(GLuint index, GLdouble *v)
|
1461
|
-
void glVertexAttrib1f(GLuint index, GLfloat x)
|
1462
|
-
void glVertexAttrib1fv(GLuint index, GLfloat *v)
|
1463
|
-
void glVertexAttrib1s(GLuint index, GLshort x)
|
1464
|
-
void glVertexAttrib1sv(GLuint index, GLshort *v)
|
1465
|
-
void glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y)
|
1466
|
-
void glVertexAttrib2dv(GLuint index, GLdouble *v)
|
1467
|
-
void glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
|
1468
|
-
void glVertexAttrib2fv(GLuint index, GLfloat *v)
|
1469
|
-
void glVertexAttrib2s(GLuint index, GLshort x, GLshort y)
|
1470
|
-
void glVertexAttrib2sv(GLuint index, GLshort *v)
|
1471
|
-
void glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z)
|
1472
|
-
void glVertexAttrib3dv(GLuint index, GLdouble *v)
|
1473
|
-
void glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
|
1474
|
-
void glVertexAttrib3fv(GLuint index, GLfloat *v)
|
1475
|
-
void glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z)
|
1476
|
-
void glVertexAttrib3sv(GLuint index, GLshort *v)
|
1477
|
-
void glVertexAttrib4Nbv(GLuint index, GLbyte *v)
|
1478
|
-
void glVertexAttrib4Niv(GLuint index, GLint *v)
|
1479
|
-
void glVertexAttrib4Nsv(GLuint index, GLshort *v)
|
1480
|
-
void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
|
1481
|
-
void glVertexAttrib4Nubv(GLuint index, GLubyte *v)
|
1482
|
-
void glVertexAttrib4Nuiv(GLuint index, GLuint *v)
|
1483
|
-
void glVertexAttrib4Nusv(GLuint index, GLushort *v)
|
1484
|
-
void glVertexAttrib4bv(GLuint index, GLbyte *v)
|
1485
|
-
void glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
|
1486
|
-
void glVertexAttrib4dv(GLuint index, GLdouble *v)
|
1487
|
-
void glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
|
1488
|
-
void glVertexAttrib4fv(GLuint index, GLfloat *v)
|
1489
|
-
void glVertexAttrib4iv(GLuint index, GLint *v)
|
1490
|
-
void glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
|
1491
|
-
void glVertexAttrib4sv(GLuint index, GLshort *v)
|
1492
|
-
void glVertexAttrib4ubv(GLuint index, GLubyte *v)
|
1493
|
-
void glVertexAttrib4uiv(GLuint index, GLuint *v)
|
1494
|
-
void glVertexAttrib4usv(GLuint index, GLushort *v)
|
1495
|
-
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid *pointer)
|
1496
|
-
void glEnableVertexAttribArray(GLuint index)
|
1497
|
-
void glDisableVertexAttribArray(GLuint index)
|
1498
|
-
void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params)
|
1499
|
-
void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)
|
1500
|
-
void glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
|
1501
|
-
void glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid ** pointer)
|
1502
|
-
void glDeleteShader(GLuint shader)
|
1503
|
-
void glDetachShader(GLuint program, GLuint shader)
|
1504
|
-
GLuint glCreateShader(GLenum type)
|
1505
|
-
void glShaderSource(GLuint shader, GLsizei count, GLchar ** string, GLint *length)
|
1506
|
-
void glCompileShader(GLuint shader)
|
1507
|
-
GLuint glCreateProgram()
|
1508
|
-
void glAttachShader(GLuint program, GLuint shader)
|
1509
|
-
void glLinkProgram(GLuint program)
|
1510
|
-
void glUseProgram(GLuint program)
|
1511
|
-
void glDeleteProgram(GLuint program)
|
1512
|
-
void glValidateProgram(GLuint program)
|
1513
|
-
void glUniform1f(GLint location, GLfloat v0)
|
1514
|
-
void glUniform2f(GLint location, GLfloat v0, GLfloat v1)
|
1515
|
-
void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
|
1516
|
-
void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
|
1517
|
-
void glUniform1i(GLint location, GLint v0)
|
1518
|
-
void glUniform2i(GLint location, GLint v0, GLint v1)
|
1519
|
-
void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2)
|
1520
|
-
void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
|
1521
|
-
void glUniform1fv(GLint location, GLsizei count, GLfloat *value)
|
1522
|
-
void glUniform2fv(GLint location, GLsizei count, GLfloat *value)
|
1523
|
-
void glUniform3fv(GLint location, GLsizei count, GLfloat *value)
|
1524
|
-
void glUniform4fv(GLint location, GLsizei count, GLfloat *value)
|
1525
|
-
void glUniform1iv(GLint location, GLsizei count, GLint *value)
|
1526
|
-
void glUniform2iv(GLint location, GLsizei count, GLint *value)
|
1527
|
-
void glUniform3iv(GLint location, GLsizei count, GLint *value)
|
1528
|
-
void glUniform4iv(GLint location, GLsizei count, GLint *value)
|
1529
|
-
void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
1530
|
-
void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
1531
|
-
void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
1532
|
-
GLboolean glIsShader(GLuint shader)
|
1533
|
-
GLboolean glIsProgram(GLuint program)
|
1534
|
-
void glGetShaderiv(GLuint shader, GLenum pname, GLint *params)
|
1535
|
-
void glGetProgramiv(GLuint program, GLenum pname, GLint *params)
|
1536
|
-
void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)
|
1537
|
-
void glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
|
1538
|
-
void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
|
1539
|
-
GLint glGetUniformLocation(GLuint program, GLchar *name)
|
1540
|
-
void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
|
1541
|
-
void glGetUniformfv(GLuint program, GLint location, GLfloat *params)
|
1542
|
-
void glGetUniformiv(GLuint program, GLint location, GLint *params)
|
1543
|
-
void glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
|
1544
|
-
void glBindAttribLocation(GLuint program, GLuint index, GLchar *name)
|
1545
|
-
void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
|
1546
|
-
GLint glGetAttribLocation(GLuint program, GLchar *name)
|
1547
|
-
void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
|
1548
|
-
void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
|
1549
|
-
void glStencilMaskSeparate(GLenum face, GLuint mask)
|
1550
|
-
void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
1551
|
-
void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
1552
|
-
void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
1553
|
-
void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
1554
|
-
void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
1555
|
-
void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
1556
|
-
|
1557
|
-
|
1558
|
-
def init():
|
1559
|
-
try:
|
1560
|
-
VerifyLicense.increment()
|
1561
|
-
except Exception as e:
|
1562
|
-
print(e)
|
1563
|
-
sys.exit(1)
|
1564
|
-
|
1565
|
-
def powermode(options):
|
1566
|
-
try:
|
1567
|
-
VerifyLicense.verify()
|
1568
|
-
except Exception as e:
|
1569
|
-
print(e)
|
1570
|
-
sys.exit(1)
|
1571
|
-
|
1572
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1573
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1574
|
-
cpdef mapColor(float zValue, double[:] colorValues, int paletteSize, double[:,:] colorPalette, int cstcmap):
|
1575
|
-
|
1576
|
-
cdef float zColor
|
1577
|
-
cdef float lower
|
1578
|
-
cdef float upper
|
1579
|
-
cdef float[3] loccolor
|
1580
|
-
|
1581
|
-
# Mapper la valeur sur base d'intervalles
|
1582
|
-
if zValue <= colorValues[0]:
|
1583
|
-
return colorPalette[0,:]
|
1584
|
-
elif (zValue >= colorValues[paletteSize-1]):
|
1585
|
-
return colorPalette[paletteSize-1,:]
|
1586
|
-
else:
|
1587
|
-
for i in range(1,paletteSize):
|
1588
|
-
if zValue <= colorValues[i]:
|
1589
|
-
lower = colorValues[i-1]
|
1590
|
-
upper = colorValues[i]
|
1591
|
-
|
1592
|
-
if cstcmap == 1:
|
1593
|
-
return colorPalette[i-1,:]
|
1594
|
-
else:
|
1595
|
-
zColor = ((zValue - lower) / (upper - lower))
|
1596
|
-
|
1597
|
-
for k in range(3):
|
1598
|
-
loccolor[k] = colorPalette[i-1,k] * (1.0 - zColor) + colorPalette[i,k] * zColor
|
1599
|
-
|
1600
|
-
return loccolor
|
1601
|
-
|
1602
|
-
return colorPalette[0,:]
|
1603
|
-
|
1604
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1605
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1606
|
-
cpdef double addme(float[:,:] array,double[:,:,:] rgb,double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,double alpha):
|
1607
|
-
|
1608
|
-
cdef int i,j
|
1609
|
-
cdef double x,y
|
1610
|
-
cdef double dxaff,dyaff
|
1611
|
-
|
1612
|
-
dxaff=dx*float(cursize)
|
1613
|
-
dyaff=dy*float(cursize)
|
1614
|
-
|
1615
|
-
for j in range(jstart,jend,cursize):
|
1616
|
-
for i in range(istart,iend,cursize):
|
1617
|
-
if array[i,j]!=nullvalue :
|
1618
|
-
x=ox+float(i)*dx
|
1619
|
-
y=oy+float(j)*dy
|
1620
|
-
|
1621
|
-
glBegin(GL_QUADS)
|
1622
|
-
glColor4f(rgb[i,j,0],rgb[i,j,1],rgb[i,j,2],alpha)
|
1623
|
-
glVertex2d(x,y)
|
1624
|
-
glVertex2d(x+dxaff,y)
|
1625
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1626
|
-
glVertex2d(x,y+dyaff)
|
1627
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1628
|
-
glEnd()
|
1629
|
-
|
1630
|
-
|
1631
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1632
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1633
|
-
cpdef double addmeall(float[:,:] array,double[:,:,:] rgb,double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,double alpha):
|
1634
|
-
|
1635
|
-
cdef int i,j
|
1636
|
-
cdef double x,y
|
1637
|
-
cdef double dxaff,dyaff
|
1638
|
-
|
1639
|
-
dxaff=dx*float(cursize)
|
1640
|
-
dyaff=dy*float(cursize)
|
1641
|
-
|
1642
|
-
for j in range(jstart,jend,cursize):
|
1643
|
-
for i in range(istart,iend,cursize):
|
1644
|
-
x=ox+float(i)*dx
|
1645
|
-
y=oy+float(j)*dy
|
1646
|
-
|
1647
|
-
glBegin(GL_QUADS)
|
1648
|
-
glColor4f(rgb[i,j,0],rgb[i,j,1],rgb[i,j,2],alpha)
|
1649
|
-
glVertex2d(x,y)
|
1650
|
-
glVertex2d(x+dxaff,y)
|
1651
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1652
|
-
glVertex2d(x,y+dyaff)
|
1653
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1654
|
-
glEnd()
|
1655
|
-
|
1656
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1657
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1658
|
-
cpdef double addme_uint8(float[:,:] array, np.uint8_t[:,:,:] rgb,double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,np.uint8_t alpha):
|
1659
|
-
|
1660
|
-
cdef int i,j
|
1661
|
-
cdef double x,y
|
1662
|
-
cdef double dxaff,dyaff
|
1663
|
-
|
1664
|
-
dxaff=dx*float(cursize)
|
1665
|
-
dyaff=dy*float(cursize)
|
1666
|
-
|
1667
|
-
for j in range(jstart,jend,cursize):
|
1668
|
-
for i in range(istart,iend,cursize):
|
1669
|
-
if array[i,j]!=nullvalue :
|
1670
|
-
x=ox+float(i)*dx
|
1671
|
-
y=oy+float(j)*dy
|
1672
|
-
|
1673
|
-
glBegin(GL_QUADS)
|
1674
|
-
glColor4ub(rgb[i,j,0],rgb[i,j,1],rgb[i,j,2],255)
|
1675
|
-
glVertex2d(x,y)
|
1676
|
-
glVertex2d(x+dxaff,y)
|
1677
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1678
|
-
glVertex2d(x,y+dyaff)
|
1679
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1680
|
-
glEnd()
|
1681
|
-
|
1682
|
-
|
1683
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1684
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1685
|
-
cpdef double addmeall_uint8(float[:,:] array, np.uint8_t[:,:,:] rgb,double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,np.uint8_t alpha):
|
1686
|
-
|
1687
|
-
cdef int i,j
|
1688
|
-
cdef double x,y
|
1689
|
-
cdef double dxaff,dyaff
|
1690
|
-
|
1691
|
-
dxaff=dx*float(cursize)
|
1692
|
-
dyaff=dy*float(cursize)
|
1693
|
-
|
1694
|
-
for j in range(jstart,jend,cursize):
|
1695
|
-
for i in range(istart,iend,cursize):
|
1696
|
-
x=ox+float(i)*dx
|
1697
|
-
y=oy+float(j)*dy
|
1698
|
-
|
1699
|
-
glBegin(GL_QUADS)
|
1700
|
-
glColor4ub(rgb[i,j,0],rgb[i,j,1],rgb[i,j,2],255)
|
1701
|
-
glVertex2d(x,y)
|
1702
|
-
glVertex2d(x+dxaff,y)
|
1703
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1704
|
-
glVertex2d(x,y+dyaff)
|
1705
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1706
|
-
glEnd()
|
1707
|
-
|
1708
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1709
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1710
|
-
cpdef double addme_pal(float[:,:] array, double[:,:] rgb, double[:] values, double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,double alpha, int cst_cmap):
|
1711
|
-
|
1712
|
-
cdef int i,j
|
1713
|
-
cdef double x,y
|
1714
|
-
cdef double dxaff,dyaff
|
1715
|
-
|
1716
|
-
dxaff=dx*float(cursize)
|
1717
|
-
dyaff=dy*float(cursize)
|
1718
|
-
|
1719
|
-
for j in range(jstart,jend,cursize):
|
1720
|
-
for i in range(istart,iend,cursize):
|
1721
|
-
if array[i,j]!=nullvalue :
|
1722
|
-
x=ox+float(i)*dx
|
1723
|
-
y=oy+float(j)*dy
|
1724
|
-
|
1725
|
-
color = mapColor(array[i,j],values,len(values),rgb, cst_cmap)
|
1726
|
-
glBegin(GL_QUADS)
|
1727
|
-
glColor4f(color[0],color[1],color[2],float(alpha))
|
1728
|
-
glVertex2d(x,y)
|
1729
|
-
glVertex2d(x+dxaff,y)
|
1730
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1731
|
-
glVertex2d(x,y+dyaff)
|
1732
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1733
|
-
glEnd()
|
1734
|
-
|
1735
|
-
|
1736
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1737
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1738
|
-
cpdef double addmeall_pal(float[:,:] array, double[:,:] rgb, double[:] values, double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,double alpha, int cst_cmap):
|
1739
|
-
|
1740
|
-
cdef int i,j
|
1741
|
-
cdef double x,y
|
1742
|
-
cdef double dxaff,dyaff
|
1743
|
-
|
1744
|
-
dxaff=dx*float(cursize)
|
1745
|
-
dyaff=dy*float(cursize)
|
1746
|
-
|
1747
|
-
for j in range(jstart,jend,cursize):
|
1748
|
-
for i in range(istart,iend,cursize):
|
1749
|
-
x=ox+float(i)*dx
|
1750
|
-
y=oy+float(j)*dy
|
1751
|
-
|
1752
|
-
color = mapColor(array[i,j],values,len(values),rgb, cst_cmap)
|
1753
|
-
glBegin(GL_QUADS)
|
1754
|
-
glColor4f(color[0],color[1],color[2],float(alpha))
|
1755
|
-
glVertex2d(x,y)
|
1756
|
-
glVertex2d(x+dxaff,y)
|
1757
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1758
|
-
glVertex2d(x,y+dyaff)
|
1759
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1760
|
-
glEnd()
|
1761
|
-
|
1762
|
-
|
1763
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1764
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1765
|
-
cpdef double addme_int8_pal(np.int8_t[:,:] array, double[:,:] rgb, double[:] values, double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,double alpha, int cst_cmap):
|
1766
|
-
|
1767
|
-
cdef int i,j
|
1768
|
-
cdef double x,y
|
1769
|
-
cdef double dxaff,dyaff
|
1770
|
-
|
1771
|
-
dxaff=dx*float(cursize)
|
1772
|
-
dyaff=dy*float(cursize)
|
1773
|
-
|
1774
|
-
for j in range(jstart,jend,cursize):
|
1775
|
-
for i in range(istart,iend,cursize):
|
1776
|
-
if array[i,j]!=nullvalue :
|
1777
|
-
x=ox+float(i)*dx
|
1778
|
-
y=oy+float(j)*dy
|
1779
|
-
|
1780
|
-
color = mapColor(float(array[i,j]),values,len(values),rgb, cst_cmap)
|
1781
|
-
glBegin(GL_QUADS)
|
1782
|
-
glColor4f(color[0],color[1],color[2],float(alpha))
|
1783
|
-
glVertex2d(x,y)
|
1784
|
-
glVertex2d(x+dxaff,y)
|
1785
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1786
|
-
glVertex2d(x,y+dyaff)
|
1787
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1788
|
-
glEnd()
|
1789
|
-
|
1790
|
-
|
1791
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1792
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1793
|
-
cpdef double addmeall_int8_pal(np.int8_t[:,:] array, double[:,:] rgb, double[:] values, double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,double alpha, int cst_cmap):
|
1794
|
-
|
1795
|
-
cdef int i,j
|
1796
|
-
cdef double x,y
|
1797
|
-
cdef double dxaff,dyaff
|
1798
|
-
|
1799
|
-
dxaff=dx*float(cursize)
|
1800
|
-
dyaff=dy*float(cursize)
|
1801
|
-
|
1802
|
-
for j in range(jstart,jend,cursize):
|
1803
|
-
for i in range(istart,iend,cursize):
|
1804
|
-
x=ox+float(i)*dx
|
1805
|
-
y=oy+float(j)*dy
|
1806
|
-
|
1807
|
-
color = mapColor(float(array[i,j]),values,len(values),rgb, cst_cmap)
|
1808
|
-
glBegin(GL_QUADS)
|
1809
|
-
glColor4f(color[0],color[1],color[2],float(alpha))
|
1810
|
-
glVertex2d(x,y)
|
1811
|
-
glVertex2d(x+dxaff,y)
|
1812
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1813
|
-
glVertex2d(x,y+dyaff)
|
1814
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1815
|
-
glEnd()
|
1816
|
-
|
1817
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1818
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1819
|
-
cpdef double addme_int_pal(int[:,:] array, double[:,:] rgb, double[:] values, double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,double alpha, int cst_cmap):
|
1820
|
-
|
1821
|
-
cdef int i,j
|
1822
|
-
cdef double x,y
|
1823
|
-
cdef double dxaff,dyaff
|
1824
|
-
|
1825
|
-
dxaff=dx*float(cursize)
|
1826
|
-
dyaff=dy*float(cursize)
|
1827
|
-
|
1828
|
-
for j in range(jstart,jend,cursize):
|
1829
|
-
for i in range(istart,iend,cursize):
|
1830
|
-
if array[i,j]!=nullvalue :
|
1831
|
-
x=ox+float(i)*dx
|
1832
|
-
y=oy+float(j)*dy
|
1833
|
-
|
1834
|
-
color = mapColor(float(array[i,j]),values,len(values),rgb, cst_cmap)
|
1835
|
-
glBegin(GL_QUADS)
|
1836
|
-
glColor4f(color[0],color[1],color[2],float(alpha))
|
1837
|
-
glVertex2d(x,y)
|
1838
|
-
glVertex2d(x+dxaff,y)
|
1839
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1840
|
-
glVertex2d(x,y+dyaff)
|
1841
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1842
|
-
glEnd()
|
1843
|
-
|
1844
|
-
|
1845
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1846
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1847
|
-
cpdef double addmeall_int_pal(int[:,:] array, double[:,:] rgb, double[:] values, double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,double alpha, int cst_cmap):
|
1848
|
-
|
1849
|
-
cdef int i,j
|
1850
|
-
cdef double x,y
|
1851
|
-
cdef double dxaff,dyaff
|
1852
|
-
|
1853
|
-
dxaff=dx*float(cursize)
|
1854
|
-
dyaff=dy*float(cursize)
|
1855
|
-
|
1856
|
-
for j in range(jstart,jend,cursize):
|
1857
|
-
for i in range(istart,iend,cursize):
|
1858
|
-
x=ox+float(i)*dx
|
1859
|
-
y=oy+float(j)*dy
|
1860
|
-
|
1861
|
-
color = mapColor(float(array[i,j]),values,len(values),rgb, cst_cmap)
|
1862
|
-
glBegin(GL_QUADS)
|
1863
|
-
glColor4f(color[0],color[1],color[2],float(alpha))
|
1864
|
-
glVertex2d(x,y)
|
1865
|
-
glVertex2d(x+dxaff,y)
|
1866
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1867
|
-
glVertex2d(x,y+dyaff)
|
1868
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1869
|
-
glEnd()
|
1870
|
-
|
1871
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1872
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1873
|
-
cpdef double addme_int16_pal(np.int16_t[:,:] array, double[:,:] rgb, double[:] values, double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,double alpha, int cst_cmap):
|
1874
|
-
|
1875
|
-
cdef int i,j
|
1876
|
-
cdef double x,y
|
1877
|
-
cdef double dxaff,dyaff
|
1878
|
-
|
1879
|
-
dxaff=dx*float(cursize)
|
1880
|
-
dyaff=dy*float(cursize)
|
1881
|
-
|
1882
|
-
for j in range(jstart,jend,cursize):
|
1883
|
-
for i in range(istart,iend,cursize):
|
1884
|
-
if array[i,j]!=nullvalue :
|
1885
|
-
x=ox+float(i)*dx
|
1886
|
-
y=oy+float(j)*dy
|
1887
|
-
|
1888
|
-
color = mapColor(float(array[i,j]),values,len(values),rgb, cst_cmap)
|
1889
|
-
glBegin(GL_QUADS)
|
1890
|
-
glColor4f(color[0],color[1],color[2],float(alpha))
|
1891
|
-
glVertex2d(x,y)
|
1892
|
-
glVertex2d(x+dxaff,y)
|
1893
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1894
|
-
glVertex2d(x,y+dyaff)
|
1895
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1896
|
-
glEnd()
|
1897
|
-
|
1898
|
-
|
1899
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1900
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1901
|
-
cpdef double addmeall_int16_pal(np.int16_t[:,:] array, double[:,:] rgb, double[:] values, double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,double alpha, int cst_cmap):
|
1902
|
-
|
1903
|
-
cdef int i,j
|
1904
|
-
cdef double x,y
|
1905
|
-
cdef double dxaff,dyaff
|
1906
|
-
|
1907
|
-
dxaff=dx*float(cursize)
|
1908
|
-
dyaff=dy*float(cursize)
|
1909
|
-
|
1910
|
-
for j in range(jstart,jend,cursize):
|
1911
|
-
for i in range(istart,iend,cursize):
|
1912
|
-
x=ox+float(i)*dx
|
1913
|
-
y=oy+float(j)*dy
|
1914
|
-
|
1915
|
-
color = mapColor(float(array[i,j]),values,len(values),rgb, cst_cmap)
|
1916
|
-
glBegin(GL_QUADS)
|
1917
|
-
glColor4f(color[0],color[1],color[2],float(alpha))
|
1918
|
-
glVertex2d(x,y)
|
1919
|
-
glVertex2d(x+dxaff,y)
|
1920
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1921
|
-
glVertex2d(x,y+dyaff)
|
1922
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1923
|
-
glEnd()
|
1924
|
-
|
1925
|
-
|
1926
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1927
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1928
|
-
cpdef double addme_double_pal(double[:,:] array, double[:,:] rgb, double[:] values, double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,double alpha, int cst_cmap):
|
1929
|
-
|
1930
|
-
cdef int i,j
|
1931
|
-
cdef double x,y
|
1932
|
-
cdef double dxaff,dyaff
|
1933
|
-
|
1934
|
-
dxaff=dx*float(cursize)
|
1935
|
-
dyaff=dy*float(cursize)
|
1936
|
-
|
1937
|
-
for j in range(jstart,jend,cursize):
|
1938
|
-
for i in range(istart,iend,cursize):
|
1939
|
-
if array[i,j]!=nullvalue :
|
1940
|
-
x=ox+float(i)*dx
|
1941
|
-
y=oy+float(j)*dy
|
1942
|
-
|
1943
|
-
color = mapColor(float(array[i,j]),values,len(values),rgb, cst_cmap)
|
1944
|
-
glBegin(GL_QUADS)
|
1945
|
-
glColor4f(color[0],color[1],color[2],float(alpha))
|
1946
|
-
glVertex2d(x,y)
|
1947
|
-
glVertex2d(x+dxaff,y)
|
1948
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1949
|
-
glVertex2d(x,y+dyaff)
|
1950
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1951
|
-
glEnd()
|
1952
|
-
|
1953
|
-
|
1954
|
-
@cython.boundscheck(False) # Deactivate bounds checking
|
1955
|
-
@cython.wraparound(False) # Deactivate negative indexing.
|
1956
|
-
cpdef double addmeall_double_pal(double[:,:] array, double[:,:] rgb, double[:] values, double ox, double oy, double dx, double dy,int jstart,int jend,int istart,int iend, int cursize, double nullvalue,double alpha, int cst_cmap):
|
1957
|
-
|
1958
|
-
cdef int i,j
|
1959
|
-
cdef double x,y
|
1960
|
-
cdef double dxaff,dyaff
|
1961
|
-
|
1962
|
-
dxaff=dx*float(cursize)
|
1963
|
-
dyaff=dy*float(cursize)
|
1964
|
-
|
1965
|
-
for j in range(jstart,jend,cursize):
|
1966
|
-
for i in range(istart,iend,cursize):
|
1967
|
-
x=ox+float(i)*dx
|
1968
|
-
y=oy+float(j)*dy
|
1969
|
-
|
1970
|
-
color = mapColor(float(array[i,j]),values,len(values),rgb, cst_cmap)
|
1971
|
-
glBegin(GL_QUADS)
|
1972
|
-
glColor4f(color[0],color[1],color[2],float(alpha))
|
1973
|
-
glVertex2d(x,y)
|
1974
|
-
glVertex2d(x+dxaff,y)
|
1975
|
-
glVertex2d(x+dxaff,y+dyaff)
|
1976
|
-
glVertex2d(x,y+dyaff)
|
1977
|
-
glNormal3f(0.e0,0.e0,1.e0)
|
1978
|
-
glEnd()
|
1979
|
-
|