winrt-Windows.UI.WindowManagement 3.2.1__cp314-cp314-win_amd64.whl

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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v3.2.1
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+
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+ import datetime
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+ import sys
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+ import types
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+ import typing
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+ import uuid as _uuid
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+ from builtins import property as _property
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+
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+ import winrt._winrt
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+ import winrt.system
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+ import winrt.windows.foundation as windows_foundation
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+ import winrt.windows.foundation.collections as windows_foundation_collections
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+ import winrt.windows.system as windows_system
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+ import winrt.windows.ui as windows_ui
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+ import winrt.windows.ui.composition as windows_ui_composition
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+
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+ from winrt.windows.ui.windowmanagement import AppWindowClosedReason, AppWindowFrameStyle, AppWindowPresentationKind, AppWindowTitleBarVisibility, WindowingEnvironmentKind
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+
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+ Self = typing.TypeVar('Self')
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+
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+ @typing.final
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+ class AppWindow_Static(winrt._winrt.IInspectable_Static):
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+ # System.Void Windows.UI.WindowManagement.AppWindow::ClearAllPersistedState()
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+ def clear_all_persisted_state(cls) -> None: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::ClearPersistedState(System.String)
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+ def clear_persisted_state(cls, key: str, /) -> None: ...
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+ # Windows.Foundation.IAsyncOperation`1<Windows.UI.WindowManagement.AppWindow> Windows.UI.WindowManagement.AppWindow::TryCreateAsync()
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+ def try_create_async(cls) -> windows_foundation.IAsyncOperation[typing.Optional[AppWindow]]: ...
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+
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+ @typing.final
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+ class AppWindow(winrt.system.Object, metaclass=AppWindow_Static):
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+ # Windows.Foundation.IAsyncAction Windows.UI.WindowManagement.AppWindow::CloseAsync()
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+ def close_async(self) -> windows_foundation.IAsyncAction: ...
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+ # Windows.Foundation.Collections.IVectorView`1<Windows.UI.WindowManagement.DisplayRegion> Windows.UI.WindowManagement.AppWindow::GetDisplayRegions()
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+ def get_display_regions(self) -> typing.Sequence[DisplayRegion]: ...
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+ # Windows.UI.WindowManagement.AppWindowPlacement Windows.UI.WindowManagement.AppWindow::GetPlacement()
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+ def get_placement(self) -> AppWindowPlacement: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::RequestMoveAdjacentToCurrentView()
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+ def request_move_adjacent_to_current_view(self) -> None: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::RequestMoveAdjacentToWindow(Windows.UI.WindowManagement.AppWindow)
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+ def request_move_adjacent_to_window(self, anchor_window: AppWindow, /) -> None: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::RequestMoveRelativeToCurrentViewContent(Windows.Foundation.Point)
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+ def request_move_relative_to_current_view_content(self, content_offset: typing.Union[windows_foundation.Point, typing.Tuple[winrt.system.Single, winrt.system.Single]], /) -> None: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::RequestMoveRelativeToDisplayRegion(Windows.UI.WindowManagement.DisplayRegion,Windows.Foundation.Point)
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+ def request_move_relative_to_display_region(self, display_region: DisplayRegion, display_region_offset: typing.Union[windows_foundation.Point, typing.Tuple[winrt.system.Single, winrt.system.Single]], /) -> None: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::RequestMoveRelativeToWindowContent(Windows.UI.WindowManagement.AppWindow,Windows.Foundation.Point)
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+ def request_move_relative_to_window_content(self, anchor_window: AppWindow, content_offset: typing.Union[windows_foundation.Point, typing.Tuple[winrt.system.Single, winrt.system.Single]], /) -> None: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::RequestMoveToDisplayRegion(Windows.UI.WindowManagement.DisplayRegion)
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+ def request_move_to_display_region(self, display_region: DisplayRegion, /) -> None: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::RequestSize(Windows.Foundation.Size)
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+ def request_size(self, frame_size: typing.Union[windows_foundation.Size, typing.Tuple[winrt.system.Single, winrt.system.Single]], /) -> None: ...
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+ # Windows.Foundation.IAsyncOperation`1<System.Boolean> Windows.UI.WindowManagement.AppWindow::TryShowAsync()
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+ def try_show_async(self) -> windows_foundation.IAsyncOperation[bool]: ...
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+ # Windows.Foundation.EventRegistrationToken Windows.UI.WindowManagement.AppWindow::add_Changed(Windows.Foundation.TypedEventHandler`2<Windows.UI.WindowManagement.AppWindow,Windows.UI.WindowManagement.AppWindowChangedEventArgs>)
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+ def add_changed(self, handler: windows_foundation.TypedEventHandler[AppWindow, AppWindowChangedEventArgs], /) -> windows_foundation.EventRegistrationToken: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::remove_Changed(Windows.Foundation.EventRegistrationToken)
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+ def remove_changed(self, token: typing.Union[windows_foundation.EventRegistrationToken, typing.Tuple[winrt.system.Int64]], /) -> None: ...
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+ # Windows.Foundation.EventRegistrationToken Windows.UI.WindowManagement.AppWindow::add_CloseRequested(Windows.Foundation.TypedEventHandler`2<Windows.UI.WindowManagement.AppWindow,Windows.UI.WindowManagement.AppWindowCloseRequestedEventArgs>)
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+ def add_close_requested(self, handler: windows_foundation.TypedEventHandler[AppWindow, AppWindowCloseRequestedEventArgs], /) -> windows_foundation.EventRegistrationToken: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::remove_CloseRequested(Windows.Foundation.EventRegistrationToken)
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+ def remove_close_requested(self, token: typing.Union[windows_foundation.EventRegistrationToken, typing.Tuple[winrt.system.Int64]], /) -> None: ...
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+ # Windows.Foundation.EventRegistrationToken Windows.UI.WindowManagement.AppWindow::add_Closed(Windows.Foundation.TypedEventHandler`2<Windows.UI.WindowManagement.AppWindow,Windows.UI.WindowManagement.AppWindowClosedEventArgs>)
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+ def add_closed(self, handler: windows_foundation.TypedEventHandler[AppWindow, AppWindowClosedEventArgs], /) -> windows_foundation.EventRegistrationToken: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::remove_Closed(Windows.Foundation.EventRegistrationToken)
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+ def remove_closed(self, token: typing.Union[windows_foundation.EventRegistrationToken, typing.Tuple[winrt.system.Int64]], /) -> None: ...
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+ # System.String Windows.UI.WindowManagement.AppWindow::get_Title()
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+ @_property
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+ def title(self) -> str: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::put_Title(System.String)
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+ @title.setter
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+ def title(self, value: str) -> None: ...
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+ # System.String Windows.UI.WindowManagement.AppWindow::get_PersistedStateId()
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+ @_property
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+ def persisted_state_id(self) -> str: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindow::put_PersistedStateId(System.String)
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+ @persisted_state_id.setter
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+ def persisted_state_id(self, value: str) -> None: ...
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+ # Windows.UI.UIContentRoot Windows.UI.WindowManagement.AppWindow::get_Content()
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+ @_property
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+ def content(self) -> windows_ui.UIContentRoot: ...
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+ # Windows.System.DispatcherQueue Windows.UI.WindowManagement.AppWindow::get_DispatcherQueue()
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+ @_property
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+ def dispatcher_queue(self) -> windows_system.DispatcherQueue: ...
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+ # Windows.UI.WindowManagement.AppWindowFrame Windows.UI.WindowManagement.AppWindow::get_Frame()
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+ @_property
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+ def frame(self) -> AppWindowFrame: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindow::get_IsVisible()
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+ @_property
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+ def is_visible(self) -> bool: ...
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+ # Windows.UI.WindowManagement.AppWindowPresenter Windows.UI.WindowManagement.AppWindow::get_Presenter()
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+ @_property
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+ def presenter(self) -> AppWindowPresenter: ...
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+ # Windows.UI.WindowManagement.AppWindowTitleBar Windows.UI.WindowManagement.AppWindow::get_TitleBar()
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+ @_property
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+ def title_bar(self) -> AppWindowTitleBar: ...
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+ # Windows.UI.UIContext Windows.UI.WindowManagement.AppWindow::get_UIContext()
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+ @_property
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+ def ui_context(self) -> windows_ui.UIContext: ...
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+ # Windows.UI.WindowManagement.WindowingEnvironment Windows.UI.WindowManagement.AppWindow::get_WindowingEnvironment()
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+ @_property
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+ def windowing_environment(self) -> WindowingEnvironment: ...
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+
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+ @typing.final
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+ class AppWindowChangedEventArgs(winrt.system.Object):
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowChangedEventArgs::get_DidAvailableWindowPresentationsChange()
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+ @_property
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+ def did_available_window_presentations_change(self) -> bool: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowChangedEventArgs::get_DidDisplayRegionsChange()
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+ @_property
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+ def did_display_regions_change(self) -> bool: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowChangedEventArgs::get_DidFrameChange()
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+ @_property
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+ def did_frame_change(self) -> bool: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowChangedEventArgs::get_DidSizeChange()
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+ @_property
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+ def did_size_change(self) -> bool: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowChangedEventArgs::get_DidTitleBarChange()
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+ @_property
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+ def did_title_bar_change(self) -> bool: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowChangedEventArgs::get_DidVisibilityChange()
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+ @_property
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+ def did_visibility_change(self) -> bool: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowChangedEventArgs::get_DidWindowPresentationChange()
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+ @_property
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+ def did_window_presentation_change(self) -> bool: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowChangedEventArgs::get_DidWindowingEnvironmentChange()
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+ @_property
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+ def did_windowing_environment_change(self) -> bool: ...
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+
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+ @typing.final
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+ class AppWindowCloseRequestedEventArgs(winrt.system.Object):
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+ # Windows.Foundation.Deferral Windows.UI.WindowManagement.AppWindowCloseRequestedEventArgs::GetDeferral()
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+ def get_deferral(self) -> windows_foundation.Deferral: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowCloseRequestedEventArgs::get_Cancel()
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+ @_property
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+ def cancel(self) -> bool: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowCloseRequestedEventArgs::put_Cancel(System.Boolean)
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+ @cancel.setter
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+ def cancel(self, value: bool) -> None: ...
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+
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+ @typing.final
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+ class AppWindowClosedEventArgs(winrt.system.Object):
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+ # Windows.UI.WindowManagement.AppWindowClosedReason Windows.UI.WindowManagement.AppWindowClosedEventArgs::get_Reason()
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+ @_property
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+ def reason(self) -> AppWindowClosedReason: ...
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+
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+ @typing.final
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+ class AppWindowFrame(winrt.system.Object):
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+ # Windows.UI.WindowManagement.AppWindowFrameStyle Windows.UI.WindowManagement.AppWindowFrame::GetFrameStyle()
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+ def get_frame_style(self) -> AppWindowFrameStyle: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowFrame::SetFrameStyle(Windows.UI.WindowManagement.AppWindowFrameStyle)
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+ def set_frame_style(self, frame_style: AppWindowFrameStyle, /) -> None: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.UI.Composition.IVisualElement> Windows.UI.WindowManagement.AppWindowFrame::get_DragRegionVisuals()
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+ @_property
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+ def drag_region_visuals(self) -> typing.MutableSequence[windows_ui_composition.IVisualElement]: ...
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+
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+ @typing.final
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+ class AppWindowPlacement(winrt.system.Object):
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+ # Windows.UI.WindowManagement.DisplayRegion Windows.UI.WindowManagement.AppWindowPlacement::get_DisplayRegion()
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+ @_property
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+ def display_region(self) -> DisplayRegion: ...
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+ # Windows.Foundation.Point Windows.UI.WindowManagement.AppWindowPlacement::get_Offset()
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+ @_property
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+ def offset(self) -> windows_foundation.Point: ...
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+ # Windows.Foundation.Size Windows.UI.WindowManagement.AppWindowPlacement::get_Size()
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+ @_property
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+ def size(self) -> windows_foundation.Size: ...
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+
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+ class AppWindowPresentationConfiguration_Static(winrt._winrt.IInspectable_Static):
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+ pass
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+
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+ class AppWindowPresentationConfiguration(winrt.system.Object, metaclass=AppWindowPresentationConfiguration_Static):
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+ # Windows.UI.WindowManagement.AppWindowPresentationKind Windows.UI.WindowManagement.AppWindowPresentationConfiguration::get_Kind()
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+ @_property
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+ @typing.final
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+ def kind(self) -> AppWindowPresentationKind: ...
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+
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+ @typing.final
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+ class AppWindowPresenter(winrt.system.Object):
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+ # Windows.UI.WindowManagement.AppWindowPresentationConfiguration Windows.UI.WindowManagement.AppWindowPresenter::GetConfiguration()
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+ def get_configuration(self) -> AppWindowPresentationConfiguration: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowPresenter::IsPresentationSupported(Windows.UI.WindowManagement.AppWindowPresentationKind)
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+ def is_presentation_supported(self, presentation_kind: AppWindowPresentationKind, /) -> bool: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowPresenter::RequestPresentation(Windows.UI.WindowManagement.AppWindowPresentationConfiguration)
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+ def request_presentation(self, configuration: AppWindowPresentationConfiguration, /) -> bool: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowPresenter::RequestPresentation(Windows.UI.WindowManagement.AppWindowPresentationKind)
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+ def request_presentation_by_kind(self, presentation_kind: AppWindowPresentationKind, /) -> bool: ...
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+
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+ @typing.final
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+ class AppWindowTitleBar(winrt.system.Object):
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+ # Windows.UI.WindowManagement.AppWindowTitleBarVisibility Windows.UI.WindowManagement.AppWindowTitleBar::GetPreferredVisibility()
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+ def get_preferred_visibility(self) -> AppWindowTitleBarVisibility: ...
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+ # Windows.Foundation.Collections.IVectorView`1<Windows.UI.WindowManagement.AppWindowTitleBarOcclusion> Windows.UI.WindowManagement.AppWindowTitleBar::GetTitleBarOcclusions()
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+ def get_title_bar_occlusions(self) -> typing.Sequence[AppWindowTitleBarOcclusion]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::SetPreferredVisibility(Windows.UI.WindowManagement.AppWindowTitleBarVisibility)
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+ def set_preferred_visibility(self, visibility_mode: AppWindowTitleBarVisibility, /) -> None: ...
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+ # Windows.Foundation.IReference`1<Windows.UI.Color> Windows.UI.WindowManagement.AppWindowTitleBar::get_InactiveForegroundColor()
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+ @_property
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+ def inactive_foreground_color(self) -> typing.Optional[windows_ui.Color]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_InactiveForegroundColor(Windows.Foundation.IReference`1<Windows.UI.Color>)
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+ @inactive_foreground_color.setter
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+ def inactive_foreground_color(self, value: typing.Optional[windows_ui.Color]) -> None: ...
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+ # Windows.Foundation.IReference`1<Windows.UI.Color> Windows.UI.WindowManagement.AppWindowTitleBar::get_InactiveBackgroundColor()
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+ @_property
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+ def inactive_background_color(self) -> typing.Optional[windows_ui.Color]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_InactiveBackgroundColor(Windows.Foundation.IReference`1<Windows.UI.Color>)
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+ @inactive_background_color.setter
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+ def inactive_background_color(self, value: typing.Optional[windows_ui.Color]) -> None: ...
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+ # Windows.Foundation.IReference`1<Windows.UI.Color> Windows.UI.WindowManagement.AppWindowTitleBar::get_ForegroundColor()
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+ @_property
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+ def foreground_color(self) -> typing.Optional[windows_ui.Color]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_ForegroundColor(Windows.Foundation.IReference`1<Windows.UI.Color>)
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+ @foreground_color.setter
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+ def foreground_color(self, value: typing.Optional[windows_ui.Color]) -> None: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowTitleBar::get_ExtendsContentIntoTitleBar()
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+ @_property
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+ def extends_content_into_title_bar(self) -> bool: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_ExtendsContentIntoTitleBar(System.Boolean)
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+ @extends_content_into_title_bar.setter
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+ def extends_content_into_title_bar(self, value: bool) -> None: ...
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+ # Windows.Foundation.IReference`1<Windows.UI.Color> Windows.UI.WindowManagement.AppWindowTitleBar::get_ButtonPressedForegroundColor()
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+ @_property
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+ def button_pressed_foreground_color(self) -> typing.Optional[windows_ui.Color]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_ButtonPressedForegroundColor(Windows.Foundation.IReference`1<Windows.UI.Color>)
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+ @button_pressed_foreground_color.setter
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+ def button_pressed_foreground_color(self, value: typing.Optional[windows_ui.Color]) -> None: ...
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+ # Windows.Foundation.IReference`1<Windows.UI.Color> Windows.UI.WindowManagement.AppWindowTitleBar::get_ButtonPressedBackgroundColor()
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+ @_property
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+ def button_pressed_background_color(self) -> typing.Optional[windows_ui.Color]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_ButtonPressedBackgroundColor(Windows.Foundation.IReference`1<Windows.UI.Color>)
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+ @button_pressed_background_color.setter
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+ def button_pressed_background_color(self, value: typing.Optional[windows_ui.Color]) -> None: ...
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+ # Windows.Foundation.IReference`1<Windows.UI.Color> Windows.UI.WindowManagement.AppWindowTitleBar::get_ButtonInactiveForegroundColor()
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+ @_property
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+ def button_inactive_foreground_color(self) -> typing.Optional[windows_ui.Color]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_ButtonInactiveForegroundColor(Windows.Foundation.IReference`1<Windows.UI.Color>)
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+ @button_inactive_foreground_color.setter
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+ def button_inactive_foreground_color(self, value: typing.Optional[windows_ui.Color]) -> None: ...
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+ # Windows.Foundation.IReference`1<Windows.UI.Color> Windows.UI.WindowManagement.AppWindowTitleBar::get_ButtonInactiveBackgroundColor()
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+ @_property
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+ def button_inactive_background_color(self) -> typing.Optional[windows_ui.Color]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_ButtonInactiveBackgroundColor(Windows.Foundation.IReference`1<Windows.UI.Color>)
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+ @button_inactive_background_color.setter
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+ def button_inactive_background_color(self, value: typing.Optional[windows_ui.Color]) -> None: ...
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+ # Windows.Foundation.IReference`1<Windows.UI.Color> Windows.UI.WindowManagement.AppWindowTitleBar::get_ButtonHoverForegroundColor()
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+ @_property
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+ def button_hover_foreground_color(self) -> typing.Optional[windows_ui.Color]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_ButtonHoverForegroundColor(Windows.Foundation.IReference`1<Windows.UI.Color>)
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+ @button_hover_foreground_color.setter
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+ def button_hover_foreground_color(self, value: typing.Optional[windows_ui.Color]) -> None: ...
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+ # Windows.Foundation.IReference`1<Windows.UI.Color> Windows.UI.WindowManagement.AppWindowTitleBar::get_ButtonHoverBackgroundColor()
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+ @_property
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+ def button_hover_background_color(self) -> typing.Optional[windows_ui.Color]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_ButtonHoverBackgroundColor(Windows.Foundation.IReference`1<Windows.UI.Color>)
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+ @button_hover_background_color.setter
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+ def button_hover_background_color(self, value: typing.Optional[windows_ui.Color]) -> None: ...
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+ # Windows.Foundation.IReference`1<Windows.UI.Color> Windows.UI.WindowManagement.AppWindowTitleBar::get_ButtonForegroundColor()
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+ @_property
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+ def button_foreground_color(self) -> typing.Optional[windows_ui.Color]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_ButtonForegroundColor(Windows.Foundation.IReference`1<Windows.UI.Color>)
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+ @button_foreground_color.setter
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+ def button_foreground_color(self, value: typing.Optional[windows_ui.Color]) -> None: ...
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+ # Windows.Foundation.IReference`1<Windows.UI.Color> Windows.UI.WindowManagement.AppWindowTitleBar::get_ButtonBackgroundColor()
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+ @_property
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+ def button_background_color(self) -> typing.Optional[windows_ui.Color]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_ButtonBackgroundColor(Windows.Foundation.IReference`1<Windows.UI.Color>)
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+ @button_background_color.setter
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+ def button_background_color(self, value: typing.Optional[windows_ui.Color]) -> None: ...
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+ # Windows.Foundation.IReference`1<Windows.UI.Color> Windows.UI.WindowManagement.AppWindowTitleBar::get_BackgroundColor()
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+ @_property
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+ def background_color(self) -> typing.Optional[windows_ui.Color]: ...
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+ # System.Void Windows.UI.WindowManagement.AppWindowTitleBar::put_BackgroundColor(Windows.Foundation.IReference`1<Windows.UI.Color>)
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+ @background_color.setter
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+ def background_color(self, value: typing.Optional[windows_ui.Color]) -> None: ...
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+ # System.Boolean Windows.UI.WindowManagement.AppWindowTitleBar::get_IsVisible()
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+ @_property
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+ def is_visible(self) -> bool: ...
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+
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+ @typing.final
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+ class AppWindowTitleBarOcclusion(winrt.system.Object):
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+ # Windows.Foundation.Rect Windows.UI.WindowManagement.AppWindowTitleBarOcclusion::get_OccludingRect()
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+ @_property
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+ def occluding_rect(self) -> windows_foundation.Rect: ...
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+
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+ @typing.final
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+ class CompactOverlayPresentationConfiguration(AppWindowPresentationConfiguration):
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+ def __new__(cls: typing.Type[Self]) -> Self: ...
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+
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+ @typing.final
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+ class DefaultPresentationConfiguration(AppWindowPresentationConfiguration):
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+ def __new__(cls: typing.Type[Self]) -> Self: ...
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+
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+ @typing.final
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+ class DisplayRegion(winrt.system.Object):
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+ # Windows.Foundation.EventRegistrationToken Windows.UI.WindowManagement.DisplayRegion::add_Changed(Windows.Foundation.TypedEventHandler`2<Windows.UI.WindowManagement.DisplayRegion,System.Object>)
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+ def add_changed(self, handler: windows_foundation.TypedEventHandler[DisplayRegion, winrt.system.Object], /) -> windows_foundation.EventRegistrationToken: ...
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+ # System.Void Windows.UI.WindowManagement.DisplayRegion::remove_Changed(Windows.Foundation.EventRegistrationToken)
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+ def remove_changed(self, token: typing.Union[windows_foundation.EventRegistrationToken, typing.Tuple[winrt.system.Int64]], /) -> None: ...
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+ # System.String Windows.UI.WindowManagement.DisplayRegion::get_DisplayMonitorDeviceId()
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+ @_property
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+ def display_monitor_device_id(self) -> str: ...
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+ # System.Boolean Windows.UI.WindowManagement.DisplayRegion::get_IsVisible()
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+ @_property
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+ def is_visible(self) -> bool: ...
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+ # Windows.UI.WindowManagement.WindowingEnvironment Windows.UI.WindowManagement.DisplayRegion::get_WindowingEnvironment()
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+ @_property
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+ def windowing_environment(self) -> WindowingEnvironment: ...
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+ # Windows.Foundation.Point Windows.UI.WindowManagement.DisplayRegion::get_WorkAreaOffset()
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+ @_property
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+ def work_area_offset(self) -> windows_foundation.Point: ...
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+ # Windows.Foundation.Size Windows.UI.WindowManagement.DisplayRegion::get_WorkAreaSize()
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+ @_property
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+ def work_area_size(self) -> windows_foundation.Size: ...
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+
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+ @typing.final
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+ class FullScreenPresentationConfiguration(AppWindowPresentationConfiguration):
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+ def __new__(cls: typing.Type[Self]) -> Self: ...
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+ # System.Boolean Windows.UI.WindowManagement.FullScreenPresentationConfiguration::get_IsExclusive()
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+ @_property
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+ def is_exclusive(self) -> bool: ...
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+ # System.Void Windows.UI.WindowManagement.FullScreenPresentationConfiguration::put_IsExclusive(System.Boolean)
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+ @is_exclusive.setter
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+ def is_exclusive(self, value: bool) -> None: ...
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+
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+ @typing.final
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+ class WindowServices_Static(winrt._winrt.IInspectable_Static):
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+ # Windows.Foundation.Collections.IVectorView`1<Windows.UI.WindowId> Windows.UI.WindowManagement.WindowServices::FindAllTopLevelWindowIds()
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+ def find_all_top_level_window_ids(cls) -> typing.Sequence[windows_ui.WindowId]: ...
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+
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+ @typing.final
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+ class WindowServices(winrt.system.Object, metaclass=WindowServices_Static):
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+ pass
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+
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+ @typing.final
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+ class WindowingEnvironment_Static(winrt._winrt.IInspectable_Static):
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+ # Windows.Foundation.Collections.IVectorView`1<Windows.UI.WindowManagement.WindowingEnvironment> Windows.UI.WindowManagement.WindowingEnvironment::FindAll()
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+ def find_all(cls) -> typing.Sequence[WindowingEnvironment]: ...
339
+ # Windows.Foundation.Collections.IVectorView`1<Windows.UI.WindowManagement.WindowingEnvironment> Windows.UI.WindowManagement.WindowingEnvironment::FindAll(Windows.UI.WindowManagement.WindowingEnvironmentKind)
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+ def find_all_with_kind(cls, kind: WindowingEnvironmentKind, /) -> typing.Sequence[WindowingEnvironment]: ...
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+
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+ @typing.final
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+ class WindowingEnvironment(winrt.system.Object, metaclass=WindowingEnvironment_Static):
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+ # Windows.Foundation.Collections.IVectorView`1<Windows.UI.WindowManagement.DisplayRegion> Windows.UI.WindowManagement.WindowingEnvironment::GetDisplayRegions()
345
+ def get_display_regions(self) -> typing.Sequence[DisplayRegion]: ...
346
+ # Windows.Foundation.EventRegistrationToken Windows.UI.WindowManagement.WindowingEnvironment::add_Changed(Windows.Foundation.TypedEventHandler`2<Windows.UI.WindowManagement.WindowingEnvironment,Windows.UI.WindowManagement.WindowingEnvironmentChangedEventArgs>)
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+ def add_changed(self, handler: windows_foundation.TypedEventHandler[WindowingEnvironment, WindowingEnvironmentChangedEventArgs], /) -> windows_foundation.EventRegistrationToken: ...
348
+ # System.Void Windows.UI.WindowManagement.WindowingEnvironment::remove_Changed(Windows.Foundation.EventRegistrationToken)
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+ def remove_changed(self, token: typing.Union[windows_foundation.EventRegistrationToken, typing.Tuple[winrt.system.Int64]], /) -> None: ...
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+ # System.Boolean Windows.UI.WindowManagement.WindowingEnvironment::get_IsEnabled()
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+ @_property
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+ def is_enabled(self) -> bool: ...
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+ # Windows.UI.WindowManagement.WindowingEnvironmentKind Windows.UI.WindowManagement.WindowingEnvironment::get_Kind()
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+ @_property
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+ def kind(self) -> WindowingEnvironmentKind: ...
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+
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+ @typing.final
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+ class WindowingEnvironmentAddedEventArgs(winrt.system.Object):
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+ # Windows.UI.WindowManagement.WindowingEnvironment Windows.UI.WindowManagement.WindowingEnvironmentAddedEventArgs::get_WindowingEnvironment()
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+ @_property
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+ def windowing_environment(self) -> WindowingEnvironment: ...
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+
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+ @typing.final
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+ class WindowingEnvironmentChangedEventArgs(winrt.system.Object):
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+ pass
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+
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+ @typing.final
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+ class WindowingEnvironmentRemovedEventArgs(winrt.system.Object):
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+ # Windows.UI.WindowManagement.WindowingEnvironment Windows.UI.WindowManagement.WindowingEnvironmentRemovedEventArgs::get_WindowingEnvironment()
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+ @_property
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+ def windowing_environment(self) -> WindowingEnvironment: ...
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+
@@ -0,0 +1,82 @@
1
+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v3.2.1
2
+
3
+ import enum
4
+
5
+ import winrt.system
6
+ from winrt._winrt_windows_ui_windowmanagement import (
7
+ AppWindow,
8
+ AppWindowChangedEventArgs,
9
+ AppWindowCloseRequestedEventArgs,
10
+ AppWindowClosedEventArgs,
11
+ AppWindowFrame,
12
+ AppWindowPlacement,
13
+ AppWindowPresentationConfiguration,
14
+ AppWindowPresenter,
15
+ AppWindowTitleBar,
16
+ AppWindowTitleBarOcclusion,
17
+ CompactOverlayPresentationConfiguration,
18
+ DefaultPresentationConfiguration,
19
+ DisplayRegion,
20
+ FullScreenPresentationConfiguration,
21
+ WindowServices,
22
+ WindowingEnvironment,
23
+ WindowingEnvironmentAddedEventArgs,
24
+ WindowingEnvironmentChangedEventArgs,
25
+ WindowingEnvironmentRemovedEventArgs,
26
+ )
27
+ from typing import TYPE_CHECKING
28
+ if TYPE_CHECKING:
29
+ from winrt._winrt_windows_ui_windowmanagement import (
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+ AppWindowPresentationConfiguration_Static,
31
+ )
32
+
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+ __all__ = [
34
+ "AppWindowClosedReason",
35
+ "AppWindowFrameStyle",
36
+ "AppWindowPresentationKind",
37
+ "AppWindowTitleBarVisibility",
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+ "WindowingEnvironmentKind",
39
+ "AppWindow",
40
+ "AppWindowChangedEventArgs",
41
+ "AppWindowCloseRequestedEventArgs",
42
+ "AppWindowClosedEventArgs",
43
+ "AppWindowFrame",
44
+ "AppWindowPlacement",
45
+ "AppWindowPresentationConfiguration",
46
+ "AppWindowPresenter",
47
+ "AppWindowTitleBar",
48
+ "AppWindowTitleBarOcclusion",
49
+ "CompactOverlayPresentationConfiguration",
50
+ "DefaultPresentationConfiguration",
51
+ "DisplayRegion",
52
+ "FullScreenPresentationConfiguration",
53
+ "WindowServices",
54
+ "WindowingEnvironment",
55
+ "WindowingEnvironmentAddedEventArgs",
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+ "WindowingEnvironmentChangedEventArgs",
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+ "WindowingEnvironmentRemovedEventArgs",
58
+ ]
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+
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+ class AppWindowClosedReason(enum.IntEnum):
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+ OTHER = 0
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+ APP_INITIATED = 1
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+ USER_INITIATED = 2
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+
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+ class AppWindowFrameStyle(enum.IntEnum):
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+ DEFAULT = 0
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+ NO_FRAME = 1
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+
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+ class AppWindowPresentationKind(enum.IntEnum):
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+ DEFAULT = 0
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+ COMPACT_OVERLAY = 1
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+ FULL_SCREEN = 2
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+
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+ class AppWindowTitleBarVisibility(enum.IntEnum):
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+ DEFAULT = 0
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+ ALWAYS_HIDDEN = 1
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+
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+ class WindowingEnvironmentKind(enum.IntEnum):
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+ UNKNOWN = 0
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+ OVERLAPPED = 1
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+ TILED = 2
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+
File without changes
@@ -0,0 +1,29 @@
1
+ Metadata-Version: 2.4
2
+ Name: winrt-Windows.UI.WindowManagement
3
+ Version: 3.2.1
4
+ Summary: Python projection of Windows Runtime (WinRT) APIs
5
+ License-Expression: MIT
6
+ Project-URL: Documentation, https://pywinrt.readthedocs.io
7
+ Project-URL: Repository, https://github.com/pywinrt/pywinrt
8
+ Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md
9
+ Classifier: Operating System :: Microsoft :: Windows
10
+ Classifier: Programming Language :: Python :: 3
11
+ Classifier: Programming Language :: Python :: Implementation :: CPython
12
+ Classifier: Intended Audience :: Developers
13
+ Requires-Python: >=3.9
14
+ Description-Content-Type: text/markdown
15
+ Requires-Dist: winrt-runtime~=3.2.1.0
16
+ Provides-Extra: all
17
+ Requires-Dist: winrt-Windows.Foundation[all]~=3.2.1.0; extra == "all"
18
+ Requires-Dist: winrt-Windows.Foundation.Collections[all]~=3.2.1.0; extra == "all"
19
+ Requires-Dist: winrt-Windows.System[all]~=3.2.1.0; extra == "all"
20
+ Requires-Dist: winrt-Windows.UI[all]~=3.2.1.0; extra == "all"
21
+ Requires-Dist: winrt-Windows.UI.Composition[all]~=3.2.1.0; extra == "all"
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+
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+ <!-- warning: Please don't edit this file. It was automatically generated. -->
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+
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+ # winrt-Windows.UI.WindowManagement
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+
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+ Windows Runtime (WinRT) APIs for for the `Windows.UI.WindowManagement` namespace.
28
+
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+ This package provides the `winrt.windows.ui.windowmanagement` module.
@@ -0,0 +1,8 @@
1
+ winrt/_winrt_windows_ui_windowmanagement.cp314-win_amd64.pyd,sha256=wCNeMVEiDRmgX6Cg3EQk1Wmoa_mdGeydH4IZQd4z24E,284672
2
+ winrt/_winrt_windows_ui_windowmanagement.pyi,sha256=6oD3TC5zOSJ4U9qi76huAE_JgdtTOHWaMgPWw8Drh2Q,26099
3
+ winrt/windows/ui/windowmanagement/__init__.py,sha256=oNMtWn1cV24so944TA9oshrpFl3HkMQJ79EzMWD4STI,2198
4
+ winrt/windows/ui/windowmanagement/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
5
+ winrt_windows_ui_windowmanagement-3.2.1.dist-info/METADATA,sha256=wEtTvEyBMzwKA6_lMJqIhlVuoewK82vCyMwzRfuC2Kw,1353
6
+ winrt_windows_ui_windowmanagement-3.2.1.dist-info/WHEEL,sha256=7k6Wcy588iJYe5lf5K095NLg-uoBTnE-T8eHJ92G4_4,101
7
+ winrt_windows_ui_windowmanagement-3.2.1.dist-info/top_level.txt,sha256=BzwQb4dZRt0NxCXi10ARjWsox7Asmtf_lXrw_KR-D_E,6
8
+ winrt_windows_ui_windowmanagement-3.2.1.dist-info/RECORD,,
@@ -0,0 +1,5 @@
1
+ Wheel-Version: 1.0
2
+ Generator: setuptools (80.9.0)
3
+ Root-Is-Purelib: false
4
+ Tag: cp314-cp314-win_amd64
5
+