winrt-Windows.UI.Composition.Effects 4!10.0.28000.2705__py3-none-any.whl

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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT
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+
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+ import winrt.runtime._internals
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+ import winrt.system
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+
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+ winrt.runtime._internals.load_projection(__spec__)
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+
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+ __all__ = [
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+ "SceneLightingEffectReflectanceModel",
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+ "SceneLightingEffect",
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+ ]
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+
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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT
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+
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+ import enum
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+ import typing
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+ from builtins import property as _property
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+
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+ import winrt.system
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+ import winrt.windows.graphics.effects as windows_graphics_effects
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+
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+ __all__ = [
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+ "SceneLightingEffectReflectanceModel",
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+ "SceneLightingEffect",
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+ ]
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+
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+ class SceneLightingEffectReflectanceModel(enum.IntEnum):
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+ BLINN_PHONG = 0
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+ PHYSICALLY_BASED_BLINN_PHONG = 1
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+
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+ @typing.final
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+ class SceneLightingEffect(windows_graphics_effects.IGraphicsEffect, windows_graphics_effects.IGraphicsEffectSource, winrt.system.Object):
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+ def __new__(cls) -> typing.Self: ...
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+ # System.String Windows.UI.Composition.Effects.SceneLightingEffect::get_Name()
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+ @_property
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+ def name(self) -> str: ...
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+ # System.Void Windows.UI.Composition.Effects.SceneLightingEffect::put_Name(System.String)
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+ @name.setter
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+ def name(self, value: str) -> None: ...
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+ # System.Single Windows.UI.Composition.Effects.SceneLightingEffect::get_SpecularShine()
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+ @_property
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+ def specular_shine(self) -> winrt.system.Single: ...
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+ # System.Void Windows.UI.Composition.Effects.SceneLightingEffect::put_SpecularShine(System.Single)
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+ @specular_shine.setter
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+ def specular_shine(self, value: winrt.system.Single) -> None: ...
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+ # System.Single Windows.UI.Composition.Effects.SceneLightingEffect::get_SpecularAmount()
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+ @_property
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+ def specular_amount(self) -> winrt.system.Single: ...
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+ # System.Void Windows.UI.Composition.Effects.SceneLightingEffect::put_SpecularAmount(System.Single)
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+ @specular_amount.setter
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+ def specular_amount(self, value: winrt.system.Single) -> None: ...
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+ # Windows.Graphics.Effects.IGraphicsEffectSource Windows.UI.Composition.Effects.SceneLightingEffect::get_NormalMapSource()
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+ @_property
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+ def normal_map_source(self) -> windows_graphics_effects.IGraphicsEffectSource: ...
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+ # System.Void Windows.UI.Composition.Effects.SceneLightingEffect::put_NormalMapSource(Windows.Graphics.Effects.IGraphicsEffectSource)
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+ @normal_map_source.setter
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+ def normal_map_source(self, value: windows_graphics_effects.IGraphicsEffectSource) -> None: ...
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+ # System.Single Windows.UI.Composition.Effects.SceneLightingEffect::get_DiffuseAmount()
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+ @_property
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+ def diffuse_amount(self) -> winrt.system.Single: ...
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+ # System.Void Windows.UI.Composition.Effects.SceneLightingEffect::put_DiffuseAmount(System.Single)
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+ @diffuse_amount.setter
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+ def diffuse_amount(self, value: winrt.system.Single) -> None: ...
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+ # System.Single Windows.UI.Composition.Effects.SceneLightingEffect::get_AmbientAmount()
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+ @_property
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+ def ambient_amount(self) -> winrt.system.Single: ...
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+ # System.Void Windows.UI.Composition.Effects.SceneLightingEffect::put_AmbientAmount(System.Single)
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+ @ambient_amount.setter
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+ def ambient_amount(self, value: winrt.system.Single) -> None: ...
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+ # Windows.UI.Composition.Effects.SceneLightingEffectReflectanceModel Windows.UI.Composition.Effects.SceneLightingEffect::get_ReflectanceModel()
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+ @_property
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+ def reflectance_model(self) -> SceneLightingEffectReflectanceModel: ...
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+ # System.Void Windows.UI.Composition.Effects.SceneLightingEffect::put_ReflectanceModel(Windows.UI.Composition.Effects.SceneLightingEffectReflectanceModel)
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+ @reflectance_model.setter
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+ def reflectance_model(self, value: SceneLightingEffectReflectanceModel) -> None: ...
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+
File without changes
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+ Metadata-Version: 2.5
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+ Name: winrt-Windows.UI.Composition.Effects
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+ Version: 4!10.0.28000.2705
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+ Summary: PyWinRT projection of the Windows.UI.Composition.Effects namespace
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+ Project-URL: Documentation, https://pywinrt.readthedocs.io
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+ Project-URL: Repository, https://github.com/pywinrt/pywinrt
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+ Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/projection/winrt/CHANGELOG.md
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+ License-Expression: MIT
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+ License-File: LICENSE
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+ Classifier: Intended Audience :: Developers
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+ Classifier: Operating System :: Microsoft :: Windows
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Programming Language :: Python :: 3.11
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+ Classifier: Programming Language :: Python :: 3.12
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+ Classifier: Programming Language :: Python :: 3.13
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+ Classifier: Programming Language :: Python :: 3.14
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+ Classifier: Programming Language :: Python :: 3.15
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+ Classifier: Programming Language :: Python :: Free Threading :: 2 - Beta
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+ Classifier: Programming Language :: Python :: Implementation :: CPython
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+ Classifier: Typing :: Typed
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+ Requires-Python: >=3.11
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+ Requires-Dist: winrt-runtime<5,>=4.0.0
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+ Provides-Extra: all
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+ Requires-Dist: winrt-windows-graphics-effects[all]>=4!10.0.28000.2705; extra == 'all'
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+ Description-Content-Type: text/markdown
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+
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+ <!-- warning: Please don't edit this file. It was automatically generated. -->
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+
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+ # winrt-Windows.UI.Composition.Effects
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+
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+ Windows Runtime (WinRT) APIs for the `Windows.UI.Composition.Effects` namespace.
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+
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+ This package provides the `winrt.windows.ui.composition.effects` module.
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+
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+ The WinRT APIs in it are those of version 10.0.28000.2705 of the
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+ `Microsoft.Windows.SDK.CPP` NuGet package.
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+
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+ ```
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+ pip install winrt-Windows.UI.Composition.Effects
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+ ```
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+
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+ Other WinRT namespaces are packages of their own, so install the package of
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+ each namespace your code imports from.
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+ winrt/windows/ui/composition/effects/__init__.py,sha256=HSLoYT12Uzxi4nq7lVNFk2SSwljIE-V2-MoB81Zgj8o,264
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+ winrt/windows/ui/composition/effects/__init__.pyi,sha256=dnkRcTf81UnDNT9V7o620cRSwfnRau5z8MVsJuAJDW8,3384
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+ winrt/windows/ui/composition/effects/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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+ winrt/windows/ui/composition/effects/_table.pywinrt,sha256=JiVOtdaEp_yK34XKAlk4Z6wFbtGXaWBazjHHmOX3cGQ,2712
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+ winrt_windows_ui_composition_effects-4!10.0.28000.2705.dist-info/METADATA,sha256=n7uFzjzgWwqOKSACPNkFTc5hsgCBaO2DITO_DLwhfIM,1773
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+ winrt_windows_ui_composition_effects-4!10.0.28000.2705.dist-info/WHEEL,sha256=W3fkpkm7-wf9vBI5Z-7s0eWkeM-spu78I8Neb98DeEg,87
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+ winrt_windows_ui_composition_effects-4!10.0.28000.2705.dist-info/licenses/LICENSE,sha256=dyVKOMqPV0fimbzMhqN3zpg6K6Y2OlekwrdfiZTBm8M,1225
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+ winrt_windows_ui_composition_effects-4!10.0.28000.2705.dist-info/RECORD,,
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+ Wheel-Version: 1.0
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+ Generator: hatchling 1.32.4
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+ Root-Is-Purelib: true
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+ Tag: py3-none-any
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+ MIT License
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+
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+ Copyright (c) Microsoft Corporation. All rights reserved.
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+ Copyright (c) 2021-2026 David Lechner <david@pybricks.com>
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE