winrt-Windows.Perception.People 2.2.0__cp313-cp313-win_amd64.whl

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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.2.0
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+
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+ import datetime
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+ import sys
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+ import types
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+ import typing
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+ import uuid as _uuid
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+ from builtins import property as _property
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+
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+ import winrt._winrt
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+ import winrt.system
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+ import winrt.windows.foundation as windows_foundation
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+ import winrt.windows.foundation.numerics as windows_foundation_numerics
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+ import winrt.windows.perception as windows_perception
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+ import winrt.windows.perception.spatial as windows_perception_spatial
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+ import winrt.windows.ui.input as windows_ui_input
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+ import winrt.windows.ui.input.spatial as windows_ui_input_spatial
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+
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+ from winrt.windows.perception.people import HandJointKind, JointPoseAccuracy
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+
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+ Self = typing.TypeVar('Self')
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+
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+ @typing.final
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+ class HandMeshVertex:
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+ position: windows_foundation_numerics.Vector3
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+ normal: windows_foundation_numerics.Vector3
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+ def __init__(self, position: windows_foundation_numerics.Vector3, normal: windows_foundation_numerics.Vector3) -> None: ...
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+
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+ @typing.final
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+ class JointPose:
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+ orientation: windows_foundation_numerics.Quaternion
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+ position: windows_foundation_numerics.Vector3
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+ radius: winrt.system.Single
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+ accuracy: JointPoseAccuracy
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+ def __init__(self, orientation: windows_foundation_numerics.Quaternion, position: windows_foundation_numerics.Vector3, radius: winrt.system.Single, accuracy: JointPoseAccuracy) -> None: ...
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+
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+ @typing.final
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+ class EyesPose_Static(type):
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+ def is_supported(cls) -> bool: ...
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+ def request_access_async(cls) -> windows_foundation.IAsyncOperation[windows_ui_input.GazeInputAccessStatus]: ...
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+
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+ @typing.final
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+ class EyesPose(winrt.system.Object, metaclass=EyesPose_Static):
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+ @staticmethod
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+ def _from(obj: winrt.system.Object, /) -> EyesPose: ...
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+ @_property
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+ def gaze(self) -> typing.Optional[typing.Optional[windows_perception_spatial.SpatialRay]]: ...
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+ @_property
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+ def is_calibration_valid(self) -> bool: ...
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+ @_property
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+ def update_timestamp(self) -> typing.Optional[windows_perception.PerceptionTimestamp]: ...
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+
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+ @typing.final
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+ class HandMeshObserver(winrt.system.Object):
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+ @staticmethod
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+ def _from(obj: winrt.system.Object, /) -> HandMeshObserver: ...
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+ def get_triangle_indices(self, indices: winrt.system.Array[winrt.system.UInt16], /) -> None: ...
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+ def get_vertex_state_for_pose(self, hand_pose: typing.Optional[HandPose], /) -> typing.Optional[HandMeshVertexState]: ...
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+ @_property
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+ def model_id(self) -> winrt.system.Int32: ...
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+ @_property
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+ def neutral_pose(self) -> typing.Optional[HandPose]: ...
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+ @_property
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+ def neutral_pose_version(self) -> winrt.system.Int32: ...
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+ @_property
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+ def source(self) -> typing.Optional[windows_ui_input_spatial.SpatialInteractionSource]: ...
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+ @_property
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+ def triangle_index_count(self) -> winrt.system.UInt32: ...
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+ @_property
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+ def vertex_count(self) -> winrt.system.UInt32: ...
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+
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+ @typing.final
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+ class HandMeshVertexState(winrt.system.Object):
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+ @staticmethod
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+ def _from(obj: winrt.system.Object, /) -> HandMeshVertexState: ...
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+ def get_vertices(self, vertices: winrt.system.Array[HandMeshVertex], /) -> None: ...
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+ @_property
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+ def coordinate_system(self) -> typing.Optional[windows_perception_spatial.SpatialCoordinateSystem]: ...
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+ @_property
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+ def update_timestamp(self) -> typing.Optional[windows_perception.PerceptionTimestamp]: ...
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+
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+ @typing.final
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+ class HandPose(winrt.system.Object):
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+ @staticmethod
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+ def _from(obj: winrt.system.Object, /) -> HandPose: ...
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+ def get_relative_joint(self, joint: HandJointKind, reference_joint: HandJointKind, /) -> JointPose: ...
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+ def get_relative_joints(self, joints: winrt.system.Array[HandJointKind], reference_joints: winrt.system.Array[HandJointKind], joint_poses: winrt.system.Array[JointPose], /) -> None: ...
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+ def try_get_joint(self, coordinate_system: typing.Optional[windows_perception_spatial.SpatialCoordinateSystem], joint: HandJointKind, /) -> typing.Tuple[bool, JointPose]: ...
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+ def try_get_joints(self, coordinate_system: typing.Optional[windows_perception_spatial.SpatialCoordinateSystem], joints: winrt.system.Array[HandJointKind], joint_poses: winrt.system.Array[JointPose], /) -> bool: ...
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+
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+ @typing.final
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+ class HeadPose(winrt.system.Object):
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+ @staticmethod
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+ def _from(obj: winrt.system.Object, /) -> HeadPose: ...
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+ @_property
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+ def forward_direction(self) -> windows_foundation_numerics.Vector3: ...
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+ @_property
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+ def position(self) -> windows_foundation_numerics.Vector3: ...
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+ @_property
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+ def up_direction(self) -> windows_foundation_numerics.Vector3: ...
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+
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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v2.2.0
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+
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+ import enum
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+
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+ import winrt.system
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+ from winrt import _winrt_windows_perception_people
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+
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+ __all__ = [
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+ "HandJointKind",
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+ "JointPoseAccuracy",
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+ "HandMeshVertex",
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+ "JointPose",
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+ "EyesPose",
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+ "HandMeshObserver",
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+ "HandMeshVertexState",
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+ "HandPose",
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+ "HeadPose",
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+ ]
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+
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+ class HandJointKind(enum.IntEnum):
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+ PALM = 0
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+ WRIST = 1
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+ THUMB_METACARPAL = 2
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+ THUMB_PROXIMAL = 3
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+ THUMB_DISTAL = 4
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+ THUMB_TIP = 5
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+ INDEX_METACARPAL = 6
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+ INDEX_PROXIMAL = 7
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+ INDEX_INTERMEDIATE = 8
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+ INDEX_DISTAL = 9
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+ INDEX_TIP = 10
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+ MIDDLE_METACARPAL = 11
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+ MIDDLE_PROXIMAL = 12
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+ MIDDLE_INTERMEDIATE = 13
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+ MIDDLE_DISTAL = 14
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+ MIDDLE_TIP = 15
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+ RING_METACARPAL = 16
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+ RING_PROXIMAL = 17
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+ RING_INTERMEDIATE = 18
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+ RING_DISTAL = 19
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+ RING_TIP = 20
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+ LITTLE_METACARPAL = 21
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+ LITTLE_PROXIMAL = 22
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+ LITTLE_INTERMEDIATE = 23
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+ LITTLE_DISTAL = 24
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+ LITTLE_TIP = 25
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+
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+ class JointPoseAccuracy(enum.IntEnum):
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+ HIGH = 0
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+ APPROXIMATE = 1
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+
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+ HandMeshVertex = _winrt_windows_perception_people.HandMeshVertex
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+ JointPose = _winrt_windows_perception_people.JointPose
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+ EyesPose = _winrt_windows_perception_people.EyesPose
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+ HandMeshObserver = _winrt_windows_perception_people.HandMeshObserver
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+ HandMeshVertexState = _winrt_windows_perception_people.HandMeshVertexState
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+ HandPose = _winrt_windows_perception_people.HandPose
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+ HeadPose = _winrt_windows_perception_people.HeadPose
File without changes
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+ Metadata-Version: 2.1
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+ Name: winrt-Windows.Perception.People
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+ Version: 2.2.0
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+ Summary: Python projection of Windows Runtime (WinRT) APIs
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+ License: MIT
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+ Project-URL: Documentation, https://pywinrt.readthedocs.io
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+ Project-URL: Repository, https://github.com/pywinrt/pywinrt
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+ Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md
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+ Classifier: Operating System :: Microsoft :: Windows
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Programming Language :: Python :: Implementation :: CPython
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+ Classifier: Intended Audience :: Developers
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+ Requires-Python: <3.14,>=3.9
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+ Description-Content-Type: text/markdown
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+ Requires-Dist: winrt-runtime ==2.2.0
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+ Provides-Extra: all
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+ Requires-Dist: winrt-Windows.Foundation[all] ==2.2.0 ; extra == 'all'
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+ Requires-Dist: winrt-Windows.Foundation.Numerics[all] ==2.2.0 ; extra == 'all'
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+ Requires-Dist: winrt-Windows.Perception[all] ==2.2.0 ; extra == 'all'
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+ Requires-Dist: winrt-Windows.Perception.Spatial[all] ==2.2.0 ; extra == 'all'
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+ Requires-Dist: winrt-Windows.UI.Input[all] ==2.2.0 ; extra == 'all'
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+ Requires-Dist: winrt-Windows.UI.Input.Spatial[all] ==2.2.0 ; extra == 'all'
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+
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+ <!-- warning: Please don't edit this file. It was automatically generated. -->
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+
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+ # winrt-Windows.Perception.People
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+
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+ Windows Runtime (WinRT) APIs for for the `Windows.Perception.People` namespace.
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+
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+ This package provides the `winrt.windows.perception.people` module.
@@ -0,0 +1,8 @@
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+ winrt/_winrt_windows_perception_people.cp313-win_amd64.pyd,sha256=7zLBHArCOdXQOJ8hcxYZnYfnZJmTgB1g5tYNeRatZQU,90112
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+ winrt/_winrt_windows_perception_people.pyi,sha256=qmLZX-gQ0Drt0-ZvLE6XOaQD8gf3bNY6An8lMepm4L4,4559
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+ winrt/windows/perception/people/__init__.py,sha256=5zfRv9q1gNaz-1W9EZuIRXHp40BL9iPAgppmTXhRxUc,1488
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+ winrt/windows/perception/people/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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+ winrt_Windows.Perception.People-2.2.0.dist-info/METADATA,sha256=tRG1T40_bMcvWM2-6xcllXqdqaqd0iK8IVSoD-UaGkA,1427
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+ winrt_Windows.Perception.People-2.2.0.dist-info/WHEEL,sha256=CdxowNJ2RPRCxUxJWAQ4R_o8uA51cjotGywc47Ht6wA,101
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+ winrt_Windows.Perception.People-2.2.0.dist-info/top_level.txt,sha256=BzwQb4dZRt0NxCXi10ARjWsox7Asmtf_lXrw_KR-D_E,6
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+ winrt_Windows.Perception.People-2.2.0.dist-info/RECORD,,
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+ Wheel-Version: 1.0
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+ Generator: setuptools (73.0.0)
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+ Root-Is-Purelib: false
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+ Tag: cp313-cp313-win_amd64
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+