winrt-Windows.Networking.XboxLive 3.2.1__cp314-cp314-win32.whl

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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v3.2.1
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+
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+ import datetime
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+ import sys
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+ import types
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+ import typing
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+ import uuid as _uuid
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+ from builtins import property as _property
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+
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+ import winrt._winrt
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+ import winrt.system
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+ import winrt.windows.foundation as windows_foundation
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+ import winrt.windows.foundation.collections as windows_foundation_collections
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+ import winrt.windows.networking as windows_networking
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+ import winrt.windows.storage.streams as windows_storage_streams
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+
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+ from winrt.windows.networking.xboxlive import XboxLiveEndpointPairCreationBehaviors, XboxLiveEndpointPairCreationStatus, XboxLiveEndpointPairState, XboxLiveNetworkAccessKind, XboxLiveQualityOfServiceMeasurementStatus, XboxLiveQualityOfServiceMetric, XboxLiveSocketKind
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+
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+ Self = typing.TypeVar('Self')
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+
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+ @typing.final
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+ class XboxLiveDeviceAddress_Static(winrt._winrt.IInspectable_Static):
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+ # Windows.Networking.XboxLive.XboxLiveDeviceAddress Windows.Networking.XboxLive.XboxLiveDeviceAddress::CreateFromSnapshotBase64(System.String)
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+ def create_from_snapshot_base64(cls, base64: str, /) -> XboxLiveDeviceAddress: ...
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+ # Windows.Networking.XboxLive.XboxLiveDeviceAddress Windows.Networking.XboxLive.XboxLiveDeviceAddress::CreateFromSnapshotBuffer(Windows.Storage.Streams.IBuffer)
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+ def create_from_snapshot_buffer(cls, buffer: winrt.system.Buffer, /) -> XboxLiveDeviceAddress: ...
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+ # Windows.Networking.XboxLive.XboxLiveDeviceAddress Windows.Networking.XboxLive.XboxLiveDeviceAddress::CreateFromSnapshotBytes(System.Byte[])
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+ def create_from_snapshot_bytes(cls, buffer: typing.Union[winrt.system.Array[winrt.system.UInt8], winrt.system.ReadableBuffer], /) -> XboxLiveDeviceAddress: ...
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+ # Windows.Networking.XboxLive.XboxLiveDeviceAddress Windows.Networking.XboxLive.XboxLiveDeviceAddress::GetLocal()
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+ def get_local(cls) -> XboxLiveDeviceAddress: ...
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+ # System.UInt32 Windows.Networking.XboxLive.XboxLiveDeviceAddress::get_MaxSnapshotBytesSize()
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+ @_property
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+ def max_snapshot_bytes_size(cls) -> winrt.system.UInt32: ...
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+
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+ @typing.final
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+ class XboxLiveDeviceAddress(winrt.system.Object, metaclass=XboxLiveDeviceAddress_Static):
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+ # System.Int32 Windows.Networking.XboxLive.XboxLiveDeviceAddress::Compare(Windows.Networking.XboxLive.XboxLiveDeviceAddress)
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+ def compare(self, other_device_address: XboxLiveDeviceAddress, /) -> winrt.system.Int32: ...
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+ # System.String Windows.Networking.XboxLive.XboxLiveDeviceAddress::GetSnapshotAsBase64()
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+ def get_snapshot_as_base64(self) -> str: ...
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+ # Windows.Storage.Streams.IBuffer Windows.Networking.XboxLive.XboxLiveDeviceAddress::GetSnapshotAsBuffer()
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+ def get_snapshot_as_buffer(self) -> winrt.system.Buffer: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveDeviceAddress::GetSnapshotAsBytes(System.Byte[],System.UInt32&)
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+ def get_snapshot_as_bytes(self, buffer: typing.Union[winrt.system.Array[winrt.system.UInt8], winrt.system.WriteableBuffer], /) -> winrt.system.UInt32: ...
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+ # Windows.Foundation.EventRegistrationToken Windows.Networking.XboxLive.XboxLiveDeviceAddress::add_SnapshotChanged(Windows.Foundation.TypedEventHandler`2<Windows.Networking.XboxLive.XboxLiveDeviceAddress,System.Object>)
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+ def add_snapshot_changed(self, handler: windows_foundation.TypedEventHandler[XboxLiveDeviceAddress, winrt.system.Object], /) -> windows_foundation.EventRegistrationToken: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveDeviceAddress::remove_SnapshotChanged(Windows.Foundation.EventRegistrationToken)
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+ def remove_snapshot_changed(self, token: typing.Union[windows_foundation.EventRegistrationToken, typing.Tuple[winrt.system.Int64]], /) -> None: ...
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+ # System.Boolean Windows.Networking.XboxLive.XboxLiveDeviceAddress::get_IsLocal()
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+ @_property
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+ def is_local(self) -> bool: ...
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+ # System.Boolean Windows.Networking.XboxLive.XboxLiveDeviceAddress::get_IsValid()
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+ @_property
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+ def is_valid(self) -> bool: ...
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+ # Windows.Networking.XboxLive.XboxLiveNetworkAccessKind Windows.Networking.XboxLive.XboxLiveDeviceAddress::get_NetworkAccessKind()
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+ @_property
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+ def network_access_kind(self) -> XboxLiveNetworkAccessKind: ...
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+
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+ @typing.final
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+ class XboxLiveEndpointPair_Static(winrt._winrt.IInspectable_Static):
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+ # Windows.Networking.XboxLive.XboxLiveEndpointPair Windows.Networking.XboxLive.XboxLiveEndpointPair::FindEndpointPairByHostNamesAndPorts(Windows.Networking.HostName,System.String,Windows.Networking.HostName,System.String)
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+ def find_endpoint_pair_by_host_names_and_ports(cls, local_host_name: windows_networking.HostName, local_port: str, remote_host_name: windows_networking.HostName, remote_port: str, /) -> XboxLiveEndpointPair: ...
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+ # Windows.Networking.XboxLive.XboxLiveEndpointPair Windows.Networking.XboxLive.XboxLiveEndpointPair::FindEndpointPairBySocketAddressBytes(System.Byte[],System.Byte[])
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+ def find_endpoint_pair_by_socket_address_bytes(cls, local_socket_address: typing.Union[winrt.system.Array[winrt.system.UInt8], winrt.system.ReadableBuffer], remote_socket_address: typing.Union[winrt.system.Array[winrt.system.UInt8], winrt.system.ReadableBuffer], /) -> XboxLiveEndpointPair: ...
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+
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+ @typing.final
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+ class XboxLiveEndpointPair(winrt.system.Object, metaclass=XboxLiveEndpointPair_Static):
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+ # Windows.Foundation.IAsyncAction Windows.Networking.XboxLive.XboxLiveEndpointPair::DeleteAsync()
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+ def delete_async(self) -> windows_foundation.IAsyncAction: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveEndpointPair::GetLocalSocketAddressBytes(System.Byte[])
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+ def get_local_socket_address_bytes(self, socket_address: typing.Union[winrt.system.Array[winrt.system.UInt8], winrt.system.WriteableBuffer], /) -> None: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveEndpointPair::GetRemoteSocketAddressBytes(System.Byte[])
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+ def get_remote_socket_address_bytes(self, socket_address: typing.Union[winrt.system.Array[winrt.system.UInt8], winrt.system.WriteableBuffer], /) -> None: ...
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+ # Windows.Foundation.EventRegistrationToken Windows.Networking.XboxLive.XboxLiveEndpointPair::add_StateChanged(Windows.Foundation.TypedEventHandler`2<Windows.Networking.XboxLive.XboxLiveEndpointPair,Windows.Networking.XboxLive.XboxLiveEndpointPairStateChangedEventArgs>)
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+ def add_state_changed(self, handler: windows_foundation.TypedEventHandler[XboxLiveEndpointPair, XboxLiveEndpointPairStateChangedEventArgs], /) -> windows_foundation.EventRegistrationToken: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveEndpointPair::remove_StateChanged(Windows.Foundation.EventRegistrationToken)
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+ def remove_state_changed(self, token: typing.Union[windows_foundation.EventRegistrationToken, typing.Tuple[winrt.system.Int64]], /) -> None: ...
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+ # Windows.Networking.HostName Windows.Networking.XboxLive.XboxLiveEndpointPair::get_LocalHostName()
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+ @_property
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+ def local_host_name(self) -> windows_networking.HostName: ...
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+ # System.String Windows.Networking.XboxLive.XboxLiveEndpointPair::get_LocalPort()
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+ @_property
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+ def local_port(self) -> str: ...
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+ # Windows.Networking.XboxLive.XboxLiveDeviceAddress Windows.Networking.XboxLive.XboxLiveEndpointPair::get_RemoteDeviceAddress()
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+ @_property
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+ def remote_device_address(self) -> XboxLiveDeviceAddress: ...
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+ # Windows.Networking.HostName Windows.Networking.XboxLive.XboxLiveEndpointPair::get_RemoteHostName()
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+ @_property
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+ def remote_host_name(self) -> windows_networking.HostName: ...
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+ # System.String Windows.Networking.XboxLive.XboxLiveEndpointPair::get_RemotePort()
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+ @_property
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+ def remote_port(self) -> str: ...
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+ # Windows.Networking.XboxLive.XboxLiveEndpointPairState Windows.Networking.XboxLive.XboxLiveEndpointPair::get_State()
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+ @_property
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+ def state(self) -> XboxLiveEndpointPairState: ...
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+ # Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate Windows.Networking.XboxLive.XboxLiveEndpointPair::get_Template()
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+ @_property
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+ def template(self) -> XboxLiveEndpointPairTemplate: ...
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+
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+ @typing.final
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+ class XboxLiveEndpointPairCreationResult(winrt.system.Object):
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+ # Windows.Networking.XboxLive.XboxLiveDeviceAddress Windows.Networking.XboxLive.XboxLiveEndpointPairCreationResult::get_DeviceAddress()
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+ @_property
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+ def device_address(self) -> XboxLiveDeviceAddress: ...
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+ # Windows.Networking.XboxLive.XboxLiveEndpointPair Windows.Networking.XboxLive.XboxLiveEndpointPairCreationResult::get_EndpointPair()
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+ @_property
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+ def endpoint_pair(self) -> XboxLiveEndpointPair: ...
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+ # System.Boolean Windows.Networking.XboxLive.XboxLiveEndpointPairCreationResult::get_IsExistingPathEvaluation()
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+ @_property
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+ def is_existing_path_evaluation(self) -> bool: ...
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+ # Windows.Networking.XboxLive.XboxLiveEndpointPairCreationStatus Windows.Networking.XboxLive.XboxLiveEndpointPairCreationResult::get_Status()
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+ @_property
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+ def status(self) -> XboxLiveEndpointPairCreationStatus: ...
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+
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+ @typing.final
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+ class XboxLiveEndpointPairStateChangedEventArgs(winrt.system.Object):
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+ # Windows.Networking.XboxLive.XboxLiveEndpointPairState Windows.Networking.XboxLive.XboxLiveEndpointPairStateChangedEventArgs::get_NewState()
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+ @_property
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+ def new_state(self) -> XboxLiveEndpointPairState: ...
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+ # Windows.Networking.XboxLive.XboxLiveEndpointPairState Windows.Networking.XboxLive.XboxLiveEndpointPairStateChangedEventArgs::get_OldState()
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+ @_property
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+ def old_state(self) -> XboxLiveEndpointPairState: ...
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+
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+ @typing.final
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+ class XboxLiveEndpointPairTemplate_Static(winrt._winrt.IInspectable_Static):
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+ # Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::GetTemplateByName(System.String)
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+ def get_template_by_name(cls, name: str, /) -> XboxLiveEndpointPairTemplate: ...
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+ # Windows.Foundation.Collections.IVectorView`1<Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate> Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::get_Templates()
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+ @_property
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+ def templates(cls) -> typing.Sequence[XboxLiveEndpointPairTemplate]: ...
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+
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+ @typing.final
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+ class XboxLiveEndpointPairTemplate(winrt.system.Object, metaclass=XboxLiveEndpointPairTemplate_Static):
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+ # Windows.Foundation.IAsyncOperation`1<Windows.Networking.XboxLive.XboxLiveEndpointPairCreationResult> Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::CreateEndpointPairAsync(Windows.Networking.XboxLive.XboxLiveDeviceAddress)
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+ def create_endpoint_pair_default_async(self, device_address: XboxLiveDeviceAddress, /) -> windows_foundation.IAsyncOperation[XboxLiveEndpointPairCreationResult]: ...
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+ # Windows.Foundation.IAsyncOperation`1<Windows.Networking.XboxLive.XboxLiveEndpointPairCreationResult> Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::CreateEndpointPairForPortsAsync(Windows.Networking.XboxLive.XboxLiveDeviceAddress,System.String,System.String)
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+ def create_endpoint_pair_for_ports_default_async(self, device_address: XboxLiveDeviceAddress, initiator_port: str, acceptor_port: str, /) -> windows_foundation.IAsyncOperation[XboxLiveEndpointPairCreationResult]: ...
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+ # Windows.Foundation.IAsyncOperation`1<Windows.Networking.XboxLive.XboxLiveEndpointPairCreationResult> Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::CreateEndpointPairForPortsAsync(Windows.Networking.XboxLive.XboxLiveDeviceAddress,System.String,System.String,Windows.Networking.XboxLive.XboxLiveEndpointPairCreationBehaviors)
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+ def create_endpoint_pair_for_ports_with_behaviors_async(self, device_address: XboxLiveDeviceAddress, initiator_port: str, acceptor_port: str, behaviors: XboxLiveEndpointPairCreationBehaviors, /) -> windows_foundation.IAsyncOperation[XboxLiveEndpointPairCreationResult]: ...
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+ # Windows.Foundation.IAsyncOperation`1<Windows.Networking.XboxLive.XboxLiveEndpointPairCreationResult> Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::CreateEndpointPairAsync(Windows.Networking.XboxLive.XboxLiveDeviceAddress,Windows.Networking.XboxLive.XboxLiveEndpointPairCreationBehaviors)
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+ def create_endpoint_pair_with_behaviors_async(self, device_address: XboxLiveDeviceAddress, behaviors: XboxLiveEndpointPairCreationBehaviors, /) -> windows_foundation.IAsyncOperation[XboxLiveEndpointPairCreationResult]: ...
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+ # Windows.Foundation.EventRegistrationToken Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::add_InboundEndpointPairCreated(Windows.Foundation.TypedEventHandler`2<Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate,Windows.Networking.XboxLive.XboxLiveInboundEndpointPairCreatedEventArgs>)
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+ def add_inbound_endpoint_pair_created(self, handler: windows_foundation.TypedEventHandler[XboxLiveEndpointPairTemplate, XboxLiveInboundEndpointPairCreatedEventArgs], /) -> windows_foundation.EventRegistrationToken: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::remove_InboundEndpointPairCreated(Windows.Foundation.EventRegistrationToken)
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+ def remove_inbound_endpoint_pair_created(self, token: typing.Union[windows_foundation.EventRegistrationToken, typing.Tuple[winrt.system.Int64]], /) -> None: ...
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+ # System.UInt16 Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::get_AcceptorBoundPortRangeLower()
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+ @_property
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+ def acceptor_bound_port_range_lower(self) -> winrt.system.UInt16: ...
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+ # System.UInt16 Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::get_AcceptorBoundPortRangeUpper()
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+ @_property
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+ def acceptor_bound_port_range_upper(self) -> winrt.system.UInt16: ...
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+ # Windows.Foundation.Collections.IVectorView`1<Windows.Networking.XboxLive.XboxLiveEndpointPair> Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::get_EndpointPairs()
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+ @_property
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+ def endpoint_pairs(self) -> typing.Sequence[XboxLiveEndpointPair]: ...
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+ # System.UInt16 Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::get_InitiatorBoundPortRangeLower()
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+ @_property
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+ def initiator_bound_port_range_lower(self) -> winrt.system.UInt16: ...
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+ # System.UInt16 Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::get_InitiatorBoundPortRangeUpper()
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+ @_property
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+ def initiator_bound_port_range_upper(self) -> winrt.system.UInt16: ...
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+ # System.String Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::get_Name()
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+ @_property
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+ def name(self) -> str: ...
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+ # Windows.Networking.XboxLive.XboxLiveSocketKind Windows.Networking.XboxLive.XboxLiveEndpointPairTemplate::get_SocketKind()
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+ @_property
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+ def socket_kind(self) -> XboxLiveSocketKind: ...
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+
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+ @typing.final
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+ class XboxLiveInboundEndpointPairCreatedEventArgs(winrt.system.Object):
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+ # Windows.Networking.XboxLive.XboxLiveEndpointPair Windows.Networking.XboxLive.XboxLiveInboundEndpointPairCreatedEventArgs::get_EndpointPair()
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+ @_property
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+ def endpoint_pair(self) -> XboxLiveEndpointPair: ...
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+
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+ @typing.final
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+ class XboxLiveQualityOfServiceMeasurement_Static(winrt._winrt.IInspectable_Static):
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+ # System.Void Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::ClearPrivatePayload()
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+ def clear_private_payload(cls) -> None: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::PublishPrivatePayloadBytes(System.Byte[])
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+ def publish_private_payload_bytes(cls, payload: typing.Union[winrt.system.Array[winrt.system.UInt8], winrt.system.ReadableBuffer], /) -> None: ...
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+ # Windows.Storage.Streams.IBuffer Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_PublishedPrivatePayload()
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+ @_property
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+ def published_private_payload(cls) -> winrt.system.Buffer: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::put_PublishedPrivatePayload(Windows.Storage.Streams.IBuffer)
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+ @published_private_payload.setter
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+ def published_private_payload(cls, value: winrt.system.Buffer) -> None: ...
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+ # System.UInt32 Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_MaxSimultaneousProbeConnections()
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+ @_property
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+ def max_simultaneous_probe_connections(cls) -> winrt.system.UInt32: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::put_MaxSimultaneousProbeConnections(System.UInt32)
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+ @max_simultaneous_probe_connections.setter
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+ def max_simultaneous_probe_connections(cls, value: winrt.system.UInt32) -> None: ...
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+ # System.Boolean Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_IsSystemOutboundBandwidthConstrained()
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+ @_property
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+ def is_system_outbound_bandwidth_constrained(cls) -> bool: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::put_IsSystemOutboundBandwidthConstrained(System.Boolean)
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+ @is_system_outbound_bandwidth_constrained.setter
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+ def is_system_outbound_bandwidth_constrained(cls, value: bool) -> None: ...
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+ # System.Boolean Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_IsSystemInboundBandwidthConstrained()
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+ @_property
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+ def is_system_inbound_bandwidth_constrained(cls) -> bool: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::put_IsSystemInboundBandwidthConstrained(System.Boolean)
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+ @is_system_inbound_bandwidth_constrained.setter
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+ def is_system_inbound_bandwidth_constrained(cls, value: bool) -> None: ...
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+ # System.UInt32 Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_MaxPrivatePayloadSize()
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+ @_property
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+ def max_private_payload_size(cls) -> winrt.system.UInt32: ...
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+
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+ @typing.final
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+ class XboxLiveQualityOfServiceMeasurement(winrt.system.Object, metaclass=XboxLiveQualityOfServiceMeasurement_Static):
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+ def __new__(cls: typing.Type[Self]) -> Self: ...
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+ # Windows.Networking.XboxLive.XboxLiveQualityOfServiceMetricResult Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::GetMetricResult(Windows.Networking.XboxLive.XboxLiveDeviceAddress,Windows.Networking.XboxLive.XboxLiveQualityOfServiceMetric)
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+ def get_metric_result(self, device_address: XboxLiveDeviceAddress, metric: XboxLiveQualityOfServiceMetric, /) -> XboxLiveQualityOfServiceMetricResult: ...
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+ # Windows.Foundation.Collections.IVectorView`1<Windows.Networking.XboxLive.XboxLiveQualityOfServiceMetricResult> Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::GetMetricResultsForDevice(Windows.Networking.XboxLive.XboxLiveDeviceAddress)
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+ def get_metric_results_for_device(self, device_address: XboxLiveDeviceAddress, /) -> typing.Sequence[XboxLiveQualityOfServiceMetricResult]: ...
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+ # Windows.Foundation.Collections.IVectorView`1<Windows.Networking.XboxLive.XboxLiveQualityOfServiceMetricResult> Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::GetMetricResultsForMetric(Windows.Networking.XboxLive.XboxLiveQualityOfServiceMetric)
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+ def get_metric_results_for_metric(self, metric: XboxLiveQualityOfServiceMetric, /) -> typing.Sequence[XboxLiveQualityOfServiceMetricResult]: ...
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+ # Windows.Networking.XboxLive.XboxLiveQualityOfServicePrivatePayloadResult Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::GetPrivatePayloadResult(Windows.Networking.XboxLive.XboxLiveDeviceAddress)
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+ def get_private_payload_result(self, device_address: XboxLiveDeviceAddress, /) -> XboxLiveQualityOfServicePrivatePayloadResult: ...
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+ # Windows.Foundation.IAsyncAction Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::MeasureAsync()
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+ def measure_async(self) -> windows_foundation.IAsyncAction: ...
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+ # System.UInt32 Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_TimeoutInMilliseconds()
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+ @_property
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+ def timeout_in_milliseconds(self) -> winrt.system.UInt32: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::put_TimeoutInMilliseconds(System.UInt32)
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+ @timeout_in_milliseconds.setter
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+ def timeout_in_milliseconds(self, value: winrt.system.UInt32) -> None: ...
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+ # System.Boolean Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_ShouldRequestPrivatePayloads()
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+ @_property
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+ def should_request_private_payloads(self) -> bool: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::put_ShouldRequestPrivatePayloads(System.Boolean)
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+ @should_request_private_payloads.setter
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+ def should_request_private_payloads(self, value: bool) -> None: ...
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+ # System.UInt32 Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_NumberOfProbesToAttempt()
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+ @_property
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+ def number_of_probes_to_attempt(self) -> winrt.system.UInt32: ...
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+ # System.Void Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::put_NumberOfProbesToAttempt(System.UInt32)
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+ @number_of_probes_to_attempt.setter
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+ def number_of_probes_to_attempt(self, value: winrt.system.UInt32) -> None: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.Networking.XboxLive.XboxLiveDeviceAddress> Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_DeviceAddresses()
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+ @_property
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+ def device_addresses(self) -> typing.MutableSequence[XboxLiveDeviceAddress]: ...
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+ # Windows.Foundation.Collections.IVectorView`1<Windows.Networking.XboxLive.XboxLiveQualityOfServiceMetricResult> Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_MetricResults()
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+ @_property
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+ def metric_results(self) -> typing.Sequence[XboxLiveQualityOfServiceMetricResult]: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.Networking.XboxLive.XboxLiveQualityOfServiceMetric> Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_Metrics()
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+ @_property
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+ def metrics(self) -> typing.MutableSequence[XboxLiveQualityOfServiceMetric]: ...
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+ # System.UInt32 Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_NumberOfResultsPending()
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+ @_property
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+ def number_of_results_pending(self) -> winrt.system.UInt32: ...
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+ # Windows.Foundation.Collections.IVectorView`1<Windows.Networking.XboxLive.XboxLiveQualityOfServicePrivatePayloadResult> Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurement::get_PrivatePayloadResults()
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+ @_property
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+ def private_payload_results(self) -> typing.Sequence[XboxLiveQualityOfServicePrivatePayloadResult]: ...
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+
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+ @typing.final
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+ class XboxLiveQualityOfServiceMetricResult(winrt.system.Object):
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+ # Windows.Networking.XboxLive.XboxLiveDeviceAddress Windows.Networking.XboxLive.XboxLiveQualityOfServiceMetricResult::get_DeviceAddress()
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+ @_property
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+ def device_address(self) -> XboxLiveDeviceAddress: ...
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+ # Windows.Networking.XboxLive.XboxLiveQualityOfServiceMetric Windows.Networking.XboxLive.XboxLiveQualityOfServiceMetricResult::get_Metric()
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+ @_property
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+ def metric(self) -> XboxLiveQualityOfServiceMetric: ...
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+ # Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurementStatus Windows.Networking.XboxLive.XboxLiveQualityOfServiceMetricResult::get_Status()
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+ @_property
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+ def status(self) -> XboxLiveQualityOfServiceMeasurementStatus: ...
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+ # System.UInt64 Windows.Networking.XboxLive.XboxLiveQualityOfServiceMetricResult::get_Value()
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+ @_property
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+ def value(self) -> winrt.system.UInt64: ...
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+
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+ @typing.final
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+ class XboxLiveQualityOfServicePrivatePayloadResult(winrt.system.Object):
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+ # Windows.Networking.XboxLive.XboxLiveDeviceAddress Windows.Networking.XboxLive.XboxLiveQualityOfServicePrivatePayloadResult::get_DeviceAddress()
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+ @_property
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+ def device_address(self) -> XboxLiveDeviceAddress: ...
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+ # Windows.Networking.XboxLive.XboxLiveQualityOfServiceMeasurementStatus Windows.Networking.XboxLive.XboxLiveQualityOfServicePrivatePayloadResult::get_Status()
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+ @_property
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+ def status(self) -> XboxLiveQualityOfServiceMeasurementStatus: ...
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+ # Windows.Storage.Streams.IBuffer Windows.Networking.XboxLive.XboxLiveQualityOfServicePrivatePayloadResult::get_Value()
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+ @_property
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+ def value(self) -> winrt.system.Buffer: ...
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+
@@ -0,0 +1,95 @@
1
+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v3.2.1
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+
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+ import enum
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+
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+ import winrt.system
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+ from winrt._winrt_windows_networking_xboxlive import (
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+ XboxLiveDeviceAddress,
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+ XboxLiveEndpointPair,
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+ XboxLiveEndpointPairCreationResult,
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+ XboxLiveEndpointPairStateChangedEventArgs,
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+ XboxLiveEndpointPairTemplate,
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+ XboxLiveInboundEndpointPairCreatedEventArgs,
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+ XboxLiveQualityOfServiceMeasurement,
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+ XboxLiveQualityOfServiceMetricResult,
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+ XboxLiveQualityOfServicePrivatePayloadResult,
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+ )
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+
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+ __all__ = [
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+ "XboxLiveEndpointPairCreationBehaviors",
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+ "XboxLiveEndpointPairCreationStatus",
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+ "XboxLiveEndpointPairState",
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+ "XboxLiveNetworkAccessKind",
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+ "XboxLiveQualityOfServiceMeasurementStatus",
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+ "XboxLiveQualityOfServiceMetric",
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+ "XboxLiveSocketKind",
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+ "XboxLiveDeviceAddress",
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+ "XboxLiveEndpointPair",
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+ "XboxLiveEndpointPairCreationResult",
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+ "XboxLiveEndpointPairStateChangedEventArgs",
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+ "XboxLiveEndpointPairTemplate",
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+ "XboxLiveInboundEndpointPairCreatedEventArgs",
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+ "XboxLiveQualityOfServiceMeasurement",
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+ "XboxLiveQualityOfServiceMetricResult",
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+ "XboxLiveQualityOfServicePrivatePayloadResult",
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+ ]
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+
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+ class XboxLiveEndpointPairCreationBehaviors(enum.IntFlag):
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+ NONE = 0x0
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+ REEVALUATE_PATH = 0x1
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+
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+ class XboxLiveEndpointPairCreationStatus(enum.IntEnum):
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+ SUCCEEDED = 0
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+ NO_LOCAL_NETWORKS = 1
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+ NO_COMPATIBLE_NETWORK_PATHS = 2
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+ LOCAL_SYSTEM_NOT_AUTHORIZED = 3
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+ CANCELED = 4
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+ TIMED_OUT = 5
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+ REMOTE_SYSTEM_NOT_AUTHORIZED = 6
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+ REFUSED_DUE_TO_CONFIGURATION = 7
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+ UNEXPECTED_INTERNAL_ERROR = 8
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+
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+ class XboxLiveEndpointPairState(enum.IntEnum):
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+ INVALID = 0
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+ CREATING_OUTBOUND = 1
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+ CREATING_INBOUND = 2
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+ READY = 3
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+ DELETING_LOCALLY = 4
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+ REMOTE_ENDPOINT_TERMINATING = 5
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+ DELETED = 6
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+
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+ class XboxLiveNetworkAccessKind(enum.IntEnum):
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+ OPEN = 0
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+ MODERATE = 1
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+ STRICT = 2
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+
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+ class XboxLiveQualityOfServiceMeasurementStatus(enum.IntEnum):
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+ NOT_STARTED = 0
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+ IN_PROGRESS = 1
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+ IN_PROGRESS_WITH_PROVISIONAL_RESULTS = 2
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+ SUCCEEDED = 3
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+ NO_LOCAL_NETWORKS = 4
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+ NO_COMPATIBLE_NETWORK_PATHS = 5
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+ LOCAL_SYSTEM_NOT_AUTHORIZED = 6
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+ CANCELED = 7
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+ TIMED_OUT = 8
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+ REMOTE_SYSTEM_NOT_AUTHORIZED = 9
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+ REFUSED_DUE_TO_CONFIGURATION = 10
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+ UNEXPECTED_INTERNAL_ERROR = 11
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+
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+ class XboxLiveQualityOfServiceMetric(enum.IntEnum):
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+ AVERAGE_LATENCY_IN_MILLISECONDS = 0
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+ MIN_LATENCY_IN_MILLISECONDS = 1
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+ MAX_LATENCY_IN_MILLISECONDS = 2
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+ AVERAGE_OUTBOUND_BITS_PER_SECOND = 3
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+ MIN_OUTBOUND_BITS_PER_SECOND = 4
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+ MAX_OUTBOUND_BITS_PER_SECOND = 5
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+ AVERAGE_INBOUND_BITS_PER_SECOND = 6
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+ MIN_INBOUND_BITS_PER_SECOND = 7
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+ MAX_INBOUND_BITS_PER_SECOND = 8
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+
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+ class XboxLiveSocketKind(enum.IntEnum):
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+ NONE = 0
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+ DATAGRAM = 1
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+ STREAM = 2
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+
File without changes
@@ -0,0 +1,28 @@
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+ Metadata-Version: 2.4
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+ Name: winrt-Windows.Networking.XboxLive
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+ Version: 3.2.1
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+ Summary: Python projection of Windows Runtime (WinRT) APIs
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+ License-Expression: MIT
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+ Project-URL: Documentation, https://pywinrt.readthedocs.io
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+ Project-URL: Repository, https://github.com/pywinrt/pywinrt
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+ Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md
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+ Classifier: Operating System :: Microsoft :: Windows
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Programming Language :: Python :: Implementation :: CPython
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+ Classifier: Intended Audience :: Developers
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+ Requires-Python: >=3.9
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+ Description-Content-Type: text/markdown
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+ Requires-Dist: winrt-runtime~=3.2.1.0
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+ Provides-Extra: all
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+ Requires-Dist: winrt-Windows.Foundation[all]~=3.2.1.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Foundation.Collections[all]~=3.2.1.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Networking[all]~=3.2.1.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Storage.Streams[all]~=3.2.1.0; extra == "all"
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+
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+ <!-- warning: Please don't edit this file. It was automatically generated. -->
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+
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+ # winrt-Windows.Networking.XboxLive
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+
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+ Windows Runtime (WinRT) APIs for for the `Windows.Networking.XboxLive` namespace.
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+
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+ This package provides the `winrt.windows.networking.xboxlive` module.
@@ -0,0 +1,8 @@
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+ winrt/_winrt_windows_networking_xboxlive.cp314-win32.pyd,sha256=dPyUj5xxFt3HNR_HC6ntsTdJ2HoDflRlWas11No2_Nc,240128
2
+ winrt/_winrt_windows_networking_xboxlive.pyi,sha256=8T75Bfwx0ibmmk0NLShISmpeTYU1vcL4y5p0T9NUEps,23775
3
+ winrt/windows/networking/xboxlive/__init__.py,sha256=SCZyz3PuE6aZtmrM80HvifF5Ff1N7OaTLJO_tq132CM,2787
4
+ winrt/windows/networking/xboxlive/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
5
+ winrt_windows_networking_xboxlive-3.2.1.dist-info/METADATA,sha256=1ErKFqPhbSpMbavog8HWq2Rs0pSveZuzuS-CDDZE_2Q,1295
6
+ winrt_windows_networking_xboxlive-3.2.1.dist-info/WHEEL,sha256=avp3B09fSRXVHn4cshTNKc58MtFVN-cVe0NyrqeYT2s,97
7
+ winrt_windows_networking_xboxlive-3.2.1.dist-info/top_level.txt,sha256=BzwQb4dZRt0NxCXi10ARjWsox7Asmtf_lXrw_KR-D_E,6
8
+ winrt_windows_networking_xboxlive-3.2.1.dist-info/RECORD,,
@@ -0,0 +1,5 @@
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+ Wheel-Version: 1.0
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+ Generator: setuptools (80.9.0)
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+ Root-Is-Purelib: false
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+ Tag: cp314-cp314-win32
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+