winrt-Windows.Graphics.Printing3D 3.2.1__cp314-cp314-win32.whl

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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v3.2.1
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+
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+ import datetime
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+ import sys
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+ import types
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+ import typing
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+ import uuid as _uuid
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+ from builtins import property as _property
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+
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+ import winrt._winrt
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+ import winrt.system
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+ import winrt.windows.foundation as windows_foundation
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+ import winrt.windows.foundation.collections as windows_foundation_collections
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+ import winrt.windows.foundation.numerics as windows_foundation_numerics
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+ import winrt.windows.storage.streams as windows_storage_streams
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+ import winrt.windows.ui as windows_ui
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+
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+ from winrt.windows.graphics.printing3d import Print3DTaskCompletion, Print3DTaskDetail, Printing3DBufferFormat, Printing3DMeshVerificationMode, Printing3DModelUnit, Printing3DObjectType, Printing3DPackageCompression, Printing3DTextureEdgeBehavior
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+ from winrt.windows.graphics.printing3d import Print3DTaskSourceRequestedHandler
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+
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+ Self = typing.TypeVar('Self')
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+
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+ @typing.final
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+ class Printing3DBufferDescription:
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+ @_property
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+ def format(self) -> Printing3DBufferFormat: ...
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+ @_property
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+ def stride(self) -> winrt.system.UInt32: ...
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+ def __new__(cls, format: Printing3DBufferFormat = Printing3DBufferFormat(0), stride: winrt.system.UInt32 = 0) -> Printing3DBufferDescription: ...
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+ def __replace__(self, /, **changes: typing.Any) -> Printing3DBufferDescription: ...
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+ def unpack(self) -> typing.Tuple[Printing3DBufferFormat, winrt.system.UInt32]: ...
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+
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+ @typing.final
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+ class Print3DManager_Static(winrt._winrt.IInspectable_Static):
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+ # Windows.Graphics.Printing3D.Print3DManager Windows.Graphics.Printing3D.Print3DManager::GetForCurrentView()
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+ def get_for_current_view(cls) -> Print3DManager: ...
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+ # Windows.Foundation.IAsyncOperation`1<System.Boolean> Windows.Graphics.Printing3D.Print3DManager::ShowPrintUIAsync()
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+ def show_print_ui_async(cls) -> windows_foundation.IAsyncOperation[bool]: ...
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+
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+ @typing.final
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+ class Print3DManager(winrt.system.Object, metaclass=Print3DManager_Static):
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+ # Windows.Foundation.EventRegistrationToken Windows.Graphics.Printing3D.Print3DManager::add_TaskRequested(Windows.Foundation.TypedEventHandler`2<Windows.Graphics.Printing3D.Print3DManager,Windows.Graphics.Printing3D.Print3DTaskRequestedEventArgs>)
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+ def add_task_requested(self, event_handler: windows_foundation.TypedEventHandler[Print3DManager, Print3DTaskRequestedEventArgs], /) -> windows_foundation.EventRegistrationToken: ...
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+ # System.Void Windows.Graphics.Printing3D.Print3DManager::remove_TaskRequested(Windows.Foundation.EventRegistrationToken)
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+ def remove_task_requested(self, token: typing.Union[windows_foundation.EventRegistrationToken, typing.Tuple[winrt.system.Int64]], /) -> None: ...
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+
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+ @typing.final
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+ class Print3DTask(winrt.system.Object):
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+ # Windows.Foundation.EventRegistrationToken Windows.Graphics.Printing3D.Print3DTask::add_Completed(Windows.Foundation.TypedEventHandler`2<Windows.Graphics.Printing3D.Print3DTask,Windows.Graphics.Printing3D.Print3DTaskCompletedEventArgs>)
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+ def add_completed(self, event_handler: windows_foundation.TypedEventHandler[Print3DTask, Print3DTaskCompletedEventArgs], /) -> windows_foundation.EventRegistrationToken: ...
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+ # System.Void Windows.Graphics.Printing3D.Print3DTask::remove_Completed(Windows.Foundation.EventRegistrationToken)
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+ def remove_completed(self, event_cookie: typing.Union[windows_foundation.EventRegistrationToken, typing.Tuple[winrt.system.Int64]], /) -> None: ...
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+ # Windows.Foundation.EventRegistrationToken Windows.Graphics.Printing3D.Print3DTask::add_SourceChanged(Windows.Foundation.TypedEventHandler`2<Windows.Graphics.Printing3D.Print3DTask,Windows.Graphics.Printing3D.Print3DTaskSourceChangedEventArgs>)
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+ def add_source_changed(self, event_handler: windows_foundation.TypedEventHandler[Print3DTask, Print3DTaskSourceChangedEventArgs], /) -> windows_foundation.EventRegistrationToken: ...
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+ # System.Void Windows.Graphics.Printing3D.Print3DTask::remove_SourceChanged(Windows.Foundation.EventRegistrationToken)
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+ def remove_source_changed(self, event_cookie: typing.Union[windows_foundation.EventRegistrationToken, typing.Tuple[winrt.system.Int64]], /) -> None: ...
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+ # Windows.Foundation.EventRegistrationToken Windows.Graphics.Printing3D.Print3DTask::add_Submitting(Windows.Foundation.TypedEventHandler`2<Windows.Graphics.Printing3D.Print3DTask,System.Object>)
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+ def add_submitting(self, event_handler: windows_foundation.TypedEventHandler[Print3DTask, winrt.system.Object], /) -> windows_foundation.EventRegistrationToken: ...
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+ # System.Void Windows.Graphics.Printing3D.Print3DTask::remove_Submitting(Windows.Foundation.EventRegistrationToken)
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+ def remove_submitting(self, event_cookie: typing.Union[windows_foundation.EventRegistrationToken, typing.Tuple[winrt.system.Int64]], /) -> None: ...
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+ # Windows.Graphics.Printing3D.Printing3D3MFPackage Windows.Graphics.Printing3D.Print3DTask::get_Source()
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+ @_property
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+ def source(self) -> Printing3D3MFPackage: ...
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+
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+ @typing.final
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+ class Print3DTaskCompletedEventArgs(winrt.system.Object):
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+ # Windows.Graphics.Printing3D.Print3DTaskCompletion Windows.Graphics.Printing3D.Print3DTaskCompletedEventArgs::get_Completion()
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+ @_property
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+ def completion(self) -> Print3DTaskCompletion: ...
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+ # Windows.Graphics.Printing3D.Print3DTaskDetail Windows.Graphics.Printing3D.Print3DTaskCompletedEventArgs::get_ExtendedStatus()
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+ @_property
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+ def extended_status(self) -> Print3DTaskDetail: ...
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+
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+ @typing.final
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+ class Print3DTaskRequest(winrt.system.Object):
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+ # Windows.Graphics.Printing3D.Print3DTask Windows.Graphics.Printing3D.Print3DTaskRequest::CreateTask(System.String,System.String,Windows.Graphics.Printing3D.Print3DTaskSourceRequestedHandler)
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+ def create_task(self, title: str, printer_id: str, handler: Print3DTaskSourceRequestedHandler, /) -> Print3DTask: ...
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+
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+ @typing.final
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+ class Print3DTaskRequestedEventArgs(winrt.system.Object):
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+ # Windows.Graphics.Printing3D.Print3DTaskRequest Windows.Graphics.Printing3D.Print3DTaskRequestedEventArgs::get_Request()
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+ @_property
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+ def request(self) -> Print3DTaskRequest: ...
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+
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+ @typing.final
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+ class Print3DTaskSourceChangedEventArgs(winrt.system.Object):
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+ # Windows.Graphics.Printing3D.Printing3D3MFPackage Windows.Graphics.Printing3D.Print3DTaskSourceChangedEventArgs::get_Source()
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+ @_property
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+ def source(self) -> Printing3D3MFPackage: ...
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+
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+ @typing.final
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+ class Print3DTaskSourceRequestedArgs(winrt.system.Object):
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+ # System.Void Windows.Graphics.Printing3D.Print3DTaskSourceRequestedArgs::SetSource(Windows.Graphics.Printing3D.Printing3D3MFPackage)
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+ def set_source(self, source: Printing3D3MFPackage, /) -> None: ...
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+
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+ @typing.final
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+ class Printing3D3MFPackage_Static(winrt._winrt.IInspectable_Static):
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+ # Windows.Foundation.IAsyncOperation`1<Windows.Graphics.Printing3D.Printing3D3MFPackage> Windows.Graphics.Printing3D.Printing3D3MFPackage::LoadAsync(Windows.Storage.Streams.IRandomAccessStream)
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+ def load_async(cls, value: windows_storage_streams.IRandomAccessStream, /) -> windows_foundation.IAsyncOperation[Printing3D3MFPackage]: ...
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+
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+ @typing.final
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+ class Printing3D3MFPackage(winrt.system.Object, metaclass=Printing3D3MFPackage_Static):
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+ def __new__(cls: typing.Type[Self]) -> Self: ...
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+ # Windows.Foundation.IAsyncOperation`1<Windows.Graphics.Printing3D.Printing3DModel> Windows.Graphics.Printing3D.Printing3D3MFPackage::LoadModelFromPackageAsync(Windows.Storage.Streams.IRandomAccessStream)
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+ def load_model_from_package_async(self, value: windows_storage_streams.IRandomAccessStream, /) -> windows_foundation.IAsyncOperation[Printing3DModel]: ...
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+ # Windows.Foundation.IAsyncOperation`1<Windows.Storage.Streams.IRandomAccessStream> Windows.Graphics.Printing3D.Printing3D3MFPackage::SaveAsync()
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+ def save_async(self) -> windows_foundation.IAsyncOperation[windows_storage_streams.IRandomAccessStream]: ...
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+ # Windows.Foundation.IAsyncAction Windows.Graphics.Printing3D.Printing3D3MFPackage::SaveModelToPackageAsync(Windows.Graphics.Printing3D.Printing3DModel)
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+ def save_model_to_package_async(self, value: Printing3DModel, /) -> windows_foundation.IAsyncAction: ...
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+ # Windows.Graphics.Printing3D.Printing3DTextureResource Windows.Graphics.Printing3D.Printing3D3MFPackage::get_Thumbnail()
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+ @_property
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+ def thumbnail(self) -> Printing3DTextureResource: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3D3MFPackage::put_Thumbnail(Windows.Graphics.Printing3D.Printing3DTextureResource)
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+ @thumbnail.setter
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+ def thumbnail(self, value: Printing3DTextureResource) -> None: ...
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+ # Windows.Storage.Streams.IRandomAccessStream Windows.Graphics.Printing3D.Printing3D3MFPackage::get_PrintTicket()
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+ @_property
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+ def print_ticket(self) -> windows_storage_streams.IRandomAccessStream: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3D3MFPackage::put_PrintTicket(Windows.Storage.Streams.IRandomAccessStream)
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+ @print_ticket.setter
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+ def print_ticket(self, value: windows_storage_streams.IRandomAccessStream) -> None: ...
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+ # Windows.Storage.Streams.IRandomAccessStream Windows.Graphics.Printing3D.Printing3D3MFPackage::get_ModelPart()
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+ @_property
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+ def model_part(self) -> windows_storage_streams.IRandomAccessStream: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3D3MFPackage::put_ModelPart(Windows.Storage.Streams.IRandomAccessStream)
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+ @model_part.setter
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+ def model_part(self, value: windows_storage_streams.IRandomAccessStream) -> None: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DTextureResource> Windows.Graphics.Printing3D.Printing3D3MFPackage::get_Textures()
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+ @_property
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+ def textures(self) -> typing.MutableSequence[Printing3DTextureResource]: ...
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+ # Windows.Graphics.Printing3D.Printing3DPackageCompression Windows.Graphics.Printing3D.Printing3D3MFPackage::get_Compression()
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+ @_property
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+ def compression(self) -> Printing3DPackageCompression: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3D3MFPackage::put_Compression(Windows.Graphics.Printing3D.Printing3DPackageCompression)
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+ @compression.setter
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+ def compression(self, value: Printing3DPackageCompression) -> None: ...
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+
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+ @typing.final
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+ class Printing3DBaseMaterial_Static(winrt._winrt.IInspectable_Static):
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+ # System.String Windows.Graphics.Printing3D.Printing3DBaseMaterial::get_Abs()
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+ @_property
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+ def abs(cls) -> str: ...
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+ # System.String Windows.Graphics.Printing3D.Printing3DBaseMaterial::get_Pla()
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+ @_property
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+ def pla(cls) -> str: ...
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+
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+ @typing.final
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+ class Printing3DBaseMaterial(winrt.system.Object, metaclass=Printing3DBaseMaterial_Static):
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+ def __new__(cls: typing.Type[Self]) -> Self: ...
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+ # System.String Windows.Graphics.Printing3D.Printing3DBaseMaterial::get_Name()
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+ @_property
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+ def name(self) -> str: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DBaseMaterial::put_Name(System.String)
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+ @name.setter
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+ def name(self, value: str) -> None: ...
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+ # Windows.Graphics.Printing3D.Printing3DColorMaterial Windows.Graphics.Printing3D.Printing3DBaseMaterial::get_Color()
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+ @_property
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+ def color(self) -> Printing3DColorMaterial: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DBaseMaterial::put_Color(Windows.Graphics.Printing3D.Printing3DColorMaterial)
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+ @color.setter
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+ def color(self, value: Printing3DColorMaterial) -> None: ...
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+
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+ @typing.final
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+ class Printing3DBaseMaterialGroup(winrt.system.Object):
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+ def __new__(cls: typing.Type[Self], material_group_id: winrt.system.UInt32) -> Self: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DBaseMaterial> Windows.Graphics.Printing3D.Printing3DBaseMaterialGroup::get_Bases()
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+ @_property
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+ def bases(self) -> typing.MutableSequence[Printing3DBaseMaterial]: ...
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+ # System.UInt32 Windows.Graphics.Printing3D.Printing3DBaseMaterialGroup::get_MaterialGroupId()
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+ @_property
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+ def material_group_id(self) -> winrt.system.UInt32: ...
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+
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+ @typing.final
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+ class Printing3DColorMaterial(winrt.system.Object):
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+ def __new__(cls: typing.Type[Self]) -> Self: ...
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+ # System.UInt32 Windows.Graphics.Printing3D.Printing3DColorMaterial::get_Value()
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+ @_property
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+ def value(self) -> winrt.system.UInt32: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DColorMaterial::put_Value(System.UInt32)
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+ @value.setter
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+ def value(self, value: winrt.system.UInt32) -> None: ...
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+ # Windows.UI.Color Windows.Graphics.Printing3D.Printing3DColorMaterial::get_Color()
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+ @_property
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+ def color(self) -> windows_ui.Color: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DColorMaterial::put_Color(Windows.UI.Color)
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+ @color.setter
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+ def color(self, value: typing.Union[windows_ui.Color, typing.Tuple[winrt.system.UInt8, winrt.system.UInt8, winrt.system.UInt8, winrt.system.UInt8]]) -> None: ...
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+
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+ @typing.final
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+ class Printing3DColorMaterialGroup(winrt.system.Object):
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+ def __new__(cls: typing.Type[Self], material_group_id: winrt.system.UInt32) -> Self: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DColorMaterial> Windows.Graphics.Printing3D.Printing3DColorMaterialGroup::get_Colors()
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+ @_property
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+ def colors(self) -> typing.MutableSequence[Printing3DColorMaterial]: ...
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+ # System.UInt32 Windows.Graphics.Printing3D.Printing3DColorMaterialGroup::get_MaterialGroupId()
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+ @_property
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+ def material_group_id(self) -> winrt.system.UInt32: ...
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+
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+ @typing.final
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+ class Printing3DComponent(winrt.system.Object):
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+ def __new__(cls: typing.Type[Self]) -> Self: ...
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+ # Windows.Graphics.Printing3D.Printing3DObjectType Windows.Graphics.Printing3D.Printing3DComponent::get_Type()
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+ @_property
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+ def type(self) -> Printing3DObjectType: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DComponent::put_Type(Windows.Graphics.Printing3D.Printing3DObjectType)
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+ @type.setter
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+ def type(self, value: Printing3DObjectType) -> None: ...
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+ # Windows.Graphics.Printing3D.Printing3DTextureResource Windows.Graphics.Printing3D.Printing3DComponent::get_Thumbnail()
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+ @_property
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+ def thumbnail(self) -> Printing3DTextureResource: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DComponent::put_Thumbnail(Windows.Graphics.Printing3D.Printing3DTextureResource)
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+ @thumbnail.setter
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+ def thumbnail(self, value: Printing3DTextureResource) -> None: ...
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+ # System.String Windows.Graphics.Printing3D.Printing3DComponent::get_PartNumber()
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+ @_property
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+ def part_number(self) -> str: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DComponent::put_PartNumber(System.String)
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+ @part_number.setter
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+ def part_number(self, value: str) -> None: ...
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+ # System.String Windows.Graphics.Printing3D.Printing3DComponent::get_Name()
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+ @_property
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+ def name(self) -> str: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DComponent::put_Name(System.String)
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+ @name.setter
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+ def name(self, value: str) -> None: ...
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+ # Windows.Graphics.Printing3D.Printing3DMesh Windows.Graphics.Printing3D.Printing3DComponent::get_Mesh()
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+ @_property
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+ def mesh(self) -> Printing3DMesh: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DComponent::put_Mesh(Windows.Graphics.Printing3D.Printing3DMesh)
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+ @mesh.setter
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+ def mesh(self, value: Printing3DMesh) -> None: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DComponentWithMatrix> Windows.Graphics.Printing3D.Printing3DComponent::get_Components()
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+ @_property
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+ def components(self) -> typing.MutableSequence[Printing3DComponentWithMatrix]: ...
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+
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+ @typing.final
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+ class Printing3DComponentWithMatrix(winrt.system.Object):
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+ def __new__(cls: typing.Type[Self]) -> Self: ...
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+ # Windows.Foundation.Numerics.Matrix4x4 Windows.Graphics.Printing3D.Printing3DComponentWithMatrix::get_Matrix()
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+ @_property
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+ def matrix(self) -> windows_foundation_numerics.Matrix4x4: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DComponentWithMatrix::put_Matrix(Windows.Foundation.Numerics.Matrix4x4)
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+ @matrix.setter
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+ def matrix(self, value: typing.Union[windows_foundation_numerics.Matrix4x4, typing.Tuple[winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single, winrt.system.Single]]) -> None: ...
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+ # Windows.Graphics.Printing3D.Printing3DComponent Windows.Graphics.Printing3D.Printing3DComponentWithMatrix::get_Component()
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+ @_property
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+ def component(self) -> Printing3DComponent: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DComponentWithMatrix::put_Component(Windows.Graphics.Printing3D.Printing3DComponent)
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+ @component.setter
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+ def component(self, value: Printing3DComponent) -> None: ...
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+
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+ @typing.final
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+ class Printing3DCompositeMaterial(winrt.system.Object):
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+ def __new__(cls: typing.Type[Self]) -> Self: ...
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+ # Windows.Foundation.Collections.IVector`1<System.Double> Windows.Graphics.Printing3D.Printing3DCompositeMaterial::get_Values()
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+ @_property
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+ def values(self) -> typing.MutableSequence[winrt.system.Double]: ...
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+
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+ @typing.final
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+ class Printing3DCompositeMaterialGroup(winrt.system.Object):
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+ def __new__(cls: typing.Type[Self], material_group_id: winrt.system.UInt32) -> Self: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DCompositeMaterial> Windows.Graphics.Printing3D.Printing3DCompositeMaterialGroup::get_Composites()
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+ @_property
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+ def composites(self) -> typing.MutableSequence[Printing3DCompositeMaterial]: ...
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+ # System.UInt32 Windows.Graphics.Printing3D.Printing3DCompositeMaterialGroup::get_MaterialGroupId()
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+ @_property
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+ def material_group_id(self) -> winrt.system.UInt32: ...
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+ # Windows.Foundation.Collections.IVector`1<System.UInt32> Windows.Graphics.Printing3D.Printing3DCompositeMaterialGroup::get_MaterialIndices()
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+ @_property
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+ def material_indices(self) -> typing.MutableSequence[winrt.system.UInt32]: ...
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+ # Windows.Graphics.Printing3D.Printing3DBaseMaterialGroup Windows.Graphics.Printing3D.Printing3DCompositeMaterialGroup::get_BaseMaterialGroup()
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+ @_property
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+ def base_material_group(self) -> Printing3DBaseMaterialGroup: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DCompositeMaterialGroup::put_BaseMaterialGroup(Windows.Graphics.Printing3D.Printing3DBaseMaterialGroup)
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+ @base_material_group.setter
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+ def base_material_group(self, value: Printing3DBaseMaterialGroup) -> None: ...
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+
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+ @typing.final
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+ class Printing3DFaceReductionOptions(winrt.system.Object):
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+ def __new__(cls: typing.Type[Self]) -> Self: ...
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+ # System.UInt32 Windows.Graphics.Printing3D.Printing3DFaceReductionOptions::get_TargetTriangleCount()
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+ @_property
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+ def target_triangle_count(self) -> winrt.system.UInt32: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DFaceReductionOptions::put_TargetTriangleCount(System.UInt32)
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+ @target_triangle_count.setter
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+ def target_triangle_count(self, value: winrt.system.UInt32) -> None: ...
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+ # System.Double Windows.Graphics.Printing3D.Printing3DFaceReductionOptions::get_MaxReductionArea()
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+ @_property
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+ def max_reduction_area(self) -> winrt.system.Double: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DFaceReductionOptions::put_MaxReductionArea(System.Double)
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+ @max_reduction_area.setter
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+ def max_reduction_area(self, value: winrt.system.Double) -> None: ...
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+ # System.Double Windows.Graphics.Printing3D.Printing3DFaceReductionOptions::get_MaxEdgeLength()
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+ @_property
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+ def max_edge_length(self) -> winrt.system.Double: ...
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+ # System.Void Windows.Graphics.Printing3D.Printing3DFaceReductionOptions::put_MaxEdgeLength(System.Double)
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+ @max_edge_length.setter
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+ def max_edge_length(self, value: winrt.system.Double) -> None: ...
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+
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+ @typing.final
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+ class Printing3DMaterial(winrt.system.Object):
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+ def __new__(cls: typing.Type[Self]) -> Self: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DBaseMaterialGroup> Windows.Graphics.Printing3D.Printing3DMaterial::get_BaseGroups()
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+ @_property
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+ def base_groups(self) -> typing.MutableSequence[Printing3DBaseMaterialGroup]: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DColorMaterialGroup> Windows.Graphics.Printing3D.Printing3DMaterial::get_ColorGroups()
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+ @_property
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+ def color_groups(self) -> typing.MutableSequence[Printing3DColorMaterialGroup]: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DCompositeMaterialGroup> Windows.Graphics.Printing3D.Printing3DMaterial::get_CompositeGroups()
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+ @_property
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+ def composite_groups(self) -> typing.MutableSequence[Printing3DCompositeMaterialGroup]: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DMultiplePropertyMaterialGroup> Windows.Graphics.Printing3D.Printing3DMaterial::get_MultiplePropertyGroups()
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+ @_property
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+ def multiple_property_groups(self) -> typing.MutableSequence[Printing3DMultiplePropertyMaterialGroup]: ...
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+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterialGroup> Windows.Graphics.Printing3D.Printing3DMaterial::get_Texture2CoordGroups()
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+ @_property
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+ def texture2_coord_groups(self) -> typing.MutableSequence[Printing3DTexture2CoordMaterialGroup]: ...
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+
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+ @typing.final
320
+ class Printing3DMesh(winrt.system.Object):
321
+ def __new__(cls: typing.Type[Self]) -> Self: ...
322
+ # System.Void Windows.Graphics.Printing3D.Printing3DMesh::CreateTriangleIndices(System.UInt32)
323
+ def create_triangle_indices(self, value: winrt.system.UInt32, /) -> None: ...
324
+ # System.Void Windows.Graphics.Printing3D.Printing3DMesh::CreateTriangleMaterialIndices(System.UInt32)
325
+ def create_triangle_material_indices(self, value: winrt.system.UInt32, /) -> None: ...
326
+ # System.Void Windows.Graphics.Printing3D.Printing3DMesh::CreateVertexNormals(System.UInt32)
327
+ def create_vertex_normals(self, value: winrt.system.UInt32, /) -> None: ...
328
+ # System.Void Windows.Graphics.Printing3D.Printing3DMesh::CreateVertexPositions(System.UInt32)
329
+ def create_vertex_positions(self, value: winrt.system.UInt32, /) -> None: ...
330
+ # Windows.Storage.Streams.IBuffer Windows.Graphics.Printing3D.Printing3DMesh::GetTriangleIndices()
331
+ def get_triangle_indices(self) -> winrt.system.Buffer: ...
332
+ # Windows.Storage.Streams.IBuffer Windows.Graphics.Printing3D.Printing3DMesh::GetTriangleMaterialIndices()
333
+ def get_triangle_material_indices(self) -> winrt.system.Buffer: ...
334
+ # Windows.Storage.Streams.IBuffer Windows.Graphics.Printing3D.Printing3DMesh::GetVertexNormals()
335
+ def get_vertex_normals(self) -> winrt.system.Buffer: ...
336
+ # Windows.Storage.Streams.IBuffer Windows.Graphics.Printing3D.Printing3DMesh::GetVertexPositions()
337
+ def get_vertex_positions(self) -> winrt.system.Buffer: ...
338
+ # Windows.Foundation.IAsyncOperation`1<Windows.Graphics.Printing3D.Printing3DMeshVerificationResult> Windows.Graphics.Printing3D.Printing3DMesh::VerifyAsync(Windows.Graphics.Printing3D.Printing3DMeshVerificationMode)
339
+ def verify_async(self, value: Printing3DMeshVerificationMode, /) -> windows_foundation.IAsyncOperation[Printing3DMeshVerificationResult]: ...
340
+ # Windows.Graphics.Printing3D.Printing3DBufferDescription Windows.Graphics.Printing3D.Printing3DMesh::get_VertexPositionsDescription()
341
+ @_property
342
+ def vertex_positions_description(self) -> Printing3DBufferDescription: ...
343
+ # System.Void Windows.Graphics.Printing3D.Printing3DMesh::put_VertexPositionsDescription(Windows.Graphics.Printing3D.Printing3DBufferDescription)
344
+ @vertex_positions_description.setter
345
+ def vertex_positions_description(self, value: typing.Union[Printing3DBufferDescription, typing.Tuple[Printing3DBufferFormat, winrt.system.UInt32]]) -> None: ...
346
+ # Windows.Graphics.Printing3D.Printing3DBufferDescription Windows.Graphics.Printing3D.Printing3DMesh::get_VertexNormalsDescription()
347
+ @_property
348
+ def vertex_normals_description(self) -> Printing3DBufferDescription: ...
349
+ # System.Void Windows.Graphics.Printing3D.Printing3DMesh::put_VertexNormalsDescription(Windows.Graphics.Printing3D.Printing3DBufferDescription)
350
+ @vertex_normals_description.setter
351
+ def vertex_normals_description(self, value: typing.Union[Printing3DBufferDescription, typing.Tuple[Printing3DBufferFormat, winrt.system.UInt32]]) -> None: ...
352
+ # System.UInt32 Windows.Graphics.Printing3D.Printing3DMesh::get_VertexCount()
353
+ @_property
354
+ def vertex_count(self) -> winrt.system.UInt32: ...
355
+ # System.Void Windows.Graphics.Printing3D.Printing3DMesh::put_VertexCount(System.UInt32)
356
+ @vertex_count.setter
357
+ def vertex_count(self, value: winrt.system.UInt32) -> None: ...
358
+ # Windows.Graphics.Printing3D.Printing3DBufferDescription Windows.Graphics.Printing3D.Printing3DMesh::get_TriangleMaterialIndicesDescription()
359
+ @_property
360
+ def triangle_material_indices_description(self) -> Printing3DBufferDescription: ...
361
+ # System.Void Windows.Graphics.Printing3D.Printing3DMesh::put_TriangleMaterialIndicesDescription(Windows.Graphics.Printing3D.Printing3DBufferDescription)
362
+ @triangle_material_indices_description.setter
363
+ def triangle_material_indices_description(self, value: typing.Union[Printing3DBufferDescription, typing.Tuple[Printing3DBufferFormat, winrt.system.UInt32]]) -> None: ...
364
+ # Windows.Graphics.Printing3D.Printing3DBufferDescription Windows.Graphics.Printing3D.Printing3DMesh::get_TriangleIndicesDescription()
365
+ @_property
366
+ def triangle_indices_description(self) -> Printing3DBufferDescription: ...
367
+ # System.Void Windows.Graphics.Printing3D.Printing3DMesh::put_TriangleIndicesDescription(Windows.Graphics.Printing3D.Printing3DBufferDescription)
368
+ @triangle_indices_description.setter
369
+ def triangle_indices_description(self, value: typing.Union[Printing3DBufferDescription, typing.Tuple[Printing3DBufferFormat, winrt.system.UInt32]]) -> None: ...
370
+ # System.UInt32 Windows.Graphics.Printing3D.Printing3DMesh::get_IndexCount()
371
+ @_property
372
+ def index_count(self) -> winrt.system.UInt32: ...
373
+ # System.Void Windows.Graphics.Printing3D.Printing3DMesh::put_IndexCount(System.UInt32)
374
+ @index_count.setter
375
+ def index_count(self, value: winrt.system.UInt32) -> None: ...
376
+ # Windows.Foundation.Collections.IPropertySet Windows.Graphics.Printing3D.Printing3DMesh::get_BufferDescriptionSet()
377
+ @_property
378
+ def buffer_description_set(self) -> windows_foundation_collections.IPropertySet: ...
379
+ # Windows.Foundation.Collections.IPropertySet Windows.Graphics.Printing3D.Printing3DMesh::get_BufferSet()
380
+ @_property
381
+ def buffer_set(self) -> windows_foundation_collections.IPropertySet: ...
382
+
383
+ @typing.final
384
+ class Printing3DMeshVerificationResult(winrt.system.Object):
385
+ # System.Boolean Windows.Graphics.Printing3D.Printing3DMeshVerificationResult::get_IsValid()
386
+ @_property
387
+ def is_valid(self) -> bool: ...
388
+ # Windows.Foundation.Collections.IVectorView`1<System.UInt32> Windows.Graphics.Printing3D.Printing3DMeshVerificationResult::get_NonmanifoldTriangles()
389
+ @_property
390
+ def nonmanifold_triangles(self) -> typing.Sequence[winrt.system.UInt32]: ...
391
+ # Windows.Foundation.Collections.IVectorView`1<System.UInt32> Windows.Graphics.Printing3D.Printing3DMeshVerificationResult::get_ReversedNormalTriangles()
392
+ @_property
393
+ def reversed_normal_triangles(self) -> typing.Sequence[winrt.system.UInt32]: ...
394
+
395
+ @typing.final
396
+ class Printing3DModel(winrt.system.Object):
397
+ def __new__(cls: typing.Type[Self]) -> Self: ...
398
+ # Windows.Graphics.Printing3D.Printing3DModel Windows.Graphics.Printing3D.Printing3DModel::Clone()
399
+ def clone(self) -> Printing3DModel: ...
400
+ # Windows.Foundation.IAsyncAction Windows.Graphics.Printing3D.Printing3DModel::RepairAsync()
401
+ def repair_async(self) -> windows_foundation.IAsyncAction: ...
402
+ # Windows.Foundation.IAsyncOperationWithProgress`2<System.Boolean,System.Double> Windows.Graphics.Printing3D.Printing3DModel::RepairWithProgressAsync()
403
+ def repair_with_progress_async(self) -> windows_foundation.IAsyncOperationWithProgress[bool, winrt.system.Double]: ...
404
+ # Windows.Foundation.IAsyncOperation`1<System.Boolean> Windows.Graphics.Printing3D.Printing3DModel::TryPartialRepairAsync()
405
+ def try_partial_repair_async(self) -> windows_foundation.IAsyncOperation[bool]: ...
406
+ # Windows.Foundation.IAsyncOperation`1<System.Boolean> Windows.Graphics.Printing3D.Printing3DModel::TryPartialRepairAsync(Windows.Foundation.TimeSpan)
407
+ def try_partial_repair_with_time_async(self, max_wait_time: datetime.timedelta, /) -> windows_foundation.IAsyncOperation[bool]: ...
408
+ # Windows.Foundation.IAsyncOperationWithProgress`2<System.Boolean,System.Double> Windows.Graphics.Printing3D.Printing3DModel::TryReduceFacesAsync()
409
+ def try_reduce_faces_async(self) -> windows_foundation.IAsyncOperationWithProgress[bool, winrt.system.Double]: ...
410
+ # Windows.Foundation.IAsyncOperationWithProgress`2<System.Boolean,System.Double> Windows.Graphics.Printing3D.Printing3DModel::TryReduceFacesAsync(Windows.Graphics.Printing3D.Printing3DFaceReductionOptions,Windows.Foundation.TimeSpan)
411
+ def try_reduce_faces_with_options_and_time_async(self, printing_3d_face_reduction_options: Printing3DFaceReductionOptions, max_wait: datetime.timedelta, /) -> windows_foundation.IAsyncOperationWithProgress[bool, winrt.system.Double]: ...
412
+ # Windows.Foundation.IAsyncOperationWithProgress`2<System.Boolean,System.Double> Windows.Graphics.Printing3D.Printing3DModel::TryReduceFacesAsync(Windows.Graphics.Printing3D.Printing3DFaceReductionOptions)
413
+ def try_reduce_faces_with_options_async(self, printing_3d_face_reduction_options: Printing3DFaceReductionOptions, /) -> windows_foundation.IAsyncOperationWithProgress[bool, winrt.system.Double]: ...
414
+ # System.String Windows.Graphics.Printing3D.Printing3DModel::get_Version()
415
+ @_property
416
+ def version(self) -> str: ...
417
+ # System.Void Windows.Graphics.Printing3D.Printing3DModel::put_Version(System.String)
418
+ @version.setter
419
+ def version(self, value: str) -> None: ...
420
+ # Windows.Graphics.Printing3D.Printing3DModelUnit Windows.Graphics.Printing3D.Printing3DModel::get_Unit()
421
+ @_property
422
+ def unit(self) -> Printing3DModelUnit: ...
423
+ # System.Void Windows.Graphics.Printing3D.Printing3DModel::put_Unit(Windows.Graphics.Printing3D.Printing3DModelUnit)
424
+ @unit.setter
425
+ def unit(self, value: Printing3DModelUnit) -> None: ...
426
+ # Windows.Graphics.Printing3D.Printing3DMaterial Windows.Graphics.Printing3D.Printing3DModel::get_Material()
427
+ @_property
428
+ def material(self) -> Printing3DMaterial: ...
429
+ # System.Void Windows.Graphics.Printing3D.Printing3DModel::put_Material(Windows.Graphics.Printing3D.Printing3DMaterial)
430
+ @material.setter
431
+ def material(self, value: Printing3DMaterial) -> None: ...
432
+ # Windows.Graphics.Printing3D.Printing3DComponent Windows.Graphics.Printing3D.Printing3DModel::get_Build()
433
+ @_property
434
+ def build(self) -> Printing3DComponent: ...
435
+ # System.Void Windows.Graphics.Printing3D.Printing3DModel::put_Build(Windows.Graphics.Printing3D.Printing3DComponent)
436
+ @build.setter
437
+ def build(self, value: Printing3DComponent) -> None: ...
438
+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DComponent> Windows.Graphics.Printing3D.Printing3DModel::get_Components()
439
+ @_property
440
+ def components(self) -> typing.MutableSequence[Printing3DComponent]: ...
441
+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DMesh> Windows.Graphics.Printing3D.Printing3DModel::get_Meshes()
442
+ @_property
443
+ def meshes(self) -> typing.MutableSequence[Printing3DMesh]: ...
444
+ # Windows.Foundation.Collections.IMap`2<System.String,System.String> Windows.Graphics.Printing3D.Printing3DModel::get_Metadata()
445
+ @_property
446
+ def metadata(self) -> typing.MutableMapping[str, str]: ...
447
+ # Windows.Foundation.Collections.IVector`1<System.String> Windows.Graphics.Printing3D.Printing3DModel::get_RequiredExtensions()
448
+ @_property
449
+ def required_extensions(self) -> typing.MutableSequence[str]: ...
450
+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DModelTexture> Windows.Graphics.Printing3D.Printing3DModel::get_Textures()
451
+ @_property
452
+ def textures(self) -> typing.MutableSequence[Printing3DModelTexture]: ...
453
+
454
+ @typing.final
455
+ class Printing3DModelTexture(winrt.system.Object):
456
+ def __new__(cls: typing.Type[Self]) -> Self: ...
457
+ # Windows.Graphics.Printing3D.Printing3DTextureEdgeBehavior Windows.Graphics.Printing3D.Printing3DModelTexture::get_TileStyleV()
458
+ @_property
459
+ def tile_style_v(self) -> Printing3DTextureEdgeBehavior: ...
460
+ # System.Void Windows.Graphics.Printing3D.Printing3DModelTexture::put_TileStyleV(Windows.Graphics.Printing3D.Printing3DTextureEdgeBehavior)
461
+ @tile_style_v.setter
462
+ def tile_style_v(self, value: Printing3DTextureEdgeBehavior) -> None: ...
463
+ # Windows.Graphics.Printing3D.Printing3DTextureEdgeBehavior Windows.Graphics.Printing3D.Printing3DModelTexture::get_TileStyleU()
464
+ @_property
465
+ def tile_style_u(self) -> Printing3DTextureEdgeBehavior: ...
466
+ # System.Void Windows.Graphics.Printing3D.Printing3DModelTexture::put_TileStyleU(Windows.Graphics.Printing3D.Printing3DTextureEdgeBehavior)
467
+ @tile_style_u.setter
468
+ def tile_style_u(self, value: Printing3DTextureEdgeBehavior) -> None: ...
469
+ # Windows.Graphics.Printing3D.Printing3DTextureResource Windows.Graphics.Printing3D.Printing3DModelTexture::get_TextureResource()
470
+ @_property
471
+ def texture_resource(self) -> Printing3DTextureResource: ...
472
+ # System.Void Windows.Graphics.Printing3D.Printing3DModelTexture::put_TextureResource(Windows.Graphics.Printing3D.Printing3DTextureResource)
473
+ @texture_resource.setter
474
+ def texture_resource(self, value: Printing3DTextureResource) -> None: ...
475
+
476
+ @typing.final
477
+ class Printing3DMultiplePropertyMaterial(winrt.system.Object):
478
+ def __new__(cls: typing.Type[Self]) -> Self: ...
479
+ # Windows.Foundation.Collections.IVector`1<System.UInt32> Windows.Graphics.Printing3D.Printing3DMultiplePropertyMaterial::get_MaterialIndices()
480
+ @_property
481
+ def material_indices(self) -> typing.MutableSequence[winrt.system.UInt32]: ...
482
+
483
+ @typing.final
484
+ class Printing3DMultiplePropertyMaterialGroup(winrt.system.Object):
485
+ def __new__(cls: typing.Type[Self], material_group_id: winrt.system.UInt32) -> Self: ...
486
+ # System.UInt32 Windows.Graphics.Printing3D.Printing3DMultiplePropertyMaterialGroup::get_MaterialGroupId()
487
+ @_property
488
+ def material_group_id(self) -> winrt.system.UInt32: ...
489
+ # Windows.Foundation.Collections.IVector`1<System.UInt32> Windows.Graphics.Printing3D.Printing3DMultiplePropertyMaterialGroup::get_MaterialGroupIndices()
490
+ @_property
491
+ def material_group_indices(self) -> typing.MutableSequence[winrt.system.UInt32]: ...
492
+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DMultiplePropertyMaterial> Windows.Graphics.Printing3D.Printing3DMultiplePropertyMaterialGroup::get_MultipleProperties()
493
+ @_property
494
+ def multiple_properties(self) -> typing.MutableSequence[Printing3DMultiplePropertyMaterial]: ...
495
+
496
+ @typing.final
497
+ class Printing3DTexture2CoordMaterial(winrt.system.Object):
498
+ def __new__(cls: typing.Type[Self]) -> Self: ...
499
+ # System.Double Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial::get_V()
500
+ @_property
501
+ def v(self) -> winrt.system.Double: ...
502
+ # System.Void Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial::put_V(System.Double)
503
+ @v.setter
504
+ def v(self, value: winrt.system.Double) -> None: ...
505
+ # System.Double Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial::get_U()
506
+ @_property
507
+ def u(self) -> winrt.system.Double: ...
508
+ # System.Void Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial::put_U(System.Double)
509
+ @u.setter
510
+ def u(self, value: winrt.system.Double) -> None: ...
511
+ # Windows.Graphics.Printing3D.Printing3DModelTexture Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial::get_Texture()
512
+ @_property
513
+ def texture(self) -> Printing3DModelTexture: ...
514
+ # System.Void Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial::put_Texture(Windows.Graphics.Printing3D.Printing3DModelTexture)
515
+ @texture.setter
516
+ def texture(self, value: Printing3DModelTexture) -> None: ...
517
+
518
+ @typing.final
519
+ class Printing3DTexture2CoordMaterialGroup(winrt.system.Object):
520
+ def __new__(cls: typing.Type[Self], material_group_id: winrt.system.UInt32) -> Self: ...
521
+ # System.UInt32 Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterialGroup::get_MaterialGroupId()
522
+ @_property
523
+ def material_group_id(self) -> winrt.system.UInt32: ...
524
+ # Windows.Foundation.Collections.IVector`1<Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial> Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterialGroup::get_Texture2Coords()
525
+ @_property
526
+ def texture2_coords(self) -> typing.MutableSequence[Printing3DTexture2CoordMaterial]: ...
527
+ # Windows.Graphics.Printing3D.Printing3DModelTexture Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterialGroup::get_Texture()
528
+ @_property
529
+ def texture(self) -> Printing3DModelTexture: ...
530
+ # System.Void Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterialGroup::put_Texture(Windows.Graphics.Printing3D.Printing3DModelTexture)
531
+ @texture.setter
532
+ def texture(self, value: Printing3DModelTexture) -> None: ...
533
+
534
+ @typing.final
535
+ class Printing3DTextureResource(winrt.system.Object):
536
+ def __new__(cls: typing.Type[Self]) -> Self: ...
537
+ # Windows.Storage.Streams.IRandomAccessStreamWithContentType Windows.Graphics.Printing3D.Printing3DTextureResource::get_TextureData()
538
+ @_property
539
+ def texture_data(self) -> windows_storage_streams.IRandomAccessStreamWithContentType: ...
540
+ # System.Void Windows.Graphics.Printing3D.Printing3DTextureResource::put_TextureData(Windows.Storage.Streams.IRandomAccessStreamWithContentType)
541
+ @texture_data.setter
542
+ def texture_data(self, value: windows_storage_streams.IRandomAccessStreamWithContentType) -> None: ...
543
+ # System.String Windows.Graphics.Printing3D.Printing3DTextureResource::get_Name()
544
+ @_property
545
+ def name(self) -> str: ...
546
+ # System.Void Windows.Graphics.Printing3D.Printing3DTextureResource::put_Name(System.String)
547
+ @name.setter
548
+ def name(self, value: str) -> None: ...
549
+
@@ -0,0 +1,132 @@
1
+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v3.2.1
2
+
3
+ import enum
4
+ import typing
5
+ import uuid as _uuid
6
+
7
+ import winrt.system
8
+ from winrt._winrt_windows_graphics_printing3d import (
9
+ Printing3DBufferDescription,
10
+ Print3DManager,
11
+ Print3DTask,
12
+ Print3DTaskCompletedEventArgs,
13
+ Print3DTaskRequest,
14
+ Print3DTaskRequestedEventArgs,
15
+ Print3DTaskSourceChangedEventArgs,
16
+ Print3DTaskSourceRequestedArgs,
17
+ Printing3D3MFPackage,
18
+ Printing3DBaseMaterial,
19
+ Printing3DBaseMaterialGroup,
20
+ Printing3DColorMaterial,
21
+ Printing3DColorMaterialGroup,
22
+ Printing3DComponent,
23
+ Printing3DComponentWithMatrix,
24
+ Printing3DCompositeMaterial,
25
+ Printing3DCompositeMaterialGroup,
26
+ Printing3DFaceReductionOptions,
27
+ Printing3DMaterial,
28
+ Printing3DMesh,
29
+ Printing3DMeshVerificationResult,
30
+ Printing3DModel,
31
+ Printing3DModelTexture,
32
+ Printing3DMultiplePropertyMaterial,
33
+ Printing3DMultiplePropertyMaterialGroup,
34
+ Printing3DTexture2CoordMaterial,
35
+ Printing3DTexture2CoordMaterialGroup,
36
+ Printing3DTextureResource,
37
+ )
38
+
39
+ __all__ = [
40
+ "Print3DTaskCompletion",
41
+ "Print3DTaskDetail",
42
+ "Printing3DBufferFormat",
43
+ "Printing3DMeshVerificationMode",
44
+ "Printing3DModelUnit",
45
+ "Printing3DObjectType",
46
+ "Printing3DPackageCompression",
47
+ "Printing3DTextureEdgeBehavior",
48
+ "Printing3DBufferDescription",
49
+ "Print3DManager",
50
+ "Print3DTask",
51
+ "Print3DTaskCompletedEventArgs",
52
+ "Print3DTaskRequest",
53
+ "Print3DTaskRequestedEventArgs",
54
+ "Print3DTaskSourceChangedEventArgs",
55
+ "Print3DTaskSourceRequestedArgs",
56
+ "Printing3D3MFPackage",
57
+ "Printing3DBaseMaterial",
58
+ "Printing3DBaseMaterialGroup",
59
+ "Printing3DColorMaterial",
60
+ "Printing3DColorMaterialGroup",
61
+ "Printing3DComponent",
62
+ "Printing3DComponentWithMatrix",
63
+ "Printing3DCompositeMaterial",
64
+ "Printing3DCompositeMaterialGroup",
65
+ "Printing3DFaceReductionOptions",
66
+ "Printing3DMaterial",
67
+ "Printing3DMesh",
68
+ "Printing3DMeshVerificationResult",
69
+ "Printing3DModel",
70
+ "Printing3DModelTexture",
71
+ "Printing3DMultiplePropertyMaterial",
72
+ "Printing3DMultiplePropertyMaterialGroup",
73
+ "Printing3DTexture2CoordMaterial",
74
+ "Printing3DTexture2CoordMaterialGroup",
75
+ "Printing3DTextureResource",
76
+ "Print3DTaskSourceRequestedHandler",
77
+ ]
78
+
79
+ class Print3DTaskCompletion(enum.IntEnum):
80
+ ABANDONED = 0
81
+ CANCELED = 1
82
+ FAILED = 2
83
+ SLICING = 3
84
+ SUBMITTED = 4
85
+
86
+ class Print3DTaskDetail(enum.IntEnum):
87
+ UNKNOWN = 0
88
+ MODEL_EXCEEDS_PRINT_BED = 1
89
+ UPLOAD_FAILED = 2
90
+ INVALID_MATERIAL_SELECTION = 3
91
+ INVALID_MODEL = 4
92
+ MODEL_NOT_MANIFOLD = 5
93
+ INVALID_PRINT_TICKET = 6
94
+
95
+ class Printing3DBufferFormat(enum.IntEnum):
96
+ UNKNOWN = 0
97
+ R32_G32_B32_A32_FLOAT = 2
98
+ R32_G32_B32_A32_UINT = 3
99
+ R32_G32_B32_FLOAT = 6
100
+ R32_G32_B32_UINT = 7
101
+ PRINTING_3D_DOUBLE = 500
102
+ PRINTING_3D_UINT = 501
103
+
104
+ class Printing3DMeshVerificationMode(enum.IntEnum):
105
+ FIND_FIRST_ERROR = 0
106
+ FIND_ALL_ERRORS = 1
107
+
108
+ class Printing3DModelUnit(enum.IntEnum):
109
+ METER = 0
110
+ MICRON = 1
111
+ MILLIMETER = 2
112
+ CENTIMETER = 3
113
+ INCH = 4
114
+ FOOT = 5
115
+
116
+ class Printing3DObjectType(enum.IntEnum):
117
+ MODEL = 0
118
+ SUPPORT = 1
119
+ OTHERS = 2
120
+
121
+ class Printing3DPackageCompression(enum.IntEnum):
122
+ LOW = 0
123
+ MEDIUM = 1
124
+ HIGH = 2
125
+
126
+ class Printing3DTextureEdgeBehavior(enum.IntEnum):
127
+ NONE = 0
128
+ WRAP = 1
129
+ MIRROR = 2
130
+ CLAMP = 3
131
+
132
+ Print3DTaskSourceRequestedHandler = typing.Callable[[Print3DTaskSourceRequestedArgs], None]
File without changes
@@ -0,0 +1,29 @@
1
+ Metadata-Version: 2.4
2
+ Name: winrt-Windows.Graphics.Printing3D
3
+ Version: 3.2.1
4
+ Summary: Python projection of Windows Runtime (WinRT) APIs
5
+ License-Expression: MIT
6
+ Project-URL: Documentation, https://pywinrt.readthedocs.io
7
+ Project-URL: Repository, https://github.com/pywinrt/pywinrt
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+ Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md
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+ Classifier: Operating System :: Microsoft :: Windows
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Programming Language :: Python :: Implementation :: CPython
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+ Classifier: Intended Audience :: Developers
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+ Requires-Python: >=3.9
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+ Description-Content-Type: text/markdown
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+ Requires-Dist: winrt-runtime~=3.2.1.0
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+ Provides-Extra: all
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+ Requires-Dist: winrt-Windows.Foundation[all]~=3.2.1.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Foundation.Collections[all]~=3.2.1.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Foundation.Numerics[all]~=3.2.1.0; extra == "all"
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+ Requires-Dist: winrt-Windows.Storage.Streams[all]~=3.2.1.0; extra == "all"
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+ Requires-Dist: winrt-Windows.UI[all]~=3.2.1.0; extra == "all"
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+
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+ <!-- warning: Please don't edit this file. It was automatically generated. -->
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+
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+ # winrt-Windows.Graphics.Printing3D
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+
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+ Windows Runtime (WinRT) APIs for for the `Windows.Graphics.Printing3D` namespace.
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+
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+ This package provides the `winrt.windows.graphics.printing3d` module.
@@ -0,0 +1,8 @@
1
+ winrt/_winrt_windows_graphics_printing3d.cp314-win32.pyd,sha256=UOJoHx99qSPOJp0N-9qvBu6e5Lb4aiYUiItqwjSZ9Ns,664064
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+ winrt/_winrt_windows_graphics_printing3d.pyi,sha256=1oJIC45Jrmc3EqLQhWTLRQxZAzN51_n4tFiVuRkFa9U,38641
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+ winrt/windows/graphics/printing3d/__init__.py,sha256=TN3-R8eTklO92ytgH-3D8WIYq7ocioGj40Tq1Jz8JMU,3526
4
+ winrt/windows/graphics/printing3d/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
5
+ winrt_windows_graphics_printing3d-3.2.1.dist-info/METADATA,sha256=lxLOIkV86HLUmNGXz3UmtMnS-k_SIGB5q-GuhNCWrtE,1367
6
+ winrt_windows_graphics_printing3d-3.2.1.dist-info/WHEEL,sha256=avp3B09fSRXVHn4cshTNKc58MtFVN-cVe0NyrqeYT2s,97
7
+ winrt_windows_graphics_printing3d-3.2.1.dist-info/top_level.txt,sha256=BzwQb4dZRt0NxCXi10ARjWsox7Asmtf_lXrw_KR-D_E,6
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+ winrt_windows_graphics_printing3d-3.2.1.dist-info/RECORD,,
@@ -0,0 +1,5 @@
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+ Wheel-Version: 1.0
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+ Generator: setuptools (80.9.0)
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+ Root-Is-Purelib: false
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+ Tag: cp314-cp314-win32
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+