winrt-Windows.Graphics.DirectX.Direct3D11 3.2.1__cp314-cp314-win_amd64.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- winrt/_winrt_windows_graphics_directx_direct3d11.cp314-win_amd64.pyd +0 -0
- winrt/_winrt_windows_graphics_directx_direct3d11.pyi +60 -0
- winrt/windows/graphics/directx/direct3d11/__init__.py +41 -0
- winrt/windows/graphics/directx/direct3d11/py.typed +0 -0
- winrt_windows_graphics_directx_direct3d11-3.2.1.dist-info/METADATA +25 -0
- winrt_windows_graphics_directx_direct3d11-3.2.1.dist-info/RECORD +8 -0
- winrt_windows_graphics_directx_direct3d11-3.2.1.dist-info/WHEEL +5 -0
- winrt_windows_graphics_directx_direct3d11-3.2.1.dist-info/top_level.txt +1 -0
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v3.2.1
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import datetime
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import sys
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import types
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import typing
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import uuid as _uuid
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from builtins import property as _property
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from abc import abstractmethod
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import winrt._winrt
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import winrt.system
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import winrt.windows.foundation as windows_foundation
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import winrt.windows.graphics.directx as windows_graphics_directx
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from winrt.windows.graphics.directx.direct3d11 import Direct3DBindings, Direct3DUsage
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Self = typing.TypeVar('Self')
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@typing.final
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class Direct3DMultisampleDescription:
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@_property
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def count(self) -> winrt.system.Int32: ...
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@_property
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def quality(self) -> winrt.system.Int32: ...
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def __new__(cls, count: winrt.system.Int32 = 0, quality: winrt.system.Int32 = 0) -> Direct3DMultisampleDescription: ...
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def __replace__(self, /, **changes: typing.Any) -> Direct3DMultisampleDescription: ...
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def unpack(self) -> typing.Tuple[winrt.system.Int32, winrt.system.Int32]: ...
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@typing.final
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class Direct3DSurfaceDescription:
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@_property
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def width(self) -> winrt.system.Int32: ...
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@_property
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def height(self) -> winrt.system.Int32: ...
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@_property
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def format(self) -> windows_graphics_directx.DirectXPixelFormat: ...
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@_property
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def multisample_description(self) -> Direct3DMultisampleDescription: ...
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def __new__(cls, width: winrt.system.Int32 = 0, height: winrt.system.Int32 = 0, format: windows_graphics_directx.DirectXPixelFormat = windows_graphics_directx.DirectXPixelFormat(0), multisample_description: Direct3DMultisampleDescription = Direct3DMultisampleDescription()) -> Direct3DSurfaceDescription: ...
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def __replace__(self, /, **changes: typing.Any) -> Direct3DSurfaceDescription: ...
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def unpack(self) -> typing.Tuple[winrt.system.Int32, winrt.system.Int32, windows_graphics_directx.DirectXPixelFormat, typing.Tuple[winrt.system.Int32, winrt.system.Int32]]: ...
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@typing.final
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class _IDirect3DDevice: ...
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class IDirect3DDevice(windows_foundation.IClosable, winrt._winrt.IInspectable):
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# System.Void Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice::Trim()
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@abstractmethod
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def trim(self) -> None: ...
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@typing.final
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class _IDirect3DSurface: ...
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class IDirect3DSurface(windows_foundation.IClosable, winrt._winrt.IInspectable):
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# Windows.Graphics.DirectX.Direct3D11.Direct3DSurfaceDescription Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface::get_Description()
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@_property
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@abstractmethod
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def description(self) -> Direct3DSurfaceDescription: ...
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# WARNING: Please don't edit this file. It was generated by Python/WinRT v3.2.1
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import enum
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import winrt.system
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from winrt._winrt_windows_graphics_directx_direct3d11 import (
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Direct3DMultisampleDescription,
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Direct3DSurfaceDescription,
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_IDirect3DDevice,
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IDirect3DDevice,
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_IDirect3DSurface,
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IDirect3DSurface,
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)
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__all__ = [
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"Direct3DBindings",
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"Direct3DUsage",
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"Direct3DMultisampleDescription",
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"Direct3DSurfaceDescription",
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"IDirect3DDevice",
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"IDirect3DSurface",
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]
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class Direct3DBindings(enum.IntFlag):
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VERTEX_BUFFER = 0x1
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INDEX_BUFFER = 0x2
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CONSTANT_BUFFER = 0x4
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SHADER_RESOURCE = 0x8
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STREAM_OUTPUT = 0x10
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RENDER_TARGET = 0x20
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DEPTH_STENCIL = 0x40
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UNORDERED_ACCESS = 0x80
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DECODER = 0x200
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VIDEO_ENCODER = 0x400
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class Direct3DUsage(enum.IntEnum):
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DEFAULT = 0
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IMMUTABLE = 1
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DYNAMIC = 2
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STAGING = 3
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Metadata-Version: 2.4
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Name: winrt-Windows.Graphics.DirectX.Direct3D11
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Version: 3.2.1
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Summary: Python projection of Windows Runtime (WinRT) APIs
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License-Expression: MIT
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Project-URL: Documentation, https://pywinrt.readthedocs.io
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Project-URL: Repository, https://github.com/pywinrt/pywinrt
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Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md
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Classifier: Operating System :: Microsoft :: Windows
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Classifier: Programming Language :: Python :: 3
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Classifier: Programming Language :: Python :: Implementation :: CPython
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Classifier: Intended Audience :: Developers
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Requires-Python: >=3.9
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Description-Content-Type: text/markdown
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Requires-Dist: winrt-runtime~=3.2.1.0
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Provides-Extra: all
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Requires-Dist: winrt-Windows.Graphics.DirectX[all]~=3.2.1.0; extra == "all"
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<!-- warning: Please don't edit this file. It was automatically generated. -->
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# winrt-Windows.Graphics.DirectX.Direct3D11
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Windows Runtime (WinRT) APIs for for the `Windows.Graphics.DirectX.Direct3D11` namespace.
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This package provides the `winrt.windows.graphics.directx.direct3d11` module.
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winrt/_winrt_windows_graphics_directx_direct3d11.cp314-win_amd64.pyd,sha256=0qunKqEn6z2Y7_3GgA3z4YwVkVbYdA7TqRj8nOZmO7M,68608
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winrt/_winrt_windows_graphics_directx_direct3d11.pyi,sha256=GGJPjnedSzb-zrzLqm_lpoQUD9xzbyRagZGiF1nqw-8,2538
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winrt/windows/graphics/directx/direct3d11/__init__.py,sha256=oRp1Q366dSB-qQD0B6EpEWvVHzoS_ielD-MKPSD0Q3Y,904
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winrt/windows/graphics/directx/direct3d11/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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winrt_windows_graphics_directx_direct3d11-3.2.1.dist-info/METADATA,sha256=5vrXPETxv7Kk674jUwp9Us8rQne2Vfsl9JdWZDeoYrM,1103
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winrt_windows_graphics_directx_direct3d11-3.2.1.dist-info/WHEEL,sha256=7k6Wcy588iJYe5lf5K095NLg-uoBTnE-T8eHJ92G4_4,101
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winrt_windows_graphics_directx_direct3d11-3.2.1.dist-info/top_level.txt,sha256=BzwQb4dZRt0NxCXi10ARjWsox7Asmtf_lXrw_KR-D_E,6
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winrt_windows_graphics_directx_direct3d11-3.2.1.dist-info/RECORD,,
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winrt
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