winrt-Windows.Graphics.DirectX.Direct3D11 3.2.1__cp314-cp314-win32.whl

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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v3.2.1
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+
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+ import datetime
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+ import sys
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+ import types
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+ import typing
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+ import uuid as _uuid
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+ from builtins import property as _property
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+ from abc import abstractmethod
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+
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+ import winrt._winrt
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+ import winrt.system
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+ import winrt.windows.foundation as windows_foundation
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+ import winrt.windows.graphics.directx as windows_graphics_directx
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+
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+ from winrt.windows.graphics.directx.direct3d11 import Direct3DBindings, Direct3DUsage
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+
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+ Self = typing.TypeVar('Self')
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+
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+ @typing.final
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+ class Direct3DMultisampleDescription:
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+ @_property
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+ def count(self) -> winrt.system.Int32: ...
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+ @_property
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+ def quality(self) -> winrt.system.Int32: ...
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+ def __new__(cls, count: winrt.system.Int32 = 0, quality: winrt.system.Int32 = 0) -> Direct3DMultisampleDescription: ...
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+ def __replace__(self, /, **changes: typing.Any) -> Direct3DMultisampleDescription: ...
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+ def unpack(self) -> typing.Tuple[winrt.system.Int32, winrt.system.Int32]: ...
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+
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+ @typing.final
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+ class Direct3DSurfaceDescription:
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+ @_property
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+ def width(self) -> winrt.system.Int32: ...
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+ @_property
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+ def height(self) -> winrt.system.Int32: ...
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+ @_property
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+ def format(self) -> windows_graphics_directx.DirectXPixelFormat: ...
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+ @_property
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+ def multisample_description(self) -> Direct3DMultisampleDescription: ...
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+ def __new__(cls, width: winrt.system.Int32 = 0, height: winrt.system.Int32 = 0, format: windows_graphics_directx.DirectXPixelFormat = windows_graphics_directx.DirectXPixelFormat(0), multisample_description: Direct3DMultisampleDescription = Direct3DMultisampleDescription()) -> Direct3DSurfaceDescription: ...
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+ def __replace__(self, /, **changes: typing.Any) -> Direct3DSurfaceDescription: ...
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+ def unpack(self) -> typing.Tuple[winrt.system.Int32, winrt.system.Int32, windows_graphics_directx.DirectXPixelFormat, typing.Tuple[winrt.system.Int32, winrt.system.Int32]]: ...
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+
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+ @typing.final
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+ class _IDirect3DDevice: ...
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+
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+ class IDirect3DDevice(windows_foundation.IClosable, winrt._winrt.IInspectable):
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+ # System.Void Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice::Trim()
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+ @abstractmethod
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+ def trim(self) -> None: ...
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+
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+ @typing.final
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+ class _IDirect3DSurface: ...
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+
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+ class IDirect3DSurface(windows_foundation.IClosable, winrt._winrt.IInspectable):
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+ # Windows.Graphics.DirectX.Direct3D11.Direct3DSurfaceDescription Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface::get_Description()
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+ @_property
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+ @abstractmethod
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+ def description(self) -> Direct3DSurfaceDescription: ...
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+
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+ # WARNING: Please don't edit this file. It was generated by Python/WinRT v3.2.1
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+
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+ import enum
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+
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+ import winrt.system
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+ from winrt._winrt_windows_graphics_directx_direct3d11 import (
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+ Direct3DMultisampleDescription,
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+ Direct3DSurfaceDescription,
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+ _IDirect3DDevice,
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+ IDirect3DDevice,
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+ _IDirect3DSurface,
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+ IDirect3DSurface,
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+ )
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+
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+ __all__ = [
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+ "Direct3DBindings",
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+ "Direct3DUsage",
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+ "Direct3DMultisampleDescription",
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+ "Direct3DSurfaceDescription",
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+ "IDirect3DDevice",
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+ "IDirect3DSurface",
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+ ]
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+
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+ class Direct3DBindings(enum.IntFlag):
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+ VERTEX_BUFFER = 0x1
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+ INDEX_BUFFER = 0x2
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+ CONSTANT_BUFFER = 0x4
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+ SHADER_RESOURCE = 0x8
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+ STREAM_OUTPUT = 0x10
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+ RENDER_TARGET = 0x20
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+ DEPTH_STENCIL = 0x40
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+ UNORDERED_ACCESS = 0x80
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+ DECODER = 0x200
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+ VIDEO_ENCODER = 0x400
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+
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+ class Direct3DUsage(enum.IntEnum):
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+ DEFAULT = 0
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+ IMMUTABLE = 1
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+ DYNAMIC = 2
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+ STAGING = 3
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+
File without changes
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+ Metadata-Version: 2.4
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+ Name: winrt-Windows.Graphics.DirectX.Direct3D11
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+ Version: 3.2.1
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+ Summary: Python projection of Windows Runtime (WinRT) APIs
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+ License-Expression: MIT
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+ Project-URL: Documentation, https://pywinrt.readthedocs.io
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+ Project-URL: Repository, https://github.com/pywinrt/pywinrt
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+ Project-URL: Changelog, https://github.com/pywinrt/pywinrt/blob/main/CHANGELOG.md
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+ Classifier: Operating System :: Microsoft :: Windows
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Programming Language :: Python :: Implementation :: CPython
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+ Classifier: Intended Audience :: Developers
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+ Requires-Python: >=3.9
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+ Description-Content-Type: text/markdown
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+ Requires-Dist: winrt-runtime~=3.2.1.0
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+ Provides-Extra: all
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+ Requires-Dist: winrt-Windows.Graphics.DirectX[all]~=3.2.1.0; extra == "all"
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+
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+ <!-- warning: Please don't edit this file. It was automatically generated. -->
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+
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+ # winrt-Windows.Graphics.DirectX.Direct3D11
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+
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+ Windows Runtime (WinRT) APIs for for the `Windows.Graphics.DirectX.Direct3D11` namespace.
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+
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+ This package provides the `winrt.windows.graphics.directx.direct3d11` module.
@@ -0,0 +1,8 @@
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+ winrt/_winrt_windows_graphics_directx_direct3d11.cp314-win32.pyd,sha256=D-3Pd52bAsMG8oHWvKyHG5lpne-_5O2hqZQQGktMBg8,64512
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+ winrt/_winrt_windows_graphics_directx_direct3d11.pyi,sha256=GGJPjnedSzb-zrzLqm_lpoQUD9xzbyRagZGiF1nqw-8,2538
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+ winrt/windows/graphics/directx/direct3d11/__init__.py,sha256=oRp1Q366dSB-qQD0B6EpEWvVHzoS_ielD-MKPSD0Q3Y,904
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+ winrt/windows/graphics/directx/direct3d11/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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+ winrt_windows_graphics_directx_direct3d11-3.2.1.dist-info/METADATA,sha256=5vrXPETxv7Kk674jUwp9Us8rQne2Vfsl9JdWZDeoYrM,1103
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+ winrt_windows_graphics_directx_direct3d11-3.2.1.dist-info/WHEEL,sha256=avp3B09fSRXVHn4cshTNKc58MtFVN-cVe0NyrqeYT2s,97
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+ winrt_windows_graphics_directx_direct3d11-3.2.1.dist-info/top_level.txt,sha256=BzwQb4dZRt0NxCXi10ARjWsox7Asmtf_lXrw_KR-D_E,6
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+ winrt_windows_graphics_directx_direct3d11-3.2.1.dist-info/RECORD,,
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+ Wheel-Version: 1.0
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+ Generator: setuptools (80.9.0)
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+ Root-Is-Purelib: false
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+ Tag: cp314-cp314-win32
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+