win32more-Microsoft.WindowsAppSDK 0.7.1.5.241107002__py2.py3-none-any.whl → 0.7.1.6.240829007__py2.py3-none-any.whl

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Files changed (31) hide show
  1. win32more/Microsoft/Foundation/__init__.py +1 -1
  2. win32more/Microsoft/UI/Composition/Core/__init__.py +2 -2
  3. win32more/Microsoft/UI/Composition/Diagnostics/__init__.py +4 -4
  4. win32more/Microsoft/UI/Composition/Interactions/__init__.py +5 -5
  5. win32more/Microsoft/UI/Composition/Scenes/__init__.py +61 -61
  6. win32more/Microsoft/UI/Composition/SystemBackdrops/__init__.py +32 -32
  7. win32more/Microsoft/UI/Composition/__init__.py +103 -103
  8. win32more/Microsoft/UI/Content/__init__.py +39 -39
  9. win32more/Microsoft/UI/Dispatching/__init__.py +6 -6
  10. win32more/Microsoft/UI/Input/DragDrop/__init__.py +10 -10
  11. win32more/Microsoft/UI/Input/__init__.py +288 -66
  12. win32more/Microsoft/UI/Windowing/__init__.py +5 -5
  13. win32more/Microsoft/UI/Xaml/Automation/Peers/__init__.py +23 -0
  14. win32more/Microsoft/UI/Xaml/Controls/__init__.py +219 -3
  15. win32more/Microsoft/UI/Xaml/__init__.py +12 -2
  16. win32more/Microsoft/UI/__init__.py +8 -0
  17. win32more/Microsoft/Windows/ApplicationModel/Resources/__init__.py +1 -1
  18. win32more/Microsoft/Windows/Globalization/__init__.py +38 -0
  19. win32more/Microsoft/Windows/Management/Deployment/__init__.py +62 -1
  20. win32more/Microsoft/Windows/Storage/__init__.py +178 -0
  21. win32more/Microsoft/Windows/Widgets/__init__.py +1 -1
  22. win32more/appsdk/versioninfo.py +2 -2
  23. win32more/dll/arm64/Microsoft.WindowsAppRuntime.Bootstrap.dll +0 -0
  24. win32more/dll/x64/Microsoft.WindowsAppRuntime.Bootstrap.dll +0 -0
  25. win32more/dll/x86/Microsoft.WindowsAppRuntime.Bootstrap.dll +0 -0
  26. {win32more_microsoft_windowsappsdk-0.7.1.5.241107002.dist-info → win32more_microsoft_windowsappsdk-0.7.1.6.240829007.dist-info}/METADATA +2 -1
  27. {win32more_microsoft_windowsappsdk-0.7.1.5.241107002.dist-info → win32more_microsoft_windowsappsdk-0.7.1.6.240829007.dist-info}/RECORD +29 -29
  28. win32more/Microsoft/UI/Xaml/Core/Direct/__init__.py +0 -7
  29. win32more/Microsoft/Web/WebView2/Core/__init__.py +0 -4686
  30. {win32more_microsoft_windowsappsdk-0.7.1.5.241107002.dist-info → win32more_microsoft_windowsappsdk-0.7.1.6.240829007.dist-info}/WHEEL +0 -0
  31. {win32more_microsoft_windowsappsdk-0.7.1.5.241107002.dist-info → win32more_microsoft_windowsappsdk-0.7.1.6.240829007.dist-info}/licenses/LICENSE (Microsoft.WindowsAppSDK).txt +0 -0
@@ -1401,7 +1401,7 @@ class Compositor(ComPtr, metaclass=_Compositor_Meta_):
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  @winrt_activatemethod
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  def CreateInstance(cls) -> win32more.Microsoft.UI.Composition.Compositor: ...
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  @winrt_mixinmethod
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- def CreateSpringVector2Animation(self: win32more.Microsoft.UI.Composition.ICompositor4) -> win32more.Microsoft.UI.Composition.SpringVector2NaturalMotionAnimation: ...
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+ def CreateBounceVector3Animation(self: win32more.Microsoft.UI.Composition.ICompositor5) -> win32more.Microsoft.UI.Composition.BounceVector3NaturalMotionAnimation: ...
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  @winrt_mixinmethod
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  def get_Comment(self: win32more.Microsoft.UI.Composition.ICompositor5) -> hstr: ...
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  @winrt_mixinmethod
@@ -1415,8 +1415,6 @@ class Compositor(ComPtr, metaclass=_Compositor_Meta_):
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  @winrt_mixinmethod
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  def CreateBounceVector2Animation(self: win32more.Microsoft.UI.Composition.ICompositor5) -> win32more.Microsoft.UI.Composition.BounceVector2NaturalMotionAnimation: ...
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  @winrt_mixinmethod
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- def CreateBounceVector3Animation(self: win32more.Microsoft.UI.Composition.ICompositor5) -> win32more.Microsoft.UI.Composition.BounceVector3NaturalMotionAnimation: ...
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- @winrt_mixinmethod
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  def CreateContainerShape(self: win32more.Microsoft.UI.Composition.ICompositor5) -> win32more.Microsoft.UI.Composition.CompositionContainerShape: ...
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  @winrt_mixinmethod
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  def CreateEllipseGeometry(self: win32more.Microsoft.UI.Composition.ICompositor5) -> win32more.Microsoft.UI.Composition.CompositionEllipseGeometry: ...
@@ -1558,6 +1556,8 @@ class Compositor(ComPtr, metaclass=_Compositor_Meta_):
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  def CreateLinearGradientBrush(self: win32more.Microsoft.UI.Composition.ICompositor4) -> win32more.Microsoft.UI.Composition.CompositionLinearGradientBrush: ...
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  @winrt_mixinmethod
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  def CreateSpringScalarAnimation(self: win32more.Microsoft.UI.Composition.ICompositor4) -> win32more.Microsoft.UI.Composition.SpringScalarNaturalMotionAnimation: ...
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+ @winrt_mixinmethod
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+ def CreateSpringVector2Animation(self: win32more.Microsoft.UI.Composition.ICompositor4) -> win32more.Microsoft.UI.Composition.SpringVector2NaturalMotionAnimation: ...
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  @winrt_classmethod
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  def get_MaxGlobalPlaybackRate(cls: win32more.Microsoft.UI.Composition.ICompositorStatics) -> Single: ...
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  @winrt_classmethod
@@ -1589,21 +1589,21 @@ class DistantLight(ComPtr):
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  default_interface: win32more.Microsoft.UI.Composition.IDistantLight
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  _classid_ = 'Microsoft.UI.Composition.DistantLight'
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  @winrt_mixinmethod
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- def put_CoordinateSpace(self: win32more.Microsoft.UI.Composition.IDistantLight, value: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
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- @winrt_mixinmethod
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  def get_Color(self: win32more.Microsoft.UI.Composition.IDistantLight) -> win32more.Windows.UI.Color: ...
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  @winrt_mixinmethod
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- def put_Color(self: win32more.Microsoft.UI.Composition.IDistantLight, value: win32more.Windows.UI.Color) -> Void: ...
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- @winrt_mixinmethod
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- def get_Direction(self: win32more.Microsoft.UI.Composition.IDistantLight) -> win32more.Windows.Foundation.Numerics.Vector3: ...
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+ def get_CoordinateSpace(self: win32more.Microsoft.UI.Composition.IDistantLight) -> win32more.Microsoft.UI.Composition.Visual: ...
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  @winrt_mixinmethod
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- def put_Intensity(self: win32more.Microsoft.UI.Composition.IDistantLight2, value: Single) -> Void: ...
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+ def put_CoordinateSpace(self: win32more.Microsoft.UI.Composition.IDistantLight, value: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
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  @winrt_mixinmethod
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- def get_CoordinateSpace(self: win32more.Microsoft.UI.Composition.IDistantLight) -> win32more.Microsoft.UI.Composition.Visual: ...
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+ def get_Direction(self: win32more.Microsoft.UI.Composition.IDistantLight) -> win32more.Windows.Foundation.Numerics.Vector3: ...
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  @winrt_mixinmethod
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  def put_Direction(self: win32more.Microsoft.UI.Composition.IDistantLight, value: win32more.Windows.Foundation.Numerics.Vector3) -> Void: ...
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  @winrt_mixinmethod
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  def get_Intensity(self: win32more.Microsoft.UI.Composition.IDistantLight2) -> Single: ...
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+ @winrt_mixinmethod
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+ def put_Intensity(self: win32more.Microsoft.UI.Composition.IDistantLight2, value: Single) -> Void: ...
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+ @winrt_mixinmethod
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+ def put_Color(self: win32more.Microsoft.UI.Composition.IDistantLight, value: win32more.Windows.UI.Color) -> Void: ...
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  Color = property(get_Color, put_Color)
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  CoordinateSpace = property(get_CoordinateSpace, put_CoordinateSpace)
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  Direction = property(get_Direction, put_Direction)
@@ -1613,7 +1613,11 @@ class DropShadow(ComPtr):
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  default_interface: win32more.Microsoft.UI.Composition.IDropShadow
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  _classid_ = 'Microsoft.UI.Composition.DropShadow'
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  @winrt_mixinmethod
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- def get_Opacity(self: win32more.Microsoft.UI.Composition.IDropShadow) -> Single: ...
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+ def get_BlurRadius(self: win32more.Microsoft.UI.Composition.IDropShadow) -> Single: ...
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+ @winrt_mixinmethod
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+ def put_BlurRadius(self: win32more.Microsoft.UI.Composition.IDropShadow, value: Single) -> Void: ...
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+ @winrt_mixinmethod
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+ def get_Color(self: win32more.Microsoft.UI.Composition.IDropShadow) -> win32more.Windows.UI.Color: ...
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  @winrt_mixinmethod
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  def put_Color(self: win32more.Microsoft.UI.Composition.IDropShadow, value: win32more.Windows.UI.Color) -> Void: ...
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  @winrt_mixinmethod
@@ -1621,21 +1625,17 @@ class DropShadow(ComPtr):
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  @winrt_mixinmethod
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  def put_Mask(self: win32more.Microsoft.UI.Composition.IDropShadow, value: win32more.Microsoft.UI.Composition.CompositionBrush) -> Void: ...
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  @winrt_mixinmethod
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- def get_BlurRadius(self: win32more.Microsoft.UI.Composition.IDropShadow) -> Single: ...
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+ def get_Offset(self: win32more.Microsoft.UI.Composition.IDropShadow) -> win32more.Windows.Foundation.Numerics.Vector3: ...
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  @winrt_mixinmethod
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  def put_Offset(self: win32more.Microsoft.UI.Composition.IDropShadow, value: win32more.Windows.Foundation.Numerics.Vector3) -> Void: ...
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  @winrt_mixinmethod
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- def get_Offset(self: win32more.Microsoft.UI.Composition.IDropShadow) -> win32more.Windows.Foundation.Numerics.Vector3: ...
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+ def get_Opacity(self: win32more.Microsoft.UI.Composition.IDropShadow) -> Single: ...
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  @winrt_mixinmethod
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  def put_Opacity(self: win32more.Microsoft.UI.Composition.IDropShadow, value: Single) -> Void: ...
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  @winrt_mixinmethod
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  def get_SourcePolicy(self: win32more.Microsoft.UI.Composition.IDropShadow2) -> win32more.Microsoft.UI.Composition.CompositionDropShadowSourcePolicy: ...
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  @winrt_mixinmethod
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  def put_SourcePolicy(self: win32more.Microsoft.UI.Composition.IDropShadow2, value: win32more.Microsoft.UI.Composition.CompositionDropShadowSourcePolicy) -> Void: ...
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- @winrt_mixinmethod
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- def put_BlurRadius(self: win32more.Microsoft.UI.Composition.IDropShadow, value: Single) -> Void: ...
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- @winrt_mixinmethod
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- def get_Color(self: win32more.Microsoft.UI.Composition.IDropShadow) -> win32more.Windows.UI.Color: ...
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  BlurRadius = property(get_BlurRadius, put_BlurRadius)
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  Color = property(get_Color, put_Color)
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  Mask = property(get_Mask, put_Mask)
@@ -4194,13 +4194,13 @@ class LayerVisual(ComPtr):
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  default_interface: win32more.Microsoft.UI.Composition.ILayerVisual
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  _classid_ = 'Microsoft.UI.Composition.LayerVisual'
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  @winrt_mixinmethod
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+ def put_Shadow(self: win32more.Microsoft.UI.Composition.ILayerVisual2, value: win32more.Microsoft.UI.Composition.CompositionShadow) -> Void: ...
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+ @winrt_mixinmethod
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  def get_Effect(self: win32more.Microsoft.UI.Composition.ILayerVisual) -> win32more.Microsoft.UI.Composition.CompositionEffectBrush: ...
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  @winrt_mixinmethod
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  def get_Shadow(self: win32more.Microsoft.UI.Composition.ILayerVisual2) -> win32more.Microsoft.UI.Composition.CompositionShadow: ...
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  @winrt_mixinmethod
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  def put_Effect(self: win32more.Microsoft.UI.Composition.ILayerVisual, value: win32more.Microsoft.UI.Composition.CompositionEffectBrush) -> Void: ...
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- @winrt_mixinmethod
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- def put_Shadow(self: win32more.Microsoft.UI.Composition.ILayerVisual2, value: win32more.Microsoft.UI.Composition.CompositionShadow) -> Void: ...
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  Effect = property(get_Effect, put_Effect)
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  Shadow = property(get_Shadow, put_Shadow)
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  class LinearEasingFunction(ComPtr):
@@ -4239,9 +4239,7 @@ class PointLight(ComPtr):
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  default_interface: win32more.Microsoft.UI.Composition.IPointLight
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  _classid_ = 'Microsoft.UI.Composition.PointLight'
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  @winrt_mixinmethod
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- def get_LinearAttenuation(self: win32more.Microsoft.UI.Composition.IPointLight) -> Single: ...
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- @winrt_mixinmethod
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- def put_Offset(self: win32more.Microsoft.UI.Composition.IPointLight, value: win32more.Windows.Foundation.Numerics.Vector3) -> Void: ...
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+ def put_LinearAttenuation(self: win32more.Microsoft.UI.Composition.IPointLight, value: Single) -> Void: ...
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  @winrt_mixinmethod
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  def get_Color(self: win32more.Microsoft.UI.Composition.IPointLight) -> win32more.Windows.UI.Color: ...
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  @winrt_mixinmethod
@@ -4255,11 +4253,13 @@ class PointLight(ComPtr):
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  @winrt_mixinmethod
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  def put_CoordinateSpace(self: win32more.Microsoft.UI.Composition.IPointLight, value: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
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  @winrt_mixinmethod
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- def put_LinearAttenuation(self: win32more.Microsoft.UI.Composition.IPointLight, value: Single) -> Void: ...
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+ def get_LinearAttenuation(self: win32more.Microsoft.UI.Composition.IPointLight) -> Single: ...
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+ @winrt_mixinmethod
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+ def put_Intensity(self: win32more.Microsoft.UI.Composition.IPointLight2, value: Single) -> Void: ...
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  @winrt_mixinmethod
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  def get_Offset(self: win32more.Microsoft.UI.Composition.IPointLight) -> win32more.Windows.Foundation.Numerics.Vector3: ...
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  @winrt_mixinmethod
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- def put_Intensity(self: win32more.Microsoft.UI.Composition.IPointLight2, value: Single) -> Void: ...
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+ def put_Offset(self: win32more.Microsoft.UI.Composition.IPointLight, value: win32more.Windows.Foundation.Numerics.Vector3) -> Void: ...
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  @winrt_mixinmethod
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  def get_QuadraticAttenuation(self: win32more.Microsoft.UI.Composition.IPointLight) -> Single: ...
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  @winrt_mixinmethod
@@ -4267,11 +4267,11 @@ class PointLight(ComPtr):
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  @winrt_mixinmethod
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  def get_Intensity(self: win32more.Microsoft.UI.Composition.IPointLight2) -> Single: ...
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  @winrt_mixinmethod
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- def put_MinAttenuationCutoff(self: win32more.Microsoft.UI.Composition.IPointLight3, value: Single) -> Void: ...
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+ def get_MaxAttenuationCutoff(self: win32more.Microsoft.UI.Composition.IPointLight3) -> Single: ...
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  @winrt_mixinmethod
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  def get_MinAttenuationCutoff(self: win32more.Microsoft.UI.Composition.IPointLight3) -> Single: ...
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  @winrt_mixinmethod
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- def get_MaxAttenuationCutoff(self: win32more.Microsoft.UI.Composition.IPointLight3) -> Single: ...
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+ def put_MinAttenuationCutoff(self: win32more.Microsoft.UI.Composition.IPointLight3, value: Single) -> Void: ...
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  @winrt_mixinmethod
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  def put_MaxAttenuationCutoff(self: win32more.Microsoft.UI.Composition.IPointLight3, value: Single) -> Void: ...
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  Color = property(get_Color, put_Color)
@@ -4288,9 +4288,9 @@ class PowerEasingFunction(ComPtr):
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  default_interface: win32more.Microsoft.UI.Composition.IPowerEasingFunction
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  _classid_ = 'Microsoft.UI.Composition.PowerEasingFunction'
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  @winrt_mixinmethod
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- def get_Power(self: win32more.Microsoft.UI.Composition.IPowerEasingFunction) -> Single: ...
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- @winrt_mixinmethod
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  def get_Mode(self: win32more.Microsoft.UI.Composition.IPowerEasingFunction) -> win32more.Microsoft.UI.Composition.CompositionEasingFunctionMode: ...
4292
+ @winrt_mixinmethod
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+ def get_Power(self: win32more.Microsoft.UI.Composition.IPowerEasingFunction) -> Single: ...
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  Mode = property(get_Mode, None)
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  Power = property(get_Power, None)
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  class QuaternionKeyFrameAnimation(ComPtr):
@@ -4306,37 +4306,37 @@ class RectangleClip(ComPtr):
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  default_interface: win32more.Microsoft.UI.Composition.IRectangleClip
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  _classid_ = 'Microsoft.UI.Composition.RectangleClip'
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  @winrt_mixinmethod
4309
- def put_BottomLeftRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: win32more.Windows.Foundation.Numerics.Vector2) -> Void: ...
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+ def put_Bottom(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: Single) -> Void: ...
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  @winrt_mixinmethod
4311
- def put_TopRightRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: win32more.Windows.Foundation.Numerics.Vector2) -> Void: ...
4311
+ def put_Right(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: Single) -> Void: ...
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  @winrt_mixinmethod
4313
- def get_BottomRightRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> win32more.Windows.Foundation.Numerics.Vector2: ...
4313
+ def get_Right(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> Single: ...
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  @winrt_mixinmethod
4315
- def put_BottomRightRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: win32more.Windows.Foundation.Numerics.Vector2) -> Void: ...
4315
+ def get_Bottom(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> Single: ...
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  @winrt_mixinmethod
4317
- def get_Left(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> Single: ...
4317
+ def get_Top(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> Single: ...
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  @winrt_mixinmethod
4319
- def put_Left(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: Single) -> Void: ...
4319
+ def put_Top(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: Single) -> Void: ...
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4320
  @winrt_mixinmethod
4321
- def get_Right(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> Single: ...
4321
+ def get_TopLeftRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> win32more.Windows.Foundation.Numerics.Vector2: ...
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4322
  @winrt_mixinmethod
4323
- def get_Bottom(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> Single: ...
4323
+ def put_TopLeftRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: win32more.Windows.Foundation.Numerics.Vector2) -> Void: ...
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4324
  @winrt_mixinmethod
4325
- def put_Right(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: Single) -> Void: ...
4325
+ def get_TopRightRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> win32more.Windows.Foundation.Numerics.Vector2: ...
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  @winrt_mixinmethod
4327
- def put_Bottom(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: Single) -> Void: ...
4327
+ def put_TopRightRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: win32more.Windows.Foundation.Numerics.Vector2) -> Void: ...
4328
4328
  @winrt_mixinmethod
4329
4329
  def get_BottomLeftRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> win32more.Windows.Foundation.Numerics.Vector2: ...
4330
4330
  @winrt_mixinmethod
4331
- def get_Top(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> Single: ...
4331
+ def put_BottomLeftRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: win32more.Windows.Foundation.Numerics.Vector2) -> Void: ...
4332
4332
  @winrt_mixinmethod
4333
- def put_Top(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: Single) -> Void: ...
4333
+ def get_BottomRightRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> win32more.Windows.Foundation.Numerics.Vector2: ...
4334
4334
  @winrt_mixinmethod
4335
- def get_TopLeftRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> win32more.Windows.Foundation.Numerics.Vector2: ...
4335
+ def put_BottomRightRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: win32more.Windows.Foundation.Numerics.Vector2) -> Void: ...
4336
4336
  @winrt_mixinmethod
4337
- def put_TopLeftRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: win32more.Windows.Foundation.Numerics.Vector2) -> Void: ...
4337
+ def get_Left(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> Single: ...
4338
4338
  @winrt_mixinmethod
4339
- def get_TopRightRadius(self: win32more.Microsoft.UI.Composition.IRectangleClip) -> win32more.Windows.Foundation.Numerics.Vector2: ...
4339
+ def put_Left(self: win32more.Microsoft.UI.Composition.IRectangleClip, value: Single) -> Void: ...
4340
4340
  Bottom = property(get_Bottom, put_Bottom)
4341
4341
  BottomLeftRadius = property(get_BottomLeftRadius, put_BottomLeftRadius)
4342
4342
  BottomRightRadius = property(get_BottomRightRadius, put_BottomRightRadius)
@@ -4366,9 +4366,9 @@ class ScalarKeyFrameAnimation(ComPtr):
4366
4366
  default_interface: win32more.Microsoft.UI.Composition.IScalarKeyFrameAnimation
4367
4367
  _classid_ = 'Microsoft.UI.Composition.ScalarKeyFrameAnimation'
4368
4368
  @winrt_mixinmethod
4369
- def InsertKeyFrame(self: win32more.Microsoft.UI.Composition.IScalarKeyFrameAnimation, normalizedProgressKey: Single, value: Single) -> Void: ...
4370
- @winrt_mixinmethod
4371
4369
  def InsertKeyFrameWithEasingFunction(self: win32more.Microsoft.UI.Composition.IScalarKeyFrameAnimation, normalizedProgressKey: Single, value: Single, easingFunction: win32more.Microsoft.UI.Composition.CompositionEasingFunction) -> Void: ...
4370
+ @winrt_mixinmethod
4371
+ def InsertKeyFrame(self: win32more.Microsoft.UI.Composition.IScalarKeyFrameAnimation, normalizedProgressKey: Single, value: Single) -> Void: ...
4372
4372
  class ScalarNaturalMotionAnimation(ComPtr):
4373
4373
  extends: win32more.Microsoft.UI.Composition.NaturalMotionAnimation
4374
4374
  default_interface: win32more.Microsoft.UI.Composition.IScalarNaturalMotionAnimation
@@ -4412,29 +4412,47 @@ class SpotLight(ComPtr):
4412
4412
  default_interface: win32more.Microsoft.UI.Composition.ISpotLight
4413
4413
  _classid_ = 'Microsoft.UI.Composition.SpotLight'
4414
4414
  @winrt_mixinmethod
4415
- def get_MaxAttenuationCutoff(self: win32more.Microsoft.UI.Composition.ISpotLight3) -> Single: ...
4415
+ def put_MaxAttenuationCutoff(self: win32more.Microsoft.UI.Composition.ISpotLight3, value: Single) -> Void: ...
4416
+ @winrt_mixinmethod
4417
+ def put_InnerConeIntensity(self: win32more.Microsoft.UI.Composition.ISpotLight2, value: Single) -> Void: ...
4418
+ @winrt_mixinmethod
4419
+ def put_OuterConeIntensity(self: win32more.Microsoft.UI.Composition.ISpotLight2, value: Single) -> Void: ...
4420
+ @winrt_mixinmethod
4421
+ def get_MinAttenuationCutoff(self: win32more.Microsoft.UI.Composition.ISpotLight3) -> Single: ...
4422
+ @winrt_mixinmethod
4423
+ def put_MinAttenuationCutoff(self: win32more.Microsoft.UI.Composition.ISpotLight3, value: Single) -> Void: ...
4424
+ @winrt_mixinmethod
4425
+ def put_CoordinateSpace(self: win32more.Microsoft.UI.Composition.ISpotLight, value: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
4426
+ @winrt_mixinmethod
4427
+ def get_InnerConeIntensity(self: win32more.Microsoft.UI.Composition.ISpotLight2) -> Single: ...
4416
4428
  @winrt_mixinmethod
4417
4429
  def get_OuterConeIntensity(self: win32more.Microsoft.UI.Composition.ISpotLight2) -> Single: ...
4418
4430
  @winrt_mixinmethod
4419
- def put_InnerConeAngleInDegrees(self: win32more.Microsoft.UI.Composition.ISpotLight, value: Single) -> Void: ...
4431
+ def get_MaxAttenuationCutoff(self: win32more.Microsoft.UI.Composition.ISpotLight3) -> Single: ...
4420
4432
  @winrt_mixinmethod
4421
- def put_InnerConeColor(self: win32more.Microsoft.UI.Composition.ISpotLight, value: win32more.Windows.UI.Color) -> Void: ...
4433
+ def put_InnerConeAngle(self: win32more.Microsoft.UI.Composition.ISpotLight, value: Single) -> Void: ...
4422
4434
  @winrt_mixinmethod
4423
- def get_LinearAttenuation(self: win32more.Microsoft.UI.Composition.ISpotLight) -> Single: ...
4435
+ def put_ConstantAttenuation(self: win32more.Microsoft.UI.Composition.ISpotLight, value: Single) -> Void: ...
4424
4436
  @winrt_mixinmethod
4425
- def put_MaxAttenuationCutoff(self: win32more.Microsoft.UI.Composition.ISpotLight3, value: Single) -> Void: ...
4437
+ def get_CoordinateSpace(self: win32more.Microsoft.UI.Composition.ISpotLight) -> win32more.Microsoft.UI.Composition.Visual: ...
4426
4438
  @winrt_mixinmethod
4427
- def put_QuadraticAttenuation(self: win32more.Microsoft.UI.Composition.ISpotLight, value: Single) -> Void: ...
4439
+ def get_Direction(self: win32more.Microsoft.UI.Composition.ISpotLight) -> win32more.Windows.Foundation.Numerics.Vector3: ...
4428
4440
  @winrt_mixinmethod
4429
- def get_InnerConeColor(self: win32more.Microsoft.UI.Composition.ISpotLight) -> win32more.Windows.UI.Color: ...
4441
+ def put_Direction(self: win32more.Microsoft.UI.Composition.ISpotLight, value: win32more.Windows.Foundation.Numerics.Vector3) -> Void: ...
4430
4442
  @winrt_mixinmethod
4431
- def get_InnerConeIntensity(self: win32more.Microsoft.UI.Composition.ISpotLight2) -> Single: ...
4443
+ def get_InnerConeAngle(self: win32more.Microsoft.UI.Composition.ISpotLight) -> Single: ...
4432
4444
  @winrt_mixinmethod
4433
- def put_InnerConeIntensity(self: win32more.Microsoft.UI.Composition.ISpotLight2, value: Single) -> Void: ...
4445
+ def get_ConstantAttenuation(self: win32more.Microsoft.UI.Composition.ISpotLight) -> Single: ...
4434
4446
  @winrt_mixinmethod
4435
4447
  def get_InnerConeAngleInDegrees(self: win32more.Microsoft.UI.Composition.ISpotLight) -> Single: ...
4436
4448
  @winrt_mixinmethod
4437
- def put_MinAttenuationCutoff(self: win32more.Microsoft.UI.Composition.ISpotLight3, value: Single) -> Void: ...
4449
+ def put_InnerConeAngleInDegrees(self: win32more.Microsoft.UI.Composition.ISpotLight, value: Single) -> Void: ...
4450
+ @winrt_mixinmethod
4451
+ def get_InnerConeColor(self: win32more.Microsoft.UI.Composition.ISpotLight) -> win32more.Windows.UI.Color: ...
4452
+ @winrt_mixinmethod
4453
+ def put_InnerConeColor(self: win32more.Microsoft.UI.Composition.ISpotLight, value: win32more.Windows.UI.Color) -> Void: ...
4454
+ @winrt_mixinmethod
4455
+ def get_LinearAttenuation(self: win32more.Microsoft.UI.Composition.ISpotLight) -> Single: ...
4438
4456
  @winrt_mixinmethod
4439
4457
  def put_LinearAttenuation(self: win32more.Microsoft.UI.Composition.ISpotLight, value: Single) -> Void: ...
4440
4458
  @winrt_mixinmethod
@@ -4456,25 +4474,7 @@ class SpotLight(ComPtr):
4456
4474
  @winrt_mixinmethod
4457
4475
  def get_QuadraticAttenuation(self: win32more.Microsoft.UI.Composition.ISpotLight) -> Single: ...
4458
4476
  @winrt_mixinmethod
4459
- def put_OuterConeIntensity(self: win32more.Microsoft.UI.Composition.ISpotLight2, value: Single) -> Void: ...
4460
- @winrt_mixinmethod
4461
- def get_MinAttenuationCutoff(self: win32more.Microsoft.UI.Composition.ISpotLight3) -> Single: ...
4462
- @winrt_mixinmethod
4463
- def put_InnerConeAngle(self: win32more.Microsoft.UI.Composition.ISpotLight, value: Single) -> Void: ...
4464
- @winrt_mixinmethod
4465
- def put_ConstantAttenuation(self: win32more.Microsoft.UI.Composition.ISpotLight, value: Single) -> Void: ...
4466
- @winrt_mixinmethod
4467
- def get_CoordinateSpace(self: win32more.Microsoft.UI.Composition.ISpotLight) -> win32more.Microsoft.UI.Composition.Visual: ...
4468
- @winrt_mixinmethod
4469
- def put_CoordinateSpace(self: win32more.Microsoft.UI.Composition.ISpotLight, value: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
4470
- @winrt_mixinmethod
4471
- def get_Direction(self: win32more.Microsoft.UI.Composition.ISpotLight) -> win32more.Windows.Foundation.Numerics.Vector3: ...
4472
- @winrt_mixinmethod
4473
- def put_Direction(self: win32more.Microsoft.UI.Composition.ISpotLight, value: win32more.Windows.Foundation.Numerics.Vector3) -> Void: ...
4474
- @winrt_mixinmethod
4475
- def get_InnerConeAngle(self: win32more.Microsoft.UI.Composition.ISpotLight) -> Single: ...
4476
- @winrt_mixinmethod
4477
- def get_ConstantAttenuation(self: win32more.Microsoft.UI.Composition.ISpotLight) -> Single: ...
4477
+ def put_QuadraticAttenuation(self: win32more.Microsoft.UI.Composition.ISpotLight, value: Single) -> Void: ...
4478
4478
  ConstantAttenuation = property(get_ConstantAttenuation, put_ConstantAttenuation)
4479
4479
  CoordinateSpace = property(get_CoordinateSpace, put_CoordinateSpace)
4480
4480
  Direction = property(get_Direction, put_Direction)
@@ -4496,13 +4496,13 @@ class SpringScalarNaturalMotionAnimation(ComPtr):
4496
4496
  default_interface: win32more.Microsoft.UI.Composition.ISpringScalarNaturalMotionAnimation
4497
4497
  _classid_ = 'Microsoft.UI.Composition.SpringScalarNaturalMotionAnimation'
4498
4498
  @winrt_mixinmethod
4499
- def put_Period(self: win32more.Microsoft.UI.Composition.ISpringScalarNaturalMotionAnimation, value: win32more.Windows.Foundation.TimeSpan) -> Void: ...
4499
+ def put_DampingRatio(self: win32more.Microsoft.UI.Composition.ISpringScalarNaturalMotionAnimation, value: Single) -> Void: ...
4500
4500
  @winrt_mixinmethod
4501
- def get_Period(self: win32more.Microsoft.UI.Composition.ISpringScalarNaturalMotionAnimation) -> win32more.Windows.Foundation.TimeSpan: ...
4501
+ def put_Period(self: win32more.Microsoft.UI.Composition.ISpringScalarNaturalMotionAnimation, value: win32more.Windows.Foundation.TimeSpan) -> Void: ...
4502
4502
  @winrt_mixinmethod
4503
4503
  def get_DampingRatio(self: win32more.Microsoft.UI.Composition.ISpringScalarNaturalMotionAnimation) -> Single: ...
4504
4504
  @winrt_mixinmethod
4505
- def put_DampingRatio(self: win32more.Microsoft.UI.Composition.ISpringScalarNaturalMotionAnimation, value: Single) -> Void: ...
4505
+ def get_Period(self: win32more.Microsoft.UI.Composition.ISpringScalarNaturalMotionAnimation) -> win32more.Windows.Foundation.TimeSpan: ...
4506
4506
  DampingRatio = property(get_DampingRatio, put_DampingRatio)
4507
4507
  Period = property(get_Period, put_Period)
4508
4508
  class SpringVector2NaturalMotionAnimation(ComPtr):
@@ -4512,11 +4512,11 @@ class SpringVector2NaturalMotionAnimation(ComPtr):
4512
4512
  @winrt_mixinmethod
4513
4513
  def get_Period(self: win32more.Microsoft.UI.Composition.ISpringVector2NaturalMotionAnimation) -> win32more.Windows.Foundation.TimeSpan: ...
4514
4514
  @winrt_mixinmethod
4515
+ def put_Period(self: win32more.Microsoft.UI.Composition.ISpringVector2NaturalMotionAnimation, value: win32more.Windows.Foundation.TimeSpan) -> Void: ...
4516
+ @winrt_mixinmethod
4515
4517
  def get_DampingRatio(self: win32more.Microsoft.UI.Composition.ISpringVector2NaturalMotionAnimation) -> Single: ...
4516
4518
  @winrt_mixinmethod
4517
4519
  def put_DampingRatio(self: win32more.Microsoft.UI.Composition.ISpringVector2NaturalMotionAnimation, value: Single) -> Void: ...
4518
- @winrt_mixinmethod
4519
- def put_Period(self: win32more.Microsoft.UI.Composition.ISpringVector2NaturalMotionAnimation, value: win32more.Windows.Foundation.TimeSpan) -> Void: ...
4520
4520
  DampingRatio = property(get_DampingRatio, put_DampingRatio)
4521
4521
  Period = property(get_Period, put_Period)
4522
4522
  class SpringVector3NaturalMotionAnimation(ComPtr):
@@ -4524,13 +4524,13 @@ class SpringVector3NaturalMotionAnimation(ComPtr):
4524
4524
  default_interface: win32more.Microsoft.UI.Composition.ISpringVector3NaturalMotionAnimation
4525
4525
  _classid_ = 'Microsoft.UI.Composition.SpringVector3NaturalMotionAnimation'
4526
4526
  @winrt_mixinmethod
4527
- def put_DampingRatio(self: win32more.Microsoft.UI.Composition.ISpringVector3NaturalMotionAnimation, value: Single) -> Void: ...
4528
- @winrt_mixinmethod
4529
4527
  def get_Period(self: win32more.Microsoft.UI.Composition.ISpringVector3NaturalMotionAnimation) -> win32more.Windows.Foundation.TimeSpan: ...
4530
4528
  @winrt_mixinmethod
4531
4529
  def put_Period(self: win32more.Microsoft.UI.Composition.ISpringVector3NaturalMotionAnimation, value: win32more.Windows.Foundation.TimeSpan) -> Void: ...
4532
4530
  @winrt_mixinmethod
4533
4531
  def get_DampingRatio(self: win32more.Microsoft.UI.Composition.ISpringVector3NaturalMotionAnimation) -> Single: ...
4532
+ @winrt_mixinmethod
4533
+ def put_DampingRatio(self: win32more.Microsoft.UI.Composition.ISpringVector3NaturalMotionAnimation, value: Single) -> Void: ...
4534
4534
  DampingRatio = property(get_DampingRatio, put_DampingRatio)
4535
4535
  Period = property(get_Period, put_Period)
4536
4536
  class SpriteVisual(ComPtr):
@@ -4538,13 +4538,13 @@ class SpriteVisual(ComPtr):
4538
4538
  default_interface: win32more.Microsoft.UI.Composition.ISpriteVisual
4539
4539
  _classid_ = 'Microsoft.UI.Composition.SpriteVisual'
4540
4540
  @winrt_mixinmethod
4541
+ def put_Shadow(self: win32more.Microsoft.UI.Composition.ISpriteVisual2, value: win32more.Microsoft.UI.Composition.CompositionShadow) -> Void: ...
4542
+ @winrt_mixinmethod
4541
4543
  def get_Shadow(self: win32more.Microsoft.UI.Composition.ISpriteVisual2) -> win32more.Microsoft.UI.Composition.CompositionShadow: ...
4542
4544
  @winrt_mixinmethod
4543
4545
  def get_Brush(self: win32more.Microsoft.UI.Composition.ISpriteVisual) -> win32more.Microsoft.UI.Composition.CompositionBrush: ...
4544
4546
  @winrt_mixinmethod
4545
4547
  def put_Brush(self: win32more.Microsoft.UI.Composition.ISpriteVisual, value: win32more.Microsoft.UI.Composition.CompositionBrush) -> Void: ...
4546
- @winrt_mixinmethod
4547
- def put_Shadow(self: win32more.Microsoft.UI.Composition.ISpriteVisual2, value: win32more.Microsoft.UI.Composition.CompositionShadow) -> Void: ...
4548
4548
  Brush = property(get_Brush, put_Brush)
4549
4549
  Shadow = property(get_Shadow, put_Shadow)
4550
4550
  class StepEasingFunction(ComPtr):
@@ -4552,6 +4552,10 @@ class StepEasingFunction(ComPtr):
4552
4552
  default_interface: win32more.Microsoft.UI.Composition.IStepEasingFunction
4553
4553
  _classid_ = 'Microsoft.UI.Composition.StepEasingFunction'
4554
4554
  @winrt_mixinmethod
4555
+ def get_StepCount(self: win32more.Microsoft.UI.Composition.IStepEasingFunction) -> Int32: ...
4556
+ @winrt_mixinmethod
4557
+ def put_IsInitialStepSingleFrame(self: win32more.Microsoft.UI.Composition.IStepEasingFunction, value: Boolean) -> Void: ...
4558
+ @winrt_mixinmethod
4555
4559
  def put_StepCount(self: win32more.Microsoft.UI.Composition.IStepEasingFunction, value: Int32) -> Void: ...
4556
4560
  @winrt_mixinmethod
4557
4561
  def get_InitialStep(self: win32more.Microsoft.UI.Composition.IStepEasingFunction) -> Int32: ...
@@ -4567,10 +4571,6 @@ class StepEasingFunction(ComPtr):
4567
4571
  def put_IsFinalStepSingleFrame(self: win32more.Microsoft.UI.Composition.IStepEasingFunction, value: Boolean) -> Void: ...
4568
4572
  @winrt_mixinmethod
4569
4573
  def get_IsInitialStepSingleFrame(self: win32more.Microsoft.UI.Composition.IStepEasingFunction) -> Boolean: ...
4570
- @winrt_mixinmethod
4571
- def put_IsInitialStepSingleFrame(self: win32more.Microsoft.UI.Composition.IStepEasingFunction, value: Boolean) -> Void: ...
4572
- @winrt_mixinmethod
4573
- def get_StepCount(self: win32more.Microsoft.UI.Composition.IStepEasingFunction) -> Int32: ...
4574
4574
  FinalStep = property(get_FinalStep, put_FinalStep)
4575
4575
  InitialStep = property(get_InitialStep, put_InitialStep)
4576
4576
  IsFinalStepSingleFrame = property(get_IsFinalStepSingleFrame, put_IsFinalStepSingleFrame)
@@ -4581,9 +4581,9 @@ class Vector2KeyFrameAnimation(ComPtr):
4581
4581
  default_interface: win32more.Microsoft.UI.Composition.IVector2KeyFrameAnimation
4582
4582
  _classid_ = 'Microsoft.UI.Composition.Vector2KeyFrameAnimation'
4583
4583
  @winrt_mixinmethod
4584
- def InsertKeyFrame(self: win32more.Microsoft.UI.Composition.IVector2KeyFrameAnimation, normalizedProgressKey: Single, value: win32more.Windows.Foundation.Numerics.Vector2) -> Void: ...
4585
- @winrt_mixinmethod
4586
4584
  def InsertKeyFrameWithEasingFunction(self: win32more.Microsoft.UI.Composition.IVector2KeyFrameAnimation, normalizedProgressKey: Single, value: win32more.Windows.Foundation.Numerics.Vector2, easingFunction: win32more.Microsoft.UI.Composition.CompositionEasingFunction) -> Void: ...
4585
+ @winrt_mixinmethod
4586
+ def InsertKeyFrame(self: win32more.Microsoft.UI.Composition.IVector2KeyFrameAnimation, normalizedProgressKey: Single, value: win32more.Windows.Foundation.Numerics.Vector2) -> Void: ...
4587
4587
  class Vector2NaturalMotionAnimation(ComPtr):
4588
4588
  extends: win32more.Microsoft.UI.Composition.NaturalMotionAnimation
4589
4589
  default_interface: win32more.Microsoft.UI.Composition.IVector2NaturalMotionAnimation
@@ -4608,9 +4608,9 @@ class Vector3KeyFrameAnimation(ComPtr):
4608
4608
  default_interface: win32more.Microsoft.UI.Composition.IVector3KeyFrameAnimation
4609
4609
  _classid_ = 'Microsoft.UI.Composition.Vector3KeyFrameAnimation'
4610
4610
  @winrt_mixinmethod
4611
- def InsertKeyFrameWithEasingFunction(self: win32more.Microsoft.UI.Composition.IVector3KeyFrameAnimation, normalizedProgressKey: Single, value: win32more.Windows.Foundation.Numerics.Vector3, easingFunction: win32more.Microsoft.UI.Composition.CompositionEasingFunction) -> Void: ...
4612
- @winrt_mixinmethod
4613
4611
  def InsertKeyFrame(self: win32more.Microsoft.UI.Composition.IVector3KeyFrameAnimation, normalizedProgressKey: Single, value: win32more.Windows.Foundation.Numerics.Vector3) -> Void: ...
4612
+ @winrt_mixinmethod
4613
+ def InsertKeyFrameWithEasingFunction(self: win32more.Microsoft.UI.Composition.IVector3KeyFrameAnimation, normalizedProgressKey: Single, value: win32more.Windows.Foundation.Numerics.Vector3, easingFunction: win32more.Microsoft.UI.Composition.CompositionEasingFunction) -> Void: ...
4614
4614
  class Vector3NaturalMotionAnimation(ComPtr):
4615
4615
  extends: win32more.Microsoft.UI.Composition.NaturalMotionAnimation
4616
4616
  default_interface: win32more.Microsoft.UI.Composition.IVector3NaturalMotionAnimation
@@ -4635,9 +4635,9 @@ class Vector4KeyFrameAnimation(ComPtr):
4635
4635
  default_interface: win32more.Microsoft.UI.Composition.IVector4KeyFrameAnimation
4636
4636
  _classid_ = 'Microsoft.UI.Composition.Vector4KeyFrameAnimation'
4637
4637
  @winrt_mixinmethod
4638
- def InsertKeyFrame(self: win32more.Microsoft.UI.Composition.IVector4KeyFrameAnimation, normalizedProgressKey: Single, value: win32more.Windows.Foundation.Numerics.Vector4) -> Void: ...
4639
- @winrt_mixinmethod
4640
4638
  def InsertKeyFrameWithEasingFunction(self: win32more.Microsoft.UI.Composition.IVector4KeyFrameAnimation, normalizedProgressKey: Single, value: win32more.Windows.Foundation.Numerics.Vector4, easingFunction: win32more.Microsoft.UI.Composition.CompositionEasingFunction) -> Void: ...
4639
+ @winrt_mixinmethod
4640
+ def InsertKeyFrame(self: win32more.Microsoft.UI.Composition.IVector4KeyFrameAnimation, normalizedProgressKey: Single, value: win32more.Windows.Foundation.Numerics.Vector4) -> Void: ...
4641
4641
  class Visual(ComPtr):
4642
4642
  extends: win32more.Microsoft.UI.Composition.CompositionObject
4643
4643
  default_interface: win32more.Microsoft.UI.Composition.IVisual
@@ -4645,6 +4645,8 @@ class Visual(ComPtr):
4645
4645
  @winrt_mixinmethod
4646
4646
  def put_RelativeOffsetAdjustment(self: win32more.Microsoft.UI.Composition.IVisual2, value: win32more.Windows.Foundation.Numerics.Vector3) -> Void: ...
4647
4647
  @winrt_mixinmethod
4648
+ def put_IsPixelSnappingEnabled(self: win32more.Microsoft.UI.Composition.IVisual4, value: Boolean) -> Void: ...
4649
+ @winrt_mixinmethod
4648
4650
  def get_RelativeOffsetAdjustment(self: win32more.Microsoft.UI.Composition.IVisual2) -> win32more.Windows.Foundation.Numerics.Vector3: ...
4649
4651
  @winrt_mixinmethod
4650
4652
  def get_RelativeSizeAdjustment(self: win32more.Microsoft.UI.Composition.IVisual2) -> win32more.Windows.Foundation.Numerics.Vector2: ...
@@ -4657,10 +4659,6 @@ class Visual(ComPtr):
4657
4659
  @winrt_mixinmethod
4658
4660
  def get_IsPixelSnappingEnabled(self: win32more.Microsoft.UI.Composition.IVisual4) -> Boolean: ...
4659
4661
  @winrt_mixinmethod
4660
- def get_Opacity(self: win32more.Microsoft.UI.Composition.IVisual) -> Single: ...
4661
- @winrt_mixinmethod
4662
- def put_ParentForTransform(self: win32more.Microsoft.UI.Composition.IVisual2, value: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
4663
- @winrt_mixinmethod
4664
4662
  def put_BackfaceVisibility(self: win32more.Microsoft.UI.Composition.IVisual, value: win32more.Microsoft.UI.Composition.CompositionBackfaceVisibility) -> Void: ...
4665
4663
  @winrt_mixinmethod
4666
4664
  def put_AnchorPoint(self: win32more.Microsoft.UI.Composition.IVisual, value: win32more.Windows.Foundation.Numerics.Vector2) -> Void: ...
@@ -4693,7 +4691,7 @@ class Visual(ComPtr):
4693
4691
  @winrt_mixinmethod
4694
4692
  def put_Offset(self: win32more.Microsoft.UI.Composition.IVisual, value: win32more.Windows.Foundation.Numerics.Vector3) -> Void: ...
4695
4693
  @winrt_mixinmethod
4696
- def put_IsPixelSnappingEnabled(self: win32more.Microsoft.UI.Composition.IVisual4, value: Boolean) -> Void: ...
4694
+ def get_Opacity(self: win32more.Microsoft.UI.Composition.IVisual) -> Single: ...
4697
4695
  @winrt_mixinmethod
4698
4696
  def put_Opacity(self: win32more.Microsoft.UI.Composition.IVisual, value: Single) -> Void: ...
4699
4697
  @winrt_mixinmethod
@@ -4728,6 +4726,8 @@ class Visual(ComPtr):
4728
4726
  def put_TransformMatrix(self: win32more.Microsoft.UI.Composition.IVisual, value: win32more.Windows.Foundation.Numerics.Matrix4x4) -> Void: ...
4729
4727
  @winrt_mixinmethod
4730
4728
  def get_ParentForTransform(self: win32more.Microsoft.UI.Composition.IVisual2) -> win32more.Microsoft.UI.Composition.Visual: ...
4729
+ @winrt_mixinmethod
4730
+ def put_ParentForTransform(self: win32more.Microsoft.UI.Composition.IVisual2, value: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
4731
4731
  AnchorPoint = property(get_AnchorPoint, put_AnchorPoint)
4732
4732
  BackfaceVisibility = property(get_BackfaceVisibility, put_BackfaceVisibility)
4733
4733
  BorderMode = property(get_BorderMode, put_BorderMode)
@@ -4756,7 +4756,7 @@ class VisualCollection(ComPtr):
4756
4756
  default_interface: win32more.Microsoft.UI.Composition.IVisualCollection
4757
4757
  _classid_ = 'Microsoft.UI.Composition.VisualCollection'
4758
4758
  @winrt_mixinmethod
4759
- def InsertBelow(self: win32more.Microsoft.UI.Composition.IVisualCollection, newChild: win32more.Microsoft.UI.Composition.Visual, sibling: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
4759
+ def Remove(self: win32more.Microsoft.UI.Composition.IVisualCollection, child: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
4760
4760
  @winrt_mixinmethod
4761
4761
  def InsertAbove(self: win32more.Microsoft.UI.Composition.IVisualCollection, newChild: win32more.Microsoft.UI.Composition.Visual, sibling: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
4762
4762
  @winrt_mixinmethod
@@ -4764,9 +4764,9 @@ class VisualCollection(ComPtr):
4764
4764
  @winrt_mixinmethod
4765
4765
  def InsertAtTop(self: win32more.Microsoft.UI.Composition.IVisualCollection, newChild: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
4766
4766
  @winrt_mixinmethod
4767
- def get_Count(self: win32more.Microsoft.UI.Composition.IVisualCollection) -> Int32: ...
4767
+ def InsertBelow(self: win32more.Microsoft.UI.Composition.IVisualCollection, newChild: win32more.Microsoft.UI.Composition.Visual, sibling: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
4768
4768
  @winrt_mixinmethod
4769
- def Remove(self: win32more.Microsoft.UI.Composition.IVisualCollection, child: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
4769
+ def get_Count(self: win32more.Microsoft.UI.Composition.IVisualCollection) -> Int32: ...
4770
4770
  @winrt_mixinmethod
4771
4771
  def RemoveAll(self: win32more.Microsoft.UI.Composition.IVisualCollection) -> Void: ...
4772
4772
  @winrt_mixinmethod
@@ -4778,7 +4778,7 @@ class VisualUnorderedCollection(ComPtr):
4778
4778
  default_interface: win32more.Microsoft.UI.Composition.IVisualUnorderedCollection
4779
4779
  _classid_ = 'Microsoft.UI.Composition.VisualUnorderedCollection'
4780
4780
  @winrt_mixinmethod
4781
- def get_Count(self: win32more.Microsoft.UI.Composition.IVisualUnorderedCollection) -> Int32: ...
4781
+ def First(self: win32more.Windows.Foundation.Collections.IIterable[win32more.Microsoft.UI.Composition.Visual]) -> win32more.Windows.Foundation.Collections.IIterator[win32more.Microsoft.UI.Composition.Visual]: ...
4782
4782
  @winrt_mixinmethod
4783
4783
  def Add(self: win32more.Microsoft.UI.Composition.IVisualUnorderedCollection, newVisual: win32more.Microsoft.UI.Composition.Visual) -> Void: ...
4784
4784
  @winrt_mixinmethod
@@ -4786,7 +4786,7 @@ class VisualUnorderedCollection(ComPtr):
4786
4786
  @winrt_mixinmethod
4787
4787
  def RemoveAll(self: win32more.Microsoft.UI.Composition.IVisualUnorderedCollection) -> Void: ...
4788
4788
  @winrt_mixinmethod
4789
- def First(self: win32more.Windows.Foundation.Collections.IIterable[win32more.Microsoft.UI.Composition.Visual]) -> win32more.Windows.Foundation.Collections.IIterator[win32more.Microsoft.UI.Composition.Visual]: ...
4789
+ def get_Count(self: win32more.Microsoft.UI.Composition.IVisualUnorderedCollection) -> Int32: ...
4790
4790
  Count = property(get_Count, None)
4791
4791
 
4792
4792