voxcity 0.6.26__py3-none-any.whl → 1.0.2__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- voxcity/__init__.py +10 -4
- voxcity/downloader/__init__.py +2 -1
- voxcity/downloader/gba.py +210 -0
- voxcity/downloader/gee.py +5 -1
- voxcity/downloader/mbfp.py +1 -1
- voxcity/downloader/oemj.py +80 -8
- voxcity/downloader/utils.py +73 -73
- voxcity/errors.py +30 -0
- voxcity/exporter/__init__.py +9 -1
- voxcity/exporter/cityles.py +129 -34
- voxcity/exporter/envimet.py +51 -26
- voxcity/exporter/magicavoxel.py +42 -5
- voxcity/exporter/netcdf.py +27 -0
- voxcity/exporter/obj.py +103 -28
- voxcity/generator/__init__.py +47 -0
- voxcity/generator/api.py +721 -0
- voxcity/generator/grids.py +381 -0
- voxcity/generator/io.py +94 -0
- voxcity/generator/pipeline.py +282 -0
- voxcity/generator/update.py +429 -0
- voxcity/generator/voxelizer.py +392 -0
- voxcity/geoprocessor/__init__.py +75 -6
- voxcity/geoprocessor/conversion.py +153 -0
- voxcity/geoprocessor/draw.py +1488 -1169
- voxcity/geoprocessor/heights.py +199 -0
- voxcity/geoprocessor/io.py +101 -0
- voxcity/geoprocessor/merge_utils.py +91 -0
- voxcity/geoprocessor/mesh.py +26 -10
- voxcity/geoprocessor/network.py +35 -6
- voxcity/geoprocessor/overlap.py +84 -0
- voxcity/geoprocessor/raster/__init__.py +82 -0
- voxcity/geoprocessor/raster/buildings.py +435 -0
- voxcity/geoprocessor/raster/canopy.py +258 -0
- voxcity/geoprocessor/raster/core.py +150 -0
- voxcity/geoprocessor/raster/export.py +93 -0
- voxcity/geoprocessor/raster/landcover.py +159 -0
- voxcity/geoprocessor/raster/raster.py +110 -0
- voxcity/geoprocessor/selection.py +85 -0
- voxcity/geoprocessor/utils.py +824 -820
- voxcity/models.py +113 -0
- voxcity/simulator/common/__init__.py +22 -0
- voxcity/simulator/common/geometry.py +98 -0
- voxcity/simulator/common/raytracing.py +450 -0
- voxcity/simulator/solar/__init__.py +66 -0
- voxcity/simulator/solar/integration.py +336 -0
- voxcity/simulator/solar/kernels.py +62 -0
- voxcity/simulator/solar/radiation.py +648 -0
- voxcity/simulator/solar/sky.py +668 -0
- voxcity/simulator/solar/temporal.py +792 -0
- voxcity/simulator/view.py +36 -2286
- voxcity/simulator/visibility/__init__.py +29 -0
- voxcity/simulator/visibility/landmark.py +392 -0
- voxcity/simulator/visibility/view.py +508 -0
- voxcity/utils/__init__.py +11 -0
- voxcity/utils/classes.py +194 -0
- voxcity/utils/lc.py +80 -39
- voxcity/utils/logging.py +61 -0
- voxcity/utils/orientation.py +51 -0
- voxcity/utils/shape.py +230 -0
- voxcity/utils/weather/__init__.py +26 -0
- voxcity/utils/weather/epw.py +146 -0
- voxcity/utils/weather/files.py +36 -0
- voxcity/utils/weather/onebuilding.py +486 -0
- voxcity/visualizer/__init__.py +24 -0
- voxcity/visualizer/builder.py +43 -0
- voxcity/visualizer/grids.py +141 -0
- voxcity/visualizer/maps.py +187 -0
- voxcity/visualizer/palette.py +228 -0
- voxcity/visualizer/renderer.py +1145 -0
- {voxcity-0.6.26.dist-info → voxcity-1.0.2.dist-info}/METADATA +162 -48
- voxcity-1.0.2.dist-info/RECORD +81 -0
- voxcity/generator.py +0 -1302
- voxcity/geoprocessor/grid.py +0 -1739
- voxcity/geoprocessor/polygon.py +0 -1344
- voxcity/simulator/solar.py +0 -2339
- voxcity/utils/visualization.py +0 -2849
- voxcity/utils/weather.py +0 -1038
- voxcity-0.6.26.dist-info/RECORD +0 -38
- {voxcity-0.6.26.dist-info → voxcity-1.0.2.dist-info}/WHEEL +0 -0
- {voxcity-0.6.26.dist-info → voxcity-1.0.2.dist-info}/licenses/AUTHORS.rst +0 -0
- {voxcity-0.6.26.dist-info → voxcity-1.0.2.dist-info}/licenses/LICENSE +0 -0
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import numpy as np
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from ..common.geometry import (
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_generate_ray_directions_grid,
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_generate_ray_directions_fibonacci,
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)
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from ..common.raytracing import (
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compute_vi_map_generic,
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_prepare_masks_for_vi,
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_compute_vi_map_generic_fast,
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)
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from ...exporter.obj import grid_to_obj
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import matplotlib.pyplot as plt
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def get_view_index(voxcity, mode=None, hit_values=None, inclusion_mode=True, fast_path=True, **kwargs):
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voxel_data = voxcity.voxels.classes
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meshsize = voxcity.voxels.meta.meshsize
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if mode == 'green':
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hit_values = (-2, 2, 5, 6, 7, 8)
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inclusion_mode = True
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elif mode == 'sky':
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hit_values = (0,)
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inclusion_mode = False
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else:
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if hit_values is None:
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raise ValueError("For custom mode, you must provide hit_values.")
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view_point_height = kwargs.get("view_point_height", 1.5)
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view_height_voxel = int(view_point_height / meshsize)
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colormap = kwargs.get("colormap", 'viridis')
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vmin = kwargs.get("vmin", 0.0)
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vmax = kwargs.get("vmax", 1.0)
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N_azimuth = kwargs.get("N_azimuth", 120)
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N_elevation = kwargs.get("N_elevation", 20)
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elevation_min_degrees = kwargs.get("elevation_min_degrees", -30)
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elevation_max_degrees = kwargs.get("elevation_max_degrees", 30)
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ray_sampling = kwargs.get("ray_sampling", "grid")
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N_rays = kwargs.get("N_rays", N_azimuth * N_elevation)
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tree_k = kwargs.get("tree_k", 0.5)
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tree_lad = kwargs.get("tree_lad", 1.0)
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if str(ray_sampling).lower() == "fibonacci":
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ray_directions = _generate_ray_directions_fibonacci(int(N_rays), elevation_min_degrees, elevation_max_degrees)
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else:
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ray_directions = _generate_ray_directions_grid(int(N_azimuth), int(N_elevation), elevation_min_degrees, elevation_max_degrees)
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num_threads = kwargs.get("num_threads", None)
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if num_threads is not None:
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try:
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from numba import set_num_threads
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set_num_threads(int(num_threads))
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except Exception:
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pass
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if fast_path:
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try:
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is_tree, is_target, is_allowed, is_blocker_inc = _prepare_masks_for_vi(voxel_data, hit_values, inclusion_mode)
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trees_in_targets = bool(inclusion_mode and (-2 in hit_values))
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vi_map = _compute_vi_map_generic_fast(
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voxel_data, ray_directions, view_height_voxel,
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meshsize, tree_k, tree_lad,
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is_tree, is_target if is_target is not None else np.zeros(1, dtype=np.bool_),
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is_allowed if is_allowed is not None else np.zeros(1, dtype=np.bool_),
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is_blocker_inc if is_blocker_inc is not None else np.zeros(1, dtype=np.bool_),
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inclusion_mode, trees_in_targets
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)
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except Exception:
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vi_map = compute_vi_map_generic(voxel_data, ray_directions, view_height_voxel, hit_values, meshsize, tree_k, tree_lad, inclusion_mode)
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else:
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vi_map = compute_vi_map_generic(voxel_data, ray_directions, view_height_voxel, hit_values, meshsize, tree_k, tree_lad, inclusion_mode)
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cmap = plt.cm.get_cmap(colormap).copy()
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cmap.set_bad(color='lightgray')
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plt.figure(figsize=(10, 8))
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plt.imshow(vi_map, origin='lower', cmap=cmap, vmin=vmin, vmax=vmax)
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plt.colorbar(label='View Index')
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plt.axis('off')
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plt.show()
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obj_export = kwargs.get("obj_export", False)
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if obj_export:
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dem_grid = kwargs.get("dem_grid", voxcity.dem.elevation if voxcity.dem else np.zeros_like(vi_map))
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output_dir = kwargs.get("output_directory", "output")
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output_file_name = kwargs.get("output_file_name", "view_index")
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num_colors = kwargs.get("num_colors", 10)
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alpha = kwargs.get("alpha", 1.0)
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grid_to_obj(
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vi_map,
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dem_grid,
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output_dir,
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output_file_name,
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meshsize,
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view_point_height,
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colormap_name=colormap,
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num_colors=num_colors,
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alpha=alpha,
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vmin=vmin,
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vmax=vmax
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)
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return vi_map
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def get_sky_view_factor_map(voxcity, show_plot=False, **kwargs):
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voxel_data = voxcity.voxels.classes
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meshsize = voxcity.voxels.meta.meshsize
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view_point_height = kwargs.get("view_point_height", 1.5)
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view_height_voxel = int(view_point_height / meshsize)
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colormap = kwargs.get("colormap", 'BuPu_r')
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vmin = kwargs.get("vmin", 0.0)
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vmax = kwargs.get("vmax", 1.0)
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N_azimuth = kwargs.get("N_azimuth", 120)
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N_elevation = kwargs.get("N_elevation", 20)
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elevation_min_degrees = kwargs.get("elevation_min_degrees", 0)
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elevation_max_degrees = kwargs.get("elevation_max_degrees", 90)
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ray_sampling = kwargs.get("ray_sampling", "grid")
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N_rays = kwargs.get("N_rays", N_azimuth * N_elevation)
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tree_k = kwargs.get("tree_k", 0.6)
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tree_lad = kwargs.get("tree_lad", 1.0)
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hit_values = (0,)
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inclusion_mode = False
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if str(ray_sampling).lower() == "fibonacci":
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ray_directions = _generate_ray_directions_fibonacci(int(N_rays), elevation_min_degrees, elevation_max_degrees)
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else:
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ray_directions = _generate_ray_directions_grid(int(N_azimuth), int(N_elevation), elevation_min_degrees, elevation_max_degrees)
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vi_map = compute_vi_map_generic(voxel_data, ray_directions, view_height_voxel, hit_values, meshsize, tree_k, tree_lad, inclusion_mode)
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if show_plot:
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cmap = plt.cm.get_cmap(colormap).copy()
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cmap.set_bad(color='lightgray')
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plt.figure(figsize=(10, 8))
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plt.imshow(vi_map, origin='lower', cmap=cmap, vmin=vmin, vmax=vmax)
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plt.colorbar(label='Sky View Factor')
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plt.axis('off')
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plt.show()
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obj_export = kwargs.get("obj_export", False)
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if obj_export:
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dem_grid = kwargs.get("dem_grid", voxcity.dem.elevation if voxcity.dem else np.zeros_like(vi_map))
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output_dir = kwargs.get("output_directory", "output")
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output_file_name = kwargs.get("output_file_name", "sky_view_factor")
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num_colors = kwargs.get("num_colors", 10)
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alpha = kwargs.get("alpha", 1.0)
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grid_to_obj(
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vi_map,
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dem_grid,
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output_dir,
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output_file_name,
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meshsize,
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view_point_height,
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colormap_name=colormap,
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num_colors=num_colors,
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alpha=alpha,
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vmin=vmin,
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vmax=vmax
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)
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return vi_map
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# Surface view-factor (kept here for API; implementation uses local fast path if available)
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import math
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from ..common.geometry import _build_face_basis, rotate_vector_axis_angle
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from numba import njit, prange
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def _prepare_masks_for_view(voxel_data, target_values, inclusion_mode):
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is_tree = (voxel_data == -2)
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target_mask = np.zeros(voxel_data.shape, dtype=np.bool_)
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for tv in target_values:
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target_mask |= (voxel_data == tv)
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if inclusion_mode:
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is_opaque = (voxel_data != 0) & (~is_tree) & (~target_mask)
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is_allowed = target_mask.copy()
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else:
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is_allowed = target_mask
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is_opaque = (~is_tree) & (~is_allowed)
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return is_tree, target_mask, is_allowed, is_opaque
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@njit(cache=True, fastmath=True, nogil=True)
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def _ray_visibility_contrib(origin, direction, vox_is_tree, vox_is_target, vox_is_allowed, vox_is_opaque, att, att_cutoff, inclusion_mode, trees_are_targets):
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nx, ny, nz = vox_is_opaque.shape
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x0 = origin[0]; y0 = origin[1]; z0 = origin[2]
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dx = direction[0]; dy = direction[1]; dz = direction[2]
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L = (dx*dx + dy*dy + dz*dz) ** 0.5
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if L == 0.0:
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return 0.0
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invL = 1.0 / L
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dx *= invL; dy *= invL; dz *= invL
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x = x0 + 0.5
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y = y0 + 0.5
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z = z0 + 0.5
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i = int(x0); j = int(y0); k = int(z0)
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step_x = 1 if dx >= 0.0 else -1
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step_y = 1 if dy >= 0.0 else -1
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step_z = 1 if dz >= 0.0 else -1
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BIG = 1e30
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if dx != 0.0:
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t_max_x = (((i + (1 if step_x > 0 else 0)) - x) / dx)
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t_delta_x = abs(1.0 / dx)
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else:
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t_max_x = BIG; t_delta_x = BIG
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if dy != 0.0:
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t_max_y = (((j + (1 if step_y > 0 else 0)) - y) / dy)
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t_delta_y = abs(1.0 / dy)
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else:
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t_max_y = BIG; t_delta_y = BIG
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if dz != 0.0:
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t_max_z = (((k + (1 if step_z > 0 else 0)) - z) / dz)
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t_delta_z = abs(1.0 / dz)
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else:
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t_max_z = BIG; t_delta_z = BIG
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T = 1.0
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while True:
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if (i < 0) or (i >= nx) or (j < 0) or (j >= ny) or (k < 0) or (k >= nz):
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if inclusion_mode:
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return 0.0
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else:
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return T
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if vox_is_opaque[i, j, k]:
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return 0.0
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if vox_is_tree[i, j, k]:
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T *= att
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if T < att_cutoff:
|
|
227
|
+
return 0.0
|
|
228
|
+
if inclusion_mode and trees_are_targets:
|
|
229
|
+
return 1.0 - (T if T < 1.0 else 1.0)
|
|
230
|
+
if inclusion_mode:
|
|
231
|
+
if (not vox_is_tree[i, j, k]) and vox_is_target[i, j, k]:
|
|
232
|
+
return 1.0
|
|
233
|
+
else:
|
|
234
|
+
if (not vox_is_tree[i, j, k]) and (not vox_is_allowed[i, j, k]):
|
|
235
|
+
return 0.0
|
|
236
|
+
if t_max_x < t_max_y:
|
|
237
|
+
if t_max_x < t_max_z:
|
|
238
|
+
t_max_x += t_delta_x; i += step_x
|
|
239
|
+
else:
|
|
240
|
+
t_max_z += t_delta_z; k += step_z
|
|
241
|
+
else:
|
|
242
|
+
if t_max_y < t_max_z:
|
|
243
|
+
t_max_y += t_delta_y; j += step_y
|
|
244
|
+
else:
|
|
245
|
+
t_max_z += t_delta_z; k += step_z
|
|
246
|
+
|
|
247
|
+
|
|
248
|
+
@njit(parallel=True, cache=True, fastmath=True, nogil=True)
|
|
249
|
+
def _compute_view_factor_faces_chunk(face_centers, face_normals, hemisphere_dirs, vox_is_tree, vox_is_target, vox_is_allowed, vox_is_opaque, meshsize, att, att_cutoff, grid_bounds_real, boundary_epsilon, inclusion_mode, trees_are_targets):
|
|
250
|
+
n_faces = face_centers.shape[0]
|
|
251
|
+
out = np.empty(n_faces, dtype=np.float64)
|
|
252
|
+
for f in prange(n_faces):
|
|
253
|
+
center = face_centers[f]
|
|
254
|
+
normal = face_normals[f]
|
|
255
|
+
is_vertical = (abs(normal[2]) < 0.01)
|
|
256
|
+
on_x_min = (abs(center[0] - grid_bounds_real[0,0]) < boundary_epsilon)
|
|
257
|
+
on_y_min = (abs(center[1] - grid_bounds_real[0,1]) < boundary_epsilon)
|
|
258
|
+
on_x_max = (abs(center[0] - grid_bounds_real[1,0]) < boundary_epsilon)
|
|
259
|
+
on_y_max = (abs(center[1] - grid_bounds_real[1,1]) < boundary_epsilon)
|
|
260
|
+
if is_vertical and (on_x_min or on_y_min or on_x_max or on_y_max):
|
|
261
|
+
out[f] = np.nan
|
|
262
|
+
continue
|
|
263
|
+
u, v, n = _build_face_basis(normal)
|
|
264
|
+
ox = center[0] / meshsize + n[0] * 0.51
|
|
265
|
+
oy = center[1] / meshsize + n[1] * 0.51
|
|
266
|
+
oz = center[2] / meshsize + n[2] * 0.51
|
|
267
|
+
origin = np.array((ox, oy, oz))
|
|
268
|
+
vis_sum = 0.0
|
|
269
|
+
valid = 0
|
|
270
|
+
for i in range(hemisphere_dirs.shape[0]):
|
|
271
|
+
lx = hemisphere_dirs[i,0]; ly = hemisphere_dirs[i,1]; lz = hemisphere_dirs[i,2]
|
|
272
|
+
dx = u[0]*lx + v[0]*ly + n[0]*lz
|
|
273
|
+
dy = u[1]*lx + v[1]*ly + n[1]*lz
|
|
274
|
+
dz = u[2]*lx + v[2]*ly + n[2]*lz
|
|
275
|
+
if (dx*n[0] + dy*n[1] + dz*n[2]) <= 0.0:
|
|
276
|
+
continue
|
|
277
|
+
contrib = _ray_visibility_contrib(origin, np.array((dx, dy, dz)), vox_is_tree, vox_is_target, vox_is_allowed, vox_is_opaque, att, att_cutoff, inclusion_mode, trees_are_targets)
|
|
278
|
+
vis_sum += contrib
|
|
279
|
+
valid += 1
|
|
280
|
+
out[f] = 0.0 if valid == 0 else (vis_sum / valid)
|
|
281
|
+
return out
|
|
282
|
+
|
|
283
|
+
|
|
284
|
+
def _compute_view_factor_faces_progress(face_centers, face_normals, hemisphere_dirs, vox_is_tree, vox_is_target, vox_is_allowed, vox_is_opaque, meshsize, att, att_cutoff, grid_bounds_real, boundary_epsilon, inclusion_mode, trees_are_targets, progress_report=False, chunks=10):
|
|
285
|
+
n_faces = face_centers.shape[0]
|
|
286
|
+
results = np.empty(n_faces, dtype=np.float64)
|
|
287
|
+
step = math.ceil(n_faces / chunks) if n_faces > 0 else 1
|
|
288
|
+
for start in range(0, n_faces, step):
|
|
289
|
+
end = min(start + step, n_faces)
|
|
290
|
+
results[start:end] = _compute_view_factor_faces_chunk(
|
|
291
|
+
face_centers[start:end], face_normals[start:end], hemisphere_dirs,
|
|
292
|
+
vox_is_tree, vox_is_target, vox_is_allowed, vox_is_opaque,
|
|
293
|
+
float(meshsize), float(att), float(att_cutoff),
|
|
294
|
+
grid_bounds_real, float(boundary_epsilon),
|
|
295
|
+
inclusion_mode, trees_are_targets
|
|
296
|
+
)
|
|
297
|
+
if progress_report:
|
|
298
|
+
pct = (end / n_faces) * 100 if n_faces > 0 else 100.0
|
|
299
|
+
print(f" Processed {end}/{n_faces} faces ({pct:.1f}%)")
|
|
300
|
+
return results
|
|
301
|
+
|
|
302
|
+
|
|
303
|
+
def compute_view_factor_for_all_faces(face_centers, face_normals, hemisphere_dirs, voxel_data, meshsize, tree_k, tree_lad, target_values, inclusion_mode, grid_bounds_real, boundary_epsilon, offset_vox=0.51):
|
|
304
|
+
n_faces = face_centers.shape[0]
|
|
305
|
+
face_vf_values = np.zeros(n_faces, dtype=np.float64)
|
|
306
|
+
z_axis = np.array([0.0, 0.0, 1.0])
|
|
307
|
+
for fidx in range(n_faces):
|
|
308
|
+
center = face_centers[fidx]
|
|
309
|
+
normal = face_normals[fidx]
|
|
310
|
+
is_vertical = (abs(normal[2]) < 0.01)
|
|
311
|
+
on_x_min = (abs(center[0] - grid_bounds_real[0,0]) < boundary_epsilon)
|
|
312
|
+
on_y_min = (abs(center[1] - grid_bounds_real[0,1]) < boundary_epsilon)
|
|
313
|
+
on_x_max = (abs(center[0] - grid_bounds_real[1,0]) < boundary_epsilon)
|
|
314
|
+
on_y_max = (abs(center[1] - grid_bounds_real[1,1]) < boundary_epsilon)
|
|
315
|
+
is_boundary_vertical = is_vertical and (on_x_min or on_y_min or on_x_max or on_y_max)
|
|
316
|
+
if is_boundary_vertical:
|
|
317
|
+
face_vf_values[fidx] = np.nan
|
|
318
|
+
continue
|
|
319
|
+
norm_n = np.sqrt(normal[0]**2 + normal[1]**2 + normal[2]**2)
|
|
320
|
+
if norm_n < 1e-12:
|
|
321
|
+
face_vf_values[fidx] = 0.0
|
|
322
|
+
continue
|
|
323
|
+
dot_zn = z_axis[0]*normal[0] + z_axis[1]*normal[1] + z_axis[2]*normal[2]
|
|
324
|
+
cos_angle = dot_zn / (norm_n)
|
|
325
|
+
if cos_angle > 1.0: cos_angle = 1.0
|
|
326
|
+
if cos_angle < -1.0: cos_angle = -1.0
|
|
327
|
+
angle = np.arccos(cos_angle)
|
|
328
|
+
if abs(cos_angle - 1.0) < 1e-9:
|
|
329
|
+
local_dirs = hemisphere_dirs
|
|
330
|
+
elif abs(cos_angle + 1.0) < 1e-9:
|
|
331
|
+
axis_180 = np.array([1.0, 0.0, 0.0])
|
|
332
|
+
local_dirs = np.empty_like(hemisphere_dirs)
|
|
333
|
+
for i in range(hemisphere_dirs.shape[0]):
|
|
334
|
+
local_dirs[i] = rotate_vector_axis_angle(hemisphere_dirs[i], axis_180, np.pi)
|
|
335
|
+
else:
|
|
336
|
+
axis_x = z_axis[1]*normal[2] - z_axis[2]*normal[1]
|
|
337
|
+
axis_y = z_axis[2]*normal[0] - z_axis[0]*normal[2]
|
|
338
|
+
axis_z = z_axis[0]*normal[1] - z_axis[1]*normal[0]
|
|
339
|
+
rot_axis = np.array([axis_x, axis_y, axis_z], dtype=np.float64)
|
|
340
|
+
local_dirs = np.empty_like(hemisphere_dirs)
|
|
341
|
+
for i in range(hemisphere_dirs.shape[0]):
|
|
342
|
+
local_dirs[i] = rotate_vector_axis_angle(hemisphere_dirs[i], rot_axis, angle)
|
|
343
|
+
total_outward = 0
|
|
344
|
+
num_valid = 0
|
|
345
|
+
for i in range(local_dirs.shape[0]):
|
|
346
|
+
dvec = local_dirs[i]
|
|
347
|
+
dp = dvec[0]*normal[0] + dvec[1]*normal[1] + dvec[2]*normal[2]
|
|
348
|
+
if dp > 0.0:
|
|
349
|
+
total_outward += 1
|
|
350
|
+
num_valid += 1
|
|
351
|
+
if total_outward == 0:
|
|
352
|
+
face_vf_values[fidx] = 0.0
|
|
353
|
+
continue
|
|
354
|
+
if num_valid == 0:
|
|
355
|
+
face_vf_values[fidx] = 0.0
|
|
356
|
+
continue
|
|
357
|
+
valid_dirs_arr = np.empty((num_valid, 3), dtype=np.float64)
|
|
358
|
+
out_idx = 0
|
|
359
|
+
for i in range(local_dirs.shape[0]):
|
|
360
|
+
dvec = local_dirs[i]
|
|
361
|
+
dp = dvec[0]*normal[0] + dvec[1]*normal[1] + dvec[2]*normal[2]
|
|
362
|
+
if dp > 0.0:
|
|
363
|
+
valid_dirs_arr[out_idx, 0] = dvec[0]
|
|
364
|
+
valid_dirs_arr[out_idx, 1] = dvec[1]
|
|
365
|
+
valid_dirs_arr[out_idx, 2] = dvec[2]
|
|
366
|
+
out_idx += 1
|
|
367
|
+
ray_origin = (center / meshsize) + (normal / norm_n) * offset_vox
|
|
368
|
+
from ..common.raytracing import compute_vi_generic # local import for numba friendliness
|
|
369
|
+
vf = compute_vi_generic(
|
|
370
|
+
ray_origin,
|
|
371
|
+
voxel_data,
|
|
372
|
+
valid_dirs_arr,
|
|
373
|
+
target_values,
|
|
374
|
+
meshsize,
|
|
375
|
+
tree_k,
|
|
376
|
+
tree_lad,
|
|
377
|
+
inclusion_mode
|
|
378
|
+
)
|
|
379
|
+
fraction_valid = num_valid / total_outward
|
|
380
|
+
face_vf_values[fidx] = vf * fraction_valid
|
|
381
|
+
return face_vf_values
|
|
382
|
+
|
|
383
|
+
|
|
384
|
+
def get_surface_view_factor(voxcity, **kwargs):
|
|
385
|
+
import matplotlib.cm as cm
|
|
386
|
+
import matplotlib.colors as mcolors
|
|
387
|
+
import os
|
|
388
|
+
from ...geoprocessor.mesh import create_voxel_mesh
|
|
389
|
+
voxel_data = voxcity.voxels.classes
|
|
390
|
+
meshsize = voxcity.voxels.meta.meshsize
|
|
391
|
+
building_id_grid = voxcity.buildings.ids
|
|
392
|
+
value_name = kwargs.get("value_name", 'view_factor_values')
|
|
393
|
+
colormap = kwargs.get("colormap", 'BuPu_r')
|
|
394
|
+
vmin = kwargs.get("vmin", 0.0)
|
|
395
|
+
vmax = kwargs.get("vmax", 1.0)
|
|
396
|
+
N_azimuth = kwargs.get("N_azimuth", 120)
|
|
397
|
+
N_elevation = kwargs.get("N_elevation", 20)
|
|
398
|
+
ray_sampling = kwargs.get("ray_sampling", "grid")
|
|
399
|
+
N_rays = kwargs.get("N_rays", N_azimuth * N_elevation)
|
|
400
|
+
debug = kwargs.get("debug", False)
|
|
401
|
+
progress_report = kwargs.get("progress_report", False)
|
|
402
|
+
tree_k = kwargs.get("tree_k", 0.6)
|
|
403
|
+
tree_lad = kwargs.get("tree_lad", 1.0)
|
|
404
|
+
target_values = kwargs.get("target_values", (0,))
|
|
405
|
+
inclusion_mode = kwargs.get("inclusion_mode", False)
|
|
406
|
+
building_class_id = kwargs.get("building_class_id", -3)
|
|
407
|
+
try:
|
|
408
|
+
building_mesh = create_voxel_mesh(
|
|
409
|
+
voxel_data,
|
|
410
|
+
building_class_id,
|
|
411
|
+
meshsize,
|
|
412
|
+
building_id_grid=building_id_grid,
|
|
413
|
+
mesh_type='open_air'
|
|
414
|
+
)
|
|
415
|
+
if building_mesh is None or len(building_mesh.faces) == 0:
|
|
416
|
+
print("No surfaces found in voxel data for the specified class.")
|
|
417
|
+
return None
|
|
418
|
+
except Exception as e:
|
|
419
|
+
print(f"Error during mesh extraction: {e}")
|
|
420
|
+
return None
|
|
421
|
+
if progress_report:
|
|
422
|
+
print(f"Processing view factor for {len(building_mesh.faces)} faces...")
|
|
423
|
+
face_centers = building_mesh.triangles_center
|
|
424
|
+
face_normals = building_mesh.face_normals
|
|
425
|
+
if str(ray_sampling).lower() == "fibonacci":
|
|
426
|
+
hemisphere_dirs = _generate_ray_directions_fibonacci(int(N_rays), 0.0, 90.0)
|
|
427
|
+
else:
|
|
428
|
+
hemisphere_dirs = _generate_ray_directions_grid(int(N_azimuth), int(N_elevation), 0.0, 90.0)
|
|
429
|
+
nx, ny, nz = voxel_data.shape
|
|
430
|
+
grid_bounds_voxel = np.array([[0,0,0],[nx, ny, nz]], dtype=np.float64)
|
|
431
|
+
grid_bounds_real = grid_bounds_voxel * meshsize
|
|
432
|
+
boundary_epsilon = meshsize * 0.05
|
|
433
|
+
fast_path = kwargs.get("fast_path", True)
|
|
434
|
+
face_vf_values = None
|
|
435
|
+
if fast_path:
|
|
436
|
+
try:
|
|
437
|
+
vox_is_tree, vox_is_target, vox_is_allowed, vox_is_opaque = _prepare_masks_for_view(voxel_data, target_values, inclusion_mode)
|
|
438
|
+
att = float(np.exp(-tree_k * tree_lad * meshsize))
|
|
439
|
+
att_cutoff = 0.01
|
|
440
|
+
trees_are_targets = bool((-2 in target_values) and inclusion_mode)
|
|
441
|
+
face_vf_values = _compute_view_factor_faces_progress(
|
|
442
|
+
face_centers.astype(np.float64),
|
|
443
|
+
face_normals.astype(np.float64),
|
|
444
|
+
hemisphere_dirs.astype(np.float64),
|
|
445
|
+
vox_is_tree, vox_is_target, vox_is_allowed, vox_is_opaque,
|
|
446
|
+
float(meshsize), float(att), float(att_cutoff),
|
|
447
|
+
grid_bounds_real.astype(np.float64), float(boundary_epsilon),
|
|
448
|
+
inclusion_mode, trees_are_targets,
|
|
449
|
+
progress_report=progress_report
|
|
450
|
+
)
|
|
451
|
+
except Exception as e:
|
|
452
|
+
if debug:
|
|
453
|
+
print(f"Fast view-factor path failed: {e}. Falling back to standard path.")
|
|
454
|
+
face_vf_values = None
|
|
455
|
+
if face_vf_values is None:
|
|
456
|
+
face_vf_values = compute_view_factor_for_all_faces(
|
|
457
|
+
face_centers,
|
|
458
|
+
face_normals,
|
|
459
|
+
hemisphere_dirs,
|
|
460
|
+
voxel_data,
|
|
461
|
+
meshsize,
|
|
462
|
+
tree_k,
|
|
463
|
+
tree_lad,
|
|
464
|
+
target_values,
|
|
465
|
+
inclusion_mode,
|
|
466
|
+
grid_bounds_real,
|
|
467
|
+
boundary_epsilon
|
|
468
|
+
)
|
|
469
|
+
if not hasattr(building_mesh, 'metadata'):
|
|
470
|
+
building_mesh.metadata = {}
|
|
471
|
+
building_mesh.metadata[value_name] = face_vf_values
|
|
472
|
+
obj_export = kwargs.get("obj_export", False)
|
|
473
|
+
if obj_export:
|
|
474
|
+
output_dir = kwargs.get("output_directory", "output")
|
|
475
|
+
output_file_name = kwargs.get("output_file_name", "surface_view_factor")
|
|
476
|
+
import os
|
|
477
|
+
os.makedirs(output_dir, exist_ok=True)
|
|
478
|
+
try:
|
|
479
|
+
building_mesh.export(f"{output_dir}/{output_file_name}.obj")
|
|
480
|
+
print(f"Exported surface mesh to {output_dir}/{output_file_name}.obj")
|
|
481
|
+
except Exception as e:
|
|
482
|
+
print(f"Error exporting mesh: {e}")
|
|
483
|
+
return building_mesh
|
|
484
|
+
"""Visibility API aggregator.
|
|
485
|
+
|
|
486
|
+
This module re-exports selected public APIs:
|
|
487
|
+
- raytracing: low-level VI computation helpers
|
|
488
|
+
- landmark: landmark visibility utilities
|
|
489
|
+
"""
|
|
490
|
+
|
|
491
|
+
from ..common.raytracing import (
|
|
492
|
+
compute_vi_generic,
|
|
493
|
+
compute_vi_map_generic,
|
|
494
|
+
)
|
|
495
|
+
|
|
496
|
+
# get_view_index, get_sky_view_factor_map, get_surface_view_factor, and
|
|
497
|
+
# compute_view_factor_for_all_faces are defined in this module above.
|
|
498
|
+
|
|
499
|
+
__all__ = [
|
|
500
|
+
'get_view_index',
|
|
501
|
+
'get_surface_view_factor',
|
|
502
|
+
'get_sky_view_factor_map',
|
|
503
|
+
'compute_view_factor_for_all_faces',
|
|
504
|
+
'compute_vi_generic',
|
|
505
|
+
'compute_vi_map_generic',
|
|
506
|
+
]
|
|
507
|
+
|
|
508
|
+
|
voxcity/utils/__init__.py
CHANGED
|
@@ -1,3 +1,14 @@
|
|
|
1
1
|
from .lc import *
|
|
2
2
|
from .weather import *
|
|
3
3
|
from .material import *
|
|
4
|
+
from .classes import (
|
|
5
|
+
VOXEL_CODES,
|
|
6
|
+
LAND_COVER_CLASSES,
|
|
7
|
+
print_voxel_codes,
|
|
8
|
+
print_land_cover_classes,
|
|
9
|
+
print_class_definitions,
|
|
10
|
+
get_land_cover_name,
|
|
11
|
+
get_voxel_code_name,
|
|
12
|
+
summarize_voxel_grid,
|
|
13
|
+
summarize_land_cover_grid,
|
|
14
|
+
)
|