trianglengin 2.0.3__cp313-cp313-macosx_11_0_arm64.whl → 2.0.4__cp313-cp313-macosx_11_0_arm64.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,7 +4,7 @@
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  #include "shape_logic.h"
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  #include <stdexcept>
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  #include <numeric>
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- #include <iostream> // <--- Add iostream
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+ #include <iostream> // Keep iostream if other debug logs might be added later, or remove if not needed
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  #include <algorithm> // For std::min
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  namespace trianglengin::cpp
@@ -41,8 +41,7 @@ namespace trianglengin::cpp
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  if (!game_over_ && valid_actions_cache_ && valid_actions_cache_->empty())
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  {
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  force_game_over("No valid actions available at start.");
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- // Log the reason for immediate game over
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- std::cerr << "[GameStateCpp::check_initial_state_game_over] Forced game over: No valid actions at start." << std::endl;
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+ // REMOVED C++ Log: std::cerr << "[GameStateCpp::check_initial_state_game_over] Forced game over: No valid actions at start." << std::endl;
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  }
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  }
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@@ -218,8 +217,7 @@ namespace trianglengin::cpp
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  if (!game_over_ && valid_actions_cache_->empty())
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  {
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  force_game_over("No valid actions available.");
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- // Log the reason for game over after calculation
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- std::cerr << "[GameStateCpp::get_valid_actions] Forced game over: No valid actions found after calculation." << std::endl;
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+ // REMOVED C++ Log: std::cerr << "[GameStateCpp::get_valid_actions] Forced game over: No valid actions found after calculation." << std::endl;
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  }
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  return *valid_actions_cache_;
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  }
@@ -235,8 +233,7 @@ namespace trianglengin::cpp
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  if (game_over_)
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  {
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  valid_actions_cache_ = std::set<Action>();
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- // Add logging for this case too
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- std::cerr << "[GameStateCpp::calculate_valid_actions_internal] Game already over. Returning empty set." << std::endl;
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+ // REMOVED C++ Log: std::cerr << "[GameStateCpp::calculate_valid_actions_internal] Game already over. Returning empty set." << std::endl;
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  return;
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  }
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  std::set<Action> valid_actions;
@@ -260,19 +257,15 @@ namespace trianglengin::cpp
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  valid_actions.insert(encode_action(shape_idx, r, c));
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  can_place_true_count++; // Increment counter
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  }
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- // Optional: Log failed attempts if needed for deep debugging
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- // else {
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- // std::cerr << "[Debug] can_place failed for shape " << shape_idx << " at (" << r << "," << c << ")" << std::endl;
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- // }
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  }
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  }
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  }
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- // Add logging here
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- std::cerr << "[GameStateCpp::calculate_valid_actions_internal] Step: " << current_step_
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- << ", Attempts: " << attempts_count
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- << ", CanPlaceTrue: " << can_place_true_count
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- << ", ValidActionsFound: " << valid_actions.size()
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- << std::endl;
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+ // REMOVED C++ Log:
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+ // std::cerr << "[GameStateCpp::calculate_valid_actions_internal] Step: " << current_step_
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+ // << ", Attempts: " << attempts_count
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+ // << ", CanPlaceTrue: " << can_place_true_count
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+ // << ", ValidActionsFound: " << valid_actions.size()
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+ // << std::endl;
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  // Use mutable cache
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  valid_actions_cache_ = std::move(valid_actions);
@@ -1,6 +1,6 @@
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  Metadata-Version: 2.4
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  Name: trianglengin
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- Version: 2.0.3
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+ Version: 2.0.4
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  Summary: High-performance C++/Python engine for a triangle puzzle game.
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  Author-email: "Luis Guilherme P. M." <lgpelin92@gmail.com>
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  License-Expression: MIT
@@ -1,10 +1,10 @@
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- trianglengin-2.0.3.dist-info/RECORD,,
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- trianglengin-2.0.3.dist-info/WHEEL,sha256=dqExcjA7vjPd555wHt7p0F-5S0SxAFW6N00jL2cK-Vk,109
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- trianglengin-2.0.3.dist-info/entry_points.txt,sha256=kQEqO_U-MEpMEC0xwOPSucBzQIq2Ny7XwCtFSruZhvY,57
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- trianglengin-2.0.3.dist-info/top_level.txt,sha256=YsSWmp_2zM23wRc5TRERHpVCgQuVYieYHDTpnwVQC7Y,13
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- trianglengin-2.0.3.dist-info/METADATA,sha256=JQjjqC7xfHqrYAoSZx-07pFzVN4hb1SmyDFPvHG_Lvo,12066
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- trianglengin-2.0.3.dist-info/licenses/LICENSE,sha256=So3rgoJp-HgoxkclxZLIBC3pmmTwshN4tUO8KiQ6akc,1077
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- trianglengin/trianglengin_cpp.cpython-313-darwin.so,sha256=do2M3AeH4JD81_rGnRIPZyHytd8jonnWD6RPUlxIoIw,251704
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+ trianglengin-2.0.4.dist-info/RECORD,,
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+ trianglengin-2.0.4.dist-info/WHEEL,sha256=dqExcjA7vjPd555wHt7p0F-5S0SxAFW6N00jL2cK-Vk,109
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+ trianglengin-2.0.4.dist-info/entry_points.txt,sha256=kQEqO_U-MEpMEC0xwOPSucBzQIq2Ny7XwCtFSruZhvY,57
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+ trianglengin-2.0.4.dist-info/top_level.txt,sha256=YsSWmp_2zM23wRc5TRERHpVCgQuVYieYHDTpnwVQC7Y,13
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+ trianglengin-2.0.4.dist-info/METADATA,sha256=Ep7c5ldlwGwB_JhzXsgAWju0AHq4k5144Z5dzqmmR6Q,12066
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+ trianglengin-2.0.4.dist-info/licenses/LICENSE,sha256=So3rgoJp-HgoxkclxZLIBC3pmmTwshN4tUO8KiQ6akc,1077
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+ trianglengin/trianglengin_cpp.cpython-313-darwin.so,sha256=N2FraxL816_MGkcHXF1hQNdT0gJna9e0BRj4qrY2BSs,233672
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  trianglengin/__init__.py,sha256=4INnGvOYIjzOyCew7lhX6Irc8_H7QVxWc5jopt9TCZ4,919
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  trianglengin/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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  trianglengin/game_interface.py,sha256=ijfBH08DU2sHyMH6XZmQbFQZDPGsKlkk3gk3AUt3fmU,9304
@@ -51,7 +51,7 @@ trianglengin/cpp/config.h,sha256=9Xd-9wTYmFwEuf-ZjrQa5zlXF58MrLhRKU1ygyG2Nmc,715
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  trianglengin/cpp/grid_data.cpp,sha256=KH9BbLuhi-_fmKgnT2oPuzHRDo87xFDHiBfpXCwgYsw,6904
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  trianglengin/cpp/grid_data.h,sha256=KGOtUQQb7HJnU_LyWIWW5g6S2gJ2u3ewY32qXtoPfcs,2453
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  trianglengin/cpp/game_state.h,sha256=MBoAiG617XPtZNGqGPE2PC1pX1dBHuWBGHLJr3iBg6c,2547
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- trianglengin/cpp/game_state.cpp,sha256=WRYA_alYDZs2zR7NU1LMnZ9reKF8YvXGzF7KubQU0ys,12333
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+ trianglengin/cpp/game_state.cpp,sha256=PL_YUf_3S8yOSfFpICr9zuq5Y_9j3gthaQZ4Th5jA5E,12090
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  trianglengin/cpp/structs.h,sha256=v_aL5O5gwXH_qRPGUIkNplr167rgf7gCVlWIJKOLV1U,993
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  trianglengin/cpp/shape_logic.h,sha256=QvjLAPG5y42FetpXXuCcYrWlcwvKGo7csU8Ch-RmdFs,626
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  trianglengin/cpp/bindings.cpp,sha256=B3hfxIF_pBAyVG1QpbBvJT1awy8uJWRJSBNxaNY5_pY,8689