torchcodec 0.10.0__cp312-cp312-manylinux_2_28_x86_64.whl

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Files changed (88) hide show
  1. torchcodec/__init__.py +27 -0
  2. torchcodec/_core/AVIOContextHolder.cpp +60 -0
  3. torchcodec/_core/AVIOContextHolder.h +64 -0
  4. torchcodec/_core/AVIOFileLikeContext.cpp +98 -0
  5. torchcodec/_core/AVIOFileLikeContext.h +55 -0
  6. torchcodec/_core/AVIOTensorContext.cpp +130 -0
  7. torchcodec/_core/AVIOTensorContext.h +44 -0
  8. torchcodec/_core/BetaCudaDeviceInterface.cpp +849 -0
  9. torchcodec/_core/BetaCudaDeviceInterface.h +196 -0
  10. torchcodec/_core/CMakeLists.txt +295 -0
  11. torchcodec/_core/CUDACommon.cpp +330 -0
  12. torchcodec/_core/CUDACommon.h +51 -0
  13. torchcodec/_core/Cache.h +124 -0
  14. torchcodec/_core/CpuDeviceInterface.cpp +509 -0
  15. torchcodec/_core/CpuDeviceInterface.h +141 -0
  16. torchcodec/_core/CudaDeviceInterface.cpp +602 -0
  17. torchcodec/_core/CudaDeviceInterface.h +79 -0
  18. torchcodec/_core/DeviceInterface.cpp +117 -0
  19. torchcodec/_core/DeviceInterface.h +191 -0
  20. torchcodec/_core/Encoder.cpp +1054 -0
  21. torchcodec/_core/Encoder.h +192 -0
  22. torchcodec/_core/FFMPEGCommon.cpp +684 -0
  23. torchcodec/_core/FFMPEGCommon.h +314 -0
  24. torchcodec/_core/FilterGraph.cpp +159 -0
  25. torchcodec/_core/FilterGraph.h +59 -0
  26. torchcodec/_core/Frame.cpp +47 -0
  27. torchcodec/_core/Frame.h +72 -0
  28. torchcodec/_core/Metadata.cpp +124 -0
  29. torchcodec/_core/Metadata.h +92 -0
  30. torchcodec/_core/NVCUVIDRuntimeLoader.cpp +320 -0
  31. torchcodec/_core/NVCUVIDRuntimeLoader.h +14 -0
  32. torchcodec/_core/NVDECCache.cpp +60 -0
  33. torchcodec/_core/NVDECCache.h +102 -0
  34. torchcodec/_core/SingleStreamDecoder.cpp +1586 -0
  35. torchcodec/_core/SingleStreamDecoder.h +391 -0
  36. torchcodec/_core/StreamOptions.h +70 -0
  37. torchcodec/_core/Transform.cpp +128 -0
  38. torchcodec/_core/Transform.h +86 -0
  39. torchcodec/_core/ValidationUtils.cpp +35 -0
  40. torchcodec/_core/ValidationUtils.h +21 -0
  41. torchcodec/_core/__init__.py +46 -0
  42. torchcodec/_core/_metadata.py +262 -0
  43. torchcodec/_core/custom_ops.cpp +1090 -0
  44. torchcodec/_core/fetch_and_expose_non_gpl_ffmpeg_libs.cmake +169 -0
  45. torchcodec/_core/nvcuvid_include/cuviddec.h +1374 -0
  46. torchcodec/_core/nvcuvid_include/nvcuvid.h +610 -0
  47. torchcodec/_core/ops.py +605 -0
  48. torchcodec/_core/pybind_ops.cpp +50 -0
  49. torchcodec/_frame.py +146 -0
  50. torchcodec/_internally_replaced_utils.py +68 -0
  51. torchcodec/_samplers/__init__.py +7 -0
  52. torchcodec/_samplers/video_clip_sampler.py +419 -0
  53. torchcodec/decoders/__init__.py +12 -0
  54. torchcodec/decoders/_audio_decoder.py +185 -0
  55. torchcodec/decoders/_decoder_utils.py +113 -0
  56. torchcodec/decoders/_video_decoder.py +601 -0
  57. torchcodec/encoders/__init__.py +2 -0
  58. torchcodec/encoders/_audio_encoder.py +149 -0
  59. torchcodec/encoders/_video_encoder.py +196 -0
  60. torchcodec/libtorchcodec_core4.so +0 -0
  61. torchcodec/libtorchcodec_core5.so +0 -0
  62. torchcodec/libtorchcodec_core6.so +0 -0
  63. torchcodec/libtorchcodec_core7.so +0 -0
  64. torchcodec/libtorchcodec_core8.so +0 -0
  65. torchcodec/libtorchcodec_custom_ops4.so +0 -0
  66. torchcodec/libtorchcodec_custom_ops5.so +0 -0
  67. torchcodec/libtorchcodec_custom_ops6.so +0 -0
  68. torchcodec/libtorchcodec_custom_ops7.so +0 -0
  69. torchcodec/libtorchcodec_custom_ops8.so +0 -0
  70. torchcodec/libtorchcodec_pybind_ops4.so +0 -0
  71. torchcodec/libtorchcodec_pybind_ops5.so +0 -0
  72. torchcodec/libtorchcodec_pybind_ops6.so +0 -0
  73. torchcodec/libtorchcodec_pybind_ops7.so +0 -0
  74. torchcodec/libtorchcodec_pybind_ops8.so +0 -0
  75. torchcodec/samplers/__init__.py +2 -0
  76. torchcodec/samplers/_common.py +84 -0
  77. torchcodec/samplers/_index_based.py +287 -0
  78. torchcodec/samplers/_time_based.py +358 -0
  79. torchcodec/share/cmake/TorchCodec/TorchCodecConfig.cmake +76 -0
  80. torchcodec/share/cmake/TorchCodec/ffmpeg_versions.cmake +122 -0
  81. torchcodec/transforms/__init__.py +12 -0
  82. torchcodec/transforms/_decoder_transforms.py +375 -0
  83. torchcodec/version.py +2 -0
  84. torchcodec-0.10.0.dist-info/METADATA +286 -0
  85. torchcodec-0.10.0.dist-info/RECORD +88 -0
  86. torchcodec-0.10.0.dist-info/WHEEL +5 -0
  87. torchcodec-0.10.0.dist-info/licenses/LICENSE +28 -0
  88. torchcodec-0.10.0.dist-info/top_level.txt +2 -0
@@ -0,0 +1,196 @@
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+ // Copyright (c) Meta Platforms, Inc. and affiliates.
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+ // All rights reserved.
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+ //
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+ // This source code is licensed under the BSD-style license found in the
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+ // LICENSE file in the root directory of this source tree.
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+
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+ // BETA CUDA device interface that provides direct control over NVDEC
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+ // while keeping FFmpeg for demuxing. A lot of the logic, particularly the use
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+ // of a cache for the decoders, is inspired by DALI's implementation which is
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+ // APACHE 2.0:
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+ // https://github.com/NVIDIA/DALI/blob/c7539676a24a8e9e99a6e8665e277363c5445259/dali/operators/video/frames_decoder_gpu.cc#L1
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+ //
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+ // NVDEC / NVCUVID docs:
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+ // https://docs.nvidia.com/video-technologies/video-codec-sdk/13.0/nvdec-video-decoder-api-prog-guide/index.html#using-nvidia-video-decoder-nvdecode-api
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+
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+ #pragma once
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+
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+ #include "CUDACommon.h"
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+ #include "Cache.h"
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+ #include "DeviceInterface.h"
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+ #include "FFMPEGCommon.h"
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+ #include "NVDECCache.h"
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+
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+ #include <map>
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+ #include <memory>
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+ #include <mutex>
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+ #include <queue>
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+ #include <unordered_map>
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+ #include <vector>
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+
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+ #include "nvcuvid_include/cuviddec.h"
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+ #include "nvcuvid_include/nvcuvid.h"
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+
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+ namespace facebook::torchcodec {
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+
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+ class BetaCudaDeviceInterface : public DeviceInterface {
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+ public:
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+ explicit BetaCudaDeviceInterface(const torch::Device& device);
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+ virtual ~BetaCudaDeviceInterface();
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+
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+ void initialize(
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+ const AVStream* avStream,
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+ const UniqueDecodingAVFormatContext& avFormatCtx,
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+ const SharedAVCodecContext& codecContext) override;
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+
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+ void convertAVFrameToFrameOutput(
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+ UniqueAVFrame& avFrame,
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+ FrameOutput& frameOutput,
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+ std::optional<torch::Tensor> preAllocatedOutputTensor) override;
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+
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+ int sendPacket(ReferenceAVPacket& packet) override;
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+ int sendEOFPacket() override;
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+ int receiveFrame(UniqueAVFrame& avFrame) override;
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+ void flush() override;
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+
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+ // NVDEC callback functions (must be public for C callbacks)
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+ int streamPropertyChange(CUVIDEOFORMAT* videoFormat);
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+ int frameReadyForDecoding(CUVIDPICPARAMS* picParams);
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+ int frameReadyInDisplayOrder(CUVIDPARSERDISPINFO* dispInfo);
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+
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+ std::string getDetails() override;
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+
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+ private:
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+ int sendCuvidPacket(CUVIDSOURCEDATAPACKET& cuvidPacket);
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+
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+ void initializeBSF(
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+ const AVCodecParameters* codecPar,
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+ const UniqueDecodingAVFormatContext& avFormatCtx);
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+ // Apply bitstream filter, returns filtered packet or original if no filter
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+ // needed.
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+ ReferenceAVPacket& applyBSF(
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+ ReferenceAVPacket& packet,
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+ ReferenceAVPacket& filteredPacket);
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+
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+ CUdeviceptr previouslyMappedFrame_ = 0;
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+ void unmapPreviousFrame();
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+
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+ UniqueAVFrame convertCudaFrameToAVFrame(
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+ CUdeviceptr framePtr,
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+ unsigned int pitch,
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+ const CUVIDPARSERDISPINFO& dispInfo);
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+
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+ UniqueAVFrame transferCpuFrameToGpuNV12(UniqueAVFrame& cpuFrame);
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+
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+ CUvideoparser videoParser_ = nullptr;
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+ UniqueCUvideodecoder decoder_;
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+ CUVIDEOFORMAT videoFormat_ = {};
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+
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+ std::queue<CUVIDPARSERDISPINFO> readyFrames_;
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+
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+ bool eofSent_ = false;
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+
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+ AVRational timeBase_ = {0, 1};
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+ AVRational frameRateAvgFromFFmpeg_ = {0, 1};
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+
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+ UniqueAVBSFContext bitstreamFilter_;
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+
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+ // NPP context for color conversion
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+ UniqueNppContext nppCtx_;
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+
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+ std::unique_ptr<DeviceInterface> cpuFallback_;
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+ bool nvcuvidAvailable_ = false;
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+ UniqueSwsContext swsContext_;
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+ SwsFrameContext prevSwsFrameContext_;
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+ };
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+
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+ } // namespace facebook::torchcodec
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+
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+ /* clang-format off */
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+ // Note: [General design, sendPacket, receiveFrame, frame ordering and NVCUVID callbacks]
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+ //
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+ // At a high level, this decoding interface mimics the FFmpeg send/receive
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+ // architecture:
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+ // - sendPacket(AVPacket) sends an AVPacket from the FFmpeg demuxer to the
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+ // NVCUVID parser.
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+ // - receiveFrame(AVFrame) is a non-blocking call:
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+ // - if a frame is ready **in display order**, it must return it. By display
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+ // order, we mean that receiveFrame() must return frames with increasing pts
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+ // values when called successively.
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+ // - if no frame is ready, it must return AVERROR(EAGAIN) to indicate the
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+ // caller should send more packets.
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+ //
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+ // The rest of this note assumes you have a reasonable level of familiarity with
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+ // the sendPacket/receiveFrame calling pattern. If you don't, look up the core
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+ // decoding loop in SingleVideoDecoder.
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+ //
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+ // The frame re-ordering problem:
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+ // Depending on the codec and on the encoding parameters, a packet from a video
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+ // stream may contain exactly one frame, more than one frame, or a fraction of a
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+ // frame. And, there may be non-linear frame dependencies because of B-frames,
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+ // which need both past *and* future frames to be decoded. Consider the
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+ // following stream, with frames presented in display order: I0 B1 P2 B3 P4 ...
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+ // - I0 is an I-frame (also key frame, can be decoded independently)
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+ // - B1 is a B-frame (bi-directional) which needs both I0 and P2 to be decoded
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+ // - P2 is a P-frame (predicted frame) which only needs I0 to be decodec.
136
+ //
137
+ // Because B1 needs both I0 and P2 to be properly decoded, the decode order
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+ // (packet order), defined by the encoder, must be: I0 P2 B1 P4 B3 ... which is
139
+ // different from the display order.
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+ //
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+ // SendPacket(AVPacket)'s job is just to pass down the packet to the NVCUVID
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+ // parser by calling cuvidParseVideoData(packet). When
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+ // cuvidParseVideoData(packet) is called, it may trigger callbacks,
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+ // particularly:
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+ // - streamPropertyChange(videoFormat): triggered once at the start of the
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+ // stream, and possibly later if the stream properties change (e.g.
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+ // resolution).
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+ // - frameReadyForDecoding(picParams)): triggered **in decode order** when the
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+ // parser has accumulated enough data to decode a frame. We send that frame to
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+ // the NVDEC hardware for **async** decoding.
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+ // - frameReadyInDisplayOrder(dispInfo)): triggered **in display order** when a
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+ // frame is ready to be "displayed" (returned). At that point, the parser also
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+ // gives us the pts of that frame. We store (a reference to) that frame in a
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+ // FIFO queue: readyFrames_.
155
+ //
156
+ // When receiveFrame(AVFrame) is called, if readyFrames_ is not empty, we pop
157
+ // the front of the queue, which is the next frame in display order, and map it
158
+ // to an AVFrame by calling cuvidMapVideoFrame(). If readyFrames_ is empty we
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+ // return EAGAIN to indicate the caller should send more packets.
160
+ //
161
+ // There is potentially a small inefficiency due to the callback design: in
162
+ // order for us to know that a frame is ready in display order, we need the
163
+ // frameReadyInDisplayOrder callback to be triggered. This can only happen
164
+ // within cuvidParseVideoData(packet) in sendPacket(). This means there may be
165
+ // the following sequence of calls:
166
+ //
167
+ // sendPacket(relevantAVPacket)
168
+ // cuvidParseVideoData(relevantAVPacket)
169
+ // frameReadyForDecoding()
170
+ // cuvidDecodePicture() Send frame to NVDEC for async decoding
171
+ //
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+ // receiveFrame() -> EAGAIN Frame is potentially already decoded
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+ // and could be returned, but we don't
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+ // know because frameReadyInDisplayOrder
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+ // hasn't been triggered yet. We'll only
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+ // know after sending another,
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+ // potentially irrelevant packet.
178
+ //
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+ // sendPacket(irrelevantAVPacket)
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+ // cuvidParseVideoData(irrelevantAVPacket)
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+ // frameReadyInDisplayOrder() Only now do we know that our target
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+ // frame is ready.
183
+ //
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+ // receiveFrame() return target frame
185
+ //
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+ // How much this matters in practice is unclear, but probably negligible in
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+ // general. Particularly when frames are decoded consecutively anyway, the
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+ // "irrelevantPacket" is actually relevant for a future target frame.
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+ //
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+ // Note that the alternative is to *not* rely on the frameReadyInDisplayOrder
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+ // callback. It's technically possible, but it would mean we now have to solve
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+ // two hard, *codec-dependent* problems that the callback was solving for us:
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+ // - we have to guess the frame's pts ourselves
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+ // - we have to re-order the frames ourselves to preserve display order.
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+ //
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+ /* clang-format on */
@@ -0,0 +1,295 @@
1
+ cmake_minimum_required(VERSION 3.18)
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+ project(TorchCodec)
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+ set(CMAKE_CXX_STANDARD 17)
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+ set(CMAKE_CXX_STANDARD_REQUIRED ON)
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+
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+ set(PYBIND11_FINDPYTHON ON)
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+ find_package(pybind11 REQUIRED)
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+ find_package(Torch REQUIRED)
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+ find_package(Python3 ${PYTHON_VERSION} EXACT COMPONENTS Development)
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+
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+ if(DEFINED TORCHCODEC_DISABLE_COMPILE_WARNING_AS_ERROR AND TORCHCODEC_DISABLE_COMPILE_WARNING_AS_ERROR)
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+ set(TORCHCODEC_WERROR_OPTION "")
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+ else()
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+ if (WIN32)
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+ # TODO set warnings as errors on Windows as well.
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+ # set(TORCHCODEC_WERROR_OPTION "/WX")
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+ else()
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+ set(TORCHCODEC_WERROR_OPTION "-Werror")
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+ endif()
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+ endif()
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+
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+ if (WIN32)
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+ # Avoid warnings about non-ASCII characters in source files.
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+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4819")
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+ # Important for when we add Windows CUDA: exporting all symbols is limited to
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+ # 65535 symbols, which (apparently) will not work for CUDA.
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+ # https://github.com/pytorch/pytorch/pull/3650
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+ set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
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+ endif()
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+
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+ if (WIN32)
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+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4 ${TORCHCODEC_WERROR_OPTION} ${TORCH_CXX_FLAGS}")
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+ else()
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+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic ${TORCHCODEC_WERROR_OPTION} ${TORCH_CXX_FLAGS}")
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+ endif()
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+
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+
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+ function(make_torchcodec_sublibrary
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+ library_name
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+ type
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+ sources
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+ library_dependencies)
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+
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+ add_library(${library_name} ${type} ${sources})
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+ set_target_properties(${library_name} PROPERTIES CXX_STANDARD 17)
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+ target_include_directories(${library_name}
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+ PRIVATE
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+ ./../../../
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+ "${TORCH_INSTALL_PREFIX}/include"
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+ ${Python3_INCLUDE_DIRS}
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+ )
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+
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+ # Avoid adding the "lib" prefix which we already add explicitly.
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+ set_target_properties(${library_name} PROPERTIES PREFIX "")
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+
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+ # On macOS, add Homebrew's FFmpeg library path to the rpath so that users
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+ # with Homebrew-installed FFmpeg can use torchcodec without setting
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+ # DYLD_LIBRARY_PATH. See https://github.com/pytorch/torchcodec/issues/570
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+ if(APPLE AND NOT (DEFINED TORCHCODEC_DISABLE_HOMEBREW_RPATH AND TORCHCODEC_DISABLE_HOMEBREW_RPATH))
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+ if(DEFINED ENV{HOMEBREW_PREFIX})
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+ set(HOMEBREW_FFMPEG_LIB "$ENV{HOMEBREW_PREFIX}/opt/ffmpeg/lib")
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+ else()
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+ # Default Homebrew location on Apple Silicon
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+ set(HOMEBREW_FFMPEG_LIB "/opt/homebrew/opt/ffmpeg/lib")
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+ endif()
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+ set_target_properties(${library_name} PROPERTIES
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+ INSTALL_RPATH "${HOMEBREW_FFMPEG_LIB}"
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+ )
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+ endif()
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+
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+ target_link_libraries(
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+ ${library_name}
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+ PUBLIC
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+ ${library_dependencies}
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+ )
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+
77
+ endfunction()
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+
79
+ function(make_torchcodec_libraries
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+ ffmpeg_major_version
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+ ffmpeg_target)
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+
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+ # We create three shared libraries per version of FFmpeg, where the version
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+ # is denoted by N:
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+ #
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+ # 1. libtorchcodec_coreN.{ext}: Base library which contains the
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+ # implementation of VideoDecoder and everything VideoDecoder needs. On
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+ # Linux, {ext} is so. On Mac, it is dylib. On Windows it's dll.
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+ #
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+ # 2. libtorchcodec_custom_opsN.{ext}: Implementation of the PyTorch custom
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+ # ops. Depends on libtorchcodec_coreN.{ext}. On Linux, {ext} is so.
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+ # On Mac, it is dylib. On Windows it's dll.
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+ #
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+ # 3. libtorchcodec_pybind_opsN.{ext}: Implementation of the pybind11 ops. We
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+ # keep these separate from the PyTorch custom ops because we have to
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+ # load these libraries separately on the Python side. Depends on
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+ # libtorchcodec_coreN.{ext}. On BOTH Linux and Mac {ext} is so. On
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+ # Windows, it's pyd.
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+
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+ # 1. Create libtorchcodec_coreN.{ext}.
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+ set(core_library_name "libtorchcodec_core${ffmpeg_major_version}")
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+ set(core_sources
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+ AVIOContextHolder.cpp
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+ AVIOTensorContext.cpp
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+ FFMPEGCommon.cpp
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+ FilterGraph.cpp
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+ Frame.cpp
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+ DeviceInterface.cpp
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+ CpuDeviceInterface.cpp
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+ SingleStreamDecoder.cpp
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+ Encoder.cpp
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+ ValidationUtils.cpp
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+ Transform.cpp
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+ Metadata.cpp
115
+ )
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+
117
+ if(ENABLE_CUDA)
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+ list(APPEND core_sources CudaDeviceInterface.cpp BetaCudaDeviceInterface.cpp NVDECCache.cpp CUDACommon.cpp NVCUVIDRuntimeLoader.cpp)
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+ endif()
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+
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+ set(core_library_dependencies
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+ ${ffmpeg_target}
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+ ${TORCH_LIBRARIES}
124
+ )
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+
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+ if(ENABLE_CUDA)
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+ list(APPEND core_library_dependencies
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+ ${CUDA_nppi_LIBRARY}
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+ ${CUDA_nppicc_LIBRARY}
130
+ )
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+ endif()
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+
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+ make_torchcodec_sublibrary(
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+ "${core_library_name}"
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+ SHARED
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+ "${core_sources}"
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+ "${core_library_dependencies}"
138
+ )
139
+
140
+ # 2. Create libtorchcodec_custom_opsN.{ext}.
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+ set(custom_ops_library_name "libtorchcodec_custom_ops${ffmpeg_major_version}")
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+ set(custom_ops_sources
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+ AVIOTensorContext.cpp
144
+ custom_ops.cpp
145
+ )
146
+ set(custom_ops_dependencies
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+ ${core_library_name}
148
+ ${Python3_LIBRARIES}
149
+ )
150
+ make_torchcodec_sublibrary(
151
+ "${custom_ops_library_name}"
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+ SHARED
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+ "${custom_ops_sources}"
154
+ "${custom_ops_dependencies}"
155
+ )
156
+
157
+ # 3. Create libtorchcodec_pybind_opsN.so.
158
+ set(pybind_ops_library_name "libtorchcodec_pybind_ops${ffmpeg_major_version}")
159
+ set(pybind_ops_sources
160
+ AVIOFileLikeContext.cpp
161
+ pybind_ops.cpp
162
+ )
163
+ set(pybind_ops_dependencies
164
+ ${core_library_name}
165
+ pybind11::module # This library dependency makes sure we have the right
166
+ # Python libraries included as well as all of the right
167
+ # settings so that we can successfully load the shared
168
+ # library as a Python module on Mac. If we instead use
169
+ # ${Python3_LIBRARIES}, it works on Linux but not on
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+ # Mac.
171
+ )
172
+ make_torchcodec_sublibrary(
173
+ "${pybind_ops_library_name}"
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+ MODULE # Note that this not SHARED; otherwise we build the wrong kind
175
+ # of library on Mac. On Mac, SHARED becomes .dylib and MODULE becomes
176
+ # a .so. We want pybind11 libraries to become .so. If this is
177
+ # changed to SHARED, we will be able to succesfully compile a
178
+ # .dylib, but we will not be able to succesfully import that as
179
+ # a Python module on Mac.
180
+ "${pybind_ops_sources}"
181
+ "${pybind_ops_dependencies}"
182
+ )
183
+
184
+ if(WIN32)
185
+ # On Windows, we need to set the suffix to .pyd so that Python can
186
+ # import the shared library as a module. Just setting the MODULE type
187
+ # isn't enough.
188
+ set_target_properties(${pybind_ops_library_name} PROPERTIES SUFFIX ".pyd")
189
+ endif()
190
+
191
+ # pybind11 limits the visibility of symbols in the shared library to prevent
192
+ # stray initialization of py::objects. The rest of the object code must
193
+ # match. See:
194
+ # https://pybind11.readthedocs.io/en/stable/faq.html#someclass-declared-with-greater-visibility-than-the-type-of-its-field-someclass-member-wattributes
195
+ # We have to do this for both pybind_ops and custom_ops because they include
196
+ # some of the same headers.
197
+ #
198
+ # Note that this is Linux only. It's not necessary on Windows, and on Mac
199
+ # hiding visibility can actually break dyanmic casts across share libraries
200
+ # because the type infos don't get exported.
201
+ if(LINUX)
202
+ target_compile_options(
203
+ ${pybind_ops_library_name}
204
+ PUBLIC
205
+ "-fvisibility=hidden"
206
+ )
207
+ target_compile_options(
208
+ ${custom_ops_library_name}
209
+ PUBLIC
210
+ "-fvisibility=hidden"
211
+ )
212
+ endif()
213
+
214
+ # The value we use here must match the value we return from
215
+ # _get_pybind_ops_module_name() on the Python side. If the values do not
216
+ # match, then we will be unable to import the C++ shared library as a
217
+ # Python module at runtime.
218
+ target_compile_definitions(
219
+ ${pybind_ops_library_name}
220
+ PRIVATE
221
+ PYBIND_OPS_MODULE_NAME=core_pybind_ops
222
+ )
223
+
224
+ if(APPLE)
225
+ # If we don't make sure this flag is set, we run into segfauls at import
226
+ # time on Mac. See:
227
+ # https://github.com/pybind/pybind11/issues/3907#issuecomment-1170412764
228
+ target_link_options(
229
+ ${pybind_ops_library_name}
230
+ PUBLIC
231
+ "LINKER:-undefined,dynamic_lookup"
232
+ )
233
+ endif()
234
+
235
+ # Install all libraries.
236
+ set(
237
+ all_libraries
238
+ ${core_library_name}
239
+ ${custom_ops_library_name}
240
+ ${pybind_ops_library_name}
241
+ )
242
+
243
+ # The install step is invoked within CMakeBuild.build_library() in
244
+ # setup.py and just copies the built files from the temp
245
+ # cmake/setuptools build folder into the CMAKE_INSTALL_PREFIX folder. We
246
+ # still need to manually pass "DESTINATION ..." for cmake to copy those
247
+ # files in CMAKE_INSTALL_PREFIX instead of CMAKE_INSTALL_PREFIX/lib.
248
+ install(
249
+ TARGETS ${all_libraries}
250
+ LIBRARY DESTINATION ${CMAKE_INSTALL_PREFIX}
251
+ RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX} # For Windows
252
+ )
253
+
254
+ endfunction()
255
+
256
+ if(DEFINED ENV{BUILD_AGAINST_ALL_FFMPEG_FROM_S3})
257
+ message(
258
+ STATUS
259
+ "Building and dynamically linking libtorchcodec against our pre-built
260
+ non-GPL FFmpeg libraries. These libraries are only used at build time,
261
+ you still need a different FFmpeg to be installed for run time!"
262
+ )
263
+
264
+ # This will expose the torchcodec::ffmpeg{N} (N=4,5,6,7,8) targets
265
+ include(
266
+ ${CMAKE_CURRENT_SOURCE_DIR}/fetch_and_expose_non_gpl_ffmpeg_libs.cmake
267
+ )
268
+
269
+ make_torchcodec_libraries(8 torchcodec::ffmpeg8)
270
+ make_torchcodec_libraries(7 torchcodec::ffmpeg7)
271
+ make_torchcodec_libraries(6 torchcodec::ffmpeg6)
272
+ make_torchcodec_libraries(4 torchcodec::ffmpeg4)
273
+ make_torchcodec_libraries(5 torchcodec::ffmpeg5)
274
+ else()
275
+ message(
276
+ STATUS
277
+ "Building and dynamically linking libtorchcodec against the installed
278
+ FFmpeg libraries. This require pkg-config to be installed. If you have
279
+ installed FFmpeg from conda, make sure pkg-config is installed from
280
+ conda as well."
281
+ )
282
+
283
+ # This will expose `add_ffmpeg_target_with_pkg_config`
284
+ include("${CMAKE_CURRENT_SOURCE_DIR}/../share/cmake/TorchCodec/ffmpeg_versions.cmake")
285
+
286
+ add_ffmpeg_target_with_pkg_config(ffmpeg_major_version)
287
+ make_torchcodec_libraries(${ffmpeg_major_version} torchcodec::ffmpeg${ffmpeg_major_version})
288
+
289
+ # Expose these values updwards so that the test compilation does not need
290
+ # to re-figure it out. FIXME: it's not great that we just copy-paste the
291
+ # library names.
292
+ set(libtorchcodec_library_name "libtorchcodec_core${ffmpeg_major_version}" PARENT_SCOPE)
293
+ set(libtorchcodec_custom_ops_name "libtorchcodec_custom_ops${ffmpeg_major_version}" PARENT_SCOPE)
294
+ set(libav_include_dirs ${LIBAV_INCLUDE_DIRS} PARENT_SCOPE)
295
+ endif()