topologicpy 0.8.30__py3-none-any.whl → 0.8.33__py3-none-any.whl

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topologicpy/BVH.py CHANGED
@@ -252,7 +252,7 @@ class BVH:
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  return clash_detection(bvh, query)
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  # Function to recursively add nodes and edges to the TopologicPy Graph
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- def Graph(bvh, tolerance=0.0001):
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+ def Graph(bvh, tolerance: float = 0.0001, silent: bool = False):
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  """
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  Creates a graph from the input bvh tree.
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@@ -262,6 +262,8 @@ class BVH:
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  The input BVH Tree.
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  tolerance : float , optional
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  The desired tolerance. The default is 0.0001.
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+ silent : bool , optional
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+ If set to True, no error and warning messages are printed. Otherwise, they are. The default is False.
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  Returns
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  -------
@@ -284,8 +286,8 @@ class BVH:
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  d = Vertex.Distance(parent_vertex, current_vertex)
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  if d <= tolerance:
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  current_vertex = Topology.Translate(current_vertex, tolerance*random.uniform(2,50), tolerance*random.uniform(2,50), tolerance*random.uniform(2,50))
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- edge = Edge.ByVertices(parent_vertex, current_vertex, tolerance=tolerance)
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- graph = Graph.AddEdge(graph, edge, silent=True)
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+ edge = Edge.ByVertices(parent_vertex, current_vertex, tolerance=tolerance, silent=silent)
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+ graph = Graph.AddEdge(graph, edge, silent=silent)
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  # Recursively add child nodes
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  if bvh_node.left:
topologicpy/CSG.py CHANGED
@@ -202,7 +202,7 @@ class CSG():
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  if not silent:
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  print("CSG.Connect - Error: The input vertexB parameter is not a valid vertex. Returning None.")
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  return None
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- edge = Edge.ByVertices(vertexA, vertexB, tolerance=tolerance)
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+ edge = Edge.ByVertices(vertexA, vertexB, tolerance=tolerance, silent=silent)
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  if graph == None:
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  vertices = [vertexA, vertexB]
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  edges = [edge]