stagepipe 0.0.2__py3-none-any.whl

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stagepipe/__init__.py ADDED
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+ """stagepipe: staged pipelines for blocking code. See the README."""
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+ from .pipeline import Cancelled, Stage, run
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+
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+ __all__ = ["Cancelled", "Stage", "run"]
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+ __version__ = "0.0.2"
stagepipe/pipeline.py ADDED
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+ """Tiny in-process pipeline: every item moves to the next stage the moment that stage has a free
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+ worker, with no barrier between stages. Stdlib only (threads + queues), no server, nothing persisted.
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+
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+ results = run(pages, [Stage("prep", prep, workers=4),
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+ Stage("gemini", ask, workers=3),
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+ Stage("finish", finish, workers=1, ordered=True)],
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+ max_in_flight=8)
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+
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+ Each stage function is fn(value, index) -> value; the value it returns goes to the next stage.
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+ Slow stages get more workers, fast ones fewer; a page waits only when the next stage is full.
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+
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+ * ordered=True: the stage sees items in index order (use it for stages with cross-page state,
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+ e.g. doc_pitch); it must have workers=1. Items finishing earlier wait in a small buffer.
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+ * max_in_flight: at most this many items are between "fed" and "done" at once. It bounds memory
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+ (page images) and keeps a fast first stage from racing ahead of a slow one.
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+ * the first exception (or cancelled() turning true) stops feeding, drains the workers and is
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+ raised from run(); results come back in input order.
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+ """
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+ from __future__ import annotations
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+
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+ import queue
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+ import threading
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+ from dataclasses import dataclass
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+ from typing import Any, Callable, Iterable
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+
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+ _STOP = object()
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+
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+
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+ class Cancelled(Exception):
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+ pass
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+
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+
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+ @dataclass
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+ class Stage:
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+ name: str
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+ fn: Callable[[Any, int], Any]
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+ workers: int = 1
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+ ordered: bool = False
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+
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+
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+ def run(items: Iterable[Any], stages: list[Stage], *, max_in_flight: int = 8,
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+ cancelled: Callable[[], bool] = lambda: False,
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+ on_done: Callable[[int, Any], None] | None = None) -> list[Any]:
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+ items = list(items)
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+ n = len(items)
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+ for s in stages:
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+ if s.ordered and s.workers != 1:
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+ raise ValueError(f"stage {s.name!r}: ordered needs workers=1")
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+ if n == 0:
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+ return []
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+ qs = [queue.Queue() for _ in stages] # qs[k] feeds stages[k]
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+ results: list[Any] = [None] * n
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+ slots = threading.BoundedSemaphore(max(1, max_in_flight))
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+ abort = threading.Event()
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+ finished = threading.Semaphore(0)
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+ errors: list[BaseException] = []
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+
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+ def fail(exc: BaseException) -> None:
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+ errors.append(exc)
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+ abort.set()
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+ finished.release()
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+
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+ def advance(k: int, i: int, value: Any) -> None:
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+ if k + 1 < len(stages):
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+ qs[k + 1].put((i, value))
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+ else:
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+ results[i] = value
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+ slots.release()
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+ if on_done is not None:
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+ try:
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+ on_done(i, value)
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+ except Exception as exc: # noqa: BLE001 - a progress callback must not hang the run
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+ return fail(exc)
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+ finished.release()
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+
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+ def work(k: int) -> None:
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+ stage, q = stages[k], qs[k]
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+ buffer: dict[int, Any] = {}
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+ nxt = 0
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+ while True:
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+ got = q.get()
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+ if got is _STOP:
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+ return
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+ if abort.is_set():
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+ continue # drain: nothing new starts after a failure
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+ i, value = got
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+ if stage.ordered:
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+ buffer[i] = value
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+ while nxt in buffer and not abort.is_set():
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+ j, v = nxt, buffer.pop(nxt)
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+ nxt += 1
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+ if not _call(stage, j, v, k):
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+ break
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+ else:
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+ _call(stage, i, value, k)
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+
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+ def _call(stage: Stage, i: int, value: Any, k: int) -> bool:
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+ if cancelled():
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+ fail(Cancelled())
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+ return False
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+ try:
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+ out = stage.fn(value, i)
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+ except BaseException as exc: # noqa: BLE001 - re-raised from run()
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+ fail(exc)
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+ return False
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+ advance(k, i, out)
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+ return True
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+
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+ threads = [threading.Thread(target=work, args=(k,), daemon=True, name=f"pipe-{s.name}-{w}")
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+ for k, s in enumerate(stages) for w in range(s.workers)]
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+ for t in threads:
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+ t.start()
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+ try:
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+ for i, value in enumerate(items): # feeder: blocks while max_in_flight are open
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+ while not slots.acquire(timeout=0.2):
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+ if abort.is_set():
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+ break
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+ if abort.is_set():
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+ break
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+ qs[0].put((i, value))
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+ for _ in range(n):
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+ if abort.is_set():
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+ break
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+ while not finished.acquire(timeout=0.2):
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+ if abort.is_set():
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+ break
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+ finally:
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+ abort_was_set = abort.is_set()
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+ for k, s in enumerate(stages):
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+ for _ in range(s.workers):
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+ qs[k].put(_STOP)
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+ for t in threads:
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+ t.join(timeout=None if not abort_was_set else 30)
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+ if errors:
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+ raise errors[0]
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+ return results
stagepipe/py.typed ADDED
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+ Metadata-Version: 2.4
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+ Name: stagepipe
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+ Version: 0.0.2
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+ Summary: Staged pipelines for blocking Python code: per-stage thread workers, no stage barrier, ordered stages, bounded in-flight. Standard library only.
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+ Author: Rafael Borja
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+ License-Expression: Apache-2.0
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+ Project-URL: Homepage, https://github.com/rafaelborja/stagepipe
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+ Project-URL: Issues, https://github.com/rafaelborja/stagepipe/issues
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+ Project-URL: Source, https://github.com/rafaelborja/stagepipe
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+ Project-URL: Author, https://github.com/rafaelborja
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+ Keywords: pipeline,threads,concurrency,parallel,batch,producer-consumer,ocr,etl
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+ Classifier: Development Status :: 3 - Alpha
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+ Classifier: Intended Audience :: Developers
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+ Classifier: Operating System :: OS Independent
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Programming Language :: Python :: 3 :: Only
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+ Classifier: Topic :: Software Development :: Libraries :: Python Modules
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+ Classifier: Typing :: Typed
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+ Requires-Python: >=3.10
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+ Description-Content-Type: text/markdown
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+ License-File: LICENSE
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+ Dynamic: license-file
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+
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+ # stagepipe
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+
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+ **Run your slow, blocking steps in parallel, and let every item move on the moment the next step is free.**
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+
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+ A tiny pipeline for plain Python: no event loop, no server, no dependencies, about 130 lines of
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+ standard library. You say how many workers each stage gets; stagepipe keeps them all busy.
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+
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+ ```python
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+ from stagepipe import Stage, run
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+
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+ pages = run(files, [
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+ Stage("render", render_page, workers=4), # fast, CPU
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+ Stage("ocr", read_text, workers=3), # medium, native code
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+ Stage("llm", ask_model, workers=8), # slow, waiting on the network
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+ Stage("save", write_out, workers=1, ordered=True), # must see pages in order
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+ ], max_in_flight=12)
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+ ```
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+
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+ Page 1 can be saving while page 9 is still being rendered. Nobody waits for the slowest page,
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+ and memory stays bounded.
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+
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+ ---
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+
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+ ## Why stagepipe
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+
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+ **Lightweight.** One file, standard library only (`threading` and `queue`). Nothing to run,
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+ nothing to configure, nothing written to disk. It lives inside your process and disappears
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+ when the call returns. It adds about **2 MB** to a bare Python process, and the machinery itself
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+ costs roughly **10 microseconds per item per stage** (around 100,000 items per second through a
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+ single no-op stage; the figure is noisy, between 7 and 50 us on a busy desktop).
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+
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+ **Fast, where it counts.** Real pipelines are limited by the slowest stage, not by the framework.
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+ stagepipe makes sure the slow stage is never starved and the fast stages never sit idle waiting
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+ for it. Same workload, three ways (40 items through stages of 0.02 s, 0.30 s and 0.05 s):
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+
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+ | Approach | Total time | First result after |
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+ |---|---|---|
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+ | One item at a time | 14.8 s | 0.4 s |
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+ | Parallel, but stage by stage (wait for all items before the next stage) | 3.7 s | 1.7 s |
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+ | **stagepipe** | **2.3 s** | **0.4 s** |
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+
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+ The 2.3 s is close to the floor for this workload: the last stage has one worker and 40 items at
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+ 0.05 s each, which alone takes 2.0 s. (Measured on Windows 11, CPython 3.12.10 and 3.15.0rc2;
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+ the script is `bench/` in the repo.)
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+
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+ **Reliable by being small.** Few moving parts, no global state, every run is independent
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+ (you can run several at once). Shutdown, errors and cancel paths are covered by a stress suite
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+ that runs randomized pipelines (random sizes, worker counts and window sizes), failures in the
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+ first and last stage, bad configuration, and checks that no threads are left behind. Known gaps
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+ are listed honestly [below](#status-and-known-limits).
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+
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+ **Built for small memory.** The target is serverless functions, containers with a few hundred MB,
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+ and small devices. That is why there is no broker, no database and no event loop: nothing to
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+ start, nothing resident. `max_in_flight` caps how many items exist at once, so a fast first stage
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+ cannot render 500 page images while a slow stage is still on page 3. Measured in a fresh process
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+ (CPython 3.12, Windows), 2,000 items of 20 KB each through two stages:
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+
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+ | | Process memory after the run | Python heap peak |
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+ |---|---|---|
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+ | bare Python | 16.8 MB | |
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+ | **stagepipe** | **19.5 MB** (+2.7) | **2.3 MB** |
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+ | aiostream (`task_limit=2`) | 25.1 MB (+8.3) | 4.8 MB |
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+
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+ aiostream is excellent and well maintained, and most of that difference is simply `asyncio`
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+ being loaded. If you already run an event loop it costs you nothing extra. If you do not, and
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+ memory is tight, a thread-and-queue design is the lighter tool. Reproduce with `bench/memory.py`.
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+
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+ **Seconds, not nanoseconds.** stagepipe is for pipelines whose steps take milliseconds to minutes
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+ (an OCR page, an API call, a transcode), where running in parallel saves *seconds*. Ten
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+ microseconds of bookkeeping per item disappears next to that. So whenever speed and footprint
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+ pull in different directions, footprint wins: we are happy to spend a few milliseconds to save
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+ kilobytes.
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+
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+ **Where today's ~2 MB goes.** Measured by importing each module alone in a fresh process
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+ (the numbers overlap, because these modules share dependencies, so they do not add up):
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+
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+ | Import | Extra resident memory | Why it is here |
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+ |---|---|---|
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+ | `dataclasses` | about 1.7 MB | Pulls in `inspect`, `re` and more, just to generate `__init__` for the small `Stage` class. |
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+ | `typing` | about 0.7 MB | Only for type hints, which are never evaluated at run time. |
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+ | `queue` | about 0.4 MB | The thread-safe queue; the C implementation underneath is much smaller. |
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+ | stagepipe's own code | close to 0 | |
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+
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+ Neither `dataclasses` nor `typing` is needed to run a pipeline. They are conveniences, and
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+ removing them is the first item on the [roadmap](#roadmap). A prototype already brings the import
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+ cost from about 2.4 MB to about 0.2 MB: `Stage` becomes a few lines of plain Python, the type
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+ hints are only read by type checkers, and `threading` plus the C queue load on the first `run()`
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+ instead of at import. The same prototype also feeds items lazily and can drop results as they
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+ are consumed, so memory stays flat however many items go through.
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+
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+ ---
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+
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+ ## The idea in one picture
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+
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+ Most hand-rolled parallel code processes **stage by stage**: do all the rendering, then all the
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+ OCR, then all the saving. The slowest stage sets the pace for everyone, and nothing finishes
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+ until nearly the end.
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+
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+ ![Timeline: stage by stage finishes at t=14 with the first result at t=9; stagepipe finishes at t=10 with the first result at t=5](https://raw.githubusercontent.com/rafaelborja/stagepipe/main/docs/pipeline.svg)
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+
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+ Same six items, same workers, same stage durations. The only difference is that stagepipe does
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+ not hold an item back to wait for its siblings.
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+
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+ With stagepipe each stage has its own pool of workers and its own queue. A finished item goes
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+ straight onto the next stage's queue.
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+
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+ ---
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+
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+ ## Quick start
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+
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+ ```bash
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+ pip install stagepipe
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+ ```
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+
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+ ```python
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+ import time
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+ from stagepipe import Stage, run
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+
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+ def download(url, i): # slow, waits on the network
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+ time.sleep(0.3)
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+ return f"<html for {url}>"
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+
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+ def parse(html, i): # fast
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+ return html.upper()
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+
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+ def store(doc, i): # needs the original order
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+ print("stored", i, doc)
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+ return doc
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+
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+ urls = [f"https://example.org/{n}" for n in range(10)]
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+
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+ docs = run(urls, [
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+ Stage("download", download, workers=5),
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+ Stage("parse", parse, workers=2),
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+ Stage("store", store, workers=1, ordered=True),
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+ ], max_in_flight=8)
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+ ```
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+
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+ - Each stage function is called as `fn(value, index)` and returns the value for the next stage.
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+ - `run()` returns the final values **in input order**.
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+ - Ten downloads that would take 3 s one by one take about 0.6 s here.
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+
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+ ### The knobs
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+
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+ | Option | What it does |
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+ |---|---|
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+ | `Stage(name, fn, workers=N)` | N threads work on this stage in parallel. Give slow stages more. |
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+ | `ordered=True` | The stage sees items in index order (needs `workers=1`). Use it when a stage carries state across items. Earlier stages still run out of order. |
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+ | `max_in_flight=M` | At most M items are being processed at any moment. Bounds memory and keeps stages balanced. |
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+ | `cancelled=callable` | Checked before every call; when it returns true the run stops and raises `Cancelled`. |
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+ | `on_done=callable` | Called with `(index, value)` as each item leaves the last stage. Good for progress bars. **It runs in a worker thread**, and concurrently if the last stage has several workers, so it must be thread-safe (or make the last stage `ordered`, which has exactly one worker). |
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+
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+ If any stage raises, new work stops, workers drain, and the first exception is re-raised from `run()`.
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+
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+ ---
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+
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+ ## Where it fits
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+
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+ stagepipe is for **blocking work that spends its time waiting or in native code**, which is
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+ exactly where threads help:
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+
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+ - **Document and image pipelines**: render, OCR, vision-model call, save, per page.
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+ - **Calling APIs at scale**: fetch, transform, upload, with different limits per stage.
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+ - **ETL on files**: read, decode, enrich, write, without loading the dataset into memory.
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+ - **ML inference around a model**: prepare on CPU, run on one GPU worker, post-process on CPU.
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+ - **Media and archive jobs**: transcode, hash, compress, upload.
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+ - **Scraping**: fetch pages, parse, store, with a polite worker count at the network stage.
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+
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+ Python threads run native code (NumPy, onnxruntime, torch, image libraries, HTTP, subprocesses)
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+ in parallel because those release the GIL. Pure-Python number crunching will not speed up in a
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+ thread. Use a process pool inside a stage function for that.
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+
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+ ### Threads, shared resources, and cancelling: what to know
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+
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+ These come from running stagepipe on a real five-stage document pipeline.
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+
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+ - **Threads only help when the work releases the GIL** (I/O, onnxruntime, PyTorch). One trap that
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+ was measured: PyTorch's CPU thread count is global to the process, so several threads each
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+ running a CPU model share a single thread pool. For CPU-bound PyTorch, separate processes
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+ scaled better (1.7x in that test). For a GPU, use a stage with one worker.
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+ - **A resource that is not thread-safe** (a PDF library, a database handle) goes behind a lock
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+ inside the stage function, or in a stage with `workers=1`.
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+ - **One model or session per worker thread.** Until `Stage(init=...)` exists (see the roadmap),
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+ build it lazily in the stage function with `threading.local()`:
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+
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+ ```python
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+ import threading
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+ _mine = threading.local()
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+
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+ def ocr(page, i):
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+ if not hasattr(_mine, "session"):
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+ _mine.session = load_model() # once per worker thread
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+ return _mine.session.read(page)
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+ ```
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+ - **Cancel, then resume.** When a run is cancelled or fails, items that were in flight are
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+ dropped, not committed. So let the last stage save each item atomically (write to a temporary
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+ file, then rename), and on the next run skip the items already saved. That makes a cancelled
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+ run safe to restart.
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+ - **`on_done` runs in a worker thread**, not in the thread that called `run()`. See the table above.
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+
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+ ### What it is not
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+
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+ - Not a job queue or scheduler: no broker, no workers on other machines, no persistence (yet, see the roadmap).
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+ - Not a workflow engine with branching graphs (yet): stages form a straight line.
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+ - Not async. If your code is already `async`, use [aiostream](https://github.com/vxgmichel/aiostream).
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+
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+ ---
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+
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+ ## Why not something else?
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+
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+ Checked on Python 3.12 in a clean virtual environment, with blocking functions.
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+
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+ | Option | Verdict |
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+ |---|---|
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+ | **concurrent.futures** by hand | The right foundation, and stagepipe is a thin layer over threads and queues. Wiring several stages yourself means re-deriving queues, shutdown, error propagation and the in-flight cap in every project. |
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+ | **[aiostream](https://github.com/vxgmichel/aiostream)** | Maintained and good for async code. For blocking functions it rejects parallelism: `stream.map(sync_fn, task_limit=4)` raises `ValueError: The 'task_limit' argument can only be used when the provided function is asynchronous`. Wrapping every stage in `asyncio.to_thread` works (8 x 0.3 s in 0.61 s) but needs an event loop and an async wrapper per function, and loading `asyncio` alone costs about 6 MB more than stagepipe's whole footprint. |
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+ | **[pypeln](https://github.com/cgarciae/pypeln)** | The closest idea (`pl.thread.map(f, workers=4)`), but unmaintained since January 2022. On a clean Python 3.12 environment `import pypeln` fails with `No module named 'pkg_resources'` until you install `setuptools<81`, and output order is not preserved by default. |
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+ | **Dask, Ray, Celery, Prefect, Airflow** | Excellent, and a different class of tool: schedulers, clusters and brokers. Right when you need machines and dashboards, heavy when you need a function call. |
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+
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+ ---
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+
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+ ## Status and known limits
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+
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+ **Alpha, version 0.0.2.** It was extracted from a working document-processing pipeline where it
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+ replaces a hand-rolled look-ahead loop, and it passes its stress suite on CPython 3.12 and 3.15.
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+ In its first real use, five stages with different worker counts and at most 8 items in flight
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+ gave output identical to the sequential loop, and cancelling then resuming worked.
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+
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+ Things this first version does **not** do well yet. They are tracked as
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+ [issues](https://github.com/rafaelborja/stagepipe/issues) and are the first things on the roadmap:
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+
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+ - **Ctrl-C does not cancel promptly.** If the calling thread is interrupted, queued work is still
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+ drained before `run()` returns (measured: a 5 s job returned after 5.0 s).
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+ - **Memory is not bounded as designed.** `run()` keeps every input until it returns, an idle
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+ worker keeps a reference to the last item it handled, and all results collect in one list.
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+ Fine for hundreds of pages; not yet for streams of large objects.
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+ - **No failure recovery.** The first exception stops the whole run; there are no retries, and a
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+ rerun starts from the beginning.
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+
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+ ---
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+
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+ ## Roadmap
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+
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+ **Design rule for everything below: memory grows with `max_in_flight`, never with the number of
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+ items, and nothing needs a database or a server.** Features that would break that rule do not ship.
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+ Persistence, for example, will be plain files on disk (one small file per item per stage plus an
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+ append-only journal), read back as a stream; at most one bit per item is kept in memory to
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+ remember what is done, which is 125 KB for a million items.
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+
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+ The aim: stay tiny and dependable, and become the best answer for *"I have blocking code in
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+ stages and I want it parallel, safe and observable"*, the niche that async libraries
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+ do not cover and that the older thread-based libraries have left behind.
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+
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+ ### Next: make the basics trustworthy (0.1)
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+ - [ ] Ctrl-C and cancel stop promptly and cleanly.
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+ - [ ] **Smaller footprint**, because memory is the point of this library:
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+ - drop `dataclasses` and `typing` at run time, and replace the little we use of them with a few
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+ lines of our own (about 2.4 MB less);
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+ - import nothing until the first `run()`; on Python 3.15 this also plays well with the new
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+ lazy-import flag (`-X lazy_imports`) and `__lazy_modules__`;
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+ - use the C queue directly instead of the `queue` module;
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+ - pull input lazily instead of copying it into a list, so a generator is never materialised;
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+ - `keep_results=False` and streaming results (`for r in stream(...)`): nothing is kept, results
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+ are handed over as they finish;
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+ - workers let go of the last item they handled as soon as they are idle;
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+ - optional smaller thread stacks for very small containers.
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+ - [ ] Failure policy per run: `collect` failed items and finish the rest, `skip`, or `retry(n, backoff)`.
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+ - [ ] Per-worker setup: `Stage(init=...)`, run once in each worker thread, e.g. one model
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+ session per worker. *Asked for by the first real user, who had to build it by hand with
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+ `threading.local()`.*
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+ - [ ] A bottleneck report after every run: per stage, busy time against waiting time, items
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+ done and queue depth, so the stage to scale is obvious. *Also asked for by the first real
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+ user, who timed inside their stage functions.*
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+
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+ ### Then: make it safe to rerun and easy to watch (0.2)
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+ - [ ] **Resume after a crash**, with the lightest possible persistence: one small file per item
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+ per stage, written atomically, plus an append-only journal. No database. A rerun skips
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+ work that is already done.
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+ - [ ] **Events for dashboards**: a stable, versioned event stream (enter/exit per stage, worker,
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+ duration, queue depth) written as JSON lines or sent to a callback. A dashboard can be a
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+ separate project that just reads it.
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+ - [ ] Shared limits across stages, e.g. a `gpu=1` slot that three stages compete for.
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+ - [ ] A memory budget in bytes, not only an item count.
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+
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+ ### Later: bigger shapes (0.3 and beyond)
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+ - [ ] One-to-many stages (a page becomes several regions) and parallel branches that join again.
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+ - [ ] Process-backed stages for CPU-bound Python, with workers recycled after N items to contain
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+ leaks. (Measured in a real pipeline: CPU-bound PyTorch ran 1.7x faster in separate
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+ processes than in threads.)
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+ - [ ] Adaptive concurrency for rate-limited APIs (back off on errors, speed up when healthy).
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+ - [ ] Mixed sync and async stages.
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+ - [ ] Verified on free-threaded Python builds.
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+
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+ ### Python versions
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+ Developed against CPython 3.12 and tested on 3.15 (release candidate). Python 3.15's lazy
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+ imports (PEP 810) are on the list: the optional features above will load only when used, so
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+ `import stagepipe` stays near-instant.
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+
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+ Want something on this list sooner, or something that is missing? Open an
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+ [issue](https://github.com/rafaelborja/stagepipe/issues) and describe your pipeline.
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+
325
+ ---
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+
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+ ## Development
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+
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+ ```bash
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+ git clone https://github.com/rafaelborja/stagepipe
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+ cd stagepipe
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+ pip install -e .
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+ python tests/stress.py # plain script, no pytest needed
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+ python bench/bench.py # speed numbers above
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+ python bench/memory.py # memory numbers above (needs psutil; aiostream optional)
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+ ```
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+
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+ ## Changelog
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+
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+ See [CHANGELOG.md](https://github.com/rafaelborja/stagepipe/blob/main/CHANGELOG.md).
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+
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+ ## Author
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+
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+ Built and maintained by [Rafael Borja](https://github.com/rafaelborja).
345
+
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+ ## License
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+
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+ Apache License 2.0. See [LICENSE](https://github.com/rafaelborja/stagepipe/blob/main/LICENSE).
@@ -0,0 +1,8 @@
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+ stagepipe-0.0.2.dist-info/licenses/LICENSE,sha256=yVuuHRzgI17MzTVgt3LsHvuX80innw--CmNPDCzO_iw,11358
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+ stagepipe-0.0.2.dist-info/METADATA,sha256=qTt7JwwDL6enEyKTp4yme8biIkMSu7zKzZb3YJktmYU,18164
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+ stagepipe-0.0.2.dist-info/WHEEL,sha256=YVMoNqKzERt-wjUZwJ33xBGAwnFl-4cqbYkTtWa4itE,91
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+ stagepipe-0.0.2.dist-info/top_level.txt,sha256=yLeWZxr1zxTf5GbIwbWQbBF26mp0KIpiic9Y8ZvHDTU,10
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+ stagepipe-0.0.2.dist-info/RECORD,,
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+ Wheel-Version: 1.0
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+ Generator: setuptools (84.0.0)
3
+ Root-Is-Purelib: true
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+ Tag: py3-none-any
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+
@@ -0,0 +1,202 @@
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@@ -0,0 +1 @@
1
+ stagepipe