sora-sdk 2025.2.0.dev0__cp311-cp311-win_amd64.whl → 2025.2.0.dev2__cp311-cp311-win_amd64.whl
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- {sora_sdk-2025.2.0.dev0.data → sora_sdk-2025.2.0.dev2.data}/purelib/sora_sdk/sora_sdk_ext.cp311-win_amd64.pyd +0 -0
- sora_sdk-2025.2.0.dev2.dist-info/METADATA +237 -0
- sora_sdk-2025.2.0.dev2.dist-info/RECORD +9 -0
- {sora_sdk-2025.2.0.dev0.dist-info → sora_sdk-2025.2.0.dev2.dist-info}/WHEEL +1 -1
- sora_sdk-2025.2.0.dev0.dist-info/METADATA +0 -415
- sora_sdk-2025.2.0.dev0.dist-info/NOTICE.md +0 -580
- sora_sdk-2025.2.0.dev0.dist-info/RECORD +0 -10
- {sora_sdk-2025.2.0.dev0.data → sora_sdk-2025.2.0.dev2.data}/purelib/sora_sdk/__init__.py +0 -0
- {sora_sdk-2025.2.0.dev0.data → sora_sdk-2025.2.0.dev2.data}/purelib/sora_sdk/py.typed +0 -0
- {sora_sdk-2025.2.0.dev0.data → sora_sdk-2025.2.0.dev2.data}/purelib/sora_sdk/sora_sdk_ext.pyi +188 -188
- {sora_sdk-2025.2.0.dev0.dist-info → sora_sdk-2025.2.0.dev2.dist-info/licenses}/LICENSE +0 -0
- {sora_sdk-2025.2.0.dev0.dist-info → sora_sdk-2025.2.0.dev2.dist-info}/top_level.txt +0 -0
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Sora Python SDK
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Copyright 2023-2024, tnoho (Original Author)
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Copyright 2023-2024, Wandbox LLC (Original Author)
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Copyright 2023-2024, Shiguredo Inc.
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# Sora C++ SDK
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https://github.com/shiguredo/sora-cpp-sdk
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```
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Copyright 2021-2024, Wandbox LLC (Original Author)
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Copyright 2021-2024, Shiguredo Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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See the License for the specific language governing permissions and
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limitations under the License.
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```
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```
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Apache License
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Version 2.0, January 2004
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# WebRTC
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Copyright (c) 2011, The WebRTC project authors. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in
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the documentation and/or other materials provided with the
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distribution.
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* Neither the name of Google nor the names of its contributors may
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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# Boost C++ Libraries
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```
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Boost Software License - Version 1.0 - August 17th, 2003
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Permission is hereby granted, free of charge, to any person or organization
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obtaining a copy of the software and accompanying documentation covered by
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this license (the "Software") to use, reproduce, display, distribute,
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execute, and transmit the Software, and to prepare derivative works of the
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Software, and to permit third-parties to whom the Software is furnished to
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do so, all subject to the following:
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The copyright notices in the Software and this entire statement, including
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the above license grant, this restriction and the following disclaimer,
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must be included in all copies of the Software, in whole or in part, and
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all derivative works of the Software, unless such copies or derivative
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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```
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This copyright notice applies to this header file only:
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Copyright (c) 2010-2019 NVIDIA Corporation
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Permission is hereby granted, free of charge, to any person
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obtaining a copy of this software and associated documentation
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copies of the software, and to permit persons to whom the
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software is furnished to do so, subject to the following
|
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conditions:
|
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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289
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-
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
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291
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
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292
|
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OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
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293
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
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294
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HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
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295
|
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
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296
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
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OTHER DEALINGS IN THE SOFTWARE.
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```
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-
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300
|
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## NvDecoder / NvEncoder
|
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-
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https://developer.nvidia.com/nvidia-video-codec-sdk-license-agreement
|
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```
|
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305
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NVIDIA VIDEO CODEC SDK LICENSE AGREEMENT (“Agreement”)
|
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306
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-
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307
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BY DOWNLOADING, INSTALLING OR USING THE SOFTWARE AND OTHER AVAILABLE MATERIALS,
|
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308
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YOU (“LICENSEE”) AGREE TO BE BOUND BY THE FOLLOWING TERMS AND CONDITIONS OF
|
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309
|
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THIS AGREEMENT. If Licensee does not agree to the terms and condition of this
|
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310
|
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Agreement, THEN do not downLOAD, INSTALL OR USE the SOFTWARE AND MATERIALS.
|
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311
|
-
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312
|
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The materials available for download to Licensees may include software in both
|
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313
|
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sample source code ("Source Code") and object code ("Object Code") versions
|
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314
|
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(collectively, the “Software”), documentation and other materials
|
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315
|
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(collectively, these code and materials referred to herein as "Licensed
|
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316
|
-
Materials"). Except as expressly indicated herein, all terms and conditions of
|
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317
|
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this Agreement apply to all of the Licensed Materials.
|
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318
|
-
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319
|
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Except as expressly set forth herein, NVIDIA owns all of the Licensed Materials
|
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and makes them available to Licensee only under the terms and conditions set
|
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321
|
-
forth in this Agreement.
|
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322
|
-
|
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323
|
-
License: Subject to Licensee’s compliance with the terms of this Agreement,
|
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324
|
-
NVIDIA grants to Licensee a nonexclusive, non-transferable, worldwide,
|
|
325
|
-
royalty-free, fully paid-up license and right to install, use, reproduce,
|
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326
|
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display, perform, modify the Source Code of the Software, and to prepare and
|
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327
|
-
have prepared derivative works thereof, and distribute the Software and
|
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328
|
-
derivative works thereof (in object code only) as integrated in Licensee
|
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329
|
-
software products solely for use with supported NVIDIA GPU hardware products as
|
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330
|
-
specified in the accompanying release notes. The following terms apply to the
|
|
331
|
-
Licensed Material:
|
|
332
|
-
|
|
333
|
-
Derivative Works: Subject to the License Grant Back below, Licensee shall own
|
|
334
|
-
any Derivative Works it creates directly to the Source Code that integrates
|
|
335
|
-
with Licensee’s software product ("Modification(s)") subject to NVIDIA’s
|
|
336
|
-
ownership of the underlying Source Code and all intellectual property rights
|
|
337
|
-
therein.
|
|
338
|
-
|
|
339
|
-
Distribution: Licensee may distribute the Software (in object code form)
|
|
340
|
-
integrated with Licensee software products only to Licensee’s authorized
|
|
341
|
-
distributors, resellers, and others in Licensee’s distribution chain for
|
|
342
|
-
Licensee product and end users and grant to such third party a sublicense to
|
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343
|
-
use the Software under a written, legally enforceable agreement that has the
|
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344
|
-
effect of protecting the Software and the rights of NVIDIA under terms no less
|
|
345
|
-
restrictive than this Agreement.
|
|
346
|
-
|
|
347
|
-
Limitations: Unless otherwise authorized in the Agreement, Licensee shall not
|
|
348
|
-
otherwise assign, sublicense, lease, or in any other way transfer or disclose
|
|
349
|
-
Software to any third party. Licensee agrees not to disassemble, decompile or
|
|
350
|
-
reverse engineer the Object Code or use or modify any of the Licensed Materials
|
|
351
|
-
to enable screen scraping, data scraping, or any other activity with the
|
|
352
|
-
purpose of capturing copyright protected content in violation of a third party
|
|
353
|
-
party’s intellectual property or other proprietary rights. Licensee shall
|
|
354
|
-
indemnify NVIDIA for any and all claims, liabilities, damages, expenses and
|
|
355
|
-
costs arising from Licensee’s breach of the foregoing limitations.
|
|
356
|
-
|
|
357
|
-
License Grant Back:Licensee hereby grants to NVIDIA and its affiliates a
|
|
358
|
-
worldwide, non-exclusive, irrevocable, perpetual, sublicenseable (through
|
|
359
|
-
multiple tiers of sublicensees), royalty-free and fully paid-up right and
|
|
360
|
-
license to the Modification(s) created by or on behalf of Licensee so that
|
|
361
|
-
NVIDIA may copy, modify, create derivatives works thereof, to use, have used,
|
|
362
|
-
import, make, have made, sell, offer to sell, sublicense (through multiple
|
|
363
|
-
tiers of sublicensees), distribute (through multiple tiers of distributors)
|
|
364
|
-
such derivative work(s) on a stand-alone basis or as incorporated into the
|
|
365
|
-
Licensed Materials or other related technologies. For the sake of clarity,
|
|
366
|
-
NVIDIA is not prohibited or otherwise restricted from independently developing
|
|
367
|
-
new features or functionality with respect to the Licensed Materials
|
|
368
|
-
|
|
369
|
-
No Other License:No rights or licenses with respect to any proprietary
|
|
370
|
-
information or patent, copyright, trade secret or other intellectual property
|
|
371
|
-
right owned or controlled by NVIDIA are granted by NVIDIA to Licensee under
|
|
372
|
-
this Agreement, expressly or by implication, except as expressly provided in
|
|
373
|
-
this Agreement.
|
|
374
|
-
|
|
375
|
-
Confidentiality: If applicable, any exchange of Confidential Information (as
|
|
376
|
-
defined in the NDA) shall be made pursuant to the terms and conditions of a
|
|
377
|
-
separately signed Non-Disclosure Agreement (“NDA”) by and between NVIDIA and
|
|
378
|
-
You. For the sake of clarity, You agree that (a) the Software (in source code
|
|
379
|
-
form); and (b) Your use of the Software is considered Confidential Information
|
|
380
|
-
of NVIDIA.
|
|
381
|
-
|
|
382
|
-
If You wish to have a third party consultant or subcontractor ("Contractor")
|
|
383
|
-
perform work on Your behalf which involves access to or use of Software, You
|
|
384
|
-
shall obtain a written confidentiality agreement from the Contractor which
|
|
385
|
-
contains terms and obligations with respect to access to or use of Software no
|
|
386
|
-
less restrictive than those set forth in this Agreement and excluding any
|
|
387
|
-
distribution or sublicense rights, and use for any other purpose than permitted
|
|
388
|
-
in this Agreement. Otherwise, You shall not disclose the terms or existence of
|
|
389
|
-
this Agreement or use NVIDIA's name in any publications, advertisements, or
|
|
390
|
-
other announcements without NVIDIA's prior written consent. Unless otherwise
|
|
391
|
-
provided in this Agreement, You do not have any rights to use any NVIDIA
|
|
392
|
-
trademarks or logos.
|
|
393
|
-
|
|
394
|
-
Intellectual Property Ownership: Except as expressly licensed to Licensee under
|
|
395
|
-
this Agreement, NVIDIA reserves all right, title and interest, including but
|
|
396
|
-
not limited to all intellectual property rights, in and to the Licensed
|
|
397
|
-
Materials and any derivative work(s) made thereto. The algorithms, structure,
|
|
398
|
-
organization and Source Code are the valuable trade secrets and confidential
|
|
399
|
-
information of NVIDIA.
|
|
400
|
-
|
|
401
|
-
Licensee acknowledges and agrees that it is Licensee’s sole responsibility to
|
|
402
|
-
obtain any, additional, third party licenses required to make, have made, use,
|
|
403
|
-
have used, sell, import, and offer for sale Licensee products that include or
|
|
404
|
-
incorporate any third party technology such as operating systems, audio and/or
|
|
405
|
-
video encoders and decoders or any technology from, including but not limited
|
|
406
|
-
to, Microsoft, Thomson, Fraunhofer IIS, Sisvel S.p.A., MPEG-LA, and Coding
|
|
407
|
-
Technologies (“Third Party Technology”). Licensee acknowledges and agrees that
|
|
408
|
-
NVIDIA has not granted to Licensee under this Agreement any necessary patent
|
|
409
|
-
rights with respect to the Third Party Technology. As such, Licensee’s use of
|
|
410
|
-
the Third Party Technology may be subject to further restrictions and terms and
|
|
411
|
-
conditions. Licensee acknowledges and agrees that Licensee is solely and
|
|
412
|
-
exclusively responsible for obtaining any and all authorizations and licenses
|
|
413
|
-
required for the use, distribution and/or incorporation of the Third Party
|
|
414
|
-
Technology.
|
|
415
|
-
|
|
416
|
-
Licensee shall, at its own expense fully indemnify, hold harmless, defend
|
|
417
|
-
and/or settle any claim, suit or proceeding that is asserted by a third party
|
|
418
|
-
against NVIDIA and its officers, employees or agents, to the extent such claim,
|
|
419
|
-
suit or proceeding arising from or related to Licensee’s failure to fully
|
|
420
|
-
satisfy and/or comply with the third party licensing obligations related to the
|
|
421
|
-
Third Party Technology (a “Claim”). In the event of a Claim, Licensee agrees
|
|
422
|
-
to: (a) pay all damages or settlement amounts, which shall not be finalized
|
|
423
|
-
without the prior written consent of NVIDIA, (including other reasonable costs
|
|
424
|
-
incurred by NVIDIA, including reasonable attorneys fees, in connection with
|
|
425
|
-
enforcing this paragraph); (b) reimburse NVIDIA for any licensing fees and/or
|
|
426
|
-
penalties incurred by NVIDIA in connection with a Claim; and (c) immediately
|
|
427
|
-
procure/satisfy the third party licensing obligations before using the Software
|
|
428
|
-
pursuant to this Agreement.
|
|
429
|
-
|
|
430
|
-
Term of Agreement: This Agreement shall become effective from the date of the
|
|
431
|
-
initial download and shall remain in effect for one year thereafter, unless
|
|
432
|
-
terminated as provided below. Unless either party notifies the other party of
|
|
433
|
-
its intent to terminate this Agreement at least thirty (30) days prior to the
|
|
434
|
-
end of the Initial Term or the applicable renewal period, this Agreement will
|
|
435
|
-
be automatically renewed for one (1) year renewal periods thereafter, unless
|
|
436
|
-
terminated in accordance with the “Termination” provision of this Agreement.
|
|
437
|
-
|
|
438
|
-
NVIDIA may terminate this Agreement (and with it, all of Licensee’s right to
|
|
439
|
-
the Licensed Materials) if (i) Licensee fails to comply with any of the terms
|
|
440
|
-
and conditions of this Agreement and if the breach is not cured within thirty
|
|
441
|
-
(30) days after notice thereof. Upon expiration or termination of this
|
|
442
|
-
Agreement pursuant to this paragraph, Licensee shall immediately cease using
|
|
443
|
-
the Licensed Materials and return or destroy or copies thereof in its
|
|
444
|
-
possession.
|
|
445
|
-
|
|
446
|
-
Defensive Suspension:If Licensee commences or participates in any legal
|
|
447
|
-
proceeding against NVIDIA, then NVIDIA may, in its sole discretion, suspend or
|
|
448
|
-
terminate all license grants and any other rights provided under this
|
|
449
|
-
Agreement.
|
|
450
|
-
|
|
451
|
-
No Support: NVIDIA has no obligation to support or to continue providing or
|
|
452
|
-
updating any of the Licensed Materials.
|
|
453
|
-
|
|
454
|
-
No Warranty: THE LICENSED MATERIALS PROVIDED BY NVIDIA TO LICENSEE HEREUNDER
|
|
455
|
-
ARE PROVIDED "AS IS." NVIDIA DISCLAIMS ALL WARRANTIES, EXPRESS, IMPLIED OR
|
|
456
|
-
STATUTORY, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF TITLE,
|
|
457
|
-
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
458
|
-
|
|
459
|
-
Limitation of Liability: NVIDIA SHALL NOT BE LIABLE TO LICENSEE, LICENSEE’S
|
|
460
|
-
CUSTOMERS, OR ANY OTHER PERSON OR ENTITY CLAIMING THROUGH OR UNDER LICENSEE FOR
|
|
461
|
-
ANY LOSS OF PROFITS, INCOME, SAVINGS, OR ANY OTHER CONSEQUENTIAL, INCIDENTAL,
|
|
462
|
-
SPECIAL, PUNITIVE, DIRECT OR INDIRECT DAMAGES (WHETHER IN AN ACTION IN
|
|
463
|
-
CONTRACT, TORT OR BASED ON A WARRANTY), EVEN IF NVIDIA HAS BEEN ADVISED OF THE
|
|
464
|
-
POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS SHALL APPLY NOTWITHSTANDING ANY
|
|
465
|
-
FAILURE OF THE ESSENTIAL PURPOSE OF ANY LIMITED REMEDY. IN NO EVENT SHALL
|
|
466
|
-
NVIDIA’S AGGREGATE LIABILITY TO LICENSEE OR ANY OTHER PERSON OR ENTITY CLAIMING
|
|
467
|
-
THROUGH OR UNDER LICENSEE EXCEED THE AMOUNT OF MONEY ACTUALLY PAID BY LICENSEE
|
|
468
|
-
TO NVIDIA FOR THE LICENSED MATERIALS.
|
|
469
|
-
|
|
470
|
-
Applicable Law and Jurisdiction: This Agreement shall be deemed to have been
|
|
471
|
-
made in, and shall be construed pursuant to, the laws of the State of Delaware.
|
|
472
|
-
The state and/or federal courts residing in Santa Clara County, California
|
|
473
|
-
shall have exclusive jurisdiction over any dispute or claim arising out of this
|
|
474
|
-
Agreement. The United Nations Convention on Contracts for the International
|
|
475
|
-
Sale of Goods is specifically disclaimed.
|
|
476
|
-
|
|
477
|
-
Feedback:Licensee may, but is not obligated to, provide to NVIDIA any
|
|
478
|
-
suggestions, comments and feedback regarding the Licensed Materials that are
|
|
479
|
-
delivered by NVIDIA to Licensee under this Agreement (collectively, “Licensee
|
|
480
|
-
Feedback”). NVIDIA may use and include any Licensee Feedback that Licensee
|
|
481
|
-
voluntarily provides to improve the Licensed Materials or other related NVIDIA
|
|
482
|
-
technologies. Accordingly, if Licensee provides Licensee Feedback, Licensee
|
|
483
|
-
grants NVIDIA and its licensees a perpetual, irrevocable, worldwide,
|
|
484
|
-
royalty-free, fully paid-up license grant to freely use, have used, sell,
|
|
485
|
-
modify, reproduce, transmit, license, sublicense (through multiple tiers of
|
|
486
|
-
sublicensees), distribute (through multiple tiers of distributors), and
|
|
487
|
-
otherwise commercialize the Licensee Feedback in the Licensed Materials or
|
|
488
|
-
other related technologies.
|
|
489
|
-
|
|
490
|
-
RESTRICTED RIGHTS NOTICE: Licensed Materials has been developed entirely at
|
|
491
|
-
private expense and is commercial computer software provided with RESTRICTED
|
|
492
|
-
RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S.
|
|
493
|
-
Government subcontractor is subject to the restrictions set forth in the
|
|
494
|
-
license agreement under which Licensed Materials was obtained pursuant to DFARS
|
|
495
|
-
227.7202-3(a) or as set forth in subparagraphs (c)(1) and (2) of the Commercial
|
|
496
|
-
Computer Software - Restricted Rights clause at FAR 52.227-19, as applicable.
|
|
497
|
-
Contractor/manufacturer is NVIDIA, 2701 San Tomas Expressway, Santa Clara, CA
|
|
498
|
-
95050.
|
|
499
|
-
|
|
500
|
-
Miscellaneous: If any provision of this Agreement is inconsistent with, or
|
|
501
|
-
cannot be fully enforced under, the law, such provision will be construed as
|
|
502
|
-
limited to the extent necessary to be consistent with and fully enforceable
|
|
503
|
-
under the law. This Agreement is the final, complete and exclusive agreement
|
|
504
|
-
between the parties relating to the subject matter hereof, and supersedes all
|
|
505
|
-
prior or contemporaneous understandings and agreements relating to such subject
|
|
506
|
-
matter, whether oral or written. This Agreement is solely between NVIDIA and
|
|
507
|
-
Licensee. There are no third party beneficiaries, express or implied, to this
|
|
508
|
-
Agreement. This Agreement may only be modified in writing signed by an
|
|
509
|
-
authorized officer of NVIDIA. Licensee agrees that it will not ship, transfer
|
|
510
|
-
or export the Licensed Materials into any country, or use the Licensed
|
|
511
|
-
Materials in any manner, prohibited by the United States Bureau of Industry and
|
|
512
|
-
Security or any export laws, restrictions or regulations. This Agreement, and
|
|
513
|
-
Licensee’s rights and obligations herein, may not be assigned, subcontracted,
|
|
514
|
-
delegated, or otherwise transferred by Licensee without NVIDIA’s prior written
|
|
515
|
-
consent, and any attempted assignment, subcontract, delegation, or transfer in
|
|
516
|
-
violation of the foregoing will be null and void. The terms of this Agreement
|
|
517
|
-
shall be binding upon assignees.
|
|
518
|
-
```
|
|
519
|
-
|
|
520
|
-
## L4T Multimedia API
|
|
521
|
-
|
|
522
|
-
```
|
|
523
|
-
###############################################################################
|
|
524
|
-
#
|
|
525
|
-
# Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
|
|
526
|
-
#
|
|
527
|
-
# Redistribution and use in source and binary forms, with or without
|
|
528
|
-
# modification, are permitted provided that the following conditions
|
|
529
|
-
# are met:
|
|
530
|
-
# * Redistributions of source code must retain the above copyright
|
|
531
|
-
# notice, this list of conditions and the following disclaimer.
|
|
532
|
-
# * Redistributions in binary form must reproduce the above copyright
|
|
533
|
-
# notice, this list of conditions and the following disclaimer in the
|
|
534
|
-
# documentation and/or other materials provided with the distribution.
|
|
535
|
-
# * Neither the name of NVIDIA CORPORATION nor the names of its
|
|
536
|
-
# contributors may be used to endorse or promote products derived
|
|
537
|
-
# from this software without specific prior written permission.
|
|
538
|
-
#
|
|
539
|
-
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
|
540
|
-
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
541
|
-
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
542
|
-
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
543
|
-
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
544
|
-
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
545
|
-
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
546
|
-
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
|
547
|
-
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
548
|
-
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
549
|
-
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
550
|
-
#
|
|
551
|
-
###############################################################################
|
|
552
|
-
```
|
|
553
|
-
|
|
554
|
-
## Intel VPL
|
|
555
|
-
|
|
556
|
-
https://github.com/intel/libvpl
|
|
557
|
-
|
|
558
|
-
```
|
|
559
|
-
MIT License
|
|
560
|
-
|
|
561
|
-
Copyright (c) 2020 Intel Corporation
|
|
562
|
-
|
|
563
|
-
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
564
|
-
of this software and associated documentation files (the "Software"), to deal
|
|
565
|
-
in the Software without restriction, including without limitation the rights
|
|
566
|
-
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
567
|
-
copies of the Software, and to permit persons to whom the Software is
|
|
568
|
-
furnished to do so, subject to the following conditions:
|
|
569
|
-
|
|
570
|
-
The above copyright notice and this permission notice shall be included in all
|
|
571
|
-
copies or substantial portions of the Software.
|
|
572
|
-
|
|
573
|
-
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
574
|
-
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
575
|
-
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
576
|
-
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
577
|
-
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
578
|
-
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
579
|
-
SOFTWARE.
|
|
580
|
-
```
|
|
@@ -1,10 +0,0 @@
|
|
|
1
|
-
sora_sdk-2025.2.0.dev0.data/purelib/sora_sdk/__init__.py,sha256=-LXQltF569Y2jENojvTCjOIl0b495flbWt5T9_-ITgU,1218
|
|
2
|
-
sora_sdk-2025.2.0.dev0.data/purelib/sora_sdk/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
|
3
|
-
sora_sdk-2025.2.0.dev0.data/purelib/sora_sdk/sora_sdk_ext.cp311-win_amd64.pyd,sha256=mozstNAJufHQY9022R8-D5QOFY8n04F21Nd8byLovWo,19148800
|
|
4
|
-
sora_sdk-2025.2.0.dev0.data/purelib/sora_sdk/sora_sdk_ext.pyi,sha256=tjh-XIdJx0A0OlE-PlYglKua0lIezpUJyX91pPTTXUY,15384
|
|
5
|
-
sora_sdk-2025.2.0.dev0.dist-info/LICENSE,sha256=6z17VIVGasvYHytJb1latjfSeS4mggayfZnnk722dUk,10351
|
|
6
|
-
sora_sdk-2025.2.0.dev0.dist-info/METADATA,sha256=WJEvYt_jJu4jypDqIF2sumz3PVq_yjNOqxSdr-s3rlM,21655
|
|
7
|
-
sora_sdk-2025.2.0.dev0.dist-info/NOTICE.md,sha256=6P4dPMO7JsPaZz7ai2y3F4bRLZlNibv5rIrf8juaHvE,32204
|
|
8
|
-
sora_sdk-2025.2.0.dev0.dist-info/WHEEL,sha256=sth_4wOlmB4B7KwCBgmeM0_a5vgcRqkZDHCDdXAQZRc,101
|
|
9
|
-
sora_sdk-2025.2.0.dev0.dist-info/top_level.txt,sha256=edTg20cFFAjWfRrB0APD_SXho5Qq24PwLESbyPoCVko,9
|
|
10
|
-
sora_sdk-2025.2.0.dev0.dist-info/RECORD,,
|
|
File without changes
|
|
File without changes
|