simthinkd 0.1.0__py3-none-any.whl

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+ Metadata-Version: 2.4
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+ Name: simthinkd
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+ Version: 0.1.0
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+ Summary: A 265k-parameter decision model that picks one action in about 2 ms on one CPU core, inside real-time loops.
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+ Author: Myeongseongsimjae AX Institute
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+ License: Apache-2.0
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+ Project-URL: Homepage, https://github.com/MSSJ-AI-ORG/simthinkd
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+ Project-URL: Issues, https://github.com/MSSJ-AI-ORG/simthinkd/issues
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+ Keywords: decision model,real-time,game AI,agents,vizdoom,imitation learning
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: License :: OSI Approved :: Apache Software License
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+ Classifier: Topic :: Scientific/Engineering :: Artificial Intelligence
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+ Requires-Python: >=3.10
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+ Description-Content-Type: text/markdown
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+ License-File: LICENSE
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+ License-File: NOTICE
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+ Requires-Dist: numpy>=1.26
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+ Provides-Extra: train
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+ Requires-Dist: torch>=2.2; extra == "train"
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+ Provides-Extra: mcp
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+ Requires-Dist: mcp>=1.2; extra == "mcp"
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+ Provides-Extra: langchain
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+ Requires-Dist: langchain-core>=0.3; extra == "langchain"
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+ Provides-Extra: demo
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+ Requires-Dist: gradio>=4.0; extra == "demo"
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+ Provides-Extra: onnx
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+ Requires-Dist: onnx>=1.15; extra == "onnx"
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+ Requires-Dist: onnxruntime>=1.17; extra == "onnx"
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+ Dynamic: license-file
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+
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+ <p align="center"><b>SimThink D</b></p>
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+
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+ <p align="center">
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+ <a href="LICENSE"><img src="https://img.shields.io/badge/license-Apache%202.0-blue" alt="License: Apache 2.0"></a>
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+ <img src="https://img.shields.io/badge/python-3.10%2B-blue" alt="Python 3.10+">
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+ <a href="https://github.com/MSSJ-AI-ORG/simthinkd/actions/workflows/test.yml"><img src="https://github.com/MSSJ-AI-ORG/simthinkd/actions/workflows/test.yml/badge.svg" alt="Tests"></a>
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+ <a href="https://colab.research.google.com/github/MSSJ-AI-ORG/simthinkd/blob/main/notebooks/quickstart.ipynb"><img src="https://colab.research.google.com/assets/colab-badge.svg" alt="Open in Colab"></a>
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+ <a href="https://doi.org/10.5281/zenodo.23111615"><img src="https://zenodo.org/badge/DOI/10.5281/zenodo.23111615.svg" alt="DOI"></a>
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+ </p>
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+
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+ **A tiny decision model that runs on one CPU core.** It has 265,665 parameters. It picks one action in about 2 ms. That is fast enough to decide inside every tick of a game or a control loop. No GPU is needed, not even for training.
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+
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+ <p align="center">
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+ <img src="assets/side_by_side.gif" alt="Same Doom game, same seed, same CPU. Left: SimThink D answers every tick. Right: a 421M-parameter general decision model, used as published, misses most ticks while it thinks." width="100%" />
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+ </p>
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+
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+ <p align="center"><sub>Same game, same seed, same 6-core CPU. Left: SimThink D, 1.9 ms per decision, 1 of 420 ticks missed. Right: Laya, a 421M-parameter open decision model, used as published without training on this game. It takes about 360 ms per decision and misses 390 of 420 ticks. A dark frame means the game moved on before the decider answered.</sub></p>
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+
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+ <div align="center">
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+
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+ [Open in Colab](https://colab.research.google.com/github/MSSJ-AI-ORG/simthinkd/blob/main/notebooks/quickstart.ipynb) · [Try it in your browser](web/index.html) · [Gradio demo](space/) · [Paper](docs/PAPER.md) · [Protocol](docs/PROTOCOL.md)
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+
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+ </div>
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+
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+ Video: [a simulated factory line keeps running when the internet drops, with SimThink D deciding on the factory PC](https://www.linkedin.com/feed/update/urn:li:activity:7510142949981057024/) (LinkedIn).
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+
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+ ## Words used here
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+
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+ - **Tick**: one step of a game or control loop. Doom runs at 35 ticks per second, so one tick is 28.6 ms.
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+ - **Decider**: the small model. It gets a short sentence about the situation and returns one action.
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+ - **Teacher**: your own rules, written as a normal function. The decider learns by copying the teacher.
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+ - **Perception**: your code that turns the raw game state into the short sentence.
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+
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+ ## Install
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+
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+ ```bash
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+ pip install "simthinkd @ git+https://github.com/MSSJ-AI-ORG/simthinkd"
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+ ```
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+
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+ That is all you need to make decisions. It only needs NumPy. To train your own decider, add the `train` extra (it adds PyTorch, CPU build is fine):
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+
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+ ```bash
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+ pip install "simthinkd[train] @ git+https://github.com/MSSJ-AI-ORG/simthinkd"
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+ ```
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+
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+ ## Quickstart
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+
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+ ```python
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+ from simthinkd import Decider
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+
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+ d = Decider("doom-defend")
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+ print(d.decide("seen: Demon left a30 d5 | enemies 1 | sway left | gun ready | ammo25"))
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+ # TURN_LEFT (100%, 1.1 ms)
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+ ```
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+
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+ One call is one decision. A short sentence goes in. One action comes out, with its probability and the time it took. The first call also loads the model, so it is slower. After that, a call takes about 1 ms.
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+
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+ Two deciders come with the package: `doom-defend` (stand in the middle and fight) and `doom-corridor` (fight your way down a corridor).
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+
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+ ## Train your own in seconds
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+
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+ A new task needs two things: a perception step and a teacher. The `toy` module below is a small made-up task, an inspection station on a factory belt. Swap its examples and actions for your own.
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+
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+ ```python
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+ import simthinkd
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+ from simthinkd import toy
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+
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+ d = simthinkd.fit(toy.examples(3000), toy.ACTIONS, goal=toy.GOAL, out="inspection")
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+ print(d.decide("part: defect dent | severity severe | image clear | belt normal | rework queue long"))
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+ # REJECT (100%, 1.2 ms)
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+ ```
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+
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+ On our test PC this trains on the CPU in about 8 seconds. The new decider then matched the teacher on 500 of 500 states it had not seen.
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+
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+ ## Measure your own model
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+
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+ Does your model fit inside one tick? `simthinkd bench` replays 1,050 recorded Doom states that ship with the package. It times every decision, one request at a time.
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+
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+ ```bash
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+ simthinkd bench
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+ simthinkd bench --url http://127.0.0.1:8000/v1/systemone --name my-model --tick-hz 35
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+ ```
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+
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+ The second line measures any server that accepts the [decision request](docs/PROTOCOL.md).
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+
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+ ## Same CPU, same states
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+
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+ **Read this first.** Laya is a general model and was not trained on this game. Its published speed, about 33 ms per question, is on a GPU. We only had a CPU. So this table compares time inside a real-time loop. It does not compare overall quality.
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+
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+ We used one workstation CPU (6 threads) and 1,050 Doom states, then 10 live games on the same seeds. "Missed ticks" are ticks that passed before the decider answered.
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+
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+ | Decider | Parameters | Median decision time | Decisions within one 28.6 ms tick | Missed ticks in live play |
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+ |---|---|---|---|---|
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+ | SimThink D | 265,665 | 1.8 ms | 100% | 0.1% |
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+ | Laya, as published | about 421M | 365 ms | 0% | 84.2% |
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+
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+ SimThink D only knows what its teacher knows. It does not reason, read long text or handle new actions without training. To run this comparison yourself, see [benchmarks/](benchmarks/).
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+
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+ ## Use it from your stack
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+
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+ | Where | How |
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+ |---|---|
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+ | Any language, any engine | `simthinkd serve doom-defend --port 11890`, then POST the [decision request](docs/PROTOCOL.md) to `/v1/systemone` |
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+ | Unity / C# | [docs/INTEGRATION_UNITY.md](docs/INTEGRATION_UNITY.md): a client loop that keeps the game running while it waits |
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+ | Browser | [web/](web/): the same model in plain JavaScript, no server |
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+ | MCP (Claude Desktop, Cursor and others) | `pip install "simthinkd[mcp] @ git+https://github.com/MSSJ-AI-ORG/simthinkd"`, then `python -m simthinkd.integrations.mcp_server` |
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+ | LangChain / LangGraph | `from simthinkd.integrations.langchain_tool import simthinkd_tool` |
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+
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+ ## How it works
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+
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+ - **Input**: the situation sentence, the goal and each action's description become hashed features: words, word pairs and three-letter pieces. There is no pretrained language model inside.
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+ - **Model**: a small two-layer network scores every offered action. It sees all actions at once and gives calibrated probabilities.
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+ - **Training**: it starts from random weights and learns from the teacher's choices. The best checkpoint is picked on held-out data.
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+ - **Why it matters**: in a 35 Hz game, a decision that takes longer than 28.6 ms is a missed tick. Our paper separates the cost of decision time from the quality of the decision ([docs/PAPER.md](docs/PAPER.md)).
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+
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+ ## Limits
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+
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+ - At most 8 actions per decision.
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+ - Text input only. Turn numbers into short words or bins, like "d5" or "ammo25".
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+ - A decider copies its teacher. It is only as good as the teacher's rules.
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+ - Probabilities are calibrated for the decider's own task only.
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+
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+ ## Citation
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+
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+ If you use SimThink D, please cite it with [CITATION.cff](CITATION.cff). GitHub shows a "Cite this repository" button for it.
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+
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+ - Software: [doi:10.5281/zenodo.23111615](https://doi.org/10.5281/zenodo.23111615)
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+ - Paper (preprint): Shin, Lee, Jeong and Kwon, "Separating Decision Time from Decision Quality in the Real-Time Gap of Distilled Deciders: Evidence from a Game and a Conveyor Simulator", [doi:10.5281/zenodo.23111659](https://doi.org/10.5281/zenodo.23111659)
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+
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+ ## Contributing
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+
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+ Bug reports and small pull requests are welcome. See [CONTRIBUTING.md](CONTRIBUTING.md).
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+
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+ ## Credits
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+
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+ The comparison uses [Laya](https://github.com/NandhaKishorM/laya) by Convai Innovations (Apache 2.0), run unchanged through a small adapter. Doom scenes come from [ViZDoom](https://github.com/Farama-Foundation/ViZDoom). See [NOTICE](NOTICE).
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+
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+ ## License
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+
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+ Apache 2.0. See [LICENSE](LICENSE).
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+ simthinkd-0.1.0.dist-info/licenses/LICENSE,sha256=yVuuHRzgI17MzTVgt3LsHvuX80innw--CmNPDCzO_iw,11358
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+ simthinkd-0.1.0.dist-info/licenses/NOTICE,sha256=7YB3SM9vyepDUNRezX9UaQygCwErysQLuyUqb8hHCzY,737
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+ simthinkd-0.1.0.dist-info/RECORD,,
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+ Wheel-Version: 1.0
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+ Generator: setuptools (84.0.0)
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+ Root-Is-Purelib: true
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+ Tag: py3-none-any
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+
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+ [console_scripts]
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+ simthinkd = simthinkd.cli:main
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+ Copyright [yyyy] [name of copyright owner]
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+
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+ Licensed under the Apache License, Version 2.0 (the "License");
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+ you may not use this file except in compliance with the License.
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+ You may obtain a copy of the License at
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+
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+ http://www.apache.org/licenses/LICENSE-2.0
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+
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+ Unless required by applicable law or agreed to in writing, software
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+ distributed under the License is distributed on an "AS IS" BASIS,
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+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ See the License for the specific language governing permissions and
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+ limitations under the License.
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+
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+ SimThink D
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+ Copyright 2026 Myeongseongsimjae AX Institute
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+
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+ This product is licensed under the Apache License, Version 2.0 (see LICENSE).
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+
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+ Third-party works:
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+ - The decision request and reply format follows the public interface of browser-use/jev-ultrafast (MIT License).
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+ No code or model weights from that project are included.
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+ - The comparison adapter in benchmarks/ talks to Laya by Convai Innovations (Apache License 2.0,
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+ https://github.com/NandhaKishorM/laya). Laya is not bundled.
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+ - Doom scenes come from ViZDoom (MIT License, https://github.com/Farama-Foundation/ViZDoom). ViZDoom is not bundled.
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+
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+ The SimThink D weights in src/simthinkd/weights were trained by the Myeongseongsimjae AX Institute
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+ from its own rule-teacher data.
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+ simthinkd