shotgun-sh 0.2.11.dev1__py3-none-any.whl → 0.2.17.dev1__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Potentially problematic release.
This version of shotgun-sh might be problematic. Click here for more details.
- shotgun/agents/agent_manager.py +194 -28
- shotgun/agents/common.py +14 -8
- shotgun/agents/config/manager.py +64 -33
- shotgun/agents/config/models.py +25 -1
- shotgun/agents/config/provider.py +2 -2
- shotgun/agents/context_analyzer/analyzer.py +2 -24
- shotgun/agents/conversation_manager.py +35 -19
- shotgun/agents/export.py +2 -2
- shotgun/agents/history/history_processors.py +99 -3
- shotgun/agents/history/token_counting/anthropic.py +17 -1
- shotgun/agents/history/token_counting/base.py +14 -3
- shotgun/agents/history/token_counting/openai.py +11 -1
- shotgun/agents/history/token_counting/sentencepiece_counter.py +8 -0
- shotgun/agents/history/token_counting/tokenizer_cache.py +3 -1
- shotgun/agents/history/token_counting/utils.py +0 -3
- shotgun/agents/plan.py +2 -2
- shotgun/agents/research.py +3 -3
- shotgun/agents/specify.py +2 -2
- shotgun/agents/tasks.py +2 -2
- shotgun/agents/tools/codebase/file_read.py +5 -2
- shotgun/agents/tools/file_management.py +11 -7
- shotgun/agents/tools/web_search/__init__.py +8 -8
- shotgun/agents/tools/web_search/anthropic.py +2 -2
- shotgun/agents/tools/web_search/gemini.py +1 -1
- shotgun/agents/tools/web_search/openai.py +1 -1
- shotgun/agents/tools/web_search/utils.py +2 -2
- shotgun/agents/usage_manager.py +16 -11
- shotgun/build_constants.py +1 -1
- shotgun/cli/clear.py +2 -1
- shotgun/cli/compact.py +3 -3
- shotgun/cli/config.py +8 -5
- shotgun/cli/context.py +2 -2
- shotgun/cli/export.py +1 -1
- shotgun/cli/feedback.py +4 -2
- shotgun/cli/plan.py +1 -1
- shotgun/cli/research.py +1 -1
- shotgun/cli/specify.py +1 -1
- shotgun/cli/tasks.py +1 -1
- shotgun/codebase/core/change_detector.py +5 -3
- shotgun/codebase/core/code_retrieval.py +4 -2
- shotgun/codebase/core/ingestor.py +10 -8
- shotgun/codebase/core/manager.py +3 -3
- shotgun/codebase/core/nl_query.py +1 -1
- shotgun/exceptions.py +32 -0
- shotgun/logging_config.py +10 -17
- shotgun/main.py +3 -1
- shotgun/posthog_telemetry.py +28 -25
- shotgun/prompts/agents/partials/common_agent_system_prompt.j2 +3 -2
- shotgun/sentry_telemetry.py +160 -2
- shotgun/telemetry.py +3 -1
- shotgun/tui/app.py +71 -65
- shotgun/tui/components/context_indicator.py +43 -0
- shotgun/tui/containers.py +15 -17
- shotgun/tui/dependencies.py +2 -2
- shotgun/tui/screens/chat/chat_screen.py +189 -45
- shotgun/tui/screens/chat/help_text.py +16 -15
- shotgun/tui/screens/chat_screen/command_providers.py +10 -0
- shotgun/tui/screens/chat_screen/history/chat_history.py +1 -2
- shotgun/tui/screens/feedback.py +4 -4
- shotgun/tui/screens/github_issue.py +102 -0
- shotgun/tui/screens/model_picker.py +21 -20
- shotgun/tui/screens/onboarding.py +431 -0
- shotgun/tui/screens/provider_config.py +50 -27
- shotgun/tui/screens/shotgun_auth.py +2 -2
- shotgun/tui/screens/welcome.py +14 -11
- shotgun/tui/services/conversation_service.py +16 -14
- shotgun/tui/utils/mode_progress.py +14 -7
- shotgun/tui/widgets/widget_coordinator.py +18 -2
- shotgun/utils/file_system_utils.py +19 -0
- shotgun/utils/marketing.py +110 -0
- shotgun_sh-0.2.17.dev1.dist-info/METADATA +465 -0
- {shotgun_sh-0.2.11.dev1.dist-info → shotgun_sh-0.2.17.dev1.dist-info}/RECORD +75 -71
- shotgun_sh-0.2.11.dev1.dist-info/METADATA +0 -129
- {shotgun_sh-0.2.11.dev1.dist-info → shotgun_sh-0.2.17.dev1.dist-info}/WHEEL +0 -0
- {shotgun_sh-0.2.11.dev1.dist-info → shotgun_sh-0.2.17.dev1.dist-info}/entry_points.txt +0 -0
- {shotgun_sh-0.2.11.dev1.dist-info → shotgun_sh-0.2.17.dev1.dist-info}/licenses/LICENSE +0 -0
|
@@ -0,0 +1,102 @@
|
|
|
1
|
+
"""Screen for guiding users to create GitHub issues."""
|
|
2
|
+
|
|
3
|
+
import webbrowser
|
|
4
|
+
|
|
5
|
+
from textual import on
|
|
6
|
+
from textual.app import ComposeResult
|
|
7
|
+
from textual.containers import Container, Vertical
|
|
8
|
+
from textual.screen import ModalScreen
|
|
9
|
+
from textual.widgets import Button, Markdown, Static
|
|
10
|
+
|
|
11
|
+
|
|
12
|
+
class GitHubIssueScreen(ModalScreen[None]):
|
|
13
|
+
"""Guide users to create issues on GitHub."""
|
|
14
|
+
|
|
15
|
+
CSS = """
|
|
16
|
+
GitHubIssueScreen {
|
|
17
|
+
align: center middle;
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
#issue-container {
|
|
21
|
+
width: 70;
|
|
22
|
+
max-width: 100;
|
|
23
|
+
height: auto;
|
|
24
|
+
border: thick $primary;
|
|
25
|
+
background: $surface;
|
|
26
|
+
padding: 2;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
#issue-header {
|
|
30
|
+
text-style: bold;
|
|
31
|
+
color: $text-accent;
|
|
32
|
+
padding-bottom: 1;
|
|
33
|
+
text-align: center;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
#issue-content {
|
|
37
|
+
padding: 1 0;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
#issue-buttons {
|
|
41
|
+
height: auto;
|
|
42
|
+
padding: 2 0 0 0;
|
|
43
|
+
align: center middle;
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
#issue-buttons Button {
|
|
47
|
+
margin: 1 1;
|
|
48
|
+
min-width: 20;
|
|
49
|
+
}
|
|
50
|
+
"""
|
|
51
|
+
|
|
52
|
+
BINDINGS = [
|
|
53
|
+
("escape", "dismiss", "Close"),
|
|
54
|
+
]
|
|
55
|
+
|
|
56
|
+
def compose(self) -> ComposeResult:
|
|
57
|
+
"""Compose the GitHub issue screen."""
|
|
58
|
+
with Container(id="issue-container"):
|
|
59
|
+
yield Static("Create a GitHub Issue", id="issue-header")
|
|
60
|
+
with Vertical(id="issue-content"):
|
|
61
|
+
yield Markdown(
|
|
62
|
+
"""
|
|
63
|
+
## Report Bugs or Request Features
|
|
64
|
+
|
|
65
|
+
We track all bugs, feature requests, and improvements on GitHub Issues.
|
|
66
|
+
|
|
67
|
+
### How to Create an Issue:
|
|
68
|
+
|
|
69
|
+
1. Click the button below to open our GitHub Issues page
|
|
70
|
+
2. Click **"New Issue"**
|
|
71
|
+
3. Choose a template:
|
|
72
|
+
- **Bug Report** - Report a bug or unexpected behavior
|
|
73
|
+
- **Feature Request** - Suggest new functionality
|
|
74
|
+
- **Documentation** - Report docs issues or improvements
|
|
75
|
+
4. Fill in the details and submit
|
|
76
|
+
|
|
77
|
+
We review all issues and will respond as soon as possible!
|
|
78
|
+
|
|
79
|
+
### Before Creating an Issue:
|
|
80
|
+
|
|
81
|
+
- Search existing issues to avoid duplicates
|
|
82
|
+
- Include steps to reproduce for bugs
|
|
83
|
+
- Be specific about what you'd like for feature requests
|
|
84
|
+
""",
|
|
85
|
+
id="issue-markdown",
|
|
86
|
+
)
|
|
87
|
+
with Vertical(id="issue-buttons"):
|
|
88
|
+
yield Button(
|
|
89
|
+
"🐙 Open GitHub Issues", id="github-button", variant="primary"
|
|
90
|
+
)
|
|
91
|
+
yield Button("Close", id="close-button")
|
|
92
|
+
|
|
93
|
+
@on(Button.Pressed, "#github-button")
|
|
94
|
+
def handle_github(self) -> None:
|
|
95
|
+
"""Open GitHub issues page in browser."""
|
|
96
|
+
webbrowser.open("https://github.com/shotgun-sh/shotgun/issues")
|
|
97
|
+
self.notify("Opening GitHub Issues in your browser...")
|
|
98
|
+
|
|
99
|
+
@on(Button.Pressed, "#close-button")
|
|
100
|
+
def handle_close(self) -> None:
|
|
101
|
+
"""Handle close button press."""
|
|
102
|
+
self.dismiss()
|
|
@@ -98,7 +98,7 @@ class ModelPickerScreen(Screen[ModelConfigUpdated | None]):
|
|
|
98
98
|
yield Button("Select \\[ENTER]", variant="primary", id="select")
|
|
99
99
|
yield Button("Done \\[ESC]", id="done")
|
|
100
100
|
|
|
101
|
-
def _rebuild_model_list(self) -> None:
|
|
101
|
+
async def _rebuild_model_list(self) -> None:
|
|
102
102
|
"""Rebuild the model list from current config.
|
|
103
103
|
|
|
104
104
|
This method is called both on first show and when screen is resumed
|
|
@@ -108,7 +108,7 @@ class ModelPickerScreen(Screen[ModelConfigUpdated | None]):
|
|
|
108
108
|
|
|
109
109
|
# Load current config with force_reload to get latest API keys
|
|
110
110
|
config_manager = self.config_manager
|
|
111
|
-
config = config_manager.load(force_reload=True)
|
|
111
|
+
config = await config_manager.load(force_reload=True)
|
|
112
112
|
|
|
113
113
|
# Log provider key status
|
|
114
114
|
logger.debug(
|
|
@@ -133,7 +133,7 @@ class ModelPickerScreen(Screen[ModelConfigUpdated | None]):
|
|
|
133
133
|
logger.debug("Removed %d existing model items from list", old_count)
|
|
134
134
|
|
|
135
135
|
# Add new items (labels already have correct text including current indicator)
|
|
136
|
-
new_items = self._build_model_items(config)
|
|
136
|
+
new_items = await self._build_model_items(config)
|
|
137
137
|
for item in new_items:
|
|
138
138
|
list_view.append(item)
|
|
139
139
|
logger.debug("Added %d available model items to list", len(new_items))
|
|
@@ -153,7 +153,7 @@ class ModelPickerScreen(Screen[ModelConfigUpdated | None]):
|
|
|
153
153
|
def on_show(self) -> None:
|
|
154
154
|
"""Rebuild model list when screen is first shown."""
|
|
155
155
|
logger.debug("ModelPickerScreen.on_show() called")
|
|
156
|
-
self._rebuild_model_list()
|
|
156
|
+
self.run_worker(self._rebuild_model_list(), exclusive=False)
|
|
157
157
|
|
|
158
158
|
def on_screenresume(self) -> None:
|
|
159
159
|
"""Rebuild model list when screen is resumed (subsequent visits).
|
|
@@ -162,7 +162,7 @@ class ModelPickerScreen(Screen[ModelConfigUpdated | None]):
|
|
|
162
162
|
ensuring the model list reflects any config changes made while away.
|
|
163
163
|
"""
|
|
164
164
|
logger.debug("ModelPickerScreen.on_screenresume() called")
|
|
165
|
-
self._rebuild_model_list()
|
|
165
|
+
self.run_worker(self._rebuild_model_list(), exclusive=False)
|
|
166
166
|
|
|
167
167
|
def action_done(self) -> None:
|
|
168
168
|
self.dismiss()
|
|
@@ -193,14 +193,14 @@ class ModelPickerScreen(Screen[ModelConfigUpdated | None]):
|
|
|
193
193
|
app = cast("ShotgunApp", self.app)
|
|
194
194
|
return app.config_manager
|
|
195
195
|
|
|
196
|
-
def refresh_model_labels(self) -> None:
|
|
196
|
+
async def refresh_model_labels(self) -> None:
|
|
197
197
|
"""Update the list view entries to reflect current selection.
|
|
198
198
|
|
|
199
199
|
Note: This method only updates labels for currently displayed models.
|
|
200
200
|
To rebuild the entire list after provider changes, on_show() should be used.
|
|
201
201
|
"""
|
|
202
202
|
# Load config once with force_reload
|
|
203
|
-
config = self.config_manager.load(force_reload=True)
|
|
203
|
+
config = await self.config_manager.load(force_reload=True)
|
|
204
204
|
current_model = config.selected_model or get_default_model_for_provider(config)
|
|
205
205
|
|
|
206
206
|
# Update labels for available models only
|
|
@@ -215,9 +215,11 @@ class ModelPickerScreen(Screen[ModelConfigUpdated | None]):
|
|
|
215
215
|
self._model_label(model_name, is_current=model_name == current_model)
|
|
216
216
|
)
|
|
217
217
|
|
|
218
|
-
def _build_model_items(
|
|
218
|
+
async def _build_model_items(
|
|
219
|
+
self, config: ShotgunConfig | None = None
|
|
220
|
+
) -> list[ListItem]:
|
|
219
221
|
if config is None:
|
|
220
|
-
config = self.config_manager.load(force_reload=True)
|
|
222
|
+
config = await self.config_manager.load(force_reload=True)
|
|
221
223
|
|
|
222
224
|
items: list[ListItem] = []
|
|
223
225
|
current_model = self.selected_model
|
|
@@ -246,9 +248,7 @@ class ModelPickerScreen(Screen[ModelConfigUpdated | None]):
|
|
|
246
248
|
return model_name
|
|
247
249
|
return None
|
|
248
250
|
|
|
249
|
-
def _is_model_available(
|
|
250
|
-
self, model_name: ModelName, config: ShotgunConfig | None = None
|
|
251
|
-
) -> bool:
|
|
251
|
+
def _is_model_available(self, model_name: ModelName, config: ShotgunConfig) -> bool:
|
|
252
252
|
"""Check if a model is available based on provider key configuration.
|
|
253
253
|
|
|
254
254
|
A model is available if:
|
|
@@ -257,14 +257,11 @@ class ModelPickerScreen(Screen[ModelConfigUpdated | None]):
|
|
|
257
257
|
|
|
258
258
|
Args:
|
|
259
259
|
model_name: The model to check availability for
|
|
260
|
-
config:
|
|
260
|
+
config: Pre-loaded config (must be provided)
|
|
261
261
|
|
|
262
262
|
Returns:
|
|
263
263
|
True if the model can be used, False otherwise
|
|
264
264
|
"""
|
|
265
|
-
if config is None:
|
|
266
|
-
config = self.config_manager.load(force_reload=True)
|
|
267
|
-
|
|
268
265
|
# If Shotgun Account is configured, all models are available
|
|
269
266
|
if self.config_manager._provider_has_api_key(config.shotgun):
|
|
270
267
|
logger.debug("Model %s available (Shotgun Account configured)", model_name)
|
|
@@ -325,17 +322,21 @@ class ModelPickerScreen(Screen[ModelConfigUpdated | None]):
|
|
|
325
322
|
|
|
326
323
|
def _select_model(self) -> None:
|
|
327
324
|
"""Save the selected model."""
|
|
325
|
+
self.run_worker(self._do_select_model(), exclusive=True)
|
|
326
|
+
|
|
327
|
+
async def _do_select_model(self) -> None:
|
|
328
|
+
"""Async implementation of model selection."""
|
|
328
329
|
try:
|
|
329
330
|
# Get old model before updating
|
|
330
|
-
config = self.config_manager.load()
|
|
331
|
+
config = await self.config_manager.load()
|
|
331
332
|
old_model = config.selected_model
|
|
332
333
|
|
|
333
334
|
# Update the selected model in config
|
|
334
|
-
self.config_manager.update_selected_model(self.selected_model)
|
|
335
|
-
self.refresh_model_labels()
|
|
335
|
+
await self.config_manager.update_selected_model(self.selected_model)
|
|
336
|
+
await self.refresh_model_labels()
|
|
336
337
|
|
|
337
338
|
# Get the full model config with provider information
|
|
338
|
-
model_config = get_provider_model(self.selected_model)
|
|
339
|
+
model_config = await get_provider_model(self.selected_model)
|
|
339
340
|
|
|
340
341
|
# Dismiss the screen and return the model config update to the caller
|
|
341
342
|
self.dismiss(
|
|
@@ -0,0 +1,431 @@
|
|
|
1
|
+
"""Onboarding popup modal for first-time users."""
|
|
2
|
+
|
|
3
|
+
import webbrowser
|
|
4
|
+
|
|
5
|
+
from textual import on
|
|
6
|
+
from textual.app import ComposeResult
|
|
7
|
+
from textual.containers import Container, Horizontal, VerticalScroll
|
|
8
|
+
from textual.screen import ModalScreen
|
|
9
|
+
from textual.widgets import Button, Markdown, Static
|
|
10
|
+
|
|
11
|
+
|
|
12
|
+
class OnboardingModal(ModalScreen[None]):
|
|
13
|
+
"""Multi-page onboarding modal for new users.
|
|
14
|
+
|
|
15
|
+
This modal presents helpful resources and tips for using Shotgun across
|
|
16
|
+
multiple pages. Users can navigate between pages using Next/Back buttons.
|
|
17
|
+
"""
|
|
18
|
+
|
|
19
|
+
CSS = """
|
|
20
|
+
OnboardingModal {
|
|
21
|
+
align: center middle;
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
#onboarding-container {
|
|
25
|
+
width: 95;
|
|
26
|
+
max-width: 100;
|
|
27
|
+
height: auto;
|
|
28
|
+
max-height: 90%;
|
|
29
|
+
border: thick $primary;
|
|
30
|
+
background: $surface;
|
|
31
|
+
padding: 2;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
#progress-sidebar {
|
|
35
|
+
width: 26;
|
|
36
|
+
dock: left;
|
|
37
|
+
border-right: solid $primary;
|
|
38
|
+
padding: 1;
|
|
39
|
+
height: 100%;
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
#main-content {
|
|
43
|
+
width: 1fr;
|
|
44
|
+
height: auto;
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
#progress-header {
|
|
48
|
+
text-style: bold;
|
|
49
|
+
padding-bottom: 1;
|
|
50
|
+
color: $text-accent;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
.progress-item {
|
|
54
|
+
padding: 1 0;
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
.progress-item-current {
|
|
58
|
+
color: $accent;
|
|
59
|
+
text-style: bold;
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
.progress-item-visited {
|
|
63
|
+
color: $success;
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
.progress-item-unvisited {
|
|
67
|
+
color: $text-muted;
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
#onboarding-header {
|
|
71
|
+
text-style: bold;
|
|
72
|
+
color: $text-accent;
|
|
73
|
+
padding-bottom: 1;
|
|
74
|
+
text-align: center;
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
#onboarding-content {
|
|
78
|
+
height: 1fr;
|
|
79
|
+
padding: 1 0;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
#page-indicator {
|
|
83
|
+
text-align: center;
|
|
84
|
+
color: $text-muted;
|
|
85
|
+
padding: 1 0;
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
#buttons-container {
|
|
89
|
+
height: auto;
|
|
90
|
+
padding: 1 0 0 0;
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
#navigation-buttons {
|
|
94
|
+
width: 100%;
|
|
95
|
+
height: auto;
|
|
96
|
+
align: center middle;
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
.nav-button {
|
|
100
|
+
margin: 0 1;
|
|
101
|
+
min-width: 12;
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
#resource-sections {
|
|
105
|
+
padding: 1 0;
|
|
106
|
+
height: auto;
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
#resource-sections Button {
|
|
110
|
+
width: 100%;
|
|
111
|
+
margin: 0 0 2 0;
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
#video-section {
|
|
115
|
+
padding: 0;
|
|
116
|
+
margin: 0 0 1 0;
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
#docs-section {
|
|
120
|
+
padding: 0;
|
|
121
|
+
margin: 2 0 1 0;
|
|
122
|
+
}
|
|
123
|
+
"""
|
|
124
|
+
|
|
125
|
+
BINDINGS = [
|
|
126
|
+
("escape", "dismiss", "Close"),
|
|
127
|
+
("ctrl+c", "app.quit", "Quit"),
|
|
128
|
+
]
|
|
129
|
+
|
|
130
|
+
def __init__(self) -> None:
|
|
131
|
+
"""Initialize the onboarding modal."""
|
|
132
|
+
super().__init__()
|
|
133
|
+
self.current_page = 0
|
|
134
|
+
self.total_pages = 4
|
|
135
|
+
self.page_titles = [
|
|
136
|
+
"Getting Started",
|
|
137
|
+
"Discovering the 5 Modes",
|
|
138
|
+
"Prompting Better",
|
|
139
|
+
"Context Management!",
|
|
140
|
+
]
|
|
141
|
+
# Track which pages have been visited (in memory only)
|
|
142
|
+
self.visited_pages: set[int] = {0} # Start on page 0, so it's visited
|
|
143
|
+
|
|
144
|
+
def compose(self) -> ComposeResult:
|
|
145
|
+
"""Compose the onboarding modal."""
|
|
146
|
+
with Container(id="onboarding-container"):
|
|
147
|
+
# Left sidebar for progress tracking
|
|
148
|
+
with Container(id="progress-sidebar"):
|
|
149
|
+
yield Static("Progress", id="progress-header")
|
|
150
|
+
for i in range(self.total_pages):
|
|
151
|
+
yield Static(
|
|
152
|
+
f"{i + 1}. {self.page_titles[i]}",
|
|
153
|
+
id=f"progress-item-{i}",
|
|
154
|
+
classes="progress-item",
|
|
155
|
+
)
|
|
156
|
+
|
|
157
|
+
# Main content area
|
|
158
|
+
with Container(id="main-content"):
|
|
159
|
+
yield Static("Welcome to Shotgun!", id="onboarding-header")
|
|
160
|
+
with VerticalScroll(id="onboarding-content"):
|
|
161
|
+
yield Markdown(id="page-content")
|
|
162
|
+
# Resource sections (only shown on page 1)
|
|
163
|
+
with Container(id="resource-sections"):
|
|
164
|
+
yield Markdown(
|
|
165
|
+
"### 🎥 Video Demo\nWatch our demo video to see Shotgun in action",
|
|
166
|
+
id="video-section",
|
|
167
|
+
)
|
|
168
|
+
yield Button(
|
|
169
|
+
"▶️ Watch Demo Video",
|
|
170
|
+
id="youtube-button",
|
|
171
|
+
variant="success",
|
|
172
|
+
)
|
|
173
|
+
yield Markdown(
|
|
174
|
+
"### 📖 Documentation\nRead the comprehensive usage guide for detailed instructions",
|
|
175
|
+
id="docs-section",
|
|
176
|
+
)
|
|
177
|
+
yield Button(
|
|
178
|
+
"📚 Read Usage Guide", id="usage-button", variant="primary"
|
|
179
|
+
)
|
|
180
|
+
yield Static(id="page-indicator")
|
|
181
|
+
with Container(id="buttons-container"):
|
|
182
|
+
with Horizontal(id="navigation-buttons"):
|
|
183
|
+
yield Button("Back", id="back-button", classes="nav-button")
|
|
184
|
+
yield Button(
|
|
185
|
+
"Next",
|
|
186
|
+
id="next-button",
|
|
187
|
+
classes="nav-button",
|
|
188
|
+
variant="primary",
|
|
189
|
+
)
|
|
190
|
+
yield Button("Close", id="close-button", classes="nav-button")
|
|
191
|
+
|
|
192
|
+
def on_mount(self) -> None:
|
|
193
|
+
"""Set up the modal after mounting."""
|
|
194
|
+
self.update_page()
|
|
195
|
+
|
|
196
|
+
def update_page(self) -> None:
|
|
197
|
+
"""Update the displayed page content and navigation buttons."""
|
|
198
|
+
# Mark current page as visited
|
|
199
|
+
self.visited_pages.add(self.current_page)
|
|
200
|
+
|
|
201
|
+
# Update page content
|
|
202
|
+
content_widget = self.query_one("#page-content", Markdown)
|
|
203
|
+
content_widget.update(self.get_page_content())
|
|
204
|
+
|
|
205
|
+
# Update page indicator
|
|
206
|
+
page_indicator = self.query_one("#page-indicator", Static)
|
|
207
|
+
page_indicator.update(f"Page {self.current_page + 1} of {self.total_pages}")
|
|
208
|
+
|
|
209
|
+
# Update progress sidebar
|
|
210
|
+
for i in range(self.total_pages):
|
|
211
|
+
progress_item = self.query_one(f"#progress-item-{i}", Static)
|
|
212
|
+
# Remove all progress classes first
|
|
213
|
+
progress_item.remove_class(
|
|
214
|
+
"progress-item-current",
|
|
215
|
+
"progress-item-visited",
|
|
216
|
+
"progress-item-unvisited",
|
|
217
|
+
)
|
|
218
|
+
# Add appropriate class
|
|
219
|
+
if i == self.current_page:
|
|
220
|
+
progress_item.add_class("progress-item-current")
|
|
221
|
+
progress_item.update(f"▶ {i + 1}. {self.page_titles[i]}")
|
|
222
|
+
elif i in self.visited_pages:
|
|
223
|
+
progress_item.add_class("progress-item-visited")
|
|
224
|
+
progress_item.update(f"✓ {i + 1}. {self.page_titles[i]}")
|
|
225
|
+
else:
|
|
226
|
+
progress_item.add_class("progress-item-unvisited")
|
|
227
|
+
progress_item.update(f" {i + 1}. {self.page_titles[i]}")
|
|
228
|
+
|
|
229
|
+
# Show/hide resource sections (only on page 1)
|
|
230
|
+
resource_sections = self.query_one("#resource-sections", Container)
|
|
231
|
+
resource_sections.display = self.current_page == 0
|
|
232
|
+
|
|
233
|
+
# Update button visibility and states
|
|
234
|
+
back_button = self.query_one("#back-button", Button)
|
|
235
|
+
next_button = self.query_one("#next-button", Button)
|
|
236
|
+
|
|
237
|
+
# Update back button label and state
|
|
238
|
+
if self.current_page == 0:
|
|
239
|
+
back_button.disabled = True
|
|
240
|
+
back_button.label = "Back"
|
|
241
|
+
else:
|
|
242
|
+
back_button.disabled = False
|
|
243
|
+
prev_title = self.page_titles[self.current_page - 1]
|
|
244
|
+
back_button.label = f"← {prev_title}"
|
|
245
|
+
|
|
246
|
+
# Update next button label
|
|
247
|
+
if self.current_page == self.total_pages - 1:
|
|
248
|
+
next_button.label = "Finish"
|
|
249
|
+
else:
|
|
250
|
+
next_title = self.page_titles[self.current_page + 1]
|
|
251
|
+
next_button.label = f"{next_title} (Next →)"
|
|
252
|
+
|
|
253
|
+
# Focus the appropriate button
|
|
254
|
+
if self.current_page == 0:
|
|
255
|
+
next_button.focus()
|
|
256
|
+
else:
|
|
257
|
+
next_button.focus()
|
|
258
|
+
|
|
259
|
+
# Scroll content to top
|
|
260
|
+
self.query_one("#onboarding-content", VerticalScroll).scroll_home(animate=False)
|
|
261
|
+
|
|
262
|
+
def get_page_content(self) -> str:
|
|
263
|
+
"""Get the content for the current page."""
|
|
264
|
+
if self.current_page == 0:
|
|
265
|
+
return self._page_1_resources()
|
|
266
|
+
elif self.current_page == 1:
|
|
267
|
+
return self._page_2_modes()
|
|
268
|
+
elif self.current_page == 2:
|
|
269
|
+
return self._page_3_prompts()
|
|
270
|
+
else:
|
|
271
|
+
return self._page_4_context_management()
|
|
272
|
+
|
|
273
|
+
def _page_1_resources(self) -> str:
|
|
274
|
+
"""Page 1: Helpful resources."""
|
|
275
|
+
return """
|
|
276
|
+
## Getting Started Resources
|
|
277
|
+
|
|
278
|
+
Here are some helpful resources to get you up to speed with Shotgun:
|
|
279
|
+
"""
|
|
280
|
+
|
|
281
|
+
def _page_2_modes(self) -> str:
|
|
282
|
+
"""Page 2: Explanation of the 5 modes."""
|
|
283
|
+
return """
|
|
284
|
+
## Understanding Shotgun's 5 Modes
|
|
285
|
+
|
|
286
|
+
Shotgun has 5 specialized modes, each designed for specific tasks. Each mode writes to its own dedicated file in `.shotgun/`:
|
|
287
|
+
|
|
288
|
+
### 🔬 Research Mode
|
|
289
|
+
Research topics with web search and synthesize findings. Perfect for gathering information and exploring new concepts.
|
|
290
|
+
|
|
291
|
+
**Writes to:** `.shotgun/research.md`
|
|
292
|
+
|
|
293
|
+
### 📝 Specify Mode
|
|
294
|
+
Create detailed specifications and requirements documents. Great for planning features and documenting requirements.
|
|
295
|
+
|
|
296
|
+
**Writes to:** `.shotgun/specification.md`
|
|
297
|
+
|
|
298
|
+
### 📋 Plan Mode
|
|
299
|
+
Create comprehensive, actionable plans with milestones. Ideal for breaking down large projects into manageable steps.
|
|
300
|
+
|
|
301
|
+
**Writes to:** `.shotgun/plan.md`
|
|
302
|
+
|
|
303
|
+
### ✅ Tasks Mode
|
|
304
|
+
Generate specific, actionable tasks from research and plans. Best for getting concrete next steps and action items.
|
|
305
|
+
|
|
306
|
+
**Writes to:** `.shotgun/tasks.md`
|
|
307
|
+
|
|
308
|
+
### 📤 Export Mode
|
|
309
|
+
Export artifacts and findings to various formats. Creates documentation like Claude.md (AI instructions), Agent.md (agent specs), PRDs, and other deliverables. Can write to any file in `.shotgun/` except the mode-specific files above.
|
|
310
|
+
|
|
311
|
+
**Writes to:** `.shotgun/Claude.md`, `.shotgun/Agent.md`, `.shotgun/PRD.md`, etc.
|
|
312
|
+
|
|
313
|
+
---
|
|
314
|
+
|
|
315
|
+
**Tip:** You can switch between modes using `Shift+Tab` or `Ctrl+P` to open the command palette!
|
|
316
|
+
"""
|
|
317
|
+
|
|
318
|
+
def _page_3_prompts(self) -> str:
|
|
319
|
+
"""Page 3: Tips for better prompts."""
|
|
320
|
+
return """
|
|
321
|
+
## Writing Better Prompts
|
|
322
|
+
|
|
323
|
+
Here are some tips to get the best results from Shotgun:
|
|
324
|
+
|
|
325
|
+
### 1. Ask for Research First
|
|
326
|
+
Before jumping into a task, ask Shotgun to research the codebase or topic:
|
|
327
|
+
|
|
328
|
+
> "Can you research how authentication works in this codebase?"
|
|
329
|
+
|
|
330
|
+
### 2. Request Clarifying Questions
|
|
331
|
+
Let Shotgun ask you questions to better understand your needs:
|
|
332
|
+
|
|
333
|
+
> "I want to add user profiles. Please ask me clarifying questions before starting."
|
|
334
|
+
|
|
335
|
+
### 3. Be Specific About Context
|
|
336
|
+
Provide relevant context about what you're trying to accomplish:
|
|
337
|
+
|
|
338
|
+
> "I'm working on the payment flow. I need to add support for refunds."
|
|
339
|
+
|
|
340
|
+
### 4. Use the Right Mode
|
|
341
|
+
Switch to the appropriate mode for your task:
|
|
342
|
+
- Use **Research** for exploration
|
|
343
|
+
- Use **Specify** for requirements
|
|
344
|
+
- Use **Plan** for implementation strategy
|
|
345
|
+
- Use **Tasks** for actionable next steps
|
|
346
|
+
|
|
347
|
+
---
|
|
348
|
+
|
|
349
|
+
**Remember:** Shotgun works best when you give it context and let it ask questions!
|
|
350
|
+
"""
|
|
351
|
+
|
|
352
|
+
def _page_4_context_management(self) -> str:
|
|
353
|
+
"""Page 4: Context management and conversation controls."""
|
|
354
|
+
return """
|
|
355
|
+
## Managing Conversation Context
|
|
356
|
+
|
|
357
|
+
As conversations grow, you may need to manage the context sent to the AI model.
|
|
358
|
+
|
|
359
|
+
### Clear Conversation
|
|
360
|
+
Completely start over with a fresh conversation.
|
|
361
|
+
|
|
362
|
+
**How to use:**
|
|
363
|
+
- Open Command Palette: `Ctrl+P`
|
|
364
|
+
- Type: "Clear Conversation"
|
|
365
|
+
- Confirm the action
|
|
366
|
+
|
|
367
|
+
**When to use:**
|
|
368
|
+
- Starting a completely new task or project
|
|
369
|
+
- When you want a clean slate
|
|
370
|
+
- Context has become too cluttered
|
|
371
|
+
|
|
372
|
+
---
|
|
373
|
+
|
|
374
|
+
### Compact Conversation
|
|
375
|
+
Intelligently compress the conversation history while preserving important context.
|
|
376
|
+
|
|
377
|
+
**How to use:**
|
|
378
|
+
- Open Command Palette: `Ctrl+P`
|
|
379
|
+
- Type: "Compact Conversation"
|
|
380
|
+
- Shotgun will compress older messages automatically
|
|
381
|
+
|
|
382
|
+
**When to use:**
|
|
383
|
+
- Conversation is getting long but you want to keep context
|
|
384
|
+
- Running into token limits
|
|
385
|
+
- Want to reduce costs while maintaining continuity
|
|
386
|
+
|
|
387
|
+
**What it does:**
|
|
388
|
+
- Summarizes older messages
|
|
389
|
+
- Keeps recent messages intact
|
|
390
|
+
- Preserves key information and decisions
|
|
391
|
+
|
|
392
|
+
---
|
|
393
|
+
|
|
394
|
+
**Tip:** Use `Ctrl+U` to view your current usage and see how much context you're using!
|
|
395
|
+
"""
|
|
396
|
+
|
|
397
|
+
@on(Button.Pressed, "#back-button")
|
|
398
|
+
def handle_back(self) -> None:
|
|
399
|
+
"""Handle back button press."""
|
|
400
|
+
if self.current_page > 0:
|
|
401
|
+
self.current_page -= 1
|
|
402
|
+
self.update_page()
|
|
403
|
+
|
|
404
|
+
@on(Button.Pressed, "#next-button")
|
|
405
|
+
def handle_next(self) -> None:
|
|
406
|
+
"""Handle next/finish button press."""
|
|
407
|
+
if self.current_page < self.total_pages - 1:
|
|
408
|
+
self.current_page += 1
|
|
409
|
+
self.update_page()
|
|
410
|
+
else:
|
|
411
|
+
# On last page, finish closes the modal
|
|
412
|
+
self.dismiss()
|
|
413
|
+
|
|
414
|
+
@on(Button.Pressed, "#close-button")
|
|
415
|
+
def handle_close(self) -> None:
|
|
416
|
+
"""Handle close button press."""
|
|
417
|
+
self.dismiss()
|
|
418
|
+
|
|
419
|
+
@on(Button.Pressed, "#youtube-button")
|
|
420
|
+
def handle_youtube(self) -> None:
|
|
421
|
+
"""Open demo section in README."""
|
|
422
|
+
webbrowser.open(
|
|
423
|
+
"https://github.com/shotgun-sh/shotgun?tab=readme-ov-file#-demo"
|
|
424
|
+
)
|
|
425
|
+
|
|
426
|
+
@on(Button.Pressed, "#usage-button")
|
|
427
|
+
def handle_usage_guide(self) -> None:
|
|
428
|
+
"""Open usage guide in browser."""
|
|
429
|
+
webbrowser.open(
|
|
430
|
+
"https://github.com/shotgun-sh/shotgun?tab=readme-ov-file#-usage"
|
|
431
|
+
)
|