shaderflow 0.4.0.dev1__py2.py3-none-any.whl

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  1. ShaderFlow/Common/Imgui.py +0 -0
  2. ShaderFlow/Common/Notes.py +134 -0
  3. ShaderFlow/Common/__init__.py +0 -0
  4. ShaderFlow/Message.py +147 -0
  5. ShaderFlow/Module.py +162 -0
  6. ShaderFlow/Modules/Audio.py +431 -0
  7. ShaderFlow/Modules/Bouncing.py +94 -0
  8. ShaderFlow/Modules/Camera.py +451 -0
  9. ShaderFlow/Modules/Depth.py +0 -0
  10. ShaderFlow/Modules/Dynamics.py +288 -0
  11. ShaderFlow/Modules/Frametimer.py +79 -0
  12. ShaderFlow/Modules/Keyboard.py +43 -0
  13. ShaderFlow/Modules/Noise.py +80 -0
  14. ShaderFlow/Modules/OpticalFlow.py +1 -0
  15. ShaderFlow/Modules/Piano.py +362 -0
  16. ShaderFlow/Modules/Spectrogram.py +315 -0
  17. ShaderFlow/Modules/Video.py +234 -0
  18. ShaderFlow/Modules/Waveform.py +100 -0
  19. ShaderFlow/Modules/__init__.py +0 -0
  20. ShaderFlow/Resources/Images/ShaderFlow.png +0 -0
  21. ShaderFlow/Resources/Images/ShaderFlow.svg +1 -0
  22. ShaderFlow/Resources/Scenes/Examples/Demo.py +284 -0
  23. ShaderFlow/Resources/Scenes/Examples/GLSL/Bars.frag +20 -0
  24. ShaderFlow/Resources/Scenes/Examples/GLSL/Bouncing.frag +50 -0
  25. ShaderFlow/Resources/Scenes/Examples/GLSL/Life/Simulation.glsl +49 -0
  26. ShaderFlow/Resources/Scenes/Examples/GLSL/Life/Visuals.glsl +31 -0
  27. ShaderFlow/Resources/Scenes/Examples/GLSL/MotionBlur.frag +20 -0
  28. ShaderFlow/Resources/Scenes/Examples/GLSL/Multipass.frag +43 -0
  29. ShaderFlow/Resources/Scenes/Examples/GLSL/RayMarch.frag +59 -0
  30. ShaderFlow/Resources/Scenes/Examples/GLSL/ShaderToy.frag +65 -0
  31. ShaderFlow/Resources/Scenes/Examples/GLSL/Video.frag +5 -0
  32. ShaderFlow/Resources/Scenes/Examples/GLSL/Visualizer.frag +75 -0
  33. ShaderFlow/Resources/Scenes/Examples/GLSL/Waveform.frag +18 -0
  34. ShaderFlow/Resources/Shaders/Fragment/Default.glsl +65 -0
  35. ShaderFlow/Resources/Shaders/Fragment/Final.glsl +7 -0
  36. ShaderFlow/Resources/Shaders/Fragment/Loading.frag +40 -0
  37. ShaderFlow/Resources/Shaders/Fragment/Missing.glsl +23 -0
  38. ShaderFlow/Resources/Shaders/Include/Camera.glsl +166 -0
  39. ShaderFlow/Resources/Shaders/Include/Complex.glsl +0 -0
  40. ShaderFlow/Resources/Shaders/Include/ShaderFlow.glsl +444 -0
  41. ShaderFlow/Resources/Shaders/Vertex/Default.glsl +21 -0
  42. ShaderFlow/Scene.py +1124 -0
  43. ShaderFlow/Shader.py +391 -0
  44. ShaderFlow/Texture.py +528 -0
  45. ShaderFlow/Variable.py +128 -0
  46. ShaderFlow/__init__.py +11 -0
  47. ShaderFlow/__main__.py +22 -0
  48. shaderflow-0.4.0.dev1.dist-info/METADATA +79 -0
  49. shaderflow-0.4.0.dev1.dist-info/RECORD +51 -0
  50. shaderflow-0.4.0.dev1.dist-info/WHEEL +5 -0
  51. shaderflow-0.4.0.dev1.dist-info/entry_points.txt +2 -0
@@ -0,0 +1,79 @@
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+ Metadata-Version: 2.3
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+ Name: shaderflow
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+ Version: 0.4.0.dev1
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+ Summary: Imagine ShaderToy, on a Manim-like architecture. That's ShaderFlow.
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+ Author-email: Tremeschin <29046864+Tremeschin@users.noreply.github.com>
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+ License-Expression: AGPL-3.0
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+ Requires-Dist: broken-source[shaderflow]==0.4.0.dev1
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+ Description-Content-Type: text/markdown
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+
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+ <sup>⚠️ **Warning**: This repository [**shouldn't be cloned alone**](https://brokensrc.dev/get/source), per [**monorepo**](https://github.com/BrokenSource/BrokenSource) structure</sup>
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+ <div align="center">
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+ <a href="https://brokensrc.dev/shaderflow"><img src="./ShaderFlow/Resources/Images/ShaderFlow.png" onerror="this.onerror=null; this.src='./resources/images/shaderflow.png'" width="200"></a>
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+ <h1>ShaderFlow</h1>
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+ <br>
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+ Imagine <a href="https://www.shadertoy.com"><b>ShaderToy</b></a>, on a <a href="https://github.com/3b1b/manim"><b>Manim</b></a>-like Architecture. That's <a href="https://brokensrc.dev/shaderflow/"><b>ShaderFlow</b></a>
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+ </div>
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+
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+ <br>
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+
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+ # 🔥 Description
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+
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+ > ShaderFlow is a complete **Tool** for **Artists**, **Musicians** and **Shader Enthusiasts**
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+
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+ A **Framework** for Creating, Exporting **Real Time** and **Audio Reactive** Shaders
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+
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+ - **🛡️ Open Source**, Trust and Transparency, Cross Platform, Configurable
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+ - **🧸 80% ShaderToy** Compatible, Easily transfer your Knowledge
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+ - **📔 Video Codecs**: Easily export to H264, HEVC, AV1, (+NVENC)
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+ - **🚀 Physics-like** Animations with Control Systems Dynamics
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+ - **🔱 High Quality**, Any Resolution, Framerate, Bitrate, SSAA
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+ - **🎵 Audio Reactive**, Live Music, Professional Video
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+ - **🌊 Audio Waveforms** and Oscilloscope Support
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+ - **🎥 Video as Texture**: Real Time 4k Processing
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+ - **♻️ Live Reload** Shaders, Instant Feedback
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+ - **🎨 No Watermarks**, User First Experience
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+ - **⏳ Perfect Frametimes**, No Jitter, No Lag
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+ - **🌵 Fastest** Rendering times in the West
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+ - **👁 Built-in Camera** 2D, 3D, 360°, VR
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+ - **🎹 Piano Roll** scene, the smoothest
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+
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+ <br>
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+ <br>
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+
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+ # 📸 Showcase
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+
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+ 🎧 • Remember to Enable Audio on the Videos !
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+
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+ <br>
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+
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+ <video src="https://github.com/BrokenSource/ShaderFlow/assets/29046864/1170d916-2145-4655-b0d0-c2ee5b16839f" controls></video>
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+
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+ <sup><b>Video:</b> Music Visualizer Tech Demo Scene. <b>Sources:</b> <a href="https://www.youtube.com/watch?v=6FNHe3kf8_s">Music</a> and <a href="https://wallhaven.cc/w/pkz5r9">Image</a>. Property of their original owners ⚖️</sup>
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+
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+ <br>
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+
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+ <video src="https://github.com/BrokenSource/ShaderFlow/assets/29046864/9f0e7517-048c-4145-abfe-9a30ecc7323a" controls></video>
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+
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+ <sup><b>Video:</b> Music Bars Tech Demo Scene. <b>Sources:</b> <a href="https://www.youtube.com/watch?v=UHUZiVXdaUI">Music</a>. Property of their original owners ⚖️</sup>
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+
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+ <br>
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+
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+ <video src="https://github.com/BrokenSource/ShaderFlow/assets/29046864/cef10b0f-a1a0-444c-abca-d3c630349741" controls></video>
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+
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+ <sup><b>Video:</b> Real Time Piano Roll Tech Demo Scene. <b>Sources:</b> <a href="https://freepats.zenvoid.org/Piano/acoustic-grand-piano.html">Salamander Grand Piano</a> by Alexander Holm, CC BY 3.0 and <a href="https://bitmidi.com/rimsky-korsakov-flight-of-the-bumblebee-mid">Midi File</a> for the composition Flight of The Bumblebee by Rimsky Korsakov. Property of their original owners ⚖️</sup>
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+
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+ <br>
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+
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+ <video src="https://github.com/BrokenSource/ShaderFlow/assets/29046864/7ff7f6fa-19d1-4de1-a4be-89177d3fea01" controls></video>
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+
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+ <sup><b>Video:</b> Educational Scene about Parallel Plates Capacitor. <b>Source:</b> Coded myself long ago.</sup>
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+
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+ <br>
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+ <br>
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+
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+ <div align="center">
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+ <h2>🍁 Learn More 🍁</h2>
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+ <h3>✨ Check out my <a href="https://brokensrc.dev/shaderflow/get"><b>Awesome Website</b></a> instead of a boring Readme ✨</h3>
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+ <h5>Installation Guides, Usage, Tips, Code Reference and More!</h5>
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+ </div>
@@ -0,0 +1,51 @@
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+ ShaderFlow/Message.py,sha256=AC1aJmEQ1fitlatsCFRabVBUbDU4kXlcXkNXCU5g7uc,2574
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+ ShaderFlow/Module.py,sha256=P14eJuSr5I4cCmczFS1k6HDE6nVKVw_RJO9ZNFrT7Qk,6200
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+ ShaderFlow/Scene.py,sha256=BDGgoQ1N-szPfWMinRPBJjO5PxXDuHit2CZNZxZdVxc,47515
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+ ShaderFlow/Shader.py,sha256=oUU9l2EiXJ6SGnrfCPyi7vcirGwM7GHPtCP9sS7E4YA,13873
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+ ShaderFlow/Texture.py,sha256=VBWNWNExwfzgb8rKlhDQvXZmnbykVgO-Ai9esQOnjS8,15921
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+ ShaderFlow/Variable.py,sha256=7faHZYBxw2vyIVk9vpDu2SOfxniUiAdSZ1tGKED8In8,4167
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+ ShaderFlow/__init__.py,sha256=jd0CrCN355xoJqNuojUwNEvtPG5-En5Udk_lvAp_i18,304
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+ ShaderFlow/__main__.py,sha256=ipDlt-66J2HG5ZNxOKKJHnmbCaIOeacf7xBl6vh4dLU,586
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+ ShaderFlow/Common/Imgui.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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+ ShaderFlow/Common/Notes.py,sha256=wFm9qJbQDfnp_HwJo_-ntk9O4WeADCF6b36MTl7tNqQ,3855
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+ ShaderFlow/Common/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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+ ShaderFlow/Modules/Audio.py,sha256=Q8W7o0F2k2_Vt6HeEHNwco1BSWNX_UUb8LBxiRPa2hw,14777
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+ ShaderFlow/Modules/Bouncing.py,sha256=-2Zmq2xaGWuPtp8QaoYRWoLcrlkbnzqMLDTRenthuw0,3144
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+ ShaderFlow/Modules/Camera.py,sha256=zipKr9ZLIFv9edSxJSaJVqPY2ot5n1GekInihtxRK_4,17918
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+ ShaderFlow/Modules/Depth.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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+ ShaderFlow/Modules/Dynamics.py,sha256=ykKmykN7_voeO-yifri5GD__QmKly2Psu35k13_r9RA,9280
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+ ShaderFlow/Modules/Frametimer.py,sha256=9fsVLPoV90v6cXeyv5wszxv9v4_lLSUazCMhCPgIv_w,2332
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+ ShaderFlow/Modules/Keyboard.py,sha256=imbqYopJoYDZ2cBM1CYzA7d4aFx4S6zr__7T_Lo8zXw,1491
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+ ShaderFlow/Modules/Noise.py,sha256=4OAKYa608O2tHRAx26ppB3ZH9g1zn3zOcRo5RM-MYTs,2459
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+ ShaderFlow/Modules/OpticalFlow.py,sha256=frcCV1k9oG9oKj3dpUqdJg1PxRT2RSN_XKdLCPjaYaY,2
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+ ShaderFlow/Modules/Piano.py,sha256=2U01pn39fcihRIdDuYYZQ6oeKPzQfmoIsuIm1kaM25w,14678
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+ ShaderFlow/Modules/Spectrogram.py,sha256=RtcvzV30h6p6UaSpbOBHFYHxyYHXaCiJydKa0T_TKJw,11345
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+ ShaderFlow/Modules/Video.py,sha256=90O0aNeY_xZ70PbGaxtUZDDX3unOsrMxJjVvEG0cGsc,7510
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+ ShaderFlow/Modules/Waveform.py,sha256=XTnqRTpXMn8G2vEawIQT3SePcCXRdGvlLN7KivxE_Xk,3087
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+ ShaderFlow/Modules/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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+ ShaderFlow/Resources/Images/ShaderFlow.png,sha256=Z7DL7FqIiwG6o6U3inHe1QmipsRkcmnjXNPxM5-xlWs,20132
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+ ShaderFlow/Resources/Images/ShaderFlow.svg,sha256=5SlxYmSOAODpXpClTSI2DceG8gbmfKViU1EX2scIbDE,1448
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+ ShaderFlow/Resources/Scenes/Examples/Demo.py,sha256=EOUxqDMp3aaD5orpnvxnGvcBqDo6IDyBNhex2cfU_W4,10629
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+ ShaderFlow/Resources/Scenes/Examples/GLSL/Bars.frag,sha256=5clkqgKlg4Hhp4UqAVu2_XrpJz01LWbbcjR83546ylc,495
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+ ShaderFlow/Resources/Scenes/Examples/GLSL/Bouncing.frag,sha256=sV7saaaHtHTjkpdAsoOLFseXQfzdTPYvQ0XyjXyBOF0,1285
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+ ShaderFlow/Resources/Scenes/Examples/GLSL/MotionBlur.frag,sha256=uNGDVKqbq3Mu24sgh7HniiR1kt-AKqj5ozUb8KXoQlA,518
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+ ShaderFlow/Resources/Scenes/Examples/GLSL/Multipass.frag,sha256=IHRTGzAfR4sJvJzZSAoTaod06E6NHgChwCEu7iG_TXg,1276
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+ ShaderFlow/Resources/Scenes/Examples/GLSL/RayMarch.frag,sha256=q42osayKA9xMRHfUkWVJkIiNNT3hLlVdt1tT6B3a4Y8,1380
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+ ShaderFlow/Resources/Scenes/Examples/GLSL/ShaderToy.frag,sha256=C18Z5sAe5kC-KxDWRZ8sA1KQVf8qU0k-ibCZUkty_8A,2399
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+ ShaderFlow/Resources/Scenes/Examples/GLSL/Video.frag,sha256=jXC73Crh8z5UbF9WzX3T_kYV2aQMx8TpzbK8_75sg80,113
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+ ShaderFlow/Resources/Scenes/Examples/GLSL/Visualizer.frag,sha256=El4IzCtQcQoGSpGysiZeJ7oe0wDrJsL-GLJLC9w7_vA,2582
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+ ShaderFlow/Resources/Scenes/Examples/GLSL/Waveform.frag,sha256=uvF0F9D4OKN92SGrU42rhGdnpEOUi5MWgqjx2ODK4SY,341
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+ ShaderFlow/Resources/Scenes/Examples/GLSL/Life/Simulation.glsl,sha256=SiH4jPA4FBSRWWEUJyEnVdRNEweWh7SwWBZPyJ_-OaY,1032
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+ ShaderFlow/Resources/Scenes/Examples/GLSL/Life/Visuals.glsl,sha256=jPjqq5gc7bIJ8QbP5mZBLkLGYf85Jfd81p9h2JiP_2Y,975
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+ ShaderFlow/Resources/Shaders/Fragment/Default.glsl,sha256=syBoZdAkdvRF2_3GkEb3iwW-OseAYFzYhBxs-kx_ifo,1618
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+ ShaderFlow/Resources/Shaders/Fragment/Final.glsl,sha256=J37od3zzSmO6XbRZ-1ZUiyU8rcaA-6gdCMPp4C9Fk48,155
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+ ShaderFlow/Resources/Shaders/Fragment/Loading.frag,sha256=gIGMnh611vEJsOpB-DmjBI9EW6_4clkghbZVqB1czDA,895
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+ ShaderFlow/Resources/Shaders/Fragment/Missing.glsl,sha256=NEiuErlE1z0CE2r6WGS_rn6k7Wd4q9qnCoq7E1wBGfs,574
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+ ShaderFlow/Resources/Shaders/Include/Camera.glsl,sha256=ZR_DjaEErVc7lRfkKISzjeUM1p4GX7ghA776jnUYas0,5396
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+ ShaderFlow/Resources/Shaders/Include/Complex.glsl,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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+ ShaderFlow/Resources/Shaders/Include/ShaderFlow.glsl,sha256=b5gb_cnF49lPJHBVFz2orJdaIO-eRInjgTViO45gKgU,13268
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+ ShaderFlow/Resources/Shaders/Vertex/Default.glsl,sha256=mptLPRKopeWq7ybJL5kV4xT_yL3hMeUAxe2LsJYX4gA,538
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+ shaderflow-0.4.0.dev1.dist-info/METADATA,sha256=PN5_9e9lPf9tU1pJ4aY86agrc1iD-_y9bFf-7C9Mxf0,3812
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+ shaderflow-0.4.0.dev1.dist-info/WHEEL,sha256=fl6v0VwpzfGBVsGtkAkhILUlJxROXbA3HvRL6Fe3140,105
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+ shaderflow-0.4.0.dev1.dist-info/entry_points.txt,sha256=Jft0cKd9FhDHp9byhoIlpXjxb_DFSa2W6vVAtl1-Kr4,56
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+ shaderflow-0.4.0.dev1.dist-info/RECORD,,
@@ -0,0 +1,5 @@
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+ Wheel-Version: 1.0
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+ Generator: hatchling 1.25.0
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+ Root-Is-Purelib: true
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+ Tag: py2-none-any
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+ Tag: py3-none-any
@@ -0,0 +1,2 @@
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+ [console_scripts]
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+ shaderflow = ShaderFlow.__main__:main