scatter3d-anywidget 0.1.8__py3-none-any.whl → 0.1.9__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- scatter3d/static/scatter3d.js +757 -727
- scatter3d/static/scatter3d.js.map +1 -1
- {scatter3d_anywidget-0.1.8.dist-info → scatter3d_anywidget-0.1.9.dist-info}/METADATA +1 -1
- scatter3d_anywidget-0.1.9.dist-info/RECORD +8 -0
- scatter3d_anywidget-0.1.8.dist-info/RECORD +0 -8
- {scatter3d_anywidget-0.1.8.dist-info → scatter3d_anywidget-0.1.9.dist-info}/WHEEL +0 -0
scatter3d/static/scatter3d.js
CHANGED
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@@ -214,8 +214,8 @@ function fc(i, e, t) {
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const n = t.mode === "lasso";
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i.addBtn.style.display = n ? "" : "none", i.removeBtn.style.display = n ? "" : "none", Yi(i.rotateBtn, e, t.mode === "rotate"), Yi(i.lassoBtn, e, t.mode === "lasso"), Yi(i.addBtn, e, n && t.operation === "add"), Yi(i.removeBtn, e, n && t.operation === "remove", "remove");
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}
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-
const Ea = "182", pi = { ROTATE: 0, DOLLY: 1, PAN: 2 }, fi = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, pc = 0, Ya = 1, mc = 2, br = 1, gc = 2, Ui = 3, Dn = 0, It = 1, fn = 2, mn = 0, mi = 1, $a = 2, Za = 3, ja = 4, _c = 5,
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function
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const Ea = "182", pi = { ROTATE: 0, DOLLY: 1, PAN: 2 }, fi = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, pc = 0, Ya = 1, mc = 2, br = 1, gc = 2, Ui = 3, Dn = 0, It = 1, fn = 2, mn = 0, mi = 1, $a = 2, Za = 3, ja = 4, _c = 5, kn = 100, xc = 101, vc = 102, Sc = 103, Mc = 104, yc = 200, Ec = 201, bc = 202, Tc = 203, As = 204, ws = 205, Ac = 206, wc = 207, Rc = 208, Cc = 209, Pc = 210, Dc = 211, Lc = 212, Ic = 213, Uc = 214, Rs = 0, Cs = 1, Ps = 2, _i = 3, Ds = 4, Ls = 5, Is = 6, Us = 7, sl = 0, Nc = 1, Fc = 2, nn = 0, al = 1, ol = 2, ll = 3, cl = 4, ul = 5, hl = 6, dl = 7, fl = 300, Wn = 301, xi = 302, Ns = 303, Fs = 304, kr = 306, Os = 1e3, pn = 1001, Bs = 1002, Mt = 1003, Oc = 1004, $i = 1005, Tt = 1006, Yr = 1007, Hn = 1008, Gt = 1009, pl = 1010, ml = 1011, Oi = 1012, ba = 1013, an = 1014, en = 1015, _n = 1016, Ta = 1017, Aa = 1018, Bi = 1020, gl = 35902, _l = 35899, xl = 1021, vl = 1022, $t = 1023, xn = 1026, Gn = 1027, Sl = 1028, wa = 1029, vi = 1030, Ra = 1031, Ca = 1033, Tr = 33776, Ar = 33777, wr = 33778, Rr = 33779, zs = 35840, ks = 35841, Vs = 35842, Hs = 35843, Gs = 36196, Ws = 37492, Xs = 37496, qs = 37488, Ys = 37489, $s = 37490, Zs = 37491, js = 37808, Ks = 37809, Js = 37810, Qs = 37811, ea = 37812, ta = 37813, na = 37814, ia = 37815, ra = 37816, sa = 37817, aa = 37818, oa = 37819, la = 37820, ca = 37821, ua = 36492, ha = 36494, da = 36495, fa = 36283, pa = 36284, ma = 36285, ga = 36286, Bc = 3200, zc = 0, kc = 1, Rn = "", zt = "srgb", Si = "srgb-linear", Ir = "linear", et = "srgb", Zn = 7680, Ka = 519, Vc = 512, Hc = 513, Gc = 514, Pa = 515, Wc = 516, Xc = 517, Da = 518, qc = 519, _a = 35044, Ja = "300 es", tn = 2e3, Ur = 2001;
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function Ml(i) {
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for (let e = i.length - 1; e >= 0; --e)
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if (i[e] >= 65535) return !0;
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return !1;
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@@ -2119,7 +2119,7 @@ class U {
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}
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}
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const Zr = /* @__PURE__ */ new U(), eo = /* @__PURE__ */ new Xn();
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class
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class ke {
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/**
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* Constructs a new 3x3 matrix. The arguments are supposed to be
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* in row-major order. If no arguments are provided, the constructor
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@@ -2136,7 +2136,7 @@ class Ve {
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* @param {number} [n33] - 3-3 matrix element.
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*/
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constructor(e, t, n, r, s, a, o, l, c) {
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-
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ke.prototype.isMatrix3 = !0, this.elements = [
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1,
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0,
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0,
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@@ -2489,7 +2489,7 @@ class Ve {
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return new this.constructor().fromArray(this.elements);
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}
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}
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const jr = /* @__PURE__ */ new
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const jr = /* @__PURE__ */ new ke(), to = /* @__PURE__ */ new ke().set(
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0.4123908,
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0.3575843,
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0.1804808,
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@@ -2499,7 +2499,7 @@ const jr = /* @__PURE__ */ new Ve(), to = /* @__PURE__ */ new Ve().set(
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0.0193308,
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0.1191948,
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0.9505322
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), no = /* @__PURE__ */ new
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), no = /* @__PURE__ */ new ke().set(
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3.2409699,
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-1.5373832,
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-0.4986108,
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@@ -2513,7 +2513,7 @@ const jr = /* @__PURE__ */ new Ve(), to = /* @__PURE__ */ new Ve().set(
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function Kc() {
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const i = {
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enabled: !0,
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workingColorSpace:
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workingColorSpace: Si,
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/**
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* Implementations of supported color spaces.
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*
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@@ -2576,7 +2576,7 @@ function Kc() {
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}
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}, e = [0.64, 0.33, 0.3, 0.6, 0.15, 0.06], t = [0.2126, 0.7152, 0.0722], n = [0.3127, 0.329];
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return i.define({
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[
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[Si]: {
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primaries: e,
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whitePoint: n,
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transfer: Ir,
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@@ -2741,7 +2741,7 @@ class At extends qn {
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* @param {string} [colorSpace=NoColorSpace] - The color space.
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*/
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constructor(e = At.DEFAULT_IMAGE, t = At.DEFAULT_MAPPING, n = pn, r = pn, s = Tt, a = Hn, o = $t, l = Gt, c = At.DEFAULT_ANISOTROPY, h = Rn) {
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super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: eu++ }), this.uuid = Pn(), this.name = "", this.source = new La(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = n, this.wrapT = r, this.magFilter = s, this.minFilter = a, this.anisotropy = c, this.format = o, this.internalFormat = null, this.type = l, this.offset = new Ne(0, 0), this.repeat = new Ne(1, 1), this.center = new Ne(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new
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super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: eu++ }), this.uuid = Pn(), this.name = "", this.source = new La(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = n, this.wrapT = r, this.magFilter = s, this.minFilter = a, this.anisotropy = c, this.format = o, this.internalFormat = null, this.type = l, this.offset = new Ne(0, 0), this.repeat = new Ne(1, 1), this.center = new Ne(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new ke(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = h, this.userData = {}, this.updateRanges = [], this.version = 0, this.onUpdate = null, this.renderTarget = null, this.isRenderTargetTexture = !1, this.isArrayTexture = !!(e && e.depth && e.depth > 1), this.pmremVersion = 0;
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}
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/**
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* The width of the texture in pixels.
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@@ -3649,7 +3649,7 @@ class yl extends At {
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* @param {number} [depth=1] - The depth of the texture.
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*/
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constructor(e = null, t = 1, n = 1, r = 1) {
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super(null), this.isDataArrayTexture = !0, this.image = { data: e, width: t, height: n, depth: r }, this.magFilter =
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super(null), this.isDataArrayTexture = !0, this.image = { data: e, width: t, height: n, depth: r }, this.magFilter = Mt, this.minFilter = Mt, this.wrapR = pn, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1, this.layerUpdates = /* @__PURE__ */ new Set();
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}
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/**
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* Describes that a specific layer of the texture needs to be updated.
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* @param {number} [depth=1] - The depth of the texture.
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*/
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constructor(e = null, t = 1, n = 1, r = 1) {
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super(null), this.isData3DTexture = !0, this.image = { data: e, width: t, height: n, depth: r }, this.magFilter =
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super(null), this.isData3DTexture = !0, this.image = { data: e, width: t, height: n, depth: r }, this.magFilter = Mt, this.minFilter = Mt, this.wrapR = pn, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
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}
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}
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class
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class Vi {
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/**
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* Constructs a new bounding box.
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*
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intersectsTriangle(e) {
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if (this.isEmpty())
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return !1;
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this.getCenter(bi), ji.subVectors(this.max, bi), Kn.subVectors(e.a, bi), Jn.subVectors(e.b, bi), Qn.subVectors(e.c, bi),
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this.getCenter(bi), ji.subVectors(this.max, bi), Kn.subVectors(e.a, bi), Jn.subVectors(e.b, bi), Qn.subVectors(e.c, bi), Mn.subVectors(Jn, Kn), yn.subVectors(Qn, Jn), Un.subVectors(Kn, Qn);
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let t = [
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-
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-Mn.z,
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Mn.y,
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0,
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-yn.z,
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yn.y,
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-Un.z,
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Un.y,
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Mn.z,
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-Mn.x,
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yn.z,
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-yn.x,
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-Un.x,
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-Mn.y,
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Un.x,
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0
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];
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return !Qr(t, Kn, Jn, Qn, ji) || (t = [1, 0, 0, 0, 1, 0, 0, 0, 1], !Qr(t, Kn, Jn, Qn, ji)) ? !1 : (Ki.crossVectors(
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return !Qr(t, Kn, Jn, Qn, ji) || (t = [1, 0, 0, 0, 1, 0, 0, 0, 1], !Qr(t, Kn, Jn, Qn, ji)) ? !1 : (Ki.crossVectors(Mn, yn), t = [Ki.x, Ki.y, Ki.z], Qr(t, Kn, Jn, Qn, ji));
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}
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/**
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* Clamps the given point within the bounds of this box.
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/* @__PURE__ */ new U(),
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/* @__PURE__ */ new U(),
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/* @__PURE__ */ new U()
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-
], Xt = /* @__PURE__ */ new U(), Zi = /* @__PURE__ */ new
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], Xt = /* @__PURE__ */ new U(), Zi = /* @__PURE__ */ new Vi(), Kn = /* @__PURE__ */ new U(), Jn = /* @__PURE__ */ new U(), Qn = /* @__PURE__ */ new U(), Mn = /* @__PURE__ */ new U(), yn = /* @__PURE__ */ new U(), Un = /* @__PURE__ */ new U(), bi = /* @__PURE__ */ new U(), ji = /* @__PURE__ */ new U(), Ki = /* @__PURE__ */ new U(), Nn = /* @__PURE__ */ new U();
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function Qr(i, e, t, n, r) {
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for (let s = 0, a = i.length - 3; s <= a; s += 3) {
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}
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}
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const iu = /* @__PURE__ */ new
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const iu = /* @__PURE__ */ new Vi(), Ti = /* @__PURE__ */ new U(), es = /* @__PURE__ */ new U();
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class Hi {
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/**
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* @return {Matrix4} A reference to this matrix.
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*/
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multiplyMatrices(e, t) {
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const n = e.elements, r = t.elements, s = this.elements, a = n[0], o = n[4], l = n[8], c = n[12], h = n[1], u = n[5], d = n[9], p = n[13], _ = n[2], x = n[6], m = n[10], f = n[14], b = n[3], T = n[7], y = n[11], A = n[15], R = r[0], C = r[4], F = r[8],
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return s[0] = a * R + o *
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const n = e.elements, r = t.elements, s = this.elements, a = n[0], o = n[4], l = n[8], c = n[12], h = n[1], u = n[5], d = n[9], p = n[13], _ = n[2], x = n[6], m = n[10], f = n[14], b = n[3], T = n[7], y = n[11], A = n[15], R = r[0], C = r[4], F = r[8], S = r[12], M = r[1], D = r[5], z = r[9], B = r[13], G = r[2], X = r[6], V = r[10], H = r[14], $ = r[3], ie = r[7], se = r[11], re = r[15];
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return s[0] = a * R + o * M + l * G + c * $, s[4] = a * C + o * D + l * X + c * ie, s[8] = a * F + o * z + l * V + c * se, s[12] = a * S + o * B + l * H + c * re, s[1] = h * R + u * M + d * G + p * $, s[5] = h * C + u * D + d * X + p * ie, s[9] = h * F + u * z + d * V + p * se, s[13] = h * S + u * B + d * H + p * re, s[2] = _ * R + x * M + m * G + f * $, s[6] = _ * C + x * D + m * X + f * ie, s[10] = _ * F + x * z + m * V + f * se, s[14] = _ * S + x * B + m * H + f * re, s[3] = b * R + T * M + y * G + A * $, s[7] = b * C + T * D + y * X + A * ie, s[11] = b * F + T * z + y * V + A * se, s[15] = b * S + T * B + y * H + A * re, this;
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* @type {Matrix3}
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normalMatrix: {
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value: new
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value: new ke()
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}
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}), this.matrix = new ut(), this.matrixWorld = new ut(), this.matrixAutoUpdate = yt.DEFAULT_MATRIX_AUTO_UPDATE, this.matrixWorldAutoUpdate = yt.DEFAULT_MATRIX_WORLD_AUTO_UPDATE, this.matrixWorldNeedsUpdate = !1, this.layers = new Ia(), this.visible = !0, this.castShadow = !1, this.receiveShadow = !1, this.frustumCulled = !0, this.renderOrder = 0, this.animations = [], this.customDepthMaterial = void 0, this.customDistanceMaterial = void 0, this.userData = {};
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}
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* Constructs a new material.
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*/
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constructor() {
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super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: uu++ }), this.uuid = Pn(), this.name = "", this.type = "Material", this.blending = mi, this.side = Dn, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = As, this.blendDst = ws, this.blendEquation =
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+
super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: uu++ }), this.uuid = Pn(), this.name = "", this.type = "Material", this.blending = mi, this.side = Dn, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = As, this.blendDst = ws, this.blendEquation = kn, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new Ze(0, 0, 0), this.blendAlpha = 0, this.depthFunc = _i, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = Ka, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = Zn, this.stencilZFail = Zn, this.stencilZPass = Zn, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.allowOverride = !0, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
|
|
7144
7144
|
}
|
|
7145
7145
|
/**
|
|
7146
7146
|
* Sets the alpha value to be used when running an alpha test. The material
|
|
@@ -7239,7 +7239,7 @@ class Yn extends qn {
|
|
|
7239
7239
|
generator: "Material.toJSON"
|
|
7240
7240
|
}
|
|
7241
7241
|
};
|
|
7242
|
-
n.uuid = this.uuid, n.type = this.type, this.name !== "" && (n.name = this.name), this.color && this.color.isColor && (n.color = this.color.getHex()), this.roughness !== void 0 && (n.roughness = this.roughness), this.metalness !== void 0 && (n.metalness = this.metalness), this.sheen !== void 0 && (n.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (n.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (n.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (n.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (n.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (n.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (n.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (n.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (n.shininess = this.shininess), this.clearcoat !== void 0 && (n.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (n.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (n.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (n.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (n.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, n.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.sheenColorMap && this.sheenColorMap.isTexture && (n.sheenColorMap = this.sheenColorMap.toJSON(e).uuid), this.sheenRoughnessMap && this.sheenRoughnessMap.isTexture && (n.sheenRoughnessMap = this.sheenRoughnessMap.toJSON(e).uuid), this.dispersion !== void 0 && (n.dispersion = this.dispersion), this.iridescence !== void 0 && (n.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (n.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (n.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (n.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (n.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (n.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (n.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (n.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (n.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (n.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (n.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (n.lightMap = this.lightMap.toJSON(e).uuid, n.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (n.aoMap = this.aoMap.toJSON(e).uuid, n.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (n.bumpMap = this.bumpMap.toJSON(e).uuid, n.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (n.normalMap = this.normalMap.toJSON(e).uuid, n.normalMapType = this.normalMapType, n.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (n.displacementMap = this.displacementMap.toJSON(e).uuid, n.displacementScale = this.displacementScale, n.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (n.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (n.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (n.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (n.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (n.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (n.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (n.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (n.combine = this.combine)), this.envMapRotation !== void 0 && (n.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (n.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (n.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (n.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (n.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (n.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (n.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (n.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (n.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (n.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (n.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (n.size = this.size), this.shadowSide !== null && (n.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (n.sizeAttenuation = this.sizeAttenuation), this.blending !== mi && (n.blending = this.blending), this.side !== Dn && (n.side = this.side), this.vertexColors === !0 && (n.vertexColors = !0), this.opacity < 1 && (n.opacity = this.opacity), this.transparent === !0 && (n.transparent = !0), this.blendSrc !== As && (n.blendSrc = this.blendSrc), this.blendDst !== ws && (n.blendDst = this.blendDst), this.blendEquation !==
|
|
7242
|
+
n.uuid = this.uuid, n.type = this.type, this.name !== "" && (n.name = this.name), this.color && this.color.isColor && (n.color = this.color.getHex()), this.roughness !== void 0 && (n.roughness = this.roughness), this.metalness !== void 0 && (n.metalness = this.metalness), this.sheen !== void 0 && (n.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (n.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (n.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (n.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (n.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (n.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (n.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (n.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (n.shininess = this.shininess), this.clearcoat !== void 0 && (n.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (n.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (n.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (n.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (n.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, n.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.sheenColorMap && this.sheenColorMap.isTexture && (n.sheenColorMap = this.sheenColorMap.toJSON(e).uuid), this.sheenRoughnessMap && this.sheenRoughnessMap.isTexture && (n.sheenRoughnessMap = this.sheenRoughnessMap.toJSON(e).uuid), this.dispersion !== void 0 && (n.dispersion = this.dispersion), this.iridescence !== void 0 && (n.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (n.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (n.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (n.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (n.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (n.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (n.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (n.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (n.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (n.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (n.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (n.lightMap = this.lightMap.toJSON(e).uuid, n.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (n.aoMap = this.aoMap.toJSON(e).uuid, n.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (n.bumpMap = this.bumpMap.toJSON(e).uuid, n.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (n.normalMap = this.normalMap.toJSON(e).uuid, n.normalMapType = this.normalMapType, n.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (n.displacementMap = this.displacementMap.toJSON(e).uuid, n.displacementScale = this.displacementScale, n.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (n.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (n.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (n.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (n.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (n.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (n.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (n.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (n.combine = this.combine)), this.envMapRotation !== void 0 && (n.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (n.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (n.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (n.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (n.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (n.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (n.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (n.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (n.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (n.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (n.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (n.size = this.size), this.shadowSide !== null && (n.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (n.sizeAttenuation = this.sizeAttenuation), this.blending !== mi && (n.blending = this.blending), this.side !== Dn && (n.side = this.side), this.vertexColors === !0 && (n.vertexColors = !0), this.opacity < 1 && (n.opacity = this.opacity), this.transparent === !0 && (n.transparent = !0), this.blendSrc !== As && (n.blendSrc = this.blendSrc), this.blendDst !== ws && (n.blendDst = this.blendDst), this.blendEquation !== kn && (n.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (n.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (n.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (n.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (n.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (n.blendAlpha = this.blendAlpha), this.depthFunc !== _i && (n.depthFunc = this.depthFunc), this.depthTest === !1 && (n.depthTest = this.depthTest), this.depthWrite === !1 && (n.depthWrite = this.depthWrite), this.colorWrite === !1 && (n.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (n.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== Ka && (n.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (n.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (n.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== Zn && (n.stencilFail = this.stencilFail), this.stencilZFail !== Zn && (n.stencilZFail = this.stencilZFail), this.stencilZPass !== Zn && (n.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (n.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (n.rotation = this.rotation), this.polygonOffset === !0 && (n.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (n.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (n.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (n.linewidth = this.linewidth), this.dashSize !== void 0 && (n.dashSize = this.dashSize), this.gapSize !== void 0 && (n.gapSize = this.gapSize), this.scale !== void 0 && (n.scale = this.scale), this.dithering === !0 && (n.dithering = !0), this.alphaTest > 0 && (n.alphaTest = this.alphaTest), this.alphaHash === !0 && (n.alphaHash = !0), this.alphaToCoverage === !0 && (n.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (n.premultipliedAlpha = !0), this.forceSinglePass === !0 && (n.forceSinglePass = !0), this.allowOverride === !1 && (n.allowOverride = !1), this.wireframe === !0 && (n.wireframe = !0), this.wireframeLinewidth > 1 && (n.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (n.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (n.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (n.flatShading = !0), this.visible === !1 && (n.visible = !1), this.toneMapped === !1 && (n.toneMapped = !1), this.fog === !1 && (n.fog = !1), Object.keys(this.userData).length > 0 && (n.userData = this.userData);
|
|
7243
7243
|
function r(s) {
|
|
7244
7244
|
const a = [];
|
|
7245
7245
|
for (const o in s) {
|
|
@@ -7320,7 +7320,7 @@ class bl extends Yn {
|
|
|
7320
7320
|
}
|
|
7321
7321
|
const mt = /* @__PURE__ */ new U(), ir = /* @__PURE__ */ new Ne();
|
|
7322
7322
|
let hu = 0;
|
|
7323
|
-
class
|
|
7323
|
+
class St {
|
|
7324
7324
|
/**
|
|
7325
7325
|
* Constructs a new buffer attribute.
|
|
7326
7326
|
*
|
|
@@ -7642,7 +7642,7 @@ class Mt {
|
|
|
7642
7642
|
return this.name !== "" && (e.name = this.name), this.usage !== _a && (e.usage = this.usage), e;
|
|
7643
7643
|
}
|
|
7644
7644
|
}
|
|
7645
|
-
class Tl extends
|
|
7645
|
+
class Tl extends St {
|
|
7646
7646
|
/**
|
|
7647
7647
|
* Constructs a new buffer attribute.
|
|
7648
7648
|
*
|
|
@@ -7654,7 +7654,7 @@ class Tl extends Mt {
|
|
|
7654
7654
|
super(new Uint16Array(e), t, n);
|
|
7655
7655
|
}
|
|
7656
7656
|
}
|
|
7657
|
-
class Al extends
|
|
7657
|
+
class Al extends St {
|
|
7658
7658
|
/**
|
|
7659
7659
|
* Constructs a new buffer attribute.
|
|
7660
7660
|
*
|
|
@@ -7666,7 +7666,7 @@ class Al extends Mt {
|
|
|
7666
7666
|
super(new Uint32Array(e), t, n);
|
|
7667
7667
|
}
|
|
7668
7668
|
}
|
|
7669
|
-
class sn extends
|
|
7669
|
+
class sn extends St {
|
|
7670
7670
|
/**
|
|
7671
7671
|
* Constructs a new buffer attribute.
|
|
7672
7672
|
*
|
|
@@ -7679,7 +7679,7 @@ class sn extends Mt {
|
|
|
7679
7679
|
}
|
|
7680
7680
|
}
|
|
7681
7681
|
let du = 0;
|
|
7682
|
-
const
|
|
7682
|
+
const Vt = /* @__PURE__ */ new ut(), fs = /* @__PURE__ */ new yt(), si = /* @__PURE__ */ new U(), Bt = /* @__PURE__ */ new Vi(), wi = /* @__PURE__ */ new Vi(), vt = /* @__PURE__ */ new U();
|
|
7683
7683
|
class Ut extends qn {
|
|
7684
7684
|
/**
|
|
7685
7685
|
* Constructs a new geometry.
|
|
@@ -7702,7 +7702,7 @@ class Ut extends qn {
|
|
|
7702
7702
|
* @return {BufferGeometry} A reference to this instance.
|
|
7703
7703
|
*/
|
|
7704
7704
|
setIndex(e) {
|
|
7705
|
-
return Array.isArray(e) ? this.index = new (
|
|
7705
|
+
return Array.isArray(e) ? this.index = new (Ml(e) ? Al : Tl)(e, 1) : this.index = e, this;
|
|
7706
7706
|
}
|
|
7707
7707
|
/**
|
|
7708
7708
|
* Sets the given indirect attribute to this geometry.
|
|
@@ -7802,7 +7802,7 @@ class Ut extends qn {
|
|
|
7802
7802
|
t !== void 0 && (t.applyMatrix4(e), t.needsUpdate = !0);
|
|
7803
7803
|
const n = this.attributes.normal;
|
|
7804
7804
|
if (n !== void 0) {
|
|
7805
|
-
const s = new
|
|
7805
|
+
const s = new ke().getNormalMatrix(e);
|
|
7806
7806
|
n.applyNormalMatrix(s), n.needsUpdate = !0;
|
|
7807
7807
|
}
|
|
7808
7808
|
const r = this.attributes.tangent;
|
|
@@ -7815,7 +7815,7 @@ class Ut extends qn {
|
|
|
7815
7815
|
* @return {BufferGeometry} A reference to this instance.
|
|
7816
7816
|
*/
|
|
7817
7817
|
applyQuaternion(e) {
|
|
7818
|
-
return
|
|
7818
|
+
return Vt.makeRotationFromQuaternion(e), this.applyMatrix4(Vt), this;
|
|
7819
7819
|
}
|
|
7820
7820
|
/**
|
|
7821
7821
|
* Rotates the geometry about the X axis. This is typically done as a one time
|
|
@@ -7826,7 +7826,7 @@ class Ut extends qn {
|
|
|
7826
7826
|
* @return {BufferGeometry} A reference to this instance.
|
|
7827
7827
|
*/
|
|
7828
7828
|
rotateX(e) {
|
|
7829
|
-
return
|
|
7829
|
+
return Vt.makeRotationX(e), this.applyMatrix4(Vt), this;
|
|
7830
7830
|
}
|
|
7831
7831
|
/**
|
|
7832
7832
|
* Rotates the geometry about the Y axis. This is typically done as a one time
|
|
@@ -7837,7 +7837,7 @@ class Ut extends qn {
|
|
|
7837
7837
|
* @return {BufferGeometry} A reference to this instance.
|
|
7838
7838
|
*/
|
|
7839
7839
|
rotateY(e) {
|
|
7840
|
-
return
|
|
7840
|
+
return Vt.makeRotationY(e), this.applyMatrix4(Vt), this;
|
|
7841
7841
|
}
|
|
7842
7842
|
/**
|
|
7843
7843
|
* Rotates the geometry about the Z axis. This is typically done as a one time
|
|
@@ -7848,7 +7848,7 @@ class Ut extends qn {
|
|
|
7848
7848
|
* @return {BufferGeometry} A reference to this instance.
|
|
7849
7849
|
*/
|
|
7850
7850
|
rotateZ(e) {
|
|
7851
|
-
return
|
|
7851
|
+
return Vt.makeRotationZ(e), this.applyMatrix4(Vt), this;
|
|
7852
7852
|
}
|
|
7853
7853
|
/**
|
|
7854
7854
|
* Translates the geometry. This is typically done as a one time
|
|
@@ -7861,7 +7861,7 @@ class Ut extends qn {
|
|
|
7861
7861
|
* @return {BufferGeometry} A reference to this instance.
|
|
7862
7862
|
*/
|
|
7863
7863
|
translate(e, t, n) {
|
|
7864
|
-
return
|
|
7864
|
+
return Vt.makeTranslation(e, t, n), this.applyMatrix4(Vt), this;
|
|
7865
7865
|
}
|
|
7866
7866
|
/**
|
|
7867
7867
|
* Scales the geometry. This is typically done as a one time
|
|
@@ -7874,7 +7874,7 @@ class Ut extends qn {
|
|
|
7874
7874
|
* @return {BufferGeometry} A reference to this instance.
|
|
7875
7875
|
*/
|
|
7876
7876
|
scale(e, t, n) {
|
|
7877
|
-
return
|
|
7877
|
+
return Vt.makeScale(e, t, n), this.applyMatrix4(Vt), this;
|
|
7878
7878
|
}
|
|
7879
7879
|
/**
|
|
7880
7880
|
* Rotates the geometry to face a point in 3D space. This is typically done as a one time
|
|
@@ -7931,7 +7931,7 @@ class Ut extends qn {
|
|
|
7931
7931
|
* You may need to recompute the bounding box if the geometry vertices are modified.
|
|
7932
7932
|
*/
|
|
7933
7933
|
computeBoundingBox() {
|
|
7934
|
-
this.boundingBox === null && (this.boundingBox = new
|
|
7934
|
+
this.boundingBox === null && (this.boundingBox = new Vi());
|
|
7935
7935
|
const e = this.attributes.position, t = this.morphAttributes.position;
|
|
7936
7936
|
if (e && e.isGLBufferAttribute) {
|
|
7937
7937
|
qe("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.", this), this.boundingBox.set(
|
|
@@ -7996,23 +7996,23 @@ class Ut extends qn {
|
|
|
7996
7996
|
return;
|
|
7997
7997
|
}
|
|
7998
7998
|
const n = t.position, r = t.normal, s = t.uv;
|
|
7999
|
-
this.hasAttribute("tangent") === !1 && this.setAttribute("tangent", new
|
|
7999
|
+
this.hasAttribute("tangent") === !1 && this.setAttribute("tangent", new St(new Float32Array(4 * n.count), 4));
|
|
8000
8000
|
const a = this.getAttribute("tangent"), o = [], l = [];
|
|
8001
8001
|
for (let F = 0; F < n.count; F++)
|
|
8002
8002
|
o[F] = new U(), l[F] = new U();
|
|
8003
8003
|
const c = new U(), h = new U(), u = new U(), d = new Ne(), p = new Ne(), _ = new Ne(), x = new U(), m = new U();
|
|
8004
|
-
function f(F,
|
|
8005
|
-
c.fromBufferAttribute(n, F), h.fromBufferAttribute(n,
|
|
8004
|
+
function f(F, S, M) {
|
|
8005
|
+
c.fromBufferAttribute(n, F), h.fromBufferAttribute(n, S), u.fromBufferAttribute(n, M), d.fromBufferAttribute(s, F), p.fromBufferAttribute(s, S), _.fromBufferAttribute(s, M), h.sub(c), u.sub(c), p.sub(d), _.sub(d);
|
|
8006
8006
|
const D = 1 / (p.x * _.y - _.x * p.y);
|
|
8007
|
-
isFinite(D) && (x.copy(h).multiplyScalar(_.y).addScaledVector(u, -p.y).multiplyScalar(D), m.copy(u).multiplyScalar(p.x).addScaledVector(h, -_.x).multiplyScalar(D), o[F].add(x), o[
|
|
8007
|
+
isFinite(D) && (x.copy(h).multiplyScalar(_.y).addScaledVector(u, -p.y).multiplyScalar(D), m.copy(u).multiplyScalar(p.x).addScaledVector(h, -_.x).multiplyScalar(D), o[F].add(x), o[S].add(x), o[M].add(x), l[F].add(m), l[S].add(m), l[M].add(m));
|
|
8008
8008
|
}
|
|
8009
8009
|
let b = this.groups;
|
|
8010
8010
|
b.length === 0 && (b = [{
|
|
8011
8011
|
start: 0,
|
|
8012
8012
|
count: e.count
|
|
8013
8013
|
}]);
|
|
8014
|
-
for (let F = 0,
|
|
8015
|
-
const
|
|
8014
|
+
for (let F = 0, S = b.length; F < S; ++F) {
|
|
8015
|
+
const M = b[F], D = M.start, z = M.count;
|
|
8016
8016
|
for (let B = D, G = D + z; B < G; B += 3)
|
|
8017
8017
|
f(
|
|
8018
8018
|
e.getX(B + 0),
|
|
@@ -8023,13 +8023,13 @@ class Ut extends qn {
|
|
|
8023
8023
|
const T = new U(), y = new U(), A = new U(), R = new U();
|
|
8024
8024
|
function C(F) {
|
|
8025
8025
|
A.fromBufferAttribute(r, F), R.copy(A);
|
|
8026
|
-
const
|
|
8027
|
-
T.copy(
|
|
8026
|
+
const S = o[F];
|
|
8027
|
+
T.copy(S), T.sub(A.multiplyScalar(A.dot(S))).normalize(), y.crossVectors(R, S);
|
|
8028
8028
|
const D = y.dot(l[F]) < 0 ? -1 : 1;
|
|
8029
8029
|
a.setXYZW(F, T.x, T.y, T.z, D);
|
|
8030
8030
|
}
|
|
8031
|
-
for (let F = 0,
|
|
8032
|
-
const
|
|
8031
|
+
for (let F = 0, S = b.length; F < S; ++F) {
|
|
8032
|
+
const M = b[F], D = M.start, z = M.count;
|
|
8033
8033
|
for (let B = D, G = D + z; B < G; B += 3)
|
|
8034
8034
|
C(e.getX(B + 0)), C(e.getX(B + 1)), C(e.getX(B + 2));
|
|
8035
8035
|
}
|
|
@@ -8045,7 +8045,7 @@ class Ut extends qn {
|
|
|
8045
8045
|
if (t !== void 0) {
|
|
8046
8046
|
let n = this.getAttribute("normal");
|
|
8047
8047
|
if (n === void 0)
|
|
8048
|
-
n = new
|
|
8048
|
+
n = new St(new Float32Array(t.count * 3), 3), this.setAttribute("normal", n);
|
|
8049
8049
|
else
|
|
8050
8050
|
for (let d = 0, p = n.count; d < p; d++)
|
|
8051
8051
|
n.setXYZ(d, 0, 0, 0);
|
|
@@ -8085,7 +8085,7 @@ class Ut extends qn {
|
|
|
8085
8085
|
for (let f = 0; f < h; f++)
|
|
8086
8086
|
d[_++] = c[p++];
|
|
8087
8087
|
}
|
|
8088
|
-
return new
|
|
8088
|
+
return new St(d, h, u);
|
|
8089
8089
|
}
|
|
8090
8090
|
if (this.index === null)
|
|
8091
8091
|
return Fe("BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."), this;
|
|
@@ -8211,7 +8211,7 @@ class Ut extends qn {
|
|
|
8211
8211
|
}
|
|
8212
8212
|
}
|
|
8213
8213
|
const ho = /* @__PURE__ */ new ut(), Fn = /* @__PURE__ */ new Gi(), rr = /* @__PURE__ */ new Hi(), fo = /* @__PURE__ */ new U(), sr = /* @__PURE__ */ new U(), ar = /* @__PURE__ */ new U(), or = /* @__PURE__ */ new U(), ps = /* @__PURE__ */ new U(), lr = /* @__PURE__ */ new U(), po = /* @__PURE__ */ new U(), cr = /* @__PURE__ */ new U();
|
|
8214
|
-
class
|
|
8214
|
+
class Sn extends yt {
|
|
8215
8215
|
/**
|
|
8216
8216
|
* Constructs a new mesh.
|
|
8217
8217
|
*
|
|
@@ -8363,23 +8363,23 @@ class Wi extends Ut {
|
|
|
8363
8363
|
const l = [], c = [], h = [], u = [];
|
|
8364
8364
|
let d = 0, p = 0;
|
|
8365
8365
|
_("z", "y", "x", -1, -1, n, t, e, a, s, 0), _("z", "y", "x", 1, -1, n, t, -e, a, s, 1), _("x", "z", "y", 1, 1, e, n, t, r, a, 2), _("x", "z", "y", 1, -1, e, n, -t, r, a, 3), _("x", "y", "z", 1, -1, e, t, n, r, s, 4), _("x", "y", "z", -1, -1, e, t, -n, r, s, 5), this.setIndex(l), this.setAttribute("position", new sn(c, 3)), this.setAttribute("normal", new sn(h, 3)), this.setAttribute("uv", new sn(u, 2));
|
|
8366
|
-
function _(x, m, f, b, T, y, A, R, C, F,
|
|
8367
|
-
const
|
|
8366
|
+
function _(x, m, f, b, T, y, A, R, C, F, S) {
|
|
8367
|
+
const M = y / C, D = A / F, z = y / 2, B = A / 2, G = R / 2, X = C + 1, V = F + 1;
|
|
8368
8368
|
let H = 0, $ = 0;
|
|
8369
8369
|
const ie = new U();
|
|
8370
|
-
for (let se = 0; se <
|
|
8370
|
+
for (let se = 0; se < V; se++) {
|
|
8371
8371
|
const re = se * D - B;
|
|
8372
8372
|
for (let Le = 0; Le < X; Le++) {
|
|
8373
|
-
const we = Le *
|
|
8373
|
+
const we = Le * M - z;
|
|
8374
8374
|
ie[x] = we * b, ie[m] = re * T, ie[f] = G, c.push(ie.x, ie.y, ie.z), ie[x] = 0, ie[m] = 0, ie[f] = R > 0 ? 1 : -1, h.push(ie.x, ie.y, ie.z), u.push(Le / C), u.push(1 - se / F), H += 1;
|
|
8375
8375
|
}
|
|
8376
8376
|
}
|
|
8377
8377
|
for (let se = 0; se < F; se++)
|
|
8378
8378
|
for (let re = 0; re < C; re++) {
|
|
8379
|
-
const Le = d + re + X * se, we = d + re + X * (se + 1),
|
|
8380
|
-
l.push(Le, we, tt), l.push(we,
|
|
8379
|
+
const Le = d + re + X * se, we = d + re + X * (se + 1), Ve = d + (re + 1) + X * (se + 1), tt = d + (re + 1) + X * se;
|
|
8380
|
+
l.push(Le, we, tt), l.push(we, Ve, tt), $ += 6;
|
|
8381
8381
|
}
|
|
8382
|
-
o.addGroup(p, $,
|
|
8382
|
+
o.addGroup(p, $, S), p += $, d += H;
|
|
8383
8383
|
}
|
|
8384
8384
|
}
|
|
8385
8385
|
copy(e) {
|
|
@@ -8396,7 +8396,7 @@ class Wi extends Ut {
|
|
|
8396
8396
|
return new Wi(e.width, e.height, e.depth, e.widthSegments, e.heightSegments, e.depthSegments);
|
|
8397
8397
|
}
|
|
8398
8398
|
}
|
|
8399
|
-
function
|
|
8399
|
+
function Mi(i) {
|
|
8400
8400
|
const e = {};
|
|
8401
8401
|
for (const t in i) {
|
|
8402
8402
|
e[t] = {};
|
|
@@ -8410,7 +8410,7 @@ function Si(i) {
|
|
|
8410
8410
|
function Ct(i) {
|
|
8411
8411
|
const e = {};
|
|
8412
8412
|
for (let t = 0; t < i.length; t++) {
|
|
8413
|
-
const n =
|
|
8413
|
+
const n = Mi(i[t]);
|
|
8414
8414
|
for (const r in n)
|
|
8415
8415
|
e[r] = n[r];
|
|
8416
8416
|
}
|
|
@@ -8426,7 +8426,7 @@ function wl(i) {
|
|
|
8426
8426
|
const e = i.getRenderTarget();
|
|
8427
8427
|
return e === null ? i.outputColorSpace : e.isXRRenderTarget === !0 ? e.texture.colorSpace : $e.workingColorSpace;
|
|
8428
8428
|
}
|
|
8429
|
-
const mu = { clone:
|
|
8429
|
+
const mu = { clone: Mi, merge: Ct };
|
|
8430
8430
|
var gu = `void main() {
|
|
8431
8431
|
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
8432
8432
|
}`, _u = `void main() {
|
|
@@ -8455,7 +8455,7 @@ class Zt extends Yn {
|
|
|
8455
8455
|
}, this.index0AttributeName = void 0, this.uniformsNeedUpdate = !1, this.glslVersion = null, e !== void 0 && this.setValues(e);
|
|
8456
8456
|
}
|
|
8457
8457
|
copy(e) {
|
|
8458
|
-
return super.copy(e), this.fragmentShader = e.fragmentShader, this.vertexShader = e.vertexShader, this.uniforms =
|
|
8458
|
+
return super.copy(e), this.fragmentShader = e.fragmentShader, this.vertexShader = e.vertexShader, this.uniforms = Mi(e.uniforms), this.uniformsGroups = pu(e.uniformsGroups), this.defines = Object.assign({}, e.defines), this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.fog = e.fog, this.lights = e.lights, this.clipping = e.clipping, this.extensions = Object.assign({}, e.extensions), this.glslVersion = e.glslVersion, this.defaultAttributeValues = Object.assign({}, e.defaultAttributeValues), this.index0AttributeName = e.index0AttributeName, this.uniformsNeedUpdate = e.uniformsNeedUpdate, this;
|
|
8459
8459
|
}
|
|
8460
8460
|
toJSON(e) {
|
|
8461
8461
|
const t = super.toJSON(e);
|
|
@@ -8858,14 +8858,14 @@ class Pl extends rn {
|
|
|
8858
8858
|
)
|
|
8859
8859
|
}, r = new Wi(5, 5, 5), s = new Zt({
|
|
8860
8860
|
name: "CubemapFromEquirect",
|
|
8861
|
-
uniforms:
|
|
8861
|
+
uniforms: Mi(n.uniforms),
|
|
8862
8862
|
vertexShader: n.vertexShader,
|
|
8863
8863
|
fragmentShader: n.fragmentShader,
|
|
8864
8864
|
side: It,
|
|
8865
8865
|
blending: mn
|
|
8866
8866
|
});
|
|
8867
8867
|
s.uniforms.tEquirect.value = t;
|
|
8868
|
-
const a = new
|
|
8868
|
+
const a = new Sn(r, s), o = t.minFilter;
|
|
8869
8869
|
return t.minFilter === Hn && (t.minFilter = Tt), new xu(1, 10, this).update(e, a), t.minFilter = o, a.geometry.dispose(), a.material.dispose(), this;
|
|
8870
8870
|
}
|
|
8871
8871
|
/**
|
|
@@ -9006,7 +9006,7 @@ class ms {
|
|
|
9006
9006
|
return e.joints[t.jointName];
|
|
9007
9007
|
}
|
|
9008
9008
|
}
|
|
9009
|
-
class
|
|
9009
|
+
class Su extends yt {
|
|
9010
9010
|
/**
|
|
9011
9011
|
* Constructs a new scene.
|
|
9012
9012
|
*/
|
|
@@ -9021,7 +9021,7 @@ class Mu extends yt {
|
|
|
9021
9021
|
return this.fog !== null && (t.object.fog = this.fog.toJSON()), this.backgroundBlurriness > 0 && (t.object.backgroundBlurriness = this.backgroundBlurriness), this.backgroundIntensity !== 1 && (t.object.backgroundIntensity = this.backgroundIntensity), t.object.backgroundRotation = this.backgroundRotation.toArray(), this.environmentIntensity !== 1 && (t.object.environmentIntensity = this.environmentIntensity), t.object.environmentRotation = this.environmentRotation.toArray(), t;
|
|
9022
9022
|
}
|
|
9023
9023
|
}
|
|
9024
|
-
class
|
|
9024
|
+
class Mu {
|
|
9025
9025
|
/**
|
|
9026
9026
|
* Constructs a new interleaved buffer.
|
|
9027
9027
|
*
|
|
@@ -9376,7 +9376,7 @@ class Or {
|
|
|
9376
9376
|
for (let s = 0; s < this.itemSize; s++)
|
|
9377
9377
|
t.push(this.data.array[r + s]);
|
|
9378
9378
|
}
|
|
9379
|
-
return new
|
|
9379
|
+
return new St(new this.array.constructor(t), this.itemSize, this.normalized);
|
|
9380
9380
|
} else
|
|
9381
9381
|
return e.interleavedBuffers === void 0 && (e.interleavedBuffers = {}), e.interleavedBuffers[this.data.uuid] === void 0 && (e.interleavedBuffers[this.data.uuid] = this.data.clone(e)), new Or(e.interleavedBuffers[this.data.uuid], this.itemSize, this.offset, this.normalized);
|
|
9382
9382
|
}
|
|
@@ -9462,7 +9462,7 @@ class yu extends yt {
|
|
|
9462
9462
|
0,
|
|
9463
9463
|
0,
|
|
9464
9464
|
1
|
|
9465
|
-
]), n = new
|
|
9465
|
+
]), n = new Mu(t, 5);
|
|
9466
9466
|
li.setIndex([0, 1, 2, 0, 2, 3]), li.setAttribute("position", new Or(n, 3, 0, !1)), li.setAttribute("uv", new Or(n, 2, 3, !1));
|
|
9467
9467
|
}
|
|
9468
9468
|
this.geometry = li, this.material = e, this.center = new Ne(0.5, 0.5), this.count = 1;
|
|
@@ -9516,11 +9516,11 @@ class Eu extends At {
|
|
|
9516
9516
|
* @param {number} [anisotropy=Texture.DEFAULT_ANISOTROPY] - The anisotropy value.
|
|
9517
9517
|
* @param {string} [colorSpace=NoColorSpace] - The color space.
|
|
9518
9518
|
*/
|
|
9519
|
-
constructor(e = null, t = 1, n = 1, r, s, a, o, l, c =
|
|
9519
|
+
constructor(e = null, t = 1, n = 1, r, s, a, o, l, c = Mt, h = Mt, u, d) {
|
|
9520
9520
|
super(null, a, o, l, c, h, r, s, u, d), this.isDataTexture = !0, this.image = { data: e, width: t, height: n }, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
|
|
9521
9521
|
}
|
|
9522
9522
|
}
|
|
9523
|
-
const _s = /* @__PURE__ */ new U(), bu = /* @__PURE__ */ new U(), Tu = /* @__PURE__ */ new
|
|
9523
|
+
const _s = /* @__PURE__ */ new U(), bu = /* @__PURE__ */ new U(), Tu = /* @__PURE__ */ new ke();
|
|
9524
9524
|
class wn {
|
|
9525
9525
|
/**
|
|
9526
9526
|
* Constructs a new plane.
|
|
@@ -9888,7 +9888,7 @@ class Ul extends Yn {
|
|
|
9888
9888
|
return super.copy(e), this.color.copy(e.color), this.map = e.map, this.linewidth = e.linewidth, this.linecap = e.linecap, this.linejoin = e.linejoin, this.fog = e.fog, this;
|
|
9889
9889
|
}
|
|
9890
9890
|
}
|
|
9891
|
-
const Br = /* @__PURE__ */ new U(), zr = /* @__PURE__ */ new U(), vo = /* @__PURE__ */ new ut(), Di = /* @__PURE__ */ new Gi(), mr = /* @__PURE__ */ new Hi(), xs = /* @__PURE__ */ new U(),
|
|
9891
|
+
const Br = /* @__PURE__ */ new U(), zr = /* @__PURE__ */ new U(), vo = /* @__PURE__ */ new ut(), Di = /* @__PURE__ */ new Gi(), mr = /* @__PURE__ */ new Hi(), xs = /* @__PURE__ */ new U(), So = /* @__PURE__ */ new U();
|
|
9892
9892
|
class wu extends yt {
|
|
9893
9893
|
/**
|
|
9894
9894
|
* Constructs a new line.
|
|
@@ -9973,7 +9973,7 @@ class wu extends yt {
|
|
|
9973
9973
|
}
|
|
9974
9974
|
function gr(i, e, t, n, r, s, a) {
|
|
9975
9975
|
const o = i.geometry.attributes.position;
|
|
9976
|
-
if (Br.fromBufferAttribute(o, r), zr.fromBufferAttribute(o, s), t.distanceSqToSegment(Br, zr, xs,
|
|
9976
|
+
if (Br.fromBufferAttribute(o, r), zr.fromBufferAttribute(o, s), t.distanceSqToSegment(Br, zr, xs, So) > n) return;
|
|
9977
9977
|
xs.applyMatrix4(i.matrixWorld);
|
|
9978
9978
|
const c = e.ray.origin.distanceTo(xs);
|
|
9979
9979
|
if (!(c < e.near || c > e.far))
|
|
@@ -9981,7 +9981,7 @@ function gr(i, e, t, n, r, s, a) {
|
|
|
9981
9981
|
distance: c,
|
|
9982
9982
|
// What do we want? intersection point on the ray or on the segment??
|
|
9983
9983
|
// point: raycaster.ray.at( distance ),
|
|
9984
|
-
point:
|
|
9984
|
+
point: So.clone().applyMatrix4(i.matrixWorld),
|
|
9985
9985
|
index: a,
|
|
9986
9986
|
face: null,
|
|
9987
9987
|
faceIndex: null,
|
|
@@ -10006,7 +10006,7 @@ class Ru extends Yn {
|
|
|
10006
10006
|
return super.copy(e), this.color.copy(e.color), this.map = e.map, this.alphaMap = e.alphaMap, this.size = e.size, this.sizeAttenuation = e.sizeAttenuation, this.fog = e.fog, this;
|
|
10007
10007
|
}
|
|
10008
10008
|
}
|
|
10009
|
-
const
|
|
10009
|
+
const Mo = /* @__PURE__ */ new ut(), va = /* @__PURE__ */ new Gi(), _r = /* @__PURE__ */ new Hi(), xr = /* @__PURE__ */ new U();
|
|
10010
10010
|
class Cu extends yt {
|
|
10011
10011
|
/**
|
|
10012
10012
|
* Constructs a new point cloud.
|
|
@@ -10029,7 +10029,7 @@ class Cu extends yt {
|
|
|
10029
10029
|
raycast(e, t) {
|
|
10030
10030
|
const n = this.geometry, r = this.matrixWorld, s = e.params.Points.threshold, a = n.drawRange;
|
|
10031
10031
|
if (n.boundingSphere === null && n.computeBoundingSphere(), _r.copy(n.boundingSphere), _r.applyMatrix4(r), _r.radius += s, e.ray.intersectsSphere(_r) === !1) return;
|
|
10032
|
-
|
|
10032
|
+
Mo.copy(r).invert(), va.copy(e.ray).applyMatrix4(Mo);
|
|
10033
10033
|
const o = s / ((this.scale.x + this.scale.y + this.scale.z) / 3), l = o * o, c = n.index, u = n.attributes.position;
|
|
10034
10034
|
if (c !== null) {
|
|
10035
10035
|
const d = Math.max(0, a.start), p = Math.min(c.count, a.start + a.count);
|
|
@@ -10098,7 +10098,7 @@ class Pu extends At {
|
|
|
10098
10098
|
super(e, t, n, r, s, a, o, l, c), this.isCanvasTexture = !0, this.needsUpdate = !0;
|
|
10099
10099
|
}
|
|
10100
10100
|
}
|
|
10101
|
-
class
|
|
10101
|
+
class ki extends At {
|
|
10102
10102
|
/**
|
|
10103
10103
|
* Constructs a new depth texture.
|
|
10104
10104
|
*
|
|
@@ -10114,7 +10114,7 @@ class Vi extends At {
|
|
|
10114
10114
|
* @param {number} [format=DepthFormat] - The texture format.
|
|
10115
10115
|
* @param {number} [depth=1] - The depth of the texture.
|
|
10116
10116
|
*/
|
|
10117
|
-
constructor(e, t, n = an, r, s, a, o =
|
|
10117
|
+
constructor(e, t, n = an, r, s, a, o = Mt, l = Mt, c, h = xn, u = 1) {
|
|
10118
10118
|
if (h !== xn && h !== Gn)
|
|
10119
10119
|
throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");
|
|
10120
10120
|
const d = { width: e, height: t, depth: u };
|
|
@@ -10128,7 +10128,7 @@ class Vi extends At {
|
|
|
10128
10128
|
return this.compareFunction !== null && (t.compareFunction = this.compareFunction), t;
|
|
10129
10129
|
}
|
|
10130
10130
|
}
|
|
10131
|
-
class Du extends
|
|
10131
|
+
class Du extends ki {
|
|
10132
10132
|
/**
|
|
10133
10133
|
* Constructs a new cube depth texture.
|
|
10134
10134
|
*
|
|
@@ -10142,7 +10142,7 @@ class Du extends Vi {
|
|
|
10142
10142
|
* @param {number} [anisotropy=Texture.DEFAULT_ANISOTROPY] - The anisotropy value.
|
|
10143
10143
|
* @param {number} [format=DepthFormat] - The texture format.
|
|
10144
10144
|
*/
|
|
10145
|
-
constructor(e, t = an, n = Wn, r, s, a =
|
|
10145
|
+
constructor(e, t = an, n = Wn, r, s, a = Mt, o = Mt, l, c = xn) {
|
|
10146
10146
|
const h = { width: e, height: e, depth: 1 }, u = [h, h, h, h, h, h];
|
|
10147
10147
|
super(e, e, t, n, r, s, a, o, l, c), this.image = u, this.isCubeDepthTexture = !0, this.isCubeTexture = !0;
|
|
10148
10148
|
}
|
|
@@ -10171,7 +10171,7 @@ class Nl extends At {
|
|
|
10171
10171
|
return super.copy(e), this.sourceTexture = e.sourceTexture, this;
|
|
10172
10172
|
}
|
|
10173
10173
|
}
|
|
10174
|
-
class
|
|
10174
|
+
class Vr extends Ut {
|
|
10175
10175
|
/**
|
|
10176
10176
|
* Constructs a new plane geometry.
|
|
10177
10177
|
*
|
|
@@ -10213,7 +10213,7 @@ class kr extends Ut {
|
|
|
10213
10213
|
* @return {PlaneGeometry} A new instance.
|
|
10214
10214
|
*/
|
|
10215
10215
|
static fromJSON(e) {
|
|
10216
|
-
return new
|
|
10216
|
+
return new Vr(e.width, e.height, e.widthSegments, e.heightSegments);
|
|
10217
10217
|
}
|
|
10218
10218
|
}
|
|
10219
10219
|
class Lu extends Zt {
|
|
@@ -10457,7 +10457,7 @@ class Bu {
|
|
|
10457
10457
|
* @return {Array<Raycaster~Intersection>} An array holding the intersection points.
|
|
10458
10458
|
*/
|
|
10459
10459
|
intersectObject(e, t = !0, n = []) {
|
|
10460
|
-
return
|
|
10460
|
+
return Sa(e, this, n, t), n.sort(bo), n;
|
|
10461
10461
|
}
|
|
10462
10462
|
/**
|
|
10463
10463
|
* Checks all intersection between the ray and the objects with or without
|
|
@@ -10471,19 +10471,19 @@ class Bu {
|
|
|
10471
10471
|
*/
|
|
10472
10472
|
intersectObjects(e, t = !0, n = []) {
|
|
10473
10473
|
for (let r = 0, s = e.length; r < s; r++)
|
|
10474
|
-
|
|
10474
|
+
Sa(e[r], this, n, t);
|
|
10475
10475
|
return n.sort(bo), n;
|
|
10476
10476
|
}
|
|
10477
10477
|
}
|
|
10478
10478
|
function bo(i, e) {
|
|
10479
10479
|
return i.distance - e.distance;
|
|
10480
10480
|
}
|
|
10481
|
-
function
|
|
10481
|
+
function Sa(i, e, t, n) {
|
|
10482
10482
|
let r = !0;
|
|
10483
10483
|
if (i.layers.test(e.layers) && i.raycast(e, t) === !1 && (r = !1), r === !0 && n === !0) {
|
|
10484
10484
|
const s = i.children;
|
|
10485
10485
|
for (let a = 0, o = s.length; a < o; a++)
|
|
10486
|
-
|
|
10486
|
+
Sa(s[a], e, t, !0);
|
|
10487
10487
|
}
|
|
10488
10488
|
}
|
|
10489
10489
|
class To {
|
|
@@ -10600,12 +10600,12 @@ class zu extends qn {
|
|
|
10600
10600
|
}
|
|
10601
10601
|
}
|
|
10602
10602
|
function Ao(i, e, t, n) {
|
|
10603
|
-
const r =
|
|
10603
|
+
const r = ku(n);
|
|
10604
10604
|
switch (t) {
|
|
10605
10605
|
// https://registry.khronos.org/OpenGL-Refpages/es3.0/html/glTexImage2D.xhtml
|
|
10606
10606
|
case xl:
|
|
10607
10607
|
return i * e;
|
|
10608
|
-
case
|
|
10608
|
+
case Sl:
|
|
10609
10609
|
return i * e / r.components * r.byteLength;
|
|
10610
10610
|
case wa:
|
|
10611
10611
|
return i * e / r.components * r.byteLength;
|
|
@@ -10627,11 +10627,11 @@ function Ao(i, e, t, n) {
|
|
|
10627
10627
|
case Rr:
|
|
10628
10628
|
return Math.floor((i + 3) / 4) * Math.floor((e + 3) / 4) * 16;
|
|
10629
10629
|
// https://registry.khronos.org/webgl/extensions/WEBGL_compressed_texture_pvrtc/
|
|
10630
|
-
case
|
|
10630
|
+
case ks:
|
|
10631
10631
|
case Hs:
|
|
10632
10632
|
return Math.max(i, 16) * Math.max(e, 8) / 4;
|
|
10633
10633
|
case zs:
|
|
10634
|
-
case
|
|
10634
|
+
case Vs:
|
|
10635
10635
|
return Math.max(i, 8) * Math.max(e, 8) / 2;
|
|
10636
10636
|
// https://registry.khronos.org/webgl/extensions/WEBGL_compressed_texture_etc/
|
|
10637
10637
|
case Gs:
|
|
@@ -10689,7 +10689,7 @@ function Ao(i, e, t, n) {
|
|
|
10689
10689
|
`Unable to determine texture byte length for ${t} format.`
|
|
10690
10690
|
);
|
|
10691
10691
|
}
|
|
10692
|
-
function
|
|
10692
|
+
function ku(i) {
|
|
10693
10693
|
switch (i) {
|
|
10694
10694
|
case Gt:
|
|
10695
10695
|
case pl:
|
|
@@ -10735,7 +10735,7 @@ function Ol() {
|
|
|
10735
10735
|
}
|
|
10736
10736
|
};
|
|
10737
10737
|
}
|
|
10738
|
-
function
|
|
10738
|
+
function Vu(i) {
|
|
10739
10739
|
const e = /* @__PURE__ */ new WeakMap();
|
|
10740
10740
|
function t(o, l) {
|
|
10741
10741
|
const c = o.array, h = o.usage, u = c.byteLength, d = i.createBuffer();
|
|
@@ -11328,7 +11328,7 @@ vec4 sRGBTransferEOTF( in vec4 value ) {
|
|
|
11328
11328
|
}
|
|
11329
11329
|
vec4 sRGBTransferOETF( in vec4 value ) {
|
|
11330
11330
|
return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
|
|
11331
|
-
}`,
|
|
11331
|
+
}`, Sh = `#ifdef USE_ENVMAP
|
|
11332
11332
|
#ifdef ENV_WORLDPOS
|
|
11333
11333
|
vec3 cameraToFrag;
|
|
11334
11334
|
if ( isOrthographic ) {
|
|
@@ -11357,7 +11357,7 @@ vec4 sRGBTransferOETF( in vec4 value ) {
|
|
|
11357
11357
|
#elif defined( ENVMAP_BLENDING_ADD )
|
|
11358
11358
|
outgoingLight += envColor.xyz * specularStrength * reflectivity;
|
|
11359
11359
|
#endif
|
|
11360
|
-
#endif`,
|
|
11360
|
+
#endif`, Mh = `#ifdef USE_ENVMAP
|
|
11361
11361
|
uniform float envMapIntensity;
|
|
11362
11362
|
uniform float flipEnvMap;
|
|
11363
11363
|
uniform mat3 envMapRotation;
|
|
@@ -11729,7 +11729,7 @@ material.roughness = min( material.roughness, 1.0 );
|
|
|
11729
11729
|
material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
|
|
11730
11730
|
material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
|
|
11731
11731
|
material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
|
|
11732
|
-
#endif`,
|
|
11732
|
+
#endif`, kh = `uniform sampler2D dfgLUT;
|
|
11733
11733
|
struct PhysicalMaterial {
|
|
11734
11734
|
vec3 diffuseColor;
|
|
11735
11735
|
vec3 diffuseContribution;
|
|
@@ -12077,7 +12077,7 @@ void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradia
|
|
|
12077
12077
|
#define RE_IndirectSpecular RE_IndirectSpecular_Physical
|
|
12078
12078
|
float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
|
|
12079
12079
|
return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
|
|
12080
|
-
}`,
|
|
12080
|
+
}`, Vh = `
|
|
12081
12081
|
vec3 geometryPosition = - vViewPosition;
|
|
12082
12082
|
vec3 geometryNormal = normal;
|
|
12083
12083
|
vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
|
|
@@ -12510,14 +12510,14 @@ float perspectiveDepthToViewZ( const in float depth, const in float near, const
|
|
|
12510
12510
|
mvPosition = modelViewMatrix * mvPosition;
|
|
12511
12511
|
gl_Position = projectionMatrix * mvPosition;`, vd = `#ifdef DITHERING
|
|
12512
12512
|
gl_FragColor.rgb = dithering( gl_FragColor.rgb );
|
|
12513
|
-
#endif`,
|
|
12513
|
+
#endif`, Sd = `#ifdef DITHERING
|
|
12514
12514
|
vec3 dithering( vec3 color ) {
|
|
12515
12515
|
float grid_position = rand( gl_FragCoord.xy );
|
|
12516
12516
|
vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
|
|
12517
12517
|
dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
|
|
12518
12518
|
return color + dither_shift_RGB;
|
|
12519
12519
|
}
|
|
12520
|
-
#endif`,
|
|
12520
|
+
#endif`, Md = `float roughnessFactor = roughness;
|
|
12521
12521
|
#ifdef USE_ROUGHNESSMAP
|
|
12522
12522
|
vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
|
|
12523
12523
|
roughnessFactor *= texelRoughness.g;
|
|
@@ -13338,7 +13338,7 @@ vec3 CustomToneMapping( vec3 color ) { return color; }`, Nd = `#ifdef USE_TRANSM
|
|
|
13338
13338
|
#endif
|
|
13339
13339
|
#ifdef USE_THICKNESSMAP
|
|
13340
13340
|
vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
|
|
13341
|
-
#endif`,
|
|
13341
|
+
#endif`, kd = `#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
|
|
13342
13342
|
vec4 worldPosition = vec4( transformed, 1.0 );
|
|
13343
13343
|
#ifdef USE_BATCHING
|
|
13344
13344
|
worldPosition = batchingMatrix * worldPosition;
|
|
@@ -13348,7 +13348,7 @@ vec3 CustomToneMapping( vec3 color ) { return color; }`, Nd = `#ifdef USE_TRANSM
|
|
|
13348
13348
|
#endif
|
|
13349
13349
|
worldPosition = modelMatrix * worldPosition;
|
|
13350
13350
|
#endif`;
|
|
13351
|
-
const
|
|
13351
|
+
const Vd = `varying vec2 vUv;
|
|
13352
13352
|
uniform mat3 uvTransform;
|
|
13353
13353
|
void main() {
|
|
13354
13354
|
vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
|
|
@@ -14349,7 +14349,7 @@ void main() {
|
|
|
14349
14349
|
#include <tonemapping_fragment>
|
|
14350
14350
|
#include <colorspace_fragment>
|
|
14351
14351
|
#include <fog_fragment>
|
|
14352
|
-
}`,
|
|
14352
|
+
}`, Sf = `uniform float rotation;
|
|
14353
14353
|
uniform vec2 center;
|
|
14354
14354
|
#include <common>
|
|
14355
14355
|
#include <uv_pars_vertex>
|
|
@@ -14373,7 +14373,7 @@ void main() {
|
|
|
14373
14373
|
#include <logdepthbuf_vertex>
|
|
14374
14374
|
#include <clipping_planes_vertex>
|
|
14375
14375
|
#include <fog_vertex>
|
|
14376
|
-
}`,
|
|
14376
|
+
}`, Mf = `uniform vec3 diffuse;
|
|
14377
14377
|
uniform float opacity;
|
|
14378
14378
|
#include <common>
|
|
14379
14379
|
#include <uv_pars_fragment>
|
|
@@ -14431,8 +14431,8 @@ void main() {
|
|
|
14431
14431
|
emissivemap_pars_fragment: _h,
|
|
14432
14432
|
colorspace_fragment: xh,
|
|
14433
14433
|
colorspace_pars_fragment: vh,
|
|
14434
|
-
envmap_fragment:
|
|
14435
|
-
envmap_common_pars_fragment:
|
|
14434
|
+
envmap_fragment: Sh,
|
|
14435
|
+
envmap_common_pars_fragment: Mh,
|
|
14436
14436
|
envmap_pars_fragment: yh,
|
|
14437
14437
|
envmap_pars_vertex: Eh,
|
|
14438
14438
|
envmap_physical_pars_fragment: Uh,
|
|
@@ -14451,8 +14451,8 @@ void main() {
|
|
|
14451
14451
|
lights_phong_fragment: Oh,
|
|
14452
14452
|
lights_phong_pars_fragment: Bh,
|
|
14453
14453
|
lights_physical_fragment: zh,
|
|
14454
|
-
lights_physical_pars_fragment:
|
|
14455
|
-
lights_fragment_begin:
|
|
14454
|
+
lights_physical_pars_fragment: kh,
|
|
14455
|
+
lights_fragment_begin: Vh,
|
|
14456
14456
|
lights_fragment_maps: Hh,
|
|
14457
14457
|
lights_fragment_end: Gh,
|
|
14458
14458
|
logdepthbuf_fragment: Wh,
|
|
@@ -14485,8 +14485,8 @@ void main() {
|
|
|
14485
14485
|
premultiplied_alpha_fragment: _d,
|
|
14486
14486
|
project_vertex: xd,
|
|
14487
14487
|
dithering_fragment: vd,
|
|
14488
|
-
dithering_pars_fragment:
|
|
14489
|
-
roughnessmap_fragment:
|
|
14488
|
+
dithering_pars_fragment: Sd,
|
|
14489
|
+
roughnessmap_fragment: Md,
|
|
14490
14490
|
roughnessmap_pars_fragment: yd,
|
|
14491
14491
|
shadowmap_pars_fragment: Ed,
|
|
14492
14492
|
shadowmap_pars_vertex: bd,
|
|
@@ -14505,8 +14505,8 @@ void main() {
|
|
|
14505
14505
|
uv_pars_fragment: Od,
|
|
14506
14506
|
uv_pars_vertex: Bd,
|
|
14507
14507
|
uv_vertex: zd,
|
|
14508
|
-
worldpos_vertex:
|
|
14509
|
-
background_vert:
|
|
14508
|
+
worldpos_vertex: kd,
|
|
14509
|
+
background_vert: Vd,
|
|
14510
14510
|
background_frag: Hd,
|
|
14511
14511
|
backgroundCube_vert: Gd,
|
|
14512
14512
|
backgroundCube_frag: Wd,
|
|
@@ -14538,25 +14538,25 @@ void main() {
|
|
|
14538
14538
|
points_frag: _f,
|
|
14539
14539
|
shadow_vert: xf,
|
|
14540
14540
|
shadow_frag: vf,
|
|
14541
|
-
sprite_vert:
|
|
14542
|
-
sprite_frag:
|
|
14541
|
+
sprite_vert: Sf,
|
|
14542
|
+
sprite_frag: Mf
|
|
14543
14543
|
}, he = {
|
|
14544
14544
|
common: {
|
|
14545
14545
|
diffuse: { value: /* @__PURE__ */ new Ze(16777215) },
|
|
14546
14546
|
opacity: { value: 1 },
|
|
14547
14547
|
map: { value: null },
|
|
14548
|
-
mapTransform: { value: /* @__PURE__ */ new
|
|
14548
|
+
mapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14549
14549
|
alphaMap: { value: null },
|
|
14550
|
-
alphaMapTransform: { value: /* @__PURE__ */ new
|
|
14550
|
+
alphaMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14551
14551
|
alphaTest: { value: 0 }
|
|
14552
14552
|
},
|
|
14553
14553
|
specularmap: {
|
|
14554
14554
|
specularMap: { value: null },
|
|
14555
|
-
specularMapTransform: { value: /* @__PURE__ */ new
|
|
14555
|
+
specularMapTransform: { value: /* @__PURE__ */ new ke() }
|
|
14556
14556
|
},
|
|
14557
14557
|
envmap: {
|
|
14558
14558
|
envMap: { value: null },
|
|
14559
|
-
envMapRotation: { value: /* @__PURE__ */ new
|
|
14559
|
+
envMapRotation: { value: /* @__PURE__ */ new ke() },
|
|
14560
14560
|
flipEnvMap: { value: -1 },
|
|
14561
14561
|
reflectivity: { value: 1 },
|
|
14562
14562
|
// basic, lambert, phong
|
|
@@ -14570,40 +14570,40 @@ void main() {
|
|
|
14570
14570
|
aomap: {
|
|
14571
14571
|
aoMap: { value: null },
|
|
14572
14572
|
aoMapIntensity: { value: 1 },
|
|
14573
|
-
aoMapTransform: { value: /* @__PURE__ */ new
|
|
14573
|
+
aoMapTransform: { value: /* @__PURE__ */ new ke() }
|
|
14574
14574
|
},
|
|
14575
14575
|
lightmap: {
|
|
14576
14576
|
lightMap: { value: null },
|
|
14577
14577
|
lightMapIntensity: { value: 1 },
|
|
14578
|
-
lightMapTransform: { value: /* @__PURE__ */ new
|
|
14578
|
+
lightMapTransform: { value: /* @__PURE__ */ new ke() }
|
|
14579
14579
|
},
|
|
14580
14580
|
bumpmap: {
|
|
14581
14581
|
bumpMap: { value: null },
|
|
14582
|
-
bumpMapTransform: { value: /* @__PURE__ */ new
|
|
14582
|
+
bumpMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14583
14583
|
bumpScale: { value: 1 }
|
|
14584
14584
|
},
|
|
14585
14585
|
normalmap: {
|
|
14586
14586
|
normalMap: { value: null },
|
|
14587
|
-
normalMapTransform: { value: /* @__PURE__ */ new
|
|
14587
|
+
normalMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14588
14588
|
normalScale: { value: /* @__PURE__ */ new Ne(1, 1) }
|
|
14589
14589
|
},
|
|
14590
14590
|
displacementmap: {
|
|
14591
14591
|
displacementMap: { value: null },
|
|
14592
|
-
displacementMapTransform: { value: /* @__PURE__ */ new
|
|
14592
|
+
displacementMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14593
14593
|
displacementScale: { value: 1 },
|
|
14594
14594
|
displacementBias: { value: 0 }
|
|
14595
14595
|
},
|
|
14596
14596
|
emissivemap: {
|
|
14597
14597
|
emissiveMap: { value: null },
|
|
14598
|
-
emissiveMapTransform: { value: /* @__PURE__ */ new
|
|
14598
|
+
emissiveMapTransform: { value: /* @__PURE__ */ new ke() }
|
|
14599
14599
|
},
|
|
14600
14600
|
metalnessmap: {
|
|
14601
14601
|
metalnessMap: { value: null },
|
|
14602
|
-
metalnessMapTransform: { value: /* @__PURE__ */ new
|
|
14602
|
+
metalnessMapTransform: { value: /* @__PURE__ */ new ke() }
|
|
14603
14603
|
},
|
|
14604
14604
|
roughnessmap: {
|
|
14605
14605
|
roughnessMap: { value: null },
|
|
14606
|
-
roughnessMapTransform: { value: /* @__PURE__ */ new
|
|
14606
|
+
roughnessMapTransform: { value: /* @__PURE__ */ new ke() }
|
|
14607
14607
|
},
|
|
14608
14608
|
gradientmap: {
|
|
14609
14609
|
gradientMap: { value: null }
|
|
@@ -14688,9 +14688,9 @@ void main() {
|
|
|
14688
14688
|
scale: { value: 1 },
|
|
14689
14689
|
map: { value: null },
|
|
14690
14690
|
alphaMap: { value: null },
|
|
14691
|
-
alphaMapTransform: { value: /* @__PURE__ */ new
|
|
14691
|
+
alphaMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14692
14692
|
alphaTest: { value: 0 },
|
|
14693
|
-
uvTransform: { value: /* @__PURE__ */ new
|
|
14693
|
+
uvTransform: { value: /* @__PURE__ */ new ke() }
|
|
14694
14694
|
},
|
|
14695
14695
|
sprite: {
|
|
14696
14696
|
diffuse: { value: /* @__PURE__ */ new Ze(16777215) },
|
|
@@ -14698,9 +14698,9 @@ void main() {
|
|
|
14698
14698
|
center: { value: /* @__PURE__ */ new Ne(0.5, 0.5) },
|
|
14699
14699
|
rotation: { value: 0 },
|
|
14700
14700
|
map: { value: null },
|
|
14701
|
-
mapTransform: { value: /* @__PURE__ */ new
|
|
14701
|
+
mapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14702
14702
|
alphaMap: { value: null },
|
|
14703
|
-
alphaMapTransform: { value: /* @__PURE__ */ new
|
|
14703
|
+
alphaMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14704
14704
|
alphaTest: { value: 0 }
|
|
14705
14705
|
}
|
|
14706
14706
|
}, Jt = {
|
|
@@ -14867,7 +14867,7 @@ void main() {
|
|
|
14867
14867
|
},
|
|
14868
14868
|
background: {
|
|
14869
14869
|
uniforms: {
|
|
14870
|
-
uvTransform: { value: /* @__PURE__ */ new
|
|
14870
|
+
uvTransform: { value: /* @__PURE__ */ new ke() },
|
|
14871
14871
|
t2D: { value: null },
|
|
14872
14872
|
backgroundIntensity: { value: 1 }
|
|
14873
14873
|
},
|
|
@@ -14880,7 +14880,7 @@ void main() {
|
|
|
14880
14880
|
flipEnvMap: { value: -1 },
|
|
14881
14881
|
backgroundBlurriness: { value: 0 },
|
|
14882
14882
|
backgroundIntensity: { value: 1 },
|
|
14883
|
-
backgroundRotation: { value: /* @__PURE__ */ new
|
|
14883
|
+
backgroundRotation: { value: /* @__PURE__ */ new ke() }
|
|
14884
14884
|
},
|
|
14885
14885
|
vertexShader: He.backgroundCube_vert,
|
|
14886
14886
|
fragmentShader: He.backgroundCube_frag
|
|
@@ -14933,48 +14933,48 @@ Jt.physical = {
|
|
|
14933
14933
|
{
|
|
14934
14934
|
clearcoat: { value: 0 },
|
|
14935
14935
|
clearcoatMap: { value: null },
|
|
14936
|
-
clearcoatMapTransform: { value: /* @__PURE__ */ new
|
|
14936
|
+
clearcoatMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14937
14937
|
clearcoatNormalMap: { value: null },
|
|
14938
|
-
clearcoatNormalMapTransform: { value: /* @__PURE__ */ new
|
|
14938
|
+
clearcoatNormalMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14939
14939
|
clearcoatNormalScale: { value: /* @__PURE__ */ new Ne(1, 1) },
|
|
14940
14940
|
clearcoatRoughness: { value: 0 },
|
|
14941
14941
|
clearcoatRoughnessMap: { value: null },
|
|
14942
|
-
clearcoatRoughnessMapTransform: { value: /* @__PURE__ */ new
|
|
14942
|
+
clearcoatRoughnessMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14943
14943
|
dispersion: { value: 0 },
|
|
14944
14944
|
iridescence: { value: 0 },
|
|
14945
14945
|
iridescenceMap: { value: null },
|
|
14946
|
-
iridescenceMapTransform: { value: /* @__PURE__ */ new
|
|
14946
|
+
iridescenceMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14947
14947
|
iridescenceIOR: { value: 1.3 },
|
|
14948
14948
|
iridescenceThicknessMinimum: { value: 100 },
|
|
14949
14949
|
iridescenceThicknessMaximum: { value: 400 },
|
|
14950
14950
|
iridescenceThicknessMap: { value: null },
|
|
14951
|
-
iridescenceThicknessMapTransform: { value: /* @__PURE__ */ new
|
|
14951
|
+
iridescenceThicknessMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14952
14952
|
sheen: { value: 0 },
|
|
14953
14953
|
sheenColor: { value: /* @__PURE__ */ new Ze(0) },
|
|
14954
14954
|
sheenColorMap: { value: null },
|
|
14955
|
-
sheenColorMapTransform: { value: /* @__PURE__ */ new
|
|
14955
|
+
sheenColorMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14956
14956
|
sheenRoughness: { value: 1 },
|
|
14957
14957
|
sheenRoughnessMap: { value: null },
|
|
14958
|
-
sheenRoughnessMapTransform: { value: /* @__PURE__ */ new
|
|
14958
|
+
sheenRoughnessMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14959
14959
|
transmission: { value: 0 },
|
|
14960
14960
|
transmissionMap: { value: null },
|
|
14961
|
-
transmissionMapTransform: { value: /* @__PURE__ */ new
|
|
14961
|
+
transmissionMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14962
14962
|
transmissionSamplerSize: { value: /* @__PURE__ */ new Ne() },
|
|
14963
14963
|
transmissionSamplerMap: { value: null },
|
|
14964
14964
|
thickness: { value: 0 },
|
|
14965
14965
|
thicknessMap: { value: null },
|
|
14966
|
-
thicknessMapTransform: { value: /* @__PURE__ */ new
|
|
14966
|
+
thicknessMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14967
14967
|
attenuationDistance: { value: 0 },
|
|
14968
14968
|
attenuationColor: { value: /* @__PURE__ */ new Ze(0) },
|
|
14969
14969
|
specularColor: { value: /* @__PURE__ */ new Ze(1, 1, 1) },
|
|
14970
14970
|
specularColorMap: { value: null },
|
|
14971
|
-
specularColorMapTransform: { value: /* @__PURE__ */ new
|
|
14971
|
+
specularColorMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14972
14972
|
specularIntensity: { value: 1 },
|
|
14973
14973
|
specularIntensityMap: { value: null },
|
|
14974
|
-
specularIntensityMapTransform: { value: /* @__PURE__ */ new
|
|
14974
|
+
specularIntensityMapTransform: { value: /* @__PURE__ */ new ke() },
|
|
14975
14975
|
anisotropyVector: { value: /* @__PURE__ */ new Ne() },
|
|
14976
14976
|
anisotropyMap: { value: null },
|
|
14977
|
-
anisotropyMapTransform: { value: /* @__PURE__ */ new
|
|
14977
|
+
anisotropyMapTransform: { value: /* @__PURE__ */ new ke() }
|
|
14978
14978
|
}
|
|
14979
14979
|
]),
|
|
14980
14980
|
vertexShader: He.meshphysical_vert,
|
|
@@ -14997,11 +14997,11 @@ function Ef(i, e, t, n, r, s, a) {
|
|
|
14997
14997
|
}
|
|
14998
14998
|
function m(T, y) {
|
|
14999
14999
|
const A = _(y);
|
|
15000
|
-
A && (A.isCubeTexture || A.mapping ===
|
|
15000
|
+
A && (A.isCubeTexture || A.mapping === kr) ? (h === void 0 && (h = new Sn(
|
|
15001
15001
|
new Wi(1, 1, 1),
|
|
15002
15002
|
new Zt({
|
|
15003
15003
|
name: "BackgroundCubeMaterial",
|
|
15004
|
-
uniforms:
|
|
15004
|
+
uniforms: Mi(Jt.backgroundCube.uniforms),
|
|
15005
15005
|
vertexShader: Jt.backgroundCube.vertexShader,
|
|
15006
15006
|
fragmentShader: Jt.backgroundCube.fragmentShader,
|
|
15007
15007
|
side: It,
|
|
@@ -15016,11 +15016,11 @@ function Ef(i, e, t, n, r, s, a) {
|
|
|
15016
15016
|
get: function() {
|
|
15017
15017
|
return this.uniforms.envMap.value;
|
|
15018
15018
|
}
|
|
15019
|
-
}), r.update(h)), Bn.copy(y.backgroundRotation), Bn.x *= -1, Bn.y *= -1, Bn.z *= -1, A.isCubeTexture && A.isRenderTargetTexture === !1 && (Bn.y *= -1, Bn.z *= -1), h.material.uniforms.envMap.value = A, h.material.uniforms.flipEnvMap.value = A.isCubeTexture && A.isRenderTargetTexture === !1 ? -1 : 1, h.material.uniforms.backgroundBlurriness.value = y.backgroundBlurriness, h.material.uniforms.backgroundIntensity.value = y.backgroundIntensity, h.material.uniforms.backgroundRotation.value.setFromMatrix4(yf.makeRotationFromEuler(Bn)), h.material.toneMapped = $e.getTransfer(A.colorSpace) !== et, (u !== A || d !== A.version || p !== i.toneMapping) && (h.material.needsUpdate = !0, u = A, d = A.version, p = i.toneMapping), h.layers.enableAll(), T.unshift(h, h.geometry, h.material, 0, 0, null)) : A && A.isTexture && (c === void 0 && (c = new
|
|
15020
|
-
new
|
|
15019
|
+
}), r.update(h)), Bn.copy(y.backgroundRotation), Bn.x *= -1, Bn.y *= -1, Bn.z *= -1, A.isCubeTexture && A.isRenderTargetTexture === !1 && (Bn.y *= -1, Bn.z *= -1), h.material.uniforms.envMap.value = A, h.material.uniforms.flipEnvMap.value = A.isCubeTexture && A.isRenderTargetTexture === !1 ? -1 : 1, h.material.uniforms.backgroundBlurriness.value = y.backgroundBlurriness, h.material.uniforms.backgroundIntensity.value = y.backgroundIntensity, h.material.uniforms.backgroundRotation.value.setFromMatrix4(yf.makeRotationFromEuler(Bn)), h.material.toneMapped = $e.getTransfer(A.colorSpace) !== et, (u !== A || d !== A.version || p !== i.toneMapping) && (h.material.needsUpdate = !0, u = A, d = A.version, p = i.toneMapping), h.layers.enableAll(), T.unshift(h, h.geometry, h.material, 0, 0, null)) : A && A.isTexture && (c === void 0 && (c = new Sn(
|
|
15020
|
+
new Vr(2, 2),
|
|
15021
15021
|
new Zt({
|
|
15022
15022
|
name: "BackgroundMaterial",
|
|
15023
|
-
uniforms:
|
|
15023
|
+
uniforms: Mi(Jt.background.uniforms),
|
|
15024
15024
|
vertexShader: Jt.background.vertexShader,
|
|
15025
15025
|
fragmentShader: Jt.background.fragmentShader,
|
|
15026
15026
|
side: Dn,
|
|
@@ -15062,30 +15062,30 @@ function Ef(i, e, t, n, r, s, a) {
|
|
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15062
15062
|
function bf(i, e) {
|
|
15063
15063
|
const t = i.getParameter(i.MAX_VERTEX_ATTRIBS), n = {}, r = d(null);
|
|
15064
15064
|
let s = r, a = !1;
|
|
15065
|
-
function o(
|
|
15065
|
+
function o(M, D, z, B, G) {
|
|
15066
15066
|
let X = !1;
|
|
15067
|
-
const
|
|
15068
|
-
s !==
|
|
15067
|
+
const V = u(B, z, D);
|
|
15068
|
+
s !== V && (s = V, c(s.object)), X = p(M, B, z, G), X && _(M, B, z, G), G !== null && e.update(G, i.ELEMENT_ARRAY_BUFFER), (X || a) && (a = !1, y(M, D, z, B), G !== null && i.bindBuffer(i.ELEMENT_ARRAY_BUFFER, e.get(G).buffer));
|
|
15069
15069
|
}
|
|
15070
15070
|
function l() {
|
|
15071
15071
|
return i.createVertexArray();
|
|
15072
15072
|
}
|
|
15073
|
-
function c(
|
|
15074
|
-
return i.bindVertexArray(
|
|
15073
|
+
function c(M) {
|
|
15074
|
+
return i.bindVertexArray(M);
|
|
15075
15075
|
}
|
|
15076
|
-
function h(
|
|
15077
|
-
return i.deleteVertexArray(
|
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15076
|
+
function h(M) {
|
|
15077
|
+
return i.deleteVertexArray(M);
|
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15078
15078
|
}
|
|
15079
|
-
function u(
|
|
15079
|
+
function u(M, D, z) {
|
|
15080
15080
|
const B = z.wireframe === !0;
|
|
15081
|
-
let G = n[
|
|
15082
|
-
G === void 0 && (G = {}, n[
|
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15081
|
+
let G = n[M.id];
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15082
|
+
G === void 0 && (G = {}, n[M.id] = G);
|
|
15083
15083
|
let X = G[D.id];
|
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15084
15084
|
X === void 0 && (X = {}, G[D.id] = X);
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15085
|
-
let
|
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15086
|
-
return
|
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15085
|
+
let V = X[B];
|
|
15086
|
+
return V === void 0 && (V = d(l()), X[B] = V), V;
|
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15087
15087
|
}
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15088
|
-
function d(
|
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15088
|
+
function d(M) {
|
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15089
15089
|
const D = [], z = [], B = [];
|
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15090
15090
|
for (let G = 0; G < t; G++)
|
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15091
15091
|
D[G] = 0, z[G] = 0, B[G] = 0;
|
|
@@ -15097,74 +15097,74 @@ function bf(i, e) {
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15097
15097
|
newAttributes: D,
|
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15098
15098
|
enabledAttributes: z,
|
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15099
15099
|
attributeDivisors: B,
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|
15100
|
-
object:
|
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15100
|
+
object: M,
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15101
15101
|
attributes: {},
|
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15102
15102
|
index: null
|
|
15103
15103
|
};
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15104
15104
|
}
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15105
|
-
function p(
|
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15105
|
+
function p(M, D, z, B) {
|
|
15106
15106
|
const G = s.attributes, X = D.attributes;
|
|
15107
|
-
let
|
|
15107
|
+
let V = 0;
|
|
15108
15108
|
const H = z.getAttributes();
|
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15109
15109
|
for (const $ in H)
|
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15110
15110
|
if (H[$].location >= 0) {
|
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15111
15111
|
const se = G[$];
|
|
15112
15112
|
let re = X[$];
|
|
15113
|
-
if (re === void 0 && ($ === "instanceMatrix" &&
|
|
15114
|
-
|
|
15113
|
+
if (re === void 0 && ($ === "instanceMatrix" && M.instanceMatrix && (re = M.instanceMatrix), $ === "instanceColor" && M.instanceColor && (re = M.instanceColor)), se === void 0 || se.attribute !== re || re && se.data !== re.data) return !0;
|
|
15114
|
+
V++;
|
|
15115
15115
|
}
|
|
15116
|
-
return s.attributesNum !==
|
|
15116
|
+
return s.attributesNum !== V || s.index !== B;
|
|
15117
15117
|
}
|
|
15118
|
-
function _(
|
|
15118
|
+
function _(M, D, z, B) {
|
|
15119
15119
|
const G = {}, X = D.attributes;
|
|
15120
|
-
let
|
|
15120
|
+
let V = 0;
|
|
15121
15121
|
const H = z.getAttributes();
|
|
15122
15122
|
for (const $ in H)
|
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15123
15123
|
if (H[$].location >= 0) {
|
|
15124
15124
|
let se = X[$];
|
|
15125
|
-
se === void 0 && ($ === "instanceMatrix" &&
|
|
15125
|
+
se === void 0 && ($ === "instanceMatrix" && M.instanceMatrix && (se = M.instanceMatrix), $ === "instanceColor" && M.instanceColor && (se = M.instanceColor));
|
|
15126
15126
|
const re = {};
|
|
15127
|
-
re.attribute = se, se && se.data && (re.data = se.data), G[$] = re,
|
|
15127
|
+
re.attribute = se, se && se.data && (re.data = se.data), G[$] = re, V++;
|
|
15128
15128
|
}
|
|
15129
|
-
s.attributes = G, s.attributesNum =
|
|
15129
|
+
s.attributes = G, s.attributesNum = V, s.index = B;
|
|
15130
15130
|
}
|
|
15131
15131
|
function x() {
|
|
15132
|
-
const
|
|
15133
|
-
for (let D = 0, z =
|
|
15134
|
-
|
|
15132
|
+
const M = s.newAttributes;
|
|
15133
|
+
for (let D = 0, z = M.length; D < z; D++)
|
|
15134
|
+
M[D] = 0;
|
|
15135
15135
|
}
|
|
15136
|
-
function m(
|
|
15137
|
-
f(
|
|
15136
|
+
function m(M) {
|
|
15137
|
+
f(M, 0);
|
|
15138
15138
|
}
|
|
15139
|
-
function f(
|
|
15139
|
+
function f(M, D) {
|
|
15140
15140
|
const z = s.newAttributes, B = s.enabledAttributes, G = s.attributeDivisors;
|
|
15141
|
-
z[
|
|
15141
|
+
z[M] = 1, B[M] === 0 && (i.enableVertexAttribArray(M), B[M] = 1), G[M] !== D && (i.vertexAttribDivisor(M, D), G[M] = D);
|
|
15142
15142
|
}
|
|
15143
15143
|
function b() {
|
|
15144
|
-
const
|
|
15144
|
+
const M = s.newAttributes, D = s.enabledAttributes;
|
|
15145
15145
|
for (let z = 0, B = D.length; z < B; z++)
|
|
15146
|
-
D[z] !==
|
|
15146
|
+
D[z] !== M[z] && (i.disableVertexAttribArray(z), D[z] = 0);
|
|
15147
15147
|
}
|
|
15148
|
-
function T(
|
|
15149
|
-
|
|
15148
|
+
function T(M, D, z, B, G, X, V) {
|
|
15149
|
+
V === !0 ? i.vertexAttribIPointer(M, D, z, G, X) : i.vertexAttribPointer(M, D, z, B, G, X);
|
|
15150
15150
|
}
|
|
15151
|
-
function y(
|
|
15151
|
+
function y(M, D, z, B) {
|
|
15152
15152
|
x();
|
|
15153
|
-
const G = B.attributes, X = z.getAttributes(),
|
|
15153
|
+
const G = B.attributes, X = z.getAttributes(), V = D.defaultAttributeValues;
|
|
15154
15154
|
for (const H in X) {
|
|
15155
15155
|
const $ = X[H];
|
|
15156
15156
|
if ($.location >= 0) {
|
|
15157
15157
|
let ie = G[H];
|
|
15158
|
-
if (ie === void 0 && (H === "instanceMatrix" &&
|
|
15158
|
+
if (ie === void 0 && (H === "instanceMatrix" && M.instanceMatrix && (ie = M.instanceMatrix), H === "instanceColor" && M.instanceColor && (ie = M.instanceColor)), ie !== void 0) {
|
|
15159
15159
|
const se = ie.normalized, re = ie.itemSize, Le = e.get(ie);
|
|
15160
15160
|
if (Le === void 0) continue;
|
|
15161
|
-
const we = Le.buffer,
|
|
15161
|
+
const we = Le.buffer, Ve = Le.type, tt = Le.bytesPerElement, q = Ve === i.INT || Ve === i.UNSIGNED_INT || ie.gpuType === ba;
|
|
15162
15162
|
if (ie.isInterleavedBufferAttribute) {
|
|
15163
15163
|
const J = ie.data, xe = J.stride, ze = ie.offset;
|
|
15164
15164
|
if (J.isInstancedInterleavedBuffer) {
|
|
15165
15165
|
for (let Z = 0; Z < $.locationSize; Z++)
|
|
15166
15166
|
f($.location + Z, J.meshPerAttribute);
|
|
15167
|
-
|
|
15167
|
+
M.isInstancedMesh !== !0 && B._maxInstanceCount === void 0 && (B._maxInstanceCount = J.meshPerAttribute * J.count);
|
|
15168
15168
|
} else
|
|
15169
15169
|
for (let Z = 0; Z < $.locationSize; Z++)
|
|
15170
15170
|
m($.location + Z);
|
|
@@ -15173,7 +15173,7 @@ function bf(i, e) {
|
|
|
15173
15173
|
T(
|
|
15174
15174
|
$.location + Z,
|
|
15175
15175
|
re / $.locationSize,
|
|
15176
|
-
|
|
15176
|
+
Ve,
|
|
15177
15177
|
se,
|
|
15178
15178
|
xe * tt,
|
|
15179
15179
|
(ze + re / $.locationSize * Z) * tt,
|
|
@@ -15183,7 +15183,7 @@ function bf(i, e) {
|
|
|
15183
15183
|
if (ie.isInstancedBufferAttribute) {
|
|
15184
15184
|
for (let J = 0; J < $.locationSize; J++)
|
|
15185
15185
|
f($.location + J, ie.meshPerAttribute);
|
|
15186
|
-
|
|
15186
|
+
M.isInstancedMesh !== !0 && B._maxInstanceCount === void 0 && (B._maxInstanceCount = ie.meshPerAttribute * ie.count);
|
|
15187
15187
|
} else
|
|
15188
15188
|
for (let J = 0; J < $.locationSize; J++)
|
|
15189
15189
|
m($.location + J);
|
|
@@ -15192,15 +15192,15 @@ function bf(i, e) {
|
|
|
15192
15192
|
T(
|
|
15193
15193
|
$.location + J,
|
|
15194
15194
|
re / $.locationSize,
|
|
15195
|
-
|
|
15195
|
+
Ve,
|
|
15196
15196
|
se,
|
|
15197
15197
|
re * tt,
|
|
15198
15198
|
re / $.locationSize * J * tt,
|
|
15199
15199
|
q
|
|
15200
15200
|
);
|
|
15201
15201
|
}
|
|
15202
|
-
} else if (
|
|
15203
|
-
const se =
|
|
15202
|
+
} else if (V !== void 0) {
|
|
15203
|
+
const se = V[H];
|
|
15204
15204
|
if (se !== void 0)
|
|
15205
15205
|
switch (se.length) {
|
|
15206
15206
|
case 2:
|
|
@@ -15222,48 +15222,48 @@ function bf(i, e) {
|
|
|
15222
15222
|
}
|
|
15223
15223
|
function A() {
|
|
15224
15224
|
F();
|
|
15225
|
-
for (const
|
|
15226
|
-
const D = n[
|
|
15225
|
+
for (const M in n) {
|
|
15226
|
+
const D = n[M];
|
|
15227
15227
|
for (const z in D) {
|
|
15228
15228
|
const B = D[z];
|
|
15229
15229
|
for (const G in B)
|
|
15230
15230
|
h(B[G].object), delete B[G];
|
|
15231
15231
|
delete D[z];
|
|
15232
15232
|
}
|
|
15233
|
-
delete n[
|
|
15233
|
+
delete n[M];
|
|
15234
15234
|
}
|
|
15235
15235
|
}
|
|
15236
|
-
function R(
|
|
15237
|
-
if (n[
|
|
15238
|
-
const D = n[
|
|
15236
|
+
function R(M) {
|
|
15237
|
+
if (n[M.id] === void 0) return;
|
|
15238
|
+
const D = n[M.id];
|
|
15239
15239
|
for (const z in D) {
|
|
15240
15240
|
const B = D[z];
|
|
15241
15241
|
for (const G in B)
|
|
15242
15242
|
h(B[G].object), delete B[G];
|
|
15243
15243
|
delete D[z];
|
|
15244
15244
|
}
|
|
15245
|
-
delete n[
|
|
15245
|
+
delete n[M.id];
|
|
15246
15246
|
}
|
|
15247
|
-
function C(
|
|
15247
|
+
function C(M) {
|
|
15248
15248
|
for (const D in n) {
|
|
15249
15249
|
const z = n[D];
|
|
15250
|
-
if (z[
|
|
15251
|
-
const B = z[
|
|
15250
|
+
if (z[M.id] === void 0) continue;
|
|
15251
|
+
const B = z[M.id];
|
|
15252
15252
|
for (const G in B)
|
|
15253
15253
|
h(B[G].object), delete B[G];
|
|
15254
|
-
delete z[
|
|
15254
|
+
delete z[M.id];
|
|
15255
15255
|
}
|
|
15256
15256
|
}
|
|
15257
15257
|
function F() {
|
|
15258
|
-
|
|
15258
|
+
S(), a = !0, s !== r && (s = r, c(s.object));
|
|
15259
15259
|
}
|
|
15260
|
-
function
|
|
15260
|
+
function S() {
|
|
15261
15261
|
r.geometry = null, r.program = null, r.wireframe = !1;
|
|
15262
15262
|
}
|
|
15263
15263
|
return {
|
|
15264
15264
|
setup: o,
|
|
15265
15265
|
reset: F,
|
|
15266
|
-
resetDefaultState:
|
|
15266
|
+
resetDefaultState: S,
|
|
15267
15267
|
dispose: A,
|
|
15268
15268
|
releaseStatesOfGeometry: R,
|
|
15269
15269
|
releaseStatesOfProgram: C,
|
|
@@ -15363,7 +15363,7 @@ function Af(i, e, t, n) {
|
|
|
15363
15363
|
function wf(i) {
|
|
15364
15364
|
const e = this;
|
|
15365
15365
|
let t = null, n = 0, r = !1, s = !1;
|
|
15366
|
-
const a = new wn(), o = new
|
|
15366
|
+
const a = new wn(), o = new ke(), l = { value: null, needsUpdate: !1 };
|
|
15367
15367
|
this.uniform = l, this.numPlanes = 0, this.numIntersection = 0, this.init = function(u, d) {
|
|
15368
15368
|
const p = u.length !== 0 || d || // enable state of previous frame - the clipping code has to
|
|
15369
15369
|
// run another frame in order to reset the state:
|
|
@@ -15443,8 +15443,8 @@ function Rf(i) {
|
|
|
15443
15443
|
dispose: s
|
|
15444
15444
|
};
|
|
15445
15445
|
}
|
|
15446
|
-
const Cn = 4, wo = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582],
|
|
15447
|
-
let vs = null,
|
|
15446
|
+
const Cn = 4, wo = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582], Vn = 20, Cf = 256, Li = /* @__PURE__ */ new Fl(), Ro = /* @__PURE__ */ new Ze();
|
|
15447
|
+
let vs = null, Ss = 0, Ms = 0, ys = !1;
|
|
15448
15448
|
const Pf = /* @__PURE__ */ new U();
|
|
15449
15449
|
class Co {
|
|
15450
15450
|
/**
|
|
@@ -15475,7 +15475,7 @@ class Co {
|
|
|
15475
15475
|
size: a = 256,
|
|
15476
15476
|
position: o = Pf
|
|
15477
15477
|
} = s;
|
|
15478
|
-
vs = this._renderer.getRenderTarget(),
|
|
15478
|
+
vs = this._renderer.getRenderTarget(), Ss = this._renderer.getActiveCubeFace(), Ms = this._renderer.getActiveMipmapLevel(), ys = this._renderer.xr.enabled, this._renderer.xr.enabled = !1, this._setSize(a);
|
|
15479
15479
|
const l = this._allocateTargets();
|
|
15480
15480
|
return l.depthBuffer = !0, this._sceneToCubeUV(e, n, r, l, o), t > 0 && this._blur(l, 0, 0, t), this._applyPMREM(l), this._cleanup(l), l;
|
|
15481
15481
|
}
|
|
@@ -15535,10 +15535,10 @@ class Co {
|
|
|
15535
15535
|
this._lodMeshes[e].geometry.dispose();
|
|
15536
15536
|
}
|
|
15537
15537
|
_cleanup(e) {
|
|
15538
|
-
this._renderer.setRenderTarget(vs,
|
|
15538
|
+
this._renderer.setRenderTarget(vs, Ss, Ms), this._renderer.xr.enabled = ys, e.scissorTest = !1, di(e, 0, 0, e.width, e.height);
|
|
15539
15539
|
}
|
|
15540
15540
|
_fromTexture(e, t) {
|
|
15541
|
-
e.mapping === Wn || e.mapping === xi ? this._setSize(e.image.length === 0 ? 16 : e.image[0].width || e.image[0].image.width) : this._setSize(e.image.width / 4), vs = this._renderer.getRenderTarget(),
|
|
15541
|
+
e.mapping === Wn || e.mapping === xi ? this._setSize(e.image.length === 0 ? 16 : e.image[0].width || e.image[0].image.width) : this._setSize(e.image.width / 4), vs = this._renderer.getRenderTarget(), Ss = this._renderer.getActiveCubeFace(), Ms = this._renderer.getActiveMipmapLevel(), ys = this._renderer.xr.enabled, this._renderer.xr.enabled = !1;
|
|
15542
15542
|
const n = t || this._allocateTargets();
|
|
15543
15543
|
return this._textureToCubeUV(e, n), this._applyPMREM(n), this._cleanup(n), n;
|
|
15544
15544
|
}
|
|
@@ -15549,7 +15549,7 @@ class Co {
|
|
|
15549
15549
|
generateMipmaps: !1,
|
|
15550
15550
|
type: _n,
|
|
15551
15551
|
format: $t,
|
|
15552
|
-
colorSpace:
|
|
15552
|
+
colorSpace: Si,
|
|
15553
15553
|
depthBuffer: !1
|
|
15554
15554
|
}, r = Po(e, t, n);
|
|
15555
15555
|
if (this._pingPongRenderTarget === null || this._pingPongRenderTarget.width !== e || this._pingPongRenderTarget.height !== t) {
|
|
@@ -15560,12 +15560,12 @@ class Co {
|
|
|
15560
15560
|
return r;
|
|
15561
15561
|
}
|
|
15562
15562
|
_compileMaterial(e) {
|
|
15563
|
-
const t = new
|
|
15563
|
+
const t = new Sn(new Ut(), e);
|
|
15564
15564
|
this._renderer.compile(t, Li);
|
|
15565
15565
|
}
|
|
15566
15566
|
_sceneToCubeUV(e, t, n, r, s) {
|
|
15567
15567
|
const l = new Ht(90, 1, t, n), c = [1, -1, 1, 1, 1, 1], h = [1, 1, 1, -1, -1, -1], u = this._renderer, d = u.autoClear, p = u.toneMapping;
|
|
15568
|
-
u.getClearColor(Ro), u.toneMapping = nn, u.autoClear = !1, u.state.buffers.depth.getReversed() && (u.setRenderTarget(r), u.clearDepth(), u.setRenderTarget(null)), this._backgroundBox === null && (this._backgroundBox = new
|
|
15568
|
+
u.getClearColor(Ro), u.toneMapping = nn, u.autoClear = !1, u.state.buffers.depth.getReversed() && (u.setRenderTarget(r), u.clearDepth(), u.setRenderTarget(null)), this._backgroundBox === null && (this._backgroundBox = new Sn(
|
|
15569
15569
|
new Wi(),
|
|
15570
15570
|
new bl({
|
|
15571
15571
|
name: "PMREM.Background",
|
|
@@ -15664,13 +15664,13 @@ class Co {
|
|
|
15664
15664
|
);
|
|
15665
15665
|
const h = 3, u = this._lodMeshes[r];
|
|
15666
15666
|
u.material = c;
|
|
15667
|
-
const d = c.uniforms, p = this._sizeLods[n] - 1, _ = isFinite(s) ? Math.PI / (2 * p) : 2 * Math.PI / (2 *
|
|
15668
|
-
m >
|
|
15667
|
+
const d = c.uniforms, p = this._sizeLods[n] - 1, _ = isFinite(s) ? Math.PI / (2 * p) : 2 * Math.PI / (2 * Vn - 1), x = s / _, m = isFinite(s) ? 1 + Math.floor(h * x) : Vn;
|
|
15668
|
+
m > Vn && Fe(`sigmaRadians, ${s}, is too large and will clip, as it requested ${m} samples when the maximum is set to ${Vn}`);
|
|
15669
15669
|
const f = [];
|
|
15670
15670
|
let b = 0;
|
|
15671
|
-
for (let C = 0; C <
|
|
15672
|
-
const F = C / x,
|
|
15673
|
-
f.push(
|
|
15671
|
+
for (let C = 0; C < Vn; ++C) {
|
|
15672
|
+
const F = C / x, S = Math.exp(-F * F / 2);
|
|
15673
|
+
f.push(S), C === 0 ? b += S : C < m && (b += 2 * S);
|
|
15674
15674
|
}
|
|
15675
15675
|
for (let C = 0; C < f.length; C++)
|
|
15676
15676
|
f[C] = f[C] / b;
|
|
@@ -15692,7 +15692,7 @@ function Df(i) {
|
|
|
15692
15692
|
a > i - Cn ? l = wo[a - i + Cn - 1] : a === 0 && (l = 0), t.push(l);
|
|
15693
15693
|
const c = 1 / (o - 2), h = -c, u = 1 + c, d = [h, h, u, h, u, u, h, h, u, u, h, u], p = 6, _ = 6, x = 3, m = 2, f = 1, b = new Float32Array(x * _ * p), T = new Float32Array(m * _ * p), y = new Float32Array(f * _ * p);
|
|
15694
15694
|
for (let R = 0; R < p; R++) {
|
|
15695
|
-
const C = R % 3 * 2 / 3 - 1, F = R > 2 ? 0 : -1,
|
|
15695
|
+
const C = R % 3 * 2 / 3 - 1, F = R > 2 ? 0 : -1, S = [
|
|
15696
15696
|
C,
|
|
15697
15697
|
F,
|
|
15698
15698
|
0,
|
|
@@ -15712,18 +15712,18 @@ function Df(i) {
|
|
|
15712
15712
|
F + 1,
|
|
15713
15713
|
0
|
|
15714
15714
|
];
|
|
15715
|
-
b.set(
|
|
15716
|
-
const
|
|
15717
|
-
y.set(
|
|
15715
|
+
b.set(S, x * _ * R), T.set(d, m * _ * R);
|
|
15716
|
+
const M = [R, R, R, R, R, R];
|
|
15717
|
+
y.set(M, f * _ * R);
|
|
15718
15718
|
}
|
|
15719
15719
|
const A = new Ut();
|
|
15720
|
-
A.setAttribute("position", new
|
|
15720
|
+
A.setAttribute("position", new St(b, x)), A.setAttribute("uv", new St(T, m)), A.setAttribute("faceIndex", new St(y, f)), n.push(new Sn(A, null)), r > Cn && r--;
|
|
15721
15721
|
}
|
|
15722
15722
|
return { lodMeshes: n, sizeLods: e, sigmas: t };
|
|
15723
15723
|
}
|
|
15724
15724
|
function Po(i, e, t) {
|
|
15725
15725
|
const n = new rn(i, e, t);
|
|
15726
|
-
return n.texture.mapping =
|
|
15726
|
+
return n.texture.mapping = kr, n.texture.name = "PMREM.cubeUv", n.scissorTest = !0, n;
|
|
15727
15727
|
}
|
|
15728
15728
|
function di(i, e, t, n, r) {
|
|
15729
15729
|
i.viewport.set(e, t, n, r), i.scissor.set(e, t, n, r);
|
|
@@ -15861,11 +15861,11 @@ function Lf(i, e, t) {
|
|
|
15861
15861
|
});
|
|
15862
15862
|
}
|
|
15863
15863
|
function If(i, e, t) {
|
|
15864
|
-
const n = new Float32Array(
|
|
15864
|
+
const n = new Float32Array(Vn), r = new U(0, 1, 0);
|
|
15865
15865
|
return new Zt({
|
|
15866
15866
|
name: "SphericalGaussianBlur",
|
|
15867
15867
|
defines: {
|
|
15868
|
-
n:
|
|
15868
|
+
n: Vn,
|
|
15869
15869
|
CUBEUV_TEXEL_WIDTH: 1 / e,
|
|
15870
15870
|
CUBEUV_TEXEL_HEIGHT: 1 / t,
|
|
15871
15871
|
CUBEUV_MAX_MIP: `${i}.0`
|
|
@@ -16178,7 +16178,7 @@ function Ff(i, e, t, n) {
|
|
|
16178
16178
|
}
|
|
16179
16179
|
} else
|
|
16180
16180
|
return;
|
|
16181
|
-
const m = new (
|
|
16181
|
+
const m = new (Ml(d) ? Al : Tl)(d, 1);
|
|
16182
16182
|
m.version = x;
|
|
16183
16183
|
const f = s.get(u);
|
|
16184
16184
|
f && e.remove(f), s.set(u, m);
|
|
@@ -16288,8 +16288,8 @@ function zf(i, e, t) {
|
|
|
16288
16288
|
const c = a.morphTargetInfluences, h = o.morphAttributes.position || o.morphAttributes.normal || o.morphAttributes.color, u = h !== void 0 ? h.length : 0;
|
|
16289
16289
|
let d = n.get(o);
|
|
16290
16290
|
if (d === void 0 || d.count !== u) {
|
|
16291
|
-
let
|
|
16292
|
-
C.dispose(), n.delete(o), o.removeEventListener("dispose",
|
|
16291
|
+
let S = function() {
|
|
16292
|
+
C.dispose(), n.delete(o), o.removeEventListener("dispose", S);
|
|
16293
16293
|
};
|
|
16294
16294
|
d !== void 0 && d.texture.dispose();
|
|
16295
16295
|
const p = o.morphAttributes.position !== void 0, _ = o.morphAttributes.normal !== void 0, x = o.morphAttributes.color !== void 0, m = o.morphAttributes.position || [], f = o.morphAttributes.normal || [], b = o.morphAttributes.color || [];
|
|
@@ -16300,18 +16300,18 @@ function zf(i, e, t) {
|
|
|
16300
16300
|
const R = new Float32Array(y * A * 4 * u), C = new yl(R, y, A, u);
|
|
16301
16301
|
C.type = en, C.needsUpdate = !0;
|
|
16302
16302
|
const F = T * 4;
|
|
16303
|
-
for (let
|
|
16304
|
-
const D = m[
|
|
16303
|
+
for (let M = 0; M < u; M++) {
|
|
16304
|
+
const D = m[M], z = f[M], B = b[M], G = y * A * 4 * M;
|
|
16305
16305
|
for (let X = 0; X < D.count; X++) {
|
|
16306
|
-
const
|
|
16307
|
-
p === !0 && (r.fromBufferAttribute(D, X), R[G +
|
|
16306
|
+
const V = X * F;
|
|
16307
|
+
p === !0 && (r.fromBufferAttribute(D, X), R[G + V + 0] = r.x, R[G + V + 1] = r.y, R[G + V + 2] = r.z, R[G + V + 3] = 0), _ === !0 && (r.fromBufferAttribute(z, X), R[G + V + 4] = r.x, R[G + V + 5] = r.y, R[G + V + 6] = r.z, R[G + V + 7] = 0), x === !0 && (r.fromBufferAttribute(B, X), R[G + V + 8] = r.x, R[G + V + 9] = r.y, R[G + V + 10] = r.z, R[G + V + 11] = B.itemSize === 4 ? r.w : 1);
|
|
16308
16308
|
}
|
|
16309
16309
|
}
|
|
16310
16310
|
d = {
|
|
16311
16311
|
count: u,
|
|
16312
16312
|
texture: C,
|
|
16313
16313
|
size: new Ne(y, A)
|
|
16314
|
-
}, n.set(o, d), o.addEventListener("dispose",
|
|
16314
|
+
}, n.set(o, d), o.addEventListener("dispose", S);
|
|
16315
16315
|
}
|
|
16316
16316
|
if (a.isInstancedMesh === !0 && a.morphTexture !== null)
|
|
16317
16317
|
l.getUniforms().setValue(i, "morphTexture", a.morphTexture, t);
|
|
@@ -16328,7 +16328,7 @@ function zf(i, e, t) {
|
|
|
16328
16328
|
update: s
|
|
16329
16329
|
};
|
|
16330
16330
|
}
|
|
16331
|
-
function
|
|
16331
|
+
function kf(i, e, t, n) {
|
|
16332
16332
|
let r = /* @__PURE__ */ new WeakMap();
|
|
16333
16333
|
function s(l) {
|
|
16334
16334
|
const c = n.render.frame, h = l.geometry, u = e.get(l, h);
|
|
@@ -16350,7 +16350,7 @@ function Vf(i, e, t, n) {
|
|
|
16350
16350
|
dispose: a
|
|
16351
16351
|
};
|
|
16352
16352
|
}
|
|
16353
|
-
const
|
|
16353
|
+
const Vf = {
|
|
16354
16354
|
[al]: "LINEAR_TONE_MAPPING",
|
|
16355
16355
|
[ol]: "REINHARD_TONE_MAPPING",
|
|
16356
16356
|
[ll]: "CINEON_TONE_MAPPING",
|
|
@@ -16430,7 +16430,7 @@ function Hf(i, e, t, n, r) {
|
|
|
16430
16430
|
),
|
|
16431
16431
|
depthTest: !1,
|
|
16432
16432
|
depthWrite: !1
|
|
16433
|
-
}), c = new
|
|
16433
|
+
}), c = new Sn(o, l), h = new Fl(-1, 1, 1, -1, 0, 1);
|
|
16434
16434
|
let u = null, d = null, p = !1, _, x = null, m = [], f = !1;
|
|
16435
16435
|
this.setSize = function(b, T) {
|
|
16436
16436
|
s.setSize(b, T), a.setSize(b, T);
|
|
@@ -16466,7 +16466,7 @@ function Hf(i, e, t, n, r) {
|
|
|
16466
16466
|
}
|
|
16467
16467
|
if (u !== b.outputColorSpace || d !== b.toneMapping) {
|
|
16468
16468
|
u = b.outputColorSpace, d = b.toneMapping, l.defines = {}, $e.getTransfer(u) === et && (l.defines.SRGB_TRANSFER = "");
|
|
16469
|
-
const R =
|
|
16469
|
+
const R = Vf[d];
|
|
16470
16470
|
R && (l.defines[R] = ""), l.needsUpdate = !0;
|
|
16471
16471
|
}
|
|
16472
16472
|
l.uniforms.tDiffuse.value = y.texture, b.setRenderTarget(x), b.render(c, h), x = null, p = !1;
|
|
@@ -16476,7 +16476,7 @@ function Hf(i, e, t, n, r) {
|
|
|
16476
16476
|
s.dispose(), a.dispose(), o.dispose(), l.dispose();
|
|
16477
16477
|
};
|
|
16478
16478
|
}
|
|
16479
|
-
const Bl = /* @__PURE__ */ new At(),
|
|
16479
|
+
const Bl = /* @__PURE__ */ new At(), Ma = /* @__PURE__ */ new ki(1, 1), zl = /* @__PURE__ */ new yl(), kl = /* @__PURE__ */ new nu(), Vl = /* @__PURE__ */ new Cl(), Io = [], Uo = [], No = new Float32Array(16), Fo = new Float32Array(9), Oo = new Float32Array(4);
|
|
16480
16480
|
function yi(i, e, t) {
|
|
16481
16481
|
const n = i[0];
|
|
16482
16482
|
if (n <= 0 || n > 0) return i;
|
|
@@ -16635,15 +16635,15 @@ function rp(i, e, t) {
|
|
|
16635
16635
|
const n = this.cache, r = t.allocateTextureUnit();
|
|
16636
16636
|
n[0] !== r && (i.uniform1i(this.addr, r), n[0] = r);
|
|
16637
16637
|
let s;
|
|
16638
|
-
this.type === i.SAMPLER_2D_SHADOW ? (
|
|
16638
|
+
this.type === i.SAMPLER_2D_SHADOW ? (Ma.compareFunction = t.isReversedDepthBuffer() ? Da : Pa, s = Ma) : s = Bl, t.setTexture2D(e || s, r);
|
|
16639
16639
|
}
|
|
16640
16640
|
function sp(i, e, t) {
|
|
16641
16641
|
const n = this.cache, r = t.allocateTextureUnit();
|
|
16642
|
-
n[0] !== r && (i.uniform1i(this.addr, r), n[0] = r), t.setTexture3D(e ||
|
|
16642
|
+
n[0] !== r && (i.uniform1i(this.addr, r), n[0] = r), t.setTexture3D(e || kl, r);
|
|
16643
16643
|
}
|
|
16644
16644
|
function ap(i, e, t) {
|
|
16645
16645
|
const n = this.cache, r = t.allocateTextureUnit();
|
|
16646
|
-
n[0] !== r && (i.uniform1i(this.addr, r), n[0] = r), t.setTextureCube(e ||
|
|
16646
|
+
n[0] !== r && (i.uniform1i(this.addr, r), n[0] = r), t.setTextureCube(e || Vl, r);
|
|
16647
16647
|
}
|
|
16648
16648
|
function op(i, e, t) {
|
|
16649
16649
|
const n = this.cache, r = t.allocateTextureUnit();
|
|
@@ -16773,10 +16773,10 @@ function xp(i, e) {
|
|
|
16773
16773
|
function vp(i, e) {
|
|
16774
16774
|
i.uniform4iv(this.addr, e);
|
|
16775
16775
|
}
|
|
16776
|
-
function
|
|
16776
|
+
function Sp(i, e) {
|
|
16777
16777
|
i.uniform1uiv(this.addr, e);
|
|
16778
16778
|
}
|
|
16779
|
-
function
|
|
16779
|
+
function Mp(i, e) {
|
|
16780
16780
|
i.uniform2uiv(this.addr, e);
|
|
16781
16781
|
}
|
|
16782
16782
|
function yp(i, e) {
|
|
@@ -16789,7 +16789,7 @@ function bp(i, e, t) {
|
|
|
16789
16789
|
const n = this.cache, r = e.length, s = Gr(t, r);
|
|
16790
16790
|
_t(n, s) || (i.uniform1iv(this.addr, s), xt(n, s));
|
|
16791
16791
|
let a;
|
|
16792
|
-
this.type === i.SAMPLER_2D_SHADOW ? a =
|
|
16792
|
+
this.type === i.SAMPLER_2D_SHADOW ? a = Ma : a = Bl;
|
|
16793
16793
|
for (let o = 0; o !== r; ++o)
|
|
16794
16794
|
t.setTexture2D(e[o] || a, s[o]);
|
|
16795
16795
|
}
|
|
@@ -16797,13 +16797,13 @@ function Tp(i, e, t) {
|
|
|
16797
16797
|
const n = this.cache, r = e.length, s = Gr(t, r);
|
|
16798
16798
|
_t(n, s) || (i.uniform1iv(this.addr, s), xt(n, s));
|
|
16799
16799
|
for (let a = 0; a !== r; ++a)
|
|
16800
|
-
t.setTexture3D(e[a] ||
|
|
16800
|
+
t.setTexture3D(e[a] || kl, s[a]);
|
|
16801
16801
|
}
|
|
16802
16802
|
function Ap(i, e, t) {
|
|
16803
16803
|
const n = this.cache, r = e.length, s = Gr(t, r);
|
|
16804
16804
|
_t(n, s) || (i.uniform1iv(this.addr, s), xt(n, s));
|
|
16805
16805
|
for (let a = 0; a !== r; ++a)
|
|
16806
|
-
t.setTextureCube(e[a] ||
|
|
16806
|
+
t.setTextureCube(e[a] || Vl, s[a]);
|
|
16807
16807
|
}
|
|
16808
16808
|
function wp(i, e, t) {
|
|
16809
16809
|
const n = this.cache, r = e.length, s = Gr(t, r);
|
|
@@ -16851,10 +16851,10 @@ function Rp(i) {
|
|
|
16851
16851
|
return vp;
|
|
16852
16852
|
// _VEC4
|
|
16853
16853
|
case 5125:
|
|
16854
|
-
return
|
|
16854
|
+
return Sp;
|
|
16855
16855
|
// UINT
|
|
16856
16856
|
case 36294:
|
|
16857
|
-
return
|
|
16857
|
+
return Mp;
|
|
16858
16858
|
// _VEC2
|
|
16859
16859
|
case 36295:
|
|
16860
16860
|
return yp;
|
|
@@ -16989,10 +16989,10 @@ function Np(i, e) {
|
|
|
16989
16989
|
return n.join(`
|
|
16990
16990
|
`);
|
|
16991
16991
|
}
|
|
16992
|
-
const
|
|
16992
|
+
const ko = /* @__PURE__ */ new ke();
|
|
16993
16993
|
function Fp(i) {
|
|
16994
|
-
$e._getMatrix(
|
|
16995
|
-
const e = `mat3( ${
|
|
16994
|
+
$e._getMatrix(ko, $e.workingColorSpace, i);
|
|
16995
|
+
const e = `mat3( ${ko.elements.map((t) => t.toFixed(4))} )`;
|
|
16996
16996
|
switch ($e.getTransfer(i)) {
|
|
16997
16997
|
case Ir:
|
|
16998
16998
|
return [e, "LinearTransferOETF"];
|
|
@@ -17002,7 +17002,7 @@ function Fp(i) {
|
|
|
17002
17002
|
return Fe("WebGLProgram: Unsupported color space: ", i), [e, "LinearTransferOETF"];
|
|
17003
17003
|
}
|
|
17004
17004
|
}
|
|
17005
|
-
function
|
|
17005
|
+
function Vo(i, e, t) {
|
|
17006
17006
|
const n = i.getShaderParameter(e, i.COMPILE_STATUS), s = (i.getShaderInfoLog(e) || "").trim();
|
|
17007
17007
|
if (n && s === "") return "";
|
|
17008
17008
|
const a = /ERROR: 0:(\d+)/.exec(s);
|
|
@@ -17038,10 +17038,10 @@ function zp(i, e) {
|
|
|
17038
17038
|
const t = Bp[e];
|
|
17039
17039
|
return t === void 0 ? (Fe("WebGLProgram: Unsupported toneMapping:", e), "vec3 " + i + "( vec3 color ) { return LinearToneMapping( color ); }") : "vec3 " + i + "( vec3 color ) { return " + t + "ToneMapping( color ); }";
|
|
17040
17040
|
}
|
|
17041
|
-
const
|
|
17042
|
-
function
|
|
17043
|
-
$e.getLuminanceCoefficients(
|
|
17044
|
-
const i =
|
|
17041
|
+
const Sr = /* @__PURE__ */ new U();
|
|
17042
|
+
function kp() {
|
|
17043
|
+
$e.getLuminanceCoefficients(Sr);
|
|
17044
|
+
const i = Sr.x.toFixed(4), e = Sr.y.toFixed(4), t = Sr.z.toFixed(4);
|
|
17045
17045
|
return [
|
|
17046
17046
|
"float luminance( const in vec3 rgb ) {",
|
|
17047
17047
|
` const vec3 weights = vec3( ${i}, ${e}, ${t} );`,
|
|
@@ -17050,7 +17050,7 @@ function Vp() {
|
|
|
17050
17050
|
].join(`
|
|
17051
17051
|
`);
|
|
17052
17052
|
}
|
|
17053
|
-
function
|
|
17053
|
+
function Vp(i) {
|
|
17054
17054
|
return [
|
|
17055
17055
|
i.extensionClipCullDistance ? "#extension GL_ANGLE_clip_cull_distance : require" : "",
|
|
17056
17056
|
i.extensionMultiDraw ? "#extension GL_ANGLE_multi_draw : require" : ""
|
|
@@ -17149,7 +17149,7 @@ function jp(i) {
|
|
|
17149
17149
|
const Kp = {
|
|
17150
17150
|
[Wn]: "ENVMAP_TYPE_CUBE",
|
|
17151
17151
|
[xi]: "ENVMAP_TYPE_CUBE",
|
|
17152
|
-
[
|
|
17152
|
+
[kr]: "ENVMAP_TYPE_CUBE_UV"
|
|
17153
17153
|
};
|
|
17154
17154
|
function Jp(i) {
|
|
17155
17155
|
return i.envMap === !1 ? "ENVMAP_TYPE_CUBE" : Kp[i.envMapMode] || "ENVMAP_TYPE_CUBE";
|
|
@@ -17177,7 +17177,7 @@ function im(i) {
|
|
|
17177
17177
|
function rm(i, e, t, n) {
|
|
17178
17178
|
const r = i.getContext(), s = t.defines;
|
|
17179
17179
|
let a = t.vertexShader, o = t.fragmentShader;
|
|
17180
|
-
const l = jp(t), c = Jp(t), h = em(t), u = nm(t), d = im(t), p =
|
|
17180
|
+
const l = jp(t), c = Jp(t), h = em(t), u = nm(t), d = im(t), p = Vp(t), _ = Hp(s), x = r.createProgram();
|
|
17181
17181
|
let m, f, b = t.glslVersion ? "#version " + t.glslVersion + `
|
|
17182
17182
|
` : "";
|
|
17183
17183
|
t.isRawShaderMaterial ? (m = [
|
|
@@ -17404,7 +17404,7 @@ function rm(i, e, t, n) {
|
|
|
17404
17404
|
He.colorspace_pars_fragment,
|
|
17405
17405
|
// this code is required here because it is used by the various encoding/decoding function defined below
|
|
17406
17406
|
Op("linearToOutputTexel", t.outputColorSpace),
|
|
17407
|
-
|
|
17407
|
+
kp(),
|
|
17408
17408
|
t.useDepthPacking ? "#define DEPTH_PACKING " + t.depthPacking : "",
|
|
17409
17409
|
`
|
|
17410
17410
|
`
|
|
@@ -17438,13 +17438,13 @@ function rm(i, e, t, n) {
|
|
|
17438
17438
|
r.attachShader(x, A), r.attachShader(x, R), t.index0AttributeName !== void 0 ? r.bindAttribLocation(x, 0, t.index0AttributeName) : t.morphTargets === !0 && r.bindAttribLocation(x, 0, "position"), r.linkProgram(x);
|
|
17439
17439
|
function C(D) {
|
|
17440
17440
|
if (i.debug.checkShaderErrors) {
|
|
17441
|
-
const z = r.getProgramInfoLog(x) || "", B = r.getShaderInfoLog(A) || "", G = r.getShaderInfoLog(R) || "", X = z.trim(),
|
|
17441
|
+
const z = r.getProgramInfoLog(x) || "", B = r.getShaderInfoLog(A) || "", G = r.getShaderInfoLog(R) || "", X = z.trim(), V = B.trim(), H = G.trim();
|
|
17442
17442
|
let $ = !0, ie = !0;
|
|
17443
17443
|
if (r.getProgramParameter(x, r.LINK_STATUS) === !1)
|
|
17444
17444
|
if ($ = !1, typeof i.debug.onShaderError == "function")
|
|
17445
17445
|
i.debug.onShaderError(r, x, A, R);
|
|
17446
17446
|
else {
|
|
17447
|
-
const se =
|
|
17447
|
+
const se = Vo(r, A, "vertex"), re = Vo(r, R, "fragment");
|
|
17448
17448
|
qe(
|
|
17449
17449
|
"THREE.WebGLProgram: Shader Error " + r.getError() + " - VALIDATE_STATUS " + r.getProgramParameter(x, r.VALIDATE_STATUS) + `
|
|
17450
17450
|
|
|
@@ -17456,12 +17456,12 @@ Program Info Log: ` + X + `
|
|
|
17456
17456
|
` + re
|
|
17457
17457
|
);
|
|
17458
17458
|
}
|
|
17459
|
-
else X !== "" ? Fe("WebGLProgram: Program Info Log:", X) : (
|
|
17459
|
+
else X !== "" ? Fe("WebGLProgram: Program Info Log:", X) : (V === "" || H === "") && (ie = !1);
|
|
17460
17460
|
ie && (D.diagnostics = {
|
|
17461
17461
|
runnable: $,
|
|
17462
17462
|
programLog: X,
|
|
17463
17463
|
vertexShader: {
|
|
17464
|
-
log:
|
|
17464
|
+
log: V,
|
|
17465
17465
|
prefix: m
|
|
17466
17466
|
},
|
|
17467
17467
|
fragmentShader: {
|
|
@@ -17470,19 +17470,19 @@ Program Info Log: ` + X + `
|
|
|
17470
17470
|
}
|
|
17471
17471
|
});
|
|
17472
17472
|
}
|
|
17473
|
-
r.deleteShader(A), r.deleteShader(R), F = new Pr(r, x),
|
|
17473
|
+
r.deleteShader(A), r.deleteShader(R), F = new Pr(r, x), S = Gp(r, x);
|
|
17474
17474
|
}
|
|
17475
17475
|
let F;
|
|
17476
17476
|
this.getUniforms = function() {
|
|
17477
17477
|
return F === void 0 && C(this), F;
|
|
17478
17478
|
};
|
|
17479
|
-
let
|
|
17479
|
+
let S;
|
|
17480
17480
|
this.getAttributes = function() {
|
|
17481
|
-
return
|
|
17481
|
+
return S === void 0 && C(this), S;
|
|
17482
17482
|
};
|
|
17483
|
-
let
|
|
17483
|
+
let M = t.rendererExtensionParallelShaderCompile === !1;
|
|
17484
17484
|
return this.isReady = function() {
|
|
17485
|
-
return
|
|
17485
|
+
return M === !1 && (M = r.getProgramParameter(x, Ip)), M;
|
|
17486
17486
|
}, this.destroy = function() {
|
|
17487
17487
|
n.releaseStatesOfProgram(this), r.deleteProgram(x), this.program = void 0;
|
|
17488
17488
|
}, this.type = t.shaderType, this.name = t.shaderName, this.id = Up++, this.cacheKey = e, this.usedTimes = 1, this.program = x, this.vertexShader = A, this.fragmentShader = R, this;
|
|
@@ -17547,43 +17547,43 @@ function lm(i, e, t, n, r, s, a) {
|
|
|
17547
17547
|
ShadowMaterial: "shadow",
|
|
17548
17548
|
SpriteMaterial: "sprite"
|
|
17549
17549
|
};
|
|
17550
|
-
function x(
|
|
17551
|
-
return c.add(
|
|
17550
|
+
function x(S) {
|
|
17551
|
+
return c.add(S), S === 0 ? "uv" : `uv${S}`;
|
|
17552
17552
|
}
|
|
17553
|
-
function m(
|
|
17554
|
-
const G = z.fog, X = B.geometry,
|
|
17555
|
-
|
|
17553
|
+
function m(S, M, D, z, B) {
|
|
17554
|
+
const G = z.fog, X = B.geometry, V = S.isMeshStandardMaterial ? z.environment : null, H = (S.isMeshStandardMaterial ? t : e).get(S.envMap || V), $ = H && H.mapping === kr ? H.image.height : null, ie = _[S.type];
|
|
17555
|
+
S.precision !== null && (p = r.getMaxPrecision(S.precision), p !== S.precision && Fe("WebGLProgram.getParameters:", S.precision, "not supported, using", p, "instead."));
|
|
17556
17556
|
const se = X.morphAttributes.position || X.morphAttributes.normal || X.morphAttributes.color, re = se !== void 0 ? se.length : 0;
|
|
17557
17557
|
let Le = 0;
|
|
17558
17558
|
X.morphAttributes.position !== void 0 && (Le = 1), X.morphAttributes.normal !== void 0 && (Le = 2), X.morphAttributes.color !== void 0 && (Le = 3);
|
|
17559
|
-
let we,
|
|
17559
|
+
let we, Ve, tt, q;
|
|
17560
17560
|
if (ie) {
|
|
17561
17561
|
const Je = Jt[ie];
|
|
17562
|
-
we = Je.vertexShader,
|
|
17562
|
+
we = Je.vertexShader, Ve = Je.fragmentShader;
|
|
17563
17563
|
} else
|
|
17564
|
-
we =
|
|
17565
|
-
const J = i.getRenderTarget(), xe = i.state.buffers.depth.getReversed(), ze = B.isInstancedMesh === !0, Z = B.isBatchedMesh === !0, me = !!
|
|
17564
|
+
we = S.vertexShader, Ve = S.fragmentShader, l.update(S), tt = l.getVertexShaderID(S), q = l.getFragmentShaderID(S);
|
|
17565
|
+
const J = i.getRenderTarget(), xe = i.state.buffers.depth.getReversed(), ze = B.isInstancedMesh === !0, Z = B.isBatchedMesh === !0, me = !!S.map, ve = !!S.matcap, de = !!H, Re = !!S.aoMap, Oe = !!S.lightMap, De = !!S.bumpMap, je = !!S.normalMap, w = !!S.displacementMap, ft = !!S.emissiveMap, Ye = !!S.metalnessMap, nt = !!S.roughnessMap, Ee = S.anisotropy > 0, E = S.clearcoat > 0, g = S.dispersion > 0, L = S.iridescence > 0, Y = S.sheen > 0, K = S.transmission > 0, W = Ee && !!S.anisotropyMap, Te = E && !!S.clearcoatMap, oe = E && !!S.clearcoatNormalMap, ye = E && !!S.clearcoatRoughnessMap, Ue = L && !!S.iridescenceMap, ee = L && !!S.iridescenceThicknessMap, ce = Y && !!S.sheenColorMap, Me = Y && !!S.sheenRoughnessMap, be = !!S.specularMap, le = !!S.specularColorMap, Ge = !!S.specularIntensityMap, P = K && !!S.transmissionMap, pe = K && !!S.thicknessMap, te = !!S.gradientMap, ge = !!S.alphaMap, Q = S.alphaTest > 0, j = !!S.alphaHash, ae = !!S.extensions;
|
|
17566
17566
|
let Be = nn;
|
|
17567
|
-
|
|
17567
|
+
S.toneMapped && (J === null || J.isXRRenderTarget === !0) && (Be = i.toneMapping);
|
|
17568
17568
|
const ot = {
|
|
17569
17569
|
shaderID: ie,
|
|
17570
|
-
shaderType:
|
|
17571
|
-
shaderName:
|
|
17570
|
+
shaderType: S.type,
|
|
17571
|
+
shaderName: S.name,
|
|
17572
17572
|
vertexShader: we,
|
|
17573
|
-
fragmentShader:
|
|
17574
|
-
defines:
|
|
17573
|
+
fragmentShader: Ve,
|
|
17574
|
+
defines: S.defines,
|
|
17575
17575
|
customVertexShaderID: tt,
|
|
17576
17576
|
customFragmentShaderID: q,
|
|
17577
|
-
isRawShaderMaterial:
|
|
17578
|
-
glslVersion:
|
|
17577
|
+
isRawShaderMaterial: S.isRawShaderMaterial === !0,
|
|
17578
|
+
glslVersion: S.glslVersion,
|
|
17579
17579
|
precision: p,
|
|
17580
17580
|
batching: Z,
|
|
17581
17581
|
batchingColor: Z && B._colorsTexture !== null,
|
|
17582
17582
|
instancing: ze,
|
|
17583
17583
|
instancingColor: ze && B.instanceColor !== null,
|
|
17584
17584
|
instancingMorph: ze && B.morphTexture !== null,
|
|
17585
|
-
outputColorSpace: J === null ? i.outputColorSpace : J.isXRRenderTarget === !0 ? J.texture.colorSpace :
|
|
17586
|
-
alphaToCoverage: !!
|
|
17585
|
+
outputColorSpace: J === null ? i.outputColorSpace : J.isXRRenderTarget === !0 ? J.texture.colorSpace : Si,
|
|
17586
|
+
alphaToCoverage: !!S.alphaToCoverage,
|
|
17587
17587
|
map: me,
|
|
17588
17588
|
matcap: ve,
|
|
17589
17589
|
envMap: de,
|
|
@@ -17595,8 +17595,8 @@ function lm(i, e, t, n, r, s, a) {
|
|
|
17595
17595
|
normalMap: je,
|
|
17596
17596
|
displacementMap: w,
|
|
17597
17597
|
emissiveMap: ft,
|
|
17598
|
-
normalMapObjectSpace: je &&
|
|
17599
|
-
normalMapTangentSpace: je &&
|
|
17598
|
+
normalMapObjectSpace: je && S.normalMapType === kc,
|
|
17599
|
+
normalMapTangentSpace: je && S.normalMapType === zc,
|
|
17600
17600
|
metalnessMap: Ye,
|
|
17601
17601
|
roughnessMap: nt,
|
|
17602
17602
|
anisotropy: Ee,
|
|
@@ -17611,7 +17611,7 @@ function lm(i, e, t, n, r, s, a) {
|
|
|
17611
17611
|
iridescenceThicknessMap: ee,
|
|
17612
17612
|
sheen: Y,
|
|
17613
17613
|
sheenColorMap: ce,
|
|
17614
|
-
sheenRoughnessMap:
|
|
17614
|
+
sheenRoughnessMap: Me,
|
|
17615
17615
|
specularMap: be,
|
|
17616
17616
|
specularColorMap: le,
|
|
17617
17617
|
specularIntensityMap: Ge,
|
|
@@ -17619,45 +17619,45 @@ function lm(i, e, t, n, r, s, a) {
|
|
|
17619
17619
|
transmissionMap: P,
|
|
17620
17620
|
thicknessMap: pe,
|
|
17621
17621
|
gradientMap: te,
|
|
17622
|
-
opaque:
|
|
17622
|
+
opaque: S.transparent === !1 && S.blending === mi && S.alphaToCoverage === !1,
|
|
17623
17623
|
alphaMap: ge,
|
|
17624
17624
|
alphaTest: Q,
|
|
17625
17625
|
alphaHash: j,
|
|
17626
|
-
combine:
|
|
17626
|
+
combine: S.combine,
|
|
17627
17627
|
//
|
|
17628
|
-
mapUv: me && x(
|
|
17629
|
-
aoMapUv: Re && x(
|
|
17630
|
-
lightMapUv: Oe && x(
|
|
17631
|
-
bumpMapUv: De && x(
|
|
17632
|
-
normalMapUv: je && x(
|
|
17633
|
-
displacementMapUv: w && x(
|
|
17634
|
-
emissiveMapUv: ft && x(
|
|
17635
|
-
metalnessMapUv: Ye && x(
|
|
17636
|
-
roughnessMapUv: nt && x(
|
|
17637
|
-
anisotropyMapUv: W && x(
|
|
17638
|
-
clearcoatMapUv: Te && x(
|
|
17639
|
-
clearcoatNormalMapUv: oe && x(
|
|
17640
|
-
clearcoatRoughnessMapUv: ye && x(
|
|
17641
|
-
iridescenceMapUv: Ue && x(
|
|
17642
|
-
iridescenceThicknessMapUv: ee && x(
|
|
17643
|
-
sheenColorMapUv: ce && x(
|
|
17644
|
-
sheenRoughnessMapUv:
|
|
17645
|
-
specularMapUv: be && x(
|
|
17646
|
-
specularColorMapUv: le && x(
|
|
17647
|
-
specularIntensityMapUv: Ge && x(
|
|
17648
|
-
transmissionMapUv: P && x(
|
|
17649
|
-
thicknessMapUv: pe && x(
|
|
17650
|
-
alphaMapUv: ge && x(
|
|
17628
|
+
mapUv: me && x(S.map.channel),
|
|
17629
|
+
aoMapUv: Re && x(S.aoMap.channel),
|
|
17630
|
+
lightMapUv: Oe && x(S.lightMap.channel),
|
|
17631
|
+
bumpMapUv: De && x(S.bumpMap.channel),
|
|
17632
|
+
normalMapUv: je && x(S.normalMap.channel),
|
|
17633
|
+
displacementMapUv: w && x(S.displacementMap.channel),
|
|
17634
|
+
emissiveMapUv: ft && x(S.emissiveMap.channel),
|
|
17635
|
+
metalnessMapUv: Ye && x(S.metalnessMap.channel),
|
|
17636
|
+
roughnessMapUv: nt && x(S.roughnessMap.channel),
|
|
17637
|
+
anisotropyMapUv: W && x(S.anisotropyMap.channel),
|
|
17638
|
+
clearcoatMapUv: Te && x(S.clearcoatMap.channel),
|
|
17639
|
+
clearcoatNormalMapUv: oe && x(S.clearcoatNormalMap.channel),
|
|
17640
|
+
clearcoatRoughnessMapUv: ye && x(S.clearcoatRoughnessMap.channel),
|
|
17641
|
+
iridescenceMapUv: Ue && x(S.iridescenceMap.channel),
|
|
17642
|
+
iridescenceThicknessMapUv: ee && x(S.iridescenceThicknessMap.channel),
|
|
17643
|
+
sheenColorMapUv: ce && x(S.sheenColorMap.channel),
|
|
17644
|
+
sheenRoughnessMapUv: Me && x(S.sheenRoughnessMap.channel),
|
|
17645
|
+
specularMapUv: be && x(S.specularMap.channel),
|
|
17646
|
+
specularColorMapUv: le && x(S.specularColorMap.channel),
|
|
17647
|
+
specularIntensityMapUv: Ge && x(S.specularIntensityMap.channel),
|
|
17648
|
+
transmissionMapUv: P && x(S.transmissionMap.channel),
|
|
17649
|
+
thicknessMapUv: pe && x(S.thicknessMap.channel),
|
|
17650
|
+
alphaMapUv: ge && x(S.alphaMap.channel),
|
|
17651
17651
|
//
|
|
17652
17652
|
vertexTangents: !!X.attributes.tangent && (je || Ee),
|
|
17653
|
-
vertexColors:
|
|
17654
|
-
vertexAlphas:
|
|
17653
|
+
vertexColors: S.vertexColors,
|
|
17654
|
+
vertexAlphas: S.vertexColors === !0 && !!X.attributes.color && X.attributes.color.itemSize === 4,
|
|
17655
17655
|
pointsUvs: B.isPoints === !0 && !!X.attributes.uv && (me || ge),
|
|
17656
17656
|
fog: !!G,
|
|
17657
|
-
useFog:
|
|
17657
|
+
useFog: S.fog === !0,
|
|
17658
17658
|
fogExp2: !!G && G.isFogExp2,
|
|
17659
|
-
flatShading:
|
|
17660
|
-
sizeAttenuation:
|
|
17659
|
+
flatShading: S.flatShading === !0 && S.wireframe === !1,
|
|
17660
|
+
sizeAttenuation: S.sizeAttenuation === !0,
|
|
17661
17661
|
logarithmicDepthBuffer: d,
|
|
17662
17662
|
reversedDepthBuffer: xe,
|
|
17663
17663
|
skinning: B.isSkinnedMesh === !0,
|
|
@@ -17666,73 +17666,73 @@ function lm(i, e, t, n, r, s, a) {
|
|
|
17666
17666
|
morphColors: X.morphAttributes.color !== void 0,
|
|
17667
17667
|
morphTargetsCount: re,
|
|
17668
17668
|
morphTextureStride: Le,
|
|
17669
|
-
numDirLights:
|
|
17670
|
-
numPointLights:
|
|
17671
|
-
numSpotLights:
|
|
17672
|
-
numSpotLightMaps:
|
|
17673
|
-
numRectAreaLights:
|
|
17674
|
-
numHemiLights:
|
|
17675
|
-
numDirLightShadows:
|
|
17676
|
-
numPointLightShadows:
|
|
17677
|
-
numSpotLightShadows:
|
|
17678
|
-
numSpotLightShadowsWithMaps:
|
|
17679
|
-
numLightProbes:
|
|
17669
|
+
numDirLights: M.directional.length,
|
|
17670
|
+
numPointLights: M.point.length,
|
|
17671
|
+
numSpotLights: M.spot.length,
|
|
17672
|
+
numSpotLightMaps: M.spotLightMap.length,
|
|
17673
|
+
numRectAreaLights: M.rectArea.length,
|
|
17674
|
+
numHemiLights: M.hemi.length,
|
|
17675
|
+
numDirLightShadows: M.directionalShadowMap.length,
|
|
17676
|
+
numPointLightShadows: M.pointShadowMap.length,
|
|
17677
|
+
numSpotLightShadows: M.spotShadowMap.length,
|
|
17678
|
+
numSpotLightShadowsWithMaps: M.numSpotLightShadowsWithMaps,
|
|
17679
|
+
numLightProbes: M.numLightProbes,
|
|
17680
17680
|
numClippingPlanes: a.numPlanes,
|
|
17681
17681
|
numClipIntersection: a.numIntersection,
|
|
17682
|
-
dithering:
|
|
17682
|
+
dithering: S.dithering,
|
|
17683
17683
|
shadowMapEnabled: i.shadowMap.enabled && D.length > 0,
|
|
17684
17684
|
shadowMapType: i.shadowMap.type,
|
|
17685
17685
|
toneMapping: Be,
|
|
17686
|
-
decodeVideoTexture: me &&
|
|
17687
|
-
decodeVideoTextureEmissive: ft &&
|
|
17688
|
-
premultipliedAlpha:
|
|
17689
|
-
doubleSided:
|
|
17690
|
-
flipSided:
|
|
17691
|
-
useDepthPacking:
|
|
17692
|
-
depthPacking:
|
|
17693
|
-
index0AttributeName:
|
|
17694
|
-
extensionClipCullDistance: ae &&
|
|
17695
|
-
extensionMultiDraw: (ae &&
|
|
17686
|
+
decodeVideoTexture: me && S.map.isVideoTexture === !0 && $e.getTransfer(S.map.colorSpace) === et,
|
|
17687
|
+
decodeVideoTextureEmissive: ft && S.emissiveMap.isVideoTexture === !0 && $e.getTransfer(S.emissiveMap.colorSpace) === et,
|
|
17688
|
+
premultipliedAlpha: S.premultipliedAlpha,
|
|
17689
|
+
doubleSided: S.side === fn,
|
|
17690
|
+
flipSided: S.side === It,
|
|
17691
|
+
useDepthPacking: S.depthPacking >= 0,
|
|
17692
|
+
depthPacking: S.depthPacking || 0,
|
|
17693
|
+
index0AttributeName: S.index0AttributeName,
|
|
17694
|
+
extensionClipCullDistance: ae && S.extensions.clipCullDistance === !0 && n.has("WEBGL_clip_cull_distance"),
|
|
17695
|
+
extensionMultiDraw: (ae && S.extensions.multiDraw === !0 || Z) && n.has("WEBGL_multi_draw"),
|
|
17696
17696
|
rendererExtensionParallelShaderCompile: n.has("KHR_parallel_shader_compile"),
|
|
17697
|
-
customProgramCacheKey:
|
|
17697
|
+
customProgramCacheKey: S.customProgramCacheKey()
|
|
17698
17698
|
};
|
|
17699
17699
|
return ot.vertexUv1s = c.has(1), ot.vertexUv2s = c.has(2), ot.vertexUv3s = c.has(3), c.clear(), ot;
|
|
17700
17700
|
}
|
|
17701
|
-
function f(
|
|
17702
|
-
const
|
|
17703
|
-
if (
|
|
17704
|
-
for (const D in
|
|
17705
|
-
|
|
17706
|
-
return
|
|
17701
|
+
function f(S) {
|
|
17702
|
+
const M = [];
|
|
17703
|
+
if (S.shaderID ? M.push(S.shaderID) : (M.push(S.customVertexShaderID), M.push(S.customFragmentShaderID)), S.defines !== void 0)
|
|
17704
|
+
for (const D in S.defines)
|
|
17705
|
+
M.push(D), M.push(S.defines[D]);
|
|
17706
|
+
return S.isRawShaderMaterial === !1 && (b(M, S), T(M, S), M.push(i.outputColorSpace)), M.push(S.customProgramCacheKey), M.join();
|
|
17707
17707
|
}
|
|
17708
|
-
function b(
|
|
17709
|
-
|
|
17708
|
+
function b(S, M) {
|
|
17709
|
+
S.push(M.precision), S.push(M.outputColorSpace), S.push(M.envMapMode), S.push(M.envMapCubeUVHeight), S.push(M.mapUv), S.push(M.alphaMapUv), S.push(M.lightMapUv), S.push(M.aoMapUv), S.push(M.bumpMapUv), S.push(M.normalMapUv), S.push(M.displacementMapUv), S.push(M.emissiveMapUv), S.push(M.metalnessMapUv), S.push(M.roughnessMapUv), S.push(M.anisotropyMapUv), S.push(M.clearcoatMapUv), S.push(M.clearcoatNormalMapUv), S.push(M.clearcoatRoughnessMapUv), S.push(M.iridescenceMapUv), S.push(M.iridescenceThicknessMapUv), S.push(M.sheenColorMapUv), S.push(M.sheenRoughnessMapUv), S.push(M.specularMapUv), S.push(M.specularColorMapUv), S.push(M.specularIntensityMapUv), S.push(M.transmissionMapUv), S.push(M.thicknessMapUv), S.push(M.combine), S.push(M.fogExp2), S.push(M.sizeAttenuation), S.push(M.morphTargetsCount), S.push(M.morphAttributeCount), S.push(M.numDirLights), S.push(M.numPointLights), S.push(M.numSpotLights), S.push(M.numSpotLightMaps), S.push(M.numHemiLights), S.push(M.numRectAreaLights), S.push(M.numDirLightShadows), S.push(M.numPointLightShadows), S.push(M.numSpotLightShadows), S.push(M.numSpotLightShadowsWithMaps), S.push(M.numLightProbes), S.push(M.shadowMapType), S.push(M.toneMapping), S.push(M.numClippingPlanes), S.push(M.numClipIntersection), S.push(M.depthPacking);
|
|
17710
17710
|
}
|
|
17711
|
-
function T(
|
|
17712
|
-
o.disableAll(),
|
|
17711
|
+
function T(S, M) {
|
|
17712
|
+
o.disableAll(), M.instancing && o.enable(0), M.instancingColor && o.enable(1), M.instancingMorph && o.enable(2), M.matcap && o.enable(3), M.envMap && o.enable(4), M.normalMapObjectSpace && o.enable(5), M.normalMapTangentSpace && o.enable(6), M.clearcoat && o.enable(7), M.iridescence && o.enable(8), M.alphaTest && o.enable(9), M.vertexColors && o.enable(10), M.vertexAlphas && o.enable(11), M.vertexUv1s && o.enable(12), M.vertexUv2s && o.enable(13), M.vertexUv3s && o.enable(14), M.vertexTangents && o.enable(15), M.anisotropy && o.enable(16), M.alphaHash && o.enable(17), M.batching && o.enable(18), M.dispersion && o.enable(19), M.batchingColor && o.enable(20), M.gradientMap && o.enable(21), S.push(o.mask), o.disableAll(), M.fog && o.enable(0), M.useFog && o.enable(1), M.flatShading && o.enable(2), M.logarithmicDepthBuffer && o.enable(3), M.reversedDepthBuffer && o.enable(4), M.skinning && o.enable(5), M.morphTargets && o.enable(6), M.morphNormals && o.enable(7), M.morphColors && o.enable(8), M.premultipliedAlpha && o.enable(9), M.shadowMapEnabled && o.enable(10), M.doubleSided && o.enable(11), M.flipSided && o.enable(12), M.useDepthPacking && o.enable(13), M.dithering && o.enable(14), M.transmission && o.enable(15), M.sheen && o.enable(16), M.opaque && o.enable(17), M.pointsUvs && o.enable(18), M.decodeVideoTexture && o.enable(19), M.decodeVideoTextureEmissive && o.enable(20), M.alphaToCoverage && o.enable(21), S.push(o.mask);
|
|
17713
17713
|
}
|
|
17714
|
-
function y(
|
|
17715
|
-
const
|
|
17714
|
+
function y(S) {
|
|
17715
|
+
const M = _[S.type];
|
|
17716
17716
|
let D;
|
|
17717
|
-
if (
|
|
17718
|
-
const z = Jt[
|
|
17717
|
+
if (M) {
|
|
17718
|
+
const z = Jt[M];
|
|
17719
17719
|
D = mu.clone(z.uniforms);
|
|
17720
17720
|
} else
|
|
17721
|
-
D =
|
|
17721
|
+
D = S.uniforms;
|
|
17722
17722
|
return D;
|
|
17723
17723
|
}
|
|
17724
|
-
function A(
|
|
17725
|
-
let D = u.get(
|
|
17726
|
-
return D !== void 0 ? ++D.usedTimes : (D = new rm(i,
|
|
17724
|
+
function A(S, M) {
|
|
17725
|
+
let D = u.get(M);
|
|
17726
|
+
return D !== void 0 ? ++D.usedTimes : (D = new rm(i, M, S, s), h.push(D), u.set(M, D)), D;
|
|
17727
17727
|
}
|
|
17728
|
-
function R(
|
|
17729
|
-
if (--
|
|
17730
|
-
const
|
|
17731
|
-
h[
|
|
17728
|
+
function R(S) {
|
|
17729
|
+
if (--S.usedTimes === 0) {
|
|
17730
|
+
const M = h.indexOf(S);
|
|
17731
|
+
h[M] = h[h.length - 1], h.pop(), u.delete(S.cacheKey), S.destroy();
|
|
17732
17732
|
}
|
|
17733
17733
|
}
|
|
17734
|
-
function C(
|
|
17735
|
-
l.remove(
|
|
17734
|
+
function C(S) {
|
|
17735
|
+
l.remove(S);
|
|
17736
17736
|
}
|
|
17737
17737
|
function F() {
|
|
17738
17738
|
l.dispose();
|
|
@@ -17985,28 +17985,28 @@ function gm(i) {
|
|
|
17985
17985
|
const r = new U(), s = new ut(), a = new ut();
|
|
17986
17986
|
function o(c) {
|
|
17987
17987
|
let h = 0, u = 0, d = 0;
|
|
17988
|
-
for (let
|
|
17988
|
+
for (let S = 0; S < 9; S++) n.probe[S].set(0, 0, 0);
|
|
17989
17989
|
let p = 0, _ = 0, x = 0, m = 0, f = 0, b = 0, T = 0, y = 0, A = 0, R = 0, C = 0;
|
|
17990
17990
|
c.sort(mm);
|
|
17991
|
-
for (let
|
|
17992
|
-
const D = c[
|
|
17991
|
+
for (let S = 0, M = c.length; S < M; S++) {
|
|
17992
|
+
const D = c[S], z = D.color, B = D.intensity, G = D.distance;
|
|
17993
17993
|
let X = null;
|
|
17994
17994
|
if (D.shadow && D.shadow.map && (D.shadow.map.texture.format === vi ? X = D.shadow.map.texture : X = D.shadow.map.depthTexture || D.shadow.map.texture), D.isAmbientLight)
|
|
17995
17995
|
h += z.r * B, u += z.g * B, d += z.b * B;
|
|
17996
17996
|
else if (D.isLightProbe) {
|
|
17997
|
-
for (let
|
|
17998
|
-
n.probe[
|
|
17997
|
+
for (let V = 0; V < 9; V++)
|
|
17998
|
+
n.probe[V].addScaledVector(D.sh.coefficients[V], B);
|
|
17999
17999
|
C++;
|
|
18000
18000
|
} else if (D.isDirectionalLight) {
|
|
18001
|
-
const
|
|
18002
|
-
if (
|
|
18001
|
+
const V = e.get(D);
|
|
18002
|
+
if (V.color.copy(D.color).multiplyScalar(D.intensity), D.castShadow) {
|
|
18003
18003
|
const H = D.shadow, $ = t.get(D);
|
|
18004
18004
|
$.shadowIntensity = H.intensity, $.shadowBias = H.bias, $.shadowNormalBias = H.normalBias, $.shadowRadius = H.radius, $.shadowMapSize = H.mapSize, n.directionalShadow[p] = $, n.directionalShadowMap[p] = X, n.directionalShadowMatrix[p] = D.shadow.matrix, b++;
|
|
18005
18005
|
}
|
|
18006
|
-
n.directional[p] =
|
|
18006
|
+
n.directional[p] = V, p++;
|
|
18007
18007
|
} else if (D.isSpotLight) {
|
|
18008
|
-
const
|
|
18009
|
-
|
|
18008
|
+
const V = e.get(D);
|
|
18009
|
+
V.position.setFromMatrixPosition(D.matrixWorld), V.color.copy(z).multiplyScalar(B), V.distance = G, V.coneCos = Math.cos(D.angle), V.penumbraCos = Math.cos(D.angle * (1 - D.penumbra)), V.decay = D.decay, n.spot[x] = V;
|
|
18010
18010
|
const H = D.shadow;
|
|
18011
18011
|
if (D.map && (n.spotLightMap[A] = D.map, A++, H.updateMatrices(D), D.castShadow && R++), n.spotLightMatrix[x] = H.matrix, D.castShadow) {
|
|
18012
18012
|
const $ = t.get(D);
|
|
@@ -18014,18 +18014,18 @@ function gm(i) {
|
|
|
18014
18014
|
}
|
|
18015
18015
|
x++;
|
|
18016
18016
|
} else if (D.isRectAreaLight) {
|
|
18017
|
-
const
|
|
18018
|
-
|
|
18017
|
+
const V = e.get(D);
|
|
18018
|
+
V.color.copy(z).multiplyScalar(B), V.halfWidth.set(D.width * 0.5, 0, 0), V.halfHeight.set(0, D.height * 0.5, 0), n.rectArea[m] = V, m++;
|
|
18019
18019
|
} else if (D.isPointLight) {
|
|
18020
|
-
const
|
|
18021
|
-
if (
|
|
18020
|
+
const V = e.get(D);
|
|
18021
|
+
if (V.color.copy(D.color).multiplyScalar(D.intensity), V.distance = D.distance, V.decay = D.decay, D.castShadow) {
|
|
18022
18022
|
const H = D.shadow, $ = t.get(D);
|
|
18023
18023
|
$.shadowIntensity = H.intensity, $.shadowBias = H.bias, $.shadowNormalBias = H.normalBias, $.shadowRadius = H.radius, $.shadowMapSize = H.mapSize, $.shadowCameraNear = H.camera.near, $.shadowCameraFar = H.camera.far, n.pointShadow[_] = $, n.pointShadowMap[_] = X, n.pointShadowMatrix[_] = D.shadow.matrix, T++;
|
|
18024
18024
|
}
|
|
18025
|
-
n.point[_] =
|
|
18025
|
+
n.point[_] = V, _++;
|
|
18026
18026
|
} else if (D.isHemisphereLight) {
|
|
18027
|
-
const
|
|
18028
|
-
|
|
18027
|
+
const V = e.get(D);
|
|
18028
|
+
V.skyColor.copy(D.color).multiplyScalar(B), V.groundColor.copy(D.groundColor).multiplyScalar(B), n.hemi[f] = V, f++;
|
|
18029
18029
|
}
|
|
18030
18030
|
}
|
|
18031
18031
|
m > 0 && (i.has("OES_texture_float_linear") === !0 ? (n.rectAreaLTC1 = he.LTC_FLOAT_1, n.rectAreaLTC2 = he.LTC_FLOAT_2) : (n.rectAreaLTC1 = he.LTC_HALF_1, n.rectAreaLTC2 = he.LTC_HALF_2)), n.ambient[0] = h, n.ambient[1] = u, n.ambient[2] = d;
|
|
@@ -18136,14 +18136,14 @@ void main() {
|
|
|
18136
18136
|
squared_mean = squared_mean / samples;
|
|
18137
18137
|
float std_dev = sqrt( max( 0.0, squared_mean - mean * mean ) );
|
|
18138
18138
|
gl_FragColor = vec4( mean, std_dev, 0.0, 1.0 );
|
|
18139
|
-
}`,
|
|
18139
|
+
}`, Sm = [
|
|
18140
18140
|
/* @__PURE__ */ new U(1, 0, 0),
|
|
18141
18141
|
/* @__PURE__ */ new U(-1, 0, 0),
|
|
18142
18142
|
/* @__PURE__ */ new U(0, 1, 0),
|
|
18143
18143
|
/* @__PURE__ */ new U(0, -1, 0),
|
|
18144
18144
|
/* @__PURE__ */ new U(0, 0, 1),
|
|
18145
18145
|
/* @__PURE__ */ new U(0, 0, -1)
|
|
18146
|
-
],
|
|
18146
|
+
], Mm = [
|
|
18147
18147
|
/* @__PURE__ */ new U(0, -1, 0),
|
|
18148
18148
|
/* @__PURE__ */ new U(0, -1, 0),
|
|
18149
18149
|
/* @__PURE__ */ new U(0, 0, 1),
|
|
@@ -18169,27 +18169,27 @@ function ym(i, e, t) {
|
|
|
18169
18169
|
const _ = new Ut();
|
|
18170
18170
|
_.setAttribute(
|
|
18171
18171
|
"position",
|
|
18172
|
-
new
|
|
18172
|
+
new St(
|
|
18173
18173
|
new Float32Array([-1, -1, 0.5, 3, -1, 0.5, -1, 3, 0.5]),
|
|
18174
18174
|
3
|
|
18175
18175
|
)
|
|
18176
18176
|
);
|
|
18177
|
-
const x = new
|
|
18177
|
+
const x = new Sn(_, d), m = this;
|
|
18178
18178
|
this.enabled = !1, this.autoUpdate = !0, this.needsUpdate = !1, this.type = br;
|
|
18179
18179
|
let f = this.type;
|
|
18180
18180
|
this.render = function(R, C, F) {
|
|
18181
18181
|
if (m.enabled === !1 || m.autoUpdate === !1 && m.needsUpdate === !1 || R.length === 0) return;
|
|
18182
18182
|
R.type === gc && (Fe("WebGLShadowMap: PCFSoftShadowMap has been deprecated. Using PCFShadowMap instead."), R.type = br);
|
|
18183
|
-
const
|
|
18183
|
+
const S = i.getRenderTarget(), M = i.getActiveCubeFace(), D = i.getActiveMipmapLevel(), z = i.state;
|
|
18184
18184
|
z.setBlending(mn), z.buffers.depth.getReversed() === !0 ? z.buffers.color.setClear(0, 0, 0, 0) : z.buffers.color.setClear(1, 1, 1, 1), z.buffers.depth.setTest(!0), z.setScissorTest(!1);
|
|
18185
18185
|
const B = f !== this.type;
|
|
18186
18186
|
B && C.traverse(function(G) {
|
|
18187
18187
|
G.material && (Array.isArray(G.material) ? G.material.forEach((X) => X.needsUpdate = !0) : G.material.needsUpdate = !0);
|
|
18188
18188
|
});
|
|
18189
18189
|
for (let G = 0, X = R.length; G < X; G++) {
|
|
18190
|
-
const
|
|
18190
|
+
const V = R[G], H = V.shadow;
|
|
18191
18191
|
if (H === void 0) {
|
|
18192
|
-
Fe("WebGLShadowMap:",
|
|
18192
|
+
Fe("WebGLShadowMap:", V, "has no shadow.");
|
|
18193
18193
|
continue;
|
|
18194
18194
|
}
|
|
18195
18195
|
if (H.autoUpdate === !1 && H.needsUpdate === !1) continue;
|
|
@@ -18197,7 +18197,7 @@ function ym(i, e, t) {
|
|
|
18197
18197
|
const $ = H.getFrameExtents();
|
|
18198
18198
|
if (r.multiply($), s.copy(H.mapSize), (r.x > h || r.y > h) && (r.x > h && (s.x = Math.floor(h / $.x), r.x = s.x * $.x, H.mapSize.x = s.x), r.y > h && (s.y = Math.floor(h / $.y), r.y = s.y * $.y, H.mapSize.y = s.y)), H.map === null || B === !0) {
|
|
18199
18199
|
if (H.map !== null && (H.map.depthTexture !== null && (H.map.depthTexture.dispose(), H.map.depthTexture = null), H.map.dispose()), this.type === Ui) {
|
|
18200
|
-
if (
|
|
18200
|
+
if (V.isPointLight) {
|
|
18201
18201
|
Fe("WebGLShadowMap: VSM shadow maps are not supported for PointLights. Use PCF or BasicShadowMap instead.");
|
|
18202
18202
|
continue;
|
|
18203
18203
|
}
|
|
@@ -18207,11 +18207,11 @@ function ym(i, e, t) {
|
|
|
18207
18207
|
minFilter: Tt,
|
|
18208
18208
|
magFilter: Tt,
|
|
18209
18209
|
generateMipmaps: !1
|
|
18210
|
-
}), H.map.texture.name =
|
|
18210
|
+
}), H.map.texture.name = V.name + ".shadowMap", H.map.depthTexture = new ki(r.x, r.y, en), H.map.depthTexture.name = V.name + ".shadowMapDepth", H.map.depthTexture.format = xn, H.map.depthTexture.compareFunction = null, H.map.depthTexture.minFilter = Mt, H.map.depthTexture.magFilter = Mt;
|
|
18211
18211
|
} else {
|
|
18212
|
-
|
|
18212
|
+
V.isPointLight ? (H.map = new Pl(r.x), H.map.depthTexture = new Du(r.x, an)) : (H.map = new rn(r.x, r.y), H.map.depthTexture = new ki(r.x, r.y, an)), H.map.depthTexture.name = V.name + ".shadowMap", H.map.depthTexture.format = xn;
|
|
18213
18213
|
const se = i.state.buffers.depth.getReversed();
|
|
18214
|
-
this.type === br ? (H.map.depthTexture.compareFunction = se ? Da : Pa, H.map.depthTexture.minFilter = Tt, H.map.depthTexture.magFilter = Tt) : (H.map.depthTexture.compareFunction = null, H.map.depthTexture.minFilter =
|
|
18214
|
+
this.type === br ? (H.map.depthTexture.compareFunction = se ? Da : Pa, H.map.depthTexture.minFilter = Tt, H.map.depthTexture.magFilter = Tt) : (H.map.depthTexture.compareFunction = null, H.map.depthTexture.minFilter = Mt, H.map.depthTexture.magFilter = Mt);
|
|
18215
18215
|
}
|
|
18216
18216
|
H.camera.updateProjectionMatrix();
|
|
18217
18217
|
}
|
|
@@ -18229,16 +18229,16 @@ function ym(i, e, t) {
|
|
|
18229
18229
|
s.y * re.w
|
|
18230
18230
|
), z.viewport(a);
|
|
18231
18231
|
}
|
|
18232
|
-
if (
|
|
18233
|
-
const re = H.camera, Le = H.matrix, we =
|
|
18234
|
-
we !== re.far && (re.far = we, re.updateProjectionMatrix()), Ii.setFromMatrixPosition(
|
|
18232
|
+
if (V.isPointLight) {
|
|
18233
|
+
const re = H.camera, Le = H.matrix, we = V.distance || re.far;
|
|
18234
|
+
we !== re.far && (re.far = we, re.updateProjectionMatrix()), Ii.setFromMatrixPosition(V.matrixWorld), re.position.copy(Ii), bs.copy(re.position), bs.add(Sm[se]), re.up.copy(Mm[se]), re.lookAt(bs), re.updateMatrixWorld(), Le.makeTranslation(-Ii.x, -Ii.y, -Ii.z), Zo.multiplyMatrices(re.projectionMatrix, re.matrixWorldInverse), H._frustum.setFromProjectionMatrix(Zo, re.coordinateSystem, re.reversedDepth);
|
|
18235
18235
|
} else
|
|
18236
|
-
H.updateMatrices(
|
|
18237
|
-
n = H.getFrustum(), y(C, F, H.camera,
|
|
18236
|
+
H.updateMatrices(V);
|
|
18237
|
+
n = H.getFrustum(), y(C, F, H.camera, V, this.type);
|
|
18238
18238
|
}
|
|
18239
18239
|
H.isPointLightShadow !== !0 && this.type === Ui && b(H, F), H.needsUpdate = !1;
|
|
18240
18240
|
}
|
|
18241
|
-
f = this.type, m.needsUpdate = !1, i.setRenderTarget(
|
|
18241
|
+
f = this.type, m.needsUpdate = !1, i.setRenderTarget(S, M, D);
|
|
18242
18242
|
};
|
|
18243
18243
|
function b(R, C) {
|
|
18244
18244
|
const F = e.update(x);
|
|
@@ -18247,52 +18247,52 @@ function ym(i, e, t) {
|
|
|
18247
18247
|
type: _n
|
|
18248
18248
|
})), d.uniforms.shadow_pass.value = R.map.depthTexture, d.uniforms.resolution.value = R.mapSize, d.uniforms.radius.value = R.radius, i.setRenderTarget(R.mapPass), i.clear(), i.renderBufferDirect(C, null, F, d, x, null), p.uniforms.shadow_pass.value = R.mapPass.texture, p.uniforms.resolution.value = R.mapSize, p.uniforms.radius.value = R.radius, i.setRenderTarget(R.map), i.clear(), i.renderBufferDirect(C, null, F, p, x, null);
|
|
18249
18249
|
}
|
|
18250
|
-
function T(R, C, F,
|
|
18251
|
-
let
|
|
18250
|
+
function T(R, C, F, S) {
|
|
18251
|
+
let M = null;
|
|
18252
18252
|
const D = F.isPointLight === !0 ? R.customDistanceMaterial : R.customDepthMaterial;
|
|
18253
18253
|
if (D !== void 0)
|
|
18254
|
-
|
|
18255
|
-
else if (
|
|
18256
|
-
const z =
|
|
18254
|
+
M = D;
|
|
18255
|
+
else if (M = F.isPointLight === !0 ? l : o, i.localClippingEnabled && C.clipShadows === !0 && Array.isArray(C.clippingPlanes) && C.clippingPlanes.length !== 0 || C.displacementMap && C.displacementScale !== 0 || C.alphaMap && C.alphaTest > 0 || C.map && C.alphaTest > 0 || C.alphaToCoverage === !0) {
|
|
18256
|
+
const z = M.uuid, B = C.uuid;
|
|
18257
18257
|
let G = c[z];
|
|
18258
18258
|
G === void 0 && (G = {}, c[z] = G);
|
|
18259
18259
|
let X = G[B];
|
|
18260
|
-
X === void 0 && (X =
|
|
18260
|
+
X === void 0 && (X = M.clone(), G[B] = X, C.addEventListener("dispose", A)), M = X;
|
|
18261
18261
|
}
|
|
18262
|
-
if (
|
|
18263
|
-
const z = i.properties.get(
|
|
18262
|
+
if (M.visible = C.visible, M.wireframe = C.wireframe, S === Ui ? M.side = C.shadowSide !== null ? C.shadowSide : C.side : M.side = C.shadowSide !== null ? C.shadowSide : u[C.side], M.alphaMap = C.alphaMap, M.alphaTest = C.alphaToCoverage === !0 ? 0.5 : C.alphaTest, M.map = C.map, M.clipShadows = C.clipShadows, M.clippingPlanes = C.clippingPlanes, M.clipIntersection = C.clipIntersection, M.displacementMap = C.displacementMap, M.displacementScale = C.displacementScale, M.displacementBias = C.displacementBias, M.wireframeLinewidth = C.wireframeLinewidth, M.linewidth = C.linewidth, F.isPointLight === !0 && M.isMeshDistanceMaterial === !0) {
|
|
18263
|
+
const z = i.properties.get(M);
|
|
18264
18264
|
z.light = F;
|
|
18265
18265
|
}
|
|
18266
|
-
return
|
|
18266
|
+
return M;
|
|
18267
18267
|
}
|
|
18268
|
-
function y(R, C, F,
|
|
18268
|
+
function y(R, C, F, S, M) {
|
|
18269
18269
|
if (R.visible === !1) return;
|
|
18270
|
-
if (R.layers.test(C.layers) && (R.isMesh || R.isLine || R.isPoints) && (R.castShadow || R.receiveShadow &&
|
|
18270
|
+
if (R.layers.test(C.layers) && (R.isMesh || R.isLine || R.isPoints) && (R.castShadow || R.receiveShadow && M === Ui) && (!R.frustumCulled || n.intersectsObject(R))) {
|
|
18271
18271
|
R.modelViewMatrix.multiplyMatrices(F.matrixWorldInverse, R.matrixWorld);
|
|
18272
18272
|
const B = e.update(R), G = R.material;
|
|
18273
18273
|
if (Array.isArray(G)) {
|
|
18274
18274
|
const X = B.groups;
|
|
18275
|
-
for (let
|
|
18276
|
-
const $ = X[
|
|
18275
|
+
for (let V = 0, H = X.length; V < H; V++) {
|
|
18276
|
+
const $ = X[V], ie = G[$.materialIndex];
|
|
18277
18277
|
if (ie && ie.visible) {
|
|
18278
|
-
const se = T(R, ie,
|
|
18278
|
+
const se = T(R, ie, S, M);
|
|
18279
18279
|
R.onBeforeShadow(i, R, C, F, B, se, $), i.renderBufferDirect(F, null, B, se, R, $), R.onAfterShadow(i, R, C, F, B, se, $);
|
|
18280
18280
|
}
|
|
18281
18281
|
}
|
|
18282
18282
|
} else if (G.visible) {
|
|
18283
|
-
const X = T(R, G,
|
|
18283
|
+
const X = T(R, G, S, M);
|
|
18284
18284
|
R.onBeforeShadow(i, R, C, F, B, X, null), i.renderBufferDirect(F, null, B, X, R, null), R.onAfterShadow(i, R, C, F, B, X, null);
|
|
18285
18285
|
}
|
|
18286
18286
|
}
|
|
18287
18287
|
const z = R.children;
|
|
18288
18288
|
for (let B = 0, G = z.length; B < G; B++)
|
|
18289
|
-
y(z[B], C, F,
|
|
18289
|
+
y(z[B], C, F, S, M);
|
|
18290
18290
|
}
|
|
18291
18291
|
function A(R) {
|
|
18292
18292
|
R.target.removeEventListener("dispose", A);
|
|
18293
18293
|
for (const F in c) {
|
|
18294
|
-
const
|
|
18295
|
-
|
|
18294
|
+
const S = c[F], M = R.target.uuid;
|
|
18295
|
+
M in S && (S[M].dispose(), delete S[M]);
|
|
18296
18296
|
}
|
|
18297
18297
|
}
|
|
18298
18298
|
}
|
|
@@ -18418,13 +18418,13 @@ function bm(i, e) {
|
|
|
18418
18418
|
};
|
|
18419
18419
|
}
|
|
18420
18420
|
const s = new t(), a = new n(), o = new r(), l = /* @__PURE__ */ new WeakMap(), c = /* @__PURE__ */ new WeakMap();
|
|
18421
|
-
let h = {}, u = {}, d = /* @__PURE__ */ new WeakMap(), p = [], _ = null, x = !1, m = null, f = null, b = null, T = null, y = null, A = null, R = null, C = new Ze(0, 0, 0), F = 0,
|
|
18421
|
+
let h = {}, u = {}, d = /* @__PURE__ */ new WeakMap(), p = [], _ = null, x = !1, m = null, f = null, b = null, T = null, y = null, A = null, R = null, C = new Ze(0, 0, 0), F = 0, S = !1, M = null, D = null, z = null, B = null, G = null;
|
|
18422
18422
|
const X = i.getParameter(i.MAX_COMBINED_TEXTURE_IMAGE_UNITS);
|
|
18423
|
-
let
|
|
18423
|
+
let V = !1, H = 0;
|
|
18424
18424
|
const $ = i.getParameter(i.VERSION);
|
|
18425
|
-
$.indexOf("WebGL") !== -1 ? (H = parseFloat(/^WebGL (\d)/.exec($)[1]),
|
|
18425
|
+
$.indexOf("WebGL") !== -1 ? (H = parseFloat(/^WebGL (\d)/.exec($)[1]), V = H >= 1) : $.indexOf("OpenGL ES") !== -1 && (H = parseFloat(/^OpenGL ES (\d)/.exec($)[1]), V = H >= 2);
|
|
18426
18426
|
let ie = null, se = {};
|
|
18427
|
-
const re = i.getParameter(i.SCISSOR_BOX), Le = i.getParameter(i.VIEWPORT), we = new pt().fromArray(re),
|
|
18427
|
+
const re = i.getParameter(i.SCISSOR_BOX), Le = i.getParameter(i.VIEWPORT), we = new pt().fromArray(re), Ve = new pt().fromArray(Le);
|
|
18428
18428
|
function tt(P, pe, te, ge) {
|
|
18429
18429
|
const Q = new Uint8Array(4), j = i.createTexture();
|
|
18430
18430
|
i.bindTexture(P, j), i.texParameteri(P, i.TEXTURE_MIN_FILTER, i.NEAREST), i.texParameteri(P, i.TEXTURE_MAG_FILTER, i.NEAREST);
|
|
@@ -18461,11 +18461,11 @@ function bm(i, e) {
|
|
|
18461
18461
|
return _ !== P ? (i.useProgram(P), _ = P, !0) : !1;
|
|
18462
18462
|
}
|
|
18463
18463
|
const ve = {
|
|
18464
|
-
[
|
|
18464
|
+
[kn]: i.FUNC_ADD,
|
|
18465
18465
|
[xc]: i.FUNC_SUBTRACT,
|
|
18466
18466
|
[vc]: i.FUNC_REVERSE_SUBTRACT
|
|
18467
18467
|
};
|
|
18468
|
-
ve[
|
|
18468
|
+
ve[Sc] = i.MIN, ve[Mc] = i.MAX;
|
|
18469
18469
|
const de = {
|
|
18470
18470
|
[yc]: i.ZERO,
|
|
18471
18471
|
[Ec]: i.ONE,
|
|
@@ -18489,8 +18489,8 @@ function bm(i, e) {
|
|
|
18489
18489
|
return;
|
|
18490
18490
|
}
|
|
18491
18491
|
if (x === !1 && (J(i.BLEND), x = !0), P !== _c) {
|
|
18492
|
-
if (P !== m || Je !==
|
|
18493
|
-
if ((f !==
|
|
18492
|
+
if (P !== m || Je !== S) {
|
|
18493
|
+
if ((f !== kn || y !== kn) && (i.blendEquation(i.FUNC_ADD), f = kn, y = kn), Je)
|
|
18494
18494
|
switch (P) {
|
|
18495
18495
|
case mi:
|
|
18496
18496
|
i.blendFuncSeparate(i.ONE, i.ONE_MINUS_SRC_ALPHA, i.ONE, i.ONE_MINUS_SRC_ALPHA);
|
|
@@ -18526,11 +18526,11 @@ function bm(i, e) {
|
|
|
18526
18526
|
qe("WebGLState: Invalid blending: ", P);
|
|
18527
18527
|
break;
|
|
18528
18528
|
}
|
|
18529
|
-
b = null, T = null, A = null, R = null, C.set(0, 0, 0), F = 0, m = P,
|
|
18529
|
+
b = null, T = null, A = null, R = null, C.set(0, 0, 0), F = 0, m = P, S = Je;
|
|
18530
18530
|
}
|
|
18531
18531
|
return;
|
|
18532
18532
|
}
|
|
18533
|
-
Q = Q || pe, j = j || te, ae = ae || ge, (pe !== f || Q !== y) && (i.blendEquationSeparate(ve[pe], ve[Q]), f = pe, y = Q), (te !== b || ge !== T || j !== A || ae !== R) && (i.blendFuncSeparate(de[te], de[ge], de[j], de[ae]), b = te, T = ge, A = j, R = ae), (Be.equals(C) === !1 || ot !== F) && (i.blendColor(Be.r, Be.g, Be.b, ot), C.copy(Be), F = ot), m = P,
|
|
18533
|
+
Q = Q || pe, j = j || te, ae = ae || ge, (pe !== f || Q !== y) && (i.blendEquationSeparate(ve[pe], ve[Q]), f = pe, y = Q), (te !== b || ge !== T || j !== A || ae !== R) && (i.blendFuncSeparate(de[te], de[ge], de[j], de[ae]), b = te, T = ge, A = j, R = ae), (Be.equals(C) === !1 || ot !== F) && (i.blendColor(Be.r, Be.g, Be.b, ot), C.copy(Be), F = ot), m = P, S = !1;
|
|
18534
18534
|
}
|
|
18535
18535
|
function Oe(P, pe) {
|
|
18536
18536
|
P.side === fn ? xe(i.CULL_FACE) : J(i.CULL_FACE);
|
|
@@ -18540,13 +18540,13 @@ function bm(i, e) {
|
|
|
18540
18540
|
o.setTest(ge), ge && (o.setMask(P.stencilWriteMask), o.setFunc(P.stencilFunc, P.stencilRef, P.stencilFuncMask), o.setOp(P.stencilFail, P.stencilZFail, P.stencilZPass)), ft(P.polygonOffset, P.polygonOffsetFactor, P.polygonOffsetUnits), P.alphaToCoverage === !0 ? J(i.SAMPLE_ALPHA_TO_COVERAGE) : xe(i.SAMPLE_ALPHA_TO_COVERAGE);
|
|
18541
18541
|
}
|
|
18542
18542
|
function De(P) {
|
|
18543
|
-
|
|
18543
|
+
M !== P && (P ? i.frontFace(i.CW) : i.frontFace(i.CCW), M = P);
|
|
18544
18544
|
}
|
|
18545
18545
|
function je(P) {
|
|
18546
18546
|
P !== pc ? (J(i.CULL_FACE), P !== D && (P === Ya ? i.cullFace(i.BACK) : P === mc ? i.cullFace(i.FRONT) : i.cullFace(i.FRONT_AND_BACK))) : xe(i.CULL_FACE), D = P;
|
|
18547
18547
|
}
|
|
18548
18548
|
function w(P) {
|
|
18549
|
-
P !== z && (
|
|
18549
|
+
P !== z && (V && i.lineWidth(P), z = P);
|
|
18550
18550
|
}
|
|
18551
18551
|
function ft(P, pe, te) {
|
|
18552
18552
|
P ? (J(i.POLYGON_OFFSET_FILL), (B !== pe || G !== te) && (i.polygonOffset(pe, te), B = pe, G = te)) : xe(i.POLYGON_OFFSET_FILL);
|
|
@@ -18639,8 +18639,8 @@ function bm(i, e) {
|
|
|
18639
18639
|
function ce(P) {
|
|
18640
18640
|
we.equals(P) === !1 && (i.scissor(P.x, P.y, P.z, P.w), we.copy(P));
|
|
18641
18641
|
}
|
|
18642
|
-
function
|
|
18643
|
-
|
|
18642
|
+
function Me(P) {
|
|
18643
|
+
Ve.equals(P) === !1 && (i.viewport(P.x, P.y, P.z, P.w), Ve.copy(P));
|
|
18644
18644
|
}
|
|
18645
18645
|
function be(P, pe) {
|
|
18646
18646
|
let te = c.get(pe);
|
|
@@ -18653,7 +18653,7 @@ function bm(i, e) {
|
|
|
18653
18653
|
l.get(pe) !== ge && (i.uniformBlockBinding(pe, ge, P.__bindingPointIndex), l.set(pe, ge));
|
|
18654
18654
|
}
|
|
18655
18655
|
function Ge() {
|
|
18656
|
-
i.disable(i.BLEND), i.disable(i.CULL_FACE), i.disable(i.DEPTH_TEST), i.disable(i.POLYGON_OFFSET_FILL), i.disable(i.SCISSOR_TEST), i.disable(i.STENCIL_TEST), i.disable(i.SAMPLE_ALPHA_TO_COVERAGE), i.blendEquation(i.FUNC_ADD), i.blendFunc(i.ONE, i.ZERO), i.blendFuncSeparate(i.ONE, i.ZERO, i.ONE, i.ZERO), i.blendColor(0, 0, 0, 0), i.colorMask(!0, !0, !0, !0), i.clearColor(0, 0, 0, 0), i.depthMask(!0), i.depthFunc(i.LESS), a.setReversed(!1), i.clearDepth(1), i.stencilMask(4294967295), i.stencilFunc(i.ALWAYS, 0, 4294967295), i.stencilOp(i.KEEP, i.KEEP, i.KEEP), i.clearStencil(0), i.cullFace(i.BACK), i.frontFace(i.CCW), i.polygonOffset(0, 0), i.activeTexture(i.TEXTURE0), i.bindFramebuffer(i.FRAMEBUFFER, null), i.bindFramebuffer(i.DRAW_FRAMEBUFFER, null), i.bindFramebuffer(i.READ_FRAMEBUFFER, null), i.useProgram(null), i.lineWidth(1), i.scissor(0, 0, i.canvas.width, i.canvas.height), i.viewport(0, 0, i.canvas.width, i.canvas.height), h = {}, ie = null, se = {}, u = {}, d = /* @__PURE__ */ new WeakMap(), p = [], _ = null, x = !1, m = null, f = null, b = null, T = null, y = null, A = null, R = null, C = new Ze(0, 0, 0), F = 0,
|
|
18656
|
+
i.disable(i.BLEND), i.disable(i.CULL_FACE), i.disable(i.DEPTH_TEST), i.disable(i.POLYGON_OFFSET_FILL), i.disable(i.SCISSOR_TEST), i.disable(i.STENCIL_TEST), i.disable(i.SAMPLE_ALPHA_TO_COVERAGE), i.blendEquation(i.FUNC_ADD), i.blendFunc(i.ONE, i.ZERO), i.blendFuncSeparate(i.ONE, i.ZERO, i.ONE, i.ZERO), i.blendColor(0, 0, 0, 0), i.colorMask(!0, !0, !0, !0), i.clearColor(0, 0, 0, 0), i.depthMask(!0), i.depthFunc(i.LESS), a.setReversed(!1), i.clearDepth(1), i.stencilMask(4294967295), i.stencilFunc(i.ALWAYS, 0, 4294967295), i.stencilOp(i.KEEP, i.KEEP, i.KEEP), i.clearStencil(0), i.cullFace(i.BACK), i.frontFace(i.CCW), i.polygonOffset(0, 0), i.activeTexture(i.TEXTURE0), i.bindFramebuffer(i.FRAMEBUFFER, null), i.bindFramebuffer(i.DRAW_FRAMEBUFFER, null), i.bindFramebuffer(i.READ_FRAMEBUFFER, null), i.useProgram(null), i.lineWidth(1), i.scissor(0, 0, i.canvas.width, i.canvas.height), i.viewport(0, 0, i.canvas.width, i.canvas.height), h = {}, ie = null, se = {}, u = {}, d = /* @__PURE__ */ new WeakMap(), p = [], _ = null, x = !1, m = null, f = null, b = null, T = null, y = null, A = null, R = null, C = new Ze(0, 0, 0), F = 0, S = !1, M = null, D = null, z = null, B = null, G = null, we.set(0, 0, i.canvas.width, i.canvas.height), Ve.set(0, 0, i.canvas.width, i.canvas.height), s.reset(), a.reset(), o.reset();
|
|
18657
18657
|
}
|
|
18658
18658
|
return {
|
|
18659
18659
|
buffers: {
|
|
@@ -18689,7 +18689,7 @@ function bm(i, e) {
|
|
|
18689
18689
|
compressedTexSubImage2D: W,
|
|
18690
18690
|
compressedTexSubImage3D: Te,
|
|
18691
18691
|
scissor: ce,
|
|
18692
|
-
viewport:
|
|
18692
|
+
viewport: Me,
|
|
18693
18693
|
reset: Ge
|
|
18694
18694
|
};
|
|
18695
18695
|
}
|
|
@@ -18744,7 +18744,7 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
18744
18744
|
return E ? g === null || g === an || g === Bi ? L = i.DEPTH24_STENCIL8 : g === en ? L = i.DEPTH32F_STENCIL8 : g === Oi && (L = i.DEPTH24_STENCIL8, Fe("DepthTexture: 16 bit depth attachment is not supported with stencil. Using 24-bit attachment.")) : g === null || g === an || g === Bi ? L = i.DEPTH_COMPONENT24 : g === en ? L = i.DEPTH_COMPONENT32F : g === Oi && (L = i.DEPTH_COMPONENT16), L;
|
|
18745
18745
|
}
|
|
18746
18746
|
function A(E, g) {
|
|
18747
|
-
return m(E) === !0 || E.isFramebufferTexture && E.minFilter !==
|
|
18747
|
+
return m(E) === !0 || E.isFramebufferTexture && E.minFilter !== Mt && E.minFilter !== Tt ? Math.log2(Math.max(g.width, g.height)) + 1 : E.mipmaps !== void 0 && E.mipmaps.length > 0 ? E.mipmaps.length : E.isCompressedTexture && Array.isArray(E.image) ? g.mipmaps.length : 1;
|
|
18748
18748
|
}
|
|
18749
18749
|
function R(E) {
|
|
18750
18750
|
const g = E.target;
|
|
@@ -18752,7 +18752,7 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
18752
18752
|
}
|
|
18753
18753
|
function C(E) {
|
|
18754
18754
|
const g = E.target;
|
|
18755
|
-
g.removeEventListener("dispose", C),
|
|
18755
|
+
g.removeEventListener("dispose", C), M(g);
|
|
18756
18756
|
}
|
|
18757
18757
|
function F(E) {
|
|
18758
18758
|
const g = n.get(E);
|
|
@@ -18760,17 +18760,17 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
18760
18760
|
const L = E.source, Y = d.get(L);
|
|
18761
18761
|
if (Y) {
|
|
18762
18762
|
const K = Y[g.__cacheKey];
|
|
18763
|
-
K.usedTimes--, K.usedTimes === 0 &&
|
|
18763
|
+
K.usedTimes--, K.usedTimes === 0 && S(E), Object.keys(Y).length === 0 && d.delete(L);
|
|
18764
18764
|
}
|
|
18765
18765
|
n.remove(E);
|
|
18766
18766
|
}
|
|
18767
|
-
function
|
|
18767
|
+
function S(E) {
|
|
18768
18768
|
const g = n.get(E);
|
|
18769
18769
|
i.deleteTexture(g.__webglTexture);
|
|
18770
18770
|
const L = E.source, Y = d.get(L);
|
|
18771
18771
|
delete Y[g.__cacheKey], a.memory.textures--;
|
|
18772
18772
|
}
|
|
18773
|
-
function
|
|
18773
|
+
function M(E) {
|
|
18774
18774
|
const g = n.get(E);
|
|
18775
18775
|
if (E.depthTexture && (E.depthTexture.dispose(), n.remove(E.depthTexture)), E.isWebGLCubeRenderTarget)
|
|
18776
18776
|
for (let Y = 0; Y < 6; Y++) {
|
|
@@ -18824,7 +18824,7 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
18824
18824
|
} else E.isExternalTexture && (L.__webglTexture = E.sourceTexture ? E.sourceTexture : null);
|
|
18825
18825
|
t.bindTexture(i.TEXTURE_2D, L.__webglTexture, i.TEXTURE0 + g);
|
|
18826
18826
|
}
|
|
18827
|
-
function
|
|
18827
|
+
function V(E, g) {
|
|
18828
18828
|
const L = n.get(E);
|
|
18829
18829
|
if (E.isRenderTargetTexture === !1 && E.version > 0 && L.__version !== E.version) {
|
|
18830
18830
|
q(L, E, g);
|
|
@@ -18853,14 +18853,14 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
18853
18853
|
[pn]: i.CLAMP_TO_EDGE,
|
|
18854
18854
|
[Bs]: i.MIRRORED_REPEAT
|
|
18855
18855
|
}, se = {
|
|
18856
|
-
[
|
|
18856
|
+
[Mt]: i.NEAREST,
|
|
18857
18857
|
[Oc]: i.NEAREST_MIPMAP_NEAREST,
|
|
18858
18858
|
[$i]: i.NEAREST_MIPMAP_LINEAR,
|
|
18859
18859
|
[Tt]: i.LINEAR,
|
|
18860
18860
|
[Yr]: i.LINEAR_MIPMAP_NEAREST,
|
|
18861
18861
|
[Hn]: i.LINEAR_MIPMAP_LINEAR
|
|
18862
18862
|
}, re = {
|
|
18863
|
-
[
|
|
18863
|
+
[Vc]: i.NEVER,
|
|
18864
18864
|
[qc]: i.ALWAYS,
|
|
18865
18865
|
[Hc]: i.LESS,
|
|
18866
18866
|
[Pa]: i.LEQUAL,
|
|
@@ -18871,7 +18871,7 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
18871
18871
|
};
|
|
18872
18872
|
function Le(E, g) {
|
|
18873
18873
|
if (g.type === en && e.has("OES_texture_float_linear") === !1 && (g.magFilter === Tt || g.magFilter === Yr || g.magFilter === $i || g.magFilter === Hn || g.minFilter === Tt || g.minFilter === Yr || g.minFilter === $i || g.minFilter === Hn) && Fe("WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."), i.texParameteri(E, i.TEXTURE_WRAP_S, ie[g.wrapS]), i.texParameteri(E, i.TEXTURE_WRAP_T, ie[g.wrapT]), (E === i.TEXTURE_3D || E === i.TEXTURE_2D_ARRAY) && i.texParameteri(E, i.TEXTURE_WRAP_R, ie[g.wrapR]), i.texParameteri(E, i.TEXTURE_MAG_FILTER, se[g.magFilter]), i.texParameteri(E, i.TEXTURE_MIN_FILTER, se[g.minFilter]), g.compareFunction && (i.texParameteri(E, i.TEXTURE_COMPARE_MODE, i.COMPARE_REF_TO_TEXTURE), i.texParameteri(E, i.TEXTURE_COMPARE_FUNC, re[g.compareFunction])), e.has("EXT_texture_filter_anisotropic") === !0) {
|
|
18874
|
-
if (g.magFilter ===
|
|
18874
|
+
if (g.magFilter === Mt || g.minFilter !== $i && g.minFilter !== Hn || g.type === en && e.has("OES_texture_float_linear") === !1) return;
|
|
18875
18875
|
if (g.anisotropy > 1 || n.get(g).__currentAnisotropy) {
|
|
18876
18876
|
const L = e.get("EXT_texture_filter_anisotropic");
|
|
18877
18877
|
i.texParameterf(E, L.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(g.anisotropy, r.getMaxAnisotropy())), n.get(g).__currentAnisotropy = g.anisotropy;
|
|
@@ -18891,11 +18891,11 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
18891
18891
|
usedTimes: 0
|
|
18892
18892
|
}, a.memory.textures++, L = !0), K[W].usedTimes++;
|
|
18893
18893
|
const Te = K[E.__cacheKey];
|
|
18894
|
-
Te !== void 0 && (K[E.__cacheKey].usedTimes--, Te.usedTimes === 0 &&
|
|
18894
|
+
Te !== void 0 && (K[E.__cacheKey].usedTimes--, Te.usedTimes === 0 && S(g)), E.__cacheKey = W, E.__webglTexture = K[W].texture;
|
|
18895
18895
|
}
|
|
18896
18896
|
return L;
|
|
18897
18897
|
}
|
|
18898
|
-
function
|
|
18898
|
+
function Ve(E, g, L) {
|
|
18899
18899
|
return Math.floor(Math.floor(E / L) / g);
|
|
18900
18900
|
}
|
|
18901
18901
|
function tt(E, g, L, Y) {
|
|
@@ -18906,17 +18906,17 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
18906
18906
|
W.sort((ee, ce) => ee.start - ce.start);
|
|
18907
18907
|
let Te = 0;
|
|
18908
18908
|
for (let ee = 1; ee < W.length; ee++) {
|
|
18909
|
-
const ce = W[Te],
|
|
18910
|
-
|
|
18909
|
+
const ce = W[Te], Me = W[ee], be = ce.start + ce.count, le = Ve(Me.start, g.width, 4), Ge = Ve(ce.start, g.width, 4);
|
|
18910
|
+
Me.start <= be + 1 && le === Ge && Ve(Me.start + Me.count - 1, g.width, 4) === le ? ce.count = Math.max(
|
|
18911
18911
|
ce.count,
|
|
18912
|
-
|
|
18913
|
-
) : (++Te, W[Te] =
|
|
18912
|
+
Me.start + Me.count - ce.start
|
|
18913
|
+
) : (++Te, W[Te] = Me);
|
|
18914
18914
|
}
|
|
18915
18915
|
W.length = Te + 1;
|
|
18916
18916
|
const oe = i.getParameter(i.UNPACK_ROW_LENGTH), ye = i.getParameter(i.UNPACK_SKIP_PIXELS), Ue = i.getParameter(i.UNPACK_SKIP_ROWS);
|
|
18917
18917
|
i.pixelStorei(i.UNPACK_ROW_LENGTH, g.width);
|
|
18918
18918
|
for (let ee = 0, ce = W.length; ee < ce; ee++) {
|
|
18919
|
-
const
|
|
18919
|
+
const Me = W[ee], be = Math.floor(Me.start / 4), le = Math.ceil(Me.count / 4), Ge = be % g.width, P = Math.floor(be / g.width), pe = le, te = 1;
|
|
18920
18920
|
i.pixelStorei(i.UNPACK_SKIP_PIXELS, Ge), i.pixelStorei(i.UNPACK_SKIP_ROWS, P), t.texSubImage2D(i.TEXTURE_2D, 0, Ge, P, pe, te, L, Y, g.data);
|
|
18921
18921
|
}
|
|
18922
18922
|
E.clearUpdateRanges(), i.pixelStorei(i.UNPACK_ROW_LENGTH, oe), i.pixelStorei(i.UNPACK_SKIP_PIXELS, ye), i.pixelStorei(i.UNPACK_SKIP_ROWS, Ue);
|
|
@@ -18934,21 +18934,21 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
18934
18934
|
i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL, g.flipY), i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL, g.premultiplyAlpha), i.pixelStorei(i.UNPACK_ALIGNMENT, g.unpackAlignment), i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL, Ue);
|
|
18935
18935
|
let ee = x(g.image, !1, r.maxTextureSize);
|
|
18936
18936
|
ee = nt(g, ee);
|
|
18937
|
-
const ce = s.convert(g.format, g.colorSpace),
|
|
18938
|
-
let be = T(g.internalFormat, ce,
|
|
18937
|
+
const ce = s.convert(g.format, g.colorSpace), Me = s.convert(g.type);
|
|
18938
|
+
let be = T(g.internalFormat, ce, Me, g.colorSpace, g.isVideoTexture);
|
|
18939
18939
|
Le(Y, g);
|
|
18940
18940
|
let le;
|
|
18941
18941
|
const Ge = g.mipmaps, P = g.isVideoTexture !== !0, pe = Te.__version === void 0 || K === !0, te = W.dataReady, ge = A(g, ee);
|
|
18942
18942
|
if (g.isDepthTexture)
|
|
18943
|
-
be = y(g.format === Gn, g.type), pe && (P ? t.texStorage2D(i.TEXTURE_2D, 1, be, ee.width, ee.height) : t.texImage2D(i.TEXTURE_2D, 0, be, ee.width, ee.height, 0, ce,
|
|
18943
|
+
be = y(g.format === Gn, g.type), pe && (P ? t.texStorage2D(i.TEXTURE_2D, 1, be, ee.width, ee.height) : t.texImage2D(i.TEXTURE_2D, 0, be, ee.width, ee.height, 0, ce, Me, null));
|
|
18944
18944
|
else if (g.isDataTexture)
|
|
18945
18945
|
if (Ge.length > 0) {
|
|
18946
18946
|
P && pe && t.texStorage2D(i.TEXTURE_2D, ge, be, Ge[0].width, Ge[0].height);
|
|
18947
18947
|
for (let Q = 0, j = Ge.length; Q < j; Q++)
|
|
18948
|
-
le = Ge[Q], P ? te && t.texSubImage2D(i.TEXTURE_2D, Q, 0, 0, le.width, le.height, ce,
|
|
18948
|
+
le = Ge[Q], P ? te && t.texSubImage2D(i.TEXTURE_2D, Q, 0, 0, le.width, le.height, ce, Me, le.data) : t.texImage2D(i.TEXTURE_2D, Q, be, le.width, le.height, 0, ce, Me, le.data);
|
|
18949
18949
|
g.generateMipmaps = !1;
|
|
18950
18950
|
} else
|
|
18951
|
-
P ? (pe && t.texStorage2D(i.TEXTURE_2D, ge, be, ee.width, ee.height), te && tt(g, ee, ce,
|
|
18951
|
+
P ? (pe && t.texStorage2D(i.TEXTURE_2D, ge, be, ee.width, ee.height), te && tt(g, ee, ce, Me)) : t.texImage2D(i.TEXTURE_2D, 0, be, ee.width, ee.height, 0, ce, Me, ee.data);
|
|
18952
18952
|
else if (g.isCompressedTexture)
|
|
18953
18953
|
if (g.isCompressedArrayTexture) {
|
|
18954
18954
|
P && pe && t.texStorage3D(i.TEXTURE_2D_ARRAY, ge, be, Ge[0].width, Ge[0].height, ee.depth);
|
|
@@ -18974,11 +18974,11 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
18974
18974
|
else
|
|
18975
18975
|
Fe("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");
|
|
18976
18976
|
else
|
|
18977
|
-
P ? te && t.texSubImage3D(i.TEXTURE_2D_ARRAY, Q, 0, 0, 0, le.width, le.height, ee.depth, ce,
|
|
18977
|
+
P ? te && t.texSubImage3D(i.TEXTURE_2D_ARRAY, Q, 0, 0, 0, le.width, le.height, ee.depth, ce, Me, le.data) : t.texImage3D(i.TEXTURE_2D_ARRAY, Q, be, le.width, le.height, ee.depth, 0, ce, Me, le.data);
|
|
18978
18978
|
} else {
|
|
18979
18979
|
P && pe && t.texStorage2D(i.TEXTURE_2D, ge, be, Ge[0].width, Ge[0].height);
|
|
18980
18980
|
for (let Q = 0, j = Ge.length; Q < j; Q++)
|
|
18981
|
-
le = Ge[Q], g.format !== $t ? ce !== null ? P ? te && t.compressedTexSubImage2D(i.TEXTURE_2D, Q, 0, 0, le.width, le.height, ce, le.data) : t.compressedTexImage2D(i.TEXTURE_2D, Q, be, le.width, le.height, 0, le.data) : Fe("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : P ? te && t.texSubImage2D(i.TEXTURE_2D, Q, 0, 0, le.width, le.height, ce,
|
|
18981
|
+
le = Ge[Q], g.format !== $t ? ce !== null ? P ? te && t.compressedTexSubImage2D(i.TEXTURE_2D, Q, 0, 0, le.width, le.height, ce, le.data) : t.compressedTexImage2D(i.TEXTURE_2D, Q, be, le.width, le.height, 0, le.data) : Fe("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : P ? te && t.texSubImage2D(i.TEXTURE_2D, Q, 0, 0, le.width, le.height, ce, Me, le.data) : t.texImage2D(i.TEXTURE_2D, Q, be, le.width, le.height, 0, ce, Me, le.data);
|
|
18982
18982
|
}
|
|
18983
18983
|
else if (g.isDataArrayTexture)
|
|
18984
18984
|
if (P) {
|
|
@@ -18990,15 +18990,15 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
18990
18990
|
j * Q / ee.data.BYTES_PER_ELEMENT,
|
|
18991
18991
|
(j + 1) * Q / ee.data.BYTES_PER_ELEMENT
|
|
18992
18992
|
);
|
|
18993
|
-
t.texSubImage3D(i.TEXTURE_2D_ARRAY, 0, 0, 0, j, ee.width, ee.height, 1, ce,
|
|
18993
|
+
t.texSubImage3D(i.TEXTURE_2D_ARRAY, 0, 0, 0, j, ee.width, ee.height, 1, ce, Me, ae);
|
|
18994
18994
|
}
|
|
18995
18995
|
g.clearLayerUpdates();
|
|
18996
18996
|
} else
|
|
18997
|
-
t.texSubImage3D(i.TEXTURE_2D_ARRAY, 0, 0, 0, 0, ee.width, ee.height, ee.depth, ce,
|
|
18997
|
+
t.texSubImage3D(i.TEXTURE_2D_ARRAY, 0, 0, 0, 0, ee.width, ee.height, ee.depth, ce, Me, ee.data);
|
|
18998
18998
|
} else
|
|
18999
|
-
t.texImage3D(i.TEXTURE_2D_ARRAY, 0, be, ee.width, ee.height, ee.depth, 0, ce,
|
|
18999
|
+
t.texImage3D(i.TEXTURE_2D_ARRAY, 0, be, ee.width, ee.height, ee.depth, 0, ce, Me, ee.data);
|
|
19000
19000
|
else if (g.isData3DTexture)
|
|
19001
|
-
P ? (pe && t.texStorage3D(i.TEXTURE_3D, ge, be, ee.width, ee.height, ee.depth), te && t.texSubImage3D(i.TEXTURE_3D, 0, 0, 0, 0, ee.width, ee.height, ee.depth, ce,
|
|
19001
|
+
P ? (pe && t.texStorage3D(i.TEXTURE_3D, ge, be, ee.width, ee.height, ee.depth), te && t.texSubImage3D(i.TEXTURE_3D, 0, 0, 0, 0, ee.width, ee.height, ee.depth, ce, Me, ee.data)) : t.texImage3D(i.TEXTURE_3D, 0, be, ee.width, ee.height, ee.depth, 0, ce, Me, ee.data);
|
|
19002
19002
|
else if (g.isFramebufferTexture) {
|
|
19003
19003
|
if (pe)
|
|
19004
19004
|
if (P)
|
|
@@ -19006,7 +19006,7 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
19006
19006
|
else {
|
|
19007
19007
|
let Q = ee.width, j = ee.height;
|
|
19008
19008
|
for (let ae = 0; ae < ge; ae++)
|
|
19009
|
-
t.texImage2D(i.TEXTURE_2D, ae, be, Q, j, 0, ce,
|
|
19009
|
+
t.texImage2D(i.TEXTURE_2D, ae, be, Q, j, 0, ce, Me, null), Q >>= 1, j >>= 1;
|
|
19010
19010
|
}
|
|
19011
19011
|
} else if (Ge.length > 0) {
|
|
19012
19012
|
if (P && pe) {
|
|
@@ -19014,16 +19014,16 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
19014
19014
|
t.texStorage2D(i.TEXTURE_2D, ge, be, Q.width, Q.height);
|
|
19015
19015
|
}
|
|
19016
19016
|
for (let Q = 0, j = Ge.length; Q < j; Q++)
|
|
19017
|
-
le = Ge[Q], P ? te && t.texSubImage2D(i.TEXTURE_2D, Q, 0, 0, ce,
|
|
19017
|
+
le = Ge[Q], P ? te && t.texSubImage2D(i.TEXTURE_2D, Q, 0, 0, ce, Me, le) : t.texImage2D(i.TEXTURE_2D, Q, be, ce, Me, le);
|
|
19018
19018
|
g.generateMipmaps = !1;
|
|
19019
19019
|
} else if (P) {
|
|
19020
19020
|
if (pe) {
|
|
19021
19021
|
const Q = Ee(ee);
|
|
19022
19022
|
t.texStorage2D(i.TEXTURE_2D, ge, be, Q.width, Q.height);
|
|
19023
19023
|
}
|
|
19024
|
-
te && t.texSubImage2D(i.TEXTURE_2D, 0, 0, 0, ce,
|
|
19024
|
+
te && t.texSubImage2D(i.TEXTURE_2D, 0, 0, 0, ce, Me, ee);
|
|
19025
19025
|
} else
|
|
19026
|
-
t.texImage2D(i.TEXTURE_2D, 0, be, ce,
|
|
19026
|
+
t.texImage2D(i.TEXTURE_2D, 0, be, ce, Me, ee);
|
|
19027
19027
|
m(g) && f(Y), Te.__version = W.version, g.onUpdate && g.onUpdate(g);
|
|
19028
19028
|
}
|
|
19029
19029
|
E.__version = g.version;
|
|
@@ -19040,12 +19040,12 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
19040
19040
|
const Ue = g.isCompressedTexture || g.image[0].isCompressedTexture, ee = g.image[0] && g.image[0].isDataTexture, ce = [];
|
|
19041
19041
|
for (let j = 0; j < 6; j++)
|
|
19042
19042
|
!Ue && !ee ? ce[j] = x(g.image[j], !0, r.maxCubemapSize) : ce[j] = ee ? g.image[j].image : g.image[j], ce[j] = nt(g, ce[j]);
|
|
19043
|
-
const
|
|
19044
|
-
let ge = A(g,
|
|
19043
|
+
const Me = ce[0], be = s.convert(g.format, g.colorSpace), le = s.convert(g.type), Ge = T(g.internalFormat, be, le, g.colorSpace), P = g.isVideoTexture !== !0, pe = W.__version === void 0 || Y === !0, te = K.dataReady;
|
|
19044
|
+
let ge = A(g, Me);
|
|
19045
19045
|
Le(i.TEXTURE_CUBE_MAP, g);
|
|
19046
19046
|
let Q;
|
|
19047
19047
|
if (Ue) {
|
|
19048
|
-
P && pe && t.texStorage2D(i.TEXTURE_CUBE_MAP, ge, Ge,
|
|
19048
|
+
P && pe && t.texStorage2D(i.TEXTURE_CUBE_MAP, ge, Ge, Me.width, Me.height);
|
|
19049
19049
|
for (let j = 0; j < 6; j++) {
|
|
19050
19050
|
Q = ce[j].mipmaps;
|
|
19051
19051
|
for (let ae = 0; ae < Q.length; ae++) {
|
|
@@ -19081,8 +19081,8 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
19081
19081
|
function xe(E, g, L, Y, K, W) {
|
|
19082
19082
|
const Te = s.convert(L.format, L.colorSpace), oe = s.convert(L.type), ye = T(L.internalFormat, Te, oe, L.colorSpace), Ue = n.get(g), ee = n.get(L);
|
|
19083
19083
|
if (ee.__renderTarget = g, !Ue.__hasExternalTextures) {
|
|
19084
|
-
const ce = Math.max(1, g.width >> W),
|
|
19085
|
-
K === i.TEXTURE_3D || K === i.TEXTURE_2D_ARRAY ? t.texImage3D(K, W, ye, ce,
|
|
19084
|
+
const ce = Math.max(1, g.width >> W), Me = Math.max(1, g.height >> W);
|
|
19085
|
+
K === i.TEXTURE_3D || K === i.TEXTURE_2D_ARRAY ? t.texImage3D(K, W, ye, ce, Me, g.depth, 0, Te, oe, null) : t.texImage2D(K, W, ye, ce, Me, 0, Te, oe, null);
|
|
19086
19086
|
}
|
|
19087
19087
|
t.bindFramebuffer(i.FRAMEBUFFER, E), ft(g) ? o.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER, Y, K, ee.__webglTexture, 0, w(g)) : (K === i.TEXTURE_2D || K >= i.TEXTURE_CUBE_MAP_POSITIVE_X && K <= i.TEXTURE_CUBE_MAP_NEGATIVE_Z) && i.framebufferTexture2D(i.FRAMEBUFFER, Y, K, ee.__webglTexture, W), t.bindFramebuffer(i.FRAMEBUFFER, null);
|
|
19088
19088
|
}
|
|
@@ -19110,8 +19110,8 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
19110
19110
|
const Ue = s.convert(g.depthTexture.format), ee = s.convert(g.depthTexture.type);
|
|
19111
19111
|
let ce;
|
|
19112
19112
|
g.depthTexture.format === xn ? ce = i.DEPTH_COMPONENT24 : g.depthTexture.format === Gn && (ce = i.DEPTH24_STENCIL8);
|
|
19113
|
-
for (let
|
|
19114
|
-
i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X +
|
|
19113
|
+
for (let Me = 0; Me < 6; Me++)
|
|
19114
|
+
i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Me, 0, ce, g.width, g.height, 0, Ue, ee, null);
|
|
19115
19115
|
}
|
|
19116
19116
|
} else
|
|
19117
19117
|
X(g.depthTexture, 0);
|
|
@@ -19197,8 +19197,8 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
19197
19197
|
for (let oe = 0; oe < K.length; oe++) {
|
|
19198
19198
|
const ye = K[oe];
|
|
19199
19199
|
L.__webglColorRenderbuffer[oe] = i.createRenderbuffer(), i.bindRenderbuffer(i.RENDERBUFFER, L.__webglColorRenderbuffer[oe]);
|
|
19200
|
-
const Ue = s.convert(ye.format, ye.colorSpace), ee = s.convert(ye.type), ce = T(ye.internalFormat, Ue, ee, ye.colorSpace, E.isXRRenderTarget === !0),
|
|
19201
|
-
i.renderbufferStorageMultisample(i.RENDERBUFFER,
|
|
19200
|
+
const Ue = s.convert(ye.format, ye.colorSpace), ee = s.convert(ye.type), ce = T(ye.internalFormat, Ue, ee, ye.colorSpace, E.isXRRenderTarget === !0), Me = w(E);
|
|
19201
|
+
i.renderbufferStorageMultisample(i.RENDERBUFFER, Me, ce, E.width, E.height), i.framebufferRenderbuffer(i.FRAMEBUFFER, i.COLOR_ATTACHMENT0 + oe, i.RENDERBUFFER, L.__webglColorRenderbuffer[oe]);
|
|
19202
19202
|
}
|
|
19203
19203
|
i.bindRenderbuffer(i.RENDERBUFFER, null), E.depthBuffer && (L.__webglDepthRenderbuffer = i.createRenderbuffer(), ze(L.__webglDepthRenderbuffer, E, !0)), t.bindFramebuffer(i.FRAMEBUFFER, null);
|
|
19204
19204
|
}
|
|
@@ -19287,12 +19287,12 @@ function Tm(i, e, t, n, r, s, a) {
|
|
|
19287
19287
|
}
|
|
19288
19288
|
function nt(E, g) {
|
|
19289
19289
|
const L = E.colorSpace, Y = E.format, K = E.type;
|
|
19290
|
-
return E.isCompressedTexture === !0 || E.isVideoTexture === !0 || L !==
|
|
19290
|
+
return E.isCompressedTexture === !0 || E.isVideoTexture === !0 || L !== Si && L !== Rn && ($e.getTransfer(L) === et ? (Y !== $t || K !== Gt) && Fe("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : qe("WebGLTextures: Unsupported texture color space:", L)), g;
|
|
19291
19291
|
}
|
|
19292
19292
|
function Ee(E) {
|
|
19293
19293
|
return typeof HTMLImageElement < "u" && E instanceof HTMLImageElement ? (c.width = E.naturalWidth || E.width, c.height = E.naturalHeight || E.height) : typeof VideoFrame < "u" && E instanceof VideoFrame ? (c.width = E.displayWidth, c.height = E.displayHeight) : (c.width = E.width, c.height = E.height), c;
|
|
19294
19294
|
}
|
|
19295
|
-
this.allocateTextureUnit = B, this.resetTextureUnits = z, this.setTexture2D = X, this.setTexture2DArray =
|
|
19295
|
+
this.allocateTextureUnit = B, this.resetTextureUnits = z, this.setTexture2D = X, this.setTexture2DArray = V, this.setTexture3D = H, this.setTextureCube = $, this.rebindTextures = ve, this.setupRenderTarget = de, this.updateRenderTargetMipmap = Re, this.updateMultisampleRenderTarget = je, this.setupDepthRenderbuffer = me, this.setupFrameBufferTexture = xe, this.useMultisampledRTT = ft, this.isReversedDepthBuffer = function() {
|
|
19296
19296
|
return t.buffers.depth.getReversed();
|
|
19297
19297
|
};
|
|
19298
19298
|
}
|
|
@@ -19317,7 +19317,7 @@ function Am(i, e) {
|
|
|
19317
19317
|
if (n === $t) return i.RGBA;
|
|
19318
19318
|
if (n === xn) return i.DEPTH_COMPONENT;
|
|
19319
19319
|
if (n === Gn) return i.DEPTH_STENCIL;
|
|
19320
|
-
if (n ===
|
|
19320
|
+
if (n === Sl) return i.RED;
|
|
19321
19321
|
if (n === wa) return i.RED_INTEGER;
|
|
19322
19322
|
if (n === vi) return i.RG;
|
|
19323
19323
|
if (n === Ra) return i.RG_INTEGER;
|
|
@@ -19338,11 +19338,11 @@ function Am(i, e) {
|
|
|
19338
19338
|
if (n === Rr) return s.COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
|
19339
19339
|
} else
|
|
19340
19340
|
return null;
|
|
19341
|
-
if (n === zs || n ===
|
|
19341
|
+
if (n === zs || n === ks || n === Vs || n === Hs)
|
|
19342
19342
|
if (s = e.get("WEBGL_compressed_texture_pvrtc"), s !== null) {
|
|
19343
19343
|
if (n === zs) return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
|
|
19344
|
-
if (n ===
|
|
19345
|
-
if (n ===
|
|
19344
|
+
if (n === ks) return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
|
|
19345
|
+
if (n === Vs) return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
|
|
19346
19346
|
if (n === Hs) return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
|
|
19347
19347
|
} else
|
|
19348
19348
|
return null;
|
|
@@ -19454,7 +19454,7 @@ class Cm {
|
|
|
19454
19454
|
depthHeight: { value: t.w }
|
|
19455
19455
|
}
|
|
19456
19456
|
});
|
|
19457
|
-
this.mesh = new
|
|
19457
|
+
this.mesh = new Sn(new Vr(20, 20), n);
|
|
19458
19458
|
}
|
|
19459
19459
|
return this.mesh;
|
|
19460
19460
|
}
|
|
@@ -19488,11 +19488,11 @@ class Pm extends qn {
|
|
|
19488
19488
|
let T = null, y = null;
|
|
19489
19489
|
const A = [], R = [], C = new Ne();
|
|
19490
19490
|
let F = null;
|
|
19491
|
-
const M = new Ht();
|
|
19492
|
-
M.viewport = new pt();
|
|
19493
19491
|
const S = new Ht();
|
|
19494
19492
|
S.viewport = new pt();
|
|
19495
|
-
const
|
|
19493
|
+
const M = new Ht();
|
|
19494
|
+
M.viewport = new pt();
|
|
19495
|
+
const D = [S, M], z = new Ou();
|
|
19496
19496
|
let B = null, G = null;
|
|
19497
19497
|
this.cameraAutoUpdate = !0, this.enabled = !1, this.isPresenting = !1, this.getController = function(q) {
|
|
19498
19498
|
let J = A[q];
|
|
@@ -19511,8 +19511,8 @@ class Pm extends qn {
|
|
|
19511
19511
|
const xe = A[J];
|
|
19512
19512
|
xe !== void 0 && (xe.update(q.inputSource, q.frame, c || a), xe.dispatchEvent({ type: q.type, data: q.inputSource }));
|
|
19513
19513
|
}
|
|
19514
|
-
function
|
|
19515
|
-
r.removeEventListener("select", X), r.removeEventListener("selectstart", X), r.removeEventListener("selectend", X), r.removeEventListener("squeeze", X), r.removeEventListener("squeezestart", X), r.removeEventListener("squeezeend", X), r.removeEventListener("end",
|
|
19514
|
+
function V() {
|
|
19515
|
+
r.removeEventListener("select", X), r.removeEventListener("selectstart", X), r.removeEventListener("selectend", X), r.removeEventListener("squeeze", X), r.removeEventListener("squeezestart", X), r.removeEventListener("squeezeend", X), r.removeEventListener("end", V), r.removeEventListener("inputsourceschange", H);
|
|
19516
19516
|
for (let q = 0; q < A.length; q++) {
|
|
19517
19517
|
const J = R[q];
|
|
19518
19518
|
J !== null && (R[q] = null, A[q].disconnect(J));
|
|
@@ -19540,7 +19540,7 @@ class Pm extends qn {
|
|
|
19540
19540
|
return r;
|
|
19541
19541
|
}, this.setSession = async function(q) {
|
|
19542
19542
|
if (r = q, r !== null) {
|
|
19543
|
-
if (T = e.getRenderTarget(), r.addEventListener("select", X), r.addEventListener("selectstart", X), r.addEventListener("selectend", X), r.addEventListener("squeeze", X), r.addEventListener("squeezestart", X), r.addEventListener("squeezeend", X), r.addEventListener("end",
|
|
19543
|
+
if (T = e.getRenderTarget(), r.addEventListener("select", X), r.addEventListener("selectstart", X), r.addEventListener("selectend", X), r.addEventListener("squeeze", X), r.addEventListener("squeezestart", X), r.addEventListener("squeezeend", X), r.addEventListener("end", V), r.addEventListener("inputsourceschange", H), b.xrCompatible !== !0 && await t.makeXRCompatible(), F = e.getPixelRatio(), e.getSize(C), x && "createProjectionLayer" in XRWebGLBinding.prototype) {
|
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19544
19544
|
let xe = null, ze = null, Z = null;
|
|
19545
19545
|
b.depth && (Z = b.stencil ? t.DEPTH24_STENCIL8 : t.DEPTH_COMPONENT24, xe = b.stencil ? Gn : xn, ze = b.stencil ? Bi : an);
|
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19546
19546
|
const me = {
|
|
@@ -19554,7 +19554,7 @@ class Pm extends qn {
|
|
|
19554
19554
|
{
|
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19555
19555
|
format: $t,
|
|
19556
19556
|
type: Gt,
|
|
19557
|
-
depthTexture: new
|
|
19557
|
+
depthTexture: new ki(d.textureWidth, d.textureHeight, ze, void 0, void 0, void 0, void 0, void 0, void 0, xe),
|
|
19558
19558
|
stencilBuffer: b.stencil,
|
|
19559
19559
|
colorSpace: e.outputColorSpace,
|
|
19560
19560
|
samples: b.antialias ? 4 : 0,
|
|
@@ -19631,15 +19631,15 @@ class Pm extends qn {
|
|
|
19631
19631
|
this.updateCamera = function(q) {
|
|
19632
19632
|
if (r === null) return;
|
|
19633
19633
|
let J = q.near, xe = q.far;
|
|
19634
|
-
m.texture !== null && (m.depthNear > 0 && (J = m.depthNear), m.depthFar > 0 && (xe = m.depthFar)), z.near =
|
|
19634
|
+
m.texture !== null && (m.depthNear > 0 && (J = m.depthNear), m.depthFar > 0 && (xe = m.depthFar)), z.near = M.near = S.near = J, z.far = M.far = S.far = xe, (B !== z.near || G !== z.far) && (r.updateRenderState({
|
|
19635
19635
|
depthNear: z.near,
|
|
19636
19636
|
depthFar: z.far
|
|
19637
|
-
}), B = z.near, G = z.far), z.layers.mask = q.layers.mask | 6,
|
|
19637
|
+
}), B = z.near, G = z.far), z.layers.mask = q.layers.mask | 6, S.layers.mask = z.layers.mask & 3, M.layers.mask = z.layers.mask & 5;
|
|
19638
19638
|
const ze = q.parent, Z = z.cameras;
|
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19639
19639
|
re(z, ze);
|
|
19640
19640
|
for (let me = 0; me < Z.length; me++)
|
|
19641
19641
|
re(Z[me], ze);
|
|
19642
|
-
Z.length === 2 ? se(z,
|
|
19642
|
+
Z.length === 2 ? se(z, S, M) : z.projectionMatrix.copy(S.projectionMatrix), Le(q, z, ze);
|
|
19643
19643
|
};
|
|
19644
19644
|
function Le(q, J, xe) {
|
|
19645
19645
|
xe === null ? q.matrix.copy(J.matrixWorld) : (q.matrix.copy(xe.matrixWorld), q.matrix.invert(), q.matrix.multiply(J.matrixWorld)), q.matrix.decompose(q.position, q.quaternion, q.scale), q.updateMatrixWorld(!0), q.projectionMatrix.copy(J.projectionMatrix), q.projectionMatrixInverse.copy(J.projectionMatrixInverse), q.isPerspectiveCamera && (q.fov = xa * 2 * Math.atan(1 / q.projectionMatrix.elements[5]), q.zoom = 1);
|
|
@@ -19659,7 +19659,7 @@ class Pm extends qn {
|
|
|
19659
19659
|
return f[q];
|
|
19660
19660
|
};
|
|
19661
19661
|
let we = null;
|
|
19662
|
-
function
|
|
19662
|
+
function Ve(q, J) {
|
|
19663
19663
|
if (h = J.getViewerPose(c || a), _ = J, h !== null) {
|
|
19664
19664
|
const xe = h.views;
|
|
19665
19665
|
p !== null && (e.setRenderTargetFramebuffer(y, p.framebuffer), e.setRenderTarget(y));
|
|
@@ -19707,7 +19707,7 @@ class Pm extends qn {
|
|
|
19707
19707
|
we && we(q, J), J.detectedPlanes && n.dispatchEvent({ type: "planesdetected", data: J }), _ = null;
|
|
19708
19708
|
}
|
|
19709
19709
|
const tt = new Ol();
|
|
19710
|
-
tt.setAnimationLoop(
|
|
19710
|
+
tt.setAnimationLoop(Ve), this.setAnimationLoop = function(q) {
|
|
19711
19711
|
we = q;
|
|
19712
19712
|
}, this.dispose = function() {
|
|
19713
19713
|
};
|
|
@@ -19797,14 +19797,14 @@ function Im(i, e, t, n) {
|
|
|
19797
19797
|
i.bindBuffer(i.UNIFORM_BUFFER, T);
|
|
19798
19798
|
for (let R = 0, C = y.length; R < C; R++) {
|
|
19799
19799
|
const F = Array.isArray(y[R]) ? y[R] : [y[R]];
|
|
19800
|
-
for (let
|
|
19801
|
-
const D = F[
|
|
19802
|
-
if (p(D, R,
|
|
19800
|
+
for (let S = 0, M = F.length; S < M; S++) {
|
|
19801
|
+
const D = F[S];
|
|
19802
|
+
if (p(D, R, S, A) === !0) {
|
|
19803
19803
|
const z = D.__offset, B = Array.isArray(D.value) ? D.value : [D.value];
|
|
19804
19804
|
let G = 0;
|
|
19805
19805
|
for (let X = 0; X < B.length; X++) {
|
|
19806
|
-
const
|
|
19807
|
-
typeof
|
|
19806
|
+
const V = B[X], H = x(V);
|
|
19807
|
+
typeof V == "number" || typeof V == "boolean" ? (D.__data[0] = V, i.bufferSubData(i.UNIFORM_BUFFER, z + G, D.__data)) : V.isMatrix3 ? (D.__data[0] = V.elements[0], D.__data[1] = V.elements[1], D.__data[2] = V.elements[2], D.__data[3] = 0, D.__data[4] = V.elements[3], D.__data[5] = V.elements[4], D.__data[6] = V.elements[5], D.__data[7] = 0, D.__data[8] = V.elements[6], D.__data[9] = V.elements[7], D.__data[10] = V.elements[8], D.__data[11] = 0) : (V.toArray(D.__data, G), G += H.storage / Float32Array.BYTES_PER_ELEMENT);
|
|
19808
19808
|
}
|
|
19809
19809
|
i.bufferSubData(i.UNIFORM_BUFFER, z, D.__data);
|
|
19810
19810
|
}
|
|
@@ -19831,11 +19831,11 @@ function Im(i, e, t, n) {
|
|
|
19831
19831
|
let y = 0;
|
|
19832
19832
|
const A = 16;
|
|
19833
19833
|
for (let C = 0, F = T.length; C < F; C++) {
|
|
19834
|
-
const
|
|
19835
|
-
for (let
|
|
19836
|
-
const z = M
|
|
19834
|
+
const S = Array.isArray(T[C]) ? T[C] : [T[C]];
|
|
19835
|
+
for (let M = 0, D = S.length; M < D; M++) {
|
|
19836
|
+
const z = S[M], B = Array.isArray(z.value) ? z.value : [z.value];
|
|
19837
19837
|
for (let G = 0, X = B.length; G < X; G++) {
|
|
19838
|
-
const
|
|
19838
|
+
const V = B[G], H = x(V), $ = y % A, ie = $ % H.boundary, se = $ + ie;
|
|
19839
19839
|
y += ie, se !== 0 && A - se < H.storage && (y += A - se), z.__data = new Float32Array(H.storage / Float32Array.BYTES_PER_ELEMENT), z.__offset = y, y += H.storage;
|
|
19840
19840
|
}
|
|
19841
19841
|
}
|
|
@@ -20443,14 +20443,14 @@ class Fm {
|
|
|
20443
20443
|
*/
|
|
20444
20444
|
onShaderError: null
|
|
20445
20445
|
}, this.autoClear = !0, this.autoClearColor = !0, this.autoClearDepth = !0, this.autoClearStencil = !0, this.sortObjects = !0, this.clippingPlanes = [], this.localClippingEnabled = !1, this.toneMapping = nn, this.toneMappingExposure = 1, this.transmissionResolutionScale = 1;
|
|
20446
|
-
const
|
|
20447
|
-
let
|
|
20446
|
+
const S = this;
|
|
20447
|
+
let M = !1;
|
|
20448
20448
|
this._outputColorSpace = zt;
|
|
20449
20449
|
let D = 0, z = 0, B = null, G = -1, X = null;
|
|
20450
|
-
const
|
|
20450
|
+
const V = new pt(), H = new pt();
|
|
20451
20451
|
let $ = null;
|
|
20452
20452
|
const ie = new Ze(0);
|
|
20453
|
-
let se = 0, re = t.width, Le = t.height, we = 1,
|
|
20453
|
+
let se = 0, re = t.width, Le = t.height, we = 1, Ve = null, tt = null;
|
|
20454
20454
|
const q = new pt(0, 0, re, Le), J = new pt(0, 0, re, Le);
|
|
20455
20455
|
let xe = !1;
|
|
20456
20456
|
const ze = new Il();
|
|
@@ -20483,12 +20483,12 @@ class Fm {
|
|
|
20483
20483
|
} catch (v) {
|
|
20484
20484
|
throw qe("WebGLRenderer: " + v.message), v;
|
|
20485
20485
|
}
|
|
20486
|
-
let Ye, nt, Ee, E, g, L, Y, K, W, Te, oe, ye, Ue, ee, ce,
|
|
20486
|
+
let Ye, nt, Ee, E, g, L, Y, K, W, Te, oe, ye, Ue, ee, ce, Me, be, le, Ge, P, pe, te, ge, Q;
|
|
20487
20487
|
function j() {
|
|
20488
|
-
Ye = new Nf(w), Ye.init(), te = new Am(w, Ye), nt = new Af(w, Ye, e, te), Ee = new bm(w, Ye), nt.reversedDepthBuffer && d && Ee.buffers.depth.setReversed(!0), E = new Bf(w), g = new cm(), L = new Tm(w, Ye, Ee, g, nt, te, E), Y = new Rf(
|
|
20488
|
+
Ye = new Nf(w), Ye.init(), te = new Am(w, Ye), nt = new Af(w, Ye, e, te), Ee = new bm(w, Ye), nt.reversedDepthBuffer && d && Ee.buffers.depth.setReversed(!0), E = new Bf(w), g = new cm(), L = new Tm(w, Ye, Ee, g, nt, te, E), Y = new Rf(S), K = new Uf(S), W = new Vu(w), ge = new bf(w, W), Te = new Ff(w, W, E, ge), oe = new kf(w, Te, W, E), Ge = new zf(w, nt, L), Me = new wf(g), ye = new lm(S, Y, K, Ye, nt, ge, Me), Ue = new Lm(S, g), ee = new hm(), ce = new _m(Ye), le = new Ef(S, Y, K, Ee, oe, _, l), be = new ym(S, oe, nt), Q = new Im(w, E, nt, Ee), P = new Tf(w, Ye, E), pe = new Of(w, Ye, E), E.programs = ye.programs, S.capabilities = nt, S.extensions = Ye, S.properties = g, S.renderLists = ee, S.shadowMap = be, S.state = Ee, S.info = E;
|
|
20489
20489
|
}
|
|
20490
20490
|
j(), x !== Gt && (F = new Hf(x, t.width, t.height, r, s));
|
|
20491
|
-
const ae = new Pm(
|
|
20491
|
+
const ae = new Pm(S, w);
|
|
20492
20492
|
this.xr = ae, this.getContext = function() {
|
|
20493
20493
|
return w;
|
|
20494
20494
|
}, this.getContextAttributes = function() {
|
|
@@ -20505,16 +20505,16 @@ class Fm {
|
|
|
20505
20505
|
v !== void 0 && (we = v, this.setSize(re, Le, !1));
|
|
20506
20506
|
}, this.getSize = function(v) {
|
|
20507
20507
|
return v.set(re, Le);
|
|
20508
|
-
}, this.setSize = function(v, I,
|
|
20508
|
+
}, this.setSize = function(v, I, k = !0) {
|
|
20509
20509
|
if (ae.isPresenting) {
|
|
20510
20510
|
Fe("WebGLRenderer: Can't change size while VR device is presenting.");
|
|
20511
20511
|
return;
|
|
20512
20512
|
}
|
|
20513
|
-
re = v, Le = I, t.width = Math.floor(v * we), t.height = Math.floor(I * we),
|
|
20513
|
+
re = v, Le = I, t.width = Math.floor(v * we), t.height = Math.floor(I * we), k === !0 && (t.style.width = v + "px", t.style.height = I + "px"), F !== null && F.setSize(t.width, t.height), this.setViewport(0, 0, v, I);
|
|
20514
20514
|
}, this.getDrawingBufferSize = function(v) {
|
|
20515
20515
|
return v.set(re * we, Le * we).floor();
|
|
20516
|
-
}, this.setDrawingBufferSize = function(v, I,
|
|
20517
|
-
re = v, Le = I, we =
|
|
20516
|
+
}, this.setDrawingBufferSize = function(v, I, k) {
|
|
20517
|
+
re = v, Le = I, we = k, t.width = Math.floor(v * k), t.height = Math.floor(I * k), this.setViewport(0, 0, v, I);
|
|
20518
20518
|
}, this.setEffects = function(v) {
|
|
20519
20519
|
if (x === Gt) {
|
|
20520
20520
|
console.error("THREE.WebGLRenderer: setEffects() requires outputBufferType set to HalfFloatType or FloatType.");
|
|
@@ -20529,21 +20529,21 @@ class Fm {
|
|
|
20529
20529
|
}
|
|
20530
20530
|
F.setEffects(v || []);
|
|
20531
20531
|
}, this.getCurrentViewport = function(v) {
|
|
20532
|
-
return v.copy(
|
|
20532
|
+
return v.copy(V);
|
|
20533
20533
|
}, this.getViewport = function(v) {
|
|
20534
20534
|
return v.copy(q);
|
|
20535
|
-
}, this.setViewport = function(v, I,
|
|
20536
|
-
v.isVector4 ? q.set(v.x, v.y, v.z, v.w) : q.set(v, I,
|
|
20535
|
+
}, this.setViewport = function(v, I, k, O) {
|
|
20536
|
+
v.isVector4 ? q.set(v.x, v.y, v.z, v.w) : q.set(v, I, k, O), Ee.viewport(V.copy(q).multiplyScalar(we).round());
|
|
20537
20537
|
}, this.getScissor = function(v) {
|
|
20538
20538
|
return v.copy(J);
|
|
20539
|
-
}, this.setScissor = function(v, I,
|
|
20540
|
-
v.isVector4 ? J.set(v.x, v.y, v.z, v.w) : J.set(v, I,
|
|
20539
|
+
}, this.setScissor = function(v, I, k, O) {
|
|
20540
|
+
v.isVector4 ? J.set(v.x, v.y, v.z, v.w) : J.set(v, I, k, O), Ee.scissor(H.copy(J).multiplyScalar(we).round());
|
|
20541
20541
|
}, this.getScissorTest = function() {
|
|
20542
20542
|
return xe;
|
|
20543
20543
|
}, this.setScissorTest = function(v) {
|
|
20544
20544
|
Ee.setScissorTest(xe = v);
|
|
20545
20545
|
}, this.setOpaqueSort = function(v) {
|
|
20546
|
-
|
|
20546
|
+
Ve = v;
|
|
20547
20547
|
}, this.setTransparentSort = function(v) {
|
|
20548
20548
|
tt = v;
|
|
20549
20549
|
}, this.getClearColor = function(v) {
|
|
@@ -20554,7 +20554,7 @@ class Fm {
|
|
|
20554
20554
|
return le.getClearAlpha();
|
|
20555
20555
|
}, this.setClearAlpha = function() {
|
|
20556
20556
|
le.setClearAlpha(...arguments);
|
|
20557
|
-
}, this.clear = function(v = !0, I = !0,
|
|
20557
|
+
}, this.clear = function(v = !0, I = !0, k = !0) {
|
|
20558
20558
|
let O = 0;
|
|
20559
20559
|
if (v) {
|
|
20560
20560
|
let N = !1;
|
|
@@ -20563,12 +20563,12 @@ class Fm {
|
|
|
20563
20563
|
N = m.has(ue);
|
|
20564
20564
|
}
|
|
20565
20565
|
if (N) {
|
|
20566
|
-
const ue = B.texture.type, _e = f.has(ue), fe = le.getClearColor(),
|
|
20567
|
-
_e ? (b[0] = Ae, b[1] = Ie, b[2] = Ce, b[3] =
|
|
20566
|
+
const ue = B.texture.type, _e = f.has(ue), fe = le.getClearColor(), Se = le.getClearAlpha(), Ae = fe.r, Ie = fe.g, Ce = fe.b;
|
|
20567
|
+
_e ? (b[0] = Ae, b[1] = Ie, b[2] = Ce, b[3] = Se, w.clearBufferuiv(w.COLOR, 0, b)) : (T[0] = Ae, T[1] = Ie, T[2] = Ce, T[3] = Se, w.clearBufferiv(w.COLOR, 0, T));
|
|
20568
20568
|
} else
|
|
20569
20569
|
O |= w.COLOR_BUFFER_BIT;
|
|
20570
20570
|
}
|
|
20571
|
-
I && (O |= w.DEPTH_BUFFER_BIT),
|
|
20571
|
+
I && (O |= w.DEPTH_BUFFER_BIT), k && (O |= w.STENCIL_BUFFER_BIT, this.state.buffers.stencil.setMask(4294967295)), w.clear(O);
|
|
20572
20572
|
}, this.clearColor = function() {
|
|
20573
20573
|
this.clear(!0, !1, !1);
|
|
20574
20574
|
}, this.clearDepth = function() {
|
|
@@ -20579,12 +20579,12 @@ class Fm {
|
|
|
20579
20579
|
t.removeEventListener("webglcontextlost", Be, !1), t.removeEventListener("webglcontextrestored", ot, !1), t.removeEventListener("webglcontextcreationerror", Je, !1), le.dispose(), ee.dispose(), ce.dispose(), g.dispose(), Y.dispose(), K.dispose(), oe.dispose(), ge.dispose(), Q.dispose(), ye.dispose(), ae.dispose(), ae.removeEventListener("sessionstart", Oa), ae.removeEventListener("sessionend", Ba), Ln.stop();
|
|
20580
20580
|
};
|
|
20581
20581
|
function Be(v) {
|
|
20582
|
-
v.preventDefault(), Fr("WebGLRenderer: Context Lost."),
|
|
20582
|
+
v.preventDefault(), Fr("WebGLRenderer: Context Lost."), M = !0;
|
|
20583
20583
|
}
|
|
20584
20584
|
function ot() {
|
|
20585
|
-
Fr("WebGLRenderer: Context Restored."),
|
|
20586
|
-
const v = E.autoReset, I = be.enabled,
|
|
20587
|
-
j(), E.autoReset = v, be.enabled = I, be.autoUpdate =
|
|
20585
|
+
Fr("WebGLRenderer: Context Restored."), M = !1;
|
|
20586
|
+
const v = E.autoReset, I = be.enabled, k = be.autoUpdate, O = be.needsUpdate, N = be.type;
|
|
20587
|
+
j(), E.autoReset = v, be.enabled = I, be.autoUpdate = k, be.needsUpdate = O, be.type = N;
|
|
20588
20588
|
}
|
|
20589
20589
|
function Je(v) {
|
|
20590
20590
|
qe("WebGLRenderer: A WebGL context could not be created. Reason: ", v.statusMessage);
|
|
@@ -20598,27 +20598,27 @@ class Fm {
|
|
|
20598
20598
|
}
|
|
20599
20599
|
function Yl(v) {
|
|
20600
20600
|
const I = g.get(v).programs;
|
|
20601
|
-
I !== void 0 && (I.forEach(function(
|
|
20602
|
-
ye.releaseProgram(
|
|
20601
|
+
I !== void 0 && (I.forEach(function(k) {
|
|
20602
|
+
ye.releaseProgram(k);
|
|
20603
20603
|
}), v.isShaderMaterial && ye.releaseShaderCache(v));
|
|
20604
20604
|
}
|
|
20605
|
-
this.renderBufferDirect = function(v, I,
|
|
20605
|
+
this.renderBufferDirect = function(v, I, k, O, N, ue) {
|
|
20606
20606
|
I === null && (I = Oe);
|
|
20607
|
-
const _e = N.isMesh && N.matrixWorld.determinant() < 0, fe = Zl(v, I,
|
|
20607
|
+
const _e = N.isMesh && N.matrixWorld.determinant() < 0, fe = Zl(v, I, k, O, N);
|
|
20608
20608
|
Ee.setMaterial(O, _e);
|
|
20609
|
-
let
|
|
20609
|
+
let Se = k.index, Ae = 1;
|
|
20610
20610
|
if (O.wireframe === !0) {
|
|
20611
|
-
if (
|
|
20611
|
+
if (Se = Te.getWireframeAttribute(k), Se === void 0) return;
|
|
20612
20612
|
Ae = 2;
|
|
20613
20613
|
}
|
|
20614
|
-
const Ie =
|
|
20614
|
+
const Ie = k.drawRange, Ce = k.attributes.position;
|
|
20615
20615
|
let We = Ie.start * Ae, it = (Ie.start + Ie.count) * Ae;
|
|
20616
|
-
ue !== null && (We = Math.max(We, ue.start * Ae), it = Math.min(it, (ue.start + ue.count) * Ae)),
|
|
20616
|
+
ue !== null && (We = Math.max(We, ue.start * Ae), it = Math.min(it, (ue.start + ue.count) * Ae)), Se !== null ? (We = Math.max(We, 0), it = Math.min(it, Se.count)) : Ce != null && (We = Math.max(We, 0), it = Math.min(it, Ce.count));
|
|
20617
20617
|
const ht = it - We;
|
|
20618
20618
|
if (ht < 0 || ht === 1 / 0) return;
|
|
20619
|
-
ge.setup(N, O, fe,
|
|
20619
|
+
ge.setup(N, O, fe, k, Se);
|
|
20620
20620
|
let dt, at = P;
|
|
20621
|
-
if (
|
|
20621
|
+
if (Se !== null && (dt = W.get(Se), at = pe, at.setIndex(dt)), N.isMesh)
|
|
20622
20622
|
O.wireframe === !0 ? (Ee.setLineWidth(O.wireframeLinewidth * je()), at.setMode(w.LINES)) : at.setMode(w.TRIANGLES);
|
|
20623
20623
|
else if (N.isLine) {
|
|
20624
20624
|
let Pe = O.linewidth;
|
|
@@ -20630,25 +20630,25 @@ class Fm {
|
|
|
20630
20630
|
else if (Ye.get("WEBGL_multi_draw"))
|
|
20631
20631
|
at.renderMultiDraw(N._multiDrawStarts, N._multiDrawCounts, N._multiDrawCount);
|
|
20632
20632
|
else {
|
|
20633
|
-
const Pe = N._multiDrawStarts, Qe = N._multiDrawCounts, Ke = N._multiDrawCount, Nt =
|
|
20633
|
+
const Pe = N._multiDrawStarts, Qe = N._multiDrawCounts, Ke = N._multiDrawCount, Nt = Se ? W.get(Se).bytesPerElement : 1, $n = g.get(O).currentProgram.getUniforms();
|
|
20634
20634
|
for (let Ft = 0; Ft < Ke; Ft++)
|
|
20635
20635
|
$n.setValue(w, "_gl_DrawID", Ft), at.render(Pe[Ft] / Nt, Qe[Ft]);
|
|
20636
20636
|
}
|
|
20637
20637
|
else if (N.isInstancedMesh)
|
|
20638
20638
|
at.renderInstances(We, ht, N.count);
|
|
20639
|
-
else if (
|
|
20640
|
-
const Pe =
|
|
20639
|
+
else if (k.isInstancedBufferGeometry) {
|
|
20640
|
+
const Pe = k._maxInstanceCount !== void 0 ? k._maxInstanceCount : 1 / 0, Qe = Math.min(k.instanceCount, Pe);
|
|
20641
20641
|
at.renderInstances(We, ht, Qe);
|
|
20642
20642
|
} else
|
|
20643
20643
|
at.render(We, ht);
|
|
20644
20644
|
};
|
|
20645
|
-
function Fa(v, I,
|
|
20646
|
-
v.transparent === !0 && v.side === fn && v.forceSinglePass === !1 ? (v.side = It, v.needsUpdate = !0, qi(v, I,
|
|
20645
|
+
function Fa(v, I, k) {
|
|
20646
|
+
v.transparent === !0 && v.side === fn && v.forceSinglePass === !1 ? (v.side = It, v.needsUpdate = !0, qi(v, I, k), v.side = Dn, v.needsUpdate = !0, qi(v, I, k), v.side = fn) : qi(v, I, k);
|
|
20647
20647
|
}
|
|
20648
|
-
this.compile = function(v, I,
|
|
20649
|
-
|
|
20648
|
+
this.compile = function(v, I, k = null) {
|
|
20649
|
+
k === null && (k = v), A = ce.get(k), A.init(I), C.push(A), k.traverseVisible(function(N) {
|
|
20650
20650
|
N.isLight && N.layers.test(I.layers) && (A.pushLight(N), N.castShadow && A.pushShadow(N));
|
|
20651
|
-
}), v !==
|
|
20651
|
+
}), v !== k && v.traverseVisible(function(N) {
|
|
20652
20652
|
N.isLight && N.layers.test(I.layers) && (A.pushLight(N), N.castShadow && A.pushShadow(N));
|
|
20653
20653
|
}), A.setupLights();
|
|
20654
20654
|
const O = /* @__PURE__ */ new Set();
|
|
@@ -20660,13 +20660,13 @@ class Fm {
|
|
|
20660
20660
|
if (Array.isArray(ue))
|
|
20661
20661
|
for (let _e = 0; _e < ue.length; _e++) {
|
|
20662
20662
|
const fe = ue[_e];
|
|
20663
|
-
Fa(fe,
|
|
20663
|
+
Fa(fe, k, N), O.add(fe);
|
|
20664
20664
|
}
|
|
20665
20665
|
else
|
|
20666
|
-
Fa(ue,
|
|
20666
|
+
Fa(ue, k, N), O.add(ue);
|
|
20667
20667
|
}), A = C.pop(), O;
|
|
20668
|
-
}, this.compileAsync = function(v, I,
|
|
20669
|
-
const O = this.compile(v, I,
|
|
20668
|
+
}, this.compileAsync = function(v, I, k = null) {
|
|
20669
|
+
const O = this.compile(v, I, k);
|
|
20670
20670
|
return new Promise((N) => {
|
|
20671
20671
|
function ue() {
|
|
20672
20672
|
if (O.forEach(function(_e) {
|
|
@@ -20698,38 +20698,38 @@ class Fm {
|
|
|
20698
20698
|
qe("WebGLRenderer.render: camera is not an instance of THREE.Camera.");
|
|
20699
20699
|
return;
|
|
20700
20700
|
}
|
|
20701
|
-
if (
|
|
20702
|
-
const
|
|
20703
|
-
if (v.matrixWorldAutoUpdate === !0 && v.updateMatrixWorld(), I.parent === null && I.matrixWorldAutoUpdate === !0 && I.updateMatrixWorld(), ae.enabled === !0 && ae.isPresenting === !0 && (F === null || F.isCompositing() === !1) && (ae.cameraAutoUpdate === !0 && ae.updateCamera(I), I = ae.getCamera()), v.isScene === !0 && v.onBeforeRender(
|
|
20704
|
-
const _e =
|
|
20705
|
-
_e !== null && Xr(_e, I, -1 / 0,
|
|
20701
|
+
if (M === !0) return;
|
|
20702
|
+
const k = ae.enabled === !0 && ae.isPresenting === !0, O = F !== null && (B === null || k) && F.begin(S, B);
|
|
20703
|
+
if (v.matrixWorldAutoUpdate === !0 && v.updateMatrixWorld(), I.parent === null && I.matrixWorldAutoUpdate === !0 && I.updateMatrixWorld(), ae.enabled === !0 && ae.isPresenting === !0 && (F === null || F.isCompositing() === !1) && (ae.cameraAutoUpdate === !0 && ae.updateCamera(I), I = ae.getCamera()), v.isScene === !0 && v.onBeforeRender(S, v, I, B), A = ce.get(v, C.length), A.init(I), C.push(A), ve.multiplyMatrices(I.projectionMatrix, I.matrixWorldInverse), ze.setFromProjectionMatrix(ve, tn, I.reversedDepth), me = this.localClippingEnabled, Z = Me.init(this.clippingPlanes, me), y = ee.get(v, R.length), y.init(), R.push(y), ae.enabled === !0 && ae.isPresenting === !0) {
|
|
20704
|
+
const _e = S.xr.getDepthSensingMesh();
|
|
20705
|
+
_e !== null && Xr(_e, I, -1 / 0, S.sortObjects);
|
|
20706
20706
|
}
|
|
20707
|
-
Xr(v, I, 0,
|
|
20707
|
+
Xr(v, I, 0, S.sortObjects), y.finish(), S.sortObjects === !0 && y.sort(Ve, tt), De = ae.enabled === !1 || ae.isPresenting === !1 || ae.hasDepthSensing() === !1, De && le.addToRenderList(y, v), this.info.render.frame++, Z === !0 && Me.beginShadows();
|
|
20708
20708
|
const N = A.state.shadowsArray;
|
|
20709
|
-
if (be.render(N, v, I), Z === !0 &&
|
|
20709
|
+
if (be.render(N, v, I), Z === !0 && Me.endShadows(), this.info.autoReset === !0 && this.info.reset(), (O && F.hasRenderPass()) === !1) {
|
|
20710
20710
|
const _e = y.opaque, fe = y.transmissive;
|
|
20711
20711
|
if (A.setupLights(), I.isArrayCamera) {
|
|
20712
|
-
const
|
|
20712
|
+
const Se = I.cameras;
|
|
20713
20713
|
if (fe.length > 0)
|
|
20714
|
-
for (let Ae = 0, Ie =
|
|
20715
|
-
const Ce =
|
|
20716
|
-
|
|
20714
|
+
for (let Ae = 0, Ie = Se.length; Ae < Ie; Ae++) {
|
|
20715
|
+
const Ce = Se[Ae];
|
|
20716
|
+
ka(_e, fe, v, Ce);
|
|
20717
20717
|
}
|
|
20718
20718
|
De && le.render(v);
|
|
20719
|
-
for (let Ae = 0, Ie =
|
|
20720
|
-
const Ce =
|
|
20719
|
+
for (let Ae = 0, Ie = Se.length; Ae < Ie; Ae++) {
|
|
20720
|
+
const Ce = Se[Ae];
|
|
20721
20721
|
za(y, v, Ce, Ce.viewport);
|
|
20722
20722
|
}
|
|
20723
20723
|
} else
|
|
20724
|
-
fe.length > 0 &&
|
|
20724
|
+
fe.length > 0 && ka(_e, fe, v, I), De && le.render(v), za(y, v, I);
|
|
20725
20725
|
}
|
|
20726
|
-
B !== null && z === 0 && (L.updateMultisampleRenderTarget(B), L.updateRenderTargetMipmap(B)), O && F.end(
|
|
20726
|
+
B !== null && z === 0 && (L.updateMultisampleRenderTarget(B), L.updateRenderTargetMipmap(B)), O && F.end(S), v.isScene === !0 && v.onAfterRender(S, v, I), ge.resetDefaultState(), G = -1, X = null, C.pop(), C.length > 0 ? (A = C[C.length - 1], Z === !0 && Me.setGlobalState(S.clippingPlanes, A.state.camera)) : A = null, R.pop(), R.length > 0 ? y = R[R.length - 1] : y = null;
|
|
20727
20727
|
};
|
|
20728
|
-
function Xr(v, I,
|
|
20728
|
+
function Xr(v, I, k, O) {
|
|
20729
20729
|
if (v.visible === !1) return;
|
|
20730
20730
|
if (v.layers.test(I.layers)) {
|
|
20731
20731
|
if (v.isGroup)
|
|
20732
|
-
|
|
20732
|
+
k = v.renderOrder;
|
|
20733
20733
|
else if (v.isLOD)
|
|
20734
20734
|
v.autoUpdate === !0 && v.update(I);
|
|
20735
20735
|
else if (v.isLight)
|
|
@@ -20738,29 +20738,29 @@ class Fm {
|
|
|
20738
20738
|
if (!v.frustumCulled || ze.intersectsSprite(v)) {
|
|
20739
20739
|
O && Re.setFromMatrixPosition(v.matrixWorld).applyMatrix4(ve);
|
|
20740
20740
|
const _e = oe.update(v), fe = v.material;
|
|
20741
|
-
fe.visible && y.push(v, _e, fe,
|
|
20741
|
+
fe.visible && y.push(v, _e, fe, k, Re.z, null);
|
|
20742
20742
|
}
|
|
20743
20743
|
} else if ((v.isMesh || v.isLine || v.isPoints) && (!v.frustumCulled || ze.intersectsObject(v))) {
|
|
20744
20744
|
const _e = oe.update(v), fe = v.material;
|
|
20745
20745
|
if (O && (v.boundingSphere !== void 0 ? (v.boundingSphere === null && v.computeBoundingSphere(), Re.copy(v.boundingSphere.center)) : (_e.boundingSphere === null && _e.computeBoundingSphere(), Re.copy(_e.boundingSphere.center)), Re.applyMatrix4(v.matrixWorld).applyMatrix4(ve)), Array.isArray(fe)) {
|
|
20746
|
-
const
|
|
20747
|
-
for (let Ae = 0, Ie =
|
|
20748
|
-
const Ce =
|
|
20749
|
-
We && We.visible && y.push(v, _e, We,
|
|
20746
|
+
const Se = _e.groups;
|
|
20747
|
+
for (let Ae = 0, Ie = Se.length; Ae < Ie; Ae++) {
|
|
20748
|
+
const Ce = Se[Ae], We = fe[Ce.materialIndex];
|
|
20749
|
+
We && We.visible && y.push(v, _e, We, k, Re.z, Ce);
|
|
20750
20750
|
}
|
|
20751
|
-
} else fe.visible && y.push(v, _e, fe,
|
|
20751
|
+
} else fe.visible && y.push(v, _e, fe, k, Re.z, null);
|
|
20752
20752
|
}
|
|
20753
20753
|
}
|
|
20754
20754
|
const ue = v.children;
|
|
20755
20755
|
for (let _e = 0, fe = ue.length; _e < fe; _e++)
|
|
20756
|
-
Xr(ue[_e], I,
|
|
20756
|
+
Xr(ue[_e], I, k, O);
|
|
20757
20757
|
}
|
|
20758
|
-
function za(v, I,
|
|
20758
|
+
function za(v, I, k, O) {
|
|
20759
20759
|
const { opaque: N, transmissive: ue, transparent: _e } = v;
|
|
20760
|
-
A.setupLightsView(
|
|
20760
|
+
A.setupLightsView(k), Z === !0 && Me.setGlobalState(S.clippingPlanes, k), O && Ee.viewport(V.copy(O)), N.length > 0 && Xi(N, I, k), ue.length > 0 && Xi(ue, I, k), _e.length > 0 && Xi(_e, I, k), Ee.buffers.depth.setTest(!0), Ee.buffers.depth.setMask(!0), Ee.buffers.color.setMask(!0), Ee.setPolygonOffset(!1);
|
|
20761
20761
|
}
|
|
20762
|
-
function
|
|
20763
|
-
if ((
|
|
20762
|
+
function ka(v, I, k, O) {
|
|
20763
|
+
if ((k.isScene === !0 ? k.overrideMaterial : null) !== null)
|
|
20764
20764
|
return;
|
|
20765
20765
|
if (A.state.transmissionRenderTarget[O.id] === void 0) {
|
|
20766
20766
|
const We = Ye.has("EXT_color_buffer_half_float") || Ye.has("EXT_color_buffer_float");
|
|
@@ -20775,50 +20775,50 @@ class Fm {
|
|
|
20775
20775
|
colorSpace: $e.workingColorSpace
|
|
20776
20776
|
});
|
|
20777
20777
|
}
|
|
20778
|
-
const ue = A.state.transmissionRenderTarget[O.id], _e = O.viewport ||
|
|
20779
|
-
ue.setSize(_e.z *
|
|
20780
|
-
const fe =
|
|
20781
|
-
|
|
20782
|
-
const Ie =
|
|
20783
|
-
|
|
20778
|
+
const ue = A.state.transmissionRenderTarget[O.id], _e = O.viewport || V;
|
|
20779
|
+
ue.setSize(_e.z * S.transmissionResolutionScale, _e.w * S.transmissionResolutionScale);
|
|
20780
|
+
const fe = S.getRenderTarget(), Se = S.getActiveCubeFace(), Ae = S.getActiveMipmapLevel();
|
|
20781
|
+
S.setRenderTarget(ue), S.getClearColor(ie), se = S.getClearAlpha(), se < 1 && S.setClearColor(16777215, 0.5), S.clear(), De && le.render(k);
|
|
20782
|
+
const Ie = S.toneMapping;
|
|
20783
|
+
S.toneMapping = nn;
|
|
20784
20784
|
const Ce = O.viewport;
|
|
20785
|
-
if (O.viewport !== void 0 && (O.viewport = void 0), A.setupLightsView(O), Z === !0 &&
|
|
20785
|
+
if (O.viewport !== void 0 && (O.viewport = void 0), A.setupLightsView(O), Z === !0 && Me.setGlobalState(S.clippingPlanes, O), Xi(v, k, O), L.updateMultisampleRenderTarget(ue), L.updateRenderTargetMipmap(ue), Ye.has("WEBGL_multisampled_render_to_texture") === !1) {
|
|
20786
20786
|
let We = !1;
|
|
20787
20787
|
for (let it = 0, ht = I.length; it < ht; it++) {
|
|
20788
20788
|
const dt = I[it], { object: at, geometry: Pe, material: Qe, group: Ke } = dt;
|
|
20789
20789
|
if (Qe.side === fn && at.layers.test(O.layers)) {
|
|
20790
20790
|
const Nt = Qe.side;
|
|
20791
|
-
Qe.side = It, Qe.needsUpdate = !0,
|
|
20791
|
+
Qe.side = It, Qe.needsUpdate = !0, Va(at, k, O, Pe, Qe, Ke), Qe.side = Nt, Qe.needsUpdate = !0, We = !0;
|
|
20792
20792
|
}
|
|
20793
20793
|
}
|
|
20794
20794
|
We === !0 && (L.updateMultisampleRenderTarget(ue), L.updateRenderTargetMipmap(ue));
|
|
20795
20795
|
}
|
|
20796
|
-
|
|
20796
|
+
S.setRenderTarget(fe, Se, Ae), S.setClearColor(ie, se), Ce !== void 0 && (O.viewport = Ce), S.toneMapping = Ie;
|
|
20797
20797
|
}
|
|
20798
|
-
function Xi(v, I,
|
|
20798
|
+
function Xi(v, I, k) {
|
|
20799
20799
|
const O = I.isScene === !0 ? I.overrideMaterial : null;
|
|
20800
20800
|
for (let N = 0, ue = v.length; N < ue; N++) {
|
|
20801
|
-
const _e = v[N], { object: fe, geometry:
|
|
20801
|
+
const _e = v[N], { object: fe, geometry: Se, group: Ae } = _e;
|
|
20802
20802
|
let Ie = _e.material;
|
|
20803
|
-
Ie.allowOverride === !0 && O !== null && (Ie = O), fe.layers.test(
|
|
20803
|
+
Ie.allowOverride === !0 && O !== null && (Ie = O), fe.layers.test(k.layers) && Va(fe, I, k, Se, Ie, Ae);
|
|
20804
20804
|
}
|
|
20805
20805
|
}
|
|
20806
|
-
function
|
|
20807
|
-
v.onBeforeRender(
|
|
20806
|
+
function Va(v, I, k, O, N, ue) {
|
|
20807
|
+
v.onBeforeRender(S, I, k, O, N, ue), v.modelViewMatrix.multiplyMatrices(k.matrixWorldInverse, v.matrixWorld), v.normalMatrix.getNormalMatrix(v.modelViewMatrix), N.onBeforeRender(S, I, k, O, v, ue), N.transparent === !0 && N.side === fn && N.forceSinglePass === !1 ? (N.side = It, N.needsUpdate = !0, S.renderBufferDirect(k, I, O, N, v, ue), N.side = Dn, N.needsUpdate = !0, S.renderBufferDirect(k, I, O, N, v, ue), N.side = fn) : S.renderBufferDirect(k, I, O, N, v, ue), v.onAfterRender(S, I, k, O, N, ue);
|
|
20808
20808
|
}
|
|
20809
|
-
function qi(v, I,
|
|
20809
|
+
function qi(v, I, k) {
|
|
20810
20810
|
I.isScene !== !0 && (I = Oe);
|
|
20811
|
-
const O = g.get(v), N = A.state.lights, ue = A.state.shadowsArray, _e = N.state.version, fe = ye.getParameters(v, N.state, ue, I,
|
|
20811
|
+
const O = g.get(v), N = A.state.lights, ue = A.state.shadowsArray, _e = N.state.version, fe = ye.getParameters(v, N.state, ue, I, k), Se = ye.getProgramCacheKey(fe);
|
|
20812
20812
|
let Ae = O.programs;
|
|
20813
20813
|
O.environment = v.isMeshStandardMaterial ? I.environment : null, O.fog = I.fog, O.envMap = (v.isMeshStandardMaterial ? K : Y).get(v.envMap || O.environment), O.envMapRotation = O.environment !== null && v.envMap === null ? I.environmentRotation : v.envMapRotation, Ae === void 0 && (v.addEventListener("dispose", jt), Ae = /* @__PURE__ */ new Map(), O.programs = Ae);
|
|
20814
|
-
let Ie = Ae.get(
|
|
20814
|
+
let Ie = Ae.get(Se);
|
|
20815
20815
|
if (Ie !== void 0) {
|
|
20816
20816
|
if (O.currentProgram === Ie && O.lightsStateVersion === _e)
|
|
20817
20817
|
return Ga(v, fe), Ie;
|
|
20818
20818
|
} else
|
|
20819
|
-
fe.uniforms = ye.getUniforms(v), v.onBeforeCompile(fe,
|
|
20819
|
+
fe.uniforms = ye.getUniforms(v), v.onBeforeCompile(fe, S), Ie = ye.acquireProgram(fe, Se), Ae.set(Se, Ie), O.uniforms = fe.uniforms;
|
|
20820
20820
|
const Ce = O.uniforms;
|
|
20821
|
-
return (!v.isShaderMaterial && !v.isRawShaderMaterial || v.clipping === !0) && (Ce.clippingPlanes =
|
|
20821
|
+
return (!v.isShaderMaterial && !v.isRawShaderMaterial || v.clipping === !0) && (Ce.clippingPlanes = Me.uniform), Ga(v, fe), O.needsLights = Kl(v), O.lightsStateVersion = _e, O.needsLights && (Ce.ambientLightColor.value = N.state.ambient, Ce.lightProbe.value = N.state.probe, Ce.directionalLights.value = N.state.directional, Ce.directionalLightShadows.value = N.state.directionalShadow, Ce.spotLights.value = N.state.spot, Ce.spotLightShadows.value = N.state.spotShadow, Ce.rectAreaLights.value = N.state.rectArea, Ce.ltc_1.value = N.state.rectAreaLTC1, Ce.ltc_2.value = N.state.rectAreaLTC2, Ce.pointLights.value = N.state.point, Ce.pointLightShadows.value = N.state.pointShadow, Ce.hemisphereLights.value = N.state.hemi, Ce.directionalShadowMap.value = N.state.directionalShadowMap, Ce.directionalShadowMatrix.value = N.state.directionalShadowMatrix, Ce.spotShadowMap.value = N.state.spotShadowMap, Ce.spotLightMatrix.value = N.state.spotLightMatrix, Ce.spotLightMap.value = N.state.spotLightMap, Ce.pointShadowMap.value = N.state.pointShadowMap, Ce.pointShadowMatrix.value = N.state.pointShadowMatrix), O.currentProgram = Ie, O.uniformsList = null, Ie;
|
|
20822
20822
|
}
|
|
20823
20823
|
function Ha(v) {
|
|
20824
20824
|
if (v.uniformsList === null) {
|
|
@@ -20828,21 +20828,21 @@ class Fm {
|
|
|
20828
20828
|
return v.uniformsList;
|
|
20829
20829
|
}
|
|
20830
20830
|
function Ga(v, I) {
|
|
20831
|
-
const
|
|
20832
|
-
|
|
20831
|
+
const k = g.get(v);
|
|
20832
|
+
k.outputColorSpace = I.outputColorSpace, k.batching = I.batching, k.batchingColor = I.batchingColor, k.instancing = I.instancing, k.instancingColor = I.instancingColor, k.instancingMorph = I.instancingMorph, k.skinning = I.skinning, k.morphTargets = I.morphTargets, k.morphNormals = I.morphNormals, k.morphColors = I.morphColors, k.morphTargetsCount = I.morphTargetsCount, k.numClippingPlanes = I.numClippingPlanes, k.numIntersection = I.numClipIntersection, k.vertexAlphas = I.vertexAlphas, k.vertexTangents = I.vertexTangents, k.toneMapping = I.toneMapping;
|
|
20833
20833
|
}
|
|
20834
|
-
function Zl(v, I,
|
|
20834
|
+
function Zl(v, I, k, O, N) {
|
|
20835
20835
|
I.isScene !== !0 && (I = Oe), L.resetTextureUnits();
|
|
20836
|
-
const ue = I.fog, _e = O.isMeshStandardMaterial ? I.environment : null, fe = B === null ?
|
|
20836
|
+
const ue = I.fog, _e = O.isMeshStandardMaterial ? I.environment : null, fe = B === null ? S.outputColorSpace : B.isXRRenderTarget === !0 ? B.texture.colorSpace : Si, Se = (O.isMeshStandardMaterial ? K : Y).get(O.envMap || _e), Ae = O.vertexColors === !0 && !!k.attributes.color && k.attributes.color.itemSize === 4, Ie = !!k.attributes.tangent && (!!O.normalMap || O.anisotropy > 0), Ce = !!k.morphAttributes.position, We = !!k.morphAttributes.normal, it = !!k.morphAttributes.color;
|
|
20837
20837
|
let ht = nn;
|
|
20838
|
-
O.toneMapped && (B === null || B.isXRRenderTarget === !0) && (ht =
|
|
20839
|
-
const dt =
|
|
20838
|
+
O.toneMapped && (B === null || B.isXRRenderTarget === !0) && (ht = S.toneMapping);
|
|
20839
|
+
const dt = k.morphAttributes.position || k.morphAttributes.normal || k.morphAttributes.color, at = dt !== void 0 ? dt.length : 0, Pe = g.get(O), Qe = A.state.lights;
|
|
20840
20840
|
if (Z === !0 && (me === !0 || v !== X)) {
|
|
20841
20841
|
const wt = v === X && O.id === G;
|
|
20842
|
-
|
|
20842
|
+
Me.setState(O, v, wt);
|
|
20843
20843
|
}
|
|
20844
20844
|
let Ke = !1;
|
|
20845
|
-
O.version === Pe.__version ? (Pe.needsLights && Pe.lightsStateVersion !== Qe.state.version || Pe.outputColorSpace !== fe || N.isBatchedMesh && Pe.batching === !1 || !N.isBatchedMesh && Pe.batching === !0 || N.isBatchedMesh && Pe.batchingColor === !0 && N.colorTexture === null || N.isBatchedMesh && Pe.batchingColor === !1 && N.colorTexture !== null || N.isInstancedMesh && Pe.instancing === !1 || !N.isInstancedMesh && Pe.instancing === !0 || N.isSkinnedMesh && Pe.skinning === !1 || !N.isSkinnedMesh && Pe.skinning === !0 || N.isInstancedMesh && Pe.instancingColor === !0 && N.instanceColor === null || N.isInstancedMesh && Pe.instancingColor === !1 && N.instanceColor !== null || N.isInstancedMesh && Pe.instancingMorph === !0 && N.morphTexture === null || N.isInstancedMesh && Pe.instancingMorph === !1 && N.morphTexture !== null || Pe.envMap !==
|
|
20845
|
+
O.version === Pe.__version ? (Pe.needsLights && Pe.lightsStateVersion !== Qe.state.version || Pe.outputColorSpace !== fe || N.isBatchedMesh && Pe.batching === !1 || !N.isBatchedMesh && Pe.batching === !0 || N.isBatchedMesh && Pe.batchingColor === !0 && N.colorTexture === null || N.isBatchedMesh && Pe.batchingColor === !1 && N.colorTexture !== null || N.isInstancedMesh && Pe.instancing === !1 || !N.isInstancedMesh && Pe.instancing === !0 || N.isSkinnedMesh && Pe.skinning === !1 || !N.isSkinnedMesh && Pe.skinning === !0 || N.isInstancedMesh && Pe.instancingColor === !0 && N.instanceColor === null || N.isInstancedMesh && Pe.instancingColor === !1 && N.instanceColor !== null || N.isInstancedMesh && Pe.instancingMorph === !0 && N.morphTexture === null || N.isInstancedMesh && Pe.instancingMorph === !1 && N.morphTexture !== null || Pe.envMap !== Se || O.fog === !0 && Pe.fog !== ue || Pe.numClippingPlanes !== void 0 && (Pe.numClippingPlanes !== Me.numPlanes || Pe.numIntersection !== Me.numIntersection) || Pe.vertexAlphas !== Ae || Pe.vertexTangents !== Ie || Pe.morphTargets !== Ce || Pe.morphNormals !== We || Pe.morphColors !== it || Pe.toneMapping !== ht || Pe.morphTargetsCount !== at) && (Ke = !0) : (Ke = !0, Pe.__version = O.version);
|
|
20846
20846
|
let Nt = Pe.currentProgram;
|
|
20847
20847
|
Ke === !0 && (Nt = qi(O, I, N));
|
|
20848
20848
|
let $n = !1, Ft = !1, Ei = !1;
|
|
@@ -20862,8 +20862,8 @@ class Fm {
|
|
|
20862
20862
|
wt && (wt.boneTexture === null && wt.computeBoneTexture(), lt.setValue(w, "boneTexture", wt.boneTexture, L));
|
|
20863
20863
|
}
|
|
20864
20864
|
N.isBatchedMesh && (lt.setOptional(w, N, "batchingTexture"), lt.setValue(w, "batchingTexture", N._matricesTexture, L), lt.setOptional(w, N, "batchingIdTexture"), lt.setValue(w, "batchingIdTexture", N._indirectTexture, L), lt.setOptional(w, N, "batchingColorTexture"), N._colorsTexture !== null && lt.setValue(w, "batchingColorTexture", N._colorsTexture, L));
|
|
20865
|
-
const
|
|
20866
|
-
if ((
|
|
20865
|
+
const kt = k.morphAttributes;
|
|
20866
|
+
if ((kt.position !== void 0 || kt.normal !== void 0 || kt.color !== void 0) && Ge.update(N, k, Nt), (Ft || Pe.receiveShadow !== N.receiveShadow) && (Pe.receiveShadow = N.receiveShadow, lt.setValue(w, "receiveShadow", N.receiveShadow)), O.isMeshGouraudMaterial && O.envMap !== null && (Pt.envMap.value = Se, Pt.flipEnvMap.value = Se.isCubeTexture && Se.isRenderTargetTexture === !1 ? -1 : 1), O.isMeshStandardMaterial && O.envMap === null && I.environment !== null && (Pt.envMapIntensity.value = I.environmentIntensity), Pt.dfgLUT !== void 0 && (Pt.dfgLUT.value = Nm()), Ft && (lt.setValue(w, "toneMappingExposure", S.toneMappingExposure), Pe.needsLights && jl(Pt, Ei), ue && O.fog === !0 && Ue.refreshFogUniforms(Pt, ue), Ue.refreshMaterialUniforms(Pt, O, we, Le, A.state.transmissionRenderTarget[v.id]), Pr.upload(w, Ha(Pe), Pt, L)), O.isShaderMaterial && O.uniformsNeedUpdate === !0 && (Pr.upload(w, Ha(Pe), Pt, L), O.uniformsNeedUpdate = !1), O.isSpriteMaterial && lt.setValue(w, "center", N.center), lt.setValue(w, "modelViewMatrix", N.modelViewMatrix), lt.setValue(w, "normalMatrix", N.normalMatrix), lt.setValue(w, "modelMatrix", N.matrixWorld), O.isShaderMaterial || O.isRawShaderMaterial) {
|
|
20867
20867
|
const wt = O.uniformsGroups;
|
|
20868
20868
|
for (let Dt = 0, qr = wt.length; Dt < qr; Dt++) {
|
|
20869
20869
|
const In = wt[Dt];
|
|
@@ -20884,21 +20884,21 @@ class Fm {
|
|
|
20884
20884
|
return z;
|
|
20885
20885
|
}, this.getRenderTarget = function() {
|
|
20886
20886
|
return B;
|
|
20887
|
-
}, this.setRenderTargetTextures = function(v, I,
|
|
20887
|
+
}, this.setRenderTargetTextures = function(v, I, k) {
|
|
20888
20888
|
const O = g.get(v);
|
|
20889
|
-
O.__autoAllocateDepthBuffer = v.resolveDepthBuffer === !1, O.__autoAllocateDepthBuffer === !1 && (O.__useRenderToTexture = !1), g.get(v.texture).__webglTexture = I, g.get(v.depthTexture).__webglTexture = O.__autoAllocateDepthBuffer ? void 0 :
|
|
20889
|
+
O.__autoAllocateDepthBuffer = v.resolveDepthBuffer === !1, O.__autoAllocateDepthBuffer === !1 && (O.__useRenderToTexture = !1), g.get(v.texture).__webglTexture = I, g.get(v.depthTexture).__webglTexture = O.__autoAllocateDepthBuffer ? void 0 : k, O.__hasExternalTextures = !0;
|
|
20890
20890
|
}, this.setRenderTargetFramebuffer = function(v, I) {
|
|
20891
|
-
const
|
|
20892
|
-
|
|
20891
|
+
const k = g.get(v);
|
|
20892
|
+
k.__webglFramebuffer = I, k.__useDefaultFramebuffer = I === void 0;
|
|
20893
20893
|
};
|
|
20894
20894
|
const Jl = w.createFramebuffer();
|
|
20895
|
-
this.setRenderTarget = function(v, I = 0,
|
|
20896
|
-
B = v, D = I, z =
|
|
20895
|
+
this.setRenderTarget = function(v, I = 0, k = 0) {
|
|
20896
|
+
B = v, D = I, z = k;
|
|
20897
20897
|
let O = null, N = !1, ue = !1;
|
|
20898
20898
|
if (v) {
|
|
20899
20899
|
const fe = g.get(v);
|
|
20900
20900
|
if (fe.__useDefaultFramebuffer !== void 0) {
|
|
20901
|
-
Ee.bindFramebuffer(w.FRAMEBUFFER, fe.__webglFramebuffer),
|
|
20901
|
+
Ee.bindFramebuffer(w.FRAMEBUFFER, fe.__webglFramebuffer), V.copy(v.viewport), H.copy(v.scissor), $ = v.scissorTest, Ee.viewport(V), Ee.scissor(H), Ee.setScissorTest($), G = -1;
|
|
20902
20902
|
return;
|
|
20903
20903
|
} else if (fe.__webglFramebuffer === void 0)
|
|
20904
20904
|
L.setupRenderTarget(v);
|
|
@@ -20912,34 +20912,34 @@ class Fm {
|
|
|
20912
20912
|
L.setupDepthRenderbuffer(v);
|
|
20913
20913
|
}
|
|
20914
20914
|
}
|
|
20915
|
-
const
|
|
20916
|
-
(
|
|
20915
|
+
const Se = v.texture;
|
|
20916
|
+
(Se.isData3DTexture || Se.isDataArrayTexture || Se.isCompressedArrayTexture) && (ue = !0);
|
|
20917
20917
|
const Ae = g.get(v).__webglFramebuffer;
|
|
20918
|
-
v.isWebGLCubeRenderTarget ? (Array.isArray(Ae[I]) ? O = Ae[I][
|
|
20918
|
+
v.isWebGLCubeRenderTarget ? (Array.isArray(Ae[I]) ? O = Ae[I][k] : O = Ae[I], N = !0) : v.samples > 0 && L.useMultisampledRTT(v) === !1 ? O = g.get(v).__webglMultisampledFramebuffer : Array.isArray(Ae) ? O = Ae[k] : O = Ae, V.copy(v.viewport), H.copy(v.scissor), $ = v.scissorTest;
|
|
20919
20919
|
} else
|
|
20920
|
-
|
|
20921
|
-
if (
|
|
20920
|
+
V.copy(q).multiplyScalar(we).floor(), H.copy(J).multiplyScalar(we).floor(), $ = xe;
|
|
20921
|
+
if (k !== 0 && (O = Jl), Ee.bindFramebuffer(w.FRAMEBUFFER, O) && Ee.drawBuffers(v, O), Ee.viewport(V), Ee.scissor(H), Ee.setScissorTest($), N) {
|
|
20922
20922
|
const fe = g.get(v.texture);
|
|
20923
|
-
w.framebufferTexture2D(w.FRAMEBUFFER, w.COLOR_ATTACHMENT0, w.TEXTURE_CUBE_MAP_POSITIVE_X + I, fe.__webglTexture,
|
|
20923
|
+
w.framebufferTexture2D(w.FRAMEBUFFER, w.COLOR_ATTACHMENT0, w.TEXTURE_CUBE_MAP_POSITIVE_X + I, fe.__webglTexture, k);
|
|
20924
20924
|
} else if (ue) {
|
|
20925
20925
|
const fe = I;
|
|
20926
|
-
for (let
|
|
20927
|
-
const Ae = g.get(v.textures[
|
|
20928
|
-
w.framebufferTextureLayer(w.FRAMEBUFFER, w.COLOR_ATTACHMENT0 +
|
|
20926
|
+
for (let Se = 0; Se < v.textures.length; Se++) {
|
|
20927
|
+
const Ae = g.get(v.textures[Se]);
|
|
20928
|
+
w.framebufferTextureLayer(w.FRAMEBUFFER, w.COLOR_ATTACHMENT0 + Se, Ae.__webglTexture, k, fe);
|
|
20929
20929
|
}
|
|
20930
|
-
} else if (v !== null &&
|
|
20930
|
+
} else if (v !== null && k !== 0) {
|
|
20931
20931
|
const fe = g.get(v.texture);
|
|
20932
|
-
w.framebufferTexture2D(w.FRAMEBUFFER, w.COLOR_ATTACHMENT0, w.TEXTURE_2D, fe.__webglTexture,
|
|
20932
|
+
w.framebufferTexture2D(w.FRAMEBUFFER, w.COLOR_ATTACHMENT0, w.TEXTURE_2D, fe.__webglTexture, k);
|
|
20933
20933
|
}
|
|
20934
20934
|
G = -1;
|
|
20935
|
-
}, this.readRenderTargetPixels = function(v, I,
|
|
20935
|
+
}, this.readRenderTargetPixels = function(v, I, k, O, N, ue, _e, fe = 0) {
|
|
20936
20936
|
if (!(v && v.isWebGLRenderTarget)) {
|
|
20937
20937
|
qe("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
|
|
20938
20938
|
return;
|
|
20939
20939
|
}
|
|
20940
|
-
let
|
|
20941
|
-
if (v.isWebGLCubeRenderTarget && _e !== void 0 && (
|
|
20942
|
-
Ee.bindFramebuffer(w.FRAMEBUFFER,
|
|
20940
|
+
let Se = g.get(v).__webglFramebuffer;
|
|
20941
|
+
if (v.isWebGLCubeRenderTarget && _e !== void 0 && (Se = Se[_e]), Se) {
|
|
20942
|
+
Ee.bindFramebuffer(w.FRAMEBUFFER, Se);
|
|
20943
20943
|
try {
|
|
20944
20944
|
const Ae = v.textures[fe], Ie = Ae.format, Ce = Ae.type;
|
|
20945
20945
|
if (!nt.textureFormatReadable(Ie)) {
|
|
@@ -20950,46 +20950,46 @@ class Fm {
|
|
|
20950
20950
|
qe("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
|
|
20951
20951
|
return;
|
|
20952
20952
|
}
|
|
20953
|
-
I >= 0 && I <= v.width - O &&
|
|
20953
|
+
I >= 0 && I <= v.width - O && k >= 0 && k <= v.height - N && (v.textures.length > 1 && w.readBuffer(w.COLOR_ATTACHMENT0 + fe), w.readPixels(I, k, O, N, te.convert(Ie), te.convert(Ce), ue));
|
|
20954
20954
|
} finally {
|
|
20955
20955
|
const Ae = B !== null ? g.get(B).__webglFramebuffer : null;
|
|
20956
20956
|
Ee.bindFramebuffer(w.FRAMEBUFFER, Ae);
|
|
20957
20957
|
}
|
|
20958
20958
|
}
|
|
20959
|
-
}, this.readRenderTargetPixelsAsync = async function(v, I,
|
|
20959
|
+
}, this.readRenderTargetPixelsAsync = async function(v, I, k, O, N, ue, _e, fe = 0) {
|
|
20960
20960
|
if (!(v && v.isWebGLRenderTarget))
|
|
20961
20961
|
throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
|
|
20962
|
-
let
|
|
20963
|
-
if (v.isWebGLCubeRenderTarget && _e !== void 0 && (
|
|
20964
|
-
if (I >= 0 && I <= v.width - O &&
|
|
20965
|
-
Ee.bindFramebuffer(w.FRAMEBUFFER,
|
|
20962
|
+
let Se = g.get(v).__webglFramebuffer;
|
|
20963
|
+
if (v.isWebGLCubeRenderTarget && _e !== void 0 && (Se = Se[_e]), Se)
|
|
20964
|
+
if (I >= 0 && I <= v.width - O && k >= 0 && k <= v.height - N) {
|
|
20965
|
+
Ee.bindFramebuffer(w.FRAMEBUFFER, Se);
|
|
20966
20966
|
const Ae = v.textures[fe], Ie = Ae.format, Ce = Ae.type;
|
|
20967
20967
|
if (!nt.textureFormatReadable(Ie))
|
|
20968
20968
|
throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");
|
|
20969
20969
|
if (!nt.textureTypeReadable(Ce))
|
|
20970
20970
|
throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");
|
|
20971
20971
|
const We = w.createBuffer();
|
|
20972
|
-
w.bindBuffer(w.PIXEL_PACK_BUFFER, We), w.bufferData(w.PIXEL_PACK_BUFFER, ue.byteLength, w.STREAM_READ), v.textures.length > 1 && w.readBuffer(w.COLOR_ATTACHMENT0 + fe), w.readPixels(I,
|
|
20972
|
+
w.bindBuffer(w.PIXEL_PACK_BUFFER, We), w.bufferData(w.PIXEL_PACK_BUFFER, ue.byteLength, w.STREAM_READ), v.textures.length > 1 && w.readBuffer(w.COLOR_ATTACHMENT0 + fe), w.readPixels(I, k, O, N, te.convert(Ie), te.convert(Ce), 0);
|
|
20973
20973
|
const it = B !== null ? g.get(B).__webglFramebuffer : null;
|
|
20974
20974
|
Ee.bindFramebuffer(w.FRAMEBUFFER, it);
|
|
20975
20975
|
const ht = w.fenceSync(w.SYNC_GPU_COMMANDS_COMPLETE, 0);
|
|
20976
20976
|
return w.flush(), await $c(w, ht, 4), w.bindBuffer(w.PIXEL_PACK_BUFFER, We), w.getBufferSubData(w.PIXEL_PACK_BUFFER, 0, ue), w.deleteBuffer(We), w.deleteSync(ht), ue;
|
|
20977
20977
|
} else
|
|
20978
20978
|
throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.");
|
|
20979
|
-
}, this.copyFramebufferToTexture = function(v, I = null,
|
|
20980
|
-
const O = Math.pow(2, -
|
|
20981
|
-
L.setTexture2D(v, 0), w.copyTexSubImage2D(w.TEXTURE_2D,
|
|
20979
|
+
}, this.copyFramebufferToTexture = function(v, I = null, k = 0) {
|
|
20980
|
+
const O = Math.pow(2, -k), N = Math.floor(v.image.width * O), ue = Math.floor(v.image.height * O), _e = I !== null ? I.x : 0, fe = I !== null ? I.y : 0;
|
|
20981
|
+
L.setTexture2D(v, 0), w.copyTexSubImage2D(w.TEXTURE_2D, k, 0, 0, _e, fe, N, ue), Ee.unbindTexture();
|
|
20982
20982
|
};
|
|
20983
20983
|
const Ql = w.createFramebuffer(), ec = w.createFramebuffer();
|
|
20984
|
-
this.copyTextureToTexture = function(v, I,
|
|
20984
|
+
this.copyTextureToTexture = function(v, I, k = null, O = null, N = 0, ue = null) {
|
|
20985
20985
|
ue === null && (N !== 0 ? (zi("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."), ue = N, N = 0) : ue = 0);
|
|
20986
|
-
let _e, fe,
|
|
20986
|
+
let _e, fe, Se, Ae, Ie, Ce, We, it, ht;
|
|
20987
20987
|
const dt = v.isCompressedTexture ? v.mipmaps[ue] : v.image;
|
|
20988
|
-
if (
|
|
20989
|
-
_e =
|
|
20988
|
+
if (k !== null)
|
|
20989
|
+
_e = k.max.x - k.min.x, fe = k.max.y - k.min.y, Se = k.isBox3 ? k.max.z - k.min.z : 1, Ae = k.min.x, Ie = k.min.y, Ce = k.isBox3 ? k.min.z : 0;
|
|
20990
20990
|
else {
|
|
20991
|
-
const
|
|
20992
|
-
_e = Math.floor(dt.width *
|
|
20991
|
+
const kt = Math.pow(2, -N);
|
|
20992
|
+
_e = Math.floor(dt.width * kt), fe = Math.floor(dt.height * kt), v.isDataArrayTexture ? Se = dt.depth : v.isData3DTexture ? Se = Math.floor(dt.depth * kt) : Se = 1, Ae = 0, Ie = 0, Ce = 0;
|
|
20993
20993
|
}
|
|
20994
20994
|
O !== null ? (We = O.x, it = O.y, ht = O.z) : (We = 0, it = 0, ht = 0);
|
|
20995
20995
|
const at = te.convert(I.format), Pe = te.convert(I.type);
|
|
@@ -20999,19 +20999,19 @@ class Fm {
|
|
|
20999
20999
|
w.pixelStorei(w.UNPACK_ROW_LENGTH, dt.width), w.pixelStorei(w.UNPACK_IMAGE_HEIGHT, dt.height), w.pixelStorei(w.UNPACK_SKIP_PIXELS, Ae), w.pixelStorei(w.UNPACK_SKIP_ROWS, Ie), w.pixelStorei(w.UNPACK_SKIP_IMAGES, Ce);
|
|
21000
21000
|
const lt = v.isDataArrayTexture || v.isData3DTexture, Pt = I.isDataArrayTexture || I.isData3DTexture;
|
|
21001
21001
|
if (v.isDepthTexture) {
|
|
21002
|
-
const
|
|
21002
|
+
const kt = g.get(v), wt = g.get(I), Dt = g.get(kt.__renderTarget), qr = g.get(wt.__renderTarget);
|
|
21003
21003
|
Ee.bindFramebuffer(w.READ_FRAMEBUFFER, Dt.__webglFramebuffer), Ee.bindFramebuffer(w.DRAW_FRAMEBUFFER, qr.__webglFramebuffer);
|
|
21004
|
-
for (let In = 0; In <
|
|
21004
|
+
for (let In = 0; In < Se; In++)
|
|
21005
21005
|
lt && (w.framebufferTextureLayer(w.READ_FRAMEBUFFER, w.COLOR_ATTACHMENT0, g.get(v).__webglTexture, N, Ce + In), w.framebufferTextureLayer(w.DRAW_FRAMEBUFFER, w.COLOR_ATTACHMENT0, g.get(I).__webglTexture, ue, ht + In)), w.blitFramebuffer(Ae, Ie, _e, fe, We, it, _e, fe, w.DEPTH_BUFFER_BIT, w.NEAREST);
|
|
21006
21006
|
Ee.bindFramebuffer(w.READ_FRAMEBUFFER, null), Ee.bindFramebuffer(w.DRAW_FRAMEBUFFER, null);
|
|
21007
21007
|
} else if (N !== 0 || v.isRenderTargetTexture || g.has(v)) {
|
|
21008
|
-
const
|
|
21008
|
+
const kt = g.get(v), wt = g.get(I);
|
|
21009
21009
|
Ee.bindFramebuffer(w.READ_FRAMEBUFFER, Ql), Ee.bindFramebuffer(w.DRAW_FRAMEBUFFER, ec);
|
|
21010
|
-
for (let Dt = 0; Dt <
|
|
21011
|
-
lt ? w.framebufferTextureLayer(w.READ_FRAMEBUFFER, w.COLOR_ATTACHMENT0,
|
|
21010
|
+
for (let Dt = 0; Dt < Se; Dt++)
|
|
21011
|
+
lt ? w.framebufferTextureLayer(w.READ_FRAMEBUFFER, w.COLOR_ATTACHMENT0, kt.__webglTexture, N, Ce + Dt) : w.framebufferTexture2D(w.READ_FRAMEBUFFER, w.COLOR_ATTACHMENT0, w.TEXTURE_2D, kt.__webglTexture, N), Pt ? w.framebufferTextureLayer(w.DRAW_FRAMEBUFFER, w.COLOR_ATTACHMENT0, wt.__webglTexture, ue, ht + Dt) : w.framebufferTexture2D(w.DRAW_FRAMEBUFFER, w.COLOR_ATTACHMENT0, w.TEXTURE_2D, wt.__webglTexture, ue), N !== 0 ? w.blitFramebuffer(Ae, Ie, _e, fe, We, it, _e, fe, w.COLOR_BUFFER_BIT, w.NEAREST) : Pt ? w.copyTexSubImage3D(Qe, ue, We, it, ht + Dt, Ae, Ie, _e, fe) : w.copyTexSubImage2D(Qe, ue, We, it, Ae, Ie, _e, fe);
|
|
21012
21012
|
Ee.bindFramebuffer(w.READ_FRAMEBUFFER, null), Ee.bindFramebuffer(w.DRAW_FRAMEBUFFER, null);
|
|
21013
21013
|
} else
|
|
21014
|
-
Pt ? v.isDataTexture || v.isData3DTexture ? w.texSubImage3D(Qe, ue, We, it, ht, _e, fe,
|
|
21014
|
+
Pt ? v.isDataTexture || v.isData3DTexture ? w.texSubImage3D(Qe, ue, We, it, ht, _e, fe, Se, at, Pe, dt.data) : I.isCompressedArrayTexture ? w.compressedTexSubImage3D(Qe, ue, We, it, ht, _e, fe, Se, at, dt.data) : w.texSubImage3D(Qe, ue, We, it, ht, _e, fe, Se, at, Pe, dt) : v.isDataTexture ? w.texSubImage2D(w.TEXTURE_2D, ue, We, it, _e, fe, at, Pe, dt.data) : v.isCompressedTexture ? w.compressedTexSubImage2D(w.TEXTURE_2D, ue, We, it, dt.width, dt.height, at, dt.data) : w.texSubImage2D(w.TEXTURE_2D, ue, We, it, _e, fe, at, Pe, dt);
|
|
21015
21015
|
w.pixelStorei(w.UNPACK_ROW_LENGTH, Ke), w.pixelStorei(w.UNPACK_IMAGE_HEIGHT, Nt), w.pixelStorei(w.UNPACK_SKIP_PIXELS, $n), w.pixelStorei(w.UNPACK_SKIP_ROWS, Ft), w.pixelStorei(w.UNPACK_SKIP_IMAGES, Ei), ue === 0 && I.generateMipmaps && w.generateMipmap(Qe), Ee.unbindTexture();
|
|
21016
21016
|
}, this.initRenderTarget = function(v) {
|
|
21017
21017
|
g.get(v).__webglFramebuffer === void 0 && L.setupRenderTarget(v);
|
|
@@ -21048,7 +21048,7 @@ class Fm {
|
|
|
21048
21048
|
t.drawingBufferColorSpace = $e._getDrawingBufferColorSpace(e), t.unpackColorSpace = $e._getUnpackColorSpace();
|
|
21049
21049
|
}
|
|
21050
21050
|
}
|
|
21051
|
-
const jo = { type: "change" }, Ua = { type: "start" }, Hl = { type: "end" },
|
|
21051
|
+
const jo = { type: "change" }, Ua = { type: "start" }, Hl = { type: "end" }, Mr = new Gi(), Ko = new wn(), Om = Math.cos(70 * jc.DEG2RAD), gt = new U(), Lt = 2 * Math.PI, st = {
|
|
21052
21052
|
NONE: -1,
|
|
21053
21053
|
ROTATE: 0,
|
|
21054
21054
|
DOLLY: 1,
|
|
@@ -21066,7 +21066,7 @@ class Bm extends zu {
|
|
|
21066
21066
|
* @param {?HTMLElement} domElement - The HTML element used for event listeners.
|
|
21067
21067
|
*/
|
|
21068
21068
|
constructor(e, t = null) {
|
|
21069
|
-
super(e, t), this.state = st.NONE, this.target = new U(), this.cursor = new U(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.keyRotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: pi.ROTATE, MIDDLE: pi.DOLLY, RIGHT: pi.PAN }, this.touches = { ONE: fi.ROTATE, TWO: fi.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._domElementKeyEvents = null, this._lastPosition = new U(), this._lastQuaternion = new Xn(), this._lastTargetPosition = new U(), this._quat = new Xn().setFromUnitVectors(e.up, new U(0, 1, 0)), this._quatInverse = this._quat.clone().invert(), this._spherical = new To(), this._sphericalDelta = new To(), this._scale = 1, this._panOffset = new U(), this._rotateStart = new Ne(), this._rotateEnd = new Ne(), this._rotateDelta = new Ne(), this._panStart = new Ne(), this._panEnd = new Ne(), this._panDelta = new Ne(), this._dollyStart = new Ne(), this._dollyEnd = new Ne(), this._dollyDelta = new Ne(), this._dollyDirection = new U(), this._mouse = new Ne(), this._performCursorZoom = !1, this._pointers = [], this._pointerPositions = {}, this._controlActive = !1, this._onPointerMove =
|
|
21069
|
+
super(e, t), this.state = st.NONE, this.target = new U(), this.cursor = new U(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.keyRotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: pi.ROTATE, MIDDLE: pi.DOLLY, RIGHT: pi.PAN }, this.touches = { ONE: fi.ROTATE, TWO: fi.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._domElementKeyEvents = null, this._lastPosition = new U(), this._lastQuaternion = new Xn(), this._lastTargetPosition = new U(), this._quat = new Xn().setFromUnitVectors(e.up, new U(0, 1, 0)), this._quatInverse = this._quat.clone().invert(), this._spherical = new To(), this._sphericalDelta = new To(), this._scale = 1, this._panOffset = new U(), this._rotateStart = new Ne(), this._rotateEnd = new Ne(), this._rotateDelta = new Ne(), this._panStart = new Ne(), this._panEnd = new Ne(), this._panDelta = new Ne(), this._dollyStart = new Ne(), this._dollyEnd = new Ne(), this._dollyDelta = new Ne(), this._dollyDirection = new U(), this._mouse = new Ne(), this._performCursorZoom = !1, this._pointers = [], this._pointerPositions = {}, this._controlActive = !1, this._onPointerMove = km.bind(this), this._onPointerDown = zm.bind(this), this._onPointerUp = Vm.bind(this), this._onContextMenu = $m.bind(this), this._onMouseWheel = Wm.bind(this), this._onKeyDown = Xm.bind(this), this._onTouchStart = qm.bind(this), this._onTouchMove = Ym.bind(this), this._onMouseDown = Hm.bind(this), this._onMouseMove = Gm.bind(this), this._interceptControlDown = Zm.bind(this), this._interceptControlUp = jm.bind(this), this.domElement !== null && this.connect(this.domElement), this.update();
|
|
21070
21070
|
}
|
|
21071
21071
|
connect(e) {
|
|
21072
21072
|
super.connect(e), this.domElement.addEventListener("pointerdown", this._onPointerDown), this.domElement.addEventListener("pointercancel", this._onPointerUp), this.domElement.addEventListener("contextmenu", this._onContextMenu), this.domElement.addEventListener("wheel", this._onMouseWheel, { passive: !1 }), this.domElement.getRootNode().addEventListener("keydown", this._interceptControlDown, { passive: !0, capture: !0 }), this.domElement.style.touchAction = "none";
|
|
@@ -21157,7 +21157,7 @@ class Bm extends zu {
|
|
|
21157
21157
|
c.unproject(this.object), this.object.position.sub(c).add(o), this.object.updateMatrixWorld(), a = gt.length();
|
|
21158
21158
|
} else
|
|
21159
21159
|
console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."), this.zoomToCursor = !1;
|
|
21160
|
-
a !== null && (this.screenSpacePanning ? this.target.set(0, 0, -1).transformDirection(this.object.matrix).multiplyScalar(a).add(this.object.position) : (
|
|
21160
|
+
a !== null && (this.screenSpacePanning ? this.target.set(0, 0, -1).transformDirection(this.object.matrix).multiplyScalar(a).add(this.object.position) : (Mr.origin.copy(this.object.position), Mr.direction.set(0, 0, -1).transformDirection(this.object.matrix), Math.abs(this.object.up.dot(Mr.direction)) < Om ? this.object.lookAt(this.target) : (Ko.setFromNormalAndCoplanarPoint(this.object.up, this.target), Mr.intersectPlane(Ko, this.target))));
|
|
21161
21161
|
} else if (this.object.isOrthographicCamera) {
|
|
21162
21162
|
const a = this.object.zoom;
|
|
21163
21163
|
this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom / this._scale)), a !== this.object.zoom && (this.object.updateProjectionMatrix(), s = !0);
|
|
@@ -21357,10 +21357,10 @@ class Bm extends zu {
|
|
|
21357
21357
|
function zm(i) {
|
|
21358
21358
|
this.enabled !== !1 && (this._pointers.length === 0 && (this.domElement.setPointerCapture(i.pointerId), this.domElement.ownerDocument.addEventListener("pointermove", this._onPointerMove), this.domElement.ownerDocument.addEventListener("pointerup", this._onPointerUp)), !this._isTrackingPointer(i) && (this._addPointer(i), i.pointerType === "touch" ? this._onTouchStart(i) : this._onMouseDown(i)));
|
|
21359
21359
|
}
|
|
21360
|
-
function
|
|
21360
|
+
function km(i) {
|
|
21361
21361
|
this.enabled !== !1 && (i.pointerType === "touch" ? this._onTouchMove(i) : this._onMouseMove(i));
|
|
21362
21362
|
}
|
|
21363
|
-
function
|
|
21363
|
+
function Vm(i) {
|
|
21364
21364
|
switch (this._removePointer(i), this._pointers.length) {
|
|
21365
21365
|
case 0:
|
|
21366
21366
|
this.domElement.releasePointerCapture(i.pointerId), this.domElement.ownerDocument.removeEventListener("pointermove", this._onPointerMove), this.domElement.ownerDocument.removeEventListener("pointerup", this._onPointerUp), this.dispatchEvent(Hl), this.state = st.NONE;
|
|
@@ -21674,16 +21674,16 @@ function dg(i, e, t) {
|
|
|
21674
21674
|
i.appendChild(n.domElement);
|
|
21675
21675
|
const r = hg(e, "background", "#ffffff");
|
|
21676
21676
|
n.setClearColor(new Ze(r), 1);
|
|
21677
|
-
const s = new
|
|
21677
|
+
const s = new Su(), a = new Ht(45, 1, 0.01, 1e3);
|
|
21678
21678
|
a.position.set(0, 0, 10), s.add(new Fu(16777215, 0.8));
|
|
21679
21679
|
const o = new Bm(a, n.domElement);
|
|
21680
21680
|
o.enableDamping = !0, o.dampingFactor = 0.08;
|
|
21681
21681
|
const l = new Ut(), c = Qo(e.get(ne.xyzBytes));
|
|
21682
|
-
let h = new
|
|
21682
|
+
let h = new St(c, 3);
|
|
21683
21683
|
l.setAttribute("position", h);
|
|
21684
|
-
let u = h.count, d = new Float32Array(u * 3), p = new
|
|
21684
|
+
let u = h.count, d = new Float32Array(u * 3), p = new St(d, 3);
|
|
21685
21685
|
l.setAttribute("color", p);
|
|
21686
|
-
let _ = new Float32Array(u), x = new
|
|
21686
|
+
let _ = new Float32Array(u), x = new St(_, 1);
|
|
21687
21687
|
l.setAttribute("size", x);
|
|
21688
21688
|
function m() {
|
|
21689
21689
|
const Z = l.boundingSphere;
|
|
@@ -21745,9 +21745,9 @@ function dg(i, e, t) {
|
|
|
21745
21745
|
}
|
|
21746
21746
|
const F = new Ni();
|
|
21747
21747
|
s.add(F);
|
|
21748
|
-
function
|
|
21748
|
+
function S(Z) {
|
|
21749
21749
|
const me = new Ut(), ve = new Float32Array(6);
|
|
21750
|
-
me.setAttribute("position", new
|
|
21750
|
+
me.setAttribute("position", new St(ve, 3));
|
|
21751
21751
|
const de = new Ul({
|
|
21752
21752
|
color: Z,
|
|
21753
21753
|
transparent: !0,
|
|
@@ -21755,8 +21755,8 @@ function dg(i, e, t) {
|
|
|
21755
21755
|
});
|
|
21756
21756
|
return new wu(me, de);
|
|
21757
21757
|
}
|
|
21758
|
-
const
|
|
21759
|
-
F.add(
|
|
21758
|
+
const M = S(sg), D = S(ag), z = S(og);
|
|
21759
|
+
F.add(M, D, z);
|
|
21760
21760
|
function B(Z) {
|
|
21761
21761
|
let me = -1 / 0;
|
|
21762
21762
|
for (let ve = 0; ve < Z.length; ve++) {
|
|
@@ -21774,7 +21774,7 @@ function dg(i, e, t) {
|
|
|
21774
21774
|
function X() {
|
|
21775
21775
|
return el(e.get(ne.axisLabelSize), 0.05);
|
|
21776
21776
|
}
|
|
21777
|
-
function
|
|
21777
|
+
function V(Z, me) {
|
|
21778
21778
|
const ve = document.createElement("canvas"), de = 256;
|
|
21779
21779
|
ve.width = de, ve.height = de;
|
|
21780
21780
|
const Re = ve.getContext("2d");
|
|
@@ -21793,13 +21793,13 @@ function dg(i, e, t) {
|
|
|
21793
21793
|
}), w = new yu(je);
|
|
21794
21794
|
return w.scale.set(me, me, 1), w;
|
|
21795
21795
|
}
|
|
21796
|
-
let H =
|
|
21796
|
+
let H = V("x", X()), $ = V("y", X()), ie = V("z", X());
|
|
21797
21797
|
F.add(H, $, ie);
|
|
21798
21798
|
function se() {
|
|
21799
21799
|
const Z = e.get(ne.showAxes) === !0;
|
|
21800
21800
|
if (F.visible = Z, !Z) return;
|
|
21801
21801
|
const ve = l.getAttribute("position").array, { max: de } = B(ve);
|
|
21802
|
-
G(
|
|
21802
|
+
G(M, 0, 0, 0, de, 0, 0), G(z, 0, 0, 0, 0, de, 0), G(D, 0, 0, 0, 0, 0, de);
|
|
21803
21803
|
const Re = de * 0.03;
|
|
21804
21804
|
H.position.set(de + Re, 0, 0), $.position.set(0, 0, de + Re), ie.position.set(0, de + Re, 0);
|
|
21805
21805
|
}
|
|
@@ -21810,11 +21810,11 @@ function dg(i, e, t) {
|
|
|
21810
21810
|
ve.map?.dispose(), ve.dispose();
|
|
21811
21811
|
}
|
|
21812
21812
|
const Z = X();
|
|
21813
|
-
H =
|
|
21813
|
+
H = V("x", Z), $ = V("y", Z), ie = V("z", Z), F.add(H, $, ie), se();
|
|
21814
21814
|
}
|
|
21815
21815
|
function Le() {
|
|
21816
21816
|
const Z = Qo(e.get(ne.xyzBytes));
|
|
21817
|
-
h.array.length !== Z.length ? (u = h.count, d = new Float32Array(u * 3), p = new
|
|
21817
|
+
h.array.length !== Z.length ? (u = h.count, d = new Float32Array(u * 3), p = new St(d, 3), l.setAttribute("color", p), _ = new Float32Array(u), x = new St(_, 1), l.setAttribute("size", x)) : (h.array.set(Z), h.needsUpdate = !0), l.computeBoundingSphere(), m(), se();
|
|
21818
21818
|
}
|
|
21819
21819
|
function we() {
|
|
21820
21820
|
const Z = Jo(e.get(ne.codedValues));
|
|
@@ -21854,7 +21854,7 @@ function dg(i, e, t) {
|
|
|
21854
21854
|
);
|
|
21855
21855
|
je.set(Oe), De.needsUpdate = !0;
|
|
21856
21856
|
}
|
|
21857
|
-
function
|
|
21857
|
+
function Ve() {
|
|
21858
21858
|
const Z = Jo(e.get(ne.codedValues));
|
|
21859
21859
|
if (u = l.getAttribute("position").count, Z.length !== u)
|
|
21860
21860
|
throw new Error(
|
|
@@ -21923,7 +21923,7 @@ function dg(i, e, t) {
|
|
|
21923
21923
|
setSize: tt,
|
|
21924
21924
|
setPointsFromModel: Le,
|
|
21925
21925
|
setColorsFromModel: we,
|
|
21926
|
-
setSizesFromModel:
|
|
21926
|
+
setSizesFromModel: Ve,
|
|
21927
21927
|
pickPointIndex: C,
|
|
21928
21928
|
setAxesFromModel: se,
|
|
21929
21929
|
rebuildAxisLabels: re,
|
|
@@ -21933,29 +21933,59 @@ function dg(i, e, t) {
|
|
|
21933
21933
|
};
|
|
21934
21934
|
}
|
|
21935
21935
|
function fg(i) {
|
|
21936
|
-
const { model: e, three: t, refreshLegendUI: n, onTooltipResponseChange: r } = i
|
|
21937
|
-
|
|
21938
|
-
|
|
21939
|
-
|
|
21940
|
-
|
|
21941
|
-
|
|
21942
|
-
|
|
21943
|
-
|
|
21944
|
-
|
|
21945
|
-
|
|
21946
|
-
|
|
21947
|
-
|
|
21936
|
+
const { model: e, three: t, refreshLegendUI: n, onTooltipResponseChange: r } = i;
|
|
21937
|
+
let s = !1, a = !1;
|
|
21938
|
+
function o(T) {
|
|
21939
|
+
if (!(T instanceof Error)) return !1;
|
|
21940
|
+
const y = T.message;
|
|
21941
|
+
return y.startsWith("No color for code=") || y.startsWith("coded_values_t length") || y.startsWith('active_category_t="') || // active not found in labels
|
|
21942
|
+
y.includes("not found in labels_t");
|
|
21943
|
+
}
|
|
21944
|
+
function l() {
|
|
21945
|
+
try {
|
|
21946
|
+
return t.setColorsFromModel(), t.setSizesFromModel(), !0;
|
|
21947
|
+
} catch (T) {
|
|
21948
|
+
if (o(T)) return !1;
|
|
21949
|
+
throw T;
|
|
21950
|
+
}
|
|
21951
|
+
}
|
|
21952
|
+
function c() {
|
|
21953
|
+
s || (s = !0, queueMicrotask(() => {
|
|
21954
|
+
if (s = !1, l()) {
|
|
21955
|
+
a = !1;
|
|
21956
|
+
return;
|
|
21957
|
+
}
|
|
21958
|
+
a ? (a = !1, console.warn(
|
|
21959
|
+
"[bindings] transient recolor mismatch did not converge after retry; skipping"
|
|
21960
|
+
)) : (a = !0, c());
|
|
21961
|
+
}));
|
|
21962
|
+
}
|
|
21948
21963
|
function h() {
|
|
21949
|
-
|
|
21964
|
+
l() || c();
|
|
21950
21965
|
}
|
|
21951
21966
|
const u = () => {
|
|
21952
|
-
t.
|
|
21967
|
+
t.setPointsFromModel(), h();
|
|
21953
21968
|
}, d = () => {
|
|
21954
|
-
|
|
21969
|
+
t.setSizesFromModel();
|
|
21970
|
+
}, p = () => {
|
|
21971
|
+
n(), h();
|
|
21972
|
+
}, _ = () => {
|
|
21973
|
+
h();
|
|
21974
|
+
}, x = () => {
|
|
21975
|
+
const T = e.get(ne.lassoResult);
|
|
21976
|
+
T && T.status === "error" && console.error("Lasso error:", T.message);
|
|
21955
21977
|
};
|
|
21956
|
-
|
|
21978
|
+
function m() {
|
|
21979
|
+
return e.get(ne.showAxes) === !0;
|
|
21980
|
+
}
|
|
21981
|
+
const f = () => {
|
|
21982
|
+
t.setAxesFromModel(), m() && t.rebuildAxisLabels?.();
|
|
21983
|
+
}, b = () => {
|
|
21984
|
+
m() && t.rebuildAxisLabels?.();
|
|
21985
|
+
};
|
|
21986
|
+
return e.on(ct(ne.tooltipResponse), r), e.on(ct(ne.xyzBytes), u), e.on(ct(ne.pointSize), d), e.on(ct(ne.codedValues), _), e.on(ct(ne.labels), p), e.on(ct(ne.colors), p), e.on(ct(ne.missingColor), p), e.on(ct(ne.showAxes), f), e.on(ct(ne.axisLabelSize), b), e.on(ct(ne.lassoResult), x), e.on(ct(ne.activeCategory), p), {
|
|
21957
21987
|
dispose: () => {
|
|
21958
|
-
e.off(ct(ne.tooltipResponse), r), e.off(ct(ne.xyzBytes),
|
|
21988
|
+
e.off(ct(ne.tooltipResponse), r), e.off(ct(ne.xyzBytes), u), e.off(ct(ne.pointSize), d), e.off(ct(ne.codedValues), _), e.off(ct(ne.labels), p), e.off(ct(ne.colors), p), e.off(ct(ne.missingColor), p), e.off(ct(ne.showAxes), f), e.off(ct(ne.axisLabelSize), b), e.off(ct(ne.lassoResult), x), e.off(ct(ne.activeCategory), p);
|
|
21959
21989
|
}
|
|
21960
21990
|
};
|
|
21961
21991
|
}
|
|
@@ -22112,17 +22142,17 @@ function _g(i) {
|
|
|
22112
22142
|
maskBytes: F.length,
|
|
22113
22143
|
polygonNdcPoints: y.length
|
|
22114
22144
|
});
|
|
22115
|
-
const
|
|
22145
|
+
const S = new DataView(
|
|
22116
22146
|
F.buffer.slice(F.byteOffset, F.byteOffset + F.byteLength)
|
|
22117
22147
|
);
|
|
22118
|
-
e.set(ne.lassoMask,
|
|
22119
|
-
const
|
|
22148
|
+
e.set(ne.lassoMask, S);
|
|
22149
|
+
const M = {
|
|
22120
22150
|
kind: "lasso_commit",
|
|
22121
22151
|
op: R,
|
|
22122
22152
|
label: A,
|
|
22123
22153
|
request_id: C
|
|
22124
22154
|
};
|
|
22125
|
-
e.set(ne.lassoRequest,
|
|
22155
|
+
e.set(ne.lassoRequest, M);
|
|
22126
22156
|
let D;
|
|
22127
22157
|
try {
|
|
22128
22158
|
D = e.save_changes();
|
|
@@ -22264,7 +22294,7 @@ function vg(i) {
|
|
|
22264
22294
|
}
|
|
22265
22295
|
};
|
|
22266
22296
|
}
|
|
22267
|
-
function
|
|
22297
|
+
function Sg(i) {
|
|
22268
22298
|
function e() {
|
|
22269
22299
|
i.style.display = "none";
|
|
22270
22300
|
}
|
|
@@ -22290,7 +22320,7 @@ function Mg(i) {
|
|
|
22290
22320
|
}
|
|
22291
22321
|
return { hide: e, showAt: a, showLoadingAt: r, showErrorAt: s };
|
|
22292
22322
|
}
|
|
22293
|
-
function
|
|
22323
|
+
function Mg(i, e) {
|
|
22294
22324
|
const t = document.createElement("div");
|
|
22295
22325
|
t.dataset.testid = "legend", i.appendChild(t), i.style.position = "absolute", i.style.zIndex = String(e.legendOverlay.zIndex), i.style.pointerEvents = "auto", t.style.pointerEvents = "auto", t.style.boxSizing = "border-box", t.style.background = e.legendOverlay.bg, t.style.border = e.legendOverlay.border, t.style.borderRadius = `${e.legendOverlay.borderRadiusPx}px`, t.style.padding = `${e.legendOverlay.paddingPx}px`, t.style.boxShadow = e.legendOverlay.boxShadow, t.style.maxWidth = `${e.legendOverlay.maxWidthPx}px`, t.style.maxHeight = `${e.legendOverlay.maxHeightPx}px`, t.style.overflow = "auto";
|
|
22296
22326
|
let n = null;
|
|
@@ -22666,7 +22696,7 @@ function zg(i) {
|
|
|
22666
22696
|
const e = i.getRootNode?.();
|
|
22667
22697
|
return !!(e instanceof ShadowRoot && e.host instanceof HTMLElement ? e.host : i).closest?.('[data-cell-role="output"], .output-area');
|
|
22668
22698
|
}
|
|
22669
|
-
function
|
|
22699
|
+
function kg(i, e, t) {
|
|
22670
22700
|
const n = {
|
|
22671
22701
|
boundPointerEvents: [],
|
|
22672
22702
|
modelChangeHandlers: [],
|
|
@@ -22682,7 +22712,7 @@ function Vg(i, e, t) {
|
|
|
22682
22712
|
pixelWidth: we.width,
|
|
22683
22713
|
pixelHeight: we.height
|
|
22684
22714
|
}, we;
|
|
22685
|
-
}, _ = tc(u), x = ac(), m = new AbortController(), f =
|
|
22715
|
+
}, _ = tc(u), x = ac(), m = new AbortController(), f = Sg(o), b = dc(a, c);
|
|
22686
22716
|
function T(re) {
|
|
22687
22717
|
b.messageEl.textContent = re, b.messageEl.style.display = "";
|
|
22688
22718
|
}
|
|
@@ -22696,19 +22726,19 @@ function Vg(i, e, t) {
|
|
|
22696
22726
|
}
|
|
22697
22727
|
const C = document.createElement("div");
|
|
22698
22728
|
C.dataset.testid = "legend-host", l.appendChild(C);
|
|
22699
|
-
const F =
|
|
22729
|
+
const F = Mg(C, qa), S = wg({
|
|
22700
22730
|
model: r,
|
|
22701
22731
|
view: F,
|
|
22702
22732
|
transportReady: R
|
|
22703
22733
|
});
|
|
22704
|
-
|
|
22705
|
-
function
|
|
22734
|
+
S.scheduleRefresh();
|
|
22735
|
+
function M() {
|
|
22706
22736
|
const re = r.get(ne.interactionMode) === "lasso" ? "lasso" : "rotate";
|
|
22707
22737
|
if (re === "rotate")
|
|
22708
22738
|
Lr(x, { kind: "rotate" });
|
|
22709
22739
|
else {
|
|
22710
|
-
const
|
|
22711
|
-
Lr(x, { kind: "lasso", operation:
|
|
22740
|
+
const Ve = x.mode.kind === "lasso" ? x.mode.operation : "add";
|
|
22741
|
+
Lr(x, { kind: "lasso", operation: Ve });
|
|
22712
22742
|
}
|
|
22713
22743
|
const Le = x.mode.kind === "lasso" ? x.mode.operation : "add", we = {
|
|
22714
22744
|
mode: re,
|
|
@@ -22723,7 +22753,7 @@ function Vg(i, e, t) {
|
|
|
22723
22753
|
state: x,
|
|
22724
22754
|
root: s,
|
|
22725
22755
|
canvas: u,
|
|
22726
|
-
syncUiFromState:
|
|
22756
|
+
syncUiFromState: M,
|
|
22727
22757
|
signal: m.signal,
|
|
22728
22758
|
transportReady: R,
|
|
22729
22759
|
showMessage: T,
|
|
@@ -22740,7 +22770,7 @@ function Vg(i, e, t) {
|
|
|
22740
22770
|
}), B = fg({
|
|
22741
22771
|
model: r,
|
|
22742
22772
|
three: h,
|
|
22743
|
-
refreshLegendUI:
|
|
22773
|
+
refreshLegendUI: S.scheduleRefresh,
|
|
22744
22774
|
onTooltipResponseChange: z.onTooltipResponseChange
|
|
22745
22775
|
});
|
|
22746
22776
|
r.set(ne.clientReady, !0);
|
|
@@ -22756,7 +22786,7 @@ function Vg(i, e, t) {
|
|
|
22756
22786
|
resizeCanvas: p
|
|
22757
22787
|
});
|
|
22758
22788
|
let X = null;
|
|
22759
|
-
const
|
|
22789
|
+
const V = [];
|
|
22760
22790
|
if (zg(e)) {
|
|
22761
22791
|
X = Bg({
|
|
22762
22792
|
hostEl: e,
|
|
@@ -22764,14 +22794,14 @@ function Vg(i, e, t) {
|
|
|
22764
22794
|
getDesiredPx: function() {
|
|
22765
22795
|
if (!A.isReady())
|
|
22766
22796
|
return c.widget.defaultHeightPx;
|
|
22767
|
-
const
|
|
22768
|
-
if (!(typeof
|
|
22797
|
+
const Ve = r.get(ne.widgetHeightPx);
|
|
22798
|
+
if (!(typeof Ve == "number" && Number.isFinite(Ve) && Ve > 0))
|
|
22769
22799
|
throw new Error(
|
|
22770
22800
|
`widget_height_px_t must be a finite number > 0 once transport is ready, got ${String(
|
|
22771
|
-
|
|
22801
|
+
Ve
|
|
22772
22802
|
)}`
|
|
22773
22803
|
);
|
|
22774
|
-
return
|
|
22804
|
+
return Ve;
|
|
22775
22805
|
},
|
|
22776
22806
|
onApplied: () => {
|
|
22777
22807
|
G.applyNow();
|
|
@@ -22780,11 +22810,11 @@ function Vg(i, e, t) {
|
|
|
22780
22810
|
const Le = A.onReadyChange(() => {
|
|
22781
22811
|
X?.applyNow();
|
|
22782
22812
|
});
|
|
22783
|
-
|
|
22813
|
+
V.push(Le);
|
|
22784
22814
|
const we = () => {
|
|
22785
22815
|
X?.applyNow();
|
|
22786
22816
|
};
|
|
22787
|
-
r.on(ct(ne.widgetHeightPx), we),
|
|
22817
|
+
r.on(ct(ne.widgetHeightPx), we), V.push(
|
|
22788
22818
|
() => r.off(ct(ne.widgetHeightPx), we)
|
|
22789
22819
|
);
|
|
22790
22820
|
}
|
|
@@ -22793,15 +22823,15 @@ function Vg(i, e, t) {
|
|
|
22793
22823
|
dpr: x.dpr,
|
|
22794
22824
|
pixelWidth: x.pixelWidth,
|
|
22795
22825
|
pixelHeight: x.pixelHeight
|
|
22796
|
-
},
|
|
22826
|
+
}, M();
|
|
22797
22827
|
};
|
|
22798
22828
|
function $() {
|
|
22799
22829
|
let Le = 0;
|
|
22800
22830
|
const we = () => {
|
|
22801
22831
|
Le += 1, G.applyNow();
|
|
22802
|
-
const
|
|
22803
|
-
if (
|
|
22804
|
-
|
|
22832
|
+
const Ve = l.getBoundingClientRect();
|
|
22833
|
+
if (Ve.width > 0 && Ve.height > 0 && x.pixelWidth > 0 && x.pixelHeight > 0 && x.dpr > 0) {
|
|
22834
|
+
M(), n.hostRect = { width: Ve.width, height: Ve.height }, n.overlaySize = {
|
|
22805
22835
|
width: u.width,
|
|
22806
22836
|
height: u.height
|
|
22807
22837
|
}, n.stateSize = {
|
|
@@ -22814,7 +22844,7 @@ function Vg(i, e, t) {
|
|
|
22814
22844
|
Le < 60 ? requestAnimationFrame(we) : console.warn(
|
|
22815
22845
|
"[scatter3d] never reached valid layout size on first render",
|
|
22816
22846
|
{
|
|
22817
|
-
host: { w:
|
|
22847
|
+
host: { w: Ve.width, h: Ve.height },
|
|
22818
22848
|
state: {
|
|
22819
22849
|
dpr: x.dpr,
|
|
22820
22850
|
pw: x.pixelWidth,
|
|
@@ -22834,8 +22864,8 @@ function Vg(i, e, t) {
|
|
|
22834
22864
|
return (t?.startRaf ?? !1) && ie.start(), {
|
|
22835
22865
|
cleanup: () => {
|
|
22836
22866
|
ie.stop();
|
|
22837
|
-
for (const re of
|
|
22838
|
-
m.abort(),
|
|
22867
|
+
for (const re of V) re();
|
|
22868
|
+
m.abort(), S.dispose(), F.dispose(), C.remove(), B.dispose(), D.dispose(), z.dispose(), X?.dispose(), G.dispose(), h.dispose(), A.dispose(), u.remove();
|
|
22839
22869
|
},
|
|
22840
22870
|
forceResize: H,
|
|
22841
22871
|
root: s,
|
|
@@ -22844,15 +22874,15 @@ function Vg(i, e, t) {
|
|
|
22844
22874
|
debug: n
|
|
22845
22875
|
};
|
|
22846
22876
|
}
|
|
22847
|
-
function
|
|
22877
|
+
function Vg({ model: i, el: e }) {
|
|
22848
22878
|
rl.get(e)?.();
|
|
22849
|
-
const n =
|
|
22879
|
+
const n = kg(i, e, { startRaf: !0 });
|
|
22850
22880
|
rl.set(e, n.cleanup);
|
|
22851
22881
|
}
|
|
22852
|
-
const Hg = { render:
|
|
22882
|
+
const Hg = { render: Vg };
|
|
22853
22883
|
export {
|
|
22854
|
-
|
|
22884
|
+
kg as buildWidget,
|
|
22855
22885
|
Hg as default,
|
|
22856
|
-
|
|
22886
|
+
Vg as render
|
|
22857
22887
|
};
|
|
22858
22888
|
//# sourceMappingURL=scatter3d.js.map
|