rom24-quickmud-python 1.2.2__py3-none-any.whl

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Files changed (135) hide show
  1. mud/__init__.py +0 -0
  2. mud/__main__.py +40 -0
  3. mud/account/__init__.py +20 -0
  4. mud/account/account_manager.py +62 -0
  5. mud/account/account_service.py +80 -0
  6. mud/advancement.py +62 -0
  7. mud/affects/saves.py +123 -0
  8. mud/agent/__init__.py +0 -0
  9. mud/agent/agent_protocol.py +19 -0
  10. mud/agent/character_agent.py +61 -0
  11. mud/combat/__init__.py +3 -0
  12. mud/combat/engine.py +189 -0
  13. mud/commands/__init__.py +3 -0
  14. mud/commands/admin_commands.py +77 -0
  15. mud/commands/advancement.py +36 -0
  16. mud/commands/alias_cmds.py +44 -0
  17. mud/commands/build.py +18 -0
  18. mud/commands/combat.py +16 -0
  19. mud/commands/communication.py +55 -0
  20. mud/commands/decorators.py +11 -0
  21. mud/commands/dispatcher.py +206 -0
  22. mud/commands/healer.py +81 -0
  23. mud/commands/help.py +14 -0
  24. mud/commands/imc.py +19 -0
  25. mud/commands/inspection.py +113 -0
  26. mud/commands/inventory.py +42 -0
  27. mud/commands/movement.py +71 -0
  28. mud/commands/notes.py +44 -0
  29. mud/commands/shop.py +138 -0
  30. mud/commands/socials.py +34 -0
  31. mud/config.py +59 -0
  32. mud/db/__init__.py +0 -0
  33. mud/db/init.py +27 -0
  34. mud/db/migrate_from_files.py +87 -0
  35. mud/db/migrations.py +7 -0
  36. mud/db/models.py +98 -0
  37. mud/db/seed.py +28 -0
  38. mud/db/session.py +11 -0
  39. mud/devtools/__init__.py +0 -0
  40. mud/devtools/agent_demo.py +19 -0
  41. mud/entrypoint.py +34 -0
  42. mud/game_loop.py +117 -0
  43. mud/imc/__init__.py +17 -0
  44. mud/imc/protocol.py +32 -0
  45. mud/loaders/__init__.py +27 -0
  46. mud/loaders/area_loader.py +73 -0
  47. mud/loaders/base_loader.py +38 -0
  48. mud/loaders/help_loader.py +17 -0
  49. mud/loaders/json_area_loader.py +203 -0
  50. mud/loaders/json_loader.py +285 -0
  51. mud/loaders/mob_loader.py +104 -0
  52. mud/loaders/obj_loader.py +76 -0
  53. mud/loaders/reset_loader.py +29 -0
  54. mud/loaders/room_loader.py +63 -0
  55. mud/loaders/shop_loader.py +41 -0
  56. mud/loaders/social_loader.py +16 -0
  57. mud/loaders/specials_loader.py +63 -0
  58. mud/logging/__init__.py +0 -0
  59. mud/logging/admin.py +40 -0
  60. mud/logging/agent_trace.py +9 -0
  61. mud/math/c_compat.py +27 -0
  62. mud/mobprog.py +72 -0
  63. mud/models/__init__.py +106 -0
  64. mud/models/area.py +33 -0
  65. mud/models/area_json.py +27 -0
  66. mud/models/board.py +49 -0
  67. mud/models/board_json.py +16 -0
  68. mud/models/character.py +195 -0
  69. mud/models/character_json.py +46 -0
  70. mud/models/constants.py +423 -0
  71. mud/models/conversion.py +45 -0
  72. mud/models/help.py +28 -0
  73. mud/models/help_json.py +14 -0
  74. mud/models/json_io.py +64 -0
  75. mud/models/mob.py +82 -0
  76. mud/models/note.py +29 -0
  77. mud/models/note_json.py +16 -0
  78. mud/models/obj.py +82 -0
  79. mud/models/object.py +28 -0
  80. mud/models/object_json.py +40 -0
  81. mud/models/player_json.py +29 -0
  82. mud/models/room.py +86 -0
  83. mud/models/room_json.py +46 -0
  84. mud/models/shop.py +21 -0
  85. mud/models/shop_json.py +17 -0
  86. mud/models/skill.py +25 -0
  87. mud/models/skill_json.py +20 -0
  88. mud/models/social.py +78 -0
  89. mud/models/social_json.py +20 -0
  90. mud/net/__init__.py +9 -0
  91. mud/net/ansi.py +27 -0
  92. mud/net/connection.py +174 -0
  93. mud/net/protocol.py +57 -0
  94. mud/net/session.py +21 -0
  95. mud/net/telnet_server.py +31 -0
  96. mud/network/__init__.py +0 -0
  97. mud/network/websocket_server.py +83 -0
  98. mud/network/websocket_session.py +21 -0
  99. mud/notes.py +45 -0
  100. mud/persistence.py +185 -0
  101. mud/registry.py +5 -0
  102. mud/scripts/convert_are_to_json.py +162 -0
  103. mud/scripts/convert_help_are_to_json.py +92 -0
  104. mud/scripts/convert_player_to_json.py +112 -0
  105. mud/scripts/convert_shops_to_json.py +64 -0
  106. mud/scripts/convert_skills_to_json.py +166 -0
  107. mud/scripts/convert_social_are_to_json.py +92 -0
  108. mud/scripts/load_test_data.py +17 -0
  109. mud/security/__init__.py +0 -0
  110. mud/security/bans.py +112 -0
  111. mud/security/hash_utils.py +20 -0
  112. mud/server.py +8 -0
  113. mud/skills/__init__.py +3 -0
  114. mud/skills/handlers.py +795 -0
  115. mud/skills/registry.py +97 -0
  116. mud/spawning/__init__.py +1 -0
  117. mud/spawning/mob_spawner.py +13 -0
  118. mud/spawning/obj_spawner.py +18 -0
  119. mud/spawning/reset_handler.py +222 -0
  120. mud/spawning/templates.py +63 -0
  121. mud/spec_funs.py +57 -0
  122. mud/time.py +48 -0
  123. mud/utils/rng_mm.py +123 -0
  124. mud/wiznet.py +74 -0
  125. mud/world/__init__.py +11 -0
  126. mud/world/linking.py +31 -0
  127. mud/world/look.py +29 -0
  128. mud/world/movement.py +135 -0
  129. mud/world/world_state.py +179 -0
  130. rom24_quickmud_python-1.2.2.dist-info/METADATA +236 -0
  131. rom24_quickmud_python-1.2.2.dist-info/RECORD +135 -0
  132. rom24_quickmud_python-1.2.2.dist-info/WHEEL +5 -0
  133. rom24_quickmud_python-1.2.2.dist-info/entry_points.txt +2 -0
  134. rom24_quickmud_python-1.2.2.dist-info/licenses/LICENSE +21 -0
  135. rom24_quickmud_python-1.2.2.dist-info/top_level.txt +1 -0
mud/skills/handlers.py ADDED
@@ -0,0 +1,795 @@
1
+ # Auto-generated skill handlers
2
+ # TODO: Replace stubs with actual ROM spell/skill implementations
3
+
4
+ def acid_blast(caster, target=None):
5
+ """Stub implementation for acid_blast.
6
+ TODO: Implement actual ROM logic from C source.
7
+ """
8
+ return 42 # Placeholder damage/effect
9
+
10
+ def acid_breath(caster, target=None):
11
+ """Stub implementation for acid_breath.
12
+ TODO: Implement actual ROM logic from C source.
13
+ """
14
+ return 42 # Placeholder damage/effect
15
+
16
+ def armor(caster, target=None):
17
+ """Stub implementation for armor.
18
+ TODO: Implement actual ROM logic from C source.
19
+ """
20
+ return 42 # Placeholder damage/effect
21
+
22
+ def axe(caster, target=None):
23
+ """Stub implementation for axe.
24
+ TODO: Implement actual ROM logic from C source.
25
+ """
26
+ return 42 # Placeholder damage/effect
27
+
28
+ def backstab(caster, target=None):
29
+ """Stub implementation for backstab.
30
+ TODO: Implement actual ROM logic from C source.
31
+ """
32
+ return 42 # Placeholder damage/effect
33
+
34
+ def bash(caster, target=None):
35
+ """Stub implementation for bash.
36
+ TODO: Implement actual ROM logic from C source.
37
+ """
38
+ return 42 # Placeholder damage/effect
39
+
40
+ def berserk(caster, target=None):
41
+ """Stub implementation for berserk.
42
+ TODO: Implement actual ROM logic from C source.
43
+ """
44
+ return 42 # Placeholder damage/effect
45
+
46
+ def bless(caster, target=None):
47
+ """Stub implementation for bless.
48
+ TODO: Implement actual ROM logic from C source.
49
+ """
50
+ return 42 # Placeholder damage/effect
51
+
52
+ def blindness(caster, target=None):
53
+ """Stub implementation for blindness.
54
+ TODO: Implement actual ROM logic from C source.
55
+ """
56
+ return 42 # Placeholder damage/effect
57
+
58
+ def burning_hands(caster, target=None):
59
+ """Stub implementation for burning_hands.
60
+ TODO: Implement actual ROM logic from C source.
61
+ """
62
+ return 42 # Placeholder damage/effect
63
+
64
+ def call_lightning(caster, target=None):
65
+ """Stub implementation for call_lightning.
66
+ TODO: Implement actual ROM logic from C source.
67
+ """
68
+ return 42 # Placeholder damage/effect
69
+
70
+ def calm(caster, target=None):
71
+ """Stub implementation for calm.
72
+ TODO: Implement actual ROM logic from C source.
73
+ """
74
+ return 42 # Placeholder damage/effect
75
+
76
+ def cause_critical(caster, target=None):
77
+ """Stub implementation for cause_critical.
78
+ TODO: Implement actual ROM logic from C source.
79
+ """
80
+ return 42 # Placeholder damage/effect
81
+
82
+ def cause_light(caster, target=None):
83
+ """Stub implementation for cause_light.
84
+ TODO: Implement actual ROM logic from C source.
85
+ """
86
+ return 42 # Placeholder damage/effect
87
+
88
+ def cause_serious(caster, target=None):
89
+ """Stub implementation for cause_serious.
90
+ TODO: Implement actual ROM logic from C source.
91
+ """
92
+ return 42 # Placeholder damage/effect
93
+
94
+ def chain_lightning(caster, target=None):
95
+ """Stub implementation for chain_lightning.
96
+ TODO: Implement actual ROM logic from C source.
97
+ """
98
+ return 42 # Placeholder damage/effect
99
+
100
+ def change_sex(caster, target=None):
101
+ """Stub implementation for change_sex.
102
+ TODO: Implement actual ROM logic from C source.
103
+ """
104
+ return 42 # Placeholder damage/effect
105
+
106
+ def charm_person(caster, target=None):
107
+ """Stub implementation for charm_person.
108
+ TODO: Implement actual ROM logic from C source.
109
+ """
110
+ return 42 # Placeholder damage/effect
111
+
112
+ def chill_touch(caster, target=None):
113
+ """Stub implementation for chill_touch.
114
+ TODO: Implement actual ROM logic from C source.
115
+ """
116
+ return 42 # Placeholder damage/effect
117
+
118
+ def colour_spray(caster, target=None):
119
+ """Stub implementation for colour_spray.
120
+ TODO: Implement actual ROM logic from C source.
121
+ """
122
+ return 42 # Placeholder damage/effect
123
+
124
+ def continual_light(caster, target=None):
125
+ """Stub implementation for continual_light.
126
+ TODO: Implement actual ROM logic from C source.
127
+ """
128
+ return 42 # Placeholder damage/effect
129
+
130
+ def control_weather(caster, target=None):
131
+ """Stub implementation for control_weather.
132
+ TODO: Implement actual ROM logic from C source.
133
+ """
134
+ return 42 # Placeholder damage/effect
135
+
136
+ def create_food(caster, target=None):
137
+ """Stub implementation for create_food.
138
+ TODO: Implement actual ROM logic from C source.
139
+ """
140
+ return 42 # Placeholder damage/effect
141
+
142
+ def create_rose(caster, target=None):
143
+ """Stub implementation for create_rose.
144
+ TODO: Implement actual ROM logic from C source.
145
+ """
146
+ return 42 # Placeholder damage/effect
147
+
148
+ def create_spring(caster, target=None):
149
+ """Stub implementation for create_spring.
150
+ TODO: Implement actual ROM logic from C source.
151
+ """
152
+ return 42 # Placeholder damage/effect
153
+
154
+ def create_water(caster, target=None):
155
+ """Stub implementation for create_water.
156
+ TODO: Implement actual ROM logic from C source.
157
+ """
158
+ return 42 # Placeholder damage/effect
159
+
160
+ def cure_blindness(caster, target=None):
161
+ """Stub implementation for cure_blindness.
162
+ TODO: Implement actual ROM logic from C source.
163
+ """
164
+ return 42 # Placeholder damage/effect
165
+
166
+ def cure_critical(caster, target=None):
167
+ """Stub implementation for cure_critical.
168
+ TODO: Implement actual ROM logic from C source.
169
+ """
170
+ return 42 # Placeholder damage/effect
171
+
172
+ def cure_disease(caster, target=None):
173
+ """Stub implementation for cure_disease.
174
+ TODO: Implement actual ROM logic from C source.
175
+ """
176
+ return 42 # Placeholder damage/effect
177
+
178
+ def cure_light(caster, target=None):
179
+ """Stub implementation for cure_light.
180
+ TODO: Implement actual ROM logic from C source.
181
+ """
182
+ return 42 # Placeholder damage/effect
183
+
184
+ def cure_poison(caster, target=None):
185
+ """Stub implementation for cure_poison.
186
+ TODO: Implement actual ROM logic from C source.
187
+ """
188
+ return 42 # Placeholder damage/effect
189
+
190
+ def cure_serious(caster, target=None):
191
+ """Stub implementation for cure_serious.
192
+ TODO: Implement actual ROM logic from C source.
193
+ """
194
+ return 42 # Placeholder damage/effect
195
+
196
+ def curse(caster, target=None):
197
+ """Stub implementation for curse.
198
+ TODO: Implement actual ROM logic from C source.
199
+ """
200
+ return 42 # Placeholder damage/effect
201
+
202
+ def dagger(caster, target=None):
203
+ """Stub implementation for dagger.
204
+ TODO: Implement actual ROM logic from C source.
205
+ """
206
+ return 42 # Placeholder damage/effect
207
+
208
+ def demonfire(caster, target=None):
209
+ """Stub implementation for demonfire.
210
+ TODO: Implement actual ROM logic from C source.
211
+ """
212
+ return 42 # Placeholder damage/effect
213
+
214
+ def detect_evil(caster, target=None):
215
+ """Stub implementation for detect_evil.
216
+ TODO: Implement actual ROM logic from C source.
217
+ """
218
+ return 42 # Placeholder damage/effect
219
+
220
+ def detect_good(caster, target=None):
221
+ """Stub implementation for detect_good.
222
+ TODO: Implement actual ROM logic from C source.
223
+ """
224
+ return 42 # Placeholder damage/effect
225
+
226
+ def detect_hidden(caster, target=None):
227
+ """Stub implementation for detect_hidden.
228
+ TODO: Implement actual ROM logic from C source.
229
+ """
230
+ return 42 # Placeholder damage/effect
231
+
232
+ def detect_invis(caster, target=None):
233
+ """Stub implementation for detect_invis.
234
+ TODO: Implement actual ROM logic from C source.
235
+ """
236
+ return 42 # Placeholder damage/effect
237
+
238
+ def detect_magic(caster, target=None):
239
+ """Stub implementation for detect_magic.
240
+ TODO: Implement actual ROM logic from C source.
241
+ """
242
+ return 42 # Placeholder damage/effect
243
+
244
+ def detect_poison(caster, target=None):
245
+ """Stub implementation for detect_poison.
246
+ TODO: Implement actual ROM logic from C source.
247
+ """
248
+ return 42 # Placeholder damage/effect
249
+
250
+ def dirt_kicking(caster, target=None):
251
+ """Stub implementation for dirt_kicking.
252
+ TODO: Implement actual ROM logic from C source.
253
+ """
254
+ return 42 # Placeholder damage/effect
255
+
256
+ def disarm(caster, target=None):
257
+ """Stub implementation for disarm.
258
+ TODO: Implement actual ROM logic from C source.
259
+ """
260
+ return 42 # Placeholder damage/effect
261
+
262
+ def dispel_evil(caster, target=None):
263
+ """Stub implementation for dispel_evil.
264
+ TODO: Implement actual ROM logic from C source.
265
+ """
266
+ return 42 # Placeholder damage/effect
267
+
268
+ def dispel_good(caster, target=None):
269
+ """Stub implementation for dispel_good.
270
+ TODO: Implement actual ROM logic from C source.
271
+ """
272
+ return 42 # Placeholder damage/effect
273
+
274
+ def dispel_magic(caster, target=None):
275
+ """Stub implementation for dispel_magic.
276
+ TODO: Implement actual ROM logic from C source.
277
+ """
278
+ return 42 # Placeholder damage/effect
279
+
280
+ def dodge(caster, target=None):
281
+ """Stub implementation for dodge.
282
+ TODO: Implement actual ROM logic from C source.
283
+ """
284
+ return 42 # Placeholder damage/effect
285
+
286
+ def earthquake(caster, target=None):
287
+ """Stub implementation for earthquake.
288
+ TODO: Implement actual ROM logic from C source.
289
+ """
290
+ return 42 # Placeholder damage/effect
291
+
292
+ def enchant_armor(caster, target=None):
293
+ """Stub implementation for enchant_armor.
294
+ TODO: Implement actual ROM logic from C source.
295
+ """
296
+ return 42 # Placeholder damage/effect
297
+
298
+ def enchant_weapon(caster, target=None):
299
+ """Stub implementation for enchant_weapon.
300
+ TODO: Implement actual ROM logic from C source.
301
+ """
302
+ return 42 # Placeholder damage/effect
303
+
304
+ def energy_drain(caster, target=None):
305
+ """Stub implementation for energy_drain.
306
+ TODO: Implement actual ROM logic from C source.
307
+ """
308
+ return 42 # Placeholder damage/effect
309
+
310
+ def enhanced_damage(caster, target=None):
311
+ """Stub implementation for enhanced_damage.
312
+ TODO: Implement actual ROM logic from C source.
313
+ """
314
+ return 42 # Placeholder damage/effect
315
+
316
+ def envenom(caster, target=None):
317
+ """Stub implementation for envenom.
318
+ TODO: Implement actual ROM logic from C source.
319
+ """
320
+ return 42 # Placeholder damage/effect
321
+
322
+ def faerie_fire(caster, target=None):
323
+ """Stub implementation for faerie_fire.
324
+ TODO: Implement actual ROM logic from C source.
325
+ """
326
+ return 42 # Placeholder damage/effect
327
+
328
+ def faerie_fog(caster, target=None):
329
+ """Stub implementation for faerie_fog.
330
+ TODO: Implement actual ROM logic from C source.
331
+ """
332
+ return 42 # Placeholder damage/effect
333
+
334
+ def farsight(caster, target=None):
335
+ """Stub implementation for farsight.
336
+ TODO: Implement actual ROM logic from C source.
337
+ """
338
+ return 42 # Placeholder damage/effect
339
+
340
+ def fast_healing(caster, target=None):
341
+ """Stub implementation for fast_healing.
342
+ TODO: Implement actual ROM logic from C source.
343
+ """
344
+ return 42 # Placeholder damage/effect
345
+
346
+ def fire_breath(caster, target=None):
347
+ """Stub implementation for fire_breath.
348
+ TODO: Implement actual ROM logic from C source.
349
+ """
350
+ return 42 # Placeholder damage/effect
351
+
352
+ def fireball(caster, target=None):
353
+ """Stub implementation for fireball.
354
+ TODO: Implement actual ROM logic from C source.
355
+ """
356
+ return 42 # Placeholder damage/effect
357
+
358
+ def fireproof(caster, target=None):
359
+ """Stub implementation for fireproof.
360
+ TODO: Implement actual ROM logic from C source.
361
+ """
362
+ return 42 # Placeholder damage/effect
363
+
364
+ def flail(caster, target=None):
365
+ """Stub implementation for flail.
366
+ TODO: Implement actual ROM logic from C source.
367
+ """
368
+ return 42 # Placeholder damage/effect
369
+
370
+ def flamestrike(caster, target=None):
371
+ """Stub implementation for flamestrike.
372
+ TODO: Implement actual ROM logic from C source.
373
+ """
374
+ return 42 # Placeholder damage/effect
375
+
376
+ def floating_disc(caster, target=None):
377
+ """Stub implementation for floating_disc.
378
+ TODO: Implement actual ROM logic from C source.
379
+ """
380
+ return 42 # Placeholder damage/effect
381
+
382
+ def fly(caster, target=None):
383
+ """Stub implementation for fly.
384
+ TODO: Implement actual ROM logic from C source.
385
+ """
386
+ return 42 # Placeholder damage/effect
387
+
388
+ def frenzy(caster, target=None):
389
+ """Stub implementation for frenzy.
390
+ TODO: Implement actual ROM logic from C source.
391
+ """
392
+ return 42 # Placeholder damage/effect
393
+
394
+ def frost_breath(caster, target=None):
395
+ """Stub implementation for frost_breath.
396
+ TODO: Implement actual ROM logic from C source.
397
+ """
398
+ return 42 # Placeholder damage/effect
399
+
400
+ def gas_breath(caster, target=None):
401
+ """Stub implementation for gas_breath.
402
+ TODO: Implement actual ROM logic from C source.
403
+ """
404
+ return 42 # Placeholder damage/effect
405
+
406
+ def gate(caster, target=None):
407
+ """Stub implementation for gate.
408
+ TODO: Implement actual ROM logic from C source.
409
+ """
410
+ return 42 # Placeholder damage/effect
411
+
412
+ def general_purpose(caster, target=None):
413
+ """Stub implementation for general_purpose.
414
+ TODO: Implement actual ROM logic from C source.
415
+ """
416
+ return 42 # Placeholder damage/effect
417
+
418
+ def giant_strength(caster, target=None):
419
+ """Stub implementation for giant_strength.
420
+ TODO: Implement actual ROM logic from C source.
421
+ """
422
+ return 42 # Placeholder damage/effect
423
+
424
+ def haggle(caster, target=None):
425
+ """Stub implementation for haggle.
426
+ TODO: Implement actual ROM logic from C source.
427
+ """
428
+ return 42 # Placeholder damage/effect
429
+
430
+ def hand_to_hand(caster, target=None):
431
+ """Stub implementation for hand_to_hand.
432
+ TODO: Implement actual ROM logic from C source.
433
+ """
434
+ return 42 # Placeholder damage/effect
435
+
436
+ def haste(caster, target=None):
437
+ """Stub implementation for haste.
438
+ TODO: Implement actual ROM logic from C source.
439
+ """
440
+ return 42 # Placeholder damage/effect
441
+
442
+ def heal(caster, target=None):
443
+ """Stub implementation for heal.
444
+ TODO: Implement actual ROM logic from C source.
445
+ """
446
+ return 42 # Placeholder damage/effect
447
+
448
+ def heat_metal(caster, target=None):
449
+ """Stub implementation for heat_metal.
450
+ TODO: Implement actual ROM logic from C source.
451
+ """
452
+ return 42 # Placeholder damage/effect
453
+
454
+ def hide(caster, target=None):
455
+ """Stub implementation for hide.
456
+ TODO: Implement actual ROM logic from C source.
457
+ """
458
+ return 42 # Placeholder damage/effect
459
+
460
+ def high_explosive(caster, target=None):
461
+ """Stub implementation for high_explosive.
462
+ TODO: Implement actual ROM logic from C source.
463
+ """
464
+ return 42 # Placeholder damage/effect
465
+
466
+ def holy_word(caster, target=None):
467
+ """Stub implementation for holy_word.
468
+ TODO: Implement actual ROM logic from C source.
469
+ """
470
+ return 42 # Placeholder damage/effect
471
+
472
+ def identify(caster, target=None):
473
+ """Stub implementation for identify.
474
+ TODO: Implement actual ROM logic from C source.
475
+ """
476
+ return 42 # Placeholder damage/effect
477
+
478
+ def infravision(caster, target=None):
479
+ """Stub implementation for infravision.
480
+ TODO: Implement actual ROM logic from C source.
481
+ """
482
+ return 42 # Placeholder damage/effect
483
+
484
+ def invis(caster, target=None):
485
+ """Stub implementation for invis.
486
+ TODO: Implement actual ROM logic from C source.
487
+ """
488
+ return 42 # Placeholder damage/effect
489
+
490
+ def kick(caster, target=None):
491
+ """Stub implementation for kick.
492
+ TODO: Implement actual ROM logic from C source.
493
+ """
494
+ return 42 # Placeholder damage/effect
495
+
496
+ def know_alignment(caster, target=None):
497
+ """Stub implementation for know_alignment.
498
+ TODO: Implement actual ROM logic from C source.
499
+ """
500
+ return 42 # Placeholder damage/effect
501
+
502
+ def lightning_bolt(caster, target=None):
503
+ """Stub implementation for lightning_bolt.
504
+ TODO: Implement actual ROM logic from C source.
505
+ """
506
+ return 42 # Placeholder damage/effect
507
+
508
+ def lightning_breath(caster, target=None):
509
+ """Stub implementation for lightning_breath.
510
+ TODO: Implement actual ROM logic from C source.
511
+ """
512
+ return 42 # Placeholder damage/effect
513
+
514
+ def locate_object(caster, target=None):
515
+ """Stub implementation for locate_object.
516
+ TODO: Implement actual ROM logic from C source.
517
+ """
518
+ return 42 # Placeholder damage/effect
519
+
520
+ def lore(caster, target=None):
521
+ """Stub implementation for lore.
522
+ TODO: Implement actual ROM logic from C source.
523
+ """
524
+ return 42 # Placeholder damage/effect
525
+
526
+ def mace(caster, target=None):
527
+ """Stub implementation for mace.
528
+ TODO: Implement actual ROM logic from C source.
529
+ """
530
+ return 42 # Placeholder damage/effect
531
+
532
+ def magic_missile(caster, target=None):
533
+ """Stub implementation for magic_missile.
534
+ TODO: Implement actual ROM logic from C source.
535
+ """
536
+ return 42 # Placeholder damage/effect
537
+
538
+ def mass_healing(caster, target=None):
539
+ """Stub implementation for mass_healing.
540
+ TODO: Implement actual ROM logic from C source.
541
+ """
542
+ return 42 # Placeholder damage/effect
543
+
544
+ def mass_invis(caster, target=None):
545
+ """Stub implementation for mass_invis.
546
+ TODO: Implement actual ROM logic from C source.
547
+ """
548
+ return 42 # Placeholder damage/effect
549
+
550
+ def meditation(caster, target=None):
551
+ """Stub implementation for meditation.
552
+ TODO: Implement actual ROM logic from C source.
553
+ """
554
+ return 42 # Placeholder damage/effect
555
+
556
+ def nexus(caster, target=None):
557
+ """Stub implementation for nexus.
558
+ TODO: Implement actual ROM logic from C source.
559
+ """
560
+ return 42 # Placeholder damage/effect
561
+
562
+ def parry(caster, target=None):
563
+ """Stub implementation for parry.
564
+ TODO: Implement actual ROM logic from C source.
565
+ """
566
+ return 42 # Placeholder damage/effect
567
+
568
+ def pass_door(caster, target=None):
569
+ """Stub implementation for pass_door.
570
+ TODO: Implement actual ROM logic from C source.
571
+ """
572
+ return 42 # Placeholder damage/effect
573
+
574
+ def peek(caster, target=None):
575
+ """Stub implementation for peek.
576
+ TODO: Implement actual ROM logic from C source.
577
+ """
578
+ return 42 # Placeholder damage/effect
579
+
580
+ def pick_lock(caster, target=None):
581
+ """Stub implementation for pick_lock.
582
+ TODO: Implement actual ROM logic from C source.
583
+ """
584
+ return 42 # Placeholder damage/effect
585
+
586
+ def plague(caster, target=None):
587
+ """Stub implementation for plague.
588
+ TODO: Implement actual ROM logic from C source.
589
+ """
590
+ return 42 # Placeholder damage/effect
591
+
592
+ def poison(caster, target=None):
593
+ """Stub implementation for poison.
594
+ TODO: Implement actual ROM logic from C source.
595
+ """
596
+ return 42 # Placeholder damage/effect
597
+
598
+ def polearm(caster, target=None):
599
+ """Stub implementation for polearm.
600
+ TODO: Implement actual ROM logic from C source.
601
+ """
602
+ return 42 # Placeholder damage/effect
603
+
604
+ def portal(caster, target=None):
605
+ """Stub implementation for portal.
606
+ TODO: Implement actual ROM logic from C source.
607
+ """
608
+ return 42 # Placeholder damage/effect
609
+
610
+ def protection_evil(caster, target=None):
611
+ """Stub implementation for protection_evil.
612
+ TODO: Implement actual ROM logic from C source.
613
+ """
614
+ return 42 # Placeholder damage/effect
615
+
616
+ def protection_good(caster, target=None):
617
+ """Stub implementation for protection_good.
618
+ TODO: Implement actual ROM logic from C source.
619
+ """
620
+ return 42 # Placeholder damage/effect
621
+
622
+ def ray_of_truth(caster, target=None):
623
+ """Stub implementation for ray_of_truth.
624
+ TODO: Implement actual ROM logic from C source.
625
+ """
626
+ return 42 # Placeholder damage/effect
627
+
628
+ def recall(caster, target=None):
629
+ """Stub implementation for recall.
630
+ TODO: Implement actual ROM logic from C source.
631
+ """
632
+ return 42 # Placeholder damage/effect
633
+
634
+ def recharge(caster, target=None):
635
+ """Stub implementation for recharge.
636
+ TODO: Implement actual ROM logic from C source.
637
+ """
638
+ return 42 # Placeholder damage/effect
639
+
640
+ def refresh(caster, target=None):
641
+ """Stub implementation for refresh.
642
+ TODO: Implement actual ROM logic from C source.
643
+ """
644
+ return 42 # Placeholder damage/effect
645
+
646
+ def remove_curse(caster, target=None):
647
+ """Stub implementation for remove_curse.
648
+ TODO: Implement actual ROM logic from C source.
649
+ """
650
+ return 42 # Placeholder damage/effect
651
+
652
+ def rescue(caster, target=None):
653
+ """Stub implementation for rescue.
654
+ TODO: Implement actual ROM logic from C source.
655
+ """
656
+ return 42 # Placeholder damage/effect
657
+
658
+ def sanctuary(caster, target=None):
659
+ """Stub implementation for sanctuary.
660
+ TODO: Implement actual ROM logic from C source.
661
+ """
662
+ return 42 # Placeholder damage/effect
663
+
664
+ def scrolls(caster, target=None):
665
+ """Stub implementation for scrolls.
666
+ TODO: Implement actual ROM logic from C source.
667
+ """
668
+ return 42 # Placeholder damage/effect
669
+
670
+ def second_attack(caster, target=None):
671
+ """Stub implementation for second_attack.
672
+ TODO: Implement actual ROM logic from C source.
673
+ """
674
+ return 42 # Placeholder damage/effect
675
+
676
+ def shield(caster, target=None):
677
+ """Stub implementation for shield.
678
+ TODO: Implement actual ROM logic from C source.
679
+ """
680
+ return 42 # Placeholder damage/effect
681
+
682
+ def shield_block(caster, target=None):
683
+ """Stub implementation for shield_block.
684
+ TODO: Implement actual ROM logic from C source.
685
+ """
686
+ return 42 # Placeholder damage/effect
687
+
688
+ def shocking_grasp(caster, target=None):
689
+ """Stub implementation for shocking_grasp.
690
+ TODO: Implement actual ROM logic from C source.
691
+ """
692
+ return 42 # Placeholder damage/effect
693
+
694
+ def sleep(caster, target=None):
695
+ """Stub implementation for sleep.
696
+ TODO: Implement actual ROM logic from C source.
697
+ """
698
+ return 42 # Placeholder damage/effect
699
+
700
+ def slow(caster, target=None):
701
+ """Stub implementation for slow.
702
+ TODO: Implement actual ROM logic from C source.
703
+ """
704
+ return 42 # Placeholder damage/effect
705
+
706
+ def sneak(caster, target=None):
707
+ """Stub implementation for sneak.
708
+ TODO: Implement actual ROM logic from C source.
709
+ """
710
+ return 42 # Placeholder damage/effect
711
+
712
+ def spear(caster, target=None):
713
+ """Stub implementation for spear.
714
+ TODO: Implement actual ROM logic from C source.
715
+ """
716
+ return 42 # Placeholder damage/effect
717
+
718
+ def staves(caster, target=None):
719
+ """Stub implementation for staves.
720
+ TODO: Implement actual ROM logic from C source.
721
+ """
722
+ return 42 # Placeholder damage/effect
723
+
724
+ def steal(caster, target=None):
725
+ """Stub implementation for steal.
726
+ TODO: Implement actual ROM logic from C source.
727
+ """
728
+ return 42 # Placeholder damage/effect
729
+
730
+ def stone_skin(caster, target=None):
731
+ """Stub implementation for stone_skin.
732
+ TODO: Implement actual ROM logic from C source.
733
+ """
734
+ return 42 # Placeholder damage/effect
735
+
736
+ def summon(caster, target=None):
737
+ """Stub implementation for summon.
738
+ TODO: Implement actual ROM logic from C source.
739
+ """
740
+ return 42 # Placeholder damage/effect
741
+
742
+ def sword(caster, target=None):
743
+ """Stub implementation for sword.
744
+ TODO: Implement actual ROM logic from C source.
745
+ """
746
+ return 42 # Placeholder damage/effect
747
+
748
+ def teleport(caster, target=None):
749
+ """Stub implementation for teleport.
750
+ TODO: Implement actual ROM logic from C source.
751
+ """
752
+ return 42 # Placeholder damage/effect
753
+
754
+ def third_attack(caster, target=None):
755
+ """Stub implementation for third_attack.
756
+ TODO: Implement actual ROM logic from C source.
757
+ """
758
+ return 42 # Placeholder damage/effect
759
+
760
+ def trip(caster, target=None):
761
+ """Stub implementation for trip.
762
+ TODO: Implement actual ROM logic from C source.
763
+ """
764
+ return 42 # Placeholder damage/effect
765
+
766
+ def ventriloquate(caster, target=None):
767
+ """Stub implementation for ventriloquate.
768
+ TODO: Implement actual ROM logic from C source.
769
+ """
770
+ return 42 # Placeholder damage/effect
771
+
772
+ def wands(caster, target=None):
773
+ """Stub implementation for wands.
774
+ TODO: Implement actual ROM logic from C source.
775
+ """
776
+ return 42 # Placeholder damage/effect
777
+
778
+ def weaken(caster, target=None):
779
+ """Stub implementation for weaken.
780
+ TODO: Implement actual ROM logic from C source.
781
+ """
782
+ return 42 # Placeholder damage/effect
783
+
784
+ def whip(caster, target=None):
785
+ """Stub implementation for whip.
786
+ TODO: Implement actual ROM logic from C source.
787
+ """
788
+ return 42 # Placeholder damage/effect
789
+
790
+ def word_of_recall(caster, target=None):
791
+ """Stub implementation for word_of_recall.
792
+ TODO: Implement actual ROM logic from C source.
793
+ """
794
+ return 42 # Placeholder damage/effect
795
+