raylib 5.6.0.0.dev1__cp312-cp312-win32.whl

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+ Metadata-Version: 2.4
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+ Name: raylib
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+ Version: 5.6.0.0.dev1
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+ Summary: Python CFFI bindings for Raylib
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+ Home-page: https://github.com/electronstudio/raylib-python-cffi
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+ Author: Electron Studio
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+ Author-email: github@electronstudio.co.uk
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Programming Language :: Python :: 3.14
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+ Classifier: Programming Language :: Python :: 3.13
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+ Classifier: Programming Language :: Python :: 3.12
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+ Classifier: Programming Language :: Python :: 3.11
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+ Classifier: Programming Language :: Python :: 3.10
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+ Classifier: Programming Language :: Python :: 3.9
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+ Classifier: Programming Language :: Python :: 3.8
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+ Classifier: Programming Language :: Python :: 3.7
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+ Description-Content-Type: text/markdown
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+ License-File: LICENSE
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+ Requires-Dist: cffi>=1.15.1
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+ Dynamic: author
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+ Dynamic: author-email
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+ Dynamic: classifier
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+ Dynamic: description
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+ Dynamic: description-content-type
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+ Dynamic: home-page
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+ Dynamic: license-file
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+ Dynamic: requires-dist
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+ Dynamic: summary
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+
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+ # Python Bindings for Raylib 5.5
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+ ## Libraries: raymath, raygui, rlgl, physac and GLFW
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+ ## Backends: Desktop, SDL, DRM, Web
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+ ## Platforms: Windows, Mac, Linux, Raspberry Pi, Web
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+
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+ ![PyPI - Downloads](https://img.shields.io/pypi/dm/raylib)
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+
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+ [![PyPI Downloads](https://static.pepy.tech/personalized-badge/raylib?period=total&units=NONE&left_color=BLACK&right_color=GREEN&left_text=downloads)](https://pepy.tech/projects/raylib)
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+
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+ HELP WANTED: [writing examples](https://github.com/electronstudio/raylib-python-cffi/issues/155)
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+
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+ Features:
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+
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+ * CFFI API static bindings.
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+ * Automatically generated to be as close as possible to
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+ original Raylib.
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+ * Faster, fewer bugs and easier to maintain than ctypes.
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+ * Commercial-friendly license.
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+ * Docstrings and auto-completion.
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+ * Type checking with Mypy
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+
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+ # Quickstart
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+
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+ `pip3 install raylib==5.5.0.3 --break-system-packages`
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+ ```python
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+ from pyray import *
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+ init_window(800, 450, "Hello")
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+ while not window_should_close():
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+ begin_drawing()
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+ clear_background(WHITE)
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+ draw_text("Hello world", 190, 200, 20, VIOLET)
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+ end_drawing()
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+ close_window()
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+ ```
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+
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+ [Example project](https://github.com/electronstudio/raylib-example-game)
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+
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+ [Project generator](https://github.com/electronstudio/python-raylib-template)
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+
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+ # Links
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+
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+ * [Tutorial video](https://www.youtube.com/watch?v=UoAsDlUwjy0&lc=UgxCR-tvnQJITZr2IvN4AaABAg)
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+ * [Full documentation](https://electronstudio.github.io/raylib-python-cffi)
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+ * [Imgui integration](https://github.com/Scr44gr/raylib-imgui)
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+ * [Examples](https://github.com/electronstudio/raylib-python-cffi/tree/master/examples)
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+ * [Blep's examples](https://github.com/blep/pyray_examples)
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+ * [Raylib Python Discord](https://discord.gg/fKDwt85aX6)
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+ * [Raylib General Discord](https://discord.com/invite/raylib)
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+ * [Python video player](https://github.com/anrayliu/pyvidplayer2)
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+ * [A Vector2 class](https://github.com/electronstudio/raylib-python-cffi/blob/master/examples/extra/vector2_extended.py)
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+ * [Raylib C FAQ](https://github.com/raysan5/raylib/wiki/Frequently-Asked-Questions/)
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+
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+ # Installation
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+
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+ If you are on a modern Linux you will probably want to create a venv:
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+
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+ python3 -m venv venv
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+ source venv/bin/activate
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+
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+ Then make sure you have the latest pip installed:
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+
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+ python3 -m pip install --upgrade pip
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+
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+ Then install
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+
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+ python3 -m pip install setuptools
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+ python3 -m pip install raylib==5.5.0.3
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+
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+ On most platforms it should install a binary wheel. If yours isn't available then pip will attempt to build from
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+ source, in which case you will need to have Raylib development libs installed, e.g.
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+ using homebrew, apt, etc.
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+
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+ ## Windows
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+
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+ Binaries require x64 Windows 10 or newer. (For x86 or older Windows you will have to build from source.)
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+
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+ Use an [official Windows Python release](https://www.python.org/downloads/windows/) rather than WSL, MSYS, etc.
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+
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+ ## MacOS
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+
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+ Binaries require:
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+ * arm64 MacOS 14
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+ * x64 MacOS 10.13, or newer.
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+
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+ Older MacOS requires building from source but this is usually simple:
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+
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+ brew install pkg-config
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+ brew install raylib
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+ python3 -m pip install raylib==5.5.0.3
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+
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+ (I do have binaries for arm64 MacOS 11, 12 and 13 but I have no way of testing they work, so post an issue
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+ if you want to test them.)
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+
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+ ## Linux
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+
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+ Binaries require OS newer than Ubuntu 2020, x64 or arm64. Otherwise build from source.
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+ (Pip should attempt automatically but will need Raylib itself installed and also pkg-config.)
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+
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+ The arm64 binaries are built on Raspberry Pi arm64 Bullseye with OpenGL 2.0
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+ so may not work on other boards.
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+
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+ ## Raspberry Pi
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+
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+ [Using on Rasperry Pi](RPI.rst)
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+
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+ # Backends
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+
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+ ## Dynamic binding version
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+
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+ There is now a separate dynamic version of this binding:
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+
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+ python3 -m pip uninstall raylib
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+ python3 -m pip install raylib_dynamic
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+
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+ It works on some systems where the static version doesn't, [but be sure to read these caveats before using it](https://electronstudio.github.io/raylib-python-cffi/dynamic.html)
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+
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+ You can't have multiple raylib packages installed at once.
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+
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+ ## SDL backend
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+
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+ This is not well tested but has better support for controllers:
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+
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+ python3 -m pip uninstall raylib
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+ python3 -m pip install raylib_sdl
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+
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+ You can't have multiple raylib packages installed at once.
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+
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+ ## DRM backend
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+
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+ This uses the Linux framebuffer for devices that don't run X11/Wayland:
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+
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+ python3 -m pip uninstall raylib
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+ python3 -m pip install raylib_drm
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+
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+ You can't have multiple raylib packages installed at once.
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+
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+ ## Problems?
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+
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+ If it doesn't work, [try to build manually.](BUILDING.rst). If that works then [submit an issue](https://github.com/electronstudio/raylib-python-cffi/issues)
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+ to let us know what you did.
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+
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+ If you need help you can try asking on [our discord](https://discord.gg/fKDwt85aX6). There is also a large [Raylib discord](https://discord.gg/raylib)
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+ for issues that are not Python-specific.
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+
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+ If it still doesn't work, [submit an issue](https://github.com/electronstudio/raylib-python-cffi/issues).
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+
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+
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+ # How to use
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+
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+ There are *two* modules in the raylib package, `raylib` and `pyray`. (There is no separate package for
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+ pyray. Do *not* `pip install pyray`). You can use either or both:
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+
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+ ### If you are familiar with C coding and the Raylib C library and you want to use an exact copy of the C API
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+
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+ Use [the raylib module](https://electronstudio.github.io/raylib-python-cffi/raylib.html).
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+
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+ ### If you prefer a more Pythonistic API
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+
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+ Use [the pyray module](https://electronstudio.github.io/raylib-python-cffi/pyray.html).
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+
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+ # Running in a web browser
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+
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+ [Pygbag](https://pypi.org/project/pygbag/) >=0.8.7 supports running in a web browser. Usually the latest git version
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+ is recommended.
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+
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+ Make a folder `my_project` with a file `main.py`:
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+
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+ ```python
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+ # /// script
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+ # dependencies = [
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+ # "cffi",
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+ # "raylib"
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+ # ]
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+ # ///
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+ import asyncio
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+ import platform
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+ from pyray import *
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+
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+ async def main(): # You MUST have an async main function
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+ init_window(500, 500, "Hello")
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+ platform.window.window_resize() # You MAY want to add this line
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+ while not window_should_close():
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+ begin_drawing()
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+ clear_background(WHITE)
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+ draw_text("Hello world", 190, 200, 20, VIOLET)
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+ end_drawing()
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+ await asyncio.sleep(0) # You MUST call this in your main loop
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+ close_window()
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+
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+ asyncio.run(main())
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+ ```
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+
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+ Then to create the web files and launch a web server:
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+
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+ python3.12 -m pip install --user --upgrade pygbag
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+ python3.12 -m pygbag --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl --git my_project
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+
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+ Point your browser to http://localhost:8000
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+
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+ Some features may not work, so you can disable them like this:
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+
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+ ```python
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+ if platform.system() != "Emscripten": # audio may not work on current version of emscripten
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+ init_audio_device()
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+ ```
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+
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+ This is all done by Pygbag rather than by me, so you should probably contact them with any issues.
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+ Carefully read all their [documentation](https://pygame-web.github.io/).
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+
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+ It does work for most of [these examples](https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/)
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+
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+ # App showcase
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+
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+ [Tempest-raylib](https://github.com/Emtyloc/tempest-raylib)
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+
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+ [KarabinerKeyboard](https://github.com/bilbofroggins/KarabinerKeyboard)
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+
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+ [PyTaiko](https://github.com/Yonokid/PyTaiko)
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+
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+ [DOOM-Clone](https://github.com/StanislavPetrovV/DOOM-Clone)
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+
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+ [Tanki](https://github.com/pkulev/tanki)
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+
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+ [Alloy Bloxel Editor](https://pebaz.itch.io/alloy-bloxel-editor)
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+
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+ [Eidolon](https://github.com/Miou-zora/Eidolon)
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+
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+ Add your app here!
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+
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+ # RLZero
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+
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+ A related library (that is a work in progress!):
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+
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+ [A simplified API for Raylib for use in education and to enable beginners to create 3d games](https://github.com/electronstudio/rlzero)
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+
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+ # Help wanted
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+
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+ * Converting more examples from C to Python
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+ * Testing on more platforms
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+
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+ # License
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+
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+ Eclipse Public License, so you are free to
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+ statically link and use in non-free / proprietary / commercial projects!
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+
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+ # Performance
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+
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+ If you need more performance, do in this order:
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+
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+ 1. Use Pypy rather than standard CPython. It is much, much faster and will make more difference than any other optimisations you might do.
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+
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+ 2. Every call to C is costly, so it's slightly faster if you use Python data structures and functions when calculating
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+ in your update loop
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+ and then only convert them to C data structures when you have to call the C functions for drawing.
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+
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+ 3. The raylib.* functions are potentially *slightly* faster than the pyray.* equivalents, so if you need a tiny bit more performance
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+ you can switch your inner loop functions to these.
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+
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+ 4. There is a version of Python that is faster than Pypy: GraalPy. However it's not fully compatible with all Python
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+ packages. It doesn't work with CFFI and so doesn't work with this binding. But it *is* compatible with the
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+ *Java* binding, Jaylib! There is an example of this here: https://github.com/electronstudio/megabunny/tree/master/raylib-python-jaylib
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+
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+ ## Bunnymark
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+
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+
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+ | Library | Implementation | Bunnies (60 FPS) | Percentage |
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+ |--------------------------------|-------------------|------------------|------------|
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+ | Raylib 5.0 | C | 180000 | 100% |
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+ | Raylib Python CFFI 5.0.0.2 | Python 3.12 | 10500 | 5.8% |
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+ | Raylib Python CFFI 5.0.0.2 | Pypy 3.10 | 95000 | 53% |
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+ | Raylib 3.7 | C | 168100 | 100% |
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+ | Raylib Python CFFI 3.7 | Pypy 3.7 | 33800 | 20% |
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+ | Raylib Python CFFI 3.7 | Python 3.9 | 7700 | 4.5% |
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+ | Raylib Python CFFI 3.7 | Python 3.9 Nuitka | 8600 | 5.1% |
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+ | Raylib Python CFFI 3.7 Dynamic | Python 3.9 | 6300 | 3.7% |
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+
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+ See also https://github.com/electronstudio/megabunny/
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+
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+ # Packaging your app
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+
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+ You can create a standalone binary using the Nuitka compiler. For example, here is how to package Bunnymark:
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+
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+ pip3 install nuitka
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+ cd examples/textures
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+ python3 -m nuitka --onefile --linux-onefile-icon resources/wabbit_alpha.png textures_bunnymark.py
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+
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+ # Advert
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+
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+ [RetroWar: 8-bit Party Battle](https://store.steampowered.com/app/664240/RetroWar_8bit_Party_Battle/?git) is out now. Defeat up to 15 of your friends in a tournament of 80s-inspired retro mini games.
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+
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+ [Coding Games With Pygame Zero & Python](https://github.com/electronstudio/pygame-zero-book) is
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+ a book for Python beginners.
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+ pyray/__init__.py,sha256=StzNk52DgopNQJqwEGXwceddrk6N2DsevD6g9OETrUc,7267
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+ raylib/colors.py,sha256=T9U1gPicGYVYLwpP73jH_J83FH1-6a9XT163M0sbJlU,1564
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+ raylib/defines.py,sha256=JZPuiyjtP-dNW5j7BL6oD-VzkPuwQOroI_EFuMkXGcg,606
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+ raylib/enums.py,sha256=0LicsUhvhawlW6w0UyZoRP3WdRbaKdwXp9_eH34h0Hg,20141
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+ raylib/glfw3.h.modified,sha256=TrGdiqAGcyxw9o1J6WG9u_mXpIGP_6TWSOXlCYuX_8w,218878
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+ raylib/physac.h.modified,sha256=r5qyRtrNvNkJoXIpCWWRxnOtEoOf3UGlP_i6n4Q2hNA,11088
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+ raylib/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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+ raylib/raygui.h.modified,sha256=NicY91wEIo70pK_s8q20h27-JkQpDyPI0m_d_nuRAn0,48049
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+ raylib/raylib.h.modified,sha256=4ejN90J6RgLcUifMDRUuicUXAz9bi5vmxry8UUlMdDM,109174
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+ raylib/raymath.h.modified,sha256=e58wrH-FkGBZntr2lgP-ewBlejLlhRFQZvCPwnFtbBc,29286
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+ raylib/rlgl.h.modified,sha256=wxUfoIyPiTePEqGejAsTHwYk_B0uB8QcsWSlxXS1xA0,38227
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+ raylib/version.py,sha256=PymuBY9kUGwYIKa97PuouF7t96EfxZXKhrCelES3Co8,28
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+ raylib-5.6.0.0.dev1.dist-info/licenses/LICENSE,sha256=IrIDo_K_o1_ycu1XcC0VSu2JZuoJeMRM7KZljyxgvFE,14474
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+ raylib-5.6.0.0.dev1.dist-info/METADATA,sha256=l2TitYZ6ftLBSrFbTY4zBL26yowWtZavjugaXHu59tM,11639
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+ raylib-5.6.0.0.dev1.dist-info/WHEEL,sha256=LwxTQZ0gyDP_uaeNCLm-ZIktY9hv6x0e22Q-hgFd-po,97
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+ raylib-5.6.0.0.dev1.dist-info/top_level.txt,sha256=PnMBDWaUP4jsbn_NewagcC9FjHYpzSAIQuhxNzt9hkg,13
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+ raylib-5.6.0.0.dev1.dist-info/RECORD,,
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+ Wheel-Version: 1.0
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+ Generator: setuptools (80.9.0)
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+ Root-Is-Purelib: false
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+ Tag: cp312-cp312-win32
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+
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+ Eclipse Public License - v 2.0
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+ THE ACCOMPANYING PROGRAM IS PROVIDED UNDER THE TERMS OF THIS ECLIPSE
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+ 3.1 If a Contributor Distributes the Program in any form, then:
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+
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+ a) the Program must also be made available as Source Code, in
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+ accordance with section 3.2, and the Contributor must accompany
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+ the Program with a statement that the Source Code for the Program
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+ is available under this Agreement, and informs Recipients how to
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+ obtain it in a reasonable manner on or through a medium customarily
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+ used for software exchange; and
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+
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+ b) the Contributor may Distribute the Program under a license
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+ different than this Agreement, provided that such license:
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+ i) effectively disclaims on behalf of all other Contributors all
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+ warranties and conditions, express and implied, including
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+ warranties or conditions of title and non-infringement, and
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+ implied warranties or conditions of merchantability and fitness
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+ for a particular purpose;
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+
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+ ii) effectively excludes on behalf of all other Contributors all
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+ liability for damages, including direct, indirect, special,
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+ incidental and consequential damages, such as lost profits;
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+
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+ iii) does not attempt to limit or alter the recipients' rights
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+ in the Source Code under section 3.2; and
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+
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+ iv) requires any subsequent distribution of the Program by any
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+ party to be under a license that satisfies the requirements
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+ of this section 3.
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+
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+ 3.2 When the Program is Distributed as Source Code:
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+
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+ a) it must be made available under this Agreement, or if the
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+ Program (i) is combined with other material in a separate file or
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+ files made available under a Secondary License, and (ii) the initial
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+ Contributor attached to the Source Code the notice described in
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+ Exhibit A of this Agreement, then the Program may be made available
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+ under the terms of such Secondary Licenses, and
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+
145
+ b) a copy of this Agreement must be included with each copy of
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+ the Program.
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+
148
+ 3.3 Contributors may not remove or alter any copyright, patent,
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+ trademark, attribution notices, disclaimers of warranty, or limitations
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+ of liability ("notices") contained within the Program from any copy of
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+ the Program which they Distribute, provided that Contributors may add
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+ their own appropriate notices.
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+
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+ 4. COMMERCIAL DISTRIBUTION
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+
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+ Commercial distributors of software may accept certain responsibilities
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+ with respect to end users, business partners and the like. While this
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+ license is intended to facilitate the commercial use of the Program,
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+ the Contributor who includes the Program in a commercial product
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+ offering should do so in a manner which does not create potential
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+ liability for other Contributors. Therefore, if a Contributor includes
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+ the Program in a commercial product offering, such Contributor
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+ ("Commercial Contributor") hereby agrees to defend and indemnify every
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+ other Contributor ("Indemnified Contributor") against any losses,
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+ damages and costs (collectively "Losses") arising from claims, lawsuits
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+ and other legal actions brought by a third party against the Indemnified
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+ Contributor to the extent caused by the acts or omissions of such
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+ Commercial Contributor in connection with its distribution of the Program
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+ in a commercial product offering. The obligations in this section do not
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+ apply to any claims or Losses relating to any actual or alleged
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+ intellectual property infringement. In order to qualify, an Indemnified
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+ Contributor must: a) promptly notify the Commercial Contributor in
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+ writing of such claim, and b) allow the Commercial Contributor to control,
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+ and cooperate with the Commercial Contributor in, the defense and any
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+ related settlement negotiations. The Indemnified Contributor may
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+ participate in any such claim at its own expense.
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+
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+ For example, a Contributor might include the Program in a commercial
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+ product offering, Product X. That Contributor is then a Commercial
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+ Contributor. If that Commercial Contributor then makes performance
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+ claims, or offers warranties related to Product X, those performance
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+ claims and warranties are such Commercial Contributor's responsibility
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+ alone. Under this section, the Commercial Contributor would have to
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+ defend claims against the other Contributors related to those performance
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+ claims and warranties, and if a court requires any other Contributor to
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+ pay any damages as a result, the Commercial Contributor must pay
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+ those damages.
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+
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+ 5. NO WARRANTY
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+
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+ EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, AND TO THE EXTENT
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+ PERMITTED BY APPLICABLE LAW, THE PROGRAM IS PROVIDED ON AN "AS IS"
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+ BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR
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+ IMPLIED INCLUDING, WITHOUT LIMITATION, ANY WARRANTIES OR CONDITIONS OF
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+ TITLE, NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR
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+ PURPOSE. Each Recipient is solely responsible for determining the
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+ appropriateness of using and distributing the Program and assumes all
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+ risks associated with its exercise of rights under this Agreement,
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+ including but not limited to the risks and costs of program errors,
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+ compliance with applicable laws, damage to or loss of data, programs
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+ or equipment, and unavailability or interruption of operations.
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+
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+ 6. DISCLAIMER OF LIABILITY
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+
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+ EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, AND TO THE EXTENT
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+ PERMITTED BY APPLICABLE LAW, NEITHER RECIPIENT NOR ANY CONTRIBUTORS
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+ SHALL HAVE ANY LIABILITY FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING WITHOUT LIMITATION LOST
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+ PROFITS), HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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+ ARISING IN ANY WAY OUT OF THE USE OR DISTRIBUTION OF THE PROGRAM OR THE
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+ EXERCISE OF ANY RIGHTS GRANTED HEREUNDER, EVEN IF ADVISED OF THE
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+ POSSIBILITY OF SUCH DAMAGES.
214
+
215
+ 7. GENERAL
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+
217
+ If any provision of this Agreement is invalid or unenforceable under
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+ applicable law, it shall not affect the validity or enforceability of
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+ the remainder of the terms of this Agreement, and without further
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+ action by the parties hereto, such provision shall be reformed to the
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+ minimum extent necessary to make such provision valid and enforceable.
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+
223
+ If Recipient institutes patent litigation against any entity
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+ (including a cross-claim or counterclaim in a lawsuit) alleging that the
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+ Program itself (excluding combinations of the Program with other software
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+ or hardware) infringes such Recipient's patent(s), then such Recipient's
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+ rights granted under Section 2(b) shall terminate as of the date such
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+ litigation is filed.
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+
230
+ All Recipient's rights under this Agreement shall terminate if it
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+ fails to comply with any of the material terms or conditions of this
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+ Agreement and does not cure such failure in a reasonable period of
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+ time after becoming aware of such noncompliance. If all Recipient's
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+ rights under this Agreement terminate, Recipient agrees to cease use
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+ and distribution of the Program as soon as reasonably practicable.
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+ However, Recipient's obligations under this Agreement and any licenses
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+ granted by Recipient relating to the Program shall continue and survive.
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+
239
+ Everyone is permitted to copy and distribute copies of this Agreement,
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+ but in order to avoid inconsistency the Agreement is copyrighted and
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+ reserves the right to publish new versions (including revisions) of
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+ this Agreement from time to time. No one other than the Agreement
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+ Steward has the right to modify this Agreement. The Eclipse Foundation
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+ is the initial Agreement Steward. The Eclipse Foundation may assign the
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+ responsibility to serve as the Agreement Steward to a suitable separate
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+ entity. Each new version of the Agreement will be given a distinguishing
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+ version number. The Program (including Contributions) may always be
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+ Distributed subject to the version of the Agreement under which it was
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+ received. In addition, after a new version of the Agreement is published,
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+ Contributor may elect to Distribute the Program (including its
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+ Contributions) under the new version.
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+
254
+ Except as expressly stated in Sections 2(a) and 2(b) above, Recipient
255
+ receives no rights or licenses to the intellectual property of any
256
+ Contributor under this Agreement, whether expressly, by implication,
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+ estoppel or otherwise. All rights in the Program not expressly granted
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+ under this Agreement are reserved. Nothing in this Agreement is intended
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+ No third-party beneficiary rights are created under this Agreement.
261
+
262
+ Exhibit A - Form of Secondary Licenses Notice
263
+
264
+ "This Source Code may also be made available under the following
265
+ Secondary Licenses when the conditions for such availability set forth
266
+ in the Eclipse Public License, v. 2.0 are satisfied: {name license(s),
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+ version(s), and exceptions or additional permissions here}."
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+
269
+ Simply including a copy of this Agreement, including this Exhibit A
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+ is not sufficient to license the Source Code under Secondary Licenses.
271
+
272
+ If it is not possible or desirable to put the notice in a particular
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+ file, then You may include the notice in a location (such as a LICENSE
274
+ file in a relevant directory) where a recipient would be likely to
275
+ look for such a notice.
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+
277
+ You may add additional accurate notices of copyright ownership.
@@ -0,0 +1,2 @@
1
+ pyray
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+ raylib