raylib 5.0.0.4__cp311-cp311-manylinux2014_x86_64.whl → 5.5.0.0.dev2__cp311-cp311-manylinux2014_x86_64.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- pyray/__init__.pyi +269 -74
- raylib/__init__.py +2 -8
- raylib/__init__.pyi +266 -67
- raylib/_raylib_cffi.cpython-311-x86_64-linux-gnu.so +0 -0
- raylib/build.py +43 -13
- raylib/defines.py +27 -5
- raylib/enums.py +16 -10
- raylib/glfw3.h.modified +226 -110
- raylib/raygui.h.modified +53 -31
- raylib/raylib.h.modified +84 -54
- raylib/raymath.h.modified +36 -8
- raylib/rlgl.h.modified +49 -32
- raylib/version.py +1 -1
- {raylib-5.0.0.4.dist-info → raylib-5.5.0.0.dev2.dist-info}/METADATA +61 -24
- raylib-5.5.0.0.dev2.dist-info/RECORD +21 -0
- raylib-5.0.0.4.dist-info/RECORD +0 -21
- {raylib-5.0.0.4.dist-info → raylib-5.5.0.0.dev2.dist-info}/LICENSE +0 -0
- {raylib-5.0.0.4.dist-info → raylib-5.5.0.0.dev2.dist-info}/WHEEL +0 -0
- {raylib-5.0.0.4.dist-info → raylib-5.5.0.0.dev2.dist-info}/top_level.txt +0 -0
raylib/__init__.pyi
CHANGED
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@@ -12,10 +12,10 @@ ARROWS_SIZE: int
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ARROWS_VISIBLE: int
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ARROW_PADDING: int
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def AttachAudioMixedProcessor(processor: Any,) -> None:
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"""Attach audio stream processor to the entire audio pipeline, receives the samples as
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"""Attach audio stream processor to the entire audio pipeline, receives the samples as 'float'"""
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def AttachAudioStreamProcessor(stream: AudioStream,processor: Any,) -> None:
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"""Attach audio stream processor to stream, receives the samples as
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"""Attach audio stream processor to stream, receives the samples as 'float'"""
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BACKGROUND_COLOR: int
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BASE_COLOR_DISABLED: int
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@@ -89,6 +89,9 @@ def CheckCollisionBoxSphere(box: BoundingBox,center: Vector3,radius: float,) ->
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def CheckCollisionBoxes(box1: BoundingBox,box2: BoundingBox,) -> bool:
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"""Check collision between two bounding boxes"""
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def CheckCollisionCircleLine(center: Vector2,radius: float,p1: Vector2,p2: Vector2,) -> bool:
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"""Check if circle collides with a line created betweeen two points [p1] and [p2]"""
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def CheckCollisionCircleRec(center: Vector2,radius: float,rec: Rectangle,) -> bool:
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"""Check collision between circle and rectangle"""
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@@ -158,6 +161,12 @@ def ColorFromHSV(hue: float,saturation: float,value: float,) -> Color:
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def ColorFromNormalized(normalized: Vector4,) -> Color:
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"""Get Color from normalized values [0..1]"""
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def ColorIsEqual(col1: Color,col2: Color,) -> bool:
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"""Check if two colors are equal"""
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def ColorLerp(color1: Color,color2: Color,factor: float,) -> Color:
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"""Get color lerp interpolation between two colors, factor [0.0f..1.0f]"""
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def ColorNormalize(color: Color,) -> Vector4:
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"""Get Color normalized as float [0..1]"""
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@@ -168,7 +177,7 @@ def ColorToHSV(color: Color,) -> Vector3:
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"""Get HSV values for a Color, hue [0..360], saturation/value [0..1]"""
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def ColorToInt(color: Color,) -> int:
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"""Get hexadecimal value for a Color"""
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"""Get hexadecimal value for a Color (0xRRGGBBAA)"""
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def CompressData(data: str,dataSize: int,compDataSize: Any,) -> str:
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"""Compress data (DEFLATE algorithm), memory must be MemFree()"""
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@@ -184,7 +193,9 @@ def CreatePhysicsBodyRectangle(pos: Vector2,width: float,height: float,density:
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DEFAULT: int
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DROPDOWNBOX: int
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DROPDOWN_ARROW_HIDDEN: int
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DROPDOWN_ITEMS_SPACING: int
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DROPDOWN_ROLL_UP: int
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def DecodeDataBase64(data: str,outputSize: Any,) -> str:
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"""Decode Base64 string data, memory must be MemFree()"""
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@@ -209,7 +220,7 @@ def DisableCursor() -> None:
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def DisableEventWaiting() -> None:
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"""Disable waiting for events on EndDrawing(), automatic events polling"""
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def DrawBillboard(camera: Camera3D,texture: Texture,position: Vector3,
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def DrawBillboard(camera: Camera3D,texture: Texture,position: Vector3,scale: float,tint: Color,) -> None:
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"""Draw a billboard texture"""
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def DrawBillboardPro(camera: Camera3D,texture: Texture,source: Rectangle,position: Vector3,up: Vector3,size: Vector2,origin: Vector2,rotation: float,tint: Color,) -> None:
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@@ -233,7 +244,7 @@ def DrawCircle(centerX: int,centerY: int,radius: float,color: Color,) -> None:
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def DrawCircle3D(center: Vector3,radius: float,rotationAxis: Vector3,rotationAngle: float,color: Color,) -> None:
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"""Draw a circle in 3D world space"""
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def DrawCircleGradient(centerX: int,centerY: int,radius: float,
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def DrawCircleGradient(centerX: int,centerY: int,radius: float,inner: Color,outer: Color,) -> None:
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"""Draw a gradient-filled circle"""
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def DrawCircleLines(centerX: int,centerY: int,radius: float,color: Color,) -> None:
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@@ -317,6 +328,12 @@ def DrawModel(model: Model,position: Vector3,scale: float,tint: Color,) -> None:
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def DrawModelEx(model: Model,position: Vector3,rotationAxis: Vector3,rotationAngle: float,scale: Vector3,tint: Color,) -> None:
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"""Draw a model with extended parameters"""
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def DrawModelPoints(model: Model,position: Vector3,scale: float,tint: Color,) -> None:
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"""Draw a model as points"""
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def DrawModelPointsEx(model: Model,position: Vector3,rotationAxis: Vector3,rotationAngle: float,scale: Vector3,tint: Color,) -> None:
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"""Draw a model as points with extended parameters"""
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def DrawModelWires(model: Model,position: Vector3,scale: float,tint: Color,) -> None:
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"""Draw a model wires (with texture if set)"""
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@@ -324,10 +341,10 @@ def DrawModelWiresEx(model: Model,position: Vector3,rotationAxis: Vector3,rotati
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"""Draw a model wires (with texture if set) with extended parameters"""
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def DrawPixel(posX: int,posY: int,color: Color,) -> None:
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"""Draw a pixel"""
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"""Draw a pixel using geometry [Can be slow, use with care]"""
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def DrawPixelV(position: Vector2,color: Color,) -> None:
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"""Draw a pixel (Vector version)"""
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"""Draw a pixel using geometry (Vector version) [Can be slow, use with care]"""
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def DrawPlane(centerPos: Vector3,size: Vector2,color: Color,) -> None:
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"""Draw a plane XZ"""
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@@ -350,13 +367,13 @@ def DrawRay(ray: Ray,color: Color,) -> None:
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def DrawRectangle(posX: int,posY: int,width: int,height: int,color: Color,) -> None:
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"""Draw a color-filled rectangle"""
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-
def DrawRectangleGradientEx(rec: Rectangle,
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def DrawRectangleGradientEx(rec: Rectangle,topLeft: Color,bottomLeft: Color,topRight: Color,bottomRight: Color,) -> None:
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"""Draw a gradient-filled rectangle with custom vertex colors"""
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def DrawRectangleGradientH(posX: int,posY: int,width: int,height: int,
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def DrawRectangleGradientH(posX: int,posY: int,width: int,height: int,left: Color,right: Color,) -> None:
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"""Draw a horizontal-gradient-filled rectangle"""
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def DrawRectangleGradientV(posX: int,posY: int,width: int,height: int,
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def DrawRectangleGradientV(posX: int,posY: int,width: int,height: int,top: Color,bottom: Color,) -> None:
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"""Draw a vertical-gradient-filled rectangle"""
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def DrawRectangleLines(posX: int,posY: int,width: int,height: int,color: Color,) -> None:
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def DrawRectangleRounded(rec: Rectangle,roundness: float,segments: int,color: Color,) -> None:
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"""Draw rectangle with rounded edges"""
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def DrawRectangleRoundedLines(rec: Rectangle,roundness: float,segments: int,
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def DrawRectangleRoundedLines(rec: Rectangle,roundness: float,segments: int,color: Color,) -> None:
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"""Draw rectangle lines with rounded edges"""
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def DrawRectangleRoundedLinesEx(rec: Rectangle,roundness: float,segments: int,lineThick: float,color: Color,) -> None:
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"""Draw rectangle with rounded edges outline"""
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def DrawRectangleV(position: Vector2,size: Vector2,color: Color,) -> None:
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@@ -530,6 +550,9 @@ def ExportImageToMemory(image: Image,fileType: str,fileSize: Any,) -> str:
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def ExportMesh(mesh: Mesh,fileName: str,) -> bool:
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"""Export mesh data to file, returns true on success"""
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def ExportMeshAsCode(mesh: Mesh,fileName: str,) -> bool:
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"""Export mesh as code file (.h) defining multiple arrays of vertex attributes"""
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def ExportWave(wave: Wave,fileName: str,) -> bool:
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"""Export wave data to file, returns true on success"""
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def GetMousePosition() -> Vector2:
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"""Get mouse position XY"""
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def GetMouseRay(mousePosition: Vector2,camera: Camera3D,) -> Ray:
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"""Get a ray trace from mouse position"""
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def GetMouseWheelMove() -> float:
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def GetScreenToWorld2D(position: Vector2,camera: Camera2D,) -> Vector2:
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"""Get the world space position for a 2d camera screen space position"""
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def GetScreenToWorldRay(position: Vector2,camera: Camera3D,) -> Ray:
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"""Get a ray trace from screen position (i.e mouse)"""
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def GetScreenToWorldRayEx(position: Vector2,camera: Camera3D,width: int,height: int,) -> Ray:
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"""Get a ray trace from screen position (i.e mouse) in a viewport"""
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def GetScreenWidth() -> int:
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def GetShaderLocationAttrib(shader: Shader,attribName: str,) -> int:
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"""Get shader attribute location"""
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def GetShapesTexture() -> Texture:
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"""Get texture that is used for shapes drawing"""
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def GetShapesTextureRectangle() -> Rectangle:
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"""Get texture source rectangle that is used for shapes drawing"""
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def GetSplinePointBasis(p1: Vector2,p2: Vector2,p3: Vector2,p4: Vector2,t: float,) -> Vector2:
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def GuiColorPanelHSV(bounds: Rectangle,text: str,colorHsv: Any,) -> int:
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"""Color Panel control that
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"""Color Panel control that updates Hue-Saturation-Value color value, used by GuiColorPickerHSV()"""
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def GuiColorPicker(bounds: Rectangle,text: str,color: Any,) -> int:
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"""Color Picker control (multiple color controls)"""
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"""Color Picker control that avoids conversion to RGB on each call (multiple color controls)"""
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def GuiComboBox(bounds: Rectangle,text: str,active: Any,) -> int:
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"""Combo Box control"""
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def GuiDisable() -> None:
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"""Disable gui controls (global state)"""
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def GuiDropdownBox(bounds: Rectangle,text: str,active: Any,editMode: bool,) -> int:
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"""Dropdown Box control"""
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def GuiDummyRec(bounds: Rectangle,text: str,) -> int:
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def GuiGrid(bounds: Rectangle,text: str,spacing: float,subdivs: int,mouseCell: Any,) -> int:
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"""Grid control
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"""Grid control"""
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def GuiGroupBox(bounds: Rectangle,text: str,) -> int:
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def GuiLabel(bounds: Rectangle,text: str,) -> int:
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def GuiLabelButton(bounds: Rectangle,text: str,) -> int:
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"""Label button control, returns true when clicked"""
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def GuiLine(bounds: Rectangle,text: str,) -> int:
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"""Line separator control, could contain text"""
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def GuiListView(bounds: Rectangle,text: str,scrollIndex: Any,active: Any,) -> int:
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"""List View control"""
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def GuiListViewEx(bounds: Rectangle,text: list[str],count: int,scrollIndex: Any,active: Any,focus: Any,) -> int:
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"""List View with extended parameters"""
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def GuiProgressBar(bounds: Rectangle,textLeft: str,textRight: str,value: Any,minValue: float,maxValue: float,) -> int:
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"""Progress Bar control"""
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def GuiScrollPanel(bounds: Rectangle,text: str,content: Rectangle,scroll: Any,view: Any,) -> int:
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def GuiSlider(bounds: Rectangle,textLeft: str,textRight: str,value: Any,minValue: float,maxValue: float,) -> int:
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"""Slider control
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def GuiSliderBar(bounds: Rectangle,textLeft: str,textRight: str,value: Any,minValue: float,maxValue: float,) -> int:
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"""Slider Bar control
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def GuiSpinner(bounds: Rectangle,text: str,value: Any,minValue: int,maxValue: int,editMode: bool,) -> int:
|
|
1096
|
-
"""Spinner control
|
|
1128
|
+
"""Spinner control"""
|
|
1097
1129
|
...
|
|
1098
1130
|
def GuiStatusBar(bounds: Rectangle,text: str,) -> int:
|
|
1099
1131
|
"""Status Bar control, shows info text"""
|
|
@@ -1108,13 +1140,13 @@ def GuiTextInputBox(bounds: Rectangle,title: str,message: str,buttons: str,text:
|
|
|
1108
1140
|
"""Text Input Box control, ask for text, supports secret"""
|
|
1109
1141
|
...
|
|
1110
1142
|
def GuiToggle(bounds: Rectangle,text: str,active: Any,) -> int:
|
|
1111
|
-
"""Toggle Button control
|
|
1143
|
+
"""Toggle Button control"""
|
|
1112
1144
|
...
|
|
1113
1145
|
def GuiToggleGroup(bounds: Rectangle,text: str,active: Any,) -> int:
|
|
1114
|
-
"""Toggle Group control
|
|
1146
|
+
"""Toggle Group control"""
|
|
1115
1147
|
...
|
|
1116
1148
|
def GuiToggleSlider(bounds: Rectangle,text: str,active: Any,) -> int:
|
|
1117
|
-
"""Toggle Slider control
|
|
1149
|
+
"""Toggle Slider control"""
|
|
1118
1150
|
...
|
|
1119
1151
|
def GuiUnlock() -> None:
|
|
1120
1152
|
"""Unlock gui controls (global state)"""
|
|
@@ -1122,6 +1154,9 @@ def GuiUnlock() -> None:
|
|
|
1122
1154
|
def GuiValueBox(bounds: Rectangle,text: str,value: Any,minValue: int,maxValue: int,editMode: bool,) -> int:
|
|
1123
1155
|
"""Value Box control, updates input text with numbers"""
|
|
1124
1156
|
...
|
|
1157
|
+
def GuiValueBoxFloat(bounds: Rectangle,text: str,textValue: str,value: Any,editMode: bool,) -> int:
|
|
1158
|
+
"""Value box control for float values"""
|
|
1159
|
+
...
|
|
1125
1160
|
def GuiWindowBox(bounds: Rectangle,title: str,) -> int:
|
|
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1161
|
"""Window Box control, shows a window that can be closed"""
|
|
1127
1162
|
...
|
|
@@ -1133,15 +1168,6 @@ def HideCursor() -> None:
|
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1133
1168
|
"""Hides cursor"""
|
|
1134
1169
|
...
|
|
1135
1170
|
ICON_1UP: int
|
|
1136
|
-
ICON_220: int
|
|
1137
|
-
ICON_221: int
|
|
1138
|
-
ICON_222: int
|
|
1139
|
-
ICON_223: int
|
|
1140
|
-
ICON_224: int
|
|
1141
|
-
ICON_225: int
|
|
1142
|
-
ICON_226: int
|
|
1143
|
-
ICON_227: int
|
|
1144
|
-
ICON_228: int
|
|
1145
1171
|
ICON_229: int
|
|
1146
1172
|
ICON_230: int
|
|
1147
1173
|
ICON_231: int
|
|
@@ -1287,13 +1313,18 @@ ICON_GRID_FILL: int
|
|
|
1287
1313
|
ICON_HAND_POINTER: int
|
|
1288
1314
|
ICON_HEART: int
|
|
1289
1315
|
ICON_HELP: int
|
|
1316
|
+
ICON_HELP_BOX: int
|
|
1290
1317
|
ICON_HEX: int
|
|
1291
1318
|
ICON_HIDPI: int
|
|
1319
|
+
ICON_HOT: int
|
|
1292
1320
|
ICON_HOUSE: int
|
|
1293
1321
|
ICON_INFO: int
|
|
1322
|
+
ICON_INFO_BOX: int
|
|
1294
1323
|
ICON_KEY: int
|
|
1295
1324
|
ICON_LASER: int
|
|
1296
1325
|
ICON_LAYERS: int
|
|
1326
|
+
ICON_LAYERS2: int
|
|
1327
|
+
ICON_LAYERS_ISO: int
|
|
1297
1328
|
ICON_LAYERS_VISIBLE: int
|
|
1298
1329
|
ICON_LENS: int
|
|
1299
1330
|
ICON_LENS_BIG: int
|
|
@@ -1307,7 +1338,9 @@ ICON_LOCK_CLOSE: int
|
|
|
1307
1338
|
ICON_LOCK_OPEN: int
|
|
1308
1339
|
ICON_MAGNET: int
|
|
1309
1340
|
ICON_MAILBOX: int
|
|
1341
|
+
ICON_MAPS: int
|
|
1310
1342
|
ICON_MIPMAPS: int
|
|
1343
|
+
ICON_MLAYERS: int
|
|
1311
1344
|
ICON_MODE_2D: int
|
|
1312
1345
|
ICON_MODE_3D: int
|
|
1313
1346
|
ICON_MONITOR: int
|
|
@@ -1331,6 +1364,7 @@ ICON_PLAYER_RECORD: int
|
|
|
1331
1364
|
ICON_PLAYER_STOP: int
|
|
1332
1365
|
ICON_POT: int
|
|
1333
1366
|
ICON_PRINTER: int
|
|
1367
|
+
ICON_PRIORITY: int
|
|
1334
1368
|
ICON_REDO: int
|
|
1335
1369
|
ICON_REDO_FILL: int
|
|
1336
1370
|
ICON_REG_EXP: int
|
|
@@ -1377,6 +1411,7 @@ ICON_UNDO: int
|
|
|
1377
1411
|
ICON_UNDO_FILL: int
|
|
1378
1412
|
ICON_VERTICAL_BARS: int
|
|
1379
1413
|
ICON_VERTICAL_BARS_FILL: int
|
|
1414
|
+
ICON_WARNING: int
|
|
1380
1415
|
ICON_WATER_DROP: int
|
|
1381
1416
|
ICON_WAVE: int
|
|
1382
1417
|
ICON_WAVE_SINUS: int
|
|
@@ -1451,6 +1486,9 @@ def ImageDrawCircleV(dst: Any,center: Vector2,radius: int,color: Color,) -> None
|
|
|
1451
1486
|
def ImageDrawLine(dst: Any,startPosX: int,startPosY: int,endPosX: int,endPosY: int,color: Color,) -> None:
|
|
1452
1487
|
"""Draw line within an image"""
|
|
1453
1488
|
...
|
|
1489
|
+
def ImageDrawLineEx(dst: Any,start: Vector2,end: Vector2,thick: int,color: Color,) -> None:
|
|
1490
|
+
"""Draw a line defining thickness within an image"""
|
|
1491
|
+
...
|
|
1454
1492
|
def ImageDrawLineV(dst: Any,start: Vector2,end: Vector2,color: Color,) -> None:
|
|
1455
1493
|
"""Draw line within an image (Vector version)"""
|
|
1456
1494
|
...
|
|
@@ -1478,6 +1516,21 @@ def ImageDrawText(dst: Any,text: str,posX: int,posY: int,fontSize: int,color: Co
|
|
|
1478
1516
|
def ImageDrawTextEx(dst: Any,font: Font,text: str,position: Vector2,fontSize: float,spacing: float,tint: Color,) -> None:
|
|
1479
1517
|
"""Draw text (custom sprite font) within an image (destination)"""
|
|
1480
1518
|
...
|
|
1519
|
+
def ImageDrawTriangle(dst: Any,v1: Vector2,v2: Vector2,v3: Vector2,color: Color,) -> None:
|
|
1520
|
+
"""Draw triangle within an image"""
|
|
1521
|
+
...
|
|
1522
|
+
def ImageDrawTriangleEx(dst: Any,v1: Vector2,v2: Vector2,v3: Vector2,c1: Color,c2: Color,c3: Color,) -> None:
|
|
1523
|
+
"""Draw triangle with interpolated colors within an image"""
|
|
1524
|
+
...
|
|
1525
|
+
def ImageDrawTriangleFan(dst: Any,points: Any,pointCount: int,color: Color,) -> None:
|
|
1526
|
+
"""Draw a triangle fan defined by points within an image (first vertex is the center)"""
|
|
1527
|
+
...
|
|
1528
|
+
def ImageDrawTriangleLines(dst: Any,v1: Vector2,v2: Vector2,v3: Vector2,color: Color,) -> None:
|
|
1529
|
+
"""Draw triangle outline within an image"""
|
|
1530
|
+
...
|
|
1531
|
+
def ImageDrawTriangleStrip(dst: Any,points: Any,pointCount: int,color: Color,) -> None:
|
|
1532
|
+
"""Draw a triangle strip defined by points within an image"""
|
|
1533
|
+
...
|
|
1481
1534
|
def ImageFlipHorizontal(image: Any,) -> None:
|
|
1482
1535
|
"""Flip image horizontally"""
|
|
1483
1536
|
...
|
|
@@ -1487,9 +1540,15 @@ def ImageFlipVertical(image: Any,) -> None:
|
|
|
1487
1540
|
def ImageFormat(image: Any,newFormat: int,) -> None:
|
|
1488
1541
|
"""Convert image data to desired format"""
|
|
1489
1542
|
...
|
|
1543
|
+
def ImageFromChannel(image: Image,selectedChannel: int,) -> Image:
|
|
1544
|
+
"""Create an image from a selected channel of another image (GRAYSCALE)"""
|
|
1545
|
+
...
|
|
1490
1546
|
def ImageFromImage(image: Image,rec: Rectangle,) -> Image:
|
|
1491
1547
|
"""Create an image from another image piece"""
|
|
1492
1548
|
...
|
|
1549
|
+
def ImageKernelConvolution(image: Any,kernel: Any,kernelSize: int,) -> None:
|
|
1550
|
+
"""Apply custom square convolution kernel to image"""
|
|
1551
|
+
...
|
|
1493
1552
|
def ImageMipmaps(image: Any,) -> None:
|
|
1494
1553
|
"""Compute all mipmap levels for a provided image"""
|
|
1495
1554
|
...
|
|
@@ -1553,6 +1612,9 @@ def IsFileDropped() -> bool:
|
|
|
1553
1612
|
def IsFileExtension(fileName: str,ext: str,) -> bool:
|
|
1554
1613
|
"""Check file extension (including point: .png, .wav)"""
|
|
1555
1614
|
...
|
|
1615
|
+
def IsFileNameValid(fileName: str,) -> bool:
|
|
1616
|
+
"""Check if fileName is valid for the platform/OS"""
|
|
1617
|
+
...
|
|
1556
1618
|
def IsFontReady(font: Font,) -> bool:
|
|
1557
1619
|
"""Check if a font is ready"""
|
|
1558
1620
|
...
|
|
@@ -1777,6 +1839,7 @@ KEY_ZERO: int
|
|
|
1777
1839
|
LABEL: int
|
|
1778
1840
|
LINE_COLOR: int
|
|
1779
1841
|
LISTVIEW: int
|
|
1842
|
+
LIST_ITEMS_BORDER_WIDTH: int
|
|
1780
1843
|
LIST_ITEMS_HEIGHT: int
|
|
1781
1844
|
LIST_ITEMS_SPACING: int
|
|
1782
1845
|
LOG_ALL: int
|
|
@@ -1803,7 +1866,7 @@ def LoadDirectoryFiles(dirPath: str,) -> FilePathList:
|
|
|
1803
1866
|
"""Load directory filepaths"""
|
|
1804
1867
|
...
|
|
1805
1868
|
def LoadDirectoryFilesEx(basePath: str,filter: str,scanSubdirs: bool,) -> FilePathList:
|
|
1806
|
-
"""Load directory filepaths with extension filtering and recursive directory scan"""
|
|
1869
|
+
"""Load directory filepaths with extension filtering and recursive directory scan. Use 'DIR' in the filter string to include directories in the result"""
|
|
1807
1870
|
...
|
|
1808
1871
|
def LoadDroppedFiles() -> FilePathList:
|
|
1809
1872
|
"""Load dropped filepaths"""
|
|
@@ -1821,7 +1884,7 @@ def LoadFontData(fileData: str,dataSize: int,fontSize: int,codepoints: Any,codep
|
|
|
1821
1884
|
"""Load font data for further use"""
|
|
1822
1885
|
...
|
|
1823
1886
|
def LoadFontEx(fileName: str,fontSize: int,codepoints: Any,codepointCount: int,) -> Font:
|
|
1824
|
-
"""Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character
|
|
1887
|
+
"""Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character set, font size is provided in pixels height"""
|
|
1825
1888
|
...
|
|
1826
1889
|
def LoadFontFromImage(image: Image,key: Color,firstChar: int,) -> Font:
|
|
1827
1890
|
"""Load font from Image (XNA style)"""
|
|
@@ -1835,6 +1898,9 @@ def LoadImage(fileName: str,) -> Image:
|
|
|
1835
1898
|
def LoadImageAnim(fileName: str,frames: Any,) -> Image:
|
|
1836
1899
|
"""Load image sequence from file (frames appended to image.data)"""
|
|
1837
1900
|
...
|
|
1901
|
+
def LoadImageAnimFromMemory(fileType: str,fileData: str,dataSize: int,frames: Any,) -> Image:
|
|
1902
|
+
"""Load image sequence from memory buffer"""
|
|
1903
|
+
...
|
|
1838
1904
|
def LoadImageColors(image: Image,) -> Any:
|
|
1839
1905
|
"""Load color data from image as a Color array (RGBA - 32bit)"""
|
|
1840
1906
|
...
|
|
@@ -1853,9 +1919,6 @@ def LoadImagePalette(image: Image,maxPaletteSize: int,colorCount: Any,) -> Any:
|
|
|
1853
1919
|
def LoadImageRaw(fileName: str,width: int,height: int,format: int,headerSize: int,) -> Image:
|
|
1854
1920
|
"""Load image from RAW file data"""
|
|
1855
1921
|
...
|
|
1856
|
-
def LoadImageSvg(fileNameOrString: str,width: int,height: int,) -> Image:
|
|
1857
|
-
"""Load image from SVG file data or string with specified size"""
|
|
1858
|
-
...
|
|
1859
1922
|
def LoadMaterialDefault() -> Material:
|
|
1860
1923
|
"""Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)"""
|
|
1861
1924
|
...
|
|
@@ -1951,13 +2014,19 @@ MOUSE_CURSOR_RESIZE_EW: int
|
|
|
1951
2014
|
MOUSE_CURSOR_RESIZE_NESW: int
|
|
1952
2015
|
MOUSE_CURSOR_RESIZE_NS: int
|
|
1953
2016
|
MOUSE_CURSOR_RESIZE_NWSE: int
|
|
2017
|
+
def MakeDirectory(dirPath: str,) -> int:
|
|
2018
|
+
"""Create directories (including full path requested), returns 0 on success"""
|
|
2019
|
+
...
|
|
1954
2020
|
def MatrixAdd(left: Matrix,right: Matrix,) -> Matrix:
|
|
1955
2021
|
""""""
|
|
1956
2022
|
...
|
|
2023
|
+
def MatrixDecompose(mat: Matrix,translation: Any,rotation: Any,scale: Any,) -> None:
|
|
2024
|
+
""""""
|
|
2025
|
+
...
|
|
1957
2026
|
def MatrixDeterminant(mat: Matrix,) -> float:
|
|
1958
2027
|
""""""
|
|
1959
2028
|
...
|
|
1960
|
-
def MatrixFrustum(left: float,right: float,bottom: float,top: float,
|
|
2029
|
+
def MatrixFrustum(left: float,right: float,bottom: float,top: float,nearPlane: float,farPlane: float,) -> Matrix:
|
|
1961
2030
|
""""""
|
|
1962
2031
|
...
|
|
1963
2032
|
def MatrixIdentity() -> Matrix:
|
|
@@ -2111,6 +2180,9 @@ def QuaternionAdd(q1: Vector4,q2: Vector4,) -> Vector4:
|
|
|
2111
2180
|
def QuaternionAddValue(q: Vector4,add: float,) -> Vector4:
|
|
2112
2181
|
""""""
|
|
2113
2182
|
...
|
|
2183
|
+
def QuaternionCubicHermiteSpline(q1: Vector4,outTangent1: Vector4,q2: Vector4,inTangent2: Vector4,t: float,) -> Vector4:
|
|
2184
|
+
""""""
|
|
2185
|
+
...
|
|
2114
2186
|
def QuaternionDivide(q1: Vector4,q2: Vector4,) -> Vector4:
|
|
2115
2187
|
""""""
|
|
2116
2188
|
...
|
|
@@ -2276,6 +2348,10 @@ RL_SHADER_UNIFORM_IVEC2: int
|
|
|
2276
2348
|
RL_SHADER_UNIFORM_IVEC3: int
|
|
2277
2349
|
RL_SHADER_UNIFORM_IVEC4: int
|
|
2278
2350
|
RL_SHADER_UNIFORM_SAMPLER2D: int
|
|
2351
|
+
RL_SHADER_UNIFORM_UINT: int
|
|
2352
|
+
RL_SHADER_UNIFORM_UIVEC2: int
|
|
2353
|
+
RL_SHADER_UNIFORM_UIVEC3: int
|
|
2354
|
+
RL_SHADER_UNIFORM_UIVEC4: int
|
|
2279
2355
|
RL_SHADER_UNIFORM_VEC2: int
|
|
2280
2356
|
RL_SHADER_UNIFORM_VEC3: int
|
|
2281
2357
|
RL_SHADER_UNIFORM_VEC4: int
|
|
@@ -2314,6 +2390,7 @@ SHADER_ATTRIB_FLOAT: int
|
|
|
2314
2390
|
SHADER_ATTRIB_VEC2: int
|
|
2315
2391
|
SHADER_ATTRIB_VEC3: int
|
|
2316
2392
|
SHADER_ATTRIB_VEC4: int
|
|
2393
|
+
SHADER_LOC_BONE_MATRICES: int
|
|
2317
2394
|
SHADER_LOC_COLOR_AMBIENT: int
|
|
2318
2395
|
SHADER_LOC_COLOR_DIFFUSE: int
|
|
2319
2396
|
SHADER_LOC_COLOR_SPECULAR: int
|
|
@@ -2334,6 +2411,8 @@ SHADER_LOC_MATRIX_NORMAL: int
|
|
|
2334
2411
|
SHADER_LOC_MATRIX_PROJECTION: int
|
|
2335
2412
|
SHADER_LOC_MATRIX_VIEW: int
|
|
2336
2413
|
SHADER_LOC_VECTOR_VIEW: int
|
|
2414
|
+
SHADER_LOC_VERTEX_BONEIDS: int
|
|
2415
|
+
SHADER_LOC_VERTEX_BONEWEIGHTS: int
|
|
2337
2416
|
SHADER_LOC_VERTEX_COLOR: int
|
|
2338
2417
|
SHADER_LOC_VERTEX_NORMAL: int
|
|
2339
2418
|
SHADER_LOC_VERTEX_POSITION: int
|
|
@@ -2402,6 +2481,9 @@ def SetExitKey(key: int,) -> None:
|
|
|
2402
2481
|
def SetGamepadMappings(mappings: str,) -> int:
|
|
2403
2482
|
"""Set internal gamepad mappings (SDL_GameControllerDB)"""
|
|
2404
2483
|
...
|
|
2484
|
+
def SetGamepadVibration(gamepad: int,leftMotor: float,rightMotor: float,) -> None:
|
|
2485
|
+
"""Set gamepad vibration for both motors"""
|
|
2486
|
+
...
|
|
2405
2487
|
def SetGesturesEnabled(flags: int,) -> None:
|
|
2406
2488
|
"""Enable a set of gestures using flags"""
|
|
2407
2489
|
...
|
|
@@ -2627,6 +2709,12 @@ def TextSplit(text: str,delimiter: str,count: Any,) -> list[str]:
|
|
|
2627
2709
|
def TextSubtext(text: str,position: int,length: int,) -> str:
|
|
2628
2710
|
"""Get a piece of a text string"""
|
|
2629
2711
|
...
|
|
2712
|
+
def TextToCamel(text: str,) -> str:
|
|
2713
|
+
"""Get Camel case notation version of provided string"""
|
|
2714
|
+
...
|
|
2715
|
+
def TextToFloat(text: str,) -> float:
|
|
2716
|
+
"""Get float value from text (negative values not supported)"""
|
|
2717
|
+
...
|
|
2630
2718
|
def TextToInteger(text: str,) -> int:
|
|
2631
2719
|
"""Get integer value from text (negative values not supported)"""
|
|
2632
2720
|
...
|
|
@@ -2636,14 +2724,17 @@ def TextToLower(text: str,) -> str:
|
|
|
2636
2724
|
def TextToPascal(text: str,) -> str:
|
|
2637
2725
|
"""Get Pascal case notation version of provided string"""
|
|
2638
2726
|
...
|
|
2727
|
+
def TextToSnake(text: str,) -> str:
|
|
2728
|
+
"""Get Snake case notation version of provided string"""
|
|
2729
|
+
...
|
|
2639
2730
|
def TextToUpper(text: str,) -> str:
|
|
2640
2731
|
"""Get upper case version of provided string"""
|
|
2641
2732
|
...
|
|
2642
2733
|
def ToggleBorderlessWindowed() -> None:
|
|
2643
|
-
"""Toggle window state: borderless windowed (only PLATFORM_DESKTOP)"""
|
|
2734
|
+
"""Toggle window state: borderless windowed [resizes window to match monitor resolution] (only PLATFORM_DESKTOP)"""
|
|
2644
2735
|
...
|
|
2645
2736
|
def ToggleFullscreen() -> None:
|
|
2646
|
-
"""Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)"""
|
|
2737
|
+
"""Toggle window state: fullscreen/windowed [resizes monitor to match window resolution] (only PLATFORM_DESKTOP)"""
|
|
2647
2738
|
...
|
|
2648
2739
|
def TraceLog(*args) -> None:
|
|
2649
2740
|
"""VARARG FUNCTION - MAY NOT BE SUPPORTED BY CFFI"""
|
|
@@ -2651,7 +2742,7 @@ def TraceLog(*args) -> None:
|
|
|
2651
2742
|
def UnloadAudioStream(stream: AudioStream,) -> None:
|
|
2652
2743
|
"""Unload audio stream and free memory"""
|
|
2653
2744
|
...
|
|
2654
|
-
def UnloadAutomationEventList(list_0:
|
|
2745
|
+
def UnloadAutomationEventList(list_0: AutomationEventList,) -> None:
|
|
2655
2746
|
"""Unload automation events list from file"""
|
|
2656
2747
|
...
|
|
2657
2748
|
def UnloadCodepoints(codepoints: Any,) -> None:
|
|
@@ -2747,6 +2838,9 @@ def UpdateMeshBuffer(mesh: Mesh,index: int,data: Any,dataSize: int,offset: int,)
|
|
|
2747
2838
|
def UpdateModelAnimation(model: Model,anim: ModelAnimation,frame: int,) -> None:
|
|
2748
2839
|
"""Update model animation pose"""
|
|
2749
2840
|
...
|
|
2841
|
+
def UpdateModelAnimationBoneMatrices(model: Model,anim: ModelAnimation,frame: int,) -> None:
|
|
2842
|
+
"""Update model animation mesh bone matrices (Note GPU skinning does not work on Mac)"""
|
|
2843
|
+
...
|
|
2750
2844
|
def UpdateMusicStream(music: Music,) -> None:
|
|
2751
2845
|
"""Updates buffers for music streaming"""
|
|
2752
2846
|
...
|
|
@@ -2811,6 +2905,12 @@ def Vector2Lerp(v1: Vector2,v2: Vector2,amount: float,) -> Vector2:
|
|
|
2811
2905
|
def Vector2LineAngle(start: Vector2,end: Vector2,) -> float:
|
|
2812
2906
|
""""""
|
|
2813
2907
|
...
|
|
2908
|
+
def Vector2Max(v1: Vector2,v2: Vector2,) -> Vector2:
|
|
2909
|
+
""""""
|
|
2910
|
+
...
|
|
2911
|
+
def Vector2Min(v1: Vector2,v2: Vector2,) -> Vector2:
|
|
2912
|
+
""""""
|
|
2913
|
+
...
|
|
2814
2914
|
def Vector2MoveTowards(v: Vector2,target: Vector2,maxDistance: float,) -> Vector2:
|
|
2815
2915
|
""""""
|
|
2816
2916
|
...
|
|
@@ -2829,6 +2929,9 @@ def Vector2One() -> Vector2:
|
|
|
2829
2929
|
def Vector2Reflect(v: Vector2,normal: Vector2,) -> Vector2:
|
|
2830
2930
|
""""""
|
|
2831
2931
|
...
|
|
2932
|
+
def Vector2Refract(v: Vector2,n: Vector2,r: float,) -> Vector2:
|
|
2933
|
+
""""""
|
|
2934
|
+
...
|
|
2832
2935
|
def Vector2Rotate(v: Vector2,angle: float,) -> Vector2:
|
|
2833
2936
|
""""""
|
|
2834
2937
|
...
|
|
@@ -2868,6 +2971,9 @@ def Vector3ClampValue(v: Vector3,min_1: float,max_2: float,) -> Vector3:
|
|
|
2868
2971
|
def Vector3CrossProduct(v1: Vector3,v2: Vector3,) -> Vector3:
|
|
2869
2972
|
""""""
|
|
2870
2973
|
...
|
|
2974
|
+
def Vector3CubicHermite(v1: Vector3,tangent1: Vector3,v2: Vector3,tangent2: Vector3,amount: float,) -> Vector3:
|
|
2975
|
+
""""""
|
|
2976
|
+
...
|
|
2871
2977
|
def Vector3Distance(v1: Vector3,v2: Vector3,) -> float:
|
|
2872
2978
|
""""""
|
|
2873
2979
|
...
|
|
@@ -2901,6 +3007,9 @@ def Vector3Max(v1: Vector3,v2: Vector3,) -> Vector3:
|
|
|
2901
3007
|
def Vector3Min(v1: Vector3,v2: Vector3,) -> Vector3:
|
|
2902
3008
|
""""""
|
|
2903
3009
|
...
|
|
3010
|
+
def Vector3MoveTowards(v: Vector3,target: Vector3,maxDistance: float,) -> Vector3:
|
|
3011
|
+
""""""
|
|
3012
|
+
...
|
|
2904
3013
|
def Vector3Multiply(v1: Vector3,v2: Vector3,) -> Vector3:
|
|
2905
3014
|
""""""
|
|
2906
3015
|
...
|
|
@@ -2958,14 +3067,80 @@ def Vector3Unproject(source: Vector3,projection: Matrix,view: Matrix,) -> Vector
|
|
|
2958
3067
|
def Vector3Zero() -> Vector3:
|
|
2959
3068
|
""""""
|
|
2960
3069
|
...
|
|
3070
|
+
def Vector4Add(v1: Vector4,v2: Vector4,) -> Vector4:
|
|
3071
|
+
""""""
|
|
3072
|
+
...
|
|
3073
|
+
def Vector4AddValue(v: Vector4,add: float,) -> Vector4:
|
|
3074
|
+
""""""
|
|
3075
|
+
...
|
|
3076
|
+
def Vector4Distance(v1: Vector4,v2: Vector4,) -> float:
|
|
3077
|
+
""""""
|
|
3078
|
+
...
|
|
3079
|
+
def Vector4DistanceSqr(v1: Vector4,v2: Vector4,) -> float:
|
|
3080
|
+
""""""
|
|
3081
|
+
...
|
|
3082
|
+
def Vector4Divide(v1: Vector4,v2: Vector4,) -> Vector4:
|
|
3083
|
+
""""""
|
|
3084
|
+
...
|
|
3085
|
+
def Vector4DotProduct(v1: Vector4,v2: Vector4,) -> float:
|
|
3086
|
+
""""""
|
|
3087
|
+
...
|
|
3088
|
+
def Vector4Equals(p: Vector4,q: Vector4,) -> int:
|
|
3089
|
+
""""""
|
|
3090
|
+
...
|
|
3091
|
+
def Vector4Invert(v: Vector4,) -> Vector4:
|
|
3092
|
+
""""""
|
|
3093
|
+
...
|
|
3094
|
+
def Vector4Length(v: Vector4,) -> float:
|
|
3095
|
+
""""""
|
|
3096
|
+
...
|
|
3097
|
+
def Vector4LengthSqr(v: Vector4,) -> float:
|
|
3098
|
+
""""""
|
|
3099
|
+
...
|
|
3100
|
+
def Vector4Lerp(v1: Vector4,v2: Vector4,amount: float,) -> Vector4:
|
|
3101
|
+
""""""
|
|
3102
|
+
...
|
|
3103
|
+
def Vector4Max(v1: Vector4,v2: Vector4,) -> Vector4:
|
|
3104
|
+
""""""
|
|
3105
|
+
...
|
|
3106
|
+
def Vector4Min(v1: Vector4,v2: Vector4,) -> Vector4:
|
|
3107
|
+
""""""
|
|
3108
|
+
...
|
|
3109
|
+
def Vector4MoveTowards(v: Vector4,target: Vector4,maxDistance: float,) -> Vector4:
|
|
3110
|
+
""""""
|
|
3111
|
+
...
|
|
3112
|
+
def Vector4Multiply(v1: Vector4,v2: Vector4,) -> Vector4:
|
|
3113
|
+
""""""
|
|
3114
|
+
...
|
|
3115
|
+
def Vector4Negate(v: Vector4,) -> Vector4:
|
|
3116
|
+
""""""
|
|
3117
|
+
...
|
|
3118
|
+
def Vector4Normalize(v: Vector4,) -> Vector4:
|
|
3119
|
+
""""""
|
|
3120
|
+
...
|
|
3121
|
+
def Vector4One() -> Vector4:
|
|
3122
|
+
""""""
|
|
3123
|
+
...
|
|
3124
|
+
def Vector4Scale(v: Vector4,scale: float,) -> Vector4:
|
|
3125
|
+
""""""
|
|
3126
|
+
...
|
|
3127
|
+
def Vector4Subtract(v1: Vector4,v2: Vector4,) -> Vector4:
|
|
3128
|
+
""""""
|
|
3129
|
+
...
|
|
3130
|
+
def Vector4SubtractValue(v: Vector4,add: float,) -> Vector4:
|
|
3131
|
+
""""""
|
|
3132
|
+
...
|
|
3133
|
+
def Vector4Zero() -> Vector4:
|
|
3134
|
+
""""""
|
|
3135
|
+
...
|
|
2961
3136
|
def WaitTime(seconds: float,) -> None:
|
|
2962
3137
|
"""Wait for some time (halt program execution)"""
|
|
2963
3138
|
...
|
|
2964
3139
|
def WaveCopy(wave: Wave,) -> Wave:
|
|
2965
3140
|
"""Copy a wave to a new wave"""
|
|
2966
3141
|
...
|
|
2967
|
-
def WaveCrop(wave: Any,
|
|
2968
|
-
"""Crop a wave to defined
|
|
3142
|
+
def WaveCrop(wave: Any,initFrame: int,finalFrame: int,) -> None:
|
|
3143
|
+
"""Crop a wave to defined frames range"""
|
|
2969
3144
|
...
|
|
2970
3145
|
def WaveFormat(wave: Any,sampleRate: int,sampleSize: int,channels: int,) -> None:
|
|
2971
3146
|
"""Convert wave data to desired format"""
|
|
@@ -3132,6 +3307,9 @@ def glfwGetWindowPos(window: Any,xpos: Any,ypos: Any,) -> None:
|
|
|
3132
3307
|
def glfwGetWindowSize(window: Any,width: Any,height: Any,) -> None:
|
|
3133
3308
|
""""""
|
|
3134
3309
|
...
|
|
3310
|
+
def glfwGetWindowTitle(window: Any,) -> str:
|
|
3311
|
+
""""""
|
|
3312
|
+
...
|
|
3135
3313
|
def glfwGetWindowUserPointer(window: Any,) -> Any:
|
|
3136
3314
|
""""""
|
|
3137
3315
|
...
|
|
@@ -3342,6 +3520,9 @@ def rlActiveTextureSlot(slot: int,) -> None:
|
|
|
3342
3520
|
def rlBegin(mode: int,) -> None:
|
|
3343
3521
|
"""Initialize drawing mode (how to organize vertex)"""
|
|
3344
3522
|
...
|
|
3523
|
+
def rlBindFramebuffer(target: int,framebuffer: int,) -> None:
|
|
3524
|
+
"""Bind framebuffer (FBO)"""
|
|
3525
|
+
...
|
|
3345
3526
|
def rlBindImageTexture(id: int,index: int,format: int,readonly: bool,) -> None:
|
|
3346
3527
|
"""Bind image texture"""
|
|
3347
3528
|
...
|
|
@@ -3372,6 +3553,9 @@ def rlColor4f(x: float,y: float,z: float,w: float,) -> None:
|
|
|
3372
3553
|
def rlColor4ub(r: str,g: str,b: str,a: str,) -> None:
|
|
3373
3554
|
"""Define one vertex (color) - 4 byte"""
|
|
3374
3555
|
...
|
|
3556
|
+
def rlColorMask(r: bool,g: bool,b: bool,a: bool,) -> None:
|
|
3557
|
+
"""Color mask control"""
|
|
3558
|
+
...
|
|
3375
3559
|
def rlCompileShader(shaderCode: str,type: int,) -> int:
|
|
3376
3560
|
"""Compile custom shader and return shader id (type: RL_VERTEX_SHADER, RL_FRAGMENT_SHADER, RL_COMPUTE_SHADER)"""
|
|
3377
3561
|
...
|
|
@@ -3430,7 +3614,7 @@ def rlDisableVertexBufferElement() -> None:
|
|
|
3430
3614
|
"""Disable vertex buffer element (VBO element)"""
|
|
3431
3615
|
...
|
|
3432
3616
|
def rlDisableWireMode() -> None:
|
|
3433
|
-
"""Disable wire
|
|
3617
|
+
"""Disable wire (and point) mode"""
|
|
3434
3618
|
...
|
|
3435
3619
|
def rlDrawRenderBatch(batch: Any,) -> None:
|
|
3436
3620
|
"""Draw render batch data (Update->Draw->Reset)"""
|
|
@@ -3439,16 +3623,16 @@ def rlDrawRenderBatchActive() -> None:
|
|
|
3439
3623
|
"""Update and draw internal render batch"""
|
|
3440
3624
|
...
|
|
3441
3625
|
def rlDrawVertexArray(offset: int,count: int,) -> None:
|
|
3442
|
-
""""""
|
|
3626
|
+
"""Draw vertex array (currently active vao)"""
|
|
3443
3627
|
...
|
|
3444
3628
|
def rlDrawVertexArrayElements(offset: int,count: int,buffer: Any,) -> None:
|
|
3445
|
-
""""""
|
|
3629
|
+
"""Draw vertex array elements"""
|
|
3446
3630
|
...
|
|
3447
3631
|
def rlDrawVertexArrayElementsInstanced(offset: int,count: int,buffer: Any,instances: int,) -> None:
|
|
3448
|
-
""""""
|
|
3632
|
+
"""Draw vertex array elements with instancing"""
|
|
3449
3633
|
...
|
|
3450
3634
|
def rlDrawVertexArrayInstanced(offset: int,count: int,instances: int,) -> None:
|
|
3451
|
-
""""""
|
|
3635
|
+
"""Draw vertex array (currently active vao) with instancing"""
|
|
3452
3636
|
...
|
|
3453
3637
|
def rlEnableBackfaceCulling() -> None:
|
|
3454
3638
|
"""Enable backface culling"""
|
|
@@ -3516,6 +3700,15 @@ def rlFrustum(left: float,right: float,bottom: float,top: float,znear: float,zfa
|
|
|
3516
3700
|
def rlGenTextureMipmaps(id: int,width: int,height: int,format: int,mipmaps: Any,) -> None:
|
|
3517
3701
|
"""Generate mipmap data for selected texture"""
|
|
3518
3702
|
...
|
|
3703
|
+
def rlGetActiveFramebuffer() -> int:
|
|
3704
|
+
"""Get the currently active render texture (fbo), 0 for default framebuffer"""
|
|
3705
|
+
...
|
|
3706
|
+
def rlGetCullDistanceFar() -> float:
|
|
3707
|
+
"""Get cull plane distance far"""
|
|
3708
|
+
...
|
|
3709
|
+
def rlGetCullDistanceNear() -> float:
|
|
3710
|
+
"""Get cull plane distance near"""
|
|
3711
|
+
...
|
|
3519
3712
|
def rlGetFramebufferHeight() -> int:
|
|
3520
3713
|
"""Get default framebuffer height"""
|
|
3521
3714
|
...
|
|
@@ -3582,7 +3775,7 @@ def rlLoadDrawQuad() -> None:
|
|
|
3582
3775
|
def rlLoadExtensions(loader: Any,) -> None:
|
|
3583
3776
|
"""Load OpenGL extensions (loader function required)"""
|
|
3584
3777
|
...
|
|
3585
|
-
def rlLoadFramebuffer(
|
|
3778
|
+
def rlLoadFramebuffer() -> int:
|
|
3586
3779
|
"""Load an empty framebuffer"""
|
|
3587
3780
|
...
|
|
3588
3781
|
def rlLoadIdentity() -> None:
|
|
@@ -3601,10 +3794,10 @@ def rlLoadShaderProgram(vShaderId: int,fShaderId: int,) -> int:
|
|
|
3601
3794
|
"""Load custom shader program"""
|
|
3602
3795
|
...
|
|
3603
3796
|
def rlLoadTexture(data: Any,width: int,height: int,format: int,mipmapCount: int,) -> int:
|
|
3604
|
-
"""Load texture
|
|
3797
|
+
"""Load texture data"""
|
|
3605
3798
|
...
|
|
3606
3799
|
def rlLoadTextureCubemap(data: Any,size: int,format: int,) -> int:
|
|
3607
|
-
"""Load texture cubemap"""
|
|
3800
|
+
"""Load texture cubemap data"""
|
|
3608
3801
|
...
|
|
3609
3802
|
def rlLoadTextureDepth(width: int,height: int,useRenderBuffer: bool,) -> int:
|
|
3610
3803
|
"""Load depth texture/renderbuffer (to be attached to fbo)"""
|
|
@@ -3613,10 +3806,10 @@ def rlLoadVertexArray() -> int:
|
|
|
3613
3806
|
"""Load vertex array (vao) if supported"""
|
|
3614
3807
|
...
|
|
3615
3808
|
def rlLoadVertexBuffer(buffer: Any,size: int,dynamic: bool,) -> int:
|
|
3616
|
-
"""Load a vertex buffer
|
|
3809
|
+
"""Load a vertex buffer object"""
|
|
3617
3810
|
...
|
|
3618
3811
|
def rlLoadVertexBufferElement(buffer: Any,size: int,dynamic: bool,) -> int:
|
|
3619
|
-
"""Load
|
|
3812
|
+
"""Load vertex buffer elements object"""
|
|
3620
3813
|
...
|
|
3621
3814
|
def rlMatrixMode(mode: int,) -> None:
|
|
3622
3815
|
"""Choose the current matrix to be transformed"""
|
|
@@ -3663,6 +3856,9 @@ def rlSetBlendFactorsSeparate(glSrcRGB: int,glDstRGB: int,glSrcAlpha: int,glDstA
|
|
|
3663
3856
|
def rlSetBlendMode(mode: int,) -> None:
|
|
3664
3857
|
"""Set blending mode"""
|
|
3665
3858
|
...
|
|
3859
|
+
def rlSetClipPlanes(nearPlane: float,farPlane: float,) -> None:
|
|
3860
|
+
"""Set clip planes distances"""
|
|
3861
|
+
...
|
|
3666
3862
|
def rlSetCullFace(mode: int,) -> None:
|
|
3667
3863
|
"""Set face culling mode"""
|
|
3668
3864
|
...
|
|
@@ -3699,20 +3895,23 @@ def rlSetTexture(id: int,) -> None:
|
|
|
3699
3895
|
def rlSetUniform(locIndex: int,value: Any,uniformType: int,count: int,) -> None:
|
|
3700
3896
|
"""Set shader value uniform"""
|
|
3701
3897
|
...
|
|
3898
|
+
def rlSetUniformMatrices(locIndex: int,mat: Any,count: int,) -> None:
|
|
3899
|
+
"""Set shader value matrices"""
|
|
3900
|
+
...
|
|
3702
3901
|
def rlSetUniformMatrix(locIndex: int,mat: Matrix,) -> None:
|
|
3703
3902
|
"""Set shader value matrix"""
|
|
3704
3903
|
...
|
|
3705
3904
|
def rlSetUniformSampler(locIndex: int,textureId: int,) -> None:
|
|
3706
3905
|
"""Set shader value sampler"""
|
|
3707
3906
|
...
|
|
3708
|
-
def rlSetVertexAttribute(index: int,compSize: int,type: int,normalized: bool,stride: int,
|
|
3709
|
-
""""""
|
|
3907
|
+
def rlSetVertexAttribute(index: int,compSize: int,type: int,normalized: bool,stride: int,offset: int,) -> None:
|
|
3908
|
+
"""Set vertex attribute data configuration"""
|
|
3710
3909
|
...
|
|
3711
3910
|
def rlSetVertexAttributeDefault(locIndex: int,value: Any,attribType: int,count: int,) -> None:
|
|
3712
|
-
"""Set vertex attribute default value"""
|
|
3911
|
+
"""Set vertex attribute default value, when attribute to provided"""
|
|
3713
3912
|
...
|
|
3714
3913
|
def rlSetVertexAttributeDivisor(index: int,divisor: int,) -> None:
|
|
3715
|
-
""""""
|
|
3914
|
+
"""Set vertex attribute data divisor"""
|
|
3716
3915
|
...
|
|
3717
3916
|
def rlTexCoord2f(x: float,y: float,) -> None:
|
|
3718
3917
|
"""Define one vertex (texture coordinate) - 2 float"""
|
|
@@ -3739,22 +3938,22 @@ def rlUnloadTexture(id: int,) -> None:
|
|
|
3739
3938
|
"""Unload texture from GPU memory"""
|
|
3740
3939
|
...
|
|
3741
3940
|
def rlUnloadVertexArray(vaoId: int,) -> None:
|
|
3742
|
-
""""""
|
|
3941
|
+
"""Unload vertex array (vao)"""
|
|
3743
3942
|
...
|
|
3744
3943
|
def rlUnloadVertexBuffer(vboId: int,) -> None:
|
|
3745
|
-
""""""
|
|
3944
|
+
"""Unload vertex buffer object"""
|
|
3746
3945
|
...
|
|
3747
3946
|
def rlUpdateShaderBuffer(id: int,data: Any,dataSize: int,offset: int,) -> None:
|
|
3748
3947
|
"""Update SSBO buffer data"""
|
|
3749
3948
|
...
|
|
3750
3949
|
def rlUpdateTexture(id: int,offsetX: int,offsetY: int,width: int,height: int,format: int,data: Any,) -> None:
|
|
3751
|
-
"""Update
|
|
3950
|
+
"""Update texture with new data on GPU"""
|
|
3752
3951
|
...
|
|
3753
3952
|
def rlUpdateVertexBuffer(bufferId: int,data: Any,dataSize: int,offset: int,) -> None:
|
|
3754
|
-
"""Update
|
|
3953
|
+
"""Update vertex buffer object data on GPU buffer"""
|
|
3755
3954
|
...
|
|
3756
3955
|
def rlUpdateVertexBufferElements(id: int,data: Any,dataSize: int,offset: int,) -> None:
|
|
3757
|
-
"""Update vertex buffer elements
|
|
3956
|
+
"""Update vertex buffer elements data on GPU buffer"""
|
|
3758
3957
|
...
|
|
3759
3958
|
def rlVertex2f(x: float,y: float,) -> None:
|
|
3760
3959
|
"""Define one vertex (position) - 2 float"""
|