raylib 5.0.0.3__pp310-pypy310_pp73-manylinux2014_x86_64.whl → 5.5.0.0.dev3__pp310-pypy310_pp73-manylinux2014_x86_64.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.

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raylib/build.py CHANGED
@@ -25,12 +25,13 @@ import sys
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  import subprocess
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  import time
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-
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-
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+ RAYLIB_PLATFORM = os.getenv("RAYLIB_PLATFORM", "Desktop")
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  def check_raylib_installed():
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  return subprocess.run(['pkg-config', '--exists', 'raylib'], text=True, stdout=subprocess.PIPE).returncode == 0
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+ def check_SDL_installed():
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+ return subprocess.run(['pkg-config', '--exists', 'sdl2'], text=True, stdout=subprocess.PIPE).returncode == 0
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  def get_the_include_path():
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  return subprocess.run(['pkg-config', '--variable=includedir', 'raylib'], text=True,
@@ -106,6 +107,9 @@ def build_unix():
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  if not check_raylib_installed():
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  raise Exception("ERROR: raylib not found by pkg-config. Please install pkg-config and Raylib.")
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+ if RAYLIB_PLATFORM=="SDL" and not check_SDL_installed():
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+ raise Exception("ERROR: SDL2 not found by pkg-config. Please install pkg-config and SDL2.")
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+
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  raylib_h = get_the_include_path() + "/raylib.h"
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  rlgl_h = get_the_include_path() + "/rlgl.h"
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  raymath_h = get_the_include_path() + "/raymath.h"
@@ -126,7 +130,7 @@ def build_unix():
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  """
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  glfw3_h = get_the_include_path() + "/GLFW/glfw3.h"
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- if check_header_exists(glfw3_h):
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+ if RAYLIB_PLATFORM=="Desktop" and check_header_exists(glfw3_h):
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  ffi_includes += """
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  #include "GLFW/glfw3.h"
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  """
@@ -154,7 +158,7 @@ def build_unix():
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  ffibuilder.cdef(pre_process_header(raygui_h))
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  if os.path.isfile(physac_h):
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  ffibuilder.cdef(pre_process_header(physac_h))
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- if os.path.isfile(glfw3_h):
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+ if RAYLIB_PLATFORM=="Desktop" and os.path.isfile(glfw3_h):
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  ffibuilder.cdef(pre_process_header(glfw3_h))
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@@ -163,17 +167,29 @@ def build_unix():
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  extra_link_args = [get_the_lib_path() + '/libraylib.a', '-framework', 'OpenGL', '-framework', 'Cocoa',
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  '-framework', 'IOKit', '-framework', 'CoreFoundation', '-framework',
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  'CoreVideo']
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+ if RAYLIB_PLATFORM=="SDL":
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+ extra_link_args += ['/usr/local/lib/libSDL2.a', '-framework', 'CoreHaptics', '-framework', 'ForceFeedback',
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+ '-framework', 'GameController']
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  libraries = []
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- extra_compile_args = ["-Wno-error=incompatible-function-pointer-types"]
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+ extra_compile_args = ["-Wno-error=incompatible-function-pointer-types", "-D_CFFI_NO_LIMITED_API"]
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  else: #platform.system() == "Linux":
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  print("BUILDING FOR LINUX")
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  extra_link_args = get_lib_flags() + [ '-lm', '-lpthread', '-lGL',
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  '-lrt', '-lm', '-ldl', '-lX11', '-lpthread', '-latomic']
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- extra_compile_args = ["-Wno-incompatible-pointer-types"]
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- libraries = ['GL', 'm', 'pthread', 'dl', 'rt', 'X11', 'atomic']
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+ if RAYLIB_PLATFORM=="SDL":
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+ extra_link_args += ['-lSDL2']
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+ elif RAYLIB_PLATFORM=="DRM":
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+ extra_link_args += ['-lEGL', '-lgbm']
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+ extra_compile_args = ["-Wno-incompatible-pointer-types", "-D_CFFI_NO_LIMITED_API"]
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+ libraries = [] # Not sure why but we put them in extra_link_args instead so *shouldnt* be needed here
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+
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+ print("extra_link_args: "+str(extra_link_args))
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+ print("extra_compile_args: "+str(extra_compile_args))
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+ print("libraries: "+str(libraries))
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  ffibuilder.set_source("raylib._raylib_cffi",
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  ffi_includes,
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+ py_limited_api=False,
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  include_dirs=[get_the_include_path()],
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  extra_link_args=extra_link_args,
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  extra_compile_args=extra_compile_args,
@@ -183,24 +199,41 @@ def build_unix():
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  def build_windows():
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  print("BUILDING FOR WINDOWS")
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  ffibuilder.cdef(open("raylib/raylib.h.modified").read())
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- ffibuilder.cdef(open("raylib/glfw3.h.modified").read())
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+ if RAYLIB_PLATFORM=="Desktop":
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+ ffibuilder.cdef(open("raylib/glfw3.h.modified").read())
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  ffibuilder.cdef(open("raylib/rlgl.h.modified").read())
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  ffibuilder.cdef(open("raylib/raygui.h.modified").read())
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  ffibuilder.cdef(open("raylib/physac.h.modified").read())
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  ffibuilder.cdef(open("raylib/raymath.h.modified").read())
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- ffibuilder.set_source("raylib._raylib_cffi", """
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+
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+ ffi_includes = """
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  #include "raylib.h"
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- #include "rlgl.h"
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+ #include "rlgl.h"
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  #include "raymath.h"
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- #include "GLFW/glfw3.h"
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+ """
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+
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+ if RAYLIB_PLATFORM=="Desktop":
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+ ffi_includes += """
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+ #include "GLFW/glfw3.h"
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+ """
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+
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+ ffi_includes += """
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  #define RAYGUI_IMPLEMENTATION
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  #define RAYGUI_SUPPORT_RICONS
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  #include "raygui.h"
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  #define PHYSAC_IMPLEMENTATION
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- #include "physac.h"
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- """,
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+ #include "physac.h"
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+ """
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+ libraries = ['raylib', 'gdi32', 'shell32', 'user32', 'OpenGL32', 'winmm']
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+ if RAYLIB_PLATFORM=="SDL":
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+ libraries += ['SDL2']
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+
231
+ print("libraries: "+str(libraries))
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+ ffibuilder.set_source("raylib._raylib_cffi", ffi_includes,
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  extra_link_args=['/NODEFAULTLIB:MSVCRTD'],
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- libraries=['raylib', 'gdi32', 'shell32', 'user32', 'OpenGL32', 'winmm'],
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+ extra_compile_args=["/D_CFFI_NO_LIMITED_API"],
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+ py_limited_api=False,
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+ libraries=libraries,
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  include_dirs=['D:\\a\\raylib-python-cffi\\raylib-python-cffi\\raylib-c\\src',
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  'D:\\a\\raylib-python-cffi\\raylib-python-cffi\\raylib-c\\src\\external\\glfw\\include',
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  'D:\\a\\raylib-python-cffi\\raylib-python-cffi\\raygui\\src',
raylib/defines.py CHANGED
@@ -1,9 +1,9 @@
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  import raylib
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  RAYLIB_VERSION_MAJOR: int = 5
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- RAYLIB_VERSION_MINOR: int = 0
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+ RAYLIB_VERSION_MINOR: int = 5
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  RAYLIB_VERSION_PATCH: int = 0
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- RAYLIB_VERSION: str = "5.0"
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+ RAYLIB_VERSION: str = "5.5-dev"
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  PI: float = 3.141592653589793
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  DEG2RAD = PI / 180.0
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  RAD2DEG = 180.0 / PI
@@ -18,7 +18,7 @@ PI: float = 3.141592653589793
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  EPSILON: float = 1e-06
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  DEG2RAD = PI / 180.0
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  RAD2DEG = 180.0 / PI
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- RLGL_VERSION: str = "4.5"
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+ RLGL_VERSION: str = "5.0"
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  RL_DEFAULT_BATCH_BUFFER_ELEMENTS: int = 8192
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  RL_DEFAULT_BATCH_BUFFERS: int = 1
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  RL_DEFAULT_BATCH_DRAWCALLS: int = 256
@@ -89,6 +89,17 @@ RL_BLEND_SRC_RGB: int = 32969
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  RL_BLEND_DST_ALPHA: int = 32970
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  RL_BLEND_SRC_ALPHA: int = 32971
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  RL_BLEND_COLOR: int = 32773
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+ RL_READ_FRAMEBUFFER: int = 36008
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+ RL_DRAW_FRAMEBUFFER: int = 36009
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+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION: int = 0
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+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD: int = 1
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+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL: int = 2
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+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR: int = 3
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+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT: int = 4
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+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2: int = 5
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+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_INDICES: int = 6
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+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEIDS: int = 7
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+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS: int = 8
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  RL_SHADER_LOC_MAP_DIFFUSE = raylib.RL_SHADER_LOC_MAP_ALBEDO
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  RL_SHADER_LOC_MAP_SPECULAR = raylib.RL_SHADER_LOC_MAP_METALNESS
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  PI: float = 3.141592653589793
@@ -108,6 +119,8 @@ GL_COMPRESSED_RGBA_ASTC_4x4_KHR: int = 37808
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  GL_COMPRESSED_RGBA_ASTC_8x8_KHR: int = 37815
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  GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: int = 34047
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  GL_TEXTURE_MAX_ANISOTROPY_EXT: int = 34046
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+ GL_PROGRAM_POINT_SIZE: int = 34370
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+ GL_LINE_WIDTH: int = 2849
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  GL_UNSIGNED_SHORT_5_6_5: int = 33635
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  GL_UNSIGNED_SHORT_5_5_5_1: int = 32820
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  GL_UNSIGNED_SHORT_4_4_4_4: int = 32819
@@ -119,19 +132,22 @@ RL_DEFAULT_SHADER_ATTRIB_NAME_NORMAL: str = "vertexNormal"
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  RL_DEFAULT_SHADER_ATTRIB_NAME_COLOR: str = "vertexColor"
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  RL_DEFAULT_SHADER_ATTRIB_NAME_TANGENT: str = "vertexTangent"
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  RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2: str = "vertexTexCoord2"
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+ RL_DEFAULT_SHADER_ATTRIB_NAME_BONEIDS: str = "vertexBoneIds"
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+ RL_DEFAULT_SHADER_ATTRIB_NAME_BONEWEIGHTS: str = "vertexBoneWeights"
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  RL_DEFAULT_SHADER_UNIFORM_NAME_MVP: str = "mvp"
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  RL_DEFAULT_SHADER_UNIFORM_NAME_VIEW: str = "matView"
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  RL_DEFAULT_SHADER_UNIFORM_NAME_PROJECTION: str = "matProjection"
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  RL_DEFAULT_SHADER_UNIFORM_NAME_MODEL: str = "matModel"
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  RL_DEFAULT_SHADER_UNIFORM_NAME_NORMAL: str = "matNormal"
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  RL_DEFAULT_SHADER_UNIFORM_NAME_COLOR: str = "colDiffuse"
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+ RL_DEFAULT_SHADER_UNIFORM_NAME_BONE_MATRICES: str = "boneMatrices"
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  RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE0: str = "texture0"
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  RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE1: str = "texture1"
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  RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE2: str = "texture2"
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  RAYGUI_VERSION_MAJOR: int = 4
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- RAYGUI_VERSION_MINOR: int = 0
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+ RAYGUI_VERSION_MINOR: int = 5
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  RAYGUI_VERSION_PATCH: int = 0
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- RAYGUI_VERSION: str = "4.0"
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+ RAYGUI_VERSION: str = "4.5-dev"
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  SCROLLBAR_LEFT_SIDE: int = 0
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  SCROLLBAR_RIGHT_SIDE: int = 1
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  RAYGUI_ICON_SIZE: int = 16
@@ -155,6 +171,7 @@ RAYGUI_PANEL_BORDER_WIDTH: int = 1
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  RAYGUI_TABBAR_ITEM_WIDTH: int = 160
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  RAYGUI_MIN_SCROLLBAR_WIDTH: int = 40
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  RAYGUI_MIN_SCROLLBAR_HEIGHT: int = 40
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+ RAYGUI_MIN_MOUSE_WHEEL_SPEED: int = 20
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  RAYGUI_TOGGLEGROUP_MAX_ITEMS: int = 32
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  RAYGUI_TEXTBOX_AUTO_CURSOR_COOLDOWN: int = 40
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  RAYGUI_TEXTBOX_AUTO_CURSOR_DELAY: int = 1
@@ -429,12 +446,14 @@ GLFW_CONTEXT_RELEASE_BEHAVIOR: int = 139273
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  GLFW_CONTEXT_NO_ERROR: int = 139274
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  GLFW_CONTEXT_CREATION_API: int = 139275
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  GLFW_SCALE_TO_MONITOR: int = 139276
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+ GLFW_SCALE_FRAMEBUFFER: int = 139277
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  GLFW_COCOA_RETINA_FRAMEBUFFER: int = 143361
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  GLFW_COCOA_FRAME_NAME: int = 143362
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  GLFW_COCOA_GRAPHICS_SWITCHING: int = 143363
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  GLFW_X11_CLASS_NAME: int = 147457
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  GLFW_X11_INSTANCE_NAME: int = 147458
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  GLFW_WIN32_KEYBOARD_MENU: int = 151553
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+ GLFW_WIN32_SHOWDEFAULT: int = 151554
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  GLFW_WAYLAND_APP_ID: int = 155649
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  GLFW_NO_API: int = 0
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  GLFW_OPENGL_API: int = 196609
@@ -467,6 +486,8 @@ GLFW_ANGLE_PLATFORM_TYPE_D3D9: int = 225284
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  GLFW_ANGLE_PLATFORM_TYPE_D3D11: int = 225285
468
487
  GLFW_ANGLE_PLATFORM_TYPE_VULKAN: int = 225287
469
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  GLFW_ANGLE_PLATFORM_TYPE_METAL: int = 225288
489
+ GLFW_WAYLAND_PREFER_LIBDECOR: int = 229377
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+ GLFW_WAYLAND_DISABLE_LIBDECOR: int = 229378
470
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  GLFW_ANY_POSITION: int = 2147483648
471
492
  GLFW_ARROW_CURSOR: int = 221185
472
493
  GLFW_IBEAM_CURSOR: int = 221186
@@ -486,6 +507,7 @@ GLFW_PLATFORM: int = 327683
486
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  GLFW_COCOA_CHDIR_RESOURCES: int = 331777
487
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  GLFW_COCOA_MENUBAR: int = 331778
488
509
  GLFW_X11_XCB_VULKAN_SURFACE: int = 335873
510
+ GLFW_WAYLAND_LIBDECOR: int = 339969
489
511
  GLFW_ANY_PLATFORM: int = 393216
490
512
  GLFW_PLATFORM_WIN32: int = 393217
491
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  GLFW_PLATFORM_COCOA: int = 393218
raylib/enums.py CHANGED
@@ -136,7 +136,7 @@ class KeyboardKey(IntEnum):
136
136
  KEY_KP_ENTER = 335
137
137
  KEY_KP_EQUAL = 336
138
138
  KEY_BACK = 4
139
- KEY_MENU = 82
139
+ KEY_MENU = 5
140
140
  KEY_VOLUME_UP = 24
141
141
  KEY_VOLUME_DOWN = 25
142
142
 
@@ -230,6 +230,9 @@ class ShaderLocationIndex(IntEnum):
230
230
  SHADER_LOC_MAP_IRRADIANCE = 23
231
231
  SHADER_LOC_MAP_PREFILTER = 24
232
232
  SHADER_LOC_MAP_BRDF = 25
233
+ SHADER_LOC_VERTEX_BONEIDS = 26
234
+ SHADER_LOC_VERTEX_BONEWEIGHTS = 27
235
+ SHADER_LOC_BONE_MATRICES = 28
233
236
 
234
237
  class ShaderUniformDataType(IntEnum):
235
238
  SHADER_UNIFORM_FLOAT = 0
@@ -433,6 +436,8 @@ class GuiComboBoxProperty(IntEnum):
433
436
  class GuiDropdownBoxProperty(IntEnum):
434
437
  ARROW_PADDING = 16
435
438
  DROPDOWN_ITEMS_SPACING = 17
439
+ DROPDOWN_ARROW_HIDDEN = 18
440
+ DROPDOWN_ROLL_UP = 19
436
441
 
437
442
  class GuiTextBoxProperty(IntEnum):
438
443
  TEXT_READONLY = 16
@@ -446,6 +451,7 @@ class GuiListViewProperty(IntEnum):
446
451
  LIST_ITEMS_SPACING = 17
447
452
  SCROLLBAR_WIDTH = 18
448
453
  SCROLLBAR_SIDE = 19
454
+ LIST_ITEMS_BORDER_WIDTH = 20
449
455
 
450
456
  class GuiColorPickerProperty(IntEnum):
451
457
  COLOR_SELECTOR_SIZE = 16
@@ -675,15 +681,15 @@ class GuiIconName(IntEnum):
675
681
  ICON_FOLDER = 217
676
682
  ICON_FILE = 218
677
683
  ICON_SAND_TIMER = 219
678
- ICON_220 = 220
679
- ICON_221 = 221
680
- ICON_222 = 222
681
- ICON_223 = 223
682
- ICON_224 = 224
683
- ICON_225 = 225
684
- ICON_226 = 226
685
- ICON_227 = 227
686
- ICON_228 = 228
684
+ ICON_WARNING = 220
685
+ ICON_HELP_BOX = 221
686
+ ICON_INFO_BOX = 222
687
+ ICON_PRIORITY = 223
688
+ ICON_LAYERS_ISO = 224
689
+ ICON_LAYERS2 = 225
690
+ ICON_MLAYERS = 226
691
+ ICON_MAPS = 227
692
+ ICON_HOT = 228
687
693
  ICON_229 = 229
688
694
  ICON_230 = 230
689
695
  ICON_231 = 231