raylib 5.0.0.3__cp312-cp312-win_amd64.whl → 5.0.0.5__cp312-cp312-win_amd64.whl

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+ /*******************************************************************************************
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+ *
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+ * raygui v4.0 - A simple and easy-to-use immediate-mode gui library
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+ *
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+ * DESCRIPTION:
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+ * raygui is a tools-dev-focused immediate-mode-gui library based on raylib but also
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+ * available as a standalone library, as long as input and drawing functions are provided.
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+ *
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+ * FEATURES:
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+ * - Immediate-mode gui, minimal retained data
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+ * - +25 controls provided (basic and advanced)
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+ * - Styling system for colors, font and metrics
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+ * - Icons supported, embedded as a 1-bit icons pack
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+ * - Standalone mode option (custom input/graphics backend)
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+ * - Multiple support tools provided for raygui development
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+ *
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+ * POSSIBLE IMPROVEMENTS:
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+ * - Better standalone mode API for easy plug of custom backends
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+ * - Externalize required inputs, allow user easier customization
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+ *
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+ * LIMITATIONS:
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+ * - No editable multi-line word-wraped text box supported
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+ * - No auto-layout mechanism, up to the user to define controls position and size
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+ * - Standalone mode requires library modification and some user work to plug another backend
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+ *
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+ * NOTES:
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+ * - WARNING: GuiLoadStyle() and GuiLoadStyle{Custom}() functions, allocate memory for
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+ * font atlas recs and glyphs, freeing that memory is (usually) up to the user,
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+ * no unload function is explicitly provided... but note that GuiLoadStyleDefaulf() unloads
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+ * by default any previously loaded font (texture, recs, glyphs).
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+ * - Global UI alpha (guiAlpha) is applied inside GuiDrawRectangle() and GuiDrawText() functions
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+ *
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+ * CONTROLS PROVIDED:
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+ * # Container/separators Controls
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+ * - WindowBox --> StatusBar, Panel
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+ * - GroupBox --> Line
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+ * - Line
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+ * - Panel --> StatusBar
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+ * - ScrollPanel --> StatusBar
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+ * - TabBar --> Button
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+ *
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+ * # Basic Controls
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+ * - Label
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+ * - LabelButton --> Label
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+ * - Button
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+ * - Toggle
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+ * - ToggleGroup --> Toggle
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+ * - ToggleSlider
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+ * - CheckBox
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+ * - ComboBox
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+ * - DropdownBox
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+ * - TextBox
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+ * - ValueBox --> TextBox
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+ * - Spinner --> Button, ValueBox
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+ * - Slider
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+ * - SliderBar --> Slider
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+ * - ProgressBar
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+ * - StatusBar
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+ * - DummyRec
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+ * - Grid
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+ *
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+ * # Advance Controls
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+ * - ListView
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+ * - ColorPicker --> ColorPanel, ColorBarHue
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+ * - MessageBox --> Window, Label, Button
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+ * - TextInputBox --> Window, Label, TextBox, Button
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+ *
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+ * It also provides a set of functions for styling the controls based on its properties (size, color).
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+ *
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+ *
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+ * RAYGUI STYLE (guiStyle):
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+ * raygui uses a global data array for all gui style properties (allocated on data segment by default),
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+ * when a new style is loaded, it is loaded over the global style... but a default gui style could always be
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+ * recovered with GuiLoadStyleDefault() function, that overwrites the current style to the default one
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+ *
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+ * The global style array size is fixed and depends on the number of controls and properties:
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+ *
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+ * static unsigned int guiStyle[RAYGUI_MAX_CONTROLS*(RAYGUI_MAX_PROPS_BASE + RAYGUI_MAX_PROPS_EXTENDED)];
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+ *
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+ * guiStyle size is by default: 16*(16 + 8) = 384*4 = 1536 bytes = 1.5 KB
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+ *
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+ * Note that the first set of BASE properties (by default guiStyle[0..15]) belong to the generic style
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+ * used for all controls, when any of those base values is set, it is automatically populated to all
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+ * controls, so, specific control values overwriting generic style should be set after base values.
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+ *
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+ * After the first BASE set we have the EXTENDED properties (by default guiStyle[16..23]), those
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+ * properties are actually common to all controls and can not be overwritten individually (like BASE ones)
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+ * Some of those properties are: TEXT_SIZE, TEXT_SPACING, LINE_COLOR, BACKGROUND_COLOR
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+ *
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+ * Custom control properties can be defined using the EXTENDED properties for each independent control.
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+ *
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+ * TOOL: rGuiStyler is a visual tool to customize raygui style: github.com/raysan5/rguistyler
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+ *
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+ *
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+ * RAYGUI ICONS (guiIcons):
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+ * raygui could use a global array containing icons data (allocated on data segment by default),
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+ * a custom icons set could be loaded over this array using GuiLoadIcons(), but loaded icons set
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+ * must be same RAYGUI_ICON_SIZE and no more than RAYGUI_ICON_MAX_ICONS will be loaded
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+ *
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+ * Every icon is codified in binary form, using 1 bit per pixel, so, every 16x16 icon
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+ * requires 8 integers (16*16/32) to be stored in memory.
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+ *
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+ * When the icon is draw, actually one quad per pixel is drawn if the bit for that pixel is set.
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+ *
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+ * The global icons array size is fixed and depends on the number of icons and size:
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+ *
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+ * static unsigned int guiIcons[RAYGUI_ICON_MAX_ICONS*RAYGUI_ICON_DATA_ELEMENTS];
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+ *
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+ * guiIcons size is by default: 256*(16*16/32) = 2048*4 = 8192 bytes = 8 KB
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+ *
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+ * TOOL: rGuiIcons is a visual tool to customize/create raygui icons: github.com/raysan5/rguiicons
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+ *
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+ * RAYGUI LAYOUT:
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+ * raygui currently does not provide an auto-layout mechanism like other libraries,
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+ * layouts must be defined manually on controls drawing, providing the right bounds Rectangle for it.
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+ *
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+ * TOOL: rGuiLayout is a visual tool to create raygui layouts: github.com/raysan5/rguilayout
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+ *
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+ * CONFIGURATION:
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+ * #define RAYGUI_IMPLEMENTATION
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+ * Generates the implementation of the library into the included file.
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+ * If not defined, the library is in header only mode and can be included in other headers
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+ * or source files without problems. But only ONE file should hold the implementation.
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+ *
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+ * #define RAYGUI_STANDALONE
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+ * Avoid raylib.h header inclusion in this file. Data types defined on raylib are defined
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+ * internally in the library and input management and drawing functions must be provided by
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+ * the user (check library implementation for further details).
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+ *
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+ * #define RAYGUI_NO_ICONS
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+ * Avoid including embedded ricons data (256 icons, 16x16 pixels, 1-bit per pixel, 2KB)
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+ *
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+ * #define RAYGUI_CUSTOM_ICONS
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+ * Includes custom ricons.h header defining a set of custom icons,
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+ * this file can be generated using rGuiIcons tool
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+ *
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+ * #define RAYGUI_DEBUG_RECS_BOUNDS
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+ * Draw control bounds rectangles for debug
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+ *
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+ * #define RAYGUI_DEBUG_TEXT_BOUNDS
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+ * Draw text bounds rectangles for debug
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+ *
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+ * VERSIONS HISTORY:
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+ * 4.0 (12-Sep-2023) ADDED: GuiToggleSlider()
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+ * ADDED: GuiColorPickerHSV() and GuiColorPanelHSV()
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+ * ADDED: Multiple new icons, mostly compiler related
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+ * ADDED: New DEFAULT properties: TEXT_LINE_SPACING, TEXT_ALIGNMENT_VERTICAL, TEXT_WRAP_MODE
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+ * ADDED: New enum values: GuiTextAlignment, GuiTextAlignmentVertical, GuiTextWrapMode
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+ * ADDED: Support loading styles with custom font charset from external file
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+ * REDESIGNED: GuiTextBox(), support mouse cursor positioning
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+ * REDESIGNED: GuiDrawText(), support multiline and word-wrap modes (read only)
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+ * REDESIGNED: GuiProgressBar() to be more visual, progress affects border color
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+ * REDESIGNED: Global alpha consideration moved to GuiDrawRectangle() and GuiDrawText()
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+ * REDESIGNED: GuiScrollPanel(), get parameters by reference and return result value
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+ * REDESIGNED: GuiToggleGroup(), get parameters by reference and return result value
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+ * REDESIGNED: GuiComboBox(), get parameters by reference and return result value
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+ * REDESIGNED: GuiCheckBox(), get parameters by reference and return result value
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+ * REDESIGNED: GuiSlider(), get parameters by reference and return result value
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+ * REDESIGNED: GuiSliderBar(), get parameters by reference and return result value
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+ * REDESIGNED: GuiProgressBar(), get parameters by reference and return result value
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+ * REDESIGNED: GuiListView(), get parameters by reference and return result value
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+ * REDESIGNED: GuiColorPicker(), get parameters by reference and return result value
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+ * REDESIGNED: GuiColorPanel(), get parameters by reference and return result value
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+ * REDESIGNED: GuiColorBarAlpha(), get parameters by reference and return result value
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+ * REDESIGNED: GuiColorBarHue(), get parameters by reference and return result value
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+ * REDESIGNED: GuiGrid(), get parameters by reference and return result value
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+ * REDESIGNED: GuiGrid(), added extra parameter
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+ * REDESIGNED: GuiListViewEx(), change parameters order
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+ * REDESIGNED: All controls return result as int value
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+ * REVIEWED: GuiScrollPanel() to avoid smallish scroll-bars
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+ * REVIEWED: All examples and specially controls_test_suite
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+ * RENAMED: gui_file_dialog module to gui_window_file_dialog
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+ * UPDATED: All styles to include ISO-8859-15 charset (as much as possible)
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+ *
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+ * 3.6 (10-May-2023) ADDED: New icon: SAND_TIMER
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+ * ADDED: GuiLoadStyleFromMemory() (binary only)
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+ * REVIEWED: GuiScrollBar() horizontal movement key
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+ * REVIEWED: GuiTextBox() crash on cursor movement
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+ * REVIEWED: GuiTextBox(), additional inputs support
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+ * REVIEWED: GuiLabelButton(), avoid text cut
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+ * REVIEWED: GuiTextInputBox(), password input
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+ * REVIEWED: Local GetCodepointNext(), aligned with raylib
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+ * REDESIGNED: GuiSlider*()/GuiScrollBar() to support out-of-bounds
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+ *
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+ * 3.5 (20-Apr-2023) ADDED: GuiTabBar(), based on GuiToggle()
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+ * ADDED: Helper functions to split text in separate lines
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+ * ADDED: Multiple new icons, useful for code editing tools
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+ * REMOVED: Unneeded icon editing functions
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+ * REMOVED: GuiTextBoxMulti(), very limited and broken
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+ * REMOVED: MeasureTextEx() dependency, logic directly implemented
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+ * REMOVED: DrawTextEx() dependency, logic directly implemented
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+ * REVIEWED: GuiScrollBar(), improve mouse-click behaviour
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+ * REVIEWED: Library header info, more info, better organized
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+ * REDESIGNED: GuiTextBox() to support cursor movement
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+ * REDESIGNED: GuiDrawText() to divide drawing by lines
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+ *
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+ * 3.2 (22-May-2022) RENAMED: Some enum values, for unification, avoiding prefixes
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+ * REMOVED: GuiScrollBar(), only internal
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+ * REDESIGNED: GuiPanel() to support text parameter
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+ * REDESIGNED: GuiScrollPanel() to support text parameter
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+ * REDESIGNED: GuiColorPicker() to support text parameter
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+ * REDESIGNED: GuiColorPanel() to support text parameter
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+ * REDESIGNED: GuiColorBarAlpha() to support text parameter
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+ * REDESIGNED: GuiColorBarHue() to support text parameter
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+ * REDESIGNED: GuiTextInputBox() to support password
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+ *
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+ * 3.1 (12-Jan-2022) REVIEWED: Default style for consistency (aligned with rGuiLayout v2.5 tool)
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+ * REVIEWED: GuiLoadStyle() to support compressed font atlas image data and unload previous textures
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+ * REVIEWED: External icons usage logic
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+ * REVIEWED: GuiLine() for centered alignment when including text
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+ * RENAMED: Multiple controls properties definitions to prepend RAYGUI_
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+ * RENAMED: RICON_ references to RAYGUI_ICON_ for library consistency
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+ * Projects updated and multiple tweaks
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+ *
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+ * 3.0 (04-Nov-2021) Integrated ricons data to avoid external file
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+ * REDESIGNED: GuiTextBoxMulti()
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+ * REMOVED: GuiImageButton*()
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+ * Multiple minor tweaks and bugs corrected
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+ *
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+ * 2.9 (17-Mar-2021) REMOVED: Tooltip API
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+ * 2.8 (03-May-2020) Centralized rectangles drawing to GuiDrawRectangle()
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+ * 2.7 (20-Feb-2020) ADDED: Possible tooltips API
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+ * 2.6 (09-Sep-2019) ADDED: GuiTextInputBox()
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+ * REDESIGNED: GuiListView*(), GuiDropdownBox(), GuiSlider*(), GuiProgressBar(), GuiMessageBox()
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+ * REVIEWED: GuiTextBox(), GuiSpinner(), GuiValueBox(), GuiLoadStyle()
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+ * Replaced property INNER_PADDING by TEXT_PADDING, renamed some properties
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+ * ADDED: 8 new custom styles ready to use
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+ * Multiple minor tweaks and bugs corrected
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+ *
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+ * 2.5 (28-May-2019) Implemented extended GuiTextBox(), GuiValueBox(), GuiSpinner()
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+ * 2.3 (29-Apr-2019) ADDED: rIcons auxiliar library and support for it, multiple controls reviewed
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+ * Refactor all controls drawing mechanism to use control state
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+ * 2.2 (05-Feb-2019) ADDED: GuiScrollBar(), GuiScrollPanel(), reviewed GuiListView(), removed Gui*Ex() controls
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+ * 2.1 (26-Dec-2018) REDESIGNED: GuiCheckBox(), GuiComboBox(), GuiDropdownBox(), GuiToggleGroup() > Use combined text string
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+ * REDESIGNED: Style system (breaking change)
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+ * 2.0 (08-Nov-2018) ADDED: Support controls guiLock and custom fonts
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+ * REVIEWED: GuiComboBox(), GuiListView()...
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+ * 1.9 (09-Oct-2018) REVIEWED: GuiGrid(), GuiTextBox(), GuiTextBoxMulti(), GuiValueBox()...
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+ * 1.8 (01-May-2018) Lot of rework and redesign to align with rGuiStyler and rGuiLayout
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+ * 1.5 (21-Jun-2017) Working in an improved styles system
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+ * 1.4 (15-Jun-2017) Rewritten all GUI functions (removed useless ones)
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+ * 1.3 (12-Jun-2017) Complete redesign of style system
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+ * 1.1 (01-Jun-2017) Complete review of the library
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+ * 1.0 (07-Jun-2016) Converted to header-only by Ramon Santamaria.
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+ * 0.9 (07-Mar-2016) Reviewed and tested by Albert Martos, Ian Eito, Sergio Martinez and Ramon Santamaria.
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+ * 0.8 (27-Aug-2015) Initial release. Implemented by Kevin Gato, Daniel Nicolás and Ramon Santamaria.
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+ *
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+ * DEPENDENCIES:
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+ * raylib 4.6-dev Inputs reading (keyboard/mouse), shapes drawing, font loading and text drawing
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+ *
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+ * STANDALONE MODE:
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+ * By default raygui depends on raylib mostly for the inputs and the drawing functionality but that dependency can be disabled
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+ * with the config flag RAYGUI_STANDALONE. In that case is up to the user to provide another backend to cover library needs.
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+ *
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+ * The following functions should be redefined for a custom backend:
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+ *
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+ * - Vector2 GetMousePosition(void);
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+ * - float GetMouseWheelMove(void);
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+ * - bool IsMouseButtonDown(int button);
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+ * - bool IsMouseButtonPressed(int button);
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+ * - bool IsMouseButtonReleased(int button);
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+ * - bool IsKeyDown(int key);
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+ * - bool IsKeyPressed(int key);
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+ * - int GetCharPressed(void); // -- GuiTextBox(), GuiValueBox()
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+ *
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+ * - void DrawRectangle(int x, int y, int width, int height, Color color); // -- GuiDrawRectangle()
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+ * - void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4); // -- GuiColorPicker()
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+ *
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+ * - Font GetFontDefault(void); // -- GuiLoadStyleDefault()
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+ * - Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount); // -- GuiLoadStyle()
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+ * - Texture2D LoadTextureFromImage(Image image); // -- GuiLoadStyle(), required to load texture from embedded font atlas image
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+ * - void SetShapesTexture(Texture2D tex, Rectangle rec); // -- GuiLoadStyle(), required to set shapes rec to font white rec (optimization)
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+ * - char *LoadFileText(const char *fileName); // -- GuiLoadStyle(), required to load charset data
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+ * - void UnloadFileText(char *text); // -- GuiLoadStyle(), required to unload charset data
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+ * - const char *GetDirectoryPath(const char *filePath); // -- GuiLoadStyle(), required to find charset/font file from text .rgs
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+ * - int *LoadCodepoints(const char *text, int *count); // -- GuiLoadStyle(), required to load required font codepoints list
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+ * - void UnloadCodepoints(int *codepoints); // -- GuiLoadStyle(), required to unload codepoints list
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+ * - unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize); // -- GuiLoadStyle()
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+ *
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+ * CONTRIBUTORS:
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+ * Ramon Santamaria: Supervision, review, redesign, update and maintenance
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+ * Vlad Adrian: Complete rewrite of GuiTextBox() to support extended features (2019)
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+ * Sergio Martinez: Review, testing (2015) and redesign of multiple controls (2018)
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+ * Adria Arranz: Testing and implementation of additional controls (2018)
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+ * Jordi Jorba: Testing and implementation of additional controls (2018)
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+ * Albert Martos: Review and testing of the library (2015)
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+ * Ian Eito: Review and testing of the library (2015)
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+ * Kevin Gato: Initial implementation of basic components (2014)
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+ * Daniel Nicolas: Initial implementation of basic components (2014)
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+ *
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+ *
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+ * LICENSE: zlib/libpng
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+ *
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+ * Copyright (c) 2014-2023 Ramon Santamaria (@raysan5)
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+ *
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+ * This software is provided "as-is", without any express or implied warranty. In no event
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+ * will the authors be held liable for any damages arising from the use of this software.
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+ *
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+ * Permission is granted to anyone to use this software for any purpose, including commercial
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+ * applications, and to alter it and redistribute it freely, subject to the following restrictions:
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+ *
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+ * 1. The origin of this software must not be misrepresented; you must not claim that you
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+ * wrote the original software. If you use this software in a product, an acknowledgment
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+ * in the product documentation would be appreciated but is not required.
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+ *
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+ * 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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+ * as being the original software.
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+ *
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+ * 3. This notice may not be removed or altered from any source distribution.
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+ *
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+ **********************************************************************************************/
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+ // Function specifiers in case library is build/used as a shared library (Windows)
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+ // NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll
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+ // Function specifiers definition
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+ //----------------------------------------------------------------------------------
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+ // Defines and Macros
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+ //----------------------------------------------------------------------------------
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+ // Allow custom memory allocators
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+ // Simple log system to avoid printf() calls if required
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+ // NOTE: Avoiding those calls, also avoids const strings memory usage
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+ //----------------------------------------------------------------------------------
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+ // Types and Structures Definition
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+ // NOTE: Some types are required for RAYGUI_STANDALONE usage
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+ //----------------------------------------------------------------------------------
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+ // Style property
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+ // NOTE: Used when exporting style as code for convenience
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+ typedef struct GuiStyleProp {
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+ unsigned short controlId; // Control identifier
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+ unsigned short propertyId; // Property identifier
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+ int propertyValue; // Property value
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+ } GuiStyleProp;
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+ /*
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+ // Controls text style -NOT USED-
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+ // NOTE: Text style is defined by control
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+ typedef struct GuiTextStyle {
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+ unsigned int size;
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+ int charSpacing;
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+ int lineSpacing;
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+ int alignmentH;
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+ int alignmentV;
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+ int padding;
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+ } GuiTextStyle;
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+ */
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+ // Gui control state
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+ typedef enum {
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+ STATE_NORMAL = 0,
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+ STATE_FOCUSED,
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+ STATE_PRESSED,
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+ STATE_DISABLED
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+ } GuiState;
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+ // Gui control text alignment
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+ typedef enum {
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+ TEXT_ALIGN_LEFT = 0,
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+ TEXT_ALIGN_CENTER,
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+ TEXT_ALIGN_RIGHT
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+ } GuiTextAlignment;
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+ // Gui control text alignment vertical
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+ // NOTE: Text vertical position inside the text bounds
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+ typedef enum {
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+ TEXT_ALIGN_TOP = 0,
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+ TEXT_ALIGN_MIDDLE,
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+ TEXT_ALIGN_BOTTOM
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+ } GuiTextAlignmentVertical;
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+ // Gui control text wrap mode
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+ // NOTE: Useful for multiline text
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+ typedef enum {
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+ TEXT_WRAP_NONE = 0,
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+ TEXT_WRAP_CHAR,
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+ TEXT_WRAP_WORD
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+ } GuiTextWrapMode;
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+ // Gui controls
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+ typedef enum {
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+ // Default -> populates to all controls when set
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+ DEFAULT = 0,
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+ // Basic controls
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+ LABEL, // Used also for: LABELBUTTON
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+ BUTTON,
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+ TOGGLE, // Used also for: TOGGLEGROUP
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+ SLIDER, // Used also for: SLIDERBAR, TOGGLESLIDER
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+ PROGRESSBAR,
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+ CHECKBOX,
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+ COMBOBOX,
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+ DROPDOWNBOX,
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+ TEXTBOX, // Used also for: TEXTBOXMULTI
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+ VALUEBOX,
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+ SPINNER, // Uses: BUTTON, VALUEBOX
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+ LISTVIEW,
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+ COLORPICKER,
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+ SCROLLBAR,
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+ STATUSBAR
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+ } GuiControl;
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+ // Gui base properties for every control
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+ // NOTE: RAYGUI_MAX_PROPS_BASE properties (by default 16 properties)
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+ typedef enum {
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+ BORDER_COLOR_NORMAL = 0, // Control border color in STATE_NORMAL
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+ BASE_COLOR_NORMAL, // Control base color in STATE_NORMAL
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+ TEXT_COLOR_NORMAL, // Control text color in STATE_NORMAL
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+ BORDER_COLOR_FOCUSED, // Control border color in STATE_FOCUSED
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+ BASE_COLOR_FOCUSED, // Control base color in STATE_FOCUSED
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+ TEXT_COLOR_FOCUSED, // Control text color in STATE_FOCUSED
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+ BORDER_COLOR_PRESSED, // Control border color in STATE_PRESSED
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+ BASE_COLOR_PRESSED, // Control base color in STATE_PRESSED
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+ TEXT_COLOR_PRESSED, // Control text color in STATE_PRESSED
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+ BORDER_COLOR_DISABLED, // Control border color in STATE_DISABLED
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+ BASE_COLOR_DISABLED, // Control base color in STATE_DISABLED
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+ TEXT_COLOR_DISABLED, // Control text color in STATE_DISABLED
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+ BORDER_WIDTH, // Control border size, 0 for no border
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+ //TEXT_SIZE, // Control text size (glyphs max height) -> GLOBAL for all controls
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+ //TEXT_SPACING, // Control text spacing between glyphs -> GLOBAL for all controls
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+ //TEXT_LINE_SPACING // Control text spacing between lines -> GLOBAL for all controls
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+ TEXT_PADDING, // Control text padding, not considering border
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+ TEXT_ALIGNMENT, // Control text horizontal alignment inside control text bound (after border and padding)
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+ //TEXT_WRAP_MODE // Control text wrap-mode inside text bounds -> GLOBAL for all controls
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+ } GuiControlProperty;
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+ // TODO: Which text styling properties should be global or per-control?
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+ // At this moment TEXT_PADDING and TEXT_ALIGNMENT is configured and saved per control while
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+ // TEXT_SIZE, TEXT_SPACING, TEXT_LINE_SPACING, TEXT_ALIGNMENT_VERTICAL, TEXT_WRAP_MODE are global and
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+ // should be configured by user as needed while defining the UI layout
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+ // Gui extended properties depend on control
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+ // NOTE: RAYGUI_MAX_PROPS_EXTENDED properties (by default, max 8 properties)
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+ //----------------------------------------------------------------------------------
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+ // DEFAULT extended properties
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+ // NOTE: Those properties are common to all controls or global
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+ // WARNING: We only have 8 slots for those properties by default!!! -> New global control: TEXT?
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+ typedef enum {
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+ TEXT_SIZE = 16, // Text size (glyphs max height)
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+ TEXT_SPACING, // Text spacing between glyphs
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+ LINE_COLOR, // Line control color
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+ BACKGROUND_COLOR, // Background color
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+ TEXT_LINE_SPACING, // Text spacing between lines
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+ TEXT_ALIGNMENT_VERTICAL, // Text vertical alignment inside text bounds (after border and padding)
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+ TEXT_WRAP_MODE // Text wrap-mode inside text bounds
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+ //TEXT_DECORATION // Text decoration: 0-None, 1-Underline, 2-Line-through, 3-Overline
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+ //TEXT_DECORATION_THICK // Text decoration line thikness
435
+ } GuiDefaultProperty;
436
+ // Other possible text properties:
437
+ // TEXT_WEIGHT // Normal, Italic, Bold -> Requires specific font change
438
+ // TEXT_INDENT // Text indentation -> Now using TEXT_PADDING...
439
+ // Label
440
+ //typedef enum { } GuiLabelProperty;
441
+ // Button/Spinner
442
+ //typedef enum { } GuiButtonProperty;
443
+ // Toggle/ToggleGroup
444
+ typedef enum {
445
+ GROUP_PADDING = 16, // ToggleGroup separation between toggles
446
+ } GuiToggleProperty;
447
+ // Slider/SliderBar
448
+ typedef enum {
449
+ SLIDER_WIDTH = 16, // Slider size of internal bar
450
+ SLIDER_PADDING // Slider/SliderBar internal bar padding
451
+ } GuiSliderProperty;
452
+ // ProgressBar
453
+ typedef enum {
454
+ PROGRESS_PADDING = 16, // ProgressBar internal padding
455
+ } GuiProgressBarProperty;
456
+ // ScrollBar
457
+ typedef enum {
458
+ ARROWS_SIZE = 16, // ScrollBar arrows size
459
+ ARROWS_VISIBLE, // ScrollBar arrows visible
460
+ SCROLL_SLIDER_PADDING, // ScrollBar slider internal padding
461
+ SCROLL_SLIDER_SIZE, // ScrollBar slider size
462
+ SCROLL_PADDING, // ScrollBar scroll padding from arrows
463
+ SCROLL_SPEED, // ScrollBar scrolling speed
464
+ } GuiScrollBarProperty;
465
+ // CheckBox
466
+ typedef enum {
467
+ CHECK_PADDING = 16 // CheckBox internal check padding
468
+ } GuiCheckBoxProperty;
469
+ // ComboBox
470
+ typedef enum {
471
+ COMBO_BUTTON_WIDTH = 16, // ComboBox right button width
472
+ COMBO_BUTTON_SPACING // ComboBox button separation
473
+ } GuiComboBoxProperty;
474
+ // DropdownBox
475
+ typedef enum {
476
+ ARROW_PADDING = 16, // DropdownBox arrow separation from border and items
477
+ DROPDOWN_ITEMS_SPACING // DropdownBox items separation
478
+ } GuiDropdownBoxProperty;
479
+ // TextBox/TextBoxMulti/ValueBox/Spinner
480
+ typedef enum {
481
+ TEXT_READONLY = 16, // TextBox in read-only mode: 0-text editable, 1-text no-editable
482
+ } GuiTextBoxProperty;
483
+ // Spinner
484
+ typedef enum {
485
+ SPIN_BUTTON_WIDTH = 16, // Spinner left/right buttons width
486
+ SPIN_BUTTON_SPACING, // Spinner buttons separation
487
+ } GuiSpinnerProperty;
488
+ // ListView
489
+ typedef enum {
490
+ LIST_ITEMS_HEIGHT = 16, // ListView items height
491
+ LIST_ITEMS_SPACING, // ListView items separation
492
+ SCROLLBAR_WIDTH, // ListView scrollbar size (usually width)
493
+ SCROLLBAR_SIDE, // ListView scrollbar side (0-SCROLLBAR_LEFT_SIDE, 1-SCROLLBAR_RIGHT_SIDE)
494
+ } GuiListViewProperty;
495
+ // ColorPicker
496
+ typedef enum {
497
+ COLOR_SELECTOR_SIZE = 16,
498
+ HUEBAR_WIDTH, // ColorPicker right hue bar width
499
+ HUEBAR_PADDING, // ColorPicker right hue bar separation from panel
500
+ HUEBAR_SELECTOR_HEIGHT, // ColorPicker right hue bar selector height
501
+ HUEBAR_SELECTOR_OVERFLOW // ColorPicker right hue bar selector overflow
502
+ } GuiColorPickerProperty;
503
+ //----------------------------------------------------------------------------------
504
+ // Global Variables Definition
505
+ //----------------------------------------------------------------------------------
506
+ // ...
507
+ //----------------------------------------------------------------------------------
508
+ // Module Functions Declaration
509
+ //----------------------------------------------------------------------------------
510
+ // Global gui state control functions
511
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiEnable(void); // Enable gui controls (global state)
512
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiDisable(void); // Disable gui controls (global state)
513
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLock(void); // Lock gui controls (global state)
514
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiUnlock(void); // Unlock gui controls (global state)
515
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiIsLocked(void); // Check if gui is locked (global state)
516
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetAlpha(float alpha); // Set gui controls alpha (global state), alpha goes from 0.0f to 1.0f
517
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetState(int state); // Set gui state (global state)
518
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiGetState(void); // Get gui state (global state)
519
+ // Font set/get functions
520
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetFont(Font font); // Set gui custom font (global state)
521
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ Font GuiGetFont(void); // Get gui custom font (global state)
522
+ // Style set/get functions
523
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetStyle(int control, int property, int value); // Set one style property
524
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiGetStyle(int control, int property); // Get one style property
525
+ // Styles loading functions
526
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLoadStyle(const char *fileName); // Load style file over global style variable (.rgs)
527
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLoadStyleDefault(void); // Load style default over global style
528
+ // Tooltips management functions
529
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiEnableTooltip(void); // Enable gui tooltips (global state)
530
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiDisableTooltip(void); // Disable gui tooltips (global state)
531
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetTooltip(const char *tooltip); // Set tooltip string
532
+ // Icons functionality
533
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ const char *GuiIconText(int iconId, const char *text); // Get text with icon id prepended (if supported)
534
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetIconScale(int scale); // Set default icon drawing size
535
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ unsigned int *GuiGetIcons(void); // Get raygui icons data pointer
536
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ char **GuiLoadIcons(const char *fileName, bool loadIconsName); // Load raygui icons file (.rgi) into internal icons data
537
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, Color color); // Draw icon using pixel size at specified position
538
+ // Controls
539
+ //----------------------------------------------------------------------------------------------------------
540
+ // Container/separator controls, useful for controls organization
541
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiWindowBox(Rectangle bounds, const char *title); // Window Box control, shows a window that can be closed
542
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiGroupBox(Rectangle bounds, const char *text); // Group Box control with text name
543
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiLine(Rectangle bounds, const char *text); // Line separator control, could contain text
544
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiPanel(Rectangle bounds, const char *text); // Panel control, useful to group controls
545
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiTabBar(Rectangle bounds, const char **text, int count, int *active); // Tab Bar control, returns TAB to be closed or -1
546
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiScrollPanel(Rectangle bounds, const char *text, Rectangle content, Vector2 *scroll, Rectangle *view); // Scroll Panel control
547
+ // Basic controls set
548
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiLabel(Rectangle bounds, const char *text); // Label control, shows text
549
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiButton(Rectangle bounds, const char *text); // Button control, returns true when clicked
550
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiLabelButton(Rectangle bounds, const char *text); // Label button control, show true when clicked
551
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiToggle(Rectangle bounds, const char *text, bool *active); // Toggle Button control, returns true when active
552
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiToggleGroup(Rectangle bounds, const char *text, int *active); // Toggle Group control, returns active toggle index
553
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiToggleSlider(Rectangle bounds, const char *text, int *active); // Toggle Slider control, returns true when clicked
554
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiCheckBox(Rectangle bounds, const char *text, bool *checked); // Check Box control, returns true when active
555
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiComboBox(Rectangle bounds, const char *text, int *active); // Combo Box control, returns selected item index
556
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode); // Dropdown Box control, returns selected item
557
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Spinner control, returns selected value
558
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers
559
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control, updates input text
560
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); // Slider control, returns selected value
561
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiSliderBar(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); // Slider Bar control, returns selected value
562
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); // Progress Bar control, shows current progress value
563
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiStatusBar(Rectangle bounds, const char *text); // Status Bar control, shows info text
564
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiDummyRec(Rectangle bounds, const char *text); // Dummy control for placeholders
565
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs, Vector2 *mouseCell); // Grid control, returns mouse cell position
566
+ // Advance controls set
567
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiListView(Rectangle bounds, const char *text, int *scrollIndex, int *active); // List View control, returns selected list item index
568
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiListViewEx(Rectangle bounds, const char **text, int count, int *scrollIndex, int *active, int *focus); // List View with extended parameters
569
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiMessageBox(Rectangle bounds, const char *title, const char *message, const char *buttons); // Message Box control, displays a message
570
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, const char *buttons, char *text, int textMaxSize, bool *secretViewActive); // Text Input Box control, ask for text, supports secret
571
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiColorPicker(Rectangle bounds, const char *text, Color *color); // Color Picker control (multiple color controls)
572
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiColorPanel(Rectangle bounds, const char *text, Color *color); // Color Panel control
573
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiColorBarAlpha(Rectangle bounds, const char *text, float *alpha); // Color Bar Alpha control
574
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiColorBarHue(Rectangle bounds, const char *text, float *value); // Color Bar Hue control
575
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiColorPickerHSV(Rectangle bounds, const char *text, Vector3 *colorHsv); // Color Picker control that avoids conversion to RGB on each call (multiple color controls)
576
+ /* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiColorPanelHSV(Rectangle bounds, const char *text, Vector3 *colorHsv); // Color Panel control that returns HSV color value, used by GuiColorPickerHSV()
577
+ //----------------------------------------------------------------------------------------------------------
578
+ //----------------------------------------------------------------------------------
579
+ // Icons enumeration
580
+ //----------------------------------------------------------------------------------
581
+ typedef enum {
582
+ ICON_NONE = 0,
583
+ ICON_FOLDER_FILE_OPEN = 1,
584
+ ICON_FILE_SAVE_CLASSIC = 2,
585
+ ICON_FOLDER_OPEN = 3,
586
+ ICON_FOLDER_SAVE = 4,
587
+ ICON_FILE_OPEN = 5,
588
+ ICON_FILE_SAVE = 6,
589
+ ICON_FILE_EXPORT = 7,
590
+ ICON_FILE_ADD = 8,
591
+ ICON_FILE_DELETE = 9,
592
+ ICON_FILETYPE_TEXT = 10,
593
+ ICON_FILETYPE_AUDIO = 11,
594
+ ICON_FILETYPE_IMAGE = 12,
595
+ ICON_FILETYPE_PLAY = 13,
596
+ ICON_FILETYPE_VIDEO = 14,
597
+ ICON_FILETYPE_INFO = 15,
598
+ ICON_FILE_COPY = 16,
599
+ ICON_FILE_CUT = 17,
600
+ ICON_FILE_PASTE = 18,
601
+ ICON_CURSOR_HAND = 19,
602
+ ICON_CURSOR_POINTER = 20,
603
+ ICON_CURSOR_CLASSIC = 21,
604
+ ICON_PENCIL = 22,
605
+ ICON_PENCIL_BIG = 23,
606
+ ICON_BRUSH_CLASSIC = 24,
607
+ ICON_BRUSH_PAINTER = 25,
608
+ ICON_WATER_DROP = 26,
609
+ ICON_COLOR_PICKER = 27,
610
+ ICON_RUBBER = 28,
611
+ ICON_COLOR_BUCKET = 29,
612
+ ICON_TEXT_T = 30,
613
+ ICON_TEXT_A = 31,
614
+ ICON_SCALE = 32,
615
+ ICON_RESIZE = 33,
616
+ ICON_FILTER_POINT = 34,
617
+ ICON_FILTER_BILINEAR = 35,
618
+ ICON_CROP = 36,
619
+ ICON_CROP_ALPHA = 37,
620
+ ICON_SQUARE_TOGGLE = 38,
621
+ ICON_SYMMETRY = 39,
622
+ ICON_SYMMETRY_HORIZONTAL = 40,
623
+ ICON_SYMMETRY_VERTICAL = 41,
624
+ ICON_LENS = 42,
625
+ ICON_LENS_BIG = 43,
626
+ ICON_EYE_ON = 44,
627
+ ICON_EYE_OFF = 45,
628
+ ICON_FILTER_TOP = 46,
629
+ ICON_FILTER = 47,
630
+ ICON_TARGET_POINT = 48,
631
+ ICON_TARGET_SMALL = 49,
632
+ ICON_TARGET_BIG = 50,
633
+ ICON_TARGET_MOVE = 51,
634
+ ICON_CURSOR_MOVE = 52,
635
+ ICON_CURSOR_SCALE = 53,
636
+ ICON_CURSOR_SCALE_RIGHT = 54,
637
+ ICON_CURSOR_SCALE_LEFT = 55,
638
+ ICON_UNDO = 56,
639
+ ICON_REDO = 57,
640
+ ICON_REREDO = 58,
641
+ ICON_MUTATE = 59,
642
+ ICON_ROTATE = 60,
643
+ ICON_REPEAT = 61,
644
+ ICON_SHUFFLE = 62,
645
+ ICON_EMPTYBOX = 63,
646
+ ICON_TARGET = 64,
647
+ ICON_TARGET_SMALL_FILL = 65,
648
+ ICON_TARGET_BIG_FILL = 66,
649
+ ICON_TARGET_MOVE_FILL = 67,
650
+ ICON_CURSOR_MOVE_FILL = 68,
651
+ ICON_CURSOR_SCALE_FILL = 69,
652
+ ICON_CURSOR_SCALE_RIGHT_FILL = 70,
653
+ ICON_CURSOR_SCALE_LEFT_FILL = 71,
654
+ ICON_UNDO_FILL = 72,
655
+ ICON_REDO_FILL = 73,
656
+ ICON_REREDO_FILL = 74,
657
+ ICON_MUTATE_FILL = 75,
658
+ ICON_ROTATE_FILL = 76,
659
+ ICON_REPEAT_FILL = 77,
660
+ ICON_SHUFFLE_FILL = 78,
661
+ ICON_EMPTYBOX_SMALL = 79,
662
+ ICON_BOX = 80,
663
+ ICON_BOX_TOP = 81,
664
+ ICON_BOX_TOP_RIGHT = 82,
665
+ ICON_BOX_RIGHT = 83,
666
+ ICON_BOX_BOTTOM_RIGHT = 84,
667
+ ICON_BOX_BOTTOM = 85,
668
+ ICON_BOX_BOTTOM_LEFT = 86,
669
+ ICON_BOX_LEFT = 87,
670
+ ICON_BOX_TOP_LEFT = 88,
671
+ ICON_BOX_CENTER = 89,
672
+ ICON_BOX_CIRCLE_MASK = 90,
673
+ ICON_POT = 91,
674
+ ICON_ALPHA_MULTIPLY = 92,
675
+ ICON_ALPHA_CLEAR = 93,
676
+ ICON_DITHERING = 94,
677
+ ICON_MIPMAPS = 95,
678
+ ICON_BOX_GRID = 96,
679
+ ICON_GRID = 97,
680
+ ICON_BOX_CORNERS_SMALL = 98,
681
+ ICON_BOX_CORNERS_BIG = 99,
682
+ ICON_FOUR_BOXES = 100,
683
+ ICON_GRID_FILL = 101,
684
+ ICON_BOX_MULTISIZE = 102,
685
+ ICON_ZOOM_SMALL = 103,
686
+ ICON_ZOOM_MEDIUM = 104,
687
+ ICON_ZOOM_BIG = 105,
688
+ ICON_ZOOM_ALL = 106,
689
+ ICON_ZOOM_CENTER = 107,
690
+ ICON_BOX_DOTS_SMALL = 108,
691
+ ICON_BOX_DOTS_BIG = 109,
692
+ ICON_BOX_CONCENTRIC = 110,
693
+ ICON_BOX_GRID_BIG = 111,
694
+ ICON_OK_TICK = 112,
695
+ ICON_CROSS = 113,
696
+ ICON_ARROW_LEFT = 114,
697
+ ICON_ARROW_RIGHT = 115,
698
+ ICON_ARROW_DOWN = 116,
699
+ ICON_ARROW_UP = 117,
700
+ ICON_ARROW_LEFT_FILL = 118,
701
+ ICON_ARROW_RIGHT_FILL = 119,
702
+ ICON_ARROW_DOWN_FILL = 120,
703
+ ICON_ARROW_UP_FILL = 121,
704
+ ICON_AUDIO = 122,
705
+ ICON_FX = 123,
706
+ ICON_WAVE = 124,
707
+ ICON_WAVE_SINUS = 125,
708
+ ICON_WAVE_SQUARE = 126,
709
+ ICON_WAVE_TRIANGULAR = 127,
710
+ ICON_CROSS_SMALL = 128,
711
+ ICON_PLAYER_PREVIOUS = 129,
712
+ ICON_PLAYER_PLAY_BACK = 130,
713
+ ICON_PLAYER_PLAY = 131,
714
+ ICON_PLAYER_PAUSE = 132,
715
+ ICON_PLAYER_STOP = 133,
716
+ ICON_PLAYER_NEXT = 134,
717
+ ICON_PLAYER_RECORD = 135,
718
+ ICON_MAGNET = 136,
719
+ ICON_LOCK_CLOSE = 137,
720
+ ICON_LOCK_OPEN = 138,
721
+ ICON_CLOCK = 139,
722
+ ICON_TOOLS = 140,
723
+ ICON_GEAR = 141,
724
+ ICON_GEAR_BIG = 142,
725
+ ICON_BIN = 143,
726
+ ICON_HAND_POINTER = 144,
727
+ ICON_LASER = 145,
728
+ ICON_COIN = 146,
729
+ ICON_EXPLOSION = 147,
730
+ ICON_1UP = 148,
731
+ ICON_PLAYER = 149,
732
+ ICON_PLAYER_JUMP = 150,
733
+ ICON_KEY = 151,
734
+ ICON_DEMON = 152,
735
+ ICON_TEXT_POPUP = 153,
736
+ ICON_GEAR_EX = 154,
737
+ ICON_CRACK = 155,
738
+ ICON_CRACK_POINTS = 156,
739
+ ICON_STAR = 157,
740
+ ICON_DOOR = 158,
741
+ ICON_EXIT = 159,
742
+ ICON_MODE_2D = 160,
743
+ ICON_MODE_3D = 161,
744
+ ICON_CUBE = 162,
745
+ ICON_CUBE_FACE_TOP = 163,
746
+ ICON_CUBE_FACE_LEFT = 164,
747
+ ICON_CUBE_FACE_FRONT = 165,
748
+ ICON_CUBE_FACE_BOTTOM = 166,
749
+ ICON_CUBE_FACE_RIGHT = 167,
750
+ ICON_CUBE_FACE_BACK = 168,
751
+ ICON_CAMERA = 169,
752
+ ICON_SPECIAL = 170,
753
+ ICON_LINK_NET = 171,
754
+ ICON_LINK_BOXES = 172,
755
+ ICON_LINK_MULTI = 173,
756
+ ICON_LINK = 174,
757
+ ICON_LINK_BROKE = 175,
758
+ ICON_TEXT_NOTES = 176,
759
+ ICON_NOTEBOOK = 177,
760
+ ICON_SUITCASE = 178,
761
+ ICON_SUITCASE_ZIP = 179,
762
+ ICON_MAILBOX = 180,
763
+ ICON_MONITOR = 181,
764
+ ICON_PRINTER = 182,
765
+ ICON_PHOTO_CAMERA = 183,
766
+ ICON_PHOTO_CAMERA_FLASH = 184,
767
+ ICON_HOUSE = 185,
768
+ ICON_HEART = 186,
769
+ ICON_CORNER = 187,
770
+ ICON_VERTICAL_BARS = 188,
771
+ ICON_VERTICAL_BARS_FILL = 189,
772
+ ICON_LIFE_BARS = 190,
773
+ ICON_INFO = 191,
774
+ ICON_CROSSLINE = 192,
775
+ ICON_HELP = 193,
776
+ ICON_FILETYPE_ALPHA = 194,
777
+ ICON_FILETYPE_HOME = 195,
778
+ ICON_LAYERS_VISIBLE = 196,
779
+ ICON_LAYERS = 197,
780
+ ICON_WINDOW = 198,
781
+ ICON_HIDPI = 199,
782
+ ICON_FILETYPE_BINARY = 200,
783
+ ICON_HEX = 201,
784
+ ICON_SHIELD = 202,
785
+ ICON_FILE_NEW = 203,
786
+ ICON_FOLDER_ADD = 204,
787
+ ICON_ALARM = 205,
788
+ ICON_CPU = 206,
789
+ ICON_ROM = 207,
790
+ ICON_STEP_OVER = 208,
791
+ ICON_STEP_INTO = 209,
792
+ ICON_STEP_OUT = 210,
793
+ ICON_RESTART = 211,
794
+ ICON_BREAKPOINT_ON = 212,
795
+ ICON_BREAKPOINT_OFF = 213,
796
+ ICON_BURGER_MENU = 214,
797
+ ICON_CASE_SENSITIVE = 215,
798
+ ICON_REG_EXP = 216,
799
+ ICON_FOLDER = 217,
800
+ ICON_FILE = 218,
801
+ ICON_SAND_TIMER = 219,
802
+ ICON_220 = 220,
803
+ ICON_221 = 221,
804
+ ICON_222 = 222,
805
+ ICON_223 = 223,
806
+ ICON_224 = 224,
807
+ ICON_225 = 225,
808
+ ICON_226 = 226,
809
+ ICON_227 = 227,
810
+ ICON_228 = 228,
811
+ ICON_229 = 229,
812
+ ICON_230 = 230,
813
+ ICON_231 = 231,
814
+ ICON_232 = 232,
815
+ ICON_233 = 233,
816
+ ICON_234 = 234,
817
+ ICON_235 = 235,
818
+ ICON_236 = 236,
819
+ ICON_237 = 237,
820
+ ICON_238 = 238,
821
+ ICON_239 = 239,
822
+ ICON_240 = 240,
823
+ ICON_241 = 241,
824
+ ICON_242 = 242,
825
+ ICON_243 = 243,
826
+ ICON_244 = 244,
827
+ ICON_245 = 245,
828
+ ICON_246 = 246,
829
+ ICON_247 = 247,
830
+ ICON_248 = 248,
831
+ ICON_249 = 249,
832
+ ICON_250 = 250,
833
+ ICON_251 = 251,
834
+ ICON_252 = 252,
835
+ ICON_253 = 253,
836
+ ICON_254 = 254,
837
+ ICON_255 = 255,
838
+ } GuiIconName;
839
+ /***********************************************************************************
840
+ *
841
+ * RAYGUI IMPLEMENTATION
842
+ *
843
+ ************************************************************************************/