raylib 4.5.0.1__cp312-cp312-macosx_12_0_arm64.whl → 5.0.0.0__cp312-cp312-macosx_12_0_arm64.whl

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pyray/__init__.pyi CHANGED
@@ -5,10 +5,10 @@ def pointer(struct):
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  ...
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  def attach_audio_mixed_processor(processor: Any,) -> None:
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- """Attach audio stream processor to the entire audio pipeline"""
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+ """Attach audio stream processor to the entire audio pipeline, receives the samples as <float>s"""
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  ...
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  def attach_audio_stream_processor(stream: AudioStream,processor: Any,) -> None:
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- """Attach audio stream processor to stream"""
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+ """Attach audio stream processor to stream, receives the samples as <float>s"""
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  ...
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  def begin_blend_mode(mode: int,) -> None:
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  """Begin blending mode (alpha, additive, multiplied, subtract, custom)"""
@@ -202,6 +202,9 @@ def draw_circle_gradient(centerX: int,centerY: int,radius: float,color1: Color,c
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  def draw_circle_lines(centerX: int,centerY: int,radius: float,color: Color,) -> None:
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  """Draw circle outline"""
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  ...
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+ def draw_circle_lines_v(center: Vector2,radius: float,color: Color,) -> None:
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+ """Draw circle outline (Vector version)"""
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+ ...
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  def draw_circle_sector(center: Vector2,radius: float,startAngle: float,endAngle: float,segments: int,color: Color,) -> None:
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  """Draw a piece of a circle"""
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  ...
@@ -254,22 +257,16 @@ def draw_line_3d(startPos: Vector3,endPos: Vector3,color: Color,) -> None:
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  """Draw a line in 3D world space"""
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  ...
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  def draw_line_bezier(startPos: Vector2,endPos: Vector2,thick: float,color: Color,) -> None:
257
- """Draw a line using cubic-bezier curves in-out"""
258
- ...
259
- def draw_line_bezier_cubic(startPos: Vector2,endPos: Vector2,startControlPos: Vector2,endControlPos: Vector2,thick: float,color: Color,) -> None:
260
- """Draw line using cubic bezier curves with 2 control points"""
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- ...
262
- def draw_line_bezier_quad(startPos: Vector2,endPos: Vector2,controlPos: Vector2,thick: float,color: Color,) -> None:
263
- """Draw line using quadratic bezier curves with a control point"""
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+ """Draw line segment cubic-bezier in-out interpolation"""
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  ...
265
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  def draw_line_ex(startPos: Vector2,endPos: Vector2,thick: float,color: Color,) -> None:
266
- """Draw a line defining thickness"""
263
+ """Draw a line (using triangles/quads)"""
267
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  ...
268
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  def draw_line_strip(points: Any,pointCount: int,color: Color,) -> None:
269
- """Draw lines sequence"""
266
+ """Draw lines sequence (using gl lines)"""
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  ...
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  def draw_line_v(startPos: Vector2,endPos: Vector2,color: Color,) -> None:
272
- """Draw a line (Vector version)"""
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+ """Draw a line (using gl lines)"""
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  ...
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  def draw_mesh(mesh: Mesh,material: Material,transform: Matrix,) -> None:
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  """Draw a 3d mesh with material and transform"""
@@ -361,13 +358,43 @@ def draw_sphere_ex(centerPos: Vector3,radius: float,rings: int,slices: int,color
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  def draw_sphere_wires(centerPos: Vector3,radius: float,rings: int,slices: int,color: Color,) -> None:
362
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  """Draw sphere wires"""
363
360
  ...
361
+ def draw_spline_basis(points: Any,pointCount: int,thick: float,color: Color,) -> None:
362
+ """Draw spline: B-Spline, minimum 4 points"""
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+ ...
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+ def draw_spline_bezier_cubic(points: Any,pointCount: int,thick: float,color: Color,) -> None:
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+ """Draw spline: Cubic Bezier, minimum 4 points (2 control points): [p1, c2, c3, p4, c5, c6...]"""
366
+ ...
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+ def draw_spline_bezier_quadratic(points: Any,pointCount: int,thick: float,color: Color,) -> None:
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+ """Draw spline: Quadratic Bezier, minimum 3 points (1 control point): [p1, c2, p3, c4...]"""
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+ ...
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+ def draw_spline_catmull_rom(points: Any,pointCount: int,thick: float,color: Color,) -> None:
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+ """Draw spline: Catmull-Rom, minimum 4 points"""
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+ ...
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+ def draw_spline_linear(points: Any,pointCount: int,thick: float,color: Color,) -> None:
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+ """Draw spline: Linear, minimum 2 points"""
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+ ...
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+ def draw_spline_segment_basis(p1: Vector2,p2: Vector2,p3: Vector2,p4: Vector2,thick: float,color: Color,) -> None:
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+ """Draw spline segment: B-Spline, 4 points"""
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+ ...
379
+ def draw_spline_segment_bezier_cubic(p1: Vector2,c2: Vector2,c3: Vector2,p4: Vector2,thick: float,color: Color,) -> None:
380
+ """Draw spline segment: Cubic Bezier, 2 points, 2 control points"""
381
+ ...
382
+ def draw_spline_segment_bezier_quadratic(p1: Vector2,c2: Vector2,p3: Vector2,thick: float,color: Color,) -> None:
383
+ """Draw spline segment: Quadratic Bezier, 2 points, 1 control point"""
384
+ ...
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+ def draw_spline_segment_catmull_rom(p1: Vector2,p2: Vector2,p3: Vector2,p4: Vector2,thick: float,color: Color,) -> None:
386
+ """Draw spline segment: Catmull-Rom, 4 points"""
387
+ ...
388
+ def draw_spline_segment_linear(p1: Vector2,p2: Vector2,thick: float,color: Color,) -> None:
389
+ """Draw spline segment: Linear, 2 points"""
390
+ ...
364
391
  def draw_text(text: str,posX: int,posY: int,fontSize: int,color: Color,) -> None:
365
392
  """Draw text (using default font)"""
366
393
  ...
367
394
  def draw_text_codepoint(font: Font,codepoint: int,position: Vector2,fontSize: float,tint: Color,) -> None:
368
395
  """Draw one character (codepoint)"""
369
396
  ...
370
- def draw_text_codepoints(font: Font,codepoints: Any,count: int,position: Vector2,fontSize: float,spacing: float,tint: Color,) -> None:
397
+ def draw_text_codepoints(font: Font,codepoints: Any,codepointCount: int,position: Vector2,fontSize: float,spacing: float,tint: Color,) -> None:
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  """Draw multiple character (codepoint)"""
372
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  ...
373
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  def draw_text_ex(font: Font,text: str,position: Vector2,fontSize: float,spacing: float,tint: Color,) -> None:
@@ -445,7 +472,10 @@ def end_texture_mode() -> None:
445
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  def end_vr_stereo_mode() -> None:
446
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  """End stereo rendering (requires VR simulator)"""
447
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  ...
448
- def export_data_as_code(data: str,size: int,fileName: str,) -> bool:
475
+ def export_automation_event_list(list: AutomationEventList,fileName: str,) -> bool:
476
+ """Export automation events list as text file"""
477
+ ...
478
+ def export_data_as_code(data: str,dataSize: int,fileName: str,) -> bool:
449
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  """Export data to code (.h), returns true on success"""
450
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  ...
451
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  def export_font_as_code(font: Font,fileName: str,) -> bool:
@@ -457,6 +487,9 @@ def export_image(image: Image,fileName: str,) -> bool:
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  def export_image_as_code(image: Image,fileName: str,) -> bool:
458
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  """Export image as code file defining an array of bytes, returns true on success"""
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  ...
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+ def export_image_to_memory(image: Image,fileType: str,fileSize: Any,) -> str:
491
+ """Export image to memory buffer"""
492
+ ...
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  def export_mesh(mesh: Mesh,fileName: str,) -> bool:
461
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  """Export mesh data to file, returns true on success"""
462
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  ...
@@ -486,17 +519,17 @@ def gen_image_checked(width: int,height: int,checksX: int,checksY: int,col1: Col
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  def gen_image_color(width: int,height: int,color: Color,) -> Image:
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  """Generate image: plain color"""
488
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  ...
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- def gen_image_font_atlas(chars: Any,recs: Any,glyphCount: int,fontSize: int,padding: int,packMethod: int,) -> Image:
522
+ def gen_image_font_atlas(glyphs: Any,glyphRecs: Any,glyphCount: int,fontSize: int,padding: int,packMethod: int,) -> Image:
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  """Generate image font atlas using chars info"""
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  ...
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- def gen_image_gradient_h(width: int,height: int,left: Color,right: Color,) -> Image:
493
- """Generate image: horizontal gradient"""
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+ def gen_image_gradient_linear(width: int,height: int,direction: int,start: Color,end: Color,) -> Image:
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+ """Generate image: linear gradient, direction in degrees [0..360], 0=Vertical gradient"""
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  ...
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  def gen_image_gradient_radial(width: int,height: int,density: float,inner: Color,outer: Color,) -> Image:
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  """Generate image: radial gradient"""
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  ...
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- def gen_image_gradient_v(width: int,height: int,top: Color,bottom: Color,) -> Image:
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- """Generate image: vertical gradient"""
531
+ def gen_image_gradient_square(width: int,height: int,density: float,inner: Color,outer: Color,) -> Image:
532
+ """Generate image: square gradient"""
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  ...
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  def gen_image_perlin_noise(width: int,height: int,offsetX: int,offsetY: int,scale: float,) -> Image:
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  """Generate image: perlin noise"""
@@ -547,7 +580,7 @@ def gen_texture_mipmaps(texture: Any,) -> None:
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  """Generate GPU mipmaps for a texture"""
548
581
  ...
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  def get_application_directory() -> str:
550
- """Get the directory if the running application (uses static string)"""
583
+ """Get the directory of the running application (uses static string)"""
551
584
  ...
552
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  def get_camera_matrix(camera: Camera3D,) -> Matrix:
553
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  """Get camera transform matrix (view matrix)"""
@@ -657,6 +690,9 @@ def get_image_color(image: Image,x: int,y: int,) -> Color:
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  def get_key_pressed() -> int:
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  """Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty"""
659
692
  ...
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+ def get_master_volume() -> float:
694
+ """Get master volume (listener)"""
695
+ ...
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  def get_mesh_bounding_box(mesh: Mesh,) -> BoundingBox:
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  """Compute mesh bounding box limits"""
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  ...
@@ -670,7 +706,7 @@ def get_monitor_height(monitor: int,) -> int:
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  """Get specified monitor height (current video mode used by monitor)"""
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  ...
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  def get_monitor_name(monitor: int,) -> str:
673
- """Get the human-readable, UTF-8 encoded name of the primary monitor"""
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+ """Get the human-readable, UTF-8 encoded name of the specified monitor"""
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  ...
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  def get_monitor_physical_height(monitor: int,) -> int:
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  """Get specified monitor physical height in millimetres"""
@@ -787,6 +823,21 @@ def get_shader_location(shader: Shader,uniformName: str,) -> int:
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  def get_shader_location_attrib(shader: Shader,attribName: str,) -> int:
788
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  """Get shader attribute location"""
789
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  ...
826
+ def get_spline_point_basis(p1: Vector2,p2: Vector2,p3: Vector2,p4: Vector2,t: float,) -> Vector2:
827
+ """Get (evaluate) spline point: B-Spline"""
828
+ ...
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+ def get_spline_point_bezier_cubic(p1: Vector2,c2: Vector2,c3: Vector2,p4: Vector2,t: float,) -> Vector2:
830
+ """Get (evaluate) spline point: Cubic Bezier"""
831
+ ...
832
+ def get_spline_point_bezier_quad(p1: Vector2,c2: Vector2,p3: Vector2,t: float,) -> Vector2:
833
+ """Get (evaluate) spline point: Quadratic Bezier"""
834
+ ...
835
+ def get_spline_point_catmull_rom(p1: Vector2,p2: Vector2,p3: Vector2,p4: Vector2,t: float,) -> Vector2:
836
+ """Get (evaluate) spline point: Catmull-Rom"""
837
+ ...
838
+ def get_spline_point_linear(startPos: Vector2,endPos: Vector2,t: float,) -> Vector2:
839
+ """Get (evaluate) spline point: Linear"""
840
+ ...
790
841
  def get_time() -> float:
791
842
  """Get elapsed time in seconds since InitWindow()"""
792
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  ...
@@ -826,38 +877,48 @@ def get_world_to_screen_2d(position: Vector2,camera: Camera2D,) -> Vector2:
826
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  def get_world_to_screen_ex(position: Vector3,camera: Camera3D,width: int,height: int,) -> Vector2:
827
878
  """Get size position for a 3d world space position"""
828
879
  ...
829
- def gui_button(Rectangle_0: Rectangle,str_1: str,) -> bool:
830
- """_Bool GuiButton(struct Rectangle, char *);
880
+ def gui_button(Rectangle_0: Rectangle,str_1: str,) -> int:
881
+ """int GuiButton(struct Rectangle, char *);
882
+
883
+ CFFI C function from raylib._raylib_cffi.lib"""
884
+ ...
885
+ def gui_check_box(Rectangle_0: Rectangle,str_1: str,_Bool_pointer_2: Any,) -> int:
886
+ """int GuiCheckBox(struct Rectangle, char *, _Bool *);
831
887
 
832
888
  CFFI C function from raylib._raylib_cffi.lib"""
833
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  ...
834
- def gui_check_box(Rectangle_0: Rectangle,str_1: str,_Bool_2: bool,) -> bool:
835
- """_Bool GuiCheckBox(struct Rectangle, char *, _Bool);
890
+ def gui_color_bar_alpha(Rectangle_0: Rectangle,str_1: str,float_pointer_2: Any,) -> int:
891
+ """int GuiColorBarAlpha(struct Rectangle, char *, float *);
836
892
 
837
893
  CFFI C function from raylib._raylib_cffi.lib"""
838
894
  ...
839
- def gui_color_bar_alpha(Rectangle_0: Rectangle,str_1: str,float_2: float,) -> float:
840
- """float GuiColorBarAlpha(struct Rectangle, char *, float);
895
+ def gui_color_bar_hue(Rectangle_0: Rectangle,str_1: str,float_pointer_2: Any,) -> int:
896
+ """int GuiColorBarHue(struct Rectangle, char *, float *);
841
897
 
842
898
  CFFI C function from raylib._raylib_cffi.lib"""
843
899
  ...
844
- def gui_color_bar_hue(Rectangle_0: Rectangle,str_1: str,float_2: float,) -> float:
845
- """float GuiColorBarHue(struct Rectangle, char *, float);
900
+ def gui_color_panel(Rectangle_0: Rectangle,str_1: str,Color_pointer_2: Any,) -> int:
901
+ """int GuiColorPanel(struct Rectangle, char *, struct Color *);
846
902
 
847
903
  CFFI C function from raylib._raylib_cffi.lib"""
848
904
  ...
849
- def gui_color_panel(Rectangle_0: Rectangle,str_1: str,Color_2: Color,) -> Color:
850
- """struct Color GuiColorPanel(struct Rectangle, char *, struct Color);
905
+ def gui_color_panel_hsv(Rectangle_0: Rectangle,str_1: str,Vector3_pointer_2: Any,) -> int:
906
+ """int GuiColorPanelHSV(struct Rectangle, char *, struct Vector3 *);
851
907
 
852
908
  CFFI C function from raylib._raylib_cffi.lib"""
853
909
  ...
854
- def gui_color_picker(Rectangle_0: Rectangle,str_1: str,Color_2: Color,) -> Color:
855
- """struct Color GuiColorPicker(struct Rectangle, char *, struct Color);
910
+ def gui_color_picker(Rectangle_0: Rectangle,str_1: str,Color_pointer_2: Any,) -> int:
911
+ """int GuiColorPicker(struct Rectangle, char *, struct Color *);
856
912
 
857
913
  CFFI C function from raylib._raylib_cffi.lib"""
858
914
  ...
859
- def gui_combo_box(Rectangle_0: Rectangle,str_1: str,int_2: int,) -> int:
860
- """int GuiComboBox(struct Rectangle, char *, int);
915
+ def gui_color_picker_hsv(Rectangle_0: Rectangle,str_1: str,Vector3_pointer_2: Any,) -> int:
916
+ """int GuiColorPickerHSV(struct Rectangle, char *, struct Vector3 *);
917
+
918
+ CFFI C function from raylib._raylib_cffi.lib"""
919
+ ...
920
+ def gui_combo_box(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,) -> int:
921
+ """int GuiComboBox(struct Rectangle, char *, int *);
861
922
 
862
923
  CFFI C function from raylib._raylib_cffi.lib"""
863
924
  ...
@@ -876,13 +937,13 @@ def gui_draw_icon(int_0: int,int_1: int,int_2: int,int_3: int,Color_4: Color,) -
876
937
 
877
938
  CFFI C function from raylib._raylib_cffi.lib"""
878
939
  ...
879
- def gui_dropdown_box(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,_Bool_3: bool,) -> bool:
880
- """_Bool GuiDropdownBox(struct Rectangle, char *, int *, _Bool);
940
+ def gui_dropdown_box(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,_Bool_3: bool,) -> int:
941
+ """int GuiDropdownBox(struct Rectangle, char *, int *, _Bool);
881
942
 
882
943
  CFFI C function from raylib._raylib_cffi.lib"""
883
944
  ...
884
- def gui_dummy_rec(Rectangle_0: Rectangle,str_1: str,) -> None:
885
- """void GuiDummyRec(struct Rectangle, char *);
945
+ def gui_dummy_rec(Rectangle_0: Rectangle,str_1: str,) -> int:
946
+ """int GuiDummyRec(struct Rectangle, char *);
886
947
 
887
948
  CFFI C function from raylib._raylib_cffi.lib"""
888
949
  ...
@@ -894,11 +955,6 @@ CFFI C function from raylib._raylib_cffi.lib"""
894
955
  def gui_enable_tooltip() -> None:
895
956
  """void GuiEnableTooltip();
896
957
 
897
- CFFI C function from raylib._raylib_cffi.lib"""
898
- ...
899
- def gui_fade(float_0: float,) -> None:
900
- """void GuiFade(float);
901
-
902
958
  CFFI C function from raylib._raylib_cffi.lib"""
903
959
  ...
904
960
  def gui_get_font() -> Font:
@@ -921,13 +977,13 @@ def gui_get_style(int_0: int,int_1: int,) -> int:
921
977
 
922
978
  CFFI C function from raylib._raylib_cffi.lib"""
923
979
  ...
924
- def gui_grid(Rectangle_0: Rectangle,str_1: str,float_2: float,int_3: int,) -> Vector2:
925
- """struct Vector2 GuiGrid(struct Rectangle, char *, float, int);
980
+ def gui_grid(Rectangle_0: Rectangle,str_1: str,float_2: float,int_3: int,Vector2_pointer_4: Any,) -> int:
981
+ """int GuiGrid(struct Rectangle, char *, float, int, struct Vector2 *);
926
982
 
927
983
  CFFI C function from raylib._raylib_cffi.lib"""
928
984
  ...
929
- def gui_group_box(Rectangle_0: Rectangle,str_1: str,) -> None:
930
- """void GuiGroupBox(struct Rectangle, char *);
985
+ def gui_group_box(Rectangle_0: Rectangle,str_1: str,) -> int:
986
+ """int GuiGroupBox(struct Rectangle, char *);
931
987
 
932
988
  CFFI C function from raylib._raylib_cffi.lib"""
933
989
  ...
@@ -941,28 +997,28 @@ def gui_is_locked() -> bool:
941
997
 
942
998
  CFFI C function from raylib._raylib_cffi.lib"""
943
999
  ...
944
- def gui_label(Rectangle_0: Rectangle,str_1: str,) -> None:
945
- """void GuiLabel(struct Rectangle, char *);
1000
+ def gui_label(Rectangle_0: Rectangle,str_1: str,) -> int:
1001
+ """int GuiLabel(struct Rectangle, char *);
946
1002
 
947
1003
  CFFI C function from raylib._raylib_cffi.lib"""
948
1004
  ...
949
- def gui_label_button(Rectangle_0: Rectangle,str_1: str,) -> bool:
950
- """_Bool GuiLabelButton(struct Rectangle, char *);
1005
+ def gui_label_button(Rectangle_0: Rectangle,str_1: str,) -> int:
1006
+ """int GuiLabelButton(struct Rectangle, char *);
951
1007
 
952
1008
  CFFI C function from raylib._raylib_cffi.lib"""
953
1009
  ...
954
- def gui_line(Rectangle_0: Rectangle,str_1: str,) -> None:
955
- """void GuiLine(struct Rectangle, char *);
1010
+ def gui_line(Rectangle_0: Rectangle,str_1: str,) -> int:
1011
+ """int GuiLine(struct Rectangle, char *);
956
1012
 
957
1013
  CFFI C function from raylib._raylib_cffi.lib"""
958
1014
  ...
959
- def gui_list_view(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,int_3: int,) -> int:
960
- """int GuiListView(struct Rectangle, char *, int *, int);
1015
+ def gui_list_view(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,int_pointer_3: Any,) -> int:
1016
+ """int GuiListView(struct Rectangle, char *, int *, int *);
961
1017
 
962
1018
  CFFI C function from raylib._raylib_cffi.lib"""
963
1019
  ...
964
- def gui_list_view_ex(Rectangle_0: Rectangle,str_pointer_1: str,int_2: int,int_pointer_3: Any,int_pointer_4: Any,int_5: int,) -> int:
965
- """int GuiListViewEx(struct Rectangle, char * *, int, int *, int *, int);
1020
+ def gui_list_view_ex(Rectangle_0: Rectangle,str_pointer_1: str,int_2: int,int_pointer_3: Any,int_pointer_4: Any,int_pointer_5: Any,) -> int:
1021
+ """int GuiListViewEx(struct Rectangle, char * *, int, int *, int *, int *);
966
1022
 
967
1023
  CFFI C function from raylib._raylib_cffi.lib"""
968
1024
  ...
@@ -991,18 +1047,23 @@ def gui_message_box(Rectangle_0: Rectangle,str_1: str,str_2: str,str_3: str,) ->
991
1047
 
992
1048
  CFFI C function from raylib._raylib_cffi.lib"""
993
1049
  ...
994
- def gui_panel(Rectangle_0: Rectangle,str_1: str,) -> None:
995
- """void GuiPanel(struct Rectangle, char *);
1050
+ def gui_panel(Rectangle_0: Rectangle,str_1: str,) -> int:
1051
+ """int GuiPanel(struct Rectangle, char *);
996
1052
 
997
1053
  CFFI C function from raylib._raylib_cffi.lib"""
998
1054
  ...
999
- def gui_progress_bar(Rectangle_0: Rectangle,str_1: str,str_2: str,float_3: float,float_4: float,float_5: float,) -> float:
1000
- """float GuiProgressBar(struct Rectangle, char *, char *, float, float, float);
1055
+ def gui_progress_bar(Rectangle_0: Rectangle,str_1: str,str_2: str,float_pointer_3: Any,float_4: float,float_5: float,) -> int:
1056
+ """int GuiProgressBar(struct Rectangle, char *, char *, float *, float, float);
1001
1057
 
1002
1058
  CFFI C function from raylib._raylib_cffi.lib"""
1003
1059
  ...
1004
- def gui_scroll_panel(Rectangle_0: Rectangle,str_1: str,Rectangle_2: Rectangle,Vector2_pointer_3: Any,) -> Rectangle:
1005
- """struct Rectangle GuiScrollPanel(struct Rectangle, char *, struct Rectangle, struct Vector2 *);
1060
+ def gui_scroll_panel(Rectangle_0: Rectangle,str_1: str,Rectangle_2: Rectangle,Vector2_pointer_3: Any,Rectangle_pointer_4: Any,) -> int:
1061
+ """int GuiScrollPanel(struct Rectangle, char *, struct Rectangle, struct Vector2 *, struct Rectangle *);
1062
+
1063
+ CFFI C function from raylib._raylib_cffi.lib"""
1064
+ ...
1065
+ def gui_set_alpha(float_0: float,) -> None:
1066
+ """void GuiSetAlpha(float);
1006
1067
 
1007
1068
  CFFI C function from raylib._raylib_cffi.lib"""
1008
1069
  ...
@@ -1031,23 +1092,23 @@ def gui_set_tooltip(str_0: str,) -> None:
1031
1092
 
1032
1093
  CFFI C function from raylib._raylib_cffi.lib"""
1033
1094
  ...
1034
- def gui_slider(Rectangle_0: Rectangle,str_1: str,str_2: str,float_3: float,float_4: float,float_5: float,) -> float:
1035
- """float GuiSlider(struct Rectangle, char *, char *, float, float, float);
1095
+ def gui_slider(Rectangle_0: Rectangle,str_1: str,str_2: str,float_pointer_3: Any,float_4: float,float_5: float,) -> int:
1096
+ """int GuiSlider(struct Rectangle, char *, char *, float *, float, float);
1036
1097
 
1037
1098
  CFFI C function from raylib._raylib_cffi.lib"""
1038
1099
  ...
1039
- def gui_slider_bar(Rectangle_0: Rectangle,str_1: str,str_2: str,float_3: float,float_4: float,float_5: float,) -> float:
1040
- """float GuiSliderBar(struct Rectangle, char *, char *, float, float, float);
1100
+ def gui_slider_bar(Rectangle_0: Rectangle,str_1: str,str_2: str,float_pointer_3: Any,float_4: float,float_5: float,) -> int:
1101
+ """int GuiSliderBar(struct Rectangle, char *, char *, float *, float, float);
1041
1102
 
1042
1103
  CFFI C function from raylib._raylib_cffi.lib"""
1043
1104
  ...
1044
- def gui_spinner(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,int_3: int,int_4: int,_Bool_5: bool,) -> bool:
1045
- """_Bool GuiSpinner(struct Rectangle, char *, int *, int, int, _Bool);
1105
+ def gui_spinner(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,int_3: int,int_4: int,_Bool_5: bool,) -> int:
1106
+ """int GuiSpinner(struct Rectangle, char *, int *, int, int, _Bool);
1046
1107
 
1047
1108
  CFFI C function from raylib._raylib_cffi.lib"""
1048
1109
  ...
1049
- def gui_status_bar(Rectangle_0: Rectangle,str_1: str,) -> None:
1050
- """void GuiStatusBar(struct Rectangle, char *);
1110
+ def gui_status_bar(Rectangle_0: Rectangle,str_1: str,) -> int:
1111
+ """int GuiStatusBar(struct Rectangle, char *);
1051
1112
 
1052
1113
  CFFI C function from raylib._raylib_cffi.lib"""
1053
1114
  ...
@@ -1056,23 +1117,28 @@ def gui_tab_bar(Rectangle_0: Rectangle,str_pointer_1: str,int_2: int,int_pointer
1056
1117
 
1057
1118
  CFFI C function from raylib._raylib_cffi.lib"""
1058
1119
  ...
1059
- def gui_text_box(Rectangle_0: Rectangle,str_1: str,int_2: int,_Bool_3: bool,) -> bool:
1060
- """_Bool GuiTextBox(struct Rectangle, char *, int, _Bool);
1120
+ def gui_text_box(Rectangle_0: Rectangle,str_1: str,int_2: int,_Bool_3: bool,) -> int:
1121
+ """int GuiTextBox(struct Rectangle, char *, int, _Bool);
1061
1122
 
1062
1123
  CFFI C function from raylib._raylib_cffi.lib"""
1063
1124
  ...
1064
- def gui_text_input_box(Rectangle_0: Rectangle,str_1: str,str_2: str,str_3: str,str_4: str,int_5: int,int_pointer_6: Any,) -> int:
1065
- """int GuiTextInputBox(struct Rectangle, char *, char *, char *, char *, int, int *);
1125
+ def gui_text_input_box(Rectangle_0: Rectangle,str_1: str,str_2: str,str_3: str,str_4: str,int_5: int,_Bool_pointer_6: Any,) -> int:
1126
+ """int GuiTextInputBox(struct Rectangle, char *, char *, char *, char *, int, _Bool *);
1066
1127
 
1067
1128
  CFFI C function from raylib._raylib_cffi.lib"""
1068
1129
  ...
1069
- def gui_toggle(Rectangle_0: Rectangle,str_1: str,_Bool_2: bool,) -> bool:
1070
- """_Bool GuiToggle(struct Rectangle, char *, _Bool);
1130
+ def gui_toggle(Rectangle_0: Rectangle,str_1: str,_Bool_pointer_2: Any,) -> int:
1131
+ """int GuiToggle(struct Rectangle, char *, _Bool *);
1071
1132
 
1072
1133
  CFFI C function from raylib._raylib_cffi.lib"""
1073
1134
  ...
1074
- def gui_toggle_group(Rectangle_0: Rectangle,str_1: str,int_2: int,) -> int:
1075
- """int GuiToggleGroup(struct Rectangle, char *, int);
1135
+ def gui_toggle_group(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,) -> int:
1136
+ """int GuiToggleGroup(struct Rectangle, char *, int *);
1137
+
1138
+ CFFI C function from raylib._raylib_cffi.lib"""
1139
+ ...
1140
+ def gui_toggle_slider(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,) -> int:
1141
+ """int GuiToggleSlider(struct Rectangle, char *, int *);
1076
1142
 
1077
1143
  CFFI C function from raylib._raylib_cffi.lib"""
1078
1144
  ...
@@ -1081,13 +1147,13 @@ def gui_unlock() -> None:
1081
1147
 
1082
1148
  CFFI C function from raylib._raylib_cffi.lib"""
1083
1149
  ...
1084
- def gui_value_box(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,int_3: int,int_4: int,_Bool_5: bool,) -> bool:
1085
- """_Bool GuiValueBox(struct Rectangle, char *, int *, int, int, _Bool);
1150
+ def gui_value_box(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,int_3: int,int_4: int,_Bool_5: bool,) -> int:
1151
+ """int GuiValueBox(struct Rectangle, char *, int *, int, int, _Bool);
1086
1152
 
1087
1153
  CFFI C function from raylib._raylib_cffi.lib"""
1088
1154
  ...
1089
- def gui_window_box(Rectangle_0: Rectangle,str_1: str,) -> bool:
1090
- """_Bool GuiWindowBox(struct Rectangle, char *);
1155
+ def gui_window_box(Rectangle_0: Rectangle,str_1: str,) -> int:
1156
+ """int GuiWindowBox(struct Rectangle, char *);
1091
1157
 
1092
1158
  CFFI C function from raylib._raylib_cffi.lib"""
1093
1159
  ...
@@ -1208,6 +1274,9 @@ def image_resize_canvas(image: Any,newWidth: int,newHeight: int,offsetX: int,off
1208
1274
  def image_resize_nn(image: Any,newWidth: int,newHeight: int,) -> None:
1209
1275
  """Resize image (Nearest-Neighbor scaling algorithm)"""
1210
1276
  ...
1277
+ def image_rotate(image: Any,degrees: int,) -> None:
1278
+ """Rotate image by input angle in degrees (-359 to 359)"""
1279
+ ...
1211
1280
  def image_rotate_ccw(image: Any,) -> None:
1212
1281
  """Rotate image counter-clockwise 90deg"""
1213
1282
  ...
@@ -1288,6 +1357,9 @@ def is_key_down(key: int,) -> bool:
1288
1357
  def is_key_pressed(key: int,) -> bool:
1289
1358
  """Check if a key has been pressed once"""
1290
1359
  ...
1360
+ def is_key_pressed_repeat(key: int,) -> bool:
1361
+ """Check if a key has been pressed again (Only PLATFORM_DESKTOP)"""
1362
+ ...
1291
1363
  def is_key_released(key: int,) -> bool:
1292
1364
  """Check if a key has been released once"""
1293
1365
  ...
@@ -1374,6 +1446,9 @@ CFFI C function from raylib._raylib_cffi.lib"""
1374
1446
  def load_audio_stream(sampleRate: int,sampleSize: int,channels: int,) -> AudioStream:
1375
1447
  """Load audio stream (to stream raw audio pcm data)"""
1376
1448
  ...
1449
+ def load_automation_event_list(fileName: str,) -> AutomationEventList:
1450
+ """Load automation events list from file, NULL for empty list, capacity = MAX_AUTOMATION_EVENTS"""
1451
+ ...
1377
1452
  def load_codepoints(text: str,count: Any,) -> Any:
1378
1453
  """Load all codepoints from a UTF-8 text string, codepoints count returned by parameter"""
1379
1454
  ...
@@ -1386,7 +1461,7 @@ def load_directory_files_ex(basePath: str,filter: str,scanSubdirs: bool,) -> Fil
1386
1461
  def load_dropped_files() -> FilePathList:
1387
1462
  """Load dropped filepaths"""
1388
1463
  ...
1389
- def load_file_data(fileName: str,bytesRead: Any,) -> str:
1464
+ def load_file_data(fileName: str,dataSize: Any,) -> str:
1390
1465
  """Load file data as byte array (read)"""
1391
1466
  ...
1392
1467
  def load_file_text(fileName: str,) -> str:
@@ -1395,16 +1470,16 @@ def load_file_text(fileName: str,) -> str:
1395
1470
  def load_font(fileName: str,) -> Font:
1396
1471
  """Load font from file into GPU memory (VRAM)"""
1397
1472
  ...
1398
- def load_font_data(fileData: str,dataSize: int,fontSize: int,fontChars: Any,glyphCount: int,type: int,) -> Any:
1473
+ def load_font_data(fileData: str,dataSize: int,fontSize: int,codepoints: Any,codepointCount: int,type: int,) -> Any:
1399
1474
  """Load font data for further use"""
1400
1475
  ...
1401
- def load_font_ex(fileName: str,fontSize: int,fontChars: Any,glyphCount: int,) -> Font:
1402
- """Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set"""
1476
+ def load_font_ex(fileName: str,fontSize: int,codepoints: Any,codepointCount: int,) -> Font:
1477
+ """Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character setFont"""
1403
1478
  ...
1404
1479
  def load_font_from_image(image: Image,key: Color,firstChar: int,) -> Font:
1405
1480
  """Load font from Image (XNA style)"""
1406
1481
  ...
1407
- def load_font_from_memory(fileType: str,fileData: str,dataSize: int,fontSize: int,fontChars: Any,glyphCount: int,) -> Font:
1482
+ def load_font_from_memory(fileType: str,fileData: str,dataSize: int,fontSize: int,codepoints: Any,codepointCount: int,) -> Font:
1408
1483
  """Load font from memory buffer, fileType refers to extension: i.e. '.ttf'"""
1409
1484
  ...
1410
1485
  def load_image(fileName: str,) -> Image:
@@ -1431,6 +1506,9 @@ def load_image_palette(image: Image,maxPaletteSize: int,colorCount: Any,) -> Any
1431
1506
  def load_image_raw(fileName: str,width: int,height: int,format: int,headerSize: int,) -> Image:
1432
1507
  """Load image from RAW file data"""
1433
1508
  ...
1509
+ def load_image_svg(fileNameOrString: str,width: int,height: int,) -> Image:
1510
+ """Load image from SVG file data or string with specified size"""
1511
+ ...
1434
1512
  def load_material_default() -> Material:
1435
1513
  """Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)"""
1436
1514
  ...
@@ -1452,6 +1530,9 @@ def load_music_stream(fileName: str,) -> Music:
1452
1530
  def load_music_stream_from_memory(fileType: str,data: str,dataSize: int,) -> Music:
1453
1531
  """Load music stream from data"""
1454
1532
  ...
1533
+ def load_random_sequence(count: int,min: int,max: int,) -> Any:
1534
+ """Load random values sequence, no values repeated"""
1535
+ ...
1455
1536
  def load_render_texture(width: int,height: int,) -> RenderTexture:
1456
1537
  """Load texture for rendering (framebuffer)"""
1457
1538
  ...
@@ -1464,6 +1545,9 @@ def load_shader_from_memory(vsCode: str,fsCode: str,) -> Shader:
1464
1545
  def load_sound(fileName: str,) -> Sound:
1465
1546
  """Load sound from file"""
1466
1547
  ...
1548
+ def load_sound_alias(source: Sound,) -> Sound:
1549
+ """Create a new sound that shares the same sample data as the source sound, does not own the sound data"""
1550
+ ...
1467
1551
  def load_sound_from_wave(wave: Wave,) -> Sound:
1468
1552
  """Load sound from wave data"""
1469
1553
  ...
@@ -1652,6 +1736,9 @@ CFFI C function from raylib._raylib_cffi.lib"""
1652
1736
  def play_audio_stream(stream: AudioStream,) -> None:
1653
1737
  """Play audio stream"""
1654
1738
  ...
1739
+ def play_automation_event(event: AutomationEvent,) -> None:
1740
+ """Play a recorded automation event"""
1741
+ ...
1655
1742
  def play_music_stream(music: Music,) -> None:
1656
1743
  """Start music playing"""
1657
1744
  ...
@@ -1798,7 +1885,7 @@ def resume_music_stream(music: Music,) -> None:
1798
1885
  def resume_sound(sound: Sound,) -> None:
1799
1886
  """Resume a paused sound"""
1800
1887
  ...
1801
- def save_file_data(fileName: str,data: Any,bytesToWrite: int,) -> bool:
1888
+ def save_file_data(fileName: str,data: Any,dataSize: int,) -> bool:
1802
1889
  """Save data to file from byte array (write), returns true on success"""
1803
1890
  ...
1804
1891
  def save_file_text(fileName: str,text: str,) -> bool:
@@ -1822,6 +1909,12 @@ def set_audio_stream_pitch(stream: AudioStream,pitch: float,) -> None:
1822
1909
  def set_audio_stream_volume(stream: AudioStream,volume: float,) -> None:
1823
1910
  """Set volume for audio stream (1.0 is max level)"""
1824
1911
  ...
1912
+ def set_automation_event_base_frame(frame: int,) -> None:
1913
+ """Set automation event internal base frame to start recording"""
1914
+ ...
1915
+ def set_automation_event_list(list: Any,) -> None:
1916
+ """Set automation event list to record to"""
1917
+ ...
1825
1918
  def set_clipboard_text(text: str,) -> None:
1826
1919
  """Set clipboard text content"""
1827
1920
  ...
@@ -1927,6 +2020,9 @@ def set_sound_volume(sound: Sound,volume: float,) -> None:
1927
2020
  def set_target_fps(fps: int,) -> None:
1928
2021
  """Set target FPS (maximum)"""
1929
2022
  ...
2023
+ def set_text_line_spacing(spacing: int,) -> None:
2024
+ """Set vertical line spacing when drawing with line-breaks"""
2025
+ ...
1930
2026
  def set_texture_filter(texture: Texture,filter: int,) -> None:
1931
2027
  """Set texture scaling filter mode"""
1932
2028
  ...
@@ -1939,17 +2035,23 @@ def set_trace_log_callback(callback: str,) -> None:
1939
2035
  def set_trace_log_level(logLevel: int,) -> None:
1940
2036
  """Set the current threshold (minimum) log level"""
1941
2037
  ...
2038
+ def set_window_focused() -> None:
2039
+ """Set window focused (only PLATFORM_DESKTOP)"""
2040
+ ...
1942
2041
  def set_window_icon(image: Image,) -> None:
1943
2042
  """Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)"""
1944
2043
  ...
1945
2044
  def set_window_icons(images: Any,count: int,) -> None:
1946
2045
  """Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)"""
1947
2046
  ...
2047
+ def set_window_max_size(width: int,height: int,) -> None:
2048
+ """Set window maximum dimensions (for FLAG_WINDOW_RESIZABLE)"""
2049
+ ...
1948
2050
  def set_window_min_size(width: int,height: int,) -> None:
1949
2051
  """Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)"""
1950
2052
  ...
1951
2053
  def set_window_monitor(monitor: int,) -> None:
1952
- """Set monitor for the current window (fullscreen mode)"""
2054
+ """Set monitor for the current window"""
1953
2055
  ...
1954
2056
  def set_window_opacity(opacity: float,) -> None:
1955
2057
  """Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)"""
@@ -1964,14 +2066,20 @@ def set_window_state(flags: int,) -> None:
1964
2066
  """Set window configuration state using flags (only PLATFORM_DESKTOP)"""
1965
2067
  ...
1966
2068
  def set_window_title(title: str,) -> None:
1967
- """Set title for window (only PLATFORM_DESKTOP)"""
2069
+ """Set title for window (only PLATFORM_DESKTOP and PLATFORM_WEB)"""
1968
2070
  ...
1969
2071
  def show_cursor() -> None:
1970
2072
  """Shows cursor"""
1971
2073
  ...
2074
+ def start_automation_event_recording() -> None:
2075
+ """Start recording automation events (AutomationEventList must be set)"""
2076
+ ...
1972
2077
  def stop_audio_stream(stream: AudioStream,) -> None:
1973
2078
  """Stop audio stream"""
1974
2079
  ...
2080
+ def stop_automation_event_recording() -> None:
2081
+ """Stop recording automation events"""
2082
+ ...
1975
2083
  def stop_music_stream(music: Music,) -> None:
1976
2084
  """Stop music playing"""
1977
2085
  ...
@@ -2029,6 +2137,9 @@ def text_to_pascal(text: str,) -> str:
2029
2137
  def text_to_upper(text: str,) -> str:
2030
2138
  """Get upper case version of provided string"""
2031
2139
  ...
2140
+ def toggle_borderless_windowed() -> None:
2141
+ """Toggle window state: borderless windowed (only PLATFORM_DESKTOP)"""
2142
+ ...
2032
2143
  def toggle_fullscreen() -> None:
2033
2144
  """Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)"""
2034
2145
  ...
@@ -2038,6 +2149,9 @@ def trace_log(*args) -> None:
2038
2149
  def unload_audio_stream(stream: AudioStream,) -> None:
2039
2150
  """Unload audio stream and free memory"""
2040
2151
  ...
2152
+ def unload_automation_event_list(list: Any,) -> None:
2153
+ """Unload automation events list from file"""
2154
+ ...
2041
2155
  def unload_codepoints(codepoints: Any,) -> None:
2042
2156
  """Unload codepoints data from memory"""
2043
2157
  ...
@@ -2056,7 +2170,7 @@ def unload_file_text(text: str,) -> None:
2056
2170
  def unload_font(font: Font,) -> None:
2057
2171
  """Unload font from GPU memory (VRAM)"""
2058
2172
  ...
2059
- def unload_font_data(chars: Any,glyphCount: int,) -> None:
2173
+ def unload_font_data(glyphs: Any,glyphCount: int,) -> None:
2060
2174
  """Unload font chars info data (RAM)"""
2061
2175
  ...
2062
2176
  def unload_image(image: Image,) -> None:
@@ -2080,12 +2194,15 @@ def unload_model(model: Model,) -> None:
2080
2194
  def unload_model_animation(anim: ModelAnimation,) -> None:
2081
2195
  """Unload animation data"""
2082
2196
  ...
2083
- def unload_model_animations(animations: Any,count: int,) -> None:
2197
+ def unload_model_animations(animations: Any,animCount: int,) -> None:
2084
2198
  """Unload animation array data"""
2085
2199
  ...
2086
2200
  def unload_music_stream(music: Music,) -> None:
2087
2201
  """Unload music stream"""
2088
2202
  ...
2203
+ def unload_random_sequence(sequence: Any,) -> None:
2204
+ """Unload random values sequence"""
2205
+ ...
2089
2206
  def unload_render_texture(target: RenderTexture,) -> None:
2090
2207
  """Unload render texture from GPU memory (VRAM)"""
2091
2208
  ...
@@ -2095,6 +2212,9 @@ def unload_shader(shader: Shader,) -> None:
2095
2212
  def unload_sound(sound: Sound,) -> None:
2096
2213
  """Unload sound"""
2097
2214
  ...
2215
+ def unload_sound_alias(alias: Sound,) -> None:
2216
+ """Unload a sound alias (does not deallocate sample data)"""
2217
+ ...
2098
2218
  def unload_texture(texture: Texture,) -> None:
2099
2219
  """Unload texture from GPU memory (VRAM)"""
2100
2220
  ...
@@ -2398,6 +2518,11 @@ CFFI C function from raylib._raylib_cffi.lib"""
2398
2518
  def vector3_perpendicular(Vector3_0: Vector3,) -> Vector3:
2399
2519
  """struct Vector3 Vector3Perpendicular(struct Vector3);
2400
2520
 
2521
+ CFFI C function from raylib._raylib_cffi.lib"""
2522
+ ...
2523
+ def vector3_project(Vector3_0: Vector3,Vector3_1: Vector3,) -> Vector3:
2524
+ """struct Vector3 Vector3Project(struct Vector3, struct Vector3);
2525
+
2401
2526
  CFFI C function from raylib._raylib_cffi.lib"""
2402
2527
  ...
2403
2528
  def vector3_reflect(Vector3_0: Vector3,Vector3_1: Vector3,) -> Vector3:
@@ -2408,6 +2533,11 @@ CFFI C function from raylib._raylib_cffi.lib"""
2408
2533
  def vector3_refract(Vector3_0: Vector3,Vector3_1: Vector3,float_2: float,) -> Vector3:
2409
2534
  """struct Vector3 Vector3Refract(struct Vector3, struct Vector3, float);
2410
2535
 
2536
+ CFFI C function from raylib._raylib_cffi.lib"""
2537
+ ...
2538
+ def vector3_reject(Vector3_0: Vector3,Vector3_1: Vector3,) -> Vector3:
2539
+ """struct Vector3 Vector3Reject(struct Vector3, struct Vector3);
2540
+
2411
2541
  CFFI C function from raylib._raylib_cffi.lib"""
2412
2542
  ...
2413
2543
  def vector3_rotate_by_axis_angle(Vector3_0: Vector3,Vector3_1: Vector3,float_2: float,) -> Vector3:
@@ -2468,7 +2598,7 @@ def wave_format(wave: Any,sampleRate: int,sampleSize: int,channels: int,) -> Non
2468
2598
  """Convert wave data to desired format"""
2469
2599
  ...
2470
2600
  def window_should_close() -> bool:
2471
- """Check if KEY_ESCAPE pressed or Close icon pressed"""
2601
+ """Check if application should close (KEY_ESCAPE pressed or windows close icon clicked)"""
2472
2602
  ...
2473
2603
  def wrap(float_0: float,float_1: float,float_2: float,) -> float:
2474
2604
  """float Wrap(float, float, float);
@@ -2498,6 +2628,11 @@ CFFI C function from raylib._raylib_cffi.lib"""
2498
2628
  def rl_bind_shader_buffer(unsignedint_0: int,unsignedint_1: int,) -> None:
2499
2629
  """void rlBindShaderBuffer(unsigned int, unsigned int);
2500
2630
 
2631
+ CFFI C function from raylib._raylib_cffi.lib"""
2632
+ ...
2633
+ def rl_blit_framebuffer(int_0: int,int_1: int,int_2: int,int_3: int,int_4: int,int_5: int,int_6: int,int_7: int,int_8: int,) -> None:
2634
+ """void rlBlitFramebuffer(int, int, int, int, int, int, int, int, int);
2635
+
2501
2636
  CFFI C function from raylib._raylib_cffi.lib"""
2502
2637
  ...
2503
2638
  def rl_check_errors() -> None:
@@ -2688,6 +2823,11 @@ CFFI C function from raylib._raylib_cffi.lib"""
2688
2823
  def rl_enable_framebuffer(unsignedint_0: int,) -> None:
2689
2824
  """void rlEnableFramebuffer(unsigned int);
2690
2825
 
2826
+ CFFI C function from raylib._raylib_cffi.lib"""
2827
+ ...
2828
+ def rl_enable_point_mode() -> None:
2829
+ """void rlEnablePointMode();
2830
+
2691
2831
  CFFI C function from raylib._raylib_cffi.lib"""
2692
2832
  ...
2693
2833
  def rl_enable_scissor_test() -> None:
@@ -3208,6 +3348,18 @@ class AudioStream:
3208
3348
  self.sampleRate=sampleRate
3209
3349
  self.sampleSize=sampleSize
3210
3350
  self.channels=channels
3351
+ class AutomationEvent:
3352
+ """ struct """
3353
+ def __init__(self, frame, type, params):
3354
+ self.frame=frame
3355
+ self.type=type
3356
+ self.params=params
3357
+ class AutomationEventList:
3358
+ """ struct """
3359
+ def __init__(self, capacity, count, events):
3360
+ self.capacity=capacity
3361
+ self.count=count
3362
+ self.events=events
3211
3363
  class BoneInfo:
3212
3364
  """ struct """
3213
3365
  def __init__(self, name, parent):
@@ -3355,11 +3507,12 @@ class Model:
3355
3507
  self.bindPose=bindPose
3356
3508
  class ModelAnimation:
3357
3509
  """ struct """
3358
- def __init__(self, boneCount, frameCount, bones, framePoses):
3510
+ def __init__(self, boneCount, frameCount, bones, framePoses, name):
3359
3511
  self.boneCount=boneCount
3360
3512
  self.frameCount=frameCount
3361
3513
  self.bones=bones
3362
3514
  self.framePoses=framePoses
3515
+ self.name=name
3363
3516
  class Music:
3364
3517
  """ struct """
3365
3518
  def __init__(self, stream, frameCount, looping, ctxType, ctxData):
@@ -3604,6 +3757,7 @@ class ConfigFlags(IntEnum):
3604
3757
  FLAG_WINDOW_TRANSPARENT = 16
3605
3758
  FLAG_WINDOW_HIGHDPI = 8192
3606
3759
  FLAG_WINDOW_MOUSE_PASSTHROUGH = 16384
3760
+ FLAG_BORDERLESS_WINDOWED_MODE = 32768
3607
3761
  FLAG_MSAA_4X_HINT = 32
3608
3762
  FLAG_INTERLACED_HINT = 65536
3609
3763
 
@@ -3848,17 +4002,20 @@ class PixelFormat(IntEnum):
3848
4002
  PIXELFORMAT_UNCOMPRESSED_R32 = 8
3849
4003
  PIXELFORMAT_UNCOMPRESSED_R32G32B32 = 9
3850
4004
  PIXELFORMAT_UNCOMPRESSED_R32G32B32A32 = 10
3851
- PIXELFORMAT_COMPRESSED_DXT1_RGB = 11
3852
- PIXELFORMAT_COMPRESSED_DXT1_RGBA = 12
3853
- PIXELFORMAT_COMPRESSED_DXT3_RGBA = 13
3854
- PIXELFORMAT_COMPRESSED_DXT5_RGBA = 14
3855
- PIXELFORMAT_COMPRESSED_ETC1_RGB = 15
3856
- PIXELFORMAT_COMPRESSED_ETC2_RGB = 16
3857
- PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA = 17
3858
- PIXELFORMAT_COMPRESSED_PVRT_RGB = 18
3859
- PIXELFORMAT_COMPRESSED_PVRT_RGBA = 19
3860
- PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA = 20
3861
- PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA = 21
4005
+ PIXELFORMAT_UNCOMPRESSED_R16 = 11
4006
+ PIXELFORMAT_UNCOMPRESSED_R16G16B16 = 12
4007
+ PIXELFORMAT_UNCOMPRESSED_R16G16B16A16 = 13
4008
+ PIXELFORMAT_COMPRESSED_DXT1_RGB = 14
4009
+ PIXELFORMAT_COMPRESSED_DXT1_RGBA = 15
4010
+ PIXELFORMAT_COMPRESSED_DXT3_RGBA = 16
4011
+ PIXELFORMAT_COMPRESSED_DXT5_RGBA = 17
4012
+ PIXELFORMAT_COMPRESSED_ETC1_RGB = 18
4013
+ PIXELFORMAT_COMPRESSED_ETC2_RGB = 19
4014
+ PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA = 20
4015
+ PIXELFORMAT_COMPRESSED_PVRT_RGB = 21
4016
+ PIXELFORMAT_COMPRESSED_PVRT_RGBA = 22
4017
+ PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA = 23
4018
+ PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA = 24
3862
4019
 
3863
4020
  class TextureFilter(IntEnum):
3864
4021
  TEXTURE_FILTER_POINT = 0
@@ -3937,6 +4094,16 @@ class GuiTextAlignment(IntEnum):
3937
4094
  TEXT_ALIGN_CENTER = 1
3938
4095
  TEXT_ALIGN_RIGHT = 2
3939
4096
 
4097
+ class GuiTextAlignmentVertical(IntEnum):
4098
+ TEXT_ALIGN_TOP = 0
4099
+ TEXT_ALIGN_MIDDLE = 1
4100
+ TEXT_ALIGN_BOTTOM = 2
4101
+
4102
+ class GuiTextWrapMode(IntEnum):
4103
+ TEXT_WRAP_NONE = 0
4104
+ TEXT_WRAP_CHAR = 1
4105
+ TEXT_WRAP_WORD = 2
4106
+
3940
4107
  class GuiControl(IntEnum):
3941
4108
  DEFAULT = 0
3942
4109
  LABEL = 1
@@ -3971,13 +4138,15 @@ class GuiControlProperty(IntEnum):
3971
4138
  BORDER_WIDTH = 12
3972
4139
  TEXT_PADDING = 13
3973
4140
  TEXT_ALIGNMENT = 14
3974
- RESERVED = 15
3975
4141
 
3976
4142
  class GuiDefaultProperty(IntEnum):
3977
4143
  TEXT_SIZE = 16
3978
4144
  TEXT_SPACING = 17
3979
4145
  LINE_COLOR = 18
3980
4146
  BACKGROUND_COLOR = 19
4147
+ TEXT_LINE_SPACING = 20
4148
+ TEXT_ALIGNMENT_VERTICAL = 21
4149
+ TEXT_WRAP_MODE = 22
3981
4150
 
3982
4151
  class GuiToggleProperty(IntEnum):
3983
4152
  GROUP_PADDING = 16
@@ -4009,11 +4178,7 @@ class GuiDropdownBoxProperty(IntEnum):
4009
4178
  DROPDOWN_ITEMS_SPACING = 17
4010
4179
 
4011
4180
  class GuiTextBoxProperty(IntEnum):
4012
- TEXT_INNER_PADDING = 16
4013
- TEXT_LINES_SPACING = 17
4014
- TEXT_ALIGNMENT_VERTICAL = 18
4015
- TEXT_MULTILINE = 19
4016
- TEXT_WRAP_MODE = 20
4181
+ TEXT_READONLY = 16
4017
4182
 
4018
4183
  class GuiSpinnerProperty(IntEnum):
4019
4184
  SPIN_BUTTON_WIDTH = 16
@@ -4252,7 +4417,7 @@ class GuiIconName(IntEnum):
4252
4417
  ICON_REG_EXP = 216
4253
4418
  ICON_FOLDER = 217
4254
4419
  ICON_FILE = 218
4255
- ICON_219 = 219
4420
+ ICON_SAND_TIMER = 219
4256
4421
  ICON_220 = 220
4257
4422
  ICON_221 = 221
4258
4423
  ICON_222 = 222