raylib 4.5.0.1__cp311-cp311-macosx_14_0_arm64.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Potentially problematic release.
This version of raylib might be problematic. Click here for more details.
- pyray/__init__.py +108 -0
- pyray/__init__.pyi +4333 -0
- raylib/__init__.py +24 -0
- raylib/__init__.pyi +4080 -0
- raylib/_raylib_cffi.abi3.so +0 -0
- raylib/build.py +206 -0
- raylib/colors.py +41 -0
- raylib/defines.py +9 -0
- raylib/enums.py +702 -0
- raylib/version.py +1 -0
- raylib-4.5.0.1.dist-info/LICENSE +277 -0
- raylib-4.5.0.1.dist-info/METADATA +160 -0
- raylib-4.5.0.1.dist-info/RECORD +15 -0
- raylib-4.5.0.1.dist-info/WHEEL +5 -0
- raylib-4.5.0.1.dist-info/top_level.txt +2 -0
raylib/__init__.pyi
ADDED
|
@@ -0,0 +1,4080 @@
|
|
|
1
|
+
from typing import Any
|
|
2
|
+
|
|
3
|
+
import _cffi_backend
|
|
4
|
+
|
|
5
|
+
ffi: _cffi_backend.FFI
|
|
6
|
+
rl: _cffi_backend.Lib
|
|
7
|
+
|
|
8
|
+
class struct: ...
|
|
9
|
+
|
|
10
|
+
|
|
11
|
+
ARROWS_SIZE: int
|
|
12
|
+
ARROWS_VISIBLE: int
|
|
13
|
+
ARROW_PADDING: int
|
|
14
|
+
def AttachAudioMixedProcessor(processor: Any,) -> None:
|
|
15
|
+
"""Attach audio stream processor to the entire audio pipeline"""
|
|
16
|
+
...
|
|
17
|
+
def AttachAudioStreamProcessor(stream: AudioStream,processor: Any,) -> None:
|
|
18
|
+
"""Attach audio stream processor to stream"""
|
|
19
|
+
...
|
|
20
|
+
BACKGROUND_COLOR: int
|
|
21
|
+
BASE_COLOR_DISABLED: int
|
|
22
|
+
BASE_COLOR_FOCUSED: int
|
|
23
|
+
BASE_COLOR_NORMAL: int
|
|
24
|
+
BASE_COLOR_PRESSED: int
|
|
25
|
+
BLEND_ADDITIVE: int
|
|
26
|
+
BLEND_ADD_COLORS: int
|
|
27
|
+
BLEND_ALPHA: int
|
|
28
|
+
BLEND_ALPHA_PREMULTIPLY: int
|
|
29
|
+
BLEND_CUSTOM: int
|
|
30
|
+
BLEND_CUSTOM_SEPARATE: int
|
|
31
|
+
BLEND_MULTIPLIED: int
|
|
32
|
+
BLEND_SUBTRACT_COLORS: int
|
|
33
|
+
BORDER_COLOR_DISABLED: int
|
|
34
|
+
BORDER_COLOR_FOCUSED: int
|
|
35
|
+
BORDER_COLOR_NORMAL: int
|
|
36
|
+
BORDER_COLOR_PRESSED: int
|
|
37
|
+
BORDER_WIDTH: int
|
|
38
|
+
BUTTON: int
|
|
39
|
+
def BeginBlendMode(mode: int,) -> None:
|
|
40
|
+
"""Begin blending mode (alpha, additive, multiplied, subtract, custom)"""
|
|
41
|
+
...
|
|
42
|
+
def BeginDrawing() -> None:
|
|
43
|
+
"""Setup canvas (framebuffer) to start drawing"""
|
|
44
|
+
...
|
|
45
|
+
def BeginMode2D(camera: Camera2D,) -> None:
|
|
46
|
+
"""Begin 2D mode with custom camera (2D)"""
|
|
47
|
+
...
|
|
48
|
+
def BeginMode3D(camera: Camera3D,) -> None:
|
|
49
|
+
"""Begin 3D mode with custom camera (3D)"""
|
|
50
|
+
...
|
|
51
|
+
def BeginScissorMode(x: int,y: int,width: int,height: int,) -> None:
|
|
52
|
+
"""Begin scissor mode (define screen area for following drawing)"""
|
|
53
|
+
...
|
|
54
|
+
def BeginShaderMode(shader: Shader,) -> None:
|
|
55
|
+
"""Begin custom shader drawing"""
|
|
56
|
+
...
|
|
57
|
+
def BeginTextureMode(target: RenderTexture,) -> None:
|
|
58
|
+
"""Begin drawing to render texture"""
|
|
59
|
+
...
|
|
60
|
+
def BeginVrStereoMode(config: VrStereoConfig,) -> None:
|
|
61
|
+
"""Begin stereo rendering (requires VR simulator)"""
|
|
62
|
+
...
|
|
63
|
+
CAMERA_CUSTOM: int
|
|
64
|
+
CAMERA_FIRST_PERSON: int
|
|
65
|
+
CAMERA_FREE: int
|
|
66
|
+
CAMERA_ORBITAL: int
|
|
67
|
+
CAMERA_ORTHOGRAPHIC: int
|
|
68
|
+
CAMERA_PERSPECTIVE: int
|
|
69
|
+
CAMERA_THIRD_PERSON: int
|
|
70
|
+
CHECKBOX: int
|
|
71
|
+
CHECK_PADDING: int
|
|
72
|
+
COLORPICKER: int
|
|
73
|
+
COLOR_SELECTOR_SIZE: int
|
|
74
|
+
COMBOBOX: int
|
|
75
|
+
COMBO_BUTTON_SPACING: int
|
|
76
|
+
COMBO_BUTTON_WIDTH: int
|
|
77
|
+
CUBEMAP_LAYOUT_AUTO_DETECT: int
|
|
78
|
+
CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE: int
|
|
79
|
+
CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR: int
|
|
80
|
+
CUBEMAP_LAYOUT_LINE_HORIZONTAL: int
|
|
81
|
+
CUBEMAP_LAYOUT_LINE_VERTICAL: int
|
|
82
|
+
CUBEMAP_LAYOUT_PANORAMA: int
|
|
83
|
+
def ChangeDirectory(dir: str,) -> bool:
|
|
84
|
+
"""Change working directory, return true on success"""
|
|
85
|
+
...
|
|
86
|
+
def CheckCollisionBoxSphere(box: BoundingBox,center: Vector3,radius: float,) -> bool:
|
|
87
|
+
"""Check collision between box and sphere"""
|
|
88
|
+
...
|
|
89
|
+
def CheckCollisionBoxes(box1: BoundingBox,box2: BoundingBox,) -> bool:
|
|
90
|
+
"""Check collision between two bounding boxes"""
|
|
91
|
+
...
|
|
92
|
+
def CheckCollisionCircleRec(center: Vector2,radius: float,rec: Rectangle,) -> bool:
|
|
93
|
+
"""Check collision between circle and rectangle"""
|
|
94
|
+
...
|
|
95
|
+
def CheckCollisionCircles(center1: Vector2,radius1: float,center2: Vector2,radius2: float,) -> bool:
|
|
96
|
+
"""Check collision between two circles"""
|
|
97
|
+
...
|
|
98
|
+
def CheckCollisionLines(startPos1: Vector2,endPos1: Vector2,startPos2: Vector2,endPos2: Vector2,collisionPoint: Any,) -> bool:
|
|
99
|
+
"""Check the collision between two lines defined by two points each, returns collision point by reference"""
|
|
100
|
+
...
|
|
101
|
+
def CheckCollisionPointCircle(point: Vector2,center: Vector2,radius: float,) -> bool:
|
|
102
|
+
"""Check if point is inside circle"""
|
|
103
|
+
...
|
|
104
|
+
def CheckCollisionPointLine(point: Vector2,p1: Vector2,p2: Vector2,threshold: int,) -> bool:
|
|
105
|
+
"""Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]"""
|
|
106
|
+
...
|
|
107
|
+
def CheckCollisionPointPoly(point: Vector2,points: Any,pointCount: int,) -> bool:
|
|
108
|
+
"""Check if point is within a polygon described by array of vertices"""
|
|
109
|
+
...
|
|
110
|
+
def CheckCollisionPointRec(point: Vector2,rec: Rectangle,) -> bool:
|
|
111
|
+
"""Check if point is inside rectangle"""
|
|
112
|
+
...
|
|
113
|
+
def CheckCollisionPointTriangle(point: Vector2,p1: Vector2,p2: Vector2,p3: Vector2,) -> bool:
|
|
114
|
+
"""Check if point is inside a triangle"""
|
|
115
|
+
...
|
|
116
|
+
def CheckCollisionRecs(rec1: Rectangle,rec2: Rectangle,) -> bool:
|
|
117
|
+
"""Check collision between two rectangles"""
|
|
118
|
+
...
|
|
119
|
+
def CheckCollisionSpheres(center1: Vector3,radius1: float,center2: Vector3,radius2: float,) -> bool:
|
|
120
|
+
"""Check collision between two spheres"""
|
|
121
|
+
...
|
|
122
|
+
def Clamp(float_0: float,float_1: float,float_2: float,) -> float:
|
|
123
|
+
"""float Clamp(float, float, float);
|
|
124
|
+
|
|
125
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
126
|
+
...
|
|
127
|
+
def ClearBackground(color: Color,) -> None:
|
|
128
|
+
"""Set background color (framebuffer clear color)"""
|
|
129
|
+
...
|
|
130
|
+
def ClearWindowState(flags: int,) -> None:
|
|
131
|
+
"""Clear window configuration state flags"""
|
|
132
|
+
...
|
|
133
|
+
def CloseAudioDevice() -> None:
|
|
134
|
+
"""Close the audio device and context"""
|
|
135
|
+
...
|
|
136
|
+
def ClosePhysics() -> None:
|
|
137
|
+
"""void ClosePhysics();
|
|
138
|
+
|
|
139
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
140
|
+
...
|
|
141
|
+
def CloseWindow() -> None:
|
|
142
|
+
"""Close window and unload OpenGL context"""
|
|
143
|
+
...
|
|
144
|
+
def CodepointToUTF8(codepoint: int,utf8Size: Any,) -> str:
|
|
145
|
+
"""Encode one codepoint into UTF-8 byte array (array length returned as parameter)"""
|
|
146
|
+
...
|
|
147
|
+
def ColorAlpha(color: Color,alpha: float,) -> Color:
|
|
148
|
+
"""Get color with alpha applied, alpha goes from 0.0f to 1.0f"""
|
|
149
|
+
...
|
|
150
|
+
def ColorAlphaBlend(dst: Color,src: Color,tint: Color,) -> Color:
|
|
151
|
+
"""Get src alpha-blended into dst color with tint"""
|
|
152
|
+
...
|
|
153
|
+
def ColorBrightness(color: Color,factor: float,) -> Color:
|
|
154
|
+
"""Get color with brightness correction, brightness factor goes from -1.0f to 1.0f"""
|
|
155
|
+
...
|
|
156
|
+
def ColorContrast(color: Color,contrast: float,) -> Color:
|
|
157
|
+
"""Get color with contrast correction, contrast values between -1.0f and 1.0f"""
|
|
158
|
+
...
|
|
159
|
+
def ColorFromHSV(hue: float,saturation: float,value: float,) -> Color:
|
|
160
|
+
"""Get a Color from HSV values, hue [0..360], saturation/value [0..1]"""
|
|
161
|
+
...
|
|
162
|
+
def ColorFromNormalized(normalized: Vector4,) -> Color:
|
|
163
|
+
"""Get Color from normalized values [0..1]"""
|
|
164
|
+
...
|
|
165
|
+
def ColorNormalize(color: Color,) -> Vector4:
|
|
166
|
+
"""Get Color normalized as float [0..1]"""
|
|
167
|
+
...
|
|
168
|
+
def ColorTint(color: Color,tint: Color,) -> Color:
|
|
169
|
+
"""Get color multiplied with another color"""
|
|
170
|
+
...
|
|
171
|
+
def ColorToHSV(color: Color,) -> Vector3:
|
|
172
|
+
"""Get HSV values for a Color, hue [0..360], saturation/value [0..1]"""
|
|
173
|
+
...
|
|
174
|
+
def ColorToInt(color: Color,) -> int:
|
|
175
|
+
"""Get hexadecimal value for a Color"""
|
|
176
|
+
...
|
|
177
|
+
def CompressData(data: str,dataSize: int,compDataSize: Any,) -> str:
|
|
178
|
+
"""Compress data (DEFLATE algorithm), memory must be MemFree()"""
|
|
179
|
+
...
|
|
180
|
+
def CreatePhysicsBodyCircle(Vector2_0: Vector2,float_1: float,float_2: float,) -> Any:
|
|
181
|
+
"""struct PhysicsBodyData *CreatePhysicsBodyCircle(struct Vector2, float, float);
|
|
182
|
+
|
|
183
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
184
|
+
...
|
|
185
|
+
def CreatePhysicsBodyPolygon(Vector2_0: Vector2,float_1: float,int_2: int,float_3: float,) -> Any:
|
|
186
|
+
"""struct PhysicsBodyData *CreatePhysicsBodyPolygon(struct Vector2, float, int, float);
|
|
187
|
+
|
|
188
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
189
|
+
...
|
|
190
|
+
def CreatePhysicsBodyRectangle(Vector2_0: Vector2,float_1: float,float_2: float,float_3: float,) -> Any:
|
|
191
|
+
"""struct PhysicsBodyData *CreatePhysicsBodyRectangle(struct Vector2, float, float, float);
|
|
192
|
+
|
|
193
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
194
|
+
...
|
|
195
|
+
DEFAULT: int
|
|
196
|
+
DROPDOWNBOX: int
|
|
197
|
+
DROPDOWN_ITEMS_SPACING: int
|
|
198
|
+
def DecodeDataBase64(data: str,outputSize: Any,) -> str:
|
|
199
|
+
"""Decode Base64 string data, memory must be MemFree()"""
|
|
200
|
+
...
|
|
201
|
+
def DecompressData(compData: str,compDataSize: int,dataSize: Any,) -> str:
|
|
202
|
+
"""Decompress data (DEFLATE algorithm), memory must be MemFree()"""
|
|
203
|
+
...
|
|
204
|
+
def DestroyPhysicsBody(PhysicsBodyData_pointer_0: Any,) -> None:
|
|
205
|
+
"""void DestroyPhysicsBody(struct PhysicsBodyData *);
|
|
206
|
+
|
|
207
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
208
|
+
...
|
|
209
|
+
def DetachAudioMixedProcessor(processor: Any,) -> None:
|
|
210
|
+
"""Detach audio stream processor from the entire audio pipeline"""
|
|
211
|
+
...
|
|
212
|
+
def DetachAudioStreamProcessor(stream: AudioStream,processor: Any,) -> None:
|
|
213
|
+
"""Detach audio stream processor from stream"""
|
|
214
|
+
...
|
|
215
|
+
def DirectoryExists(dirPath: str,) -> bool:
|
|
216
|
+
"""Check if a directory path exists"""
|
|
217
|
+
...
|
|
218
|
+
def DisableCursor() -> None:
|
|
219
|
+
"""Disables cursor (lock cursor)"""
|
|
220
|
+
...
|
|
221
|
+
def DisableEventWaiting() -> None:
|
|
222
|
+
"""Disable waiting for events on EndDrawing(), automatic events polling"""
|
|
223
|
+
...
|
|
224
|
+
def DrawBillboard(camera: Camera3D,texture: Texture,position: Vector3,size: float,tint: Color,) -> None:
|
|
225
|
+
"""Draw a billboard texture"""
|
|
226
|
+
...
|
|
227
|
+
def DrawBillboardPro(camera: Camera3D,texture: Texture,source: Rectangle,position: Vector3,up: Vector3,size: Vector2,origin: Vector2,rotation: float,tint: Color,) -> None:
|
|
228
|
+
"""Draw a billboard texture defined by source and rotation"""
|
|
229
|
+
...
|
|
230
|
+
def DrawBillboardRec(camera: Camera3D,texture: Texture,source: Rectangle,position: Vector3,size: Vector2,tint: Color,) -> None:
|
|
231
|
+
"""Draw a billboard texture defined by source"""
|
|
232
|
+
...
|
|
233
|
+
def DrawBoundingBox(box: BoundingBox,color: Color,) -> None:
|
|
234
|
+
"""Draw bounding box (wires)"""
|
|
235
|
+
...
|
|
236
|
+
def DrawCapsule(startPos: Vector3,endPos: Vector3,radius: float,slices: int,rings: int,color: Color,) -> None:
|
|
237
|
+
"""Draw a capsule with the center of its sphere caps at startPos and endPos"""
|
|
238
|
+
...
|
|
239
|
+
def DrawCapsuleWires(startPos: Vector3,endPos: Vector3,radius: float,slices: int,rings: int,color: Color,) -> None:
|
|
240
|
+
"""Draw capsule wireframe with the center of its sphere caps at startPos and endPos"""
|
|
241
|
+
...
|
|
242
|
+
def DrawCircle(centerX: int,centerY: int,radius: float,color: Color,) -> None:
|
|
243
|
+
"""Draw a color-filled circle"""
|
|
244
|
+
...
|
|
245
|
+
def DrawCircle3D(center: Vector3,radius: float,rotationAxis: Vector3,rotationAngle: float,color: Color,) -> None:
|
|
246
|
+
"""Draw a circle in 3D world space"""
|
|
247
|
+
...
|
|
248
|
+
def DrawCircleGradient(centerX: int,centerY: int,radius: float,color1: Color,color2: Color,) -> None:
|
|
249
|
+
"""Draw a gradient-filled circle"""
|
|
250
|
+
...
|
|
251
|
+
def DrawCircleLines(centerX: int,centerY: int,radius: float,color: Color,) -> None:
|
|
252
|
+
"""Draw circle outline"""
|
|
253
|
+
...
|
|
254
|
+
def DrawCircleSector(center: Vector2,radius: float,startAngle: float,endAngle: float,segments: int,color: Color,) -> None:
|
|
255
|
+
"""Draw a piece of a circle"""
|
|
256
|
+
...
|
|
257
|
+
def DrawCircleSectorLines(center: Vector2,radius: float,startAngle: float,endAngle: float,segments: int,color: Color,) -> None:
|
|
258
|
+
"""Draw circle sector outline"""
|
|
259
|
+
...
|
|
260
|
+
def DrawCircleV(center: Vector2,radius: float,color: Color,) -> None:
|
|
261
|
+
"""Draw a color-filled circle (Vector version)"""
|
|
262
|
+
...
|
|
263
|
+
def DrawCube(position: Vector3,width: float,height: float,length: float,color: Color,) -> None:
|
|
264
|
+
"""Draw cube"""
|
|
265
|
+
...
|
|
266
|
+
def DrawCubeV(position: Vector3,size: Vector3,color: Color,) -> None:
|
|
267
|
+
"""Draw cube (Vector version)"""
|
|
268
|
+
...
|
|
269
|
+
def DrawCubeWires(position: Vector3,width: float,height: float,length: float,color: Color,) -> None:
|
|
270
|
+
"""Draw cube wires"""
|
|
271
|
+
...
|
|
272
|
+
def DrawCubeWiresV(position: Vector3,size: Vector3,color: Color,) -> None:
|
|
273
|
+
"""Draw cube wires (Vector version)"""
|
|
274
|
+
...
|
|
275
|
+
def DrawCylinder(position: Vector3,radiusTop: float,radiusBottom: float,height: float,slices: int,color: Color,) -> None:
|
|
276
|
+
"""Draw a cylinder/cone"""
|
|
277
|
+
...
|
|
278
|
+
def DrawCylinderEx(startPos: Vector3,endPos: Vector3,startRadius: float,endRadius: float,sides: int,color: Color,) -> None:
|
|
279
|
+
"""Draw a cylinder with base at startPos and top at endPos"""
|
|
280
|
+
...
|
|
281
|
+
def DrawCylinderWires(position: Vector3,radiusTop: float,radiusBottom: float,height: float,slices: int,color: Color,) -> None:
|
|
282
|
+
"""Draw a cylinder/cone wires"""
|
|
283
|
+
...
|
|
284
|
+
def DrawCylinderWiresEx(startPos: Vector3,endPos: Vector3,startRadius: float,endRadius: float,sides: int,color: Color,) -> None:
|
|
285
|
+
"""Draw a cylinder wires with base at startPos and top at endPos"""
|
|
286
|
+
...
|
|
287
|
+
def DrawEllipse(centerX: int,centerY: int,radiusH: float,radiusV: float,color: Color,) -> None:
|
|
288
|
+
"""Draw ellipse"""
|
|
289
|
+
...
|
|
290
|
+
def DrawEllipseLines(centerX: int,centerY: int,radiusH: float,radiusV: float,color: Color,) -> None:
|
|
291
|
+
"""Draw ellipse outline"""
|
|
292
|
+
...
|
|
293
|
+
def DrawFPS(posX: int,posY: int,) -> None:
|
|
294
|
+
"""Draw current FPS"""
|
|
295
|
+
...
|
|
296
|
+
def DrawGrid(slices: int,spacing: float,) -> None:
|
|
297
|
+
"""Draw a grid (centered at (0, 0, 0))"""
|
|
298
|
+
...
|
|
299
|
+
def DrawLine(startPosX: int,startPosY: int,endPosX: int,endPosY: int,color: Color,) -> None:
|
|
300
|
+
"""Draw a line"""
|
|
301
|
+
...
|
|
302
|
+
def DrawLine3D(startPos: Vector3,endPos: Vector3,color: Color,) -> None:
|
|
303
|
+
"""Draw a line in 3D world space"""
|
|
304
|
+
...
|
|
305
|
+
def DrawLineBezier(startPos: Vector2,endPos: Vector2,thick: float,color: Color,) -> None:
|
|
306
|
+
"""Draw a line using cubic-bezier curves in-out"""
|
|
307
|
+
...
|
|
308
|
+
def DrawLineBezierCubic(startPos: Vector2,endPos: Vector2,startControlPos: Vector2,endControlPos: Vector2,thick: float,color: Color,) -> None:
|
|
309
|
+
"""Draw line using cubic bezier curves with 2 control points"""
|
|
310
|
+
...
|
|
311
|
+
def DrawLineBezierQuad(startPos: Vector2,endPos: Vector2,controlPos: Vector2,thick: float,color: Color,) -> None:
|
|
312
|
+
"""Draw line using quadratic bezier curves with a control point"""
|
|
313
|
+
...
|
|
314
|
+
def DrawLineEx(startPos: Vector2,endPos: Vector2,thick: float,color: Color,) -> None:
|
|
315
|
+
"""Draw a line defining thickness"""
|
|
316
|
+
...
|
|
317
|
+
def DrawLineStrip(points: Any,pointCount: int,color: Color,) -> None:
|
|
318
|
+
"""Draw lines sequence"""
|
|
319
|
+
...
|
|
320
|
+
def DrawLineV(startPos: Vector2,endPos: Vector2,color: Color,) -> None:
|
|
321
|
+
"""Draw a line (Vector version)"""
|
|
322
|
+
...
|
|
323
|
+
def DrawMesh(mesh: Mesh,material: Material,transform: Matrix,) -> None:
|
|
324
|
+
"""Draw a 3d mesh with material and transform"""
|
|
325
|
+
...
|
|
326
|
+
def DrawMeshInstanced(mesh: Mesh,material: Material,transforms: Any,instances: int,) -> None:
|
|
327
|
+
"""Draw multiple mesh instances with material and different transforms"""
|
|
328
|
+
...
|
|
329
|
+
def DrawModel(model: Model,position: Vector3,scale: float,tint: Color,) -> None:
|
|
330
|
+
"""Draw a model (with texture if set)"""
|
|
331
|
+
...
|
|
332
|
+
def DrawModelEx(model: Model,position: Vector3,rotationAxis: Vector3,rotationAngle: float,scale: Vector3,tint: Color,) -> None:
|
|
333
|
+
"""Draw a model with extended parameters"""
|
|
334
|
+
...
|
|
335
|
+
def DrawModelWires(model: Model,position: Vector3,scale: float,tint: Color,) -> None:
|
|
336
|
+
"""Draw a model wires (with texture if set)"""
|
|
337
|
+
...
|
|
338
|
+
def DrawModelWiresEx(model: Model,position: Vector3,rotationAxis: Vector3,rotationAngle: float,scale: Vector3,tint: Color,) -> None:
|
|
339
|
+
"""Draw a model wires (with texture if set) with extended parameters"""
|
|
340
|
+
...
|
|
341
|
+
def DrawPixel(posX: int,posY: int,color: Color,) -> None:
|
|
342
|
+
"""Draw a pixel"""
|
|
343
|
+
...
|
|
344
|
+
def DrawPixelV(position: Vector2,color: Color,) -> None:
|
|
345
|
+
"""Draw a pixel (Vector version)"""
|
|
346
|
+
...
|
|
347
|
+
def DrawPlane(centerPos: Vector3,size: Vector2,color: Color,) -> None:
|
|
348
|
+
"""Draw a plane XZ"""
|
|
349
|
+
...
|
|
350
|
+
def DrawPoint3D(position: Vector3,color: Color,) -> None:
|
|
351
|
+
"""Draw a point in 3D space, actually a small line"""
|
|
352
|
+
...
|
|
353
|
+
def DrawPoly(center: Vector2,sides: int,radius: float,rotation: float,color: Color,) -> None:
|
|
354
|
+
"""Draw a regular polygon (Vector version)"""
|
|
355
|
+
...
|
|
356
|
+
def DrawPolyLines(center: Vector2,sides: int,radius: float,rotation: float,color: Color,) -> None:
|
|
357
|
+
"""Draw a polygon outline of n sides"""
|
|
358
|
+
...
|
|
359
|
+
def DrawPolyLinesEx(center: Vector2,sides: int,radius: float,rotation: float,lineThick: float,color: Color,) -> None:
|
|
360
|
+
"""Draw a polygon outline of n sides with extended parameters"""
|
|
361
|
+
...
|
|
362
|
+
def DrawRay(ray: Ray,color: Color,) -> None:
|
|
363
|
+
"""Draw a ray line"""
|
|
364
|
+
...
|
|
365
|
+
def DrawRectangle(posX: int,posY: int,width: int,height: int,color: Color,) -> None:
|
|
366
|
+
"""Draw a color-filled rectangle"""
|
|
367
|
+
...
|
|
368
|
+
def DrawRectangleGradientEx(rec: Rectangle,col1: Color,col2: Color,col3: Color,col4: Color,) -> None:
|
|
369
|
+
"""Draw a gradient-filled rectangle with custom vertex colors"""
|
|
370
|
+
...
|
|
371
|
+
def DrawRectangleGradientH(posX: int,posY: int,width: int,height: int,color1: Color,color2: Color,) -> None:
|
|
372
|
+
"""Draw a horizontal-gradient-filled rectangle"""
|
|
373
|
+
...
|
|
374
|
+
def DrawRectangleGradientV(posX: int,posY: int,width: int,height: int,color1: Color,color2: Color,) -> None:
|
|
375
|
+
"""Draw a vertical-gradient-filled rectangle"""
|
|
376
|
+
...
|
|
377
|
+
def DrawRectangleLines(posX: int,posY: int,width: int,height: int,color: Color,) -> None:
|
|
378
|
+
"""Draw rectangle outline"""
|
|
379
|
+
...
|
|
380
|
+
def DrawRectangleLinesEx(rec: Rectangle,lineThick: float,color: Color,) -> None:
|
|
381
|
+
"""Draw rectangle outline with extended parameters"""
|
|
382
|
+
...
|
|
383
|
+
def DrawRectanglePro(rec: Rectangle,origin: Vector2,rotation: float,color: Color,) -> None:
|
|
384
|
+
"""Draw a color-filled rectangle with pro parameters"""
|
|
385
|
+
...
|
|
386
|
+
def DrawRectangleRec(rec: Rectangle,color: Color,) -> None:
|
|
387
|
+
"""Draw a color-filled rectangle"""
|
|
388
|
+
...
|
|
389
|
+
def DrawRectangleRounded(rec: Rectangle,roundness: float,segments: int,color: Color,) -> None:
|
|
390
|
+
"""Draw rectangle with rounded edges"""
|
|
391
|
+
...
|
|
392
|
+
def DrawRectangleRoundedLines(rec: Rectangle,roundness: float,segments: int,lineThick: float,color: Color,) -> None:
|
|
393
|
+
"""Draw rectangle with rounded edges outline"""
|
|
394
|
+
...
|
|
395
|
+
def DrawRectangleV(position: Vector2,size: Vector2,color: Color,) -> None:
|
|
396
|
+
"""Draw a color-filled rectangle (Vector version)"""
|
|
397
|
+
...
|
|
398
|
+
def DrawRing(center: Vector2,innerRadius: float,outerRadius: float,startAngle: float,endAngle: float,segments: int,color: Color,) -> None:
|
|
399
|
+
"""Draw ring"""
|
|
400
|
+
...
|
|
401
|
+
def DrawRingLines(center: Vector2,innerRadius: float,outerRadius: float,startAngle: float,endAngle: float,segments: int,color: Color,) -> None:
|
|
402
|
+
"""Draw ring outline"""
|
|
403
|
+
...
|
|
404
|
+
def DrawSphere(centerPos: Vector3,radius: float,color: Color,) -> None:
|
|
405
|
+
"""Draw sphere"""
|
|
406
|
+
...
|
|
407
|
+
def DrawSphereEx(centerPos: Vector3,radius: float,rings: int,slices: int,color: Color,) -> None:
|
|
408
|
+
"""Draw sphere with extended parameters"""
|
|
409
|
+
...
|
|
410
|
+
def DrawSphereWires(centerPos: Vector3,radius: float,rings: int,slices: int,color: Color,) -> None:
|
|
411
|
+
"""Draw sphere wires"""
|
|
412
|
+
...
|
|
413
|
+
def DrawText(text: str,posX: int,posY: int,fontSize: int,color: Color,) -> None:
|
|
414
|
+
"""Draw text (using default font)"""
|
|
415
|
+
...
|
|
416
|
+
def DrawTextCodepoint(font: Font,codepoint: int,position: Vector2,fontSize: float,tint: Color,) -> None:
|
|
417
|
+
"""Draw one character (codepoint)"""
|
|
418
|
+
...
|
|
419
|
+
def DrawTextCodepoints(font: Font,codepoints: Any,count: int,position: Vector2,fontSize: float,spacing: float,tint: Color,) -> None:
|
|
420
|
+
"""Draw multiple character (codepoint)"""
|
|
421
|
+
...
|
|
422
|
+
def DrawTextEx(font: Font,text: str,position: Vector2,fontSize: float,spacing: float,tint: Color,) -> None:
|
|
423
|
+
"""Draw text using font and additional parameters"""
|
|
424
|
+
...
|
|
425
|
+
def DrawTextPro(font: Font,text: str,position: Vector2,origin: Vector2,rotation: float,fontSize: float,spacing: float,tint: Color,) -> None:
|
|
426
|
+
"""Draw text using Font and pro parameters (rotation)"""
|
|
427
|
+
...
|
|
428
|
+
def DrawTexture(texture: Texture,posX: int,posY: int,tint: Color,) -> None:
|
|
429
|
+
"""Draw a Texture2D"""
|
|
430
|
+
...
|
|
431
|
+
def DrawTextureEx(texture: Texture,position: Vector2,rotation: float,scale: float,tint: Color,) -> None:
|
|
432
|
+
"""Draw a Texture2D with extended parameters"""
|
|
433
|
+
...
|
|
434
|
+
def DrawTextureNPatch(texture: Texture,nPatchInfo: NPatchInfo,dest: Rectangle,origin: Vector2,rotation: float,tint: Color,) -> None:
|
|
435
|
+
"""Draws a texture (or part of it) that stretches or shrinks nicely"""
|
|
436
|
+
...
|
|
437
|
+
def DrawTexturePro(texture: Texture,source: Rectangle,dest: Rectangle,origin: Vector2,rotation: float,tint: Color,) -> None:
|
|
438
|
+
"""Draw a part of a texture defined by a rectangle with 'pro' parameters"""
|
|
439
|
+
...
|
|
440
|
+
def DrawTextureRec(texture: Texture,source: Rectangle,position: Vector2,tint: Color,) -> None:
|
|
441
|
+
"""Draw a part of a texture defined by a rectangle"""
|
|
442
|
+
...
|
|
443
|
+
def DrawTextureV(texture: Texture,position: Vector2,tint: Color,) -> None:
|
|
444
|
+
"""Draw a Texture2D with position defined as Vector2"""
|
|
445
|
+
...
|
|
446
|
+
def DrawTriangle(v1: Vector2,v2: Vector2,v3: Vector2,color: Color,) -> None:
|
|
447
|
+
"""Draw a color-filled triangle (vertex in counter-clockwise order!)"""
|
|
448
|
+
...
|
|
449
|
+
def DrawTriangle3D(v1: Vector3,v2: Vector3,v3: Vector3,color: Color,) -> None:
|
|
450
|
+
"""Draw a color-filled triangle (vertex in counter-clockwise order!)"""
|
|
451
|
+
...
|
|
452
|
+
def DrawTriangleFan(points: Any,pointCount: int,color: Color,) -> None:
|
|
453
|
+
"""Draw a triangle fan defined by points (first vertex is the center)"""
|
|
454
|
+
...
|
|
455
|
+
def DrawTriangleLines(v1: Vector2,v2: Vector2,v3: Vector2,color: Color,) -> None:
|
|
456
|
+
"""Draw triangle outline (vertex in counter-clockwise order!)"""
|
|
457
|
+
...
|
|
458
|
+
def DrawTriangleStrip(points: Any,pointCount: int,color: Color,) -> None:
|
|
459
|
+
"""Draw a triangle strip defined by points"""
|
|
460
|
+
...
|
|
461
|
+
def DrawTriangleStrip3D(points: Any,pointCount: int,color: Color,) -> None:
|
|
462
|
+
"""Draw a triangle strip defined by points"""
|
|
463
|
+
...
|
|
464
|
+
def EnableCursor() -> None:
|
|
465
|
+
"""Enables cursor (unlock cursor)"""
|
|
466
|
+
...
|
|
467
|
+
def EnableEventWaiting() -> None:
|
|
468
|
+
"""Enable waiting for events on EndDrawing(), no automatic event polling"""
|
|
469
|
+
...
|
|
470
|
+
def EncodeDataBase64(data: str,dataSize: int,outputSize: Any,) -> str:
|
|
471
|
+
"""Encode data to Base64 string, memory must be MemFree()"""
|
|
472
|
+
...
|
|
473
|
+
def EndBlendMode() -> None:
|
|
474
|
+
"""End blending mode (reset to default: alpha blending)"""
|
|
475
|
+
...
|
|
476
|
+
def EndDrawing() -> None:
|
|
477
|
+
"""End canvas drawing and swap buffers (double buffering)"""
|
|
478
|
+
...
|
|
479
|
+
def EndMode2D() -> None:
|
|
480
|
+
"""Ends 2D mode with custom camera"""
|
|
481
|
+
...
|
|
482
|
+
def EndMode3D() -> None:
|
|
483
|
+
"""Ends 3D mode and returns to default 2D orthographic mode"""
|
|
484
|
+
...
|
|
485
|
+
def EndScissorMode() -> None:
|
|
486
|
+
"""End scissor mode"""
|
|
487
|
+
...
|
|
488
|
+
def EndShaderMode() -> None:
|
|
489
|
+
"""End custom shader drawing (use default shader)"""
|
|
490
|
+
...
|
|
491
|
+
def EndTextureMode() -> None:
|
|
492
|
+
"""Ends drawing to render texture"""
|
|
493
|
+
...
|
|
494
|
+
def EndVrStereoMode() -> None:
|
|
495
|
+
"""End stereo rendering (requires VR simulator)"""
|
|
496
|
+
...
|
|
497
|
+
def ExportDataAsCode(data: str,size: int,fileName: str,) -> bool:
|
|
498
|
+
"""Export data to code (.h), returns true on success"""
|
|
499
|
+
...
|
|
500
|
+
def ExportFontAsCode(font: Font,fileName: str,) -> bool:
|
|
501
|
+
"""Export font as code file, returns true on success"""
|
|
502
|
+
...
|
|
503
|
+
def ExportImage(image: Image,fileName: str,) -> bool:
|
|
504
|
+
"""Export image data to file, returns true on success"""
|
|
505
|
+
...
|
|
506
|
+
def ExportImageAsCode(image: Image,fileName: str,) -> bool:
|
|
507
|
+
"""Export image as code file defining an array of bytes, returns true on success"""
|
|
508
|
+
...
|
|
509
|
+
def ExportMesh(mesh: Mesh,fileName: str,) -> bool:
|
|
510
|
+
"""Export mesh data to file, returns true on success"""
|
|
511
|
+
...
|
|
512
|
+
def ExportWave(wave: Wave,fileName: str,) -> bool:
|
|
513
|
+
"""Export wave data to file, returns true on success"""
|
|
514
|
+
...
|
|
515
|
+
def ExportWaveAsCode(wave: Wave,fileName: str,) -> bool:
|
|
516
|
+
"""Export wave sample data to code (.h), returns true on success"""
|
|
517
|
+
...
|
|
518
|
+
FLAG_FULLSCREEN_MODE: int
|
|
519
|
+
FLAG_INTERLACED_HINT: int
|
|
520
|
+
FLAG_MSAA_4X_HINT: int
|
|
521
|
+
FLAG_VSYNC_HINT: int
|
|
522
|
+
FLAG_WINDOW_ALWAYS_RUN: int
|
|
523
|
+
FLAG_WINDOW_HIDDEN: int
|
|
524
|
+
FLAG_WINDOW_HIGHDPI: int
|
|
525
|
+
FLAG_WINDOW_MAXIMIZED: int
|
|
526
|
+
FLAG_WINDOW_MINIMIZED: int
|
|
527
|
+
FLAG_WINDOW_MOUSE_PASSTHROUGH: int
|
|
528
|
+
FLAG_WINDOW_RESIZABLE: int
|
|
529
|
+
FLAG_WINDOW_TOPMOST: int
|
|
530
|
+
FLAG_WINDOW_TRANSPARENT: int
|
|
531
|
+
FLAG_WINDOW_UNDECORATED: int
|
|
532
|
+
FLAG_WINDOW_UNFOCUSED: int
|
|
533
|
+
FONT_BITMAP: int
|
|
534
|
+
FONT_DEFAULT: int
|
|
535
|
+
FONT_SDF: int
|
|
536
|
+
def Fade(color: Color,alpha: float,) -> Color:
|
|
537
|
+
"""Get color with alpha applied, alpha goes from 0.0f to 1.0f"""
|
|
538
|
+
...
|
|
539
|
+
def FileExists(fileName: str,) -> bool:
|
|
540
|
+
"""Check if file exists"""
|
|
541
|
+
...
|
|
542
|
+
def FloatEquals(float_0: float,float_1: float,) -> int:
|
|
543
|
+
"""int FloatEquals(float, float);
|
|
544
|
+
|
|
545
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
546
|
+
...
|
|
547
|
+
GAMEPAD_AXIS_LEFT_TRIGGER: int
|
|
548
|
+
GAMEPAD_AXIS_LEFT_X: int
|
|
549
|
+
GAMEPAD_AXIS_LEFT_Y: int
|
|
550
|
+
GAMEPAD_AXIS_RIGHT_TRIGGER: int
|
|
551
|
+
GAMEPAD_AXIS_RIGHT_X: int
|
|
552
|
+
GAMEPAD_AXIS_RIGHT_Y: int
|
|
553
|
+
GAMEPAD_BUTTON_LEFT_FACE_DOWN: int
|
|
554
|
+
GAMEPAD_BUTTON_LEFT_FACE_LEFT: int
|
|
555
|
+
GAMEPAD_BUTTON_LEFT_FACE_RIGHT: int
|
|
556
|
+
GAMEPAD_BUTTON_LEFT_FACE_UP: int
|
|
557
|
+
GAMEPAD_BUTTON_LEFT_THUMB: int
|
|
558
|
+
GAMEPAD_BUTTON_LEFT_TRIGGER_1: int
|
|
559
|
+
GAMEPAD_BUTTON_LEFT_TRIGGER_2: int
|
|
560
|
+
GAMEPAD_BUTTON_MIDDLE: int
|
|
561
|
+
GAMEPAD_BUTTON_MIDDLE_LEFT: int
|
|
562
|
+
GAMEPAD_BUTTON_MIDDLE_RIGHT: int
|
|
563
|
+
GAMEPAD_BUTTON_RIGHT_FACE_DOWN: int
|
|
564
|
+
GAMEPAD_BUTTON_RIGHT_FACE_LEFT: int
|
|
565
|
+
GAMEPAD_BUTTON_RIGHT_FACE_RIGHT: int
|
|
566
|
+
GAMEPAD_BUTTON_RIGHT_FACE_UP: int
|
|
567
|
+
GAMEPAD_BUTTON_RIGHT_THUMB: int
|
|
568
|
+
GAMEPAD_BUTTON_RIGHT_TRIGGER_1: int
|
|
569
|
+
GAMEPAD_BUTTON_RIGHT_TRIGGER_2: int
|
|
570
|
+
GAMEPAD_BUTTON_UNKNOWN: int
|
|
571
|
+
GESTURE_DOUBLETAP: int
|
|
572
|
+
GESTURE_DRAG: int
|
|
573
|
+
GESTURE_HOLD: int
|
|
574
|
+
GESTURE_NONE: int
|
|
575
|
+
GESTURE_PINCH_IN: int
|
|
576
|
+
GESTURE_PINCH_OUT: int
|
|
577
|
+
GESTURE_SWIPE_DOWN: int
|
|
578
|
+
GESTURE_SWIPE_LEFT: int
|
|
579
|
+
GESTURE_SWIPE_RIGHT: int
|
|
580
|
+
GESTURE_SWIPE_UP: int
|
|
581
|
+
GESTURE_TAP: int
|
|
582
|
+
GROUP_PADDING: int
|
|
583
|
+
def GenImageCellular(width: int,height: int,tileSize: int,) -> Image:
|
|
584
|
+
"""Generate image: cellular algorithm, bigger tileSize means bigger cells"""
|
|
585
|
+
...
|
|
586
|
+
def GenImageChecked(width: int,height: int,checksX: int,checksY: int,col1: Color,col2: Color,) -> Image:
|
|
587
|
+
"""Generate image: checked"""
|
|
588
|
+
...
|
|
589
|
+
def GenImageColor(width: int,height: int,color: Color,) -> Image:
|
|
590
|
+
"""Generate image: plain color"""
|
|
591
|
+
...
|
|
592
|
+
def GenImageFontAtlas(chars: Any,recs: Any,glyphCount: int,fontSize: int,padding: int,packMethod: int,) -> Image:
|
|
593
|
+
"""Generate image font atlas using chars info"""
|
|
594
|
+
...
|
|
595
|
+
def GenImageGradientH(width: int,height: int,left: Color,right: Color,) -> Image:
|
|
596
|
+
"""Generate image: horizontal gradient"""
|
|
597
|
+
...
|
|
598
|
+
def GenImageGradientRadial(width: int,height: int,density: float,inner: Color,outer: Color,) -> Image:
|
|
599
|
+
"""Generate image: radial gradient"""
|
|
600
|
+
...
|
|
601
|
+
def GenImageGradientV(width: int,height: int,top: Color,bottom: Color,) -> Image:
|
|
602
|
+
"""Generate image: vertical gradient"""
|
|
603
|
+
...
|
|
604
|
+
def GenImagePerlinNoise(width: int,height: int,offsetX: int,offsetY: int,scale: float,) -> Image:
|
|
605
|
+
"""Generate image: perlin noise"""
|
|
606
|
+
...
|
|
607
|
+
def GenImageText(width: int,height: int,text: str,) -> Image:
|
|
608
|
+
"""Generate image: grayscale image from text data"""
|
|
609
|
+
...
|
|
610
|
+
def GenImageWhiteNoise(width: int,height: int,factor: float,) -> Image:
|
|
611
|
+
"""Generate image: white noise"""
|
|
612
|
+
...
|
|
613
|
+
def GenMeshCone(radius: float,height: float,slices: int,) -> Mesh:
|
|
614
|
+
"""Generate cone/pyramid mesh"""
|
|
615
|
+
...
|
|
616
|
+
def GenMeshCube(width: float,height: float,length: float,) -> Mesh:
|
|
617
|
+
"""Generate cuboid mesh"""
|
|
618
|
+
...
|
|
619
|
+
def GenMeshCubicmap(cubicmap: Image,cubeSize: Vector3,) -> Mesh:
|
|
620
|
+
"""Generate cubes-based map mesh from image data"""
|
|
621
|
+
...
|
|
622
|
+
def GenMeshCylinder(radius: float,height: float,slices: int,) -> Mesh:
|
|
623
|
+
"""Generate cylinder mesh"""
|
|
624
|
+
...
|
|
625
|
+
def GenMeshHeightmap(heightmap: Image,size: Vector3,) -> Mesh:
|
|
626
|
+
"""Generate heightmap mesh from image data"""
|
|
627
|
+
...
|
|
628
|
+
def GenMeshHemiSphere(radius: float,rings: int,slices: int,) -> Mesh:
|
|
629
|
+
"""Generate half-sphere mesh (no bottom cap)"""
|
|
630
|
+
...
|
|
631
|
+
def GenMeshKnot(radius: float,size: float,radSeg: int,sides: int,) -> Mesh:
|
|
632
|
+
"""Generate trefoil knot mesh"""
|
|
633
|
+
...
|
|
634
|
+
def GenMeshPlane(width: float,length: float,resX: int,resZ: int,) -> Mesh:
|
|
635
|
+
"""Generate plane mesh (with subdivisions)"""
|
|
636
|
+
...
|
|
637
|
+
def GenMeshPoly(sides: int,radius: float,) -> Mesh:
|
|
638
|
+
"""Generate polygonal mesh"""
|
|
639
|
+
...
|
|
640
|
+
def GenMeshSphere(radius: float,rings: int,slices: int,) -> Mesh:
|
|
641
|
+
"""Generate sphere mesh (standard sphere)"""
|
|
642
|
+
...
|
|
643
|
+
def GenMeshTangents(mesh: Any,) -> None:
|
|
644
|
+
"""Compute mesh tangents"""
|
|
645
|
+
...
|
|
646
|
+
def GenMeshTorus(radius: float,size: float,radSeg: int,sides: int,) -> Mesh:
|
|
647
|
+
"""Generate torus mesh"""
|
|
648
|
+
...
|
|
649
|
+
def GenTextureMipmaps(texture: Any,) -> None:
|
|
650
|
+
"""Generate GPU mipmaps for a texture"""
|
|
651
|
+
...
|
|
652
|
+
def GetApplicationDirectory() -> str:
|
|
653
|
+
"""Get the directory if the running application (uses static string)"""
|
|
654
|
+
...
|
|
655
|
+
def GetCameraMatrix(camera: Camera3D,) -> Matrix:
|
|
656
|
+
"""Get camera transform matrix (view matrix)"""
|
|
657
|
+
...
|
|
658
|
+
def GetCameraMatrix2D(camera: Camera2D,) -> Matrix:
|
|
659
|
+
"""Get camera 2d transform matrix"""
|
|
660
|
+
...
|
|
661
|
+
def GetCharPressed() -> int:
|
|
662
|
+
"""Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty"""
|
|
663
|
+
...
|
|
664
|
+
def GetClipboardText() -> str:
|
|
665
|
+
"""Get clipboard text content"""
|
|
666
|
+
...
|
|
667
|
+
def GetCodepoint(text: str,codepointSize: Any,) -> int:
|
|
668
|
+
"""Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure"""
|
|
669
|
+
...
|
|
670
|
+
def GetCodepointCount(text: str,) -> int:
|
|
671
|
+
"""Get total number of codepoints in a UTF-8 encoded string"""
|
|
672
|
+
...
|
|
673
|
+
def GetCodepointNext(text: str,codepointSize: Any,) -> int:
|
|
674
|
+
"""Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure"""
|
|
675
|
+
...
|
|
676
|
+
def GetCodepointPrevious(text: str,codepointSize: Any,) -> int:
|
|
677
|
+
"""Get previous codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure"""
|
|
678
|
+
...
|
|
679
|
+
def GetCollisionRec(rec1: Rectangle,rec2: Rectangle,) -> Rectangle:
|
|
680
|
+
"""Get collision rectangle for two rectangles collision"""
|
|
681
|
+
...
|
|
682
|
+
def GetColor(hexValue: int,) -> Color:
|
|
683
|
+
"""Get Color structure from hexadecimal value"""
|
|
684
|
+
...
|
|
685
|
+
def GetCurrentMonitor() -> int:
|
|
686
|
+
"""Get current connected monitor"""
|
|
687
|
+
...
|
|
688
|
+
def GetDirectoryPath(filePath: str,) -> str:
|
|
689
|
+
"""Get full path for a given fileName with path (uses static string)"""
|
|
690
|
+
...
|
|
691
|
+
def GetFPS() -> int:
|
|
692
|
+
"""Get current FPS"""
|
|
693
|
+
...
|
|
694
|
+
def GetFileExtension(fileName: str,) -> str:
|
|
695
|
+
"""Get pointer to extension for a filename string (includes dot: '.png')"""
|
|
696
|
+
...
|
|
697
|
+
def GetFileLength(fileName: str,) -> int:
|
|
698
|
+
"""Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)"""
|
|
699
|
+
...
|
|
700
|
+
def GetFileModTime(fileName: str,) -> int:
|
|
701
|
+
"""Get file modification time (last write time)"""
|
|
702
|
+
...
|
|
703
|
+
def GetFileName(filePath: str,) -> str:
|
|
704
|
+
"""Get pointer to filename for a path string"""
|
|
705
|
+
...
|
|
706
|
+
def GetFileNameWithoutExt(filePath: str,) -> str:
|
|
707
|
+
"""Get filename string without extension (uses static string)"""
|
|
708
|
+
...
|
|
709
|
+
def GetFontDefault() -> Font:
|
|
710
|
+
"""Get the default Font"""
|
|
711
|
+
...
|
|
712
|
+
def GetFrameTime() -> float:
|
|
713
|
+
"""Get time in seconds for last frame drawn (delta time)"""
|
|
714
|
+
...
|
|
715
|
+
def GetGamepadAxisCount(gamepad: int,) -> int:
|
|
716
|
+
"""Get gamepad axis count for a gamepad"""
|
|
717
|
+
...
|
|
718
|
+
def GetGamepadAxisMovement(gamepad: int,axis: int,) -> float:
|
|
719
|
+
"""Get axis movement value for a gamepad axis"""
|
|
720
|
+
...
|
|
721
|
+
def GetGamepadButtonPressed() -> int:
|
|
722
|
+
"""Get the last gamepad button pressed"""
|
|
723
|
+
...
|
|
724
|
+
def GetGamepadName(gamepad: int,) -> str:
|
|
725
|
+
"""Get gamepad internal name id"""
|
|
726
|
+
...
|
|
727
|
+
def GetGestureDetected() -> int:
|
|
728
|
+
"""Get latest detected gesture"""
|
|
729
|
+
...
|
|
730
|
+
def GetGestureDragAngle() -> float:
|
|
731
|
+
"""Get gesture drag angle"""
|
|
732
|
+
...
|
|
733
|
+
def GetGestureDragVector() -> Vector2:
|
|
734
|
+
"""Get gesture drag vector"""
|
|
735
|
+
...
|
|
736
|
+
def GetGestureHoldDuration() -> float:
|
|
737
|
+
"""Get gesture hold time in milliseconds"""
|
|
738
|
+
...
|
|
739
|
+
def GetGesturePinchAngle() -> float:
|
|
740
|
+
"""Get gesture pinch angle"""
|
|
741
|
+
...
|
|
742
|
+
def GetGesturePinchVector() -> Vector2:
|
|
743
|
+
"""Get gesture pinch delta"""
|
|
744
|
+
...
|
|
745
|
+
def GetGlyphAtlasRec(font: Font,codepoint: int,) -> Rectangle:
|
|
746
|
+
"""Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found"""
|
|
747
|
+
...
|
|
748
|
+
def GetGlyphIndex(font: Font,codepoint: int,) -> int:
|
|
749
|
+
"""Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found"""
|
|
750
|
+
...
|
|
751
|
+
def GetGlyphInfo(font: Font,codepoint: int,) -> GlyphInfo:
|
|
752
|
+
"""Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found"""
|
|
753
|
+
...
|
|
754
|
+
def GetImageAlphaBorder(image: Image,threshold: float,) -> Rectangle:
|
|
755
|
+
"""Get image alpha border rectangle"""
|
|
756
|
+
...
|
|
757
|
+
def GetImageColor(image: Image,x: int,y: int,) -> Color:
|
|
758
|
+
"""Get image pixel color at (x, y) position"""
|
|
759
|
+
...
|
|
760
|
+
def GetKeyPressed() -> int:
|
|
761
|
+
"""Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty"""
|
|
762
|
+
...
|
|
763
|
+
def GetMeshBoundingBox(mesh: Mesh,) -> BoundingBox:
|
|
764
|
+
"""Compute mesh bounding box limits"""
|
|
765
|
+
...
|
|
766
|
+
def GetModelBoundingBox(model: Model,) -> BoundingBox:
|
|
767
|
+
"""Compute model bounding box limits (considers all meshes)"""
|
|
768
|
+
...
|
|
769
|
+
def GetMonitorCount() -> int:
|
|
770
|
+
"""Get number of connected monitors"""
|
|
771
|
+
...
|
|
772
|
+
def GetMonitorHeight(monitor: int,) -> int:
|
|
773
|
+
"""Get specified monitor height (current video mode used by monitor)"""
|
|
774
|
+
...
|
|
775
|
+
def GetMonitorName(monitor: int,) -> str:
|
|
776
|
+
"""Get the human-readable, UTF-8 encoded name of the primary monitor"""
|
|
777
|
+
...
|
|
778
|
+
def GetMonitorPhysicalHeight(monitor: int,) -> int:
|
|
779
|
+
"""Get specified monitor physical height in millimetres"""
|
|
780
|
+
...
|
|
781
|
+
def GetMonitorPhysicalWidth(monitor: int,) -> int:
|
|
782
|
+
"""Get specified monitor physical width in millimetres"""
|
|
783
|
+
...
|
|
784
|
+
def GetMonitorPosition(monitor: int,) -> Vector2:
|
|
785
|
+
"""Get specified monitor position"""
|
|
786
|
+
...
|
|
787
|
+
def GetMonitorRefreshRate(monitor: int,) -> int:
|
|
788
|
+
"""Get specified monitor refresh rate"""
|
|
789
|
+
...
|
|
790
|
+
def GetMonitorWidth(monitor: int,) -> int:
|
|
791
|
+
"""Get specified monitor width (current video mode used by monitor)"""
|
|
792
|
+
...
|
|
793
|
+
def GetMouseDelta() -> Vector2:
|
|
794
|
+
"""Get mouse delta between frames"""
|
|
795
|
+
...
|
|
796
|
+
def GetMousePosition() -> Vector2:
|
|
797
|
+
"""Get mouse position XY"""
|
|
798
|
+
...
|
|
799
|
+
def GetMouseRay(mousePosition: Vector2,camera: Camera3D,) -> Ray:
|
|
800
|
+
"""Get a ray trace from mouse position"""
|
|
801
|
+
...
|
|
802
|
+
def GetMouseWheelMove() -> float:
|
|
803
|
+
"""Get mouse wheel movement for X or Y, whichever is larger"""
|
|
804
|
+
...
|
|
805
|
+
def GetMouseWheelMoveV() -> Vector2:
|
|
806
|
+
"""Get mouse wheel movement for both X and Y"""
|
|
807
|
+
...
|
|
808
|
+
def GetMouseX() -> int:
|
|
809
|
+
"""Get mouse position X"""
|
|
810
|
+
...
|
|
811
|
+
def GetMouseY() -> int:
|
|
812
|
+
"""Get mouse position Y"""
|
|
813
|
+
...
|
|
814
|
+
def GetMusicTimeLength(music: Music,) -> float:
|
|
815
|
+
"""Get music time length (in seconds)"""
|
|
816
|
+
...
|
|
817
|
+
def GetMusicTimePlayed(music: Music,) -> float:
|
|
818
|
+
"""Get current music time played (in seconds)"""
|
|
819
|
+
...
|
|
820
|
+
def GetPhysicsBodiesCount() -> int:
|
|
821
|
+
"""int GetPhysicsBodiesCount();
|
|
822
|
+
|
|
823
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
824
|
+
...
|
|
825
|
+
def GetPhysicsBody(int_0: int,) -> Any:
|
|
826
|
+
"""struct PhysicsBodyData *GetPhysicsBody(int);
|
|
827
|
+
|
|
828
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
829
|
+
...
|
|
830
|
+
def GetPhysicsShapeType(int_0: int,) -> int:
|
|
831
|
+
"""int GetPhysicsShapeType(int);
|
|
832
|
+
|
|
833
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
834
|
+
...
|
|
835
|
+
def GetPhysicsShapeVertex(PhysicsBodyData_pointer_0: Any,int_1: int,) -> Vector2:
|
|
836
|
+
"""struct Vector2 GetPhysicsShapeVertex(struct PhysicsBodyData *, int);
|
|
837
|
+
|
|
838
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
839
|
+
...
|
|
840
|
+
def GetPhysicsShapeVerticesCount(int_0: int,) -> int:
|
|
841
|
+
"""int GetPhysicsShapeVerticesCount(int);
|
|
842
|
+
|
|
843
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
844
|
+
...
|
|
845
|
+
def GetPixelColor(srcPtr: Any,format: int,) -> Color:
|
|
846
|
+
"""Get Color from a source pixel pointer of certain format"""
|
|
847
|
+
...
|
|
848
|
+
def GetPixelDataSize(width: int,height: int,format: int,) -> int:
|
|
849
|
+
"""Get pixel data size in bytes for certain format"""
|
|
850
|
+
...
|
|
851
|
+
def GetPrevDirectoryPath(dirPath: str,) -> str:
|
|
852
|
+
"""Get previous directory path for a given path (uses static string)"""
|
|
853
|
+
...
|
|
854
|
+
def GetRandomValue(min: int,max: int,) -> int:
|
|
855
|
+
"""Get a random value between min and max (both included)"""
|
|
856
|
+
...
|
|
857
|
+
def GetRayCollisionBox(ray: Ray,box: BoundingBox,) -> RayCollision:
|
|
858
|
+
"""Get collision info between ray and box"""
|
|
859
|
+
...
|
|
860
|
+
def GetRayCollisionMesh(ray: Ray,mesh: Mesh,transform: Matrix,) -> RayCollision:
|
|
861
|
+
"""Get collision info between ray and mesh"""
|
|
862
|
+
...
|
|
863
|
+
def GetRayCollisionQuad(ray: Ray,p1: Vector3,p2: Vector3,p3: Vector3,p4: Vector3,) -> RayCollision:
|
|
864
|
+
"""Get collision info between ray and quad"""
|
|
865
|
+
...
|
|
866
|
+
def GetRayCollisionSphere(ray: Ray,center: Vector3,radius: float,) -> RayCollision:
|
|
867
|
+
"""Get collision info between ray and sphere"""
|
|
868
|
+
...
|
|
869
|
+
def GetRayCollisionTriangle(ray: Ray,p1: Vector3,p2: Vector3,p3: Vector3,) -> RayCollision:
|
|
870
|
+
"""Get collision info between ray and triangle"""
|
|
871
|
+
...
|
|
872
|
+
def GetRenderHeight() -> int:
|
|
873
|
+
"""Get current render height (it considers HiDPI)"""
|
|
874
|
+
...
|
|
875
|
+
def GetRenderWidth() -> int:
|
|
876
|
+
"""Get current render width (it considers HiDPI)"""
|
|
877
|
+
...
|
|
878
|
+
def GetScreenHeight() -> int:
|
|
879
|
+
"""Get current screen height"""
|
|
880
|
+
...
|
|
881
|
+
def GetScreenToWorld2D(position: Vector2,camera: Camera2D,) -> Vector2:
|
|
882
|
+
"""Get the world space position for a 2d camera screen space position"""
|
|
883
|
+
...
|
|
884
|
+
def GetScreenWidth() -> int:
|
|
885
|
+
"""Get current screen width"""
|
|
886
|
+
...
|
|
887
|
+
def GetShaderLocation(shader: Shader,uniformName: str,) -> int:
|
|
888
|
+
"""Get shader uniform location"""
|
|
889
|
+
...
|
|
890
|
+
def GetShaderLocationAttrib(shader: Shader,attribName: str,) -> int:
|
|
891
|
+
"""Get shader attribute location"""
|
|
892
|
+
...
|
|
893
|
+
def GetTime() -> float:
|
|
894
|
+
"""Get elapsed time in seconds since InitWindow()"""
|
|
895
|
+
...
|
|
896
|
+
def GetTouchPointCount() -> int:
|
|
897
|
+
"""Get number of touch points"""
|
|
898
|
+
...
|
|
899
|
+
def GetTouchPointId(index: int,) -> int:
|
|
900
|
+
"""Get touch point identifier for given index"""
|
|
901
|
+
...
|
|
902
|
+
def GetTouchPosition(index: int,) -> Vector2:
|
|
903
|
+
"""Get touch position XY for a touch point index (relative to screen size)"""
|
|
904
|
+
...
|
|
905
|
+
def GetTouchX() -> int:
|
|
906
|
+
"""Get touch position X for touch point 0 (relative to screen size)"""
|
|
907
|
+
...
|
|
908
|
+
def GetTouchY() -> int:
|
|
909
|
+
"""Get touch position Y for touch point 0 (relative to screen size)"""
|
|
910
|
+
...
|
|
911
|
+
def GetWindowHandle() -> Any:
|
|
912
|
+
"""Get native window handle"""
|
|
913
|
+
...
|
|
914
|
+
def GetWindowPosition() -> Vector2:
|
|
915
|
+
"""Get window position XY on monitor"""
|
|
916
|
+
...
|
|
917
|
+
def GetWindowScaleDPI() -> Vector2:
|
|
918
|
+
"""Get window scale DPI factor"""
|
|
919
|
+
...
|
|
920
|
+
def GetWorkingDirectory() -> str:
|
|
921
|
+
"""Get current working directory (uses static string)"""
|
|
922
|
+
...
|
|
923
|
+
def GetWorldToScreen(position: Vector3,camera: Camera3D,) -> Vector2:
|
|
924
|
+
"""Get the screen space position for a 3d world space position"""
|
|
925
|
+
...
|
|
926
|
+
def GetWorldToScreen2D(position: Vector2,camera: Camera2D,) -> Vector2:
|
|
927
|
+
"""Get the screen space position for a 2d camera world space position"""
|
|
928
|
+
...
|
|
929
|
+
def GetWorldToScreenEx(position: Vector3,camera: Camera3D,width: int,height: int,) -> Vector2:
|
|
930
|
+
"""Get size position for a 3d world space position"""
|
|
931
|
+
...
|
|
932
|
+
def GuiButton(Rectangle_0: Rectangle,str_1: str,) -> bool:
|
|
933
|
+
"""_Bool GuiButton(struct Rectangle, char *);
|
|
934
|
+
|
|
935
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
936
|
+
...
|
|
937
|
+
def GuiCheckBox(Rectangle_0: Rectangle,str_1: str,_Bool_2: bool,) -> bool:
|
|
938
|
+
"""_Bool GuiCheckBox(struct Rectangle, char *, _Bool);
|
|
939
|
+
|
|
940
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
941
|
+
...
|
|
942
|
+
def GuiColorBarAlpha(Rectangle_0: Rectangle,str_1: str,float_2: float,) -> float:
|
|
943
|
+
"""float GuiColorBarAlpha(struct Rectangle, char *, float);
|
|
944
|
+
|
|
945
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
946
|
+
...
|
|
947
|
+
def GuiColorBarHue(Rectangle_0: Rectangle,str_1: str,float_2: float,) -> float:
|
|
948
|
+
"""float GuiColorBarHue(struct Rectangle, char *, float);
|
|
949
|
+
|
|
950
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
951
|
+
...
|
|
952
|
+
def GuiColorPanel(Rectangle_0: Rectangle,str_1: str,Color_2: Color,) -> Color:
|
|
953
|
+
"""struct Color GuiColorPanel(struct Rectangle, char *, struct Color);
|
|
954
|
+
|
|
955
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
956
|
+
...
|
|
957
|
+
def GuiColorPicker(Rectangle_0: Rectangle,str_1: str,Color_2: Color,) -> Color:
|
|
958
|
+
"""struct Color GuiColorPicker(struct Rectangle, char *, struct Color);
|
|
959
|
+
|
|
960
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
961
|
+
...
|
|
962
|
+
def GuiComboBox(Rectangle_0: Rectangle,str_1: str,int_2: int,) -> int:
|
|
963
|
+
"""int GuiComboBox(struct Rectangle, char *, int);
|
|
964
|
+
|
|
965
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
966
|
+
...
|
|
967
|
+
def GuiDisable() -> None:
|
|
968
|
+
"""void GuiDisable();
|
|
969
|
+
|
|
970
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
971
|
+
...
|
|
972
|
+
def GuiDisableTooltip() -> None:
|
|
973
|
+
"""void GuiDisableTooltip();
|
|
974
|
+
|
|
975
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
976
|
+
...
|
|
977
|
+
def GuiDrawIcon(int_0: int,int_1: int,int_2: int,int_3: int,Color_4: Color,) -> None:
|
|
978
|
+
"""void GuiDrawIcon(int, int, int, int, struct Color);
|
|
979
|
+
|
|
980
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
981
|
+
...
|
|
982
|
+
def GuiDropdownBox(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,_Bool_3: bool,) -> bool:
|
|
983
|
+
"""_Bool GuiDropdownBox(struct Rectangle, char *, int *, _Bool);
|
|
984
|
+
|
|
985
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
986
|
+
...
|
|
987
|
+
def GuiDummyRec(Rectangle_0: Rectangle,str_1: str,) -> None:
|
|
988
|
+
"""void GuiDummyRec(struct Rectangle, char *);
|
|
989
|
+
|
|
990
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
991
|
+
...
|
|
992
|
+
def GuiEnable() -> None:
|
|
993
|
+
"""void GuiEnable();
|
|
994
|
+
|
|
995
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
996
|
+
...
|
|
997
|
+
def GuiEnableTooltip() -> None:
|
|
998
|
+
"""void GuiEnableTooltip();
|
|
999
|
+
|
|
1000
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1001
|
+
...
|
|
1002
|
+
def GuiFade(float_0: float,) -> None:
|
|
1003
|
+
"""void GuiFade(float);
|
|
1004
|
+
|
|
1005
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1006
|
+
...
|
|
1007
|
+
def GuiGetFont() -> Font:
|
|
1008
|
+
"""struct Font GuiGetFont();
|
|
1009
|
+
|
|
1010
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1011
|
+
...
|
|
1012
|
+
def GuiGetIcons() -> Any:
|
|
1013
|
+
"""unsigned int *GuiGetIcons();
|
|
1014
|
+
|
|
1015
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1016
|
+
...
|
|
1017
|
+
def GuiGetState() -> int:
|
|
1018
|
+
"""int GuiGetState();
|
|
1019
|
+
|
|
1020
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1021
|
+
...
|
|
1022
|
+
def GuiGetStyle(int_0: int,int_1: int,) -> int:
|
|
1023
|
+
"""int GuiGetStyle(int, int);
|
|
1024
|
+
|
|
1025
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1026
|
+
...
|
|
1027
|
+
def GuiGrid(Rectangle_0: Rectangle,str_1: str,float_2: float,int_3: int,) -> Vector2:
|
|
1028
|
+
"""struct Vector2 GuiGrid(struct Rectangle, char *, float, int);
|
|
1029
|
+
|
|
1030
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1031
|
+
...
|
|
1032
|
+
def GuiGroupBox(Rectangle_0: Rectangle,str_1: str,) -> None:
|
|
1033
|
+
"""void GuiGroupBox(struct Rectangle, char *);
|
|
1034
|
+
|
|
1035
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1036
|
+
...
|
|
1037
|
+
def GuiIconText(int_0: int,str_1: str,) -> str:
|
|
1038
|
+
"""char *GuiIconText(int, char *);
|
|
1039
|
+
|
|
1040
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1041
|
+
...
|
|
1042
|
+
def GuiIsLocked() -> bool:
|
|
1043
|
+
"""_Bool GuiIsLocked();
|
|
1044
|
+
|
|
1045
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1046
|
+
...
|
|
1047
|
+
def GuiLabel(Rectangle_0: Rectangle,str_1: str,) -> None:
|
|
1048
|
+
"""void GuiLabel(struct Rectangle, char *);
|
|
1049
|
+
|
|
1050
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1051
|
+
...
|
|
1052
|
+
def GuiLabelButton(Rectangle_0: Rectangle,str_1: str,) -> bool:
|
|
1053
|
+
"""_Bool GuiLabelButton(struct Rectangle, char *);
|
|
1054
|
+
|
|
1055
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1056
|
+
...
|
|
1057
|
+
def GuiLine(Rectangle_0: Rectangle,str_1: str,) -> None:
|
|
1058
|
+
"""void GuiLine(struct Rectangle, char *);
|
|
1059
|
+
|
|
1060
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1061
|
+
...
|
|
1062
|
+
def GuiListView(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,int_3: int,) -> int:
|
|
1063
|
+
"""int GuiListView(struct Rectangle, char *, int *, int);
|
|
1064
|
+
|
|
1065
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1066
|
+
...
|
|
1067
|
+
def GuiListViewEx(Rectangle_0: Rectangle,str_pointer_1: str,int_2: int,int_pointer_3: Any,int_pointer_4: Any,int_5: int,) -> int:
|
|
1068
|
+
"""int GuiListViewEx(struct Rectangle, char * *, int, int *, int *, int);
|
|
1069
|
+
|
|
1070
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1071
|
+
...
|
|
1072
|
+
def GuiLoadIcons(str_0: str,_Bool_1: bool,) -> str:
|
|
1073
|
+
"""char * *GuiLoadIcons(char *, _Bool);
|
|
1074
|
+
|
|
1075
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1076
|
+
...
|
|
1077
|
+
def GuiLoadStyle(str_0: str,) -> None:
|
|
1078
|
+
"""void GuiLoadStyle(char *);
|
|
1079
|
+
|
|
1080
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1081
|
+
...
|
|
1082
|
+
def GuiLoadStyleDefault() -> None:
|
|
1083
|
+
"""void GuiLoadStyleDefault();
|
|
1084
|
+
|
|
1085
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1086
|
+
...
|
|
1087
|
+
def GuiLock() -> None:
|
|
1088
|
+
"""void GuiLock();
|
|
1089
|
+
|
|
1090
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1091
|
+
...
|
|
1092
|
+
def GuiMessageBox(Rectangle_0: Rectangle,str_1: str,str_2: str,str_3: str,) -> int:
|
|
1093
|
+
"""int GuiMessageBox(struct Rectangle, char *, char *, char *);
|
|
1094
|
+
|
|
1095
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1096
|
+
...
|
|
1097
|
+
def GuiPanel(Rectangle_0: Rectangle,str_1: str,) -> None:
|
|
1098
|
+
"""void GuiPanel(struct Rectangle, char *);
|
|
1099
|
+
|
|
1100
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1101
|
+
...
|
|
1102
|
+
def GuiProgressBar(Rectangle_0: Rectangle,str_1: str,str_2: str,float_3: float,float_4: float,float_5: float,) -> float:
|
|
1103
|
+
"""float GuiProgressBar(struct Rectangle, char *, char *, float, float, float);
|
|
1104
|
+
|
|
1105
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1106
|
+
...
|
|
1107
|
+
def GuiScrollPanel(Rectangle_0: Rectangle,str_1: str,Rectangle_2: Rectangle,Vector2_pointer_3: Any,) -> Rectangle:
|
|
1108
|
+
"""struct Rectangle GuiScrollPanel(struct Rectangle, char *, struct Rectangle, struct Vector2 *);
|
|
1109
|
+
|
|
1110
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1111
|
+
...
|
|
1112
|
+
def GuiSetFont(Font_0: Font,) -> None:
|
|
1113
|
+
"""void GuiSetFont(struct Font);
|
|
1114
|
+
|
|
1115
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1116
|
+
...
|
|
1117
|
+
def GuiSetIconScale(int_0: int,) -> None:
|
|
1118
|
+
"""void GuiSetIconScale(int);
|
|
1119
|
+
|
|
1120
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1121
|
+
...
|
|
1122
|
+
def GuiSetState(int_0: int,) -> None:
|
|
1123
|
+
"""void GuiSetState(int);
|
|
1124
|
+
|
|
1125
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1126
|
+
...
|
|
1127
|
+
def GuiSetStyle(int_0: int,int_1: int,int_2: int,) -> None:
|
|
1128
|
+
"""void GuiSetStyle(int, int, int);
|
|
1129
|
+
|
|
1130
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1131
|
+
...
|
|
1132
|
+
def GuiSetTooltip(str_0: str,) -> None:
|
|
1133
|
+
"""void GuiSetTooltip(char *);
|
|
1134
|
+
|
|
1135
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1136
|
+
...
|
|
1137
|
+
def GuiSlider(Rectangle_0: Rectangle,str_1: str,str_2: str,float_3: float,float_4: float,float_5: float,) -> float:
|
|
1138
|
+
"""float GuiSlider(struct Rectangle, char *, char *, float, float, float);
|
|
1139
|
+
|
|
1140
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1141
|
+
...
|
|
1142
|
+
def GuiSliderBar(Rectangle_0: Rectangle,str_1: str,str_2: str,float_3: float,float_4: float,float_5: float,) -> float:
|
|
1143
|
+
"""float GuiSliderBar(struct Rectangle, char *, char *, float, float, float);
|
|
1144
|
+
|
|
1145
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1146
|
+
...
|
|
1147
|
+
def GuiSpinner(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,int_3: int,int_4: int,_Bool_5: bool,) -> bool:
|
|
1148
|
+
"""_Bool GuiSpinner(struct Rectangle, char *, int *, int, int, _Bool);
|
|
1149
|
+
|
|
1150
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1151
|
+
...
|
|
1152
|
+
def GuiStatusBar(Rectangle_0: Rectangle,str_1: str,) -> None:
|
|
1153
|
+
"""void GuiStatusBar(struct Rectangle, char *);
|
|
1154
|
+
|
|
1155
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1156
|
+
...
|
|
1157
|
+
def GuiTabBar(Rectangle_0: Rectangle,str_pointer_1: str,int_2: int,int_pointer_3: Any,) -> int:
|
|
1158
|
+
"""int GuiTabBar(struct Rectangle, char * *, int, int *);
|
|
1159
|
+
|
|
1160
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1161
|
+
...
|
|
1162
|
+
def GuiTextBox(Rectangle_0: Rectangle,str_1: str,int_2: int,_Bool_3: bool,) -> bool:
|
|
1163
|
+
"""_Bool GuiTextBox(struct Rectangle, char *, int, _Bool);
|
|
1164
|
+
|
|
1165
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1166
|
+
...
|
|
1167
|
+
def GuiTextInputBox(Rectangle_0: Rectangle,str_1: str,str_2: str,str_3: str,str_4: str,int_5: int,int_pointer_6: Any,) -> int:
|
|
1168
|
+
"""int GuiTextInputBox(struct Rectangle, char *, char *, char *, char *, int, int *);
|
|
1169
|
+
|
|
1170
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1171
|
+
...
|
|
1172
|
+
def GuiToggle(Rectangle_0: Rectangle,str_1: str,_Bool_2: bool,) -> bool:
|
|
1173
|
+
"""_Bool GuiToggle(struct Rectangle, char *, _Bool);
|
|
1174
|
+
|
|
1175
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1176
|
+
...
|
|
1177
|
+
def GuiToggleGroup(Rectangle_0: Rectangle,str_1: str,int_2: int,) -> int:
|
|
1178
|
+
"""int GuiToggleGroup(struct Rectangle, char *, int);
|
|
1179
|
+
|
|
1180
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1181
|
+
...
|
|
1182
|
+
def GuiUnlock() -> None:
|
|
1183
|
+
"""void GuiUnlock();
|
|
1184
|
+
|
|
1185
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1186
|
+
...
|
|
1187
|
+
def GuiValueBox(Rectangle_0: Rectangle,str_1: str,int_pointer_2: Any,int_3: int,int_4: int,_Bool_5: bool,) -> bool:
|
|
1188
|
+
"""_Bool GuiValueBox(struct Rectangle, char *, int *, int, int, _Bool);
|
|
1189
|
+
|
|
1190
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1191
|
+
...
|
|
1192
|
+
def GuiWindowBox(Rectangle_0: Rectangle,str_1: str,) -> bool:
|
|
1193
|
+
"""_Bool GuiWindowBox(struct Rectangle, char *);
|
|
1194
|
+
|
|
1195
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1196
|
+
...
|
|
1197
|
+
HUEBAR_PADDING: int
|
|
1198
|
+
HUEBAR_SELECTOR_HEIGHT: int
|
|
1199
|
+
HUEBAR_SELECTOR_OVERFLOW: int
|
|
1200
|
+
HUEBAR_WIDTH: int
|
|
1201
|
+
def HideCursor() -> None:
|
|
1202
|
+
"""Hides cursor"""
|
|
1203
|
+
...
|
|
1204
|
+
ICON_1UP: int
|
|
1205
|
+
ICON_219: int
|
|
1206
|
+
ICON_220: int
|
|
1207
|
+
ICON_221: int
|
|
1208
|
+
ICON_222: int
|
|
1209
|
+
ICON_223: int
|
|
1210
|
+
ICON_224: int
|
|
1211
|
+
ICON_225: int
|
|
1212
|
+
ICON_226: int
|
|
1213
|
+
ICON_227: int
|
|
1214
|
+
ICON_228: int
|
|
1215
|
+
ICON_229: int
|
|
1216
|
+
ICON_230: int
|
|
1217
|
+
ICON_231: int
|
|
1218
|
+
ICON_232: int
|
|
1219
|
+
ICON_233: int
|
|
1220
|
+
ICON_234: int
|
|
1221
|
+
ICON_235: int
|
|
1222
|
+
ICON_236: int
|
|
1223
|
+
ICON_237: int
|
|
1224
|
+
ICON_238: int
|
|
1225
|
+
ICON_239: int
|
|
1226
|
+
ICON_240: int
|
|
1227
|
+
ICON_241: int
|
|
1228
|
+
ICON_242: int
|
|
1229
|
+
ICON_243: int
|
|
1230
|
+
ICON_244: int
|
|
1231
|
+
ICON_245: int
|
|
1232
|
+
ICON_246: int
|
|
1233
|
+
ICON_247: int
|
|
1234
|
+
ICON_248: int
|
|
1235
|
+
ICON_249: int
|
|
1236
|
+
ICON_250: int
|
|
1237
|
+
ICON_251: int
|
|
1238
|
+
ICON_252: int
|
|
1239
|
+
ICON_253: int
|
|
1240
|
+
ICON_254: int
|
|
1241
|
+
ICON_255: int
|
|
1242
|
+
ICON_ALARM: int
|
|
1243
|
+
ICON_ALPHA_CLEAR: int
|
|
1244
|
+
ICON_ALPHA_MULTIPLY: int
|
|
1245
|
+
ICON_ARROW_DOWN: int
|
|
1246
|
+
ICON_ARROW_DOWN_FILL: int
|
|
1247
|
+
ICON_ARROW_LEFT: int
|
|
1248
|
+
ICON_ARROW_LEFT_FILL: int
|
|
1249
|
+
ICON_ARROW_RIGHT: int
|
|
1250
|
+
ICON_ARROW_RIGHT_FILL: int
|
|
1251
|
+
ICON_ARROW_UP: int
|
|
1252
|
+
ICON_ARROW_UP_FILL: int
|
|
1253
|
+
ICON_AUDIO: int
|
|
1254
|
+
ICON_BIN: int
|
|
1255
|
+
ICON_BOX: int
|
|
1256
|
+
ICON_BOX_BOTTOM: int
|
|
1257
|
+
ICON_BOX_BOTTOM_LEFT: int
|
|
1258
|
+
ICON_BOX_BOTTOM_RIGHT: int
|
|
1259
|
+
ICON_BOX_CENTER: int
|
|
1260
|
+
ICON_BOX_CIRCLE_MASK: int
|
|
1261
|
+
ICON_BOX_CONCENTRIC: int
|
|
1262
|
+
ICON_BOX_CORNERS_BIG: int
|
|
1263
|
+
ICON_BOX_CORNERS_SMALL: int
|
|
1264
|
+
ICON_BOX_DOTS_BIG: int
|
|
1265
|
+
ICON_BOX_DOTS_SMALL: int
|
|
1266
|
+
ICON_BOX_GRID: int
|
|
1267
|
+
ICON_BOX_GRID_BIG: int
|
|
1268
|
+
ICON_BOX_LEFT: int
|
|
1269
|
+
ICON_BOX_MULTISIZE: int
|
|
1270
|
+
ICON_BOX_RIGHT: int
|
|
1271
|
+
ICON_BOX_TOP: int
|
|
1272
|
+
ICON_BOX_TOP_LEFT: int
|
|
1273
|
+
ICON_BOX_TOP_RIGHT: int
|
|
1274
|
+
ICON_BREAKPOINT_OFF: int
|
|
1275
|
+
ICON_BREAKPOINT_ON: int
|
|
1276
|
+
ICON_BRUSH_CLASSIC: int
|
|
1277
|
+
ICON_BRUSH_PAINTER: int
|
|
1278
|
+
ICON_BURGER_MENU: int
|
|
1279
|
+
ICON_CAMERA: int
|
|
1280
|
+
ICON_CASE_SENSITIVE: int
|
|
1281
|
+
ICON_CLOCK: int
|
|
1282
|
+
ICON_COIN: int
|
|
1283
|
+
ICON_COLOR_BUCKET: int
|
|
1284
|
+
ICON_COLOR_PICKER: int
|
|
1285
|
+
ICON_CORNER: int
|
|
1286
|
+
ICON_CPU: int
|
|
1287
|
+
ICON_CRACK: int
|
|
1288
|
+
ICON_CRACK_POINTS: int
|
|
1289
|
+
ICON_CROP: int
|
|
1290
|
+
ICON_CROP_ALPHA: int
|
|
1291
|
+
ICON_CROSS: int
|
|
1292
|
+
ICON_CROSSLINE: int
|
|
1293
|
+
ICON_CROSS_SMALL: int
|
|
1294
|
+
ICON_CUBE: int
|
|
1295
|
+
ICON_CUBE_FACE_BACK: int
|
|
1296
|
+
ICON_CUBE_FACE_BOTTOM: int
|
|
1297
|
+
ICON_CUBE_FACE_FRONT: int
|
|
1298
|
+
ICON_CUBE_FACE_LEFT: int
|
|
1299
|
+
ICON_CUBE_FACE_RIGHT: int
|
|
1300
|
+
ICON_CUBE_FACE_TOP: int
|
|
1301
|
+
ICON_CURSOR_CLASSIC: int
|
|
1302
|
+
ICON_CURSOR_HAND: int
|
|
1303
|
+
ICON_CURSOR_MOVE: int
|
|
1304
|
+
ICON_CURSOR_MOVE_FILL: int
|
|
1305
|
+
ICON_CURSOR_POINTER: int
|
|
1306
|
+
ICON_CURSOR_SCALE: int
|
|
1307
|
+
ICON_CURSOR_SCALE_FILL: int
|
|
1308
|
+
ICON_CURSOR_SCALE_LEFT: int
|
|
1309
|
+
ICON_CURSOR_SCALE_LEFT_FILL: int
|
|
1310
|
+
ICON_CURSOR_SCALE_RIGHT: int
|
|
1311
|
+
ICON_CURSOR_SCALE_RIGHT_FILL: int
|
|
1312
|
+
ICON_DEMON: int
|
|
1313
|
+
ICON_DITHERING: int
|
|
1314
|
+
ICON_DOOR: int
|
|
1315
|
+
ICON_EMPTYBOX: int
|
|
1316
|
+
ICON_EMPTYBOX_SMALL: int
|
|
1317
|
+
ICON_EXIT: int
|
|
1318
|
+
ICON_EXPLOSION: int
|
|
1319
|
+
ICON_EYE_OFF: int
|
|
1320
|
+
ICON_EYE_ON: int
|
|
1321
|
+
ICON_FILE: int
|
|
1322
|
+
ICON_FILETYPE_ALPHA: int
|
|
1323
|
+
ICON_FILETYPE_AUDIO: int
|
|
1324
|
+
ICON_FILETYPE_BINARY: int
|
|
1325
|
+
ICON_FILETYPE_HOME: int
|
|
1326
|
+
ICON_FILETYPE_IMAGE: int
|
|
1327
|
+
ICON_FILETYPE_INFO: int
|
|
1328
|
+
ICON_FILETYPE_PLAY: int
|
|
1329
|
+
ICON_FILETYPE_TEXT: int
|
|
1330
|
+
ICON_FILETYPE_VIDEO: int
|
|
1331
|
+
ICON_FILE_ADD: int
|
|
1332
|
+
ICON_FILE_COPY: int
|
|
1333
|
+
ICON_FILE_CUT: int
|
|
1334
|
+
ICON_FILE_DELETE: int
|
|
1335
|
+
ICON_FILE_EXPORT: int
|
|
1336
|
+
ICON_FILE_NEW: int
|
|
1337
|
+
ICON_FILE_OPEN: int
|
|
1338
|
+
ICON_FILE_PASTE: int
|
|
1339
|
+
ICON_FILE_SAVE: int
|
|
1340
|
+
ICON_FILE_SAVE_CLASSIC: int
|
|
1341
|
+
ICON_FILTER: int
|
|
1342
|
+
ICON_FILTER_BILINEAR: int
|
|
1343
|
+
ICON_FILTER_POINT: int
|
|
1344
|
+
ICON_FILTER_TOP: int
|
|
1345
|
+
ICON_FOLDER: int
|
|
1346
|
+
ICON_FOLDER_ADD: int
|
|
1347
|
+
ICON_FOLDER_FILE_OPEN: int
|
|
1348
|
+
ICON_FOLDER_OPEN: int
|
|
1349
|
+
ICON_FOLDER_SAVE: int
|
|
1350
|
+
ICON_FOUR_BOXES: int
|
|
1351
|
+
ICON_FX: int
|
|
1352
|
+
ICON_GEAR: int
|
|
1353
|
+
ICON_GEAR_BIG: int
|
|
1354
|
+
ICON_GEAR_EX: int
|
|
1355
|
+
ICON_GRID: int
|
|
1356
|
+
ICON_GRID_FILL: int
|
|
1357
|
+
ICON_HAND_POINTER: int
|
|
1358
|
+
ICON_HEART: int
|
|
1359
|
+
ICON_HELP: int
|
|
1360
|
+
ICON_HEX: int
|
|
1361
|
+
ICON_HIDPI: int
|
|
1362
|
+
ICON_HOUSE: int
|
|
1363
|
+
ICON_INFO: int
|
|
1364
|
+
ICON_KEY: int
|
|
1365
|
+
ICON_LASER: int
|
|
1366
|
+
ICON_LAYERS: int
|
|
1367
|
+
ICON_LAYERS_VISIBLE: int
|
|
1368
|
+
ICON_LENS: int
|
|
1369
|
+
ICON_LENS_BIG: int
|
|
1370
|
+
ICON_LIFE_BARS: int
|
|
1371
|
+
ICON_LINK: int
|
|
1372
|
+
ICON_LINK_BOXES: int
|
|
1373
|
+
ICON_LINK_BROKE: int
|
|
1374
|
+
ICON_LINK_MULTI: int
|
|
1375
|
+
ICON_LINK_NET: int
|
|
1376
|
+
ICON_LOCK_CLOSE: int
|
|
1377
|
+
ICON_LOCK_OPEN: int
|
|
1378
|
+
ICON_MAGNET: int
|
|
1379
|
+
ICON_MAILBOX: int
|
|
1380
|
+
ICON_MIPMAPS: int
|
|
1381
|
+
ICON_MODE_2D: int
|
|
1382
|
+
ICON_MODE_3D: int
|
|
1383
|
+
ICON_MONITOR: int
|
|
1384
|
+
ICON_MUTATE: int
|
|
1385
|
+
ICON_MUTATE_FILL: int
|
|
1386
|
+
ICON_NONE: int
|
|
1387
|
+
ICON_NOTEBOOK: int
|
|
1388
|
+
ICON_OK_TICK: int
|
|
1389
|
+
ICON_PENCIL: int
|
|
1390
|
+
ICON_PENCIL_BIG: int
|
|
1391
|
+
ICON_PHOTO_CAMERA: int
|
|
1392
|
+
ICON_PHOTO_CAMERA_FLASH: int
|
|
1393
|
+
ICON_PLAYER: int
|
|
1394
|
+
ICON_PLAYER_JUMP: int
|
|
1395
|
+
ICON_PLAYER_NEXT: int
|
|
1396
|
+
ICON_PLAYER_PAUSE: int
|
|
1397
|
+
ICON_PLAYER_PLAY: int
|
|
1398
|
+
ICON_PLAYER_PLAY_BACK: int
|
|
1399
|
+
ICON_PLAYER_PREVIOUS: int
|
|
1400
|
+
ICON_PLAYER_RECORD: int
|
|
1401
|
+
ICON_PLAYER_STOP: int
|
|
1402
|
+
ICON_POT: int
|
|
1403
|
+
ICON_PRINTER: int
|
|
1404
|
+
ICON_REDO: int
|
|
1405
|
+
ICON_REDO_FILL: int
|
|
1406
|
+
ICON_REG_EXP: int
|
|
1407
|
+
ICON_REPEAT: int
|
|
1408
|
+
ICON_REPEAT_FILL: int
|
|
1409
|
+
ICON_REREDO: int
|
|
1410
|
+
ICON_REREDO_FILL: int
|
|
1411
|
+
ICON_RESIZE: int
|
|
1412
|
+
ICON_RESTART: int
|
|
1413
|
+
ICON_ROM: int
|
|
1414
|
+
ICON_ROTATE: int
|
|
1415
|
+
ICON_ROTATE_FILL: int
|
|
1416
|
+
ICON_RUBBER: int
|
|
1417
|
+
ICON_SCALE: int
|
|
1418
|
+
ICON_SHIELD: int
|
|
1419
|
+
ICON_SHUFFLE: int
|
|
1420
|
+
ICON_SHUFFLE_FILL: int
|
|
1421
|
+
ICON_SPECIAL: int
|
|
1422
|
+
ICON_SQUARE_TOGGLE: int
|
|
1423
|
+
ICON_STAR: int
|
|
1424
|
+
ICON_STEP_INTO: int
|
|
1425
|
+
ICON_STEP_OUT: int
|
|
1426
|
+
ICON_STEP_OVER: int
|
|
1427
|
+
ICON_SUITCASE: int
|
|
1428
|
+
ICON_SUITCASE_ZIP: int
|
|
1429
|
+
ICON_SYMMETRY: int
|
|
1430
|
+
ICON_SYMMETRY_HORIZONTAL: int
|
|
1431
|
+
ICON_SYMMETRY_VERTICAL: int
|
|
1432
|
+
ICON_TARGET: int
|
|
1433
|
+
ICON_TARGET_BIG: int
|
|
1434
|
+
ICON_TARGET_BIG_FILL: int
|
|
1435
|
+
ICON_TARGET_MOVE: int
|
|
1436
|
+
ICON_TARGET_MOVE_FILL: int
|
|
1437
|
+
ICON_TARGET_POINT: int
|
|
1438
|
+
ICON_TARGET_SMALL: int
|
|
1439
|
+
ICON_TARGET_SMALL_FILL: int
|
|
1440
|
+
ICON_TEXT_A: int
|
|
1441
|
+
ICON_TEXT_NOTES: int
|
|
1442
|
+
ICON_TEXT_POPUP: int
|
|
1443
|
+
ICON_TEXT_T: int
|
|
1444
|
+
ICON_TOOLS: int
|
|
1445
|
+
ICON_UNDO: int
|
|
1446
|
+
ICON_UNDO_FILL: int
|
|
1447
|
+
ICON_VERTICAL_BARS: int
|
|
1448
|
+
ICON_VERTICAL_BARS_FILL: int
|
|
1449
|
+
ICON_WATER_DROP: int
|
|
1450
|
+
ICON_WAVE: int
|
|
1451
|
+
ICON_WAVE_SINUS: int
|
|
1452
|
+
ICON_WAVE_SQUARE: int
|
|
1453
|
+
ICON_WAVE_TRIANGULAR: int
|
|
1454
|
+
ICON_WINDOW: int
|
|
1455
|
+
ICON_ZOOM_ALL: int
|
|
1456
|
+
ICON_ZOOM_BIG: int
|
|
1457
|
+
ICON_ZOOM_CENTER: int
|
|
1458
|
+
ICON_ZOOM_MEDIUM: int
|
|
1459
|
+
ICON_ZOOM_SMALL: int
|
|
1460
|
+
def ImageAlphaClear(image: Any,color: Color,threshold: float,) -> None:
|
|
1461
|
+
"""Clear alpha channel to desired color"""
|
|
1462
|
+
...
|
|
1463
|
+
def ImageAlphaCrop(image: Any,threshold: float,) -> None:
|
|
1464
|
+
"""Crop image depending on alpha value"""
|
|
1465
|
+
...
|
|
1466
|
+
def ImageAlphaMask(image: Any,alphaMask: Image,) -> None:
|
|
1467
|
+
"""Apply alpha mask to image"""
|
|
1468
|
+
...
|
|
1469
|
+
def ImageAlphaPremultiply(image: Any,) -> None:
|
|
1470
|
+
"""Premultiply alpha channel"""
|
|
1471
|
+
...
|
|
1472
|
+
def ImageBlurGaussian(image: Any,blurSize: int,) -> None:
|
|
1473
|
+
"""Apply Gaussian blur using a box blur approximation"""
|
|
1474
|
+
...
|
|
1475
|
+
def ImageClearBackground(dst: Any,color: Color,) -> None:
|
|
1476
|
+
"""Clear image background with given color"""
|
|
1477
|
+
...
|
|
1478
|
+
def ImageColorBrightness(image: Any,brightness: int,) -> None:
|
|
1479
|
+
"""Modify image color: brightness (-255 to 255)"""
|
|
1480
|
+
...
|
|
1481
|
+
def ImageColorContrast(image: Any,contrast: float,) -> None:
|
|
1482
|
+
"""Modify image color: contrast (-100 to 100)"""
|
|
1483
|
+
...
|
|
1484
|
+
def ImageColorGrayscale(image: Any,) -> None:
|
|
1485
|
+
"""Modify image color: grayscale"""
|
|
1486
|
+
...
|
|
1487
|
+
def ImageColorInvert(image: Any,) -> None:
|
|
1488
|
+
"""Modify image color: invert"""
|
|
1489
|
+
...
|
|
1490
|
+
def ImageColorReplace(image: Any,color: Color,replace: Color,) -> None:
|
|
1491
|
+
"""Modify image color: replace color"""
|
|
1492
|
+
...
|
|
1493
|
+
def ImageColorTint(image: Any,color: Color,) -> None:
|
|
1494
|
+
"""Modify image color: tint"""
|
|
1495
|
+
...
|
|
1496
|
+
def ImageCopy(image: Image,) -> Image:
|
|
1497
|
+
"""Create an image duplicate (useful for transformations)"""
|
|
1498
|
+
...
|
|
1499
|
+
def ImageCrop(image: Any,crop: Rectangle,) -> None:
|
|
1500
|
+
"""Crop an image to a defined rectangle"""
|
|
1501
|
+
...
|
|
1502
|
+
def ImageDither(image: Any,rBpp: int,gBpp: int,bBpp: int,aBpp: int,) -> None:
|
|
1503
|
+
"""Dither image data to 16bpp or lower (Floyd-Steinberg dithering)"""
|
|
1504
|
+
...
|
|
1505
|
+
def ImageDraw(dst: Any,src: Image,srcRec: Rectangle,dstRec: Rectangle,tint: Color,) -> None:
|
|
1506
|
+
"""Draw a source image within a destination image (tint applied to source)"""
|
|
1507
|
+
...
|
|
1508
|
+
def ImageDrawCircle(dst: Any,centerX: int,centerY: int,radius: int,color: Color,) -> None:
|
|
1509
|
+
"""Draw a filled circle within an image"""
|
|
1510
|
+
...
|
|
1511
|
+
def ImageDrawCircleLines(dst: Any,centerX: int,centerY: int,radius: int,color: Color,) -> None:
|
|
1512
|
+
"""Draw circle outline within an image"""
|
|
1513
|
+
...
|
|
1514
|
+
def ImageDrawCircleLinesV(dst: Any,center: Vector2,radius: int,color: Color,) -> None:
|
|
1515
|
+
"""Draw circle outline within an image (Vector version)"""
|
|
1516
|
+
...
|
|
1517
|
+
def ImageDrawCircleV(dst: Any,center: Vector2,radius: int,color: Color,) -> None:
|
|
1518
|
+
"""Draw a filled circle within an image (Vector version)"""
|
|
1519
|
+
...
|
|
1520
|
+
def ImageDrawLine(dst: Any,startPosX: int,startPosY: int,endPosX: int,endPosY: int,color: Color,) -> None:
|
|
1521
|
+
"""Draw line within an image"""
|
|
1522
|
+
...
|
|
1523
|
+
def ImageDrawLineV(dst: Any,start: Vector2,end: Vector2,color: Color,) -> None:
|
|
1524
|
+
"""Draw line within an image (Vector version)"""
|
|
1525
|
+
...
|
|
1526
|
+
def ImageDrawPixel(dst: Any,posX: int,posY: int,color: Color,) -> None:
|
|
1527
|
+
"""Draw pixel within an image"""
|
|
1528
|
+
...
|
|
1529
|
+
def ImageDrawPixelV(dst: Any,position: Vector2,color: Color,) -> None:
|
|
1530
|
+
"""Draw pixel within an image (Vector version)"""
|
|
1531
|
+
...
|
|
1532
|
+
def ImageDrawRectangle(dst: Any,posX: int,posY: int,width: int,height: int,color: Color,) -> None:
|
|
1533
|
+
"""Draw rectangle within an image"""
|
|
1534
|
+
...
|
|
1535
|
+
def ImageDrawRectangleLines(dst: Any,rec: Rectangle,thick: int,color: Color,) -> None:
|
|
1536
|
+
"""Draw rectangle lines within an image"""
|
|
1537
|
+
...
|
|
1538
|
+
def ImageDrawRectangleRec(dst: Any,rec: Rectangle,color: Color,) -> None:
|
|
1539
|
+
"""Draw rectangle within an image"""
|
|
1540
|
+
...
|
|
1541
|
+
def ImageDrawRectangleV(dst: Any,position: Vector2,size: Vector2,color: Color,) -> None:
|
|
1542
|
+
"""Draw rectangle within an image (Vector version)"""
|
|
1543
|
+
...
|
|
1544
|
+
def ImageDrawText(dst: Any,text: str,posX: int,posY: int,fontSize: int,color: Color,) -> None:
|
|
1545
|
+
"""Draw text (using default font) within an image (destination)"""
|
|
1546
|
+
...
|
|
1547
|
+
def ImageDrawTextEx(dst: Any,font: Font,text: str,position: Vector2,fontSize: float,spacing: float,tint: Color,) -> None:
|
|
1548
|
+
"""Draw text (custom sprite font) within an image (destination)"""
|
|
1549
|
+
...
|
|
1550
|
+
def ImageFlipHorizontal(image: Any,) -> None:
|
|
1551
|
+
"""Flip image horizontally"""
|
|
1552
|
+
...
|
|
1553
|
+
def ImageFlipVertical(image: Any,) -> None:
|
|
1554
|
+
"""Flip image vertically"""
|
|
1555
|
+
...
|
|
1556
|
+
def ImageFormat(image: Any,newFormat: int,) -> None:
|
|
1557
|
+
"""Convert image data to desired format"""
|
|
1558
|
+
...
|
|
1559
|
+
def ImageFromImage(image: Image,rec: Rectangle,) -> Image:
|
|
1560
|
+
"""Create an image from another image piece"""
|
|
1561
|
+
...
|
|
1562
|
+
def ImageMipmaps(image: Any,) -> None:
|
|
1563
|
+
"""Compute all mipmap levels for a provided image"""
|
|
1564
|
+
...
|
|
1565
|
+
def ImageResize(image: Any,newWidth: int,newHeight: int,) -> None:
|
|
1566
|
+
"""Resize image (Bicubic scaling algorithm)"""
|
|
1567
|
+
...
|
|
1568
|
+
def ImageResizeCanvas(image: Any,newWidth: int,newHeight: int,offsetX: int,offsetY: int,fill: Color,) -> None:
|
|
1569
|
+
"""Resize canvas and fill with color"""
|
|
1570
|
+
...
|
|
1571
|
+
def ImageResizeNN(image: Any,newWidth: int,newHeight: int,) -> None:
|
|
1572
|
+
"""Resize image (Nearest-Neighbor scaling algorithm)"""
|
|
1573
|
+
...
|
|
1574
|
+
def ImageRotateCCW(image: Any,) -> None:
|
|
1575
|
+
"""Rotate image counter-clockwise 90deg"""
|
|
1576
|
+
...
|
|
1577
|
+
def ImageRotateCW(image: Any,) -> None:
|
|
1578
|
+
"""Rotate image clockwise 90deg"""
|
|
1579
|
+
...
|
|
1580
|
+
def ImageText(text: str,fontSize: int,color: Color,) -> Image:
|
|
1581
|
+
"""Create an image from text (default font)"""
|
|
1582
|
+
...
|
|
1583
|
+
def ImageTextEx(font: Font,text: str,fontSize: float,spacing: float,tint: Color,) -> Image:
|
|
1584
|
+
"""Create an image from text (custom sprite font)"""
|
|
1585
|
+
...
|
|
1586
|
+
def ImageToPOT(image: Any,fill: Color,) -> None:
|
|
1587
|
+
"""Convert image to POT (power-of-two)"""
|
|
1588
|
+
...
|
|
1589
|
+
def InitAudioDevice() -> None:
|
|
1590
|
+
"""Initialize audio device and context"""
|
|
1591
|
+
...
|
|
1592
|
+
def InitPhysics() -> None:
|
|
1593
|
+
"""void InitPhysics();
|
|
1594
|
+
|
|
1595
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1596
|
+
...
|
|
1597
|
+
def InitWindow(width: int,height: int,title: str,) -> None:
|
|
1598
|
+
"""Initialize window and OpenGL context"""
|
|
1599
|
+
...
|
|
1600
|
+
def IsAudioDeviceReady() -> bool:
|
|
1601
|
+
"""Check if audio device has been initialized successfully"""
|
|
1602
|
+
...
|
|
1603
|
+
def IsAudioStreamPlaying(stream: AudioStream,) -> bool:
|
|
1604
|
+
"""Check if audio stream is playing"""
|
|
1605
|
+
...
|
|
1606
|
+
def IsAudioStreamProcessed(stream: AudioStream,) -> bool:
|
|
1607
|
+
"""Check if any audio stream buffers requires refill"""
|
|
1608
|
+
...
|
|
1609
|
+
def IsAudioStreamReady(stream: AudioStream,) -> bool:
|
|
1610
|
+
"""Checks if an audio stream is ready"""
|
|
1611
|
+
...
|
|
1612
|
+
def IsCursorHidden() -> bool:
|
|
1613
|
+
"""Check if cursor is not visible"""
|
|
1614
|
+
...
|
|
1615
|
+
def IsCursorOnScreen() -> bool:
|
|
1616
|
+
"""Check if cursor is on the screen"""
|
|
1617
|
+
...
|
|
1618
|
+
def IsFileDropped() -> bool:
|
|
1619
|
+
"""Check if a file has been dropped into window"""
|
|
1620
|
+
...
|
|
1621
|
+
def IsFileExtension(fileName: str,ext: str,) -> bool:
|
|
1622
|
+
"""Check file extension (including point: .png, .wav)"""
|
|
1623
|
+
...
|
|
1624
|
+
def IsFontReady(font: Font,) -> bool:
|
|
1625
|
+
"""Check if a font is ready"""
|
|
1626
|
+
...
|
|
1627
|
+
def IsGamepadAvailable(gamepad: int,) -> bool:
|
|
1628
|
+
"""Check if a gamepad is available"""
|
|
1629
|
+
...
|
|
1630
|
+
def IsGamepadButtonDown(gamepad: int,button: int,) -> bool:
|
|
1631
|
+
"""Check if a gamepad button is being pressed"""
|
|
1632
|
+
...
|
|
1633
|
+
def IsGamepadButtonPressed(gamepad: int,button: int,) -> bool:
|
|
1634
|
+
"""Check if a gamepad button has been pressed once"""
|
|
1635
|
+
...
|
|
1636
|
+
def IsGamepadButtonReleased(gamepad: int,button: int,) -> bool:
|
|
1637
|
+
"""Check if a gamepad button has been released once"""
|
|
1638
|
+
...
|
|
1639
|
+
def IsGamepadButtonUp(gamepad: int,button: int,) -> bool:
|
|
1640
|
+
"""Check if a gamepad button is NOT being pressed"""
|
|
1641
|
+
...
|
|
1642
|
+
def IsGestureDetected(gesture: int,) -> bool:
|
|
1643
|
+
"""Check if a gesture have been detected"""
|
|
1644
|
+
...
|
|
1645
|
+
def IsImageReady(image: Image,) -> bool:
|
|
1646
|
+
"""Check if an image is ready"""
|
|
1647
|
+
...
|
|
1648
|
+
def IsKeyDown(key: int,) -> bool:
|
|
1649
|
+
"""Check if a key is being pressed"""
|
|
1650
|
+
...
|
|
1651
|
+
def IsKeyPressed(key: int,) -> bool:
|
|
1652
|
+
"""Check if a key has been pressed once"""
|
|
1653
|
+
...
|
|
1654
|
+
def IsKeyReleased(key: int,) -> bool:
|
|
1655
|
+
"""Check if a key has been released once"""
|
|
1656
|
+
...
|
|
1657
|
+
def IsKeyUp(key: int,) -> bool:
|
|
1658
|
+
"""Check if a key is NOT being pressed"""
|
|
1659
|
+
...
|
|
1660
|
+
def IsMaterialReady(material: Material,) -> bool:
|
|
1661
|
+
"""Check if a material is ready"""
|
|
1662
|
+
...
|
|
1663
|
+
def IsModelAnimationValid(model: Model,anim: ModelAnimation,) -> bool:
|
|
1664
|
+
"""Check model animation skeleton match"""
|
|
1665
|
+
...
|
|
1666
|
+
def IsModelReady(model: Model,) -> bool:
|
|
1667
|
+
"""Check if a model is ready"""
|
|
1668
|
+
...
|
|
1669
|
+
def IsMouseButtonDown(button: int,) -> bool:
|
|
1670
|
+
"""Check if a mouse button is being pressed"""
|
|
1671
|
+
...
|
|
1672
|
+
def IsMouseButtonPressed(button: int,) -> bool:
|
|
1673
|
+
"""Check if a mouse button has been pressed once"""
|
|
1674
|
+
...
|
|
1675
|
+
def IsMouseButtonReleased(button: int,) -> bool:
|
|
1676
|
+
"""Check if a mouse button has been released once"""
|
|
1677
|
+
...
|
|
1678
|
+
def IsMouseButtonUp(button: int,) -> bool:
|
|
1679
|
+
"""Check if a mouse button is NOT being pressed"""
|
|
1680
|
+
...
|
|
1681
|
+
def IsMusicReady(music: Music,) -> bool:
|
|
1682
|
+
"""Checks if a music stream is ready"""
|
|
1683
|
+
...
|
|
1684
|
+
def IsMusicStreamPlaying(music: Music,) -> bool:
|
|
1685
|
+
"""Check if music is playing"""
|
|
1686
|
+
...
|
|
1687
|
+
def IsPathFile(path: str,) -> bool:
|
|
1688
|
+
"""Check if a given path is a file or a directory"""
|
|
1689
|
+
...
|
|
1690
|
+
def IsRenderTextureReady(target: RenderTexture,) -> bool:
|
|
1691
|
+
"""Check if a render texture is ready"""
|
|
1692
|
+
...
|
|
1693
|
+
def IsShaderReady(shader: Shader,) -> bool:
|
|
1694
|
+
"""Check if a shader is ready"""
|
|
1695
|
+
...
|
|
1696
|
+
def IsSoundPlaying(sound: Sound,) -> bool:
|
|
1697
|
+
"""Check if a sound is currently playing"""
|
|
1698
|
+
...
|
|
1699
|
+
def IsSoundReady(sound: Sound,) -> bool:
|
|
1700
|
+
"""Checks if a sound is ready"""
|
|
1701
|
+
...
|
|
1702
|
+
def IsTextureReady(texture: Texture,) -> bool:
|
|
1703
|
+
"""Check if a texture is ready"""
|
|
1704
|
+
...
|
|
1705
|
+
def IsWaveReady(wave: Wave,) -> bool:
|
|
1706
|
+
"""Checks if wave data is ready"""
|
|
1707
|
+
...
|
|
1708
|
+
def IsWindowFocused() -> bool:
|
|
1709
|
+
"""Check if window is currently focused (only PLATFORM_DESKTOP)"""
|
|
1710
|
+
...
|
|
1711
|
+
def IsWindowFullscreen() -> bool:
|
|
1712
|
+
"""Check if window is currently fullscreen"""
|
|
1713
|
+
...
|
|
1714
|
+
def IsWindowHidden() -> bool:
|
|
1715
|
+
"""Check if window is currently hidden (only PLATFORM_DESKTOP)"""
|
|
1716
|
+
...
|
|
1717
|
+
def IsWindowMaximized() -> bool:
|
|
1718
|
+
"""Check if window is currently maximized (only PLATFORM_DESKTOP)"""
|
|
1719
|
+
...
|
|
1720
|
+
def IsWindowMinimized() -> bool:
|
|
1721
|
+
"""Check if window is currently minimized (only PLATFORM_DESKTOP)"""
|
|
1722
|
+
...
|
|
1723
|
+
def IsWindowReady() -> bool:
|
|
1724
|
+
"""Check if window has been initialized successfully"""
|
|
1725
|
+
...
|
|
1726
|
+
def IsWindowResized() -> bool:
|
|
1727
|
+
"""Check if window has been resized last frame"""
|
|
1728
|
+
...
|
|
1729
|
+
def IsWindowState(flag: int,) -> bool:
|
|
1730
|
+
"""Check if one specific window flag is enabled"""
|
|
1731
|
+
...
|
|
1732
|
+
KEY_A: int
|
|
1733
|
+
KEY_APOSTROPHE: int
|
|
1734
|
+
KEY_B: int
|
|
1735
|
+
KEY_BACK: int
|
|
1736
|
+
KEY_BACKSLASH: int
|
|
1737
|
+
KEY_BACKSPACE: int
|
|
1738
|
+
KEY_C: int
|
|
1739
|
+
KEY_CAPS_LOCK: int
|
|
1740
|
+
KEY_COMMA: int
|
|
1741
|
+
KEY_D: int
|
|
1742
|
+
KEY_DELETE: int
|
|
1743
|
+
KEY_DOWN: int
|
|
1744
|
+
KEY_E: int
|
|
1745
|
+
KEY_EIGHT: int
|
|
1746
|
+
KEY_END: int
|
|
1747
|
+
KEY_ENTER: int
|
|
1748
|
+
KEY_EQUAL: int
|
|
1749
|
+
KEY_ESCAPE: int
|
|
1750
|
+
KEY_F: int
|
|
1751
|
+
KEY_F1: int
|
|
1752
|
+
KEY_F10: int
|
|
1753
|
+
KEY_F11: int
|
|
1754
|
+
KEY_F12: int
|
|
1755
|
+
KEY_F2: int
|
|
1756
|
+
KEY_F3: int
|
|
1757
|
+
KEY_F4: int
|
|
1758
|
+
KEY_F5: int
|
|
1759
|
+
KEY_F6: int
|
|
1760
|
+
KEY_F7: int
|
|
1761
|
+
KEY_F8: int
|
|
1762
|
+
KEY_F9: int
|
|
1763
|
+
KEY_FIVE: int
|
|
1764
|
+
KEY_FOUR: int
|
|
1765
|
+
KEY_G: int
|
|
1766
|
+
KEY_GRAVE: int
|
|
1767
|
+
KEY_H: int
|
|
1768
|
+
KEY_HOME: int
|
|
1769
|
+
KEY_I: int
|
|
1770
|
+
KEY_INSERT: int
|
|
1771
|
+
KEY_J: int
|
|
1772
|
+
KEY_K: int
|
|
1773
|
+
KEY_KB_MENU: int
|
|
1774
|
+
KEY_KP_0: int
|
|
1775
|
+
KEY_KP_1: int
|
|
1776
|
+
KEY_KP_2: int
|
|
1777
|
+
KEY_KP_3: int
|
|
1778
|
+
KEY_KP_4: int
|
|
1779
|
+
KEY_KP_5: int
|
|
1780
|
+
KEY_KP_6: int
|
|
1781
|
+
KEY_KP_7: int
|
|
1782
|
+
KEY_KP_8: int
|
|
1783
|
+
KEY_KP_9: int
|
|
1784
|
+
KEY_KP_ADD: int
|
|
1785
|
+
KEY_KP_DECIMAL: int
|
|
1786
|
+
KEY_KP_DIVIDE: int
|
|
1787
|
+
KEY_KP_ENTER: int
|
|
1788
|
+
KEY_KP_EQUAL: int
|
|
1789
|
+
KEY_KP_MULTIPLY: int
|
|
1790
|
+
KEY_KP_SUBTRACT: int
|
|
1791
|
+
KEY_L: int
|
|
1792
|
+
KEY_LEFT: int
|
|
1793
|
+
KEY_LEFT_ALT: int
|
|
1794
|
+
KEY_LEFT_BRACKET: int
|
|
1795
|
+
KEY_LEFT_CONTROL: int
|
|
1796
|
+
KEY_LEFT_SHIFT: int
|
|
1797
|
+
KEY_LEFT_SUPER: int
|
|
1798
|
+
KEY_M: int
|
|
1799
|
+
KEY_MENU: int
|
|
1800
|
+
KEY_MINUS: int
|
|
1801
|
+
KEY_N: int
|
|
1802
|
+
KEY_NINE: int
|
|
1803
|
+
KEY_NULL: int
|
|
1804
|
+
KEY_NUM_LOCK: int
|
|
1805
|
+
KEY_O: int
|
|
1806
|
+
KEY_ONE: int
|
|
1807
|
+
KEY_P: int
|
|
1808
|
+
KEY_PAGE_DOWN: int
|
|
1809
|
+
KEY_PAGE_UP: int
|
|
1810
|
+
KEY_PAUSE: int
|
|
1811
|
+
KEY_PERIOD: int
|
|
1812
|
+
KEY_PRINT_SCREEN: int
|
|
1813
|
+
KEY_Q: int
|
|
1814
|
+
KEY_R: int
|
|
1815
|
+
KEY_RIGHT: int
|
|
1816
|
+
KEY_RIGHT_ALT: int
|
|
1817
|
+
KEY_RIGHT_BRACKET: int
|
|
1818
|
+
KEY_RIGHT_CONTROL: int
|
|
1819
|
+
KEY_RIGHT_SHIFT: int
|
|
1820
|
+
KEY_RIGHT_SUPER: int
|
|
1821
|
+
KEY_S: int
|
|
1822
|
+
KEY_SCROLL_LOCK: int
|
|
1823
|
+
KEY_SEMICOLON: int
|
|
1824
|
+
KEY_SEVEN: int
|
|
1825
|
+
KEY_SIX: int
|
|
1826
|
+
KEY_SLASH: int
|
|
1827
|
+
KEY_SPACE: int
|
|
1828
|
+
KEY_T: int
|
|
1829
|
+
KEY_TAB: int
|
|
1830
|
+
KEY_THREE: int
|
|
1831
|
+
KEY_TWO: int
|
|
1832
|
+
KEY_U: int
|
|
1833
|
+
KEY_UP: int
|
|
1834
|
+
KEY_V: int
|
|
1835
|
+
KEY_VOLUME_DOWN: int
|
|
1836
|
+
KEY_VOLUME_UP: int
|
|
1837
|
+
KEY_W: int
|
|
1838
|
+
KEY_X: int
|
|
1839
|
+
KEY_Y: int
|
|
1840
|
+
KEY_Z: int
|
|
1841
|
+
KEY_ZERO: int
|
|
1842
|
+
LABEL: int
|
|
1843
|
+
LINE_COLOR: int
|
|
1844
|
+
LISTVIEW: int
|
|
1845
|
+
LIST_ITEMS_HEIGHT: int
|
|
1846
|
+
LIST_ITEMS_SPACING: int
|
|
1847
|
+
LOG_ALL: int
|
|
1848
|
+
LOG_DEBUG: int
|
|
1849
|
+
LOG_ERROR: int
|
|
1850
|
+
LOG_FATAL: int
|
|
1851
|
+
LOG_INFO: int
|
|
1852
|
+
LOG_NONE: int
|
|
1853
|
+
LOG_TRACE: int
|
|
1854
|
+
LOG_WARNING: int
|
|
1855
|
+
def Lerp(float_0: float,float_1: float,float_2: float,) -> float:
|
|
1856
|
+
"""float Lerp(float, float, float);
|
|
1857
|
+
|
|
1858
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
1859
|
+
...
|
|
1860
|
+
def LoadAudioStream(sampleRate: int,sampleSize: int,channels: int,) -> AudioStream:
|
|
1861
|
+
"""Load audio stream (to stream raw audio pcm data)"""
|
|
1862
|
+
...
|
|
1863
|
+
def LoadCodepoints(text: str,count: Any,) -> Any:
|
|
1864
|
+
"""Load all codepoints from a UTF-8 text string, codepoints count returned by parameter"""
|
|
1865
|
+
...
|
|
1866
|
+
def LoadDirectoryFiles(dirPath: str,) -> FilePathList:
|
|
1867
|
+
"""Load directory filepaths"""
|
|
1868
|
+
...
|
|
1869
|
+
def LoadDirectoryFilesEx(basePath: str,filter: str,scanSubdirs: bool,) -> FilePathList:
|
|
1870
|
+
"""Load directory filepaths with extension filtering and recursive directory scan"""
|
|
1871
|
+
...
|
|
1872
|
+
def LoadDroppedFiles() -> FilePathList:
|
|
1873
|
+
"""Load dropped filepaths"""
|
|
1874
|
+
...
|
|
1875
|
+
def LoadFileData(fileName: str,bytesRead: Any,) -> str:
|
|
1876
|
+
"""Load file data as byte array (read)"""
|
|
1877
|
+
...
|
|
1878
|
+
def LoadFileText(fileName: str,) -> str:
|
|
1879
|
+
"""Load text data from file (read), returns a '\0' terminated string"""
|
|
1880
|
+
...
|
|
1881
|
+
def LoadFont(fileName: str,) -> Font:
|
|
1882
|
+
"""Load font from file into GPU memory (VRAM)"""
|
|
1883
|
+
...
|
|
1884
|
+
def LoadFontData(fileData: str,dataSize: int,fontSize: int,fontChars: Any,glyphCount: int,type: int,) -> Any:
|
|
1885
|
+
"""Load font data for further use"""
|
|
1886
|
+
...
|
|
1887
|
+
def LoadFontEx(fileName: str,fontSize: int,fontChars: Any,glyphCount: int,) -> Font:
|
|
1888
|
+
"""Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set"""
|
|
1889
|
+
...
|
|
1890
|
+
def LoadFontFromImage(image: Image,key: Color,firstChar: int,) -> Font:
|
|
1891
|
+
"""Load font from Image (XNA style)"""
|
|
1892
|
+
...
|
|
1893
|
+
def LoadFontFromMemory(fileType: str,fileData: str,dataSize: int,fontSize: int,fontChars: Any,glyphCount: int,) -> Font:
|
|
1894
|
+
"""Load font from memory buffer, fileType refers to extension: i.e. '.ttf'"""
|
|
1895
|
+
...
|
|
1896
|
+
def LoadImage(fileName: str,) -> Image:
|
|
1897
|
+
"""Load image from file into CPU memory (RAM)"""
|
|
1898
|
+
...
|
|
1899
|
+
def LoadImageAnim(fileName: str,frames: Any,) -> Image:
|
|
1900
|
+
"""Load image sequence from file (frames appended to image.data)"""
|
|
1901
|
+
...
|
|
1902
|
+
def LoadImageColors(image: Image,) -> Any:
|
|
1903
|
+
"""Load color data from image as a Color array (RGBA - 32bit)"""
|
|
1904
|
+
...
|
|
1905
|
+
def LoadImageFromMemory(fileType: str,fileData: str,dataSize: int,) -> Image:
|
|
1906
|
+
"""Load image from memory buffer, fileType refers to extension: i.e. '.png'"""
|
|
1907
|
+
...
|
|
1908
|
+
def LoadImageFromScreen() -> Image:
|
|
1909
|
+
"""Load image from screen buffer and (screenshot)"""
|
|
1910
|
+
...
|
|
1911
|
+
def LoadImageFromTexture(texture: Texture,) -> Image:
|
|
1912
|
+
"""Load image from GPU texture data"""
|
|
1913
|
+
...
|
|
1914
|
+
def LoadImagePalette(image: Image,maxPaletteSize: int,colorCount: Any,) -> Any:
|
|
1915
|
+
"""Load colors palette from image as a Color array (RGBA - 32bit)"""
|
|
1916
|
+
...
|
|
1917
|
+
def LoadImageRaw(fileName: str,width: int,height: int,format: int,headerSize: int,) -> Image:
|
|
1918
|
+
"""Load image from RAW file data"""
|
|
1919
|
+
...
|
|
1920
|
+
def LoadMaterialDefault() -> Material:
|
|
1921
|
+
"""Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)"""
|
|
1922
|
+
...
|
|
1923
|
+
def LoadMaterials(fileName: str,materialCount: Any,) -> Any:
|
|
1924
|
+
"""Load materials from model file"""
|
|
1925
|
+
...
|
|
1926
|
+
def LoadModel(fileName: str,) -> Model:
|
|
1927
|
+
"""Load model from files (meshes and materials)"""
|
|
1928
|
+
...
|
|
1929
|
+
def LoadModelAnimations(fileName: str,animCount: Any,) -> Any:
|
|
1930
|
+
"""Load model animations from file"""
|
|
1931
|
+
...
|
|
1932
|
+
def LoadModelFromMesh(mesh: Mesh,) -> Model:
|
|
1933
|
+
"""Load model from generated mesh (default material)"""
|
|
1934
|
+
...
|
|
1935
|
+
def LoadMusicStream(fileName: str,) -> Music:
|
|
1936
|
+
"""Load music stream from file"""
|
|
1937
|
+
...
|
|
1938
|
+
def LoadMusicStreamFromMemory(fileType: str,data: str,dataSize: int,) -> Music:
|
|
1939
|
+
"""Load music stream from data"""
|
|
1940
|
+
...
|
|
1941
|
+
def LoadRenderTexture(width: int,height: int,) -> RenderTexture:
|
|
1942
|
+
"""Load texture for rendering (framebuffer)"""
|
|
1943
|
+
...
|
|
1944
|
+
def LoadShader(vsFileName: str,fsFileName: str,) -> Shader:
|
|
1945
|
+
"""Load shader from files and bind default locations"""
|
|
1946
|
+
...
|
|
1947
|
+
def LoadShaderFromMemory(vsCode: str,fsCode: str,) -> Shader:
|
|
1948
|
+
"""Load shader from code strings and bind default locations"""
|
|
1949
|
+
...
|
|
1950
|
+
def LoadSound(fileName: str,) -> Sound:
|
|
1951
|
+
"""Load sound from file"""
|
|
1952
|
+
...
|
|
1953
|
+
def LoadSoundFromWave(wave: Wave,) -> Sound:
|
|
1954
|
+
"""Load sound from wave data"""
|
|
1955
|
+
...
|
|
1956
|
+
def LoadTexture(fileName: str,) -> Texture:
|
|
1957
|
+
"""Load texture from file into GPU memory (VRAM)"""
|
|
1958
|
+
...
|
|
1959
|
+
def LoadTextureCubemap(image: Image,layout: int,) -> Texture:
|
|
1960
|
+
"""Load cubemap from image, multiple image cubemap layouts supported"""
|
|
1961
|
+
...
|
|
1962
|
+
def LoadTextureFromImage(image: Image,) -> Texture:
|
|
1963
|
+
"""Load texture from image data"""
|
|
1964
|
+
...
|
|
1965
|
+
def LoadUTF8(codepoints: Any,length: int,) -> str:
|
|
1966
|
+
"""Load UTF-8 text encoded from codepoints array"""
|
|
1967
|
+
...
|
|
1968
|
+
def LoadVrStereoConfig(device: VrDeviceInfo,) -> VrStereoConfig:
|
|
1969
|
+
"""Load VR stereo config for VR simulator device parameters"""
|
|
1970
|
+
...
|
|
1971
|
+
def LoadWave(fileName: str,) -> Wave:
|
|
1972
|
+
"""Load wave data from file"""
|
|
1973
|
+
...
|
|
1974
|
+
def LoadWaveFromMemory(fileType: str,fileData: str,dataSize: int,) -> Wave:
|
|
1975
|
+
"""Load wave from memory buffer, fileType refers to extension: i.e. '.wav'"""
|
|
1976
|
+
...
|
|
1977
|
+
def LoadWaveSamples(wave: Wave,) -> Any:
|
|
1978
|
+
"""Load samples data from wave as a 32bit float data array"""
|
|
1979
|
+
...
|
|
1980
|
+
MATERIAL_MAP_ALBEDO: int
|
|
1981
|
+
MATERIAL_MAP_BRDF: int
|
|
1982
|
+
MATERIAL_MAP_CUBEMAP: int
|
|
1983
|
+
MATERIAL_MAP_EMISSION: int
|
|
1984
|
+
MATERIAL_MAP_HEIGHT: int
|
|
1985
|
+
MATERIAL_MAP_IRRADIANCE: int
|
|
1986
|
+
MATERIAL_MAP_METALNESS: int
|
|
1987
|
+
MATERIAL_MAP_NORMAL: int
|
|
1988
|
+
MATERIAL_MAP_OCCLUSION: int
|
|
1989
|
+
MATERIAL_MAP_PREFILTER: int
|
|
1990
|
+
MATERIAL_MAP_ROUGHNESS: int
|
|
1991
|
+
MOUSE_BUTTON_BACK: int
|
|
1992
|
+
MOUSE_BUTTON_EXTRA: int
|
|
1993
|
+
MOUSE_BUTTON_FORWARD: int
|
|
1994
|
+
MOUSE_BUTTON_LEFT: int
|
|
1995
|
+
MOUSE_BUTTON_MIDDLE: int
|
|
1996
|
+
MOUSE_BUTTON_RIGHT: int
|
|
1997
|
+
MOUSE_BUTTON_SIDE: int
|
|
1998
|
+
MOUSE_CURSOR_ARROW: int
|
|
1999
|
+
MOUSE_CURSOR_CROSSHAIR: int
|
|
2000
|
+
MOUSE_CURSOR_DEFAULT: int
|
|
2001
|
+
MOUSE_CURSOR_IBEAM: int
|
|
2002
|
+
MOUSE_CURSOR_NOT_ALLOWED: int
|
|
2003
|
+
MOUSE_CURSOR_POINTING_HAND: int
|
|
2004
|
+
MOUSE_CURSOR_RESIZE_ALL: int
|
|
2005
|
+
MOUSE_CURSOR_RESIZE_EW: int
|
|
2006
|
+
MOUSE_CURSOR_RESIZE_NESW: int
|
|
2007
|
+
MOUSE_CURSOR_RESIZE_NS: int
|
|
2008
|
+
MOUSE_CURSOR_RESIZE_NWSE: int
|
|
2009
|
+
def MatrixAdd(Matrix_0: Matrix,Matrix_1: Matrix,) -> Matrix:
|
|
2010
|
+
"""struct Matrix MatrixAdd(struct Matrix, struct Matrix);
|
|
2011
|
+
|
|
2012
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2013
|
+
...
|
|
2014
|
+
def MatrixDeterminant(Matrix_0: Matrix,) -> float:
|
|
2015
|
+
"""float MatrixDeterminant(struct Matrix);
|
|
2016
|
+
|
|
2017
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2018
|
+
...
|
|
2019
|
+
def MatrixFrustum(double_0: float,double_1: float,double_2: float,double_3: float,double_4: float,double_5: float,) -> Matrix:
|
|
2020
|
+
"""struct Matrix MatrixFrustum(double, double, double, double, double, double);
|
|
2021
|
+
|
|
2022
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2023
|
+
...
|
|
2024
|
+
def MatrixIdentity() -> Matrix:
|
|
2025
|
+
"""struct Matrix MatrixIdentity();
|
|
2026
|
+
|
|
2027
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2028
|
+
...
|
|
2029
|
+
def MatrixInvert(Matrix_0: Matrix,) -> Matrix:
|
|
2030
|
+
"""struct Matrix MatrixInvert(struct Matrix);
|
|
2031
|
+
|
|
2032
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2033
|
+
...
|
|
2034
|
+
def MatrixLookAt(Vector3_0: Vector3,Vector3_1: Vector3,Vector3_2: Vector3,) -> Matrix:
|
|
2035
|
+
"""struct Matrix MatrixLookAt(struct Vector3, struct Vector3, struct Vector3);
|
|
2036
|
+
|
|
2037
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2038
|
+
...
|
|
2039
|
+
def MatrixMultiply(Matrix_0: Matrix,Matrix_1: Matrix,) -> Matrix:
|
|
2040
|
+
"""struct Matrix MatrixMultiply(struct Matrix, struct Matrix);
|
|
2041
|
+
|
|
2042
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2043
|
+
...
|
|
2044
|
+
def MatrixOrtho(double_0: float,double_1: float,double_2: float,double_3: float,double_4: float,double_5: float,) -> Matrix:
|
|
2045
|
+
"""struct Matrix MatrixOrtho(double, double, double, double, double, double);
|
|
2046
|
+
|
|
2047
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2048
|
+
...
|
|
2049
|
+
def MatrixPerspective(double_0: float,double_1: float,double_2: float,double_3: float,) -> Matrix:
|
|
2050
|
+
"""struct Matrix MatrixPerspective(double, double, double, double);
|
|
2051
|
+
|
|
2052
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2053
|
+
...
|
|
2054
|
+
def MatrixRotate(Vector3_0: Vector3,float_1: float,) -> Matrix:
|
|
2055
|
+
"""struct Matrix MatrixRotate(struct Vector3, float);
|
|
2056
|
+
|
|
2057
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2058
|
+
...
|
|
2059
|
+
def MatrixRotateX(float_0: float,) -> Matrix:
|
|
2060
|
+
"""struct Matrix MatrixRotateX(float);
|
|
2061
|
+
|
|
2062
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2063
|
+
...
|
|
2064
|
+
def MatrixRotateXYZ(Vector3_0: Vector3,) -> Matrix:
|
|
2065
|
+
"""struct Matrix MatrixRotateXYZ(struct Vector3);
|
|
2066
|
+
|
|
2067
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2068
|
+
...
|
|
2069
|
+
def MatrixRotateY(float_0: float,) -> Matrix:
|
|
2070
|
+
"""struct Matrix MatrixRotateY(float);
|
|
2071
|
+
|
|
2072
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2073
|
+
...
|
|
2074
|
+
def MatrixRotateZ(float_0: float,) -> Matrix:
|
|
2075
|
+
"""struct Matrix MatrixRotateZ(float);
|
|
2076
|
+
|
|
2077
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2078
|
+
...
|
|
2079
|
+
def MatrixRotateZYX(Vector3_0: Vector3,) -> Matrix:
|
|
2080
|
+
"""struct Matrix MatrixRotateZYX(struct Vector3);
|
|
2081
|
+
|
|
2082
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2083
|
+
...
|
|
2084
|
+
def MatrixScale(float_0: float,float_1: float,float_2: float,) -> Matrix:
|
|
2085
|
+
"""struct Matrix MatrixScale(float, float, float);
|
|
2086
|
+
|
|
2087
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2088
|
+
...
|
|
2089
|
+
def MatrixSubtract(Matrix_0: Matrix,Matrix_1: Matrix,) -> Matrix:
|
|
2090
|
+
"""struct Matrix MatrixSubtract(struct Matrix, struct Matrix);
|
|
2091
|
+
|
|
2092
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2093
|
+
...
|
|
2094
|
+
def MatrixToFloatV(Matrix_0: Matrix,) -> float16:
|
|
2095
|
+
"""struct float16 MatrixToFloatV(struct Matrix);
|
|
2096
|
+
|
|
2097
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2098
|
+
...
|
|
2099
|
+
def MatrixTrace(Matrix_0: Matrix,) -> float:
|
|
2100
|
+
"""float MatrixTrace(struct Matrix);
|
|
2101
|
+
|
|
2102
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2103
|
+
...
|
|
2104
|
+
def MatrixTranslate(float_0: float,float_1: float,float_2: float,) -> Matrix:
|
|
2105
|
+
"""struct Matrix MatrixTranslate(float, float, float);
|
|
2106
|
+
|
|
2107
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2108
|
+
...
|
|
2109
|
+
def MatrixTranspose(Matrix_0: Matrix,) -> Matrix:
|
|
2110
|
+
"""struct Matrix MatrixTranspose(struct Matrix);
|
|
2111
|
+
|
|
2112
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2113
|
+
...
|
|
2114
|
+
def MaximizeWindow() -> None:
|
|
2115
|
+
"""Set window state: maximized, if resizable (only PLATFORM_DESKTOP)"""
|
|
2116
|
+
...
|
|
2117
|
+
def MeasureText(text: str,fontSize: int,) -> int:
|
|
2118
|
+
"""Measure string width for default font"""
|
|
2119
|
+
...
|
|
2120
|
+
def MeasureTextEx(font: Font,text: str,fontSize: float,spacing: float,) -> Vector2:
|
|
2121
|
+
"""Measure string size for Font"""
|
|
2122
|
+
...
|
|
2123
|
+
def MemAlloc(size: int,) -> Any:
|
|
2124
|
+
"""Internal memory allocator"""
|
|
2125
|
+
...
|
|
2126
|
+
def MemFree(ptr: Any,) -> None:
|
|
2127
|
+
"""Internal memory free"""
|
|
2128
|
+
...
|
|
2129
|
+
def MemRealloc(ptr: Any,size: int,) -> Any:
|
|
2130
|
+
"""Internal memory reallocator"""
|
|
2131
|
+
...
|
|
2132
|
+
def MinimizeWindow() -> None:
|
|
2133
|
+
"""Set window state: minimized, if resizable (only PLATFORM_DESKTOP)"""
|
|
2134
|
+
...
|
|
2135
|
+
NPATCH_NINE_PATCH: int
|
|
2136
|
+
NPATCH_THREE_PATCH_HORIZONTAL: int
|
|
2137
|
+
NPATCH_THREE_PATCH_VERTICAL: int
|
|
2138
|
+
def Normalize(float_0: float,float_1: float,float_2: float,) -> float:
|
|
2139
|
+
"""float Normalize(float, float, float);
|
|
2140
|
+
|
|
2141
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2142
|
+
...
|
|
2143
|
+
def OpenURL(url: str,) -> None:
|
|
2144
|
+
"""Open URL with default system browser (if available)"""
|
|
2145
|
+
...
|
|
2146
|
+
PHYSICS_CIRCLE: int
|
|
2147
|
+
PHYSICS_POLYGON: int
|
|
2148
|
+
PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA: int
|
|
2149
|
+
PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA: int
|
|
2150
|
+
PIXELFORMAT_COMPRESSED_DXT1_RGB: int
|
|
2151
|
+
PIXELFORMAT_COMPRESSED_DXT1_RGBA: int
|
|
2152
|
+
PIXELFORMAT_COMPRESSED_DXT3_RGBA: int
|
|
2153
|
+
PIXELFORMAT_COMPRESSED_DXT5_RGBA: int
|
|
2154
|
+
PIXELFORMAT_COMPRESSED_ETC1_RGB: int
|
|
2155
|
+
PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA: int
|
|
2156
|
+
PIXELFORMAT_COMPRESSED_ETC2_RGB: int
|
|
2157
|
+
PIXELFORMAT_COMPRESSED_PVRT_RGB: int
|
|
2158
|
+
PIXELFORMAT_COMPRESSED_PVRT_RGBA: int
|
|
2159
|
+
PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: int
|
|
2160
|
+
PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: int
|
|
2161
|
+
PIXELFORMAT_UNCOMPRESSED_R32: int
|
|
2162
|
+
PIXELFORMAT_UNCOMPRESSED_R32G32B32: int
|
|
2163
|
+
PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: int
|
|
2164
|
+
PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: int
|
|
2165
|
+
PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: int
|
|
2166
|
+
PIXELFORMAT_UNCOMPRESSED_R5G6B5: int
|
|
2167
|
+
PIXELFORMAT_UNCOMPRESSED_R8G8B8: int
|
|
2168
|
+
PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: int
|
|
2169
|
+
PROGRESSBAR: int
|
|
2170
|
+
PROGRESS_PADDING: int
|
|
2171
|
+
def PauseAudioStream(stream: AudioStream,) -> None:
|
|
2172
|
+
"""Pause audio stream"""
|
|
2173
|
+
...
|
|
2174
|
+
def PauseMusicStream(music: Music,) -> None:
|
|
2175
|
+
"""Pause music playing"""
|
|
2176
|
+
...
|
|
2177
|
+
def PauseSound(sound: Sound,) -> None:
|
|
2178
|
+
"""Pause a sound"""
|
|
2179
|
+
...
|
|
2180
|
+
def PhysicsAddForce(PhysicsBodyData_pointer_0: Any,Vector2_1: Vector2,) -> None:
|
|
2181
|
+
"""void PhysicsAddForce(struct PhysicsBodyData *, struct Vector2);
|
|
2182
|
+
|
|
2183
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2184
|
+
...
|
|
2185
|
+
def PhysicsAddTorque(PhysicsBodyData_pointer_0: Any,float_1: float,) -> None:
|
|
2186
|
+
"""void PhysicsAddTorque(struct PhysicsBodyData *, float);
|
|
2187
|
+
|
|
2188
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2189
|
+
...
|
|
2190
|
+
def PhysicsShatter(PhysicsBodyData_pointer_0: Any,Vector2_1: Vector2,float_2: float,) -> None:
|
|
2191
|
+
"""void PhysicsShatter(struct PhysicsBodyData *, struct Vector2, float);
|
|
2192
|
+
|
|
2193
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2194
|
+
...
|
|
2195
|
+
def PlayAudioStream(stream: AudioStream,) -> None:
|
|
2196
|
+
"""Play audio stream"""
|
|
2197
|
+
...
|
|
2198
|
+
def PlayMusicStream(music: Music,) -> None:
|
|
2199
|
+
"""Start music playing"""
|
|
2200
|
+
...
|
|
2201
|
+
def PlaySound(sound: Sound,) -> None:
|
|
2202
|
+
"""Play a sound"""
|
|
2203
|
+
...
|
|
2204
|
+
def PollInputEvents() -> None:
|
|
2205
|
+
"""Register all input events"""
|
|
2206
|
+
...
|
|
2207
|
+
def QuaternionAdd(Vector4_0: Vector4,Vector4_1: Vector4,) -> Vector4:
|
|
2208
|
+
"""struct Vector4 QuaternionAdd(struct Vector4, struct Vector4);
|
|
2209
|
+
|
|
2210
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2211
|
+
...
|
|
2212
|
+
def QuaternionAddValue(Vector4_0: Vector4,float_1: float,) -> Vector4:
|
|
2213
|
+
"""struct Vector4 QuaternionAddValue(struct Vector4, float);
|
|
2214
|
+
|
|
2215
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2216
|
+
...
|
|
2217
|
+
def QuaternionDivide(Vector4_0: Vector4,Vector4_1: Vector4,) -> Vector4:
|
|
2218
|
+
"""struct Vector4 QuaternionDivide(struct Vector4, struct Vector4);
|
|
2219
|
+
|
|
2220
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2221
|
+
...
|
|
2222
|
+
def QuaternionEquals(Vector4_0: Vector4,Vector4_1: Vector4,) -> int:
|
|
2223
|
+
"""int QuaternionEquals(struct Vector4, struct Vector4);
|
|
2224
|
+
|
|
2225
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2226
|
+
...
|
|
2227
|
+
def QuaternionFromAxisAngle(Vector3_0: Vector3,float_1: float,) -> Vector4:
|
|
2228
|
+
"""struct Vector4 QuaternionFromAxisAngle(struct Vector3, float);
|
|
2229
|
+
|
|
2230
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2231
|
+
...
|
|
2232
|
+
def QuaternionFromEuler(float_0: float,float_1: float,float_2: float,) -> Vector4:
|
|
2233
|
+
"""struct Vector4 QuaternionFromEuler(float, float, float);
|
|
2234
|
+
|
|
2235
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2236
|
+
...
|
|
2237
|
+
def QuaternionFromMatrix(Matrix_0: Matrix,) -> Vector4:
|
|
2238
|
+
"""struct Vector4 QuaternionFromMatrix(struct Matrix);
|
|
2239
|
+
|
|
2240
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2241
|
+
...
|
|
2242
|
+
def QuaternionFromVector3ToVector3(Vector3_0: Vector3,Vector3_1: Vector3,) -> Vector4:
|
|
2243
|
+
"""struct Vector4 QuaternionFromVector3ToVector3(struct Vector3, struct Vector3);
|
|
2244
|
+
|
|
2245
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2246
|
+
...
|
|
2247
|
+
def QuaternionIdentity() -> Vector4:
|
|
2248
|
+
"""struct Vector4 QuaternionIdentity();
|
|
2249
|
+
|
|
2250
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2251
|
+
...
|
|
2252
|
+
def QuaternionInvert(Vector4_0: Vector4,) -> Vector4:
|
|
2253
|
+
"""struct Vector4 QuaternionInvert(struct Vector4);
|
|
2254
|
+
|
|
2255
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2256
|
+
...
|
|
2257
|
+
def QuaternionLength(Vector4_0: Vector4,) -> float:
|
|
2258
|
+
"""float QuaternionLength(struct Vector4);
|
|
2259
|
+
|
|
2260
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2261
|
+
...
|
|
2262
|
+
def QuaternionLerp(Vector4_0: Vector4,Vector4_1: Vector4,float_2: float,) -> Vector4:
|
|
2263
|
+
"""struct Vector4 QuaternionLerp(struct Vector4, struct Vector4, float);
|
|
2264
|
+
|
|
2265
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2266
|
+
...
|
|
2267
|
+
def QuaternionMultiply(Vector4_0: Vector4,Vector4_1: Vector4,) -> Vector4:
|
|
2268
|
+
"""struct Vector4 QuaternionMultiply(struct Vector4, struct Vector4);
|
|
2269
|
+
|
|
2270
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2271
|
+
...
|
|
2272
|
+
def QuaternionNlerp(Vector4_0: Vector4,Vector4_1: Vector4,float_2: float,) -> Vector4:
|
|
2273
|
+
"""struct Vector4 QuaternionNlerp(struct Vector4, struct Vector4, float);
|
|
2274
|
+
|
|
2275
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2276
|
+
...
|
|
2277
|
+
def QuaternionNormalize(Vector4_0: Vector4,) -> Vector4:
|
|
2278
|
+
"""struct Vector4 QuaternionNormalize(struct Vector4);
|
|
2279
|
+
|
|
2280
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2281
|
+
...
|
|
2282
|
+
def QuaternionScale(Vector4_0: Vector4,float_1: float,) -> Vector4:
|
|
2283
|
+
"""struct Vector4 QuaternionScale(struct Vector4, float);
|
|
2284
|
+
|
|
2285
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2286
|
+
...
|
|
2287
|
+
def QuaternionSlerp(Vector4_0: Vector4,Vector4_1: Vector4,float_2: float,) -> Vector4:
|
|
2288
|
+
"""struct Vector4 QuaternionSlerp(struct Vector4, struct Vector4, float);
|
|
2289
|
+
|
|
2290
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2291
|
+
...
|
|
2292
|
+
def QuaternionSubtract(Vector4_0: Vector4,Vector4_1: Vector4,) -> Vector4:
|
|
2293
|
+
"""struct Vector4 QuaternionSubtract(struct Vector4, struct Vector4);
|
|
2294
|
+
|
|
2295
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2296
|
+
...
|
|
2297
|
+
def QuaternionSubtractValue(Vector4_0: Vector4,float_1: float,) -> Vector4:
|
|
2298
|
+
"""struct Vector4 QuaternionSubtractValue(struct Vector4, float);
|
|
2299
|
+
|
|
2300
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2301
|
+
...
|
|
2302
|
+
def QuaternionToAxisAngle(Vector4_0: Vector4,Vector3_pointer_1: Any,float_pointer_2: Any,) -> None:
|
|
2303
|
+
"""void QuaternionToAxisAngle(struct Vector4, struct Vector3 *, float *);
|
|
2304
|
+
|
|
2305
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2306
|
+
...
|
|
2307
|
+
def QuaternionToEuler(Vector4_0: Vector4,) -> Vector3:
|
|
2308
|
+
"""struct Vector3 QuaternionToEuler(struct Vector4);
|
|
2309
|
+
|
|
2310
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2311
|
+
...
|
|
2312
|
+
def QuaternionToMatrix(Vector4_0: Vector4,) -> Matrix:
|
|
2313
|
+
"""struct Matrix QuaternionToMatrix(struct Vector4);
|
|
2314
|
+
|
|
2315
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2316
|
+
...
|
|
2317
|
+
def QuaternionTransform(Vector4_0: Vector4,Matrix_1: Matrix,) -> Vector4:
|
|
2318
|
+
"""struct Vector4 QuaternionTransform(struct Vector4, struct Matrix);
|
|
2319
|
+
|
|
2320
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2321
|
+
...
|
|
2322
|
+
RESERVED: int
|
|
2323
|
+
RL_ATTACHMENT_COLOR_CHANNEL0: int
|
|
2324
|
+
RL_ATTACHMENT_COLOR_CHANNEL1: int
|
|
2325
|
+
RL_ATTACHMENT_COLOR_CHANNEL2: int
|
|
2326
|
+
RL_ATTACHMENT_COLOR_CHANNEL3: int
|
|
2327
|
+
RL_ATTACHMENT_COLOR_CHANNEL4: int
|
|
2328
|
+
RL_ATTACHMENT_COLOR_CHANNEL5: int
|
|
2329
|
+
RL_ATTACHMENT_COLOR_CHANNEL6: int
|
|
2330
|
+
RL_ATTACHMENT_COLOR_CHANNEL7: int
|
|
2331
|
+
RL_ATTACHMENT_CUBEMAP_NEGATIVE_X: int
|
|
2332
|
+
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y: int
|
|
2333
|
+
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z: int
|
|
2334
|
+
RL_ATTACHMENT_CUBEMAP_POSITIVE_X: int
|
|
2335
|
+
RL_ATTACHMENT_CUBEMAP_POSITIVE_Y: int
|
|
2336
|
+
RL_ATTACHMENT_CUBEMAP_POSITIVE_Z: int
|
|
2337
|
+
RL_ATTACHMENT_DEPTH: int
|
|
2338
|
+
RL_ATTACHMENT_RENDERBUFFER: int
|
|
2339
|
+
RL_ATTACHMENT_STENCIL: int
|
|
2340
|
+
RL_ATTACHMENT_TEXTURE2D: int
|
|
2341
|
+
RL_BLEND_ADDITIVE: int
|
|
2342
|
+
RL_BLEND_ADD_COLORS: int
|
|
2343
|
+
RL_BLEND_ALPHA: int
|
|
2344
|
+
RL_BLEND_ALPHA_PREMULTIPLY: int
|
|
2345
|
+
RL_BLEND_CUSTOM: int
|
|
2346
|
+
RL_BLEND_CUSTOM_SEPARATE: int
|
|
2347
|
+
RL_BLEND_MULTIPLIED: int
|
|
2348
|
+
RL_BLEND_SUBTRACT_COLORS: int
|
|
2349
|
+
RL_CULL_FACE_BACK: int
|
|
2350
|
+
RL_CULL_FACE_FRONT: int
|
|
2351
|
+
RL_LOG_ALL: int
|
|
2352
|
+
RL_LOG_DEBUG: int
|
|
2353
|
+
RL_LOG_ERROR: int
|
|
2354
|
+
RL_LOG_FATAL: int
|
|
2355
|
+
RL_LOG_INFO: int
|
|
2356
|
+
RL_LOG_NONE: int
|
|
2357
|
+
RL_LOG_TRACE: int
|
|
2358
|
+
RL_LOG_WARNING: int
|
|
2359
|
+
RL_OPENGL_11: int
|
|
2360
|
+
RL_OPENGL_21: int
|
|
2361
|
+
RL_OPENGL_33: int
|
|
2362
|
+
RL_OPENGL_43: int
|
|
2363
|
+
RL_OPENGL_ES_20: int
|
|
2364
|
+
RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA: int
|
|
2365
|
+
RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA: int
|
|
2366
|
+
RL_PIXELFORMAT_COMPRESSED_DXT1_RGB: int
|
|
2367
|
+
RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA: int
|
|
2368
|
+
RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA: int
|
|
2369
|
+
RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA: int
|
|
2370
|
+
RL_PIXELFORMAT_COMPRESSED_ETC1_RGB: int
|
|
2371
|
+
RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA: int
|
|
2372
|
+
RL_PIXELFORMAT_COMPRESSED_ETC2_RGB: int
|
|
2373
|
+
RL_PIXELFORMAT_COMPRESSED_PVRT_RGB: int
|
|
2374
|
+
RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA: int
|
|
2375
|
+
RL_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: int
|
|
2376
|
+
RL_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: int
|
|
2377
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R32: int
|
|
2378
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32: int
|
|
2379
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: int
|
|
2380
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: int
|
|
2381
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: int
|
|
2382
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R5G6B5: int
|
|
2383
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8: int
|
|
2384
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: int
|
|
2385
|
+
RL_SHADER_ATTRIB_FLOAT: int
|
|
2386
|
+
RL_SHADER_ATTRIB_VEC2: int
|
|
2387
|
+
RL_SHADER_ATTRIB_VEC3: int
|
|
2388
|
+
RL_SHADER_ATTRIB_VEC4: int
|
|
2389
|
+
RL_SHADER_LOC_COLOR_AMBIENT: int
|
|
2390
|
+
RL_SHADER_LOC_COLOR_DIFFUSE: int
|
|
2391
|
+
RL_SHADER_LOC_COLOR_SPECULAR: int
|
|
2392
|
+
RL_SHADER_LOC_MAP_ALBEDO: int
|
|
2393
|
+
RL_SHADER_LOC_MAP_BRDF: int
|
|
2394
|
+
RL_SHADER_LOC_MAP_CUBEMAP: int
|
|
2395
|
+
RL_SHADER_LOC_MAP_EMISSION: int
|
|
2396
|
+
RL_SHADER_LOC_MAP_HEIGHT: int
|
|
2397
|
+
RL_SHADER_LOC_MAP_IRRADIANCE: int
|
|
2398
|
+
RL_SHADER_LOC_MAP_METALNESS: int
|
|
2399
|
+
RL_SHADER_LOC_MAP_NORMAL: int
|
|
2400
|
+
RL_SHADER_LOC_MAP_OCCLUSION: int
|
|
2401
|
+
RL_SHADER_LOC_MAP_PREFILTER: int
|
|
2402
|
+
RL_SHADER_LOC_MAP_ROUGHNESS: int
|
|
2403
|
+
RL_SHADER_LOC_MATRIX_MODEL: int
|
|
2404
|
+
RL_SHADER_LOC_MATRIX_MVP: int
|
|
2405
|
+
RL_SHADER_LOC_MATRIX_NORMAL: int
|
|
2406
|
+
RL_SHADER_LOC_MATRIX_PROJECTION: int
|
|
2407
|
+
RL_SHADER_LOC_MATRIX_VIEW: int
|
|
2408
|
+
RL_SHADER_LOC_VECTOR_VIEW: int
|
|
2409
|
+
RL_SHADER_LOC_VERTEX_COLOR: int
|
|
2410
|
+
RL_SHADER_LOC_VERTEX_NORMAL: int
|
|
2411
|
+
RL_SHADER_LOC_VERTEX_POSITION: int
|
|
2412
|
+
RL_SHADER_LOC_VERTEX_TANGENT: int
|
|
2413
|
+
RL_SHADER_LOC_VERTEX_TEXCOORD01: int
|
|
2414
|
+
RL_SHADER_LOC_VERTEX_TEXCOORD02: int
|
|
2415
|
+
RL_SHADER_UNIFORM_FLOAT: int
|
|
2416
|
+
RL_SHADER_UNIFORM_INT: int
|
|
2417
|
+
RL_SHADER_UNIFORM_IVEC2: int
|
|
2418
|
+
RL_SHADER_UNIFORM_IVEC3: int
|
|
2419
|
+
RL_SHADER_UNIFORM_IVEC4: int
|
|
2420
|
+
RL_SHADER_UNIFORM_SAMPLER2D: int
|
|
2421
|
+
RL_SHADER_UNIFORM_VEC2: int
|
|
2422
|
+
RL_SHADER_UNIFORM_VEC3: int
|
|
2423
|
+
RL_SHADER_UNIFORM_VEC4: int
|
|
2424
|
+
RL_TEXTURE_FILTER_ANISOTROPIC_16X: int
|
|
2425
|
+
RL_TEXTURE_FILTER_ANISOTROPIC_4X: int
|
|
2426
|
+
RL_TEXTURE_FILTER_ANISOTROPIC_8X: int
|
|
2427
|
+
RL_TEXTURE_FILTER_BILINEAR: int
|
|
2428
|
+
RL_TEXTURE_FILTER_POINT: int
|
|
2429
|
+
RL_TEXTURE_FILTER_TRILINEAR: int
|
|
2430
|
+
def Remap(float_0: float,float_1: float,float_2: float,float_3: float,float_4: float,) -> float:
|
|
2431
|
+
"""float Remap(float, float, float, float, float);
|
|
2432
|
+
|
|
2433
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2434
|
+
...
|
|
2435
|
+
def ResetPhysics() -> None:
|
|
2436
|
+
"""void ResetPhysics();
|
|
2437
|
+
|
|
2438
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2439
|
+
...
|
|
2440
|
+
def RestoreWindow() -> None:
|
|
2441
|
+
"""Set window state: not minimized/maximized (only PLATFORM_DESKTOP)"""
|
|
2442
|
+
...
|
|
2443
|
+
def ResumeAudioStream(stream: AudioStream,) -> None:
|
|
2444
|
+
"""Resume audio stream"""
|
|
2445
|
+
...
|
|
2446
|
+
def ResumeMusicStream(music: Music,) -> None:
|
|
2447
|
+
"""Resume playing paused music"""
|
|
2448
|
+
...
|
|
2449
|
+
def ResumeSound(sound: Sound,) -> None:
|
|
2450
|
+
"""Resume a paused sound"""
|
|
2451
|
+
...
|
|
2452
|
+
SCROLLBAR: int
|
|
2453
|
+
SCROLLBAR_SIDE: int
|
|
2454
|
+
SCROLLBAR_WIDTH: int
|
|
2455
|
+
SCROLL_PADDING: int
|
|
2456
|
+
SCROLL_SLIDER_PADDING: int
|
|
2457
|
+
SCROLL_SLIDER_SIZE: int
|
|
2458
|
+
SCROLL_SPEED: int
|
|
2459
|
+
SHADER_ATTRIB_FLOAT: int
|
|
2460
|
+
SHADER_ATTRIB_VEC2: int
|
|
2461
|
+
SHADER_ATTRIB_VEC3: int
|
|
2462
|
+
SHADER_ATTRIB_VEC4: int
|
|
2463
|
+
SHADER_LOC_COLOR_AMBIENT: int
|
|
2464
|
+
SHADER_LOC_COLOR_DIFFUSE: int
|
|
2465
|
+
SHADER_LOC_COLOR_SPECULAR: int
|
|
2466
|
+
SHADER_LOC_MAP_ALBEDO: int
|
|
2467
|
+
SHADER_LOC_MAP_BRDF: int
|
|
2468
|
+
SHADER_LOC_MAP_CUBEMAP: int
|
|
2469
|
+
SHADER_LOC_MAP_EMISSION: int
|
|
2470
|
+
SHADER_LOC_MAP_HEIGHT: int
|
|
2471
|
+
SHADER_LOC_MAP_IRRADIANCE: int
|
|
2472
|
+
SHADER_LOC_MAP_METALNESS: int
|
|
2473
|
+
SHADER_LOC_MAP_NORMAL: int
|
|
2474
|
+
SHADER_LOC_MAP_OCCLUSION: int
|
|
2475
|
+
SHADER_LOC_MAP_PREFILTER: int
|
|
2476
|
+
SHADER_LOC_MAP_ROUGHNESS: int
|
|
2477
|
+
SHADER_LOC_MATRIX_MODEL: int
|
|
2478
|
+
SHADER_LOC_MATRIX_MVP: int
|
|
2479
|
+
SHADER_LOC_MATRIX_NORMAL: int
|
|
2480
|
+
SHADER_LOC_MATRIX_PROJECTION: int
|
|
2481
|
+
SHADER_LOC_MATRIX_VIEW: int
|
|
2482
|
+
SHADER_LOC_VECTOR_VIEW: int
|
|
2483
|
+
SHADER_LOC_VERTEX_COLOR: int
|
|
2484
|
+
SHADER_LOC_VERTEX_NORMAL: int
|
|
2485
|
+
SHADER_LOC_VERTEX_POSITION: int
|
|
2486
|
+
SHADER_LOC_VERTEX_TANGENT: int
|
|
2487
|
+
SHADER_LOC_VERTEX_TEXCOORD01: int
|
|
2488
|
+
SHADER_LOC_VERTEX_TEXCOORD02: int
|
|
2489
|
+
SHADER_UNIFORM_FLOAT: int
|
|
2490
|
+
SHADER_UNIFORM_INT: int
|
|
2491
|
+
SHADER_UNIFORM_IVEC2: int
|
|
2492
|
+
SHADER_UNIFORM_IVEC3: int
|
|
2493
|
+
SHADER_UNIFORM_IVEC4: int
|
|
2494
|
+
SHADER_UNIFORM_SAMPLER2D: int
|
|
2495
|
+
SHADER_UNIFORM_VEC2: int
|
|
2496
|
+
SHADER_UNIFORM_VEC3: int
|
|
2497
|
+
SHADER_UNIFORM_VEC4: int
|
|
2498
|
+
SLIDER: int
|
|
2499
|
+
SLIDER_PADDING: int
|
|
2500
|
+
SLIDER_WIDTH: int
|
|
2501
|
+
SPINNER: int
|
|
2502
|
+
SPIN_BUTTON_SPACING: int
|
|
2503
|
+
SPIN_BUTTON_WIDTH: int
|
|
2504
|
+
STATE_DISABLED: int
|
|
2505
|
+
STATE_FOCUSED: int
|
|
2506
|
+
STATE_NORMAL: int
|
|
2507
|
+
STATE_PRESSED: int
|
|
2508
|
+
STATUSBAR: int
|
|
2509
|
+
def SaveFileData(fileName: str,data: Any,bytesToWrite: int,) -> bool:
|
|
2510
|
+
"""Save data to file from byte array (write), returns true on success"""
|
|
2511
|
+
...
|
|
2512
|
+
def SaveFileText(fileName: str,text: str,) -> bool:
|
|
2513
|
+
"""Save text data to file (write), string must be '\0' terminated, returns true on success"""
|
|
2514
|
+
...
|
|
2515
|
+
def SeekMusicStream(music: Music,position: float,) -> None:
|
|
2516
|
+
"""Seek music to a position (in seconds)"""
|
|
2517
|
+
...
|
|
2518
|
+
def SetAudioStreamBufferSizeDefault(size: int,) -> None:
|
|
2519
|
+
"""Default size for new audio streams"""
|
|
2520
|
+
...
|
|
2521
|
+
def SetAudioStreamCallback(stream: AudioStream,callback: Any,) -> None:
|
|
2522
|
+
"""Audio thread callback to request new data"""
|
|
2523
|
+
...
|
|
2524
|
+
def SetAudioStreamPan(stream: AudioStream,pan: float,) -> None:
|
|
2525
|
+
"""Set pan for audio stream (0.5 is centered)"""
|
|
2526
|
+
...
|
|
2527
|
+
def SetAudioStreamPitch(stream: AudioStream,pitch: float,) -> None:
|
|
2528
|
+
"""Set pitch for audio stream (1.0 is base level)"""
|
|
2529
|
+
...
|
|
2530
|
+
def SetAudioStreamVolume(stream: AudioStream,volume: float,) -> None:
|
|
2531
|
+
"""Set volume for audio stream (1.0 is max level)"""
|
|
2532
|
+
...
|
|
2533
|
+
def SetClipboardText(text: str,) -> None:
|
|
2534
|
+
"""Set clipboard text content"""
|
|
2535
|
+
...
|
|
2536
|
+
def SetConfigFlags(flags: int,) -> None:
|
|
2537
|
+
"""Setup init configuration flags (view FLAGS)"""
|
|
2538
|
+
...
|
|
2539
|
+
def SetExitKey(key: int,) -> None:
|
|
2540
|
+
"""Set a custom key to exit program (default is ESC)"""
|
|
2541
|
+
...
|
|
2542
|
+
def SetGamepadMappings(mappings: str,) -> int:
|
|
2543
|
+
"""Set internal gamepad mappings (SDL_GameControllerDB)"""
|
|
2544
|
+
...
|
|
2545
|
+
def SetGesturesEnabled(flags: int,) -> None:
|
|
2546
|
+
"""Enable a set of gestures using flags"""
|
|
2547
|
+
...
|
|
2548
|
+
def SetLoadFileDataCallback(callback: str,) -> None:
|
|
2549
|
+
"""Set custom file binary data loader"""
|
|
2550
|
+
...
|
|
2551
|
+
def SetLoadFileTextCallback(callback: str,) -> None:
|
|
2552
|
+
"""Set custom file text data loader"""
|
|
2553
|
+
...
|
|
2554
|
+
def SetMasterVolume(volume: float,) -> None:
|
|
2555
|
+
"""Set master volume (listener)"""
|
|
2556
|
+
...
|
|
2557
|
+
def SetMaterialTexture(material: Any,mapType: int,texture: Texture,) -> None:
|
|
2558
|
+
"""Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)"""
|
|
2559
|
+
...
|
|
2560
|
+
def SetModelMeshMaterial(model: Any,meshId: int,materialId: int,) -> None:
|
|
2561
|
+
"""Set material for a mesh"""
|
|
2562
|
+
...
|
|
2563
|
+
def SetMouseCursor(cursor: int,) -> None:
|
|
2564
|
+
"""Set mouse cursor"""
|
|
2565
|
+
...
|
|
2566
|
+
def SetMouseOffset(offsetX: int,offsetY: int,) -> None:
|
|
2567
|
+
"""Set mouse offset"""
|
|
2568
|
+
...
|
|
2569
|
+
def SetMousePosition(x: int,y: int,) -> None:
|
|
2570
|
+
"""Set mouse position XY"""
|
|
2571
|
+
...
|
|
2572
|
+
def SetMouseScale(scaleX: float,scaleY: float,) -> None:
|
|
2573
|
+
"""Set mouse scaling"""
|
|
2574
|
+
...
|
|
2575
|
+
def SetMusicPan(music: Music,pan: float,) -> None:
|
|
2576
|
+
"""Set pan for a music (0.5 is center)"""
|
|
2577
|
+
...
|
|
2578
|
+
def SetMusicPitch(music: Music,pitch: float,) -> None:
|
|
2579
|
+
"""Set pitch for a music (1.0 is base level)"""
|
|
2580
|
+
...
|
|
2581
|
+
def SetMusicVolume(music: Music,volume: float,) -> None:
|
|
2582
|
+
"""Set volume for music (1.0 is max level)"""
|
|
2583
|
+
...
|
|
2584
|
+
def SetPhysicsBodyRotation(PhysicsBodyData_pointer_0: Any,float_1: float,) -> None:
|
|
2585
|
+
"""void SetPhysicsBodyRotation(struct PhysicsBodyData *, float);
|
|
2586
|
+
|
|
2587
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2588
|
+
...
|
|
2589
|
+
def SetPhysicsGravity(float_0: float,float_1: float,) -> None:
|
|
2590
|
+
"""void SetPhysicsGravity(float, float);
|
|
2591
|
+
|
|
2592
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2593
|
+
...
|
|
2594
|
+
def SetPhysicsTimeStep(double_0: float,) -> None:
|
|
2595
|
+
"""void SetPhysicsTimeStep(double);
|
|
2596
|
+
|
|
2597
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2598
|
+
...
|
|
2599
|
+
def SetPixelColor(dstPtr: Any,color: Color,format: int,) -> None:
|
|
2600
|
+
"""Set color formatted into destination pixel pointer"""
|
|
2601
|
+
...
|
|
2602
|
+
def SetRandomSeed(seed: int,) -> None:
|
|
2603
|
+
"""Set the seed for the random number generator"""
|
|
2604
|
+
...
|
|
2605
|
+
def SetSaveFileDataCallback(callback: str,) -> None:
|
|
2606
|
+
"""Set custom file binary data saver"""
|
|
2607
|
+
...
|
|
2608
|
+
def SetSaveFileTextCallback(callback: str,) -> None:
|
|
2609
|
+
"""Set custom file text data saver"""
|
|
2610
|
+
...
|
|
2611
|
+
def SetShaderValue(shader: Shader,locIndex: int,value: Any,uniformType: int,) -> None:
|
|
2612
|
+
"""Set shader uniform value"""
|
|
2613
|
+
...
|
|
2614
|
+
def SetShaderValueMatrix(shader: Shader,locIndex: int,mat: Matrix,) -> None:
|
|
2615
|
+
"""Set shader uniform value (matrix 4x4)"""
|
|
2616
|
+
...
|
|
2617
|
+
def SetShaderValueTexture(shader: Shader,locIndex: int,texture: Texture,) -> None:
|
|
2618
|
+
"""Set shader uniform value for texture (sampler2d)"""
|
|
2619
|
+
...
|
|
2620
|
+
def SetShaderValueV(shader: Shader,locIndex: int,value: Any,uniformType: int,count: int,) -> None:
|
|
2621
|
+
"""Set shader uniform value vector"""
|
|
2622
|
+
...
|
|
2623
|
+
def SetShapesTexture(texture: Texture,source: Rectangle,) -> None:
|
|
2624
|
+
"""Set texture and rectangle to be used on shapes drawing"""
|
|
2625
|
+
...
|
|
2626
|
+
def SetSoundPan(sound: Sound,pan: float,) -> None:
|
|
2627
|
+
"""Set pan for a sound (0.5 is center)"""
|
|
2628
|
+
...
|
|
2629
|
+
def SetSoundPitch(sound: Sound,pitch: float,) -> None:
|
|
2630
|
+
"""Set pitch for a sound (1.0 is base level)"""
|
|
2631
|
+
...
|
|
2632
|
+
def SetSoundVolume(sound: Sound,volume: float,) -> None:
|
|
2633
|
+
"""Set volume for a sound (1.0 is max level)"""
|
|
2634
|
+
...
|
|
2635
|
+
def SetTargetFPS(fps: int,) -> None:
|
|
2636
|
+
"""Set target FPS (maximum)"""
|
|
2637
|
+
...
|
|
2638
|
+
def SetTextureFilter(texture: Texture,filter: int,) -> None:
|
|
2639
|
+
"""Set texture scaling filter mode"""
|
|
2640
|
+
...
|
|
2641
|
+
def SetTextureWrap(texture: Texture,wrap: int,) -> None:
|
|
2642
|
+
"""Set texture wrapping mode"""
|
|
2643
|
+
...
|
|
2644
|
+
def SetTraceLogCallback(callback: str,) -> None:
|
|
2645
|
+
"""Set custom trace log"""
|
|
2646
|
+
...
|
|
2647
|
+
def SetTraceLogLevel(logLevel: int,) -> None:
|
|
2648
|
+
"""Set the current threshold (minimum) log level"""
|
|
2649
|
+
...
|
|
2650
|
+
def SetWindowIcon(image: Image,) -> None:
|
|
2651
|
+
"""Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)"""
|
|
2652
|
+
...
|
|
2653
|
+
def SetWindowIcons(images: Any,count: int,) -> None:
|
|
2654
|
+
"""Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)"""
|
|
2655
|
+
...
|
|
2656
|
+
def SetWindowMinSize(width: int,height: int,) -> None:
|
|
2657
|
+
"""Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)"""
|
|
2658
|
+
...
|
|
2659
|
+
def SetWindowMonitor(monitor: int,) -> None:
|
|
2660
|
+
"""Set monitor for the current window (fullscreen mode)"""
|
|
2661
|
+
...
|
|
2662
|
+
def SetWindowOpacity(opacity: float,) -> None:
|
|
2663
|
+
"""Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)"""
|
|
2664
|
+
...
|
|
2665
|
+
def SetWindowPosition(x: int,y: int,) -> None:
|
|
2666
|
+
"""Set window position on screen (only PLATFORM_DESKTOP)"""
|
|
2667
|
+
...
|
|
2668
|
+
def SetWindowSize(width: int,height: int,) -> None:
|
|
2669
|
+
"""Set window dimensions"""
|
|
2670
|
+
...
|
|
2671
|
+
def SetWindowState(flags: int,) -> None:
|
|
2672
|
+
"""Set window configuration state using flags (only PLATFORM_DESKTOP)"""
|
|
2673
|
+
...
|
|
2674
|
+
def SetWindowTitle(title: str,) -> None:
|
|
2675
|
+
"""Set title for window (only PLATFORM_DESKTOP)"""
|
|
2676
|
+
...
|
|
2677
|
+
def ShowCursor() -> None:
|
|
2678
|
+
"""Shows cursor"""
|
|
2679
|
+
...
|
|
2680
|
+
def StopAudioStream(stream: AudioStream,) -> None:
|
|
2681
|
+
"""Stop audio stream"""
|
|
2682
|
+
...
|
|
2683
|
+
def StopMusicStream(music: Music,) -> None:
|
|
2684
|
+
"""Stop music playing"""
|
|
2685
|
+
...
|
|
2686
|
+
def StopSound(sound: Sound,) -> None:
|
|
2687
|
+
"""Stop playing a sound"""
|
|
2688
|
+
...
|
|
2689
|
+
def SwapScreenBuffer() -> None:
|
|
2690
|
+
"""Swap back buffer with front buffer (screen drawing)"""
|
|
2691
|
+
...
|
|
2692
|
+
TEXTBOX: int
|
|
2693
|
+
TEXTURE_FILTER_ANISOTROPIC_16X: int
|
|
2694
|
+
TEXTURE_FILTER_ANISOTROPIC_4X: int
|
|
2695
|
+
TEXTURE_FILTER_ANISOTROPIC_8X: int
|
|
2696
|
+
TEXTURE_FILTER_BILINEAR: int
|
|
2697
|
+
TEXTURE_FILTER_POINT: int
|
|
2698
|
+
TEXTURE_FILTER_TRILINEAR: int
|
|
2699
|
+
TEXTURE_WRAP_CLAMP: int
|
|
2700
|
+
TEXTURE_WRAP_MIRROR_CLAMP: int
|
|
2701
|
+
TEXTURE_WRAP_MIRROR_REPEAT: int
|
|
2702
|
+
TEXTURE_WRAP_REPEAT: int
|
|
2703
|
+
TEXT_ALIGNMENT: int
|
|
2704
|
+
TEXT_ALIGNMENT_VERTICAL: int
|
|
2705
|
+
TEXT_ALIGN_CENTER: int
|
|
2706
|
+
TEXT_ALIGN_LEFT: int
|
|
2707
|
+
TEXT_ALIGN_RIGHT: int
|
|
2708
|
+
TEXT_COLOR_DISABLED: int
|
|
2709
|
+
TEXT_COLOR_FOCUSED: int
|
|
2710
|
+
TEXT_COLOR_NORMAL: int
|
|
2711
|
+
TEXT_COLOR_PRESSED: int
|
|
2712
|
+
TEXT_INNER_PADDING: int
|
|
2713
|
+
TEXT_LINES_SPACING: int
|
|
2714
|
+
TEXT_MULTILINE: int
|
|
2715
|
+
TEXT_PADDING: int
|
|
2716
|
+
TEXT_SIZE: int
|
|
2717
|
+
TEXT_SPACING: int
|
|
2718
|
+
TEXT_WRAP_MODE: int
|
|
2719
|
+
TOGGLE: int
|
|
2720
|
+
def TakeScreenshot(fileName: str,) -> None:
|
|
2721
|
+
"""Takes a screenshot of current screen (filename extension defines format)"""
|
|
2722
|
+
...
|
|
2723
|
+
def TextAppend(text: str,append: str,position: Any,) -> None:
|
|
2724
|
+
"""Append text at specific position and move cursor!"""
|
|
2725
|
+
...
|
|
2726
|
+
def TextCopy(dst: str,src: str,) -> int:
|
|
2727
|
+
"""Copy one string to another, returns bytes copied"""
|
|
2728
|
+
...
|
|
2729
|
+
def TextFindIndex(text: str,find: str,) -> int:
|
|
2730
|
+
"""Find first text occurrence within a string"""
|
|
2731
|
+
...
|
|
2732
|
+
def TextFormat(*args) -> str:
|
|
2733
|
+
"""VARARG FUNCTION - MAY NOT BE SUPPORTED BY CFFI"""
|
|
2734
|
+
...
|
|
2735
|
+
def TextInsert(text: str,insert: str,position: int,) -> str:
|
|
2736
|
+
"""Insert text in a position (WARNING: memory must be freed!)"""
|
|
2737
|
+
...
|
|
2738
|
+
def TextIsEqual(text1: str,text2: str,) -> bool:
|
|
2739
|
+
"""Check if two text string are equal"""
|
|
2740
|
+
...
|
|
2741
|
+
def TextJoin(textList: str,count: int,delimiter: str,) -> str:
|
|
2742
|
+
"""Join text strings with delimiter"""
|
|
2743
|
+
...
|
|
2744
|
+
def TextLength(text: str,) -> int:
|
|
2745
|
+
"""Get text length, checks for '\0' ending"""
|
|
2746
|
+
...
|
|
2747
|
+
def TextReplace(text: str,replace: str,by: str,) -> str:
|
|
2748
|
+
"""Replace text string (WARNING: memory must be freed!)"""
|
|
2749
|
+
...
|
|
2750
|
+
def TextSplit(text: str,delimiter: str,count: Any,) -> str:
|
|
2751
|
+
"""Split text into multiple strings"""
|
|
2752
|
+
...
|
|
2753
|
+
def TextSubtext(text: str,position: int,length: int,) -> str:
|
|
2754
|
+
"""Get a piece of a text string"""
|
|
2755
|
+
...
|
|
2756
|
+
def TextToInteger(text: str,) -> int:
|
|
2757
|
+
"""Get integer value from text (negative values not supported)"""
|
|
2758
|
+
...
|
|
2759
|
+
def TextToLower(text: str,) -> str:
|
|
2760
|
+
"""Get lower case version of provided string"""
|
|
2761
|
+
...
|
|
2762
|
+
def TextToPascal(text: str,) -> str:
|
|
2763
|
+
"""Get Pascal case notation version of provided string"""
|
|
2764
|
+
...
|
|
2765
|
+
def TextToUpper(text: str,) -> str:
|
|
2766
|
+
"""Get upper case version of provided string"""
|
|
2767
|
+
...
|
|
2768
|
+
def ToggleFullscreen() -> None:
|
|
2769
|
+
"""Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)"""
|
|
2770
|
+
...
|
|
2771
|
+
def TraceLog(*args) -> None:
|
|
2772
|
+
"""VARARG FUNCTION - MAY NOT BE SUPPORTED BY CFFI"""
|
|
2773
|
+
...
|
|
2774
|
+
def UnloadAudioStream(stream: AudioStream,) -> None:
|
|
2775
|
+
"""Unload audio stream and free memory"""
|
|
2776
|
+
...
|
|
2777
|
+
def UnloadCodepoints(codepoints: Any,) -> None:
|
|
2778
|
+
"""Unload codepoints data from memory"""
|
|
2779
|
+
...
|
|
2780
|
+
def UnloadDirectoryFiles(files: FilePathList,) -> None:
|
|
2781
|
+
"""Unload filepaths"""
|
|
2782
|
+
...
|
|
2783
|
+
def UnloadDroppedFiles(files: FilePathList,) -> None:
|
|
2784
|
+
"""Unload dropped filepaths"""
|
|
2785
|
+
...
|
|
2786
|
+
def UnloadFileData(data: str,) -> None:
|
|
2787
|
+
"""Unload file data allocated by LoadFileData()"""
|
|
2788
|
+
...
|
|
2789
|
+
def UnloadFileText(text: str,) -> None:
|
|
2790
|
+
"""Unload file text data allocated by LoadFileText()"""
|
|
2791
|
+
...
|
|
2792
|
+
def UnloadFont(font: Font,) -> None:
|
|
2793
|
+
"""Unload font from GPU memory (VRAM)"""
|
|
2794
|
+
...
|
|
2795
|
+
def UnloadFontData(chars: Any,glyphCount: int,) -> None:
|
|
2796
|
+
"""Unload font chars info data (RAM)"""
|
|
2797
|
+
...
|
|
2798
|
+
def UnloadImage(image: Image,) -> None:
|
|
2799
|
+
"""Unload image from CPU memory (RAM)"""
|
|
2800
|
+
...
|
|
2801
|
+
def UnloadImageColors(colors: Any,) -> None:
|
|
2802
|
+
"""Unload color data loaded with LoadImageColors()"""
|
|
2803
|
+
...
|
|
2804
|
+
def UnloadImagePalette(colors: Any,) -> None:
|
|
2805
|
+
"""Unload colors palette loaded with LoadImagePalette()"""
|
|
2806
|
+
...
|
|
2807
|
+
def UnloadMaterial(material: Material,) -> None:
|
|
2808
|
+
"""Unload material from GPU memory (VRAM)"""
|
|
2809
|
+
...
|
|
2810
|
+
def UnloadMesh(mesh: Mesh,) -> None:
|
|
2811
|
+
"""Unload mesh data from CPU and GPU"""
|
|
2812
|
+
...
|
|
2813
|
+
def UnloadModel(model: Model,) -> None:
|
|
2814
|
+
"""Unload model (including meshes) from memory (RAM and/or VRAM)"""
|
|
2815
|
+
...
|
|
2816
|
+
def UnloadModelAnimation(anim: ModelAnimation,) -> None:
|
|
2817
|
+
"""Unload animation data"""
|
|
2818
|
+
...
|
|
2819
|
+
def UnloadModelAnimations(animations: Any,count: int,) -> None:
|
|
2820
|
+
"""Unload animation array data"""
|
|
2821
|
+
...
|
|
2822
|
+
def UnloadMusicStream(music: Music,) -> None:
|
|
2823
|
+
"""Unload music stream"""
|
|
2824
|
+
...
|
|
2825
|
+
def UnloadRenderTexture(target: RenderTexture,) -> None:
|
|
2826
|
+
"""Unload render texture from GPU memory (VRAM)"""
|
|
2827
|
+
...
|
|
2828
|
+
def UnloadShader(shader: Shader,) -> None:
|
|
2829
|
+
"""Unload shader from GPU memory (VRAM)"""
|
|
2830
|
+
...
|
|
2831
|
+
def UnloadSound(sound: Sound,) -> None:
|
|
2832
|
+
"""Unload sound"""
|
|
2833
|
+
...
|
|
2834
|
+
def UnloadTexture(texture: Texture,) -> None:
|
|
2835
|
+
"""Unload texture from GPU memory (VRAM)"""
|
|
2836
|
+
...
|
|
2837
|
+
def UnloadUTF8(text: str,) -> None:
|
|
2838
|
+
"""Unload UTF-8 text encoded from codepoints array"""
|
|
2839
|
+
...
|
|
2840
|
+
def UnloadVrStereoConfig(config: VrStereoConfig,) -> None:
|
|
2841
|
+
"""Unload VR stereo config"""
|
|
2842
|
+
...
|
|
2843
|
+
def UnloadWave(wave: Wave,) -> None:
|
|
2844
|
+
"""Unload wave data"""
|
|
2845
|
+
...
|
|
2846
|
+
def UnloadWaveSamples(samples: Any,) -> None:
|
|
2847
|
+
"""Unload samples data loaded with LoadWaveSamples()"""
|
|
2848
|
+
...
|
|
2849
|
+
def UpdateAudioStream(stream: AudioStream,data: Any,frameCount: int,) -> None:
|
|
2850
|
+
"""Update audio stream buffers with data"""
|
|
2851
|
+
...
|
|
2852
|
+
def UpdateCamera(camera: Any,mode: int,) -> None:
|
|
2853
|
+
"""Update camera position for selected mode"""
|
|
2854
|
+
...
|
|
2855
|
+
def UpdateCameraPro(camera: Any,movement: Vector3,rotation: Vector3,zoom: float,) -> None:
|
|
2856
|
+
"""Update camera movement/rotation"""
|
|
2857
|
+
...
|
|
2858
|
+
def UpdateMeshBuffer(mesh: Mesh,index: int,data: Any,dataSize: int,offset: int,) -> None:
|
|
2859
|
+
"""Update mesh vertex data in GPU for a specific buffer index"""
|
|
2860
|
+
...
|
|
2861
|
+
def UpdateModelAnimation(model: Model,anim: ModelAnimation,frame: int,) -> None:
|
|
2862
|
+
"""Update model animation pose"""
|
|
2863
|
+
...
|
|
2864
|
+
def UpdateMusicStream(music: Music,) -> None:
|
|
2865
|
+
"""Updates buffers for music streaming"""
|
|
2866
|
+
...
|
|
2867
|
+
def UpdatePhysics() -> None:
|
|
2868
|
+
"""void UpdatePhysics();
|
|
2869
|
+
|
|
2870
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2871
|
+
...
|
|
2872
|
+
def UpdateSound(sound: Sound,data: Any,sampleCount: int,) -> None:
|
|
2873
|
+
"""Update sound buffer with new data"""
|
|
2874
|
+
...
|
|
2875
|
+
def UpdateTexture(texture: Texture,pixels: Any,) -> None:
|
|
2876
|
+
"""Update GPU texture with new data"""
|
|
2877
|
+
...
|
|
2878
|
+
def UpdateTextureRec(texture: Texture,rec: Rectangle,pixels: Any,) -> None:
|
|
2879
|
+
"""Update GPU texture rectangle with new data"""
|
|
2880
|
+
...
|
|
2881
|
+
def UploadMesh(mesh: Any,dynamic: bool,) -> None:
|
|
2882
|
+
"""Upload mesh vertex data in GPU and provide VAO/VBO ids"""
|
|
2883
|
+
...
|
|
2884
|
+
VALUEBOX: int
|
|
2885
|
+
def Vector2Add(Vector2_0: Vector2,Vector2_1: Vector2,) -> Vector2:
|
|
2886
|
+
"""struct Vector2 Vector2Add(struct Vector2, struct Vector2);
|
|
2887
|
+
|
|
2888
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2889
|
+
...
|
|
2890
|
+
def Vector2AddValue(Vector2_0: Vector2,float_1: float,) -> Vector2:
|
|
2891
|
+
"""struct Vector2 Vector2AddValue(struct Vector2, float);
|
|
2892
|
+
|
|
2893
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2894
|
+
...
|
|
2895
|
+
def Vector2Angle(Vector2_0: Vector2,Vector2_1: Vector2,) -> float:
|
|
2896
|
+
"""float Vector2Angle(struct Vector2, struct Vector2);
|
|
2897
|
+
|
|
2898
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2899
|
+
...
|
|
2900
|
+
def Vector2Clamp(Vector2_0: Vector2,Vector2_1: Vector2,Vector2_2: Vector2,) -> Vector2:
|
|
2901
|
+
"""struct Vector2 Vector2Clamp(struct Vector2, struct Vector2, struct Vector2);
|
|
2902
|
+
|
|
2903
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2904
|
+
...
|
|
2905
|
+
def Vector2ClampValue(Vector2_0: Vector2,float_1: float,float_2: float,) -> Vector2:
|
|
2906
|
+
"""struct Vector2 Vector2ClampValue(struct Vector2, float, float);
|
|
2907
|
+
|
|
2908
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2909
|
+
...
|
|
2910
|
+
def Vector2Distance(Vector2_0: Vector2,Vector2_1: Vector2,) -> float:
|
|
2911
|
+
"""float Vector2Distance(struct Vector2, struct Vector2);
|
|
2912
|
+
|
|
2913
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2914
|
+
...
|
|
2915
|
+
def Vector2DistanceSqr(Vector2_0: Vector2,Vector2_1: Vector2,) -> float:
|
|
2916
|
+
"""float Vector2DistanceSqr(struct Vector2, struct Vector2);
|
|
2917
|
+
|
|
2918
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2919
|
+
...
|
|
2920
|
+
def Vector2Divide(Vector2_0: Vector2,Vector2_1: Vector2,) -> Vector2:
|
|
2921
|
+
"""struct Vector2 Vector2Divide(struct Vector2, struct Vector2);
|
|
2922
|
+
|
|
2923
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2924
|
+
...
|
|
2925
|
+
def Vector2DotProduct(Vector2_0: Vector2,Vector2_1: Vector2,) -> float:
|
|
2926
|
+
"""float Vector2DotProduct(struct Vector2, struct Vector2);
|
|
2927
|
+
|
|
2928
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2929
|
+
...
|
|
2930
|
+
def Vector2Equals(Vector2_0: Vector2,Vector2_1: Vector2,) -> int:
|
|
2931
|
+
"""int Vector2Equals(struct Vector2, struct Vector2);
|
|
2932
|
+
|
|
2933
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2934
|
+
...
|
|
2935
|
+
def Vector2Invert(Vector2_0: Vector2,) -> Vector2:
|
|
2936
|
+
"""struct Vector2 Vector2Invert(struct Vector2);
|
|
2937
|
+
|
|
2938
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2939
|
+
...
|
|
2940
|
+
def Vector2Length(Vector2_0: Vector2,) -> float:
|
|
2941
|
+
"""float Vector2Length(struct Vector2);
|
|
2942
|
+
|
|
2943
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2944
|
+
...
|
|
2945
|
+
def Vector2LengthSqr(Vector2_0: Vector2,) -> float:
|
|
2946
|
+
"""float Vector2LengthSqr(struct Vector2);
|
|
2947
|
+
|
|
2948
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2949
|
+
...
|
|
2950
|
+
def Vector2Lerp(Vector2_0: Vector2,Vector2_1: Vector2,float_2: float,) -> Vector2:
|
|
2951
|
+
"""struct Vector2 Vector2Lerp(struct Vector2, struct Vector2, float);
|
|
2952
|
+
|
|
2953
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2954
|
+
...
|
|
2955
|
+
def Vector2LineAngle(Vector2_0: Vector2,Vector2_1: Vector2,) -> float:
|
|
2956
|
+
"""float Vector2LineAngle(struct Vector2, struct Vector2);
|
|
2957
|
+
|
|
2958
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2959
|
+
...
|
|
2960
|
+
def Vector2MoveTowards(Vector2_0: Vector2,Vector2_1: Vector2,float_2: float,) -> Vector2:
|
|
2961
|
+
"""struct Vector2 Vector2MoveTowards(struct Vector2, struct Vector2, float);
|
|
2962
|
+
|
|
2963
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2964
|
+
...
|
|
2965
|
+
def Vector2Multiply(Vector2_0: Vector2,Vector2_1: Vector2,) -> Vector2:
|
|
2966
|
+
"""struct Vector2 Vector2Multiply(struct Vector2, struct Vector2);
|
|
2967
|
+
|
|
2968
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2969
|
+
...
|
|
2970
|
+
def Vector2Negate(Vector2_0: Vector2,) -> Vector2:
|
|
2971
|
+
"""struct Vector2 Vector2Negate(struct Vector2);
|
|
2972
|
+
|
|
2973
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2974
|
+
...
|
|
2975
|
+
def Vector2Normalize(Vector2_0: Vector2,) -> Vector2:
|
|
2976
|
+
"""struct Vector2 Vector2Normalize(struct Vector2);
|
|
2977
|
+
|
|
2978
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2979
|
+
...
|
|
2980
|
+
def Vector2One() -> Vector2:
|
|
2981
|
+
"""struct Vector2 Vector2One();
|
|
2982
|
+
|
|
2983
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2984
|
+
...
|
|
2985
|
+
def Vector2Reflect(Vector2_0: Vector2,Vector2_1: Vector2,) -> Vector2:
|
|
2986
|
+
"""struct Vector2 Vector2Reflect(struct Vector2, struct Vector2);
|
|
2987
|
+
|
|
2988
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2989
|
+
...
|
|
2990
|
+
def Vector2Rotate(Vector2_0: Vector2,float_1: float,) -> Vector2:
|
|
2991
|
+
"""struct Vector2 Vector2Rotate(struct Vector2, float);
|
|
2992
|
+
|
|
2993
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2994
|
+
...
|
|
2995
|
+
def Vector2Scale(Vector2_0: Vector2,float_1: float,) -> Vector2:
|
|
2996
|
+
"""struct Vector2 Vector2Scale(struct Vector2, float);
|
|
2997
|
+
|
|
2998
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
2999
|
+
...
|
|
3000
|
+
def Vector2Subtract(Vector2_0: Vector2,Vector2_1: Vector2,) -> Vector2:
|
|
3001
|
+
"""struct Vector2 Vector2Subtract(struct Vector2, struct Vector2);
|
|
3002
|
+
|
|
3003
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3004
|
+
...
|
|
3005
|
+
def Vector2SubtractValue(Vector2_0: Vector2,float_1: float,) -> Vector2:
|
|
3006
|
+
"""struct Vector2 Vector2SubtractValue(struct Vector2, float);
|
|
3007
|
+
|
|
3008
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3009
|
+
...
|
|
3010
|
+
def Vector2Transform(Vector2_0: Vector2,Matrix_1: Matrix,) -> Vector2:
|
|
3011
|
+
"""struct Vector2 Vector2Transform(struct Vector2, struct Matrix);
|
|
3012
|
+
|
|
3013
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3014
|
+
...
|
|
3015
|
+
def Vector2Zero() -> Vector2:
|
|
3016
|
+
"""struct Vector2 Vector2Zero();
|
|
3017
|
+
|
|
3018
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3019
|
+
...
|
|
3020
|
+
def Vector3Add(Vector3_0: Vector3,Vector3_1: Vector3,) -> Vector3:
|
|
3021
|
+
"""struct Vector3 Vector3Add(struct Vector3, struct Vector3);
|
|
3022
|
+
|
|
3023
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3024
|
+
...
|
|
3025
|
+
def Vector3AddValue(Vector3_0: Vector3,float_1: float,) -> Vector3:
|
|
3026
|
+
"""struct Vector3 Vector3AddValue(struct Vector3, float);
|
|
3027
|
+
|
|
3028
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3029
|
+
...
|
|
3030
|
+
def Vector3Angle(Vector3_0: Vector3,Vector3_1: Vector3,) -> float:
|
|
3031
|
+
"""float Vector3Angle(struct Vector3, struct Vector3);
|
|
3032
|
+
|
|
3033
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3034
|
+
...
|
|
3035
|
+
def Vector3Barycenter(Vector3_0: Vector3,Vector3_1: Vector3,Vector3_2: Vector3,Vector3_3: Vector3,) -> Vector3:
|
|
3036
|
+
"""struct Vector3 Vector3Barycenter(struct Vector3, struct Vector3, struct Vector3, struct Vector3);
|
|
3037
|
+
|
|
3038
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3039
|
+
...
|
|
3040
|
+
def Vector3Clamp(Vector3_0: Vector3,Vector3_1: Vector3,Vector3_2: Vector3,) -> Vector3:
|
|
3041
|
+
"""struct Vector3 Vector3Clamp(struct Vector3, struct Vector3, struct Vector3);
|
|
3042
|
+
|
|
3043
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3044
|
+
...
|
|
3045
|
+
def Vector3ClampValue(Vector3_0: Vector3,float_1: float,float_2: float,) -> Vector3:
|
|
3046
|
+
"""struct Vector3 Vector3ClampValue(struct Vector3, float, float);
|
|
3047
|
+
|
|
3048
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3049
|
+
...
|
|
3050
|
+
def Vector3CrossProduct(Vector3_0: Vector3,Vector3_1: Vector3,) -> Vector3:
|
|
3051
|
+
"""struct Vector3 Vector3CrossProduct(struct Vector3, struct Vector3);
|
|
3052
|
+
|
|
3053
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3054
|
+
...
|
|
3055
|
+
def Vector3Distance(Vector3_0: Vector3,Vector3_1: Vector3,) -> float:
|
|
3056
|
+
"""float Vector3Distance(struct Vector3, struct Vector3);
|
|
3057
|
+
|
|
3058
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3059
|
+
...
|
|
3060
|
+
def Vector3DistanceSqr(Vector3_0: Vector3,Vector3_1: Vector3,) -> float:
|
|
3061
|
+
"""float Vector3DistanceSqr(struct Vector3, struct Vector3);
|
|
3062
|
+
|
|
3063
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3064
|
+
...
|
|
3065
|
+
def Vector3Divide(Vector3_0: Vector3,Vector3_1: Vector3,) -> Vector3:
|
|
3066
|
+
"""struct Vector3 Vector3Divide(struct Vector3, struct Vector3);
|
|
3067
|
+
|
|
3068
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3069
|
+
...
|
|
3070
|
+
def Vector3DotProduct(Vector3_0: Vector3,Vector3_1: Vector3,) -> float:
|
|
3071
|
+
"""float Vector3DotProduct(struct Vector3, struct Vector3);
|
|
3072
|
+
|
|
3073
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3074
|
+
...
|
|
3075
|
+
def Vector3Equals(Vector3_0: Vector3,Vector3_1: Vector3,) -> int:
|
|
3076
|
+
"""int Vector3Equals(struct Vector3, struct Vector3);
|
|
3077
|
+
|
|
3078
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3079
|
+
...
|
|
3080
|
+
def Vector3Invert(Vector3_0: Vector3,) -> Vector3:
|
|
3081
|
+
"""struct Vector3 Vector3Invert(struct Vector3);
|
|
3082
|
+
|
|
3083
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3084
|
+
...
|
|
3085
|
+
def Vector3Length(Vector3_0: Vector3,) -> float:
|
|
3086
|
+
"""float Vector3Length(struct Vector3);
|
|
3087
|
+
|
|
3088
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3089
|
+
...
|
|
3090
|
+
def Vector3LengthSqr(Vector3_0: Vector3,) -> float:
|
|
3091
|
+
"""float Vector3LengthSqr(struct Vector3);
|
|
3092
|
+
|
|
3093
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3094
|
+
...
|
|
3095
|
+
def Vector3Lerp(Vector3_0: Vector3,Vector3_1: Vector3,float_2: float,) -> Vector3:
|
|
3096
|
+
"""struct Vector3 Vector3Lerp(struct Vector3, struct Vector3, float);
|
|
3097
|
+
|
|
3098
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3099
|
+
...
|
|
3100
|
+
def Vector3Max(Vector3_0: Vector3,Vector3_1: Vector3,) -> Vector3:
|
|
3101
|
+
"""struct Vector3 Vector3Max(struct Vector3, struct Vector3);
|
|
3102
|
+
|
|
3103
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3104
|
+
...
|
|
3105
|
+
def Vector3Min(Vector3_0: Vector3,Vector3_1: Vector3,) -> Vector3:
|
|
3106
|
+
"""struct Vector3 Vector3Min(struct Vector3, struct Vector3);
|
|
3107
|
+
|
|
3108
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3109
|
+
...
|
|
3110
|
+
def Vector3Multiply(Vector3_0: Vector3,Vector3_1: Vector3,) -> Vector3:
|
|
3111
|
+
"""struct Vector3 Vector3Multiply(struct Vector3, struct Vector3);
|
|
3112
|
+
|
|
3113
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3114
|
+
...
|
|
3115
|
+
def Vector3Negate(Vector3_0: Vector3,) -> Vector3:
|
|
3116
|
+
"""struct Vector3 Vector3Negate(struct Vector3);
|
|
3117
|
+
|
|
3118
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3119
|
+
...
|
|
3120
|
+
def Vector3Normalize(Vector3_0: Vector3,) -> Vector3:
|
|
3121
|
+
"""struct Vector3 Vector3Normalize(struct Vector3);
|
|
3122
|
+
|
|
3123
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3124
|
+
...
|
|
3125
|
+
def Vector3One() -> Vector3:
|
|
3126
|
+
"""struct Vector3 Vector3One();
|
|
3127
|
+
|
|
3128
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3129
|
+
...
|
|
3130
|
+
def Vector3OrthoNormalize(Vector3_pointer_0: Any,Vector3_pointer_1: Any,) -> None:
|
|
3131
|
+
"""void Vector3OrthoNormalize(struct Vector3 *, struct Vector3 *);
|
|
3132
|
+
|
|
3133
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3134
|
+
...
|
|
3135
|
+
def Vector3Perpendicular(Vector3_0: Vector3,) -> Vector3:
|
|
3136
|
+
"""struct Vector3 Vector3Perpendicular(struct Vector3);
|
|
3137
|
+
|
|
3138
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3139
|
+
...
|
|
3140
|
+
def Vector3Reflect(Vector3_0: Vector3,Vector3_1: Vector3,) -> Vector3:
|
|
3141
|
+
"""struct Vector3 Vector3Reflect(struct Vector3, struct Vector3);
|
|
3142
|
+
|
|
3143
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3144
|
+
...
|
|
3145
|
+
def Vector3Refract(Vector3_0: Vector3,Vector3_1: Vector3,float_2: float,) -> Vector3:
|
|
3146
|
+
"""struct Vector3 Vector3Refract(struct Vector3, struct Vector3, float);
|
|
3147
|
+
|
|
3148
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3149
|
+
...
|
|
3150
|
+
def Vector3RotateByAxisAngle(Vector3_0: Vector3,Vector3_1: Vector3,float_2: float,) -> Vector3:
|
|
3151
|
+
"""struct Vector3 Vector3RotateByAxisAngle(struct Vector3, struct Vector3, float);
|
|
3152
|
+
|
|
3153
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3154
|
+
...
|
|
3155
|
+
def Vector3RotateByQuaternion(Vector3_0: Vector3,Vector4_1: Vector4,) -> Vector3:
|
|
3156
|
+
"""struct Vector3 Vector3RotateByQuaternion(struct Vector3, struct Vector4);
|
|
3157
|
+
|
|
3158
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3159
|
+
...
|
|
3160
|
+
def Vector3Scale(Vector3_0: Vector3,float_1: float,) -> Vector3:
|
|
3161
|
+
"""struct Vector3 Vector3Scale(struct Vector3, float);
|
|
3162
|
+
|
|
3163
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3164
|
+
...
|
|
3165
|
+
def Vector3Subtract(Vector3_0: Vector3,Vector3_1: Vector3,) -> Vector3:
|
|
3166
|
+
"""struct Vector3 Vector3Subtract(struct Vector3, struct Vector3);
|
|
3167
|
+
|
|
3168
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3169
|
+
...
|
|
3170
|
+
def Vector3SubtractValue(Vector3_0: Vector3,float_1: float,) -> Vector3:
|
|
3171
|
+
"""struct Vector3 Vector3SubtractValue(struct Vector3, float);
|
|
3172
|
+
|
|
3173
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3174
|
+
...
|
|
3175
|
+
def Vector3ToFloatV(Vector3_0: Vector3,) -> float3:
|
|
3176
|
+
"""struct float3 Vector3ToFloatV(struct Vector3);
|
|
3177
|
+
|
|
3178
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3179
|
+
...
|
|
3180
|
+
def Vector3Transform(Vector3_0: Vector3,Matrix_1: Matrix,) -> Vector3:
|
|
3181
|
+
"""struct Vector3 Vector3Transform(struct Vector3, struct Matrix);
|
|
3182
|
+
|
|
3183
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3184
|
+
...
|
|
3185
|
+
def Vector3Unproject(Vector3_0: Vector3,Matrix_1: Matrix,Matrix_2: Matrix,) -> Vector3:
|
|
3186
|
+
"""struct Vector3 Vector3Unproject(struct Vector3, struct Matrix, struct Matrix);
|
|
3187
|
+
|
|
3188
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3189
|
+
...
|
|
3190
|
+
def Vector3Zero() -> Vector3:
|
|
3191
|
+
"""struct Vector3 Vector3Zero();
|
|
3192
|
+
|
|
3193
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3194
|
+
...
|
|
3195
|
+
def WaitTime(seconds: float,) -> None:
|
|
3196
|
+
"""Wait for some time (halt program execution)"""
|
|
3197
|
+
...
|
|
3198
|
+
def WaveCopy(wave: Wave,) -> Wave:
|
|
3199
|
+
"""Copy a wave to a new wave"""
|
|
3200
|
+
...
|
|
3201
|
+
def WaveCrop(wave: Any,initSample: int,finalSample: int,) -> None:
|
|
3202
|
+
"""Crop a wave to defined samples range"""
|
|
3203
|
+
...
|
|
3204
|
+
def WaveFormat(wave: Any,sampleRate: int,sampleSize: int,channels: int,) -> None:
|
|
3205
|
+
"""Convert wave data to desired format"""
|
|
3206
|
+
...
|
|
3207
|
+
def WindowShouldClose() -> bool:
|
|
3208
|
+
"""Check if KEY_ESCAPE pressed or Close icon pressed"""
|
|
3209
|
+
...
|
|
3210
|
+
def Wrap(float_0: float,float_1: float,float_2: float,) -> float:
|
|
3211
|
+
"""float Wrap(float, float, float);
|
|
3212
|
+
|
|
3213
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3214
|
+
...
|
|
3215
|
+
def rlActiveDrawBuffers(int_0: int,) -> None:
|
|
3216
|
+
"""void rlActiveDrawBuffers(int);
|
|
3217
|
+
|
|
3218
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3219
|
+
...
|
|
3220
|
+
def rlActiveTextureSlot(int_0: int,) -> None:
|
|
3221
|
+
"""void rlActiveTextureSlot(int);
|
|
3222
|
+
|
|
3223
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3224
|
+
...
|
|
3225
|
+
def rlBegin(int_0: int,) -> None:
|
|
3226
|
+
"""void rlBegin(int);
|
|
3227
|
+
|
|
3228
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3229
|
+
...
|
|
3230
|
+
def rlBindImageTexture(unsignedint_0: int,unsignedint_1: int,int_2: int,_Bool_3: bool,) -> None:
|
|
3231
|
+
"""void rlBindImageTexture(unsigned int, unsigned int, int, _Bool);
|
|
3232
|
+
|
|
3233
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3234
|
+
...
|
|
3235
|
+
def rlBindShaderBuffer(unsignedint_0: int,unsignedint_1: int,) -> None:
|
|
3236
|
+
"""void rlBindShaderBuffer(unsigned int, unsigned int);
|
|
3237
|
+
|
|
3238
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3239
|
+
...
|
|
3240
|
+
def rlCheckErrors() -> None:
|
|
3241
|
+
"""void rlCheckErrors();
|
|
3242
|
+
|
|
3243
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3244
|
+
...
|
|
3245
|
+
def rlCheckRenderBatchLimit(int_0: int,) -> bool:
|
|
3246
|
+
"""_Bool rlCheckRenderBatchLimit(int);
|
|
3247
|
+
|
|
3248
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3249
|
+
...
|
|
3250
|
+
def rlClearColor(unsignedchar_0: str,unsignedchar_1: str,unsignedchar_2: str,unsignedchar_3: str,) -> None:
|
|
3251
|
+
"""void rlClearColor(unsigned char, unsigned char, unsigned char, unsigned char);
|
|
3252
|
+
|
|
3253
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3254
|
+
...
|
|
3255
|
+
def rlClearScreenBuffers() -> None:
|
|
3256
|
+
"""void rlClearScreenBuffers();
|
|
3257
|
+
|
|
3258
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3259
|
+
...
|
|
3260
|
+
def rlColor3f(float_0: float,float_1: float,float_2: float,) -> None:
|
|
3261
|
+
"""void rlColor3f(float, float, float);
|
|
3262
|
+
|
|
3263
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3264
|
+
...
|
|
3265
|
+
def rlColor4f(float_0: float,float_1: float,float_2: float,float_3: float,) -> None:
|
|
3266
|
+
"""void rlColor4f(float, float, float, float);
|
|
3267
|
+
|
|
3268
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3269
|
+
...
|
|
3270
|
+
def rlColor4ub(unsignedchar_0: str,unsignedchar_1: str,unsignedchar_2: str,unsignedchar_3: str,) -> None:
|
|
3271
|
+
"""void rlColor4ub(unsigned char, unsigned char, unsigned char, unsigned char);
|
|
3272
|
+
|
|
3273
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3274
|
+
...
|
|
3275
|
+
def rlCompileShader(str_0: str,int_1: int,) -> int:
|
|
3276
|
+
"""unsigned int rlCompileShader(char *, int);
|
|
3277
|
+
|
|
3278
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3279
|
+
...
|
|
3280
|
+
def rlComputeShaderDispatch(unsignedint_0: int,unsignedint_1: int,unsignedint_2: int,) -> None:
|
|
3281
|
+
"""void rlComputeShaderDispatch(unsigned int, unsigned int, unsigned int);
|
|
3282
|
+
|
|
3283
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3284
|
+
...
|
|
3285
|
+
def rlCopyShaderBuffer(unsignedint_0: int,unsignedint_1: int,unsignedint_2: int,unsignedint_3: int,unsignedint_4: int,) -> None:
|
|
3286
|
+
"""void rlCopyShaderBuffer(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int);
|
|
3287
|
+
|
|
3288
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3289
|
+
...
|
|
3290
|
+
def rlCubemapParameters(unsignedint_0: int,int_1: int,int_2: int,) -> None:
|
|
3291
|
+
"""void rlCubemapParameters(unsigned int, int, int);
|
|
3292
|
+
|
|
3293
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3294
|
+
...
|
|
3295
|
+
def rlDisableBackfaceCulling() -> None:
|
|
3296
|
+
"""void rlDisableBackfaceCulling();
|
|
3297
|
+
|
|
3298
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3299
|
+
...
|
|
3300
|
+
def rlDisableColorBlend() -> None:
|
|
3301
|
+
"""void rlDisableColorBlend();
|
|
3302
|
+
|
|
3303
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3304
|
+
...
|
|
3305
|
+
def rlDisableDepthMask() -> None:
|
|
3306
|
+
"""void rlDisableDepthMask();
|
|
3307
|
+
|
|
3308
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3309
|
+
...
|
|
3310
|
+
def rlDisableDepthTest() -> None:
|
|
3311
|
+
"""void rlDisableDepthTest();
|
|
3312
|
+
|
|
3313
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3314
|
+
...
|
|
3315
|
+
def rlDisableFramebuffer() -> None:
|
|
3316
|
+
"""void rlDisableFramebuffer();
|
|
3317
|
+
|
|
3318
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3319
|
+
...
|
|
3320
|
+
def rlDisableScissorTest() -> None:
|
|
3321
|
+
"""void rlDisableScissorTest();
|
|
3322
|
+
|
|
3323
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3324
|
+
...
|
|
3325
|
+
def rlDisableShader() -> None:
|
|
3326
|
+
"""void rlDisableShader();
|
|
3327
|
+
|
|
3328
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3329
|
+
...
|
|
3330
|
+
def rlDisableSmoothLines() -> None:
|
|
3331
|
+
"""void rlDisableSmoothLines();
|
|
3332
|
+
|
|
3333
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3334
|
+
...
|
|
3335
|
+
def rlDisableStereoRender() -> None:
|
|
3336
|
+
"""void rlDisableStereoRender();
|
|
3337
|
+
|
|
3338
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3339
|
+
...
|
|
3340
|
+
def rlDisableTexture() -> None:
|
|
3341
|
+
"""void rlDisableTexture();
|
|
3342
|
+
|
|
3343
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3344
|
+
...
|
|
3345
|
+
def rlDisableTextureCubemap() -> None:
|
|
3346
|
+
"""void rlDisableTextureCubemap();
|
|
3347
|
+
|
|
3348
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3349
|
+
...
|
|
3350
|
+
def rlDisableVertexArray() -> None:
|
|
3351
|
+
"""void rlDisableVertexArray();
|
|
3352
|
+
|
|
3353
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3354
|
+
...
|
|
3355
|
+
def rlDisableVertexAttribute(unsignedint_0: int,) -> None:
|
|
3356
|
+
"""void rlDisableVertexAttribute(unsigned int);
|
|
3357
|
+
|
|
3358
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3359
|
+
...
|
|
3360
|
+
def rlDisableVertexBuffer() -> None:
|
|
3361
|
+
"""void rlDisableVertexBuffer();
|
|
3362
|
+
|
|
3363
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3364
|
+
...
|
|
3365
|
+
def rlDisableVertexBufferElement() -> None:
|
|
3366
|
+
"""void rlDisableVertexBufferElement();
|
|
3367
|
+
|
|
3368
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3369
|
+
...
|
|
3370
|
+
def rlDisableWireMode() -> None:
|
|
3371
|
+
"""void rlDisableWireMode();
|
|
3372
|
+
|
|
3373
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3374
|
+
...
|
|
3375
|
+
def rlDrawRenderBatch(rlRenderBatch_pointer_0: Any,) -> None:
|
|
3376
|
+
"""void rlDrawRenderBatch(struct rlRenderBatch *);
|
|
3377
|
+
|
|
3378
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3379
|
+
...
|
|
3380
|
+
def rlDrawRenderBatchActive() -> None:
|
|
3381
|
+
"""void rlDrawRenderBatchActive();
|
|
3382
|
+
|
|
3383
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3384
|
+
...
|
|
3385
|
+
def rlDrawVertexArray(int_0: int,int_1: int,) -> None:
|
|
3386
|
+
"""void rlDrawVertexArray(int, int);
|
|
3387
|
+
|
|
3388
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3389
|
+
...
|
|
3390
|
+
def rlDrawVertexArrayElements(int_0: int,int_1: int,void_pointer_2: Any,) -> None:
|
|
3391
|
+
"""void rlDrawVertexArrayElements(int, int, void *);
|
|
3392
|
+
|
|
3393
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3394
|
+
...
|
|
3395
|
+
def rlDrawVertexArrayElementsInstanced(int_0: int,int_1: int,void_pointer_2: Any,int_3: int,) -> None:
|
|
3396
|
+
"""void rlDrawVertexArrayElementsInstanced(int, int, void *, int);
|
|
3397
|
+
|
|
3398
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3399
|
+
...
|
|
3400
|
+
def rlDrawVertexArrayInstanced(int_0: int,int_1: int,int_2: int,) -> None:
|
|
3401
|
+
"""void rlDrawVertexArrayInstanced(int, int, int);
|
|
3402
|
+
|
|
3403
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3404
|
+
...
|
|
3405
|
+
def rlEnableBackfaceCulling() -> None:
|
|
3406
|
+
"""void rlEnableBackfaceCulling();
|
|
3407
|
+
|
|
3408
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3409
|
+
...
|
|
3410
|
+
def rlEnableColorBlend() -> None:
|
|
3411
|
+
"""void rlEnableColorBlend();
|
|
3412
|
+
|
|
3413
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3414
|
+
...
|
|
3415
|
+
def rlEnableDepthMask() -> None:
|
|
3416
|
+
"""void rlEnableDepthMask();
|
|
3417
|
+
|
|
3418
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3419
|
+
...
|
|
3420
|
+
def rlEnableDepthTest() -> None:
|
|
3421
|
+
"""void rlEnableDepthTest();
|
|
3422
|
+
|
|
3423
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3424
|
+
...
|
|
3425
|
+
def rlEnableFramebuffer(unsignedint_0: int,) -> None:
|
|
3426
|
+
"""void rlEnableFramebuffer(unsigned int);
|
|
3427
|
+
|
|
3428
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3429
|
+
...
|
|
3430
|
+
def rlEnableScissorTest() -> None:
|
|
3431
|
+
"""void rlEnableScissorTest();
|
|
3432
|
+
|
|
3433
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3434
|
+
...
|
|
3435
|
+
def rlEnableShader(unsignedint_0: int,) -> None:
|
|
3436
|
+
"""void rlEnableShader(unsigned int);
|
|
3437
|
+
|
|
3438
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3439
|
+
...
|
|
3440
|
+
def rlEnableSmoothLines() -> None:
|
|
3441
|
+
"""void rlEnableSmoothLines();
|
|
3442
|
+
|
|
3443
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3444
|
+
...
|
|
3445
|
+
def rlEnableStereoRender() -> None:
|
|
3446
|
+
"""void rlEnableStereoRender();
|
|
3447
|
+
|
|
3448
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3449
|
+
...
|
|
3450
|
+
def rlEnableTexture(unsignedint_0: int,) -> None:
|
|
3451
|
+
"""void rlEnableTexture(unsigned int);
|
|
3452
|
+
|
|
3453
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3454
|
+
...
|
|
3455
|
+
def rlEnableTextureCubemap(unsignedint_0: int,) -> None:
|
|
3456
|
+
"""void rlEnableTextureCubemap(unsigned int);
|
|
3457
|
+
|
|
3458
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3459
|
+
...
|
|
3460
|
+
def rlEnableVertexArray(unsignedint_0: int,) -> bool:
|
|
3461
|
+
"""_Bool rlEnableVertexArray(unsigned int);
|
|
3462
|
+
|
|
3463
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3464
|
+
...
|
|
3465
|
+
def rlEnableVertexAttribute(unsignedint_0: int,) -> None:
|
|
3466
|
+
"""void rlEnableVertexAttribute(unsigned int);
|
|
3467
|
+
|
|
3468
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3469
|
+
...
|
|
3470
|
+
def rlEnableVertexBuffer(unsignedint_0: int,) -> None:
|
|
3471
|
+
"""void rlEnableVertexBuffer(unsigned int);
|
|
3472
|
+
|
|
3473
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3474
|
+
...
|
|
3475
|
+
def rlEnableVertexBufferElement(unsignedint_0: int,) -> None:
|
|
3476
|
+
"""void rlEnableVertexBufferElement(unsigned int);
|
|
3477
|
+
|
|
3478
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3479
|
+
...
|
|
3480
|
+
def rlEnableWireMode() -> None:
|
|
3481
|
+
"""void rlEnableWireMode();
|
|
3482
|
+
|
|
3483
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3484
|
+
...
|
|
3485
|
+
def rlEnd() -> None:
|
|
3486
|
+
"""void rlEnd();
|
|
3487
|
+
|
|
3488
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3489
|
+
...
|
|
3490
|
+
def rlFramebufferAttach(unsignedint_0: int,unsignedint_1: int,int_2: int,int_3: int,int_4: int,) -> None:
|
|
3491
|
+
"""void rlFramebufferAttach(unsigned int, unsigned int, int, int, int);
|
|
3492
|
+
|
|
3493
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3494
|
+
...
|
|
3495
|
+
def rlFramebufferComplete(unsignedint_0: int,) -> bool:
|
|
3496
|
+
"""_Bool rlFramebufferComplete(unsigned int);
|
|
3497
|
+
|
|
3498
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3499
|
+
...
|
|
3500
|
+
def rlFrustum(double_0: float,double_1: float,double_2: float,double_3: float,double_4: float,double_5: float,) -> None:
|
|
3501
|
+
"""void rlFrustum(double, double, double, double, double, double);
|
|
3502
|
+
|
|
3503
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3504
|
+
...
|
|
3505
|
+
def rlGenTextureMipmaps(unsignedint_0: int,int_1: int,int_2: int,int_3: int,int_pointer_4: Any,) -> None:
|
|
3506
|
+
"""void rlGenTextureMipmaps(unsigned int, int, int, int, int *);
|
|
3507
|
+
|
|
3508
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3509
|
+
...
|
|
3510
|
+
def rlGetFramebufferHeight() -> int:
|
|
3511
|
+
"""int rlGetFramebufferHeight();
|
|
3512
|
+
|
|
3513
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3514
|
+
...
|
|
3515
|
+
def rlGetFramebufferWidth() -> int:
|
|
3516
|
+
"""int rlGetFramebufferWidth();
|
|
3517
|
+
|
|
3518
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3519
|
+
...
|
|
3520
|
+
def rlGetGlTextureFormats(int_0: int,unsignedint_pointer_1: Any,unsignedint_pointer_2: Any,unsignedint_pointer_3: Any,) -> None:
|
|
3521
|
+
"""void rlGetGlTextureFormats(int, unsigned int *, unsigned int *, unsigned int *);
|
|
3522
|
+
|
|
3523
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3524
|
+
...
|
|
3525
|
+
def rlGetLineWidth() -> float:
|
|
3526
|
+
"""float rlGetLineWidth();
|
|
3527
|
+
|
|
3528
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3529
|
+
...
|
|
3530
|
+
def rlGetLocationAttrib(unsignedint_0: int,str_1: str,) -> int:
|
|
3531
|
+
"""int rlGetLocationAttrib(unsigned int, char *);
|
|
3532
|
+
|
|
3533
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3534
|
+
...
|
|
3535
|
+
def rlGetLocationUniform(unsignedint_0: int,str_1: str,) -> int:
|
|
3536
|
+
"""int rlGetLocationUniform(unsigned int, char *);
|
|
3537
|
+
|
|
3538
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3539
|
+
...
|
|
3540
|
+
def rlGetMatrixModelview() -> Matrix:
|
|
3541
|
+
"""struct Matrix rlGetMatrixModelview();
|
|
3542
|
+
|
|
3543
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3544
|
+
...
|
|
3545
|
+
def rlGetMatrixProjection() -> Matrix:
|
|
3546
|
+
"""struct Matrix rlGetMatrixProjection();
|
|
3547
|
+
|
|
3548
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3549
|
+
...
|
|
3550
|
+
def rlGetMatrixProjectionStereo(int_0: int,) -> Matrix:
|
|
3551
|
+
"""struct Matrix rlGetMatrixProjectionStereo(int);
|
|
3552
|
+
|
|
3553
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3554
|
+
...
|
|
3555
|
+
def rlGetMatrixTransform() -> Matrix:
|
|
3556
|
+
"""struct Matrix rlGetMatrixTransform();
|
|
3557
|
+
|
|
3558
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3559
|
+
...
|
|
3560
|
+
def rlGetMatrixViewOffsetStereo(int_0: int,) -> Matrix:
|
|
3561
|
+
"""struct Matrix rlGetMatrixViewOffsetStereo(int);
|
|
3562
|
+
|
|
3563
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3564
|
+
...
|
|
3565
|
+
def rlGetPixelFormatName(unsignedint_0: int,) -> str:
|
|
3566
|
+
"""char *rlGetPixelFormatName(unsigned int);
|
|
3567
|
+
|
|
3568
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3569
|
+
...
|
|
3570
|
+
def rlGetShaderBufferSize(unsignedint_0: int,) -> int:
|
|
3571
|
+
"""unsigned int rlGetShaderBufferSize(unsigned int);
|
|
3572
|
+
|
|
3573
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3574
|
+
...
|
|
3575
|
+
def rlGetShaderIdDefault() -> int:
|
|
3576
|
+
"""unsigned int rlGetShaderIdDefault();
|
|
3577
|
+
|
|
3578
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3579
|
+
...
|
|
3580
|
+
def rlGetShaderLocsDefault() -> Any:
|
|
3581
|
+
"""int *rlGetShaderLocsDefault();
|
|
3582
|
+
|
|
3583
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3584
|
+
...
|
|
3585
|
+
def rlGetTextureIdDefault() -> int:
|
|
3586
|
+
"""unsigned int rlGetTextureIdDefault();
|
|
3587
|
+
|
|
3588
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3589
|
+
...
|
|
3590
|
+
def rlGetVersion() -> int:
|
|
3591
|
+
"""int rlGetVersion();
|
|
3592
|
+
|
|
3593
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3594
|
+
...
|
|
3595
|
+
def rlIsStereoRenderEnabled() -> bool:
|
|
3596
|
+
"""_Bool rlIsStereoRenderEnabled();
|
|
3597
|
+
|
|
3598
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3599
|
+
...
|
|
3600
|
+
def rlLoadComputeShaderProgram(unsignedint_0: int,) -> int:
|
|
3601
|
+
"""unsigned int rlLoadComputeShaderProgram(unsigned int);
|
|
3602
|
+
|
|
3603
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3604
|
+
...
|
|
3605
|
+
def rlLoadDrawCube() -> None:
|
|
3606
|
+
"""void rlLoadDrawCube();
|
|
3607
|
+
|
|
3608
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3609
|
+
...
|
|
3610
|
+
def rlLoadDrawQuad() -> None:
|
|
3611
|
+
"""void rlLoadDrawQuad();
|
|
3612
|
+
|
|
3613
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3614
|
+
...
|
|
3615
|
+
def rlLoadExtensions(void_pointer_0: Any,) -> None:
|
|
3616
|
+
"""void rlLoadExtensions(void *);
|
|
3617
|
+
|
|
3618
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3619
|
+
...
|
|
3620
|
+
def rlLoadFramebuffer(int_0: int,int_1: int,) -> int:
|
|
3621
|
+
"""unsigned int rlLoadFramebuffer(int, int);
|
|
3622
|
+
|
|
3623
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3624
|
+
...
|
|
3625
|
+
def rlLoadIdentity() -> None:
|
|
3626
|
+
"""void rlLoadIdentity();
|
|
3627
|
+
|
|
3628
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3629
|
+
...
|
|
3630
|
+
def rlLoadRenderBatch(int_0: int,int_1: int,) -> rlRenderBatch:
|
|
3631
|
+
"""struct rlRenderBatch rlLoadRenderBatch(int, int);
|
|
3632
|
+
|
|
3633
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3634
|
+
...
|
|
3635
|
+
def rlLoadShaderBuffer(unsignedint_0: int,void_pointer_1: Any,int_2: int,) -> int:
|
|
3636
|
+
"""unsigned int rlLoadShaderBuffer(unsigned int, void *, int);
|
|
3637
|
+
|
|
3638
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3639
|
+
...
|
|
3640
|
+
def rlLoadShaderCode(str_0: str,str_1: str,) -> int:
|
|
3641
|
+
"""unsigned int rlLoadShaderCode(char *, char *);
|
|
3642
|
+
|
|
3643
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3644
|
+
...
|
|
3645
|
+
def rlLoadShaderProgram(unsignedint_0: int,unsignedint_1: int,) -> int:
|
|
3646
|
+
"""unsigned int rlLoadShaderProgram(unsigned int, unsigned int);
|
|
3647
|
+
|
|
3648
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3649
|
+
...
|
|
3650
|
+
def rlLoadTexture(void_pointer_0: Any,int_1: int,int_2: int,int_3: int,int_4: int,) -> int:
|
|
3651
|
+
"""unsigned int rlLoadTexture(void *, int, int, int, int);
|
|
3652
|
+
|
|
3653
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3654
|
+
...
|
|
3655
|
+
def rlLoadTextureCubemap(void_pointer_0: Any,int_1: int,int_2: int,) -> int:
|
|
3656
|
+
"""unsigned int rlLoadTextureCubemap(void *, int, int);
|
|
3657
|
+
|
|
3658
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3659
|
+
...
|
|
3660
|
+
def rlLoadTextureDepth(int_0: int,int_1: int,_Bool_2: bool,) -> int:
|
|
3661
|
+
"""unsigned int rlLoadTextureDepth(int, int, _Bool);
|
|
3662
|
+
|
|
3663
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3664
|
+
...
|
|
3665
|
+
def rlLoadVertexArray() -> int:
|
|
3666
|
+
"""unsigned int rlLoadVertexArray();
|
|
3667
|
+
|
|
3668
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3669
|
+
...
|
|
3670
|
+
def rlLoadVertexBuffer(void_pointer_0: Any,int_1: int,_Bool_2: bool,) -> int:
|
|
3671
|
+
"""unsigned int rlLoadVertexBuffer(void *, int, _Bool);
|
|
3672
|
+
|
|
3673
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3674
|
+
...
|
|
3675
|
+
def rlLoadVertexBufferElement(void_pointer_0: Any,int_1: int,_Bool_2: bool,) -> int:
|
|
3676
|
+
"""unsigned int rlLoadVertexBufferElement(void *, int, _Bool);
|
|
3677
|
+
|
|
3678
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3679
|
+
...
|
|
3680
|
+
def rlMatrixMode(int_0: int,) -> None:
|
|
3681
|
+
"""void rlMatrixMode(int);
|
|
3682
|
+
|
|
3683
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3684
|
+
...
|
|
3685
|
+
def rlMultMatrixf(float_pointer_0: Any,) -> None:
|
|
3686
|
+
"""void rlMultMatrixf(float *);
|
|
3687
|
+
|
|
3688
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3689
|
+
...
|
|
3690
|
+
def rlNormal3f(float_0: float,float_1: float,float_2: float,) -> None:
|
|
3691
|
+
"""void rlNormal3f(float, float, float);
|
|
3692
|
+
|
|
3693
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3694
|
+
...
|
|
3695
|
+
def rlOrtho(double_0: float,double_1: float,double_2: float,double_3: float,double_4: float,double_5: float,) -> None:
|
|
3696
|
+
"""void rlOrtho(double, double, double, double, double, double);
|
|
3697
|
+
|
|
3698
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3699
|
+
...
|
|
3700
|
+
def rlPopMatrix() -> None:
|
|
3701
|
+
"""void rlPopMatrix();
|
|
3702
|
+
|
|
3703
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3704
|
+
...
|
|
3705
|
+
def rlPushMatrix() -> None:
|
|
3706
|
+
"""void rlPushMatrix();
|
|
3707
|
+
|
|
3708
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3709
|
+
...
|
|
3710
|
+
def rlReadScreenPixels(int_0: int,int_1: int,) -> str:
|
|
3711
|
+
"""unsigned char *rlReadScreenPixels(int, int);
|
|
3712
|
+
|
|
3713
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3714
|
+
...
|
|
3715
|
+
def rlReadShaderBuffer(unsignedint_0: int,void_pointer_1: Any,unsignedint_2: int,unsignedint_3: int,) -> None:
|
|
3716
|
+
"""void rlReadShaderBuffer(unsigned int, void *, unsigned int, unsigned int);
|
|
3717
|
+
|
|
3718
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3719
|
+
...
|
|
3720
|
+
def rlReadTexturePixels(unsignedint_0: int,int_1: int,int_2: int,int_3: int,) -> Any:
|
|
3721
|
+
"""void *rlReadTexturePixels(unsigned int, int, int, int);
|
|
3722
|
+
|
|
3723
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3724
|
+
...
|
|
3725
|
+
def rlRotatef(float_0: float,float_1: float,float_2: float,float_3: float,) -> None:
|
|
3726
|
+
"""void rlRotatef(float, float, float, float);
|
|
3727
|
+
|
|
3728
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3729
|
+
...
|
|
3730
|
+
def rlScalef(float_0: float,float_1: float,float_2: float,) -> None:
|
|
3731
|
+
"""void rlScalef(float, float, float);
|
|
3732
|
+
|
|
3733
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3734
|
+
...
|
|
3735
|
+
def rlScissor(int_0: int,int_1: int,int_2: int,int_3: int,) -> None:
|
|
3736
|
+
"""void rlScissor(int, int, int, int);
|
|
3737
|
+
|
|
3738
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3739
|
+
...
|
|
3740
|
+
def rlSetBlendFactors(int_0: int,int_1: int,int_2: int,) -> None:
|
|
3741
|
+
"""void rlSetBlendFactors(int, int, int);
|
|
3742
|
+
|
|
3743
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3744
|
+
...
|
|
3745
|
+
def rlSetBlendFactorsSeparate(int_0: int,int_1: int,int_2: int,int_3: int,int_4: int,int_5: int,) -> None:
|
|
3746
|
+
"""void rlSetBlendFactorsSeparate(int, int, int, int, int, int);
|
|
3747
|
+
|
|
3748
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3749
|
+
...
|
|
3750
|
+
def rlSetBlendMode(int_0: int,) -> None:
|
|
3751
|
+
"""void rlSetBlendMode(int);
|
|
3752
|
+
|
|
3753
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3754
|
+
...
|
|
3755
|
+
def rlSetCullFace(int_0: int,) -> None:
|
|
3756
|
+
"""void rlSetCullFace(int);
|
|
3757
|
+
|
|
3758
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3759
|
+
...
|
|
3760
|
+
def rlSetFramebufferHeight(int_0: int,) -> None:
|
|
3761
|
+
"""void rlSetFramebufferHeight(int);
|
|
3762
|
+
|
|
3763
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3764
|
+
...
|
|
3765
|
+
def rlSetFramebufferWidth(int_0: int,) -> None:
|
|
3766
|
+
"""void rlSetFramebufferWidth(int);
|
|
3767
|
+
|
|
3768
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3769
|
+
...
|
|
3770
|
+
def rlSetLineWidth(float_0: float,) -> None:
|
|
3771
|
+
"""void rlSetLineWidth(float);
|
|
3772
|
+
|
|
3773
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3774
|
+
...
|
|
3775
|
+
def rlSetMatrixModelview(Matrix_0: Matrix,) -> None:
|
|
3776
|
+
"""void rlSetMatrixModelview(struct Matrix);
|
|
3777
|
+
|
|
3778
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3779
|
+
...
|
|
3780
|
+
def rlSetMatrixProjection(Matrix_0: Matrix,) -> None:
|
|
3781
|
+
"""void rlSetMatrixProjection(struct Matrix);
|
|
3782
|
+
|
|
3783
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3784
|
+
...
|
|
3785
|
+
def rlSetMatrixProjectionStereo(Matrix_0: Matrix,Matrix_1: Matrix,) -> None:
|
|
3786
|
+
"""void rlSetMatrixProjectionStereo(struct Matrix, struct Matrix);
|
|
3787
|
+
|
|
3788
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3789
|
+
...
|
|
3790
|
+
def rlSetMatrixViewOffsetStereo(Matrix_0: Matrix,Matrix_1: Matrix,) -> None:
|
|
3791
|
+
"""void rlSetMatrixViewOffsetStereo(struct Matrix, struct Matrix);
|
|
3792
|
+
|
|
3793
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3794
|
+
...
|
|
3795
|
+
def rlSetRenderBatchActive(rlRenderBatch_pointer_0: Any,) -> None:
|
|
3796
|
+
"""void rlSetRenderBatchActive(struct rlRenderBatch *);
|
|
3797
|
+
|
|
3798
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3799
|
+
...
|
|
3800
|
+
def rlSetShader(unsignedint_0: int,int_pointer_1: Any,) -> None:
|
|
3801
|
+
"""void rlSetShader(unsigned int, int *);
|
|
3802
|
+
|
|
3803
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3804
|
+
...
|
|
3805
|
+
def rlSetTexture(unsignedint_0: int,) -> None:
|
|
3806
|
+
"""void rlSetTexture(unsigned int);
|
|
3807
|
+
|
|
3808
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3809
|
+
...
|
|
3810
|
+
def rlSetUniform(int_0: int,void_pointer_1: Any,int_2: int,int_3: int,) -> None:
|
|
3811
|
+
"""void rlSetUniform(int, void *, int, int);
|
|
3812
|
+
|
|
3813
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3814
|
+
...
|
|
3815
|
+
def rlSetUniformMatrix(int_0: int,Matrix_1: Matrix,) -> None:
|
|
3816
|
+
"""void rlSetUniformMatrix(int, struct Matrix);
|
|
3817
|
+
|
|
3818
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3819
|
+
...
|
|
3820
|
+
def rlSetUniformSampler(int_0: int,unsignedint_1: int,) -> None:
|
|
3821
|
+
"""void rlSetUniformSampler(int, unsigned int);
|
|
3822
|
+
|
|
3823
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3824
|
+
...
|
|
3825
|
+
def rlSetVertexAttribute(unsignedint_0: int,int_1: int,int_2: int,_Bool_3: bool,int_4: int,void_pointer_5: Any,) -> None:
|
|
3826
|
+
"""void rlSetVertexAttribute(unsigned int, int, int, _Bool, int, void *);
|
|
3827
|
+
|
|
3828
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3829
|
+
...
|
|
3830
|
+
def rlSetVertexAttributeDefault(int_0: int,void_pointer_1: Any,int_2: int,int_3: int,) -> None:
|
|
3831
|
+
"""void rlSetVertexAttributeDefault(int, void *, int, int);
|
|
3832
|
+
|
|
3833
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3834
|
+
...
|
|
3835
|
+
def rlSetVertexAttributeDivisor(unsignedint_0: int,int_1: int,) -> None:
|
|
3836
|
+
"""void rlSetVertexAttributeDivisor(unsigned int, int);
|
|
3837
|
+
|
|
3838
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3839
|
+
...
|
|
3840
|
+
def rlTexCoord2f(float_0: float,float_1: float,) -> None:
|
|
3841
|
+
"""void rlTexCoord2f(float, float);
|
|
3842
|
+
|
|
3843
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3844
|
+
...
|
|
3845
|
+
def rlTextureParameters(unsignedint_0: int,int_1: int,int_2: int,) -> None:
|
|
3846
|
+
"""void rlTextureParameters(unsigned int, int, int);
|
|
3847
|
+
|
|
3848
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3849
|
+
...
|
|
3850
|
+
def rlTranslatef(float_0: float,float_1: float,float_2: float,) -> None:
|
|
3851
|
+
"""void rlTranslatef(float, float, float);
|
|
3852
|
+
|
|
3853
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3854
|
+
...
|
|
3855
|
+
def rlUnloadFramebuffer(unsignedint_0: int,) -> None:
|
|
3856
|
+
"""void rlUnloadFramebuffer(unsigned int);
|
|
3857
|
+
|
|
3858
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3859
|
+
...
|
|
3860
|
+
def rlUnloadRenderBatch(rlRenderBatch_0: rlRenderBatch,) -> None:
|
|
3861
|
+
"""void rlUnloadRenderBatch(struct rlRenderBatch);
|
|
3862
|
+
|
|
3863
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3864
|
+
...
|
|
3865
|
+
def rlUnloadShaderBuffer(unsignedint_0: int,) -> None:
|
|
3866
|
+
"""void rlUnloadShaderBuffer(unsigned int);
|
|
3867
|
+
|
|
3868
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3869
|
+
...
|
|
3870
|
+
def rlUnloadShaderProgram(unsignedint_0: int,) -> None:
|
|
3871
|
+
"""void rlUnloadShaderProgram(unsigned int);
|
|
3872
|
+
|
|
3873
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3874
|
+
...
|
|
3875
|
+
def rlUnloadTexture(unsignedint_0: int,) -> None:
|
|
3876
|
+
"""void rlUnloadTexture(unsigned int);
|
|
3877
|
+
|
|
3878
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3879
|
+
...
|
|
3880
|
+
def rlUnloadVertexArray(unsignedint_0: int,) -> None:
|
|
3881
|
+
"""void rlUnloadVertexArray(unsigned int);
|
|
3882
|
+
|
|
3883
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3884
|
+
...
|
|
3885
|
+
def rlUnloadVertexBuffer(unsignedint_0: int,) -> None:
|
|
3886
|
+
"""void rlUnloadVertexBuffer(unsigned int);
|
|
3887
|
+
|
|
3888
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3889
|
+
...
|
|
3890
|
+
def rlUpdateShaderBuffer(unsignedint_0: int,void_pointer_1: Any,unsignedint_2: int,unsignedint_3: int,) -> None:
|
|
3891
|
+
"""void rlUpdateShaderBuffer(unsigned int, void *, unsigned int, unsigned int);
|
|
3892
|
+
|
|
3893
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3894
|
+
...
|
|
3895
|
+
def rlUpdateTexture(unsignedint_0: int,int_1: int,int_2: int,int_3: int,int_4: int,int_5: int,void_pointer_6: Any,) -> None:
|
|
3896
|
+
"""void rlUpdateTexture(unsigned int, int, int, int, int, int, void *);
|
|
3897
|
+
|
|
3898
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3899
|
+
...
|
|
3900
|
+
def rlUpdateVertexBuffer(unsignedint_0: int,void_pointer_1: Any,int_2: int,int_3: int,) -> None:
|
|
3901
|
+
"""void rlUpdateVertexBuffer(unsigned int, void *, int, int);
|
|
3902
|
+
|
|
3903
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3904
|
+
...
|
|
3905
|
+
def rlUpdateVertexBufferElements(unsignedint_0: int,void_pointer_1: Any,int_2: int,int_3: int,) -> None:
|
|
3906
|
+
"""void rlUpdateVertexBufferElements(unsigned int, void *, int, int);
|
|
3907
|
+
|
|
3908
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3909
|
+
...
|
|
3910
|
+
def rlVertex2f(float_0: float,float_1: float,) -> None:
|
|
3911
|
+
"""void rlVertex2f(float, float);
|
|
3912
|
+
|
|
3913
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3914
|
+
...
|
|
3915
|
+
def rlVertex2i(int_0: int,int_1: int,) -> None:
|
|
3916
|
+
"""void rlVertex2i(int, int);
|
|
3917
|
+
|
|
3918
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3919
|
+
...
|
|
3920
|
+
def rlVertex3f(float_0: float,float_1: float,float_2: float,) -> None:
|
|
3921
|
+
"""void rlVertex3f(float, float, float);
|
|
3922
|
+
|
|
3923
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3924
|
+
...
|
|
3925
|
+
def rlViewport(int_0: int,int_1: int,int_2: int,int_3: int,) -> None:
|
|
3926
|
+
"""void rlViewport(int, int, int, int);
|
|
3927
|
+
|
|
3928
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3929
|
+
...
|
|
3930
|
+
def rlglClose() -> None:
|
|
3931
|
+
"""void rlglClose();
|
|
3932
|
+
|
|
3933
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3934
|
+
...
|
|
3935
|
+
def rlglInit(int_0: int,int_1: int,) -> None:
|
|
3936
|
+
"""void rlglInit(int, int);
|
|
3937
|
+
|
|
3938
|
+
CFFI C function from raylib._raylib_cffi.lib"""
|
|
3939
|
+
...
|
|
3940
|
+
AudioStream: struct
|
|
3941
|
+
BlendMode: int
|
|
3942
|
+
BoneInfo: struct
|
|
3943
|
+
BoundingBox: struct
|
|
3944
|
+
Camera: struct
|
|
3945
|
+
Camera2D: struct
|
|
3946
|
+
Camera3D: struct
|
|
3947
|
+
CameraMode: int
|
|
3948
|
+
CameraProjection: int
|
|
3949
|
+
Color: struct
|
|
3950
|
+
ConfigFlags: int
|
|
3951
|
+
CubemapLayout: int
|
|
3952
|
+
FilePathList: struct
|
|
3953
|
+
Font: struct
|
|
3954
|
+
FontType: int
|
|
3955
|
+
GamepadAxis: int
|
|
3956
|
+
GamepadButton: int
|
|
3957
|
+
Gesture: int
|
|
3958
|
+
GlyphInfo: struct
|
|
3959
|
+
GuiCheckBoxProperty: int
|
|
3960
|
+
GuiColorPickerProperty: int
|
|
3961
|
+
GuiComboBoxProperty: int
|
|
3962
|
+
GuiControl: int
|
|
3963
|
+
GuiControlProperty: int
|
|
3964
|
+
GuiDefaultProperty: int
|
|
3965
|
+
GuiDropdownBoxProperty: int
|
|
3966
|
+
GuiIconName: int
|
|
3967
|
+
GuiListViewProperty: int
|
|
3968
|
+
GuiProgressBarProperty: int
|
|
3969
|
+
GuiScrollBarProperty: int
|
|
3970
|
+
GuiSliderProperty: int
|
|
3971
|
+
GuiSpinnerProperty: int
|
|
3972
|
+
GuiState: int
|
|
3973
|
+
GuiStyleProp: struct
|
|
3974
|
+
GuiTextAlignment: int
|
|
3975
|
+
GuiTextBoxProperty: int
|
|
3976
|
+
GuiToggleProperty: int
|
|
3977
|
+
Image: struct
|
|
3978
|
+
KeyboardKey: int
|
|
3979
|
+
Material: struct
|
|
3980
|
+
MaterialMap: struct
|
|
3981
|
+
MaterialMapIndex: int
|
|
3982
|
+
Matrix: struct
|
|
3983
|
+
Matrix2x2: struct
|
|
3984
|
+
Mesh: struct
|
|
3985
|
+
Model: struct
|
|
3986
|
+
ModelAnimation: struct
|
|
3987
|
+
MouseButton: int
|
|
3988
|
+
MouseCursor: int
|
|
3989
|
+
Music: struct
|
|
3990
|
+
NPatchInfo: struct
|
|
3991
|
+
NPatchLayout: int
|
|
3992
|
+
PhysicsBodyData: struct
|
|
3993
|
+
PhysicsManifoldData: struct
|
|
3994
|
+
PhysicsShape: struct
|
|
3995
|
+
PhysicsShapeType: int
|
|
3996
|
+
PhysicsVertexData: struct
|
|
3997
|
+
PixelFormat: int
|
|
3998
|
+
Quaternion: struct
|
|
3999
|
+
Ray: struct
|
|
4000
|
+
RayCollision: struct
|
|
4001
|
+
Rectangle: struct
|
|
4002
|
+
RenderTexture: struct
|
|
4003
|
+
RenderTexture2D: struct
|
|
4004
|
+
Shader: struct
|
|
4005
|
+
ShaderAttributeDataType: int
|
|
4006
|
+
ShaderLocationIndex: int
|
|
4007
|
+
ShaderUniformDataType: int
|
|
4008
|
+
Sound: struct
|
|
4009
|
+
Texture: struct
|
|
4010
|
+
Texture2D: struct
|
|
4011
|
+
TextureCubemap: struct
|
|
4012
|
+
TextureFilter: int
|
|
4013
|
+
TextureWrap: int
|
|
4014
|
+
TraceLogLevel: int
|
|
4015
|
+
Transform: struct
|
|
4016
|
+
Vector2: struct
|
|
4017
|
+
Vector3: struct
|
|
4018
|
+
Vector4: struct
|
|
4019
|
+
VrDeviceInfo: struct
|
|
4020
|
+
VrStereoConfig: struct
|
|
4021
|
+
Wave: struct
|
|
4022
|
+
float16: struct
|
|
4023
|
+
float3: struct
|
|
4024
|
+
rAudioBuffer: struct
|
|
4025
|
+
rAudioProcessor: struct
|
|
4026
|
+
rlBlendMode: int
|
|
4027
|
+
rlCullMode: int
|
|
4028
|
+
rlDrawCall: struct
|
|
4029
|
+
rlFramebufferAttachTextureType: int
|
|
4030
|
+
rlFramebufferAttachType: int
|
|
4031
|
+
rlGlVersion: int
|
|
4032
|
+
rlPixelFormat: int
|
|
4033
|
+
rlRenderBatch: struct
|
|
4034
|
+
rlShaderAttributeDataType: int
|
|
4035
|
+
rlShaderLocationIndex: int
|
|
4036
|
+
rlShaderUniformDataType: int
|
|
4037
|
+
rlTextureFilter: int
|
|
4038
|
+
rlTraceLogLevel: int
|
|
4039
|
+
rlVertexBuffer: struct
|
|
4040
|
+
# Copyright (c) 2021 Richard Smith and others
|
|
4041
|
+
#
|
|
4042
|
+
# This program and the accompanying materials are made available under the
|
|
4043
|
+
# terms of the Eclipse Public License 2.0 which is available at
|
|
4044
|
+
# http://www.eclipse.org/legal/epl-2.0.
|
|
4045
|
+
#
|
|
4046
|
+
# This Source Code may also be made available under the following Secondary
|
|
4047
|
+
# licenses when the conditions for such availability set forth in the Eclipse
|
|
4048
|
+
# Public License, v. 2.0 are satisfied: GNU General Public License, version 2
|
|
4049
|
+
# with the GNU Classpath Exception which is
|
|
4050
|
+
# available at https://www.gnu.org/software/classpath/license.html.
|
|
4051
|
+
#
|
|
4052
|
+
# SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
|
|
4053
|
+
|
|
4054
|
+
LIGHTGRAY =( 200, 200, 200, 255 )
|
|
4055
|
+
GRAY =( 130, 130, 130, 255 )
|
|
4056
|
+
DARKGRAY =( 80, 80, 80, 255 )
|
|
4057
|
+
YELLOW =( 253, 249, 0, 255 )
|
|
4058
|
+
GOLD =( 255, 203, 0, 255 )
|
|
4059
|
+
ORANGE =( 255, 161, 0, 255 )
|
|
4060
|
+
PINK =( 255, 109, 194, 255 )
|
|
4061
|
+
RED =( 230, 41, 55, 255 )
|
|
4062
|
+
MAROON =( 190, 33, 55, 255 )
|
|
4063
|
+
GREEN =( 0, 228, 48, 255 )
|
|
4064
|
+
LIME =( 0, 158, 47, 255 )
|
|
4065
|
+
DARKGREEN =( 0, 117, 44, 255 )
|
|
4066
|
+
SKYBLUE =( 102, 191, 255, 255 )
|
|
4067
|
+
BLUE =( 0, 121, 241, 255 )
|
|
4068
|
+
DARKBLUE =( 0, 82, 172, 255 )
|
|
4069
|
+
PURPLE =( 200, 122, 255, 255 )
|
|
4070
|
+
VIOLET =( 135, 60, 190, 255 )
|
|
4071
|
+
DARKPURPLE =( 112, 31, 126, 255 )
|
|
4072
|
+
BEIGE =( 211, 176, 131, 255 )
|
|
4073
|
+
BROWN =( 127, 106, 79, 255 )
|
|
4074
|
+
DARKBROWN =( 76, 63, 47, 255 )
|
|
4075
|
+
WHITE =( 255, 255, 255, 255 )
|
|
4076
|
+
BLACK =( 0, 0, 0, 255 )
|
|
4077
|
+
BLANK =( 0, 0, 0, 0 )
|
|
4078
|
+
MAGENTA =( 255, 0, 255, 255 )
|
|
4079
|
+
RAYWHITE =( 245, 245, 245, 255 )
|
|
4080
|
+
|