raylib 4.2.1.2__pp39-pypy39_pp73-manylinux2014_x86_64.whl → 4.5.0.1__pp39-pypy39_pp73-manylinux2014_x86_64.whl

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pyray/__init__.pyi CHANGED
@@ -4,6 +4,9 @@ from typing import Any
4
4
  def pointer(struct):
5
5
  ...
6
6
 
7
+ def attach_audio_mixed_processor(processor: Any,) -> None:
8
+ """Attach audio stream processor to the entire audio pipeline"""
9
+ ...
7
10
  def attach_audio_stream_processor(stream: AudioStream,processor: Any,) -> None:
8
11
  """Attach audio stream processor to stream"""
9
12
  ...
@@ -55,6 +58,9 @@ def check_collision_point_circle(point: Vector2,center: Vector2,radius: float,)
55
58
  def check_collision_point_line(point: Vector2,p1: Vector2,p2: Vector2,threshold: int,) -> bool:
56
59
  """Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]"""
57
60
  ...
61
+ def check_collision_point_poly(point: Vector2,points: Any,pointCount: int,) -> bool:
62
+ """Check if point is within a polygon described by array of vertices"""
63
+ ...
58
64
  def check_collision_point_rec(point: Vector2,rec: Rectangle,) -> bool:
59
65
  """Check if point is inside rectangle"""
60
66
  ...
@@ -89,7 +95,7 @@ CFFI C function from raylib._raylib_cffi.lib"""
89
95
  def close_window() -> None:
90
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  """Close window and unload OpenGL context"""
91
97
  ...
92
- def codepoint_to_utf8(codepoint: int,byteSize: Any,) -> str:
98
+ def codepoint_to_utf8(codepoint: int,utf8Size: Any,) -> str:
93
99
  """Encode one codepoint into UTF-8 byte array (array length returned as parameter)"""
94
100
  ...
95
101
  def color_alpha(color: Color,alpha: float,) -> Color:
@@ -98,6 +104,12 @@ def color_alpha(color: Color,alpha: float,) -> Color:
98
104
  def color_alpha_blend(dst: Color,src: Color,tint: Color,) -> Color:
99
105
  """Get src alpha-blended into dst color with tint"""
100
106
  ...
107
+ def color_brightness(color: Color,factor: float,) -> Color:
108
+ """Get color with brightness correction, brightness factor goes from -1.0f to 1.0f"""
109
+ ...
110
+ def color_contrast(color: Color,contrast: float,) -> Color:
111
+ """Get color with contrast correction, contrast values between -1.0f and 1.0f"""
112
+ ...
101
113
  def color_from_hsv(hue: float,saturation: float,value: float,) -> Color:
102
114
  """Get a Color from HSV values, hue [0..360], saturation/value [0..1]"""
103
115
  ...
@@ -107,6 +119,9 @@ def color_from_normalized(normalized: Vector4,) -> Color:
107
119
  def color_normalize(color: Color,) -> Vector4:
108
120
  """Get Color normalized as float [0..1]"""
109
121
  ...
122
+ def color_tint(color: Color,tint: Color,) -> Color:
123
+ """Get color multiplied with another color"""
124
+ ...
110
125
  def color_to_hsv(color: Color,) -> Vector3:
111
126
  """Get HSV values for a Color, hue [0..360], saturation/value [0..1]"""
112
127
  ...
@@ -142,6 +157,9 @@ def destroy_physics_body(PhysicsBodyData_pointer_0: Any,) -> None:
142
157
 
143
158
  CFFI C function from raylib._raylib_cffi.lib"""
144
159
  ...
160
+ def detach_audio_mixed_processor(processor: Any,) -> None:
161
+ """Detach audio stream processor from the entire audio pipeline"""
162
+ ...
145
163
  def detach_audio_stream_processor(stream: AudioStream,processor: Any,) -> None:
146
164
  """Detach audio stream processor from stream"""
147
165
  ...
@@ -166,6 +184,12 @@ def draw_billboard_rec(camera: Camera3D,texture: Texture,source: Rectangle,posit
166
184
  def draw_bounding_box(box: BoundingBox,color: Color,) -> None:
167
185
  """Draw bounding box (wires)"""
168
186
  ...
187
+ def draw_capsule(startPos: Vector3,endPos: Vector3,radius: float,slices: int,rings: int,color: Color,) -> None:
188
+ """Draw a capsule with the center of its sphere caps at startPos and endPos"""
189
+ ...
190
+ def draw_capsule_wires(startPos: Vector3,endPos: Vector3,radius: float,slices: int,rings: int,color: Color,) -> None:
191
+ """Draw capsule wireframe with the center of its sphere caps at startPos and endPos"""
192
+ ...
169
193
  def draw_circle(centerX: int,centerY: int,radius: float,color: Color,) -> None:
170
194
  """Draw a color-filled circle"""
171
195
  ...
@@ -190,12 +214,6 @@ def draw_circle_v(center: Vector2,radius: float,color: Color,) -> None:
190
214
  def draw_cube(position: Vector3,width: float,height: float,length: float,color: Color,) -> None:
191
215
  """Draw cube"""
192
216
  ...
193
- def draw_cube_texture(texture: Texture,position: Vector3,width: float,height: float,length: float,color: Color,) -> None:
194
- """Draw cube textured"""
195
- ...
196
- def draw_cube_texture_rec(texture: Texture,source: Rectangle,position: Vector3,width: float,height: float,length: float,color: Color,) -> None:
197
- """Draw cube with a region of a texture"""
198
- ...
199
217
  def draw_cube_v(position: Vector3,size: Vector3,color: Color,) -> None:
200
218
  """Draw cube (Vector version)"""
201
219
  ...
@@ -367,21 +385,12 @@ def draw_texture_ex(texture: Texture,position: Vector2,rotation: float,scale: fl
367
385
  def draw_texture_n_patch(texture: Texture,nPatchInfo: NPatchInfo,dest: Rectangle,origin: Vector2,rotation: float,tint: Color,) -> None:
368
386
  """Draws a texture (or part of it) that stretches or shrinks nicely"""
369
387
  ...
370
- def draw_texture_poly(texture: Texture,center: Vector2,points: Any,texcoords: Any,pointCount: int,tint: Color,) -> None:
371
- """Draw a textured polygon"""
372
- ...
373
388
  def draw_texture_pro(texture: Texture,source: Rectangle,dest: Rectangle,origin: Vector2,rotation: float,tint: Color,) -> None:
374
389
  """Draw a part of a texture defined by a rectangle with 'pro' parameters"""
375
390
  ...
376
- def draw_texture_quad(texture: Texture,tiling: Vector2,offset: Vector2,quad: Rectangle,tint: Color,) -> None:
377
- """Draw texture quad with tiling and offset parameters"""
378
- ...
379
391
  def draw_texture_rec(texture: Texture,source: Rectangle,position: Vector2,tint: Color,) -> None:
380
392
  """Draw a part of a texture defined by a rectangle"""
381
393
  ...
382
- def draw_texture_tiled(texture: Texture,source: Rectangle,dest: Rectangle,origin: Vector2,rotation: float,scale: float,tint: Color,) -> None:
383
- """Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest."""
384
- ...
385
394
  def draw_texture_v(texture: Texture,position: Vector2,tint: Color,) -> None:
386
395
  """Draw a Texture2D with position defined as Vector2"""
387
396
  ...
@@ -489,6 +498,12 @@ def gen_image_gradient_radial(width: int,height: int,density: float,inner: Color
489
498
  def gen_image_gradient_v(width: int,height: int,top: Color,bottom: Color,) -> Image:
490
499
  """Generate image: vertical gradient"""
491
500
  ...
501
+ def gen_image_perlin_noise(width: int,height: int,offsetX: int,offsetY: int,scale: float,) -> Image:
502
+ """Generate image: perlin noise"""
503
+ ...
504
+ def gen_image_text(width: int,height: int,text: str,) -> Image:
505
+ """Generate image: grayscale image from text data"""
506
+ ...
492
507
  def gen_image_white_noise(width: int,height: int,factor: float,) -> Image:
493
508
  """Generate image: white noise"""
494
509
  ...
@@ -546,12 +561,18 @@ def get_char_pressed() -> int:
546
561
  def get_clipboard_text() -> str:
547
562
  """Get clipboard text content"""
548
563
  ...
549
- def get_codepoint(text: str,bytesProcessed: Any,) -> int:
564
+ def get_codepoint(text: str,codepointSize: Any,) -> int:
550
565
  """Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure"""
551
566
  ...
552
567
  def get_codepoint_count(text: str,) -> int:
553
568
  """Get total number of codepoints in a UTF-8 encoded string"""
554
569
  ...
570
+ def get_codepoint_next(text: str,codepointSize: Any,) -> int:
571
+ """Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure"""
572
+ ...
573
+ def get_codepoint_previous(text: str,codepointSize: Any,) -> int:
574
+ """Get previous codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure"""
575
+ ...
555
576
  def get_collision_rec(rec1: Rectangle,rec2: Rectangle,) -> Rectangle:
556
577
  """Get collision rectangle for two rectangles collision"""
557
578
  ...
@@ -766,9 +787,6 @@ def get_shader_location(shader: Shader,uniformName: str,) -> int:
766
787
  def get_shader_location_attrib(shader: Shader,attribName: str,) -> int:
767
788
  """Get shader attribute location"""
768
789
  ...
769
- def get_sounds_playing() -> int:
770
- """Get number of sounds playing in the multichannel"""
771
- ...
772
790
  def get_time() -> float:
773
791
  """Get elapsed time in seconds since InitWindow()"""
774
792
  ...
@@ -816,16 +834,6 @@ CFFI C function from raylib._raylib_cffi.lib"""
816
834
  def gui_check_box(Rectangle_0: Rectangle,str_1: str,_Bool_2: bool,) -> bool:
817
835
  """_Bool GuiCheckBox(struct Rectangle, char *, _Bool);
818
836
 
819
- CFFI C function from raylib._raylib_cffi.lib"""
820
- ...
821
- def gui_check_icon_pixel(int_0: int,int_1: int,int_2: int,) -> bool:
822
- """_Bool GuiCheckIconPixel(int, int, int);
823
-
824
- CFFI C function from raylib._raylib_cffi.lib"""
825
- ...
826
- def gui_clear_icon_pixel(int_0: int,int_1: int,int_2: int,) -> None:
827
- """void GuiClearIconPixel(int, int, int);
828
-
829
837
  CFFI C function from raylib._raylib_cffi.lib"""
830
838
  ...
831
839
  def gui_color_bar_alpha(Rectangle_0: Rectangle,str_1: str,float_2: float,) -> float:
@@ -856,6 +864,11 @@ CFFI C function from raylib._raylib_cffi.lib"""
856
864
  def gui_disable() -> None:
857
865
  """void GuiDisable();
858
866
 
867
+ CFFI C function from raylib._raylib_cffi.lib"""
868
+ ...
869
+ def gui_disable_tooltip() -> None:
870
+ """void GuiDisableTooltip();
871
+
859
872
  CFFI C function from raylib._raylib_cffi.lib"""
860
873
  ...
861
874
  def gui_draw_icon(int_0: int,int_1: int,int_2: int,int_3: int,Color_4: Color,) -> None:
@@ -876,6 +889,11 @@ CFFI C function from raylib._raylib_cffi.lib"""
876
889
  def gui_enable() -> None:
877
890
  """void GuiEnable();
878
891
 
892
+ CFFI C function from raylib._raylib_cffi.lib"""
893
+ ...
894
+ def gui_enable_tooltip() -> None:
895
+ """void GuiEnableTooltip();
896
+
879
897
  CFFI C function from raylib._raylib_cffi.lib"""
880
898
  ...
881
899
  def gui_fade(float_0: float,) -> None:
@@ -886,11 +904,6 @@ CFFI C function from raylib._raylib_cffi.lib"""
886
904
  def gui_get_font() -> Font:
887
905
  """struct Font GuiGetFont();
888
906
 
889
- CFFI C function from raylib._raylib_cffi.lib"""
890
- ...
891
- def gui_get_icon_data(int_0: int,) -> Any:
892
- """unsigned int *GuiGetIconData(int);
893
-
894
907
  CFFI C function from raylib._raylib_cffi.lib"""
895
908
  ...
896
909
  def gui_get_icons() -> Any:
@@ -951,6 +964,11 @@ CFFI C function from raylib._raylib_cffi.lib"""
951
964
  def gui_list_view_ex(Rectangle_0: Rectangle,str_pointer_1: str,int_2: int,int_pointer_3: Any,int_pointer_4: Any,int_5: int,) -> int:
952
965
  """int GuiListViewEx(struct Rectangle, char * *, int, int *, int *, int);
953
966
 
967
+ CFFI C function from raylib._raylib_cffi.lib"""
968
+ ...
969
+ def gui_load_icons(str_0: str,_Bool_1: bool,) -> str:
970
+ """char * *GuiLoadIcons(char *, _Bool);
971
+
954
972
  CFFI C function from raylib._raylib_cffi.lib"""
955
973
  ...
956
974
  def gui_load_style(str_0: str,) -> None:
@@ -993,18 +1011,8 @@ def gui_set_font(Font_0: Font,) -> None:
993
1011
 
994
1012
  CFFI C function from raylib._raylib_cffi.lib"""
995
1013
  ...
996
- def gui_set_icon_data(int_0: int,unsignedint_pointer_1: Any,) -> None:
997
- """void GuiSetIconData(int, unsigned int *);
998
-
999
- CFFI C function from raylib._raylib_cffi.lib"""
1000
- ...
1001
- def gui_set_icon_pixel(int_0: int,int_1: int,int_2: int,) -> None:
1002
- """void GuiSetIconPixel(int, int, int);
1003
-
1004
- CFFI C function from raylib._raylib_cffi.lib"""
1005
- ...
1006
- def gui_set_icon_scale(unsignedint_0: int,) -> None:
1007
- """void GuiSetIconScale(unsigned int);
1014
+ def gui_set_icon_scale(int_0: int,) -> None:
1015
+ """void GuiSetIconScale(int);
1008
1016
 
1009
1017
  CFFI C function from raylib._raylib_cffi.lib"""
1010
1018
  ...
@@ -1016,6 +1024,11 @@ CFFI C function from raylib._raylib_cffi.lib"""
1016
1024
  def gui_set_style(int_0: int,int_1: int,int_2: int,) -> None:
1017
1025
  """void GuiSetStyle(int, int, int);
1018
1026
 
1027
+ CFFI C function from raylib._raylib_cffi.lib"""
1028
+ ...
1029
+ def gui_set_tooltip(str_0: str,) -> None:
1030
+ """void GuiSetTooltip(char *);
1031
+
1019
1032
  CFFI C function from raylib._raylib_cffi.lib"""
1020
1033
  ...
1021
1034
  def gui_slider(Rectangle_0: Rectangle,str_1: str,str_2: str,float_3: float,float_4: float,float_5: float,) -> float:
@@ -1038,13 +1051,13 @@ def gui_status_bar(Rectangle_0: Rectangle,str_1: str,) -> None:
1038
1051
 
1039
1052
  CFFI C function from raylib._raylib_cffi.lib"""
1040
1053
  ...
1041
- def gui_text_box(Rectangle_0: Rectangle,str_1: str,int_2: int,_Bool_3: bool,) -> bool:
1042
- """_Bool GuiTextBox(struct Rectangle, char *, int, _Bool);
1054
+ def gui_tab_bar(Rectangle_0: Rectangle,str_pointer_1: str,int_2: int,int_pointer_3: Any,) -> int:
1055
+ """int GuiTabBar(struct Rectangle, char * *, int, int *);
1043
1056
 
1044
1057
  CFFI C function from raylib._raylib_cffi.lib"""
1045
1058
  ...
1046
- def gui_text_box_multi(Rectangle_0: Rectangle,str_1: str,int_2: int,_Bool_3: bool,) -> bool:
1047
- """_Bool GuiTextBoxMulti(struct Rectangle, char *, int, _Bool);
1059
+ def gui_text_box(Rectangle_0: Rectangle,str_1: str,int_2: int,_Bool_3: bool,) -> bool:
1060
+ """_Bool GuiTextBox(struct Rectangle, char *, int, _Bool);
1048
1061
 
1049
1062
  CFFI C function from raylib._raylib_cffi.lib"""
1050
1063
  ...
@@ -1093,6 +1106,9 @@ def image_alpha_mask(image: Any,alphaMask: Image,) -> None:
1093
1106
  def image_alpha_premultiply(image: Any,) -> None:
1094
1107
  """Premultiply alpha channel"""
1095
1108
  ...
1109
+ def image_blur_gaussian(image: Any,blurSize: int,) -> None:
1110
+ """Apply Gaussian blur using a box blur approximation"""
1111
+ ...
1096
1112
  def image_clear_background(dst: Any,color: Color,) -> None:
1097
1113
  """Clear image background with given color"""
1098
1114
  ...
@@ -1127,10 +1143,16 @@ def image_draw(dst: Any,src: Image,srcRec: Rectangle,dstRec: Rectangle,tint: Col
1127
1143
  """Draw a source image within a destination image (tint applied to source)"""
1128
1144
  ...
1129
1145
  def image_draw_circle(dst: Any,centerX: int,centerY: int,radius: int,color: Color,) -> None:
1130
- """Draw circle within an image"""
1146
+ """Draw a filled circle within an image"""
1147
+ ...
1148
+ def image_draw_circle_lines(dst: Any,centerX: int,centerY: int,radius: int,color: Color,) -> None:
1149
+ """Draw circle outline within an image"""
1150
+ ...
1151
+ def image_draw_circle_lines_v(dst: Any,center: Vector2,radius: int,color: Color,) -> None:
1152
+ """Draw circle outline within an image (Vector version)"""
1131
1153
  ...
1132
1154
  def image_draw_circle_v(dst: Any,center: Vector2,radius: int,color: Color,) -> None:
1133
- """Draw circle within an image (Vector version)"""
1155
+ """Draw a filled circle within an image (Vector version)"""
1134
1156
  ...
1135
1157
  def image_draw_line(dst: Any,startPosX: int,startPosY: int,endPosX: int,endPosY: int,color: Color,) -> None:
1136
1158
  """Draw line within an image"""
@@ -1221,6 +1243,9 @@ def is_audio_stream_playing(stream: AudioStream,) -> bool:
1221
1243
  def is_audio_stream_processed(stream: AudioStream,) -> bool:
1222
1244
  """Check if any audio stream buffers requires refill"""
1223
1245
  ...
1246
+ def is_audio_stream_ready(stream: AudioStream,) -> bool:
1247
+ """Checks if an audio stream is ready"""
1248
+ ...
1224
1249
  def is_cursor_hidden() -> bool:
1225
1250
  """Check if cursor is not visible"""
1226
1251
  ...
@@ -1233,6 +1258,9 @@ def is_file_dropped() -> bool:
1233
1258
  def is_file_extension(fileName: str,ext: str,) -> bool:
1234
1259
  """Check file extension (including point: .png, .wav)"""
1235
1260
  ...
1261
+ def is_font_ready(font: Font,) -> bool:
1262
+ """Check if a font is ready"""
1263
+ ...
1236
1264
  def is_gamepad_available(gamepad: int,) -> bool:
1237
1265
  """Check if a gamepad is available"""
1238
1266
  ...
@@ -1251,6 +1279,9 @@ def is_gamepad_button_up(gamepad: int,button: int,) -> bool:
1251
1279
  def is_gesture_detected(gesture: int,) -> bool:
1252
1280
  """Check if a gesture have been detected"""
1253
1281
  ...
1282
+ def is_image_ready(image: Image,) -> bool:
1283
+ """Check if an image is ready"""
1284
+ ...
1254
1285
  def is_key_down(key: int,) -> bool:
1255
1286
  """Check if a key is being pressed"""
1256
1287
  ...
@@ -1263,9 +1294,15 @@ def is_key_released(key: int,) -> bool:
1263
1294
  def is_key_up(key: int,) -> bool:
1264
1295
  """Check if a key is NOT being pressed"""
1265
1296
  ...
1297
+ def is_material_ready(material: Material,) -> bool:
1298
+ """Check if a material is ready"""
1299
+ ...
1266
1300
  def is_model_animation_valid(model: Model,anim: ModelAnimation,) -> bool:
1267
1301
  """Check model animation skeleton match"""
1268
1302
  ...
1303
+ def is_model_ready(model: Model,) -> bool:
1304
+ """Check if a model is ready"""
1305
+ ...
1269
1306
  def is_mouse_button_down(button: int,) -> bool:
1270
1307
  """Check if a mouse button is being pressed"""
1271
1308
  ...
@@ -1278,15 +1315,33 @@ def is_mouse_button_released(button: int,) -> bool:
1278
1315
  def is_mouse_button_up(button: int,) -> bool:
1279
1316
  """Check if a mouse button is NOT being pressed"""
1280
1317
  ...
1318
+ def is_music_ready(music: Music,) -> bool:
1319
+ """Checks if a music stream is ready"""
1320
+ ...
1281
1321
  def is_music_stream_playing(music: Music,) -> bool:
1282
1322
  """Check if music is playing"""
1283
1323
  ...
1284
1324
  def is_path_file(path: str,) -> bool:
1285
1325
  """Check if a given path is a file or a directory"""
1286
1326
  ...
1327
+ def is_render_texture_ready(target: RenderTexture,) -> bool:
1328
+ """Check if a render texture is ready"""
1329
+ ...
1330
+ def is_shader_ready(shader: Shader,) -> bool:
1331
+ """Check if a shader is ready"""
1332
+ ...
1287
1333
  def is_sound_playing(sound: Sound,) -> bool:
1288
1334
  """Check if a sound is currently playing"""
1289
1335
  ...
1336
+ def is_sound_ready(sound: Sound,) -> bool:
1337
+ """Checks if a sound is ready"""
1338
+ ...
1339
+ def is_texture_ready(texture: Texture,) -> bool:
1340
+ """Check if a texture is ready"""
1341
+ ...
1342
+ def is_wave_ready(wave: Wave,) -> bool:
1343
+ """Checks if wave data is ready"""
1344
+ ...
1290
1345
  def is_window_focused() -> bool:
1291
1346
  """Check if window is currently focused (only PLATFORM_DESKTOP)"""
1292
1347
  ...
@@ -1421,6 +1476,9 @@ def load_texture_cubemap(image: Image,layout: int,) -> Texture:
1421
1476
  def load_texture_from_image(image: Image,) -> Texture:
1422
1477
  """Load texture from image data"""
1423
1478
  ...
1479
+ def load_utf8(codepoints: Any,length: int,) -> str:
1480
+ """Load UTF-8 text encoded from codepoints array"""
1481
+ ...
1424
1482
  def load_vr_stereo_config(device: VrDeviceInfo,) -> VrStereoConfig:
1425
1483
  """Load VR stereo config for VR simulator device parameters"""
1426
1484
  ...
@@ -1600,9 +1658,6 @@ def play_music_stream(music: Music,) -> None:
1600
1658
  def play_sound(sound: Sound,) -> None:
1601
1659
  """Play a sound"""
1602
1660
  ...
1603
- def play_sound_multi(sound: Sound,) -> None:
1604
- """Play a sound (using multichannel buffer pool)"""
1605
- ...
1606
1661
  def poll_input_events() -> None:
1607
1662
  """Register all input events"""
1608
1663
  ...
@@ -1767,21 +1822,6 @@ def set_audio_stream_pitch(stream: AudioStream,pitch: float,) -> None:
1767
1822
  def set_audio_stream_volume(stream: AudioStream,volume: float,) -> None:
1768
1823
  """Set volume for audio stream (1.0 is max level)"""
1769
1824
  ...
1770
- def set_camera_alt_control(keyAlt: int,) -> None:
1771
- """Set camera alt key to combine with mouse movement (free camera)"""
1772
- ...
1773
- def set_camera_mode(camera: Camera3D,mode: int,) -> None:
1774
- """Set camera mode (multiple camera modes available)"""
1775
- ...
1776
- def set_camera_move_controls(keyFront: int,keyBack: int,keyRight: int,keyLeft: int,keyUp: int,keyDown: int,) -> None:
1777
- """Set camera move controls (1st person and 3rd person cameras)"""
1778
- ...
1779
- def set_camera_pan_control(keyPan: int,) -> None:
1780
- """Set camera pan key to combine with mouse movement (free camera)"""
1781
- ...
1782
- def set_camera_smooth_zoom_control(keySmoothZoom: int,) -> None:
1783
- """Set camera smooth zoom key to combine with mouse (free camera)"""
1784
- ...
1785
1825
  def set_clipboard_text(text: str,) -> None:
1786
1826
  """Set clipboard text content"""
1787
1827
  ...
@@ -1900,7 +1940,10 @@ def set_trace_log_level(logLevel: int,) -> None:
1900
1940
  """Set the current threshold (minimum) log level"""
1901
1941
  ...
1902
1942
  def set_window_icon(image: Image,) -> None:
1903
- """Set icon for window (only PLATFORM_DESKTOP)"""
1943
+ """Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)"""
1944
+ ...
1945
+ def set_window_icons(images: Any,count: int,) -> None:
1946
+ """Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)"""
1904
1947
  ...
1905
1948
  def set_window_min_size(width: int,height: int,) -> None:
1906
1949
  """Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)"""
@@ -1935,9 +1978,6 @@ def stop_music_stream(music: Music,) -> None:
1935
1978
  def stop_sound(sound: Sound,) -> None:
1936
1979
  """Stop playing a sound"""
1937
1980
  ...
1938
- def stop_sound_multi() -> None:
1939
- """Stop any sound playing (using multichannel buffer pool)"""
1940
- ...
1941
1981
  def swap_screen_buffer() -> None:
1942
1982
  """Swap back buffer with front buffer (screen drawing)"""
1943
1983
  ...
@@ -1947,9 +1987,6 @@ def take_screenshot(fileName: str,) -> None:
1947
1987
  def text_append(text: str,append: str,position: Any,) -> None:
1948
1988
  """Append text at specific position and move cursor!"""
1949
1989
  ...
1950
- def text_codepoints_to_utf8(codepoints: Any,length: int,) -> str:
1951
- """Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!)"""
1952
- ...
1953
1990
  def text_copy(dst: str,src: str,) -> int:
1954
1991
  """Copy one string to another, returns bytes copied"""
1955
1992
  ...
@@ -2046,9 +2083,6 @@ def unload_model_animation(anim: ModelAnimation,) -> None:
2046
2083
  def unload_model_animations(animations: Any,count: int,) -> None:
2047
2084
  """Unload animation array data"""
2048
2085
  ...
2049
- def unload_model_keep_meshes(model: Model,) -> None:
2050
- """Unload model (but not meshes) from memory (RAM and/or VRAM)"""
2051
- ...
2052
2086
  def unload_music_stream(music: Music,) -> None:
2053
2087
  """Unload music stream"""
2054
2088
  ...
@@ -2064,6 +2098,9 @@ def unload_sound(sound: Sound,) -> None:
2064
2098
  def unload_texture(texture: Texture,) -> None:
2065
2099
  """Unload texture from GPU memory (VRAM)"""
2066
2100
  ...
2101
+ def unload_utf8(text: str,) -> None:
2102
+ """Unload UTF-8 text encoded from codepoints array"""
2103
+ ...
2067
2104
  def unload_vr_stereo_config(config: VrStereoConfig,) -> None:
2068
2105
  """Unload VR stereo config"""
2069
2106
  ...
@@ -2076,9 +2113,12 @@ def unload_wave_samples(samples: Any,) -> None:
2076
2113
  def update_audio_stream(stream: AudioStream,data: Any,frameCount: int,) -> None:
2077
2114
  """Update audio stream buffers with data"""
2078
2115
  ...
2079
- def update_camera(camera: Any,) -> None:
2116
+ def update_camera(camera: Any,mode: int,) -> None:
2080
2117
  """Update camera position for selected mode"""
2081
2118
  ...
2119
+ def update_camera_pro(camera: Any,movement: Vector3,rotation: Vector3,zoom: float,) -> None:
2120
+ """Update camera movement/rotation"""
2121
+ ...
2082
2122
  def update_mesh_buffer(mesh: Mesh,index: int,data: Any,dataSize: int,offset: int,) -> None:
2083
2123
  """Update mesh vertex data in GPU for a specific buffer index"""
2084
2124
  ...
@@ -2173,6 +2213,11 @@ CFFI C function from raylib._raylib_cffi.lib"""
2173
2213
  def vector2_lerp(Vector2_0: Vector2,Vector2_1: Vector2,float_2: float,) -> Vector2:
2174
2214
  """struct Vector2 Vector2Lerp(struct Vector2, struct Vector2, float);
2175
2215
 
2216
+ CFFI C function from raylib._raylib_cffi.lib"""
2217
+ ...
2218
+ def vector2_line_angle(Vector2_0: Vector2,Vector2_1: Vector2,) -> float:
2219
+ """float Vector2LineAngle(struct Vector2, struct Vector2);
2220
+
2176
2221
  CFFI C function from raylib._raylib_cffi.lib"""
2177
2222
  ...
2178
2223
  def vector2_move_towards(Vector2_0: Vector2,Vector2_1: Vector2,float_2: float,) -> Vector2:
@@ -2445,8 +2490,8 @@ def rl_begin(int_0: int,) -> None:
2445
2490
 
2446
2491
  CFFI C function from raylib._raylib_cffi.lib"""
2447
2492
  ...
2448
- def rl_bind_image_texture(unsignedint_0: int,unsignedint_1: int,unsignedint_2: int,int_3: int,) -> None:
2449
- """void rlBindImageTexture(unsigned int, unsigned int, unsigned int, int);
2493
+ def rl_bind_image_texture(unsignedint_0: int,unsignedint_1: int,int_2: int,_Bool_3: bool,) -> None:
2494
+ """void rlBindImageTexture(unsigned int, unsigned int, int, _Bool);
2450
2495
 
2451
2496
  CFFI C function from raylib._raylib_cffi.lib"""
2452
2497
  ...
@@ -2500,8 +2545,13 @@ def rl_compute_shader_dispatch(unsignedint_0: int,unsignedint_1: int,unsignedint
2500
2545
 
2501
2546
  CFFI C function from raylib._raylib_cffi.lib"""
2502
2547
  ...
2503
- def rl_copy_buffers_elements(unsignedint_0: int,unsignedint_1: int,unsignedlonglong_2: int,unsignedlonglong_3: int,unsignedlonglong_4: int,) -> None:
2504
- """void rlCopyBuffersElements(unsigned int, unsigned int, unsigned long long, unsigned long long, unsigned long long);
2548
+ def rl_copy_shader_buffer(unsignedint_0: int,unsignedint_1: int,unsignedint_2: int,unsignedint_3: int,unsignedint_4: int,) -> None:
2549
+ """void rlCopyShaderBuffer(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int);
2550
+
2551
+ CFFI C function from raylib._raylib_cffi.lib"""
2552
+ ...
2553
+ def rl_cubemap_parameters(unsignedint_0: int,int_1: int,int_2: int,) -> None:
2554
+ """void rlCubemapParameters(unsigned int, int, int);
2505
2555
 
2506
2556
  CFFI C function from raylib._raylib_cffi.lib"""
2507
2557
  ...
@@ -2781,7 +2831,7 @@ def rl_get_pixel_format_name(unsignedint_0: int,) -> str:
2781
2831
  CFFI C function from raylib._raylib_cffi.lib"""
2782
2832
  ...
2783
2833
  def rl_get_shader_buffer_size(unsignedint_0: int,) -> int:
2784
- """unsigned long long rlGetShaderBufferSize(unsigned int);
2834
+ """unsigned int rlGetShaderBufferSize(unsigned int);
2785
2835
 
2786
2836
  CFFI C function from raylib._raylib_cffi.lib"""
2787
2837
  ...
@@ -2845,8 +2895,8 @@ def rl_load_render_batch(int_0: int,int_1: int,) -> rlRenderBatch:
2845
2895
 
2846
2896
  CFFI C function from raylib._raylib_cffi.lib"""
2847
2897
  ...
2848
- def rl_load_shader_buffer(unsignedlonglong_0: int,void_pointer_1: Any,int_2: int,) -> int:
2849
- """unsigned int rlLoadShaderBuffer(unsigned long long, void *, int);
2898
+ def rl_load_shader_buffer(unsignedint_0: int,void_pointer_1: Any,int_2: int,) -> int:
2899
+ """unsigned int rlLoadShaderBuffer(unsigned int, void *, int);
2850
2900
 
2851
2901
  CFFI C function from raylib._raylib_cffi.lib"""
2852
2902
  ...
@@ -2925,8 +2975,8 @@ def rl_read_screen_pixels(int_0: int,int_1: int,) -> str:
2925
2975
 
2926
2976
  CFFI C function from raylib._raylib_cffi.lib"""
2927
2977
  ...
2928
- def rl_read_shader_buffer_elements(unsignedint_0: int,void_pointer_1: Any,unsignedlonglong_2: int,unsignedlonglong_3: int,) -> None:
2929
- """void rlReadShaderBufferElements(unsigned int, void *, unsigned long long, unsigned long long);
2978
+ def rl_read_shader_buffer(unsignedint_0: int,void_pointer_1: Any,unsignedint_2: int,unsignedint_3: int,) -> None:
2979
+ """void rlReadShaderBuffer(unsigned int, void *, unsigned int, unsigned int);
2930
2980
 
2931
2981
  CFFI C function from raylib._raylib_cffi.lib"""
2932
2982
  ...
@@ -2953,11 +3003,21 @@ CFFI C function from raylib._raylib_cffi.lib"""
2953
3003
  def rl_set_blend_factors(int_0: int,int_1: int,int_2: int,) -> None:
2954
3004
  """void rlSetBlendFactors(int, int, int);
2955
3005
 
3006
+ CFFI C function from raylib._raylib_cffi.lib"""
3007
+ ...
3008
+ def rl_set_blend_factors_separate(int_0: int,int_1: int,int_2: int,int_3: int,int_4: int,int_5: int,) -> None:
3009
+ """void rlSetBlendFactorsSeparate(int, int, int, int, int, int);
3010
+
2956
3011
  CFFI C function from raylib._raylib_cffi.lib"""
2957
3012
  ...
2958
3013
  def rl_set_blend_mode(int_0: int,) -> None:
2959
3014
  """void rlSetBlendMode(int);
2960
3015
 
3016
+ CFFI C function from raylib._raylib_cffi.lib"""
3017
+ ...
3018
+ def rl_set_cull_face(int_0: int,) -> None:
3019
+ """void rlSetCullFace(int);
3020
+
2961
3021
  CFFI C function from raylib._raylib_cffi.lib"""
2962
3022
  ...
2963
3023
  def rl_set_framebuffer_height(int_0: int,) -> None:
@@ -3090,8 +3150,8 @@ def rl_unload_vertex_buffer(unsignedint_0: int,) -> None:
3090
3150
 
3091
3151
  CFFI C function from raylib._raylib_cffi.lib"""
3092
3152
  ...
3093
- def rl_update_shader_buffer_elements(unsignedint_0: int,void_pointer_1: Any,unsignedlonglong_2: int,unsignedlonglong_3: int,) -> None:
3094
- """void rlUpdateShaderBufferElements(unsigned int, void *, unsigned long long, unsigned long long);
3153
+ def rl_update_shader_buffer(unsignedint_0: int,void_pointer_1: Any,unsignedint_2: int,unsignedint_3: int,) -> None:
3154
+ """void rlUpdateShaderBuffer(unsigned int, void *, unsigned int, unsigned int);
3095
3155
 
3096
3156
  CFFI C function from raylib._raylib_cffi.lib"""
3097
3157
  ...
@@ -3835,6 +3895,7 @@ class BlendMode(IntEnum):
3835
3895
  BLEND_SUBTRACT_COLORS = 4
3836
3896
  BLEND_ALPHA_PREMULTIPLY = 5
3837
3897
  BLEND_CUSTOM = 6
3898
+ BLEND_CUSTOM_SEPARATE = 7
3838
3899
 
3839
3900
  class Gesture(IntEnum):
3840
3901
  GESTURE_NONE = 0
@@ -3950,6 +4011,9 @@ class GuiDropdownBoxProperty(IntEnum):
3950
4011
  class GuiTextBoxProperty(IntEnum):
3951
4012
  TEXT_INNER_PADDING = 16
3952
4013
  TEXT_LINES_SPACING = 17
4014
+ TEXT_ALIGNMENT_VERTICAL = 18
4015
+ TEXT_MULTILINE = 19
4016
+ TEXT_WRAP_MODE = 20
3953
4017
 
3954
4018
  class GuiSpinnerProperty(IntEnum):
3955
4019
  SPIN_BUTTON_WIDTH = 16
@@ -4175,19 +4239,19 @@ class GuiIconName(IntEnum):
4175
4239
  ICON_FILE_NEW = 203
4176
4240
  ICON_FOLDER_ADD = 204
4177
4241
  ICON_ALARM = 205
4178
- ICON_206 = 206
4179
- ICON_207 = 207
4180
- ICON_208 = 208
4181
- ICON_209 = 209
4182
- ICON_210 = 210
4183
- ICON_211 = 211
4184
- ICON_212 = 212
4185
- ICON_213 = 213
4186
- ICON_214 = 214
4187
- ICON_215 = 215
4188
- ICON_216 = 216
4189
- ICON_217 = 217
4190
- ICON_218 = 218
4242
+ ICON_CPU = 206
4243
+ ICON_ROM = 207
4244
+ ICON_STEP_OVER = 208
4245
+ ICON_STEP_INTO = 209
4246
+ ICON_STEP_OUT = 210
4247
+ ICON_RESTART = 211
4248
+ ICON_BREAKPOINT_ON = 212
4249
+ ICON_BREAKPOINT_OFF = 213
4250
+ ICON_BURGER_MENU = 214
4251
+ ICON_CASE_SENSITIVE = 215
4252
+ ICON_REG_EXP = 216
4253
+ ICON_FOLDER = 217
4254
+ ICON_FILE = 218
4191
4255
  ICON_219 = 219
4192
4256
  ICON_220 = 220
4193
4257
  ICON_221 = 221