rapid-router 5.4.1__py2.py3-none-any.whl → 7.6.8__py2.py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- example_project/rapid_router_test_settings.py +164 -0
- example_project/settings.py +152 -0
- example_project/urls.py +15 -0
- example_project/{example_project/wsgi.py → wsgi.py} +2 -1
- game/__init__.py +1 -1
- game/admin.py +43 -4
- game/app_settings.py +3 -7
- game/character.py +26 -18
- game/decor.py +172 -97
- game/end_to_end_tests/base_game_test.py +44 -33
- game/end_to_end_tests/editor_page.py +17 -2
- game/end_to_end_tests/game_page.py +127 -45
- game/end_to_end_tests/selenium_test_case.py +1 -20
- game/end_to_end_tests/test_cow_crashes.py +3 -5
- game/end_to_end_tests/test_language_dropdown.py +14 -0
- game/end_to_end_tests/test_level_editor.py +290 -0
- game/end_to_end_tests/test_level_failures.py +1 -1
- game/end_to_end_tests/test_level_selection.py +79 -0
- game/end_to_end_tests/test_play_through.py +240 -102
- game/end_to_end_tests/test_python_levels.py +44 -13
- game/end_to_end_tests/test_saving_workspace.py +22 -0
- game/forms.py +9 -2
- game/level_management.py +38 -29
- game/messages.py +1218 -203
- game/migrations/0001_squashed_0025_levels_ordering_pt1.py +19 -1
- game/migrations/0026_levels_pt2.py +13 -2
- game/migrations/0032_cannot_turn_left_level.py +13 -2
- game/migrations/0033_recursion_level.py +13 -2
- game/migrations/0034_joes_level.py +13 -2
- game/migrations/0035_disable_route_score_level_70.py +0 -2
- game/migrations/0036_level_score_73.py +0 -2
- game/migrations/0037_level_score_79.py +0 -2
- game/migrations/0038_level_score_40.py +0 -1
- game/migrations/0042_level_score_73.py +0 -2
- game/migrations/0048_add_cow_field_and_blocks.py +0 -2
- game/migrations/0049_level_score_34.py +0 -2
- game/migrations/0050_level_score_40.py +0 -2
- game/migrations/0051_level_score_49.py +0 -1
- game/migrations/0076_level_locked_for_class.py +19 -0
- game/migrations/0077_alter_level_next_level.py +52 -0
- game/migrations/0078_add_block_types.py +23 -0
- game/migrations/0079_populate_block_type_add_cow_blocks.py +60 -0
- game/migrations/0080_level_disable_algorithm_score.py +18 -0
- game/migrations/0081_first_12_levels_no_algo_score.py +29 -0
- game/migrations/0082_level_43_solution.py +16 -0
- game/migrations/0083_add_cows_to_existing_levels.py +195 -0
- game/migrations/0084_alter_block_block_type.py +18 -0
- game/migrations/0085_add_new_blocks.py +53 -0
- game/migrations/0086_loop_levels.py +482 -0
- game/migrations/0087_workspace_python_view_enabled.py +18 -0
- game/migrations/0088_rename_episodes.py +35 -0
- game/migrations/0089_episodes_in_development.py +30 -0
- game/migrations/0090_add_missing_model_solutions.py +144 -0
- game/migrations/0091_disable_algo_score_if_no_model_solution.py +46 -0
- game/migrations/0092_disable_algo_score_in_custom_levels.py +28 -0
- game/migrations/0093_alter_level_character_name.py +18 -0
- game/migrations/0094_add_hint_lesson_subtitle_to_levels.py +28 -0
- game/migrations/0095_level_commands.py +18 -0
- game/migrations/0096_alter_level_commands.py +18 -0
- game/migrations/0097_add_python_den_levels.py +1515 -0
- game/migrations/0098_add_episode_link_fields.py +44 -0
- game/migrations/0099_python_episodes_links.py +103 -0
- game/migrations/0100_reorder_python_levels.py +179 -0
- game/migrations/0101_rename_episodes.py +45 -0
- game/migrations/0102_reoder_episodes_13_14.py +136 -0
- game/migrations/0103_level_1015_solution.py +26 -0
- game/migrations/0104_remove_level_direct_drive.py +17 -0
- game/migrations/0105_delete_invalid_attempts.py +18 -0
- game/migrations/0106_fields_to_snake_case.py +48 -0
- game/migrations/0107_rename_worksheet_link_episode_student_worksheet_link.py +18 -0
- game/migrations/0108_episode_indy_worksheet_link.py +18 -0
- game/migrations/0109_create_episodes_23_and_24.py +99 -0
- game/migrations/0110_remove_episode_indy_worksheet_link_and_more.py +100 -0
- game/migrations/0111_create_worksheets.py +149 -0
- game/migrations/0112_worksheet_locked_classes.py +21 -0
- game/migrations/0113_level_needs_approval.py +18 -0
- game/migrations/0114_default_and_non_student_levels_no_approval.py +31 -0
- game/migrations/0115_level_level__default_does_not_need_approval.py +22 -0
- game/migrations/0116_update_worksheet_video_links.py +68 -0
- game/migrations/0117_update_solutions_to_if_else.py +61 -0
- game/models.py +157 -16
- game/permissions.py +34 -19
- game/python_den_urls.py +26 -0
- game/random_road.py +43 -127
- game/serializers.py +12 -17
- game/static/django_reverse_js/js/reverse.js +171 -0
- game/static/game/css/LilitaOne-Regular.ttf +0 -0
- game/static/game/css/backgrounds.css +14 -10
- game/static/game/css/dataTables.custom.css +4 -2
- game/static/game/css/dataTables.jqueryui.css +561 -320
- game/static/game/css/editor.css +47 -0
- game/static/game/css/game.css +43 -49
- game/static/game/css/game_screen.css +116 -53
- game/static/game/css/jquery.dataTables.css +455 -251
- game/static/game/css/level_editor.css +10 -1
- game/static/game/css/level_selection.css +32 -3
- game/static/game/css/level_share.css +6 -5
- game/static/game/css/skulpt/codemirror.css +1 -0
- game/static/game/image/Python_Den_hero_student.png +0 -0
- game/static/game/image/Python_levels_page.svg +1954 -0
- game/static/game/image/characters/front_view/Electric_van.svg +448 -0
- game/static/game/image/characters/top_view/Electric_van.svg +448 -0
- game/static/game/image/characters/top_view/Sleigh.svg +436 -0
- game/static/game/image/decor/city/solar_panel.svg +1200 -0
- game/static/game/image/decor/farm/solar_panel.svg +86 -0
- game/static/game/image/decor/grass/solar_panel.svg +86 -0
- game/static/game/image/decor/snow/barn.svg +1788 -0
- game/static/game/image/decor/snow/cfc.svg +1050 -147
- game/static/game/image/decor/snow/crops.svg +7370 -0
- game/static/game/image/decor/snow/hospital.svg +1220 -0
- game/static/game/image/decor/snow/house1.svg +971 -0
- game/static/game/image/decor/snow/house2.svg +1574 -0
- game/static/game/image/decor/snow/school.svg +1071 -0
- game/static/game/image/decor/snow/shop.svg +3211 -0
- game/static/game/image/decor/snow/solar_panel.svg +173 -0
- game/static/game/image/electric_van.svg +448 -0
- game/static/game/image/icons/add_house.svg +26 -0
- game/static/game/image/icons/delete_house.svg +26 -0
- game/static/game/image/icons/description.svg +1 -0
- game/static/game/image/icons/hint.svg +1 -0
- game/static/game/image/icons/if_else.svg +3 -0
- game/static/game/image/icons/python.svg +1 -1
- game/static/game/image/if_else_example.png +0 -0
- game/static/game/image/pigeon.svg +684 -0
- game/static/game/image/python_den_header.svg +19 -0
- game/static/game/js/animation.js +84 -28
- game/static/game/js/blockly/msg/js/bg.js +52 -1
- game/static/game/js/blockly/msg/js/ca.js +52 -1
- game/static/game/js/blockly/msg/js/en-gb.js +52 -1
- game/static/game/js/blockly/msg/js/en.js +52 -1
- game/static/game/js/blockly/msg/js/es.js +52 -1
- game/static/game/js/blockly/msg/js/fr.js +52 -1
- game/static/game/js/blockly/msg/js/hi.js +52 -1
- game/static/game/js/blockly/msg/js/it.js +52 -1
- game/static/game/js/blockly/msg/js/pl.js +52 -1
- game/static/game/js/blockly/msg/js/pt-br.js +52 -1
- game/static/game/js/blockly/msg/js/ru.js +52 -1
- game/static/game/js/blockly/msg/js/ur.js +52 -1
- game/static/game/js/blocklyCompiler.js +550 -392
- game/static/game/js/blocklyControl.js +335 -302
- game/static/game/js/blocklyCustomBlocks.js +691 -458
- game/static/game/js/blocklyCustomisations.js +3 -1
- game/static/game/js/button.js +12 -0
- game/static/game/js/cow.js +15 -130
- game/static/game/js/drawing.js +313 -201
- game/static/game/js/editor.js +23 -0
- game/static/game/js/game.js +148 -139
- game/static/game/js/jquery.dataTables.min.js +3 -159
- game/static/game/js/level_editor.js +823 -448
- game/static/game/js/level_moderation.js +33 -2
- game/static/game/js/level_selection.js +62 -25
- game/static/game/js/loadLanguages.js +21 -0
- game/static/game/js/map.js +106 -36
- game/static/game/js/model.js +55 -107
- game/static/game/js/pathFinder.js +73 -72
- game/static/game/js/program.js +184 -193
- game/static/game/js/pythonControl.js +14 -1
- game/static/game/js/scoreboard.js +0 -37
- game/static/game/js/scoreboardSharedLevels.js +48 -0
- game/static/game/js/sharing.js +22 -10
- game/static/game/js/skulpt/codemirror.js +5 -4
- game/static/game/js/skulpt/skulpt-stdlib.js +1 -1
- game/static/game/js/sound.js +52 -5
- game/static/game/js/van.js +0 -7
- game/static/game/raphael_image/characters/top_view/Electric_van.svg +448 -0
- game/static/game/raphael_image/characters/top_view/Sleigh.svg +436 -0
- game/static/game/raphael_image/decor/city/solar_panel.svg +1200 -0
- game/static/game/raphael_image/decor/farm/solar_panel.svg +86 -0
- game/static/game/raphael_image/decor/grass/solar_panel.svg +86 -0
- game/static/game/raphael_image/decor/snow/barn.svg +1788 -0
- game/static/game/raphael_image/decor/snow/cfc.svg +1050 -147
- game/static/game/raphael_image/decor/snow/crops.svg +7370 -0
- game/static/game/raphael_image/decor/snow/hospital.svg +1220 -0
- game/static/game/raphael_image/decor/snow/house1.svg +971 -0
- game/static/game/raphael_image/decor/snow/house2.svg +1574 -0
- game/static/game/raphael_image/decor/snow/school.svg +1071 -0
- game/static/game/raphael_image/decor/snow/shop.svg +3211 -0
- game/static/game/raphael_image/decor/snow/solar_panel.svg +173 -0
- game/static/game/raphael_image/pigeon.svg +685 -0
- game/static/game/raphael_image/sleigh_wreckage.svg +430 -0
- game/static/game/sass/game.scss +22 -6
- game/static/game/sound/clown_horn.mp3 +0 -0
- game/static/game/sound/clown_horn.ogg +0 -0
- game/static/game/sound/electric_van_starting.mp3 +0 -0
- game/static/game/sound/electric_van_starting.ogg +0 -0
- game/static/game/sound/pigeon.mp3 +0 -0
- game/static/game/sound/pigeon.ogg +0 -0
- game/static/game/sound/sleigh_bells.mp3 +0 -0
- game/static/game/sound/sleigh_bells.ogg +0 -0
- game/static/game/sound/sleigh_crash.mp3 +0 -0
- game/static/game/sound/sleigh_crash.ogg +0 -0
- game/templates/game/base.html +35 -15
- game/templates/game/basenonav.html +23 -17
- game/templates/game/game.html +236 -111
- game/templates/game/level_editor.html +353 -275
- game/templates/game/level_moderation.html +19 -6
- game/templates/game/level_selection.html +75 -62
- game/templates/game/python_den_level_selection.html +291 -0
- game/templates/game/python_den_worksheet.html +101 -0
- game/templates/game/scoreboard.html +88 -65
- game/tests/test_level_editor.py +210 -35
- game/tests/test_level_moderation.py +6 -20
- game/tests/test_level_selection.py +332 -11
- game/tests/test_python_den_worksheet.py +85 -0
- game/tests/test_scoreboard.py +258 -66
- game/tests/utils/level.py +43 -3
- game/tests/utils/teacher.py +2 -2
- game/theme.py +21 -21
- game/urls.py +125 -78
- game/views/language_code_conversions.py +90 -0
- game/views/level.py +201 -63
- game/views/level_editor.py +109 -48
- game/views/level_moderation.py +29 -6
- game/views/level_selection.py +179 -56
- game/views/level_solutions.py +600 -106
- game/views/scoreboard.py +181 -66
- game/views/worksheet.py +25 -0
- rapid_router-7.6.8.dist-info/METADATA +174 -0
- {rapid_router-5.4.1.dist-info → rapid_router-7.6.8.dist-info}/RECORD +222 -242
- {rapid_router-5.4.1.dist-info → rapid_router-7.6.8.dist-info}/WHEEL +1 -1
- rapid_router-7.6.8.dist-info/licenses/LICENSE.md +3 -0
- example_project/example_project/__init__.py +0 -1
- example_project/example_project/settings.py +0 -54
- example_project/example_project/urls.py +0 -16
- example_project/manage.py +0 -10
- game/autoconfig.py +0 -59
- game/csp_config.py +0 -23
- game/locale/ar_SA/LC_MESSAGES/django.mo +0 -0
- game/locale/ar_SA/LC_MESSAGES/django.po +0 -405
- game/locale/ar_SA/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/ar_SA/LC_MESSAGES/djangojs.po +0 -743
- game/locale/bg_BG/LC_MESSAGES/django.mo +0 -0
- game/locale/bg_BG/LC_MESSAGES/django.po +0 -405
- game/locale/bg_BG/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/bg_BG/LC_MESSAGES/djangojs.po +0 -739
- game/locale/ca_ES/LC_MESSAGES/django.mo +0 -0
- game/locale/ca_ES/LC_MESSAGES/django.po +0 -405
- game/locale/ca_ES/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/ca_ES/LC_MESSAGES/djangojs.po +0 -740
- game/locale/cs_CZ/LC_MESSAGES/django.mo +0 -0
- game/locale/cs_CZ/LC_MESSAGES/django.po +0 -405
- game/locale/cs_CZ/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/cs_CZ/LC_MESSAGES/djangojs.po +0 -741
- game/locale/cy_GB/LC_MESSAGES/django.mo +0 -0
- game/locale/cy_GB/LC_MESSAGES/django.po +0 -405
- game/locale/cy_GB/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/cy_GB/LC_MESSAGES/djangojs.po +0 -743
- game/locale/de_DE/LC_MESSAGES/django.mo +0 -0
- game/locale/de_DE/LC_MESSAGES/django.po +0 -405
- game/locale/de_DE/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/de_DE/LC_MESSAGES/djangojs.po +0 -739
- game/locale/el_GR/LC_MESSAGES/django.mo +0 -0
- game/locale/el_GR/LC_MESSAGES/django.po +0 -405
- game/locale/el_GR/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/el_GR/LC_MESSAGES/djangojs.po +0 -739
- game/locale/en_GB/LC_MESSAGES/django.mo +0 -0
- game/locale/en_GB/LC_MESSAGES/django.po +0 -405
- game/locale/en_GB/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/en_GB/LC_MESSAGES/djangojs.po +0 -739
- game/locale/es_ES/LC_MESSAGES/django.mo +0 -0
- game/locale/es_ES/LC_MESSAGES/django.po +0 -405
- game/locale/es_ES/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/es_ES/LC_MESSAGES/djangojs.po +0 -739
- game/locale/fi_FI/LC_MESSAGES/django.mo +0 -0
- game/locale/fi_FI/LC_MESSAGES/django.po +0 -405
- game/locale/fi_FI/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/fi_FI/LC_MESSAGES/djangojs.po +0 -739
- game/locale/fr_FR/LC_MESSAGES/django.mo +0 -0
- game/locale/fr_FR/LC_MESSAGES/django.po +0 -405
- game/locale/fr_FR/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/fr_FR/LC_MESSAGES/djangojs.po +0 -739
- game/locale/gu_IN/LC_MESSAGES/django.mo +0 -0
- game/locale/gu_IN/LC_MESSAGES/django.po +0 -405
- game/locale/gu_IN/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/gu_IN/LC_MESSAGES/djangojs.po +0 -739
- game/locale/hi_IN/LC_MESSAGES/django.mo +0 -0
- game/locale/hi_IN/LC_MESSAGES/django.po +0 -405
- game/locale/hi_IN/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/hi_IN/LC_MESSAGES/djangojs.po +0 -739
- game/locale/id_ID/LC_MESSAGES/django.mo +0 -0
- game/locale/id_ID/LC_MESSAGES/django.po +0 -405
- game/locale/id_ID/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/id_ID/LC_MESSAGES/djangojs.po +0 -738
- game/locale/it_IT/LC_MESSAGES/django.mo +0 -0
- game/locale/it_IT/LC_MESSAGES/django.po +0 -405
- game/locale/it_IT/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/it_IT/LC_MESSAGES/djangojs.po +0 -739
- game/locale/ja_JP/LC_MESSAGES/django.mo +0 -0
- game/locale/ja_JP/LC_MESSAGES/django.po +0 -405
- game/locale/ja_JP/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/ja_JP/LC_MESSAGES/djangojs.po +0 -738
- game/locale/lol_US/LC_MESSAGES/django.mo +0 -0
- game/locale/lol_US/LC_MESSAGES/django.po +0 -405
- game/locale/lol_US/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/lol_US/LC_MESSAGES/djangojs.po +0 -739
- game/locale/nb_NO/LC_MESSAGES/django.mo +0 -0
- game/locale/nb_NO/LC_MESSAGES/django.po +0 -405
- game/locale/nb_NO/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/nb_NO/LC_MESSAGES/djangojs.po +0 -739
- game/locale/nl_NL/LC_MESSAGES/django.mo +0 -0
- game/locale/nl_NL/LC_MESSAGES/django.po +0 -405
- game/locale/nl_NL/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/nl_NL/LC_MESSAGES/djangojs.po +0 -739
- game/locale/pl_PL/LC_MESSAGES/django.mo +0 -0
- game/locale/pl_PL/LC_MESSAGES/django.po +0 -405
- game/locale/pl_PL/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/pl_PL/LC_MESSAGES/djangojs.po +0 -741
- game/locale/pt_BR/LC_MESSAGES/django.mo +0 -0
- game/locale/pt_BR/LC_MESSAGES/django.po +0 -405
- game/locale/pt_BR/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/pt_BR/LC_MESSAGES/djangojs.po +0 -739
- game/locale/pt_PT/LC_MESSAGES/django.mo +0 -0
- game/locale/pt_PT/LC_MESSAGES/django.po +0 -405
- game/locale/pt_PT/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/pt_PT/LC_MESSAGES/djangojs.po +0 -739
- game/locale/ro_RO/LC_MESSAGES/django.mo +0 -0
- game/locale/ro_RO/LC_MESSAGES/django.po +0 -405
- game/locale/ro_RO/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/ro_RO/LC_MESSAGES/djangojs.po +0 -740
- game/locale/ru_RU/LC_MESSAGES/django.mo +0 -0
- game/locale/ru_RU/LC_MESSAGES/django.po +0 -405
- game/locale/ru_RU/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/ru_RU/LC_MESSAGES/djangojs.po +0 -741
- game/locale/sv_SE/LC_MESSAGES/django.mo +0 -0
- game/locale/sv_SE/LC_MESSAGES/django.po +0 -405
- game/locale/sv_SE/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/sv_SE/LC_MESSAGES/djangojs.po +0 -739
- game/locale/tl_PH/LC_MESSAGES/django.mo +0 -0
- game/locale/tl_PH/LC_MESSAGES/django.po +0 -405
- game/locale/tl_PH/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/tl_PH/LC_MESSAGES/djangojs.po +0 -739
- game/locale/tlh_AA/LC_MESSAGES/django.mo +0 -0
- game/locale/tlh_AA/LC_MESSAGES/django.po +0 -405
- game/locale/tlh_AA/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/tlh_AA/LC_MESSAGES/djangojs.po +0 -739
- game/locale/tr_TR/LC_MESSAGES/django.mo +0 -0
- game/locale/tr_TR/LC_MESSAGES/django.po +0 -405
- game/locale/tr_TR/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/tr_TR/LC_MESSAGES/djangojs.po +0 -740
- game/locale/ur_IN/LC_MESSAGES/django.mo +0 -0
- game/locale/ur_IN/LC_MESSAGES/django.po +0 -405
- game/locale/ur_IN/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/ur_IN/LC_MESSAGES/djangojs.po +0 -739
- game/locale/ur_PK/LC_MESSAGES/django.mo +0 -0
- game/locale/ur_PK/LC_MESSAGES/django.po +0 -405
- game/locale/ur_PK/LC_MESSAGES/djangojs.mo +0 -0
- game/locale/ur_PK/LC_MESSAGES/djangojs.po +0 -739
- game/static/game/image/actions/go.svg +0 -18
- game/static/game/image/icons/destination.svg +0 -9
- game/static/game/js/pqselect.min.js +0 -9
- game/static/game/js/widget-scroller.js +0 -906
- rapid_router-5.4.1.dist-info/LICENSE.md +0 -577
- rapid_router-5.4.1.dist-info/METADATA +0 -24
- {rapid_router-5.4.1.dist-info → rapid_router-7.6.8.dist-info}/top_level.txt +0 -0
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from selenium.webdriver.common.action_chains import ActionChains
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from selenium.webdriver.common.by import By
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from selenium.webdriver.support import expected_conditions as EC
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from selenium.webdriver.support.ui import Select, WebDriverWait
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from game.end_to_end_tests.base_game_test import BaseGameTest
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from game.views.level_editor import available_blocks
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DELAY_TIME = 10
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class TestLevelEditor(BaseGameTest):
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def set_up_basic_map(self):
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self.test_level_editor_displays()
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add_road_button = self.selenium.find_element(By.ID, "add_road")
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add_road_button.click()
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road_start = self.selenium.find_element(
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By.CSS_SELECTOR, "rect[x='130'][y='530']"
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)
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road_end = self.selenium.find_element(By.CSS_SELECTOR, "rect[x='330'][y='530']")
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ActionChains(self.selenium).drag_and_drop(road_start, road_end).perform()
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mark_start_button = self.selenium.find_element(By.ID, "start")
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mark_start_button.click()
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ActionChains(self.selenium).move_to_element(road_start).click().perform()
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add_house_button = self.selenium.find_element(By.ID, "add_house")
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add_house_button.click()
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ActionChains(self.selenium).move_to_element(road_end).click().perform()
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return [road_start, road_end]
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def test_level_editor_displays(self):
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page = self.go_to_level_editor()
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@@ -17,3 +46,264 @@ class TestLevelEditor(BaseGameTest):
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for block_type in block_types:
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assert page.element_exists_by_id(f"{block_type}_checkbox")
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assert page.element_exists_by_id(f"{block_type}_image")
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def test_multiple_houses(self):
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[road_start, road_end] = self.set_up_basic_map()
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road_middle = self.selenium.find_element(
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By.CSS_SELECTOR, "rect[x='230'][y='530']"
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)
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add_house_button = self.selenium.find_element(By.ID, "add_house")
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add_house_button.click()
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ActionChains(self.selenium).move_to_element(road_middle).click().perform()
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added_houses = self.selenium.find_elements(
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By.CSS_SELECTOR, "rect[fill='#0000ff']"
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)
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assert len(added_houses) == 2
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delete_house_button = self.selenium.find_element(By.ID, "delete_house")
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delete_house_button.click()
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ActionChains(self.selenium).move_to_element(road_middle).click().perform()
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ActionChains(self.selenium).move_to_element(road_start).perform()
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houses_after_delete = self.selenium.find_elements(
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By.CSS_SELECTOR, "rect[fill='#0000ff']"
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)
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assert len(houses_after_delete) == 1
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def test_cow_on_origin(self):
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page = self.go_to_level_editor()
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[road_start, road_end] = self.set_up_basic_map()
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origin_space = self.selenium.find_elements(
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By.CSS_SELECTOR, "rect[fill='#ff0000']"
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)
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assert len(origin_space) == 1
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page.go_to_scenery_tab()
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draggable_cow = self.selenium.find_element(By.ID, "cow")
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ActionChains(self.selenium).click_and_hold(draggable_cow).move_to_element(
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road_start
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).perform()
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start_space_warning = self.selenium.find_elements(
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By.CSS_SELECTOR,
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"rect[fill='#e35f4d'][fill-opacity='0.7'][x='130'][y='530']",
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)
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assert len(start_space_warning) == 1
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def test_cow_on_house(self):
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page = self.go_to_level_editor()
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[road_start, road_end] = self.set_up_basic_map()
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house_space = self.selenium.find_elements(
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By.CSS_SELECTOR, "rect[fill='#0000ff']"
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)
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assert len(house_space) == 1
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assert road_end == house_space[0]
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page.go_to_scenery_tab()
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draggable_cow = self.selenium.find_elements(By.ID, "cow")
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assert len(draggable_cow) == 1
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ActionChains(self.selenium).click_and_hold(draggable_cow[0]).move_to_element(
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road_end
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).perform()
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allowed_space = self.selenium.find_elements(
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By.CSS_SELECTOR, "rect[fill='#87e34d']"
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)
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assert len(allowed_space) == 0
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def test_draggable_decor(self):
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page = self.go_to_level_editor()
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page.go_to_scenery_tab()
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source_tree = self.selenium.find_element(By.ID, "tree2")
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end_space = self.selenium.find_element(
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By.CSS_SELECTOR, "rect[x='130'][y='530']"
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)
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ActionChains(self.selenium).drag_and_drop(source_tree, end_space).perform()
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decor_tree = self.selenium.find_elements(By.CSS_SELECTOR, "image[x='0'][y='0']")
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cloned_source_tree = self.selenium.find_elements(By.ID, "tree2")
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assert len(decor_tree) == 1
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assert len(cloned_source_tree) == 1
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def test_draggable_cow(self):
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page = self.go_to_level_editor()
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page.go_to_scenery_tab()
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source_cow = self.selenium.find_element(By.ID, "cow")
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end_space = self.selenium.find_element(
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By.CSS_SELECTOR, "rect[x='130'][y='530']"
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)
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ActionChains(self.selenium).drag_and_drop(source_cow, end_space).perform()
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scenery_cow = self.selenium.find_elements(
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By.CSS_SELECTOR, "image[x='0'][y='0']"
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)
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cloned_source_cow = self.selenium.find_elements(By.ID, "cow")
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assert len(scenery_cow) == 1
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assert len(cloned_source_cow) == 1
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def test_draggable_traffic_light(self):
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page = self.go_to_level_editor()
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page.go_to_scenery_tab()
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source_light = self.selenium.find_element(By.ID, "trafficLightRed")
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end_space = self.selenium.find_element(
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By.CSS_SELECTOR, "rect[x='130'][y='530']"
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)
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ActionChains(self.selenium).drag_and_drop(source_light, end_space).perform()
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scenery_light = self.selenium.find_elements(
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By.CSS_SELECTOR, "image[x='0'][y='0']"
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)
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cloned_source_light = self.selenium.find_elements(By.ID, "trafficLightRed")
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assert len(scenery_light) == 1
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assert len(cloned_source_light) == 1
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def test_custom_description_and_hint(self):
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# login
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self.login_once()
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# go to level editor and set up basic map
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page = self.go_to_level_editor()
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[road_start, road_end] = self.set_up_basic_map()
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# fill in custom description and hint fields
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page.go_to_description_tab()
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self.selenium.find_element(By.ID, "subtitle").send_keys("test subtitle")
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self.selenium.find_element(By.ID, "description").send_keys("test description")
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page.go_to_hint_tab()
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self.selenium.find_element(By.ID, "hint").send_keys("test hint")
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# save level and choose to play it
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page.go_to_save_tab()
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self.selenium.find_element(By.ID, "levelNameInput").send_keys("test level")
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self.selenium.find_element(By.ID, "saveLevel").click()
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assert WebDriverWait(self.selenium, DELAY_TIME).until(
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EC.presence_of_element_located((By.ID, "play_button"))
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)
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self.selenium.find_element(By.ID, "play_button").click()
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# check to see if custom subtitle and lesson appear on the initial popup
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assert WebDriverWait(self.selenium, DELAY_TIME).until(
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EC.presence_of_element_located((By.ID, "myModal-lead"))
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)
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modal_text = self.selenium.find_element(By.ID, "myModal-lead").get_attribute(
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"innerHTML"
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)
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assert "test subtitle" in modal_text
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assert "test description" in modal_text
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self.selenium.find_element(By.ID, "close-modal").click()
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# wait for modal to disappear
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assert WebDriverWait(self.selenium, DELAY_TIME).until(
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EC.none_of(
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EC.visibility_of_all_elements_located((By.ID, "myModal-mainText"))
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)
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)
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# check to see if the custom hint appears on failure modal
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fast_tab = self.selenium.find_element(By.ID, "fast_tab")
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fast_tab.click()
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assert WebDriverWait(self.selenium, DELAY_TIME).until(
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EC.visibility_of_element_located((By.ID, "hintPopupBtn"))
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)
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hint_button = self.selenium.find_element(By.ID, "hintPopupBtn")
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hint_button.click()
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hint_modal_text = self.selenium.find_element(By.ID, "hintText").get_attribute(
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"innerHTML"
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)
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hint_modal_style = self.selenium.find_element(By.ID, "hintText").get_attribute(
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"style"
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)
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assert "display: none" in hint_button.get_attribute("style")
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assert "display: block" in hint_modal_style
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assert "test hint" in hint_modal_text
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self.selenium.find_element(By.ID, "try_again_button").click()
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# check to see if the custom hint appears on the hint popup
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self.selenium.find_element(By.ID, "help_tab").click()
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assert WebDriverWait(self.selenium, DELAY_TIME).until(
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EC.visibility_of_element_located((By.ID, "myModal-mainText"))
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)
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hint_modal_text_two = self.selenium.find_element(
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By.ID, "myModal-mainText"
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).get_attribute("innerHTML")
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assert "test hint" in hint_modal_text_two
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def test_solar_panels(self):
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"""test that the solar panels appear as a scenery option when clicking on the scenery tab
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"""
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page = self.go_to_level_editor()
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page.go_to_scenery_tab()
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solar_panel = self.selenium.find_element(
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By.ID, "solar_panel"
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)
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assert solar_panel.is_displayed()
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def test_electric_fuel_gauge(self):
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self.login_once()
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page = self.go_to_level_editor()
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[road_start, road_end] = self.set_up_basic_map()
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page.go_to_character_tab()
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# the electric van has dropdown value 7 - select the electric van as character
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Select(self.selenium.find_element(By.ID, "character_select")).select_by_value(
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"7"
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)
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# save level and choose to play it
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page.go_to_save_tab()
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self.selenium.find_element(By.ID, "levelNameInput").send_keys(
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"test electric van level"
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)
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self.selenium.find_element(By.ID, "saveLevel").click()
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assert WebDriverWait(self.selenium, DELAY_TIME).until(
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EC.visibility_of_element_located((By.ID, "myModal-lead"))
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)
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self.selenium.find_element(By.ID, "play_button").click()
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# check to see if electric fuel gauge appears
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assert WebDriverWait(self.selenium, DELAY_TIME).until(
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EC.presence_of_element_located((By.ID, "electricFuelGauge"))
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)
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electric_fuel_gauge = self.selenium.find_element(By.ID, "electricFuelGauge")
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assert "visibility: visible" in electric_fuel_gauge.get_attribute("style")
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def test_pigeon(self):
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"""Test that cows on the map automatically become pigeons when the theme is changed to "city" """
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286
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page = self.go_to_level_editor()
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page.go_to_scenery_tab()
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288
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source_cow = self.selenium.find_element(By.ID, "cow")
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end_space = self.selenium.find_element(
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By.CSS_SELECTOR, "rect[x='130'][y='530']"
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)
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ActionChains(self.selenium).drag_and_drop(source_cow, end_space).perform()
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294
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295
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scenery_cow = self.selenium.find_elements(
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By.CSS_SELECTOR, "image[x='0'][y='0']"
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297
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)
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cow_link = scenery_cow[0].get_attribute("href")
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299
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assert cow_link == "/static/game/raphael_image/Clarice.svg"
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300
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301
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+
Select(self.selenium.find_element(By.ID, "theme_select")).select_by_value(
|
|
302
|
+
"city"
|
|
303
|
+
)
|
|
304
|
+
|
|
305
|
+
scenery_pigeon = self.selenium.find_elements(
|
|
306
|
+
By.CSS_SELECTOR, "image[x='0'][y='0']"
|
|
307
|
+
)
|
|
308
|
+
pigeon_link = scenery_pigeon[0].get_attribute("href")
|
|
309
|
+
assert pigeon_link == "/static/game/raphael_image/pigeon.svg"
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
import pytest
|
|
2
|
+
from common.tests.utils.classes import create_class_directly
|
|
3
|
+
from common.tests.utils.organisation import create_organisation_directly
|
|
4
|
+
from common.tests.utils.student import create_school_student_directly
|
|
5
|
+
from common.tests.utils.teacher import signup_teacher_directly
|
|
6
|
+
from hamcrest import assert_that, ends_with, equal_to
|
|
7
|
+
from selenium.common.exceptions import NoSuchElementException
|
|
8
|
+
from selenium.webdriver.common.by import By
|
|
9
|
+
|
|
10
|
+
from game.end_to_end_tests.base_game_test import BaseGameTest
|
|
11
|
+
from game.models import Attempt, Episode
|
|
12
|
+
|
|
13
|
+
|
|
14
|
+
class TestLevelSelection(BaseGameTest):
|
|
15
|
+
def test_coins(self):
|
|
16
|
+
|
|
17
|
+
# Set up student
|
|
18
|
+
email, password = signup_teacher_directly()
|
|
19
|
+
create_organisation_directly(email)
|
|
20
|
+
klass, name, access_code = create_class_directly(email)
|
|
21
|
+
name, password, student = create_school_student_directly(access_code)
|
|
22
|
+
|
|
23
|
+
# Student has perfect score for each level in an episode
|
|
24
|
+
episode = Episode.objects.get(name="Loops with Conditions")
|
|
25
|
+
for a_level in episode.levels:
|
|
26
|
+
attempt = Attempt(student=student, score=20.0, level=a_level)
|
|
27
|
+
attempt.save()
|
|
28
|
+
|
|
29
|
+
# Student logs in
|
|
30
|
+
code_page = self.go_to_homepage().go_to_student_login_page()
|
|
31
|
+
student_login_page = code_page.student_input_access_code(access_code)
|
|
32
|
+
page = student_login_page.student_login(name, password)
|
|
33
|
+
|
|
34
|
+
# Goes to rapid router levels
|
|
35
|
+
page = self.go_to_reverse("levels")
|
|
36
|
+
|
|
37
|
+
# The coin images for the levels
|
|
38
|
+
level_coin_images = page.browser.find_elements(
|
|
39
|
+
By.CSS_SELECTOR, ("#collapse-4 div img")
|
|
40
|
+
)
|
|
41
|
+
# There are 4 levels in this episode, each with gold coin
|
|
42
|
+
assert_that(len(level_coin_images), equal_to(4))
|
|
43
|
+
|
|
44
|
+
for image in level_coin_images:
|
|
45
|
+
assert_that(
|
|
46
|
+
image.get_attribute("src"),
|
|
47
|
+
ends_with("/static/game/image/coins/coin_gold.svg"),
|
|
48
|
+
)
|
|
49
|
+
|
|
50
|
+
# So the episode has a gold coin too
|
|
51
|
+
episode_coin_image = page.browser.find_element(
|
|
52
|
+
By.CSS_SELECTOR, "#episode-4 > p > img"
|
|
53
|
+
)
|
|
54
|
+
assert_that(
|
|
55
|
+
episode_coin_image.get_attribute("src"),
|
|
56
|
+
ends_with("/static/game/image/coins/coin_gold.svg"),
|
|
57
|
+
)
|
|
58
|
+
|
|
59
|
+
try:
|
|
60
|
+
image_for_uncomplete_episode = page.browser.find_element(
|
|
61
|
+
By.CSS_SELECTOR, "#episode-3 > p > img"
|
|
62
|
+
)
|
|
63
|
+
except NoSuchElementException as this_should_happen:
|
|
64
|
+
pass
|
|
65
|
+
|
|
66
|
+
@pytest.mark.skip(reason="levelless episode no longer opens up after clicking next level, need to investigate")
|
|
67
|
+
def test_redirect_to_levelless_episode(self):
|
|
68
|
+
levels_page = self.go_to_reverse("python_levels")
|
|
69
|
+
expected_url = levels_page.browser.current_url
|
|
70
|
+
|
|
71
|
+
page = self.go_to_level_without_dismissing_dialog(26, True)
|
|
72
|
+
self.selenium.find_element(By.ID, "next_button").click()
|
|
73
|
+
|
|
74
|
+
current_url = page.browser.current_url
|
|
75
|
+
assert current_url == expected_url
|
|
76
|
+
|
|
77
|
+
episode_20_header = self.selenium.find_element(By.ID, "collapse-20")
|
|
78
|
+
episode_20_expanded = episode_20_header.get_attribute("class")
|
|
79
|
+
assert episode_20_expanded == "collapse"
|