pywargame 0.3.1__py3-none-any.whl → 0.4.2__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (131) hide show
  1. pywargame/__init__.py +7 -1
  2. pywargame/common/__init__.py +3 -0
  3. pywargame/common/dicedraw.py +6 -1
  4. pywargame/common/drawdice.py +12 -3
  5. pywargame/common/test.py +2 -2
  6. pywargame/cyberboard/__init__.py +2 -0
  7. pywargame/cyberboard/archive.py +2 -2
  8. pywargame/cyberboard/base.py +2 -1
  9. pywargame/cyberboard/board.py +3 -1
  10. pywargame/cyberboard/cell.py +2 -1
  11. pywargame/cyberboard/draw.py +2 -1
  12. pywargame/cyberboard/exporter.py +8 -7
  13. pywargame/cyberboard/extractor.py +1 -1
  14. pywargame/cyberboard/features.py +1 -1
  15. pywargame/cyberboard/gamebox.py +1 -1
  16. pywargame/cyberboard/gbxext.py +13 -9
  17. pywargame/cyberboard/gsnexp.py +17 -8
  18. pywargame/cyberboard/gsnext.py +12 -7
  19. pywargame/cyberboard/head.py +2 -1
  20. pywargame/cyberboard/image.py +1 -1
  21. pywargame/cyberboard/mark.py +1 -1
  22. pywargame/cyberboard/palette.py +2 -1
  23. pywargame/cyberboard/piece.py +2 -1
  24. pywargame/cyberboard/player.py +1 -1
  25. pywargame/cyberboard/scenario.py +1 -1
  26. pywargame/cyberboard/testgrid.py +2 -1
  27. pywargame/cyberboard/tile.py +2 -1
  28. pywargame/cyberboard/tray.py +2 -1
  29. pywargame/cyberboard/windows.py +1 -1
  30. pywargame/cyberboard/zeropwd.py +18 -11
  31. pywargame/latex/latexexporter.py +7 -7
  32. pywargame/latex/main.py +10 -6
  33. pywargame/vassal/__init__.py +3 -2
  34. pywargame/vassal/board.py +1 -1
  35. pywargame/vassal/buildfile.py +2 -1
  36. pywargame/vassal/chart.py +1 -1
  37. pywargame/vassal/chessclock.py +1 -1
  38. pywargame/vassal/collect.py +4 -3
  39. pywargame/vassal/command.py +1 -1
  40. pywargame/vassal/documentation.py +1 -1
  41. pywargame/vassal/dumpvsav.py +7 -2
  42. pywargame/vassal/element.py +2 -1
  43. pywargame/vassal/exporter.py +2 -2
  44. pywargame/vassal/extension.py +1 -1
  45. pywargame/vassal/folder.py +1 -1
  46. pywargame/vassal/game.py +1 -1
  47. pywargame/vassal/gameelements.py +29 -12
  48. pywargame/vassal/globalproperty.py +1 -1
  49. pywargame/vassal/grid.py +1 -1
  50. pywargame/vassal/map.py +1 -1
  51. pywargame/vassal/mapelements.py +1 -1
  52. pywargame/vassal/merge.py +8 -5
  53. pywargame/vassal/merger.py +1 -1
  54. pywargame/vassal/moduledata.py +2 -1
  55. pywargame/vassal/patch.py +8 -5
  56. pywargame/vassal/player.py +1 -1
  57. pywargame/vassal/trait.py +13 -10
  58. pywargame/vassal/traits/__init__.py +1 -1
  59. pywargame/vassal/traits/area.py +5 -3
  60. pywargame/vassal/traits/basic.py +1 -1
  61. pywargame/vassal/traits/calculatedproperty.py +1 -1
  62. pywargame/vassal/traits/cargo.py +4 -1
  63. pywargame/vassal/traits/click.py +1 -1
  64. pywargame/vassal/traits/clone.py +1 -1
  65. pywargame/vassal/traits/delete.py +1 -1
  66. pywargame/vassal/traits/deselect.py +1 -1
  67. pywargame/vassal/traits/dynamicproperty.py +1 -1
  68. pywargame/vassal/traits/globalcommand.py +1 -1
  69. pywargame/vassal/traits/globalhotkey.py +1 -1
  70. pywargame/vassal/traits/globalproperty.py +1 -1
  71. pywargame/vassal/traits/hide.py +1 -1
  72. pywargame/vassal/traits/label.py +1 -1
  73. pywargame/vassal/traits/layer.py +1 -1
  74. pywargame/vassal/traits/mark.py +1 -1
  75. pywargame/vassal/traits/mask.py +1 -1
  76. pywargame/vassal/traits/mat.py +4 -1
  77. pywargame/vassal/traits/moved.py +1 -1
  78. pywargame/vassal/traits/movefixed.py +1 -1
  79. pywargame/vassal/traits/nonrect.py +1 -1
  80. pywargame/vassal/traits/nostack.py +1 -1
  81. pywargame/vassal/traits/place.py +1 -1
  82. pywargame/vassal/traits/prototype.py +1 -1
  83. pywargame/vassal/traits/report.py +1 -1
  84. pywargame/vassal/traits/restrictaccess.py +1 -1
  85. pywargame/vassal/traits/restrictcommand.py +1 -1
  86. pywargame/vassal/traits/{return.py → retrn.py} +1 -1
  87. pywargame/vassal/traits/rotate.py +1 -1
  88. pywargame/vassal/traits/sendto.py +1 -1
  89. pywargame/vassal/traits/sheet.py +1 -1
  90. pywargame/vassal/traits/skel.py +1 -1
  91. pywargame/vassal/traits/stack.py +1 -1
  92. pywargame/vassal/traits/submenu.py +1 -1
  93. pywargame/vassal/traits/trail.py +1 -1
  94. pywargame/vassal/traits/trigger.py +1 -1
  95. pywargame/vassal/turn.py +1 -1
  96. pywargame/vassal/upgrade.py +1 -1
  97. pywargame/vassal/vmod.py +46 -2
  98. pywargame/vassal/widget.py +1 -1
  99. pywargame/vassal/withtraits.py +1 -1
  100. pywargame/vassal/zone.py +1 -1
  101. pywargame/zuntzu/__init__.py +9 -0
  102. pywargame/zuntzu/countersheet.py +3 -3
  103. pywargame/zuntzu/dicehand.py +2 -2
  104. pywargame/zuntzu/exporter.py +10 -10
  105. pywargame/zuntzu/gamebox.py +7 -7
  106. pywargame/zuntzu/map.py +2 -2
  107. pywargame/zuntzu/scenario.py +2 -2
  108. pywargame/zuntzu/ztexp.py +10 -8
  109. {pywargame-0.3.1.dist-info → pywargame-0.4.2.dist-info}/METADATA +51 -31
  110. pywargame-0.4.2.dist-info/RECORD +138 -0
  111. pywargame-0.4.2.dist-info/entry_points.txt +11 -0
  112. pywargame/cyberboard.py +0 -2728
  113. pywargame/gbx0pwd.py +0 -2776
  114. pywargame/gbxextract.py +0 -2795
  115. pywargame/gsnexport.py +0 -16499
  116. pywargame/gsnextract.py +0 -2790
  117. pywargame/vassal/patchcollect.py +0 -28
  118. pywargame/vassal/skel.py +0 -380
  119. pywargame/vassal.py +0 -12500
  120. pywargame/vmodpatch.py +0 -12548
  121. pywargame/vsavdump.py +0 -12533
  122. pywargame/vslmerge.py +0 -13015
  123. pywargame/wgexport.py +0 -16689
  124. pywargame/ztexport.py +0 -14351
  125. pywargame-0.3.1.dist-info/RECORD +0 -150
  126. /pywargame/vassal/{dumpcollect.py → collectdump.py} +0 -0
  127. /pywargame/vassal/{mrgcollect.py → collectmrg.py} +0 -0
  128. /pywargame/vassal/{xml.py → xmlns.py} +0 -0
  129. {pywargame-0.3.1.dist-info → pywargame-0.4.2.dist-info}/WHEEL +0 -0
  130. {pywargame-0.3.1.dist-info → pywargame-0.4.2.dist-info}/licenses/LICENSE +0 -0
  131. {pywargame-0.3.1.dist-info → pywargame-0.4.2.dist-info}/top_level.txt +0 -0
pywargame/__init__.py CHANGED
@@ -1,2 +1,8 @@
1
1
  '''Top-level of module'''
2
- version = '0.3.0'
2
+ version = '0.4.2'
3
+
4
+ import pywargame.common
5
+ import pywargame.vassal
6
+ import pywargame.cyberboard
7
+ import pywargame.zuntzu
8
+ import pywargame.latex
@@ -1,3 +1,6 @@
1
+ '''Common utilites
2
+
3
+ '''
1
4
  from . singleton import Singleton
2
5
  from . verbose import Verbose
3
6
  from . verboseguard import VerboseGuard
@@ -288,7 +288,12 @@ class DiceDrawer:
288
288
  path.line(to=(0.0000,0.2920))
289
289
 
290
290
 
291
- draw.number(num,yoff=.07,scale=.7)
291
+ scale = .7
292
+ yoff = .07
293
+ if num > 9:
294
+ scale *= .8
295
+ yoff = .015
296
+ draw.number(num,yoff=yoff,scale=scale)
292
297
  return draw.image()
293
298
 
294
299
 
@@ -1,10 +1,11 @@
1
1
  #!/usr/bin/env python
2
2
 
3
- if __name__ == '__main__':
3
+ # --------------------------------------------------------------------
4
+ def diceMain():
4
5
  from sys import path
5
6
 
6
7
  from argparse import ArgumentParser
7
- from dicedraw import DiceDrawer
8
+ from pywargame.common.dicedraw import DiceDrawer
8
9
 
9
10
  ap = ArgumentParser(description='Make a series of dice images')
10
11
  ap.add_argument('-n','--sides', choices=[4,6,8,10,12,20],
@@ -35,6 +36,14 @@ if __name__ == '__main__':
35
36
  range(1,args.sides+1))
36
37
  for val in vals:
37
38
  dd.draw(val).save(filename=base.format(sides=args.sides,value=val))
39
+
40
+ # --------------------------------------------------------------------
41
+ if __name__ == '__main__':
42
+ diceMain()
43
+
44
+ # --------------------------------------------------------------------
45
+ #
46
+ # EOF
47
+ #
38
48
 
39
-
40
49
 
pywargame/common/test.py CHANGED
@@ -1,7 +1,7 @@
1
1
  #!/usr/bin/env python
2
2
 
3
- from verboseguard import VerboseGuard
4
- from verbose import Verbose
3
+ from . verboseguard import VerboseGuard
4
+ from . verbose import Verbose
5
5
 
6
6
  def inner():
7
7
  with VerboseGuard('Entering inner') as g:
@@ -15,4 +15,6 @@ from . windows import *
15
15
  from . palette import *
16
16
  from . tray import *
17
17
  from . extractor import *
18
+ from . exporter import *
19
+
18
20
 
@@ -1,6 +1,6 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
3
- from common import Verbose
2
+ from .. common import VerboseGuard
3
+ from .. common import Verbose
4
4
  from . features import Features
5
5
  ## END_IMPORT
6
6
 
@@ -1,5 +1,6 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
+ from . features import Features
3
4
  ## END_IMPORT
4
5
 
5
6
  # --------------------------------------------------------------------
@@ -1,9 +1,11 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . draw import GBXDrawList
4
4
  from . cell import GBXCell, GBXCellGeometry
5
5
  from . base import CbManager, CbFont
6
6
  from . head import num_version
7
+ from . features import Features
8
+ from . draw import GBXDraw
7
9
  ## END_IMPORT
8
10
 
9
11
  # --------------------------------------------------------------------
@@ -1,7 +1,8 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . image import GBXImage
4
4
  from . draw import GBXDraw
5
+ from . features import Features
5
6
  ## END_IMPORT
6
7
 
7
8
  # ====================================================================
@@ -1,7 +1,8 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . image import GBXImage
4
4
  from . base import CbFont
5
+ from . features import Features
5
6
  ## END_IMPORT
6
7
 
7
8
  # ====================================================================
@@ -1,11 +1,12 @@
1
1
  ## BEGIN_IMPORTS
2
- from common import VerboseGuard, Verbose
3
- from vassal.buildfile import BuildFile
4
- from vassal.documentation import Documentation
5
- from vassal.traits import *
6
- from vassal.base import *
7
- from vassal.moduledata import ModuleData
8
- from vassal.exporter import Exporter
2
+ from .. common import VerboseGuard, Verbose
3
+ from .. vassal.buildfile import BuildFile
4
+ from .. vassal.documentation import Documentation
5
+ from .. vassal.traits import *
6
+ from .. vassal.base import *
7
+ from .. vassal.moduledata import ModuleData
8
+ from .. vassal.exporter import Exporter
9
+ from .. vassal.mapelements import LayerControl
9
10
  ## END_IMPORTS
10
11
 
11
12
  class CbExporter(Exporter):
@@ -1,5 +1,5 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  ## END_IMPORT
4
4
 
5
5
  # ====================================================================
@@ -1,6 +1,6 @@
1
1
  # --------------------------------------------------------------------
2
2
  ## BEGIN_IMPORT
3
- from common.singleton import Singleton
3
+ from .. common.singleton import Singleton
4
4
  ## END_IMPORT
5
5
 
6
6
  class Features(metaclass=Singleton):
@@ -1,5 +1,5 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . head import *
4
4
  from . tile import GBXTileManager
5
5
  from . piece import GBXPieceManager
@@ -5,17 +5,16 @@
5
5
  # https://github.com/CyberBoardPBEM/cbwindows
6
6
  #
7
7
  #
8
-
8
+ ## BEGIN_IMPORT
9
+ from pywargame.cyberboard.gamebox import GameBox
10
+ from pywargame.cyberboard.extractor import GBXExtractor
11
+ from pywargame.common import Verbose
12
+ ## END_IMPORT
9
13
 
10
14
  # ====================================================================
11
- if __name__ == '__main__':
15
+ def extractMain():
12
16
  from argparse import ArgumentParser, FileType
13
17
  from pathlib import Path
14
- ## BEGIN_IMPORT
15
- from gamebox import GameBox
16
- from extractor import GBXExtractor
17
- from common import Verbose
18
- ## END_IMPORT
19
18
 
20
19
  ap = ArgumentParser(description='Extract information from a '
21
20
  'CyberBoard GameBox file and store in ZIP archive',
@@ -58,7 +57,12 @@ if __name__ == '__main__':
58
57
  print(rat)
59
58
  if 'gbx' in args.dump:
60
59
  print(gbx)
61
-
62
60
 
63
61
 
64
-
62
+ # ====================================================================
63
+ if __name__ == '__main__':
64
+ extractMain()
65
+
66
+ #
67
+ # EOF
68
+ #
@@ -1,16 +1,15 @@
1
1
  #!/usr/bin/env python
2
2
  ## BEGIN_IMPORTS
3
- from sys import path
4
- path.append('..')
5
- from exporter import GSNExporter
6
- from common import Verbose
7
- from scenario import Scenario
8
- from extractor import GSNExtractor
9
- from head import GBXHeader
3
+ from pywargame.common import Verbose
4
+ from pywargame.cyberboard.exporter import GSNExporter
5
+ from pywargame.cyberboard.scenario import Scenario
6
+ from pywargame.cyberboard.extractor import GSNExtractor
7
+ from pywargame.cyberboard.head import GBXHeader
10
8
  ## END_IMPORTS
11
9
 
12
10
  # ====================================================================
13
- if __name__ == '__main__':
11
+ def exportMain():
12
+
14
13
  from argparse import ArgumentParser, FileType, \
15
14
  RawDescriptionHelpFormatter
16
15
  from textwrap import wrap, dedent
@@ -145,3 +144,13 @@ if __name__ == '__main__':
145
144
 
146
145
  raise e
147
146
 
147
+
148
+ # ====================================================================
149
+ if __name__ == '__main__':
150
+ gsnexp()
151
+
152
+ # ====================================================================
153
+ #
154
+ # EOF
155
+ #
156
+
@@ -5,17 +5,18 @@
5
5
  # https://github.com/CyberBoardPBEM/cbwindows
6
6
  #
7
7
  #
8
-
8
+ # ====================================================================
9
+ ## BEGIN_IMPORT
10
+ from pywargame.cyberboard.scenario import Scenario
11
+ from pywargame.cyberboard.extractor import GSNExtractor
12
+ from pywargame.common import Verbose
13
+ ## END_IMPORT
14
+
9
15
 
10
16
  # ====================================================================
11
- if __name__ == '__main__':
17
+ def extractMain():
12
18
  from argparse import ArgumentParser, FileType
13
19
  from pathlib import Path
14
- ## BEGIN_IMPORT
15
- from scenario import Scenario
16
- from extractor import GSNExtractor
17
- from common import Verbose
18
- ## END_IMPORT
19
20
 
20
21
  ap = ArgumentParser(description='Extract information from a '
21
22
  'CyberBoard Scenario file and store in ZIP archive',
@@ -50,6 +51,10 @@ if __name__ == '__main__':
50
51
  if 'gsn' in args.dump:
51
52
  print(gsn)
52
53
 
54
+ # ====================================================================
55
+ if __name__ == '__main__':
56
+ gsnext()
57
+
53
58
  #
54
59
  # EOF
55
60
  #
@@ -1,6 +1,7 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . archive import Archive
4
+ from . features import Features
4
5
  ## END_IMPORT
5
6
 
6
7
  def num_version(major,minor):
@@ -1,5 +1,5 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  ## END_IMPORT
4
4
 
5
5
  # ====================================================================
@@ -1,5 +1,5 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . base import CbManager
4
4
  ## END_IMPORT
5
5
 
@@ -1,6 +1,7 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . head import num_version, readVector
4
+ from . features import Features
4
5
  ## END_IMPORT
5
6
 
6
7
  class GSNPalette:
@@ -1,6 +1,7 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . head import num_version
4
+ from . features import Features
4
5
  ## END_IMPORT
5
6
  # ====================================================================
6
7
  class GBXPieceDef:
@@ -1,5 +1,5 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  ## END_IMPORT
4
4
 
5
5
  class GSNPlayerManager:
@@ -1,5 +1,5 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . head import *
4
4
  from . player import GSNPlayerManager
5
5
  from . windows import GSNWindows
@@ -146,7 +146,8 @@ def testall():
146
146
 
147
147
 
148
148
 
149
- testall()
149
+ if __name__ == '__main__':
150
+ testall()
150
151
 
151
152
 
152
153
 
@@ -1,7 +1,8 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . image import GBXImage
4
4
  from . base import CbManager
5
+ from . features import Features
5
6
  ## END_IMPORT
6
7
 
7
8
  # ====================================================================
@@ -1,6 +1,7 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . head import num_version, readVector
4
+ from . features import Features
4
5
  ## END_IMPORT
5
6
 
6
7
  class GSNTraySet:
@@ -1,5 +1,5 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  ## END_IMPORT
4
4
 
5
5
  class GSNWindow:
@@ -1,12 +1,14 @@
1
1
  #!/usr/bin/env python
2
2
  ## BEGIN_IMPORT
3
- from gamebox import GBXInfo
4
- from head import GBXHeader
5
- from archive import Archive
3
+ from pywargame.cyberboard.gamebox import GBXInfo
4
+ from pywargame.cyberboard.head import GBXHeader
5
+ from pywargame.cyberboard.archive import Archive
6
6
  ## END_IMPORT
7
7
 
8
+ # --------------------------------------------------------------------
8
9
  nullpwd = b'\xee\n\xcbg\xbc\xdb\x92\x1a\x0c\xd2\xf1y\x83*\x96\xc9'
9
10
 
11
+ # --------------------------------------------------------------------
10
12
  def zeropwd(filename):
11
13
  from pathlib import Path
12
14
 
@@ -14,9 +16,7 @@ def zeropwd(filename):
14
16
  with Archive(filename,'rb') as ar:
15
17
  header = GBXHeader(ar,GBXHeader.BOX)
16
18
  box = GBXInfo(ar)
17
-
18
-
19
- pos = ar.tell() - 4*2 - 2 - 2 - 16
19
+ pos = ar.tell() - 4*2 - 2 - 2 - 16
20
20
 
21
21
  with open(filename,'rb') as file:
22
22
  cnt = file.read()
@@ -31,15 +31,22 @@ def zeropwd(filename):
31
31
  with open(on,'wb') as file:
32
32
  file.write(ncnt)
33
33
 
34
-
35
- if __name__ == '__main__':
34
+ # --------------------------------------------------------------------
35
+ def zeroPwdMain():
36
36
  from argparse import ArgumentParser, FileType
37
37
  ap = ArgumentParser(description='Disable password in gamebox')
38
- ap.add_argument('input', type=str, help='The file')
38
+ ap.add_argument('input', type=str, help='The game box file')
39
39
 
40
40
  args = ap.parse_args()
41
41
 
42
42
  zeropwd(args.input)
43
+
44
+ # --------------------------------------------------------------------
45
+ if __name__ == '__main__':
46
+ zeroPwdMain()
43
47
 
44
-
45
-
48
+ # --------------------------------------------------------------------
49
+ #
50
+ # EOF
51
+ #
52
+
@@ -1,11 +1,11 @@
1
1
  ## BEGIN_IMPORTS
2
- from common import VerboseGuard, Verbose
3
- from vassal.buildfile import BuildFile
4
- from vassal.documentation import Documentation
5
- from vassal.traits import *
6
- from vassal.base import *
7
- from vassal.moduledata import ModuleData
8
- from vassal.exporter import Exporter
2
+ from .. common import VerboseGuard, Verbose
3
+ from .. vassal.buildfile import BuildFile
4
+ from .. vassal.documentation import Documentation
5
+ from .. vassal.traits import *
6
+ from .. vassal.base import *
7
+ from .. vassal.moduledata import ModuleData
8
+ from .. vassal.exporter import Exporter
9
9
  from pprint import pprint
10
10
 
11
11
  ## END_IMPORTS
pywargame/latex/main.py CHANGED
@@ -1,8 +1,8 @@
1
1
  #!/usr/bin/env python
2
2
  ## BEGIN_IMPORTS
3
- from latexexporter import LaTeXExporter
4
- from vassal.vmod import VMod
5
- from common import Verbose
3
+ from pywargame.latex.latexexporter import LaTeXExporter
4
+ from pywargame.vassal.vmod import VMod
5
+ from pywargame.common import Verbose
6
6
  ## END_IMPORTS
7
7
 
8
8
  from argparse import ArgumentParser
@@ -88,9 +88,9 @@ def exportIt(args):
88
88
 
89
89
  raise e
90
90
 
91
-
91
+
92
92
  # ====================================================================
93
- if __name__ == '__main__':
93
+ def exportMain():
94
94
  from argparse import ArgumentParser, FileType
95
95
 
96
96
  ap = DefaultSubcommandArgParse(description='Create draft VASSAL module')
@@ -178,7 +178,11 @@ if __name__ == '__main__':
178
178
  patchIt(args)
179
179
  else:
180
180
  exportIt(args)
181
-
181
+
182
+ # ====================================================================
183
+ if __name__ == '__main__':
184
+ exportMain()
185
+
182
186
  #
183
187
  # EOF
184
188
  #
@@ -54,9 +54,9 @@ from . traits.click import *
54
54
  from . traits.mat import MatTrait
55
55
  from . traits.cargo import CargoTrait
56
56
  from . traits.movefixed import MoveFixedTrait
57
- from . traits.sheet import SheeTrait
57
+ from . traits.sheet import SheetTrait
58
58
  from . traits.hide import HideTrait
59
- from . traits.return import ReturnTrait
59
+ from . traits.retrn import ReturnTrait
60
60
  from . game import *
61
61
  from . buildfile import *
62
62
  from . moduledata import *
@@ -64,3 +64,4 @@ from . save import *
64
64
  from . vsav import *
65
65
  from . vmod import *
66
66
  from . exporter import *
67
+ from . merger import Merger
pywargame/vassal/board.py CHANGED
@@ -1,5 +1,5 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . base import *
4
4
  from . element import Element
5
5
  from . gameelements import GameElement
@@ -1,8 +1,9 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . base import *
4
4
  from . element import Element
5
5
  from . game import Game
6
+ from . xmlns import xmlns
6
7
  ## END_IMPORT
7
8
 
8
9
  # --------------------------------------------------------------------
pywargame/vassal/chart.py CHANGED
@@ -1,5 +1,5 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . base import *
4
4
  from . element import Element
5
5
  from . gameelements import GameElement
@@ -1,5 +1,5 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . base import *
4
4
  from . element import Element
5
5
  from . gameelements import GameElement
@@ -28,7 +28,7 @@ if __name__ == '__main__':
28
28
  '../common/verbose.py',
29
29
  '../common/verboseguard.py',
30
30
  '../common/dicedraw.py',
31
- 'xml.py',
31
+ 'xmlns.py',
32
32
  'base.py',
33
33
  'element.py',
34
34
  'folder.py',
@@ -85,7 +85,7 @@ if __name__ == '__main__':
85
85
  'traits/movefixed.py',
86
86
  'traits/sheet.py',
87
87
  'traits/hide.py',
88
- 'traits/return.py',
88
+ 'traits/retrn.py',
89
89
  'game.py',
90
90
  'buildfile.py',
91
91
  'moduledata.py',
@@ -93,6 +93,7 @@ if __name__ == '__main__':
93
93
  'vsav.py',
94
94
  'vmod.py',
95
95
  'upgrade.py',
96
- 'exporter.py')
96
+ 'exporter.py',
97
+ 'merger.py')
97
98
 
98
99
 
@@ -1,5 +1,5 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . base import *
4
4
  from . element import Element
5
5
  ## END_IMPORT
@@ -1,5 +1,5 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . base import *
4
4
  from . element import Element
5
5
  from . gameelements import GameElement
@@ -1,9 +1,10 @@
1
1
  #!/usr/bin/env python
2
2
  ## BEGIN_IMPORT
3
- from vassal import SaveIO
3
+ from pywargame.vassal import SaveIO
4
4
  ## END_IMPORT
5
5
 
6
- if __name__ == '__main__':
6
+ # ====================================================================
7
+ def dumpMain():
7
8
  from argparse import ArgumentParser
8
9
 
9
10
  ap = ArgumentParser(description='Dump VASSAL save or log')
@@ -19,6 +20,10 @@ if __name__ == '__main__':
19
20
  savemeta, modulemeta = ret[2], ret[3]
20
21
 
21
22
  print('\n'.join(lines))
23
+
24
+ # ====================================================================
25
+ if __name__ == '__main__':
26
+ dumpMain()
22
27
  #
23
28
  #
24
29
  #
@@ -1,6 +1,7 @@
1
1
  ## BEGIN_IMPORT
2
- from common import VerboseGuard
2
+ from .. common import VerboseGuard
3
3
  from . base import *
4
+ from . xmlns import xmlns
4
5
  ## END_IMPORT
5
6
 
6
7
  # ====================================================================
@@ -1,6 +1,6 @@
1
1
  ## BEGIN_IMPORT
2
- from vassal.vmod import VMod
3
- from common import VerboseGuard, Verbose
2
+ from . vmod import VMod
3
+ from .. common import VerboseGuard, Verbose
4
4
  ## END_IMPORT
5
5
 
6
6
  class Exporter: