pyscratch-pysc 1.0.3__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- assets/bullet_hell/enemy.py +130 -0
- assets/bullet_hell/enemy_bullets.py +230 -0
- assets/bullet_hell/main.py +11 -0
- assets/bullet_hell/old_verisons/bullet_hell.py +379 -0
- assets/bullet_hell/old_verisons/enemy.py +226 -0
- assets/bullet_hell/old_verisons/game_start.py +6 -0
- assets/bullet_hell/old_verisons/main.py +50 -0
- assets/bullet_hell/old_verisons/player.py +76 -0
- assets/bullet_hell/player.py +89 -0
- assets/bullet_hell/player_bullets.py +34 -0
- assets/bullet_hell/setting.py +33 -0
- examples/animated_sprite/main.py +7 -0
- examples/animated_sprite/my_sprite.py +79 -0
- examples/bullet_hell/enemy.py +152 -0
- examples/bullet_hell/enemy_bullet.py +88 -0
- examples/bullet_hell/main.py +17 -0
- examples/bullet_hell/player.py +39 -0
- examples/bullet_hell/player_bullet.py +31 -0
- examples/doodle_jump/main.py +9 -0
- examples/doodle_jump/platforms.py +51 -0
- examples/doodle_jump/player.py +52 -0
- examples/fish/assets/bullet_hell/enemy.py +130 -0
- examples/fish/assets/bullet_hell/enemy_bullets.py +230 -0
- examples/fish/assets/bullet_hell/main.py +11 -0
- examples/fish/assets/bullet_hell/old_verisons/bullet_hell.py +379 -0
- examples/fish/assets/bullet_hell/old_verisons/enemy.py +226 -0
- examples/fish/assets/bullet_hell/old_verisons/game_start.py +6 -0
- examples/fish/assets/bullet_hell/old_verisons/main.py +50 -0
- examples/fish/assets/bullet_hell/old_verisons/player.py +76 -0
- examples/fish/assets/bullet_hell/player.py +89 -0
- examples/fish/assets/bullet_hell/player_bullets.py +34 -0
- examples/fish/assets/bullet_hell/setting.py +33 -0
- examples/fish/fish.py +67 -0
- examples/fish/main.py +4 -0
- examples/getting-started/step 1 - create a sprite/main.py +11 -0
- examples/getting-started/step 1 - create a sprite/player.py +5 -0
- examples/getting-started/step 2 - control a sprite/main.py +11 -0
- examples/getting-started/step 2 - control a sprite/player.py +42 -0
- examples/getting-started/step 3 - backdrops/main.py +17 -0
- examples/getting-started/step 3 - backdrops/player.py +33 -0
- examples/getting-started/step 4 - clone a sprite/enemy.py +53 -0
- examples/getting-started/step 4 - clone a sprite/main.py +17 -0
- examples/getting-started/step 4 - clone a sprite/player.py +32 -0
- examples/getting-started/step 4 - clone a sprite (simple)/enemy.py +42 -0
- examples/getting-started/step 4 - clone a sprite (simple)/main.py +17 -0
- examples/getting-started/step 4 - clone a sprite (simple)/player.py +32 -0
- examples/getting-started/step 5 - local variables/enemy.py +52 -0
- examples/getting-started/step 5 - local variables/main.py +17 -0
- examples/getting-started/step 5 - local variables/player.py +49 -0
- examples/getting-started/step 6 - shared variables/enemy.py +64 -0
- examples/getting-started/step 6 - shared variables/main.py +17 -0
- examples/getting-started/step 6 - shared variables/player.py +80 -0
- examples/getting-started/step 7 - Referencing other sprites/enemy.py +83 -0
- examples/getting-started/step 7 - Referencing other sprites/hearts.py +39 -0
- examples/getting-started/step 7 - Referencing other sprites/main.py +23 -0
- examples/getting-started/step 7 - Referencing other sprites/player.py +59 -0
- examples/getting-started/step 8 - sprite variables/enemy.py +98 -0
- examples/getting-started/step 8 - sprite variables/hearts.py +39 -0
- examples/getting-started/step 8 - sprite variables/main.py +22 -0
- examples/getting-started/step 8 - sprite variables/player.py +63 -0
- examples/getting-started/step 9 - messages/enemy.py +98 -0
- examples/getting-started/step 9 - messages/hearts.py +39 -0
- examples/getting-started/step 9 - messages/main.py +23 -0
- examples/getting-started/step 9 - messages/player.py +78 -0
- examples/perspective_background/main.py +14 -0
- examples/perspective_background/player.py +52 -0
- examples/perspective_background/trees.py +39 -0
- examples/simple_pong/ball.py +72 -0
- examples/simple_pong/left_paddle.py +36 -0
- examples/simple_pong/main.py +21 -0
- examples/simple_pong/right_paddle.py +37 -0
- examples/simple_pong/score_display.py +54 -0
- pyscratch/__init__.py +48 -0
- pyscratch/event.py +263 -0
- pyscratch/game_module.py +1589 -0
- pyscratch/helper.py +561 -0
- pyscratch/sprite.py +1920 -0
- pyscratch/tools/sprite_preview/left_panel/frame_preview_card.py +238 -0
- pyscratch/tools/sprite_preview/left_panel/frame_preview_panel.py +42 -0
- pyscratch/tools/sprite_preview/main.py +18 -0
- pyscratch/tools/sprite_preview/main_panel/animation_display.py +77 -0
- pyscratch/tools/sprite_preview/main_panel/frame_bin.py +33 -0
- pyscratch/tools/sprite_preview/main_panel/play_edit_ui.py +64 -0
- pyscratch/tools/sprite_preview/main_panel/set_as_sprite_folder.py +22 -0
- pyscratch/tools/sprite_preview/main_panel/sprite_edit_ui.py +174 -0
- pyscratch/tools/sprite_preview/main_panel/warning_message.py +25 -0
- pyscratch/tools/sprite_preview/right_panel/back_button.py +35 -0
- pyscratch/tools/sprite_preview/right_panel/cut_button.py +32 -0
- pyscratch/tools/sprite_preview/right_panel/cut_parameter_fitting.py +152 -0
- pyscratch/tools/sprite_preview/right_panel/cut_parameters.py +42 -0
- pyscratch/tools/sprite_preview/right_panel/file_display.py +84 -0
- pyscratch/tools/sprite_preview/right_panel/file_display_area.py +57 -0
- pyscratch/tools/sprite_preview/right_panel/spritesheet_view.py +262 -0
- pyscratch/tools/sprite_preview/right_panel/ss_select_corner.py +208 -0
- pyscratch/tools/sprite_preview/settings.py +14 -0
- pyscratch/tools/sprite_preview/utils/input_box.py +235 -0
- pyscratch/tools/sprite_preview/utils/render_wrapped_file_name.py +86 -0
- pyscratch_pysc-1.0.3.dist-info/METADATA +37 -0
- pyscratch_pysc-1.0.3.dist-info/RECORD +101 -0
- pyscratch_pysc-1.0.3.dist-info/WHEEL +5 -0
- pyscratch_pysc-1.0.3.dist-info/top_level.txt +3 -0
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assets/bullet_hell/enemy.py,sha256=QWq_XpDnojxLoVFaIiwkqrn64SK-WDVSprRmYKVUbiw,3973
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assets/bullet_hell/enemy_bullets.py,sha256=qz8r7PJD2VCr7GhZfquQL7XFMG-agSmQaRBAYHbEdtg,7455
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assets/bullet_hell/main.py,sha256=aOHCbZuqXmPcpCeJMsIafQaXxUaTW4di7pgFBavwYx4,265
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assets/bullet_hell/player.py,sha256=fbfJLeWqri3hleVxkGINdhrwd_ejWILmweKiIkHc8Lc,2530
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assets/bullet_hell/player_bullets.py,sha256=rB_ErtYRlhTLrYoMBGkwCbGsjCMBUmqI8w2Jc3TG57Q,887
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assets/bullet_hell/setting.py,sha256=9QJgNhSYebX-lf1Bs-LAWVca5R-kdNjci9vZ8xUKDFI,983
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assets/bullet_hell/old_verisons/bullet_hell.py,sha256=dcaX1Ujc_kaSbEmAEtOqCMQCGwCBTLTcGOnslWNh4bo,11629
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assets/bullet_hell/old_verisons/enemy.py,sha256=bTwGL1qENIgg5H3oHc8e3xbEBii_wWRVZheXX4TOCIc,7208
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assets/bullet_hell/old_verisons/game_start.py,sha256=ufN5JtRxguE4jc3dEDIIwrC8e-qejABoL14x9RTyc44,91
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assets/bullet_hell/old_verisons/main.py,sha256=HYprLNsJFTHwZ0JfqXeueGrLO97Mfo8dm4WiHZW65ps,1261
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assets/bullet_hell/old_verisons/player.py,sha256=nLAULTP1pIt0szOnE_-9DUy5ncA0OVhO9USTZbAr5og,2303
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examples/animated_sprite/main.py,sha256=Fgvmda9BBykfbTiP_mhzToxEZelVKZo1Pr7gUXrBG2M,141
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examples/animated_sprite/my_sprite.py,sha256=VIJOQ2PS4LsyV8fhyZI7f9jZ6ZRw7j_XEoPQmdv40xY,2213
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examples/bullet_hell/enemy.py,sha256=KEZqAEq8l3skdWxOmn4IEpA-9B44FW6DW2-5R9FlwnM,4112
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examples/bullet_hell/enemy_bullet.py,sha256=1t6Lw6U4WBW-izpn8bqx5pn0G0gCgqJXfvFaOlySFxQ,2253
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examples/bullet_hell/main.py,sha256=c4ugh2Bv0XC2liq8gsfRlXx6q8hQ46YAQMYX40MvTA4,357
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examples/bullet_hell/player.py,sha256=MPN7zsck3Y6lQHADyiEqupAhmQrLPQtTPiVZub_0I_o,845
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examples/bullet_hell/player_bullet.py,sha256=FSEIaUmoc1rNI2UbPNp8Jotam0YhkQsqH6G8HdpFzdM,729
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examples/doodle_jump/main.py,sha256=ggzJHbUPnNJs4z6dfUhSrLJF6mWLA7cRHe1QCmVmKAE,203
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examples/doodle_jump/platforms.py,sha256=3VQyJmhwb3V5Ypir0Ur3KjKCX-dwePK9DTWqeqhNLhA,1389
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examples/doodle_jump/player.py,sha256=h_66BeP0wKC9J6ownQPs2pds7B7w89xiQ689Uow93hk,1336
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examples/fish/fish.py,sha256=86Q1GNnGwsaz5ajMqrUjapZD3kUC1ixuZPZW1Jk4KIE,1709
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examples/fish/main.py,sha256=zInIuPlXByuGRTZDQrXDiCEKIbjpKsaz0NKcTov90Cc,55
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examples/fish/assets/bullet_hell/enemy.py,sha256=QWq_XpDnojxLoVFaIiwkqrn64SK-WDVSprRmYKVUbiw,3973
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examples/fish/assets/bullet_hell/enemy_bullets.py,sha256=qz8r7PJD2VCr7GhZfquQL7XFMG-agSmQaRBAYHbEdtg,7455
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examples/fish/assets/bullet_hell/main.py,sha256=aOHCbZuqXmPcpCeJMsIafQaXxUaTW4di7pgFBavwYx4,265
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examples/fish/assets/bullet_hell/player.py,sha256=fbfJLeWqri3hleVxkGINdhrwd_ejWILmweKiIkHc8Lc,2530
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examples/fish/assets/bullet_hell/player_bullets.py,sha256=rB_ErtYRlhTLrYoMBGkwCbGsjCMBUmqI8w2Jc3TG57Q,887
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examples/fish/assets/bullet_hell/setting.py,sha256=9QJgNhSYebX-lf1Bs-LAWVca5R-kdNjci9vZ8xUKDFI,983
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examples/fish/assets/bullet_hell/old_verisons/bullet_hell.py,sha256=dcaX1Ujc_kaSbEmAEtOqCMQCGwCBTLTcGOnslWNh4bo,11629
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examples/fish/assets/bullet_hell/old_verisons/enemy.py,sha256=bTwGL1qENIgg5H3oHc8e3xbEBii_wWRVZheXX4TOCIc,7208
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examples/fish/assets/bullet_hell/old_verisons/game_start.py,sha256=ufN5JtRxguE4jc3dEDIIwrC8e-qejABoL14x9RTyc44,91
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examples/getting-started/step 1 - create a sprite/main.py,sha256=g8aLmt-9BsUHBU72p7eCliDyBoloQfkCYfdO3MNWgh4,201
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examples/getting-started/step 1 - create a sprite/player.py,sha256=8fLNNT-R-1tr4gg77EN939FGWQKKnueamXkhQVqrVmo,123
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examples/getting-started/step 2 - control a sprite/main.py,sha256=g8aLmt-9BsUHBU72p7eCliDyBoloQfkCYfdO3MNWgh4,201
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examples/getting-started/step 4 - clone a sprite/enemy.py,sha256=8qqCpXD7-tCbQKXRwMdVvZFTuRCf2FYXJRxnlyC1yFI,1273
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