proof-of-portfolio 0.0.105__py3-none-any.whl → 0.0.106__py3-none-any.whl

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@@ -1,2 +1,2 @@
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  # This file is auto-generated during build
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- __version__ = "0.0.105"
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+ __version__ = "0.0.106"
@@ -47,24 +47,28 @@ pub fn omega(
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  omega_loss_min
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  };
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- // Apply cross-multiplication with scaling to prevent overflow
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- // Scale down both factors before multiplication, then scale back up
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- let scale_down = SCALE / 1000; // Scale down by 1000 to prevent overflow
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- let product_sum_positive_scaled = product_sum_positive / scale_down;
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- let product_sum_negative_scaled = product_sum_negative / scale_down;
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-
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- let positive_sum_weighted = product_sum_positive_scaled * sum_weights_negative;
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- let negative_sum_weighted = product_sum_negative_scaled * sum_weights_positive;
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-
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- let effective_denominator = if (-negative_sum_weighted) >= (omega_loss_min / scale_down) {
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- -negative_sum_weighted
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+ // Apply PTN cross-multiplication with overflow-safe scaling
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+ // positive_sum = product_sum_positive * sum_weights_negative
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+ // negative_sum = product_sum_negative * sum_weights_positive
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+ // final = (positive_sum * RATIO_SCALE_FACTOR) / max(abs(negative_sum), omega_loss_min)
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+
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+ // To avoid overflow, we can rearrange: (a*b*c)/d = (a*c)*(b/d) when b > d
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+ let positive_cross = product_sum_positive * sum_weights_negative;
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+ let negative_cross = product_sum_negative * sum_weights_positive;
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+
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+ let abs_negative = if negative_cross >= 0 { negative_cross } else { -negative_cross };
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+ let effective_denominator = if abs_negative >= omega_loss_min {
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+ abs_negative
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  } else {
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- omega_loss_min / scale_down
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+ omega_loss_min
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  };
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- // Apply scale_down correction to RATIO_SCALE_FACTOR
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- let adjusted_ratio_scale = RATIO_SCALE_FACTOR * scale_down;
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- (positive_sum_weighted * adjusted_ratio_scale) / effective_denominator
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+ // Avoid overflow by doing division first when possible
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+ if effective_denominator >= RATIO_SCALE_FACTOR {
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+ positive_cross / (effective_denominator / RATIO_SCALE_FACTOR)
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+ } else {
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+ (positive_cross / effective_denominator) * RATIO_SCALE_FACTOR
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+ }
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  } else {
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  let mut positive_sum: i64 = 0;
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  let mut negative_sum: i64 = 0;