polyfile-weave 0.5.5__py3-none-any.whl

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Files changed (585) hide show
  1. polyfile/__init__.py +15 -0
  2. polyfile/__main__.py +394 -0
  3. polyfile/arithmetic.py +27 -0
  4. polyfile/ast.py +114 -0
  5. polyfile/debugger.py +1039 -0
  6. polyfile/expressions.py +346 -0
  7. polyfile/fileutils.py +343 -0
  8. polyfile/html.py +135 -0
  9. polyfile/http/__init__.py +1 -0
  10. polyfile/http/defacto.py +37 -0
  11. polyfile/http/deprecated.py +51 -0
  12. polyfile/http/experimental.py +67 -0
  13. polyfile/http/http_11.py +548 -0
  14. polyfile/http/matcher.py +37 -0
  15. polyfile/http/structured_headers.py +48 -0
  16. polyfile/iterators.py +72 -0
  17. polyfile/jpeg.py +24 -0
  18. polyfile/kaitai/__init__.py +0 -0
  19. polyfile/kaitai/compiler.py +156 -0
  20. polyfile/kaitai/parser.py +312 -0
  21. polyfile/kaitai/parsers/__init__.py +0 -0
  22. polyfile/kaitai/parsers/aix_utmp.py +116 -0
  23. polyfile/kaitai/parsers/allegro_dat.py +367 -0
  24. polyfile/kaitai/parsers/andes_firmware.py +64 -0
  25. polyfile/kaitai/parsers/android_bootldr_asus.py +105 -0
  26. polyfile/kaitai/parsers/android_bootldr_huawei.py +181 -0
  27. polyfile/kaitai/parsers/android_bootldr_qcom.py +217 -0
  28. polyfile/kaitai/parsers/android_dto.py +138 -0
  29. polyfile/kaitai/parsers/android_img.py +319 -0
  30. polyfile/kaitai/parsers/android_nanoapp_header.py +83 -0
  31. polyfile/kaitai/parsers/android_opengl_shaders_cache.py +151 -0
  32. polyfile/kaitai/parsers/android_sparse.py +237 -0
  33. polyfile/kaitai/parsers/android_super.py +401 -0
  34. polyfile/kaitai/parsers/apm_partition_table.py +196 -0
  35. polyfile/kaitai/parsers/apple_single_double.py +180 -0
  36. polyfile/kaitai/parsers/asn1_der.py +235 -0
  37. polyfile/kaitai/parsers/au.py +138 -0
  38. polyfile/kaitai/parsers/avantes_roh60.py +112 -0
  39. polyfile/kaitai/parsers/avi.py +296 -0
  40. polyfile/kaitai/parsers/bcd.py +111 -0
  41. polyfile/kaitai/parsers/bitcoin_transaction.py +210 -0
  42. polyfile/kaitai/parsers/blender_blend.py +334 -0
  43. polyfile/kaitai/parsers/bmp.py +780 -0
  44. polyfile/kaitai/parsers/bson.py +411 -0
  45. polyfile/kaitai/parsers/btrfs_stream.py +318 -0
  46. polyfile/kaitai/parsers/bytes_with_io.py +27 -0
  47. polyfile/kaitai/parsers/chrome_pak.py +194 -0
  48. polyfile/kaitai/parsers/code_6502.py +456 -0
  49. polyfile/kaitai/parsers/compressed_resource.py +217 -0
  50. polyfile/kaitai/parsers/cpio_old_le.py +154 -0
  51. polyfile/kaitai/parsers/cramfs.py +344 -0
  52. polyfile/kaitai/parsers/creative_voice_file.py +342 -0
  53. polyfile/kaitai/parsers/dbf.py +274 -0
  54. polyfile/kaitai/parsers/dcmp_0.py +664 -0
  55. polyfile/kaitai/parsers/dcmp_1.py +422 -0
  56. polyfile/kaitai/parsers/dcmp_2.py +312 -0
  57. polyfile/kaitai/parsers/dcmp_variable_length_integer.py +66 -0
  58. polyfile/kaitai/parsers/dex.py +1086 -0
  59. polyfile/kaitai/parsers/dicom.py +4370 -0
  60. polyfile/kaitai/parsers/dime_message.py +201 -0
  61. polyfile/kaitai/parsers/dns_packet.py +569 -0
  62. polyfile/kaitai/parsers/doom_wad.py +654 -0
  63. polyfile/kaitai/parsers/dos_datetime.py +191 -0
  64. polyfile/kaitai/parsers/dos_mz.py +172 -0
  65. polyfile/kaitai/parsers/ds_store.py +513 -0
  66. polyfile/kaitai/parsers/dtb.py +310 -0
  67. polyfile/kaitai/parsers/dune_2_pak.py +126 -0
  68. polyfile/kaitai/parsers/edid.py +472 -0
  69. polyfile/kaitai/parsers/efivar_signature_list.py +331 -0
  70. polyfile/kaitai/parsers/elf.py +2482 -0
  71. polyfile/kaitai/parsers/ethernet_frame.py +114 -0
  72. polyfile/kaitai/parsers/exif.py +723 -0
  73. polyfile/kaitai/parsers/ext2.py +537 -0
  74. polyfile/kaitai/parsers/fallout2_dat.py +187 -0
  75. polyfile/kaitai/parsers/fallout_dat.py +156 -0
  76. polyfile/kaitai/parsers/fasttracker_xm_module.py +558 -0
  77. polyfile/kaitai/parsers/ftl_dat.py +90 -0
  78. polyfile/kaitai/parsers/genmidi_op2.py +161 -0
  79. polyfile/kaitai/parsers/gettext_mo.py +541 -0
  80. polyfile/kaitai/parsers/gif.py +492 -0
  81. polyfile/kaitai/parsers/gimp_brush.py +244 -0
  82. polyfile/kaitai/parsers/glibc_utmp.py +114 -0
  83. polyfile/kaitai/parsers/gltf_binary.py +132 -0
  84. polyfile/kaitai/parsers/google_protobuf.py +151 -0
  85. polyfile/kaitai/parsers/gpt_partition_table.py +175 -0
  86. polyfile/kaitai/parsers/gran_turismo_vol.py +140 -0
  87. polyfile/kaitai/parsers/grub2_font.py +337 -0
  88. polyfile/kaitai/parsers/gzip.py +232 -0
  89. polyfile/kaitai/parsers/hashcat_restore.py +60 -0
  90. polyfile/kaitai/parsers/hccap.py +111 -0
  91. polyfile/kaitai/parsers/hccapx.py +103 -0
  92. polyfile/kaitai/parsers/heaps_pak.py +177 -0
  93. polyfile/kaitai/parsers/heroes_of_might_and_magic_agg.py +116 -0
  94. polyfile/kaitai/parsers/heroes_of_might_and_magic_bmp.py +34 -0
  95. polyfile/kaitai/parsers/icmp_packet.py +136 -0
  96. polyfile/kaitai/parsers/ico.py +129 -0
  97. polyfile/kaitai/parsers/id3v1_1.py +220 -0
  98. polyfile/kaitai/parsers/id3v2_3.py +324 -0
  99. polyfile/kaitai/parsers/id3v2_4.py +423 -0
  100. polyfile/kaitai/parsers/ines.py +282 -0
  101. polyfile/kaitai/parsers/ipv4_packet.py +158 -0
  102. polyfile/kaitai/parsers/ipv6_packet.py +55 -0
  103. polyfile/kaitai/parsers/iso9660.py +544 -0
  104. polyfile/kaitai/parsers/java_class.py +1113 -0
  105. polyfile/kaitai/parsers/jpeg.py +361 -0
  106. polyfile/kaitai/parsers/luks.py +149 -0
  107. polyfile/kaitai/parsers/lzh.py +165 -0
  108. polyfile/kaitai/parsers/mac_os_resource_snd.py +493 -0
  109. polyfile/kaitai/parsers/mach_o.py +3033 -0
  110. polyfile/kaitai/parsers/mach_o_fat.py +92 -0
  111. polyfile/kaitai/parsers/magicavoxel_vox.py +391 -0
  112. polyfile/kaitai/parsers/manifest.json +1 -0
  113. polyfile/kaitai/parsers/mbr_partition_table.py +119 -0
  114. polyfile/kaitai/parsers/mcap.py +1015 -0
  115. polyfile/kaitai/parsers/microsoft_cfb.py +293 -0
  116. polyfile/kaitai/parsers/microsoft_network_monitor_v2.py +309 -0
  117. polyfile/kaitai/parsers/microsoft_pe.py +765 -0
  118. polyfile/kaitai/parsers/mifare_classic.py +706 -0
  119. polyfile/kaitai/parsers/minecraft_nbt.py +449 -0
  120. polyfile/kaitai/parsers/monomakh_sapr_chg.py +69 -0
  121. polyfile/kaitai/parsers/mozilla_mar.py +239 -0
  122. polyfile/kaitai/parsers/mp4.py +333 -0
  123. polyfile/kaitai/parsers/msgpack.py +467 -0
  124. polyfile/kaitai/parsers/nitf.py +1189 -0
  125. polyfile/kaitai/parsers/nt_mdt_pal.py +155 -0
  126. polyfile/kaitai/parsers/ogg.py +118 -0
  127. polyfile/kaitai/parsers/openpgp_message.py +993 -0
  128. polyfile/kaitai/parsers/packet_ppi.py +515 -0
  129. polyfile/kaitai/parsers/pcap.py +344 -0
  130. polyfile/kaitai/parsers/pcf_font.py +506 -0
  131. polyfile/kaitai/parsers/pcx.py +195 -0
  132. polyfile/kaitai/parsers/pcx_dcx.py +79 -0
  133. polyfile/kaitai/parsers/phar_without_stub.py +399 -0
  134. polyfile/kaitai/parsers/php_serialized_value.py +505 -0
  135. polyfile/kaitai/parsers/png.py +721 -0
  136. polyfile/kaitai/parsers/protocol_body.py +260 -0
  137. polyfile/kaitai/parsers/psx_tim.py +104 -0
  138. polyfile/kaitai/parsers/python_pickle.py +718 -0
  139. polyfile/kaitai/parsers/python_pyc_27.py +510 -0
  140. polyfile/kaitai/parsers/quake_mdl.py +441 -0
  141. polyfile/kaitai/parsers/quake_pak.py +112 -0
  142. polyfile/kaitai/parsers/quicktime_mov.py +634 -0
  143. polyfile/kaitai/parsers/rar.py +265 -0
  144. polyfile/kaitai/parsers/regf.py +569 -0
  145. polyfile/kaitai/parsers/renderware_binary_stream.py +877 -0
  146. polyfile/kaitai/parsers/resource_fork.py +611 -0
  147. polyfile/kaitai/parsers/respack.py +57 -0
  148. polyfile/kaitai/parsers/riff.py +409 -0
  149. polyfile/kaitai/parsers/rpm.py +964 -0
  150. polyfile/kaitai/parsers/rtcp_payload.py +579 -0
  151. polyfile/kaitai/parsers/rtp_packet.py +150 -0
  152. polyfile/kaitai/parsers/rtpdump.py +115 -0
  153. polyfile/kaitai/parsers/ruby_marshal.py +423 -0
  154. polyfile/kaitai/parsers/s3m.py +493 -0
  155. polyfile/kaitai/parsers/saints_row_2_vpp_pc.py +254 -0
  156. polyfile/kaitai/parsers/shapefile_index.py +174 -0
  157. polyfile/kaitai/parsers/shapefile_main.py +893 -0
  158. polyfile/kaitai/parsers/some_ip.py +209 -0
  159. polyfile/kaitai/parsers/some_ip_container.py +37 -0
  160. polyfile/kaitai/parsers/some_ip_sd.py +86 -0
  161. polyfile/kaitai/parsers/some_ip_sd_entries.py +160 -0
  162. polyfile/kaitai/parsers/some_ip_sd_options.py +374 -0
  163. polyfile/kaitai/parsers/specpr.py +404 -0
  164. polyfile/kaitai/parsers/sqlite3.py +472 -0
  165. polyfile/kaitai/parsers/ssh_public_key.py +252 -0
  166. polyfile/kaitai/parsers/standard_midi_file.py +390 -0
  167. polyfile/kaitai/parsers/stl.py +111 -0
  168. polyfile/kaitai/parsers/sudoers_ts.py +201 -0
  169. polyfile/kaitai/parsers/swf.py +406 -0
  170. polyfile/kaitai/parsers/systemd_journal.py +361 -0
  171. polyfile/kaitai/parsers/tcp_segment.py +57 -0
  172. polyfile/kaitai/parsers/tga.py +213 -0
  173. polyfile/kaitai/parsers/tls_client_hello.py +293 -0
  174. polyfile/kaitai/parsers/tr_dos_image.py +322 -0
  175. polyfile/kaitai/parsers/tsm.py +198 -0
  176. polyfile/kaitai/parsers/ttf.py +1847 -0
  177. polyfile/kaitai/parsers/udp_datagram.py +42 -0
  178. polyfile/kaitai/parsers/uefi_te.py +236 -0
  179. polyfile/kaitai/parsers/uimage.py +198 -0
  180. polyfile/kaitai/parsers/utf8_string.py +137 -0
  181. polyfile/kaitai/parsers/vfat.py +410 -0
  182. polyfile/kaitai/parsers/vlq_base128_be.py +104 -0
  183. polyfile/kaitai/parsers/vlq_base128_le.py +129 -0
  184. polyfile/kaitai/parsers/vmware_vmdk.py +167 -0
  185. polyfile/kaitai/parsers/vp8_ivf.py +112 -0
  186. polyfile/kaitai/parsers/warcraft_2_pud.py +423 -0
  187. polyfile/kaitai/parsers/wav.py +1014 -0
  188. polyfile/kaitai/parsers/websocket.py +167 -0
  189. polyfile/kaitai/parsers/windows_evt_log.py +304 -0
  190. polyfile/kaitai/parsers/windows_lnk_file.py +467 -0
  191. polyfile/kaitai/parsers/windows_minidump.py +575 -0
  192. polyfile/kaitai/parsers/windows_resource_file.py +243 -0
  193. polyfile/kaitai/parsers/windows_shell_items.py +190 -0
  194. polyfile/kaitai/parsers/windows_systemtime.py +52 -0
  195. polyfile/kaitai/parsers/wmf.py +502 -0
  196. polyfile/kaitai/parsers/xar.py +181 -0
  197. polyfile/kaitai/parsers/xwd.py +189 -0
  198. polyfile/kaitai/parsers/zip.py +685 -0
  199. polyfile/kaitai/parsers/zisofs.py +158 -0
  200. polyfile/kaitai/parsers/zx_spectrum_tap.py +184 -0
  201. polyfile/kaitaimatcher.py +113 -0
  202. polyfile/languagematcher.py +217 -0
  203. polyfile/logger.py +135 -0
  204. polyfile/magic.py +2983 -0
  205. polyfile/magic_defs/COPYING +29 -0
  206. polyfile/magic_defs/__init__.py +0 -0
  207. polyfile/magic_defs/acorn +102 -0
  208. polyfile/magic_defs/adi +13 -0
  209. polyfile/magic_defs/adventure +122 -0
  210. polyfile/magic_defs/aes +29 -0
  211. polyfile/magic_defs/algol68 +35 -0
  212. polyfile/magic_defs/allegro +9 -0
  213. polyfile/magic_defs/alliant +18 -0
  214. polyfile/magic_defs/alpha +32 -0
  215. polyfile/magic_defs/amanda +12 -0
  216. polyfile/magic_defs/amigaos +218 -0
  217. polyfile/magic_defs/android +259 -0
  218. polyfile/magic_defs/animation +1197 -0
  219. polyfile/magic_defs/aout +46 -0
  220. polyfile/magic_defs/apache +28 -0
  221. polyfile/magic_defs/apl +7 -0
  222. polyfile/magic_defs/apple +773 -0
  223. polyfile/magic_defs/application +7 -0
  224. polyfile/magic_defs/applix +13 -0
  225. polyfile/magic_defs/apt +52 -0
  226. polyfile/magic_defs/archive +2586 -0
  227. polyfile/magic_defs/aria +38 -0
  228. polyfile/magic_defs/arm +50 -0
  229. polyfile/magic_defs/asf +132 -0
  230. polyfile/magic_defs/assembler +18 -0
  231. polyfile/magic_defs/asterix +18 -0
  232. polyfile/magic_defs/att3b +41 -0
  233. polyfile/magic_defs/audio +1291 -0
  234. polyfile/magic_defs/avm +33 -0
  235. polyfile/magic_defs/basis +18 -0
  236. polyfile/magic_defs/beetle +7 -0
  237. polyfile/magic_defs/ber +65 -0
  238. polyfile/magic_defs/bflt +14 -0
  239. polyfile/magic_defs/bhl +10 -0
  240. polyfile/magic_defs/bioinformatics +178 -0
  241. polyfile/magic_defs/biosig +154 -0
  242. polyfile/magic_defs/blackberry +8 -0
  243. polyfile/magic_defs/blcr +25 -0
  244. polyfile/magic_defs/blender +50 -0
  245. polyfile/magic_defs/blit +24 -0
  246. polyfile/magic_defs/bm +10 -0
  247. polyfile/magic_defs/bout +11 -0
  248. polyfile/magic_defs/bsdi +33 -0
  249. polyfile/magic_defs/bsi +10 -0
  250. polyfile/magic_defs/btsnoop +13 -0
  251. polyfile/magic_defs/burp +7 -0
  252. polyfile/magic_defs/bytecode +41 -0
  253. polyfile/magic_defs/c-lang +110 -0
  254. polyfile/magic_defs/c64 +531 -0
  255. polyfile/magic_defs/cad +437 -0
  256. polyfile/magic_defs/cafebabe +107 -0
  257. polyfile/magic_defs/cbor +21 -0
  258. polyfile/magic_defs/ccf +14 -0
  259. polyfile/magic_defs/cddb +12 -0
  260. polyfile/magic_defs/chord +15 -0
  261. polyfile/magic_defs/cisco +12 -0
  262. polyfile/magic_defs/citrus +12 -0
  263. polyfile/magic_defs/clarion +27 -0
  264. polyfile/magic_defs/claris +48 -0
  265. polyfile/magic_defs/clipper +65 -0
  266. polyfile/magic_defs/clojure +30 -0
  267. polyfile/magic_defs/coff +98 -0
  268. polyfile/magic_defs/commands +201 -0
  269. polyfile/magic_defs/communications +22 -0
  270. polyfile/magic_defs/compress +461 -0
  271. polyfile/magic_defs/console +1213 -0
  272. polyfile/magic_defs/convex +69 -0
  273. polyfile/magic_defs/coverage +91 -0
  274. polyfile/magic_defs/cracklib +14 -0
  275. polyfile/magic_defs/crypto +31 -0
  276. polyfile/magic_defs/csv +8 -0
  277. polyfile/magic_defs/ctags +6 -0
  278. polyfile/magic_defs/ctf +23 -0
  279. polyfile/magic_defs/cubemap +8 -0
  280. polyfile/magic_defs/cups +56 -0
  281. polyfile/magic_defs/dact +11 -0
  282. polyfile/magic_defs/database +886 -0
  283. polyfile/magic_defs/dataone +47 -0
  284. polyfile/magic_defs/dbpf +15 -0
  285. polyfile/magic_defs/der +146 -0
  286. polyfile/magic_defs/diamond +12 -0
  287. polyfile/magic_defs/dif +33 -0
  288. polyfile/magic_defs/diff +41 -0
  289. polyfile/magic_defs/digital +59 -0
  290. polyfile/magic_defs/dolby +69 -0
  291. polyfile/magic_defs/dsf +25 -0
  292. polyfile/magic_defs/dump +96 -0
  293. polyfile/magic_defs/dwarfs +45 -0
  294. polyfile/magic_defs/dyadic +61 -0
  295. polyfile/magic_defs/ebml +8 -0
  296. polyfile/magic_defs/edid +11 -0
  297. polyfile/magic_defs/editors +43 -0
  298. polyfile/magic_defs/efi +15 -0
  299. polyfile/magic_defs/elf +379 -0
  300. polyfile/magic_defs/encore +22 -0
  301. polyfile/magic_defs/epoc +62 -0
  302. polyfile/magic_defs/erlang +21 -0
  303. polyfile/magic_defs/espressif +57 -0
  304. polyfile/magic_defs/esri +28 -0
  305. polyfile/magic_defs/etf +33 -0
  306. polyfile/magic_defs/fcs +9 -0
  307. polyfile/magic_defs/filesystems +2694 -0
  308. polyfile/magic_defs/finger +16 -0
  309. polyfile/magic_defs/firmware +133 -0
  310. polyfile/magic_defs/flash +62 -0
  311. polyfile/magic_defs/flif +36 -0
  312. polyfile/magic_defs/fonts +449 -0
  313. polyfile/magic_defs/forth +82 -0
  314. polyfile/magic_defs/fortran +9 -0
  315. polyfile/magic_defs/frame +62 -0
  316. polyfile/magic_defs/freebsd +164 -0
  317. polyfile/magic_defs/fsav +128 -0
  318. polyfile/magic_defs/fusecompress +12 -0
  319. polyfile/magic_defs/games +696 -0
  320. polyfile/magic_defs/gcc +17 -0
  321. polyfile/magic_defs/gconv +10 -0
  322. polyfile/magic_defs/gentoo +85 -0
  323. polyfile/magic_defs/geo +166 -0
  324. polyfile/magic_defs/geos +20 -0
  325. polyfile/magic_defs/gimp +77 -0
  326. polyfile/magic_defs/git +13 -0
  327. polyfile/magic_defs/glibc +21 -0
  328. polyfile/magic_defs/gnome +59 -0
  329. polyfile/magic_defs/gnu +173 -0
  330. polyfile/magic_defs/gnumeric +8 -0
  331. polyfile/magic_defs/gpt +240 -0
  332. polyfile/magic_defs/gpu +28 -0
  333. polyfile/magic_defs/grace +21 -0
  334. polyfile/magic_defs/graphviz +12 -0
  335. polyfile/magic_defs/gringotts +48 -0
  336. polyfile/magic_defs/guile +13 -0
  337. polyfile/magic_defs/hardware +12 -0
  338. polyfile/magic_defs/hitachi-sh +30 -0
  339. polyfile/magic_defs/hp +433 -0
  340. polyfile/magic_defs/human68k +26 -0
  341. polyfile/magic_defs/ibm370 +52 -0
  342. polyfile/magic_defs/ibm6000 +35 -0
  343. polyfile/magic_defs/icc +214 -0
  344. polyfile/magic_defs/iff +80 -0
  345. polyfile/magic_defs/images +4210 -0
  346. polyfile/magic_defs/inform +9 -0
  347. polyfile/magic_defs/intel +310 -0
  348. polyfile/magic_defs/interleaf +9 -0
  349. polyfile/magic_defs/island +10 -0
  350. polyfile/magic_defs/ispell +63 -0
  351. polyfile/magic_defs/isz +15 -0
  352. polyfile/magic_defs/java +52 -0
  353. polyfile/magic_defs/javascript +171 -0
  354. polyfile/magic_defs/jpeg +252 -0
  355. polyfile/magic_defs/json +8 -0
  356. polyfile/magic_defs/karma +9 -0
  357. polyfile/magic_defs/kde +11 -0
  358. polyfile/magic_defs/keepass +20 -0
  359. polyfile/magic_defs/kerberos +45 -0
  360. polyfile/magic_defs/kicad +85 -0
  361. polyfile/magic_defs/kml +34 -0
  362. polyfile/magic_defs/lammps +64 -0
  363. polyfile/magic_defs/lecter +6 -0
  364. polyfile/magic_defs/lex +12 -0
  365. polyfile/magic_defs/lif +50 -0
  366. polyfile/magic_defs/linux +557 -0
  367. polyfile/magic_defs/lisp +78 -0
  368. polyfile/magic_defs/llvm +22 -0
  369. polyfile/magic_defs/locoscript +12 -0
  370. polyfile/magic_defs/lua +31 -0
  371. polyfile/magic_defs/luks +126 -0
  372. polyfile/magic_defs/m4 +11 -0
  373. polyfile/magic_defs/mach +303 -0
  374. polyfile/magic_defs/macintosh +505 -0
  375. polyfile/magic_defs/macos +7 -0
  376. polyfile/magic_defs/magic +10 -0
  377. polyfile/magic_defs/magic.mgc +0 -0
  378. polyfile/magic_defs/mail.news +132 -0
  379. polyfile/magic_defs/make +21 -0
  380. polyfile/magic_defs/map +413 -0
  381. polyfile/magic_defs/maple +109 -0
  382. polyfile/magic_defs/marc21 +30 -0
  383. polyfile/magic_defs/mathcad +8 -0
  384. polyfile/magic_defs/mathematica +188 -0
  385. polyfile/magic_defs/matroska +17 -0
  386. polyfile/magic_defs/mcrypt +52 -0
  387. polyfile/magic_defs/measure +44 -0
  388. polyfile/magic_defs/mercurial +13 -0
  389. polyfile/magic_defs/metastore +8 -0
  390. polyfile/magic_defs/meteorological +53 -0
  391. polyfile/magic_defs/microfocus +21 -0
  392. polyfile/magic_defs/mime +9 -0
  393. polyfile/magic_defs/mips +120 -0
  394. polyfile/magic_defs/mirage +8 -0
  395. polyfile/magic_defs/misctools +140 -0
  396. polyfile/magic_defs/mkid +11 -0
  397. polyfile/magic_defs/mlssa +8 -0
  398. polyfile/magic_defs/mmdf +6 -0
  399. polyfile/magic_defs/modem +92 -0
  400. polyfile/magic_defs/modulefile +9 -0
  401. polyfile/magic_defs/motorola +71 -0
  402. polyfile/magic_defs/mozilla +37 -0
  403. polyfile/magic_defs/msdos +2304 -0
  404. polyfile/magic_defs/msooxml +68 -0
  405. polyfile/magic_defs/msvc +222 -0
  406. polyfile/magic_defs/msx +309 -0
  407. polyfile/magic_defs/mup +24 -0
  408. polyfile/magic_defs/music +17 -0
  409. polyfile/magic_defs/nasa +7 -0
  410. polyfile/magic_defs/natinst +24 -0
  411. polyfile/magic_defs/ncr +49 -0
  412. polyfile/magic_defs/neko +12 -0
  413. polyfile/magic_defs/netbsd +251 -0
  414. polyfile/magic_defs/netscape +26 -0
  415. polyfile/magic_defs/netware +11 -0
  416. polyfile/magic_defs/news +13 -0
  417. polyfile/magic_defs/nifty +202 -0
  418. polyfile/magic_defs/nim-lang +29 -0
  419. polyfile/magic_defs/nitpicker +14 -0
  420. polyfile/magic_defs/numpy +9 -0
  421. polyfile/magic_defs/oasis +12 -0
  422. polyfile/magic_defs/ocaml +14 -0
  423. polyfile/magic_defs/octave +6 -0
  424. polyfile/magic_defs/ole2compounddocs +760 -0
  425. polyfile/magic_defs/olf +98 -0
  426. polyfile/magic_defs/openfst +17 -0
  427. polyfile/magic_defs/opentimestamps +16 -0
  428. polyfile/magic_defs/oric +16 -0
  429. polyfile/magic_defs/os2 +186 -0
  430. polyfile/magic_defs/os400 +39 -0
  431. polyfile/magic_defs/os9 +80 -0
  432. polyfile/magic_defs/osf1 +10 -0
  433. polyfile/magic_defs/palm +156 -0
  434. polyfile/magic_defs/parix +13 -0
  435. polyfile/magic_defs/parrot +22 -0
  436. polyfile/magic_defs/pascal +39 -0
  437. polyfile/magic_defs/pbf +11 -0
  438. polyfile/magic_defs/pbm +8 -0
  439. polyfile/magic_defs/pc88 +24 -0
  440. polyfile/magic_defs/pc98 +77 -0
  441. polyfile/magic_defs/pci_ids +116 -0
  442. polyfile/magic_defs/pcjr +8 -0
  443. polyfile/magic_defs/pdf +51 -0
  444. polyfile/magic_defs/pdp +42 -0
  445. polyfile/magic_defs/perl +100 -0
  446. polyfile/magic_defs/pgf +52 -0
  447. polyfile/magic_defs/pgp +581 -0
  448. polyfile/magic_defs/pgp-binary-keys +388 -0
  449. polyfile/magic_defs/pkgadd +7 -0
  450. polyfile/magic_defs/plan9 +25 -0
  451. polyfile/magic_defs/playdate +57 -0
  452. polyfile/magic_defs/plus5 +18 -0
  453. polyfile/magic_defs/pmem +46 -0
  454. polyfile/magic_defs/polyfile_zip +5 -0
  455. polyfile/magic_defs/polyml +23 -0
  456. polyfile/magic_defs/printer +269 -0
  457. polyfile/magic_defs/project +10 -0
  458. polyfile/magic_defs/psdbms +14 -0
  459. polyfile/magic_defs/psl +14 -0
  460. polyfile/magic_defs/pulsar +13 -0
  461. polyfile/magic_defs/puzzle +17 -0
  462. polyfile/magic_defs/pwsafe +14 -0
  463. polyfile/magic_defs/pyramid +12 -0
  464. polyfile/magic_defs/python +305 -0
  465. polyfile/magic_defs/qt +30 -0
  466. polyfile/magic_defs/revision +66 -0
  467. polyfile/magic_defs/riff +840 -0
  468. polyfile/magic_defs/rinex +44 -0
  469. polyfile/magic_defs/ringdove +45 -0
  470. polyfile/magic_defs/rpi +52 -0
  471. polyfile/magic_defs/rpm +45 -0
  472. polyfile/magic_defs/rpmsg +7 -0
  473. polyfile/magic_defs/rst +11 -0
  474. polyfile/magic_defs/rtf +94 -0
  475. polyfile/magic_defs/ruby +55 -0
  476. polyfile/magic_defs/rust +21 -0
  477. polyfile/magic_defs/sc +7 -0
  478. polyfile/magic_defs/sccs +24 -0
  479. polyfile/magic_defs/scientific +144 -0
  480. polyfile/magic_defs/securitycerts +6 -0
  481. polyfile/magic_defs/selinux +24 -0
  482. polyfile/magic_defs/sendmail +37 -0
  483. polyfile/magic_defs/sequent +42 -0
  484. polyfile/magic_defs/sereal +35 -0
  485. polyfile/magic_defs/sgi +144 -0
  486. polyfile/magic_defs/sgml +161 -0
  487. polyfile/magic_defs/sharc +23 -0
  488. polyfile/magic_defs/sinclair +40 -0
  489. polyfile/magic_defs/sisu +18 -0
  490. polyfile/magic_defs/sketch +6 -0
  491. polyfile/magic_defs/smalltalk +25 -0
  492. polyfile/magic_defs/smile +34 -0
  493. polyfile/magic_defs/sniffer +482 -0
  494. polyfile/magic_defs/softquad +40 -0
  495. polyfile/magic_defs/sosi +40 -0
  496. polyfile/magic_defs/spec +21 -0
  497. polyfile/magic_defs/spectrum +184 -0
  498. polyfile/magic_defs/sql +288 -0
  499. polyfile/magic_defs/ssh +39 -0
  500. polyfile/magic_defs/ssl +20 -0
  501. polyfile/magic_defs/statistics +45 -0
  502. polyfile/magic_defs/subtitle +38 -0
  503. polyfile/magic_defs/sun +141 -0
  504. polyfile/magic_defs/svf +5 -0
  505. polyfile/magic_defs/sylk +36 -0
  506. polyfile/magic_defs/symbos +42 -0
  507. polyfile/magic_defs/sysex +429 -0
  508. polyfile/magic_defs/tcl +29 -0
  509. polyfile/magic_defs/teapot +6 -0
  510. polyfile/magic_defs/terminfo +63 -0
  511. polyfile/magic_defs/tex +141 -0
  512. polyfile/magic_defs/tgif +7 -0
  513. polyfile/magic_defs/ti-8x +239 -0
  514. polyfile/magic_defs/timezone +42 -0
  515. polyfile/magic_defs/tplink +95 -0
  516. polyfile/magic_defs/troff +38 -0
  517. polyfile/magic_defs/tuxedo +8 -0
  518. polyfile/magic_defs/typeset +8 -0
  519. polyfile/magic_defs/uf2 +72 -0
  520. polyfile/magic_defs/unicode +15 -0
  521. polyfile/magic_defs/unisig +12 -0
  522. polyfile/magic_defs/unknown +34 -0
  523. polyfile/magic_defs/usd +21 -0
  524. polyfile/magic_defs/uterus +16 -0
  525. polyfile/magic_defs/uuencode +28 -0
  526. polyfile/magic_defs/vacuum-cleaner +54 -0
  527. polyfile/magic_defs/varied.out +46 -0
  528. polyfile/magic_defs/varied.script +21 -0
  529. polyfile/magic_defs/vax +32 -0
  530. polyfile/magic_defs/vicar +17 -0
  531. polyfile/magic_defs/virtual +307 -0
  532. polyfile/magic_defs/virtutech +12 -0
  533. polyfile/magic_defs/visx +32 -0
  534. polyfile/magic_defs/vms +30 -0
  535. polyfile/magic_defs/vmware +6 -0
  536. polyfile/magic_defs/vorbis +155 -0
  537. polyfile/magic_defs/vxl +14 -0
  538. polyfile/magic_defs/warc +16 -0
  539. polyfile/magic_defs/weak +16 -0
  540. polyfile/magic_defs/web +18 -0
  541. polyfile/magic_defs/webassembly +17 -0
  542. polyfile/magic_defs/windows +1811 -0
  543. polyfile/magic_defs/wireless +7 -0
  544. polyfile/magic_defs/wordprocessors +630 -0
  545. polyfile/magic_defs/wsdl +23 -0
  546. polyfile/magic_defs/x68000 +25 -0
  547. polyfile/magic_defs/xdelta +13 -0
  548. polyfile/magic_defs/xenix +106 -0
  549. polyfile/magic_defs/xilinx +58 -0
  550. polyfile/magic_defs/xo65 +37 -0
  551. polyfile/magic_defs/xwindows +43 -0
  552. polyfile/magic_defs/yara +17 -0
  553. polyfile/magic_defs/zfs +96 -0
  554. polyfile/magic_defs/zilog +12 -0
  555. polyfile/magic_defs/zip +126 -0
  556. polyfile/magic_defs/zyxel +17 -0
  557. polyfile/nes.py +144 -0
  558. polyfile/nitf.py +15 -0
  559. polyfile/pdf.py +1264 -0
  560. polyfile/pickles.py +45 -0
  561. polyfile/polyfile.py +409 -0
  562. polyfile/profiling.py +115 -0
  563. polyfile/repl.py +624 -0
  564. polyfile/search.py +310 -0
  565. polyfile/serialization.py +323 -0
  566. polyfile/structmatcher.py +46 -0
  567. polyfile/structs.py +281 -0
  568. polyfile/templates/download.js +162 -0
  569. polyfile/templates/hexdump.css +268 -0
  570. polyfile/templates/hexdump.js +756 -0
  571. polyfile/templates/jquery-3.4.1.min.js +2 -0
  572. polyfile/templates/template.html +119 -0
  573. polyfile/wildcards.py +62 -0
  574. polyfile/zipmatcher.py +183 -0
  575. polyfile_weave-0.5.5.dist-info/METADATA +173 -0
  576. polyfile_weave-0.5.5.dist-info/RECORD +585 -0
  577. polyfile_weave-0.5.5.dist-info/WHEEL +5 -0
  578. polyfile_weave-0.5.5.dist-info/entry_points.txt +2 -0
  579. polyfile_weave-0.5.5.dist-info/licenses/LICENSE +202 -0
  580. polyfile_weave-0.5.5.dist-info/top_level.txt +2 -0
  581. polymerge/__init__.py +1 -0
  582. polymerge/__main__.py +296 -0
  583. polymerge/cfg.py +127 -0
  584. polymerge/polymerge.py +227 -0
  585. polymerge/polytracker.py +190 -0
@@ -0,0 +1,696 @@
1
+
2
+ #------------------------------------------------------------------------------
3
+ # $File: games,v 1.31 2023/03/29 22:57:27 christos Exp $
4
+ # games: file(1) for games
5
+
6
+ # Fabio Bonelli <fabiobonelli@libero.it>
7
+ # Quake II - III data files
8
+ 0 string IDP2 Quake II 3D Model file,
9
+ >20 long x %u skin(s),
10
+ >8 long x (%u x
11
+ >12 long x %u),
12
+ >40 long x %u frame(s),
13
+ >16 long x Frame size %u bytes,
14
+ >24 long x %u vertices/frame,
15
+ >28 long x %u texture coordinates,
16
+ >32 long x %u triangles/frame
17
+
18
+ 0 string IBSP Quake
19
+ >4 long 0x26 II Map file (BSP)
20
+ >4 long 0x2E III Map file (BSP)
21
+
22
+ 0 string IDS2 Quake II SP2 sprite file
23
+
24
+ #---------------------------------------------------------------------------
25
+ # Doom and Quake
26
+ # submitted by Nicolas Patrois
27
+
28
+ 0 string \xcb\x1dBoom\xe6\xff\x03\x01 Boom or linuxdoom demo
29
+ # some doom lmp files don't match, I've got one beginning with \x6d\x02\x01\x01
30
+
31
+ 24 string LxD\ 203 Linuxdoom save
32
+ >0 string x , name=%s
33
+ >44 string x , world=%s
34
+
35
+ # Quake
36
+
37
+ # Update: Joerg Jenderek
38
+ # URL: http://fileformats.archiveteam.org/wiki/PAK
39
+ # reference: https://quakewiki.org/wiki/.pak
40
+ # GRR: line below is too general as it matches also Acorn PackDir compressed Archive
41
+ # and Git pack ./revision
42
+ 0 string PACK
43
+ # real Quake examples like pak0.pak have only some hundreds like 150 files
44
+ # So test for few files
45
+ >8 ulelong <0x01000000
46
+ # in file version 5.32 test for null terminator is only true for
47
+ # offset ~< FILE_BYTES_MAX = 1 MB defined in ../../src/file.h
48
+ # look for null terminator of 1st entry name
49
+ >>(4.l+55) ubyte 0 Quake I or II world or extension
50
+ !:mime application/x-dzip
51
+ !:ext pak
52
+ #>>>8 ulelong x \b, table size %u
53
+ # dividing this by entry size (64) gives number of files
54
+ >>>8 ulelong/64 x \b, %u files
55
+ # offset to the beginning of the file table
56
+ >>>4 ulelong x \b, offset %#x
57
+ # 1st file entry
58
+ >>>(4.l) use pak-entry
59
+ # 2nd file entry
60
+ #>>>4 ulelong+64 x \b, offset %#x
61
+ #>>>(4.l+64) use pak-entry
62
+ #
63
+ # display file table entry of Quake PAK archive
64
+ 0 name pak-entry
65
+ # normally entry start after header which implies offset 12 or higher
66
+ >56 ulelong >11
67
+ # the offset from the beginning of pak to beginning of this entry file contents
68
+ >>56 ulelong x at %#x
69
+ # the size of file for this entry
70
+ >>60 ulelong x %u bytes
71
+ # 56 byte null-terminated entry name string includes path like maps/e1m1.bsp
72
+ >>0 string x '%-.56s'
73
+ # inspect entry content by jumping to entry offset
74
+ >>(56) indirect x \b:
75
+
76
+ #0 string -1\x0a Quake I demo
77
+ #>30 string x version %.4s
78
+ #>61 string x level %s
79
+
80
+ #0 string 5\x0a Quake I save
81
+
82
+ # The levels
83
+
84
+ # Quake 1
85
+
86
+ 0 string 5\x0aIntroduction Quake I save: start Introduction
87
+ 0 string 5\x0athe_Slipgate_Complex Quake I save: e1m1 The slipgate complex
88
+ 0 string 5\x0aCastle_of_the_Damned Quake I save: e1m2 Castle of the damned
89
+ 0 string 5\x0athe_Necropolis Quake I save: e1m3 The necropolis
90
+ 0 string 5\x0athe_Grisly_Grotto Quake I save: e1m4 The grisly grotto
91
+ 0 string 5\x0aZiggurat_Vertigo Quake I save: e1m8 Ziggurat vertigo (secret)
92
+ 0 string 5\x0aGloom_Keep Quake I save: e1m5 Gloom keep
93
+ 0 string 5\x0aThe_Door_To_Chthon Quake I save: e1m6 The door to Chthon
94
+ 0 string 5\x0aThe_House_of_Chthon Quake I save: e1m7 The house of Chthon
95
+ 0 string 5\x0athe_Installation Quake I save: e2m1 The installation
96
+ 0 string 5\x0athe_Ogre_Citadel Quake I save: e2m2 The ogre citadel
97
+ 0 string 5\x0athe_Crypt_of_Decay Quake I save: e2m3 The crypt of decay (dopefish lives!)
98
+ 0 string 5\x0aUnderearth Quake I save: e2m7 Underearth (secret)
99
+ 0 string 5\x0athe_Ebon_Fortress Quake I save: e2m4 The ebon fortress
100
+ 0 string 5\x0athe_Wizard's_Manse Quake I save: e2m5 The wizard's manse
101
+ 0 string 5\x0athe_Dismal_Oubliette Quake I save: e2m6 The dismal oubliette
102
+ 0 string 5\x0aTermination_Central Quake I save: e3m1 Termination central
103
+ 0 string 5\x0aVaults_of_Zin Quake I save: e3m2 Vaults of Zin
104
+ 0 string 5\x0athe_Tomb_of_Terror Quake I save: e3m3 The tomb of terror
105
+ 0 string 5\x0aSatan's_Dark_Delight Quake I save: e3m4 Satan's dark delight
106
+ 0 string 5\x0athe_Haunted_Halls Quake I save: e3m7 The haunted halls (secret)
107
+ 0 string 5\x0aWind_Tunnels Quake I save: e3m5 Wind tunnels
108
+ 0 string 5\x0aChambers_of_Torment Quake I save: e3m6 Chambers of torment
109
+ 0 string 5\x0athe_Sewage_System Quake I save: e4m1 The sewage system
110
+ 0 string 5\x0aThe_Tower_of_Despair Quake I save: e4m2 The tower of despair
111
+ 0 string 5\x0aThe_Elder_God_Shrine Quake I save: e4m3 The elder god shrine
112
+ 0 string 5\x0athe_Palace_of_Hate Quake I save: e4m4 The palace of hate
113
+ 0 string 5\x0aHell's_Atrium Quake I save: e4m5 Hell's atrium
114
+ 0 string 5\x0athe_Nameless_City Quake I save: e4m8 The nameless city (secret)
115
+ 0 string 5\x0aThe_Pain_Maze Quake I save: e4m6 The pain maze
116
+ 0 string 5\x0aAzure_Agony Quake I save: e4m7 Azure agony
117
+ 0 string 5\x0aShub-Niggurath's_Pit Quake I save: end Shub-Niggurath's pit
118
+
119
+ # Quake DeathMatch levels
120
+
121
+ 0 string 5\x0aPlace_of_Two_Deaths Quake I save: dm1 Place of two deaths
122
+ 0 string 5\x0aClaustrophobopolis Quake I save: dm2 Claustrophobopolis
123
+ 0 string 5\x0aThe_Abandoned_Base Quake I save: dm3 The abandoned base
124
+ 0 string 5\x0aThe_Bad_Place Quake I save: dm4 The bad place
125
+ 0 string 5\x0aThe_Cistern Quake I save: dm5 The cistern
126
+ 0 string 5\x0aThe_Dark_Zone Quake I save: dm6 The dark zone
127
+
128
+ # Scourge of Armagon
129
+
130
+ 0 string 5\x0aCommand_HQ Quake I save: start Command HQ
131
+ 0 string 5\x0aThe_Pumping_Station Quake I save: hip1m1 The pumping station
132
+ 0 string 5\x0aStorage_Facility Quake I save: hip1m2 Storage facility
133
+ 0 string 5\x0aMilitary_Complex Quake I save: hip1m5 Military complex (secret)
134
+ 0 string 5\x0athe_Lost_Mine Quake I save: hip1m3 The lost mine
135
+ 0 string 5\x0aResearch_Facility Quake I save: hip1m4 Research facility
136
+ 0 string 5\x0aAncient_Realms Quake I save: hip2m1 Ancient realms
137
+ 0 string 5\x0aThe_Gremlin's_Domain Quake I save: hip2m6 The gremlin's domain (secret)
138
+ 0 string 5\x0aThe_Black_Cathedral Quake I save: hip2m2 The black cathedral
139
+ 0 string 5\x0aThe_Catacombs Quake I save: hip2m3 The catacombs
140
+ 0 string 5\x0athe_Crypt__ Quake I save: hip2m4 The crypt
141
+ 0 string 5\x0aMortum's_Keep Quake I save: hip2m5 Mortum's keep
142
+ 0 string 5\x0aTur_Torment Quake I save: hip3m1 Tur torment
143
+ 0 string 5\x0aPandemonium Quake I save: hip3m2 Pandemonium
144
+ 0 string 5\x0aLimbo Quake I save: hip3m3 Limbo
145
+ 0 string 5\x0athe_Edge_of_Oblivion Quake I save: hipdm1 The edge of oblivion (secret)
146
+ 0 string 5\x0aThe_Gauntlet Quake I save: hip3m4 The gauntlet
147
+ 0 string 5\x0aArmagon's_Lair Quake I save: hipend Armagon's lair
148
+
149
+ # Malice
150
+
151
+ 0 string 5\x0aThe_Academy Quake I save: start The academy
152
+ 0 string 5\x0aThe_Lab Quake I save: d1 The lab
153
+ 0 string 5\x0aArea_33 Quake I save: d1b Area 33
154
+ 0 string 5\x0aSECRET_MISSIONS Quake I save: d3b Secret missions
155
+ 0 string 5\x0aThe_Hospital Quake I save: d10 The hospital (secret)
156
+ 0 string 5\x0aThe_Genetics_Lab Quake I save: d11 The genetics lab (secret)
157
+ 0 string 5\x0aBACK_2_MALICE Quake I save: d4b Back to Malice
158
+ 0 string 5\x0aArea44 Quake I save: d1c Area 44
159
+ 0 string 5\x0aTakahiro_Towers Quake I save: d2 Takahiro towers
160
+ 0 string 5\x0aA_Rat's_Life Quake I save: d3 A rat's life
161
+ 0 string 5\x0aInto_The_Flood Quake I save: d4 Into the flood
162
+ 0 string 5\x0aThe_Flood Quake I save: d5 The flood
163
+ 0 string 5\x0aNuclear_Plant Quake I save: d6 Nuclear plant
164
+ 0 string 5\x0aThe_Incinerator_Plant Quake I save: d7 The incinerator plant
165
+ 0 string 5\x0aThe_Foundry Quake I save: d7b The foundry
166
+ 0 string 5\x0aThe_Underwater_Base Quake I save: d8 The underwater base
167
+ 0 string 5\x0aTakahiro_Base Quake I save: d9 Takahiro base
168
+ 0 string 5\x0aTakahiro_Laboratories Quake I save: d12 Takahiro laboratories
169
+ 0 string 5\x0aStayin'_Alive Quake I save: d13 Stayin' alive
170
+ 0 string 5\x0aB.O.S.S._HQ Quake I save: d14 B.O.S.S. HQ
171
+ 0 string 5\x0aSHOWDOWN! Quake I save: d15 Showdown!
172
+
173
+ # Malice DeathMatch levels
174
+
175
+ 0 string 5\x0aThe_Seventh_Precinct Quake I save: ddm1 The seventh precinct
176
+ 0 string 5\x0aSub_Station Quake I save: ddm2 Sub station
177
+ 0 string 5\x0aCrazy_Eights! Quake I save: ddm3 Crazy eights!
178
+ 0 string 5\x0aEast_Side_Invertationa Quake I save: ddm4 East side invertationa
179
+ 0 string 5\x0aSlaughterhouse Quake I save: ddm5 Slaughterhouse
180
+ 0 string 5\x0aDOMINO Quake I save: ddm6 Domino
181
+ 0 string 5\x0aSANDRA'S_LADDER Quake I save: ddm7 Sandra's ladder
182
+
183
+
184
+ 0 string MComprHD MAME CHD compressed hard disk image,
185
+ >12 belong x version %u
186
+
187
+ # MAME input recordings
188
+
189
+ 0 string MAMEINP\0 MAME input recording
190
+ >8 leqdate x at %s,
191
+ >16 leshort x format version %d.
192
+ >18 leshort x \b%d,
193
+ >20 string x %s driver,
194
+ >32 string x %s
195
+
196
+ # doom - submitted by Jon Dowland
197
+
198
+ 0 string =IWAD doom main IWAD data
199
+ >4 lelong x containing %d lumps
200
+ 0 string =PWAD doom patch PWAD data
201
+ >4 lelong x containing %d lumps
202
+
203
+ # Build engine group files (Duke Nukem, Shadow Warrior, ...)
204
+ # Extension: .grp
205
+ # Created by: "Ganael Laplanche" <ganael.laplanche@martymac.org>
206
+ 0 string KenSilverman Build engine group file
207
+ >12 lelong x containing %d files
208
+
209
+ # Summary: Warcraft 3 save
210
+ # Extension: .w3g
211
+ # Created by: "Nelson A. de Oliveira" <naoliv@gmail.com>
212
+ 0 string Warcraft\ III\ recorded\ game %s
213
+
214
+
215
+ # Summary: Warcraft 3 map
216
+ # Extension: .w3m
217
+ # Created by: "Nelson A. de Oliveira" <naoliv@gmail.com>
218
+ 0 string HM3W Warcraft III map file
219
+
220
+
221
+ # Summary: SGF Smart Game Format
222
+ # Extension: .sgf
223
+ # Reference: https://www.red-bean.com/sgf/
224
+ # Created by: Eduardo Sabbatella <eduardo_sabbatella@yahoo.com.ar>
225
+ # Modified by (1): Abel Cheung (regex, more game format)
226
+ # FIXME: Some games don't have GM (game type)
227
+ 0 regex \\(;.*GM\\[[0-9]{1,2}\\] Smart Game Format
228
+ >2 search/0x200/b GM[
229
+ >>&0 string 1] (Go)
230
+ >>&0 string 2] (Othello)
231
+ >>&0 string 3] (chess)
232
+ >>&0 string 4] (Gomoku+Renju)
233
+ >>&0 string 5] (Nine Men's Morris)
234
+ >>&0 string 6] (Backgammon)
235
+ >>&0 string 7] (Chinese chess)
236
+ >>&0 string 8] (Shogi)
237
+ >>&0 string 9] (Lines of Action)
238
+ >>&0 string 10] (Ataxx)
239
+ >>&0 string 11] (Hex)
240
+ >>&0 string 12] (Jungle)
241
+ >>&0 string 13] (Neutron)
242
+ >>&0 string 14] (Philosopher's Football)
243
+ >>&0 string 15] (Quadrature)
244
+ >>&0 string 16] (Trax)
245
+ >>&0 string 17] (Tantrix)
246
+ >>&0 string 18] (Amazons)
247
+ >>&0 string 19] (Octi)
248
+ >>&0 string 20] (Gess)
249
+ >>&0 string 21] (Twixt)
250
+ >>&0 string 22] (Zertz)
251
+ >>&0 string 23] (Plateau)
252
+ >>&0 string 24] (Yinsh)
253
+ >>&0 string 25] (Punct)
254
+ >>&0 string 26] (Gobblet)
255
+ >>&0 string 27] (hive)
256
+ >>&0 string 28] (Exxit)
257
+ >>&0 string 29] (Hnefatal)
258
+ >>&0 string 30] (Kuba)
259
+ >>&0 string 31] (Tripples)
260
+ >>&0 string 32] (Chase)
261
+ >>&0 string 33] (Tumbling Down)
262
+ >>&0 string 34] (Sahara)
263
+ >>&0 string 35] (Byte)
264
+ >>&0 string 36] (Focus)
265
+ >>&0 string 37] (Dvonn)
266
+ >>&0 string 38] (Tamsk)
267
+ >>&0 string 39] (Gipf)
268
+ >>&0 string 40] (Kropki)
269
+
270
+ ##############################################
271
+ # NetImmerse/Gamebryo game engine entries
272
+
273
+ # Summary: Gamebryo game engine file
274
+ # Extension: .nif, .kf
275
+ # Created by: Abel Cheung <abelcheung@gmail.com>
276
+ 0 string Gamebryo\ File\ Format,\ Version\ Gamebryo game engine file
277
+ >&0 regex [0-9a-z.]+ \b, version %s
278
+
279
+ # Summary: Gamebryo game engine file
280
+ # Extension: .kfm
281
+ # Created by: Abel Cheung <abelcheung@gmail.com>
282
+ 0 string ;Gamebryo\ KFM\ File\ Version\ Gamebryo game engine animation File
283
+ >&0 regex [0-9a-z.]+ \b, version %s
284
+
285
+ # Summary: NetImmerse game engine file
286
+ # Extension .nif
287
+ # Created by: Abel Cheung <abelcheung@gmail.com>
288
+ 0 string NetImmerse\ File\ Format,\ Version
289
+ >&0 string n\ NetImmerse game engine file
290
+ >>&0 regex [0-9a-z.]+ \b, version %s
291
+
292
+ # Type: SGF Smart Game Format
293
+ # URL: https://www.red-bean.com/sgf/
294
+ # From: Eduardo Sabbatella <eduardo_sabbatella@yahoo.com.ar>
295
+ 2 regex/c \\(;.*GM\\[[0-9]{1,2}\\] Smart Game Format
296
+ >2 regex/c GM\\[1\\] - Go Game
297
+ >2 regex/c GM\\[6\\] - BackGammon Game
298
+ >2 regex/c GM\\[11\\] - Hex Game
299
+ >2 regex/c GM\\[18\\] - Amazons Game
300
+ >2 regex/c GM\\[19\\] - Octi Game
301
+ >2 regex/c GM\\[20\\] - Gess Game
302
+ >2 regex/c GM\\[21\\] - twix Game
303
+
304
+ # Epic Games/Unreal Engine Package
305
+ # URL: https://docs.unrealengine.com/udk/Three/ContentCooking.html
306
+ # https://eliotvu.com/page/unreal-package-file-format
307
+ # Little-endian version (such as x86 PC)
308
+ 0 lelong 0x9E2A83C1 Unreal Engine package (little-endian)
309
+ !:ext xxx/tfc/upk/me1/u
310
+ >4 uleshort !0 \b, version %u
311
+ >>6 uleshort !0 \b/%03u
312
+ >>0 use upk_header
313
+ # Big-endian version (such as PS3)
314
+ 0 belong 0x9E2A83C1 Unreal Engine package (big-endian)
315
+ !:ext xxx/tfc
316
+ >6 ubeshort !0 \b, version %u
317
+ >>4 ubeshort !0 \b/%03u
318
+ >>0 use \^upk_header
319
+
320
+ 0 name upk_header
321
+ # Identify game from version and licensee
322
+ >4 ulelong 0x000002b2 (Alice Madness Returns)
323
+ >4 ulelong 0x002f0313 (Aliens: Colonial Marines)
324
+ >4 ulelong 0x005b021b (Alpha Protocol)
325
+ >4 ulelong 0x0000032c (AntiChamber)
326
+ >4 ulelong 0x00200223 (APB: All Points Bulletin)
327
+ >4 ulelong 0x004b02d7 (Bioshock Infinite)
328
+ >4 ulelong 0x00380340 (Borderlands 2)
329
+ >4 ulelong 0x001d02e6 (Bulletstorm)
330
+ >4 ulelong 0x00050240 (CrimeCraft)
331
+ >4 ulelong 0x00000356 (Deadlight)
332
+ >4 ulelong 0x001e0321 (Dishonored)
333
+ >4 ulelong 0x000202a6 (Dungeon Defenders)
334
+ >4 ulelong 0x000901ea (Gears of War)
335
+ >4 ulelong 0x0000023f (Gears of War 2)
336
+ >4 ulelong 0x0000033c (Gears of War 3)
337
+ >4 ulelong 0x0000034e (Gears of War: Judgement)
338
+ >4 ulelong 0x0004035c (Hawken)
339
+ >4 ulelong 0x0001034a (Infinity Blade 2)
340
+ >4 ulelong 0x00000350 (InMomentum)
341
+ >4 ulelong 0x0015037D (Life Is Strange)
342
+ >4 ulelong 0x000b01a5 (Medal of Honor: Airborne)
343
+ >4 ulelong 0x002b0218 (Mirrors Edge)
344
+ >4 ulelong 0x0000027e (Monday Night Combat)
345
+ >4 ulelong 0x0000024b (MoonBase Alpha)
346
+ >4 ulelong 0x002e01d8 (Mortal Kombat Komplete Edition 2605)
347
+ >4 ulelong 0x0000035c (Painkiller HD)
348
+ >4 ulelong 0x0000034d (Q.U.B.E)
349
+ >4 ulelong 0x80660340 (Quantum Conundrum)
350
+ >4 ulelong 0x0000035b (Ravaged)
351
+ >4 ulelong 0x00150340 (Remember Me)
352
+ >4 ulelong 0x00060171 (Roboblitz)
353
+ >4 ulelong 0x00000325 (Rock of Ages)
354
+ >4 ulelong 0x0000032a (Sanctum)
355
+ >4 ulelong 0x00030248 (Saw)
356
+ >4 ulelong 0x007e0248 (Singularity)
357
+ >4 ulelong 0x00090388 (Soldier Front 2)
358
+ >4 ulelong 0x000701e6 (Stargate Worlds)
359
+ >4 ulelong 0x00000334 (Super Monday Night Combat)
360
+ >4 ulelong 0x000002c2 (The Ball)
361
+ >4 ulelong 0x000e0262 (The Exiled Realm of Arborea or TERA)
362
+ >4 ulelong 0x0000035b (The Five Cores)
363
+ >4 ulelong 0x00000349 (The Haunted: Hells Reach)
364
+ >4 ulelong 0x00000354 (Unmechanical)
365
+ >4 ulelong 0x035c0298 (Unreal Development Kit)
366
+ >4 ulelong 0x00000200 (Unreal Tournament 3)
367
+ >4 ulelong 0x0000032d (Waves)
368
+ >4 ulelong 0x003b034d (XCOM: Enemy Unknown)
369
+ # Newer versions insert more headers
370
+ >4 ulelong&0xFFFF <249
371
+ >>12 lelong !0 \b, names: %d
372
+ >>28 lelong !0 \b, imports: %d
373
+ >>20 lelong !0 \b, exports: %d
374
+ >4 ulelong&0xFFFF >248
375
+ >>12 belong&0xFF !0
376
+ >>>12 string x \b, folder "%s"
377
+ >>>>&5 lelong !0 \b, names: %d
378
+ >>>>&21 lelong !0 \b, imports: %d
379
+ >>>>&13 lelong !0 \b, exports: %d
380
+ >>12 belong&0xFF 0
381
+ >>>16 belong&0xFF !0
382
+ >>>>16 string x \b, folder "%s"
383
+ >>>>>&5 lelong !0 \b, names: %d
384
+ >>>>>&21 lelong !0 \b, imports: %d
385
+ >>>>>&13 lelong !0 \b, exports: %d
386
+ >>>16 belong&0xFF 0
387
+ >>>>20 string x \b, folder "%s"
388
+ >>>>>&5 lelong !0 \b, names: %d
389
+ >>>>>&21 lelong !0 \b, imports: %d
390
+ >>>>>&13 lelong !0 \b, exports: %d
391
+
392
+ 0 string ESVG
393
+ >4 lelong 0x00160000
394
+ >10 string TOC\020 Empire Deluxe for DOS saved game
395
+
396
+ # Sid Meier's Civilization V/VI
397
+ # From: Benjamin Lowry <ben@ben.gmbh>
398
+ 0 string CIV5
399
+ >4 byte 0x08 Sid Meier's Civilization V saved game,
400
+ >>12 regex [0-9a-z.]+ saved by game version %s
401
+ >4 byte 0x01 Sid Meier's Civilization V replay data,
402
+ >>12 regex [0-9a-z.]+ saved by game version %s
403
+
404
+ 0 string CIV6 Sid Meier's Civilization VI saved game
405
+
406
+ # https://syzygy-tables.info/
407
+ # From Michel Van den Bergh
408
+ 0 string \327f\f\245 Syzygy DTZ tablebase
409
+ !:mime application/syzygy
410
+ 0 string q\350#] Syzygy WDL tablebase
411
+ !:mime application/syzygy
412
+
413
+ ##############################################################################
414
+ # Grand Theft Auto (GTA) file formats.
415
+ #
416
+ # Summary:
417
+ # Includes GTA-specific formats used in all games from 1997 to present. Games
418
+ # and formats were created by Rockstar North, formerly DMA Design. Magic tests
419
+ # were written based on a combination of official and community documentation.
420
+ #
421
+ # Created by: Oliver Galvin <odg@riseup.net>
422
+ #
423
+ # References:
424
+ # * Classic GTA documentation and research:
425
+ # <https://gitlab.com/classic-gta/gta-data>
426
+ # * Official RenderWare documentation available from EA:
427
+ # <https://github.com/electronicarts/RenderWare3Docs>
428
+ # * Lots of community research in the GTAMods wiki:
429
+ # <https://gtamods.com/wiki>
430
+
431
+ # GTA 2D-Era data - 'Classic' top down games (1/L/2)
432
+
433
+ ## GTA text
434
+
435
+ 0 string \xbf\xf8\xbd\x49\x62\xbe GTA1 in-game text (FXT),
436
+ 0 string GBL GTA2 in-game text (GXT),
437
+ >3 string E English,
438
+ >>4 uleshort x version %d
439
+ >3 string F French,
440
+ >>4 uleshort x version %d
441
+ >3 string G German,
442
+ >>4 uleshort x version %d
443
+ >3 string I Italian,
444
+ >>4 uleshort x version %d
445
+ >3 string S Spanish,
446
+ >>4 uleshort x version %d
447
+ >3 string J Japanese,
448
+ >>4 uleshort x version %d
449
+
450
+ ## GTA maps
451
+
452
+ 0 ulelong 331 GTA1 map layout (CMP),
453
+ >4 byte 1 Level 1
454
+ >4 byte 2 Level 2
455
+ >4 byte 3 Level 3
456
+ 0 string GBMP GTA2/GBH map layout (GMP),
457
+ >4 uleshort x version %d
458
+ 0 string/t [MapFiles] GTA2 multiplayer map metadata (MMP)
459
+ 0 string/t MainOrBonus\ =\ MAIN GTA2 single player map listing (test1.seq)
460
+
461
+ ## GTA 2D sprites and textures
462
+
463
+ 0 ulelong 290 GTA1 style data (GRX), 8 bit editor graphics
464
+ 0 ulelong 325 GTA1 style data (GRY), 8 bit in-game graphics
465
+ 0 ulelong 336 GTA1 style data (G24), 24 bit in-game graphics
466
+ 0 string GBST GTA2/GBH style data (STY), in-game graphics,
467
+ >4 uleshort x version %d
468
+
469
+ ## GTA audio index
470
+
471
+ 0 ulelong 0
472
+ >4 ulelong <0x40000
473
+ >>8 ulelong >4500
474
+ >>>8 ulelong <45000 GTA audio index data (SDT)
475
+
476
+ ## GTA scripts
477
+
478
+ 0 ulelong 0x00080000
479
+ >4 uleshort 0x0024 GTA2 binary main script (SCR)
480
+
481
+ 0 uleshort 0x063c GTA2 binary mission script (SCR), Residential area (ste)
482
+ 0 uleshort 0x055b GTA2 binary mission script (SCR), Downtown area (wil)
483
+ 0 uleshort 0x0469 GTA2 binary mission script (SCR), Industrial area (bil)
484
+
485
+ 0 string v9.6\0\0 GTA2 replay file (REP),
486
+ >8 regex/30c [a-z0-9:\ ]+\0\0 created on %s
487
+
488
+ # GTA 3D-Era (III/VC/SA/LCS/VCS) - used by the RenderWare engine by Criterion Games
489
+
490
+ ## GTA 3D models and textures - RenderWare binary streams
491
+
492
+ 8 ulelong 0x00000310 RenderWare data, v3.1.0.0, used in GTA III on PS2,
493
+ >0 ulelong 0x00000016 texture archive (TXD)
494
+ >0 ulelong 0x00000010 3D models (DFF)
495
+ 8 ulelong 0x0401ffff RenderWare data, v3.1.0.1, used in GTA III on PC/PS2,
496
+ >0 ulelong 0x00000016 texture archive (TXD)
497
+ >0 ulelong 0x00000010 3D models (DFF)
498
+ 8 ulelong 0x0800ffff RenderWare data, v3.2.0.0, used in GTA III on PC,
499
+ >0 ulelong 0x00000016 texture archive (TXD)
500
+ >0 ulelong 0x00000010 3D models (DFF)
501
+ 8 ulelong 0x0c00ffff RenderWare data, v3.3.0.0,
502
+ >0 ulelong 0x00000016 texture archive (TXD)
503
+ >0 ulelong 0x00000010 3D models (DFF)
504
+ 8 ulelong 0x0c02ffff RenderWare data, v3.3.0.2, used in GTA III PC and GTA VC PS2,
505
+ >0 ulelong 0x00000016 texture archive (TXD)
506
+ >0 ulelong 0x00000010 3D models (DFF)
507
+ 8 ulelong 0x1000ffff RenderWare data, v3.4.0.0,
508
+ >0 ulelong 0x00000016 texture archive (TXD)
509
+ >0 ulelong 0x00000010 3D models (DFF)
510
+ 8 ulelong 0x1003ffff RenderWare data, v3.4.0.3, used in GTA VC PC,
511
+ >0 ulelong 0x00000016 texture archive (TXD)
512
+ >0 ulelong 0x00000010 3D models (DFF)
513
+ 8 ulelong 0x1005ffff RenderWare data, v3.4.0.5, used in GTA III/VC on Android,
514
+ >0 ulelong 0x00000016 texture archive (TXD)
515
+ >0 ulelong 0x00000010 3D models (DFF)
516
+ 8 ulelong 0x1400ffff RenderWare data, v3.5.0.0, used in GTA III/VC on Xbox,
517
+ >0 ulelong 0x00000016 texture archive (TXD)
518
+ >0 ulelong 0x00000010 3D models (DFF)
519
+ 8 ulelong 0x1803ffff RenderWare data, v3.6.0.3, used in GTA SA,
520
+ >0 ulelong 0x00000016 texture archive (TXD)
521
+ >0 ulelong 0x00000010 3D models (DFF)
522
+
523
+ 0 string COL RenderWare collision data (COL),
524
+ >3 string L version 1, used in GTA III/VC/SA
525
+ >3 string 2 version 2, used in GTA SA
526
+ >3 string 3 version 3, used in GTA SA
527
+ >3 string 4 version 4, used in GTA SA
528
+
529
+ ## GTA items and animations
530
+
531
+ 0 string/c #\ ipl\ generated\ from\ max\ file GTA Item Placement data (IPL), used in GTA III/VC
532
+ 0 string/b bnry GTA Item Placement data (IPL), used in GTA SA/IV,
533
+ >4 ulelong x %d items
534
+
535
+ 0 string ANP GTA animation data (IFP),
536
+ >3 string K version 1, used in GTA III/VC
537
+ >3 string 3 version 2, used in GTA SA
538
+
539
+ 0 string GtaSA29 GTA Replay data (REP), used in GTA SA
540
+
541
+ ## GTA text
542
+
543
+ 0 string TKEY GTA in-game text (GXT), version 2, used in GTA III
544
+ 0 string TABL GTA in-game text (GXT), version 3, used in GTA VC/LS/VCS
545
+
546
+ ## GTA scripts
547
+
548
+ 0 string \x02\x00\x01 GTA script (SCM), used in GTA III/VC/SA
549
+
550
+ ## GTA archives
551
+
552
+ 0 string VER2 GTA archive (IMG), version 2, used in GTA SA,
553
+ >4 ulelong x %d items
554
+
555
+ # GTA HD-Era (IV/V) - used by the Rockstar Advanced Game Engine (RAGE)
556
+
557
+ ## GTA models and textures - RAGE resources
558
+ # Note: GTA IV formats not yet documented - WAD, WBD, WBN, WHM, WPL
559
+
560
+ 0 ulelong 0x00695254 GTA Drawable data (WDR), model and weapon data, used in GTA IV
561
+ 0 ulelong 0x00695238 GTA Windows Frag Type (WFT), vehicle models, used in GTA IV
562
+ 0 ulelong 0x006953A4 GTA Ped and LOD models (WDD), used in GTA IV
563
+ 0 ulelong 0x00695384 GTA Windows Texture Dictionary (WTD), used in GTA IV
564
+
565
+ ## GTA text
566
+
567
+ 4 string TABL GTA in-game text (GXT),
568
+ >0 uleshort x version %d, used in GTA SA/IV
569
+ 0 string 2GXT GTA in-game text (GXT2), used in GTA V
570
+
571
+ ## GTA scripts
572
+
573
+ 0 ulelong 0x0d524353 GTA script (SCO), unencrypted, used in GTA IV,
574
+ >4 ulelong x %d code bytes,
575
+ >>8 ulelong x %d static variables,
576
+ >>>12 ulelong x %d global variables
577
+ 0 ulelong 0x0e726373 GTA script (SCO), encrypted, used in GTA IV
578
+ >4 ulelong x %d code bytes,
579
+ >>8 ulelong x %d static variables,
580
+ >>>12 ulelong x %d global variables
581
+
582
+ ## GTA archives
583
+
584
+ 0 ulelong 0xa94e2a52 GTA archive (IMG),
585
+ >4 ulelong x version %d, used in GTA IV,
586
+ >>8 ulelong x %d items
587
+
588
+ # RPF[0-8]
589
+ 0 ulelong&0xfffffff0 =0x52504630
590
+ >0 ulelong&0xf <9 RAGE Package Format (RPF), version %d, used in
591
+ >>0 ulelong&0xf =0 Rockstar Table Tennis,
592
+ >>0 ulelong&0xf =1 *unknown*
593
+ >>0 ulelong&0xf =2 GTA IV,
594
+ >>0 ulelong&0xf =3 GTA IV Audio & Midnight Club: LA,
595
+ >>0 ulelong&0xf =4 Max Payne 3,
596
+ >>0 ulelong&0xf =5 *unknown*
597
+ >>0 ulelong&0xf =6 RDR,
598
+ >>0 ulelong&0xf =7 GTA V,
599
+ >>0 ulelong&0xf =8 RDR 2,
600
+ >>4 ulelong x %d bytes,
601
+ >>>8 ulelong x %d entries
602
+
603
+ # Blitz3D Model File Format
604
+ # From: Alexandre Iooss <erdnaxe@crans.org>
605
+ # URL: https://github.com/minetest/B3DExport/blob/master/B3DExport.py
606
+ 0 string BB3D
607
+ >4 lelong >0
608
+ >>8 lelong >0 Blitz3D Model
609
+ !:ext b3d
610
+ >>>8 lelong x \b, version %d
611
+
612
+ # Minetest Schematic File Format
613
+ # From: Alexandre Iooss <erdnaxe@crans.org>
614
+ # URL: https://github.com/minetest/minetest/blob/5.6.1/src/mapgen/mg_schematic.h
615
+ 0 string MTSM Minetest Schematic
616
+ !:ext mts
617
+ >4 ubeshort x \b, version %d
618
+ >6 ubeshort x \b, size [%d
619
+ >8 ubeshort x \b, %d
620
+ >10 ubeshort x \b, %d]
621
+
622
+ # MagicaVoxel File Format
623
+ # From: Alexandre Iooss <erdnaxe@crans.org>
624
+ # URL: https://github.com/ephtracy/voxel-model/blob/ee2216c28a78ebb68691dc6cfa9c4ba429117ea2/MagicaVoxel-file-format-vox.txt
625
+ # Note: This format is used in Veloren voxel RPG.
626
+ 0 string VOX\x20
627
+ >4 lelong >0 MagicaVoxel model
628
+ !:ext vox
629
+ >>4 lelong x \b, version %d
630
+
631
+ # Wwise SoundBank
632
+ # From: Alexandre Iooss <erdnaxe@crans.org>
633
+ # URL: https://wiki.xentax.com/index.php/Wwise_SoundBank_(*.bnk)
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+ 0 string BKHD
635
+ # Little-endian version (such as x86 PC)
636
+ >4 ulelong <0x100 Wwise SoundBank (little-endian)
637
+ !:ext bnk
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+ >>0 use wwise_bkhd
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+ # Big-endian version (such as PS3)
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+ >4 ubelong <0x100 Wwise SoundBank (big-endian)
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+ !:ext bnk
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+ >>0 use \^wwise_bkhd
643
+
644
+ 0 name wwise_bkhd
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+ >8 ulelong x \b, version %d
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+ >12 ulelong x \b, id %08X
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+ >16 ulelong =0x00 \b, SFX
648
+ >16 ulelong =0x01 \b, arabic
649
+ >16 ulelong =0x02 \b, bulgarian
650
+ >16 ulelong =0x03 \b, chinese (HK)
651
+ >16 ulelong =0x04 \b, chinese (PRC)
652
+ >16 ulelong =0x05 \b, chinese (Taiwan)
653
+ >16 ulelong =0x06 \b, czech
654
+ >16 ulelong =0x07 \b, danish
655
+ >16 ulelong =0x08 \b, dutch
656
+ >16 ulelong =0x09 \b, english (Australia)
657
+ >16 ulelong =0x0A \b, english (India)
658
+ >16 ulelong =0x0B \b, english (UK)
659
+ >16 ulelong =0x0C \b, english (US)
660
+ >16 ulelong =0x0D \b, finnish
661
+ >16 ulelong =0x0E \b, french (Canada)
662
+ >16 ulelong =0x0F \b, french (France)
663
+ >16 ulelong =0x10 \b, german
664
+ >16 ulelong =0x11 \b, greek
665
+ >16 ulelong =0x12 \b, hebrew
666
+ >16 ulelong =0x13 \b, hungarian
667
+ >16 ulelong =0x14 \b, indonesian
668
+ >16 ulelong =0x15 \b, italian
669
+ >16 ulelong =0x16 \b, japanese
670
+ >16 ulelong =0x17 \b, korean
671
+ >16 ulelong =0x18 \b, latin
672
+ >16 ulelong =0x19 \b, norwegian
673
+ >16 ulelong =0x1A \b, polish
674
+ >16 ulelong =0x1B \b, portuguese (Brazil)
675
+ >16 ulelong =0x1C \b, portuguese (Portugal)
676
+ >16 ulelong =0x1D \b, romanian
677
+ >16 ulelong =0x1E \b, russian
678
+ >16 ulelong =0x1F \b, slovenian
679
+ >16 ulelong =0x20 \b, spanish (Mexico)
680
+ >16 ulelong =0x21 \b, spanish (Spain)
681
+ >16 ulelong =0x22 \b, spanish (US)
682
+ >16 ulelong =0x23 \b, swedish
683
+ >16 ulelong =0x24 \b, turkish
684
+ >16 ulelong =0x25 \b, ukrainian
685
+ >16 ulelong =0x26 \b, vietnamese
686
+
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+ # Wwise Audio Package
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+ # From: Alexandre Iooss <erdnaxe@crans.org>
689
+ # URL: https://wiki.xentax.com/index.php/Wwise_Audio_PCK
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+ 0 string AKPK
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+ # Little-endian version (such as x86 PC)
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+ >8 ulelong <0x100 Wwise Audio Package (little-endian)
693
+ !:ext pck
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+ # Big-endian version (such as PS3)
695
+ >8 ubelong <0x100 Wwise Audio Package (big-endian)
696
+ !:ext pck