pmdsky-debug-py 5.1.5__py3-none-any.whl → 5.1.7__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- pmdsky_debug_py/_release.py +1 -1
- pmdsky_debug_py/eu.py +254 -79
- pmdsky_debug_py/eu_itcm.py +267 -79
- pmdsky_debug_py/jp.py +253 -78
- pmdsky_debug_py/jp_itcm.py +267 -79
- pmdsky_debug_py/na.py +251 -78
- pmdsky_debug_py/na_itcm.py +267 -79
- pmdsky_debug_py/protocol.py +84 -24
- {pmdsky_debug_py-5.1.5.dist-info → pmdsky_debug_py-5.1.7.dist-info}/METADATA +1 -1
- pmdsky_debug_py-5.1.7.dist-info/RECORD +14 -0
- {pmdsky_debug_py-5.1.5.dist-info → pmdsky_debug_py-5.1.7.dist-info}/WHEEL +1 -1
- pmdsky_debug_py-5.1.5.dist-info/RECORD +0 -14
- {pmdsky_debug_py-5.1.5.dist-info → pmdsky_debug_py-5.1.7.dist-info}/top_level.txt +0 -0
pmdsky_debug_py/jp.py
CHANGED
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@@ -3297,8 +3297,8 @@ class JpArm9Functions:
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[0x202F9D4],
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None,
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(
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3300
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-
"Note: unverified, ported from Irdkwia's notes\n\nr0: dbox_id\nr1:"
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-
"
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"Note: unverified, ported from Irdkwia's notes\n\nr0: dbox_id\nr1: portrait"
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" box pointer"
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),
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)
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@@ -3946,13 +3946,20 @@ class JpArm9Functions:
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),
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)
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3948
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3949
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-
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+
InitPortraitBox = Symbol(
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None,
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None,
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None,
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"Initializes a struct portrait_box.\n\nr0: portrait box pointer",
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)
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+
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InitPortraitBoxWithMonsterId = Symbol(
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[0x4DB34],
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[0x204DB34],
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None,
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(
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3954
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-
"Note: unverified, ported from Irdkwia's notes\n\nr0:
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-
" monster ID"
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+
"Note: unverified, ported from Irdkwia's notes\n\nr0: portrait box"
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" pointer\nr1: monster ID"
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),
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)
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@@ -3961,8 +3968,8 @@ class JpArm9Functions:
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[0x204DB54],
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None,
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(
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-
"Note: unverified, ported from Irdkwia's notes\n\nr0:
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-
" expression_id"
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+
"Note: unverified, ported from Irdkwia's notes\n\nr0: portrait box"
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" pointer\nr1: expression_id"
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),
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)
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@@ -3970,7 +3977,10 @@ class JpArm9Functions:
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[0x4DB64],
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[0x204DB64],
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None,
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-
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(
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"Note: unverified, ported from Irdkwia's notes\n\nr0: portrait box"
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" pointer\nr1: attr"
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),
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)
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SetPortraitAttrStruct = Symbol(
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@@ -3978,8 +3988,8 @@ class JpArm9Functions:
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[0x204DBA8],
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None,
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(
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-
"Note: unverified, ported from Irdkwia's notes\n\nr0:
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-
" attr_ptr"
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+
"Note: unverified, ported from Irdkwia's notes\n\nr0: portrait box"
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+
" pointer\nr1: attr_ptr"
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),
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)
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@@ -3989,7 +3999,7 @@ class JpArm9Functions:
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None,
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(
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"If buffer_portrait is null, it only checks if it exists\n\nNote:"
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-
" unverified, ported from Irdkwia's notes\n\nr0:
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+
" unverified, ported from Irdkwia's notes\n\nr0: portrait box pointer\nr1:"
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" buffer_portrait\nreturn: exists"
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),
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)
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@@ -5173,7 +5183,7 @@ class JpArm9Functions:
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"Note: unverified, ported from Irdkwia's notes\n\nNo params.",
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)
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-
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+
StrcmpMonsterName = Symbol(
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[0x532E8],
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[0x20532E8],
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None,
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@@ -5454,108 +5464,186 @@ class JpArm9Functions:
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"Note: unverified, ported from Irdkwia's notes\n\nr0: recruit_str",
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)
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-
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+
IsValidTeamMember = Symbol(
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None,
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None,
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None,
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5471
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+
(
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5472
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"Returns whether or not the team member at the given index is valid for the"
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" current game mode.\n\nDuring normal play, this will only be false for the"
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" special-episode-reserved indexes (2, 3, 4). During special episodes, this"
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" will be false for the hero and partner (0, 1).\n\nr0: team member"
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" index\nreturn: bool"
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+
),
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+
)
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+
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+
IsMainCharacter = Symbol(
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None,
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+
None,
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None,
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+
(
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5485
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+
"Returns whether or not the team member at the given index is a 'main"
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+
" character'.\n\nDuring normal play, this will only be true for the hero"
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+
" and partner (0, 1). During special episodes, this will be true for the"
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" special-episode-reserved indexes (2, 3, 4).\n\nr0: team member"
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" index\nreturn: bool"
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+
),
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)
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GetTeamMember = Symbol(
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[0x55944],
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[0x2055944],
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None,
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-
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+
(
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+
"Gets the team member at the given index.\n\nr0: team member index\nreturn:"
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+
" ground monster pointer"
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+
),
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)
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-
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+
GetHeroMemberIdx = Symbol(
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[0x559EC],
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[0x20559EC],
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None,
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5468
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-
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5507
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+
(
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5508
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+
"Returns the team member index of the hero (0) if the hero is valid,"
|
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5509
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+
" otherwise return -1.\n\nreturn: team member index"
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+
),
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)
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-
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5513
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+
GetPartnerMemberIdx = Symbol(
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[0x55A18],
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[0x2055A18],
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None,
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-
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+
(
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5518
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+
"Returns the team member index of the partner (1) if the partner is valid,"
|
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+
" otherwise return -1.\n\nreturn: team member index"
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+
),
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)
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|
|
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5478
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-
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+
GetMainCharacter1MemberIdx = Symbol(
|
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[0x55A44],
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[0x2055A44],
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5481
5526
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None,
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|
5482
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-
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|
+
(
|
|
5528
|
+
"Returns the team member index of the first main character for the given"
|
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5529
|
+
" game mode, if valid, otherwise return -1.\n\nIn normal play, this will be"
|
|
5530
|
+
" the hero (0). During special episodes, this will be 2.\n\nreturn: team"
|
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5531
|
+
" member index"
|
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5532
|
+
),
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)
|
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5484
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|
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|
-
|
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5535
|
+
GetMainCharacter2MemberIdx = Symbol(
|
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[0x55A88],
|
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[0x2055A88],
|
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5538
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None,
|
|
5489
|
-
|
|
5539
|
+
(
|
|
5540
|
+
"Returns the team member index of the second main character for the given"
|
|
5541
|
+
" game mode, if valid, otherwise return -1.\n\nIn normal play, this will be"
|
|
5542
|
+
" the partner (1). During special episodes, this will be 3 if there's a"
|
|
5543
|
+
" second main character.\n\nreturn: team member index"
|
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5544
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+
),
|
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5490
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)
|
|
5491
5546
|
|
|
5492
|
-
|
|
5547
|
+
GetMainCharacter3MemberIdx = Symbol(
|
|
5493
5548
|
[0x55ACC],
|
|
5494
5549
|
[0x2055ACC],
|
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5495
5550
|
None,
|
|
5496
|
-
|
|
5551
|
+
(
|
|
5552
|
+
"Returns the team member index of the third main character for the given"
|
|
5553
|
+
" game mode, if valid, otherwise return -1.\n\nIn normal play, this will be"
|
|
5554
|
+
" invalid (-1). During special episodes, this will be 4 if there's a third"
|
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5555
|
+
" main character.\n\nreturn: team member index"
|
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5556
|
+
),
|
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5497
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|
)
|
|
5498
5558
|
|
|
5499
|
-
|
|
5559
|
+
GetHero = Symbol(
|
|
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5560
|
[0x55B0C],
|
|
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5561
|
[0x2055B0C],
|
|
5502
5562
|
None,
|
|
5503
5563
|
(
|
|
5504
|
-
"Returns the ground monster data of the hero
|
|
5505
|
-
"
|
|
5564
|
+
"Returns the ground monster data of the hero.\n\nreturn: ground monster"
|
|
5565
|
+
" pointer"
|
|
5506
5566
|
),
|
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5507
5567
|
)
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5508
5568
|
|
|
5509
|
-
|
|
5569
|
+
GetPartner = Symbol(
|
|
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|
[0x55B34],
|
|
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5571
|
[0x2055B34],
|
|
5512
5572
|
None,
|
|
5513
5573
|
(
|
|
5514
|
-
"Returns the ground monster data of the partner
|
|
5515
|
-
"
|
|
5574
|
+
"Returns the ground monster data of the partner.\n\nreturn: ground monster"
|
|
5575
|
+
" pointer"
|
|
5516
5576
|
),
|
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)
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5518
5578
|
|
|
5519
|
-
|
|
5579
|
+
GetMainCharacter1 = Symbol(
|
|
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5580
|
[0x55B60],
|
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[0x2055B60],
|
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|
None,
|
|
5523
|
-
|
|
5583
|
+
(
|
|
5584
|
+
"Returns the ground monster data of the first main character for the given"
|
|
5585
|
+
" game mode.\n\nIn normal play, this will be the hero. During special"
|
|
5586
|
+
" episodes, this will be the first special episode main character (index"
|
|
5587
|
+
" 2).\n\nreturn: ground monster pointer"
|
|
5588
|
+
),
|
|
5524
5589
|
)
|
|
5525
5590
|
|
|
5526
|
-
|
|
5591
|
+
GetMainCharacter2 = Symbol(
|
|
5527
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|
[0x55BA8],
|
|
5528
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|
[0x2055BA8],
|
|
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5594
|
None,
|
|
5530
|
-
|
|
5595
|
+
(
|
|
5596
|
+
"Returns the ground monster data of the second main character for the given"
|
|
5597
|
+
" game mode, or null if invalid.\n\nIn normal play, this will be the"
|
|
5598
|
+
" partner. During special episodes, this will be the second special episode"
|
|
5599
|
+
" main character (index 3) if one is present.\n\nreturn: ground monster"
|
|
5600
|
+
" pointer"
|
|
5601
|
+
),
|
|
5531
5602
|
)
|
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5532
5603
|
|
|
5533
|
-
|
|
5604
|
+
GetMainCharacter3 = Symbol(
|
|
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|
[0x55BF0],
|
|
5535
5606
|
[0x2055BF0],
|
|
5536
5607
|
None,
|
|
5537
|
-
|
|
5608
|
+
(
|
|
5609
|
+
"Returns the ground monster data of the third main character for the given"
|
|
5610
|
+
" game mode, or null if invalid.\n\nIn normal play, this will be null."
|
|
5611
|
+
" During special episodes, this will be the third special episode main"
|
|
5612
|
+
" character (index 4) if one is present.\n\nreturn: ground monster pointer"
|
|
5613
|
+
),
|
|
5538
5614
|
)
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5539
5615
|
|
|
5540
|
-
|
|
5616
|
+
GetFirstEmptyMemberIdx = Symbol(
|
|
5541
5617
|
[0x55D00],
|
|
5542
5618
|
[0x2055D00],
|
|
5543
5619
|
None,
|
|
5544
5620
|
(
|
|
5545
|
-
"
|
|
5546
|
-
"
|
|
5621
|
+
"Gets the first unoccupied team member index (in the Chimecho Assembly), or"
|
|
5622
|
+
" -1 if there is none.\n\nIf valid, this will always be at least 5, since"
|
|
5623
|
+
" indexes 0-4 are reserved for main characters.\n\nr0: ?\nreturn: team"
|
|
5624
|
+
" member index of the first available slot"
|
|
5625
|
+
),
|
|
5626
|
+
)
|
|
5627
|
+
|
|
5628
|
+
IsMonsterNotNicknamed = Symbol(
|
|
5629
|
+
None,
|
|
5630
|
+
None,
|
|
5631
|
+
None,
|
|
5632
|
+
(
|
|
5633
|
+
"Checks if the string_buffer matches the name of the species\n\nr0: ground"
|
|
5634
|
+
" monster pointer\nreturn: bool"
|
|
5547
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|
),
|
|
5548
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|
)
|
|
5549
5637
|
|
|
5550
|
-
|
|
5638
|
+
CheckTeamMemberIdx = Symbol(
|
|
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5639
|
[0x565C4],
|
|
5552
5640
|
[0x20565C4],
|
|
5553
5641
|
None,
|
|
5554
5642
|
(
|
|
5555
|
-
"Checks if a
|
|
5556
|
-
" values.\n\nThis is known to return true for some or all of the
|
|
5557
|
-
" monsters.\n\nr0:
|
|
5558
|
-
"
|
|
5643
|
+
"Checks if a team member's member index (team_member::member_idx) is equal"
|
|
5644
|
+
" to certain values.\n\nThis is known to return true for some or all of the"
|
|
5645
|
+
" guest monsters.\n\nr0: member index\nreturn: True if the value is equal"
|
|
5646
|
+
" to 0x55AA or 0x5AA5"
|
|
5559
5647
|
),
|
|
5560
5648
|
)
|
|
5561
5649
|
|
|
@@ -5570,25 +5658,32 @@ class JpArm9Functions:
|
|
|
5570
5658
|
),
|
|
5571
5659
|
)
|
|
5572
5660
|
|
|
5573
|
-
|
|
5661
|
+
SetActiveTeam = Symbol(
|
|
5662
|
+
None,
|
|
5663
|
+
None,
|
|
5664
|
+
None,
|
|
5665
|
+
"Sets the specified team to active in TEAM_MEMBER_TABLE.\n\nr0: team ID",
|
|
5666
|
+
)
|
|
5667
|
+
|
|
5668
|
+
GetActiveTeamMember = Symbol(
|
|
5574
5669
|
[0x56728],
|
|
5575
5670
|
[0x2056728],
|
|
5576
5671
|
None,
|
|
5577
5672
|
(
|
|
5578
|
-
"Returns a struct containing information about
|
|
5579
|
-
"
|
|
5580
|
-
"
|
|
5581
|
-
" struct containing team member information"
|
|
5673
|
+
"Returns a struct containing information about the active team member in"
|
|
5674
|
+
" the given slot index.\n\nr0: roster index\nreturn: team member pointer,"
|
|
5675
|
+
" or null if index is -1"
|
|
5582
5676
|
),
|
|
5583
5677
|
)
|
|
5584
5678
|
|
|
5585
|
-
|
|
5679
|
+
GetActiveRosterIndex = Symbol(
|
|
5586
5680
|
[0x56758],
|
|
5587
5681
|
[0x2056758],
|
|
5588
5682
|
None,
|
|
5589
5683
|
(
|
|
5590
|
-
"
|
|
5591
|
-
"
|
|
5684
|
+
"Searches for the roster index for the given team member within the current"
|
|
5685
|
+
" active roster.\n\nr0: team member index\nreturn: roster index if the team"
|
|
5686
|
+
" member is active, -1 otherwise"
|
|
5592
5687
|
),
|
|
5593
5688
|
)
|
|
5594
5689
|
|
|
@@ -7812,7 +7907,12 @@ class JpArm9Data:
|
|
|
7812
7907
|
),
|
|
7813
7908
|
)
|
|
7814
7909
|
|
|
7815
|
-
GAME_MODE = Symbol(
|
|
7910
|
+
GAME_MODE = Symbol(
|
|
7911
|
+
[0xB17E4],
|
|
7912
|
+
[0x20B17E4],
|
|
7913
|
+
0x1,
|
|
7914
|
+
"[Runtime] Game mode, see enum game_mode for possible values.\n\ntype: uint8_t",
|
|
7915
|
+
)
|
|
7816
7916
|
|
|
7817
7917
|
GLOBAL_PROGRESS_PTR = Symbol(
|
|
7818
7918
|
None, None, None, "[Runtime]\n\ntype: struct global_progress*"
|
|
@@ -7839,8 +7939,8 @@ class JpArm9Data:
|
|
|
7839
7939
|
),
|
|
7840
7940
|
)
|
|
7841
7941
|
|
|
7842
|
-
|
|
7843
|
-
[0xB22BC], [0x20B22BC], 0x4, "
|
|
7942
|
+
TEAM_MEMBER_TABLE_PTR = Symbol(
|
|
7943
|
+
[0xB22BC], [0x20B22BC], 0x4, "Pointer to TEAM_MEMBER_TABLE"
|
|
7844
7944
|
)
|
|
7845
7945
|
|
|
7846
7946
|
MISSION_LIST_PTR = Symbol(
|
|
@@ -17503,6 +17603,28 @@ class JpOverlay29Functions:
|
|
|
17503
17603
|
),
|
|
17504
17604
|
)
|
|
17505
17605
|
|
|
17606
|
+
EndSleepClassStatus = Symbol(
|
|
17607
|
+
None,
|
|
17608
|
+
None,
|
|
17609
|
+
None,
|
|
17610
|
+
(
|
|
17611
|
+
"Cures the target's sleep, sleepless, nightmare, yawn or napping status due"
|
|
17612
|
+
" to the action of the user, and prints the event to the log.\n\nr0:"
|
|
17613
|
+
" pointer to user\nr1: pointer to target"
|
|
17614
|
+
),
|
|
17615
|
+
)
|
|
17616
|
+
|
|
17617
|
+
EndBurnClassStatus = Symbol(
|
|
17618
|
+
None,
|
|
17619
|
+
None,
|
|
17620
|
+
None,
|
|
17621
|
+
(
|
|
17622
|
+
"Cures the target's burned, poisoned, badly poisoned or paralysis status"
|
|
17623
|
+
" due to the action of the user, and prints the event to the log.\n\nr0:"
|
|
17624
|
+
" pointer to user\nr1: pointer to target"
|
|
17625
|
+
),
|
|
17626
|
+
)
|
|
17627
|
+
|
|
17506
17628
|
EndFrozenClassStatus = Symbol(
|
|
17507
17629
|
[0x29EC8],
|
|
17508
17630
|
[0x23077A8],
|
|
@@ -17526,6 +17648,74 @@ class JpOverlay29Functions:
|
|
|
17526
17648
|
),
|
|
17527
17649
|
)
|
|
17528
17650
|
|
|
17651
|
+
EndReflectClassStatus = Symbol(
|
|
17652
|
+
None,
|
|
17653
|
+
None,
|
|
17654
|
+
None,
|
|
17655
|
+
(
|
|
17656
|
+
"Removes the target's reflect, safeguard, light screen, counter, magic"
|
|
17657
|
+
" coat, wish, protect, mirror coat, endure, mini counter?, mirror move,"
|
|
17658
|
+
" conversion 2, vital throw, mist, metal burst, aqua ring or lucky chant"
|
|
17659
|
+
" status due to the action of the user, and prints the event to the"
|
|
17660
|
+
" log.\n\nr0: pointer to user\nr1: pointer to target"
|
|
17661
|
+
),
|
|
17662
|
+
)
|
|
17663
|
+
|
|
17664
|
+
EndLeechSeedClassStatus = Symbol(
|
|
17665
|
+
None,
|
|
17666
|
+
None,
|
|
17667
|
+
None,
|
|
17668
|
+
(
|
|
17669
|
+
"Cures the target's leech seed or destiny bond status due to the action of"
|
|
17670
|
+
" the user, and prints the event to the log.\n\nr0: pointer to user\nr1:"
|
|
17671
|
+
" pointer to target"
|
|
17672
|
+
),
|
|
17673
|
+
)
|
|
17674
|
+
|
|
17675
|
+
EndSureShotClassStatus = Symbol(
|
|
17676
|
+
None,
|
|
17677
|
+
None,
|
|
17678
|
+
None,
|
|
17679
|
+
(
|
|
17680
|
+
"Removes the target's sure shot, whiffer, set damage or focus energy status"
|
|
17681
|
+
" due to the action of the user, and prints the event to the log.\n\nr0:"
|
|
17682
|
+
" pointer to user\nr1: pointer to target"
|
|
17683
|
+
),
|
|
17684
|
+
)
|
|
17685
|
+
|
|
17686
|
+
EndMuzzledStatus = Symbol(
|
|
17687
|
+
None,
|
|
17688
|
+
None,
|
|
17689
|
+
None,
|
|
17690
|
+
(
|
|
17691
|
+
"Removes the target's muzzled status due to the action of the user, and"
|
|
17692
|
+
" prints the event to the log.\n\nr0: pointer to user\nr1: pointer to"
|
|
17693
|
+
" target"
|
|
17694
|
+
),
|
|
17695
|
+
)
|
|
17696
|
+
|
|
17697
|
+
EndMiracleEyeStatus = Symbol(
|
|
17698
|
+
None,
|
|
17699
|
+
None,
|
|
17700
|
+
None,
|
|
17701
|
+
(
|
|
17702
|
+
"Removes the target's miracle eye status due to the action of the user, and"
|
|
17703
|
+
" prints the event to the log.\n\nr0: pointer to user\nr1: pointer to"
|
|
17704
|
+
" target"
|
|
17705
|
+
),
|
|
17706
|
+
)
|
|
17707
|
+
|
|
17708
|
+
EndMagnetRiseStatus = Symbol(
|
|
17709
|
+
None,
|
|
17710
|
+
None,
|
|
17711
|
+
None,
|
|
17712
|
+
(
|
|
17713
|
+
"Removes the target's magnet rise status due to the action of the user, and"
|
|
17714
|
+
" prints the event to the log.\n\nr0: pointer to user\nr1: pointer to"
|
|
17715
|
+
" target"
|
|
17716
|
+
),
|
|
17717
|
+
)
|
|
17718
|
+
|
|
17529
17719
|
TryTriggerMonsterHouse = Symbol(
|
|
17530
17720
|
[0x2BBA0],
|
|
17531
17721
|
[0x2309480],
|
|
@@ -22068,7 +22258,9 @@ class JpOverlay31Data:
|
|
|
22068
22258
|
None, None, None, "Note: unverified, ported from Irdkwia's notes"
|
|
22069
22259
|
)
|
|
22070
22260
|
|
|
22071
|
-
OVERLAY31_JP_STRING = Symbol(
|
|
22261
|
+
OVERLAY31_JP_STRING = Symbol(
|
|
22262
|
+
None, None, None, "\n\n---- 初期ポジション=%d ----- \n"
|
|
22263
|
+
)
|
|
22072
22264
|
|
|
22073
22265
|
DUNGEON_D_BOX_LAYOUT_14 = Symbol(
|
|
22074
22266
|
None, None, None, "Note: unverified, ported from Irdkwia's notes"
|
|
@@ -22696,32 +22888,15 @@ class JpRamData:
|
|
|
22696
22888
|
),
|
|
22697
22889
|
)
|
|
22698
22890
|
|
|
22699
|
-
|
|
22700
|
-
None,
|
|
22701
|
-
None,
|
|
22702
|
-
None,
|
|
22703
|
-
(
|
|
22704
|
-
"List of all team members and persistent information about them.\n\nAppears"
|
|
22705
|
-
" to be ordered in chronological order of recruitment. The first five"
|
|
22706
|
-
" entries appear to be fixed:\n 1. Hero\n 2. Partner\n 3. Grovyle\n 4."
|
|
22707
|
-
" Dusknoir\n 5. Celebi\nSubsequent entries are normal recruits.\n\nIf a"
|
|
22708
|
-
" member is released, all subsequent members will be shifted up (so there"
|
|
22709
|
-
" should be no gaps in the list).\n\ntype: struct ground_monster[555]"
|
|
22710
|
-
),
|
|
22711
|
-
)
|
|
22712
|
-
|
|
22713
|
-
TEAM_ACTIVE_ROSTER = Symbol(
|
|
22891
|
+
TEAM_MEMBER_TABLE = Symbol(
|
|
22714
22892
|
None,
|
|
22715
22893
|
None,
|
|
22716
22894
|
None,
|
|
22717
22895
|
(
|
|
22718
|
-
"
|
|
22719
|
-
"
|
|
22720
|
-
"
|
|
22721
|
-
"
|
|
22722
|
-
" relatively infrequently. For example, in dungeon mode, it's typically"
|
|
22723
|
-
" only updated at the start of the floor; refer to DUNGEON_STRUCT instead"
|
|
22724
|
-
" for live data.\n\ntype: struct team_member[7]"
|
|
22896
|
+
"Table with all team members, persistent information about them, and"
|
|
22897
|
+
" information about which ones are currently active.\n\nSee the comments on"
|
|
22898
|
+
" struct team_member_table for more information.\n\ntype: struct"
|
|
22899
|
+
" team_member_table"
|
|
22725
22900
|
),
|
|
22726
22901
|
)
|
|
22727
22902
|
|