pmdsky-debug-py 10.2.27__py3-none-any.whl → 10.2.28__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- RELEASE = "v0.10.2+92f8ba815f"
1
+ RELEASE = "v0.10.2+35a80ee0a1"
pmdsky_debug_py/eu.py CHANGED
@@ -28054,6 +28054,24 @@ class EuOverlay29Functions:
28054
28054
  None,
28055
28055
  )
28056
28056
 
28057
+ FindMoveOnMonster = Symbol(
28058
+ [0x1F85C],
28059
+ [0x22FC3DC],
28060
+ None,
28061
+ "FindMoveOnMonster",
28062
+ "Searches for a move in an entity's moveset by move ID, and returns the moveset index of the move if found. Returns -1 if the move is not found.\n\nr0: entity pointer\nr1: move ID to search for\nreturn: the moveset index of the move if found, or -1 if not found",
28063
+ None,
28064
+ )
28065
+
28066
+ DoesMonsterHaveMove = Symbol(
28067
+ [0x1F8D0],
28068
+ [0x22FC450],
28069
+ None,
28070
+ "DoesMonsterHaveMove",
28071
+ "Checks if an entity has a specific move (move ID) in their moveset.\n\nr0: entity pointer\nr1: move ID to search for\nreturn: true if the entity has the given move ID, or false otherwise",
28072
+ None,
28073
+ )
28074
+
28057
28075
  IsSpecialStoryAllyOrClient = Symbol(
28058
28076
  [0x1F8EC],
28059
28077
  [0x22FC46C],
@@ -28090,6 +28108,15 @@ class EuOverlay29Functions:
28090
28108
  None,
28091
28109
  )
28092
28110
 
28111
+ FindMonsterWithBehavior = Symbol(
28112
+ [0x1FA68],
28113
+ [0x22FC5E8],
28114
+ None,
28115
+ "FindMonsterWithBehavior",
28116
+ "Searches the dungeon for a monster with a certain monster behavior, and returns the first matching entity.\n\nr0: monster behavior to search for\nreturn: the first entity in the dungeon with the given monster behavior, or null if not found",
28117
+ None,
28118
+ )
28119
+
28093
28120
  IsMonsterLoneOutlaw = Symbol(
28094
28121
  [0x1FC5C],
28095
28122
  [0x22FC7DC],
@@ -28567,12 +28594,12 @@ class EuOverlay29Functions:
28567
28594
  None,
28568
28595
  )
28569
28596
 
28570
- IsMonsterCornered = Symbol(
28597
+ CanMonsterMoveOrSwapWithAllyInAnyDirection = Symbol(
28571
28598
  [0x24FC4],
28572
28599
  [0x2301B44],
28573
28600
  None,
28574
- "IsMonsterCornered",
28575
- "True if the given monster is cornered (it can't move in any direction)\n\nr0: Entity pointer\nreturn: True if the monster can't move in any direction, false otherwise.",
28601
+ "CanMonsterMoveOrSwapWithAllyInAnyDirection",
28602
+ "True if the given monster can move in any direction.\n\nr0: Entity pointer\nreturn: True if the monster can move in any direction, false otherwise.",
28576
28603
  None,
28577
28604
  )
28578
28605
 
@@ -30682,6 +30709,15 @@ class EuOverlay29Functions:
30682
30709
  None,
30683
30710
  )
30684
30711
 
30712
+ UseMoveByMoveId = Symbol(
30713
+ [0x3EE04],
30714
+ [0x231B984],
30715
+ None,
30716
+ "UseMoveByMoveId",
30717
+ "Makes the entity use a specific move by its move ID. If the entity doesn't have the specified move and add_move_if_not_exists is true,\noverwrites the first move in the entity's moveset with the specified move.\n\nr0: entity pointer\nr1: move ID\nr2: if true and the entity doesn't have the specified move, the entity's first move is overwritten with the specified move",
30718
+ None,
30719
+ )
30720
+
30685
30721
  ActivateMotorDrive = Symbol(
30686
30722
  [0x3EF40],
30687
30723
  [0x231BAC0],
@@ -31060,6 +31096,15 @@ class EuOverlay29Functions:
31060
31096
  None,
31061
31097
  )
31062
31098
 
31099
+ UseMove = Symbol(
31100
+ [0x45344],
31101
+ [0x2321EC4],
31102
+ None,
31103
+ "UseMove",
31104
+ "Makes the given entity use a move at the given index in the entity's moveset.\n\nr0: Entity pointer\nr1: Moveset index\nr2: ?\nr3: ?\nstack[0]: ?",
31105
+ None,
31106
+ )
31107
+
31063
31108
  TryActivateNondamagingDefenderAbility = Symbol(
31064
31109
  [0x45960],
31065
31110
  [0x23224E0],
@@ -33121,6 +33166,15 @@ class EuOverlay29Functions:
33121
33166
  None,
33122
33167
  )
33123
33168
 
33169
+ TeleportFleeingOutlaw = Symbol(
33170
+ [0x6EF24],
33171
+ [0x234BAA4],
33172
+ None,
33173
+ "TeleportFleeingOutlaw",
33174
+ "If there is a fleeing outlaw on the floor with the move Teleport, makes that outlaw use Teleport.\n\nNo params.",
33175
+ None,
33176
+ )
33177
+
33124
33178
  InitAlertBoxInfo = Symbol(
33125
33179
  [0x6F024],
33126
33180
  [0x234BBA4],
@@ -33566,6 +33620,10 @@ class EuOverlay29Functions:
33566
33620
  "CreateMonsterSummaryFromMonster", CreateMonsterSummaryFromEntity
33567
33621
  )
33568
33622
 
33623
+ IsMonsterCornered = _Deprecated(
33624
+ "IsMonsterCornered", CanMonsterMoveOrSwapWithAllyInAnyDirection
33625
+ )
33626
+
33569
33627
  ShouldMonsterRunAwayVariation = _Deprecated(
33570
33628
  "ShouldMonsterRunAwayVariation", ShouldMonsterRunAwayAndShowEffect
33571
33629
  )
@@ -27471,6 +27471,24 @@ class EuItcmOverlay29Functions:
27471
27471
  None,
27472
27472
  )
27473
27473
 
27474
+ FindMoveOnMonster = Symbol(
27475
+ None,
27476
+ None,
27477
+ None,
27478
+ "FindMoveOnMonster",
27479
+ "Searches for a move in an entity's moveset by move ID, and returns the moveset index of the move if found. Returns -1 if the move is not found.\n\nr0: entity pointer\nr1: move ID to search for\nreturn: the moveset index of the move if found, or -1 if not found",
27480
+ None,
27481
+ )
27482
+
27483
+ DoesMonsterHaveMove = Symbol(
27484
+ None,
27485
+ None,
27486
+ None,
27487
+ "DoesMonsterHaveMove",
27488
+ "Checks if an entity has a specific move (move ID) in their moveset.\n\nr0: entity pointer\nr1: move ID to search for\nreturn: true if the entity has the given move ID, or false otherwise",
27489
+ None,
27490
+ )
27491
+
27474
27492
  IsSpecialStoryAllyOrClient = Symbol(
27475
27493
  None,
27476
27494
  None,
@@ -27507,6 +27525,15 @@ class EuItcmOverlay29Functions:
27507
27525
  None,
27508
27526
  )
27509
27527
 
27528
+ FindMonsterWithBehavior = Symbol(
27529
+ None,
27530
+ None,
27531
+ None,
27532
+ "FindMonsterWithBehavior",
27533
+ "Searches the dungeon for a monster with a certain monster behavior, and returns the first matching entity.\n\nr0: monster behavior to search for\nreturn: the first entity in the dungeon with the given monster behavior, or null if not found",
27534
+ None,
27535
+ )
27536
+
27510
27537
  IsMonsterLoneOutlaw = Symbol(
27511
27538
  None,
27512
27539
  None,
@@ -27984,12 +28011,12 @@ class EuItcmOverlay29Functions:
27984
28011
  None,
27985
28012
  )
27986
28013
 
27987
- IsMonsterCornered = Symbol(
28014
+ CanMonsterMoveOrSwapWithAllyInAnyDirection = Symbol(
27988
28015
  None,
27989
28016
  None,
27990
28017
  None,
27991
- "IsMonsterCornered",
27992
- "True if the given monster is cornered (it can't move in any direction)\n\nr0: Entity pointer\nreturn: True if the monster can't move in any direction, false otherwise.",
28018
+ "CanMonsterMoveOrSwapWithAllyInAnyDirection",
28019
+ "True if the given monster can move in any direction.\n\nr0: Entity pointer\nreturn: True if the monster can move in any direction, false otherwise.",
27993
28020
  None,
27994
28021
  )
27995
28022
 
@@ -30099,6 +30126,15 @@ class EuItcmOverlay29Functions:
30099
30126
  None,
30100
30127
  )
30101
30128
 
30129
+ UseMoveByMoveId = Symbol(
30130
+ None,
30131
+ None,
30132
+ None,
30133
+ "UseMoveByMoveId",
30134
+ "Makes the entity use a specific move by its move ID. If the entity doesn't have the specified move and add_move_if_not_exists is true,\noverwrites the first move in the entity's moveset with the specified move.\n\nr0: entity pointer\nr1: move ID\nr2: if true and the entity doesn't have the specified move, the entity's first move is overwritten with the specified move",
30135
+ None,
30136
+ )
30137
+
30102
30138
  ActivateMotorDrive = Symbol(
30103
30139
  None,
30104
30140
  None,
@@ -30477,6 +30513,15 @@ class EuItcmOverlay29Functions:
30477
30513
  None,
30478
30514
  )
30479
30515
 
30516
+ UseMove = Symbol(
30517
+ None,
30518
+ None,
30519
+ None,
30520
+ "UseMove",
30521
+ "Makes the given entity use a move at the given index in the entity's moveset.\n\nr0: Entity pointer\nr1: Moveset index\nr2: ?\nr3: ?\nstack[0]: ?",
30522
+ None,
30523
+ )
30524
+
30480
30525
  TryActivateNondamagingDefenderAbility = Symbol(
30481
30526
  None,
30482
30527
  None,
@@ -32538,6 +32583,15 @@ class EuItcmOverlay29Functions:
32538
32583
  None,
32539
32584
  )
32540
32585
 
32586
+ TeleportFleeingOutlaw = Symbol(
32587
+ None,
32588
+ None,
32589
+ None,
32590
+ "TeleportFleeingOutlaw",
32591
+ "If there is a fleeing outlaw on the floor with the move Teleport, makes that outlaw use Teleport.\n\nNo params.",
32592
+ None,
32593
+ )
32594
+
32541
32595
  InitAlertBoxInfo = Symbol(
32542
32596
  None,
32543
32597
  None,
@@ -32978,6 +33032,10 @@ class EuItcmOverlay29Functions:
32978
33032
  "CreateMonsterSummaryFromMonster", CreateMonsterSummaryFromEntity
32979
33033
  )
32980
33034
 
33035
+ IsMonsterCornered = _Deprecated(
33036
+ "IsMonsterCornered", CanMonsterMoveOrSwapWithAllyInAnyDirection
33037
+ )
33038
+
32981
33039
  ShouldMonsterRunAwayVariation = _Deprecated(
32982
33040
  "ShouldMonsterRunAwayVariation", ShouldMonsterRunAwayAndShowEffect
32983
33041
  )
pmdsky_debug_py/jp.py CHANGED
@@ -28045,6 +28045,24 @@ class JpOverlay29Functions:
28045
28045
  None,
28046
28046
  )
28047
28047
 
28048
+ FindMoveOnMonster = Symbol(
28049
+ [0x1F5D4],
28050
+ [0x22FCEB4],
28051
+ None,
28052
+ "FindMoveOnMonster",
28053
+ "Searches for a move in an entity's moveset by move ID, and returns the moveset index of the move if found. Returns -1 if the move is not found.\n\nr0: entity pointer\nr1: move ID to search for\nreturn: the moveset index of the move if found, or -1 if not found",
28054
+ None,
28055
+ )
28056
+
28057
+ DoesMonsterHaveMove = Symbol(
28058
+ [0x1F648],
28059
+ [0x22FCF28],
28060
+ None,
28061
+ "DoesMonsterHaveMove",
28062
+ "Checks if an entity has a specific move (move ID) in their moveset.\n\nr0: entity pointer\nr1: move ID to search for\nreturn: true if the entity has the given move ID, or false otherwise",
28063
+ None,
28064
+ )
28065
+
28048
28066
  IsSpecialStoryAllyOrClient = Symbol(
28049
28067
  [0x1F664],
28050
28068
  [0x22FCF44],
@@ -28081,6 +28099,15 @@ class JpOverlay29Functions:
28081
28099
  None,
28082
28100
  )
28083
28101
 
28102
+ FindMonsterWithBehavior = Symbol(
28103
+ [0x1F7D4],
28104
+ [0x22FD0B4],
28105
+ None,
28106
+ "FindMonsterWithBehavior",
28107
+ "Searches the dungeon for a monster with a certain monster behavior, and returns the first matching entity.\n\nr0: monster behavior to search for\nreturn: the first entity in the dungeon with the given monster behavior, or null if not found",
28108
+ None,
28109
+ )
28110
+
28084
28111
  IsMonsterLoneOutlaw = Symbol(
28085
28112
  [0x1F8F0],
28086
28113
  [0x22FD1D0],
@@ -28558,12 +28585,12 @@ class JpOverlay29Functions:
28558
28585
  None,
28559
28586
  )
28560
28587
 
28561
- IsMonsterCornered = Symbol(
28588
+ CanMonsterMoveOrSwapWithAllyInAnyDirection = Symbol(
28562
28589
  [0x24C3C],
28563
28590
  [0x230251C],
28564
28591
  None,
28565
- "IsMonsterCornered",
28566
- "True if the given monster is cornered (it can't move in any direction)\n\nr0: Entity pointer\nreturn: True if the monster can't move in any direction, false otherwise.",
28592
+ "CanMonsterMoveOrSwapWithAllyInAnyDirection",
28593
+ "True if the given monster can move in any direction.\n\nr0: Entity pointer\nreturn: True if the monster can move in any direction, false otherwise.",
28567
28594
  None,
28568
28595
  )
28569
28596
 
@@ -30673,6 +30700,15 @@ class JpOverlay29Functions:
30673
30700
  None,
30674
30701
  )
30675
30702
 
30703
+ UseMoveByMoveId = Symbol(
30704
+ [0x3EB14],
30705
+ [0x231C3F4],
30706
+ None,
30707
+ "UseMoveByMoveId",
30708
+ "Makes the entity use a specific move by its move ID. If the entity doesn't have the specified move and add_move_if_not_exists is true,\noverwrites the first move in the entity's moveset with the specified move.\n\nr0: entity pointer\nr1: move ID\nr2: if true and the entity doesn't have the specified move, the entity's first move is overwritten with the specified move",
30709
+ None,
30710
+ )
30711
+
30676
30712
  ActivateMotorDrive = Symbol(
30677
30713
  [0x3EC50],
30678
30714
  [0x231C530],
@@ -31051,6 +31087,15 @@ class JpOverlay29Functions:
31051
31087
  None,
31052
31088
  )
31053
31089
 
31090
+ UseMove = Symbol(
31091
+ [0x45028],
31092
+ [0x2322908],
31093
+ None,
31094
+ "UseMove",
31095
+ "Makes the given entity use a move at the given index in the entity's moveset.\n\nr0: Entity pointer\nr1: Moveset index\nr2: ?\nr3: ?\nstack[0]: ?",
31096
+ None,
31097
+ )
31098
+
31054
31099
  TryActivateNondamagingDefenderAbility = Symbol(
31055
31100
  [0x45644],
31056
31101
  [0x2322F24],
@@ -33112,6 +33157,15 @@ class JpOverlay29Functions:
33112
33157
  None,
33113
33158
  )
33114
33159
 
33160
+ TeleportFleeingOutlaw = Symbol(
33161
+ [0x6E834],
33162
+ [0x234C114],
33163
+ None,
33164
+ "TeleportFleeingOutlaw",
33165
+ "If there is a fleeing outlaw on the floor with the move Teleport, makes that outlaw use Teleport.\n\nNo params.",
33166
+ None,
33167
+ )
33168
+
33115
33169
  InitAlertBoxInfo = Symbol(
33116
33170
  [0x6E934],
33117
33171
  [0x234C214],
@@ -33557,6 +33611,10 @@ class JpOverlay29Functions:
33557
33611
  "CreateMonsterSummaryFromMonster", CreateMonsterSummaryFromEntity
33558
33612
  )
33559
33613
 
33614
+ IsMonsterCornered = _Deprecated(
33615
+ "IsMonsterCornered", CanMonsterMoveOrSwapWithAllyInAnyDirection
33616
+ )
33617
+
33560
33618
  ShouldMonsterRunAwayVariation = _Deprecated(
33561
33619
  "ShouldMonsterRunAwayVariation", ShouldMonsterRunAwayAndShowEffect
33562
33620
  )
@@ -27471,6 +27471,24 @@ class JpItcmOverlay29Functions:
27471
27471
  None,
27472
27472
  )
27473
27473
 
27474
+ FindMoveOnMonster = Symbol(
27475
+ None,
27476
+ None,
27477
+ None,
27478
+ "FindMoveOnMonster",
27479
+ "Searches for a move in an entity's moveset by move ID, and returns the moveset index of the move if found. Returns -1 if the move is not found.\n\nr0: entity pointer\nr1: move ID to search for\nreturn: the moveset index of the move if found, or -1 if not found",
27480
+ None,
27481
+ )
27482
+
27483
+ DoesMonsterHaveMove = Symbol(
27484
+ None,
27485
+ None,
27486
+ None,
27487
+ "DoesMonsterHaveMove",
27488
+ "Checks if an entity has a specific move (move ID) in their moveset.\n\nr0: entity pointer\nr1: move ID to search for\nreturn: true if the entity has the given move ID, or false otherwise",
27489
+ None,
27490
+ )
27491
+
27474
27492
  IsSpecialStoryAllyOrClient = Symbol(
27475
27493
  None,
27476
27494
  None,
@@ -27507,6 +27525,15 @@ class JpItcmOverlay29Functions:
27507
27525
  None,
27508
27526
  )
27509
27527
 
27528
+ FindMonsterWithBehavior = Symbol(
27529
+ None,
27530
+ None,
27531
+ None,
27532
+ "FindMonsterWithBehavior",
27533
+ "Searches the dungeon for a monster with a certain monster behavior, and returns the first matching entity.\n\nr0: monster behavior to search for\nreturn: the first entity in the dungeon with the given monster behavior, or null if not found",
27534
+ None,
27535
+ )
27536
+
27510
27537
  IsMonsterLoneOutlaw = Symbol(
27511
27538
  None,
27512
27539
  None,
@@ -27984,12 +28011,12 @@ class JpItcmOverlay29Functions:
27984
28011
  None,
27985
28012
  )
27986
28013
 
27987
- IsMonsterCornered = Symbol(
28014
+ CanMonsterMoveOrSwapWithAllyInAnyDirection = Symbol(
27988
28015
  None,
27989
28016
  None,
27990
28017
  None,
27991
- "IsMonsterCornered",
27992
- "True if the given monster is cornered (it can't move in any direction)\n\nr0: Entity pointer\nreturn: True if the monster can't move in any direction, false otherwise.",
28018
+ "CanMonsterMoveOrSwapWithAllyInAnyDirection",
28019
+ "True if the given monster can move in any direction.\n\nr0: Entity pointer\nreturn: True if the monster can move in any direction, false otherwise.",
27993
28020
  None,
27994
28021
  )
27995
28022
 
@@ -30099,6 +30126,15 @@ class JpItcmOverlay29Functions:
30099
30126
  None,
30100
30127
  )
30101
30128
 
30129
+ UseMoveByMoveId = Symbol(
30130
+ None,
30131
+ None,
30132
+ None,
30133
+ "UseMoveByMoveId",
30134
+ "Makes the entity use a specific move by its move ID. If the entity doesn't have the specified move and add_move_if_not_exists is true,\noverwrites the first move in the entity's moveset with the specified move.\n\nr0: entity pointer\nr1: move ID\nr2: if true and the entity doesn't have the specified move, the entity's first move is overwritten with the specified move",
30135
+ None,
30136
+ )
30137
+
30102
30138
  ActivateMotorDrive = Symbol(
30103
30139
  None,
30104
30140
  None,
@@ -30477,6 +30513,15 @@ class JpItcmOverlay29Functions:
30477
30513
  None,
30478
30514
  )
30479
30515
 
30516
+ UseMove = Symbol(
30517
+ None,
30518
+ None,
30519
+ None,
30520
+ "UseMove",
30521
+ "Makes the given entity use a move at the given index in the entity's moveset.\n\nr0: Entity pointer\nr1: Moveset index\nr2: ?\nr3: ?\nstack[0]: ?",
30522
+ None,
30523
+ )
30524
+
30480
30525
  TryActivateNondamagingDefenderAbility = Symbol(
30481
30526
  None,
30482
30527
  None,
@@ -32538,6 +32583,15 @@ class JpItcmOverlay29Functions:
32538
32583
  None,
32539
32584
  )
32540
32585
 
32586
+ TeleportFleeingOutlaw = Symbol(
32587
+ None,
32588
+ None,
32589
+ None,
32590
+ "TeleportFleeingOutlaw",
32591
+ "If there is a fleeing outlaw on the floor with the move Teleport, makes that outlaw use Teleport.\n\nNo params.",
32592
+ None,
32593
+ )
32594
+
32541
32595
  InitAlertBoxInfo = Symbol(
32542
32596
  None,
32543
32597
  None,
@@ -32978,6 +33032,10 @@ class JpItcmOverlay29Functions:
32978
33032
  "CreateMonsterSummaryFromMonster", CreateMonsterSummaryFromEntity
32979
33033
  )
32980
33034
 
33035
+ IsMonsterCornered = _Deprecated(
33036
+ "IsMonsterCornered", CanMonsterMoveOrSwapWithAllyInAnyDirection
33037
+ )
33038
+
32981
33039
  ShouldMonsterRunAwayVariation = _Deprecated(
32982
33040
  "ShouldMonsterRunAwayVariation", ShouldMonsterRunAwayAndShowEffect
32983
33041
  )
pmdsky_debug_py/na.py CHANGED
@@ -28052,6 +28052,24 @@ class NaOverlay29Functions:
28052
28052
  None,
28053
28053
  )
28054
28054
 
28055
+ FindMoveOnMonster = Symbol(
28056
+ [0x1F7A0],
28057
+ [0x22FB9E0],
28058
+ None,
28059
+ "FindMoveOnMonster",
28060
+ "Searches for a move in an entity's moveset by move ID, and returns the moveset index of the move if found. Returns -1 if the move is not found.\n\nr0: entity pointer\nr1: move ID to search for\nreturn: the moveset index of the move if found, or -1 if not found",
28061
+ None,
28062
+ )
28063
+
28064
+ DoesMonsterHaveMove = Symbol(
28065
+ [0x1F814],
28066
+ [0x22FBA54],
28067
+ None,
28068
+ "DoesMonsterHaveMove",
28069
+ "Checks if an entity has a specific move (move ID) in their moveset.\n\nr0: entity pointer\nr1: move ID to search for\nreturn: true if the entity has the given move ID, or false otherwise",
28070
+ None,
28071
+ )
28072
+
28055
28073
  IsSpecialStoryAllyOrClient = Symbol(
28056
28074
  [0x1F830],
28057
28075
  [0x22FBA70],
@@ -28088,6 +28106,15 @@ class NaOverlay29Functions:
28088
28106
  None,
28089
28107
  )
28090
28108
 
28109
+ FindMonsterWithBehavior = Symbol(
28110
+ [0x1F9AC],
28111
+ [0x22FBBEC],
28112
+ None,
28113
+ "FindMonsterWithBehavior",
28114
+ "Searches the dungeon for a monster with a certain monster behavior, and returns the first matching entity.\n\nr0: monster behavior to search for\nreturn: the first entity in the dungeon with the given monster behavior, or null if not found",
28115
+ None,
28116
+ )
28117
+
28091
28118
  IsMonsterLoneOutlaw = Symbol(
28092
28119
  [0x1FBA0],
28093
28120
  [0x22FBDE0],
@@ -28565,12 +28592,12 @@ class NaOverlay29Functions:
28565
28592
  None,
28566
28593
  )
28567
28594
 
28568
- IsMonsterCornered = Symbol(
28595
+ CanMonsterMoveOrSwapWithAllyInAnyDirection = Symbol(
28569
28596
  [0x24ED8],
28570
28597
  [0x2301118],
28571
28598
  None,
28572
- "IsMonsterCornered",
28573
- "True if the given monster is cornered (it can't move in any direction)\n\nr0: Entity pointer\nreturn: True if the monster can't move in any direction, false otherwise.",
28599
+ "CanMonsterMoveOrSwapWithAllyInAnyDirection",
28600
+ "True if the given monster can move in any direction.\n\nr0: Entity pointer\nreturn: True if the monster can move in any direction, false otherwise.",
28574
28601
  None,
28575
28602
  )
28576
28603
 
@@ -30680,6 +30707,15 @@ class NaOverlay29Functions:
30680
30707
  None,
30681
30708
  )
30682
30709
 
30710
+ UseMoveByMoveId = Symbol(
30711
+ [0x3ECE4],
30712
+ [0x231AF24],
30713
+ None,
30714
+ "UseMoveByMoveId",
30715
+ "Makes the entity use a specific move by its move ID. If the entity doesn't have the specified move and add_move_if_not_exists is true,\noverwrites the first move in the entity's moveset with the specified move.\n\nr0: entity pointer\nr1: move ID\nr2: if true and the entity doesn't have the specified move, the entity's first move is overwritten with the specified move",
30716
+ None,
30717
+ )
30718
+
30683
30719
  ActivateMotorDrive = Symbol(
30684
30720
  [0x3EE20],
30685
30721
  [0x231B060],
@@ -31058,6 +31094,15 @@ class NaOverlay29Functions:
31058
31094
  None,
31059
31095
  )
31060
31096
 
31097
+ UseMove = Symbol(
31098
+ [0x4521C],
31099
+ [0x232145C],
31100
+ None,
31101
+ "UseMove",
31102
+ "Makes the given entity use a move at the given index in the entity's moveset.\n\nr0: Entity pointer\nr1: Moveset index\nr2: ?\nr3: ?\nstack[0]: ?",
31103
+ None,
31104
+ )
31105
+
31061
31106
  TryActivateNondamagingDefenderAbility = Symbol(
31062
31107
  [0x45838],
31063
31108
  [0x2321A78],
@@ -33119,6 +33164,15 @@ class NaOverlay29Functions:
33119
33164
  None,
33120
33165
  )
33121
33166
 
33167
+ TeleportFleeingOutlaw = Symbol(
33168
+ [0x6EC64],
33169
+ [0x234AEA4],
33170
+ None,
33171
+ "TeleportFleeingOutlaw",
33172
+ "If there is a fleeing outlaw on the floor with the move Teleport, makes that outlaw use Teleport.\n\nNo params.",
33173
+ None,
33174
+ )
33175
+
33122
33176
  InitAlertBoxInfo = Symbol(
33123
33177
  [0x6ED64],
33124
33178
  [0x234AFA4],
@@ -33564,6 +33618,10 @@ class NaOverlay29Functions:
33564
33618
  "CreateMonsterSummaryFromMonster", CreateMonsterSummaryFromEntity
33565
33619
  )
33566
33620
 
33621
+ IsMonsterCornered = _Deprecated(
33622
+ "IsMonsterCornered", CanMonsterMoveOrSwapWithAllyInAnyDirection
33623
+ )
33624
+
33567
33625
  ShouldMonsterRunAwayVariation = _Deprecated(
33568
33626
  "ShouldMonsterRunAwayVariation", ShouldMonsterRunAwayAndShowEffect
33569
33627
  )
@@ -27471,6 +27471,24 @@ class NaItcmOverlay29Functions:
27471
27471
  None,
27472
27472
  )
27473
27473
 
27474
+ FindMoveOnMonster = Symbol(
27475
+ None,
27476
+ None,
27477
+ None,
27478
+ "FindMoveOnMonster",
27479
+ "Searches for a move in an entity's moveset by move ID, and returns the moveset index of the move if found. Returns -1 if the move is not found.\n\nr0: entity pointer\nr1: move ID to search for\nreturn: the moveset index of the move if found, or -1 if not found",
27480
+ None,
27481
+ )
27482
+
27483
+ DoesMonsterHaveMove = Symbol(
27484
+ None,
27485
+ None,
27486
+ None,
27487
+ "DoesMonsterHaveMove",
27488
+ "Checks if an entity has a specific move (move ID) in their moveset.\n\nr0: entity pointer\nr1: move ID to search for\nreturn: true if the entity has the given move ID, or false otherwise",
27489
+ None,
27490
+ )
27491
+
27474
27492
  IsSpecialStoryAllyOrClient = Symbol(
27475
27493
  None,
27476
27494
  None,
@@ -27507,6 +27525,15 @@ class NaItcmOverlay29Functions:
27507
27525
  None,
27508
27526
  )
27509
27527
 
27528
+ FindMonsterWithBehavior = Symbol(
27529
+ None,
27530
+ None,
27531
+ None,
27532
+ "FindMonsterWithBehavior",
27533
+ "Searches the dungeon for a monster with a certain monster behavior, and returns the first matching entity.\n\nr0: monster behavior to search for\nreturn: the first entity in the dungeon with the given monster behavior, or null if not found",
27534
+ None,
27535
+ )
27536
+
27510
27537
  IsMonsterLoneOutlaw = Symbol(
27511
27538
  None,
27512
27539
  None,
@@ -27984,12 +28011,12 @@ class NaItcmOverlay29Functions:
27984
28011
  None,
27985
28012
  )
27986
28013
 
27987
- IsMonsterCornered = Symbol(
28014
+ CanMonsterMoveOrSwapWithAllyInAnyDirection = Symbol(
27988
28015
  None,
27989
28016
  None,
27990
28017
  None,
27991
- "IsMonsterCornered",
27992
- "True if the given monster is cornered (it can't move in any direction)\n\nr0: Entity pointer\nreturn: True if the monster can't move in any direction, false otherwise.",
28018
+ "CanMonsterMoveOrSwapWithAllyInAnyDirection",
28019
+ "True if the given monster can move in any direction.\n\nr0: Entity pointer\nreturn: True if the monster can move in any direction, false otherwise.",
27993
28020
  None,
27994
28021
  )
27995
28022
 
@@ -30099,6 +30126,15 @@ class NaItcmOverlay29Functions:
30099
30126
  None,
30100
30127
  )
30101
30128
 
30129
+ UseMoveByMoveId = Symbol(
30130
+ None,
30131
+ None,
30132
+ None,
30133
+ "UseMoveByMoveId",
30134
+ "Makes the entity use a specific move by its move ID. If the entity doesn't have the specified move and add_move_if_not_exists is true,\noverwrites the first move in the entity's moveset with the specified move.\n\nr0: entity pointer\nr1: move ID\nr2: if true and the entity doesn't have the specified move, the entity's first move is overwritten with the specified move",
30135
+ None,
30136
+ )
30137
+
30102
30138
  ActivateMotorDrive = Symbol(
30103
30139
  None,
30104
30140
  None,
@@ -30477,6 +30513,15 @@ class NaItcmOverlay29Functions:
30477
30513
  None,
30478
30514
  )
30479
30515
 
30516
+ UseMove = Symbol(
30517
+ None,
30518
+ None,
30519
+ None,
30520
+ "UseMove",
30521
+ "Makes the given entity use a move at the given index in the entity's moveset.\n\nr0: Entity pointer\nr1: Moveset index\nr2: ?\nr3: ?\nstack[0]: ?",
30522
+ None,
30523
+ )
30524
+
30480
30525
  TryActivateNondamagingDefenderAbility = Symbol(
30481
30526
  None,
30482
30527
  None,
@@ -32538,6 +32583,15 @@ class NaItcmOverlay29Functions:
32538
32583
  None,
32539
32584
  )
32540
32585
 
32586
+ TeleportFleeingOutlaw = Symbol(
32587
+ None,
32588
+ None,
32589
+ None,
32590
+ "TeleportFleeingOutlaw",
32591
+ "If there is a fleeing outlaw on the floor with the move Teleport, makes that outlaw use Teleport.\n\nNo params.",
32592
+ None,
32593
+ )
32594
+
32541
32595
  InitAlertBoxInfo = Symbol(
32542
32596
  None,
32543
32597
  None,
@@ -32978,6 +33032,10 @@ class NaItcmOverlay29Functions:
32978
33032
  "CreateMonsterSummaryFromMonster", CreateMonsterSummaryFromEntity
32979
33033
  )
32980
33034
 
33035
+ IsMonsterCornered = _Deprecated(
33036
+ "IsMonsterCornered", CanMonsterMoveOrSwapWithAllyInAnyDirection
33037
+ )
33038
+
32981
33039
  ShouldMonsterRunAwayVariation = _Deprecated(
32982
33040
  "ShouldMonsterRunAwayVariation", ShouldMonsterRunAwayAndShowEffect
32983
33041
  )
@@ -16676,6 +16676,16 @@ class Overlay29FunctionsProtocol(Protocol):
16676
16676
  None,
16677
16677
  ]
16678
16678
 
16679
+ FindMoveOnMonster: Symbol[
16680
+ Optional[list[int]],
16681
+ None,
16682
+ ]
16683
+
16684
+ DoesMonsterHaveMove: Symbol[
16685
+ Optional[list[int]],
16686
+ None,
16687
+ ]
16688
+
16679
16689
  IsSpecialStoryAllyOrClient: Symbol[
16680
16690
  Optional[list[int]],
16681
16691
  None,
@@ -16696,6 +16706,11 @@ class Overlay29FunctionsProtocol(Protocol):
16696
16706
  None,
16697
16707
  ]
16698
16708
 
16709
+ FindMonsterWithBehavior: Symbol[
16710
+ Optional[list[int]],
16711
+ None,
16712
+ ]
16713
+
16699
16714
  IsMonsterLoneOutlaw: Symbol[
16700
16715
  Optional[list[int]],
16701
16716
  None,
@@ -16961,7 +16976,7 @@ class Overlay29FunctionsProtocol(Protocol):
16961
16976
  None,
16962
16977
  ]
16963
16978
 
16964
- IsMonsterCornered: Symbol[
16979
+ CanMonsterMoveOrSwapWithAllyInAnyDirection: Symbol[
16965
16980
  Optional[list[int]],
16966
16981
  None,
16967
16982
  ]
@@ -18136,6 +18151,11 @@ class Overlay29FunctionsProtocol(Protocol):
18136
18151
  None,
18137
18152
  ]
18138
18153
 
18154
+ UseMoveByMoveId: Symbol[
18155
+ Optional[list[int]],
18156
+ None,
18157
+ ]
18158
+
18139
18159
  ActivateMotorDrive: Symbol[
18140
18160
  Optional[list[int]],
18141
18161
  None,
@@ -18346,6 +18366,11 @@ class Overlay29FunctionsProtocol(Protocol):
18346
18366
  None,
18347
18367
  ]
18348
18368
 
18369
+ UseMove: Symbol[
18370
+ Optional[list[int]],
18371
+ None,
18372
+ ]
18373
+
18349
18374
  TryActivateNondamagingDefenderAbility: Symbol[
18350
18375
  Optional[list[int]],
18351
18376
  None,
@@ -19491,6 +19516,11 @@ class Overlay29FunctionsProtocol(Protocol):
19491
19516
  None,
19492
19517
  ]
19493
19518
 
19519
+ TeleportFleeingOutlaw: Symbol[
19520
+ Optional[list[int]],
19521
+ None,
19522
+ ]
19523
+
19494
19524
  InitAlertBoxInfo: Symbol[
19495
19525
  Optional[list[int]],
19496
19526
  None,
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.4
2
2
  Name: pmdsky-debug-py
3
- Version: 10.2.27
3
+ Version: 10.2.28
4
4
  Summary: pmdsky-debug symbols for Python.
5
5
  Author-email: Marco 'Capypara' Köpcke <hello@capypara.de>
6
6
  License: MIT
@@ -0,0 +1,14 @@
1
+ pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
+ pmdsky_debug_py/_release.py,sha256=CdM8VnYlxqvo7NCsP9XDomyam2EfGSI08qF82RNAC5I,31
3
+ pmdsky_debug_py/eu.py,sha256=JwBEr7CG59aZEj6L0kXJYqN3AFL2P7kCQIytOQ7LBN4,1281426
4
+ pmdsky_debug_py/eu_itcm.py,sha256=ixExgU9ZT9fg7fEnYz8ot0Ti9TV8QvlOZEZphS_ARqM,1225092
5
+ pmdsky_debug_py/jp.py,sha256=LuIn1EPGKxxQJEQRuUQz6gzSZysSYQUoo6q7aPkSedo,1278052
6
+ pmdsky_debug_py/jp_itcm.py,sha256=rVk3D-T4qm54XdDM__coGLswGy_MuqzNkQXDu4Ygc70,1225092
7
+ pmdsky_debug_py/na.py,sha256=1wkwZiqsgMEOSVIicByH2-2zhQQMw5nwN_MEBOYwcTA,1282281
8
+ pmdsky_debug_py/na_itcm.py,sha256=idYebZKKV6kjHlvUw_p9U4df1zalWB6FK0vDzJ1eF2E,1225092
9
+ pmdsky_debug_py/protocol.py,sha256=KM5AUizz7olErXjucWxk_iHf2R4OiZTVXnwKvmovzO4,373399
10
+ pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
11
+ pmdsky_debug_py-10.2.28.dist-info/METADATA,sha256=vBk20jb932ixUjIhsSyvNmNPy8yCQ5jitAZ-h6Wg_vg,1376
12
+ pmdsky_debug_py-10.2.28.dist-info/WHEEL,sha256=wUyA8OaulRlbfwMtmQsvNngGrxQHAvkKcvRmdizlJi0,92
13
+ pmdsky_debug_py-10.2.28.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
14
+ pmdsky_debug_py-10.2.28.dist-info/RECORD,,
@@ -1,14 +0,0 @@
1
- pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
- pmdsky_debug_py/_release.py,sha256=eUyEiC7HQQt1_iNGjrfZnYTSHnwVoPKC3TsPSAO-zK4,31
3
- pmdsky_debug_py/eu.py,sha256=-V783ZUJeYZHafLgAUKc9QK9fq_aBQaKSAEka1hRZhM,1279082
4
- pmdsky_debug_py/eu_itcm.py,sha256=Da5ajpRwyeT564fKz75JyMMqIPeXSfSWbuspuY6efBI,1222820
5
- pmdsky_debug_py/jp.py,sha256=QcwgmLxdImRPh9eSdi4krh9VFIc60wyWtipao7upPQ8,1275708
6
- pmdsky_debug_py/jp_itcm.py,sha256=SVe3PXQM4r-1dpXWiR7wcUv1cOCFLE-0ZoApBQtClGA,1222820
7
- pmdsky_debug_py/na.py,sha256=Nyy0vRcCIzfQb0GceScp4Me5lnVAldOYxBUigpq8lKs,1279937
8
- pmdsky_debug_py/na_itcm.py,sha256=PUQJ0v-d07ib4_DEQJrc-EyAkFY77NQmJVSwb4XEX-8,1222820
9
- pmdsky_debug_py/protocol.py,sha256=v7MuykOl3-4ROs5pJijawfF3Jq6EDhdYgIWsVrF3ITs,372888
10
- pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
11
- pmdsky_debug_py-10.2.27.dist-info/METADATA,sha256=6-BlJ5sSTQGv2eFH7VaW9esZ-SO3LumbQF0mfkvSXpQ,1376
12
- pmdsky_debug_py-10.2.27.dist-info/WHEEL,sha256=wUyA8OaulRlbfwMtmQsvNngGrxQHAvkKcvRmdizlJi0,92
13
- pmdsky_debug_py-10.2.27.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
14
- pmdsky_debug_py-10.2.27.dist-info/RECORD,,