pmdsky-debug-py 10.1.15__py3-none-any.whl → 10.2.19__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- pmdsky_debug_py/_release.py +1 -1
- pmdsky_debug_py/eu.py +2009 -111
- pmdsky_debug_py/eu_itcm.py +2008 -93
- pmdsky_debug_py/jp.py +2003 -105
- pmdsky_debug_py/jp_itcm.py +2008 -93
- pmdsky_debug_py/na.py +2001 -103
- pmdsky_debug_py/na_itcm.py +2008 -93
- pmdsky_debug_py/protocol.py +1061 -33
- {pmdsky_debug_py-10.1.15.dist-info → pmdsky_debug_py-10.2.19.dist-info}/METADATA +1 -1
- pmdsky_debug_py-10.2.19.dist-info/RECORD +14 -0
- pmdsky_debug_py-10.1.15.dist-info/RECORD +0 -14
- {pmdsky_debug_py-10.1.15.dist-info → pmdsky_debug_py-10.2.19.dist-info}/WHEEL +0 -0
- {pmdsky_debug_py-10.1.15.dist-info → pmdsky_debug_py-10.2.19.dist-info}/top_level.txt +0 -0
pmdsky_debug_py/eu.py
CHANGED
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@@ -405,6 +405,24 @@ class EuArm9Functions:
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405
405
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None,
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406
406
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)
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407
407
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408
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+
SinAbs4096 = Symbol(
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409
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[0x18D0],
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410
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[0x20018D0],
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411
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None,
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412
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"SinAbs4096",
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413
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+
"This function computes the sine of the absolute value of r0 using a lookup table. The period of the function is 4096, and the range is [-256, 256].\n\nr0: The value to get the sine of.\nreturn: floor(256 * sin(pi * abs(x) / 2048)) as a signed 32-bit integer.",
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414
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None,
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415
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)
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416
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+
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417
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+
CosAbs4096 = Symbol(
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418
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[0x1980],
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419
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[0x2001980],
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420
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None,
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421
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"CosAbs4096",
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422
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"This function computes the cosine of the absolute value of r0 using a lookup table. The period of the function is 4096, and the range is [-256, 256].\n\nr0: The value to get the cosine of.\nreturn: floor(256 * cos(pi * abs(x) / 2048)) as a signed 32-bit integer.",
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423
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+
None,
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424
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)
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425
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+
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408
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UFixedPoint64CmpLt = Symbol(
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409
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[0x1A30],
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410
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[0x2001A30],
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@@ -1852,6 +1870,15 @@ class EuArm9Functions:
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None,
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1853
1871
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)
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1854
1872
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1873
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ReturnEggExclusiveItem = Symbol(
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1874
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[0xEC38],
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1875
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[0x200EC38],
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1876
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None,
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1877
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+
"ReturnEggExclusiveItem",
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1878
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"Checks if a species has an egg exclusive item, for the purposes of the Croagunk Swap Shop.\nPulls from BABY_EXCLUSIVE_ITEM_PAIRS, so Pichu/Thundershard is not correctly accounted for by this function.\nr0: monster ID\nreturn: Exclusive item_id for that monster, 0 if none found.",
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None,
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)
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1881
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+
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SetActiveInventoryToMain = Symbol(
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[0xEC74],
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1857
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[0x200EC74],
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@@ -2770,12 +2797,30 @@ class EuArm9Functions:
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None,
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2771
2798
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)
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2772
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2800
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GenerateCroagunkItems = Symbol(
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2801
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[0x12C24],
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2802
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[0x2012C24],
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2803
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None,
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2804
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"GenerateCroagunkItems",
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"Generates the Croagunk Swap Shop items for Croagunk in Wigglytuff's Guild.\nreturn: 1 if at least one item generated, 0 otherwise.",
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None,
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2807
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)
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2808
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+
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2809
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GetSynthItem = Symbol(
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2774
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[0x132F8],
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2775
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[0x20132F8],
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None,
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2777
2813
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"GetSynthItem",
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2778
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-
"
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2814
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+
"Searches synth_template in SYNTH/synth.bin for a matching exclusive item.\nr0: item_id of an exclusive item.\nreturn: pointer to synth_template containing that item. 0 if no match was found.",
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None,
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2816
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)
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+
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GetValidSynthsForSpecies = Symbol(
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2819
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[0x1334C],
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[0x201334C],
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None,
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"GetValidSynthsForSpecies",
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"Fills out monster_synth_data for the specified monster, containing the synth templates that apply to said monster.\nr0: monster_id of the monster\nr1: [output] Pointer to an empty monster_synth_data, to be filled by the function.\nr2: Pointer to a type_synth_data, so the monster's types can be enabled in the bitfield.\nreturn: 1 if at least one synth_template matches the species, and 0 if not.",
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None,
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)
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@@ -2838,7 +2883,7 @@ class EuArm9Functions:
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[0x2013860],
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None,
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2840
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"InitMove",
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2841
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-
"Initializes a move info struct.\n\nThis sets f_exists and f_enabled_for_ai on the flags, the ID to the given ID, the PP to the max PP for the move ID, and the ginseng boost to 0.\n\nr0: pointer to move to initialize\nr1: move ID",
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+
"Initializes a move info struct.\n\nThis sets f_exists and f_enabled_for_ai on the flags, the ID to the given ID, the PP to the max PP for the move ID, and the ginseng boost to 0.\n\nr0: [output] pointer to move to initialize\nr1: move ID",
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None,
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2843
2888
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)
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2844
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@@ -3013,12 +3058,12 @@ class EuArm9Functions:
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3013
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None,
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3014
3059
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)
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3015
3060
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3016
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-
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3061
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+
IsUsableWhileTaunted = Symbol(
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3017
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[0x13BF8],
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3018
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[0x2013BF8],
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3019
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None,
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3020
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-
"
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3021
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-
"
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3065
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"IsUsableWhileTaunted",
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3066
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"Returns true if the given move can be used while the user is affected by Taunt, or false if the move cannot be used while taunted.\n\nr0: move\nreturn: bool whether the move can be used while taunted.",
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3022
3067
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None,
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3023
3068
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)
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3024
3069
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@@ -3454,6 +3499,15 @@ class EuArm9Functions:
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3454
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None,
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3455
3500
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)
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3456
3501
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3502
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+
PlaySeByIdVolumeWrapper = Symbol(
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3503
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[0x17D1C],
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[0x2017D1C],
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None,
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3506
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"PlaySeByIdVolumeWrapper",
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3507
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"Wrapper for PlaySeByIdVolume with 0x100 as the volume.\n\nr0: Sound effect ID",
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3508
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None,
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3509
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+
)
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3510
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+
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PlaySeVolumeWrapper = Symbol(
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[0x17D68],
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3459
3513
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[0x2017D68],
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@@ -3490,6 +3544,15 @@ class EuArm9Functions:
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3490
3544
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None,
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3491
3545
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)
|
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3492
3546
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3547
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+
PlayMeById = Symbol(
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3548
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[0x182A8],
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3549
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[0x20182A8],
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3550
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None,
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3551
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+
"PlayMeById",
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3552
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+
"Initializes some values and then calls SendAudioCommand to play a ME track (musical sound effect).\n\nFor a list of tracks, see https://wiki.skytemple.org/index.php?title=List_of_Sound_Effects#ME\n\nChecks for DEBUG_FLAG_BGM_OFF. The volume is set to either 0 or 255 depending on the flag before calling SendAudioCommand.\n\nr0: ME ID",
|
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3553
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+
None,
|
|
3554
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+
)
|
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3555
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+
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3493
3556
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PlaySeByIdVolume = Symbol(
|
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3494
3557
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[0x18354],
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3495
3558
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[0x2018354],
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@@ -4372,6 +4435,24 @@ class EuArm9Functions:
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|
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4372
4435
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None,
|
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4373
4436
|
)
|
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4374
4437
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4438
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+
GetSize0x80Buffer = Symbol(
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4439
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[0x25284],
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4440
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[0x2025284],
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4441
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None,
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4442
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+
"GetSize0x80Buffer",
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4443
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+
"Returns a pointer to a buffer of size 0x80.\n\nr0: index in a global list of buffers\nreturn: buffer pointer",
|
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4444
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+
None,
|
|
4445
|
+
)
|
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4446
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+
|
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4447
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+
GetSize0x80Buffer2 = Symbol(
|
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4448
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+
[0x25294],
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4449
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+
[0x2025294],
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4450
|
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None,
|
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4451
|
+
"GetSize0x80Buffer2",
|
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4452
|
+
"Same as GetSize0x80Buffer, except the buffer is from a separate list.\n\nr0: index in a global list of buffers\nreturn: buffer pointer",
|
|
4453
|
+
None,
|
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4454
|
+
)
|
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4455
|
+
|
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4375
4456
|
GetDungeonResultString = Symbol(
|
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4376
4457
|
[0x252A4],
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4377
4458
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[0x20252A4],
|
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@@ -4381,6 +4462,15 @@ class EuArm9Functions:
|
|
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4381
4462
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None,
|
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4382
4463
|
)
|
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4383
4464
|
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|
4465
|
+
SubstitutePlaceholderItemTags = Symbol(
|
|
4466
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+
[0x252B4],
|
|
4467
|
+
[0x20252B4],
|
|
4468
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+
None,
|
|
4469
|
+
"SubstitutePlaceholderItemTags",
|
|
4470
|
+
"Sets what item's name should be displayed in place of the [item:r0] tag when printing a string to the message log.\n\nIs almost always accompanied by a SetMessageLogPreprocessorArgsIdVal(tag id, tag id | 0x40000) call.\n\nr0: tag id\nr1: item struct pointer\nr2: some static address related to storing the item (always the same throughout the code)",
|
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4471
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+
None,
|
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4472
|
+
)
|
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4473
|
+
|
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4384
4474
|
SetQuestionMarks = Symbol(
|
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4385
4475
|
[0x253B0],
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4386
4476
|
[0x20253B0],
|
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@@ -4530,7 +4620,7 @@ class EuArm9Functions:
|
|
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4530
4620
|
[0x2025C58],
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4531
4621
|
None,
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|
4532
4622
|
"GetTalkLine",
|
|
4533
|
-
"
|
|
4623
|
+
"Gets the string id to be displayed for dialogue with a team member.\n\nr0: personality_index (either a monster id or some constant)\nr1: talk type\nr2: restrictions\nreturn: string id",
|
|
4534
4624
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None,
|
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4535
4625
|
)
|
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4536
4626
|
|
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@@ -4831,6 +4921,24 @@ class EuArm9Functions:
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4831
4921
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None,
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4832
4922
|
)
|
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4833
4923
|
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4924
|
+
GetWindowIdSelectedItemOnPage = Symbol(
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|
4925
|
+
[0x2AE74],
|
|
4926
|
+
[0x202AE74],
|
|
4927
|
+
None,
|
|
4928
|
+
"GetWindowIdSelectedItemOnPage",
|
|
4929
|
+
"Gets the index on the page of the current item the user has selected on the menu given by the window_id.\n\nr0: window id\nreturn: index of current selected item on the page",
|
|
4930
|
+
None,
|
|
4931
|
+
)
|
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4932
|
+
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4933
|
+
GetSimpleMenuResult = Symbol(
|
|
4934
|
+
[0x2AEA4, 0x2B870],
|
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4935
|
+
[0x202AEA4, 0x202B870],
|
|
4936
|
+
None,
|
|
4937
|
+
"GetSimpleMenuResult",
|
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4938
|
+
"Note: unverified, ported from Irdkwia's notes\n\nr0: window_id\nreturn: ?",
|
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4939
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+
None,
|
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4940
|
+
)
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4941
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+
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4834
4942
|
UpdateParentMenu = Symbol(
|
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4835
4943
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[0x2AEF0],
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4836
4944
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[0x202AEF0],
|
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@@ -4912,15 +5020,6 @@ class EuArm9Functions:
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4912
5020
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None,
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4913
5021
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)
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4914
5022
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4915
|
-
GetSimpleMenuResult = Symbol(
|
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4916
|
-
[0x2B870],
|
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4917
|
-
[0x202B870],
|
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4918
|
-
None,
|
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4919
|
-
"GetSimpleMenuResult",
|
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4920
|
-
"Note: unverified, ported from Irdkwia's notes\n\nr0: window_id\nreturn: ?",
|
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4921
|
-
None,
|
|
4922
|
-
)
|
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4923
|
-
|
|
4924
5023
|
UpdateSimpleMenu = Symbol(
|
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4925
5024
|
[0x2B8BC],
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4926
5025
|
[0x202B8BC],
|
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@@ -5011,6 +5110,15 @@ class EuArm9Functions:
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|
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5011
5110
|
None,
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5012
5111
|
)
|
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5013
5112
|
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|
5113
|
+
DrawAdvancedMenu = Symbol(
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|
5114
|
+
[0x2C554],
|
|
5115
|
+
[0x202C554],
|
|
5116
|
+
None,
|
|
5117
|
+
"DrawAdvancedMenu",
|
|
5118
|
+
"Draws the contents of an advanced menu on the screen.\n\nr0: window pointer",
|
|
5119
|
+
None,
|
|
5120
|
+
)
|
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5121
|
+
|
|
5014
5122
|
CreateCollectionMenu = Symbol(
|
|
5015
5123
|
[0x2C69C],
|
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5016
5124
|
[0x202C69C],
|
|
@@ -5569,6 +5677,15 @@ class EuArm9Functions:
|
|
|
5569
5677
|
None,
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|
5570
5678
|
)
|
|
5571
5679
|
|
|
5680
|
+
AddMessageToAlertBox = Symbol(
|
|
5681
|
+
[0x30400],
|
|
5682
|
+
[0x2030400],
|
|
5683
|
+
None,
|
|
5684
|
+
"AddMessageToAlertBox",
|
|
5685
|
+
"Adds a message to the dungeon alert box.\n\nr0: window_id\nr1: preprocessor flags\nr2: message string pointer\nr3: preprocessor_args struct pointer\nstack[0]: whether the message is the start of a new group (meaning it should be preceded by a horizontal line)\nreturn: whether the message was successfully added",
|
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5686
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+
None,
|
|
5687
|
+
)
|
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5688
|
+
|
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5572
5689
|
IsAlertBoxActive = Symbol(
|
|
5573
5690
|
[0x304E8],
|
|
5574
5691
|
[0x20304E8],
|
|
@@ -5677,6 +5794,15 @@ class EuArm9Functions:
|
|
|
5677
5794
|
None,
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|
5678
5795
|
)
|
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5679
5796
|
|
|
5797
|
+
GetWindowIdPageStart = Symbol(
|
|
5798
|
+
[0x30D0C],
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|
5799
|
+
[0x2030D0C],
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|
5800
|
+
None,
|
|
5801
|
+
"GetWindowIdPageStart",
|
|
5802
|
+
"Gets the item the current menu page of a given window id starts on (the current page id times the maximum number of items on one page).\n\nr0: window id\nreturn: first item on page",
|
|
5803
|
+
None,
|
|
5804
|
+
)
|
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5805
|
+
|
|
5680
5806
|
GetAdvancedTextBoxFlags2 = Symbol(
|
|
5681
5807
|
[0x30D34],
|
|
5682
5808
|
[0x2030D34],
|
|
@@ -5790,7 +5916,88 @@ class EuArm9Functions:
|
|
|
5790
5916
|
[0x2032768],
|
|
5791
5917
|
None,
|
|
5792
5918
|
"IsMenuOptionActive",
|
|
5793
|
-
"Called whenever a menu option is selected. Returns whether the option is active or not.\n\nr0:
|
|
5919
|
+
"Called whenever a menu option is selected. Returns whether the option is active or not.\n\nr0: window_input_ctx struct pointer\nreturn: True if the menu option is enabled, false otherwise.",
|
|
5920
|
+
None,
|
|
5921
|
+
)
|
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5922
|
+
|
|
5923
|
+
GetSelectedItemOnPage = Symbol(
|
|
5924
|
+
[0x3284C],
|
|
5925
|
+
[0x203284C],
|
|
5926
|
+
None,
|
|
5927
|
+
"GetSelectedItemOnPage",
|
|
5928
|
+
"Gets the index on the page of the current item the user has selected.\n\nr0: window_input_ctx struct pointer\nreturn: index of current selected item on the page",
|
|
5929
|
+
None,
|
|
5930
|
+
)
|
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5931
|
+
|
|
5932
|
+
GetCurrentPage = Symbol(
|
|
5933
|
+
[0x32854],
|
|
5934
|
+
[0x2032854],
|
|
5935
|
+
None,
|
|
5936
|
+
"GetCurrentPage",
|
|
5937
|
+
"Gets the index of the current menu page the user is on.\n\nr0: window_input_ctx struct pointer\nreturn: current page",
|
|
5938
|
+
None,
|
|
5939
|
+
)
|
|
5940
|
+
|
|
5941
|
+
GetPageStart = Symbol(
|
|
5942
|
+
[0x3285C],
|
|
5943
|
+
[0x203285C],
|
|
5944
|
+
None,
|
|
5945
|
+
"GetPageStart",
|
|
5946
|
+
"Gets the index of the item the current menu page starts on (the current page index times the maximum number of items on one page).\n\nr0: window_input_ctx struct pointer\nreturn: index of first item on page",
|
|
5947
|
+
None,
|
|
5948
|
+
)
|
|
5949
|
+
|
|
5950
|
+
GetSelectedMenuItemIdx = Symbol(
|
|
5951
|
+
[0x3286C],
|
|
5952
|
+
[0x203286C],
|
|
5953
|
+
None,
|
|
5954
|
+
"GetSelectedMenuItemIdx",
|
|
5955
|
+
"Gets the index of the current menu item the user has selected.\n\nr0: window_input_ctx struct pointer\nreturn: index of current selected item",
|
|
5956
|
+
None,
|
|
5957
|
+
)
|
|
5958
|
+
|
|
5959
|
+
GetTotalNumMenuItems = Symbol(
|
|
5960
|
+
[0x32880],
|
|
5961
|
+
[0x2032880],
|
|
5962
|
+
None,
|
|
5963
|
+
"GetTotalNumMenuItems",
|
|
5964
|
+
"Gets the total number of items in the menu.\n\nr0: window_input_ctx struct pointer\nreturn: number of menu items",
|
|
5965
|
+
None,
|
|
5966
|
+
)
|
|
5967
|
+
|
|
5968
|
+
GetNumItemsOnPage = Symbol(
|
|
5969
|
+
[0x32888],
|
|
5970
|
+
[0x2032888],
|
|
5971
|
+
None,
|
|
5972
|
+
"GetNumItemsOnPage",
|
|
5973
|
+
"Gets the number of items on the current menu page.\n\nr0: window_input_ctx struct pointer\nreturn: number of items on page",
|
|
5974
|
+
None,
|
|
5975
|
+
)
|
|
5976
|
+
|
|
5977
|
+
GetMaxItemsOnPage = Symbol(
|
|
5978
|
+
[0x32890],
|
|
5979
|
+
[0x2032890],
|
|
5980
|
+
None,
|
|
5981
|
+
"GetMaxItemsOnPage",
|
|
5982
|
+
"Gets the maximum possible number of items the menu can hold on one of its pages.\n\nr0: window_input_ctx struct pointer\nreturn: number of menu pages",
|
|
5983
|
+
None,
|
|
5984
|
+
)
|
|
5985
|
+
|
|
5986
|
+
GetTotalNumPages = Symbol(
|
|
5987
|
+
[0x32898],
|
|
5988
|
+
[0x2032898],
|
|
5989
|
+
None,
|
|
5990
|
+
"GetTotalNumPages",
|
|
5991
|
+
"Gets the total number of pages in the menu.\n\nr0: window_input_ctx struct pointer\nreturn: number of menu pages",
|
|
5992
|
+
None,
|
|
5993
|
+
)
|
|
5994
|
+
|
|
5995
|
+
GetPageItemYOffset = Symbol(
|
|
5996
|
+
[0x32BCC],
|
|
5997
|
+
[0x2032BCC],
|
|
5998
|
+
None,
|
|
5999
|
+
"GetPageItemYOffset",
|
|
6000
|
+
"Gets the y-offset of a given item on the current menu page.\n\nr0: window_input_ctx struct pointer\nr1: item index on page, in range [0, n_items_on_page)\nreturn: y-offset",
|
|
5794
6001
|
None,
|
|
5795
6002
|
)
|
|
5796
6003
|
|
|
@@ -5812,6 +6019,60 @@ class EuArm9Functions:
|
|
|
5812
6019
|
None,
|
|
5813
6020
|
)
|
|
5814
6021
|
|
|
6022
|
+
OverlayLoadEntriesEqual = Symbol(
|
|
6023
|
+
[0x34A94],
|
|
6024
|
+
[0x2034A94],
|
|
6025
|
+
None,
|
|
6026
|
+
"OverlayLoadEntriesEqual",
|
|
6027
|
+
"Checks if two overlay_load_entries have the same values for all of their fields.\n\nr0: overlay_load_entry pointer\nr1: overlay_load_entry pointer\nreturn: bool",
|
|
6028
|
+
None,
|
|
6029
|
+
)
|
|
6030
|
+
|
|
6031
|
+
FreeActiveMenu = Symbol(
|
|
6032
|
+
[0x34AE4],
|
|
6033
|
+
[0x2034AE4],
|
|
6034
|
+
None,
|
|
6035
|
+
"FreeActiveMenu",
|
|
6036
|
+
"Frees the currently active menu by calling the destructor function of the active entry in menu_control.\n\nNo params.",
|
|
6037
|
+
None,
|
|
6038
|
+
)
|
|
6039
|
+
|
|
6040
|
+
InitMenu = Symbol(
|
|
6041
|
+
[0x34BD8],
|
|
6042
|
+
[0x2034BD8],
|
|
6043
|
+
None,
|
|
6044
|
+
"InitMenu",
|
|
6045
|
+
"Initializes a menu by setting the incoming_entry field of menu_control to the given overlay_load_entry.\n\nr0: overlay_load_entry pointer\nreturn: whether the menu was successfully initialized",
|
|
6046
|
+
None,
|
|
6047
|
+
)
|
|
6048
|
+
|
|
6049
|
+
InitMenuWithWindowExtraInfo = Symbol(
|
|
6050
|
+
[0x34C68],
|
|
6051
|
+
[0x2034C68],
|
|
6052
|
+
None,
|
|
6053
|
+
"InitMenuWithWindowExtraInfo",
|
|
6054
|
+
"Has the same functionality as InitMenu except also tries to initialize menu_control's window_extra_info struct.\n\nr0: overlay_load_entry pointer\nr1: whether there is a window_extra_info struct\nr2: window_extra_info pointer\nreturn: whether the menu was successfully initialized",
|
|
6055
|
+
None,
|
|
6056
|
+
)
|
|
6057
|
+
|
|
6058
|
+
CopyMenuControlWindowExtraInfo = Symbol(
|
|
6059
|
+
[0x34D2C],
|
|
6060
|
+
[0x2034D2C],
|
|
6061
|
+
None,
|
|
6062
|
+
"CopyMenuControlWindowExtraInfo",
|
|
6063
|
+
"Copies menu_control's window_extra_info to the given address.\n\nr0: [output] window_extra_info pointer\nreturn: whether the window extra info was successfully copied",
|
|
6064
|
+
None,
|
|
6065
|
+
)
|
|
6066
|
+
|
|
6067
|
+
HandleMenus = Symbol(
|
|
6068
|
+
[0x34D74],
|
|
6069
|
+
[0x2034D74],
|
|
6070
|
+
None,
|
|
6071
|
+
"HandleMenus",
|
|
6072
|
+
"Master function called on every frame for handling the game's menus (seemingly the vast majority with the exception of some in dungeon mode). \n\nThis includes updating them, freeing them, and entering and exiting their respective overlays if applicable.\n\nNo params.",
|
|
6073
|
+
None,
|
|
6074
|
+
)
|
|
6075
|
+
|
|
5815
6076
|
SetupAndShowKeyboard = Symbol(
|
|
5816
6077
|
[0x36AA8],
|
|
5817
6078
|
[0x2036AA8],
|
|
@@ -5875,6 +6136,15 @@ class EuArm9Functions:
|
|
|
5875
6136
|
None,
|
|
5876
6137
|
)
|
|
5877
6138
|
|
|
6139
|
+
GetCheckIqMenuSkillString = Symbol(
|
|
6140
|
+
[0x42438],
|
|
6141
|
+
[0x2042438],
|
|
6142
|
+
None,
|
|
6143
|
+
"GetCheckIqMenuSkillString",
|
|
6144
|
+
"Gets the string for a team member's IQ skill to be displayed in the Check IQ menu.\n\nIs stored as an advanced_menu_entry_fn_t in the advanced_menu struct.\n\nr0: [output] buffer\nr1: id in team member's IQ skill list\nreturn: input buffer",
|
|
6145
|
+
None,
|
|
6146
|
+
)
|
|
6147
|
+
|
|
5878
6148
|
GetNotifyNote = Symbol(
|
|
5879
6149
|
[0x487BC],
|
|
5880
6150
|
[0x20487BC],
|
|
@@ -6145,6 +6415,15 @@ class EuArm9Functions:
|
|
|
6145
6415
|
None,
|
|
6146
6416
|
)
|
|
6147
6417
|
|
|
6418
|
+
LoadScriptVariableValueString = Symbol(
|
|
6419
|
+
[0x4BEE8],
|
|
6420
|
+
[0x204BEE8],
|
|
6421
|
+
None,
|
|
6422
|
+
"LoadScriptVariableValueString",
|
|
6423
|
+
"Loads a string from the value of a given script variable. Adds a trailing null terminator in the output.\n\nr0: script variable ID\nr1: [output] script variable value string\nr2: number of characters to load",
|
|
6424
|
+
None,
|
|
6425
|
+
)
|
|
6426
|
+
|
|
6148
6427
|
SaveScriptVariableValueBytes = Symbol(
|
|
6149
6428
|
[0x4BF04],
|
|
6150
6429
|
[0x204BF04],
|
|
@@ -6163,6 +6442,15 @@ class EuArm9Functions:
|
|
|
6163
6442
|
None,
|
|
6164
6443
|
)
|
|
6165
6444
|
|
|
6445
|
+
CalcScriptVariables = Symbol(
|
|
6446
|
+
[0x4BFE4],
|
|
6447
|
+
[0x204BFE4],
|
|
6448
|
+
None,
|
|
6449
|
+
"CalcScriptVariables",
|
|
6450
|
+
"Performs a calculation on two loaded script variables.\n\nr0: script variable 1\nr1: script variable 2\nr2: calculation to perform on the script variables\nreturn: calculation result",
|
|
6451
|
+
None,
|
|
6452
|
+
)
|
|
6453
|
+
|
|
6166
6454
|
EventFlagResume = Symbol(
|
|
6167
6455
|
[0x4C2F8],
|
|
6168
6456
|
[0x204C2F8],
|
|
@@ -6622,6 +6910,15 @@ class EuArm9Functions:
|
|
|
6622
6910
|
None,
|
|
6623
6911
|
)
|
|
6624
6912
|
|
|
6913
|
+
TilesetSecondaryTerrainIsChasm = Symbol(
|
|
6914
|
+
[0x4F894],
|
|
6915
|
+
[0x204F894],
|
|
6916
|
+
None,
|
|
6917
|
+
"TilesetSecondaryTerrainIsChasm",
|
|
6918
|
+
"Returns true if the given tileset has a chasm secondary terrain.\n\nr0: tileset id\nreturn: bool",
|
|
6919
|
+
None,
|
|
6920
|
+
)
|
|
6921
|
+
|
|
6625
6922
|
GetNbFloors = Symbol(
|
|
6626
6923
|
[0x4F8B4],
|
|
6627
6924
|
[0x204F8B4],
|
|
@@ -8841,7 +9138,7 @@ class EuArm9Functions:
|
|
|
8841
9138
|
[0x205F18C],
|
|
8842
9139
|
None,
|
|
8843
9140
|
"DungeonRequestsDoneWrapper",
|
|
8844
|
-
"Calls DungeonRequestsDone with the second argument set to false.\n\nr0: ?\nreturn: number of
|
|
9141
|
+
"Calls DungeonRequestsDone with the second argument set to false.\n\nr0: ?\nreturn: number of missions completed",
|
|
8845
9142
|
None,
|
|
8846
9143
|
)
|
|
8847
9144
|
|
|
@@ -8859,7 +9156,7 @@ class EuArm9Functions:
|
|
|
8859
9156
|
[0x205F434],
|
|
8860
9157
|
None,
|
|
8861
9158
|
"AddMissionToJobList",
|
|
8862
|
-
"Adds a mission to the Job List.\n\nr0: mission to add",
|
|
9159
|
+
"Adds a mission to the Job List.\n\nr0: mission to add\nreturn: bool (0 if mission was successfully added)",
|
|
8863
9160
|
None,
|
|
8864
9161
|
)
|
|
8865
9162
|
|
|
@@ -9088,12 +9385,21 @@ class EuArm9Functions:
|
|
|
9088
9385
|
None,
|
|
9089
9386
|
)
|
|
9090
9387
|
|
|
9091
|
-
|
|
9388
|
+
GetScriptEntityMonsterId = Symbol(
|
|
9389
|
+
[0x65CF0],
|
|
9390
|
+
[0x2065CF0],
|
|
9391
|
+
None,
|
|
9392
|
+
"GetScriptEntityMonsterId",
|
|
9393
|
+
"Returns the monster id of the script entity given by the id.\n\nr0: script_entity_id\nreturn: monster id",
|
|
9394
|
+
None,
|
|
9395
|
+
)
|
|
9396
|
+
|
|
9397
|
+
GetScriptEntityMatchingStorageId = Symbol(
|
|
9092
9398
|
[0x65D14],
|
|
9093
9399
|
[0x2065D14],
|
|
9094
9400
|
None,
|
|
9095
|
-
"
|
|
9096
|
-
"
|
|
9401
|
+
"GetScriptEntityMatchingStorageId",
|
|
9402
|
+
"Returns the storage id matching the script entity given by the id.\n\nr0: script_entity_id\nreturn: storage ID",
|
|
9097
9403
|
None,
|
|
9098
9404
|
)
|
|
9099
9405
|
|
|
@@ -9102,7 +9408,7 @@ class EuArm9Functions:
|
|
|
9102
9408
|
[0x2065EB8],
|
|
9103
9409
|
None,
|
|
9104
9410
|
"SetActorTalkMainAndActorTalkSub",
|
|
9105
|
-
"Sets ACTOR_TALK_MAIN and ACTOR_TALK_SUB to given actor IDs.\n\nr0:
|
|
9411
|
+
"Sets ACTOR_TALK_MAIN and ACTOR_TALK_SUB to given actor IDs.\n\nr0: script_entity_id for ACTOR_TALK_MAIN\nr1: script_entity_id for ACTOR_TALK_SUB",
|
|
9106
9412
|
None,
|
|
9107
9413
|
)
|
|
9108
9414
|
|
|
@@ -9111,7 +9417,7 @@ class EuArm9Functions:
|
|
|
9111
9417
|
[0x2065ECC],
|
|
9112
9418
|
None,
|
|
9113
9419
|
"SetActorTalkMain",
|
|
9114
|
-
"Sets ACTOR_TALK_MAIN to be actor_id.\nImplements SPECIAL_PROC_SET_ACTOR_TALK_MAIN (see ScriptSpecialProcessCall).\n\nr0:
|
|
9420
|
+
"Sets ACTOR_TALK_MAIN to be actor_id.\nImplements SPECIAL_PROC_SET_ACTOR_TALK_MAIN (see ScriptSpecialProcessCall).\n\nr0: script_entity_id",
|
|
9115
9421
|
None,
|
|
9116
9422
|
)
|
|
9117
9423
|
|
|
@@ -9120,7 +9426,7 @@ class EuArm9Functions:
|
|
|
9120
9426
|
[0x2065EDC],
|
|
9121
9427
|
None,
|
|
9122
9428
|
"SetActorTalkSub",
|
|
9123
|
-
"Sets ACTOR_TALK_SUB to be actor_id.\nImplements SPECIAL_PROC_SET_ACTOR_TALK_SUB (see ScriptSpecialProcessCall).\n\nr0:
|
|
9429
|
+
"Sets ACTOR_TALK_SUB to be actor_id.\nImplements SPECIAL_PROC_SET_ACTOR_TALK_SUB (see ScriptSpecialProcessCall).\n\nr0: script_entity_id",
|
|
9124
9430
|
None,
|
|
9125
9431
|
)
|
|
9126
9432
|
|
|
@@ -9261,10 +9567,16 @@ class EuArm9Functions:
|
|
|
9261
9567
|
"DirectoryFile_LoadDirectoryFile", LoadFileInPack
|
|
9262
9568
|
)
|
|
9263
9569
|
|
|
9570
|
+
IsAffectedByTaunt = _Deprecated("IsAffectedByTaunt", IsUsableWhileTaunted)
|
|
9571
|
+
|
|
9264
9572
|
IsMoveRangeString19 = _Deprecated("IsMoveRangeString19", IsMoveRangeStringUser)
|
|
9265
9573
|
|
|
9266
9574
|
GetLowKickMultiplier = _Deprecated("GetLowKickMultiplier", GetWeightMultiplier)
|
|
9267
9575
|
|
|
9576
|
+
GetActorMatchingStorageId = _Deprecated(
|
|
9577
|
+
"GetActorMatchingStorageId", GetScriptEntityMatchingStorageId
|
|
9578
|
+
)
|
|
9579
|
+
|
|
9268
9580
|
|
|
9269
9581
|
class EuArm9Data:
|
|
9270
9582
|
|
|
@@ -9403,6 +9715,15 @@ class EuArm9Data:
|
|
|
9403
9715
|
"uint32_t",
|
|
9404
9716
|
)
|
|
9405
9717
|
|
|
9718
|
+
SINE_VALUE_TABLE = Symbol(
|
|
9719
|
+
[0x90FE0],
|
|
9720
|
+
[0x2090FE0],
|
|
9721
|
+
0x1000,
|
|
9722
|
+
"SINE_VALUE_TABLE",
|
|
9723
|
+
"A lookup table for the values of sine. The table contains 1024 values evenly distributed in the range [sin(0) * 256, sin(pi / 2) * 256); i.e., the first quarter of the unit circle. The rest of sine (and cosine) is derived by reusing these values.",
|
|
9724
|
+
"int16_t[1024]",
|
|
9725
|
+
)
|
|
9726
|
+
|
|
9406
9727
|
NATURAL_LOG_VALUE_TABLE = Symbol(
|
|
9407
9728
|
[0x917E0],
|
|
9408
9729
|
[0x20917E0],
|
|
@@ -9485,13 +9806,13 @@ class EuArm9Data:
|
|
|
9485
9806
|
"",
|
|
9486
9807
|
)
|
|
9487
9808
|
|
|
9488
|
-
|
|
9809
|
+
BABY_EXCLUSIVE_ITEM_PAIRS = Symbol(
|
|
9489
9810
|
[0x98444],
|
|
9490
9811
|
[0x2098444],
|
|
9491
9812
|
0x40,
|
|
9492
|
-
"
|
|
9493
|
-
"
|
|
9494
|
-
"",
|
|
9813
|
+
"BABY_EXCLUSIVE_ITEM_PAIRS",
|
|
9814
|
+
"Stores the IDs of each baby Pokemon (and Phione), as well as the exclusive item they hatch with.",
|
|
9815
|
+
"struct baby_exclusive_item_pair[16]",
|
|
9495
9816
|
)
|
|
9496
9817
|
|
|
9497
9818
|
KECLEON_SHOP_ITEM_TABLE_LISTS_1 = Symbol(
|
|
@@ -9755,6 +10076,15 @@ class EuArm9Data:
|
|
|
9755
10076
|
"struct window_params",
|
|
9756
10077
|
)
|
|
9757
10078
|
|
|
10079
|
+
NULL_OVERLAY_LOAD_ENTRY = Symbol(
|
|
10080
|
+
[0x9B5C8],
|
|
10081
|
+
[0x209B5C8],
|
|
10082
|
+
0x10,
|
|
10083
|
+
"NULL_OVERLAY_LOAD_ENTRY",
|
|
10084
|
+
"An overlay_load_entry whose values are all zeroes.\n\ntype: overlay_load_entry",
|
|
10085
|
+
"struct overlay_load_entry",
|
|
10086
|
+
)
|
|
10087
|
+
|
|
9758
10088
|
PARTNER_TALK_KIND_TABLE = Symbol(
|
|
9759
10089
|
[0x9D268],
|
|
9760
10090
|
[0x209D268],
|
|
@@ -9764,6 +10094,15 @@ class EuArm9Data:
|
|
|
9764
10094
|
"struct partner_talk_kind_table_entry[11]",
|
|
9765
10095
|
)
|
|
9766
10096
|
|
|
10097
|
+
EVENT_FLAG_PROG_POS_INFO = Symbol(
|
|
10098
|
+
[0x9D430],
|
|
10099
|
+
[0x209D430],
|
|
10100
|
+
0x8,
|
|
10101
|
+
"EVENT_FLAG_PROG_POS_INFO",
|
|
10102
|
+
"Debug information used to log an error with an unrecognized operation in CalcScriptVariables.",
|
|
10103
|
+
"struct prog_pos_info",
|
|
10104
|
+
)
|
|
10105
|
+
|
|
9767
10106
|
SCRIPT_VARS_LOCALS = Symbol(
|
|
9768
10107
|
[0x9D450],
|
|
9769
10108
|
[0x209D450],
|
|
@@ -9773,6 +10112,15 @@ class EuArm9Data:
|
|
|
9773
10112
|
"struct script_local_var_table",
|
|
9774
10113
|
)
|
|
9775
10114
|
|
|
10115
|
+
EVENT_FLAG_EXPANSION_ERROR = Symbol(
|
|
10116
|
+
[0x9D4AC],
|
|
10117
|
+
[0x209D4AC],
|
|
10118
|
+
0x20,
|
|
10119
|
+
"EVENT_FLAG_EXPANSION_ERROR",
|
|
10120
|
+
"Error log message for an unrecognized operation in CalcScriptVariables.",
|
|
10121
|
+
"",
|
|
10122
|
+
)
|
|
10123
|
+
|
|
9776
10124
|
SCRIPT_VARS = Symbol(
|
|
9777
10125
|
[0x9DDF4],
|
|
9778
10126
|
[0x209DDF4],
|
|
@@ -10214,6 +10562,15 @@ class EuArm9Data:
|
|
|
10214
10562
|
"fx32_8",
|
|
10215
10563
|
)
|
|
10216
10564
|
|
|
10565
|
+
TACTICS_FOLLOW_LEADER = Symbol(
|
|
10566
|
+
[0xA1E90],
|
|
10567
|
+
[0x20A1E90],
|
|
10568
|
+
0xC,
|
|
10569
|
+
"TACTICS_FOLLOW_LEADER",
|
|
10570
|
+
"Array of boolean values corresponding to each tactic_id enum, determining whether the tactic makes party members follow the leader.",
|
|
10571
|
+
"bool[12]",
|
|
10572
|
+
)
|
|
10573
|
+
|
|
10217
10574
|
FORBIDDEN_FORGOT_MOVE_LIST = Symbol(
|
|
10218
10575
|
[0xA1E9C],
|
|
10219
10576
|
[0x20A1E9C],
|
|
@@ -10291,7 +10648,7 @@ class EuArm9Data:
|
|
|
10291
10648
|
[0x20A206C],
|
|
10292
10649
|
0xC8,
|
|
10293
10650
|
"SECONDARY_TERRAIN_TYPES",
|
|
10294
|
-
"The type of secondary terrain for each
|
|
10651
|
+
"The type of secondary terrain for each tileset in the game.\n\nThis is an array of 200 bytes. Each byte is an enum corresponding to one tileset.\n\ntype: struct secondary_terrain_type_8[200]",
|
|
10295
10652
|
"struct secondary_terrain_type_8[200]",
|
|
10296
10653
|
)
|
|
10297
10654
|
|
|
@@ -10990,6 +11347,15 @@ class EuArm9Data:
|
|
|
10990
11347
|
"int16_t[6]",
|
|
10991
11348
|
)
|
|
10992
11349
|
|
|
11350
|
+
MENU_CONTROL_PTR = Symbol(
|
|
11351
|
+
[0xB06B4],
|
|
11352
|
+
[0x20B06B4],
|
|
11353
|
+
0x4,
|
|
11354
|
+
"MENU_CONTROL_PTR",
|
|
11355
|
+
"Pointer to the master struct used for handling menus.\n\ntype: menu_control*",
|
|
11356
|
+
"struct menu_control*",
|
|
11357
|
+
)
|
|
11358
|
+
|
|
10993
11359
|
KEYBOARD_STRING_IDS = Symbol(
|
|
10994
11360
|
[0xB0718],
|
|
10995
11361
|
[0x20B0718],
|
|
@@ -11068,7 +11434,7 @@ class EuArm9Data:
|
|
|
11068
11434
|
None,
|
|
11069
11435
|
"MONSTER_DATA_TABLE_PTR",
|
|
11070
11436
|
"[Runtime] Points to data about monster species.",
|
|
11071
|
-
"
|
|
11437
|
+
"struct monster_data_table*",
|
|
11072
11438
|
)
|
|
11073
11439
|
|
|
11074
11440
|
UNOWN_SPECIES_ADDITIONAL_CHAR_PTR_TABLE = Symbol(
|
|
@@ -13244,6 +13610,15 @@ class EuLibsFunctions:
|
|
|
13244
13610
|
None,
|
|
13245
13611
|
)
|
|
13246
13612
|
|
|
13613
|
+
PM_ForceToPowerOff = Symbol(
|
|
13614
|
+
[0x15F34],
|
|
13615
|
+
[0x20823A4],
|
|
13616
|
+
None,
|
|
13617
|
+
"PM_ForceToPowerOff",
|
|
13618
|
+
"Powers off the system.\n\nreturn: ?",
|
|
13619
|
+
None,
|
|
13620
|
+
)
|
|
13621
|
+
|
|
13247
13622
|
abs = Symbol(
|
|
13248
13623
|
[0x1A484],
|
|
13249
13624
|
[0x20868F4],
|
|
@@ -13577,12 +13952,12 @@ class EuLibsFunctions:
|
|
|
13577
13952
|
None,
|
|
13578
13953
|
)
|
|
13579
13954
|
|
|
13580
|
-
|
|
13955
|
+
_dgr = Symbol(
|
|
13581
13956
|
[0x22E04],
|
|
13582
13957
|
[0x208F274],
|
|
13583
13958
|
None,
|
|
13584
|
-
"
|
|
13585
|
-
"Implements the
|
|
13959
|
+
"_dgr",
|
|
13960
|
+
"Implements the > operator for IEEE 754 double-precision floating-point numbers.\n\nr0: a (low bits)\nr1: a (high bits)\nr2: b (low bits)\nr3: b (high bits)\nreturn: a > b",
|
|
13586
13961
|
None,
|
|
13587
13962
|
)
|
|
13588
13963
|
|
|
@@ -17211,6 +17586,15 @@ class EuOverlay10Data:
|
|
|
17211
17586
|
"struct dungeon_id_8",
|
|
17212
17587
|
)
|
|
17213
17588
|
|
|
17589
|
+
FIERY_DRUM_RECRUIT_BOOST = Symbol(
|
|
17590
|
+
[0x79A8],
|
|
17591
|
+
[0x22C4D68],
|
|
17592
|
+
0x2,
|
|
17593
|
+
"FIERY_DRUM_RECRUIT_BOOST",
|
|
17594
|
+
"The amount added to the recruit rate with compatible species when holding a Fiery Drum.",
|
|
17595
|
+
"int16_t",
|
|
17596
|
+
)
|
|
17597
|
+
|
|
17214
17598
|
BAD_POISON_DAMAGE_COOLDOWN = Symbol(
|
|
17215
17599
|
[0x79AC],
|
|
17216
17600
|
[0x22C4D6C],
|
|
@@ -17220,6 +17604,15 @@ class EuOverlay10Data:
|
|
|
17220
17604
|
"int16_t",
|
|
17221
17605
|
)
|
|
17222
17606
|
|
|
17607
|
+
ICY_FLUTE_RECRUIT_BOOST = Symbol(
|
|
17608
|
+
[0x79B4],
|
|
17609
|
+
[0x22C4D74],
|
|
17610
|
+
0x2,
|
|
17611
|
+
"ICY_FLUTE_RECRUIT_BOOST",
|
|
17612
|
+
"The amount added to the recruit rate with compatible species when holding an Icy Flute.",
|
|
17613
|
+
"int16_t",
|
|
17614
|
+
)
|
|
17615
|
+
|
|
17223
17616
|
PROTEIN_STAT_BOOST = Symbol(
|
|
17224
17617
|
[0x79B8],
|
|
17225
17618
|
[0x22C4D78],
|
|
@@ -17265,6 +17658,15 @@ class EuOverlay10Data:
|
|
|
17265
17658
|
"int16_t",
|
|
17266
17659
|
)
|
|
17267
17660
|
|
|
17661
|
+
GOLDEN_MASK_RECRUIT_BOOST = Symbol(
|
|
17662
|
+
[0x79D4],
|
|
17663
|
+
[0x22C4D94],
|
|
17664
|
+
0x2,
|
|
17665
|
+
"GOLDEN_MASK_RECRUIT_BOOST",
|
|
17666
|
+
"The amount added to the recruit rate when holding a Golden Mask.",
|
|
17667
|
+
"int16_t",
|
|
17668
|
+
)
|
|
17669
|
+
|
|
17268
17670
|
IRON_TAIL_LOWER_DEFENSE_CHANCE = Symbol(
|
|
17269
17671
|
[0x79D8],
|
|
17270
17672
|
[0x22C4D98],
|
|
@@ -17310,6 +17712,15 @@ class EuOverlay10Data:
|
|
|
17310
17712
|
"int16_t",
|
|
17311
17713
|
)
|
|
17312
17714
|
|
|
17715
|
+
HURL_DAMAGE = Symbol(
|
|
17716
|
+
[0x79F0],
|
|
17717
|
+
[0x22C4DB0],
|
|
17718
|
+
0x2,
|
|
17719
|
+
"HURL_DAMAGE",
|
|
17720
|
+
"Damage dealt from hurling a monster at another monster (10).",
|
|
17721
|
+
"int16_t",
|
|
17722
|
+
)
|
|
17723
|
+
|
|
17313
17724
|
TRAP_BUSTER_ACTIVATION_CHANCE = Symbol(
|
|
17314
17725
|
[0x79F4],
|
|
17315
17726
|
[0x22C4DB4],
|
|
@@ -17346,6 +17757,15 @@ class EuOverlay10Data:
|
|
|
17346
17757
|
"int16_t",
|
|
17347
17758
|
)
|
|
17348
17759
|
|
|
17760
|
+
AMBER_TEAR_RECRUIT_BOOST = Symbol(
|
|
17761
|
+
[0x7A14],
|
|
17762
|
+
[0x22C4DD4],
|
|
17763
|
+
0x2,
|
|
17764
|
+
"AMBER_TEAR_RECRUIT_BOOST",
|
|
17765
|
+
"The amount added to the recruit rate when holding an Amber Tear.",
|
|
17766
|
+
"int16_t",
|
|
17767
|
+
)
|
|
17768
|
+
|
|
17349
17769
|
MUDDY_WATER_LOWER_ACCURACY_CHANCE = Symbol(
|
|
17350
17770
|
[0x7A1C],
|
|
17351
17771
|
[0x22C4DDC],
|
|
@@ -17454,6 +17874,15 @@ class EuOverlay10Data:
|
|
|
17454
17874
|
"int16_t",
|
|
17455
17875
|
)
|
|
17456
17876
|
|
|
17877
|
+
CURSE_DAMAGE_COOLDOWN = Symbol(
|
|
17878
|
+
[0x7A54],
|
|
17879
|
+
[0x22C4E14],
|
|
17880
|
+
0x2,
|
|
17881
|
+
"CURSE_DAMAGE_COOLDOWN",
|
|
17882
|
+
"The number of turns between passive curse damage (3).",
|
|
17883
|
+
"int16_t",
|
|
17884
|
+
)
|
|
17885
|
+
|
|
17457
17886
|
STEEL_WING_BOOST_DEFENSE_CHANCE = Symbol(
|
|
17458
17887
|
[0x7A5C],
|
|
17459
17888
|
[0x22C4E1C],
|
|
@@ -17508,6 +17937,15 @@ class EuOverlay10Data:
|
|
|
17508
17937
|
"int16_t",
|
|
17509
17938
|
)
|
|
17510
17939
|
|
|
17940
|
+
PITFALL_TRAP_DAMAGE = Symbol(
|
|
17941
|
+
[0x7A7C],
|
|
17942
|
+
[0x22C4E3C],
|
|
17943
|
+
0x2,
|
|
17944
|
+
"PITFALL_TRAP_DAMAGE",
|
|
17945
|
+
"Damage dealt by pitfall traps (5).",
|
|
17946
|
+
"int16_t",
|
|
17947
|
+
)
|
|
17948
|
+
|
|
17511
17949
|
CHARGE_BEAM_BOOST_SPECIAL_ATTACK_CHANCE = Symbol(
|
|
17512
17950
|
[0x7A88],
|
|
17513
17951
|
[0x22C4E48],
|
|
@@ -17535,6 +17973,15 @@ class EuOverlay10Data:
|
|
|
17535
17973
|
"int16_t",
|
|
17536
17974
|
)
|
|
17537
17975
|
|
|
17976
|
+
FRIEND_BOW_FAST_FRIEND_BOOST = Symbol(
|
|
17977
|
+
[0x7A94],
|
|
17978
|
+
[0x22C4E54],
|
|
17979
|
+
0x2,
|
|
17980
|
+
"FRIEND_BOW_FAST_FRIEND_BOOST",
|
|
17981
|
+
"The amount added to the recruit rate when holding a Friend Bow or with the Fast Friend IQ skill.",
|
|
17982
|
+
"int16_t",
|
|
17983
|
+
)
|
|
17984
|
+
|
|
17538
17985
|
OCTAZOOKA_LOWER_ACCURACY_CHANCE = Symbol(
|
|
17539
17986
|
[0x7A98],
|
|
17540
17987
|
[0x22C4E58],
|
|
@@ -17589,6 +18036,15 @@ class EuOverlay10Data:
|
|
|
17589
18036
|
"int16_t",
|
|
17590
18037
|
)
|
|
17591
18038
|
|
|
18039
|
+
CUTE_CHARM_INFATUATE_CHANCE = Symbol(
|
|
18040
|
+
[0x7ABC],
|
|
18041
|
+
[0x22C4E7C],
|
|
18042
|
+
None,
|
|
18043
|
+
"CUTE_CHARM_INFATUATE_CHANCE",
|
|
18044
|
+
"The chance of Cute Charm infatuating, as a percentage (12%).",
|
|
18045
|
+
"int16_t",
|
|
18046
|
+
)
|
|
18047
|
+
|
|
17592
18048
|
LICK_PARALYZE_CHANCE = Symbol(
|
|
17593
18049
|
[0x7AC0],
|
|
17594
18050
|
[0x22C4E80],
|
|
@@ -17733,6 +18189,15 @@ class EuOverlay10Data:
|
|
|
17733
18189
|
"int16_t",
|
|
17734
18190
|
)
|
|
17735
18191
|
|
|
18192
|
+
INGRAIN_BONUS_REGEN = Symbol(
|
|
18193
|
+
[0x7B28],
|
|
18194
|
+
[0x22C4EE8],
|
|
18195
|
+
0x2,
|
|
18196
|
+
"INGRAIN_BONUS_REGEN",
|
|
18197
|
+
"The passive bonus regen given by the Ingrain status condition (10).",
|
|
18198
|
+
"int16_t",
|
|
18199
|
+
)
|
|
18200
|
+
|
|
17736
18201
|
AFTERMATH_CHANCE = Symbol(
|
|
17737
18202
|
[0x7B2C],
|
|
17738
18203
|
[0x22C4EEC],
|
|
@@ -17760,6 +18225,15 @@ class EuOverlay10Data:
|
|
|
17760
18225
|
"int16_t",
|
|
17761
18226
|
)
|
|
17762
18227
|
|
|
18228
|
+
WRAP_DAMAGE = Symbol(
|
|
18229
|
+
[0x7B68],
|
|
18230
|
+
[0x22C4F28],
|
|
18231
|
+
0x2,
|
|
18232
|
+
"WRAP_DAMAGE",
|
|
18233
|
+
"Damage dealt by the wrap status condition (6).",
|
|
18234
|
+
"int16_t",
|
|
18235
|
+
)
|
|
18236
|
+
|
|
17763
18237
|
TYPE_ADVANTAGE_MASTER_CRIT_RATE = Symbol(
|
|
17764
18238
|
[0x7B78],
|
|
17765
18239
|
[0x22C4F38],
|
|
@@ -17769,6 +18243,15 @@ class EuOverlay10Data:
|
|
|
17769
18243
|
"int16_t",
|
|
17770
18244
|
)
|
|
17771
18245
|
|
|
18246
|
+
INGRAIN_BONUS_REGEN_COOLDOWN = Symbol(
|
|
18247
|
+
[0x7B80],
|
|
18248
|
+
[0x22C4F40],
|
|
18249
|
+
0x2,
|
|
18250
|
+
"INGRAIN_BONUS_REGEN_COOLDOWN",
|
|
18251
|
+
"The number of turns between ingrain health regeneration (5).",
|
|
18252
|
+
"int16_t",
|
|
18253
|
+
)
|
|
18254
|
+
|
|
17772
18255
|
ORAN_BERRY_HP_RESTORATION = Symbol(
|
|
17773
18256
|
[0x7B84],
|
|
17774
18257
|
[0x22C4F44],
|
|
@@ -17778,6 +18261,15 @@ class EuOverlay10Data:
|
|
|
17778
18261
|
"int16_t",
|
|
17779
18262
|
)
|
|
17780
18263
|
|
|
18264
|
+
WRAP_DAMAGE_COOLDOWN = Symbol(
|
|
18265
|
+
[0x7B88],
|
|
18266
|
+
[0x22C4F48],
|
|
18267
|
+
0x2,
|
|
18268
|
+
"WRAP_DAMAGE_COOLDOWN",
|
|
18269
|
+
"The number of turns between passive wrap damage (2).",
|
|
18270
|
+
"int16_t",
|
|
18271
|
+
)
|
|
18272
|
+
|
|
17781
18273
|
SITRUS_BERRY_FULL_HP_BOOST = Symbol(
|
|
17782
18274
|
[0x7B8C],
|
|
17783
18275
|
[0x22C4F4C],
|
|
@@ -17836,6 +18328,15 @@ class EuOverlay10Data:
|
|
|
17836
18328
|
[0x7BBC], [0x22C4F7C], 0x2, "STICK_POWER", "Attack power for Sticks.", "int16_t"
|
|
17837
18329
|
)
|
|
17838
18330
|
|
|
18331
|
+
AQUA_RING_BONUS_REGEN = Symbol(
|
|
18332
|
+
[0x7BC0],
|
|
18333
|
+
[0x22C4F80],
|
|
18334
|
+
0x2,
|
|
18335
|
+
"AQUA_RING_BONUS_REGEN",
|
|
18336
|
+
"The passive bonus regen given by the Aqua Ring status condition (8).",
|
|
18337
|
+
"int16_t",
|
|
18338
|
+
)
|
|
18339
|
+
|
|
17839
18340
|
BUBBLE_LOWER_SPEED_CHANCE = Symbol(
|
|
17840
18341
|
[0x7BC4],
|
|
17841
18342
|
[0x22C4F84],
|
|
@@ -17890,6 +18391,15 @@ class EuOverlay10Data:
|
|
|
17890
18391
|
"int16_t",
|
|
17891
18392
|
)
|
|
17892
18393
|
|
|
18394
|
+
CHATOT_SCARF_BOUNCE_CHANCE = Symbol(
|
|
18395
|
+
[0x7BE0],
|
|
18396
|
+
[0x22C4FA0],
|
|
18397
|
+
0x2,
|
|
18398
|
+
"CHATOT_SCARF_BOUNCE_CHANCE",
|
|
18399
|
+
"The chance of the Chatot Scarf bouncing back a move, as a percentage (20%).",
|
|
18400
|
+
"int16_t",
|
|
18401
|
+
)
|
|
18402
|
+
|
|
17893
18403
|
WEATHER_MOVE_TURN_COUNT = Symbol(
|
|
17894
18404
|
[0x7BEC],
|
|
17895
18405
|
[0x22C4FAC],
|
|
@@ -18178,6 +18688,15 @@ class EuOverlay10Data:
|
|
|
18178
18688
|
"int16_t",
|
|
18179
18689
|
)
|
|
18180
18690
|
|
|
18691
|
+
BAD_WEATHER_DAMAGE = Symbol(
|
|
18692
|
+
[0x7C84],
|
|
18693
|
+
[0x22C5044],
|
|
18694
|
+
0x2,
|
|
18695
|
+
"BAD_WEATHER_DAMAGE",
|
|
18696
|
+
"Damage dealt by the Sandstorm and Hail weather conditions (3).",
|
|
18697
|
+
"int16_t",
|
|
18698
|
+
)
|
|
18699
|
+
|
|
18181
18700
|
SCOPE_LENS_CRIT_RATE_BOOST = Symbol(
|
|
18182
18701
|
[0x7C88],
|
|
18183
18702
|
[0x22C5048],
|
|
@@ -18196,6 +18715,51 @@ class EuOverlay10Data:
|
|
|
18196
18715
|
"int16_t",
|
|
18197
18716
|
)
|
|
18198
18717
|
|
|
18718
|
+
SKY_MELODICA_RECRUIT_BOOST = Symbol(
|
|
18719
|
+
[0x7C94],
|
|
18720
|
+
[0x22C5054],
|
|
18721
|
+
0x2,
|
|
18722
|
+
"SKY_MELODICA_RECRUIT_BOOST",
|
|
18723
|
+
"The amount added to the recruit rate with compatible species when holding a Sky Melodica.",
|
|
18724
|
+
"int16_t",
|
|
18725
|
+
)
|
|
18726
|
+
|
|
18727
|
+
GRASS_CORNET_RECRUIT_BOOST = Symbol(
|
|
18728
|
+
[0x7C98],
|
|
18729
|
+
[0x22C5058],
|
|
18730
|
+
0x2,
|
|
18731
|
+
"GRASS_CORNET_RECRUIT_BOOST",
|
|
18732
|
+
"The amount added to the recruit rate with compatible species when holding a Grass Cornet.",
|
|
18733
|
+
"int16_t",
|
|
18734
|
+
)
|
|
18735
|
+
|
|
18736
|
+
ROCK_HORN_RECRUIT_BOOST = Symbol(
|
|
18737
|
+
[0x7C9C],
|
|
18738
|
+
[0x22C505C],
|
|
18739
|
+
0x2,
|
|
18740
|
+
"ROCK_HORN_RECRUIT_BOOST",
|
|
18741
|
+
"The amount added to the recruit rate with compatible species when holding a Rock Horn.",
|
|
18742
|
+
"int16_t",
|
|
18743
|
+
)
|
|
18744
|
+
|
|
18745
|
+
AQUA_MONICA_RECRUIT_BOOST = Symbol(
|
|
18746
|
+
[0x7CA0],
|
|
18747
|
+
[0x22C5060],
|
|
18748
|
+
0x2,
|
|
18749
|
+
"AQUA_MONICA_RECRUIT_BOOST",
|
|
18750
|
+
"The amount added to the recruit rate with compatible species when holding a Aqua Monica.",
|
|
18751
|
+
"int16_t",
|
|
18752
|
+
)
|
|
18753
|
+
|
|
18754
|
+
TERRA_CYMBAL_RECRUIT_BOOST = Symbol(
|
|
18755
|
+
[0x7CA4],
|
|
18756
|
+
[0x22C5064],
|
|
18757
|
+
0x2,
|
|
18758
|
+
"TERRA_CYMBAL_RECRUIT_BOOST",
|
|
18759
|
+
"The amount added to the recruit rate with compatible species when holding a Terra Cymbal.",
|
|
18760
|
+
"int16_t",
|
|
18761
|
+
)
|
|
18762
|
+
|
|
18199
18763
|
ME_FIRST_MULTIPLIER = Symbol(
|
|
18200
18764
|
[0x7CA8],
|
|
18201
18765
|
[0x22C5068],
|
|
@@ -18241,6 +18805,60 @@ class EuOverlay10Data:
|
|
|
18241
18805
|
"int16_t[2]",
|
|
18242
18806
|
)
|
|
18243
18807
|
|
|
18808
|
+
SLEEPLESSNESS_TURN_RANGE = Symbol(
|
|
18809
|
+
[0x7CC0],
|
|
18810
|
+
[0x22C5080],
|
|
18811
|
+
0x4,
|
|
18812
|
+
"SLEEPLESSNESS_TURN_RANGE",
|
|
18813
|
+
"The turn range for the Sleepless status, [0x7F, 0x7F] (infinite).\n\ntype: int16_t[2]",
|
|
18814
|
+
"int16_t[2]",
|
|
18815
|
+
)
|
|
18816
|
+
|
|
18817
|
+
REFLECT_TURN_RANGE = Symbol(
|
|
18818
|
+
[0x7CC4],
|
|
18819
|
+
[0x22C5084],
|
|
18820
|
+
0x4,
|
|
18821
|
+
"REFLECT_TURN_RANGE",
|
|
18822
|
+
"The turn range for the Reflect status, [10, 12).\n\ntype: int16_t[2]",
|
|
18823
|
+
"int16_t[2]",
|
|
18824
|
+
)
|
|
18825
|
+
|
|
18826
|
+
LIGHT_SCREEN_TURN_RANGE = Symbol(
|
|
18827
|
+
[0x7CC8],
|
|
18828
|
+
[0x22C5088],
|
|
18829
|
+
0x4,
|
|
18830
|
+
"LIGHT_SCREEN_TURN_RANGE",
|
|
18831
|
+
"The turn range for the Light Screen status, [10, 12).\n\ntype: int16_t[2]",
|
|
18832
|
+
"int16_t[2]",
|
|
18833
|
+
)
|
|
18834
|
+
|
|
18835
|
+
SAFEGUARD_TURN_RANGE = Symbol(
|
|
18836
|
+
[0x7CCC],
|
|
18837
|
+
[0x22C508C],
|
|
18838
|
+
0x4,
|
|
18839
|
+
"SAFEGUARD_TURN_RANGE",
|
|
18840
|
+
"The turn range for the Safeguard status, [15, 20).\n\ntype: int16_t[2]",
|
|
18841
|
+
"int16_t[2]",
|
|
18842
|
+
)
|
|
18843
|
+
|
|
18844
|
+
MIST_TURN_RANGE = Symbol(
|
|
18845
|
+
[0x7CD0],
|
|
18846
|
+
[0x22C5090],
|
|
18847
|
+
0x4,
|
|
18848
|
+
"MIST_TURN_RANGE",
|
|
18849
|
+
"The turn range for the Mist status, [10, 14).\n\ntype: int16_t[2]",
|
|
18850
|
+
"int16_t[2]",
|
|
18851
|
+
)
|
|
18852
|
+
|
|
18853
|
+
MAGIC_COAT_TURN_RANGE = Symbol(
|
|
18854
|
+
[0x7CD8],
|
|
18855
|
+
[0x22C5098],
|
|
18856
|
+
0x4,
|
|
18857
|
+
"MAGIC_COAT_TURN_RANGE",
|
|
18858
|
+
"The turn range for the Magic Coat status, [10, 14).\n\ntype: int16_t[2]",
|
|
18859
|
+
"int16_t[2]",
|
|
18860
|
+
)
|
|
18861
|
+
|
|
18244
18862
|
BURN_DAMAGE_MULTIPLIER = Symbol(
|
|
18245
18863
|
[0x7CDC],
|
|
18246
18864
|
[0x22C509C],
|
|
@@ -18268,6 +18886,15 @@ class EuOverlay10Data:
|
|
|
18268
18886
|
"fx32_8",
|
|
18269
18887
|
)
|
|
18270
18888
|
|
|
18889
|
+
SET_REFLECT_STATUS_TURN_RANGE = Symbol(
|
|
18890
|
+
[0x7CE8],
|
|
18891
|
+
[0x22C50A8],
|
|
18892
|
+
0x4,
|
|
18893
|
+
"SET_REFLECT_STATUS_TURN_RANGE",
|
|
18894
|
+
"The turn range for the statuses (Counter, Mini Counter, Metal Burst) set by SetReflectStatus, [6, 12).\n\ntype: int16_t[2]",
|
|
18895
|
+
"int16_t[2]",
|
|
18896
|
+
)
|
|
18897
|
+
|
|
18271
18898
|
MATCHUP_IMMUNE_MULTIPLIER = Symbol(
|
|
18272
18899
|
[0x7CF0],
|
|
18273
18900
|
[0x22C50B0],
|
|
@@ -18277,6 +18904,15 @@ class EuOverlay10Data:
|
|
|
18277
18904
|
"fx32_8",
|
|
18278
18905
|
)
|
|
18279
18906
|
|
|
18907
|
+
GASTRO_ACID_TURN_RANGE = Symbol(
|
|
18908
|
+
[0x7D04],
|
|
18909
|
+
[0x22C50C4],
|
|
18910
|
+
None,
|
|
18911
|
+
"GASTRO_ACID_TURN_RANGE",
|
|
18912
|
+
"The turn range for the Gastro Acid status, [4, 10).\n\ntype: int16_t[2]",
|
|
18913
|
+
"int16_t[2]",
|
|
18914
|
+
)
|
|
18915
|
+
|
|
18280
18916
|
SPORT_CONDITION_TURN_RANGE = Symbol(
|
|
18281
18917
|
[0x7D24],
|
|
18282
18918
|
[0x22C50E4],
|
|
@@ -18304,6 +18940,15 @@ class EuOverlay10Data:
|
|
|
18304
18940
|
"int",
|
|
18305
18941
|
)
|
|
18306
18942
|
|
|
18943
|
+
DECOY_TURN_RANGE = Symbol(
|
|
18944
|
+
[0x7D4C],
|
|
18945
|
+
[0x22C510C],
|
|
18946
|
+
0x4,
|
|
18947
|
+
"DECOY_TURN_RANGE",
|
|
18948
|
+
"The turn range for the Decoy status, [20, 50).\n\ntype: int16_t[2]",
|
|
18949
|
+
"int16_t[2]",
|
|
18950
|
+
)
|
|
18951
|
+
|
|
18307
18952
|
TINTED_LENS_MULTIPLIER = Symbol(
|
|
18308
18953
|
[0x7D58],
|
|
18309
18954
|
[0x22C5118],
|
|
@@ -18439,6 +19084,15 @@ class EuOverlay10Data:
|
|
|
18439
19084
|
"fx32_8",
|
|
18440
19085
|
)
|
|
18441
19086
|
|
|
19087
|
+
MIRROR_MOVE_TURN_RANGE = Symbol(
|
|
19088
|
+
[0x7DD8],
|
|
19089
|
+
[0x22C5198],
|
|
19090
|
+
0x4,
|
|
19091
|
+
"MIRROR_MOVE_TURN_RANGE",
|
|
19092
|
+
"The turn range for the Mirror Move status, [1, 3).\n\ntype: int16_t[2]",
|
|
19093
|
+
"int16_t[2]",
|
|
19094
|
+
)
|
|
19095
|
+
|
|
18442
19096
|
AIR_BLADE_DAMAGE_MULTIPLIER = Symbol(
|
|
18443
19097
|
[0x7DDC],
|
|
18444
19098
|
[0x22C519C],
|
|
@@ -18475,6 +19129,15 @@ class EuOverlay10Data:
|
|
|
18475
19129
|
"int16_t[2]",
|
|
18476
19130
|
)
|
|
18477
19131
|
|
|
19132
|
+
CRINGE_TURN_RANGE = Symbol(
|
|
19133
|
+
[0x7E1C],
|
|
19134
|
+
[0x22C51DC],
|
|
19135
|
+
0x4,
|
|
19136
|
+
"CRINGE_TURN_RANGE",
|
|
19137
|
+
"The turn range for the Cringe status, [1, 1].\n\ntype: int16_t[2]",
|
|
19138
|
+
"int16_t[2]",
|
|
19139
|
+
)
|
|
19140
|
+
|
|
18478
19141
|
SPEED_BOOST_TURN_RANGE = Symbol(
|
|
18479
19142
|
[0x7E20],
|
|
18480
19143
|
[0x22C51E0],
|
|
@@ -18484,6 +19147,24 @@ class EuOverlay10Data:
|
|
|
18484
19147
|
"int16_t[2]",
|
|
18485
19148
|
)
|
|
18486
19149
|
|
|
19150
|
+
SPEED_LOWER_TURN_RANGE = Symbol(
|
|
19151
|
+
[0x7E24],
|
|
19152
|
+
[0x22C51E4],
|
|
19153
|
+
None,
|
|
19154
|
+
"SPEED_LOWER_TURN_RANGE",
|
|
19155
|
+
"The turn range for lowered speed, [6, 8].\n\ntype: int16_t[2]",
|
|
19156
|
+
"int16_t[2]",
|
|
19157
|
+
)
|
|
19158
|
+
|
|
19159
|
+
PARALYSIS_TURN_RANGE = Symbol(
|
|
19160
|
+
[0x7E2C],
|
|
19161
|
+
[0x22C51EC],
|
|
19162
|
+
None,
|
|
19163
|
+
"PARALYSIS_TURN_RANGE",
|
|
19164
|
+
"The turn range for the Paralysis status, [1, 2].\n\ntype: int16_t[2]",
|
|
19165
|
+
"int16_t[2]",
|
|
19166
|
+
)
|
|
19167
|
+
|
|
18487
19168
|
SOLARBEAM_DAMAGE_MULTIPLIER = Symbol(
|
|
18488
19169
|
[0x7E3C],
|
|
18489
19170
|
[0x22C51FC],
|
|
@@ -18898,6 +19579,10 @@ class EuOverlay10Data:
|
|
|
18898
19579
|
"struct data_processing_instruction",
|
|
18899
19580
|
)
|
|
18900
19581
|
|
|
19582
|
+
REFLECT_LIGHT_SCREEN_TURN_RANGE = _Deprecated(
|
|
19583
|
+
"REFLECT_LIGHT_SCREEN_TURN_RANGE", REFLECT_TURN_RANGE
|
|
19584
|
+
)
|
|
19585
|
+
|
|
18901
19586
|
|
|
18902
19587
|
class EuOverlay10Section:
|
|
18903
19588
|
name = "overlay10"
|
|
@@ -19210,6 +19895,33 @@ class EuOverlay11Functions:
|
|
|
19210
19895
|
None,
|
|
19211
19896
|
)
|
|
19212
19897
|
|
|
19898
|
+
GroundBgInit = Symbol(
|
|
19899
|
+
[0xF9D8],
|
|
19900
|
+
[0x22EC558],
|
|
19901
|
+
None,
|
|
19902
|
+
"GroundBgInit",
|
|
19903
|
+
"Initializes the ground_bg struct by setting most fields to 0 and allocating memory for sub-structs.\n\nr0: ground_bg struct pointer\nr1: Unknown sub-struct of ground_bg (offset 0x52C)",
|
|
19904
|
+
None,
|
|
19905
|
+
)
|
|
19906
|
+
|
|
19907
|
+
GroundBgFreeAll = Symbol(
|
|
19908
|
+
[0xFC6C],
|
|
19909
|
+
[0x22EC7EC],
|
|
19910
|
+
None,
|
|
19911
|
+
"GroundBgFreeAll",
|
|
19912
|
+
"Frees memory and closes any open files in the ground_bg struct.\n\nr0: ground_bg struct pointer",
|
|
19913
|
+
None,
|
|
19914
|
+
)
|
|
19915
|
+
|
|
19916
|
+
GroundBgCloseOpenedFiles = Symbol(
|
|
19917
|
+
[0xFD88],
|
|
19918
|
+
[0x22EC908],
|
|
19919
|
+
None,
|
|
19920
|
+
"GroundBgCloseOpenedFiles",
|
|
19921
|
+
"Closes any open files in the ground_bg struct.\n\nr0: ground_bg struct pointer",
|
|
19922
|
+
None,
|
|
19923
|
+
)
|
|
19924
|
+
|
|
19213
19925
|
LoadMapType10 = Symbol(
|
|
19214
19926
|
[0x10AE4],
|
|
19215
19927
|
[0x22ED664],
|
|
@@ -19228,6 +19940,15 @@ class EuOverlay11Functions:
|
|
|
19228
19940
|
None,
|
|
19229
19941
|
)
|
|
19230
19942
|
|
|
19943
|
+
BmaLayerNrlDecompressor = Symbol(
|
|
19944
|
+
[0x12094],
|
|
19945
|
+
[0x22EEC14],
|
|
19946
|
+
None,
|
|
19947
|
+
"BmaLayerNrlDecompressor",
|
|
19948
|
+
"Decompresses the NRL-compressed data in a .bma file.\n\nr0: [output] Array to hold the decompressed data\nr1: Pointer to the start of the compressed .bma data to decompress\nr2: Unknown ground_bg sub-struct (offset 0x52C)\nr3: .bma file header\nreturn: Pointer at the end of the .bma data",
|
|
19949
|
+
None,
|
|
19950
|
+
)
|
|
19951
|
+
|
|
19231
19952
|
GetSpecialLayoutBackground = Symbol(
|
|
19232
19953
|
[0x15380],
|
|
19233
19954
|
[0x22F1F00],
|
|
@@ -20137,6 +20858,15 @@ class EuOverlay11Functions:
|
|
|
20137
20858
|
None,
|
|
20138
20859
|
)
|
|
20139
20860
|
|
|
20861
|
+
SwapShopInventoryManager = Symbol(
|
|
20862
|
+
[0x2F028],
|
|
20863
|
+
[0x230BBA8],
|
|
20864
|
+
None,
|
|
20865
|
+
"SwapShopInventoryManager",
|
|
20866
|
+
"Called primarily handle the display and preparation of the swap shop inventory list, exclusive items list, and the item trade list. \nCreates a swap_shop_inventory_data struct if one does not already exist. \nIs the child function to SwapShopDialogueManager.\n\nr0: switch case index for the function: 0 = Swap List Inventory, 1 = Unknown, 2 = Species Exclusive Item List, 3 = Item Trade Away Selection List.\nr1: Depends on r0. If case 2: ID of the monster to retrieve an exclusive item list for. If case 3: Number of Exclusive Items the player owns.",
|
|
20867
|
+
None,
|
|
20868
|
+
)
|
|
20869
|
+
|
|
20140
20870
|
HandleControlsTopScreenGround = Symbol(
|
|
20141
20871
|
[0x32434],
|
|
20142
20872
|
[0x230EFB4],
|
|
@@ -20313,6 +21043,15 @@ class EuOverlay11Data:
|
|
|
20313
21043
|
"struct monster_id_16[22]",
|
|
20314
21044
|
)
|
|
20315
21045
|
|
|
21046
|
+
POSITION_ZERO = Symbol(
|
|
21047
|
+
[0x44BA8],
|
|
21048
|
+
[0x2321728],
|
|
21049
|
+
0x8,
|
|
21050
|
+
"POSITION_ZERO",
|
|
21051
|
+
"A pixel_position struct initialized at position (0, 0). Used to initialize the camera_pixel_position field in the ground_bg struct.\n\ntype: struct pixel_position",
|
|
21052
|
+
"struct pixel_position",
|
|
21053
|
+
)
|
|
21054
|
+
|
|
20316
21055
|
LEVEL_TILEMAP_LIST = Symbol(
|
|
20317
21056
|
[0x44CDC],
|
|
20318
21057
|
[0x232185C],
|
|
@@ -20402,6 +21141,15 @@ class EuOverlay11Data:
|
|
|
20402
21141
|
"struct main_ground_data",
|
|
20403
21142
|
)
|
|
20404
21143
|
|
|
21144
|
+
SWAP_SHOP_INVENTORY_PTRS = Symbol(
|
|
21145
|
+
[0x48D64],
|
|
21146
|
+
[0x23258E4],
|
|
21147
|
+
0x8,
|
|
21148
|
+
"SWAP_SHOP_INVENTORY_PTRS",
|
|
21149
|
+
"Host pointers to multiple structures used for performing internal Swap Shop checks.",
|
|
21150
|
+
"struct swap_shop_inventory_ptrs",
|
|
21151
|
+
)
|
|
21152
|
+
|
|
20405
21153
|
WORLD_MAP_MODE = Symbol(
|
|
20406
21154
|
[0x48DA4],
|
|
20407
21155
|
[0x2325924],
|
|
@@ -22377,7 +23125,68 @@ class EuOverlay20Section:
|
|
|
22377
23125
|
|
|
22378
23126
|
class EuOverlay21Functions:
|
|
22379
23127
|
|
|
22380
|
-
|
|
23128
|
+
SwapShopDialogueManager = Symbol(
|
|
23129
|
+
[0x0],
|
|
23130
|
+
[0x238AC80],
|
|
23131
|
+
None,
|
|
23132
|
+
"SwapShopDialogueManager",
|
|
23133
|
+
"Called primarily to fill dialogue boxes or display portraits, this function exists to print the next portrait, dialogue, or input for the Swap Shop. \nConsistently writes the provided input to shared_switch_case, and occasionally writes to next_switch_case. \nOften calls SwapShopInventoryManager, and is often called by SwapShopMainManager.\n\nr0: New current_switch_case value.",
|
|
23134
|
+
None,
|
|
23135
|
+
)
|
|
23136
|
+
|
|
23137
|
+
GetFirstExclusivePrerequisite = Symbol(
|
|
23138
|
+
[0x16A0],
|
|
23139
|
+
[0x238C320],
|
|
23140
|
+
None,
|
|
23141
|
+
"GetFirstExclusivePrerequisite",
|
|
23142
|
+
"Retrieves the item ID of the first item needed to trade for the specified item. There are hardcoded exceptions for the Eeveelution/Hitmontrio items,\nbut outside of that, the output will be as follows.\n output_id = input_id - ((input_id - 0x1FA) % 4)\n\nr0: item ID of the exclusive item to be checked.\nreturn: item ID of the first exclusive item required to trade for the input.",
|
|
23143
|
+
None,
|
|
23144
|
+
)
|
|
23145
|
+
|
|
23146
|
+
SwapShopEntryPoint = Symbol(
|
|
23147
|
+
[0x1708],
|
|
23148
|
+
[0x238C388],
|
|
23149
|
+
None,
|
|
23150
|
+
"SwapShopEntryPoint",
|
|
23151
|
+
"Is the entrypoint of the overlay_load_entry, and seems to run once to initiate the Swap Shop. Is not called anywhere else.\nAllocates space for swap_shop_menu_data, and initializes many of its fields.\n\nreturn: Always returns 1.",
|
|
23152
|
+
None,
|
|
23153
|
+
)
|
|
23154
|
+
|
|
23155
|
+
SwapShopDestructor = Symbol(
|
|
23156
|
+
[0x17BC],
|
|
23157
|
+
[0x238C43C],
|
|
23158
|
+
None,
|
|
23159
|
+
"SwapShopDestructor",
|
|
23160
|
+
"Is the destructor of the overlay_load_entry, and seems to run once on closing the Swap Shop. Is not called anywhere else.\nFrees up the allocated space for swap_shop_menu_data if it is not already empty.\n\nNo params.",
|
|
23161
|
+
None,
|
|
23162
|
+
)
|
|
23163
|
+
|
|
23164
|
+
SwapShopMainManager = Symbol(
|
|
23165
|
+
[0x17E8],
|
|
23166
|
+
[0x238C468],
|
|
23167
|
+
None,
|
|
23168
|
+
"SwapShopMainManager",
|
|
23169
|
+
"Called every frame the Croagunk Swap Shop is open, acting as a parent function for the various processes the Swap Shop is responsible for. \nPrimarily handles displaying dialogue boxes, retrieving menu selections, and contributing updates to the various switch case indices.\nOften calls SwapShopDialogueManager, either with an immediate or with the designated next_switch_case value. \n\nreturn: Typically returns 1, but seems to return 4 to exit the Swap Shop. Possibly related to the explorerscript output?",
|
|
23170
|
+
None,
|
|
23171
|
+
)
|
|
23172
|
+
|
|
23173
|
+
CloseTextboxAndSimpleMenu = Symbol(
|
|
23174
|
+
[0x27E0],
|
|
23175
|
+
[0x238D460],
|
|
23176
|
+
None,
|
|
23177
|
+
"CloseTextboxAndSimpleMenu",
|
|
23178
|
+
"Checks both the text_window_id and menu_window_id for -2. If either are not -2, close the textbox/simple menu, and assign the id to -2.\n\nNo params.",
|
|
23179
|
+
None,
|
|
23180
|
+
)
|
|
23181
|
+
|
|
23182
|
+
SwapShopPrintCurrentGold = Symbol(
|
|
23183
|
+
[0x2864],
|
|
23184
|
+
[0x238D4E4],
|
|
23185
|
+
None,
|
|
23186
|
+
"SwapShopPrintCurrentGold",
|
|
23187
|
+
"A text box callback function containing the player's current gold using SWAP_SHOP_GOLD_STRING, as seen on the Swap Shop main menu.\n\nr0: window_id of the textbox",
|
|
23188
|
+
None,
|
|
23189
|
+
)
|
|
22381
23190
|
|
|
22382
23191
|
|
|
22383
23192
|
class EuOverlay21Data:
|
|
@@ -22387,7 +23196,7 @@ class EuOverlay21Data:
|
|
|
22387
23196
|
[0x238D568],
|
|
22388
23197
|
0x10,
|
|
22389
23198
|
"SWAP_SHOP_WINDOW_PARAMS_1",
|
|
22390
|
-
"
|
|
23199
|
+
"Used with SwapShopPrintCurrentGold for a simple textbox.",
|
|
22391
23200
|
"struct window_params",
|
|
22392
23201
|
)
|
|
22393
23202
|
|
|
@@ -22396,7 +23205,7 @@ class EuOverlay21Data:
|
|
|
22396
23205
|
[0x238D578],
|
|
22397
23206
|
0x18,
|
|
22398
23207
|
"SWAP_SHOP_MENU_ITEMS_CONFIRM",
|
|
22399
|
-
"",
|
|
23208
|
+
"Used with SWAP_SHOP_WINDOW_PARAMS_7.",
|
|
22400
23209
|
"struct simple_menu_id_item[3]",
|
|
22401
23210
|
)
|
|
22402
23211
|
|
|
@@ -22405,7 +23214,7 @@ class EuOverlay21Data:
|
|
|
22405
23214
|
[0x238D590],
|
|
22406
23215
|
0x18,
|
|
22407
23216
|
"SWAP_SHOP_SUBMENU_ITEMS_1",
|
|
22408
|
-
"",
|
|
23217
|
+
"Used with SWAP_SHOP_WINDOW_PARAMS_6.",
|
|
22409
23218
|
"struct simple_menu_id_item[3]",
|
|
22410
23219
|
)
|
|
22411
23220
|
|
|
@@ -22414,7 +23223,7 @@ class EuOverlay21Data:
|
|
|
22414
23223
|
[0x238D5A8],
|
|
22415
23224
|
0x20,
|
|
22416
23225
|
"SWAP_SHOP_SUBMENU_ITEMS_2",
|
|
22417
|
-
"",
|
|
23226
|
+
"Used with SWAP_SHOP_WINDOW_PARAMS_7.",
|
|
22418
23227
|
"struct simple_menu_id_item[4]",
|
|
22419
23228
|
)
|
|
22420
23229
|
|
|
@@ -22423,7 +23232,7 @@ class EuOverlay21Data:
|
|
|
22423
23232
|
[0x238D5C8],
|
|
22424
23233
|
0x20,
|
|
22425
23234
|
"SWAP_SHOP_MAIN_MENU_ITEMS_1",
|
|
22426
|
-
"",
|
|
23235
|
+
"Used with SWAP_SHOP_WINDOW_PARAMS_6.",
|
|
22427
23236
|
"struct simple_menu_id_item[4]",
|
|
22428
23237
|
)
|
|
22429
23238
|
|
|
@@ -22432,7 +23241,7 @@ class EuOverlay21Data:
|
|
|
22432
23241
|
[0x238D5E8],
|
|
22433
23242
|
0x28,
|
|
22434
23243
|
"SWAP_SHOP_MAIN_MENU_ITEMS_2",
|
|
22435
|
-
"",
|
|
23244
|
+
"Used alongside SWAP_SHOP_WINDOW_PARAMS_5.",
|
|
22436
23245
|
"struct simple_menu_id_item[5]",
|
|
22437
23246
|
)
|
|
22438
23247
|
|
|
@@ -22441,43 +23250,43 @@ class EuOverlay21Data:
|
|
|
22441
23250
|
[0x238D610],
|
|
22442
23251
|
0x30,
|
|
22443
23252
|
"SWAP_SHOP_SUBMENU_ITEMS_3",
|
|
22444
|
-
"",
|
|
23253
|
+
"Used alongside SWAP_SHOP_WINDOW_PARAMS_9.",
|
|
22445
23254
|
"struct simple_menu_id_item[6]",
|
|
22446
23255
|
)
|
|
22447
23256
|
|
|
22448
23257
|
OVERLAY21_UNKNOWN_STRING_IDS = Symbol(
|
|
22449
|
-
|
|
22450
|
-
|
|
23258
|
+
[0x29C0],
|
|
23259
|
+
[0x238D640],
|
|
22451
23260
|
None,
|
|
22452
23261
|
"OVERLAY21_UNKNOWN_STRING_IDS",
|
|
22453
|
-
"
|
|
22454
|
-
"",
|
|
23262
|
+
"Seem to be completely unused by the Swap Shop, but the strings are 1:1 for the ones that are in use elsewhere in the shop.",
|
|
23263
|
+
"int16_t[24]",
|
|
22455
23264
|
)
|
|
22456
23265
|
|
|
22457
23266
|
SWAP_SHOP_WINDOW_PARAMS_2 = Symbol(
|
|
22458
|
-
|
|
22459
|
-
|
|
23267
|
+
[0x29F8],
|
|
23268
|
+
[0x238D678],
|
|
22460
23269
|
None,
|
|
22461
23270
|
"SWAP_SHOP_WINDOW_PARAMS_2",
|
|
22462
|
-
"
|
|
23271
|
+
"Seem to be completely unused by the Swap Shop.",
|
|
22463
23272
|
"struct window_params",
|
|
22464
23273
|
)
|
|
22465
23274
|
|
|
22466
23275
|
SWAP_SHOP_WINDOW_PARAMS_3 = Symbol(
|
|
22467
|
-
|
|
22468
|
-
|
|
23276
|
+
[0x2A08],
|
|
23277
|
+
[0x238D688],
|
|
22469
23278
|
None,
|
|
22470
23279
|
"SWAP_SHOP_WINDOW_PARAMS_3",
|
|
22471
|
-
"
|
|
23280
|
+
"Seem to be completely unused by the Swap Shop.",
|
|
22472
23281
|
"struct window_params",
|
|
22473
23282
|
)
|
|
22474
23283
|
|
|
22475
23284
|
SWAP_SHOP_WINDOW_PARAMS_4 = Symbol(
|
|
22476
|
-
|
|
22477
|
-
|
|
23285
|
+
[0x2A18],
|
|
23286
|
+
[0x238D698],
|
|
22478
23287
|
None,
|
|
22479
23288
|
"SWAP_SHOP_WINDOW_PARAMS_4",
|
|
22480
|
-
"
|
|
23289
|
+
"Seem to be completely unused by the Swap Shop.",
|
|
22481
23290
|
"struct window_params",
|
|
22482
23291
|
)
|
|
22483
23292
|
|
|
@@ -22486,7 +23295,7 @@ class EuOverlay21Data:
|
|
|
22486
23295
|
[0x238D6A8],
|
|
22487
23296
|
0x10,
|
|
22488
23297
|
"SWAP_SHOP_WINDOW_PARAMS_5",
|
|
22489
|
-
"
|
|
23298
|
+
"Used alongside SWAP_SHOP_MAIN_MENU_ITEMS_2.",
|
|
22490
23299
|
"struct window_params",
|
|
22491
23300
|
)
|
|
22492
23301
|
|
|
@@ -22495,7 +23304,7 @@ class EuOverlay21Data:
|
|
|
22495
23304
|
[0x238D6B8],
|
|
22496
23305
|
0x10,
|
|
22497
23306
|
"SWAP_SHOP_WINDOW_PARAMS_6",
|
|
22498
|
-
"
|
|
23307
|
+
"Used alongside both SWAP_SHOP_MAIN_MENU_ITEMS_1 and SWAP_SHOP_SUBMENU_ITEMS_1.",
|
|
22499
23308
|
"struct window_params",
|
|
22500
23309
|
)
|
|
22501
23310
|
|
|
@@ -22504,7 +23313,7 @@ class EuOverlay21Data:
|
|
|
22504
23313
|
[0x238D6C8],
|
|
22505
23314
|
0x10,
|
|
22506
23315
|
"SWAP_SHOP_WINDOW_PARAMS_7",
|
|
22507
|
-
"
|
|
23316
|
+
"Used alongside both SWAP_SHOP_MENU_ITEMS_CONFIRM and SWAP_SHOP_SUBMENU_ITEMS_2.",
|
|
22508
23317
|
"struct window_params",
|
|
22509
23318
|
)
|
|
22510
23319
|
|
|
@@ -22513,7 +23322,7 @@ class EuOverlay21Data:
|
|
|
22513
23322
|
[0x238D6D8],
|
|
22514
23323
|
0x10,
|
|
22515
23324
|
"SWAP_SHOP_WINDOW_PARAMS_8",
|
|
22516
|
-
"
|
|
23325
|
+
"Used alone, seemingly for the exclusive item description window.",
|
|
22517
23326
|
"struct window_params",
|
|
22518
23327
|
)
|
|
22519
23328
|
|
|
@@ -22522,12 +23331,246 @@ class EuOverlay21Data:
|
|
|
22522
23331
|
[0x238D6E8],
|
|
22523
23332
|
0x10,
|
|
22524
23333
|
"SWAP_SHOP_WINDOW_PARAMS_9",
|
|
22525
|
-
"
|
|
23334
|
+
"Used alongside SWAP_SHOP_SUBMENU_ITEMS_3.",
|
|
22526
23335
|
"struct window_params",
|
|
22527
23336
|
)
|
|
22528
23337
|
|
|
23338
|
+
SWAP_SHOP_TALK_WELCOME_DEBUG_STRING = Symbol(
|
|
23339
|
+
[0x2A78],
|
|
23340
|
+
[0x238D6F8],
|
|
23341
|
+
0x1D,
|
|
23342
|
+
"SWAP_SHOP_TALK_WELCOME_DEBUG_STRING",
|
|
23343
|
+
"MENU_SYNTHESIS_MODE_START:\n",
|
|
23344
|
+
"char[28]",
|
|
23345
|
+
)
|
|
23346
|
+
|
|
23347
|
+
SWAP_SHOP_MAIN_MENU_OPTIONS_DEBUG_STRING = Symbol(
|
|
23348
|
+
[0x2A94],
|
|
23349
|
+
[0x238D714],
|
|
23350
|
+
0x22,
|
|
23351
|
+
"SWAP_SHOP_MAIN_MENU_OPTIONS_DEBUG_STRING",
|
|
23352
|
+
"MENU_SYNTHESIS_MODE_SELECTMENU:\n",
|
|
23353
|
+
"char[33]",
|
|
23354
|
+
)
|
|
23355
|
+
|
|
23356
|
+
SWAP_SHOP_TALK_CONTINUE_SWAP_DEBUG_STRING = Symbol(
|
|
23357
|
+
[0x2AB8],
|
|
23358
|
+
[0x238D738],
|
|
23359
|
+
0x1F,
|
|
23360
|
+
"SWAP_SHOP_TALK_CONTINUE_SWAP_DEBUG_STRING",
|
|
23361
|
+
"MENU_SYNTHESIS_MODE_RESTART:\n",
|
|
23362
|
+
"char[30]",
|
|
23363
|
+
)
|
|
23364
|
+
|
|
23365
|
+
SWAP_SHOP_TALK_SUBINFO_DEBUG_STRING = Symbol(
|
|
23366
|
+
[0x2AD8],
|
|
23367
|
+
[0x238D758],
|
|
23368
|
+
0x23,
|
|
23369
|
+
"SWAP_SHOP_TALK_SUBINFO_DEBUG_STRING",
|
|
23370
|
+
"MENU_SYNTHESIS_MODE_EXPLANATION:\n",
|
|
23371
|
+
"char[34]",
|
|
23372
|
+
)
|
|
23373
|
+
|
|
23374
|
+
SWAP_SHOP_TALK_COME_AGAIN_DEBUG_STRING = Symbol(
|
|
23375
|
+
[0x2AFC],
|
|
23376
|
+
[0x238D77C],
|
|
23377
|
+
0x1E,
|
|
23378
|
+
"SWAP_SHOP_TALK_COME_AGAIN_DEBUG_STRING",
|
|
23379
|
+
"MENU_SYNTHESIS_MODE_THANKS:\n",
|
|
23380
|
+
"char[29]",
|
|
23381
|
+
)
|
|
23382
|
+
|
|
23383
|
+
SWAP_SHOP_TALK_LACKING_SWAP_ITEMS_DEBUG_STRING = Symbol(
|
|
23384
|
+
[0x2B1C],
|
|
23385
|
+
[0x238D79C],
|
|
23386
|
+
0x20,
|
|
23387
|
+
"SWAP_SHOP_TALK_LACKING_SWAP_ITEMS_DEBUG_STRING",
|
|
23388
|
+
"MENU_SYNTHESIS_MODE_ITEM_NON:\n",
|
|
23389
|
+
"char[31]",
|
|
23390
|
+
)
|
|
23391
|
+
|
|
23392
|
+
SWAP_SHOP_TALK_SWAP_BROKE_DEBUG_STRING = Symbol(
|
|
23393
|
+
[0x2B3C],
|
|
23394
|
+
[0x238D7BC],
|
|
23395
|
+
0x1F,
|
|
23396
|
+
"SWAP_SHOP_TALK_SWAP_BROKE_DEBUG_STRING",
|
|
23397
|
+
"MENU_SYNTHESIS_MODE_GOLD_NON\n",
|
|
23398
|
+
"char[30]",
|
|
23399
|
+
)
|
|
23400
|
+
|
|
23401
|
+
SWAP_SHOP_TALK_SWAP_POOR_DEBUG_STRING = Symbol(
|
|
23402
|
+
[0x2B5C],
|
|
23403
|
+
[0x238D7DC],
|
|
23404
|
+
0x14,
|
|
23405
|
+
"SWAP_SHOP_TALK_SWAP_POOR_DEBUG_STRING",
|
|
23406
|
+
"MENU_SYNTHESIS_GOLD",
|
|
23407
|
+
"char[19]",
|
|
23408
|
+
)
|
|
23409
|
+
|
|
23410
|
+
SWAP_SHOP_UNK_8_DEBUG_STRING = Symbol(
|
|
23411
|
+
[0x2B80],
|
|
23412
|
+
[0x238D800],
|
|
23413
|
+
0x23,
|
|
23414
|
+
"SWAP_SHOP_UNK_8_DEBUG_STRING",
|
|
23415
|
+
"MENU_SYNTHESIS_MODE_SELECT_FULL:\n",
|
|
23416
|
+
"char[34]",
|
|
23417
|
+
)
|
|
23418
|
+
|
|
23419
|
+
SWAP_SHOP_CLOSE_SHOP_DEBUG_STRING = Symbol(
|
|
23420
|
+
[0x2BA4],
|
|
23421
|
+
[0x238D824],
|
|
23422
|
+
0x1B,
|
|
23423
|
+
"SWAP_SHOP_CLOSE_SHOP_DEBUG_STRING",
|
|
23424
|
+
"MENU_SYNTHESIS_MODE_QUIT\n",
|
|
23425
|
+
"char[26]",
|
|
23426
|
+
)
|
|
23427
|
+
|
|
23428
|
+
SWAP_SHOP_TALK_WHAT_ITEMS_DEBUG_STRING = Symbol(
|
|
23429
|
+
[0x2BC0],
|
|
23430
|
+
[0x238D840],
|
|
23431
|
+
0x24,
|
|
23432
|
+
"SWAP_SHOP_TALK_WHAT_ITEMS_DEBUG_STRING",
|
|
23433
|
+
"MENU_SYNTHESIS_MODE_SELECT_START:\n",
|
|
23434
|
+
"char[35]",
|
|
23435
|
+
)
|
|
23436
|
+
|
|
23437
|
+
SWAP_SHOP_TALK_VALUABLE_SWAP_DEBUG_STRING = Symbol(
|
|
23438
|
+
[0x2BE4],
|
|
23439
|
+
[0x238D864],
|
|
23440
|
+
0x20,
|
|
23441
|
+
"SWAP_SHOP_TALK_VALUABLE_SWAP_DEBUG_STRING",
|
|
23442
|
+
"MENU_SYNTHESIS_MODE__RESTART:\n",
|
|
23443
|
+
"char[31]",
|
|
23444
|
+
)
|
|
23445
|
+
|
|
23446
|
+
SWAP_SHOP_INIT_SWAP_ITEMS_MENU_DEBUG_STRING = Symbol(
|
|
23447
|
+
[0x2C04],
|
|
23448
|
+
[0x238D884],
|
|
23449
|
+
0x23,
|
|
23450
|
+
"SWAP_SHOP_INIT_SWAP_ITEMS_MENU_DEBUG_STRING",
|
|
23451
|
+
"MENU_SYNTHESIS_MODE_SELECT_INIT:\n",
|
|
23452
|
+
"char[34]",
|
|
23453
|
+
)
|
|
23454
|
+
|
|
23455
|
+
SWAP_SHOP_SWAP_ITEMS_MENU_DEBUG_STRING = Symbol(
|
|
23456
|
+
[0x2C28],
|
|
23457
|
+
[0x238D8A8],
|
|
23458
|
+
0x25,
|
|
23459
|
+
"SWAP_SHOP_SWAP_ITEMS_MENU_DEBUG_STRING",
|
|
23460
|
+
"MENU_SYNTHESIS_MODE_SELECT_SELECT:\n",
|
|
23461
|
+
"char[36]",
|
|
23462
|
+
)
|
|
23463
|
+
|
|
23464
|
+
SWAP_SHOP_RETURN_SWAP_ITEMS_MENU_DEBUG_STRING = Symbol(
|
|
23465
|
+
[0x2C4C],
|
|
23466
|
+
[0x238D8CC],
|
|
23467
|
+
0x27,
|
|
23468
|
+
"SWAP_SHOP_RETURN_SWAP_ITEMS_MENU_DEBUG_STRING",
|
|
23469
|
+
"MENU_SYNTHESIS_MODE_SELECT_RESELECT:\n",
|
|
23470
|
+
"char[38]",
|
|
23471
|
+
)
|
|
23472
|
+
|
|
23473
|
+
SWAP_SHOP_SELECT_SWAP_ITEM_OPTIONS_DEBUG_STRING = Symbol(
|
|
23474
|
+
[0x2C74],
|
|
23475
|
+
[0x238D8F4],
|
|
23476
|
+
0x29,
|
|
23477
|
+
"SWAP_SHOP_SELECT_SWAP_ITEM_OPTIONS_DEBUG_STRING",
|
|
23478
|
+
"\tMENU_SYNTHESIS_MODE_SELECT_SUB_MENU:\n",
|
|
23479
|
+
"char[40]",
|
|
23480
|
+
)
|
|
23481
|
+
|
|
23482
|
+
SWAP_SHOP_SWAP_ITEM_GET_INFO_DEBUG_STRING = Symbol(
|
|
23483
|
+
[0x2C9C],
|
|
23484
|
+
[0x238D91C],
|
|
23485
|
+
0x23,
|
|
23486
|
+
"SWAP_SHOP_SWAP_ITEM_GET_INFO_DEBUG_STRING",
|
|
23487
|
+
"MENU_SYNTHESIS_MODE_SELECT_EXPLA\n",
|
|
23488
|
+
"char[34]",
|
|
23489
|
+
)
|
|
23490
|
+
|
|
23491
|
+
SWAP_SHOP_ITEM_ZERO_STRING = Symbol(
|
|
23492
|
+
[0x2CC0], [0x238D940], 0x9, "SWAP_SHOP_ITEM_ZERO_STRING", "[item:0]", "char[8]"
|
|
23493
|
+
)
|
|
23494
|
+
|
|
23495
|
+
SWAP_SHOP_TALK_CONFIRM_SWAP_DEBUG_STRING = Symbol(
|
|
23496
|
+
[0x2CCC],
|
|
23497
|
+
[0x238D94C],
|
|
23498
|
+
0x28,
|
|
23499
|
+
"SWAP_SHOP_TALK_CONFIRM_SWAP_DEBUG_STRING",
|
|
23500
|
+
"MENU_SYNTHESIS_MODE_SELECT_CONFIRM_1:\n",
|
|
23501
|
+
"char[39]",
|
|
23502
|
+
)
|
|
23503
|
+
|
|
23504
|
+
SWAP_SHOP_CONFIRM_CHOICE_DEBUG_STRING = Symbol(
|
|
23505
|
+
[0x2CF4],
|
|
23506
|
+
[0x238D974],
|
|
23507
|
+
0x16,
|
|
23508
|
+
"SWAP_SHOP_CONFIRM_CHOICE_DEBUG_STRING",
|
|
23509
|
+
"_SELL_CONFIRM NEW_1\n",
|
|
23510
|
+
"char[21]",
|
|
23511
|
+
)
|
|
23512
|
+
|
|
23513
|
+
SWAP_SHOP_INIT_SCRIPT_ACTION_1_DEBUG_STRING = Symbol(
|
|
23514
|
+
[0x2D0C],
|
|
23515
|
+
[0x238D98C],
|
|
23516
|
+
0x2C,
|
|
23517
|
+
"SWAP_SHOP_INIT_SCRIPT_ACTION_1_DEBUG_STRING",
|
|
23518
|
+
"MENU_SYNTHESIS_MODE_SELECT_THANKS_ACTION:\n",
|
|
23519
|
+
"char[43]",
|
|
23520
|
+
)
|
|
23521
|
+
|
|
23522
|
+
SWAP_SHOP_INIT_SCRIPT_ACTION_2_DEBUG_STRING = Symbol(
|
|
23523
|
+
[0x2D38],
|
|
23524
|
+
[0x238D9B8],
|
|
23525
|
+
0x2D,
|
|
23526
|
+
"SWAP_SHOP_INIT_SCRIPT_ACTION_2_DEBUG_STRING",
|
|
23527
|
+
"MENU_SYNTHESIS_MODE_SELECT_THANKS_ACTION2:\n",
|
|
23528
|
+
"char[44]",
|
|
23529
|
+
)
|
|
23530
|
+
|
|
23531
|
+
SWAP_SHOP_INIT_SCRIPT_ACTION_3_DEBUG_STRING = Symbol(
|
|
23532
|
+
[0x2D64],
|
|
23533
|
+
[0x238D9E4],
|
|
23534
|
+
0x2D,
|
|
23535
|
+
"SWAP_SHOP_INIT_SCRIPT_ACTION_3_DEBUG_STRING",
|
|
23536
|
+
"MENU_SYNTHESIS_MODE_SELECT_THANKS_ACTION3:\n",
|
|
23537
|
+
"char[44]",
|
|
23538
|
+
)
|
|
23539
|
+
|
|
23540
|
+
SWAP_SHOP_TEXT_PUT_IN_CAULDRON_DEBUG_STRING = Symbol(
|
|
23541
|
+
[0x2D90],
|
|
23542
|
+
[0x238DA10],
|
|
23543
|
+
0x27,
|
|
23544
|
+
"SWAP_SHOP_TEXT_PUT_IN_CAULDRON_DEBUG_STRING",
|
|
23545
|
+
"MENU_SYNTHESIS_MODE_SELECT_THANKS_1:\n",
|
|
23546
|
+
"char[38]",
|
|
23547
|
+
)
|
|
23548
|
+
|
|
23549
|
+
SWAP_SHOP_DO_SWAP_THEN_TALK_DEBUG_STRING = Symbol(
|
|
23550
|
+
[0x2DB8],
|
|
23551
|
+
[0x238DA38],
|
|
23552
|
+
0x25,
|
|
23553
|
+
"SWAP_SHOP_DO_SWAP_THEN_TALK_DEBUG_STRING",
|
|
23554
|
+
"MENU_SYNTHESIS_MODE_SELECT_THANKS:\n",
|
|
23555
|
+
"char[36]",
|
|
23556
|
+
)
|
|
23557
|
+
|
|
22529
23558
|
OVERLAY21_JP_STRING = Symbol(
|
|
22530
|
-
[0x2DDC],
|
|
23559
|
+
[0x2DDC],
|
|
23560
|
+
[0x238DA5C],
|
|
23561
|
+
None,
|
|
23562
|
+
"OVERLAY21_JP_STRING",
|
|
23563
|
+
"合成:(synthesis in Japanese)",
|
|
23564
|
+
"wchar_t[3]",
|
|
23565
|
+
)
|
|
23566
|
+
|
|
23567
|
+
SWAP_SHOP_GOLD_STRING = Symbol(
|
|
23568
|
+
[0x2DE4],
|
|
23569
|
+
[0x238DA64],
|
|
23570
|
+
0x13,
|
|
23571
|
+
"SWAP_SHOP_GOLD_STRING",
|
|
23572
|
+
"[CS:V][gold:0][CR]",
|
|
23573
|
+
"char[18]",
|
|
22531
23574
|
)
|
|
22532
23575
|
|
|
22533
23576
|
OVERLAY21_RESERVED_SPACE = Symbol(
|
|
@@ -22536,16 +23579,16 @@ class EuOverlay21Data:
|
|
|
22536
23579
|
None,
|
|
22537
23580
|
"OVERLAY21_RESERVED_SPACE",
|
|
22538
23581
|
"Note: unverified, ported from Irdkwia's notes",
|
|
22539
|
-
"",
|
|
23582
|
+
"undefined[8]",
|
|
22540
23583
|
)
|
|
22541
23584
|
|
|
22542
|
-
|
|
23585
|
+
SWAP_SHOP_MENU_DATA_PTR = Symbol(
|
|
22543
23586
|
[0x2E00],
|
|
22544
23587
|
[0x238DA80],
|
|
22545
23588
|
None,
|
|
22546
|
-
"
|
|
22547
|
-
"
|
|
22548
|
-
"",
|
|
23589
|
+
"SWAP_SHOP_MENU_DATA_PTR",
|
|
23590
|
+
"Pointer to the swap_shop_menu_data that governs the operations of most overlay_21 functions.",
|
|
23591
|
+
"struct swap_shop_menu_data*",
|
|
22549
23592
|
)
|
|
22550
23593
|
|
|
22551
23594
|
OVERLAY21_UNKNOWN_POINTER__NA_238CF44 = Symbol(
|
|
@@ -22554,7 +23597,7 @@ class EuOverlay21Data:
|
|
|
22554
23597
|
None,
|
|
22555
23598
|
"OVERLAY21_UNKNOWN_POINTER__NA_238CF44",
|
|
22556
23599
|
"Note: unverified, ported from Irdkwia's notes",
|
|
22557
|
-
"",
|
|
23600
|
+
"undefined*",
|
|
22558
23601
|
)
|
|
22559
23602
|
|
|
22560
23603
|
|
|
@@ -23705,6 +24748,15 @@ class EuOverlay29Functions:
|
|
|
23705
24748
|
None,
|
|
23706
24749
|
)
|
|
23707
24750
|
|
|
24751
|
+
FloorSecondaryTerrainIsChasm = Symbol(
|
|
24752
|
+
[0x4138],
|
|
24753
|
+
[0x22E0CB8],
|
|
24754
|
+
None,
|
|
24755
|
+
"FloorSecondaryTerrainIsChasm",
|
|
24756
|
+
"Returns true if the current floor has a chasm secondary terrain, checking first if floor_generation_status::has_chasms_as_secondary_terrain is true\nand if not, whether the tileset's entry in SECONDARY_TERRAIN_TYPES is SECONDARY_TERRAIN_CHASM.\n\nr0: tileset id\nreturn: bool",
|
|
24757
|
+
None,
|
|
24758
|
+
)
|
|
24759
|
+
|
|
23708
24760
|
GetFloorType = Symbol(
|
|
23709
24761
|
[0x4170],
|
|
23710
24762
|
[0x22E0CF0],
|
|
@@ -23786,6 +24838,24 @@ class EuOverlay29Functions:
|
|
|
23786
24838
|
None,
|
|
23787
24839
|
)
|
|
23788
24840
|
|
|
24841
|
+
SetDungeonEscapeFields = Symbol(
|
|
24842
|
+
[0x47A8],
|
|
24843
|
+
[0x22E1328],
|
|
24844
|
+
None,
|
|
24845
|
+
"SetDungeonEscapeFields",
|
|
24846
|
+
"Sets the successful_exit_tracker and end_floor_no_death_check_flag fields of the dungeon struct.\n\nr0: new successful_exit_tracker\nr1: new end_floor_no_death_check_flag",
|
|
24847
|
+
None,
|
|
24848
|
+
)
|
|
24849
|
+
|
|
24850
|
+
GetSuccessfulExitTracker = Symbol(
|
|
24851
|
+
[0x47C4],
|
|
24852
|
+
[0x22E1344],
|
|
24853
|
+
None,
|
|
24854
|
+
"GetSuccessfulExitTracker",
|
|
24855
|
+
"Returns the successful_exit_tracker field of the dungeon struct.\n\nreturn: successful_exit_tracker",
|
|
24856
|
+
None,
|
|
24857
|
+
)
|
|
24858
|
+
|
|
23789
24859
|
CheckTouchscreenArea = Symbol(
|
|
23790
24860
|
[0x4A78],
|
|
23791
24861
|
[0x22E15F8],
|
|
@@ -23953,7 +25023,7 @@ class EuOverlay29Functions:
|
|
|
23953
25023
|
[0x22E3418],
|
|
23954
25024
|
None,
|
|
23955
25025
|
"SubstitutePlaceholderStringTags",
|
|
23956
|
-
"Replaces instances of a given placeholder tag by the string representation of the given entity.\n\nFrom the eos-move-effects docs (which are somewhat nebulous): 'Replaces the string at StringID [r0] by the string representation of the target [r1] (aka its name). Any message with the string manipulator '[string:StringID]' will use that string'.\n\nThe game uses various placeholder tags in its strings, which you can read about here: https://textbox.skytemple.org/.\n\nr0: string ID (unclear what this means)\nr1: entity pointer\nr2:
|
|
25026
|
+
"Replaces instances of a given placeholder tag by the string representation of the given entity.\n\nFrom the eos-move-effects docs (which are somewhat nebulous): 'Replaces the string at StringID [r0] by the string representation of the target [r1] (aka its name). Any message with the string manipulator '[string:StringID]' will use that string'.\n\nThe game uses various placeholder tags in its strings, which you can read about here: https://textbox.skytemple.org/.\n\nr0: string ID (unclear what this means)\nr1: entity pointer\nr2: unused",
|
|
23957
25027
|
None,
|
|
23958
25028
|
)
|
|
23959
25029
|
|
|
@@ -24120,6 +25190,15 @@ class EuOverlay29Functions:
|
|
|
24120
25190
|
None,
|
|
24121
25191
|
)
|
|
24122
25192
|
|
|
25193
|
+
PlayParalysisEffect = Symbol(
|
|
25194
|
+
[0x8070],
|
|
25195
|
+
[0x22E4BF0],
|
|
25196
|
+
None,
|
|
25197
|
+
"PlayParalysisEffect",
|
|
25198
|
+
"Displays the graphical effect on a monster that just became paralyzed.\n\nr0: entity pointer",
|
|
25199
|
+
None,
|
|
25200
|
+
)
|
|
25201
|
+
|
|
24123
25202
|
PlayEffectAnimationEntityStandard = Symbol(
|
|
24124
25203
|
[0x8118],
|
|
24125
25204
|
[0x22E4C98],
|
|
@@ -24129,6 +25208,24 @@ class EuOverlay29Functions:
|
|
|
24129
25208
|
None,
|
|
24130
25209
|
)
|
|
24131
25210
|
|
|
25211
|
+
PlaySpeedUpEffect = Symbol(
|
|
25212
|
+
[0x82FC],
|
|
25213
|
+
[0x22E4E7C],
|
|
25214
|
+
None,
|
|
25215
|
+
"PlaySpeedUpEffect",
|
|
25216
|
+
"Displays the graphical effect on a monster that just raised movement speed.\n\nr0: entity pointer",
|
|
25217
|
+
None,
|
|
25218
|
+
)
|
|
25219
|
+
|
|
25220
|
+
PlaySpeedDownEffect = Symbol(
|
|
25221
|
+
[0x834C],
|
|
25222
|
+
[0x22E4ECC],
|
|
25223
|
+
None,
|
|
25224
|
+
"PlaySpeedDownEffect",
|
|
25225
|
+
"Displays the graphical effect on a monster that just lowered movement speed.\n\nr0: entity pointer",
|
|
25226
|
+
None,
|
|
25227
|
+
)
|
|
25228
|
+
|
|
24132
25229
|
ShowPpRestoreEffect = Symbol(
|
|
24133
25230
|
[0x8794],
|
|
24134
25231
|
[0x22E5314],
|
|
@@ -24138,6 +25235,105 @@ class EuOverlay29Functions:
|
|
|
24138
25235
|
None,
|
|
24139
25236
|
)
|
|
24140
25237
|
|
|
25238
|
+
PlayOffensiveStatDownEffect = Symbol(
|
|
25239
|
+
[0x8B58],
|
|
25240
|
+
[0x22E56D8],
|
|
25241
|
+
None,
|
|
25242
|
+
"PlayOffensiveStatDownEffect",
|
|
25243
|
+
"Displays the graphical effect on a monster that just lowered an offensive stat.\n\nr0: entity pointer\nr1: stat index",
|
|
25244
|
+
None,
|
|
25245
|
+
)
|
|
25246
|
+
|
|
25247
|
+
PlayDefensiveStatDownEffect = Symbol(
|
|
25248
|
+
[0x8BFC],
|
|
25249
|
+
[0x22E577C],
|
|
25250
|
+
None,
|
|
25251
|
+
"PlayDefensiveStatDownEffect",
|
|
25252
|
+
"Displays the graphical effect on a monster that just lowered a defensive stat.\n\nr0: entity pointer\nr1: stat index",
|
|
25253
|
+
None,
|
|
25254
|
+
)
|
|
25255
|
+
|
|
25256
|
+
PlayOffensiveStatUpEffect = Symbol(
|
|
25257
|
+
[0x8CA4],
|
|
25258
|
+
[0x22E5824],
|
|
25259
|
+
None,
|
|
25260
|
+
"PlayOffensiveStatUpEffect",
|
|
25261
|
+
"Displays the graphical effect on a monster that just raised an offensive stat.\n\nr0: entity pointer\nr1: stat index",
|
|
25262
|
+
None,
|
|
25263
|
+
)
|
|
25264
|
+
|
|
25265
|
+
PlayDefensiveStatUpEffect = Symbol(
|
|
25266
|
+
[0x8D4C],
|
|
25267
|
+
[0x22E58CC],
|
|
25268
|
+
None,
|
|
25269
|
+
"PlayDefensiveStatUpEffect",
|
|
25270
|
+
"Displays the graphical effect on a monster that just raised a defensive stat.\n\nr0: entity pointer\nr1: stat index",
|
|
25271
|
+
None,
|
|
25272
|
+
)
|
|
25273
|
+
|
|
25274
|
+
PlayOffensiveStatMultiplierUpEffect = Symbol(
|
|
25275
|
+
[0x8DF0],
|
|
25276
|
+
[0x22E5970],
|
|
25277
|
+
None,
|
|
25278
|
+
"PlayOffensiveStatMultiplierUpEffect",
|
|
25279
|
+
"Displays the graphical effect on a monster that just raised an offensive stat multiplier.\n\nr0: entity pointer\nr1: stat index",
|
|
25280
|
+
None,
|
|
25281
|
+
)
|
|
25282
|
+
|
|
25283
|
+
PlayOffensiveStatMultiplierDownEffect = Symbol(
|
|
25284
|
+
[0x8E98],
|
|
25285
|
+
[0x22E5A18],
|
|
25286
|
+
None,
|
|
25287
|
+
"PlayOffensiveStatMultiplierDownEffect",
|
|
25288
|
+
"Displays the graphical effect on a monster that just lowered an offensive stat multiplier.\n\nr0: entity pointer\nr1: stat index",
|
|
25289
|
+
None,
|
|
25290
|
+
)
|
|
25291
|
+
|
|
25292
|
+
PlayDefensiveStatMultiplierUpEffect = Symbol(
|
|
25293
|
+
[0x8F3C],
|
|
25294
|
+
[0x22E5ABC],
|
|
25295
|
+
None,
|
|
25296
|
+
"PlayDefensiveStatMultiplierUpEffect",
|
|
25297
|
+
"Displays the graphical effect on a monster that just raised a defensive stat multiplier.\n\nr0: entity pointer\nr1: stat index",
|
|
25298
|
+
None,
|
|
25299
|
+
)
|
|
25300
|
+
|
|
25301
|
+
PlayDefensiveStatMultiplierDownEffect = Symbol(
|
|
25302
|
+
[0x8FE0],
|
|
25303
|
+
[0x22E5B60],
|
|
25304
|
+
None,
|
|
25305
|
+
"PlayDefensiveStatMultiplierDownEffect",
|
|
25306
|
+
"Displays the graphical effect on a monster that just lowered a defensive stat multiplier.\n\nr0: entity pointer\nr1: stat index",
|
|
25307
|
+
None,
|
|
25308
|
+
)
|
|
25309
|
+
|
|
25310
|
+
PlayHitChanceUpEffect = Symbol(
|
|
25311
|
+
[0x9088],
|
|
25312
|
+
[0x22E5C08],
|
|
25313
|
+
None,
|
|
25314
|
+
"PlayHitChanceUpEffect",
|
|
25315
|
+
"Displays the graphical effect on a monster that just raised a hit chance stat.\n\nr0: entity pointer\nr1: stat index",
|
|
25316
|
+
None,
|
|
25317
|
+
)
|
|
25318
|
+
|
|
25319
|
+
PlayHitChanceDownEffect = Symbol(
|
|
25320
|
+
[0x9128],
|
|
25321
|
+
[0x22E5CA8],
|
|
25322
|
+
None,
|
|
25323
|
+
"PlayHitChanceDownEffect",
|
|
25324
|
+
"Displays the graphical effect on a monster that just lowered a hit chance stat.\n\nr0: entity pointer\nr1: stat index",
|
|
25325
|
+
None,
|
|
25326
|
+
)
|
|
25327
|
+
|
|
25328
|
+
PlaySeByIdIfShouldDisplayEntity = Symbol(
|
|
25329
|
+
[0x94D0],
|
|
25330
|
+
[0x22E6050],
|
|
25331
|
+
None,
|
|
25332
|
+
"PlaySeByIdIfShouldDisplayEntity",
|
|
25333
|
+
"Plays the specified sound effect if ShouldDisplayEntityAdvanced returns true for the entity (or if the entity pointer is null).\n\nr0: entity pointer\nr1: Sound effect ID",
|
|
25334
|
+
None,
|
|
25335
|
+
)
|
|
25336
|
+
|
|
24141
25337
|
ShouldDisplayEntityAdvanced = Symbol(
|
|
24142
25338
|
[0x9D00],
|
|
24143
25339
|
[0x22E6880],
|
|
@@ -24183,6 +25379,15 @@ class EuOverlay29Functions:
|
|
|
24183
25379
|
None,
|
|
24184
25380
|
)
|
|
24185
25381
|
|
|
25382
|
+
GetRandomTrapId = Symbol(
|
|
25383
|
+
[0xB8BC],
|
|
25384
|
+
[0x22E843C],
|
|
25385
|
+
None,
|
|
25386
|
+
"GetRandomTrapId",
|
|
25387
|
+
"Gets the id of the trap to be used as the effect of a Random Trap.\n\nreturn: trap id",
|
|
25388
|
+
None,
|
|
25389
|
+
)
|
|
25390
|
+
|
|
24186
25391
|
GetItemIdToSpawn = Symbol(
|
|
24187
25392
|
[0xB8F4],
|
|
24188
25393
|
[0x22E8474],
|
|
@@ -24345,6 +25550,15 @@ class EuOverlay29Functions:
|
|
|
24345
25550
|
None,
|
|
24346
25551
|
)
|
|
24347
25552
|
|
|
25553
|
+
IsPositionWithinTwoTiles = Symbol(
|
|
25554
|
+
[0xD18C],
|
|
25555
|
+
[0x22E9D0C],
|
|
25556
|
+
None,
|
|
25557
|
+
"IsPositionWithinTwoTiles",
|
|
25558
|
+
"Checks if a given target position is within two tiles of a given origin position.\n\nr0: Origin position\nr1: Target position\nreturn: True if the target position within two tiles of the origin position.",
|
|
25559
|
+
None,
|
|
25560
|
+
)
|
|
25561
|
+
|
|
24348
25562
|
GetLeader = Symbol(
|
|
24349
25563
|
[0xD3B0],
|
|
24350
25564
|
[0x22E9F30],
|
|
@@ -24552,6 +25766,15 @@ class EuOverlay29Functions:
|
|
|
24552
25766
|
None,
|
|
24553
25767
|
)
|
|
24554
25768
|
|
|
25769
|
+
PlaySeByIdIfNotSilence = Symbol(
|
|
25770
|
+
[0xEAFC],
|
|
25771
|
+
[0x22EB67C],
|
|
25772
|
+
None,
|
|
25773
|
+
"PlaySeByIdIfNotSilence",
|
|
25774
|
+
"Plays the specified sound effect if it is not the designated silence value (0x3F00).\n\nr0: Sound effect ID",
|
|
25775
|
+
None,
|
|
25776
|
+
)
|
|
25777
|
+
|
|
24555
25778
|
MusicTableIdxToMusicId = Symbol(
|
|
24556
25779
|
[0xEB30],
|
|
24557
25780
|
[0x22EB6B0],
|
|
@@ -24579,6 +25802,15 @@ class EuOverlay29Functions:
|
|
|
24579
25802
|
None,
|
|
24580
25803
|
)
|
|
24581
25804
|
|
|
25805
|
+
ResetLeaderActionFields = Symbol(
|
|
25806
|
+
[0xF1C8],
|
|
25807
|
+
[0x22EBD48],
|
|
25808
|
+
None,
|
|
25809
|
+
"ResetLeaderActionFields",
|
|
25810
|
+
"Resets the leader monster's action_id fields to 0.\n\nr0: whether to also set the action_use_idx fields of the action_parameters structs and the arc_item_target_pos fields to 0",
|
|
25811
|
+
None,
|
|
25812
|
+
)
|
|
25813
|
+
|
|
24582
25814
|
SetLeaderActionFields = Symbol(
|
|
24583
25815
|
[0xF1F8],
|
|
24584
25816
|
[0x22EBD78],
|
|
@@ -24795,6 +26027,15 @@ class EuOverlay29Functions:
|
|
|
24795
26027
|
None,
|
|
24796
26028
|
)
|
|
24797
26029
|
|
|
26030
|
+
SpawnTraps = Symbol(
|
|
26031
|
+
[0x116B8],
|
|
26032
|
+
[0x22EE238],
|
|
26033
|
+
None,
|
|
26034
|
+
"SpawnTraps",
|
|
26035
|
+
"Spawns a new dungeon floor's traps.\n\nNo params.",
|
|
26036
|
+
None,
|
|
26037
|
+
)
|
|
26038
|
+
|
|
24798
26039
|
SpawnEnemyTrapAtPos = Symbol(
|
|
24799
26040
|
[0x117A0],
|
|
24800
26041
|
[0x22EE320],
|
|
@@ -24813,6 +26054,15 @@ class EuOverlay29Functions:
|
|
|
24813
26054
|
None,
|
|
24814
26055
|
)
|
|
24815
26056
|
|
|
26057
|
+
CanLayTrap = Symbol(
|
|
26058
|
+
[0x11A60],
|
|
26059
|
+
[0x22EE5E0],
|
|
26060
|
+
None,
|
|
26061
|
+
"CanLayTrap",
|
|
26062
|
+
"Checks if a trap can be placed on the tile.\n\nr0: position\nreturn: true if a trap can be spawned at the given position.",
|
|
26063
|
+
None,
|
|
26064
|
+
)
|
|
26065
|
+
|
|
24816
26066
|
TrySpawnTrap = Symbol(
|
|
24817
26067
|
[0x11AEC],
|
|
24818
26068
|
[0x22EE66C],
|
|
@@ -24840,6 +26090,33 @@ class EuOverlay29Functions:
|
|
|
24840
26090
|
None,
|
|
24841
26091
|
)
|
|
24842
26092
|
|
|
26093
|
+
TryRevealAttackedTrap = Symbol(
|
|
26094
|
+
[0x11D0C],
|
|
26095
|
+
[0x22EE88C],
|
|
26096
|
+
None,
|
|
26097
|
+
"TryRevealAttackedTrap",
|
|
26098
|
+
"Reveals the trap given by the position if the dungeon struct's regular_attack_reveal_traps field is true.\n\nIs also activated on a tile if a fainted monster drops an item on it.\n\nr0: position struct pointer\nr1: boolean for whether to update trap visibility afterwards (always 1 in practice)\nreturn: true if there is a trap on the position",
|
|
26099
|
+
None,
|
|
26100
|
+
)
|
|
26101
|
+
|
|
26102
|
+
SubstitutePlaceholderTrapTags2 = Symbol(
|
|
26103
|
+
[0x11D8C],
|
|
26104
|
+
[0x22EE90C],
|
|
26105
|
+
None,
|
|
26106
|
+
"SubstitutePlaceholderTrapTags2",
|
|
26107
|
+
"Used in TryTriggerTrap. Has the same functionality as SubstitutePlaceholderTrapTags.\n\nr1: tag id\nr2: trap id",
|
|
26108
|
+
None,
|
|
26109
|
+
)
|
|
26110
|
+
|
|
26111
|
+
SubstitutePlaceholderTrapTags = Symbol(
|
|
26112
|
+
[0x11DAC],
|
|
26113
|
+
[0x22EE92C],
|
|
26114
|
+
None,
|
|
26115
|
+
"SubstitutePlaceholderTrapTags",
|
|
26116
|
+
"Used in SubstitutePlaceholderStringTags. Substitutes a [trap:r1] tag in a message log message for the name of a trap.\n\nr0: preprocessor_args pointer (in practice, always the global struct used for the message log)\nr1: tag id\nr2: trap id",
|
|
26117
|
+
None,
|
|
26118
|
+
)
|
|
26119
|
+
|
|
24843
26120
|
TryTriggerTrap = Symbol(
|
|
24844
26121
|
[0x11DD0],
|
|
24845
26122
|
[0x22EE950],
|
|
@@ -24966,6 +26243,15 @@ class EuOverlay29Functions:
|
|
|
24966
26243
|
None,
|
|
24967
26244
|
)
|
|
24968
26245
|
|
|
26246
|
+
SpawnMonstersAroundPos = Symbol(
|
|
26247
|
+
[0x132E8],
|
|
26248
|
+
[0x22EFE68],
|
|
26249
|
+
None,
|
|
26250
|
+
"SpawnMonstersAroundPos",
|
|
26251
|
+
"Spawns a given number of monsters around a position. Used by the Summon Trap and Grudge Trap.\n\nr0: entity pointer (unused)\nr1: position\nr2: number of enemies to spawn\nreturn: number of enemies that have actually been spawned",
|
|
26252
|
+
None,
|
|
26253
|
+
)
|
|
26254
|
+
|
|
24969
26255
|
RevealTrapsNearby = Symbol(
|
|
24970
26256
|
[0x1340C],
|
|
24971
26257
|
[0x22EFF8C],
|
|
@@ -25002,6 +26288,15 @@ class EuOverlay29Functions:
|
|
|
25002
26288
|
None,
|
|
25003
26289
|
)
|
|
25004
26290
|
|
|
26291
|
+
IsBehaviorLoneOutlaw = Symbol(
|
|
26292
|
+
[0x1391C],
|
|
26293
|
+
[0x22F049C],
|
|
26294
|
+
None,
|
|
26295
|
+
"IsBehaviorLoneOutlaw",
|
|
26296
|
+
"Checks if a behavior ID corresponds to one of the outlaw types that are not from an outlaw team. I.e., BEHAVIOR_OUTLAW, BEHAVIOR_HIDDEN_OUTLAW, or BEHAVIOR_FLEEING_OUTLAW.\n\nr0: monster behavior ID\nreturn: bool",
|
|
26297
|
+
None,
|
|
26298
|
+
)
|
|
26299
|
+
|
|
25005
26300
|
IsSecretBazaarNpcBehavior = Symbol(
|
|
25006
26301
|
[0x13938],
|
|
25007
26302
|
[0x22F04B8],
|
|
@@ -25020,6 +26315,15 @@ class EuOverlay29Functions:
|
|
|
25020
26315
|
None,
|
|
25021
26316
|
)
|
|
25022
26317
|
|
|
26318
|
+
GetLeaderActionId = Symbol(
|
|
26319
|
+
[0x149D0],
|
|
26320
|
+
[0x22F1550],
|
|
26321
|
+
None,
|
|
26322
|
+
"GetLeaderActionId",
|
|
26323
|
+
"Gets the current action id of the leader monster's action data.\n\nreturn: action_id",
|
|
26324
|
+
None,
|
|
26325
|
+
)
|
|
26326
|
+
|
|
25023
26327
|
GetEntityTouchscreenArea = Symbol(
|
|
25024
26328
|
[0x149E0],
|
|
25025
26329
|
[0x22F1560],
|
|
@@ -25074,6 +26378,15 @@ class EuOverlay29Functions:
|
|
|
25074
26378
|
None,
|
|
25075
26379
|
)
|
|
25076
26380
|
|
|
26381
|
+
HandleHeldItemSwaps = Symbol(
|
|
26382
|
+
[0x18408],
|
|
26383
|
+
[0x22F4F88],
|
|
26384
|
+
None,
|
|
26385
|
+
"HandleHeldItemSwaps",
|
|
26386
|
+
"Handles giving/taking held items to/from a party member (and likely other things).\n\nr0: entity pointer",
|
|
26387
|
+
None,
|
|
26388
|
+
)
|
|
26389
|
+
|
|
25077
26390
|
UseSingleUseItemWrapper = Symbol(
|
|
25078
26391
|
[0x19108],
|
|
25079
26392
|
[0x22F5C88],
|
|
@@ -25272,12 +26585,12 @@ class EuOverlay29Functions:
|
|
|
25272
26585
|
None,
|
|
25273
26586
|
)
|
|
25274
26587
|
|
|
25275
|
-
|
|
26588
|
+
CreateMonsterSummaryFromEntity = Symbol(
|
|
25276
26589
|
[0x1C858],
|
|
25277
26590
|
[0x22F93D8],
|
|
25278
26591
|
None,
|
|
25279
|
-
"
|
|
25280
|
-
"Creates a snapshot of the condition of a monster struct in a monster_summary struct.\n\nr0: [output] monster_summary\nr1:
|
|
26592
|
+
"CreateMonsterSummaryFromEntity",
|
|
26593
|
+
"Creates a snapshot of the condition of a monster struct in a monster_summary struct.\n\nr0: [output] monster_summary\nr1: monster_entity",
|
|
25281
26594
|
None,
|
|
25282
26595
|
)
|
|
25283
26596
|
|
|
@@ -25606,6 +26919,33 @@ class EuOverlay29Functions:
|
|
|
25606
26919
|
None,
|
|
25607
26920
|
)
|
|
25608
26921
|
|
|
26922
|
+
IsHero = Symbol(
|
|
26923
|
+
[0x1F570],
|
|
26924
|
+
[0x22FC0F0],
|
|
26925
|
+
None,
|
|
26926
|
+
"IsHero",
|
|
26927
|
+
"Checks if an entity is the hero, returning true if the 'Joined At' field of its monster struct is DUNGEON_JOINED_AT_QUESTION_MARKS (reserved for the hero).\n\nr0: entity pointer\nreturn: bool",
|
|
26928
|
+
None,
|
|
26929
|
+
)
|
|
26930
|
+
|
|
26931
|
+
IsSpecialStoryAllyOrClient = Symbol(
|
|
26932
|
+
[0x1F8EC],
|
|
26933
|
+
[0x22FC46C],
|
|
26934
|
+
None,
|
|
26935
|
+
"IsSpecialStoryAllyOrClient",
|
|
26936
|
+
"Same as IsSpecialStoryAlly, except taking an entity pointer and also checking if it is a client.\n\nr0: entity pointer\nreturn: bool",
|
|
26937
|
+
None,
|
|
26938
|
+
)
|
|
26939
|
+
|
|
26940
|
+
ResetTriggerFlags = Symbol(
|
|
26941
|
+
[0x1F930],
|
|
26942
|
+
[0x22FC4B0],
|
|
26943
|
+
None,
|
|
26944
|
+
"ResetTriggerFlags",
|
|
26945
|
+
"Resets a monster's contact_ability_trigger_bitflags and exclusive_item_trigger_bitflags fields to 0.\n\nr0: entity pointer",
|
|
26946
|
+
None,
|
|
26947
|
+
)
|
|
26948
|
+
|
|
25609
26949
|
IsSpecialStoryAlly = Symbol(
|
|
25610
26950
|
[0x1F94C],
|
|
25611
26951
|
[0x22FC4CC],
|
|
@@ -25624,6 +26964,33 @@ class EuOverlay29Functions:
|
|
|
25624
26964
|
None,
|
|
25625
26965
|
)
|
|
25626
26966
|
|
|
26967
|
+
IsMonsterLoneOutlaw = Symbol(
|
|
26968
|
+
[0x1FC5C],
|
|
26969
|
+
[0x22FC7DC],
|
|
26970
|
+
None,
|
|
26971
|
+
"IsMonsterLoneOutlaw",
|
|
26972
|
+
"Checks if a monster's behavior corresponds to one of the outlaw types that are not from an outlaw team. I.e., BEHAVIOR_OUTLAW, BEHAVIOR_HIDDEN_OUTLAW, or BEHAVIOR_FLEEING_OUTLAW.\n\nr0: monster pointer\nreturn: bool",
|
|
26973
|
+
None,
|
|
26974
|
+
)
|
|
26975
|
+
|
|
26976
|
+
IsSecretBazaarNpc = Symbol(
|
|
26977
|
+
[0x1FC6C],
|
|
26978
|
+
[0x22FC7EC],
|
|
26979
|
+
None,
|
|
26980
|
+
"IsSecretBazaarNpc",
|
|
26981
|
+
"Checks if an entity is a Secret Bazaar NPCs.\n\nr0: entity pointer\nreturn: bool",
|
|
26982
|
+
None,
|
|
26983
|
+
)
|
|
26984
|
+
|
|
26985
|
+
IsTeamMemberOnFirstTurnInFixedRoom = Symbol(
|
|
26986
|
+
[0x1FC80],
|
|
26987
|
+
[0x22FC800],
|
|
26988
|
+
None,
|
|
26989
|
+
"IsTeamMemberOnFirstTurnInFixedRoom",
|
|
26990
|
+
"Returns true if a monster is a team member, it is the first turn of the current floor, and the floor is a fixed room.\n\nr0: monster pointer\nreturn: bool",
|
|
26991
|
+
None,
|
|
26992
|
+
)
|
|
26993
|
+
|
|
25627
26994
|
InitOtherMonsterData = Symbol(
|
|
25628
26995
|
[0x1FCD4],
|
|
25629
26996
|
[0x22FC854],
|
|
@@ -25822,6 +27189,15 @@ class EuOverlay29Functions:
|
|
|
25822
27189
|
None,
|
|
25823
27190
|
)
|
|
25824
27191
|
|
|
27192
|
+
CanMoveThroughWalls = Symbol(
|
|
27193
|
+
[0x237B4],
|
|
27194
|
+
[0x2300334],
|
|
27195
|
+
None,
|
|
27196
|
+
"CanMoveThroughWalls",
|
|
27197
|
+
"Checks if a given monster can move through walls, including both the innate ability of Ghost types and outside modifiers like Mobile Scarf/Orb.\n\nr0: Entity pointer\nreturn: True if the monster can move through walls.",
|
|
27198
|
+
None,
|
|
27199
|
+
)
|
|
27200
|
+
|
|
25825
27201
|
CannotStandOnTile = Symbol(
|
|
25826
27202
|
[0x23B48],
|
|
25827
27203
|
[0x23006C8],
|
|
@@ -25863,7 +27239,7 @@ class EuOverlay29Functions:
|
|
|
25863
27239
|
[0x2300B34],
|
|
25864
27240
|
None,
|
|
25865
27241
|
"GetMonsterDisplayNameType",
|
|
25866
|
-
"Determines how the name of a monster should be displayed.\n\nr0:
|
|
27242
|
+
"Determines how the name of a monster should be displayed.\n\nr0: Monster pointer\nreturn: Display name type",
|
|
25867
27243
|
None,
|
|
25868
27244
|
)
|
|
25869
27245
|
|
|
@@ -25885,6 +27261,15 @@ class EuOverlay29Functions:
|
|
|
25885
27261
|
None,
|
|
25886
27262
|
)
|
|
25887
27263
|
|
|
27264
|
+
SetPreprocessorArgsStringToName = Symbol(
|
|
27265
|
+
[0x242B8],
|
|
27266
|
+
[0x2300E38],
|
|
27267
|
+
None,
|
|
27268
|
+
"SetPreprocessorArgsStringToName",
|
|
27269
|
+
"Sets a strings element in a preprocessor_args struct to the name of a monster.\n\nr0: preprocessor_args pointer (if this is null, will use the global message log preprocessor_args struct)\nr1: position in strings array\nr2: monster pointer\nr3: unused\nstack[0]: if 0, will call GetMonsterName; if 1, will call GetMonsterNameWithGender; the 2 case is unknown and seemingly unused.",
|
|
27270
|
+
None,
|
|
27271
|
+
)
|
|
27272
|
+
|
|
25888
27273
|
IsMonsterDrowsy = Symbol(
|
|
25889
27274
|
[0x2435C],
|
|
25890
27275
|
[0x2300EDC],
|
|
@@ -25993,9 +27378,18 @@ class EuOverlay29Functions:
|
|
|
25993
27378
|
None,
|
|
25994
27379
|
)
|
|
25995
27380
|
|
|
27381
|
+
MonsterHasQuarterHp = Symbol(
|
|
27382
|
+
[0x24688],
|
|
27383
|
+
[0x2301208],
|
|
27384
|
+
None,
|
|
27385
|
+
"MonsterHasQuarterHp",
|
|
27386
|
+
"Checks if a monster has a quarter or less HP remaining.\n\nr0: entity pointer\nreturn: bool",
|
|
27387
|
+
None,
|
|
27388
|
+
)
|
|
27389
|
+
|
|
25996
27390
|
CheckVariousStatuses2 = Symbol(
|
|
25997
|
-
[0x246C4],
|
|
25998
|
-
[0x2301244],
|
|
27391
|
+
[0x246C4, 0x24788],
|
|
27392
|
+
[0x2301244, 0x2301308],
|
|
25999
27393
|
None,
|
|
26000
27394
|
"CheckVariousStatuses2",
|
|
26001
27395
|
"Returns 0 if none of these conditions holds for the given entity:\nblinded (checked only if blind_check == 1),\nasleep, frozen, paused, infatuated, wrapping, wrapped, biding, petrified, or terrified.\n\nr0: Entity pointer\nr1: If true, return 1 if entity is blinded\nreturn: bool",
|
|
@@ -26003,8 +27397,8 @@ class EuOverlay29Functions:
|
|
|
26003
27397
|
)
|
|
26004
27398
|
|
|
26005
27399
|
CheckVariousConditions = Symbol(
|
|
26006
|
-
[0x249EC],
|
|
26007
|
-
[0x230156C],
|
|
27400
|
+
[0x249EC, 0x24AA4],
|
|
27401
|
+
[0x230156C, 0x2301624],
|
|
26008
27402
|
None,
|
|
26009
27403
|
"CheckVariousConditions",
|
|
26010
27404
|
"Returns 0 if none of these conditions holds for the given entity: is a rescue client,\ndoesn’t gain experience (a mission client/story teammate?), is a terrified non-team-leader,\nmeets any of the conditions in CheckVariousStatuses2 (with blind_check = 0), is charging a two-turn move.\n\nr0: Entity pointer\nreturn: bool",
|
|
@@ -26012,8 +27406,8 @@ class EuOverlay29Functions:
|
|
|
26012
27406
|
)
|
|
26013
27407
|
|
|
26014
27408
|
CheckVariousStatuses = Symbol(
|
|
26015
|
-
[0x24B5C],
|
|
26016
|
-
[0x23016DC],
|
|
27409
|
+
[0x24B5C, 0x24BAC],
|
|
27410
|
+
[0x23016DC, 0x230172C],
|
|
26017
27411
|
None,
|
|
26018
27412
|
"CheckVariousStatuses",
|
|
26019
27413
|
"Returns 0 if none of these conditions holds for the given entity: asleep, frozen, petrified, biding.\n\nr0: Entity pointer\nreturn: bool",
|
|
@@ -26083,6 +27477,24 @@ class EuOverlay29Functions:
|
|
|
26083
27477
|
None,
|
|
26084
27478
|
)
|
|
26085
27479
|
|
|
27480
|
+
IsAtJunction = Symbol(
|
|
27481
|
+
[0x25344],
|
|
27482
|
+
[0x2301EC4],
|
|
27483
|
+
None,
|
|
27484
|
+
"IsAtJunction",
|
|
27485
|
+
"Checks if the tile the given monster is on is considered a junction for the purposes of AI movement. This is affected by what types of terrain the monster can cross.\n\nr0: Entity pointer\nreturn: True if tile the monster is on is a junction.",
|
|
27486
|
+
None,
|
|
27487
|
+
)
|
|
27488
|
+
|
|
27489
|
+
ShouldAvoidFirstHit = Symbol(
|
|
27490
|
+
[0x25440],
|
|
27491
|
+
[0x2301FC0],
|
|
27492
|
+
None,
|
|
27493
|
+
"ShouldAvoidFirstHit",
|
|
27494
|
+
"Checks whether an AI-controlled monster should try to avoid the first hit in battle.\n\nr0: Entity pointer\nr1: If false, this function always returns false.\nreturn: True if the monster should try to avoid the first hit in battle.",
|
|
27495
|
+
None,
|
|
27496
|
+
)
|
|
27497
|
+
|
|
26086
27498
|
ShouldMonsterRunAway = Symbol(
|
|
26087
27499
|
[0x25464],
|
|
26088
27500
|
[0x2301FE4],
|
|
@@ -26119,6 +27531,15 @@ class EuOverlay29Functions:
|
|
|
26119
27531
|
None,
|
|
26120
27532
|
)
|
|
26121
27533
|
|
|
27534
|
+
GetTreatmentBetweenMonstersIgnoreStatus = Symbol(
|
|
27535
|
+
[0x25758],
|
|
27536
|
+
[0x23022D8],
|
|
27537
|
+
None,
|
|
27538
|
+
"GetTreatmentBetweenMonstersIgnoreStatus",
|
|
27539
|
+
"Called to check if a monster should treat another as an ally, enemy, or ignore it. Similar to GetTreatmentBetweenMonsters, except temporary statuses (decoy, invisible, petrified) are ignored.\n\nr0: Pointer to entity 1\nr1: Pointer to entity 2\nreturn: Treatment that monster 1 should apply to monster 2",
|
|
27540
|
+
None,
|
|
27541
|
+
)
|
|
27542
|
+
|
|
26122
27543
|
SafeguardIsActive = Symbol(
|
|
26123
27544
|
[0x257EC],
|
|
26124
27545
|
[0x230236C],
|
|
@@ -26263,6 +27684,15 @@ class EuOverlay29Functions:
|
|
|
26263
27684
|
None,
|
|
26264
27685
|
)
|
|
26265
27686
|
|
|
27687
|
+
CanSeeTeammate = Symbol(
|
|
27688
|
+
[0x260AC],
|
|
27689
|
+
[0x2302C2C],
|
|
27690
|
+
None,
|
|
27691
|
+
"CanSeeTeammate",
|
|
27692
|
+
"Checks if an allied monster can see any other teammate (via CanSeeTarget). Always returns false for enemy monsters.\n\nr0: monster pointer\nreturn: True if the monster is an allied monster that can see another teammate.",
|
|
27693
|
+
None,
|
|
27694
|
+
)
|
|
27695
|
+
|
|
26266
27696
|
GetMoveTypeForMonster = Symbol(
|
|
26267
27697
|
[0x26128],
|
|
26268
27698
|
[0x2302CA8],
|
|
@@ -26353,6 +27783,15 @@ class EuOverlay29Functions:
|
|
|
26353
27783
|
None,
|
|
26354
27784
|
)
|
|
26355
27785
|
|
|
27786
|
+
DungeonTmLearnMove = Symbol(
|
|
27787
|
+
[0x27780],
|
|
27788
|
+
[0x2304300],
|
|
27789
|
+
None,
|
|
27790
|
+
"DungeonTmLearnMove",
|
|
27791
|
+
"Makes a team member learn a given move, or prompts them to forget one first if their move list is full. Used when activating a TM in dungeon mode.\n\nr0: user entity pointer\nr1: move id\nreturn: whether the move was successfully learned",
|
|
27792
|
+
None,
|
|
27793
|
+
)
|
|
27794
|
+
|
|
26356
27795
|
GetMonsterMoves = Symbol(
|
|
26357
27796
|
[0x279C4],
|
|
26358
27797
|
[0x2304544],
|
|
@@ -26587,6 +28026,15 @@ class EuOverlay29Functions:
|
|
|
26587
28026
|
None,
|
|
26588
28027
|
)
|
|
26589
28028
|
|
|
28029
|
+
TryEndPetrifiedOrSleepStatus = Symbol(
|
|
28030
|
+
[0x2BA88],
|
|
28031
|
+
[0x2308608],
|
|
28032
|
+
None,
|
|
28033
|
+
"TryEndPetrifiedOrSleepStatus",
|
|
28034
|
+
"Ends the target's petrified status unconditionally, and the target's sleep status if the status turns have run out.\n\nr0: user entity who attacked the target\nr1: target entity to try ending a status for.\nreturn: Whether or not the target's status ended.",
|
|
28035
|
+
None,
|
|
28036
|
+
)
|
|
28037
|
+
|
|
26590
28038
|
EndFrozenStatus = Symbol(
|
|
26591
28039
|
[0x2BB24],
|
|
26592
28040
|
[0x23086A4],
|
|
@@ -26632,6 +28080,15 @@ class EuOverlay29Functions:
|
|
|
26632
28080
|
None,
|
|
26633
28081
|
)
|
|
26634
28082
|
|
|
28083
|
+
GetLeaderIfVisible = Symbol(
|
|
28084
|
+
[0x2C170],
|
|
28085
|
+
[0x2308CF0],
|
|
28086
|
+
None,
|
|
28087
|
+
"GetLeaderIfVisible",
|
|
28088
|
+
"For allied monsters, gets the leader monster if they are visible to the ally. Always returns null for enemy monsters.\n\nr0: Pointer to monster\nreturn: Pointer to the leader monster if visible, null otherwise.",
|
|
28089
|
+
None,
|
|
28090
|
+
)
|
|
28091
|
+
|
|
26635
28092
|
RunMonsterAi = Symbol(
|
|
26636
28093
|
[0x2C1EC],
|
|
26637
28094
|
[0x2308D6C],
|
|
@@ -26722,6 +28179,15 @@ class EuOverlay29Functions:
|
|
|
26722
28179
|
None,
|
|
26723
28180
|
)
|
|
26724
28181
|
|
|
28182
|
+
WeightWeakTypePicker = Symbol(
|
|
28183
|
+
[0x2F6C8],
|
|
28184
|
+
[0x230C248],
|
|
28185
|
+
None,
|
|
28186
|
+
"WeightWeakTypePicker",
|
|
28187
|
+
"Calculates a move weight used for deciding which target the move should be used on.\nThis function is used to calculate move weight when the attacker has the IQ skill Weak-Type Picker,\nwhich weights moves higher depending on type effectiveness.\n\nr0: attacker pointer\nr2: defender pointer\nr3: attack type\nreturn: Move weight for deciding move targeting.",
|
|
28188
|
+
None,
|
|
28189
|
+
)
|
|
28190
|
+
|
|
26725
28191
|
CalcDamage = Symbol(
|
|
26726
28192
|
[0x2FAA0],
|
|
26727
28193
|
[0x230C620],
|
|
@@ -26929,6 +28395,15 @@ class EuOverlay29Functions:
|
|
|
26929
28395
|
None,
|
|
26930
28396
|
)
|
|
26931
28397
|
|
|
28398
|
+
FindDirectionOfAdjacentMonsterWithItem = Symbol(
|
|
28399
|
+
[0x337C4],
|
|
28400
|
+
[0x2310344],
|
|
28401
|
+
None,
|
|
28402
|
+
"FindDirectionOfAdjacentMonsterWithItem",
|
|
28403
|
+
"Given a monster, looks for an adjacent monster with the specified held item and returns the direction of that monster. Returns DIR_NONE if no monster is found. If there are multiple monsters with the specified held item, start in the direction the monster is facing and rotate in the order of DIRECTIONS_XY, picking the first direction with an eligible monster.\n\nr0: entity to look for an adjacent monster around it\nr1: held item to search for on adjacent monsters\nreturn: direction of an adjacent monster with the specified held item, or DIR_NONE if there are none.",
|
|
28404
|
+
None,
|
|
28405
|
+
)
|
|
28406
|
+
|
|
26932
28407
|
TrySpawnEnemyItemDrop = Symbol(
|
|
26933
28408
|
[0x338CC],
|
|
26934
28409
|
[0x231044C],
|
|
@@ -27024,7 +28499,7 @@ class EuOverlay29Functions:
|
|
|
27024
28499
|
[0x2312ACC],
|
|
27025
28500
|
None,
|
|
27026
28501
|
"TryInflictPausedStatus",
|
|
27027
|
-
"Inflicts the Paused status condition on a target monster if possible.\n\nr0: user entity pointer\nr1: target entity pointer\nr2:
|
|
28502
|
+
"Inflicts the Paused status condition on a target monster if possible.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: bool for whether status should not be inflicted if Safeguard is active\nr3: number of turns\nstack[0]: flag to log a message on failure\nstack[1]: flag to only perform the check for inflicting without actually inflicting\nreturn: Whether or not the status could be inflicted",
|
|
27028
28503
|
None,
|
|
27029
28504
|
)
|
|
27030
28505
|
|
|
@@ -27276,7 +28751,7 @@ class EuOverlay29Functions:
|
|
|
27276
28751
|
[0x231551C],
|
|
27277
28752
|
None,
|
|
27278
28753
|
"TrySealMove",
|
|
27279
|
-
"Seals one of the target monster's moves. The move to be sealed is randomly selected.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: flag to
|
|
28754
|
+
"Seals one of the target monster's moves. The move to be sealed is randomly selected.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: flag to only perform the check for inflicting without actually inflicting\nreturn: Whether or not a move was sealed",
|
|
27280
28755
|
None,
|
|
27281
28756
|
)
|
|
27282
28757
|
|
|
@@ -27420,7 +28895,7 @@ class EuOverlay29Functions:
|
|
|
27420
28895
|
[0x23165D0],
|
|
27421
28896
|
None,
|
|
27422
28897
|
"TryInflictSureShotStatus",
|
|
27423
|
-
"Inflicts the Sure Shot status condition on a target monster if possible.\n\nr0: user entity pointer\nr1: target entity pointer",
|
|
28898
|
+
"Inflicts the Sure Shot status condition on a target monster if possible.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: number of turns the status will last for",
|
|
27424
28899
|
None,
|
|
27425
28900
|
)
|
|
27426
28901
|
|
|
@@ -27429,7 +28904,7 @@ class EuOverlay29Functions:
|
|
|
27429
28904
|
[0x2316660],
|
|
27430
28905
|
None,
|
|
27431
28906
|
"TryInflictWhifferStatus",
|
|
27432
|
-
"Inflicts the Whiffer status condition on a target monster if possible.\n\nr0: user entity pointer\nr1: target entity pointer",
|
|
28907
|
+
"Inflicts the Whiffer status condition on a target monster if possible.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: number of turns the status will last for\nr3: flag to only perform the check for inflicting without actually inflicting",
|
|
27433
28908
|
None,
|
|
27434
28909
|
)
|
|
27435
28910
|
|
|
@@ -27456,7 +28931,7 @@ class EuOverlay29Functions:
|
|
|
27456
28931
|
[0x2316884],
|
|
27457
28932
|
None,
|
|
27458
28933
|
"TryInflictDecoyStatus",
|
|
27459
|
-
"Inflicts the Decoy status condition on a target monster if possible.\n\nr0: user entity pointer\nr1: target entity pointer\nreturn: Whether or not the status could be inflicted",
|
|
28934
|
+
"Inflicts the Decoy status condition on a target monster if possible.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: value to set the target monster's unk_decoy_tracker field to\nr3: flag to log a message\nstack[0]: flag to only perform the check for inflicting without actually inflicting\nreturn: Whether or not the status could be inflicted",
|
|
27460
28935
|
None,
|
|
27461
28936
|
)
|
|
27462
28937
|
|
|
@@ -27483,7 +28958,7 @@ class EuOverlay29Functions:
|
|
|
27483
28958
|
[0x2316E08],
|
|
27484
28959
|
None,
|
|
27485
28960
|
"TryInflictTauntStatus",
|
|
27486
|
-
"Inflicts the Taunt status condition on a target monster if possible.\n\nr0: user entity pointer\nr1: target entity pointer\nreturn: Whether or not the status could be inflicted",
|
|
28961
|
+
"Inflicts the Taunt status condition on a target monster if possible.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: flag to only perform the check for inflicting without actually inflicting\nreturn: Whether or not the status could be inflicted",
|
|
27487
28962
|
None,
|
|
27488
28963
|
)
|
|
27489
28964
|
|
|
@@ -27591,7 +29066,7 @@ class EuOverlay29Functions:
|
|
|
27591
29066
|
[0x231812C],
|
|
27592
29067
|
None,
|
|
27593
29068
|
"TryInflictBlinkerStatus",
|
|
27594
|
-
"Inflicts the Blinker status condition on a target monster if possible.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: flag to only perform the check for inflicting without actually inflicting\nr3: flag to
|
|
29069
|
+
"Inflicts the Blinker status condition on a target monster if possible.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: flag to only perform the check for inflicting without actually inflicting\nr3: flag to make the status permanent (always 0 in the base game)\nreturn: Whether or not the status could be inflicted",
|
|
27595
29070
|
None,
|
|
27596
29071
|
)
|
|
27597
29072
|
|
|
@@ -27829,6 +29304,15 @@ class EuOverlay29Functions:
|
|
|
27829
29304
|
None,
|
|
27830
29305
|
)
|
|
27831
29306
|
|
|
29307
|
+
SetReflectStatus = Symbol(
|
|
29308
|
+
[0x3CC78],
|
|
29309
|
+
[0x23197F8],
|
|
29310
|
+
None,
|
|
29311
|
+
"SetReflectStatus",
|
|
29312
|
+
"Sets a target monster's reflect status to the specified value. \n\nIf it already has the Counter, Mini Counter or Metal Burst status, its remaining turn counter will remain the same.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: reflect status",
|
|
29313
|
+
None,
|
|
29314
|
+
)
|
|
29315
|
+
|
|
27832
29316
|
TryInflictSafeguardStatus = Symbol(
|
|
27833
29317
|
[0x3CD50],
|
|
27834
29318
|
[0x23198D0],
|
|
@@ -28311,7 +29795,7 @@ class EuOverlay29Functions:
|
|
|
28311
29795
|
[0x231F358],
|
|
28312
29796
|
None,
|
|
28313
29797
|
"IsAdjacentToEnemy",
|
|
28314
|
-
"Called to check if a hostile entity is present in any of the tiles adjacent to an entity.\n\nr0: Pointer to entity\nreturn: True if yes, false if no",
|
|
29798
|
+
"Called to check if a hostile entity is present in any of the tiles adjacent to an entity. This function uses GetTreatmentBetweenMonsters to determine whether an adjacent entity is hostile, which has special handling for the decoy, petrified, and invisible statuses.\n\nr0: Pointer to entity\nreturn: True if yes, false if no",
|
|
28315
29799
|
None,
|
|
28316
29800
|
)
|
|
28317
29801
|
|
|
@@ -28333,6 +29817,15 @@ class EuOverlay29Functions:
|
|
|
28333
29817
|
None,
|
|
28334
29818
|
)
|
|
28335
29819
|
|
|
29820
|
+
InitMoveWrapper = Symbol(
|
|
29821
|
+
[0x428EC],
|
|
29822
|
+
[0x231F46C],
|
|
29823
|
+
None,
|
|
29824
|
+
"InitMoveWrapper",
|
|
29825
|
+
"Wrapper for InitMove which takes a superfluous parameter.\n\nr0: unused\nr1: [output] pointer to move to initialize\nr2: move ID",
|
|
29826
|
+
None,
|
|
29827
|
+
)
|
|
29828
|
+
|
|
28336
29829
|
MoveIsNotPhysical = Symbol(
|
|
28337
29830
|
[0x42900],
|
|
28338
29831
|
[0x231F480],
|
|
@@ -28351,6 +29844,24 @@ class EuOverlay29Functions:
|
|
|
28351
29844
|
None,
|
|
28352
29845
|
)
|
|
28353
29846
|
|
|
29847
|
+
MakeFloorOneRoom = Symbol(
|
|
29848
|
+
[0x42928],
|
|
29849
|
+
[0x231F4A8],
|
|
29850
|
+
None,
|
|
29851
|
+
"MakeFloorOneRoom",
|
|
29852
|
+
"Removes all walls to make the floor one room.\n\nr0: user entity pointer",
|
|
29853
|
+
None,
|
|
29854
|
+
)
|
|
29855
|
+
|
|
29856
|
+
TryHurl = Symbol(
|
|
29857
|
+
[0x42CE4],
|
|
29858
|
+
[0x231F864],
|
|
29859
|
+
None,
|
|
29860
|
+
"TryHurl",
|
|
29861
|
+
"Attempts to hurl the target monster at another monster, or to an unoccupied tile if there is no valid one in range.\n\nr0: user entity pointer\nr1: target entity pointer",
|
|
29862
|
+
None,
|
|
29863
|
+
)
|
|
29864
|
+
|
|
28354
29865
|
TryDrought = Symbol(
|
|
28355
29866
|
[0x4347C],
|
|
28356
29867
|
[0x231FFFC],
|
|
@@ -28360,6 +29871,15 @@ class EuOverlay29Functions:
|
|
|
28360
29871
|
None,
|
|
28361
29872
|
)
|
|
28362
29873
|
|
|
29874
|
+
TryTrawl = Symbol(
|
|
29875
|
+
[0x435CC],
|
|
29876
|
+
[0x232014C],
|
|
29877
|
+
None,
|
|
29878
|
+
"TryTrawl",
|
|
29879
|
+
"Attempts to pull all items on the floor towards the user.\n\nFails if the floor is a fixed room on which Trawl Orbs are disabled.\n\nr0: user entity pointer",
|
|
29880
|
+
None,
|
|
29881
|
+
)
|
|
29882
|
+
|
|
28363
29883
|
TryPounce = Symbol(
|
|
28364
29884
|
[0x43B08],
|
|
28365
29885
|
[0x2320688],
|
|
@@ -28671,7 +30191,25 @@ class EuOverlay29Functions:
|
|
|
28671
30191
|
[0x2333AB4],
|
|
28672
30192
|
None,
|
|
28673
30193
|
"StatusCheckerCheck",
|
|
28674
|
-
"Determines if using a given move against its intended targets would be redundant because all of them already have the effect caused by said move.\n\nr0: Pointer to the entity that is considering using the move\nr1: Move pointer\nreturn: True if it makes sense to use the move, false if it would be redundant given the effects it causes and the effects that all the targets already have.",
|
|
30194
|
+
"Determines if using a given move against its intended targets would be redundant because all of them already have the effect caused by said move. Used for moves that affect the user or allies.\n\nr0: Pointer to the entity that is considering using the move\nr1: Move pointer\nreturn: True if it makes sense to use the move, false if it would be redundant given the effects it causes and the effects that all the targets already have.",
|
|
30195
|
+
None,
|
|
30196
|
+
)
|
|
30197
|
+
|
|
30198
|
+
StatusCheckerCheckOnTarget = Symbol(
|
|
30199
|
+
[0x57E90],
|
|
30200
|
+
[0x2334A10],
|
|
30201
|
+
None,
|
|
30202
|
+
"StatusCheckerCheckOnTarget",
|
|
30203
|
+
"Determines if using a given move against its intended target would be redundant because all of them already have the effect caused by said move. Used for moves that affect enemies.\n\nr0: Pointer to the entity that is considering using the move\nr2: Pointer to the entity being targeted by the move\nr1: Move pointer\nreturn: True if it makes sense to use the move, false if it would be redundant given the effects it causes and the effects that the target already has.",
|
|
30204
|
+
None,
|
|
30205
|
+
)
|
|
30206
|
+
|
|
30207
|
+
HasLastUsedMove = Symbol(
|
|
30208
|
+
[0x58B6C],
|
|
30209
|
+
[0x23356EC],
|
|
30210
|
+
None,
|
|
30211
|
+
"HasLastUsedMove",
|
|
30212
|
+
"Determines whether a monster has used any of its moves on this floor.\nThis function takes in the monster's move list and checks if any moves have the f_last_used flag set.\n\nr0: Pointer to the monster's moves.\nreturn: True if the move list has any moves with the f_last_used flag set, false otherwise.",
|
|
28675
30213
|
None,
|
|
28676
30214
|
)
|
|
28677
30215
|
|
|
@@ -28927,6 +30465,15 @@ class EuOverlay29Functions:
|
|
|
28927
30465
|
None,
|
|
28928
30466
|
)
|
|
28929
30467
|
|
|
30468
|
+
IsTileGround = Symbol(
|
|
30469
|
+
[0x5BE7C],
|
|
30470
|
+
[0x23389FC],
|
|
30471
|
+
None,
|
|
30472
|
+
"IsTileGround",
|
|
30473
|
+
"Returns true if the given position is a ground tile, meaning that Dig can be used and Dive cannot be used.\nThis depends on the terrain type of the position and the dungeon tileset.\n\nr0: Position\nreturn: True if the current tile is a ground tile.",
|
|
30474
|
+
None,
|
|
30475
|
+
)
|
|
30476
|
+
|
|
28930
30477
|
IsWaterTileset = Symbol(
|
|
28931
30478
|
[0x5BEE4],
|
|
28932
30479
|
[0x2338A64],
|
|
@@ -28954,6 +30501,24 @@ class EuOverlay29Functions:
|
|
|
28954
30501
|
None,
|
|
28955
30502
|
)
|
|
28956
30503
|
|
|
30504
|
+
FindAdjacentEnemy = Symbol(
|
|
30505
|
+
[0x5C2F8],
|
|
30506
|
+
[0x2338E78],
|
|
30507
|
+
None,
|
|
30508
|
+
"FindAdjacentEnemy",
|
|
30509
|
+
"Finds a hostile entity adjacent to the given entity. Hostility is based on whether the monster->is_not_team_member flag does not match. If there are multiple adjacent hostile enemies, the first one is returned based on the order of directions in DIRECTION_XY.\n\nr0: Pointer to entity\nreturn: A hostile entity adjacent to the given entity, or null if there aren't any.",
|
|
30510
|
+
None,
|
|
30511
|
+
)
|
|
30512
|
+
|
|
30513
|
+
IsAdjacentToEnemyIgnoreTreatment = Symbol(
|
|
30514
|
+
[0x5C3A0],
|
|
30515
|
+
[0x2338F20],
|
|
30516
|
+
None,
|
|
30517
|
+
"IsAdjacentToEnemyIgnoreTreatment",
|
|
30518
|
+
"Called to check if a hostile entity is present in any of the tiles adjacent to an entity. Unlike IsAdjacentToEnemy, this function uses monster->is_not_team_member to determine if an adjacent enemy is hostile rather than GetTreatmentBetweenMonsters, which means it doesn't take decoy, petrified, and invisible statuses into account.\n\nr0: Pointer to entity\nreturn: True if yes, false if no",
|
|
30519
|
+
None,
|
|
30520
|
+
)
|
|
30521
|
+
|
|
28957
30522
|
ResetGravity = Symbol(
|
|
28958
30523
|
[0x5C3BC],
|
|
28959
30524
|
[0x2338F3C],
|
|
@@ -28981,6 +30546,15 @@ class EuOverlay29Functions:
|
|
|
28981
30546
|
None,
|
|
28982
30547
|
)
|
|
28983
30548
|
|
|
30549
|
+
RevealAttackedTile = Symbol(
|
|
30550
|
+
[0x5C480],
|
|
30551
|
+
[0x2339000],
|
|
30552
|
+
None,
|
|
30553
|
+
"RevealAttackedTile",
|
|
30554
|
+
"Reveals the tile given by the position.\n\nIs also activated on a tile if a fainted monster drops an item on it.\n\nr0: position struct pointer",
|
|
30555
|
+
None,
|
|
30556
|
+
)
|
|
30557
|
+
|
|
28984
30558
|
ShouldBoostKecleonShopSpawnChance = Symbol(
|
|
28985
30559
|
[0x5C510],
|
|
28986
30560
|
[0x2339090],
|
|
@@ -29904,7 +31478,7 @@ class EuOverlay29Functions:
|
|
|
29904
31478
|
[0x2344D2C],
|
|
29905
31479
|
None,
|
|
29906
31480
|
"AreLateGameTrapsEnabled",
|
|
29907
|
-
"Check if late-game traps (Summon, Pitfall, and Pokémon traps) work in the given fixed room.\n\
|
|
31481
|
+
"Check if late-game traps (Summon, Pitfall, and Pokémon traps) work in the given fixed room.\n\nr0: fixed room ID\nreturn: True if late-game traps are enabled, false if they are disabled.",
|
|
29908
31482
|
None,
|
|
29909
31483
|
)
|
|
29910
31484
|
|
|
@@ -29971,6 +31545,24 @@ class EuOverlay29Functions:
|
|
|
29971
31545
|
None,
|
|
29972
31546
|
)
|
|
29973
31547
|
|
|
31548
|
+
PrepareItemForPrinting = Symbol(
|
|
31549
|
+
[0x68BA8, 0x68BD4],
|
|
31550
|
+
[0x2345728, 0x2345754],
|
|
31551
|
+
None,
|
|
31552
|
+
"PrepareItemForPrinting",
|
|
31553
|
+
"Calls functions to prepare an item to be printed in place of the [item:r0] tag in a message log message.\n\nr0: tag id\nr1: item struct pointer",
|
|
31554
|
+
None,
|
|
31555
|
+
)
|
|
31556
|
+
|
|
31557
|
+
PrepareItemForPrinting2 = Symbol(
|
|
31558
|
+
[0x68C0C],
|
|
31559
|
+
[0x234578C],
|
|
31560
|
+
None,
|
|
31561
|
+
"PrepareItemForPrinting2",
|
|
31562
|
+
"Used in SubstitutePlaceholderStringTags. Has the same functionality as PrepareItemForPrinting, except the message log preprocessor_args struct is passed as a parameter.\n\nr0: preprocessor_args pointer (in practice, always the global struct used for the message log)\nr1: tag id\nr2: item pointer",
|
|
31563
|
+
None,
|
|
31564
|
+
)
|
|
31565
|
+
|
|
29974
31566
|
GenerateStandardItem = Symbol(
|
|
29975
31567
|
[0x68C34],
|
|
29976
31568
|
[0x23457B4],
|
|
@@ -30097,6 +31689,15 @@ class EuOverlay29Functions:
|
|
|
30097
31689
|
None,
|
|
30098
31690
|
)
|
|
30099
31691
|
|
|
31692
|
+
HandleCurvedProjectileThrow = Symbol(
|
|
31693
|
+
[0x6BC48],
|
|
31694
|
+
[0x23487C8],
|
|
31695
|
+
None,
|
|
31696
|
+
"HandleCurvedProjectileThrow",
|
|
31697
|
+
"Throws an item in a curved arc, like a Gravelerock.\n\nr0: monster entity throwing the item\nr1: item being thrown\nr2: position to start throwing the item from\nr3: position to throw the item to\nstack[0]: Metadata about the item being thrown",
|
|
31698
|
+
None,
|
|
31699
|
+
)
|
|
31700
|
+
|
|
30100
31701
|
DoesProjectileHitTarget = Symbol(
|
|
30101
31702
|
[0x6C0A0],
|
|
30102
31703
|
[0x2348C20],
|
|
@@ -30133,6 +31734,15 @@ class EuOverlay29Functions:
|
|
|
30133
31734
|
None,
|
|
30134
31735
|
)
|
|
30135
31736
|
|
|
31737
|
+
IsItemUnkMissionItem2 = Symbol(
|
|
31738
|
+
[0x6CD80],
|
|
31739
|
+
[0x2349900],
|
|
31740
|
+
None,
|
|
31741
|
+
"IsItemUnkMissionItem2",
|
|
31742
|
+
"Checks if an item is a special target item with flag item::f_unk_mission_item2 set.\n\nr0: item pointer\nreturn: True if the item is a special target item with flag item::f_unk_mission_item2 set.",
|
|
31743
|
+
None,
|
|
31744
|
+
)
|
|
31745
|
+
|
|
30136
31746
|
CheckActiveChallengeRequest = Symbol(
|
|
30137
31747
|
[0x6D1CC],
|
|
30138
31748
|
[0x2349D4C],
|
|
@@ -30385,12 +31995,129 @@ class EuOverlay29Functions:
|
|
|
30385
31995
|
None,
|
|
30386
31996
|
)
|
|
30387
31997
|
|
|
30388
|
-
|
|
31998
|
+
InitAlertBoxInfo = Symbol(
|
|
31999
|
+
[0x6F024],
|
|
32000
|
+
[0x234BBA4],
|
|
32001
|
+
None,
|
|
32002
|
+
"InitAlertBoxInfo",
|
|
32003
|
+
"Initializes the heap-allocated alert_box_info struct in MESSAGE_LOG_INFO.\n\nNo params.",
|
|
32004
|
+
None,
|
|
32005
|
+
)
|
|
32006
|
+
|
|
32007
|
+
FreeAlertBoxInfo = Symbol(
|
|
32008
|
+
[0x6F050],
|
|
32009
|
+
[0x234BBD0],
|
|
32010
|
+
None,
|
|
32011
|
+
"FreeAlertBoxInfo",
|
|
32012
|
+
"Frees the heap-allocated alert_box_info struct in MESSAGE_LOG_INFO.\n\nNo params.",
|
|
32013
|
+
None,
|
|
32014
|
+
)
|
|
32015
|
+
|
|
32016
|
+
SetMessageLogGroupStartFlag = Symbol(
|
|
32017
|
+
[0x6F0A4],
|
|
32018
|
+
[0x234BC24],
|
|
32019
|
+
None,
|
|
32020
|
+
"SetMessageLogGroupStartFlag",
|
|
32021
|
+
"Sets whether the next message in the message log should be the start of a new group separated by a horizontal line.\n\nr0: bool",
|
|
32022
|
+
None,
|
|
32023
|
+
)
|
|
32024
|
+
|
|
32025
|
+
GetMessageLogPreprocessorArgs = Symbol(
|
|
32026
|
+
[0x6F0B4],
|
|
32027
|
+
[0x234BC34],
|
|
32028
|
+
None,
|
|
32029
|
+
"GetMessageLogPreprocessorArgs",
|
|
32030
|
+
"Gets a pointer to the global preprocessor_args struct used for the message log.\n\nreturn: preprocessor_args pointer",
|
|
32031
|
+
None,
|
|
32032
|
+
)
|
|
32033
|
+
|
|
32034
|
+
InitMessageLogPreprocessorArgs = Symbol(
|
|
32035
|
+
[0x6F0CC],
|
|
32036
|
+
[0x234BC4C],
|
|
32037
|
+
None,
|
|
32038
|
+
"InitMessageLogPreprocessorArgs",
|
|
32039
|
+
"Initializes the global preprocessor_args struct used for the message log.\n\nNo params.",
|
|
32040
|
+
None,
|
|
32041
|
+
)
|
|
32042
|
+
|
|
32043
|
+
SetMessageLogPreprocessorArgsFlagVal = Symbol(
|
|
32044
|
+
[0x6F0EC],
|
|
32045
|
+
[0x234BC6C],
|
|
32046
|
+
None,
|
|
32047
|
+
"SetMessageLogPreprocessorArgsFlagVal",
|
|
32048
|
+
"Sets a flag_vals element in the global preprocessor_args struct used for the message log to a specified value.\n\nr0: position in flag_vals array\nr1: value",
|
|
32049
|
+
None,
|
|
32050
|
+
)
|
|
32051
|
+
|
|
32052
|
+
SetMessageLogPreprocessorArgsIdVal = Symbol(
|
|
32053
|
+
[0x6F104],
|
|
32054
|
+
[0x234BC84],
|
|
32055
|
+
None,
|
|
32056
|
+
"SetMessageLogPreprocessorArgsIdVal",
|
|
32057
|
+
"Sets an id_vals element in the global preprocessor_args struct used for the message log to a specified value.\n\nr0: position in id_vals array\nr1: value",
|
|
32058
|
+
None,
|
|
32059
|
+
)
|
|
32060
|
+
|
|
32061
|
+
SetMessageLogPreprocessorArgsNumberVal = Symbol(
|
|
32062
|
+
[0x6F11C],
|
|
32063
|
+
[0x234BC9C],
|
|
32064
|
+
None,
|
|
32065
|
+
"SetMessageLogPreprocessorArgsNumberVal",
|
|
32066
|
+
"Sets a number_vals element in the global preprocessor_args struct used for the message log to a specified value.\n\nr0: position in number_vals array\nr1: value",
|
|
32067
|
+
None,
|
|
32068
|
+
)
|
|
32069
|
+
|
|
32070
|
+
SetMessageLogPreprocessorArgsString = Symbol(
|
|
32071
|
+
[0x6F134],
|
|
32072
|
+
[0x234BCB4],
|
|
32073
|
+
None,
|
|
32074
|
+
"SetMessageLogPreprocessorArgsString",
|
|
32075
|
+
"Sets a strings element in the global preprocessor_args struct used for the message log to a specified string.\n\nr0: position in strings array\nr1: string pointer",
|
|
32076
|
+
None,
|
|
32077
|
+
)
|
|
32078
|
+
|
|
32079
|
+
SetMessageLogPreprocessorArgsStringToName = Symbol(
|
|
32080
|
+
[0x6F14C],
|
|
32081
|
+
[0x234BCCC],
|
|
32082
|
+
None,
|
|
32083
|
+
"SetMessageLogPreprocessorArgsStringToName",
|
|
32084
|
+
"Sets a strings element in the global preprocessor_args struct used for the message log to the name of a monster.\n\nr0: position in strings array\nr1: monster_id",
|
|
32085
|
+
None,
|
|
32086
|
+
)
|
|
32087
|
+
|
|
32088
|
+
SetMessageLogPreprocessorArgsSpeakerId = Symbol(
|
|
32089
|
+
[0x6F184],
|
|
32090
|
+
[0x234BD04],
|
|
32091
|
+
None,
|
|
32092
|
+
"SetMessageLogPreprocessorArgsSpeakerId",
|
|
32093
|
+
"Sets the speaker_id in the global preprocessor_args struct used for the message log to the id of a monster.\n\nr0: monster_id",
|
|
32094
|
+
None,
|
|
32095
|
+
)
|
|
32096
|
+
|
|
32097
|
+
SetMessageLogPreprocessorArgsSpeakerId0x30000 = Symbol(
|
|
32098
|
+
[0x6F198],
|
|
32099
|
+
[0x234BD18],
|
|
32100
|
+
None,
|
|
32101
|
+
"SetMessageLogPreprocessorArgsSpeakerId0x30000",
|
|
32102
|
+
"Sets the speaker_id in the global preprocessor_args struct used for the message log to a monster's team index, ORed with 0x30000.\n\nr0: team_index",
|
|
32103
|
+
None,
|
|
32104
|
+
)
|
|
32105
|
+
|
|
32106
|
+
LogMessageByIdWithPopupAndAbility = Symbol(
|
|
30389
32107
|
[0x6F2D0],
|
|
30390
32108
|
[0x234BE50],
|
|
30391
32109
|
None,
|
|
30392
|
-
"
|
|
30393
|
-
"Logs the appropriate message based on the participating entites; this function calls LogMessageByIdWithPopupCheckUserTarget is both the user and target pointers are non-null, otherwise it calls LogMessageByIdWithPopupCheckUser if the user pointer is non-null, otherwise doesn't log anything.\n\nThis function also
|
|
32110
|
+
"LogMessageByIdWithPopupAndAbility",
|
|
32111
|
+
"Logs the appropriate message based on the participating entites; this function calls LogMessageByIdWithPopupCheckUserTarget is both the user and target pointers are non-null, otherwise it calls LogMessageByIdWithPopupCheckUser if the user pointer is non-null, otherwise doesn't log anything.\n\nThis function also replaces the [c_i:r3] tag by setting an id_vals element in the global preprocessor_args struct used for the message log to an ability.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: message ID\nr3: position in id_vals array\nstack[0]: value (in practice, always the ability, although could be used for any other text tag that uses id_vals)",
|
|
32112
|
+
None,
|
|
32113
|
+
)
|
|
32114
|
+
|
|
32115
|
+
WaitUntilAlertBoxTextIsLoadedWrapper = Symbol(
|
|
32116
|
+
[0x6F314],
|
|
32117
|
+
[0x234BE94],
|
|
32118
|
+
None,
|
|
32119
|
+
"WaitUntilAlertBoxTextIsLoadedWrapper",
|
|
32120
|
+
"Calls WaitUntilAlertBoxTextIsLoaded with r0 = 0x50.\n\nNo params.",
|
|
30394
32121
|
None,
|
|
30395
32122
|
)
|
|
30396
32123
|
|
|
@@ -30502,6 +32229,24 @@ class EuOverlay29Functions:
|
|
|
30502
32229
|
None,
|
|
30503
32230
|
)
|
|
30504
32231
|
|
|
32232
|
+
AlertBoxIsScrolling = Symbol(
|
|
32233
|
+
[0x6F86C],
|
|
32234
|
+
[0x234C3EC],
|
|
32235
|
+
None,
|
|
32236
|
+
"AlertBoxIsScrolling",
|
|
32237
|
+
"Returns true if the alert box is currently scrolling (i.e. a message is being loaded).\n\nreturn: bool",
|
|
32238
|
+
None,
|
|
32239
|
+
)
|
|
32240
|
+
|
|
32241
|
+
WaitUntilAlertBoxTextIsLoaded = Symbol(
|
|
32242
|
+
[0x6FA98],
|
|
32243
|
+
[0x234C618],
|
|
32244
|
+
None,
|
|
32245
|
+
"WaitUntilAlertBoxTextIsLoaded",
|
|
32246
|
+
"Calls AdvanceFrame in a loop until the dungeon alert box has finished scrolling.\n\nr0: value to pass to AdvanceFrame (unused by the function)",
|
|
32247
|
+
None,
|
|
32248
|
+
)
|
|
32249
|
+
|
|
30505
32250
|
InitPortraitDungeon = Symbol(
|
|
30506
32251
|
[0x6FB40],
|
|
30507
32252
|
[0x234C6C0],
|
|
@@ -30655,6 +32400,15 @@ class EuOverlay29Functions:
|
|
|
30655
32400
|
None,
|
|
30656
32401
|
)
|
|
30657
32402
|
|
|
32403
|
+
StairsMenuAfterStep = Symbol(
|
|
32404
|
+
[0x72984],
|
|
32405
|
+
[0x234F504],
|
|
32406
|
+
None,
|
|
32407
|
+
"StairsMenuAfterStep",
|
|
32408
|
+
"Opens the stairs menu after stepping on a stairs tile.\n\nr0: Entity pointer (in practice, always the leader)\nr1: whether to not open minimap upon menu close",
|
|
32409
|
+
None,
|
|
32410
|
+
)
|
|
32411
|
+
|
|
30658
32412
|
DungeonModeSetupAndShowNameKeyboard = Symbol(
|
|
30659
32413
|
[0x73094],
|
|
30660
32414
|
[0x234FC14],
|
|
@@ -30682,10 +32436,24 @@ class EuOverlay29Functions:
|
|
|
30682
32436
|
None,
|
|
30683
32437
|
)
|
|
30684
32438
|
|
|
32439
|
+
CreateMonsterSummaryFromMonster = _Deprecated(
|
|
32440
|
+
"CreateMonsterSummaryFromMonster", CreateMonsterSummaryFromEntity
|
|
32441
|
+
)
|
|
32442
|
+
|
|
30685
32443
|
ShouldMonsterRunAwayVariation = _Deprecated(
|
|
30686
32444
|
"ShouldMonsterRunAwayVariation", ShouldMonsterRunAwayAndShowEffect
|
|
30687
32445
|
)
|
|
30688
32446
|
|
|
32447
|
+
GetFlashFireStatus = _Deprecated("GetFlashFireStatus", FlashFireShouldActivate)
|
|
32448
|
+
|
|
32449
|
+
SetPreprocessorArgsIdVal = _Deprecated(
|
|
32450
|
+
"SetPreprocessorArgsIdVal", SetMessageLogPreprocessorArgsIdVal
|
|
32451
|
+
)
|
|
32452
|
+
|
|
32453
|
+
LogMessageByIdWithPopupCheckParticipants = _Deprecated(
|
|
32454
|
+
"LogMessageByIdWithPopupCheckParticipants", LogMessageByIdWithPopupAndAbility
|
|
32455
|
+
)
|
|
32456
|
+
|
|
30689
32457
|
|
|
30690
32458
|
class EuOverlay29Data:
|
|
30691
32459
|
|
|
@@ -31318,6 +33086,15 @@ class EuOverlay29Data:
|
|
|
31318
33086
|
"int16_t[8][2]",
|
|
31319
33087
|
)
|
|
31320
33088
|
|
|
33089
|
+
FACING_DIRECTION_INCREMENTS = Symbol(
|
|
33090
|
+
[0x75808],
|
|
33091
|
+
[0x2352388],
|
|
33092
|
+
0x20,
|
|
33093
|
+
"FACING_DIRECTION_INCREMENTS",
|
|
33094
|
+
"An array of direction offsets from a monster's current facing direction, each increasingly farther away from the current direction.\n\nFor example, the array starts with [0, 1, -1, 2...]. If the monster's current direction is DIR_UP, the first four array elements\nare each added to the current direction, corresponding to DIR_UP, DIR_UP_LEFT, DIR_UP_RIGHT, DIR_LEFT.",
|
|
33095
|
+
"int[8]",
|
|
33096
|
+
)
|
|
33097
|
+
|
|
31321
33098
|
DISPLACEMENTS_WITHIN_2_LARGEST_FIRST = Symbol(
|
|
31322
33099
|
[0x75868],
|
|
31323
33100
|
[0x23523E8],
|
|
@@ -31471,6 +33248,15 @@ class EuOverlay29Data:
|
|
|
31471
33248
|
"struct fx64_16",
|
|
31472
33249
|
)
|
|
31473
33250
|
|
|
33251
|
+
WEAK_TYPE_PICKER_MATCHUP_MULTIPLIERS = Symbol(
|
|
33252
|
+
[0x76910],
|
|
33253
|
+
[0x2353490],
|
|
33254
|
+
0x10,
|
|
33255
|
+
"WEAK_TYPE_PICKER_MATCHUP_MULTIPLIERS",
|
|
33256
|
+
"Array of multipliers to a move's AI weight when Weak-Type Picker is in effect, based on the move's type matchup against its target. Array indexes correspond to enum type_matchup.",
|
|
33257
|
+
"int[4]",
|
|
33258
|
+
)
|
|
33259
|
+
|
|
31474
33260
|
TYPE_DAMAGE_NEGATING_EXCLUSIVE_ITEM_EFFECTS = Symbol(
|
|
31475
33261
|
[0x76930],
|
|
31476
33262
|
[0x23534B0],
|
|
@@ -31714,6 +33500,15 @@ class EuOverlay29Data:
|
|
|
31714
33500
|
"void*",
|
|
31715
33501
|
)
|
|
31716
33502
|
|
|
33503
|
+
MESSAGE_LOG_INFO = Symbol(
|
|
33504
|
+
[0x77864],
|
|
33505
|
+
[0x23543E4],
|
|
33506
|
+
0xC,
|
|
33507
|
+
"MESSAGE_LOG_INFO",
|
|
33508
|
+
"[Runtime] Struct containing information and state for logged messages.",
|
|
33509
|
+
"struct message_log_info",
|
|
33510
|
+
)
|
|
33511
|
+
|
|
31717
33512
|
DUNGEON_FADES_PTR = Symbol(
|
|
31718
33513
|
[0x77878],
|
|
31719
33514
|
[0x23543F8],
|
|
@@ -31822,12 +33617,12 @@ class EuOverlay30Section:
|
|
|
31822
33617
|
|
|
31823
33618
|
class EuOverlay31Functions:
|
|
31824
33619
|
|
|
31825
|
-
|
|
33620
|
+
InitDungeonMenu = Symbol(
|
|
31826
33621
|
[0x0],
|
|
31827
33622
|
[0x2383420],
|
|
31828
33623
|
None,
|
|
31829
|
-
"
|
|
31830
|
-
"
|
|
33624
|
+
"InitDungeonMenu",
|
|
33625
|
+
"Initializes the main dungeon menu and allocates a struct on the heap with information for HandleDungeonMenu.\n\nNo params.",
|
|
31831
33626
|
None,
|
|
31832
33627
|
)
|
|
31833
33628
|
|
|
@@ -31849,12 +33644,39 @@ class EuOverlay31Functions:
|
|
|
31849
33644
|
None,
|
|
31850
33645
|
)
|
|
31851
33646
|
|
|
31852
|
-
|
|
33647
|
+
DungeonMenuLoop = Symbol(
|
|
33648
|
+
[0x334],
|
|
33649
|
+
[0x2383754],
|
|
33650
|
+
None,
|
|
33651
|
+
"DungeonMenuLoop",
|
|
33652
|
+
"Handles displaying the main dungeon menu and is called on each frame while it is open.\n\nUses a switch statement based on a state field of the struct allocated in InitDungeonMenu to determine what actions to take.\n\nreturn: 4 if should close main dungeon menu (including when switching menus), 1 otherwise",
|
|
33653
|
+
None,
|
|
33654
|
+
)
|
|
33655
|
+
|
|
33656
|
+
FreeDungeonMenu = Symbol(
|
|
33657
|
+
[0x58C],
|
|
33658
|
+
[0x23839AC],
|
|
33659
|
+
None,
|
|
33660
|
+
"FreeDungeonMenu",
|
|
33661
|
+
"Closes the main dungeon menu and frees the heap-allocated struct initialized in InitDungeonMenu.\n\nNo params.",
|
|
33662
|
+
None,
|
|
33663
|
+
)
|
|
33664
|
+
|
|
33665
|
+
StairsMenu = Symbol(
|
|
33666
|
+
[0x5F8],
|
|
33667
|
+
[0x2383A18],
|
|
33668
|
+
None,
|
|
33669
|
+
"StairsMenu",
|
|
33670
|
+
"Called when the stairs menu is open. Does not return until the menu is closed.\n\nr0: Entity pointer (in practice, always the leader)\nr1: whether to not open minimap upon menu close",
|
|
33671
|
+
None,
|
|
33672
|
+
)
|
|
33673
|
+
|
|
33674
|
+
InitStairsMenu = Symbol(
|
|
31853
33675
|
[0x6B4],
|
|
31854
33676
|
[0x2383AD4],
|
|
31855
33677
|
None,
|
|
31856
|
-
"
|
|
31857
|
-
"Called when the leader steps on any stairs tile (regular, warp zone, rescue point, hidden stairs).\n\
|
|
33678
|
+
"InitStairsMenu",
|
|
33679
|
+
"Called when the leader steps on any stairs tile (regular, warp zone, rescue point, hidden stairs).\n\nInitializes the stairs menu and allocates a stairs_menu struct on the heap with information for HandleStairsMenu, which will be pointed to by STAIRS_MENU_PTR.\n\nr0: Entity pointer (in practice, always the leader)",
|
|
31858
33680
|
None,
|
|
31859
33681
|
)
|
|
31860
33682
|
|
|
@@ -31867,12 +33689,48 @@ class EuOverlay31Functions:
|
|
|
31867
33689
|
None,
|
|
31868
33690
|
)
|
|
31869
33691
|
|
|
31870
|
-
|
|
33692
|
+
StairsMenuLoop = Symbol(
|
|
31871
33693
|
[0x79C],
|
|
31872
33694
|
[0x2383BBC],
|
|
31873
33695
|
None,
|
|
31874
|
-
"
|
|
31875
|
-
"Handles displaying the stairs menu and is called on each frame while it is open, also updating the leader's action fields.\n\nUses a switch statement based on the state field in stairs_menu to determine what actions to take.\n\nreturn:
|
|
33696
|
+
"StairsMenuLoop",
|
|
33697
|
+
"Handles displaying the stairs menu and is called on each frame while it is open, also updating the leader's action fields.\n\nUses a switch statement based on the state field in stairs_menu to determine what actions to take.\n\nreturn: 4 if should close stairs menu entirely, 1 otherwise (including when switching between main/info menus)",
|
|
33698
|
+
None,
|
|
33699
|
+
)
|
|
33700
|
+
|
|
33701
|
+
CloseMainStairsMenu = Symbol(
|
|
33702
|
+
[0xA6C],
|
|
33703
|
+
[0x2383E8C],
|
|
33704
|
+
None,
|
|
33705
|
+
"CloseMainStairsMenu",
|
|
33706
|
+
"Closes the main stairs menu. Used both when closing it entirely as well as when switching to the info menu.\n\nNo params.",
|
|
33707
|
+
None,
|
|
33708
|
+
)
|
|
33709
|
+
|
|
33710
|
+
FreeStairsMenu = Symbol(
|
|
33711
|
+
[0xAD0],
|
|
33712
|
+
[0x2383EF0],
|
|
33713
|
+
None,
|
|
33714
|
+
"FreeStairsMenu",
|
|
33715
|
+
"Closes the main stairs menu and frees the heap-allocated stairs_menu struct pointed to by STAIRS_MENU_PTR.\n\nNo params.",
|
|
33716
|
+
None,
|
|
33717
|
+
)
|
|
33718
|
+
|
|
33719
|
+
EntityIsValidOverlay31 = Symbol(
|
|
33720
|
+
[0xE38],
|
|
33721
|
+
[0x2384258],
|
|
33722
|
+
None,
|
|
33723
|
+
"EntityIsValidOverlay31",
|
|
33724
|
+
"See overlay29.yml::EntityIsValid",
|
|
33725
|
+
None,
|
|
33726
|
+
)
|
|
33727
|
+
|
|
33728
|
+
ItemsMenu = Symbol(
|
|
33729
|
+
[0x10C4],
|
|
33730
|
+
[0x23844E4],
|
|
33731
|
+
None,
|
|
33732
|
+
"ItemsMenu",
|
|
33733
|
+
"Called when the in-dungeon 'items' menu is open. Does not return until the menu is closed.\n\nr0: Pointer to the leader's entity struct\nr1: ?\nreturn: ?",
|
|
31876
33734
|
None,
|
|
31877
33735
|
)
|
|
31878
33736
|
|
|
@@ -31939,6 +33797,15 @@ class EuOverlay31Functions:
|
|
|
31939
33797
|
None,
|
|
31940
33798
|
)
|
|
31941
33799
|
|
|
33800
|
+
DrawDungeonHintContents = Symbol(
|
|
33801
|
+
[0x69AC],
|
|
33802
|
+
[0x2389DCC],
|
|
33803
|
+
None,
|
|
33804
|
+
"DrawDungeonHintContents",
|
|
33805
|
+
"Draws the contents of the current dungeon hint that is to be displayed in the Dungeon Hints menu.\n\nr0: window id",
|
|
33806
|
+
None,
|
|
33807
|
+
)
|
|
33808
|
+
|
|
31942
33809
|
HelpMenuLoop = Symbol(
|
|
31943
33810
|
[0x6A00],
|
|
31944
33811
|
[0x2389E20],
|
|
@@ -31948,6 +33815,12 @@ class EuOverlay31Functions:
|
|
|
31948
33815
|
None,
|
|
31949
33816
|
)
|
|
31950
33817
|
|
|
33818
|
+
EntryOverlay31 = _Deprecated("EntryOverlay31", InitDungeonMenu)
|
|
33819
|
+
|
|
33820
|
+
CreateStairsMenuState = _Deprecated("CreateStairsMenuState", InitStairsMenu)
|
|
33821
|
+
|
|
33822
|
+
HandleStairsMenu = _Deprecated("HandleStairsMenu", StairsMenuLoop)
|
|
33823
|
+
|
|
31951
33824
|
|
|
31952
33825
|
class EuOverlay31Data:
|
|
31953
33826
|
|
|
@@ -32045,39 +33918,39 @@ class EuOverlay31Data:
|
|
|
32045
33918
|
"struct window_params",
|
|
32046
33919
|
)
|
|
32047
33920
|
|
|
32048
|
-
|
|
33921
|
+
STAIRS_MENU_ITEMS_NORMAL = Symbol(
|
|
32049
33922
|
[0x7674],
|
|
32050
33923
|
[0x238AA94],
|
|
32051
33924
|
0x20,
|
|
32052
|
-
"
|
|
32053
|
-
"",
|
|
33925
|
+
"STAIRS_MENU_ITEMS_NORMAL",
|
|
33926
|
+
"List of 4 simple_menu_id_items for the normal stairs menu.",
|
|
32054
33927
|
"struct simple_menu_id_item[4]",
|
|
32055
33928
|
)
|
|
32056
33929
|
|
|
32057
|
-
|
|
33930
|
+
STAIRS_MENU_ITEMS_WARP_ZONE = Symbol(
|
|
32058
33931
|
[0x7694],
|
|
32059
33932
|
[0x238AAB4],
|
|
32060
33933
|
0x20,
|
|
32061
|
-
"
|
|
32062
|
-
"",
|
|
33934
|
+
"STAIRS_MENU_ITEMS_WARP_ZONE",
|
|
33935
|
+
"List of 4 simple_menu_id_items for the Warp Zone stairs menu.",
|
|
32063
33936
|
"struct simple_menu_id_item[4]",
|
|
32064
33937
|
)
|
|
32065
33938
|
|
|
32066
|
-
|
|
33939
|
+
STAIRS_MENU_ITEMS_RESCUE_POINT = Symbol(
|
|
32067
33940
|
[0x76B4],
|
|
32068
33941
|
[0x238AAD4],
|
|
32069
33942
|
0x20,
|
|
32070
|
-
"
|
|
32071
|
-
"",
|
|
33943
|
+
"STAIRS_MENU_ITEMS_RESCUE_POINT",
|
|
33944
|
+
"List of 4 simple_menu_id_items for the Rescue Point stairs menu.",
|
|
32072
33945
|
"struct simple_menu_id_item[4]",
|
|
32073
33946
|
)
|
|
32074
33947
|
|
|
32075
|
-
|
|
33948
|
+
STAIRS_MENU_ITEMS_HIDDEN_STAIRS = Symbol(
|
|
32076
33949
|
[0x76D4],
|
|
32077
33950
|
[0x238AAF4],
|
|
32078
33951
|
0x20,
|
|
32079
|
-
"
|
|
32080
|
-
"",
|
|
33952
|
+
"STAIRS_MENU_ITEMS_HIDDEN_STAIRS",
|
|
33953
|
+
"List of 4 simple_menu_id_items for the hidden stairs menu.",
|
|
32081
33954
|
"struct simple_menu_id_item[4]",
|
|
32082
33955
|
)
|
|
32083
33956
|
|
|
@@ -32486,6 +34359,22 @@ class EuOverlay31Data:
|
|
|
32486
34359
|
"",
|
|
32487
34360
|
)
|
|
32488
34361
|
|
|
34362
|
+
DUNGEON_SUBMENU_ITEMS_1 = _Deprecated(
|
|
34363
|
+
"DUNGEON_SUBMENU_ITEMS_1", STAIRS_MENU_ITEMS_NORMAL
|
|
34364
|
+
)
|
|
34365
|
+
|
|
34366
|
+
DUNGEON_SUBMENU_ITEMS_2 = _Deprecated(
|
|
34367
|
+
"DUNGEON_SUBMENU_ITEMS_2", STAIRS_MENU_ITEMS_WARP_ZONE
|
|
34368
|
+
)
|
|
34369
|
+
|
|
34370
|
+
DUNGEON_SUBMENU_ITEMS_3 = _Deprecated(
|
|
34371
|
+
"DUNGEON_SUBMENU_ITEMS_3", STAIRS_MENU_ITEMS_RESCUE_POINT
|
|
34372
|
+
)
|
|
34373
|
+
|
|
34374
|
+
DUNGEON_SUBMENU_ITEMS_4 = _Deprecated(
|
|
34375
|
+
"DUNGEON_SUBMENU_ITEMS_4", STAIRS_MENU_ITEMS_HIDDEN_STAIRS
|
|
34376
|
+
)
|
|
34377
|
+
|
|
32489
34378
|
|
|
32490
34379
|
class EuOverlay31Section:
|
|
32491
34380
|
name = "overlay31"
|
|
@@ -33607,6 +35496,15 @@ class EuRamData:
|
|
|
33607
35496
|
"int",
|
|
33608
35497
|
)
|
|
33609
35498
|
|
|
35499
|
+
DEFAULT_TILE_COPY = Symbol(
|
|
35500
|
+
[0x37D6B8],
|
|
35501
|
+
[0x237D6B8],
|
|
35502
|
+
0x14,
|
|
35503
|
+
"DEFAULT_TILE_COPY",
|
|
35504
|
+
"A copy of DEFAULT_TILE. Used to hold the default tile returned from GetTileSafe.",
|
|
35505
|
+
"struct tile",
|
|
35506
|
+
)
|
|
35507
|
+
|
|
33610
35508
|
FLOOR_GENERATION_STATUS = Symbol(
|
|
33611
35509
|
[0x37DBBC],
|
|
33612
35510
|
[0x237DBBC],
|