pmdsky-debug-py 10.0.38__py3-none-any.whl → 10.0.40__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- RELEASE = "v0.10.0+f57e676a60"
1
+ RELEASE = "v0.10.0+4fb855866e"
pmdsky_debug_py/eu.py CHANGED
@@ -1008,6 +1008,15 @@ class EuArm9Functions:
1008
1008
  None,
1009
1009
  )
1010
1010
 
1011
+ TransformPaletteDataWithFlushDivideFade = Symbol(
1012
+ [0xAE38],
1013
+ [0x200AE38],
1014
+ None,
1015
+ "TransformPaletteDataWithFlushDivideFade",
1016
+ "r0: palette_data",
1017
+ None,
1018
+ )
1019
+
1011
1020
  UpdateFadeStatus = Symbol(
1012
1021
  [0xBA18],
1013
1022
  [0x200BA18],
@@ -7972,6 +7981,15 @@ class EuArm9Functions:
7972
7981
  None,
7973
7982
  )
7974
7983
 
7984
+ GendersNotEqualNotGenderless = Symbol(
7985
+ [0x55244],
7986
+ [0x2055244],
7987
+ None,
7988
+ "GendersNotEqualNotGenderless",
7989
+ "Checks if the genders for two monster IDs are not equal. Always returns false\nif either gender is GENDER_GENDERLESS.\n\nr0: id1\nr1: id2\nreturn: bool",
7990
+ None,
7991
+ )
7992
+
7975
7993
  IsMonsterOnTeam = Symbol(
7976
7994
  [0x554C4],
7977
7995
  [0x20554C4],
@@ -23575,6 +23593,15 @@ class EuOverlay29Functions:
23575
23593
  None,
23576
23594
  )
23577
23595
 
23596
+ TryRemoveTrap = Symbol(
23597
+ [0x11CAC],
23598
+ [0x22EE82C],
23599
+ None,
23600
+ "TryRemoveTrap",
23601
+ "Tries to remove a trap from the tile at the passed position. It does nothing\nif there is no trap on the tile at that position.\n\nr0: position\nr1: bool update trap visibility\nreturn: whether a trap was succesfully removed or not",
23602
+ None,
23603
+ )
23604
+
23578
23605
  TryTriggerTrap = Symbol(
23579
23606
  [0x11DD0],
23580
23607
  [0x22EE950],
@@ -27037,7 +27064,7 @@ class EuOverlay29Functions:
27037
27064
  [0x2321B6C],
27038
27065
  None,
27039
27066
  "EnsureCanStandCurrentTile",
27040
- "Checks that the given monster is standing on a tile it can stand on given its movement type, and warps it to a random location if it's not.\n\nr0: Entity pointer",
27067
+ "Checks that the given monster is standing on a tile it can stand on given its\nmovement type and warps it if not. If the monster is a non-leader ally, they\nwill be warped to the leader. Otherwise, the monster is warped randomly.\n\nr0: Entity pointer",
27041
27068
  None,
27042
27069
  )
27043
27070
 
@@ -32015,8 +32042,8 @@ class EuRamData:
32015
32042
  )
32016
32043
 
32017
32044
  TWINEEDLE_HIT_TRACKER = Symbol(
32018
- None,
32019
- None,
32045
+ [0x37D66B],
32046
+ [0x237D66B],
32020
32047
  None,
32021
32048
  "TWINEEDLE_HIT_TRACKER",
32022
32049
  "[Runtime] Appears to be set to true whenever Twineedle hits and deals damage. So that even if the second attack misses, it will still try to poison the target.",
@@ -32024,8 +32051,8 @@ class EuRamData:
32024
32051
  )
32025
32052
 
32026
32053
  RAPID_SPIN_BINDING_REMOVAL = Symbol(
32027
- None,
32028
- None,
32054
+ [0x37D66D],
32055
+ [0x237D66D],
32029
32056
  None,
32030
32057
  "RAPID_SPIN_BINDING_REMOVAL",
32031
32058
  "[Runtime] Appears to be set to true when using Rapid Spin to later remove any binding effects and Leech Seed.",
@@ -32042,8 +32069,8 @@ class EuRamData:
32042
32069
  )
32043
32070
 
32044
32071
  MULTIHIT_MOVE_SUCCESSIVE_HITS = Symbol(
32045
- None,
32046
- None,
32072
+ [0x37D678],
32073
+ [0x237D678],
32047
32074
  None,
32048
32075
  "MULTIHIT_MOVE_SUCCESSIVE_HITS",
32049
32076
  "[Runtime] Seems to count the number of successive hits for multihit moves. This is used by Twineedle to check to attempt to apply Poison after the second attack.",
@@ -32051,8 +32078,8 @@ class EuRamData:
32051
32078
  )
32052
32079
 
32053
32080
  TRIPLE_KICK_SUCCESSIVE_HITS = Symbol(
32054
- None,
32055
- None,
32081
+ [0x37D67C],
32082
+ [0x237D67C],
32056
32083
  None,
32057
32084
  "TRIPLE_KICK_SUCCESSIVE_HITS",
32058
32085
  "[Runtime] Seems to count the number of successive hits by Triple Kick.",
@@ -996,6 +996,15 @@ class EuItcmArm9Functions:
996
996
  None,
997
997
  )
998
998
 
999
+ TransformPaletteDataWithFlushDivideFade = Symbol(
1000
+ None,
1001
+ None,
1002
+ None,
1003
+ "TransformPaletteDataWithFlushDivideFade",
1004
+ "r0: palette_data",
1005
+ None,
1006
+ )
1007
+
999
1008
  UpdateFadeStatus = Symbol(
1000
1009
  None,
1001
1010
  None,
@@ -7926,6 +7935,15 @@ class EuItcmArm9Functions:
7926
7935
  None,
7927
7936
  )
7928
7937
 
7938
+ GendersNotEqualNotGenderless = Symbol(
7939
+ None,
7940
+ None,
7941
+ None,
7942
+ "GendersNotEqualNotGenderless",
7943
+ "Checks if the genders for two monster IDs are not equal. Always returns false\nif either gender is GENDER_GENDERLESS.\n\nr0: id1\nr1: id2\nreturn: bool",
7944
+ None,
7945
+ )
7946
+
7929
7947
  IsMonsterOnTeam = Symbol(
7930
7948
  None,
7931
7949
  None,
@@ -23046,6 +23064,15 @@ class EuItcmOverlay29Functions:
23046
23064
  None,
23047
23065
  )
23048
23066
 
23067
+ TryRemoveTrap = Symbol(
23068
+ None,
23069
+ None,
23070
+ None,
23071
+ "TryRemoveTrap",
23072
+ "Tries to remove a trap from the tile at the passed position. It does nothing\nif there is no trap on the tile at that position.\n\nr0: position\nr1: bool update trap visibility\nreturn: whether a trap was succesfully removed or not",
23073
+ None,
23074
+ )
23075
+
23049
23076
  TryTriggerTrap = Symbol(
23050
23077
  None,
23051
23078
  None,
@@ -26462,7 +26489,7 @@ class EuItcmOverlay29Functions:
26462
26489
  None,
26463
26490
  None,
26464
26491
  "EnsureCanStandCurrentTile",
26465
- "Checks that the given monster is standing on a tile it can stand on given its movement type, and warps it to a random location if it's not.\n\nr0: Entity pointer",
26492
+ "Checks that the given monster is standing on a tile it can stand on given its\nmovement type and warps it if not. If the monster is a non-leader ally, they\nwill be warped to the leader. Otherwise, the monster is warped randomly.\n\nr0: Entity pointer",
26466
26493
  None,
26467
26494
  )
26468
26495
 
pmdsky_debug_py/jp.py CHANGED
@@ -1008,6 +1008,15 @@ class JpArm9Functions:
1008
1008
  None,
1009
1009
  )
1010
1010
 
1011
+ TransformPaletteDataWithFlushDivideFade = Symbol(
1012
+ [0xAE38],
1013
+ [0x200AE38],
1014
+ None,
1015
+ "TransformPaletteDataWithFlushDivideFade",
1016
+ "r0: palette_data",
1017
+ None,
1018
+ )
1019
+
1011
1020
  UpdateFadeStatus = Symbol(
1012
1021
  [0xB990],
1013
1022
  [0x200B990],
@@ -7972,6 +7981,15 @@ class JpArm9Functions:
7972
7981
  None,
7973
7982
  )
7974
7983
 
7984
+ GendersNotEqualNotGenderless = Symbol(
7985
+ [0x55200],
7986
+ [0x2055200],
7987
+ None,
7988
+ "GendersNotEqualNotGenderless",
7989
+ "Checks if the genders for two monster IDs are not equal. Always returns false\nif either gender is GENDER_GENDERLESS.\n\nr0: id1\nr1: id2\nreturn: bool",
7990
+ None,
7991
+ )
7992
+
7975
7993
  IsMonsterOnTeam = Symbol(
7976
7994
  [0x55480],
7977
7995
  [0x2055480],
@@ -23566,6 +23584,15 @@ class JpOverlay29Functions:
23566
23584
  None,
23567
23585
  )
23568
23586
 
23587
+ TryRemoveTrap = Symbol(
23588
+ [0x11C00],
23589
+ [0x22EF4E0],
23590
+ None,
23591
+ "TryRemoveTrap",
23592
+ "Tries to remove a trap from the tile at the passed position. It does nothing\nif there is no trap on the tile at that position.\n\nr0: position\nr1: bool update trap visibility\nreturn: whether a trap was succesfully removed or not",
23593
+ None,
23594
+ )
23595
+
23569
23596
  TryTriggerTrap = Symbol(
23570
23597
  [0x11D24],
23571
23598
  [0x22EF604],
@@ -27028,7 +27055,7 @@ class JpOverlay29Functions:
27028
27055
  [0x23225B0],
27029
27056
  None,
27030
27057
  "EnsureCanStandCurrentTile",
27031
- "Checks that the given monster is standing on a tile it can stand on given its movement type, and warps it to a random location if it's not.\n\nr0: Entity pointer",
27058
+ "Checks that the given monster is standing on a tile it can stand on given its\nmovement type and warps it if not. If the monster is a non-leader ally, they\nwill be warped to the leader. Otherwise, the monster is warped randomly.\n\nr0: Entity pointer",
27032
27059
  None,
27033
27060
  )
27034
27061
 
@@ -996,6 +996,15 @@ class JpItcmArm9Functions:
996
996
  None,
997
997
  )
998
998
 
999
+ TransformPaletteDataWithFlushDivideFade = Symbol(
1000
+ None,
1001
+ None,
1002
+ None,
1003
+ "TransformPaletteDataWithFlushDivideFade",
1004
+ "r0: palette_data",
1005
+ None,
1006
+ )
1007
+
999
1008
  UpdateFadeStatus = Symbol(
1000
1009
  None,
1001
1010
  None,
@@ -7926,6 +7935,15 @@ class JpItcmArm9Functions:
7926
7935
  None,
7927
7936
  )
7928
7937
 
7938
+ GendersNotEqualNotGenderless = Symbol(
7939
+ None,
7940
+ None,
7941
+ None,
7942
+ "GendersNotEqualNotGenderless",
7943
+ "Checks if the genders for two monster IDs are not equal. Always returns false\nif either gender is GENDER_GENDERLESS.\n\nr0: id1\nr1: id2\nreturn: bool",
7944
+ None,
7945
+ )
7946
+
7929
7947
  IsMonsterOnTeam = Symbol(
7930
7948
  None,
7931
7949
  None,
@@ -23046,6 +23064,15 @@ class JpItcmOverlay29Functions:
23046
23064
  None,
23047
23065
  )
23048
23066
 
23067
+ TryRemoveTrap = Symbol(
23068
+ None,
23069
+ None,
23070
+ None,
23071
+ "TryRemoveTrap",
23072
+ "Tries to remove a trap from the tile at the passed position. It does nothing\nif there is no trap on the tile at that position.\n\nr0: position\nr1: bool update trap visibility\nreturn: whether a trap was succesfully removed or not",
23073
+ None,
23074
+ )
23075
+
23049
23076
  TryTriggerTrap = Symbol(
23050
23077
  None,
23051
23078
  None,
@@ -26462,7 +26489,7 @@ class JpItcmOverlay29Functions:
26462
26489
  None,
26463
26490
  None,
26464
26491
  "EnsureCanStandCurrentTile",
26465
- "Checks that the given monster is standing on a tile it can stand on given its movement type, and warps it to a random location if it's not.\n\nr0: Entity pointer",
26492
+ "Checks that the given monster is standing on a tile it can stand on given its\nmovement type and warps it if not. If the monster is a non-leader ally, they\nwill be warped to the leader. Otherwise, the monster is warped randomly.\n\nr0: Entity pointer",
26466
26493
  None,
26467
26494
  )
26468
26495
 
pmdsky_debug_py/na.py CHANGED
@@ -1008,6 +1008,15 @@ class NaArm9Functions:
1008
1008
  None,
1009
1009
  )
1010
1010
 
1011
+ TransformPaletteDataWithFlushDivideFade = Symbol(
1012
+ [0xAE38],
1013
+ [0x200AE38],
1014
+ None,
1015
+ "TransformPaletteDataWithFlushDivideFade",
1016
+ "r0: palette_data",
1017
+ None,
1018
+ )
1019
+
1011
1020
  UpdateFadeStatus = Symbol(
1012
1021
  [0xB990],
1013
1022
  [0x200B990],
@@ -7972,6 +7981,15 @@ class NaArm9Functions:
7972
7981
  None,
7973
7982
  )
7974
7983
 
7984
+ GendersNotEqualNotGenderless = Symbol(
7985
+ [0x54EC8],
7986
+ [0x2054EC8],
7987
+ None,
7988
+ "GendersNotEqualNotGenderless",
7989
+ "Checks if the genders for two monster IDs are not equal. Always returns false\nif either gender is GENDER_GENDERLESS.\n\nr0: id1\nr1: id2\nreturn: bool",
7990
+ None,
7991
+ )
7992
+
7975
7993
  IsMonsterOnTeam = Symbol(
7976
7994
  [0x55148],
7977
7995
  [0x2055148],
@@ -23573,6 +23591,15 @@ class NaOverlay29Functions:
23573
23591
  None,
23574
23592
  )
23575
23593
 
23594
+ TryRemoveTrap = Symbol(
23595
+ [0x11C3C],
23596
+ [0x22EDE7C],
23597
+ None,
23598
+ "TryRemoveTrap",
23599
+ "Tries to remove a trap from the tile at the passed position. It does nothing\nif there is no trap on the tile at that position.\n\nr0: position\nr1: bool update trap visibility\nreturn: whether a trap was succesfully removed or not",
23600
+ None,
23601
+ )
23602
+
23576
23603
  TryTriggerTrap = Symbol(
23577
23604
  [0x11D60],
23578
23605
  [0x22EDFA0],
@@ -27035,7 +27062,7 @@ class NaOverlay29Functions:
27035
27062
  [0x2321104],
27036
27063
  None,
27037
27064
  "EnsureCanStandCurrentTile",
27038
- "Checks that the given monster is standing on a tile it can stand on given its movement type, and warps it to a random location if it's not.\n\nr0: Entity pointer",
27065
+ "Checks that the given monster is standing on a tile it can stand on given its\nmovement type and warps it if not. If the monster is a non-leader ally, they\nwill be warped to the leader. Otherwise, the monster is warped randomly.\n\nr0: Entity pointer",
27039
27066
  None,
27040
27067
  )
27041
27068
 
@@ -996,6 +996,15 @@ class NaItcmArm9Functions:
996
996
  None,
997
997
  )
998
998
 
999
+ TransformPaletteDataWithFlushDivideFade = Symbol(
1000
+ None,
1001
+ None,
1002
+ None,
1003
+ "TransformPaletteDataWithFlushDivideFade",
1004
+ "r0: palette_data",
1005
+ None,
1006
+ )
1007
+
999
1008
  UpdateFadeStatus = Symbol(
1000
1009
  None,
1001
1010
  None,
@@ -7926,6 +7935,15 @@ class NaItcmArm9Functions:
7926
7935
  None,
7927
7936
  )
7928
7937
 
7938
+ GendersNotEqualNotGenderless = Symbol(
7939
+ None,
7940
+ None,
7941
+ None,
7942
+ "GendersNotEqualNotGenderless",
7943
+ "Checks if the genders for two monster IDs are not equal. Always returns false\nif either gender is GENDER_GENDERLESS.\n\nr0: id1\nr1: id2\nreturn: bool",
7944
+ None,
7945
+ )
7946
+
7929
7947
  IsMonsterOnTeam = Symbol(
7930
7948
  None,
7931
7949
  None,
@@ -23046,6 +23064,15 @@ class NaItcmOverlay29Functions:
23046
23064
  None,
23047
23065
  )
23048
23066
 
23067
+ TryRemoveTrap = Symbol(
23068
+ None,
23069
+ None,
23070
+ None,
23071
+ "TryRemoveTrap",
23072
+ "Tries to remove a trap from the tile at the passed position. It does nothing\nif there is no trap on the tile at that position.\n\nr0: position\nr1: bool update trap visibility\nreturn: whether a trap was succesfully removed or not",
23073
+ None,
23074
+ )
23075
+
23049
23076
  TryTriggerTrap = Symbol(
23050
23077
  None,
23051
23078
  None,
@@ -26462,7 +26489,7 @@ class NaItcmOverlay29Functions:
26462
26489
  None,
26463
26490
  None,
26464
26491
  "EnsureCanStandCurrentTile",
26465
- "Checks that the given monster is standing on a tile it can stand on given its movement type, and warps it to a random location if it's not.\n\nr0: Entity pointer",
26492
+ "Checks that the given monster is standing on a tile it can stand on given its\nmovement type and warps it if not. If the monster is a non-leader ally, they\nwill be warped to the leader. Otherwise, the monster is warped randomly.\n\nr0: Entity pointer",
26466
26493
  None,
26467
26494
  )
26468
26495
 
@@ -622,6 +622,11 @@ class Arm9FunctionsProtocol(Protocol):
622
622
  None,
623
623
  ]
624
624
 
625
+ TransformPaletteDataWithFlushDivideFade: Symbol[
626
+ Optional[list[int]],
627
+ None,
628
+ ]
629
+
625
630
  UpdateFadeStatus: Symbol[
626
631
  Optional[list[int]],
627
632
  None,
@@ -4472,6 +4477,11 @@ class Arm9FunctionsProtocol(Protocol):
4472
4477
  None,
4473
4478
  ]
4474
4479
 
4480
+ GendersNotEqualNotGenderless: Symbol[
4481
+ Optional[list[int]],
4482
+ None,
4483
+ ]
4484
+
4475
4485
  IsMonsterOnTeam: Symbol[
4476
4486
  Optional[list[int]],
4477
4487
  None,
@@ -14240,6 +14250,11 @@ class Overlay29FunctionsProtocol(Protocol):
14240
14250
  None,
14241
14251
  ]
14242
14252
 
14253
+ TryRemoveTrap: Symbol[
14254
+ Optional[list[int]],
14255
+ None,
14256
+ ]
14257
+
14243
14258
  TryTriggerTrap: Symbol[
14244
14259
  Optional[list[int]],
14245
14260
  None,
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: pmdsky-debug-py
3
- Version: 10.0.38
3
+ Version: 10.0.40
4
4
  Summary: pmdsky-debug symbols for Python.
5
5
  Author-email: Marco 'Capypara' Köpcke <hello@capypara.de>
6
6
  License: MIT
@@ -0,0 +1,14 @@
1
+ pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
+ pmdsky_debug_py/_release.py,sha256=jtq7OZpa680vP6g4YJx1pbzi6nRFxTRlOyA1N0ty6y4,31
3
+ pmdsky_debug_py/eu.py,sha256=Lqm8SeAaJHLvmS7lAdrBNaTKy1O_Jwi3fZZ52EB_nrM,1115614
4
+ pmdsky_debug_py/eu_itcm.py,sha256=3xZ6J8F9OI1pFHuIkNbKsxSW2DLM1Nzct6W11cGodwg,1065368
5
+ pmdsky_debug_py/jp.py,sha256=lfuDLUFmzQ-LVDKqO6M0-XvkBP9SkLtq-Qzefl3Lr40,1112025
6
+ pmdsky_debug_py/jp_itcm.py,sha256=vN0oNwGsuQsqU1Z06t_2aVSeMLDsP0XAV9KM0YYRU9k,1065358
7
+ pmdsky_debug_py/na.py,sha256=dUVsFRfRWrIByYXIveQvb1Wr1LWuu5DQmw0gFfOI1QQ,1116558
8
+ pmdsky_debug_py/na_itcm.py,sha256=_SJIPDeQjkd9BcZVZjOY-0RCe9prLNQgbxnOcRMtRpM,1065388
9
+ pmdsky_debug_py/protocol.py,sha256=76fSbZRmdX99zm_MG0ISZu2RzRqHsXaGWFMttWDE6dc,328671
10
+ pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
11
+ pmdsky_debug_py-10.0.40.dist-info/METADATA,sha256=qYzLvxYo4hWdeBh1oe5eZ3-K10sNpVsBL8KyRUQT_0g,1374
12
+ pmdsky_debug_py-10.0.40.dist-info/WHEEL,sha256=P9jw-gEje8ByB7_hXoICnHtVCrEwMQh-630tKvQWehc,91
13
+ pmdsky_debug_py-10.0.40.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
14
+ pmdsky_debug_py-10.0.40.dist-info/RECORD,,
@@ -1,14 +0,0 @@
1
- pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
- pmdsky_debug_py/_release.py,sha256=eUIpe2za0cHz7n3u172v9R0szRq3zmvSIMyB8hUfuSM,31
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