pmdsky-debug-py 10.0.34__py3-none-any.whl → 10.0.36__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- RELEASE = "v0.10.0+ab7b4ed209"
1
+ RELEASE = "v0.10.0+47a0a93e7f"
pmdsky_debug_py/eu.py CHANGED
@@ -4201,6 +4201,15 @@ class EuArm9Functions:
4201
4201
  None,
4202
4202
  )
4203
4203
 
4204
+ GetRankString = Symbol(
4205
+ [0x24D88],
4206
+ [0x2024D88],
4207
+ None,
4208
+ "GetRankString",
4209
+ "Gets the string corresponding to the player's current explorer rank.\n\nr0: [output] Pointer to the buffer where the string will be written\nr1: First 16 bits contain the rank, next 4 are some sort of bitflags\nreturn: r0 if flags are 0, pointer to some static address otherwise",
4210
+ None,
4211
+ )
4212
+
4204
4213
  GetCurrentTeamNameString = Symbol(
4205
4214
  [0x24F00],
4206
4215
  [0x2024F00],
@@ -4534,6 +4543,24 @@ class EuArm9Functions:
4534
4543
  None,
4535
4544
  )
4536
4545
 
4546
+ PrintBadgeMark = Symbol(
4547
+ [0x2A728],
4548
+ [0x202A728],
4549
+ None,
4550
+ "PrintBadgeMark",
4551
+ "Prints the specified badge mark on the screen.\n\nThe badge mark is shown when opening the menu in the overworld.\n\nr0: Badge ID\nr1: X pos (unknown units, always 3)\nr2: Y pos (unknown units, always 18)\nr3: ? (always 3)",
4552
+ None,
4553
+ )
4554
+
4555
+ PrintMark = Symbol(
4556
+ [0x2A750],
4557
+ [0x202A750],
4558
+ None,
4559
+ "PrintMark",
4560
+ "Prints a mark from one of the .w16 files in FONT.\n\nr0: 0 if file is clrmark1.w16, 1 if file is clrmark2.w16, 2 if file is rankmark.w16.\nr1: Mark ID in file\nr2: X pos (unknown units)\nr3: Y pos (unknown units)\nstack[0]: ?",
4561
+ None,
4562
+ )
4563
+
4537
4564
  CreateParentMenuFromStringIds = Symbol(
4538
4565
  [0x2A8C0],
4539
4566
  [0x202A8C0],
@@ -22611,6 +22638,24 @@ class EuOverlay29Functions:
22611
22638
  None,
22612
22639
  )
22613
22640
 
22641
+ SetEntityPixelPosXY = Symbol(
22642
+ [0x5844],
22643
+ [0x22E23C4],
22644
+ None,
22645
+ "SetEntityPixelPosXY",
22646
+ "r0: Entity pointer\nr1: x\nr2: y",
22647
+ None,
22648
+ )
22649
+
22650
+ IncrementEntityPixelPosXY = Symbol(
22651
+ [0x5850],
22652
+ [0x22E23D0],
22653
+ None,
22654
+ "IncrementEntityPixelPosXY",
22655
+ "r0: Entity pointer\nr1: x\nr2: y",
22656
+ None,
22657
+ )
22658
+
22614
22659
  CreateEnemyEntity = Symbol(
22615
22660
  [0x5E80],
22616
22661
  [0x22E2A00],
@@ -4155,6 +4155,15 @@ class EuItcmArm9Functions:
4155
4155
  None,
4156
4156
  )
4157
4157
 
4158
+ GetRankString = Symbol(
4159
+ None,
4160
+ None,
4161
+ None,
4162
+ "GetRankString",
4163
+ "Gets the string corresponding to the player's current explorer rank.\n\nr0: [output] Pointer to the buffer where the string will be written\nr1: First 16 bits contain the rank, next 4 are some sort of bitflags\nreturn: r0 if flags are 0, pointer to some static address otherwise",
4164
+ None,
4165
+ )
4166
+
4158
4167
  GetCurrentTeamNameString = Symbol(
4159
4168
  None,
4160
4169
  None,
@@ -4488,6 +4497,24 @@ class EuItcmArm9Functions:
4488
4497
  None,
4489
4498
  )
4490
4499
 
4500
+ PrintBadgeMark = Symbol(
4501
+ None,
4502
+ None,
4503
+ None,
4504
+ "PrintBadgeMark",
4505
+ "Prints the specified badge mark on the screen.\n\nThe badge mark is shown when opening the menu in the overworld.\n\nr0: Badge ID\nr1: X pos (unknown units, always 3)\nr2: Y pos (unknown units, always 18)\nr3: ? (always 3)",
4506
+ None,
4507
+ )
4508
+
4509
+ PrintMark = Symbol(
4510
+ None,
4511
+ None,
4512
+ None,
4513
+ "PrintMark",
4514
+ "Prints a mark from one of the .w16 files in FONT.\n\nr0: 0 if file is clrmark1.w16, 1 if file is clrmark2.w16, 2 if file is rankmark.w16.\nr1: Mark ID in file\nr2: X pos (unknown units)\nr3: Y pos (unknown units)\nstack[0]: ?",
4515
+ None,
4516
+ )
4517
+
4491
4518
  CreateParentMenuFromStringIds = Symbol(
4492
4519
  None,
4493
4520
  None,
@@ -22110,6 +22137,24 @@ class EuItcmOverlay29Functions:
22110
22137
  None,
22111
22138
  )
22112
22139
 
22140
+ SetEntityPixelPosXY = Symbol(
22141
+ None,
22142
+ None,
22143
+ None,
22144
+ "SetEntityPixelPosXY",
22145
+ "r0: Entity pointer\nr1: x\nr2: y",
22146
+ None,
22147
+ )
22148
+
22149
+ IncrementEntityPixelPosXY = Symbol(
22150
+ None,
22151
+ None,
22152
+ None,
22153
+ "IncrementEntityPixelPosXY",
22154
+ "r0: Entity pointer\nr1: x\nr2: y",
22155
+ None,
22156
+ )
22157
+
22113
22158
  CreateEnemyEntity = Symbol(
22114
22159
  None,
22115
22160
  None,
pmdsky_debug_py/jp.py CHANGED
@@ -4201,6 +4201,15 @@ class JpArm9Functions:
4201
4201
  None,
4202
4202
  )
4203
4203
 
4204
+ GetRankString = Symbol(
4205
+ [0x24B44],
4206
+ [0x2024B44],
4207
+ None,
4208
+ "GetRankString",
4209
+ "Gets the string corresponding to the player's current explorer rank.\n\nr0: [output] Pointer to the buffer where the string will be written\nr1: First 16 bits contain the rank, next 4 are some sort of bitflags\nreturn: r0 if flags are 0, pointer to some static address otherwise",
4210
+ None,
4211
+ )
4212
+
4204
4213
  GetCurrentTeamNameString = Symbol(
4205
4214
  [0x24CBC],
4206
4215
  [0x2024CBC],
@@ -4534,6 +4543,24 @@ class JpArm9Functions:
4534
4543
  None,
4535
4544
  )
4536
4545
 
4546
+ PrintBadgeMark = Symbol(
4547
+ [0x2A78C],
4548
+ [0x202A78C],
4549
+ None,
4550
+ "PrintBadgeMark",
4551
+ "Prints the specified badge mark on the screen.\n\nThe badge mark is shown when opening the menu in the overworld.\n\nr0: Badge ID\nr1: X pos (unknown units, always 3)\nr2: Y pos (unknown units, always 18)\nr3: ? (always 3)",
4552
+ None,
4553
+ )
4554
+
4555
+ PrintMark = Symbol(
4556
+ [0x2A7B4],
4557
+ [0x202A7B4],
4558
+ None,
4559
+ "PrintMark",
4560
+ "Prints a mark from one of the .w16 files in FONT.\n\nr0: 0 if file is clrmark1.w16, 1 if file is clrmark2.w16, 2 if file is rankmark.w16.\nr1: Mark ID in file\nr2: X pos (unknown units)\nr3: Y pos (unknown units)\nstack[0]: ?",
4561
+ None,
4562
+ )
4563
+
4537
4564
  CreateParentMenuFromStringIds = Symbol(
4538
4565
  [0x2A924],
4539
4566
  [0x202A924],
@@ -22602,6 +22629,24 @@ class JpOverlay29Functions:
22602
22629
  None,
22603
22630
  )
22604
22631
 
22632
+ SetEntityPixelPosXY = Symbol(
22633
+ [0x5834],
22634
+ [0x22E3114],
22635
+ None,
22636
+ "SetEntityPixelPosXY",
22637
+ "r0: Entity pointer\nr1: x\nr2: y",
22638
+ None,
22639
+ )
22640
+
22641
+ IncrementEntityPixelPosXY = Symbol(
22642
+ [0x5840],
22643
+ [0x22E3120],
22644
+ None,
22645
+ "IncrementEntityPixelPosXY",
22646
+ "r0: Entity pointer\nr1: x\nr2: y",
22647
+ None,
22648
+ )
22649
+
22605
22650
  CreateEnemyEntity = Symbol(
22606
22651
  [0x5E70],
22607
22652
  [0x22E3750],
@@ -4155,6 +4155,15 @@ class JpItcmArm9Functions:
4155
4155
  None,
4156
4156
  )
4157
4157
 
4158
+ GetRankString = Symbol(
4159
+ None,
4160
+ None,
4161
+ None,
4162
+ "GetRankString",
4163
+ "Gets the string corresponding to the player's current explorer rank.\n\nr0: [output] Pointer to the buffer where the string will be written\nr1: First 16 bits contain the rank, next 4 are some sort of bitflags\nreturn: r0 if flags are 0, pointer to some static address otherwise",
4164
+ None,
4165
+ )
4166
+
4158
4167
  GetCurrentTeamNameString = Symbol(
4159
4168
  None,
4160
4169
  None,
@@ -4488,6 +4497,24 @@ class JpItcmArm9Functions:
4488
4497
  None,
4489
4498
  )
4490
4499
 
4500
+ PrintBadgeMark = Symbol(
4501
+ None,
4502
+ None,
4503
+ None,
4504
+ "PrintBadgeMark",
4505
+ "Prints the specified badge mark on the screen.\n\nThe badge mark is shown when opening the menu in the overworld.\n\nr0: Badge ID\nr1: X pos (unknown units, always 3)\nr2: Y pos (unknown units, always 18)\nr3: ? (always 3)",
4506
+ None,
4507
+ )
4508
+
4509
+ PrintMark = Symbol(
4510
+ None,
4511
+ None,
4512
+ None,
4513
+ "PrintMark",
4514
+ "Prints a mark from one of the .w16 files in FONT.\n\nr0: 0 if file is clrmark1.w16, 1 if file is clrmark2.w16, 2 if file is rankmark.w16.\nr1: Mark ID in file\nr2: X pos (unknown units)\nr3: Y pos (unknown units)\nstack[0]: ?",
4515
+ None,
4516
+ )
4517
+
4491
4518
  CreateParentMenuFromStringIds = Symbol(
4492
4519
  None,
4493
4520
  None,
@@ -22110,6 +22137,24 @@ class JpItcmOverlay29Functions:
22110
22137
  None,
22111
22138
  )
22112
22139
 
22140
+ SetEntityPixelPosXY = Symbol(
22141
+ None,
22142
+ None,
22143
+ None,
22144
+ "SetEntityPixelPosXY",
22145
+ "r0: Entity pointer\nr1: x\nr2: y",
22146
+ None,
22147
+ )
22148
+
22149
+ IncrementEntityPixelPosXY = Symbol(
22150
+ None,
22151
+ None,
22152
+ None,
22153
+ "IncrementEntityPixelPosXY",
22154
+ "r0: Entity pointer\nr1: x\nr2: y",
22155
+ None,
22156
+ )
22157
+
22113
22158
  CreateEnemyEntity = Symbol(
22114
22159
  None,
22115
22160
  None,
pmdsky_debug_py/na.py CHANGED
@@ -4201,6 +4201,15 @@ class NaArm9Functions:
4201
4201
  None,
4202
4202
  )
4203
4203
 
4204
+ GetRankString = Symbol(
4205
+ [0x24AF4],
4206
+ [0x2024AF4],
4207
+ None,
4208
+ "GetRankString",
4209
+ "Gets the string corresponding to the player's current explorer rank.\n\nr0: [output] Pointer to the buffer where the string will be written\nr1: First 16 bits contain the rank, next 4 are some sort of bitflags\nreturn: r0 if flags are 0, pointer to some static address otherwise",
4210
+ None,
4211
+ )
4212
+
4204
4213
  GetCurrentTeamNameString = Symbol(
4205
4214
  [0x24C6C],
4206
4215
  [0x2024C6C],
@@ -4534,6 +4543,24 @@ class NaArm9Functions:
4534
4543
  None,
4535
4544
  )
4536
4545
 
4546
+ PrintBadgeMark = Symbol(
4547
+ [0x2A434],
4548
+ [0x202A434],
4549
+ None,
4550
+ "PrintBadgeMark",
4551
+ "Prints the specified badge mark on the screen.\n\nThe badge mark is shown when opening the menu in the overworld.\n\nr0: Badge ID\nr1: X pos (unknown units, always 3)\nr2: Y pos (unknown units, always 18)\nr3: ? (always 3)",
4552
+ None,
4553
+ )
4554
+
4555
+ PrintMark = Symbol(
4556
+ [0x2A45C],
4557
+ [0x202A45C],
4558
+ None,
4559
+ "PrintMark",
4560
+ "Prints a mark from one of the .w16 files in FONT.\n\nr0: 0 if file is clrmark1.w16, 1 if file is clrmark2.w16, 2 if file is rankmark.w16.\nr1: Mark ID in file\nr2: X pos (unknown units)\nr3: Y pos (unknown units)\nstack[0]: ?",
4561
+ None,
4562
+ )
4563
+
4537
4564
  CreateParentMenuFromStringIds = Symbol(
4538
4565
  [0x2A5CC],
4539
4566
  [0x202A5CC],
@@ -22609,6 +22636,24 @@ class NaOverlay29Functions:
22609
22636
  None,
22610
22637
  )
22611
22638
 
22639
+ SetEntityPixelPosXY = Symbol(
22640
+ [0x5844],
22641
+ [0x22E1A84],
22642
+ None,
22643
+ "SetEntityPixelPosXY",
22644
+ "r0: Entity pointer\nr1: x\nr2: y",
22645
+ None,
22646
+ )
22647
+
22648
+ IncrementEntityPixelPosXY = Symbol(
22649
+ [0x5850],
22650
+ [0x22E1A90],
22651
+ None,
22652
+ "IncrementEntityPixelPosXY",
22653
+ "r0: Entity pointer\nr1: x\nr2: y",
22654
+ None,
22655
+ )
22656
+
22612
22657
  CreateEnemyEntity = Symbol(
22613
22658
  [0x5E80],
22614
22659
  [0x22E20C0],
@@ -4155,6 +4155,15 @@ class NaItcmArm9Functions:
4155
4155
  None,
4156
4156
  )
4157
4157
 
4158
+ GetRankString = Symbol(
4159
+ None,
4160
+ None,
4161
+ None,
4162
+ "GetRankString",
4163
+ "Gets the string corresponding to the player's current explorer rank.\n\nr0: [output] Pointer to the buffer where the string will be written\nr1: First 16 bits contain the rank, next 4 are some sort of bitflags\nreturn: r0 if flags are 0, pointer to some static address otherwise",
4164
+ None,
4165
+ )
4166
+
4158
4167
  GetCurrentTeamNameString = Symbol(
4159
4168
  None,
4160
4169
  None,
@@ -4488,6 +4497,24 @@ class NaItcmArm9Functions:
4488
4497
  None,
4489
4498
  )
4490
4499
 
4500
+ PrintBadgeMark = Symbol(
4501
+ None,
4502
+ None,
4503
+ None,
4504
+ "PrintBadgeMark",
4505
+ "Prints the specified badge mark on the screen.\n\nThe badge mark is shown when opening the menu in the overworld.\n\nr0: Badge ID\nr1: X pos (unknown units, always 3)\nr2: Y pos (unknown units, always 18)\nr3: ? (always 3)",
4506
+ None,
4507
+ )
4508
+
4509
+ PrintMark = Symbol(
4510
+ None,
4511
+ None,
4512
+ None,
4513
+ "PrintMark",
4514
+ "Prints a mark from one of the .w16 files in FONT.\n\nr0: 0 if file is clrmark1.w16, 1 if file is clrmark2.w16, 2 if file is rankmark.w16.\nr1: Mark ID in file\nr2: X pos (unknown units)\nr3: Y pos (unknown units)\nstack[0]: ?",
4515
+ None,
4516
+ )
4517
+
4491
4518
  CreateParentMenuFromStringIds = Symbol(
4492
4519
  None,
4493
4520
  None,
@@ -22110,6 +22137,24 @@ class NaItcmOverlay29Functions:
22110
22137
  None,
22111
22138
  )
22112
22139
 
22140
+ SetEntityPixelPosXY = Symbol(
22141
+ None,
22142
+ None,
22143
+ None,
22144
+ "SetEntityPixelPosXY",
22145
+ "r0: Entity pointer\nr1: x\nr2: y",
22146
+ None,
22147
+ )
22148
+
22149
+ IncrementEntityPixelPosXY = Symbol(
22150
+ None,
22151
+ None,
22152
+ None,
22153
+ "IncrementEntityPixelPosXY",
22154
+ "r0: Entity pointer\nr1: x\nr2: y",
22155
+ None,
22156
+ )
22157
+
22113
22158
  CreateEnemyEntity = Symbol(
22114
22159
  None,
22115
22160
  None,
@@ -2377,6 +2377,11 @@ class Arm9FunctionsProtocol(Protocol):
2377
2377
  None,
2378
2378
  ]
2379
2379
 
2380
+ GetRankString: Symbol[
2381
+ Optional[list[int]],
2382
+ None,
2383
+ ]
2384
+
2380
2385
  GetCurrentTeamNameString: Symbol[
2381
2386
  Optional[list[int]],
2382
2387
  None,
@@ -2562,6 +2567,16 @@ class Arm9FunctionsProtocol(Protocol):
2562
2567
  None,
2563
2568
  ]
2564
2569
 
2570
+ PrintBadgeMark: Symbol[
2571
+ Optional[list[int]],
2572
+ None,
2573
+ ]
2574
+
2575
+ PrintMark: Symbol[
2576
+ Optional[list[int]],
2577
+ None,
2578
+ ]
2579
+
2565
2580
  CreateParentMenuFromStringIds: Symbol[
2566
2581
  Optional[list[int]],
2567
2582
  None,
@@ -13720,6 +13735,16 @@ class Overlay29FunctionsProtocol(Protocol):
13720
13735
  None,
13721
13736
  ]
13722
13737
 
13738
+ SetEntityPixelPosXY: Symbol[
13739
+ Optional[list[int]],
13740
+ None,
13741
+ ]
13742
+
13743
+ IncrementEntityPixelPosXY: Symbol[
13744
+ Optional[list[int]],
13745
+ None,
13746
+ ]
13747
+
13723
13748
  CreateEnemyEntity: Symbol[
13724
13749
  Optional[list[int]],
13725
13750
  None,
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: pmdsky-debug-py
3
- Version: 10.0.34
3
+ Version: 10.0.36
4
4
  Summary: pmdsky-debug symbols for Python.
5
5
  Author-email: Marco 'Capypara' Köpcke <hello@capypara.de>
6
6
  License: MIT
@@ -0,0 +1,14 @@
1
+ pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
+ pmdsky_debug_py/_release.py,sha256=oe_y6noSZX52Q0anF-F09R1D6qCpNUVDNPytC_kVNIo,31
3
+ pmdsky_debug_py/eu.py,sha256=B9RjK52NUVcfl08he_SppBXAc7z2PJhuh2JccC1rP_A,1114009
4
+ pmdsky_debug_py/eu_itcm.py,sha256=XEzO9NC0oP_m7SzvmKR6zoslXiKUw0pINCryo8Mi5qY,1063884
5
+ pmdsky_debug_py/jp.py,sha256=Utm20R19KMlJJ_5du1Zhx9gGBnQZ0491b_gy11XK0RY,1110448
6
+ pmdsky_debug_py/jp_itcm.py,sha256=HxGiWmeXZkq4YM2_0F9c_iOhZP7ZVdB7S8FntfEi_ao,1063874
7
+ pmdsky_debug_py/na.py,sha256=mByQSnfaMvv9NH0Zv9tj9jabc_Mf0GlUOQJvgLkBSUk,1115005
8
+ pmdsky_debug_py/na_itcm.py,sha256=8PtaKh8MD_bXNVCGqzo6xPrPr0ljoFUpxF7MtOWXZP8,1063904
9
+ pmdsky_debug_py/protocol.py,sha256=UJraN5dTGA_F9_XPaADTzymdFM_6d4XfwW3Bz8UiTBY,328124
10
+ pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
11
+ pmdsky_debug_py-10.0.36.dist-info/METADATA,sha256=NFBKxAaQ7TuGYgSUPsHp9xf84ScYeGEpvwbTXeRko_w,1374
12
+ pmdsky_debug_py-10.0.36.dist-info/WHEEL,sha256=GV9aMThwP_4oNCtvEC2ec3qUYutgWeAzklro_0m4WJQ,91
13
+ pmdsky_debug_py-10.0.36.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
14
+ pmdsky_debug_py-10.0.36.dist-info/RECORD,,
@@ -1,14 +0,0 @@
1
- pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
- pmdsky_debug_py/_release.py,sha256=6OMYvnNU4PviWoX-gRqMK8FNK2_nu-3cLs6YhZj_NnU,31
3
- pmdsky_debug_py/eu.py,sha256=uT--sIL1VAoFiBrI_6etlTatGG0He5LXgXQ79opD7wk,1112492
4
- pmdsky_debug_py/eu_itcm.py,sha256=Ez93puIEFqEGTdgbes8I07BW--IdD0TR09X36HZJHgo,1062425
5
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- pmdsky_debug_py-10.0.34.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
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