pmdsky-debug-py 10.0.33__py3-none-any.whl → 10.0.34__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- RELEASE = "v0.10.0+caba7cbd5c"
1
+ RELEASE = "v0.10.0+ab7b4ed209"
pmdsky_debug_py/eu.py CHANGED
@@ -22490,7 +22490,7 @@ class EuOverlay29Functions:
22490
22490
  [0x22E0CF0],
22491
22491
  None,
22492
22492
  "GetFloorType",
22493
- "Get the current floor type.\n\nFloor types:\n 0 appears to mean the current floor is 'normal'\n 1 appears to mean the current floor is a fixed floor\n 2 means the current floor has a rescue point\n\nreturn: floor type",
22493
+ "Get the current floor type.\n\nFloor types:\n 0 appears to mean the current floor is 'normal'\n 1 means the current floor is a fixed floor with warp zones enabled\n 2 means the current floor has a rescue point\n\nreturn: floor type",
22494
22494
  None,
22495
22495
  )
22496
22496
 
@@ -30292,6 +30292,33 @@ class EuOverlay31Functions:
30292
30292
  None,
30293
30293
  )
30294
30294
 
30295
+ CreateStairsMenuState = Symbol(
30296
+ [0x6B4],
30297
+ [0x2383AD4],
30298
+ None,
30299
+ "CreateStairsMenuState",
30300
+ "Called when the leader steps on any stairs tile (regular, warp zone, rescue point, hidden stairs).\n\nAllocates a stairs_menu struct on the heap with information for HandleStairsMenu, which will be pointed to by STAIRS_MENU_PTR.\n\nr0: Entity pointer (in practice, always the leader)",
30301
+ None,
30302
+ )
30303
+
30304
+ StairsSubheadingCallback = Symbol(
30305
+ [0x748],
30306
+ [0x2383B68],
30307
+ None,
30308
+ "StairsSubheadingCallback",
30309
+ "Callback function passed to CreateAdvancedTextBox for creating the subheading for the stairs menu.\n\nr0: window_id",
30310
+ None,
30311
+ )
30312
+
30313
+ HandleStairsMenu = Symbol(
30314
+ [0x79C],
30315
+ [0x2383BBC],
30316
+ None,
30317
+ "HandleStairsMenu",
30318
+ "Handles displaying the stairs menu and is called on each frame while it is open, also updating the leader's action fields.\n\nUses a switch statement based on the state field in stairs_menu to determine what actions to take.\n\nreturn: int",
30319
+ None,
30320
+ )
30321
+
30295
30322
  MovesMenu = Symbol(
30296
30323
  [0x29A0],
30297
30324
  [0x2385DC0],
@@ -31983,6 +32010,15 @@ class EuRamData:
31983
32010
  "struct floor_generation_status",
31984
32011
  )
31985
32012
 
32013
+ STAIRS_MENU_PTR = Symbol(
32014
+ [0x38AEC4],
32015
+ [0x238AEC4],
32016
+ 0x4,
32017
+ "STAIRS_MENU_PTR",
32018
+ "Pointer to the stairs_menu struct.",
32019
+ "struct stairs_menu*",
32020
+ )
32021
+
31986
32022
 
31987
32023
  class EuRamSection:
31988
32024
  name = "ram"
@@ -21989,7 +21989,7 @@ class EuItcmOverlay29Functions:
21989
21989
  None,
21990
21990
  None,
21991
21991
  "GetFloorType",
21992
- "Get the current floor type.\n\nFloor types:\n 0 appears to mean the current floor is 'normal'\n 1 appears to mean the current floor is a fixed floor\n 2 means the current floor has a rescue point\n\nreturn: floor type",
21992
+ "Get the current floor type.\n\nFloor types:\n 0 appears to mean the current floor is 'normal'\n 1 means the current floor is a fixed floor with warp zones enabled\n 2 means the current floor has a rescue point\n\nreturn: floor type",
21993
21993
  None,
21994
21994
  )
21995
21995
 
@@ -29614,6 +29614,33 @@ class EuItcmOverlay31Functions:
29614
29614
  None,
29615
29615
  )
29616
29616
 
29617
+ CreateStairsMenuState = Symbol(
29618
+ None,
29619
+ None,
29620
+ None,
29621
+ "CreateStairsMenuState",
29622
+ "Called when the leader steps on any stairs tile (regular, warp zone, rescue point, hidden stairs).\n\nAllocates a stairs_menu struct on the heap with information for HandleStairsMenu, which will be pointed to by STAIRS_MENU_PTR.\n\nr0: Entity pointer (in practice, always the leader)",
29623
+ None,
29624
+ )
29625
+
29626
+ StairsSubheadingCallback = Symbol(
29627
+ None,
29628
+ None,
29629
+ None,
29630
+ "StairsSubheadingCallback",
29631
+ "Callback function passed to CreateAdvancedTextBox for creating the subheading for the stairs menu.\n\nr0: window_id",
29632
+ None,
29633
+ )
29634
+
29635
+ HandleStairsMenu = Symbol(
29636
+ None,
29637
+ None,
29638
+ None,
29639
+ "HandleStairsMenu",
29640
+ "Handles displaying the stairs menu and is called on each frame while it is open, also updating the leader's action fields.\n\nUses a switch statement based on the state field in stairs_menu to determine what actions to take.\n\nreturn: int",
29641
+ None,
29642
+ )
29643
+
29617
29644
  MovesMenu = Symbol(
29618
29645
  None,
29619
29646
  None,
@@ -31261,6 +31288,15 @@ class EuItcmRamData:
31261
31288
  "struct floor_generation_status",
31262
31289
  )
31263
31290
 
31291
+ STAIRS_MENU_PTR = Symbol(
31292
+ None,
31293
+ None,
31294
+ None,
31295
+ "STAIRS_MENU_PTR",
31296
+ "Pointer to the stairs_menu struct.",
31297
+ "struct stairs_menu*",
31298
+ )
31299
+
31264
31300
 
31265
31301
  class EuItcmRamSection:
31266
31302
  name = "ram"
pmdsky_debug_py/jp.py CHANGED
@@ -22481,7 +22481,7 @@ class JpOverlay29Functions:
22481
22481
  [0x22E1A48],
22482
22482
  None,
22483
22483
  "GetFloorType",
22484
- "Get the current floor type.\n\nFloor types:\n 0 appears to mean the current floor is 'normal'\n 1 appears to mean the current floor is a fixed floor\n 2 means the current floor has a rescue point\n\nreturn: floor type",
22484
+ "Get the current floor type.\n\nFloor types:\n 0 appears to mean the current floor is 'normal'\n 1 means the current floor is a fixed floor with warp zones enabled\n 2 means the current floor has a rescue point\n\nreturn: floor type",
22485
22485
  None,
22486
22486
  )
22487
22487
 
@@ -22865,8 +22865,8 @@ class JpOverlay29Functions:
22865
22865
  )
22866
22866
 
22867
22867
  ShouldDisplayEntityAdvanced = Symbol(
22868
- None,
22869
- None,
22868
+ [0x9C60],
22869
+ [0x22E7540],
22870
22870
  None,
22871
22871
  "ShouldDisplayEntityAdvanced",
22872
22872
  "Returns whether or not the entity should be displayed, using the same checks as ShouldDisplayEntity except also checking whether it is visible and whether the camera entity is blinded.\n\nr0: entity pointer\nreturn: bool",
@@ -30185,6 +30185,33 @@ class JpOverlay31Functions:
30185
30185
  None,
30186
30186
  )
30187
30187
 
30188
+ CreateStairsMenuState = Symbol(
30189
+ [0x6B4],
30190
+ [0x2384154],
30191
+ None,
30192
+ "CreateStairsMenuState",
30193
+ "Called when the leader steps on any stairs tile (regular, warp zone, rescue point, hidden stairs).\n\nAllocates a stairs_menu struct on the heap with information for HandleStairsMenu, which will be pointed to by STAIRS_MENU_PTR.\n\nr0: Entity pointer (in practice, always the leader)",
30194
+ None,
30195
+ )
30196
+
30197
+ StairsSubheadingCallback = Symbol(
30198
+ [0x748],
30199
+ [0x23841E8],
30200
+ None,
30201
+ "StairsSubheadingCallback",
30202
+ "Callback function passed to CreateAdvancedTextBox for creating the subheading for the stairs menu.\n\nr0: window_id",
30203
+ None,
30204
+ )
30205
+
30206
+ HandleStairsMenu = Symbol(
30207
+ [0x79C],
30208
+ [0x238423C],
30209
+ None,
30210
+ "HandleStairsMenu",
30211
+ "Handles displaying the stairs menu and is called on each frame while it is open, also updating the leader's action fields.\n\nUses a switch statement based on the state field in stairs_menu to determine what actions to take.\n\nreturn: int",
30212
+ None,
30213
+ )
30214
+
30188
30215
  MovesMenu = Symbol(
30189
30216
  [0x2990],
30190
30217
  [0x2386430],
@@ -31871,6 +31898,15 @@ class JpRamData:
31871
31898
  "struct floor_generation_status",
31872
31899
  )
31873
31900
 
31901
+ STAIRS_MENU_PTR = Symbol(
31902
+ None,
31903
+ None,
31904
+ None,
31905
+ "STAIRS_MENU_PTR",
31906
+ "Pointer to the stairs_menu struct.",
31907
+ "struct stairs_menu*",
31908
+ )
31909
+
31874
31910
 
31875
31911
  class JpRamSection:
31876
31912
  name = "ram"
@@ -21989,7 +21989,7 @@ class JpItcmOverlay29Functions:
21989
21989
  None,
21990
21990
  None,
21991
21991
  "GetFloorType",
21992
- "Get the current floor type.\n\nFloor types:\n 0 appears to mean the current floor is 'normal'\n 1 appears to mean the current floor is a fixed floor\n 2 means the current floor has a rescue point\n\nreturn: floor type",
21992
+ "Get the current floor type.\n\nFloor types:\n 0 appears to mean the current floor is 'normal'\n 1 means the current floor is a fixed floor with warp zones enabled\n 2 means the current floor has a rescue point\n\nreturn: floor type",
21993
21993
  None,
21994
21994
  )
21995
21995
 
@@ -29614,6 +29614,33 @@ class JpItcmOverlay31Functions:
29614
29614
  None,
29615
29615
  )
29616
29616
 
29617
+ CreateStairsMenuState = Symbol(
29618
+ None,
29619
+ None,
29620
+ None,
29621
+ "CreateStairsMenuState",
29622
+ "Called when the leader steps on any stairs tile (regular, warp zone, rescue point, hidden stairs).\n\nAllocates a stairs_menu struct on the heap with information for HandleStairsMenu, which will be pointed to by STAIRS_MENU_PTR.\n\nr0: Entity pointer (in practice, always the leader)",
29623
+ None,
29624
+ )
29625
+
29626
+ StairsSubheadingCallback = Symbol(
29627
+ None,
29628
+ None,
29629
+ None,
29630
+ "StairsSubheadingCallback",
29631
+ "Callback function passed to CreateAdvancedTextBox for creating the subheading for the stairs menu.\n\nr0: window_id",
29632
+ None,
29633
+ )
29634
+
29635
+ HandleStairsMenu = Symbol(
29636
+ None,
29637
+ None,
29638
+ None,
29639
+ "HandleStairsMenu",
29640
+ "Handles displaying the stairs menu and is called on each frame while it is open, also updating the leader's action fields.\n\nUses a switch statement based on the state field in stairs_menu to determine what actions to take.\n\nreturn: int",
29641
+ None,
29642
+ )
29643
+
29617
29644
  MovesMenu = Symbol(
29618
29645
  None,
29619
29646
  None,
@@ -31261,6 +31288,15 @@ class JpItcmRamData:
31261
31288
  "struct floor_generation_status",
31262
31289
  )
31263
31290
 
31291
+ STAIRS_MENU_PTR = Symbol(
31292
+ None,
31293
+ None,
31294
+ None,
31295
+ "STAIRS_MENU_PTR",
31296
+ "Pointer to the stairs_menu struct.",
31297
+ "struct stairs_menu*",
31298
+ )
31299
+
31264
31300
 
31265
31301
  class JpItcmRamSection:
31266
31302
  name = "ram"
pmdsky_debug_py/na.py CHANGED
@@ -22488,7 +22488,7 @@ class NaOverlay29Functions:
22488
22488
  [0x22E03B0],
22489
22489
  None,
22490
22490
  "GetFloorType",
22491
- "Get the current floor type.\n\nFloor types:\n 0 appears to mean the current floor is 'normal'\n 1 appears to mean the current floor is a fixed floor\n 2 means the current floor has a rescue point\n\nreturn: floor type",
22491
+ "Get the current floor type.\n\nFloor types:\n 0 appears to mean the current floor is 'normal'\n 1 means the current floor is a fixed floor with warp zones enabled\n 2 means the current floor has a rescue point\n\nreturn: floor type",
22492
22492
  None,
22493
22493
  )
22494
22494
 
@@ -22872,8 +22872,8 @@ class NaOverlay29Functions:
22872
22872
  )
22873
22873
 
22874
22874
  ShouldDisplayEntityAdvanced = Symbol(
22875
- None,
22876
- None,
22875
+ [0x9C90],
22876
+ [0x22E5ED0],
22877
22877
  None,
22878
22878
  "ShouldDisplayEntityAdvanced",
22879
22879
  "Returns whether or not the entity should be displayed, using the same checks as ShouldDisplayEntity except also checking whether it is visible and whether the camera entity is blinded.\n\nr0: entity pointer\nreturn: bool",
@@ -30290,6 +30290,33 @@ class NaOverlay31Functions:
30290
30290
  None,
30291
30291
  )
30292
30292
 
30293
+ CreateStairsMenuState = Symbol(
30294
+ [0x6B4],
30295
+ [0x2382ED4],
30296
+ None,
30297
+ "CreateStairsMenuState",
30298
+ "Called when the leader steps on any stairs tile (regular, warp zone, rescue point, hidden stairs).\n\nAllocates a stairs_menu struct on the heap with information for HandleStairsMenu, which will be pointed to by STAIRS_MENU_PTR.\n\nr0: Entity pointer (in practice, always the leader)",
30299
+ None,
30300
+ )
30301
+
30302
+ StairsSubheadingCallback = Symbol(
30303
+ [0x748],
30304
+ [0x2382F68],
30305
+ None,
30306
+ "StairsSubheadingCallback",
30307
+ "Callback function passed to CreateAdvancedTextBox for creating the subheading for the stairs menu.\n\nr0: window_id",
30308
+ None,
30309
+ )
30310
+
30311
+ HandleStairsMenu = Symbol(
30312
+ [0x79C],
30313
+ [0x2382FBC],
30314
+ None,
30315
+ "HandleStairsMenu",
30316
+ "Handles displaying the stairs menu and is called on each frame while it is open, also updating the leader's action fields.\n\nUses a switch statement based on the state field in stairs_menu to determine what actions to take.\n\nreturn: int",
30317
+ None,
30318
+ )
30319
+
30293
30320
  MovesMenu = Symbol(
30294
30321
  [0x29A0],
30295
30322
  [0x23851C0],
@@ -31981,6 +32008,15 @@ class NaRamData:
31981
32008
  "struct floor_generation_status",
31982
32009
  )
31983
32010
 
32011
+ STAIRS_MENU_PTR = Symbol(
32012
+ None,
32013
+ None,
32014
+ None,
32015
+ "STAIRS_MENU_PTR",
32016
+ "Pointer to the stairs_menu struct.",
32017
+ "struct stairs_menu*",
32018
+ )
32019
+
31984
32020
 
31985
32021
  class NaRamSection:
31986
32022
  name = "ram"
@@ -21989,7 +21989,7 @@ class NaItcmOverlay29Functions:
21989
21989
  None,
21990
21990
  None,
21991
21991
  "GetFloorType",
21992
- "Get the current floor type.\n\nFloor types:\n 0 appears to mean the current floor is 'normal'\n 1 appears to mean the current floor is a fixed floor\n 2 means the current floor has a rescue point\n\nreturn: floor type",
21992
+ "Get the current floor type.\n\nFloor types:\n 0 appears to mean the current floor is 'normal'\n 1 means the current floor is a fixed floor with warp zones enabled\n 2 means the current floor has a rescue point\n\nreturn: floor type",
21993
21993
  None,
21994
21994
  )
21995
21995
 
@@ -29614,6 +29614,33 @@ class NaItcmOverlay31Functions:
29614
29614
  None,
29615
29615
  )
29616
29616
 
29617
+ CreateStairsMenuState = Symbol(
29618
+ None,
29619
+ None,
29620
+ None,
29621
+ "CreateStairsMenuState",
29622
+ "Called when the leader steps on any stairs tile (regular, warp zone, rescue point, hidden stairs).\n\nAllocates a stairs_menu struct on the heap with information for HandleStairsMenu, which will be pointed to by STAIRS_MENU_PTR.\n\nr0: Entity pointer (in practice, always the leader)",
29623
+ None,
29624
+ )
29625
+
29626
+ StairsSubheadingCallback = Symbol(
29627
+ None,
29628
+ None,
29629
+ None,
29630
+ "StairsSubheadingCallback",
29631
+ "Callback function passed to CreateAdvancedTextBox for creating the subheading for the stairs menu.\n\nr0: window_id",
29632
+ None,
29633
+ )
29634
+
29635
+ HandleStairsMenu = Symbol(
29636
+ None,
29637
+ None,
29638
+ None,
29639
+ "HandleStairsMenu",
29640
+ "Handles displaying the stairs menu and is called on each frame while it is open, also updating the leader's action fields.\n\nUses a switch statement based on the state field in stairs_menu to determine what actions to take.\n\nreturn: int",
29641
+ None,
29642
+ )
29643
+
29617
29644
  MovesMenu = Symbol(
29618
29645
  None,
29619
29646
  None,
@@ -31261,6 +31288,15 @@ class NaItcmRamData:
31261
31288
  "struct floor_generation_status",
31262
31289
  )
31263
31290
 
31291
+ STAIRS_MENU_PTR = Symbol(
31292
+ None,
31293
+ None,
31294
+ None,
31295
+ "STAIRS_MENU_PTR",
31296
+ "Pointer to the stairs_menu struct.",
31297
+ "struct stairs_menu*",
31298
+ )
31299
+
31264
31300
 
31265
31301
  class NaItcmRamSection:
31266
31302
  name = "ram"
@@ -17913,6 +17913,21 @@ class Overlay31FunctionsProtocol(Protocol):
17913
17913
  None,
17914
17914
  ]
17915
17915
 
17916
+ CreateStairsMenuState: Symbol[
17917
+ Optional[list[int]],
17918
+ None,
17919
+ ]
17920
+
17921
+ StairsSubheadingCallback: Symbol[
17922
+ Optional[list[int]],
17923
+ None,
17924
+ ]
17925
+
17926
+ HandleStairsMenu: Symbol[
17927
+ Optional[list[int]],
17928
+ None,
17929
+ ]
17930
+
17916
17931
  MovesMenu: Symbol[
17917
17932
  Optional[list[int]],
17918
17933
  None,
@@ -18938,6 +18953,11 @@ class RamDataProtocol(Protocol):
18938
18953
  Optional[int],
18939
18954
  ]
18940
18955
 
18956
+ STAIRS_MENU_PTR: Symbol[
18957
+ Optional[list[int]],
18958
+ Optional[int],
18959
+ ]
18960
+
18941
18961
 
18942
18962
  RamProtocol = SectionProtocol[
18943
18963
  RamFunctionsProtocol,
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: pmdsky-debug-py
3
- Version: 10.0.33
3
+ Version: 10.0.34
4
4
  Summary: pmdsky-debug symbols for Python.
5
5
  Author-email: Marco 'Capypara' Köpcke <hello@capypara.de>
6
6
  License: MIT
@@ -0,0 +1,14 @@
1
+ pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
+ pmdsky_debug_py/_release.py,sha256=6OMYvnNU4PviWoX-gRqMK8FNK2_nu-3cLs6YhZj_NnU,31
3
+ pmdsky_debug_py/eu.py,sha256=uT--sIL1VAoFiBrI_6etlTatGG0He5LXgXQ79opD7wk,1112492
4
+ pmdsky_debug_py/eu_itcm.py,sha256=Ez93puIEFqEGTdgbes8I07BW--IdD0TR09X36HZJHgo,1062425
5
+ pmdsky_debug_py/jp.py,sha256=kOQP4uAgdUifWz5VjRXOKInJeefbO2V0YHitUkqV9s0,1108931
6
+ pmdsky_debug_py/jp_itcm.py,sha256=6-R-WIBtp7Fws2jcsyHgh6XV743gHT8PgnqzcVHhkgg,1062415
7
+ pmdsky_debug_py/na.py,sha256=RUSiEzhYU-B3mJofkT-QAA4uphbvvmKzuEdX9Jgn9FI,1113488
8
+ pmdsky_debug_py/na_itcm.py,sha256=NYYbnZZwTNahKSzogfyF9Ils5Tg58pvxe4_seL8P3iE,1062445
9
+ pmdsky_debug_py/protocol.py,sha256=LBwV6wOra34aWWB3iUGmeDWEM51EoNo9Uz2teumayqg,327724
10
+ pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
11
+ pmdsky_debug_py-10.0.34.dist-info/METADATA,sha256=jPT5BnGsDM_7v7qMmbArxDHPRCyMWZPDxpc8p6m-4bI,1374
12
+ pmdsky_debug_py-10.0.34.dist-info/WHEEL,sha256=GV9aMThwP_4oNCtvEC2ec3qUYutgWeAzklro_0m4WJQ,91
13
+ pmdsky_debug_py-10.0.34.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
14
+ pmdsky_debug_py-10.0.34.dist-info/RECORD,,
@@ -1,14 +0,0 @@
1
- pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
- pmdsky_debug_py/_release.py,sha256=ZnFzakTD8hVMPv26y0rbNRcUdR1eA102PV41oo7ECpY,31
3
- pmdsky_debug_py/eu.py,sha256=gPOjZh30ZMuMsMqWrhPc0NZsbZGDXdq7FNDsVJZR-Mc,1111188
4
- pmdsky_debug_py/eu_itcm.py,sha256=KBy19-BiLbzUH0NFhbgAjxDRanKw_p3wTGQozIZZDag,1061163
5
- pmdsky_debug_py/jp.py,sha256=j2hkrmyH4p5jRZTEyJIwRk_G3ySG8oWG48id6RJXuiI,1107628
6
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