pmdsky-debug-py 10.0.17__py3-none-any.whl → 10.0.19__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
pmdsky_debug_py/jp.py CHANGED
@@ -201,14 +201,16 @@ class JpArm7Section:
201
201
  class JpArm9Functions:
202
202
 
203
203
  Svc_SoftReset = Symbol(
204
- None, None, None, "Svc_SoftReset", "Software interrupt.", None
204
+ [0x154], [0x2000154], None, "Svc_SoftReset", "Software interrupt.", None
205
205
  )
206
206
 
207
207
  Svc_WaitByLoop = Symbol(
208
- None, None, None, "Svc_WaitByLoop", "Software interrupt.", None
208
+ [0x73A], [0x200073A], None, "Svc_WaitByLoop", "Software interrupt.", None
209
209
  )
210
210
 
211
- Svc_CpuSet = Symbol(None, None, None, "Svc_CpuSet", "Software interrupt.", None)
211
+ Svc_CpuSet = Symbol(
212
+ [0x226], [0x2000226], None, "Svc_CpuSet", "Software interrupt.", None
213
+ )
212
214
 
213
215
  _start = Symbol(
214
216
  [0x800],
@@ -251,8 +253,8 @@ class JpArm9Functions:
251
253
  init_cp15 = Symbol([0xAB0], [0x2000AB0], None, "init_cp15", "", None)
252
254
 
253
255
  OSi_ReferSymbol = Symbol(
254
- None,
255
- None,
256
+ [0xB9C],
257
+ [0x2000B9C],
256
258
  None,
257
259
  "OSi_ReferSymbol",
258
260
  "Startup routine in the program's crt0 (https://en.wikipedia.org/wiki/Crt0).",
@@ -863,8 +865,8 @@ class JpArm9Functions:
863
865
  )
864
866
 
865
867
  EuclideanNorm = Symbol(
866
- None,
867
- None,
868
+ [0x5050, 0x50B0],
869
+ [0x2005050, 0x20050B0],
868
870
  None,
869
871
  "EuclideanNorm",
870
872
  "Computes the Euclidean norm of a two-component integer array, sort of like hypotf(3).\n\nr0: integer array [x, y]\nreturn: sqrt(x*x + y*y)",
@@ -1527,6 +1529,7 @@ class JpArm9Functions:
1527
1529
  0x42DF4,
1528
1530
  0x52768,
1529
1531
  0x54D98,
1532
+ 0x60CD8,
1530
1533
  ],
1531
1534
  [
1532
1535
  0x200D634,
@@ -1544,6 +1547,7 @@ class JpArm9Functions:
1544
1547
  0x2042DF4,
1545
1548
  0x2052768,
1546
1549
  0x2054D98,
1550
+ 0x2060CD8,
1547
1551
  ],
1548
1552
  None,
1549
1553
  "SprintfStatic",
@@ -1804,8 +1808,8 @@ class JpArm9Functions:
1804
1808
  )
1805
1809
 
1806
1810
  SetActiveInventoryToMain = Symbol(
1807
- None,
1808
- None,
1811
+ [0xEBFC],
1812
+ [0x200EBFC],
1809
1813
  None,
1810
1814
  "SetActiveInventoryToMain",
1811
1815
  "Changes the currently active inventory to TEAM_MAIN.\n\nNo params.",
@@ -2569,8 +2573,8 @@ class JpArm9Functions:
2569
2573
  )
2570
2574
 
2571
2575
  ApplySitrusBerryBoostToGroundMonster = Symbol(
2572
- None,
2573
- None,
2576
+ [0x11550],
2577
+ [0x2011550],
2574
2578
  None,
2575
2579
  "ApplySitrusBerryBoostToGroundMonster",
2576
2580
  "Applies the hp boost from the Sitrus Berry to the target monster.\n\nr0: ground monster pointer\nr1: [output] pointer to attempted hp boost, if not NULL\nreturn: actual hp boost",
@@ -2578,8 +2582,8 @@ class JpArm9Functions:
2578
2582
  )
2579
2583
 
2580
2584
  ApplyLifeSeedBoostToGroundMonster = Symbol(
2581
- None,
2582
- None,
2585
+ [0x1158C],
2586
+ [0x201158C],
2583
2587
  None,
2584
2588
  "ApplyLifeSeedBoostToGroundMonster",
2585
2589
  "Applies the hp boost from the Life Seed to the target monster.\n\nr0: ground monster pointer\nr1: [output] pointer to attempted hp boost, if not NULL\nreturn: actual hp boost",
@@ -3352,8 +3356,8 @@ class JpArm9Functions:
3352
3356
  )
3353
3357
 
3354
3358
  PlayBgmByIdVeneer = Symbol(
3355
- None,
3356
- None,
3359
+ [0x17BB0],
3360
+ [0x2017BB0],
3357
3361
  None,
3358
3362
  "PlayBgmByIdVeneer",
3359
3363
  "Likely a linker-generated veneer for PlayBgmById.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: Music ID",
@@ -3361,8 +3365,8 @@ class JpArm9Functions:
3361
3365
  )
3362
3366
 
3363
3367
  PlayBgmByIdVolumeVeneer = Symbol(
3364
- None,
3365
- None,
3368
+ [0x17BBC],
3369
+ [0x2017BBC],
3366
3370
  None,
3367
3371
  "PlayBgmByIdVolumeVeneer",
3368
3372
  "Likely a linker-generated veneer for PlayBgmByIdVolume.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: Music ID\nr1: (?) Stored on byte 8 on the struct passed to SendAudioCommand\nr2: Volume (0-255)",
@@ -3622,8 +3626,8 @@ class JpArm9Functions:
3622
3626
  )
3623
3627
 
3624
3628
  InitAnimationControlWithSet = Symbol(
3625
- None,
3626
- None,
3629
+ [0x1C108, 0x1C124],
3630
+ [0x201C108, 0x201C124],
3627
3631
  None,
3628
3632
  "InitAnimationControlWithSet",
3629
3633
  "Initialize the animation_control structure, and set a certain value in a bitflag to 1\n\nr0: animation_control",
@@ -4153,8 +4157,8 @@ class JpArm9Functions:
4153
4157
  )
4154
4158
 
4155
4159
  StrcmpTagVeneer = Symbol(
4156
- None,
4157
- None,
4160
+ [0x23648],
4161
+ [0x2023648],
4158
4162
  None,
4159
4163
  "StrcmpTagVeneer",
4160
4164
  "Likely a linker-generated veneer for StrcmpTag.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: s1\nr1: s2\nreturn: bool",
@@ -4162,8 +4166,8 @@ class JpArm9Functions:
4162
4166
  )
4163
4167
 
4164
4168
  AtoiTagVeneer = Symbol(
4165
- None,
4166
- None,
4169
+ [0x23654],
4170
+ [0x2023654],
4167
4171
  None,
4168
4172
  "AtoiTagVeneer",
4169
4173
  "Likely a linker-generated veneer for AtoiTag.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: s\nreturn: int",
@@ -4216,8 +4220,8 @@ class JpArm9Functions:
4216
4220
  )
4217
4221
 
4218
4222
  GetDungeonResultString = Symbol(
4219
- None,
4220
- None,
4223
+ [0x25028],
4224
+ [0x2025028],
4221
4225
  None,
4222
4226
  "GetDungeonResultString",
4223
4227
  "Returns a string containing some information to be used when displaying the dungeon results screen.\n\nThe exact string returned depends on the value of r0:\n0: Name of the move that fainted the leader. Empty string if the leader didn't faint.\n1-3: Seems to always result in an empty string.\n4: Name of the pokémon that fainted the leader, or name of the leader if the leader didn't faint.\n5: Name of the fainted leader. Empty string if the leader didn't faint.\n\nr0: String to return\nreturn: Pointer to resulting string",
@@ -4288,8 +4292,8 @@ class JpArm9Functions:
4288
4292
  )
4289
4293
 
4290
4294
  StrncpyName = Symbol(
4291
- None,
4292
- None,
4295
+ [0x2536C],
4296
+ [0x202536C],
4293
4297
  None,
4294
4298
  "StrncpyName",
4295
4299
  "A special version of strncpy for handling names. Appears to use character 0x7E as some kind of\nformatting character in NA? Copies at most n characters.\n\nr0: dst\nr1: src\nr2: n",
@@ -5539,8 +5543,8 @@ class JpArm9Functions:
5539
5543
  )
5540
5544
 
5541
5545
  CalcMenuHeightDiv8 = Symbol(
5542
- None,
5543
- None,
5546
+ [0x31DC4, 0x32D04],
5547
+ [0x2031DC4, 0x2032D04],
5544
5548
  None,
5545
5549
  "CalcMenuHeightDiv8",
5546
5550
  "Calculates the window height (divided by 8, as in struct window_params) of a menu, given its items and input flags.\n\nFor certain input flags, the number of options per page will be clamped to the total number of options if the per-page count exceeds the total.\n\nr0: window_flags\nr1: window_extra_info pointer\nr2: total number of options\nr3: number of options per page\nreturn: height / 8",
@@ -5611,8 +5615,8 @@ class JpArm9Functions:
5611
5615
  )
5612
5616
 
5613
5617
  TeamSelectionMenuGetItem = Symbol(
5614
- None,
5615
- None,
5618
+ [0x3AB68],
5619
+ [0x203AB68],
5616
5620
  None,
5617
5621
  "TeamSelectionMenuGetItem",
5618
5622
  "Gets the menu item text (member name) for a given team member for a team selection menu.\n\nr0: buffer\nr1: team member index\nreturn: menu item text (points into buffer)",
@@ -5665,8 +5669,8 @@ class JpArm9Functions:
5665
5669
  )
5666
5670
 
5667
5671
  EventFlagBackupVeneer = Symbol(
5668
- None,
5669
- None,
5672
+ [0x48AC4],
5673
+ [0x2048AC4],
5670
5674
  None,
5671
5675
  "EventFlagBackupVeneer",
5672
5676
  "Likely a linker-generated veneer for EventFlagBackup.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nNo params.",
@@ -6430,8 +6434,8 @@ class JpArm9Functions:
6430
6434
  )
6431
6435
 
6432
6436
  GetOutlawLevel = Symbol(
6433
- None,
6434
- None,
6437
+ [0x4FBE0],
6438
+ [0x204FBE0],
6435
6439
  None,
6436
6440
  "GetOutlawLevel",
6437
6441
  "Gets the level that should be used for outlaws for the given dungeon and floor\n\nr0: Dungeon and floor\nreturn: Outlaw level",
@@ -6439,8 +6443,8 @@ class JpArm9Functions:
6439
6443
  )
6440
6444
 
6441
6445
  GetOutlawLeaderLevel = Symbol(
6442
- None,
6443
- None,
6446
+ [0x4FBFC],
6447
+ [0x204FBFC],
6444
6448
  None,
6445
6449
  "GetOutlawLeaderLevel",
6446
6450
  "Gets the level that should be used for team leader outlaws for the given dungeon and floor. Identical to GetOutlawLevel.\n\nr0: Dungeon and floor\nreturn: Outlaw leader level",
@@ -6448,8 +6452,8 @@ class JpArm9Functions:
6448
6452
  )
6449
6453
 
6450
6454
  GetOutlawMinionLevel = Symbol(
6451
- None,
6452
- None,
6455
+ [0x4FC18],
6456
+ [0x204FC18],
6453
6457
  None,
6454
6458
  "GetOutlawMinionLevel",
6455
6459
  "Gets the level that should be used for minion outlaws for the given dungeon and floor.\n\nr0: Dungeon and floor\nreturn: Outlaw minion level",
@@ -6880,8 +6884,8 @@ class JpArm9Functions:
6880
6884
  )
6881
6885
 
6882
6886
  GetConversion2ConvertToType = Symbol(
6883
- None,
6884
- None,
6887
+ [0x50CB0],
6888
+ [0x2050CB0],
6885
6889
  None,
6886
6890
  "GetConversion2ConvertToType",
6887
6891
  "Determines which type a monster with Conversion2 should turn into after being hit by a certain\ntype of move.\n\nr0: type ID\nreturn: type ID",
@@ -7473,12 +7477,12 @@ class JpArm9Functions:
7473
7477
  None,
7474
7478
  )
7475
7479
 
7476
- GetLowKickMultiplier = Symbol(
7480
+ GetWeightMultiplier = Symbol(
7477
7481
  [0x52C34],
7478
7482
  [0x2052C34],
7479
7483
  None,
7480
- "GetLowKickMultiplier",
7481
- "Gets the Low Kick (and Grass Knot) damage multiplier (i.e., weight) for the given species.\n\nr0: monster ID\nreturn: multiplier as a binary fixed-point number with 8 fraction bits.",
7484
+ "GetWeightMultiplier",
7485
+ "Gets the weight multiplier value for the given species. This value is passed as the damage_mult_fp parameter to DealDamage when calculating the damage dealt by Low Kick and Grass Knot.\n\nr0: monster ID\nreturn: Monster weight multiplier, as a binary fixed-point number with 8 fraction bits.",
7482
7486
  None,
7483
7487
  )
7484
7488
 
@@ -8122,8 +8126,8 @@ class JpArm9Functions:
8122
8126
  )
8123
8127
 
8124
8128
  CheckTeamMemberIdx = Symbol(
8125
- [0x565C4],
8126
- [0x20565C4],
8129
+ [0x56600],
8130
+ [0x2056600],
8127
8131
  None,
8128
8132
  "CheckTeamMemberIdx",
8129
8133
  "Checks if a team member's member index (team_member::member_idx) is equal to certain values.\n\nThis is known to return true for some or all of the guest monsters.\n\nr0: member index\nreturn: True if the value is equal to 0x55AA or 0x5AA5",
@@ -8239,8 +8243,8 @@ class JpArm9Functions:
8239
8243
  )
8240
8244
 
8241
8245
  GetIqSkillStringId = Symbol(
8242
- None,
8243
- None,
8246
+ [0x58F18],
8247
+ [0x2058F18],
8244
8248
  None,
8245
8249
  "GetIqSkillStringId",
8246
8250
  "Note: unverified, ported from Irdkwia's notes\n\nr0: iq skill id\nreturn: iq skill string id",
@@ -8248,8 +8252,8 @@ class JpArm9Functions:
8248
8252
  )
8249
8253
 
8250
8254
  DoesTacticFollowLeader = Symbol(
8251
- None,
8252
- None,
8255
+ [0x58F38],
8256
+ [0x2058F38],
8253
8257
  None,
8254
8258
  "DoesTacticFollowLeader",
8255
8259
  "Returns whether or not the tactic involves following the team leader.\n\nr0: tactic_id\nreturn: bool",
@@ -8915,6 +8919,8 @@ class JpArm9Functions:
8915
8919
  "DirectoryFile_LoadDirectoryFile", LoadFileInPack
8916
8920
  )
8917
8921
 
8922
+ GetLowKickMultiplier = _Deprecated("GetLowKickMultiplier", GetWeightMultiplier)
8923
+
8918
8924
 
8919
8925
  class JpArm9Data:
8920
8926
 
@@ -9049,8 +9055,8 @@ class JpArm9Data:
9049
9055
  )
9050
9056
 
9051
9057
  NATURAL_LOG_VALUE_TABLE = Symbol(
9052
- None,
9053
- None,
9058
+ [0x91730],
9059
+ [0x2091730],
9054
9060
  None,
9055
9061
  "NATURAL_LOG_VALUE_TABLE",
9056
9062
  "A table of values for the natural log function corresponding to integer arguments in the range [0, 2047].\n\nEach value is stored as a 16-bit fixed-point number with 12 fractional bits. I.e., to get the actual natural log value, take the table entry and divide it by 2^12.\n\nThe value at an input of 0 is just listed as 0; the Log function makes sure the input is always at least 1 before reading the table.\n\ntype: fx16_12[2048]",
@@ -9061,60 +9067,64 @@ class JpArm9Data:
9061
9067
  [0x92DD0], [0x2092DD0], 0x2000, "CART_REMOVED_IMG_DATA", "", "undefined[0]"
9062
9068
  )
9063
9069
 
9064
- STRING_DEBUG_EMPTY = Symbol(None, None, None, "STRING_DEBUG_EMPTY", "", "char[4]")
9070
+ STRING_DEBUG_EMPTY = Symbol(
9071
+ [0x94DE4], [0x2094DE4], None, "STRING_DEBUG_EMPTY", "", "char[4]"
9072
+ )
9065
9073
 
9066
9074
  STRING_DEBUG_FORMAT_LINE_FILE = Symbol(
9067
- None, None, None, "STRING_DEBUG_FORMAT_LINE_FILE", "", "char[28]"
9075
+ [0x94DE8], [0x2094DE8], None, "STRING_DEBUG_FORMAT_LINE_FILE", "", "char[28]"
9068
9076
  )
9069
9077
 
9070
9078
  STRING_DEBUG_NO_PROG_POS = Symbol(
9071
- None, None, None, "STRING_DEBUG_NO_PROG_POS", "", "char[24]"
9079
+ [0x94E04], [0x2094E04], None, "STRING_DEBUG_NO_PROG_POS", "", "char[24]"
9072
9080
  )
9073
9081
 
9074
9082
  STRING_DEBUG_SPACED_PRINT = Symbol(
9075
- None, None, None, "STRING_DEBUG_SPACED_PRINT", "", "char[12]"
9083
+ [0x94E1C], [0x2094E1C], None, "STRING_DEBUG_SPACED_PRINT", "", "char[12]"
9076
9084
  )
9077
9085
 
9078
- STRING_DEBUG_FATAL = Symbol(None, None, None, "STRING_DEBUG_FATAL", "", "char[20]")
9086
+ STRING_DEBUG_FATAL = Symbol(
9087
+ [0x94E28], [0x2094E28], None, "STRING_DEBUG_FATAL", "", "char[20]"
9088
+ )
9079
9089
 
9080
9090
  STRING_DEBUG_NEWLINE = Symbol(
9081
- None, None, None, "STRING_DEBUG_NEWLINE", "", "char[4]"
9091
+ [0x94E3C], [0x2094E3C], None, "STRING_DEBUG_NEWLINE", "", "char[4]"
9082
9092
  )
9083
9093
 
9084
9094
  STRING_DEBUG_LOG_NULL = Symbol(
9085
- None, None, None, "STRING_DEBUG_LOG_NULL", "", "char[8]"
9095
+ [0x94E40], [0x2094E40], None, "STRING_DEBUG_LOG_NULL", "", "char[8]"
9086
9096
  )
9087
9097
 
9088
9098
  STRING_DEBUG_STRING_NEWLINE = Symbol(
9089
- None, None, None, "STRING_DEBUG_STRING_NEWLINE", "", "char[4]"
9099
+ [0x94E48], [0x2094E48], None, "STRING_DEBUG_STRING_NEWLINE", "", "char[4]"
9090
9100
  )
9091
9101
 
9092
9102
  STRING_EFFECT_EFFECT_BIN = Symbol(
9093
- None, None, None, "STRING_EFFECT_EFFECT_BIN", "", "char[20]"
9103
+ [0x94E4C], [0x2094E4C], None, "STRING_EFFECT_EFFECT_BIN", "", "char[20]"
9094
9104
  )
9095
9105
 
9096
9106
  STRING_MONSTER_MONSTER_BIN = Symbol(
9097
- None, None, None, "STRING_MONSTER_MONSTER_BIN", "", "char[20]"
9107
+ [0x94E60], [0x2094E60], None, "STRING_MONSTER_MONSTER_BIN", "", "char[20]"
9098
9108
  )
9099
9109
 
9100
9110
  STRING_BALANCE_M_LEVEL_BIN = Symbol(
9101
- None, None, None, "STRING_BALANCE_M_LEVEL_BIN", "", "char[20]"
9111
+ [0x94E74], [0x2094E74], None, "STRING_BALANCE_M_LEVEL_BIN", "", "char[20]"
9102
9112
  )
9103
9113
 
9104
9114
  STRING_DUNGEON_DUNGEON_BIN = Symbol(
9105
- None, None, None, "STRING_DUNGEON_DUNGEON_BIN", "", "char[20]"
9115
+ [0x94E88], [0x2094E88], None, "STRING_DUNGEON_DUNGEON_BIN", "", "char[20]"
9106
9116
  )
9107
9117
 
9108
9118
  STRING_MONSTER_M_ATTACK_BIN = Symbol(
9109
- None, None, None, "STRING_MONSTER_M_ATTACK_BIN", "", "char[24]"
9119
+ [0x94E9C], [0x2094E9C], None, "STRING_MONSTER_M_ATTACK_BIN", "", "char[24]"
9110
9120
  )
9111
9121
 
9112
9122
  STRING_MONSTER_M_GROUND_BIN = Symbol(
9113
- None, None, None, "STRING_MONSTER_M_GROUND_BIN", "", "char[24]"
9123
+ [0x94EB4], [0x2094EB4], None, "STRING_MONSTER_M_GROUND_BIN", "", "char[24]"
9114
9124
  )
9115
9125
 
9116
9126
  STRING_FILE_DIRECTORY_INIT = Symbol(
9117
- None, None, None, "STRING_FILE_DIRECTORY_INIT", "", "char[40]"
9127
+ [0x94ECC], [0x2094ECC], None, "STRING_FILE_DIRECTORY_INIT", "", "char[40]"
9118
9128
  )
9119
9129
 
9120
9130
  AVAILABLE_ITEMS_IN_GROUP_TABLE = Symbol(
@@ -9199,8 +9209,8 @@ class JpArm9Data:
9199
9209
  )
9200
9210
 
9201
9211
  EXCLUSIVE_ITEM_STAT_BOOST_DATA_INDEXES = Symbol(
9202
- None,
9203
- None,
9212
+ [0x98419],
9213
+ [0x2098419],
9204
9214
  None,
9205
9215
  "EXCLUSIVE_ITEM_STAT_BOOST_DATA_INDEXES",
9206
9216
  "EXCLUSIVE_ITEM_EFFECT_DATA, offset by 1",
@@ -9262,8 +9272,8 @@ class JpArm9Data:
9262
9272
  )
9263
9273
 
9264
9274
  PARENT_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9265
- None,
9266
- None,
9275
+ [0x9B7E4],
9276
+ [0x209B7E4],
9267
9277
  None,
9268
9278
  "PARENT_MENU_DEFAULT_WINDOW_PARAMS",
9269
9279
  "Default window_params for a simple_menu created with CreateParentMenuInternal.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateParentMenuInternal.\n\nAdditionally, width and height are 0, and will be computed in CreateParentMenuInternal.",
@@ -9271,8 +9281,8 @@ class JpArm9Data:
9271
9281
  )
9272
9282
 
9273
9283
  SIMPLE_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9274
- None,
9275
- None,
9284
+ [0x9B7F4],
9285
+ [0x209B7F4],
9276
9286
  None,
9277
9287
  "SIMPLE_MENU_DEFAULT_WINDOW_PARAMS",
9278
9288
  "Default window_params for a simple_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateSimpleMenuInternal.\n\nAdditionally, width and height are 0, and will be computed in CreateSimpleMenuInternal.",
@@ -9280,8 +9290,8 @@ class JpArm9Data:
9280
9290
  )
9281
9291
 
9282
9292
  ADVANCED_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9283
- None,
9284
- None,
9293
+ [0x9B804],
9294
+ [0x209B804],
9285
9295
  None,
9286
9296
  "ADVANCED_MENU_DEFAULT_WINDOW_PARAMS",
9287
9297
  "Default window_params for an advanced_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateAdvancedMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateAdvancedMenu.",
@@ -9289,8 +9299,8 @@ class JpArm9Data:
9289
9299
  )
9290
9300
 
9291
9301
  COLLECTION_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9292
- None,
9293
- None,
9302
+ [0x9B814],
9303
+ [0x209B814],
9294
9304
  None,
9295
9305
  "COLLECTION_MENU_DEFAULT_WINDOW_PARAMS",
9296
9306
  "Default window_params for a collection_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateCollectionMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateCollectionMenu.",
@@ -9298,8 +9308,8 @@ class JpArm9Data:
9298
9308
  )
9299
9309
 
9300
9310
  OPTIONS_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9301
- None,
9302
- None,
9311
+ [0x9B824],
9312
+ [0x209B824],
9303
9313
  None,
9304
9314
  "OPTIONS_MENU_DEFAULT_WINDOW_PARAMS",
9305
9315
  "Default window_params for an options_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateOptionsMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateOptionsMenu.",
@@ -9307,8 +9317,8 @@ class JpArm9Data:
9307
9317
  )
9308
9318
 
9309
9319
  DEBUG_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9310
- None,
9311
- None,
9320
+ [0x9B860],
9321
+ [0x209B860],
9312
9322
  None,
9313
9323
  "DEBUG_MENU_DEFAULT_WINDOW_PARAMS",
9314
9324
  "Default window_params for a debug_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateDebugMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateDebugMenu.",
@@ -9316,8 +9326,8 @@ class JpArm9Data:
9316
9326
  )
9317
9327
 
9318
9328
  SCROLL_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9319
- None,
9320
- None,
9329
+ [0x9B870],
9330
+ [0x209B870],
9321
9331
  None,
9322
9332
  "SCROLL_BOX_DEFAULT_WINDOW_PARAMS",
9323
9333
  "Default window_params for a scroll_box.",
@@ -9325,8 +9335,8 @@ class JpArm9Data:
9325
9335
  )
9326
9336
 
9327
9337
  DIALOGUE_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9328
- None,
9329
- None,
9338
+ [0x9B880],
9339
+ [0x209B880],
9330
9340
  None,
9331
9341
  "DIALOGUE_BOX_DEFAULT_WINDOW_PARAMS",
9332
9342
  "Default window_params for a dialogue_box.",
@@ -9334,8 +9344,8 @@ class JpArm9Data:
9334
9344
  )
9335
9345
 
9336
9346
  PORTRAIT_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9337
- None,
9338
- None,
9347
+ [0x9B890],
9348
+ [0x209B890],
9339
9349
  None,
9340
9350
  "PORTRAIT_BOX_DEFAULT_WINDOW_PARAMS",
9341
9351
  "Default window_params for a portrait_box.\n\nNote that the screen and box type are unset, and are determined in CreatePortraitBox.",
@@ -9343,8 +9353,8 @@ class JpArm9Data:
9343
9353
  )
9344
9354
 
9345
9355
  TEXT_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9346
- None,
9347
- None,
9356
+ [0x9B8A0],
9357
+ [0x209B8A0],
9348
9358
  None,
9349
9359
  "TEXT_BOX_DEFAULT_WINDOW_PARAMS",
9350
9360
  "Default window_params for a text_box.",
@@ -9352,8 +9362,8 @@ class JpArm9Data:
9352
9362
  )
9353
9363
 
9354
9364
  AREA_NAME_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9355
- None,
9356
- None,
9365
+ [0x9B8B0],
9366
+ [0x209B8B0],
9357
9367
  None,
9358
9368
  "AREA_NAME_BOX_DEFAULT_WINDOW_PARAMS",
9359
9369
  "Default window_params for an area_name_box.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateAreaNameBox.\n\nAdditionally, width and height are 0, and will be computed in CreateAreaNameBox.",
@@ -9361,8 +9371,8 @@ class JpArm9Data:
9361
9371
  )
9362
9372
 
9363
9373
  CONTROLS_CHART_DEFAULT_WINDOW_PARAMS = Symbol(
9364
- None,
9365
- None,
9374
+ [0x9B8CC],
9375
+ [0x209B8CC],
9366
9376
  None,
9367
9377
  "CONTROLS_CHART_DEFAULT_WINDOW_PARAMS",
9368
9378
  "Default window_params for a controls_chart.",
@@ -9370,8 +9380,8 @@ class JpArm9Data:
9370
9380
  )
9371
9381
 
9372
9382
  ALERT_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9373
- None,
9374
- None,
9383
+ [0x9B8E8],
9384
+ [0x209B8E8],
9375
9385
  None,
9376
9386
  "ALERT_BOX_DEFAULT_WINDOW_PARAMS",
9377
9387
  "Default window_params for an alert_box.",
@@ -9379,8 +9389,8 @@ class JpArm9Data:
9379
9389
  )
9380
9390
 
9381
9391
  ADVANCED_TEXT_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9382
- None,
9383
- None,
9392
+ [0x9B8F8],
9393
+ [0x209B8F8],
9384
9394
  None,
9385
9395
  "ADVANCED_TEXT_BOX_DEFAULT_WINDOW_PARAMS",
9386
9396
  "Default window_params for an advanced_text_box.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateAdvancedTextBoxInternal.",
@@ -9388,8 +9398,8 @@ class JpArm9Data:
9388
9398
  )
9389
9399
 
9390
9400
  TEAM_SELECTION_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9391
- None,
9392
- None,
9401
+ [0x9B908],
9402
+ [0x209B908],
9393
9403
  None,
9394
9404
  "TEAM_SELECTION_MENU_DEFAULT_WINDOW_PARAMS",
9395
9405
  "Default window_params for a team_selection_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateTeamSelectionMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateTeamSelectionMenu.",
@@ -9433,8 +9443,8 @@ class JpArm9Data:
9433
9443
  )
9434
9444
 
9435
9445
  KAOMADO_FILEPATH = Symbol(
9436
- None,
9437
- None,
9446
+ [0x9F4A8],
9447
+ [0x209F4A8],
9438
9448
  None,
9439
9449
  "KAOMADO_FILEPATH",
9440
9450
  "'Path of the file where all the portraits are stored. 'FONT/kaomado.kao', padded with null to a multiple of 4'\n\ntype: char[20]",
@@ -10058,8 +10068,8 @@ class JpArm9Data:
10058
10068
  )
10059
10069
 
10060
10070
  RANK_STRINGS_1 = Symbol(
10061
- [0xA4F50],
10062
- [0x20A4F50],
10071
+ [0xA4F60],
10072
+ [0x20A4F60],
10063
10073
  0x30,
10064
10074
  "RANK_STRINGS_1",
10065
10075
  "Note: unverified, ported from Irdkwia's notes",
@@ -10067,8 +10077,8 @@ class JpArm9Data:
10067
10077
  )
10068
10078
 
10069
10079
  MISSION_MENU_STRING_IDS_1 = Symbol(
10070
- [0xA4F80],
10071
- [0x20A4F80],
10080
+ [0xA4F50],
10081
+ [0x20A4F50],
10072
10082
  0x10,
10073
10083
  "MISSION_MENU_STRING_IDS_1",
10074
10084
  "Note: unverified, ported from Irdkwia's notes\n\ntype: int16_t[8]",
@@ -10400,8 +10410,8 @@ class JpArm9Data:
10400
10410
  )
10401
10411
 
10402
10412
  LFO_OUTPUT_VOICE_UPDATE_FLAGS = Symbol(
10403
- None,
10404
- None,
10413
+ [0xAB3E8],
10414
+ [0x20AB3E8],
10405
10415
  None,
10406
10416
  "LFO_OUTPUT_VOICE_UPDATE_FLAGS",
10407
10417
  "",
@@ -10427,11 +10437,11 @@ class JpArm9Data:
10427
10437
  )
10428
10438
 
10429
10439
  TEX_PLTT_START_ADDR_TABLE = Symbol(
10430
- None, None, None, "TEX_PLTT_START_ADDR_TABLE", "", "int16_t[8]"
10440
+ [0xAF4FC], [0x20AF4FC], None, "TEX_PLTT_START_ADDR_TABLE", "", "int16_t[8]"
10431
10441
  )
10432
10442
 
10433
10443
  TEX_START_ADDR_TABLE = Symbol(
10434
- None, None, None, "TEX_START_ADDR_TABLE", "", "int16_t[48]"
10444
+ [0xAF50C], [0x20AF50C], None, "TEX_START_ADDR_TABLE", "", "int16_t[48]"
10435
10445
  )
10436
10446
 
10437
10447
  ARM9_UNKNOWN_TABLE__NA_20AE924 = Symbol(
@@ -10444,8 +10454,8 @@ class JpArm9Data:
10444
10454
  )
10445
10455
 
10446
10456
  MEMORY_ALLOCATION_ARENA_GETTERS = Symbol(
10447
- None,
10448
- None,
10457
+ [0xB0340],
10458
+ [0x20B0340],
10449
10459
  None,
10450
10460
  "MEMORY_ALLOCATION_ARENA_GETTERS",
10451
10461
  "Functions to get the desired memory arena for allocating and freeing heap memory.\n\ntype: struct mem_arena_getters",
@@ -10462,8 +10472,8 @@ class JpArm9Data:
10462
10472
  )
10463
10473
 
10464
10474
  LOADED_OVERLAY_GROUP_0 = Symbol(
10465
- None,
10466
- None,
10475
+ [0xB0670],
10476
+ [0x20B0670],
10467
10477
  None,
10468
10478
  "LOADED_OVERLAY_GROUP_0",
10469
10479
  "[Runtime] The overlay group ID of the overlay currently loaded in slot 0. A group ID of 0 denotes no overlay.\n\nOverlay group IDs that can be loaded in slot 0:\n- 0x06 (overlay 3)\n- 0x07 (overlay 6)\n- 0x08 (overlay 4)\n- 0x09 (overlay 5)\n- 0x0A (overlay 7)\n- 0x0B (overlay 8)\n- 0x0C (overlay 9)\n- 0x10 (overlay 12)\n- 0x11 (overlay 13)\n- 0x12 (overlay 14)\n- 0x13 (overlay 15)\n- 0x14 (overlay 16)\n- 0x15 (overlay 17)\n- 0x16 (overlay 18)\n- 0x17 (overlay 19)\n- 0x18 (overlay 20)\n- 0x19 (overlay 21)\n- 0x1A (overlay 22)\n- 0x1B (overlay 23)\n- 0x1C (overlay 24)\n- 0x1D (overlay 25)\n- 0x1E (overlay 26)\n- 0x1F (overlay 27)\n- 0x20 (overlay 28)\n- 0x21 (overlay 30)\n- 0x22 (overlay 31)\n- 0x23 (overlay 32)\n- 0x24 (overlay 33)\n\ntype: enum overlay_group_id",
@@ -10488,7 +10498,9 @@ class JpArm9Data:
10488
10498
  "enum overlay_group_id",
10489
10499
  )
10490
10500
 
10491
- DEBUG_IS_INITIALIZED = Symbol(None, None, None, "DEBUG_IS_INITIALIZED", "", "bool")
10501
+ DEBUG_IS_INITIALIZED = Symbol(
10502
+ [0xB0AD8], [0x20B0AD8], None, "DEBUG_IS_INITIALIZED", "", "bool"
10503
+ )
10492
10504
 
10493
10505
  PACK_FILES_OPENED = Symbol(
10494
10506
  None,
@@ -10522,8 +10534,8 @@ class JpArm9Data:
10522
10534
  )
10523
10535
 
10524
10536
  ITEM_DATA_TABLE_PTRS = Symbol(
10525
- None,
10526
- None,
10537
+ [0xB0B00],
10538
+ [0x20B0B00],
10527
10539
  None,
10528
10540
  "ITEM_DATA_TABLE_PTRS",
10529
10541
  "[Runtime] List of pointers to various item data tables.\n\nThe first two pointers are definitely item-related (although the order appears to be flipped between EU/NA?). Not sure about the third pointer.",
@@ -10531,8 +10543,8 @@ class JpArm9Data:
10531
10543
  )
10532
10544
 
10533
10545
  DUNGEON_MOVE_TABLES = Symbol(
10534
- None,
10535
- None,
10546
+ [0xB0B1C],
10547
+ [0x20B0B1C],
10536
10548
  None,
10537
10549
  "DUNGEON_MOVE_TABLES",
10538
10550
  "[Runtime] Seems to be some sort of region (a table of tables?) that holds pointers to various important tables related to moves.",
@@ -10549,8 +10561,8 @@ class JpArm9Data:
10549
10561
  )
10550
10562
 
10551
10563
  WAN_TABLE = Symbol(
10552
- None,
10553
- None,
10564
+ [0xB10A8],
10565
+ [0x20B10A8],
10554
10566
  None,
10555
10567
  "WAN_TABLE",
10556
10568
  "pointer to the list of wan sprite loaded in RAM\n\nstruct wan_table*",
@@ -10558,8 +10570,8 @@ class JpArm9Data:
10558
10570
  )
10559
10571
 
10560
10572
  RENDER_3D = Symbol(
10561
- None,
10562
- None,
10573
+ [0xB10C0],
10574
+ [0x20B10C0],
10563
10575
  None,
10564
10576
  "RENDER_3D",
10565
10577
  "The (seemingly) unique instance render_3d_global in the game\n\ntype: struct render_3d_global",
@@ -10567,8 +10579,8 @@ class JpArm9Data:
10567
10579
  )
10568
10580
 
10569
10581
  RENDER_3D_FUNCTIONS_64 = Symbol(
10570
- None,
10571
- None,
10582
+ [0xB1104],
10583
+ [0x20B1104],
10572
10584
  None,
10573
10585
  "RENDER_3D_FUNCTIONS_64",
10574
10586
  "Pointers to the 8 functions available for rendering a render_3d_element_64\n\ntype: render_3d_element_64_fn_t[8]",
@@ -10634,8 +10646,8 @@ class JpArm9Data:
10634
10646
  )
10635
10647
 
10636
10648
  GLOBAL_PROGRESS_PTR = Symbol(
10637
- None,
10638
- None,
10649
+ [0xB17E8],
10650
+ [0x20B17E8],
10639
10651
  None,
10640
10652
  "GLOBAL_PROGRESS_PTR",
10641
10653
  "[Runtime]\n\ntype: struct global_progress*",
@@ -10760,8 +10772,8 @@ class JpArm9Data:
10760
10772
  )
10761
10773
 
10762
10774
  SMD_EVENTS_FUN_TABLE = Symbol(
10763
- None,
10764
- None,
10775
+ [0xB2404],
10776
+ [0x20B2404],
10765
10777
  None,
10766
10778
  "SMD_EVENTS_FUN_TABLE",
10767
10779
  "Table of all DSE events, see https://projectpokemon.org/docs/mystery-dungeon-nds/procyon-studios-digital-sound-elements-r12/\n\nIrdkwia's notes: named DSEEventFunctionPtrTable with length 0x3C0 (note the disagreement), 240*0x4.",
@@ -10787,17 +10799,17 @@ class JpArm9Data:
10787
10799
  )
10788
10800
 
10789
10801
  LFO_WAVEFORM_CALLBACKS = Symbol(
10790
- None,
10791
- None,
10802
+ [0xB2AC4],
10803
+ [0x20B2AC4],
10792
10804
  None,
10793
10805
  "LFO_WAVEFORM_CALLBACKS",
10794
10806
  "",
10795
10807
  "sound_lfo_waveform_callback[16]",
10796
10808
  )
10797
10809
 
10798
- IS_DISP_ON = Symbol(None, None, None, "IS_DISP_ON", "", "bool")
10810
+ IS_DISP_ON = Symbol([0xB4408], [0x20B4408], None, "IS_DISP_ON", "", "bool")
10799
10811
 
10800
- GXI_DMA_ID = Symbol(None, None, None, "GXI_DMA_ID", "", "uint32_t")
10812
+ GXI_DMA_ID = Symbol([0xB440C], [0x20B440C], None, "GXI_DMA_ID", "", "uint32_t")
10801
10813
 
10802
10814
  JUICE_BAR_NECTAR_IQ_GAIN = Symbol(
10803
10815
  [0x117E0],
@@ -11229,7 +11241,9 @@ class JpLibsFunctions:
11229
11241
 
11230
11242
  DseMem_Quit = Symbol([0x8B4], [0x206CC74], None, "DseMem_Quit", "", None)
11231
11243
 
11232
- DseMem_AllocateUser = Symbol(None, None, None, "DseMem_AllocateUser", "", None)
11244
+ DseMem_AllocateUser = Symbol(
11245
+ [0x8D0], [0x206CC90], None, "DseMem_AllocateUser", "", None
11246
+ )
11233
11247
 
11234
11248
  DseMem_Allocate = Symbol([0x8E4], [0x206CCA4], None, "DseMem_Allocate", "", None)
11235
11249
 
@@ -12250,69 +12264,81 @@ class JpLibsFunctions:
12250
12264
  )
12251
12265
 
12252
12266
  GX_ResetBankForBgExtPltt = Symbol(
12253
- None, None, None, "GX_ResetBankForBgExtPltt", "", None
12267
+ [0xB024], [0x20773E4], None, "GX_ResetBankForBgExtPltt", "", None
12254
12268
  )
12255
12269
 
12256
12270
  GX_ResetBankForObjExtPltt = Symbol(
12257
- None, None, None, "GX_ResetBankForObjExtPltt", "", None
12271
+ [0xB048], [0x2077408], None, "GX_ResetBankForObjExtPltt", "", None
12258
12272
  )
12259
12273
 
12260
- GX_ResetBankForTex = Symbol(None, None, None, "GX_ResetBankForTex", "", None)
12274
+ GX_ResetBankForTex = Symbol(
12275
+ [0xB06C], [0x207742C], None, "GX_ResetBankForTex", "", None
12276
+ )
12261
12277
 
12262
12278
  GX_ResetBankForTexPltt = Symbol(
12263
- None, None, None, "GX_ResetBankForTexPltt", "", None
12279
+ [0xB080], [0x2077440], None, "GX_ResetBankForTexPltt", "", None
12264
12280
  )
12265
12281
 
12266
12282
  GX_ResetBankForSubBgExtPltt = Symbol(
12267
- None, None, None, "GX_ResetBankForSubBgExtPltt", "", None
12283
+ [0xB094], [0x2077454], None, "GX_ResetBankForSubBgExtPltt", "", None
12268
12284
  )
12269
12285
 
12270
12286
  GX_ResetBankForSubObjExtPltt = Symbol(
12271
- None, None, None, "GX_ResetBankForSubObjExtPltt", "", None
12287
+ [0xB0BC], [0x207747C], None, "GX_ResetBankForSubObjExtPltt", "", None
12272
12288
  )
12273
12289
 
12274
12290
  DisableBankForX = Symbol([0xB0E4], [0x20774A4], None, "DisableBankForX", "", None)
12275
12291
 
12276
- GX_DisableBankForBg = Symbol(None, None, None, "GX_DisableBankForBg", "", None)
12292
+ GX_DisableBankForBg = Symbol(
12293
+ [0xB1C4], [0x2077584], None, "GX_DisableBankForBg", "", None
12294
+ )
12277
12295
 
12278
- GX_DisableBankForObj = Symbol(None, None, None, "GX_DisableBankForObj", "", None)
12296
+ GX_DisableBankForObj = Symbol(
12297
+ [0xB1D8], [0x2077598], None, "GX_DisableBankForObj", "", None
12298
+ )
12279
12299
 
12280
12300
  GX_DisableBankForBgExtPltt = Symbol(
12281
- None, None, None, "GX_DisableBankForBgExtPltt", "", None
12301
+ [0xB1EC], [0x20775AC], None, "GX_DisableBankForBgExtPltt", "", None
12282
12302
  )
12283
12303
 
12284
12304
  GX_DisableBankForObjExtPltt = Symbol(
12285
- None, None, None, "GX_DisableBankForObjExtPltt", "", None
12305
+ [0xB210], [0x20775D0], None, "GX_DisableBankForObjExtPltt", "", None
12286
12306
  )
12287
12307
 
12288
- GX_DisableBankForTex = Symbol(None, None, None, "GX_DisableBankForTex", "", None)
12308
+ GX_DisableBankForTex = Symbol(
12309
+ [0xB234], [0x20775F4], None, "GX_DisableBankForTex", "", None
12310
+ )
12289
12311
 
12290
12312
  GX_DisableBankForTexPltt = Symbol(
12291
- None, None, None, "GX_DisableBankForTexPltt", "", None
12313
+ [0xB248], [0x2077608], None, "GX_DisableBankForTexPltt", "", None
12292
12314
  )
12293
12315
 
12294
12316
  GX_DisableBankForClearImage = Symbol(
12295
- None, None, None, "GX_DisableBankForClearImage", "", None
12317
+ [0xB25C], [0x207761C], None, "GX_DisableBankForClearImage", "", None
12296
12318
  )
12297
12319
 
12298
- GX_DisableBankForArm7 = Symbol(None, None, None, "GX_DisableBankForArm7", "", None)
12320
+ GX_DisableBankForArm7 = Symbol(
12321
+ [0xB270], [0x2077630], None, "GX_DisableBankForArm7", "", None
12322
+ )
12299
12323
 
12300
- GX_DisableBankForLcdc = Symbol(None, None, None, "GX_DisableBankForLcdc", "", None)
12324
+ GX_DisableBankForLcdc = Symbol(
12325
+ [0xB284], [0x2077644], None, "GX_DisableBankForLcdc", "", None
12326
+ )
12301
12327
 
12302
12328
  GX_DisableBankForSubBg = Symbol(
12303
- None, None, None, "GX_DisableBankForSubBg", "", None
12329
+ [0xB298], [0x2077658], None, "GX_DisableBankForSubBg", "", None
12304
12330
  )
12305
12331
 
12306
12332
  GX_DisableBankForSubObj = Symbol(
12307
- None, None, None, "GX_DisableBankForSubObj", "", None
12333
+ [0xB2AC], [0x207766C], None, "GX_DisableBankForSubObj", "", None
12308
12334
  )
12309
12335
 
12310
12336
  GX_DisableBankForSubBgExtPltt = Symbol(
12311
- None, None, None, "GX_DisableBankForSubBgExtPltt", "", None
12337
+ [0xB2C0], [0x2077680], None, "GX_DisableBankForSubBgExtPltt", "", None
12312
12338
  )
12313
12339
 
12314
12340
  GX_DisableBankForSubObjExtPltt = Symbol(
12315
- None, None, None, "GX_DisableBankForSubObjExtPltt", "", None
12341
+ [0xB2E8], [0x20776A8], None, "GX_DisableBankForSubObjExtPltt", "", None
12316
12342
  )
12317
12343
 
12318
12344
  G2_GetBG0ScrPtr = Symbol([0xB310], [0x20776D0], None, "G2_GetBG0ScrPtr", "", None)
@@ -12425,27 +12451,27 @@ class JpLibsFunctions:
12425
12451
 
12426
12452
  Gxs_LoadObj = Symbol([0xBE80], [0x2078240], None, "Gxs_LoadObj", "", None)
12427
12453
 
12428
- GX_LoadBg0Scr = Symbol(None, None, None, "GX_LoadBg0Scr", "", None)
12454
+ GX_LoadBg0Scr = Symbol([0xBED8], [0x2078298], None, "GX_LoadBg0Scr", "", None)
12429
12455
 
12430
- GX_LoadBg1Scr = Symbol(None, None, None, "GX_LoadBg1Scr", "", None)
12456
+ GX_LoadBg1Scr = Symbol([0xBF38], [0x20782F8], None, "GX_LoadBg1Scr", "", None)
12431
12457
 
12432
- Gxs_LoadBg1Scr = Symbol(None, None, None, "Gxs_LoadBg1Scr", "", None)
12458
+ Gxs_LoadBg1Scr = Symbol([0xBF98], [0x2078358], None, "Gxs_LoadBg1Scr", "", None)
12433
12459
 
12434
- GX_LoadBg2Scr = Symbol(None, None, None, "GX_LoadBg2Scr", "", None)
12460
+ GX_LoadBg2Scr = Symbol([0xBFF8], [0x20783B8], None, "GX_LoadBg2Scr", "", None)
12435
12461
 
12436
- GX_LoadBg3Scr = Symbol(None, None, None, "GX_LoadBg3Scr", "", None)
12462
+ GX_LoadBg3Scr = Symbol([0xC058], [0x2078418], None, "GX_LoadBg3Scr", "", None)
12437
12463
 
12438
- GX_LoadBg0Char = Symbol(None, None, None, "GX_LoadBg0Char", "", None)
12464
+ GX_LoadBg0Char = Symbol([0xC0B8], [0x2078478], None, "GX_LoadBg0Char", "", None)
12439
12465
 
12440
- Gxs_LoadBg0Char = Symbol(None, None, None, "Gxs_LoadBg0Char", "", None)
12466
+ Gxs_LoadBg0Char = Symbol([0xC118], [0x20784D8], None, "Gxs_LoadBg0Char", "", None)
12441
12467
 
12442
- GX_LoadBg1Char = Symbol(None, None, None, "GX_LoadBg1Char", "", None)
12468
+ GX_LoadBg1Char = Symbol([0xC178], [0x2078538], None, "GX_LoadBg1Char", "", None)
12443
12469
 
12444
- Gxs_LoadBg1Char = Symbol(None, None, None, "Gxs_LoadBg1Char", "", None)
12470
+ Gxs_LoadBg1Char = Symbol([0xC1D8], [0x2078598], None, "Gxs_LoadBg1Char", "", None)
12445
12471
 
12446
- GX_LoadBg2Char = Symbol(None, None, None, "GX_LoadBg2Char", "", None)
12472
+ GX_LoadBg2Char = Symbol([0xC238], [0x20785F8], None, "GX_LoadBg2Char", "", None)
12447
12473
 
12448
- GX_LoadBg3Char = Symbol(None, None, None, "GX_LoadBg3Char", "", None)
12474
+ GX_LoadBg3Char = Symbol([0xC298], [0x2078658], None, "GX_LoadBg3Char", "", None)
12449
12475
 
12450
12476
  GX_BeginLoadBgExtPltt = Symbol(
12451
12477
  [0xC2F8], [0x20786B8], None, "GX_BeginLoadBgExtPltt", "", None
@@ -13380,8 +13406,8 @@ class JpLibsSection:
13380
13406
  class JpMove_effectsFunctions:
13381
13407
 
13382
13408
  DoMoveDamage = Symbol(
13383
- None,
13384
- None,
13409
+ [0x0, 0x4724, 0x5AB0, 0x7F44],
13410
+ [0x232724C, 0x232B970, 0x232CCFC, 0x232F190],
13385
13411
  None,
13386
13412
  "DoMoveDamage",
13387
13413
  "Move effect: Deal damage.\nRelevant moves: Many!\n\nThis just wraps DealDamage with a multiplier of 1 (i.e., the fixed-point number 0x100).\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -13389,8 +13415,8 @@ class JpMove_effectsFunctions:
13389
13415
  )
13390
13416
 
13391
13417
  DoMoveIronTail = Symbol(
13392
- None,
13393
- None,
13418
+ [0x24],
13419
+ [0x2327270],
13394
13420
  None,
13395
13421
  "DoMoveIronTail",
13396
13422
  "Move effect: Iron Tail\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13416,8 +13442,8 @@ class JpMove_effectsFunctions:
13416
13442
  )
13417
13443
 
13418
13444
  DoMoveSleep = Symbol(
13419
- None,
13420
- None,
13445
+ [0x140],
13446
+ [0x232738C],
13421
13447
  None,
13422
13448
  "DoMoveSleep",
13423
13449
  "Move effect: Put target enemies to sleep\nRelevant moves: Lovely Kiss, Sing, Spore, Grasswhistle, Hypnosis, Sleep Powder, Dark Void\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13434,8 +13460,8 @@ class JpMove_effectsFunctions:
13434
13460
  )
13435
13461
 
13436
13462
  DoMoveMorningSun = Symbol(
13437
- None,
13438
- None,
13463
+ [0x1B4],
13464
+ [0x2327400],
13439
13465
  None,
13440
13466
  "DoMoveMorningSun",
13441
13467
  "Move effect: Morning Sun\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13461,8 +13487,8 @@ class JpMove_effectsFunctions:
13461
13487
  )
13462
13488
 
13463
13489
  DoMoveSweetScent = Symbol(
13464
- None,
13465
- None,
13490
+ [0x2C8],
13491
+ [0x2327514],
13466
13492
  None,
13467
13493
  "DoMoveSweetScent",
13468
13494
  "Move effect: Sweet Scent\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13479,8 +13505,8 @@ class JpMove_effectsFunctions:
13479
13505
  )
13480
13506
 
13481
13507
  DoMoveRainDance = Symbol(
13482
- None,
13483
- None,
13508
+ [0x310],
13509
+ [0x232755C],
13484
13510
  None,
13485
13511
  "DoMoveRainDance",
13486
13512
  "Move effect: Rain Dance\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13488,8 +13514,8 @@ class JpMove_effectsFunctions:
13488
13514
  )
13489
13515
 
13490
13516
  DoMoveHail = Symbol(
13491
- None,
13492
- None,
13517
+ [0x36C],
13518
+ [0x23275B8],
13493
13519
  None,
13494
13520
  "DoMoveHail",
13495
13521
  "Move effect: Hail\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13506,8 +13532,8 @@ class JpMove_effectsFunctions:
13506
13532
  )
13507
13533
 
13508
13534
  DoMoveBubble = Symbol(
13509
- None,
13510
- None,
13535
+ [0x3E0],
13536
+ [0x232762C],
13511
13537
  None,
13512
13538
  "DoMoveBubble",
13513
13539
  "Move effect: Bubble\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13596,8 +13622,8 @@ class JpMove_effectsFunctions:
13596
13622
  )
13597
13623
 
13598
13624
  DoMoveDamageCringe30 = Symbol(
13599
- None,
13600
- None,
13625
+ [0x8B0],
13626
+ [0x2327AFC],
13601
13627
  None,
13602
13628
  "DoMoveDamageCringe30",
13603
13629
  "Move effect: Deal damage with a 30% chance (ROCK_SLIDE_CRINGE_CHANCE) of inflicting the cringe status on the defender.\nRelevant moves: Rock Slide, Astonish, Iron Head, Dark Pulse, Air Slash, Zen Headbutt, Dragon Rush\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -13623,8 +13649,8 @@ class JpMove_effectsFunctions:
13623
13649
  )
13624
13650
 
13625
13651
  DoMoveFakeTears = Symbol(
13626
- None,
13627
- None,
13652
+ [0xA18],
13653
+ [0x2327C64],
13628
13654
  None,
13629
13655
  "DoMoveFakeTears",
13630
13656
  "Move effect: Fake Tears\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13695,8 +13721,8 @@ class JpMove_effectsFunctions:
13695
13721
  )
13696
13722
 
13697
13723
  DoMoveOctazooka = Symbol(
13698
- None,
13699
- None,
13724
+ [0xCB0],
13725
+ [0x2327EFC],
13700
13726
  None,
13701
13727
  "DoMoveOctazooka",
13702
13728
  "Move effect: Octazooka\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13731,8 +13757,8 @@ class JpMove_effectsFunctions:
13731
13757
  )
13732
13758
 
13733
13759
  DoMoveGrudge = Symbol(
13734
- None,
13735
- None,
13760
+ [0xEE0],
13761
+ [0x232812C],
13736
13762
  None,
13737
13763
  "DoMoveGrudge",
13738
13764
  "Move effect: Grudge\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13749,8 +13775,8 @@ class JpMove_effectsFunctions:
13749
13775
  )
13750
13776
 
13751
13777
  DoMoveDamageBurn10FlameWheel = Symbol(
13752
- None,
13753
- None,
13778
+ [0xF04],
13779
+ [0x2328150],
13754
13780
  None,
13755
13781
  "DoMoveDamageBurn10FlameWheel",
13756
13782
  "Move effect: Deal damage with a 10% chance (FLAME_WHEEL_BURN_CHANCE) of burning the defender.\nRelevant moves: Flame Wheel, Lava Plume\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13758,8 +13784,8 @@ class JpMove_effectsFunctions:
13758
13784
  )
13759
13785
 
13760
13786
  DoMoveDamageBurn10 = Symbol(
13761
- None,
13762
- None,
13787
+ [0xF8C],
13788
+ [0x23281D8],
13763
13789
  None,
13764
13790
  "DoMoveDamageBurn10",
13765
13791
  "Move effect: Deal damage with a 10% chance (FLAMETHROWER_BURN_CHANCE) of burning the defender.\nRelevant moves: Flamethrower, Fire Blast, Heat Wave, Ember, Fire Punch\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13776,8 +13802,8 @@ class JpMove_effectsFunctions:
13776
13802
  )
13777
13803
 
13778
13804
  DoMoveDoubleTeam = Symbol(
13779
- None,
13780
- None,
13805
+ [0x1040],
13806
+ [0x232828C],
13781
13807
  None,
13782
13808
  "DoMoveDoubleTeam",
13783
13809
  "Move effect: Double Team\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13794,8 +13820,8 @@ class JpMove_effectsFunctions:
13794
13820
  )
13795
13821
 
13796
13822
  DoMoveBoostDefense1 = Symbol(
13797
- None,
13798
- None,
13823
+ [0x109C],
13824
+ [0x23282E8],
13799
13825
  None,
13800
13826
  "DoMoveBoostDefense1",
13801
13827
  "Move effect: Boost the user's defense by one stage\nRelevant moves: Harden, Withdraw\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13803,8 +13829,8 @@ class JpMove_effectsFunctions:
13803
13829
  )
13804
13830
 
13805
13831
  DoMoveParalyze = Symbol(
13806
- None,
13807
- None,
13832
+ [0x10BC, 0x246C, 0x5648],
13833
+ [0x2328308, 0x23296B8, 0x232C894],
13808
13834
  None,
13809
13835
  "DoMoveParalyze",
13810
13836
  "Move effect: Paralyze the defender if possible\nRelevant moves: Disable, Stun Spore, Glare\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13812,8 +13838,8 @@ class JpMove_effectsFunctions:
13812
13838
  )
13813
13839
 
13814
13840
  DoMoveBoostAttack1 = Symbol(
13815
- None,
13816
- None,
13841
+ [0x10D4],
13842
+ [0x2328320],
13817
13843
  None,
13818
13844
  "DoMoveBoostAttack1",
13819
13845
  "Move effect: Boost the user's attack by one stage\nRelevant moves: Sharpen, Howl, Meditate\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13848,8 +13874,8 @@ class JpMove_effectsFunctions:
13848
13874
  )
13849
13875
 
13850
13876
  DoMoveCrunch = Symbol(
13851
- None,
13852
- None,
13877
+ [0x1270],
13878
+ [0x23284BC],
13853
13879
  None,
13854
13880
  "DoMoveCrunch",
13855
13881
  "Move effect: Deal damage with a 20% chance (CRUNCH_LOWER_DEFENSE_CHANCE) of lowering the defender's defense.\nRelevant moves: Crunch, Shadow Ball via Nature Power\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -13857,8 +13883,8 @@ class JpMove_effectsFunctions:
13857
13883
  )
13858
13884
 
13859
13885
  DoMoveDamageCringe20 = Symbol(
13860
- None,
13861
- None,
13886
+ [0x12F0],
13887
+ [0x232853C],
13862
13888
  None,
13863
13889
  "DoMoveDamageCringe20",
13864
13890
  "Move effect: Deal damage with a 20% chance (BITE_CRINGE_CHANCE) of inflicting the cringe status on the defender.\nRelevant moves: Bite, Needle Arm, Stomp, Rolling Kick\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13866,8 +13892,8 @@ class JpMove_effectsFunctions:
13866
13892
  )
13867
13893
 
13868
13894
  DoMoveDamageParalyze20 = Symbol(
13869
- None,
13870
- None,
13895
+ [0x135C],
13896
+ [0x23285A8],
13871
13897
  None,
13872
13898
  "DoMoveDamageParalyze20",
13873
13899
  "Move effect: Deal damage with a 20% chance (THUNDER_PARALYZE_CHANCE) of paralyzing the defender.\nRelevant moves: Thunder, ThunderPunch, Force Palm, Discharge\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -13893,8 +13919,8 @@ class JpMove_effectsFunctions:
13893
13919
  )
13894
13920
 
13895
13921
  DoMoveDamageLowerSpeed20 = Symbol(
13896
- None,
13897
- None,
13922
+ [0x14C8],
13923
+ [0x2328714],
13898
13924
  None,
13899
13925
  "DoMoveDamageLowerSpeed20",
13900
13926
  "Move effect: Deal damage with a 20% chance (CONSTRICT_LOWER_SPEED_CHANCE) of lowering the defender's speed.\nRelevant moves: Constrict, Bubblebeam\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -13920,8 +13946,8 @@ class JpMove_effectsFunctions:
13920
13946
  )
13921
13947
 
13922
13948
  DoMoveFocusPunch = Symbol(
13923
- None,
13924
- None,
13949
+ [0x1608],
13950
+ [0x2328854],
13925
13951
  None,
13926
13952
  "DoMoveFocusPunch",
13927
13953
  "Move effect: Focus Punch\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13938,8 +13964,8 @@ class JpMove_effectsFunctions:
13938
13964
  )
13939
13965
 
13940
13966
  DoMoveReversal = Symbol(
13941
- None,
13942
- None,
13967
+ [0x17D4],
13968
+ [0x2328A20],
13943
13969
  None,
13944
13970
  "DoMoveReversal",
13945
13971
  "Move effect: Deal damage with a higher multiplier the lower the attacker's HP is.\nRelevant moves: Reversal, Flail\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14019,8 +14045,8 @@ class JpMove_effectsFunctions:
14019
14045
  )
14020
14046
 
14021
14047
  DoMoveSynthesis = Symbol(
14022
- None,
14023
- None,
14048
+ [0x1B24],
14049
+ [0x2328D70],
14024
14050
  None,
14025
14051
  "DoMoveSynthesis",
14026
14052
  "Move effect: Synthesis\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14055,8 +14081,8 @@ class JpMove_effectsFunctions:
14055
14081
  )
14056
14082
 
14057
14083
  DoMoveCosmicPower = Symbol(
14058
- None,
14059
- None,
14084
+ [0x1C20],
14085
+ [0x2328E6C],
14060
14086
  None,
14061
14087
  "DoMoveCosmicPower",
14062
14088
  "Move effect: Cosmic Power\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14109,8 +14135,8 @@ class JpMove_effectsFunctions:
14109
14135
  )
14110
14136
 
14111
14137
  DoMoveDamageConfuse10 = Symbol(
14112
- None,
14113
- None,
14138
+ [0x1E44],
14139
+ [0x2329090],
14114
14140
  None,
14115
14141
  "DoMoveDamageConfuse10",
14116
14142
  "Move effect: Deal damage with a 10% chance (PSYBEAM_CONFUSE_CHANCE) of confusing the defender.\nRelevant moves: Psybeam, Signal Beam, Confusion, Chatter, Rock Climb\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14154,8 +14180,8 @@ class JpMove_effectsFunctions:
14154
14180
  )
14155
14181
 
14156
14182
  DoMoveWaterSpout = Symbol(
14157
- None,
14158
- None,
14183
+ [0x201C],
14184
+ [0x2329268],
14159
14185
  None,
14160
14186
  "DoMoveWaterSpout",
14161
14187
  "Move effect: Water Spout\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14181,8 +14207,8 @@ class JpMove_effectsFunctions:
14181
14207
  )
14182
14208
 
14183
14209
  EntityIsValidMoveEffects = Symbol(
14184
- None,
14185
- None,
14210
+ [0x2248, 0x45FC, 0x66F8, 0x8404],
14211
+ [0x2329494, 0x232B848, 0x232D944, 0x232F650],
14186
14212
  None,
14187
14213
  "EntityIsValidMoveEffects",
14188
14214
  "See overlay29.yml::EntityIsValid",
@@ -14208,8 +14234,8 @@ class JpMove_effectsFunctions:
14208
14234
  )
14209
14235
 
14210
14236
  GetNaturePowerVariant = Symbol(
14211
- None,
14212
- None,
14237
+ [0x2310],
14238
+ [0x232955C],
14213
14239
  None,
14214
14240
  "GetNaturePowerVariant",
14215
14241
  "Gets the nature power variant for the current dungeon, based on the tileset ID.\n\nreturn: nature power variant",
@@ -14226,8 +14252,8 @@ class JpMove_effectsFunctions:
14226
14252
  )
14227
14253
 
14228
14254
  DoMoveDamageParalyze10 = Symbol(
14229
- None,
14230
- None,
14255
+ [0x23A8],
14256
+ [0x23295F4],
14231
14257
  None,
14232
14258
  "DoMoveDamageParalyze10",
14233
14259
  "Move effect: Deal damage with a 10% chance (LICK_PARALZYE_CHANCE) of paralyzing the defender.\nRelevant moves: Lick, Spark, Body Slam, DragonBreath\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14244,8 +14270,8 @@ class JpMove_effectsFunctions:
14244
14270
  )
14245
14271
 
14246
14272
  DoMoveShadowBall = Symbol(
14247
- None,
14248
- None,
14273
+ [0x2484],
14274
+ [0x23296D0],
14249
14275
  None,
14250
14276
  "DoMoveShadowBall",
14251
14277
  "Move effect: Shadow Ball\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14262,8 +14288,8 @@ class JpMove_effectsFunctions:
14262
14288
  )
14263
14289
 
14264
14290
  DoMoveThunderbolt = Symbol(
14265
- None,
14266
- None,
14291
+ [0x2564],
14292
+ [0x23297B0],
14267
14293
  None,
14268
14294
  "DoMoveThunderbolt",
14269
14295
  "Move effect: Thunderbolt\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14289,8 +14315,8 @@ class JpMove_effectsFunctions:
14289
14315
  )
14290
14316
 
14291
14317
  DoMoveDamageCringe10 = Symbol(
14292
- None,
14293
- None,
14318
+ [0x26F8],
14319
+ [0x2329944],
14294
14320
  None,
14295
14321
  "DoMoveDamageCringe10",
14296
14322
  "Move effect: Deal damage with a 10% chance (EXTRASENSORY_CRINGE_CHANCE) to inflict the cringe status on the defender.\nRelevant moves: Extrasensory, Hyper Fang, Bone Club\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14307,8 +14333,8 @@ class JpMove_effectsFunctions:
14307
14333
  )
14308
14334
 
14309
14335
  DoMoveAbsorb = Symbol(
14310
- None,
14311
- None,
14336
+ [0x2774],
14337
+ [0x23299C0],
14312
14338
  None,
14313
14339
  "DoMoveAbsorb",
14314
14340
  "Move effect: Absorb\n\nThis is essentially identical to DoMoveDamageDrain, except the ordering of the instructions is slightly different enough to introduce subtle variations in functionality.\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -14316,8 +14342,8 @@ class JpMove_effectsFunctions:
14316
14342
  )
14317
14343
 
14318
14344
  DefenderAbilityIsActiveMoveEffects = Symbol(
14319
- None,
14320
- None,
14345
+ [0x286C, 0x413C, 0x5FD4, 0x7FD8],
14346
+ [0x2329AB8, 0x232B388, 0x232D220, 0x232F224],
14321
14347
  None,
14322
14348
  "DefenderAbilityIsActiveMoveEffects",
14323
14349
  "See overlay29.yml::DefenderAbilityIsActive",
@@ -14343,8 +14369,8 @@ class JpMove_effectsFunctions:
14343
14369
  )
14344
14370
 
14345
14371
  DoMoveHeadbutt = Symbol(
14346
- None,
14347
- None,
14372
+ [0x2AF8],
14373
+ [0x2329D44],
14348
14374
  None,
14349
14375
  "DoMoveHeadbutt",
14350
14376
  "Move effect: Headbutt\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14361,8 +14387,8 @@ class JpMove_effectsFunctions:
14361
14387
  )
14362
14388
 
14363
14389
  DoMoveSandstorm = Symbol(
14364
- None,
14365
- None,
14390
+ [0x2C2C],
14391
+ [0x2329E78],
14366
14392
  None,
14367
14393
  "DoMoveSandstorm",
14368
14394
  "Move effect: Sandstorm\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14370,8 +14396,8 @@ class JpMove_effectsFunctions:
14370
14396
  )
14371
14397
 
14372
14398
  DoMoveLowerAccuracy1 = Symbol(
14373
- None,
14374
- None,
14399
+ [0x2C88],
14400
+ [0x2329ED4],
14375
14401
  None,
14376
14402
  "DoMoveLowerAccuracy1",
14377
14403
  "Move effect: Lower the defender's accuracy by one stage\nRelevant moves: Sand-Attack, Kinesis, Flash\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14379,8 +14405,8 @@ class JpMove_effectsFunctions:
14379
14405
  )
14380
14406
 
14381
14407
  DoMoveDamagePoison40 = Symbol(
14382
- None,
14383
- None,
14408
+ [0x2CA8],
14409
+ [0x2329EF4],
14384
14410
  None,
14385
14411
  "DoMoveDamagePoison40",
14386
14412
  "Move effect: Deal damage with a 40% chance (SMOG_POISON_CHANCE) of poisoning the defender.\nRelevant moves: Smog, Cross Poison, Gunk Shot, Poison Jab\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -14388,8 +14414,8 @@ class JpMove_effectsFunctions:
14388
14414
  )
14389
14415
 
14390
14416
  DoMoveGrowth = Symbol(
14391
- None,
14392
- None,
14417
+ [0x2D14],
14418
+ [0x2329F60],
14393
14419
  None,
14394
14420
  "DoMoveGrowth",
14395
14421
  "Move effect: Growth\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14397,8 +14423,8 @@ class JpMove_effectsFunctions:
14397
14423
  )
14398
14424
 
14399
14425
  DoMoveSacredFire = Symbol(
14400
- None,
14401
- None,
14426
+ [0x2D34],
14427
+ [0x2329F80],
14402
14428
  None,
14403
14429
  "DoMoveSacredFire",
14404
14430
  "Move effect: Sacred Fire\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14424,8 +14450,8 @@ class JpMove_effectsFunctions:
14424
14450
  )
14425
14451
 
14426
14452
  DoMoveSonicBoom = Symbol(
14427
- None,
14428
- None,
14453
+ [0x2F78],
14454
+ [0x232A1C4],
14429
14455
  None,
14430
14456
  "DoMoveSonicBoom",
14431
14457
  "Move effect: SonicBoom\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14460,8 +14486,8 @@ class JpMove_effectsFunctions:
14460
14486
  )
14461
14487
 
14462
14488
  DoMoveWaterfall = Symbol(
14463
- None,
14464
- None,
14489
+ [0x31C8],
14490
+ [0x232A414],
14465
14491
  None,
14466
14492
  "DoMoveWaterfall",
14467
14493
  "Move effect: Waterfall\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14469,8 +14495,8 @@ class JpMove_effectsFunctions:
14469
14495
  )
14470
14496
 
14471
14497
  DoMoveDamageLowerAccuracy40 = Symbol(
14472
- None,
14473
- None,
14498
+ [0x3234],
14499
+ [0x232A480],
14474
14500
  None,
14475
14501
  "DoMoveDamageLowerAccuracy40",
14476
14502
  "Move effect: Deal damage with a 40% chance (MUDDY_WATER_LOWER_ACCURACY_CHANCE) of lowering the defender's accuracy.\nRelevant moves: Muddy Water, Mud Bomb, Mirror Shot\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -14514,8 +14540,8 @@ class JpMove_effectsFunctions:
14514
14540
  )
14515
14541
 
14516
14542
  DoMoveMinimize = Symbol(
14517
- None,
14518
- None,
14543
+ [0x3470],
14544
+ [0x232A6BC],
14519
14545
  None,
14520
14546
  "DoMoveMinimize",
14521
14547
  "Move effect: Minimize\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14550,8 +14576,8 @@ class JpMove_effectsFunctions:
14550
14576
  )
14551
14577
 
14552
14578
  DoMoveMoonlight = Symbol(
14553
- None,
14554
- None,
14579
+ [0x362C],
14580
+ [0x232A878],
14555
14581
  None,
14556
14582
  "DoMoveMoonlight",
14557
14583
  "Move effect: Moonlight\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14568,8 +14594,8 @@ class JpMove_effectsFunctions:
14568
14594
  )
14569
14595
 
14570
14596
  DoMoveSwordsDance = Symbol(
14571
- None,
14572
- None,
14597
+ [0x3768],
14598
+ [0x232A9B4],
14573
14599
  None,
14574
14600
  "DoMoveSwordsDance",
14575
14601
  "Move effect: Swords Dance\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14604,8 +14630,8 @@ class JpMove_effectsFunctions:
14604
14630
  )
14605
14631
 
14606
14632
  DoMoveBoostDefense2 = Symbol(
14607
- None,
14608
- None,
14633
+ [0x390C],
14634
+ [0x232AB58],
14609
14635
  None,
14610
14636
  "DoMoveBoostDefense2",
14611
14637
  "Move effect: Boost the defender's defense stat by two stages\nRelevant moves: Iron Defense, Acid Armor, Barrier\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14622,8 +14648,8 @@ class JpMove_effectsFunctions:
14622
14648
  )
14623
14649
 
14624
14650
  DoMoveThundershock = Symbol(
14625
- None,
14626
- None,
14651
+ [0x3944],
14652
+ [0x232AB90],
14627
14653
  None,
14628
14654
  "DoMoveThundershock",
14629
14655
  "Move effect: Thundershock\n\nThis is identical to DoMoveDamageParalyze10, except it uses a different data symbol for the paralysis chance (but it's still 10%).\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14676,8 +14702,8 @@ class JpMove_effectsFunctions:
14676
14702
  )
14677
14703
 
14678
14704
  DoMovePoisonFang = Symbol(
14679
- None,
14680
- None,
14705
+ [0x3AC8],
14706
+ [0x232AD14],
14681
14707
  None,
14682
14708
  "DoMovePoisonFang",
14683
14709
  "Move effect: Poison Fang\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14685,8 +14711,8 @@ class JpMove_effectsFunctions:
14685
14711
  )
14686
14712
 
14687
14713
  DoMoveDamagePoison18 = Symbol(
14688
- None,
14689
- None,
14714
+ [0x3B34],
14715
+ [0x232AD80],
14690
14716
  None,
14691
14717
  "DoMoveDamagePoison18",
14692
14718
  "Move effect: Deal damage with an 18% chance (POISON_STING_POISON_CHANCE) to poison the defender.\nRelevant moves: Poison Sting, Sludge, Sludge Bomb\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14766,8 +14792,8 @@ class JpMove_effectsFunctions:
14766
14792
  )
14767
14793
 
14768
14794
  DoMoveDamageStealItem = Symbol(
14769
- None,
14770
- None,
14795
+ [0x4270],
14796
+ [0x232B4BC],
14771
14797
  None,
14772
14798
  "DoMoveDamageStealItem",
14773
14799
  "Move effect: Deal damage and steal the defender's item if possible.\nRelevant moves: Thief, Covet\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14775,8 +14801,8 @@ class JpMove_effectsFunctions:
14775
14801
  )
14776
14802
 
14777
14803
  DoMoveAmnesia = Symbol(
14778
- None,
14779
- None,
14804
+ [0x427C],
14805
+ [0x232B4C8],
14780
14806
  None,
14781
14807
  "DoMoveAmnesia",
14782
14808
  "Move effect: Amnesia\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14793,8 +14819,8 @@ class JpMove_effectsFunctions:
14793
14819
  )
14794
14820
 
14795
14821
  DoMoveGrowl = Symbol(
14796
- None,
14797
- None,
14822
+ [0x433C],
14823
+ [0x232B588],
14798
14824
  None,
14799
14825
  "DoMoveGrowl",
14800
14826
  "Move effect: Growl\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14820,8 +14846,8 @@ class JpMove_effectsFunctions:
14820
14846
  )
14821
14847
 
14822
14848
  DoMoveSunnyDay = Symbol(
14823
- None,
14824
- None,
14849
+ [0x4444],
14850
+ [0x232B690],
14825
14851
  None,
14826
14852
  "DoMoveSunnyDay",
14827
14853
  "Move effect: Sunny Day\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14829,8 +14855,8 @@ class JpMove_effectsFunctions:
14829
14855
  )
14830
14856
 
14831
14857
  DoMoveLowerDefense1 = Symbol(
14832
- None,
14833
- None,
14858
+ [0x44A0],
14859
+ [0x232B6EC],
14834
14860
  None,
14835
14861
  "DoMoveLowerDefense1",
14836
14862
  "Move effect: Lower the defender's defense by one stage\nRelevant moves: Tail Whip, Leer\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14847,8 +14873,8 @@ class JpMove_effectsFunctions:
14847
14873
  )
14848
14874
 
14849
14875
  DoMoveFakeOut = Symbol(
14850
- None,
14851
- None,
14876
+ [0x44E0],
14877
+ [0x232B72C],
14852
14878
  None,
14853
14879
  "DoMoveFakeOut",
14854
14880
  "Move effect: Fake Out\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14856,8 +14882,8 @@ class JpMove_effectsFunctions:
14856
14882
  )
14857
14883
 
14858
14884
  DoMoveSleepTalk = Symbol(
14859
- None,
14860
- None,
14885
+ [0x454C],
14886
+ [0x232B798],
14861
14887
  None,
14862
14888
  "DoMoveSleepTalk",
14863
14889
  "Move effect: Sleep Talk\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14874,8 +14900,8 @@ class JpMove_effectsFunctions:
14874
14900
  )
14875
14901
 
14876
14902
  DoMoveAssist = Symbol(
14877
- None,
14878
- None,
14903
+ [0x4620],
14904
+ [0x232B86C],
14879
14905
  None,
14880
14906
  "DoMoveAssist",
14881
14907
  "Move effect: Assist\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14901,8 +14927,8 @@ class JpMove_effectsFunctions:
14901
14927
  )
14902
14928
 
14903
14929
  DoMoveSwallow = Symbol(
14904
- None,
14905
- None,
14930
+ [0x46B4],
14931
+ [0x232B900],
14906
14932
  None,
14907
14933
  "DoMoveSwallow",
14908
14934
  "Move effect: Swallow\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14928,8 +14954,8 @@ class JpMove_effectsFunctions:
14928
14954
  )
14929
14955
 
14930
14956
  DoMoveSteelWing = Symbol(
14931
- None,
14932
- None,
14957
+ [0x47D0],
14958
+ [0x232BA1C],
14933
14959
  None,
14934
14960
  "DoMoveSteelWing",
14935
14961
  "Move effect: Steel Wing\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14937,8 +14963,8 @@ class JpMove_effectsFunctions:
14937
14963
  )
14938
14964
 
14939
14965
  DoMoveSpitUp = Symbol(
14940
- None,
14941
- None,
14966
+ [0x4860],
14967
+ [0x232BAAC],
14942
14968
  None,
14943
14969
  "DoMoveSpitUp",
14944
14970
  "Move effect: Spit Up\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15009,8 +15035,8 @@ class JpMove_effectsFunctions:
15009
15035
  )
15010
15036
 
15011
15037
  DoMoveDamageConfuse30 = Symbol(
15012
- None,
15013
- None,
15038
+ [0x5104],
15039
+ [0x232C350],
15014
15040
  None,
15015
15041
  "DoMoveDamageConfuse30",
15016
15042
  "Move effect: Deal damage with a 30% chance (DIZZY_PUNCH_CONFUSE_CHANCE) to confuse the defender.\nRelevant moves: Dizzy Punch, Water Pulse\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15018,8 +15044,8 @@ class JpMove_effectsFunctions:
15018
15044
  )
15019
15045
 
15020
15046
  DoMoveBulkUp = Symbol(
15021
- None,
15022
- None,
15047
+ [0x5170],
15048
+ [0x232C3BC],
15023
15049
  None,
15024
15050
  "DoMoveBulkUp",
15025
15051
  "Move effect: Bulk Up\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15036,8 +15062,8 @@ class JpMove_effectsFunctions:
15036
15062
  )
15037
15063
 
15038
15064
  DoMoveFeatherDance = Symbol(
15039
- None,
15040
- None,
15065
+ [0x5204],
15066
+ [0x232C450],
15041
15067
  None,
15042
15068
  "DoMoveFeatherDance",
15043
15069
  "Move effect: FeatherDance\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15063,8 +15089,8 @@ class JpMove_effectsFunctions:
15063
15089
  )
15064
15090
 
15065
15091
  DoMoveCrushClaw = Symbol(
15066
- None,
15067
- None,
15092
+ [0x5378],
15093
+ [0x232C5C4],
15068
15094
  None,
15069
15095
  "DoMoveCrushClaw",
15070
15096
  "Move effect: Crush Claw\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15072,8 +15098,8 @@ class JpMove_effectsFunctions:
15072
15098
  )
15073
15099
 
15074
15100
  DoMoveBlazeKick = Symbol(
15075
- None,
15076
- None,
15101
+ [0x53F8],
15102
+ [0x232C644],
15077
15103
  None,
15078
15104
  "DoMoveBlazeKick",
15079
15105
  "Move effect: Blaze Kick\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15108,8 +15134,8 @@ class JpMove_effectsFunctions:
15108
15134
  )
15109
15135
 
15110
15136
  DoMovePoisonTail = Symbol(
15111
- None,
15112
- None,
15137
+ [0x56A8],
15138
+ [0x232C8F4],
15113
15139
  None,
15114
15140
  "DoMovePoisonTail",
15115
15141
  "Move effect: Poison Tail\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15135,8 +15161,8 @@ class JpMove_effectsFunctions:
15135
15161
  )
15136
15162
 
15137
15163
  DoMoveTailGlow = Symbol(
15138
- None,
15139
- None,
15164
+ [0x57D8],
15165
+ [0x232CA24],
15140
15166
  None,
15141
15167
  "DoMoveTailGlow",
15142
15168
  "Move effect: Tail Glow\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15153,8 +15179,8 @@ class JpMove_effectsFunctions:
15153
15179
  )
15154
15180
 
15155
15181
  DoMovePerishSong = Symbol(
15156
- None,
15157
- None,
15182
+ [0x58B4],
15183
+ [0x232CB00],
15158
15184
  None,
15159
15185
  "DoMovePerishSong",
15160
15186
  "Move effect: Perish Song\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15171,8 +15197,8 @@ class JpMove_effectsFunctions:
15171
15197
  )
15172
15198
 
15173
15199
  DoMoveSpikes = Symbol(
15174
- None,
15175
- None,
15200
+ [0x58D8],
15201
+ [0x232CB24],
15176
15202
  None,
15177
15203
  "DoMoveSpikes",
15178
15204
  "Move effect: Spikes\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15207,8 +15233,8 @@ class JpMove_effectsFunctions:
15207
15233
  )
15208
15234
 
15209
15235
  DoMoveDefenseCurl = Symbol(
15210
- None,
15211
- None,
15236
+ [0x59E0],
15237
+ [0x232CC2C],
15212
15238
  None,
15213
15239
  "DoMoveDefenseCurl",
15214
15240
  "Move effect: Defense Curl\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15225,8 +15251,8 @@ class JpMove_effectsFunctions:
15225
15251
  )
15226
15252
 
15227
15253
  DoMoveMistBall = Symbol(
15228
- None,
15229
- None,
15254
+ [0x5A20],
15255
+ [0x232CC6C],
15230
15256
  None,
15231
15257
  "DoMoveMistBall",
15232
15258
  "Move effect: Mist Ball\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15252,8 +15278,8 @@ class JpMove_effectsFunctions:
15252
15278
  )
15253
15279
 
15254
15280
  DoMoveCalmMind = Symbol(
15255
- None,
15256
- None,
15281
+ [0x5AE4],
15282
+ [0x232CD30],
15257
15283
  None,
15258
15284
  "DoMoveCalmMind",
15259
15285
  "Move effect: Calm Mind\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15270,8 +15296,8 @@ class JpMove_effectsFunctions:
15270
15296
  )
15271
15297
 
15272
15298
  DoMoveMetalClaw = Symbol(
15273
- None,
15274
- None,
15299
+ [0x5B40],
15300
+ [0x232CD8C],
15275
15301
  None,
15276
15302
  "DoMoveMetalClaw",
15277
15303
  "Move effect: Metal Claw\n\n Note that this move effect handler has a slightly different parameter list than all the others. Which offensive stat is boosted is specified by the caller.\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: stat index for the offensive stat to boost\nstack[0]: item ID\nreturn: whether the move was successfully used",
@@ -15324,8 +15350,8 @@ class JpMove_effectsFunctions:
15324
15350
  )
15325
15351
 
15326
15352
  DoMoveDreamEater = Symbol(
15327
- None,
15328
- None,
15353
+ [0x5ECC],
15354
+ [0x232D118],
15329
15355
  None,
15330
15356
  "DoMoveDreamEater",
15331
15357
  "Move effect: Dream Eater\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15360,8 +15386,8 @@ class JpMove_effectsFunctions:
15360
15386
  )
15361
15387
 
15362
15388
  DoMoveDragonRage = Symbol(
15363
- None,
15364
- None,
15389
+ [0x6188],
15390
+ [0x232D3D4],
15365
15391
  None,
15366
15392
  "DoMoveDragonRage",
15367
15393
  "Move effect: Dragon Rage\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15441,8 +15467,8 @@ class JpMove_effectsFunctions:
15441
15467
  )
15442
15468
 
15443
15469
  DoMoveSwitchPositions = Symbol(
15444
- None,
15445
- None,
15470
+ [0x6730],
15471
+ [0x232D97C],
15446
15472
  None,
15447
15473
  "DoMoveSwitchPositions",
15448
15474
  "Move effect: Switches the user's position with positions of other monsters in the room.\nRelevant moves: Baton Pass, Switcher (item effect)\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15468,8 +15494,8 @@ class JpMove_effectsFunctions:
15468
15494
  )
15469
15495
 
15470
15496
  DoMoveSiesta = Symbol(
15471
- None,
15472
- None,
15497
+ [0x68B0],
15498
+ [0x232DAFC],
15473
15499
  None,
15474
15500
  "DoMoveSiesta",
15475
15501
  "Move effect: Siesta (item effect)\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15639,8 +15665,8 @@ class JpMove_effectsFunctions:
15639
15665
  )
15640
15666
 
15641
15667
  DoMoveReviver = Symbol(
15642
- None,
15643
- None,
15668
+ [0x7078],
15669
+ [0x232E2C4],
15644
15670
  None,
15645
15671
  "DoMoveReviver",
15646
15672
  "Move effect: Reviver (item effect)\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15810,8 +15836,8 @@ class JpMove_effectsFunctions:
15810
15836
  )
15811
15837
 
15812
15838
  DoMoveGuardSwap = Symbol(
15813
- None,
15814
- None,
15839
+ [0x7570],
15840
+ [0x232E7BC],
15815
15841
  None,
15816
15842
  "DoMoveGuardSwap",
15817
15843
  "Move effect: Guard Swap\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15936,8 +15962,8 @@ class JpMove_effectsFunctions:
15936
15962
  )
15937
15963
 
15938
15964
  DoMoveStealthRock = Symbol(
15939
- None,
15940
- None,
15965
+ [0x7B04],
15966
+ [0x232ED50],
15941
15967
  None,
15942
15968
  "DoMoveStealthRock",
15943
15969
  "Move effect: Stealth Rock\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15954,8 +15980,8 @@ class JpMove_effectsFunctions:
15954
15980
  )
15955
15981
 
15956
15982
  DoMoveDamageEatItem = Symbol(
15957
- None,
15958
- None,
15983
+ [0x7BCC],
15984
+ [0x232EE18],
15959
15985
  None,
15960
15986
  "DoMoveDamageEatItem",
15961
15987
  "Move effect: Deals damage, and eats any beneficial items the defender is holding.\nRelevant moves: Pluck, Bug Bite\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15981,8 +16007,8 @@ class JpMove_effectsFunctions:
15981
16007
  )
15982
16008
 
15983
16009
  DoMoveToxicSpikes = Symbol(
15984
- None,
15985
- None,
16010
+ [0x7E30],
16011
+ [0x232F07C],
15986
16012
  None,
15987
16013
  "DoMoveToxicSpikes",
15988
16014
  "Move effect: Toxic Spikes\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -16008,8 +16034,8 @@ class JpMove_effectsFunctions:
16008
16034
  )
16009
16035
 
16010
16036
  DoMoveWorrySeed = Symbol(
16011
- None,
16012
- None,
16037
+ [0x7F68],
16038
+ [0x232F1B4],
16013
16039
  None,
16014
16040
  "DoMoveWorrySeed",
16015
16041
  "Move effect: Worry Seed\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -16044,8 +16070,8 @@ class JpMove_effectsFunctions:
16044
16070
  )
16045
16071
 
16046
16072
  DoMovePowerSwap = Symbol(
16047
- None,
16048
- None,
16073
+ [0x8238],
16074
+ [0x232F484],
16049
16075
  None,
16050
16076
  "DoMovePowerSwap",
16051
16077
  "Move effect: Power Swap\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -16080,8 +16106,8 @@ class JpMove_effectsFunctions:
16080
16106
  )
16081
16107
 
16082
16108
  DoMoveDefendOrder = Symbol(
16083
- None,
16084
- None,
16109
+ [0x8428],
16110
+ [0x232F674],
16085
16111
  None,
16086
16112
  "DoMoveDefendOrder",
16087
16113
  "Move effect: Defend Order\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -16179,8 +16205,8 @@ class JpMove_effectsFunctions:
16179
16205
  )
16180
16206
 
16181
16207
  DoMoveNastyPlot = Symbol(
16182
- None,
16183
- None,
16208
+ [0x88C4],
16209
+ [0x232FB10],
16184
16210
  None,
16185
16211
  "DoMoveNastyPlot",
16186
16212
  "Move effect: Nasty Plot\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -16188,8 +16214,8 @@ class JpMove_effectsFunctions:
16188
16214
  )
16189
16215
 
16190
16216
  DoMoveTag0x1AB = Symbol(
16191
- None,
16192
- None,
16217
+ [0x88E4],
16218
+ [0x232FB30],
16193
16219
  None,
16194
16220
  "DoMoveTag0x1AB",
16195
16221
  "Move effect: MOVE_TAG_0x1AB\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -16301,8 +16327,8 @@ class JpOverlay1Functions:
16301
16327
  )
16302
16328
 
16303
16329
  ProcessContinueScreenContents = Symbol(
16304
- None,
16305
- None,
16330
+ [0x99E4],
16331
+ [0x23346A4],
16306
16332
  None,
16307
16333
  "ProcessContinueScreenContents",
16308
16334
  "Fetches the required data and creates all the strings to display the contents shown in the window\nwhen choosing continue in the main menu.\n\nr0: undefined4",
@@ -16313,8 +16339,8 @@ class JpOverlay1Functions:
16313
16339
  class JpOverlay1Data:
16314
16340
 
16315
16341
  PRINTS_STRINGS = Symbol(
16316
- None,
16317
- None,
16342
+ [0x11CEC],
16343
+ [0x233C9AC],
16318
16344
  None,
16319
16345
  "PRINTS_STRINGS",
16320
16346
  "Note: unverified, ported from Irdkwia's notes",
@@ -16322,8 +16348,8 @@ class JpOverlay1Data:
16322
16348
  )
16323
16349
 
16324
16350
  PRINTS_STRUCT = Symbol(
16325
- None,
16326
- None,
16351
+ [0x11ED4],
16352
+ [0x233CB94],
16327
16353
  None,
16328
16354
  "PRINTS_STRUCT",
16329
16355
  "62*0x8\n\nNote: unverified, ported from Irdkwia's notes",
@@ -16331,8 +16357,8 @@ class JpOverlay1Data:
16331
16357
  )
16332
16358
 
16333
16359
  MAIN_MENU_WINDOW_PARAMS_1 = Symbol(
16334
- None,
16335
- None,
16360
+ [0x120D8],
16361
+ [0x233CD98],
16336
16362
  None,
16337
16363
  "MAIN_MENU_WINDOW_PARAMS_1",
16338
16364
  "Note: unverified, ported from Irdkwia's notes",
@@ -16340,8 +16366,8 @@ class JpOverlay1Data:
16340
16366
  )
16341
16367
 
16342
16368
  MAIN_MENU_WINDOW_PARAMS_2 = Symbol(
16343
- None,
16344
- None,
16369
+ [0x120E8],
16370
+ [0x233CDA8],
16345
16371
  None,
16346
16372
  "MAIN_MENU_WINDOW_PARAMS_2",
16347
16373
  "Note: unverified, ported from Irdkwia's notes",
@@ -16349,8 +16375,8 @@ class JpOverlay1Data:
16349
16375
  )
16350
16376
 
16351
16377
  MAIN_MENU_WINDOW_PARAMS_3 = Symbol(
16352
- None,
16353
- None,
16378
+ [0x120F8],
16379
+ [0x233CDB8],
16354
16380
  None,
16355
16381
  "MAIN_MENU_WINDOW_PARAMS_3",
16356
16382
  "Note: unverified, ported from Irdkwia's notes",
@@ -16358,8 +16384,8 @@ class JpOverlay1Data:
16358
16384
  )
16359
16385
 
16360
16386
  MAIN_MENU_WINDOW_PARAMS_4 = Symbol(
16361
- None,
16362
- None,
16387
+ [0x12108],
16388
+ [0x233CDC8],
16363
16389
  None,
16364
16390
  "MAIN_MENU_WINDOW_PARAMS_4",
16365
16391
  "Note: unverified, ported from Irdkwia's notes",
@@ -16373,8 +16399,8 @@ class JpOverlay1Data:
16373
16399
  MAIN_MENU = Symbol([0x12190], [0x233CE50], 0xA0, "MAIN_MENU", "", "")
16374
16400
 
16375
16401
  MAIN_MENU_WINDOW_PARAMS_5 = Symbol(
16376
- None,
16377
- None,
16402
+ [0x122D4],
16403
+ [0x233CF94],
16378
16404
  None,
16379
16405
  "MAIN_MENU_WINDOW_PARAMS_5",
16380
16406
  "Note: unverified, ported from Irdkwia's notes",
@@ -16382,8 +16408,8 @@ class JpOverlay1Data:
16382
16408
  )
16383
16409
 
16384
16410
  MAIN_MENU_WINDOW_PARAMS_6 = Symbol(
16385
- None,
16386
- None,
16411
+ [0x122E4],
16412
+ [0x233CFA4],
16387
16413
  None,
16388
16414
  "MAIN_MENU_WINDOW_PARAMS_6",
16389
16415
  "Note: unverified, ported from Irdkwia's notes",
@@ -16391,8 +16417,8 @@ class JpOverlay1Data:
16391
16417
  )
16392
16418
 
16393
16419
  MAIN_MENU_WINDOW_PARAMS_7 = Symbol(
16394
- None,
16395
- None,
16420
+ [0x122F4],
16421
+ [0x233CFB4],
16396
16422
  None,
16397
16423
  "MAIN_MENU_WINDOW_PARAMS_7",
16398
16424
  "Note: unverified, ported from Irdkwia's notes",
@@ -16400,12 +16426,17 @@ class JpOverlay1Data:
16400
16426
  )
16401
16427
 
16402
16428
  MAIN_MENU_ITEMS_CONFIRM = Symbol(
16403
- None, None, None, "MAIN_MENU_ITEMS_CONFIRM", "", "struct simple_menu_id_item[3]"
16429
+ [0x12304],
16430
+ [0x233CFC4],
16431
+ None,
16432
+ "MAIN_MENU_ITEMS_CONFIRM",
16433
+ "",
16434
+ "struct simple_menu_id_item[3]",
16404
16435
  )
16405
16436
 
16406
16437
  MAIN_MENU_WINDOW_PARAMS_8 = Symbol(
16407
- None,
16408
- None,
16438
+ [0x12388],
16439
+ [0x233D048],
16409
16440
  None,
16410
16441
  "MAIN_MENU_WINDOW_PARAMS_8",
16411
16442
  "Note: unverified, ported from Irdkwia's notes",
@@ -16413,8 +16444,8 @@ class JpOverlay1Data:
16413
16444
  )
16414
16445
 
16415
16446
  MAIN_MENU_WINDOW_PARAMS_9 = Symbol(
16416
- None,
16417
- None,
16447
+ [0x123A8],
16448
+ [0x233D068],
16418
16449
  None,
16419
16450
  "MAIN_MENU_WINDOW_PARAMS_9",
16420
16451
  "Note: unverified, ported from Irdkwia's notes",
@@ -16431,8 +16462,8 @@ class JpOverlay1Data:
16431
16462
  )
16432
16463
 
16433
16464
  MAIN_MENU_WINDOW_PARAMS_10 = Symbol(
16434
- None,
16435
- None,
16465
+ [0x12428],
16466
+ [0x233D0E8],
16436
16467
  None,
16437
16468
  "MAIN_MENU_WINDOW_PARAMS_10",
16438
16469
  "Note: unverified, ported from Irdkwia's notes",
@@ -16542,8 +16573,8 @@ class JpOverlay10Functions:
16542
16573
  )
16543
16574
 
16544
16575
  SprintfStatic = Symbol(
16545
- None,
16546
- None,
16576
+ [0x9CC, 0x4D88],
16577
+ [0x22BEBEC, 0x22C2FA8],
16547
16578
  None,
16548
16579
  "SprintfStatic",
16549
16580
  "Statically defined copy of sprintf(3) in overlay 10. See arm9.yml for more information.\n\nr0: str\nr1: format\n...: variadic\nreturn: number of characters printed, excluding the null-terminator",
@@ -16614,8 +16645,8 @@ class JpOverlay10Functions:
16614
16645
  )
16615
16646
 
16616
16647
  GetItemAnimation2 = Symbol(
16617
- [0x3484],
16618
- [0x22C16A4],
16648
+ [0x3488],
16649
+ [0x22C16A8],
16619
16650
  None,
16620
16651
  "GetItemAnimation2",
16621
16652
  "Note: unverified, ported from Irdkwia's notes\n\nr0: item_id\nreturn: second field of the item animation info",
@@ -16632,8 +16663,8 @@ class JpOverlay10Functions:
16632
16663
  )
16633
16664
 
16634
16665
  DrawTeamStats = Symbol(
16635
- None,
16636
- None,
16666
+ [0x3F6C],
16667
+ [0x22C218C],
16637
16668
  None,
16638
16669
  "DrawTeamStats",
16639
16670
  "Handles creating the windows, sprites, etc. for the team stats top screen display.\n\nr0: undefined4\nr1: int\nr2: undefined4\nr3: uint32_t\nreturn: undefined4",
@@ -16668,8 +16699,8 @@ class JpOverlay10Functions:
16668
16699
  )
16669
16700
 
16670
16701
  ProcessTeamStatsLvHp = Symbol(
16671
- None,
16672
- None,
16702
+ [0x4C7C],
16703
+ [0x22C2E9C],
16673
16704
  None,
16674
16705
  "ProcessTeamStatsLvHp",
16675
16706
  "Appears to populate the Lv./HP row in the 'Team stats' top screen.\n\nr0: index of some kind",
@@ -16677,8 +16708,8 @@ class JpOverlay10Functions:
16677
16708
  )
16678
16709
 
16679
16710
  ProcessTeamStatsNameGender = Symbol(
16680
- None,
16681
- None,
16711
+ [0x4DB0],
16712
+ [0x22C2FD0],
16682
16713
  None,
16683
16714
  "ProcessTeamStatsNameGender",
16684
16715
  "Appears to populate the name/gender row in the 'Team stats' top screen.\n\nr0: index of some kind",
@@ -16716,8 +16747,8 @@ class JpOverlay10Functions:
16716
16747
  class JpOverlay10Data:
16717
16748
 
16718
16749
  INVENTORY_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
16719
- None,
16720
- None,
16750
+ [0x785C],
16751
+ [0x22C5A7C],
16721
16752
  None,
16722
16753
  "INVENTORY_MENU_DEFAULT_WINDOW_PARAMS",
16723
16754
  "Default window_params for an inventory_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateInventoryMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateInventoryMenu.",
@@ -16986,8 +17017,8 @@ class JpOverlay10Data:
16986
17017
  )
16987
17018
 
16988
17019
  BURN_DAMAGE = Symbol(
16989
- None,
16990
- None,
17020
+ [0x799C],
17021
+ [0x22C5BBC],
16991
17022
  None,
16992
17023
  "BURN_DAMAGE",
16993
17024
  "Damage dealt by the burn status condition.",
@@ -16995,8 +17026,8 @@ class JpOverlay10Data:
16995
17026
  )
16996
17027
 
16997
17028
  POISON_DAMAGE = Symbol(
16998
- None,
16999
- None,
17029
+ [0x79A0],
17030
+ [0x22C5BC0],
17000
17031
  None,
17001
17032
  "POISON_DAMAGE",
17002
17033
  "Damage dealt by the poison status condition.",
@@ -17211,8 +17242,8 @@ class JpOverlay10Data:
17211
17242
  )
17212
17243
 
17213
17244
  RAIN_ABILITY_BONUS_REGEN = Symbol(
17214
- None,
17215
- None,
17245
+ [0x7A40],
17246
+ [0x22C5C60],
17216
17247
  None,
17217
17248
  "RAIN_ABILITY_BONUS_REGEN",
17218
17249
  "The passive bonus health regen given when the weather is rain for the abilities rain dish and dry skin.",
@@ -17220,8 +17251,8 @@ class JpOverlay10Data:
17220
17251
  )
17221
17252
 
17222
17253
  LEECH_SEED_HP_DRAIN = Symbol(
17223
- None,
17224
- None,
17254
+ [0x7A50],
17255
+ [0x22C5C70],
17225
17256
  None,
17226
17257
  "LEECH_SEED_HP_DRAIN",
17227
17258
  "The amount of health drained by leech seed status.",
@@ -17350,8 +17381,8 @@ class JpOverlay10Data:
17350
17381
  )
17351
17382
 
17352
17383
  ICE_BODY_BONUS_REGEN = Symbol(
17353
- None,
17354
- None,
17384
+ [0x7AF8],
17385
+ [0x22C5D18],
17355
17386
  None,
17356
17387
  "ICE_BODY_BONUS_REGEN",
17357
17388
  "The passive bonus health regen given when the weather is hail for the ability ice body.",
@@ -17395,8 +17426,8 @@ class JpOverlay10Data:
17395
17426
  )
17396
17427
 
17397
17428
  WEATHER_MOVE_TURN_COUNT = Symbol(
17398
- None,
17399
- None,
17429
+ [0x7B1C],
17430
+ [0x22C5D3C],
17400
17431
  None,
17401
17432
  "WEATHER_MOVE_TURN_COUNT",
17402
17433
  "The number of turns the moves rain dance, hail, sandstorm, sunny day and defog change the weather for. (3000)",
@@ -17539,8 +17570,8 @@ class JpOverlay10Data:
17539
17570
  )
17540
17571
 
17541
17572
  LEECH_SEED_DAMAGE_COOLDOWN = Symbol(
17542
- None,
17543
- None,
17573
+ [0x7B74],
17574
+ [0x22C5D94],
17544
17575
  None,
17545
17576
  "LEECH_SEED_DAMAGE_COOLDOWN",
17546
17577
  "The number of turns between leech seed health drain.",
@@ -17548,8 +17579,8 @@ class JpOverlay10Data:
17548
17579
  )
17549
17580
 
17550
17581
  THROWN_ITEM_HIT_CHANCE = Symbol(
17551
- None,
17552
- None,
17582
+ [0x7B78],
17583
+ [0x22C5D98],
17553
17584
  0x2,
17554
17585
  "THROWN_ITEM_HIT_CHANCE",
17555
17586
  "Chance of a hurled item hitting the target (90%).",
@@ -17620,8 +17651,8 @@ class JpOverlay10Data:
17620
17651
  )
17621
17652
 
17622
17653
  WISH_BONUS_REGEN = Symbol(
17623
- None,
17624
- None,
17654
+ [0x7B98],
17655
+ [0x22C5DB8],
17625
17656
  None,
17626
17657
  "WISH_BONUS_REGEN",
17627
17658
  "The passive bonus regen given by the wish status condition.",
@@ -17701,8 +17732,8 @@ class JpOverlay10Data:
17701
17732
  )
17702
17733
 
17703
17734
  ME_FIRST_MULTIPLIER = Symbol(
17704
- [0x7BC8],
17705
- [0x22C5DE8],
17735
+ [0x7BD8],
17736
+ [0x22C5DF8],
17706
17737
  0x4,
17707
17738
  "ME_FIRST_MULTIPLIER",
17708
17739
  "The damage multiplier applied to attacks copied by Me First, as a fixed-point number with 8 fraction bits (1.5).",
@@ -17773,8 +17804,8 @@ class JpOverlay10Data:
17773
17804
  )
17774
17805
 
17775
17806
  MATCHUP_IMMUNE_MULTIPLIER = Symbol(
17776
- None,
17777
- None,
17807
+ [0x7C20],
17808
+ [0x22C5E40],
17778
17809
  None,
17779
17810
  "MATCHUP_IMMUNE_MULTIPLIER",
17780
17811
  "The damage multiplier corresponding to MATCHUP_IMMUNE, as a fixed-point number with 8 fraction bits (0.5).",
@@ -18133,8 +18164,8 @@ class JpOverlay10Data:
18133
18164
  )
18134
18165
 
18135
18166
  EAT_ITEM_EFFECT_IGNORE_LIST = Symbol(
18136
- None,
18137
- None,
18167
+ [0x803C],
18168
+ [0x22C625C],
18138
18169
  None,
18139
18170
  "EAT_ITEM_EFFECT_IGNORE_LIST",
18140
18171
  "List of item IDs that should be ignored by the ShouldTryEatItem function. The last entry is null.",
@@ -18715,8 +18746,8 @@ class JpOverlay11Functions:
18715
18746
  )
18716
18747
 
18717
18748
  InitAnimDataFromOtherAnimDataVeneer = Symbol(
18718
- None,
18719
- None,
18749
+ [0x1ACAC],
18750
+ [0x22F858C],
18720
18751
  None,
18721
18752
  "InitAnimDataFromOtherAnimDataVeneer",
18722
18753
  "Likely a linker-generated veneer for InitAnimDataFromOtherAnimData.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: dst\nr1: src",
@@ -18724,8 +18755,8 @@ class JpOverlay11Functions:
18724
18755
  )
18725
18756
 
18726
18757
  AnimRelatedFunction = Symbol(
18727
- None,
18728
- None,
18758
+ [0x1ACB8, 0x1AE08],
18759
+ [0x22F8598, 0x22F86E8],
18729
18760
  None,
18730
18761
  "AnimRelatedFunction",
18731
18762
  "Does more stuff related to animations...probably?\n\nr0: animation pointer?\nothers: ?",
@@ -18954,8 +18985,8 @@ class JpOverlay11Data:
18954
18985
  )
18955
18986
 
18956
18987
  SCRIPT_COMMAND_PARSING_DATA = Symbol(
18957
- None,
18958
- None,
18988
+ [0x3A75C],
18989
+ [0x231803C],
18959
18990
  None,
18960
18991
  "SCRIPT_COMMAND_PARSING_DATA",
18961
18992
  "Used by ScriptCommandParsing somehow",
@@ -18963,8 +18994,8 @@ class JpOverlay11Data:
18963
18994
  )
18964
18995
 
18965
18996
  SCRIPT_OP_CODE_NAMES = Symbol(
18966
- None,
18967
- None,
18997
+ [0x3A77C],
18998
+ [0x231805C],
18968
18999
  None,
18969
19000
  "SCRIPT_OP_CODE_NAMES",
18970
19001
  "Opcode name strings pointed to by entries in SCRIPT_OP_CODES (script_opcode::name)",
@@ -18981,8 +19012,8 @@ class JpOverlay11Data:
18981
19012
  )
18982
19013
 
18983
19014
  OVERLAY11_DEBUG_STRINGS = Symbol(
18984
- None,
18985
- None,
19015
+ [0x3CE8C],
19016
+ [0x231A76C],
18986
19017
  None,
18987
19018
  "OVERLAY11_DEBUG_STRINGS",
18988
19019
  "Strings used with various debug printing functions throughout the overlay",
@@ -18990,8 +19021,8 @@ class JpOverlay11Data:
18990
19021
  )
18991
19022
 
18992
19023
  C_ROUTINE_NAMES = Symbol(
18993
- None,
18994
- None,
19024
+ [0x3D770],
19025
+ [0x231B050],
18995
19026
  None,
18996
19027
  "C_ROUTINE_NAMES",
18997
19028
  "Common routine name strings pointed to by entries in C_ROUTINES (common_routine::name)",
@@ -19008,8 +19039,8 @@ class JpOverlay11Data:
19008
19039
  )
19009
19040
 
19010
19041
  GROUND_WEATHER_TABLE = Symbol(
19011
- None,
19012
- None,
19042
+ [0x41A94],
19043
+ [0x231F374],
19013
19044
  None,
19014
19045
  "GROUND_WEATHER_TABLE",
19015
19046
  "Note: unverified, ported from Irdkwia's notes\n\ntype: struct ground_weather_entry[12]",
@@ -19017,8 +19048,8 @@ class JpOverlay11Data:
19017
19048
  )
19018
19049
 
19019
19050
  GROUND_WAN_FILES_TABLE = Symbol(
19020
- None,
19021
- None,
19051
+ [0x41AC4],
19052
+ [0x231F3A4],
19022
19053
  None,
19023
19054
  "GROUND_WAN_FILES_TABLE",
19024
19055
  "Note: unverified, ported from Irdkwia's notes\n\ntype: char[343][12]",
@@ -19071,8 +19102,8 @@ class JpOverlay11Data:
19071
19102
  )
19072
19103
 
19073
19104
  SETANIMATION_TABLE = Symbol(
19074
- None,
19075
- None,
19105
+ [0x45550],
19106
+ [0x2322E30],
19076
19107
  None,
19077
19108
  "SETANIMATION_TABLE",
19078
19109
  "Table that associates the parameter of the SetAnimation scripting opcode to animation data.\n\nThe first entry is unused and has a value of 0xFFFF.",
@@ -19080,8 +19111,8 @@ class JpOverlay11Data:
19080
19111
  )
19081
19112
 
19082
19113
  TEAM_INFO_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
19083
- None,
19084
- None,
19114
+ [0x460E0],
19115
+ [0x23239C0],
19085
19116
  None,
19086
19117
  "TEAM_INFO_BOX_DEFAULT_WINDOW_PARAMS",
19087
19118
  "Default window_params for a team_info_box.",
@@ -19089,8 +19120,8 @@ class JpOverlay11Data:
19089
19120
  )
19090
19121
 
19091
19122
  OVERLAY11_OVERLAY_LOAD_TABLE = Symbol(
19092
- None,
19093
- None,
19123
+ [0x46D08],
19124
+ [0x23245E8],
19094
19125
  None,
19095
19126
  "OVERLAY11_OVERLAY_LOAD_TABLE",
19096
19127
  "The overlays that can be loaded while this one is loaded.\n\nEach entry is 16 bytes, consisting of:\n- overlay group ID (see arm9.yml or enum overlay_group_id in the C headers for a mapping between group ID and overlay number)\n- function pointer to entry point\n- function pointer to destructor\n- possibly function pointer to frame-update function?\n\ntype: struct overlay_load_entry[21]",
@@ -19124,7 +19155,12 @@ class JpOverlay11Data:
19124
19155
  )
19125
19156
 
19126
19157
  WORLD_MAP_MODE = Symbol(
19127
- None, None, None, "WORLD_MAP_MODE", "The current world map", "uint32_t"
19158
+ [0x48A64],
19159
+ [0x2326344],
19160
+ None,
19161
+ "WORLD_MAP_MODE",
19162
+ "The current world map",
19163
+ "uint32_t",
19128
19164
  )
19129
19165
 
19130
19166
 
@@ -19378,8 +19414,8 @@ class JpOverlay13Data:
19378
19414
  )
19379
19415
 
19380
19416
  OVERLAY13_UNKNOWN_POINTER__NA_238CEA0 = Symbol(
19381
- [0x2D68],
19382
- [0x238E408],
19417
+ [0x2D60],
19418
+ [0x238E400],
19383
19419
  0x4,
19384
19420
  "OVERLAY13_UNKNOWN_POINTER__NA_238CEA0",
19385
19421
  "Note: unverified, ported from Irdkwia's notes",
@@ -19387,8 +19423,8 @@ class JpOverlay13Data:
19387
19423
  )
19388
19424
 
19389
19425
  OVERLAY13_UNKNOWN_POINTER__NA_238CEA4 = Symbol(
19390
- [0x2D6C],
19391
- [0x238E40C],
19426
+ [0x2D64],
19427
+ [0x238E404],
19392
19428
  0x4,
19393
19429
  "OVERLAY13_UNKNOWN_POINTER__NA_238CEA4",
19394
19430
  "Note: unverified, ported from Irdkwia's notes",
@@ -19405,8 +19441,8 @@ class JpOverlay13Data:
19405
19441
  )
19406
19442
 
19407
19443
  QUIZ_WINDOW_PARAMS_5 = Symbol(
19408
- [0x2D74],
19409
- [0x238E414],
19444
+ [0x2D6C],
19445
+ [0x238E40C],
19410
19446
  0x10,
19411
19447
  "QUIZ_WINDOW_PARAMS_5",
19412
19448
  "Note: unverified, ported from Irdkwia's notes",
@@ -19414,8 +19450,8 @@ class JpOverlay13Data:
19414
19450
  )
19415
19451
 
19416
19452
  QUIZ_WINDOW_PARAMS_6 = Symbol(
19417
- [0x2D84],
19418
- [0x238E424],
19453
+ [0x2D7C],
19454
+ [0x238E41C],
19419
19455
  0x10,
19420
19456
  "QUIZ_WINDOW_PARAMS_6",
19421
19457
  "Note: unverified, ported from Irdkwia's notes",
@@ -19423,8 +19459,8 @@ class JpOverlay13Data:
19423
19459
  )
19424
19460
 
19425
19461
  QUIZ_DEBUG_MENU_ITEMS = Symbol(
19426
- [0x2D94],
19427
- [0x238E434],
19462
+ [0x2D8C],
19463
+ [0x238E42C],
19428
19464
  0x48,
19429
19465
  "QUIZ_DEBUG_MENU_ITEMS",
19430
19466
  "Note: unverified, ported from Irdkwia's notes",
@@ -19441,8 +19477,8 @@ class JpOverlay13Data:
19441
19477
  )
19442
19478
 
19443
19479
  QUIZ_QUESTION_ANSWER_ASSOCIATIONS = Symbol(
19444
- [0x2DEC],
19445
- [0x238E48C],
19480
+ [0x2DE4],
19481
+ [0x238E484],
19446
19482
  0x84,
19447
19483
  "QUIZ_QUESTION_ANSWER_ASSOCIATIONS",
19448
19484
  "0x2 * (66 questions)\n\nNote: unverified, ported from Irdkwia's notes",
@@ -19527,8 +19563,8 @@ class JpOverlay14Functions:
19527
19563
  )
19528
19564
 
19529
19565
  SentryStateExit = Symbol(
19530
- None,
19531
- None,
19566
+ [0x229C],
19567
+ [0x238D93C],
19532
19568
  None,
19533
19569
  "SentryStateExit",
19534
19570
  "State 0x5: Exit (wraps SentrySetExitingState).\n\nNo params.",
@@ -19910,8 +19946,8 @@ class JpOverlay14Data:
19910
19946
  )
19911
19947
 
19912
19948
  SENTRY_DUTY_PTR = Symbol(
19913
- None,
19914
- None,
19949
+ [0x3A40],
19950
+ [0x238F0E0],
19915
19951
  None,
19916
19952
  "SENTRY_DUTY_PTR",
19917
19953
  "Pointer to the SENTRY_DUTY_STRUCT.",
@@ -19919,8 +19955,8 @@ class JpOverlay14Data:
19919
19955
  )
19920
19956
 
19921
19957
  SENTRY_DUTY_STATE_HANDLER_TABLE = Symbol(
19922
- None,
19923
- None,
19958
+ [0x3A54],
19959
+ [0x238F0F4],
19924
19960
  None,
19925
19961
  "SENTRY_DUTY_STATE_HANDLER_TABLE",
19926
19962
  "Null-terminated table of handler functions for the different states in the state machine. See SentryRunState.\n\ntype: state_handler_fn_t[35]",
@@ -19963,8 +19999,8 @@ class JpOverlay15Data:
19963
19999
  )
19964
20000
 
19965
20001
  BANK_WINDOW_PARAMS_2 = Symbol(
19966
- None,
19967
- None,
20002
+ [0xF64],
20003
+ [0x238C604],
19968
20004
  None,
19969
20005
  "BANK_WINDOW_PARAMS_2",
19970
20006
  "Note: unverified, ported from Irdkwia's notes",
@@ -19972,8 +20008,8 @@ class JpOverlay15Data:
19972
20008
  )
19973
20009
 
19974
20010
  BANK_WINDOW_PARAMS_3 = Symbol(
19975
- None,
19976
- None,
20011
+ [0xF74],
20012
+ [0x238C614],
19977
20013
  None,
19978
20014
  "BANK_WINDOW_PARAMS_3",
19979
20015
  "Note: unverified, ported from Irdkwia's notes",
@@ -19981,8 +20017,8 @@ class JpOverlay15Data:
19981
20017
  )
19982
20018
 
19983
20019
  BANK_WINDOW_PARAMS_4 = Symbol(
19984
- None,
19985
- None,
20020
+ [0xF84],
20021
+ [0x238C624],
19986
20022
  None,
19987
20023
  "BANK_WINDOW_PARAMS_4",
19988
20024
  "Note: unverified, ported from Irdkwia's notes",
@@ -20008,8 +20044,8 @@ class JpOverlay15Data:
20008
20044
  )
20009
20045
 
20010
20046
  OVERLAY15_UNKNOWN_POINTER__NA_238B180 = Symbol(
20011
- None,
20012
- None,
20047
+ [0x1040],
20048
+ [0x238C6E0],
20013
20049
  None,
20014
20050
  "OVERLAY15_UNKNOWN_POINTER__NA_238B180",
20015
20051
  "Note: unverified, ported from Irdkwia's notes",
@@ -20097,8 +20133,8 @@ class JpOverlay16Data:
20097
20133
  )
20098
20134
 
20099
20135
  EVO_WINDOW_PARAMS_4 = Symbol(
20100
- None,
20101
- None,
20136
+ [0x2CA4],
20137
+ [0x238E344],
20102
20138
  None,
20103
20139
  "EVO_WINDOW_PARAMS_4",
20104
20140
  "Note: unverified, ported from Irdkwia's notes",
@@ -20106,8 +20142,8 @@ class JpOverlay16Data:
20106
20142
  )
20107
20143
 
20108
20144
  EVO_WINDOW_PARAMS_5 = Symbol(
20109
- None,
20110
- None,
20145
+ [0x2CB4],
20146
+ [0x238E354],
20111
20147
  None,
20112
20148
  "EVO_WINDOW_PARAMS_5",
20113
20149
  "Note: unverified, ported from Irdkwia's notes",
@@ -20115,8 +20151,8 @@ class JpOverlay16Data:
20115
20151
  )
20116
20152
 
20117
20153
  EVO_WINDOW_PARAMS_6 = Symbol(
20118
- None,
20119
- None,
20154
+ [0x2CC4],
20155
+ [0x238E364],
20120
20156
  None,
20121
20157
  "EVO_WINDOW_PARAMS_6",
20122
20158
  "Note: unverified, ported from Irdkwia's notes",
@@ -20142,8 +20178,8 @@ class JpOverlay16Data:
20142
20178
  )
20143
20179
 
20144
20180
  OVERLAY16_UNKNOWN_POINTER__NA_238CE40 = Symbol(
20145
- None,
20146
- None,
20181
+ [0x2D20],
20182
+ [0x238E3C0],
20147
20183
  None,
20148
20184
  "OVERLAY16_UNKNOWN_POINTER__NA_238CE40",
20149
20185
  "Note: unverified, ported from Irdkwia's notes",
@@ -20177,8 +20213,8 @@ class JpOverlay17Functions:
20177
20213
  class JpOverlay17Data:
20178
20214
 
20179
20215
  ASSEMBLY_WINDOW_PARAMS_1 = Symbol(
20180
- None,
20181
- None,
20216
+ [0x19F0],
20217
+ [0x238D090],
20182
20218
  None,
20183
20219
  "ASSEMBLY_WINDOW_PARAMS_1",
20184
20220
  "Note: unverified, ported from Irdkwia's notes",
@@ -20186,8 +20222,8 @@ class JpOverlay17Data:
20186
20222
  )
20187
20223
 
20188
20224
  ASSEMBLY_WINDOW_PARAMS_2 = Symbol(
20189
- None,
20190
- None,
20225
+ [0x1A00],
20226
+ [0x238D0A0],
20191
20227
  None,
20192
20228
  "ASSEMBLY_WINDOW_PARAMS_2",
20193
20229
  "Note: unverified, ported from Irdkwia's notes",
@@ -20195,8 +20231,8 @@ class JpOverlay17Data:
20195
20231
  )
20196
20232
 
20197
20233
  ASSEMBLY_WINDOW_PARAMS_3 = Symbol(
20198
- None,
20199
- None,
20234
+ [0x1A10],
20235
+ [0x238D0B0],
20200
20236
  None,
20201
20237
  "ASSEMBLY_WINDOW_PARAMS_3",
20202
20238
  "Note: unverified, ported from Irdkwia's notes",
@@ -20204,8 +20240,8 @@ class JpOverlay17Data:
20204
20240
  )
20205
20241
 
20206
20242
  ASSEMBLY_WINDOW_PARAMS_4 = Symbol(
20207
- None,
20208
- None,
20243
+ [0x1A20],
20244
+ [0x238D0C0],
20209
20245
  None,
20210
20246
  "ASSEMBLY_WINDOW_PARAMS_4",
20211
20247
  "Note: unverified, ported from Irdkwia's notes",
@@ -20213,8 +20249,8 @@ class JpOverlay17Data:
20213
20249
  )
20214
20250
 
20215
20251
  ASSEMBLY_WINDOW_PARAMS_5 = Symbol(
20216
- None,
20217
- None,
20252
+ [0x1A30],
20253
+ [0x238D0D0],
20218
20254
  None,
20219
20255
  "ASSEMBLY_WINDOW_PARAMS_5",
20220
20256
  "Note: unverified, ported from Irdkwia's notes",
@@ -20312,8 +20348,8 @@ class JpOverlay17Data:
20312
20348
  )
20313
20349
 
20314
20350
  OVERLAY17_FUNCTION_POINTER_TABLE = Symbol(
20315
- None,
20316
- None,
20351
+ [0x1C00],
20352
+ [0x238D2A0],
20317
20353
  None,
20318
20354
  "OVERLAY17_FUNCTION_POINTER_TABLE",
20319
20355
  "Note: unverified, ported from Irdkwia's notes",
@@ -20330,8 +20366,8 @@ class JpOverlay17Data:
20330
20366
  )
20331
20367
 
20332
20368
  OVERLAY17_UNKNOWN_POINTER__NA_238BE00 = Symbol(
20333
- None,
20334
- None,
20369
+ [0x1CC0],
20370
+ [0x238D360],
20335
20371
  None,
20336
20372
  "OVERLAY17_UNKNOWN_POINTER__NA_238BE00",
20337
20373
  "Note: unverified, ported from Irdkwia's notes",
@@ -20374,8 +20410,8 @@ class JpOverlay18Functions:
20374
20410
  class JpOverlay18Data:
20375
20411
 
20376
20412
  LINK_SHOP_WINDOW_PARAMS_1 = Symbol(
20377
- None,
20378
- None,
20413
+ [0x313C],
20414
+ [0x238E7DC],
20379
20415
  None,
20380
20416
  "LINK_SHOP_WINDOW_PARAMS_1",
20381
20417
  "Note: unverified, ported from Irdkwia's notes",
@@ -20383,8 +20419,8 @@ class JpOverlay18Data:
20383
20419
  )
20384
20420
 
20385
20421
  LINK_SHOP_WINDOW_PARAMS_2 = Symbol(
20386
- None,
20387
- None,
20422
+ [0x314C],
20423
+ [0x238E7EC],
20388
20424
  None,
20389
20425
  "LINK_SHOP_WINDOW_PARAMS_2",
20390
20426
  "Note: unverified, ported from Irdkwia's notes",
@@ -20392,8 +20428,8 @@ class JpOverlay18Data:
20392
20428
  )
20393
20429
 
20394
20430
  LINK_SHOP_WINDOW_PARAMS_3 = Symbol(
20395
- None,
20396
- None,
20431
+ [0x315C],
20432
+ [0x238E7FC],
20397
20433
  None,
20398
20434
  "LINK_SHOP_WINDOW_PARAMS_3",
20399
20435
  "Note: unverified, ported from Irdkwia's notes",
@@ -20401,8 +20437,8 @@ class JpOverlay18Data:
20401
20437
  )
20402
20438
 
20403
20439
  LINK_SHOP_WINDOW_PARAMS_4 = Symbol(
20404
- None,
20405
- None,
20440
+ [0x316C],
20441
+ [0x238E80C],
20406
20442
  None,
20407
20443
  "LINK_SHOP_WINDOW_PARAMS_4",
20408
20444
  "Note: unverified, ported from Irdkwia's notes",
@@ -20410,8 +20446,8 @@ class JpOverlay18Data:
20410
20446
  )
20411
20447
 
20412
20448
  LINK_SHOP_WINDOW_PARAMS_5 = Symbol(
20413
- None,
20414
- None,
20449
+ [0x317C],
20450
+ [0x238E81C],
20415
20451
  None,
20416
20452
  "LINK_SHOP_WINDOW_PARAMS_5",
20417
20453
  "Note: unverified, ported from Irdkwia's notes",
@@ -20419,8 +20455,8 @@ class JpOverlay18Data:
20419
20455
  )
20420
20456
 
20421
20457
  LINK_SHOP_WINDOW_PARAMS_6 = Symbol(
20422
- None,
20423
- None,
20458
+ [0x318C],
20459
+ [0x238E82C],
20424
20460
  None,
20425
20461
  "LINK_SHOP_WINDOW_PARAMS_6",
20426
20462
  "Note: unverified, ported from Irdkwia's notes",
@@ -20428,8 +20464,8 @@ class JpOverlay18Data:
20428
20464
  )
20429
20465
 
20430
20466
  LINK_SHOP_WINDOW_PARAMS_7 = Symbol(
20431
- None,
20432
- None,
20467
+ [0x319C],
20468
+ [0x238E83C],
20433
20469
  None,
20434
20470
  "LINK_SHOP_WINDOW_PARAMS_7",
20435
20471
  "Note: unverified, ported from Irdkwia's notes",
@@ -20437,8 +20473,8 @@ class JpOverlay18Data:
20437
20473
  )
20438
20474
 
20439
20475
  LINK_SHOP_WINDOW_PARAMS_8 = Symbol(
20440
- None,
20441
- None,
20476
+ [0x31AC],
20477
+ [0x238E84C],
20442
20478
  None,
20443
20479
  "LINK_SHOP_WINDOW_PARAMS_8",
20444
20480
  "Note: unverified, ported from Irdkwia's notes",
@@ -20446,8 +20482,8 @@ class JpOverlay18Data:
20446
20482
  )
20447
20483
 
20448
20484
  LINK_SHOP_WINDOW_PARAMS_9 = Symbol(
20449
- None,
20450
- None,
20485
+ [0x31BC],
20486
+ [0x238E85C],
20451
20487
  None,
20452
20488
  "LINK_SHOP_WINDOW_PARAMS_9",
20453
20489
  "Note: unverified, ported from Irdkwia's notes",
@@ -20455,8 +20491,8 @@ class JpOverlay18Data:
20455
20491
  )
20456
20492
 
20457
20493
  LINK_SHOP_WINDOW_PARAMS_10 = Symbol(
20458
- None,
20459
- None,
20494
+ [0x31CC],
20495
+ [0x238E86C],
20460
20496
  None,
20461
20497
  "LINK_SHOP_WINDOW_PARAMS_10",
20462
20498
  "Note: unverified, ported from Irdkwia's notes",
@@ -20464,8 +20500,8 @@ class JpOverlay18Data:
20464
20500
  )
20465
20501
 
20466
20502
  LINK_SHOP_WINDOW_PARAMS_11 = Symbol(
20467
- None,
20468
- None,
20503
+ [0x31DC],
20504
+ [0x238E87C],
20469
20505
  None,
20470
20506
  "LINK_SHOP_WINDOW_PARAMS_11",
20471
20507
  "Note: unverified, ported from Irdkwia's notes",
@@ -20554,8 +20590,8 @@ class JpOverlay18Data:
20554
20590
  )
20555
20591
 
20556
20592
  OVERLAY18_FUNCTION_POINTER_TABLE = Symbol(
20557
- None,
20558
- None,
20593
+ [0x3394],
20594
+ [0x238EA34],
20559
20595
  None,
20560
20596
  "OVERLAY18_FUNCTION_POINTER_TABLE",
20561
20597
  "Note: unverified, ported from Irdkwia's notes",
@@ -20572,8 +20608,8 @@ class JpOverlay18Data:
20572
20608
  )
20573
20609
 
20574
20610
  OVERLAY18_UNKNOWN_POINTER__NA_238D620 = Symbol(
20575
- None,
20576
- None,
20611
+ [0x3500],
20612
+ [0x238EBA0],
20577
20613
  None,
20578
20614
  "OVERLAY18_UNKNOWN_POINTER__NA_238D620",
20579
20615
  "Note: unverified, ported from Irdkwia's notes",
@@ -20650,8 +20686,8 @@ class JpOverlay19Functions:
20650
20686
  class JpOverlay19Data:
20651
20687
 
20652
20688
  OVERLAY19_UNKNOWN_TABLE__NA_238DAE0 = Symbol(
20653
- None,
20654
- None,
20689
+ [0x3998],
20690
+ [0x238F038],
20655
20691
  None,
20656
20692
  "OVERLAY19_UNKNOWN_TABLE__NA_238DAE0",
20657
20693
  "4*0x2\n\nNote: unverified, ported from Irdkwia's notes",
@@ -20659,8 +20695,8 @@ class JpOverlay19Data:
20659
20695
  )
20660
20696
 
20661
20697
  BAR_UNLOCKABLE_DUNGEONS_TABLE = Symbol(
20662
- None,
20663
- None,
20698
+ [0x39A0],
20699
+ [0x238F040],
20664
20700
  None,
20665
20701
  "BAR_UNLOCKABLE_DUNGEONS_TABLE",
20666
20702
  "Note: unverified, ported from Irdkwia's notes\n\ntype: struct dungeon_id_16[6]",
@@ -20677,8 +20713,8 @@ class JpOverlay19Data:
20677
20713
  )
20678
20714
 
20679
20715
  BAR_AVAILABLE_ITEMS = Symbol(
20680
- None,
20681
- None,
20716
+ [0x3A84],
20717
+ [0x238F124],
20682
20718
  None,
20683
20719
  "BAR_AVAILABLE_ITEMS",
20684
20720
  "Note: unverified, ported from Irdkwia's notes\n\ntype: struct bar_item[66]",
@@ -20686,8 +20722,8 @@ class JpOverlay19Data:
20686
20722
  )
20687
20723
 
20688
20724
  OVERLAY19_UNKNOWN_STRING_IDS__NA_238E178 = Symbol(
20689
- None,
20690
- None,
20725
+ [0x4030],
20726
+ [0x238F6D0],
20691
20727
  None,
20692
20728
  "OVERLAY19_UNKNOWN_STRING_IDS__NA_238E178",
20693
20729
  "Note: unverified, ported from Irdkwia's notes",
@@ -20695,8 +20731,8 @@ class JpOverlay19Data:
20695
20731
  )
20696
20732
 
20697
20733
  OVERLAY19_UNKNOWN_STRUCT__NA_238E1A4 = Symbol(
20698
- None,
20699
- None,
20734
+ [0x405C],
20735
+ [0x238F6FC],
20700
20736
  None,
20701
20737
  "OVERLAY19_UNKNOWN_STRUCT__NA_238E1A4",
20702
20738
  "5*0x8\n\nNote: unverified, ported from Irdkwia's notes",
@@ -20704,8 +20740,8 @@ class JpOverlay19Data:
20704
20740
  )
20705
20741
 
20706
20742
  OVERLAY19_UNKNOWN_STRING_IDS__NA_238E1CC = Symbol(
20707
- None,
20708
- None,
20743
+ [0x4084],
20744
+ [0x238F724],
20709
20745
  None,
20710
20746
  "OVERLAY19_UNKNOWN_STRING_IDS__NA_238E1CC",
20711
20747
  "Note: unverified, ported from Irdkwia's notes",
@@ -20713,8 +20749,8 @@ class JpOverlay19Data:
20713
20749
  )
20714
20750
 
20715
20751
  BAR_WINDOW_PARAMS_1 = Symbol(
20716
- None,
20717
- None,
20752
+ [0x4090],
20753
+ [0x238F730],
20718
20754
  None,
20719
20755
  "BAR_WINDOW_PARAMS_1",
20720
20756
  "Note: unverified, ported from Irdkwia's notes",
@@ -20722,8 +20758,8 @@ class JpOverlay19Data:
20722
20758
  )
20723
20759
 
20724
20760
  BAR_WINDOW_PARAMS_2 = Symbol(
20725
- None,
20726
- None,
20761
+ [0x40A0],
20762
+ [0x238F740],
20727
20763
  None,
20728
20764
  "BAR_WINDOW_PARAMS_2",
20729
20765
  "Note: unverified, ported from Irdkwia's notes",
@@ -20731,8 +20767,8 @@ class JpOverlay19Data:
20731
20767
  )
20732
20768
 
20733
20769
  BAR_WINDOW_PARAMS_3 = Symbol(
20734
- None,
20735
- None,
20770
+ [0x40B0],
20771
+ [0x238F750],
20736
20772
  None,
20737
20773
  "BAR_WINDOW_PARAMS_3",
20738
20774
  "Note: unverified, ported from Irdkwia's notes",
@@ -20758,8 +20794,8 @@ class JpOverlay19Data:
20758
20794
  )
20759
20795
 
20760
20796
  OVERLAY19_UNKNOWN_STRING_IDS__NA_238E238 = Symbol(
20761
- None,
20762
- None,
20797
+ [0x40F0],
20798
+ [0x238F790],
20763
20799
  None,
20764
20800
  "OVERLAY19_UNKNOWN_STRING_IDS__NA_238E238",
20765
20801
  "Note: unverified, ported from Irdkwia's notes",
@@ -20803,8 +20839,8 @@ class JpOverlay19Data:
20803
20839
  )
20804
20840
 
20805
20841
  OVERLAY19_UNKNOWN_POINTER__NA_238E360 = Symbol(
20806
- None,
20807
- None,
20842
+ [0x4200],
20843
+ [0x238F8A0],
20808
20844
  None,
20809
20845
  "OVERLAY19_UNKNOWN_POINTER__NA_238E360",
20810
20846
  "Note: unverified, ported from Irdkwia's notes",
@@ -20857,8 +20893,8 @@ class JpOverlay20Functions:
20857
20893
  class JpOverlay20Data:
20858
20894
 
20859
20895
  OVERLAY20_UNKNOWN_POINTER__NA_238CF7C = Symbol(
20860
- None,
20861
- None,
20896
+ [0x2E38],
20897
+ [0x238E4D8],
20862
20898
  None,
20863
20899
  "OVERLAY20_UNKNOWN_POINTER__NA_238CF7C",
20864
20900
  "Note: unverified, ported from Irdkwia's notes",
@@ -20911,8 +20947,8 @@ class JpOverlay20Data:
20911
20947
  )
20912
20948
 
20913
20949
  OVERLAY20_UNKNOWN_TABLE__NA_238D014 = Symbol(
20914
- None,
20915
- None,
20950
+ [0x2ED0],
20951
+ [0x238E570],
20916
20952
  None,
20917
20953
  "OVERLAY20_UNKNOWN_TABLE__NA_238D014",
20918
20954
  "Note: unverified, ported from Irdkwia's notes",
@@ -20920,8 +20956,8 @@ class JpOverlay20Data:
20920
20956
  )
20921
20957
 
20922
20958
  RECYCLE_WINDOW_PARAMS_1 = Symbol(
20923
- None,
20924
- None,
20959
+ [0x2EE4],
20960
+ [0x238E584],
20925
20961
  None,
20926
20962
  "RECYCLE_WINDOW_PARAMS_1",
20927
20963
  "Note: unverified, ported from Irdkwia's notes",
@@ -20929,8 +20965,8 @@ class JpOverlay20Data:
20929
20965
  )
20930
20966
 
20931
20967
  RECYCLE_WINDOW_PARAMS_2 = Symbol(
20932
- None,
20933
- None,
20968
+ [0x2EF4],
20969
+ [0x238E594],
20934
20970
  None,
20935
20971
  "RECYCLE_WINDOW_PARAMS_2",
20936
20972
  "Note: unverified, ported from Irdkwia's notes",
@@ -20938,8 +20974,8 @@ class JpOverlay20Data:
20938
20974
  )
20939
20975
 
20940
20976
  RECYCLE_WINDOW_PARAMS_3 = Symbol(
20941
- None,
20942
- None,
20977
+ [0x2F04],
20978
+ [0x238E5A4],
20943
20979
  None,
20944
20980
  "RECYCLE_WINDOW_PARAMS_3",
20945
20981
  "Note: unverified, ported from Irdkwia's notes",
@@ -20947,8 +20983,8 @@ class JpOverlay20Data:
20947
20983
  )
20948
20984
 
20949
20985
  RECYCLE_WINDOW_PARAMS_4 = Symbol(
20950
- None,
20951
- None,
20986
+ [0x2F14],
20987
+ [0x238E5B4],
20952
20988
  None,
20953
20989
  "RECYCLE_WINDOW_PARAMS_4",
20954
20990
  "Note: unverified, ported from Irdkwia's notes",
@@ -20956,8 +20992,8 @@ class JpOverlay20Data:
20956
20992
  )
20957
20993
 
20958
20994
  RECYCLE_WINDOW_PARAMS_5 = Symbol(
20959
- None,
20960
- None,
20995
+ [0x2F24],
20996
+ [0x238E5C4],
20961
20997
  None,
20962
20998
  "RECYCLE_WINDOW_PARAMS_5",
20963
20999
  "Note: unverified, ported from Irdkwia's notes",
@@ -20965,8 +21001,8 @@ class JpOverlay20Data:
20965
21001
  )
20966
21002
 
20967
21003
  RECYCLE_WINDOW_PARAMS_6 = Symbol(
20968
- None,
20969
- None,
21004
+ [0x2F34],
21005
+ [0x238E5D4],
20970
21006
  None,
20971
21007
  "RECYCLE_WINDOW_PARAMS_6",
20972
21008
  "Note: unverified, ported from Irdkwia's notes",
@@ -21099,8 +21135,8 @@ class JpOverlay21Functions:
21099
21135
  class JpOverlay21Data:
21100
21136
 
21101
21137
  SWAP_SHOP_WINDOW_PARAMS_1 = Symbol(
21102
- None,
21103
- None,
21138
+ [0x28F8],
21139
+ [0x238DF98],
21104
21140
  None,
21105
21141
  "SWAP_SHOP_WINDOW_PARAMS_1",
21106
21142
  "Note: unverified, ported from Irdkwia's notes",
@@ -21198,8 +21234,8 @@ class JpOverlay21Data:
21198
21234
  )
21199
21235
 
21200
21236
  SWAP_SHOP_WINDOW_PARAMS_5 = Symbol(
21201
- None,
21202
- None,
21237
+ [0x2A38],
21238
+ [0x238E0D8],
21203
21239
  None,
21204
21240
  "SWAP_SHOP_WINDOW_PARAMS_5",
21205
21241
  "Note: unverified, ported from Irdkwia's notes",
@@ -21207,8 +21243,8 @@ class JpOverlay21Data:
21207
21243
  )
21208
21244
 
21209
21245
  SWAP_SHOP_WINDOW_PARAMS_6 = Symbol(
21210
- None,
21211
- None,
21246
+ [0x2A48],
21247
+ [0x238E0E8],
21212
21248
  None,
21213
21249
  "SWAP_SHOP_WINDOW_PARAMS_6",
21214
21250
  "Note: unverified, ported from Irdkwia's notes",
@@ -21216,8 +21252,8 @@ class JpOverlay21Data:
21216
21252
  )
21217
21253
 
21218
21254
  SWAP_SHOP_WINDOW_PARAMS_7 = Symbol(
21219
- None,
21220
- None,
21255
+ [0x2A58],
21256
+ [0x238E0F8],
21221
21257
  None,
21222
21258
  "SWAP_SHOP_WINDOW_PARAMS_7",
21223
21259
  "Note: unverified, ported from Irdkwia's notes",
@@ -21225,8 +21261,8 @@ class JpOverlay21Data:
21225
21261
  )
21226
21262
 
21227
21263
  SWAP_SHOP_WINDOW_PARAMS_8 = Symbol(
21228
- None,
21229
- None,
21264
+ [0x2A68],
21265
+ [0x238E108],
21230
21266
  None,
21231
21267
  "SWAP_SHOP_WINDOW_PARAMS_8",
21232
21268
  "Note: unverified, ported from Irdkwia's notes",
@@ -21234,15 +21270,17 @@ class JpOverlay21Data:
21234
21270
  )
21235
21271
 
21236
21272
  SWAP_SHOP_WINDOW_PARAMS_9 = Symbol(
21237
- None,
21238
- None,
21273
+ [0x2A78],
21274
+ [0x238E118],
21239
21275
  None,
21240
21276
  "SWAP_SHOP_WINDOW_PARAMS_9",
21241
21277
  "Note: unverified, ported from Irdkwia's notes",
21242
21278
  "struct window_params",
21243
21279
  )
21244
21280
 
21245
- OVERLAY21_JP_STRING = Symbol(None, None, None, "OVERLAY21_JP_STRING", "合成:", "")
21281
+ OVERLAY21_JP_STRING = Symbol(
21282
+ [0x2DEC], [0x238E48C], None, "OVERLAY21_JP_STRING", "合成:", ""
21283
+ )
21246
21284
 
21247
21285
  OVERLAY21_RESERVED_SPACE = Symbol(
21248
21286
  None,
@@ -21254,8 +21292,8 @@ class JpOverlay21Data:
21254
21292
  )
21255
21293
 
21256
21294
  OVERLAY21_UNKNOWN_POINTER__NA_238CF40 = Symbol(
21257
- None,
21258
- None,
21295
+ [0x2E20],
21296
+ [0x238E4C0],
21259
21297
  None,
21260
21298
  "OVERLAY21_UNKNOWN_POINTER__NA_238CF40",
21261
21299
  "Note: unverified, ported from Irdkwia's notes",
@@ -21289,8 +21327,8 @@ class JpOverlay22Functions:
21289
21327
  class JpOverlay22Data:
21290
21328
 
21291
21329
  SHOP_WINDOW_PARAMS_1 = Symbol(
21292
- None,
21293
- None,
21330
+ [0x46DC],
21331
+ [0x238FD7C],
21294
21332
  None,
21295
21333
  "SHOP_WINDOW_PARAMS_1",
21296
21334
  "Note: unverified, ported from Irdkwia's notes",
@@ -21298,8 +21336,8 @@ class JpOverlay22Data:
21298
21336
  )
21299
21337
 
21300
21338
  SHOP_WINDOW_PARAMS_2 = Symbol(
21301
- None,
21302
- None,
21339
+ [0x46FC],
21340
+ [0x238FD9C],
21303
21341
  None,
21304
21342
  "SHOP_WINDOW_PARAMS_2",
21305
21343
  "Note: unverified, ported from Irdkwia's notes",
@@ -21307,8 +21345,8 @@ class JpOverlay22Data:
21307
21345
  )
21308
21346
 
21309
21347
  OVERLAY22_UNKNOWN_STRUCT__NA_238E85C = Symbol(
21310
- None,
21311
- None,
21348
+ [0x471C],
21349
+ [0x238FDBC],
21312
21350
  None,
21313
21351
  "OVERLAY22_UNKNOWN_STRUCT__NA_238E85C",
21314
21352
  "Note: unverified, ported from Irdkwia's notes",
@@ -21352,8 +21390,8 @@ class JpOverlay22Data:
21352
21390
  )
21353
21391
 
21354
21392
  OVERLAY22_UNKNOWN_STRING_IDS = Symbol(
21355
- None,
21356
- None,
21393
+ [0x47B0],
21394
+ [0x238FE50],
21357
21395
  None,
21358
21396
  "OVERLAY22_UNKNOWN_STRING_IDS",
21359
21397
  "Note: unverified, ported from Irdkwia's notes",
@@ -21388,8 +21426,8 @@ class JpOverlay22Data:
21388
21426
  )
21389
21427
 
21390
21428
  SHOP_WINDOW_PARAMS_6 = Symbol(
21391
- None,
21392
- None,
21429
+ [0x4840],
21430
+ [0x238FEE0],
21393
21431
  None,
21394
21432
  "SHOP_WINDOW_PARAMS_6",
21395
21433
  "Note: unverified, ported from Irdkwia's notes",
@@ -21397,8 +21435,8 @@ class JpOverlay22Data:
21397
21435
  )
21398
21436
 
21399
21437
  SHOP_WINDOW_PARAMS_7 = Symbol(
21400
- None,
21401
- None,
21438
+ [0x4850],
21439
+ [0x238FEF0],
21402
21440
  None,
21403
21441
  "SHOP_WINDOW_PARAMS_7",
21404
21442
  "Note: unverified, ported from Irdkwia's notes",
@@ -21406,8 +21444,8 @@ class JpOverlay22Data:
21406
21444
  )
21407
21445
 
21408
21446
  SHOP_WINDOW_PARAMS_8 = Symbol(
21409
- None,
21410
- None,
21447
+ [0x4860],
21448
+ [0x238FF00],
21411
21449
  None,
21412
21450
  "SHOP_WINDOW_PARAMS_8",
21413
21451
  "Note: unverified, ported from Irdkwia's notes",
@@ -21415,8 +21453,8 @@ class JpOverlay22Data:
21415
21453
  )
21416
21454
 
21417
21455
  SHOP_WINDOW_PARAMS_9 = Symbol(
21418
- None,
21419
- None,
21456
+ [0x4870],
21457
+ [0x238FF10],
21420
21458
  None,
21421
21459
  "SHOP_WINDOW_PARAMS_9",
21422
21460
  "Note: unverified, ported from Irdkwia's notes",
@@ -21424,8 +21462,8 @@ class JpOverlay22Data:
21424
21462
  )
21425
21463
 
21426
21464
  SHOP_WINDOW_PARAMS_10 = Symbol(
21427
- None,
21428
- None,
21465
+ [0x4880],
21466
+ [0x238FF20],
21429
21467
  None,
21430
21468
  "SHOP_WINDOW_PARAMS_10",
21431
21469
  "Note: unverified, ported from Irdkwia's notes",
@@ -21442,8 +21480,8 @@ class JpOverlay22Data:
21442
21480
  )
21443
21481
 
21444
21482
  OVERLAY22_UNKNOWN_POINTER__NA_238EC60 = Symbol(
21445
- None,
21446
- None,
21483
+ [0x4B20],
21484
+ [0x23901C0],
21447
21485
  None,
21448
21486
  "OVERLAY22_UNKNOWN_POINTER__NA_238EC60",
21449
21487
  "Note: unverified, ported from Irdkwia's notes",
@@ -21460,8 +21498,8 @@ class JpOverlay22Data:
21460
21498
  )
21461
21499
 
21462
21500
  OVERLAY22_UNKNOWN_POINTER__NA_238EC68 = Symbol(
21463
- None,
21464
- None,
21501
+ [0x4B28],
21502
+ [0x23901C8],
21465
21503
  None,
21466
21504
  "OVERLAY22_UNKNOWN_POINTER__NA_238EC68",
21467
21505
  "Note: unverified, ported from Irdkwia's notes",
@@ -21478,8 +21516,8 @@ class JpOverlay22Data:
21478
21516
  )
21479
21517
 
21480
21518
  OVERLAY22_UNKNOWN_POINTER__NA_238EC70 = Symbol(
21481
- None,
21482
- None,
21519
+ [0x4B30],
21520
+ [0x23901D0],
21483
21521
  None,
21484
21522
  "OVERLAY22_UNKNOWN_POINTER__NA_238EC70",
21485
21523
  "Note: unverified, ported from Irdkwia's notes",
@@ -21504,8 +21542,8 @@ class JpOverlay23Functions:
21504
21542
  class JpOverlay23Data:
21505
21543
 
21506
21544
  OVERLAY23_UNKNOWN_VALUE__NA_238D2E8 = Symbol(
21507
- None,
21508
- None,
21545
+ [0x3200],
21546
+ [0x238E8A0],
21509
21547
  None,
21510
21548
  "OVERLAY23_UNKNOWN_VALUE__NA_238D2E8",
21511
21549
  "Note: unverified, ported from Irdkwia's notes",
@@ -21513,8 +21551,8 @@ class JpOverlay23Data:
21513
21551
  )
21514
21552
 
21515
21553
  OVERLAY23_UNKNOWN_VALUE__NA_238D2EC = Symbol(
21516
- None,
21517
- None,
21554
+ [0x3204],
21555
+ [0x238E8A4],
21518
21556
  None,
21519
21557
  "OVERLAY23_UNKNOWN_VALUE__NA_238D2EC",
21520
21558
  "Note: unverified, ported from Irdkwia's notes",
@@ -21522,8 +21560,8 @@ class JpOverlay23Data:
21522
21560
  )
21523
21561
 
21524
21562
  OVERLAY23_UNKNOWN_STRUCT__NA_238D2F0 = Symbol(
21525
- None,
21526
- None,
21563
+ [0x3208],
21564
+ [0x238E8A8],
21527
21565
  None,
21528
21566
  "OVERLAY23_UNKNOWN_STRUCT__NA_238D2F0",
21529
21567
  "Note: unverified, ported from Irdkwia's notes",
@@ -21612,8 +21650,8 @@ class JpOverlay23Data:
21612
21650
  )
21613
21651
 
21614
21652
  STORAGE_WINDOW_PARAMS_4 = Symbol(
21615
- None,
21616
- None,
21653
+ [0x3310],
21654
+ [0x238E9B0],
21617
21655
  None,
21618
21656
  "STORAGE_WINDOW_PARAMS_4",
21619
21657
  "Note: unverified, ported from Irdkwia's notes",
@@ -21621,8 +21659,8 @@ class JpOverlay23Data:
21621
21659
  )
21622
21660
 
21623
21661
  STORAGE_WINDOW_PARAMS_5 = Symbol(
21624
- None,
21625
- None,
21662
+ [0x3320],
21663
+ [0x238E9C0],
21626
21664
  None,
21627
21665
  "STORAGE_WINDOW_PARAMS_5",
21628
21666
  "Note: unverified, ported from Irdkwia's notes",
@@ -21630,8 +21668,8 @@ class JpOverlay23Data:
21630
21668
  )
21631
21669
 
21632
21670
  STORAGE_WINDOW_PARAMS_6 = Symbol(
21633
- None,
21634
- None,
21671
+ [0x3330],
21672
+ [0x238E9D0],
21635
21673
  None,
21636
21674
  "STORAGE_WINDOW_PARAMS_6",
21637
21675
  "Note: unverified, ported from Irdkwia's notes",
@@ -21639,8 +21677,8 @@ class JpOverlay23Data:
21639
21677
  )
21640
21678
 
21641
21679
  STORAGE_WINDOW_PARAMS_7 = Symbol(
21642
- None,
21643
- None,
21680
+ [0x3340],
21681
+ [0x238E9E0],
21644
21682
  None,
21645
21683
  "STORAGE_WINDOW_PARAMS_7",
21646
21684
  "Note: unverified, ported from Irdkwia's notes",
@@ -21648,8 +21686,8 @@ class JpOverlay23Data:
21648
21686
  )
21649
21687
 
21650
21688
  STORAGE_WINDOW_PARAMS_8 = Symbol(
21651
- None,
21652
- None,
21689
+ [0x3350],
21690
+ [0x238E9F0],
21653
21691
  None,
21654
21692
  "STORAGE_WINDOW_PARAMS_8",
21655
21693
  "Note: unverified, ported from Irdkwia's notes",
@@ -21666,8 +21704,8 @@ class JpOverlay23Data:
21666
21704
  )
21667
21705
 
21668
21706
  OVERLAY23_UNKNOWN_POINTER__NA_238D8A0 = Symbol(
21669
- None,
21670
- None,
21707
+ [0x37C0],
21708
+ [0x238EE60],
21671
21709
  None,
21672
21710
  "OVERLAY23_UNKNOWN_POINTER__NA_238D8A0",
21673
21711
  "Note: unverified, ported from Irdkwia's notes",
@@ -21694,8 +21732,8 @@ class JpOverlay24Functions:
21694
21732
  class JpOverlay24Data:
21695
21733
 
21696
21734
  OVERLAY24_UNKNOWN_STRUCT__NA_238C508 = Symbol(
21697
- None,
21698
- None,
21735
+ [0x23D0],
21736
+ [0x238DA70],
21699
21737
  None,
21700
21738
  "OVERLAY24_UNKNOWN_STRUCT__NA_238C508",
21701
21739
  "Note: unverified, ported from Irdkwia's notes",
@@ -21703,8 +21741,8 @@ class JpOverlay24Data:
21703
21741
  )
21704
21742
 
21705
21743
  OVERLAY24_UNKNOWN_STRUCT__NA_238C514 = Symbol(
21706
- None,
21707
- None,
21744
+ [0x23DC],
21745
+ [0x238DA7C],
21708
21746
  None,
21709
21747
  "OVERLAY24_UNKNOWN_STRUCT__NA_238C514",
21710
21748
  "Note: unverified, ported from Irdkwia's notes",
@@ -21766,8 +21804,8 @@ class JpOverlay24Data:
21766
21804
  )
21767
21805
 
21768
21806
  DAYCARE_WINDOW_PARAMS_4 = Symbol(
21769
- None,
21770
- None,
21807
+ [0x2488],
21808
+ [0x238DB28],
21771
21809
  None,
21772
21810
  "DAYCARE_WINDOW_PARAMS_4",
21773
21811
  "Note: unverified, ported from Irdkwia's notes",
@@ -21793,8 +21831,8 @@ class JpOverlay24Data:
21793
21831
  )
21794
21832
 
21795
21833
  OVERLAY24_UNKNOWN_POINTER__NA_238C600 = Symbol(
21796
- None,
21797
- None,
21834
+ [0x24C0],
21835
+ [0x238DB60],
21798
21836
  None,
21799
21837
  "OVERLAY24_UNKNOWN_POINTER__NA_238C600",
21800
21838
  "Note: unverified, ported from Irdkwia's notes",
@@ -21819,8 +21857,8 @@ class JpOverlay25Functions:
21819
21857
  class JpOverlay25Data:
21820
21858
 
21821
21859
  OVERLAY25_UNKNOWN_STRUCT__NA_238B498 = Symbol(
21822
- None,
21823
- None,
21860
+ [0x1358],
21861
+ [0x238C9F8],
21824
21862
  None,
21825
21863
  "OVERLAY25_UNKNOWN_STRUCT__NA_238B498",
21826
21864
  "Note: unverified, ported from Irdkwia's notes",
@@ -21828,8 +21866,8 @@ class JpOverlay25Data:
21828
21866
  )
21829
21867
 
21830
21868
  APPRAISAL_WINDOW_PARAMS_1 = Symbol(
21831
- None,
21832
- None,
21869
+ [0x1364],
21870
+ [0x238CA04],
21833
21871
  None,
21834
21872
  "APPRAISAL_WINDOW_PARAMS_1",
21835
21873
  "Note: unverified, ported from Irdkwia's notes",
@@ -21900,8 +21938,8 @@ class JpOverlay25Data:
21900
21938
  )
21901
21939
 
21902
21940
  APPRAISAL_WINDOW_PARAMS_5 = Symbol(
21903
- None,
21904
- None,
21941
+ [0x1424],
21942
+ [0x238CAC4],
21905
21943
  None,
21906
21944
  "APPRAISAL_WINDOW_PARAMS_5",
21907
21945
  "Note: unverified, ported from Irdkwia's notes",
@@ -21909,8 +21947,8 @@ class JpOverlay25Data:
21909
21947
  )
21910
21948
 
21911
21949
  APPRAISAL_WINDOW_PARAMS_6 = Symbol(
21912
- None,
21913
- None,
21950
+ [0x1434],
21951
+ [0x238CAD4],
21914
21952
  None,
21915
21953
  "APPRAISAL_WINDOW_PARAMS_6",
21916
21954
  "Note: unverified, ported from Irdkwia's notes",
@@ -21918,8 +21956,8 @@ class JpOverlay25Data:
21918
21956
  )
21919
21957
 
21920
21958
  APPRAISAL_WINDOW_PARAMS_7 = Symbol(
21921
- None,
21922
- None,
21959
+ [0x1444],
21960
+ [0x238CAE4],
21923
21961
  None,
21924
21962
  "APPRAISAL_WINDOW_PARAMS_7",
21925
21963
  "Note: unverified, ported from Irdkwia's notes",
@@ -21927,8 +21965,8 @@ class JpOverlay25Data:
21927
21965
  )
21928
21966
 
21929
21967
  APPRAISAL_WINDOW_PARAMS_8 = Symbol(
21930
- None,
21931
- None,
21968
+ [0x1454],
21969
+ [0x238CAF4],
21932
21970
  None,
21933
21971
  "APPRAISAL_WINDOW_PARAMS_8",
21934
21972
  "Note: unverified, ported from Irdkwia's notes",
@@ -21945,8 +21983,8 @@ class JpOverlay25Data:
21945
21983
  )
21946
21984
 
21947
21985
  OVERLAY25_UNKNOWN_POINTER__NA_238B5E0 = Symbol(
21948
- None,
21949
- None,
21986
+ [0x14A0],
21987
+ [0x238CB40],
21950
21988
  None,
21951
21989
  "OVERLAY25_UNKNOWN_POINTER__NA_238B5E0",
21952
21990
  "Note: unverified, ported from Irdkwia's notes",
@@ -22051,8 +22089,8 @@ class JpOverlay27Functions:
22051
22089
  class JpOverlay27Data:
22052
22090
 
22053
22091
  OVERLAY27_UNKNOWN_VALUE__NA_238C948 = Symbol(
22054
- None,
22055
- None,
22092
+ [0x2838],
22093
+ [0x238DED8],
22056
22094
  None,
22057
22095
  "OVERLAY27_UNKNOWN_VALUE__NA_238C948",
22058
22096
  "Note: unverified, ported from Irdkwia's notes",
@@ -22060,8 +22098,8 @@ class JpOverlay27Data:
22060
22098
  )
22061
22099
 
22062
22100
  OVERLAY27_UNKNOWN_VALUE__NA_238C94C = Symbol(
22063
- None,
22064
- None,
22101
+ [0x283C],
22102
+ [0x238DEDC],
22065
22103
  None,
22066
22104
  "OVERLAY27_UNKNOWN_VALUE__NA_238C94C",
22067
22105
  "Note: unverified, ported from Irdkwia's notes",
@@ -22069,8 +22107,8 @@ class JpOverlay27Data:
22069
22107
  )
22070
22108
 
22071
22109
  OVERLAY27_UNKNOWN_STRUCT__NA_238C950 = Symbol(
22072
- None,
22073
- None,
22110
+ [0x2840],
22111
+ [0x238DEE0],
22074
22112
  None,
22075
22113
  "OVERLAY27_UNKNOWN_STRUCT__NA_238C950",
22076
22114
  "Note: unverified, ported from Irdkwia's notes",
@@ -22159,8 +22197,8 @@ class JpOverlay27Data:
22159
22197
  )
22160
22198
 
22161
22199
  DISCARD_WINDOW_PARAMS_5 = Symbol(
22162
- None,
22163
- None,
22200
+ [0x293C],
22201
+ [0x238DFDC],
22164
22202
  None,
22165
22203
  "DISCARD_WINDOW_PARAMS_5",
22166
22204
  "Note: unverified, ported from Irdkwia's notes",
@@ -22168,8 +22206,8 @@ class JpOverlay27Data:
22168
22206
  )
22169
22207
 
22170
22208
  DISCARD_WINDOW_PARAMS_6 = Symbol(
22171
- None,
22172
- None,
22209
+ [0x294C],
22210
+ [0x238DFEC],
22173
22211
  None,
22174
22212
  "DISCARD_WINDOW_PARAMS_6",
22175
22213
  "Note: unverified, ported from Irdkwia's notes",
@@ -22177,8 +22215,8 @@ class JpOverlay27Data:
22177
22215
  )
22178
22216
 
22179
22217
  DISCARD_WINDOW_PARAMS_7 = Symbol(
22180
- None,
22181
- None,
22218
+ [0x295C],
22219
+ [0x238DFFC],
22182
22220
  None,
22183
22221
  "DISCARD_WINDOW_PARAMS_7",
22184
22222
  "Note: unverified, ported from Irdkwia's notes",
@@ -22204,8 +22242,8 @@ class JpOverlay27Data:
22204
22242
  )
22205
22243
 
22206
22244
  OVERLAY27_UNKNOWN_POINTER__NA_238CE80 = Symbol(
22207
- None,
22208
- None,
22245
+ [0x2D80],
22246
+ [0x238E420],
22209
22247
  None,
22210
22248
  "OVERLAY27_UNKNOWN_POINTER__NA_238CE80",
22211
22249
  "Note: unverified, ported from Irdkwia's notes",
@@ -22213,8 +22251,8 @@ class JpOverlay27Data:
22213
22251
  )
22214
22252
 
22215
22253
  OVERLAY27_UNKNOWN_POINTER__NA_238CE84 = Symbol(
22216
- None,
22217
- None,
22254
+ [0x2D84],
22255
+ [0x238E424],
22218
22256
  None,
22219
22257
  "OVERLAY27_UNKNOWN_POINTER__NA_238CE84",
22220
22258
  "Note: unverified, ported from Irdkwia's notes",
@@ -22271,8 +22309,8 @@ class JpOverlay29Functions:
22271
22309
  )
22272
22310
 
22273
22311
  GetDungeonPtrMaster = Symbol(
22274
- None,
22275
- None,
22312
+ [0x2840],
22313
+ [0x22E0120],
22276
22314
  None,
22277
22315
  "GetDungeonPtrMaster",
22278
22316
  "Returns the master dungeon pointer (a global, see DUNGEON_PTR_MASTER).\n\nreturn: pointer to a newly allocated dungeon struct",
@@ -22289,8 +22327,8 @@ class JpOverlay29Functions:
22289
22327
  )
22290
22328
 
22291
22329
  DungeonFree = Symbol(
22292
- None,
22293
- None,
22330
+ [0x2870],
22331
+ [0x22E0150],
22294
22332
  None,
22295
22333
  "DungeonFree",
22296
22334
  "Frees the dungeons struct pointer to by the master dungeon pointer, and nullifies the pointer.\n\nNo params.",
@@ -22307,8 +22345,108 @@ class JpOverlay29Functions:
22307
22345
  )
22308
22346
 
22309
22347
  EntityIsValid = Symbol(
22310
- [0x34C58, 0x354EC, 0x38D10, 0x58BE4],
22311
- [0x2312538, 0x2312DCC, 0x23165F0, 0x23364C4],
22348
+ [
22349
+ 0x410C,
22350
+ 0x57CC,
22351
+ 0x7078,
22352
+ 0x7548,
22353
+ 0xD37C,
22354
+ 0x10390,
22355
+ 0x10B44,
22356
+ 0x120C4,
22357
+ 0x134C4,
22358
+ 0x142B4,
22359
+ 0x18FA4,
22360
+ 0x19FAC,
22361
+ 0x1B050,
22362
+ 0x204B0,
22363
+ 0x228A8,
22364
+ 0x23C34,
22365
+ 0x266A8,
22366
+ 0x28428,
22367
+ 0x291FC,
22368
+ 0x29874,
22369
+ 0x2BB4C,
22370
+ 0x2BED0,
22371
+ 0x2CC94,
22372
+ 0x3254C,
22373
+ 0x32C64,
22374
+ 0x34C58,
22375
+ 0x354EC,
22376
+ 0x38D10,
22377
+ 0x3C924,
22378
+ 0x3CA3C,
22379
+ 0x3DB7C,
22380
+ 0x3ED80,
22381
+ 0x407B4,
22382
+ 0x429A4,
22383
+ 0x4313C,
22384
+ 0x437C8,
22385
+ 0x43D48,
22386
+ 0x44330,
22387
+ 0x45004,
22388
+ 0x491CC,
22389
+ 0x5235C,
22390
+ 0x57AB8,
22391
+ 0x58BE4,
22392
+ 0x5B78C,
22393
+ 0x685DC,
22394
+ 0x6917C,
22395
+ 0x6D28C,
22396
+ 0x7177C,
22397
+ 0x725B8,
22398
+ ],
22399
+ [
22400
+ 0x22E19EC,
22401
+ 0x22E30AC,
22402
+ 0x22E4958,
22403
+ 0x22E4E28,
22404
+ 0x22EAC5C,
22405
+ 0x22EDC70,
22406
+ 0x22EE424,
22407
+ 0x22EF9A4,
22408
+ 0x22F0DA4,
22409
+ 0x22F1B94,
22410
+ 0x22F6884,
22411
+ 0x22F788C,
22412
+ 0x22F8930,
22413
+ 0x22FDD90,
22414
+ 0x2300188,
22415
+ 0x2301514,
22416
+ 0x2303F88,
22417
+ 0x2305D08,
22418
+ 0x2306ADC,
22419
+ 0x2307154,
22420
+ 0x230942C,
22421
+ 0x23097B0,
22422
+ 0x230A574,
22423
+ 0x230FE2C,
22424
+ 0x2310544,
22425
+ 0x2312538,
22426
+ 0x2312DCC,
22427
+ 0x23165F0,
22428
+ 0x231A204,
22429
+ 0x231A31C,
22430
+ 0x231B45C,
22431
+ 0x231C660,
22432
+ 0x231E094,
22433
+ 0x2320284,
22434
+ 0x2320A1C,
22435
+ 0x23210A8,
22436
+ 0x2321628,
22437
+ 0x2321C10,
22438
+ 0x23228E4,
22439
+ 0x2326AAC,
22440
+ 0x232FC3C,
22441
+ 0x2335398,
22442
+ 0x23364C4,
22443
+ 0x233906C,
22444
+ 0x2345EBC,
22445
+ 0x2346A5C,
22446
+ 0x234AB6C,
22447
+ 0x234F05C,
22448
+ 0x234FE98,
22449
+ ],
22312
22450
  None,
22313
22451
  "EntityIsValid",
22314
22452
  "Checks if an entity pointer points to a valid entity (not entity type 0, which represents no entity).\n\nr0: entity pointer\nreturn: bool",
@@ -22361,8 +22499,8 @@ class JpOverlay29Functions:
22361
22499
  )
22362
22500
 
22363
22501
  FixedRoomIsSubstituteRoom = Symbol(
22364
- None,
22365
- None,
22502
+ [0x467C],
22503
+ [0x22E1F5C],
22366
22504
  None,
22367
22505
  "FixedRoomIsSubstituteRoom",
22368
22506
  "Checks if the current fixed room is the 'substitute room' (ID 0x6E).\n\nreturn: bool",
@@ -22379,8 +22517,8 @@ class JpOverlay29Functions:
22379
22517
  )
22380
22518
 
22381
22519
  GetScenarioBalanceVeneer = Symbol(
22382
- None,
22383
- None,
22520
+ [0x470C],
22521
+ [0x22E1FEC],
22384
22522
  None,
22385
22523
  "GetScenarioBalanceVeneer",
22386
22524
  "Likely a linker-generated veneer for GetScenarioBalance.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-",
@@ -22460,8 +22598,8 @@ class JpOverlay29Functions:
22460
22598
  )
22461
22599
 
22462
22600
  SpawnItemEntity = Symbol(
22463
- None,
22464
- None,
22601
+ [0x60C4],
22602
+ [0x22E39A4],
22465
22603
  None,
22466
22604
  "SpawnItemEntity",
22467
22605
  "Spawns a blank item entity on the floor. Fails if there are more than 64 items already on the floor.\n\nThis initializes a new entry in the entity table and points it to the corresponding slot in the item info list.\n\nr0: position\nreturn: entity pointer for the newly added item, or null on failure",
@@ -22487,8 +22625,8 @@ class JpOverlay29Functions:
22487
22625
  )
22488
22626
 
22489
22627
  ShouldDisplayEntityWrapper = Symbol(
22490
- None,
22491
- None,
22628
+ [0x64E0],
22629
+ [0x22E3DC0],
22492
22630
  None,
22493
22631
  "ShouldDisplayEntityWrapper",
22494
22632
  "Calls ShouldDisplayEntity with r1 = 0\n\nr0: Entity pointer\nreturn: True if the entity and its associated messages should be displayed, false if they shouldn't.",
@@ -22568,8 +22706,36 @@ class JpOverlay29Functions:
22568
22706
  )
22569
22707
 
22570
22708
  ItemIsActive = Symbol(
22571
- [0x233C8, 0x38D34],
22572
- [0x2300CA8, 0x2316614],
22709
+ [
22710
+ 0x709C,
22711
+ 0x12094,
22712
+ 0x196B0,
22713
+ 0x233C8,
22714
+ 0x2633C,
22715
+ 0x2BB70,
22716
+ 0x2E678,
22717
+ 0x321D4,
22718
+ 0x3346C,
22719
+ 0x34C7C,
22720
+ 0x35824,
22721
+ 0x38D34,
22722
+ 0x6B620,
22723
+ ],
22724
+ [
22725
+ 0x22E497C,
22726
+ 0x22EF974,
22727
+ 0x22F6F90,
22728
+ 0x2300CA8,
22729
+ 0x2303C1C,
22730
+ 0x2309450,
22731
+ 0x230BF58,
22732
+ 0x230FAB4,
22733
+ 0x2310D4C,
22734
+ 0x231255C,
22735
+ 0x2313104,
22736
+ 0x2316614,
22737
+ 0x2348F00,
22738
+ ],
22573
22739
  None,
22574
22740
  "ItemIsActive",
22575
22741
  "Checks if a monster is holding a certain item that isn't disabled by Klutz.\n\nr0: entity pointer\nr1: item ID\nreturn: bool",
@@ -22577,8 +22743,8 @@ class JpOverlay29Functions:
22577
22743
  )
22578
22744
 
22579
22745
  GetVisibilityRange = Symbol(
22580
- None,
22581
- None,
22746
+ [0x70CC],
22747
+ [0x22E49AC],
22582
22748
  None,
22583
22749
  "GetVisibilityRange",
22584
22750
  "Returns dungeon::display_data::visibility_range. If the visibility range is 0, returns 2 instead.\n\nreturn: Visibility range of the current floor, or 2 if the visibility is 0.",
@@ -22667,8 +22833,8 @@ class JpOverlay29Functions:
22667
22833
  )
22668
22834
 
22669
22835
  PlayEffectAnimation0x1A9 = Symbol(
22670
- None,
22671
- None,
22836
+ [0x9EC0, 0x9F0C, 0x9F58, 0x9FA4, 0xA254, 0xA2A0],
22837
+ [0x22E77A0, 0x22E77EC, 0x22E7838, 0x22E7884, 0x22E7B34, 0x22E7B80],
22672
22838
  None,
22673
22839
  "PlayEffectAnimation0x1A9",
22674
22840
  "Just a guess. Calls PlayEffectAnimation with data from animation ID 0x1A9.\n\nr0: entity pointer",
@@ -22874,8 +23040,8 @@ class JpOverlay29Functions:
22874
23040
  )
22875
23041
 
22876
23042
  FindClosestUnoccupiedTileWithin2 = Symbol(
22877
- None,
22878
- None,
23043
+ [0xD778],
23044
+ [0x22EB058],
22879
23045
  None,
22880
23046
  "FindClosestUnoccupiedTileWithin2",
22881
23047
  "Searches for the closest unoccupied tile within 2 steps of the given origin.\n\nCalls FindNearbyUnoccupiedTile with DISPLACEMENTS_WITHIN_2_SMALLEST_FIRST.\n\nr0: [output] position\nr1: origin position\nr2: random room mode flag\nreturn: whether a tile was successfully found",
@@ -22883,8 +23049,8 @@ class JpOverlay29Functions:
22883
23049
  )
22884
23050
 
22885
23051
  FindFarthestUnoccupiedTileWithin2 = Symbol(
22886
- None,
22887
- None,
23052
+ [0xD794],
23053
+ [0x22EB074],
22888
23054
  None,
22889
23055
  "FindFarthestUnoccupiedTileWithin2",
22890
23056
  "Searches for the farthest unoccupied tile within 2 steps of the given origin.\n\nCalls FindNearbyUnoccupiedTile with DISPLACEMENTS_WITHIN_2_LARGEST_FIRST.\n\nr0: [output] position\nr1: origin position\nr2: random room mode flag\nreturn: whether a tile was successfully found",
@@ -23036,8 +23202,8 @@ class JpOverlay29Functions:
23036
23202
  )
23037
23203
 
23038
23204
  DungeonRngSetPrimary = Symbol(
23039
- None,
23040
- None,
23205
+ [0xE9EC],
23206
+ [0x22EC2CC],
23041
23207
  None,
23042
23208
  "DungeonRngSetPrimary",
23043
23209
  "Sets the dungeon PRNG to use the primary LCG for subsequent random number generation.\n\nNo params.",
@@ -23297,8 +23463,8 @@ class JpOverlay29Functions:
23297
23463
  )
23298
23464
 
23299
23465
  TryTriggerTrap = Symbol(
23300
- None,
23301
- None,
23466
+ [0x11D24],
23467
+ [0x22EF604],
23302
23468
  None,
23303
23469
  "TryTriggerTrap",
23304
23470
  "Called whenever a monster steps on a trap.\n\nThe function will try to trigger it. Nothing will happen if the pokémon has the same team as the trap. The attempt to trigger the trap can also fail due to IQ skills, due to the trap failing to work (random chance), etc.\n\nr0: Entity who stepped on the trap\nr1: Trap position\nr2: ?\nr3: ?",
@@ -23333,8 +23499,8 @@ class JpOverlay29Functions:
23333
23499
  )
23334
23500
 
23335
23501
  ApplyPitfallTrapEffect = Symbol(
23336
- None,
23337
- None,
23502
+ [0x125A0],
23503
+ [0x22EFE80],
23338
23504
  None,
23339
23505
  "ApplyPitfallTrapEffect",
23340
23506
  "If the defender is the leader, end the current floor unless it has a rescue point.\nOtherwise, make the entity faint and ignore reviver seeds. If not called by a random\ntrap, break the grate on the pitfall trap.\n\nr0: attacker entity pointer\nr1: defender entity pointer\nr2: tile pointer\nr3: bool caused by random trap",
@@ -23378,8 +23544,8 @@ class JpOverlay29Functions:
23378
23544
  )
23379
23545
 
23380
23546
  ApplyStealthRockTrapEffect = Symbol(
23381
- None,
23382
- None,
23547
+ [0x12BC4],
23548
+ [0x22F04A4],
23383
23549
  None,
23384
23550
  "ApplyStealthRockTrapEffect",
23385
23551
  "Tries to apply the damage from the stealth rock trap but does nothing if the defender is a rock type.\n\nr0: attacker entity pointer\nr1: defender entity pointer",
@@ -23396,8 +23562,8 @@ class JpOverlay29Functions:
23396
23562
  )
23397
23563
 
23398
23564
  ApplyRandomTrapEffect = Symbol(
23399
- None,
23400
- None,
23565
+ [0x12C60],
23566
+ [0x22F0540],
23401
23567
  None,
23402
23568
  "ApplyRandomTrapEffect",
23403
23569
  "Selects a random trap that isn't a wonder tile and isn't a random trap and calls\nApplyTrapEffect on all monsters that is different from the trap's team.\n\nr0: Triggered trap\nr1: User\nr2: Target, normally same as user\nr3: Tile that contains the trap\nstack[0]: position",
@@ -23405,8 +23571,8 @@ class JpOverlay29Functions:
23405
23571
  )
23406
23572
 
23407
23573
  ApplyGrudgeTrapEffect = Symbol(
23408
- None,
23409
- None,
23574
+ [0x12D8C],
23575
+ [0x22F066C],
23410
23576
  None,
23411
23577
  "ApplyGrudgeTrapEffect",
23412
23578
  "Spawns several monsters around the position and gives all monsters on the floor the\ngrudge status condition.\n\nr0: entity pointer\nr1: position",
@@ -23603,8 +23769,8 @@ class JpOverlay29Functions:
23603
23769
  )
23604
23770
 
23605
23771
  DungeonGetSpriteIndex = Symbol(
23606
- None,
23607
- None,
23772
+ [0x1B074],
23773
+ [0x22F8954],
23608
23774
  None,
23609
23775
  "DungeonGetSpriteIndex",
23610
23776
  "Gets the sprite index of the specified monster on this floor\n\nr0: Monster ID\nreturn: Sprite index of the specified monster ID",
@@ -23612,8 +23778,8 @@ class JpOverlay29Functions:
23612
23778
  )
23613
23779
 
23614
23780
  JoinedAtRangeCheck2Veneer = Symbol(
23615
- None,
23616
- None,
23781
+ [0x1B090],
23782
+ [0x22F8970],
23617
23783
  None,
23618
23784
  "JoinedAtRangeCheck2Veneer",
23619
23785
  "Likely a linker-generated veneer for arm9::JoinedAtRangeCheck2.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nNo params.",
@@ -23783,8 +23949,8 @@ class JpOverlay29Functions:
23783
23949
  )
23784
23950
 
23785
23951
  DefenderAbilityIsActive = Symbol(
23786
- [0x25694],
23787
- [0x2302F74],
23952
+ [0x1D3AC, 0x25694, 0x2E5E4, 0x357C4, 0x4692C, 0x56520],
23953
+ [0x22FAC8C, 0x2302F74, 0x230BEC4, 0x23130A4, 0x232420C, 0x2333E00],
23788
23954
  None,
23789
23955
  "DefenderAbilityIsActive",
23790
23956
  "Checks if a defender has an active ability that isn't disabled by an attacker's Mold Breaker.\n\nThere are two versions of this function, which share the same logic but have slightly different assembly. This is probably due to differences in compiler optimizations at different addresses.\n\nr0: attacker pointer\nr1: defender pointer\nr2: ability ID to check on the defender\nr3: flag for whether the attacker's ability is enabled\nreturn: bool",
@@ -23792,8 +23958,28 @@ class JpOverlay29Functions:
23792
23958
  )
23793
23959
 
23794
23960
  IsMonster = Symbol(
23795
- None,
23796
- None,
23961
+ [
23962
+ 0x1D3F8,
23963
+ 0x256E0,
23964
+ 0x2E630,
23965
+ 0x335DC,
23966
+ 0x3C6A0,
23967
+ 0x3E5C4,
23968
+ 0x3EF04,
23969
+ 0x46978,
23970
+ 0x70E0C,
23971
+ ],
23972
+ [
23973
+ 0x22FACD8,
23974
+ 0x2302FC0,
23975
+ 0x230BF10,
23976
+ 0x2310EBC,
23977
+ 0x2319F80,
23978
+ 0x231BEA4,
23979
+ 0x231C7E4,
23980
+ 0x2324258,
23981
+ 0x234E6EC,
23982
+ ],
23797
23983
  None,
23798
23984
  "IsMonster",
23799
23985
  "Checks if an entity is a monster (entity type 1).\n\nr0: entity pointer\nreturn: bool",
@@ -23828,8 +24014,8 @@ class JpOverlay29Functions:
23828
24014
  )
23829
24015
 
23830
24016
  RestorePpAllMovesSetFlags = Symbol(
23831
- None,
23832
- None,
24017
+ [0x1D74C],
24018
+ [0x22FB02C],
23833
24019
  None,
23834
24020
  "RestorePpAllMovesSetFlags",
23835
24021
  "Restores PP for all moves, clears flags move::f_consume_2_pp, move::flags2_unk5 and move::flags2_unk7, and sets flag move::f_consume_pp.\nCalled when a monster is revived.\n\nr0: pointer to entity whose moves will be restored",
@@ -23837,8 +24023,8 @@ class JpOverlay29Functions:
23837
24023
  )
23838
24024
 
23839
24025
  CheckTeamMemberIdxVeneer = Symbol(
23840
- None,
23841
- None,
24026
+ [0x1D918],
24027
+ [0x22FB1F8],
23842
24028
  None,
23843
24029
  "CheckTeamMemberIdxVeneer",
23844
24030
  "Likely a linker-generated veneer for CheckTeamMemberIdx.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: member index\nreturn: True if the value is equal to 0x55AA or 0x5AA5",
@@ -23846,8 +24032,8 @@ class JpOverlay29Functions:
23846
24032
  )
23847
24033
 
23848
24034
  IsMonsterIdInNormalRangeVeneer = Symbol(
23849
- None,
23850
- None,
24035
+ [0x1D940],
24036
+ [0x22FB220],
23851
24037
  None,
23852
24038
  "IsMonsterIdInNormalRangeVeneer",
23853
24039
  "Likely a linker-generated veneer for IsMonsterIdInNormalRange.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: monster ID\nreturn: bool",
@@ -23891,8 +24077,34 @@ class JpOverlay29Functions:
23891
24077
  )
23892
24078
 
23893
24079
  ExclusiveItemEffectIsActive = Symbol(
23894
- [0x383E0, 0x6BD58],
23895
- [0x2315CC0, 0x2349638],
24080
+ [
24081
+ 0x1E944,
24082
+ 0x23A78,
24083
+ 0x2E654,
24084
+ 0x33508,
24085
+ 0x34CAC,
24086
+ 0x383E0,
24087
+ 0x3D398,
24088
+ 0x3E46C,
24089
+ 0x474D8,
24090
+ 0x564FC,
24091
+ 0x6B650,
24092
+ 0x6BD58,
24093
+ ],
24094
+ [
24095
+ 0x22FC224,
24096
+ 0x2301358,
24097
+ 0x230BF34,
24098
+ 0x2310DE8,
24099
+ 0x231258C,
24100
+ 0x2315CC0,
24101
+ 0x231AC78,
24102
+ 0x231BD4C,
24103
+ 0x2324DB8,
24104
+ 0x2333DDC,
24105
+ 0x2348F30,
24106
+ 0x2349638,
24107
+ ],
23896
24108
  None,
23897
24109
  "ExclusiveItemEffectIsActive",
23898
24110
  "Checks if a monster is a team member under the effects of a certain exclusive item effect.\n\nr0: entity pointer\nr1: exclusive item effect ID\nreturn: bool",
@@ -23927,8 +24139,8 @@ class JpOverlay29Functions:
23927
24139
  )
23928
24140
 
23929
24141
  CountMovesOutOfPp = Symbol(
23930
- None,
23931
- None,
24142
+ [0x1ED50],
24143
+ [0x22FC630],
23932
24144
  None,
23933
24145
  "CountMovesOutOfPp",
23934
24146
  "Returns how many of a monster's move are out of PP.\n\nr0: entity pointer\nreturn: number of moves out of PP",
@@ -24197,8 +24409,8 @@ class JpOverlay29Functions:
24197
24409
  )
24198
24410
 
24199
24411
  CannotStandOnTile = Symbol(
24200
- [0x23274],
24201
- [0x2300B54],
24412
+ [0x237CC],
24413
+ [0x23010AC],
24202
24414
  None,
24203
24415
  "CannotStandOnTile",
24204
24416
  "Checks if a given monster cannot stand on a given tile.\n\nReasons include:\n- The coordinates of the tile are out of bounds\n- There's another monster on the tile\n- The monster does not have the required mobility to stand on the tile\n\nr0: Entity pointer\nr1: Tile pointer\nreturn: True if the monster cannot stand on the specified tile, false if it can",
@@ -24215,8 +24427,8 @@ class JpOverlay29Functions:
24215
24427
  )
24216
24428
 
24217
24429
  CalcSpeedStageWrapper = Symbol(
24218
- None,
24219
- None,
24430
+ [0x23A9C],
24431
+ [0x230137C],
24220
24432
  None,
24221
24433
  "CalcSpeedStageWrapper",
24222
24434
  "Calls CalcSpeedStage with a speed counter weight of 1.\n\nr0: pointer to entity\nreturn: speed stage",
@@ -24368,8 +24580,8 @@ class JpOverlay29Functions:
24368
24580
  )
24369
24581
 
24370
24582
  CanMonsterMoveInDirection = Symbol(
24371
- None,
24372
- None,
24583
+ [0x2497C],
24584
+ [0x230225C],
24373
24585
  None,
24374
24586
  "CanMonsterMoveInDirection",
24375
24587
  "Checks if the given monster can move in the specified direction\n\nReturns false if any monster is standing on the target tile\n\nr0: Monster entity pointer\nr1: Direction to check\nreturn: bool",
@@ -24584,8 +24796,8 @@ class JpOverlay29Functions:
24584
24796
  )
24585
24797
 
24586
24798
  UpdateStateFlags = Symbol(
24587
- None,
24588
- None,
24799
+ [0x26030],
24800
+ [0x2303910],
24589
24801
  None,
24590
24802
  "UpdateStateFlags",
24591
24803
  "Updates monster::state_flags and monster::prev_state_flags with new values.\n\nr0: monster pointer\nr1: bitmask for bits to update\nr2: whether to set the bits indicated by the mask to 1 or 0\nreturn: whether or not any of the masked bits changed from the previous state",
@@ -24908,8 +25120,8 @@ class JpOverlay29Functions:
24908
25120
  )
24909
25121
 
24910
25122
  RunMonsterAi = Symbol(
24911
- None,
24912
- None,
25123
+ [0x2BF94],
25124
+ [0x2309874],
24913
25125
  None,
24914
25126
  "RunMonsterAi",
24915
25127
  "Runs the AI for a single monster to determine whether the monster can act and which action it should perform if so\n\nr0: Pointer to monster\nr1: ?",
@@ -24989,8 +25201,8 @@ class JpOverlay29Functions:
24989
25201
  )
24990
25202
 
24991
25203
  CalcTypeBasedDamageEffects = Symbol(
24992
- None,
24993
- None,
25204
+ [0x2E99C],
25205
+ [0x230C27C],
24994
25206
  None,
24995
25207
  "CalcTypeBasedDamageEffects",
24996
25208
  "Calculates type-based effects on damage.\n\nLoosely, this includes type matchup effects (including modifications due to abilities, IQ skills, and exclusive items), STAB, pinch abilities like Overgrow, weather/floor condition effects on certain types, and miscellaneous effects like Charge.\n\nr0: [output] damage multiplier due to type effects.\nr1: attacker pointer\nr2: defender pointer\nr3: attack power\nstack[0]: attack type\nstack[1]: [output] struct containing info about the damage calculation (only the critical_hit, type_matchup, and field_0xF fields are modified)\nstack[2]: flag for whether Erratic Player and Technician effects should be excluded. CalcDamage only passes in true if the move is the regular attack or a projectile.\nreturn: whether or not the Type-Advantage Master IQ skill should activate if the attacker has it. In practice, this corresponds to when the attack is super-effective, but technically true is also returned when the defender is an invalid entity.",
@@ -25097,8 +25309,8 @@ class JpOverlay29Functions:
25097
25309
  )
25098
25310
 
25099
25311
  TryRecruit = Symbol(
25100
- None,
25101
- None,
25312
+ [0x31CC4],
25313
+ [0x230F5A4],
25102
25314
  None,
25103
25315
  "TryRecruit",
25104
25316
  "Asks the player if they would like to recruit the enemy that was just defeated and handles the recruitment if they accept.\n\nr0: user entity pointer\nr1: monster to recruit entity pointer\nreturn: True if the monster was recruited, false if it wasn't",
@@ -25133,8 +25345,8 @@ class JpOverlay29Functions:
25133
25345
  )
25134
25346
 
25135
25347
  ExclusiveItemOffenseBoost = Symbol(
25136
- None,
25137
- None,
25348
+ [0x333D4],
25349
+ [0x2310CB4],
25138
25350
  None,
25139
25351
  "ExclusiveItemOffenseBoost",
25140
25352
  "Gets the exclusive item boost for attack/special attack for a monster\n\nr0: entity pointer\nr1: move category index (0 for physical, 1 for special)\nreturn: boost",
@@ -25142,8 +25354,8 @@ class JpOverlay29Functions:
25142
25354
  )
25143
25355
 
25144
25356
  ExclusiveItemDefenseBoost = Symbol(
25145
- None,
25146
- None,
25357
+ [0x333E4],
25358
+ [0x2310CC4],
25147
25359
  None,
25148
25360
  "ExclusiveItemDefenseBoost",
25149
25361
  "Gets the exclusive item boost for defense/special defense for a monster\n\nr0: entity pointer\nr1: move category index (0 for physical, 1 for special)\nreturn: boost",
@@ -26285,8 +26497,8 @@ class JpOverlay29Functions:
26285
26497
  )
26286
26498
 
26287
26499
  ActivateMotorDrive = Symbol(
26288
- None,
26289
- None,
26500
+ [0x3EC50],
26501
+ [0x231C530],
26290
26502
  None,
26291
26503
  "ActivateMotorDrive",
26292
26504
  "Displays the message and applies the speed boost for the ability Motor Drive.\n\nr0: monster pointer",
@@ -26402,8 +26614,8 @@ class JpOverlay29Functions:
26402
26614
  )
26403
26615
 
26404
26616
  ApplyViolentSeedEffect = Symbol(
26405
- None,
26406
- None,
26617
+ [0x40A08],
26618
+ [0x231E2E8],
26407
26619
  None,
26408
26620
  "ApplyViolentSeedEffect",
26409
26621
  "Boosts the target's offensive stats stages to the max.\n\nr0: user entity pointer\nr1: target entity pointer",
@@ -26573,8 +26785,8 @@ class JpOverlay29Functions:
26573
26785
  )
26574
26786
 
26575
26787
  TryExplosion = Symbol(
26576
- None,
26577
- None,
26788
+ [0x44014],
26789
+ [0x23218F4],
26578
26790
  None,
26579
26791
  "TryExplosion",
26580
26792
  "Creates an explosion if possible.\n\nThe target monster is considered the source of the explosion.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: coordinates where the explosion should take place (center)\nr3: explosion radius (only works correctly with 1 and 2)\nstack[0]: damage type\nstack[1]: damage source",
@@ -26582,8 +26794,8 @@ class JpOverlay29Functions:
26582
26794
  )
26583
26795
 
26584
26796
  TryAftermathExplosion = Symbol(
26585
- None,
26586
- None,
26797
+ [0x44354],
26798
+ [0x2321C34],
26587
26799
  None,
26588
26800
  "TryAftermathExplosion",
26589
26801
  "Creates the explosion for the ability aftermath if possible.\n\nThe target monster is considered the source of the explosion.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: coordinates where the explosion should take place (center)\nr3: explosion radius (only works correctly with 1 and 2)\nstack[0]: damage type\nstack[1]: damage source (normally DAMAGE_SOURCE_EXPLOSION)",
@@ -26672,8 +26884,8 @@ class JpOverlay29Functions:
26672
26884
  )
26673
26885
 
26674
26886
  TwoTurnMoveForcedMiss = Symbol(
26675
- None,
26676
- None,
26887
+ [0x48404],
26888
+ [0x2325CE4],
26677
26889
  None,
26678
26890
  "TwoTurnMoveForcedMiss",
26679
26891
  "Checks if a move should miss a monster due to the monster being in the middle of Fly, Bounce, Dive, Dig, Shadow Force, or some other two-turn move that grants pseudo-invincibility.\n\nr0: entity pointer\nr1: move\nreturn: true if the move should miss",
@@ -26951,8 +27163,8 @@ class JpOverlay29Functions:
26951
27163
  )
26952
27164
 
26953
27165
  IsCurrentTilesetBackground = Symbol(
26954
- None,
26955
- None,
27166
+ [0x59CF4],
27167
+ [0x23375D4],
26956
27168
  None,
26957
27169
  "IsCurrentTilesetBackground",
26958
27170
  "Calls IsBackgroundTileset with the current tileset ID\n\nreturn: True if the current dungeon tileset is a background, false if it's a regular tileset.",
@@ -26978,8 +27190,8 @@ class JpOverlay29Functions:
26978
27190
  )
26979
27191
 
26980
27192
  GetStairsSpawnPosition = Symbol(
26981
- None,
26982
- None,
27193
+ [0x59EB0],
27194
+ [0x2337790],
26983
27195
  None,
26984
27196
  "GetStairsSpawnPosition",
26985
27197
  "Gets the spawn position for the stairs and stores it at the passed pointers.\n\nr0: [output] pointer to x coordinate\nr1: [output] pointer to y coordinate",
@@ -27005,8 +27217,8 @@ class JpOverlay29Functions:
27005
27217
  )
27006
27218
 
27007
27219
  GetDefaultTileTextureId = Symbol(
27008
- None,
27009
- None,
27220
+ [0x59F40],
27221
+ [0x2337820],
27010
27222
  None,
27011
27223
  "GetDefaultTileTextureId",
27012
27224
  "Returns the texture_id of the default tile?\n\nreturn: texture_id",
@@ -27095,8 +27307,8 @@ class JpOverlay29Functions:
27095
27307
  )
27096
27308
 
27097
27309
  IsWaterTileset = Symbol(
27098
- None,
27099
- None,
27310
+ [0x5B978],
27311
+ [0x2339258],
27100
27312
  None,
27101
27313
  "IsWaterTileset",
27102
27314
  "Returns flag tileset_property::is_water_tileset for the current tileset\n\nreturn: True if the current tileset is a water tileset",
@@ -27131,8 +27343,8 @@ class JpOverlay29Functions:
27131
27343
  )
27132
27344
 
27133
27345
  GravityIsActive = Symbol(
27134
- None,
27135
- None,
27346
+ [0x5BE74],
27347
+ [0x2339754],
27136
27348
  None,
27137
27349
  "GravityIsActive",
27138
27350
  "Checks if gravity is active on the floor.\n\nreturn: bool",
@@ -27149,8 +27361,8 @@ class JpOverlay29Functions:
27149
27361
  )
27150
27362
 
27151
27363
  ShouldBoostKecleonShopSpawnChance = Symbol(
27152
- None,
27153
- None,
27364
+ [0x5BFA4],
27365
+ [0x2339884],
27154
27366
  None,
27155
27367
  "ShouldBoostKecleonShopSpawnChance",
27156
27368
  "Gets the boost_kecleon_shop_spawn_chance field on the dungeon struct.\n\nreturn: bool",
@@ -27158,8 +27370,8 @@ class JpOverlay29Functions:
27158
27370
  )
27159
27371
 
27160
27372
  SetShouldBoostKecleonShopSpawnChance = Symbol(
27161
- None,
27162
- None,
27373
+ [0x5BFBC],
27374
+ [0x233989C],
27163
27375
  None,
27164
27376
  "SetShouldBoostKecleonShopSpawnChance",
27165
27377
  "Sets the boost_kecleon_shop_spawn_chance field on the dungeon struct to the given value.\n\nr0: bool to set the flag to",
@@ -27176,8 +27388,8 @@ class JpOverlay29Functions:
27176
27388
  )
27177
27389
 
27178
27390
  SetDoughSeedFlag = Symbol(
27179
- None,
27180
- None,
27391
+ [0x5C02C],
27392
+ [0x233990C],
27181
27393
  None,
27182
27394
  "SetDoughSeedFlag",
27183
27395
  "Sets the dough_seed_extra_money_flag field on the dungeon struct to the given value.\n\nr0: bool to set the flag to",
@@ -27194,8 +27406,8 @@ class JpOverlay29Functions:
27194
27406
  )
27195
27407
 
27196
27408
  IsSecretBazaar = Symbol(
27197
- None,
27198
- None,
27409
+ [0x5C0A8],
27410
+ [0x2339988],
27199
27411
  None,
27200
27412
  "IsSecretBazaar",
27201
27413
  "Checks if the current floor is the Secret Bazaar.\n\nreturn: bool",
@@ -27203,8 +27415,8 @@ class JpOverlay29Functions:
27203
27415
  )
27204
27416
 
27205
27417
  ShouldBoostHiddenStairsSpawnChance = Symbol(
27206
- None,
27207
- None,
27418
+ [0x5C0D0],
27419
+ [0x23399B0],
27208
27420
  None,
27209
27421
  "ShouldBoostHiddenStairsSpawnChance",
27210
27422
  "Gets the boost_hidden_stairs_spawn_chance field on the dungeon struct.\n\nreturn: bool",
@@ -27212,8 +27424,8 @@ class JpOverlay29Functions:
27212
27424
  )
27213
27425
 
27214
27426
  SetShouldBoostHiddenStairsSpawnChance = Symbol(
27215
- None,
27216
- None,
27427
+ [0x5C0E8],
27428
+ [0x23399C8],
27217
27429
  None,
27218
27430
  "SetShouldBoostHiddenStairsSpawnChance",
27219
27431
  "Sets the boost_hidden_stairs_spawn_chance field on the dungeon struct to the given value.\n\nr0: bool to set the flag to",
@@ -27230,8 +27442,8 @@ class JpOverlay29Functions:
27230
27442
  )
27231
27443
 
27232
27444
  IsSecretRoom = Symbol(
27233
- None,
27234
- None,
27445
+ [0x5C140],
27446
+ [0x2339A20],
27235
27447
  None,
27236
27448
  "IsSecretRoom",
27237
27449
  "Checks if the current floor is the Secret Room fixed floor (from hidden stairs).\n\nreturn: bool",
@@ -27275,8 +27487,8 @@ class JpOverlay29Functions:
27275
27487
  )
27276
27488
 
27277
27489
  GetDungeonGenInfoUnk0C = Symbol(
27278
- None,
27279
- None,
27490
+ [0x5C364],
27491
+ [0x2339C44],
27280
27492
  None,
27281
27493
  "GetDungeonGenInfoUnk0C",
27282
27494
  "return: dungeon_generation_info::field_0xc",
@@ -27284,8 +27496,8 @@ class JpOverlay29Functions:
27284
27496
  )
27285
27497
 
27286
27498
  GetMinimapData = Symbol(
27287
- None,
27288
- None,
27499
+ [0x5CBFC],
27500
+ [0x233A4DC],
27289
27501
  None,
27290
27502
  "GetMinimapData",
27291
27503
  "Returns a pointer to the minimap_display_data struct in the dungeon struct.\n\nreturn: minimap_display_data*",
@@ -27356,8 +27568,8 @@ class JpOverlay29Functions:
27356
27568
  )
27357
27569
 
27358
27570
  LoadFixedRoomDataVeneer = Symbol(
27359
- None,
27360
- None,
27571
+ [0x5E108],
27572
+ [0x233B9E8],
27361
27573
  None,
27362
27574
  "LoadFixedRoomDataVeneer",
27363
27575
  "Likely a linker-generated veneer for LoadFixedRoomData.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nNo params.",
@@ -27509,8 +27721,8 @@ class JpOverlay29Functions:
27509
27721
  )
27510
27722
 
27511
27723
  GenerateFixedRoom = Symbol(
27512
- None,
27513
- None,
27724
+ [0x5FE10],
27725
+ [0x233D6F0],
27514
27726
  None,
27515
27727
  "GenerateFixedRoom",
27516
27728
  "Handles fixed room generation if the floor contains a fixed room.\n\nr0: fixed room ID\nr1: floor properties\nreturn: bool",
@@ -27869,8 +28081,8 @@ class JpOverlay29Functions:
27869
28081
  )
27870
28082
 
27871
28083
  GetHiddenStairsType = Symbol(
27872
- None,
27873
- None,
28084
+ [0x6687C],
28085
+ [0x234415C],
27874
28086
  None,
27875
28087
  "GetHiddenStairsType",
27876
28088
  "Gets the hidden stairs type for a given floor.\n\nThis function reads the floor properties and resolves any randomness (such as HIDDEN_STAIRS_RANDOM_SECRET_BAZAAR_OR_SECRET_ROOM and the floor_properties::hidden_stairs_spawn_chance) into a concrete hidden stairs type.\n\nr0: dungeon generation info pointer\nr1: floor properties pointer\nreturn: enum hidden_stairs_type",
@@ -28058,8 +28270,8 @@ class JpOverlay29Functions:
28058
28270
  )
28059
28271
 
28060
28272
  IsSecretBazaarVeneer = Symbol(
28061
- None,
28062
- None,
28273
+ [0x6801C],
28274
+ [0x23458FC],
28063
28275
  None,
28064
28276
  "IsSecretBazaarVeneer",
28065
28277
  "Likely a linker-generated veneer for IsSecretBazaar.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nreturn: bool",
@@ -29123,8 +29335,8 @@ class JpOverlay29Data:
29123
29335
  )
29124
29336
 
29125
29337
  STATUS_ICON_ARRAY_MUZZLED = Symbol(
29126
- None,
29127
- None,
29338
+ [0x74B5C],
29339
+ [0x235243C],
29128
29340
  None,
29129
29341
  "STATUS_ICON_ARRAY_MUZZLED",
29130
29342
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::muzzled * 8. See UpdateStatusIconFlags for details.",
@@ -29132,8 +29344,8 @@ class JpOverlay29Data:
29132
29344
  )
29133
29345
 
29134
29346
  STATUS_ICON_ARRAY_MAGNET_RISE = Symbol(
29135
- None,
29136
- None,
29347
+ [0x74B6C],
29348
+ [0x235244C],
29137
29349
  None,
29138
29350
  "STATUS_ICON_ARRAY_MAGNET_RISE",
29139
29351
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::magnet_rise * 8. See UpdateStatusIconFlags for details.",
@@ -29141,8 +29353,8 @@ class JpOverlay29Data:
29141
29353
  )
29142
29354
 
29143
29355
  STATUS_ICON_ARRAY_MIRACLE_EYE = Symbol(
29144
- None,
29145
- None,
29356
+ [0x74B8C],
29357
+ [0x235246C],
29146
29358
  None,
29147
29359
  "STATUS_ICON_ARRAY_MIRACLE_EYE",
29148
29360
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::miracle_eye * 8. See UpdateStatusIconFlags for details.",
@@ -29150,8 +29362,8 @@ class JpOverlay29Data:
29150
29362
  )
29151
29363
 
29152
29364
  STATUS_ICON_ARRAY_LEECH_SEED = Symbol(
29153
- None,
29154
- None,
29365
+ [0x74B9C],
29366
+ [0x235247C],
29155
29367
  None,
29156
29368
  "STATUS_ICON_ARRAY_LEECH_SEED",
29157
29369
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::leech_seed * 8. See UpdateStatusIconFlags for details.",
@@ -29159,8 +29371,8 @@ class JpOverlay29Data:
29159
29371
  )
29160
29372
 
29161
29373
  STATUS_ICON_ARRAY_LONG_TOSS = Symbol(
29162
- None,
29163
- None,
29374
+ [0x74BB4],
29375
+ [0x2352494],
29164
29376
  None,
29165
29377
  "STATUS_ICON_ARRAY_LONG_TOSS",
29166
29378
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::long_toss * 8. See UpdateStatusIconFlags for details.",
@@ -29168,8 +29380,8 @@ class JpOverlay29Data:
29168
29380
  )
29169
29381
 
29170
29382
  STATUS_ICON_ARRAY_BLINDED = Symbol(
29171
- None,
29172
- None,
29383
+ [0x74C0C],
29384
+ [0x23524EC],
29173
29385
  None,
29174
29386
  "STATUS_ICON_ARRAY_BLINDED",
29175
29387
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::blinded * 8. See UpdateStatusIconFlags for details.",
@@ -29177,8 +29389,8 @@ class JpOverlay29Data:
29177
29389
  )
29178
29390
 
29179
29391
  STATUS_ICON_ARRAY_BURN = Symbol(
29180
- None,
29181
- None,
29392
+ [0x74C34],
29393
+ [0x2352514],
29182
29394
  None,
29183
29395
  "STATUS_ICON_ARRAY_BURN",
29184
29396
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::burn * 8. See UpdateStatusIconFlags for details.",
@@ -29186,8 +29398,8 @@ class JpOverlay29Data:
29186
29398
  )
29187
29399
 
29188
29400
  STATUS_ICON_ARRAY_SURE_SHOT = Symbol(
29189
- None,
29190
- None,
29401
+ [0x74C5C],
29402
+ [0x235253C],
29191
29403
  None,
29192
29404
  "STATUS_ICON_ARRAY_SURE_SHOT",
29193
29405
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::sure_shot * 8. See UpdateStatusIconFlags for details.",
@@ -29195,8 +29407,8 @@ class JpOverlay29Data:
29195
29407
  )
29196
29408
 
29197
29409
  STATUS_ICON_ARRAY_INVISIBLE = Symbol(
29198
- None,
29199
- None,
29410
+ [0x74C84],
29411
+ [0x2352564],
29200
29412
  None,
29201
29413
  "STATUS_ICON_ARRAY_INVISIBLE",
29202
29414
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::invisible * 8. See UpdateStatusIconFlags for details.",
@@ -29204,8 +29416,8 @@ class JpOverlay29Data:
29204
29416
  )
29205
29417
 
29206
29418
  STATUS_ICON_ARRAY_SLEEP = Symbol(
29207
- None,
29208
- None,
29419
+ [0x74CAC],
29420
+ [0x235258C],
29209
29421
  None,
29210
29422
  "STATUS_ICON_ARRAY_SLEEP",
29211
29423
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::sleep * 8. See UpdateStatusIconFlags for details.",
@@ -29213,8 +29425,8 @@ class JpOverlay29Data:
29213
29425
  )
29214
29426
 
29215
29427
  STATUS_ICON_ARRAY_CURSE = Symbol(
29216
- None,
29217
- None,
29428
+ [0x74CDC],
29429
+ [0x23525BC],
29218
29430
  None,
29219
29431
  "STATUS_ICON_ARRAY_CURSE",
29220
29432
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::curse * 8. See UpdateStatusIconFlags for details.",
@@ -29222,8 +29434,8 @@ class JpOverlay29Data:
29222
29434
  )
29223
29435
 
29224
29436
  STATUS_ICON_ARRAY_FREEZE = Symbol(
29225
- None,
29226
- None,
29437
+ [0x74D14],
29438
+ [0x23525F4],
29227
29439
  None,
29228
29440
  "STATUS_ICON_ARRAY_FREEZE",
29229
29441
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::freeze * 8. See UpdateStatusIconFlags for details.",
@@ -29231,8 +29443,8 @@ class JpOverlay29Data:
29231
29443
  )
29232
29444
 
29233
29445
  STATUS_ICON_ARRAY_CRINGE = Symbol(
29234
- None,
29235
- None,
29446
+ [0x74D54],
29447
+ [0x2352634],
29236
29448
  None,
29237
29449
  "STATUS_ICON_ARRAY_CRINGE",
29238
29450
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::cringe * 8. See UpdateStatusIconFlags for details.",
@@ -29240,8 +29452,8 @@ class JpOverlay29Data:
29240
29452
  )
29241
29453
 
29242
29454
  STATUS_ICON_ARRAY_BIDE = Symbol(
29243
- None,
29244
- None,
29455
+ [0x74D94],
29456
+ [0x2352674],
29245
29457
  None,
29246
29458
  "STATUS_ICON_ARRAY_BIDE",
29247
29459
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::bide * 8. See UpdateStatusIconFlags for details.",
@@ -29249,8 +29461,8 @@ class JpOverlay29Data:
29249
29461
  )
29250
29462
 
29251
29463
  STATUS_ICON_ARRAY_REFLECT = Symbol(
29252
- None,
29253
- None,
29464
+ [0x74E94],
29465
+ [0x2352774],
29254
29466
  None,
29255
29467
  "STATUS_ICON_ARRAY_REFLECT",
29256
29468
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::reflect * 8. See UpdateStatusIconFlags for details.",
@@ -29258,8 +29470,8 @@ class JpOverlay29Data:
29258
29470
  )
29259
29471
 
29260
29472
  DIRECTIONS_XY = Symbol(
29261
- None,
29262
- None,
29473
+ [0x750BC],
29474
+ [0x235299C],
29263
29475
  None,
29264
29476
  "DIRECTIONS_XY",
29265
29477
  "An array mapping each direction index to its x and y displacements.\n\nDirections start with 0=down and proceed counterclockwise (see enum direction_id). Displacements for x and y are interleaved and encoded as 2-byte signed integers. For example, the first two integers are [0, 1], which correspond to the x and y displacements for the 'down' direction (positive y means down).",
@@ -29267,8 +29479,8 @@ class JpOverlay29Data:
29267
29479
  )
29268
29480
 
29269
29481
  DISPLACEMENTS_WITHIN_2_LARGEST_FIRST = Symbol(
29270
- None,
29271
- None,
29482
+ [0x7517C],
29483
+ [0x2352A5C],
29272
29484
  None,
29273
29485
  "DISPLACEMENTS_WITHIN_2_LARGEST_FIRST",
29274
29486
  "An array of displacement vectors with max norm <= 2, ordered in descending order by norm.\n\nThe last element, (99, 99), is invalid and used as an end marker.\n\ntype: position[26]",
@@ -29276,8 +29488,8 @@ class JpOverlay29Data:
29276
29488
  )
29277
29489
 
29278
29490
  DISPLACEMENTS_WITHIN_2_SMALLEST_FIRST = Symbol(
29279
- None,
29280
- None,
29491
+ [0x751E4],
29492
+ [0x2352AC4],
29281
29493
  None,
29282
29494
  "DISPLACEMENTS_WITHIN_2_SMALLEST_FIRST",
29283
29495
  "An array of displacement vectors with max norm <= 2, ordered in ascending order by norm.\n\nThe last element, (99, 99), is invalid and used as an end marker.\n\ntype: position[26]",
@@ -29285,8 +29497,8 @@ class JpOverlay29Data:
29285
29497
  )
29286
29498
 
29287
29499
  DISPLACEMENTS_WITHIN_3 = Symbol(
29288
- None,
29289
- None,
29500
+ [0x7524C],
29501
+ [0x2352B2C],
29290
29502
  None,
29291
29503
  "DISPLACEMENTS_WITHIN_3",
29292
29504
  "An array of displacement vectors with max norm <= 3. The elements are vaguely in ascending order by norm, but not exactly.\n\nThe last element, (99, 99), is invalid and used as an end marker.\n\ntype: position[50]",
@@ -29294,8 +29506,8 @@ class JpOverlay29Data:
29294
29506
  )
29295
29507
 
29296
29508
  ITEM_CATEGORY_ACTIONS = Symbol(
29297
- None,
29298
- None,
29509
+ [0x759B0],
29510
+ [0x2353290],
29299
29511
  None,
29300
29512
  "ITEM_CATEGORY_ACTIONS",
29301
29513
  "Action ID associated with each item category. Used by GetItemAction.\n\nEach entry is 2 bytes long.",
@@ -29303,8 +29515,8 @@ class JpOverlay29Data:
29303
29515
  )
29304
29516
 
29305
29517
  FRACTIONAL_TURN_SEQUENCE = Symbol(
29306
- None,
29307
- None,
29518
+ [0x75C24],
29519
+ [0x2353504],
29308
29520
  None,
29309
29521
  "FRACTIONAL_TURN_SEQUENCE",
29310
29522
  "Read by certain functions that are called by RunFractionalTurn to see if they should be executed.\n\nArray is accessed via a pointer added to some multiple of fractional_turn, so that if the resulting memory location is zero, the function returns.",
@@ -29330,8 +29542,8 @@ class JpOverlay29Data:
29330
29542
  )
29331
29543
 
29332
29544
  DAMAGE_MULTIPLIER_0_5 = Symbol(
29333
- None,
29334
- None,
29545
+ [0x761DC],
29546
+ [0x2353ABC],
29335
29547
  None,
29336
29548
  "DAMAGE_MULTIPLIER_0_5",
29337
29549
  "A generic damage multiplier of 0.5 used in various places, as a 64-bit fixed-point number with 16 fraction bits.",
@@ -29339,8 +29551,8 @@ class JpOverlay29Data:
29339
29551
  )
29340
29552
 
29341
29553
  DAMAGE_MULTIPLIER_1_5 = Symbol(
29342
- None,
29343
- None,
29554
+ [0x761E4],
29555
+ [0x2353AC4],
29344
29556
  None,
29345
29557
  "DAMAGE_MULTIPLIER_1_5",
29346
29558
  "A generic damage multiplier of 1.5 used in various places, as a 64-bit fixed-point number with 16 fraction bits.",
@@ -29348,8 +29560,8 @@ class JpOverlay29Data:
29348
29560
  )
29349
29561
 
29350
29562
  DAMAGE_MULTIPLIER_2 = Symbol(
29351
- None,
29352
- None,
29563
+ [0x761EC],
29564
+ [0x2353ACC],
29353
29565
  None,
29354
29566
  "DAMAGE_MULTIPLIER_2",
29355
29567
  "A generic damage multiplier of 2 used in various places, as a 64-bit fixed-point number with 16 fraction bits.",
@@ -29357,8 +29569,8 @@ class JpOverlay29Data:
29357
29569
  )
29358
29570
 
29359
29571
  CLOUDY_DAMAGE_MULTIPLIER = Symbol(
29360
- None,
29361
- None,
29572
+ [0x761FC],
29573
+ [0x2353ADC],
29362
29574
  None,
29363
29575
  "CLOUDY_DAMAGE_MULTIPLIER",
29364
29576
  "The extra damage multiplier for non-Normal-type moves when the weather is Cloudy, as a 64-bit fixed-point number with 16 fraction bits (0.75).",
@@ -29366,8 +29578,8 @@ class JpOverlay29Data:
29366
29578
  )
29367
29579
 
29368
29580
  SOLID_ROCK_MULTIPLIER = Symbol(
29369
- None,
29370
- None,
29581
+ [0x76204],
29582
+ [0x2353AE4],
29371
29583
  None,
29372
29584
  "SOLID_ROCK_MULTIPLIER",
29373
29585
  "The extra damage multiplier for super-effective moves when Solid Rock or Filter is active, as a 64-bit fixed-point number with 16 fraction bits (0.75).",
@@ -29375,8 +29587,8 @@ class JpOverlay29Data:
29375
29587
  )
29376
29588
 
29377
29589
  DAMAGE_FORMULA_MAX_BASE = Symbol(
29378
- None,
29379
- None,
29590
+ [0x7620C],
29591
+ [0x2353AEC],
29380
29592
  None,
29381
29593
  "DAMAGE_FORMULA_MAX_BASE",
29382
29594
  "The maximum value of the base damage formula (after DAMAGE_FORMULA_NON_TEAM_MEMBER_MODIFIER application, if relevant), as a 64-bit binary fixed-point number with 16 fraction bits (999).",
@@ -29393,8 +29605,8 @@ class JpOverlay29Data:
29393
29605
  )
29394
29606
 
29395
29607
  DAMAGE_FORMULA_MIN_BASE = Symbol(
29396
- None,
29397
- None,
29608
+ [0x7621C],
29609
+ [0x2353AFC],
29398
29610
  None,
29399
29611
  "DAMAGE_FORMULA_MIN_BASE",
29400
29612
  "The minimum value of the base damage formula (after DAMAGE_FORMULA_NON_TEAM_MEMBER_MODIFIER application, if relevant), as a 64-bit binary fixed-point number with 16 fraction bits (1).",
@@ -29402,8 +29614,8 @@ class JpOverlay29Data:
29402
29614
  )
29403
29615
 
29404
29616
  TYPE_DAMAGE_NEGATING_EXCLUSIVE_ITEM_EFFECTS = Symbol(
29405
- None,
29406
- None,
29617
+ [0x76244],
29618
+ [0x2353B24],
29407
29619
  None,
29408
29620
  "TYPE_DAMAGE_NEGATING_EXCLUSIVE_ITEM_EFFECTS",
29409
29621
  "List of exclusive item effects that negate damage of a certain type, terminated by a TYPE_NEUTRAL entry.\n\ntype: struct damage_negating_exclusive_eff_entry[28]",
@@ -29411,8 +29623,8 @@ class JpOverlay29Data:
29411
29623
  )
29412
29624
 
29413
29625
  TWO_TURN_MOVES_AND_STATUSES = Symbol(
29414
- None,
29415
- None,
29626
+ [0x7644C],
29627
+ [0x2353D2C],
29416
29628
  None,
29417
29629
  "TWO_TURN_MOVES_AND_STATUSES",
29418
29630
  "List that matches two-turn move IDs to their corresponding status ID. The last entry is null.",
@@ -29420,8 +29632,8 @@ class JpOverlay29Data:
29420
29632
  )
29421
29633
 
29422
29634
  SPATK_STAT_IDX = Symbol(
29423
- None,
29424
- None,
29635
+ [0x76488],
29636
+ [0x2353D68],
29425
29637
  None,
29426
29638
  "SPATK_STAT_IDX",
29427
29639
  "The index (1) of the special attack entry in internal stat structs, such as the stat modifier array for a monster.",
@@ -29429,8 +29641,8 @@ class JpOverlay29Data:
29429
29641
  )
29430
29642
 
29431
29643
  ATK_STAT_IDX = Symbol(
29432
- None,
29433
- None,
29644
+ [0x7648C],
29645
+ [0x2353D6C],
29434
29646
  None,
29435
29647
  "ATK_STAT_IDX",
29436
29648
  "The index (0) of the attack entry in internal stat structs, such as the stat modifier array for a monster.",
@@ -29438,8 +29650,8 @@ class JpOverlay29Data:
29438
29650
  )
29439
29651
 
29440
29652
  ROLLOUT_DAMAGE_MULT_TABLE = Symbol(
29441
- None,
29442
- None,
29653
+ [0x76490],
29654
+ [0x2353D70],
29443
29655
  None,
29444
29656
  "ROLLOUT_DAMAGE_MULT_TABLE",
29445
29657
  "A table of damage multipliers for each successive hit of Rollout/Ice Ball. Each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int32_t[10]",
@@ -29447,8 +29659,8 @@ class JpOverlay29Data:
29447
29659
  )
29448
29660
 
29449
29661
  MAP_COLOR_TABLE = Symbol(
29450
- None,
29451
- None,
29662
+ [0x76970],
29663
+ [0x2354250],
29452
29664
  None,
29453
29665
  "MAP_COLOR_TABLE",
29454
29666
  "In order: white, black, red, green, blue, magenta, dark pink, chartreuse, light orange\n\nNote: unverified, ported from Irdkwia's notes\n\ntype: struct rgba[9]",
@@ -29456,8 +29668,8 @@ class JpOverlay29Data:
29456
29668
  )
29457
29669
 
29458
29670
  CORNER_CARDINAL_NEIGHBOR_IS_OPEN = Symbol(
29459
- None,
29460
- None,
29671
+ [0x769B0],
29672
+ [0x2354290],
29461
29673
  None,
29462
29674
  "CORNER_CARDINAL_NEIGHBOR_IS_OPEN",
29463
29675
  "An array mapping each (corner index, neighbor direction index) to whether or not that neighbor is expected to be open floor.\n\nCorners start with 0=top-left and proceed clockwise. Directions are enumerated as with DIRECTIONS_XY. The array is indexed by i=(corner_index * N_DIRECTIONS + direction). An element of 1 (0) means that starting from the specified corner of a room, moving in the specified direction should lead to an open floor tile (non-open terrain like a wall).\n\nNote that this array is only used for the cardinal directions. The elements at odd indexes are unused and unconditionally set to 0.\n\nThis array is used by the dungeon generation algorithm when generating room imperfections. See GenerateRoomImperfections.",
@@ -29465,8 +29677,8 @@ class JpOverlay29Data:
29465
29677
  )
29466
29678
 
29467
29679
  GUMMI_LIKE_STRING_IDS = Symbol(
29468
- None,
29469
- None,
29680
+ [0x76C70],
29681
+ [0x2354550],
29470
29682
  None,
29471
29683
  "GUMMI_LIKE_STRING_IDS",
29472
29684
  "List that holds the string IDs for how much a monster liked a gummi in decreasing order.",
@@ -29474,8 +29686,8 @@ class JpOverlay29Data:
29474
29686
  )
29475
29687
 
29476
29688
  GUMMI_IQ_STRING_IDS = Symbol(
29477
- None,
29478
- None,
29689
+ [0x76CC4],
29690
+ [0x23545A4],
29479
29691
  None,
29480
29692
  "GUMMI_IQ_STRING_IDS",
29481
29693
  "List that holds the string IDs for how much a monster's IQ was raised by in decreasing order.",
@@ -29483,8 +29695,8 @@ class JpOverlay29Data:
29483
29695
  )
29484
29696
 
29485
29697
  DAMAGE_STRING_IDS = Symbol(
29486
- None,
29487
- None,
29698
+ [0x76CD0],
29699
+ [0x23545B0],
29488
29700
  None,
29489
29701
  "DAMAGE_STRING_IDS",
29490
29702
  "List that matches the damage_message ID to their corresponding string ID. The null entry at 0xE in the middle is for hunger. The last entry is null.",
@@ -29510,8 +29722,8 @@ class JpOverlay29Data:
29510
29722
  )
29511
29723
 
29512
29724
  TOP_SCREEN_STATUS_PTR = Symbol(
29513
- None,
29514
- None,
29725
+ [0x76EF4],
29726
+ [0x23547D4],
29515
29727
  None,
29516
29728
  "TOP_SCREEN_STATUS_PTR",
29517
29729
  "[Runtime] Pointer for struct for handling the status of the top screen in dungeon mode.\n\ntype: struct top_screen_status",
@@ -29519,8 +29731,8 @@ class JpOverlay29Data:
29519
29731
  )
29520
29732
 
29521
29733
  LEADER_PTR = Symbol(
29522
- None,
29523
- None,
29734
+ [0x76EFC],
29735
+ [0x23547DC],
29524
29736
  None,
29525
29737
  "LEADER_PTR",
29526
29738
  "[Runtime] Pointer to the current leader of the team.\n\ntype: struct entity*",
@@ -29528,8 +29740,8 @@ class JpOverlay29Data:
29528
29740
  )
29529
29741
 
29530
29742
  DUNGEON_PRNG_STATE = Symbol(
29531
- None,
29532
- None,
29743
+ [0x76F10],
29744
+ [0x23547F0],
29533
29745
  None,
29534
29746
  "DUNGEON_PRNG_STATE",
29535
29747
  "[Runtime] The global PRNG state for dungeon mode, not including the current values in the secondary sequences.\n\nThis struct holds state for the primary LCG, as well as the current configuration controlling which LCG to use when generating random numbers. See DungeonRand16Bit for more information on how the dungeon PRNG works.\n\ntype: struct prng_state",
@@ -29537,8 +29749,8 @@ class JpOverlay29Data:
29537
29749
  )
29538
29750
 
29539
29751
  DUNGEON_PRNG_STATE_SECONDARY_VALUES = Symbol(
29540
- None,
29541
- None,
29752
+ [0x76F24],
29753
+ [0x2354804],
29542
29754
  None,
29543
29755
  "DUNGEON_PRNG_STATE_SECONDARY_VALUES",
29544
29756
  "[Runtime] An array of 5 integers corresponding to the last value generated for each secondary LCG sequence.\n\nBased on the assembly, this appears to be its own global array, separate from DUNGEON_PRNG_STATE.",
@@ -29546,8 +29758,8 @@ class JpOverlay29Data:
29546
29758
  )
29547
29759
 
29548
29760
  LOADED_ATTACK_SPRITE_FILE_INDEX = Symbol(
29549
- None,
29550
- None,
29761
+ [0x76F4C],
29762
+ [0x235482C],
29551
29763
  None,
29552
29764
  "LOADED_ATTACK_SPRITE_FILE_INDEX",
29553
29765
  "[Runtime] The file index of the currently loaded attack sprite.\n\ntype: uint16_t",
@@ -29564,8 +29776,8 @@ class JpOverlay29Data:
29564
29776
  )
29565
29777
 
29566
29778
  EXCL_ITEM_EFFECTS_WEATHER_ATK_SPEED_BOOST = Symbol(
29567
- None,
29568
- None,
29779
+ [0x76F50],
29780
+ [0x2354830],
29569
29781
  None,
29570
29782
  "EXCL_ITEM_EFFECTS_WEATHER_ATK_SPEED_BOOST",
29571
29783
  "Array of IDs for exclusive item effects that increase attack speed with certain weather conditions.",
@@ -29573,8 +29785,8 @@ class JpOverlay29Data:
29573
29785
  )
29574
29786
 
29575
29787
  EXCL_ITEM_EFFECTS_WEATHER_MOVE_SPEED_BOOST = Symbol(
29576
- None,
29577
- None,
29788
+ [0x76F58],
29789
+ [0x2354838],
29578
29790
  None,
29579
29791
  "EXCL_ITEM_EFFECTS_WEATHER_MOVE_SPEED_BOOST",
29580
29792
  "Array of IDs for exclusive item effects that increase movement speed with certain weather conditions.",
@@ -29582,8 +29794,8 @@ class JpOverlay29Data:
29582
29794
  )
29583
29795
 
29584
29796
  EXCL_ITEM_EFFECTS_WEATHER_NO_STATUS = Symbol(
29585
- None,
29586
- None,
29797
+ [0x76F60],
29798
+ [0x2354840],
29587
29799
  None,
29588
29800
  "EXCL_ITEM_EFFECTS_WEATHER_NO_STATUS",
29589
29801
  "Array of IDs for exclusive item effects that grant status immunity with certain weather conditions.",
@@ -29591,8 +29803,8 @@ class JpOverlay29Data:
29591
29803
  )
29592
29804
 
29593
29805
  EXCL_ITEM_EFFECTS_EVASION_BOOST = Symbol(
29594
- None,
29595
- None,
29806
+ [0x770B0],
29807
+ [0x2354990],
29596
29808
  None,
29597
29809
  "EXCL_ITEM_EFFECTS_EVASION_BOOST",
29598
29810
  "Array of IDs for exclusive item effects that grant an evasion boost with certain weather conditions.",
@@ -29600,8 +29812,8 @@ class JpOverlay29Data:
29600
29812
  )
29601
29813
 
29602
29814
  DEFAULT_TILE = Symbol(
29603
- None,
29604
- None,
29815
+ [0x770BC],
29816
+ [0x235499C],
29605
29817
  None,
29606
29818
  "DEFAULT_TILE",
29607
29819
  "The default tile struct.\n\nThis is just a struct full of zeroes, but is used as a fallback in various places where a 'default' tile is needed, such as when a grid index is out of range.\n\ntype: struct tile",
@@ -29609,8 +29821,8 @@ class JpOverlay29Data:
29609
29821
  )
29610
29822
 
29611
29823
  HIDDEN_STAIRS_SPAWN_BLOCKED = Symbol(
29612
- None,
29613
- None,
29824
+ [0x77124],
29825
+ [0x2354A04],
29614
29826
  None,
29615
29827
  "HIDDEN_STAIRS_SPAWN_BLOCKED",
29616
29828
  "[Runtime] A flag for when Hidden Stairs could normally have spawned on the floor but didn't.\n\nThis is set either when the Hidden Stairs just happen not to spawn by chance, or when the current floor is a rescue or mission destination floor.\n\nThis appears to be part of a larger (8-byte?) struct. It seems like this value is at least followed by 3 bytes of padding and a 4-byte integer field.",
@@ -29618,8 +29830,8 @@ class JpOverlay29Data:
29618
29830
  )
29619
29831
 
29620
29832
  FIXED_ROOM_DATA_PTR = Symbol(
29621
- None,
29622
- None,
29833
+ [0x7712C],
29834
+ [0x2354A0C],
29623
29835
  None,
29624
29836
  "FIXED_ROOM_DATA_PTR",
29625
29837
  "[Runtime] Pointer to decoded fixed room data loaded from the BALANCE/fixed.bin file.",
@@ -29627,8 +29839,8 @@ class JpOverlay29Data:
29627
29839
  )
29628
29840
 
29629
29841
  DUNGEON_FADES_PTR = Symbol(
29630
- None,
29631
- None,
29842
+ [0x77178],
29843
+ [0x2354A58],
29632
29844
  None,
29633
29845
  "DUNGEON_FADES_PTR",
29634
29846
  "[Runtime] Pointer to the dungeon fades struct that maintains the status of screen fades in dungeon mode.",
@@ -29676,8 +29888,8 @@ class JpOverlay3Section:
29676
29888
  class JpOverlay30Functions:
29677
29889
 
29678
29890
  WriteQuicksaveData = Symbol(
29679
- [0x43C],
29680
- [0x2383EDC],
29891
+ [0x438],
29892
+ [0x2383ED8],
29681
29893
  None,
29682
29894
  "WriteQuicksaveData",
29683
29895
  "Function responsible for writing dungeon data when quicksaving.\n\nAmong other things, it contains a loop that goes through all the monsters in the current dungeon, copying their data to the buffer. The data is not copied as-is though, the game uses a reduced version of the monster struct containing only the minimum required data to resume the game later.\n\nr0: Pointer to buffer where data should be written\nr1: Buffer size. Seems to be 0x5800 (22 KB) when the function is called.",
@@ -30233,8 +30445,8 @@ class JpOverlay31Data:
30233
30445
  )
30234
30446
 
30235
30447
  OVERLAY31_UNKNOWN_POINTER__NA_238A260 = Symbol(
30236
- [0x7A88],
30237
- [0x238B528],
30448
+ [0x7A80],
30449
+ [0x238B520],
30238
30450
  0x4,
30239
30451
  "OVERLAY31_UNKNOWN_POINTER__NA_238A260",
30240
30452
  "Note: unverified, ported from Irdkwia's notes",
@@ -30242,8 +30454,8 @@ class JpOverlay31Data:
30242
30454
  )
30243
30455
 
30244
30456
  OVERLAY31_UNKNOWN_VALUE__NA_238A264 = Symbol(
30245
- [0x7A8C],
30246
- [0x238B52C],
30457
+ [0x7A84],
30458
+ [0x238B524],
30247
30459
  0x4,
30248
30460
  "OVERLAY31_UNKNOWN_VALUE__NA_238A264",
30249
30461
  "Note: unverified, ported from Irdkwia's notes",
@@ -30251,8 +30463,8 @@ class JpOverlay31Data:
30251
30463
  )
30252
30464
 
30253
30465
  OVERLAY31_UNKNOWN_POINTER__NA_238A268 = Symbol(
30254
- [0x7A90],
30255
- [0x238B530],
30466
+ [0x7A88],
30467
+ [0x238B528],
30256
30468
  0x4,
30257
30469
  "OVERLAY31_UNKNOWN_POINTER__NA_238A268",
30258
30470
  "Note: unverified, ported from Irdkwia's notes",
@@ -30260,8 +30472,8 @@ class JpOverlay31Data:
30260
30472
  )
30261
30473
 
30262
30474
  OVERLAY31_UNKNOWN_POINTER__NA_238A26C = Symbol(
30263
- [0x7A94],
30264
- [0x238B534],
30475
+ [0x7A8C],
30476
+ [0x238B52C],
30265
30477
  0x4,
30266
30478
  "OVERLAY31_UNKNOWN_POINTER__NA_238A26C",
30267
30479
  "Note: unverified, ported from Irdkwia's notes",
@@ -30269,8 +30481,8 @@ class JpOverlay31Data:
30269
30481
  )
30270
30482
 
30271
30483
  OVERLAY31_UNKNOWN_POINTER__NA_238A270 = Symbol(
30272
- [0x7A98],
30273
- [0x238B538],
30484
+ [0x7A90],
30485
+ [0x238B530],
30274
30486
  0x4,
30275
30487
  "OVERLAY31_UNKNOWN_POINTER__NA_238A270",
30276
30488
  "Note: unverified, ported from Irdkwia's notes",
@@ -30391,8 +30603,8 @@ class JpOverlay33Section:
30391
30603
  class JpOverlay34Functions:
30392
30604
 
30393
30605
  ExplorersOfSkyMain = Symbol(
30394
- None,
30395
- None,
30606
+ [0x0],
30607
+ [0x22DD8E0],
30396
30608
  None,
30397
30609
  "ExplorersOfSkyMain",
30398
30610
  "The main function for Explorers of Sky.\n\nNote: unverified, ported from Irdkwia's notes\n\nr0: probably a game mode ID?\nreturn: probably a return code?",
@@ -30403,8 +30615,8 @@ class JpOverlay34Functions:
30403
30615
  class JpOverlay34Data:
30404
30616
 
30405
30617
  OVERLAY34_UNKNOWN_STRUCT__NA_22DD014 = Symbol(
30406
- None,
30407
- None,
30618
+ [0xD38],
30619
+ [0x22DE618],
30408
30620
  None,
30409
30621
  "OVERLAY34_UNKNOWN_STRUCT__NA_22DD014",
30410
30622
  "1*0x4 + 3*0x4\n\nNote: unverified, ported from Irdkwia's notes",
@@ -30412,8 +30624,8 @@ class JpOverlay34Data:
30412
30624
  )
30413
30625
 
30414
30626
  START_MENU_ITEMS_CONFIRM = Symbol(
30415
- [0xD4C],
30416
- [0x22DE62C],
30627
+ [0xD48],
30628
+ [0x22DE628],
30417
30629
  0x18,
30418
30630
  "START_MENU_ITEMS_CONFIRM",
30419
30631
  "",
@@ -30421,8 +30633,8 @@ class JpOverlay34Data:
30421
30633
  )
30422
30634
 
30423
30635
  OVERLAY34_UNKNOWN_STRUCT__NA_22DD03C = Symbol(
30424
- None,
30425
- None,
30636
+ [0xD60],
30637
+ [0x22DE640],
30426
30638
  None,
30427
30639
  "OVERLAY34_UNKNOWN_STRUCT__NA_22DD03C",
30428
30640
  "1*0x4 + 3*0x4\n\nNote: unverified, ported from Irdkwia's notes",
@@ -30430,8 +30642,8 @@ class JpOverlay34Data:
30430
30642
  )
30431
30643
 
30432
30644
  DUNGEON_DEBUG_MENU_ITEMS = Symbol(
30433
- [0xD74],
30434
- [0x22DE654],
30645
+ [0xD70],
30646
+ [0x22DE650],
30435
30647
  0x28,
30436
30648
  "DUNGEON_DEBUG_MENU_ITEMS",
30437
30649
  "",
@@ -30448,8 +30660,8 @@ class JpOverlay34Data:
30448
30660
  )
30449
30661
 
30450
30662
  OVERLAY34_UNKNOWN_POINTER__NA_22DD080 = Symbol(
30451
- None,
30452
- None,
30663
+ [0xDA0],
30664
+ [0x22DE680],
30453
30665
  None,
30454
30666
  "OVERLAY34_UNKNOWN_POINTER__NA_22DD080",
30455
30667
  "Note: unverified, ported from Irdkwia's notes",
@@ -30457,8 +30669,8 @@ class JpOverlay34Data:
30457
30669
  )
30458
30670
 
30459
30671
  OVERLAY34_UNKNOWN_POINTER__NA_22DD084 = Symbol(
30460
- None,
30461
- None,
30672
+ [0xDA4],
30673
+ [0x22DE684],
30462
30674
  None,
30463
30675
  "OVERLAY34_UNKNOWN_POINTER__NA_22DD084",
30464
30676
  "Note: unverified, ported from Irdkwia's notes",
@@ -30475,8 +30687,8 @@ class JpOverlay34Data:
30475
30687
  )
30476
30688
 
30477
30689
  OVERLAY34_UNKNOWN_POINTER__NA_22DD08C = Symbol(
30478
- None,
30479
- None,
30690
+ [0xDAC],
30691
+ [0x22DE68C],
30480
30692
  None,
30481
30693
  "OVERLAY34_UNKNOWN_POINTER__NA_22DD08C",
30482
30694
  "Note: unverified, ported from Irdkwia's notes",
@@ -30734,8 +30946,8 @@ class JpOverlay9Functions:
30734
30946
  class JpOverlay9Data:
30735
30947
 
30736
30948
  JUKEBOX_TRACK_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
30737
- None,
30738
- None,
30949
+ [0x2CC0],
30950
+ [0x2340FC0],
30739
30951
  None,
30740
30952
  "JUKEBOX_TRACK_MENU_DEFAULT_WINDOW_PARAMS",
30741
30953
  "Default window_params for a jukebox_track_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateJukeboxTrackMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateJukeboxTrackMenu.",
@@ -30743,8 +30955,8 @@ class JpOverlay9Data:
30743
30955
  )
30744
30956
 
30745
30957
  PLAYBACK_CONTROLS_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
30746
- None,
30747
- None,
30958
+ [0x2CD0],
30959
+ [0x2340FD0],
30748
30960
  None,
30749
30961
  "PLAYBACK_CONTROLS_MENU_DEFAULT_WINDOW_PARAMS",
30750
30962
  "Default window_params for a playback_controls_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreatePlaybackControlsMenu.\n\nAdditionally, width and height are 0, and will be computed in CreatePlaybackControlsMenu.",
@@ -30752,8 +30964,8 @@ class JpOverlay9Data:
30752
30964
  )
30753
30965
 
30754
30966
  INPUT_LOCK_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
30755
- None,
30756
- None,
30967
+ [0x2CE0],
30968
+ [0x2340FE0],
30757
30969
  None,
30758
30970
  "INPUT_LOCK_BOX_DEFAULT_WINDOW_PARAMS",
30759
30971
  "Default window_params for an input_lock_box.",
@@ -31195,24 +31407,28 @@ class JpRamData:
31195
31407
  "struct team_member_table",
31196
31408
  )
31197
31409
 
31198
- DRIVER_WORK = Symbol(None, None, None, "DRIVER_WORK", "", "")
31410
+ DRIVER_WORK = Symbol([0x2B8AE8], [0x22B8AE8], None, "DRIVER_WORK", "", "")
31199
31411
 
31200
- DISP_MODE = Symbol(None, None, None, "DISP_MODE", "", "uint16_t")
31412
+ DISP_MODE = Symbol([0x2BAD40], [0x22BAD40], None, "DISP_MODE", "", "uint16_t")
31201
31413
 
31202
- GXI_VRAM_LOCK_ID = Symbol(None, None, None, "GXI_VRAM_LOCK_ID", "", "uint16_t")
31414
+ GXI_VRAM_LOCK_ID = Symbol(
31415
+ [0x2BAD42], [0x22BAD42], None, "GXI_VRAM_LOCK_ID", "", "uint16_t"
31416
+ )
31203
31417
 
31204
31418
  ENABLED_VRAM_BANKS = Symbol(
31205
- None,
31206
- None,
31419
+ [0x2BAD44],
31420
+ [0x22BAD44],
31207
31421
  None,
31208
31422
  "ENABLED_VRAM_BANKS",
31209
31423
  "Bitset of enabled VRAM banks\n\ntype: vram_banks_set",
31210
31424
  "struct vram_banks_set",
31211
31425
  )
31212
31426
 
31213
- SUB_BG_EXT_PLTT = Symbol(None, None, None, "SUB_BG_EXT_PLTT", "", "undefined4")
31427
+ SUB_BG_EXT_PLTT = Symbol(
31428
+ [0x2BAD60], [0x22BAD60], None, "SUB_BG_EXT_PLTT", "", "undefined4"
31429
+ )
31214
31430
 
31215
- CLR_IMG = Symbol(None, None, None, "CLR_IMG", "", "undefined4")
31431
+ CLR_IMG = Symbol([0x2BAD7C], [0x22BAD7C], None, "CLR_IMG", "", "undefined4")
31216
31432
 
31217
31433
  THREAD_INFO_STRUCT = Symbol(
31218
31434
  None,