pmdsky-debug-py 10.0.17__py3-none-any.whl → 10.0.18__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
pmdsky_debug_py/jp.py CHANGED
@@ -201,14 +201,16 @@ class JpArm7Section:
201
201
  class JpArm9Functions:
202
202
 
203
203
  Svc_SoftReset = Symbol(
204
- None, None, None, "Svc_SoftReset", "Software interrupt.", None
204
+ [0x154], [0x2000154], None, "Svc_SoftReset", "Software interrupt.", None
205
205
  )
206
206
 
207
207
  Svc_WaitByLoop = Symbol(
208
- None, None, None, "Svc_WaitByLoop", "Software interrupt.", None
208
+ [0x73A], [0x200073A], None, "Svc_WaitByLoop", "Software interrupt.", None
209
209
  )
210
210
 
211
- Svc_CpuSet = Symbol(None, None, None, "Svc_CpuSet", "Software interrupt.", None)
211
+ Svc_CpuSet = Symbol(
212
+ [0x226], [0x2000226], None, "Svc_CpuSet", "Software interrupt.", None
213
+ )
212
214
 
213
215
  _start = Symbol(
214
216
  [0x800],
@@ -251,8 +253,8 @@ class JpArm9Functions:
251
253
  init_cp15 = Symbol([0xAB0], [0x2000AB0], None, "init_cp15", "", None)
252
254
 
253
255
  OSi_ReferSymbol = Symbol(
254
- None,
255
- None,
256
+ [0xB9C],
257
+ [0x2000B9C],
256
258
  None,
257
259
  "OSi_ReferSymbol",
258
260
  "Startup routine in the program's crt0 (https://en.wikipedia.org/wiki/Crt0).",
@@ -863,8 +865,8 @@ class JpArm9Functions:
863
865
  )
864
866
 
865
867
  EuclideanNorm = Symbol(
866
- None,
867
- None,
868
+ [0x5050, 0x50B0],
869
+ [0x2005050, 0x20050B0],
868
870
  None,
869
871
  "EuclideanNorm",
870
872
  "Computes the Euclidean norm of a two-component integer array, sort of like hypotf(3).\n\nr0: integer array [x, y]\nreturn: sqrt(x*x + y*y)",
@@ -1527,6 +1529,7 @@ class JpArm9Functions:
1527
1529
  0x42DF4,
1528
1530
  0x52768,
1529
1531
  0x54D98,
1532
+ 0x60CD8,
1530
1533
  ],
1531
1534
  [
1532
1535
  0x200D634,
@@ -1544,6 +1547,7 @@ class JpArm9Functions:
1544
1547
  0x2042DF4,
1545
1548
  0x2052768,
1546
1549
  0x2054D98,
1550
+ 0x2060CD8,
1547
1551
  ],
1548
1552
  None,
1549
1553
  "SprintfStatic",
@@ -1804,8 +1808,8 @@ class JpArm9Functions:
1804
1808
  )
1805
1809
 
1806
1810
  SetActiveInventoryToMain = Symbol(
1807
- None,
1808
- None,
1811
+ [0xEBFC],
1812
+ [0x200EBFC],
1809
1813
  None,
1810
1814
  "SetActiveInventoryToMain",
1811
1815
  "Changes the currently active inventory to TEAM_MAIN.\n\nNo params.",
@@ -2569,8 +2573,8 @@ class JpArm9Functions:
2569
2573
  )
2570
2574
 
2571
2575
  ApplySitrusBerryBoostToGroundMonster = Symbol(
2572
- None,
2573
- None,
2576
+ [0x11550],
2577
+ [0x2011550],
2574
2578
  None,
2575
2579
  "ApplySitrusBerryBoostToGroundMonster",
2576
2580
  "Applies the hp boost from the Sitrus Berry to the target monster.\n\nr0: ground monster pointer\nr1: [output] pointer to attempted hp boost, if not NULL\nreturn: actual hp boost",
@@ -2578,8 +2582,8 @@ class JpArm9Functions:
2578
2582
  )
2579
2583
 
2580
2584
  ApplyLifeSeedBoostToGroundMonster = Symbol(
2581
- None,
2582
- None,
2585
+ [0x1158C],
2586
+ [0x201158C],
2583
2587
  None,
2584
2588
  "ApplyLifeSeedBoostToGroundMonster",
2585
2589
  "Applies the hp boost from the Life Seed to the target monster.\n\nr0: ground monster pointer\nr1: [output] pointer to attempted hp boost, if not NULL\nreturn: actual hp boost",
@@ -3352,8 +3356,8 @@ class JpArm9Functions:
3352
3356
  )
3353
3357
 
3354
3358
  PlayBgmByIdVeneer = Symbol(
3355
- None,
3356
- None,
3359
+ [0x17BB0],
3360
+ [0x2017BB0],
3357
3361
  None,
3358
3362
  "PlayBgmByIdVeneer",
3359
3363
  "Likely a linker-generated veneer for PlayBgmById.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: Music ID",
@@ -3361,8 +3365,8 @@ class JpArm9Functions:
3361
3365
  )
3362
3366
 
3363
3367
  PlayBgmByIdVolumeVeneer = Symbol(
3364
- None,
3365
- None,
3368
+ [0x17BBC],
3369
+ [0x2017BBC],
3366
3370
  None,
3367
3371
  "PlayBgmByIdVolumeVeneer",
3368
3372
  "Likely a linker-generated veneer for PlayBgmByIdVolume.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: Music ID\nr1: (?) Stored on byte 8 on the struct passed to SendAudioCommand\nr2: Volume (0-255)",
@@ -3622,8 +3626,8 @@ class JpArm9Functions:
3622
3626
  )
3623
3627
 
3624
3628
  InitAnimationControlWithSet = Symbol(
3625
- None,
3626
- None,
3629
+ [0x1C108, 0x1C124],
3630
+ [0x201C108, 0x201C124],
3627
3631
  None,
3628
3632
  "InitAnimationControlWithSet",
3629
3633
  "Initialize the animation_control structure, and set a certain value in a bitflag to 1\n\nr0: animation_control",
@@ -4153,8 +4157,8 @@ class JpArm9Functions:
4153
4157
  )
4154
4158
 
4155
4159
  StrcmpTagVeneer = Symbol(
4156
- None,
4157
- None,
4160
+ [0x23648],
4161
+ [0x2023648],
4158
4162
  None,
4159
4163
  "StrcmpTagVeneer",
4160
4164
  "Likely a linker-generated veneer for StrcmpTag.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: s1\nr1: s2\nreturn: bool",
@@ -4162,8 +4166,8 @@ class JpArm9Functions:
4162
4166
  )
4163
4167
 
4164
4168
  AtoiTagVeneer = Symbol(
4165
- None,
4166
- None,
4169
+ [0x23654],
4170
+ [0x2023654],
4167
4171
  None,
4168
4172
  "AtoiTagVeneer",
4169
4173
  "Likely a linker-generated veneer for AtoiTag.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: s\nreturn: int",
@@ -4216,8 +4220,8 @@ class JpArm9Functions:
4216
4220
  )
4217
4221
 
4218
4222
  GetDungeonResultString = Symbol(
4219
- None,
4220
- None,
4223
+ [0x25028],
4224
+ [0x2025028],
4221
4225
  None,
4222
4226
  "GetDungeonResultString",
4223
4227
  "Returns a string containing some information to be used when displaying the dungeon results screen.\n\nThe exact string returned depends on the value of r0:\n0: Name of the move that fainted the leader. Empty string if the leader didn't faint.\n1-3: Seems to always result in an empty string.\n4: Name of the pokémon that fainted the leader, or name of the leader if the leader didn't faint.\n5: Name of the fainted leader. Empty string if the leader didn't faint.\n\nr0: String to return\nreturn: Pointer to resulting string",
@@ -4288,8 +4292,8 @@ class JpArm9Functions:
4288
4292
  )
4289
4293
 
4290
4294
  StrncpyName = Symbol(
4291
- None,
4292
- None,
4295
+ [0x2536C],
4296
+ [0x202536C],
4293
4297
  None,
4294
4298
  "StrncpyName",
4295
4299
  "A special version of strncpy for handling names. Appears to use character 0x7E as some kind of\nformatting character in NA? Copies at most n characters.\n\nr0: dst\nr1: src\nr2: n",
@@ -5539,8 +5543,8 @@ class JpArm9Functions:
5539
5543
  )
5540
5544
 
5541
5545
  CalcMenuHeightDiv8 = Symbol(
5542
- None,
5543
- None,
5546
+ [0x31DC4, 0x32D04],
5547
+ [0x2031DC4, 0x2032D04],
5544
5548
  None,
5545
5549
  "CalcMenuHeightDiv8",
5546
5550
  "Calculates the window height (divided by 8, as in struct window_params) of a menu, given its items and input flags.\n\nFor certain input flags, the number of options per page will be clamped to the total number of options if the per-page count exceeds the total.\n\nr0: window_flags\nr1: window_extra_info pointer\nr2: total number of options\nr3: number of options per page\nreturn: height / 8",
@@ -5611,8 +5615,8 @@ class JpArm9Functions:
5611
5615
  )
5612
5616
 
5613
5617
  TeamSelectionMenuGetItem = Symbol(
5614
- None,
5615
- None,
5618
+ [0x3AB68],
5619
+ [0x203AB68],
5616
5620
  None,
5617
5621
  "TeamSelectionMenuGetItem",
5618
5622
  "Gets the menu item text (member name) for a given team member for a team selection menu.\n\nr0: buffer\nr1: team member index\nreturn: menu item text (points into buffer)",
@@ -5665,8 +5669,8 @@ class JpArm9Functions:
5665
5669
  )
5666
5670
 
5667
5671
  EventFlagBackupVeneer = Symbol(
5668
- None,
5669
- None,
5672
+ [0x48AC4],
5673
+ [0x2048AC4],
5670
5674
  None,
5671
5675
  "EventFlagBackupVeneer",
5672
5676
  "Likely a linker-generated veneer for EventFlagBackup.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nNo params.",
@@ -6430,8 +6434,8 @@ class JpArm9Functions:
6430
6434
  )
6431
6435
 
6432
6436
  GetOutlawLevel = Symbol(
6433
- None,
6434
- None,
6437
+ [0x4FBE0],
6438
+ [0x204FBE0],
6435
6439
  None,
6436
6440
  "GetOutlawLevel",
6437
6441
  "Gets the level that should be used for outlaws for the given dungeon and floor\n\nr0: Dungeon and floor\nreturn: Outlaw level",
@@ -6439,8 +6443,8 @@ class JpArm9Functions:
6439
6443
  )
6440
6444
 
6441
6445
  GetOutlawLeaderLevel = Symbol(
6442
- None,
6443
- None,
6446
+ [0x4FBFC],
6447
+ [0x204FBFC],
6444
6448
  None,
6445
6449
  "GetOutlawLeaderLevel",
6446
6450
  "Gets the level that should be used for team leader outlaws for the given dungeon and floor. Identical to GetOutlawLevel.\n\nr0: Dungeon and floor\nreturn: Outlaw leader level",
@@ -6448,8 +6452,8 @@ class JpArm9Functions:
6448
6452
  )
6449
6453
 
6450
6454
  GetOutlawMinionLevel = Symbol(
6451
- None,
6452
- None,
6455
+ [0x4FC18],
6456
+ [0x204FC18],
6453
6457
  None,
6454
6458
  "GetOutlawMinionLevel",
6455
6459
  "Gets the level that should be used for minion outlaws for the given dungeon and floor.\n\nr0: Dungeon and floor\nreturn: Outlaw minion level",
@@ -6880,8 +6884,8 @@ class JpArm9Functions:
6880
6884
  )
6881
6885
 
6882
6886
  GetConversion2ConvertToType = Symbol(
6883
- None,
6884
- None,
6887
+ [0x50CB0],
6888
+ [0x2050CB0],
6885
6889
  None,
6886
6890
  "GetConversion2ConvertToType",
6887
6891
  "Determines which type a monster with Conversion2 should turn into after being hit by a certain\ntype of move.\n\nr0: type ID\nreturn: type ID",
@@ -8122,8 +8126,8 @@ class JpArm9Functions:
8122
8126
  )
8123
8127
 
8124
8128
  CheckTeamMemberIdx = Symbol(
8125
- [0x565C4],
8126
- [0x20565C4],
8129
+ [0x56600],
8130
+ [0x2056600],
8127
8131
  None,
8128
8132
  "CheckTeamMemberIdx",
8129
8133
  "Checks if a team member's member index (team_member::member_idx) is equal to certain values.\n\nThis is known to return true for some or all of the guest monsters.\n\nr0: member index\nreturn: True if the value is equal to 0x55AA or 0x5AA5",
@@ -8239,8 +8243,8 @@ class JpArm9Functions:
8239
8243
  )
8240
8244
 
8241
8245
  GetIqSkillStringId = Symbol(
8242
- None,
8243
- None,
8246
+ [0x58F18],
8247
+ [0x2058F18],
8244
8248
  None,
8245
8249
  "GetIqSkillStringId",
8246
8250
  "Note: unverified, ported from Irdkwia's notes\n\nr0: iq skill id\nreturn: iq skill string id",
@@ -8248,8 +8252,8 @@ class JpArm9Functions:
8248
8252
  )
8249
8253
 
8250
8254
  DoesTacticFollowLeader = Symbol(
8251
- None,
8252
- None,
8255
+ [0x58F38],
8256
+ [0x2058F38],
8253
8257
  None,
8254
8258
  "DoesTacticFollowLeader",
8255
8259
  "Returns whether or not the tactic involves following the team leader.\n\nr0: tactic_id\nreturn: bool",
@@ -9049,8 +9053,8 @@ class JpArm9Data:
9049
9053
  )
9050
9054
 
9051
9055
  NATURAL_LOG_VALUE_TABLE = Symbol(
9052
- None,
9053
- None,
9056
+ [0x91730],
9057
+ [0x2091730],
9054
9058
  None,
9055
9059
  "NATURAL_LOG_VALUE_TABLE",
9056
9060
  "A table of values for the natural log function corresponding to integer arguments in the range [0, 2047].\n\nEach value is stored as a 16-bit fixed-point number with 12 fractional bits. I.e., to get the actual natural log value, take the table entry and divide it by 2^12.\n\nThe value at an input of 0 is just listed as 0; the Log function makes sure the input is always at least 1 before reading the table.\n\ntype: fx16_12[2048]",
@@ -9061,60 +9065,64 @@ class JpArm9Data:
9061
9065
  [0x92DD0], [0x2092DD0], 0x2000, "CART_REMOVED_IMG_DATA", "", "undefined[0]"
9062
9066
  )
9063
9067
 
9064
- STRING_DEBUG_EMPTY = Symbol(None, None, None, "STRING_DEBUG_EMPTY", "", "char[4]")
9068
+ STRING_DEBUG_EMPTY = Symbol(
9069
+ [0x94DE4], [0x2094DE4], None, "STRING_DEBUG_EMPTY", "", "char[4]"
9070
+ )
9065
9071
 
9066
9072
  STRING_DEBUG_FORMAT_LINE_FILE = Symbol(
9067
- None, None, None, "STRING_DEBUG_FORMAT_LINE_FILE", "", "char[28]"
9073
+ [0x94DE8], [0x2094DE8], None, "STRING_DEBUG_FORMAT_LINE_FILE", "", "char[28]"
9068
9074
  )
9069
9075
 
9070
9076
  STRING_DEBUG_NO_PROG_POS = Symbol(
9071
- None, None, None, "STRING_DEBUG_NO_PROG_POS", "", "char[24]"
9077
+ [0x94E04], [0x2094E04], None, "STRING_DEBUG_NO_PROG_POS", "", "char[24]"
9072
9078
  )
9073
9079
 
9074
9080
  STRING_DEBUG_SPACED_PRINT = Symbol(
9075
- None, None, None, "STRING_DEBUG_SPACED_PRINT", "", "char[12]"
9081
+ [0x94E1C], [0x2094E1C], None, "STRING_DEBUG_SPACED_PRINT", "", "char[12]"
9076
9082
  )
9077
9083
 
9078
- STRING_DEBUG_FATAL = Symbol(None, None, None, "STRING_DEBUG_FATAL", "", "char[20]")
9084
+ STRING_DEBUG_FATAL = Symbol(
9085
+ [0x94E28], [0x2094E28], None, "STRING_DEBUG_FATAL", "", "char[20]"
9086
+ )
9079
9087
 
9080
9088
  STRING_DEBUG_NEWLINE = Symbol(
9081
- None, None, None, "STRING_DEBUG_NEWLINE", "", "char[4]"
9089
+ [0x94E3C], [0x2094E3C], None, "STRING_DEBUG_NEWLINE", "", "char[4]"
9082
9090
  )
9083
9091
 
9084
9092
  STRING_DEBUG_LOG_NULL = Symbol(
9085
- None, None, None, "STRING_DEBUG_LOG_NULL", "", "char[8]"
9093
+ [0x94E40], [0x2094E40], None, "STRING_DEBUG_LOG_NULL", "", "char[8]"
9086
9094
  )
9087
9095
 
9088
9096
  STRING_DEBUG_STRING_NEWLINE = Symbol(
9089
- None, None, None, "STRING_DEBUG_STRING_NEWLINE", "", "char[4]"
9097
+ [0x94E48], [0x2094E48], None, "STRING_DEBUG_STRING_NEWLINE", "", "char[4]"
9090
9098
  )
9091
9099
 
9092
9100
  STRING_EFFECT_EFFECT_BIN = Symbol(
9093
- None, None, None, "STRING_EFFECT_EFFECT_BIN", "", "char[20]"
9101
+ [0x94E4C], [0x2094E4C], None, "STRING_EFFECT_EFFECT_BIN", "", "char[20]"
9094
9102
  )
9095
9103
 
9096
9104
  STRING_MONSTER_MONSTER_BIN = Symbol(
9097
- None, None, None, "STRING_MONSTER_MONSTER_BIN", "", "char[20]"
9105
+ [0x94E60], [0x2094E60], None, "STRING_MONSTER_MONSTER_BIN", "", "char[20]"
9098
9106
  )
9099
9107
 
9100
9108
  STRING_BALANCE_M_LEVEL_BIN = Symbol(
9101
- None, None, None, "STRING_BALANCE_M_LEVEL_BIN", "", "char[20]"
9109
+ [0x94E74], [0x2094E74], None, "STRING_BALANCE_M_LEVEL_BIN", "", "char[20]"
9102
9110
  )
9103
9111
 
9104
9112
  STRING_DUNGEON_DUNGEON_BIN = Symbol(
9105
- None, None, None, "STRING_DUNGEON_DUNGEON_BIN", "", "char[20]"
9113
+ [0x94E88], [0x2094E88], None, "STRING_DUNGEON_DUNGEON_BIN", "", "char[20]"
9106
9114
  )
9107
9115
 
9108
9116
  STRING_MONSTER_M_ATTACK_BIN = Symbol(
9109
- None, None, None, "STRING_MONSTER_M_ATTACK_BIN", "", "char[24]"
9117
+ [0x94E9C], [0x2094E9C], None, "STRING_MONSTER_M_ATTACK_BIN", "", "char[24]"
9110
9118
  )
9111
9119
 
9112
9120
  STRING_MONSTER_M_GROUND_BIN = Symbol(
9113
- None, None, None, "STRING_MONSTER_M_GROUND_BIN", "", "char[24]"
9121
+ [0x94EB4], [0x2094EB4], None, "STRING_MONSTER_M_GROUND_BIN", "", "char[24]"
9114
9122
  )
9115
9123
 
9116
9124
  STRING_FILE_DIRECTORY_INIT = Symbol(
9117
- None, None, None, "STRING_FILE_DIRECTORY_INIT", "", "char[40]"
9125
+ [0x94ECC], [0x2094ECC], None, "STRING_FILE_DIRECTORY_INIT", "", "char[40]"
9118
9126
  )
9119
9127
 
9120
9128
  AVAILABLE_ITEMS_IN_GROUP_TABLE = Symbol(
@@ -9199,8 +9207,8 @@ class JpArm9Data:
9199
9207
  )
9200
9208
 
9201
9209
  EXCLUSIVE_ITEM_STAT_BOOST_DATA_INDEXES = Symbol(
9202
- None,
9203
- None,
9210
+ [0x98419],
9211
+ [0x2098419],
9204
9212
  None,
9205
9213
  "EXCLUSIVE_ITEM_STAT_BOOST_DATA_INDEXES",
9206
9214
  "EXCLUSIVE_ITEM_EFFECT_DATA, offset by 1",
@@ -9262,8 +9270,8 @@ class JpArm9Data:
9262
9270
  )
9263
9271
 
9264
9272
  PARENT_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9265
- None,
9266
- None,
9273
+ [0x9B7E4],
9274
+ [0x209B7E4],
9267
9275
  None,
9268
9276
  "PARENT_MENU_DEFAULT_WINDOW_PARAMS",
9269
9277
  "Default window_params for a simple_menu created with CreateParentMenuInternal.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateParentMenuInternal.\n\nAdditionally, width and height are 0, and will be computed in CreateParentMenuInternal.",
@@ -9271,8 +9279,8 @@ class JpArm9Data:
9271
9279
  )
9272
9280
 
9273
9281
  SIMPLE_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9274
- None,
9275
- None,
9282
+ [0x9B7F4],
9283
+ [0x209B7F4],
9276
9284
  None,
9277
9285
  "SIMPLE_MENU_DEFAULT_WINDOW_PARAMS",
9278
9286
  "Default window_params for a simple_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateSimpleMenuInternal.\n\nAdditionally, width and height are 0, and will be computed in CreateSimpleMenuInternal.",
@@ -9280,8 +9288,8 @@ class JpArm9Data:
9280
9288
  )
9281
9289
 
9282
9290
  ADVANCED_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9283
- None,
9284
- None,
9291
+ [0x9B804],
9292
+ [0x209B804],
9285
9293
  None,
9286
9294
  "ADVANCED_MENU_DEFAULT_WINDOW_PARAMS",
9287
9295
  "Default window_params for an advanced_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateAdvancedMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateAdvancedMenu.",
@@ -9289,8 +9297,8 @@ class JpArm9Data:
9289
9297
  )
9290
9298
 
9291
9299
  COLLECTION_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9292
- None,
9293
- None,
9300
+ [0x9B814],
9301
+ [0x209B814],
9294
9302
  None,
9295
9303
  "COLLECTION_MENU_DEFAULT_WINDOW_PARAMS",
9296
9304
  "Default window_params for a collection_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateCollectionMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateCollectionMenu.",
@@ -9298,8 +9306,8 @@ class JpArm9Data:
9298
9306
  )
9299
9307
 
9300
9308
  OPTIONS_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9301
- None,
9302
- None,
9309
+ [0x9B824],
9310
+ [0x209B824],
9303
9311
  None,
9304
9312
  "OPTIONS_MENU_DEFAULT_WINDOW_PARAMS",
9305
9313
  "Default window_params for an options_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateOptionsMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateOptionsMenu.",
@@ -9307,8 +9315,8 @@ class JpArm9Data:
9307
9315
  )
9308
9316
 
9309
9317
  DEBUG_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9310
- None,
9311
- None,
9318
+ [0x9B860],
9319
+ [0x209B860],
9312
9320
  None,
9313
9321
  "DEBUG_MENU_DEFAULT_WINDOW_PARAMS",
9314
9322
  "Default window_params for a debug_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateDebugMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateDebugMenu.",
@@ -9316,8 +9324,8 @@ class JpArm9Data:
9316
9324
  )
9317
9325
 
9318
9326
  SCROLL_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9319
- None,
9320
- None,
9327
+ [0x9B870],
9328
+ [0x209B870],
9321
9329
  None,
9322
9330
  "SCROLL_BOX_DEFAULT_WINDOW_PARAMS",
9323
9331
  "Default window_params for a scroll_box.",
@@ -9325,8 +9333,8 @@ class JpArm9Data:
9325
9333
  )
9326
9334
 
9327
9335
  DIALOGUE_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9328
- None,
9329
- None,
9336
+ [0x9B880],
9337
+ [0x209B880],
9330
9338
  None,
9331
9339
  "DIALOGUE_BOX_DEFAULT_WINDOW_PARAMS",
9332
9340
  "Default window_params for a dialogue_box.",
@@ -9334,8 +9342,8 @@ class JpArm9Data:
9334
9342
  )
9335
9343
 
9336
9344
  PORTRAIT_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9337
- None,
9338
- None,
9345
+ [0x9B890],
9346
+ [0x209B890],
9339
9347
  None,
9340
9348
  "PORTRAIT_BOX_DEFAULT_WINDOW_PARAMS",
9341
9349
  "Default window_params for a portrait_box.\n\nNote that the screen and box type are unset, and are determined in CreatePortraitBox.",
@@ -9343,8 +9351,8 @@ class JpArm9Data:
9343
9351
  )
9344
9352
 
9345
9353
  TEXT_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9346
- None,
9347
- None,
9354
+ [0x9B8A0],
9355
+ [0x209B8A0],
9348
9356
  None,
9349
9357
  "TEXT_BOX_DEFAULT_WINDOW_PARAMS",
9350
9358
  "Default window_params for a text_box.",
@@ -9352,8 +9360,8 @@ class JpArm9Data:
9352
9360
  )
9353
9361
 
9354
9362
  AREA_NAME_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9355
- None,
9356
- None,
9363
+ [0x9B8B0],
9364
+ [0x209B8B0],
9357
9365
  None,
9358
9366
  "AREA_NAME_BOX_DEFAULT_WINDOW_PARAMS",
9359
9367
  "Default window_params for an area_name_box.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateAreaNameBox.\n\nAdditionally, width and height are 0, and will be computed in CreateAreaNameBox.",
@@ -9361,8 +9369,8 @@ class JpArm9Data:
9361
9369
  )
9362
9370
 
9363
9371
  CONTROLS_CHART_DEFAULT_WINDOW_PARAMS = Symbol(
9364
- None,
9365
- None,
9372
+ [0x9B8CC],
9373
+ [0x209B8CC],
9366
9374
  None,
9367
9375
  "CONTROLS_CHART_DEFAULT_WINDOW_PARAMS",
9368
9376
  "Default window_params for a controls_chart.",
@@ -9370,8 +9378,8 @@ class JpArm9Data:
9370
9378
  )
9371
9379
 
9372
9380
  ALERT_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9373
- None,
9374
- None,
9381
+ [0x9B8E8],
9382
+ [0x209B8E8],
9375
9383
  None,
9376
9384
  "ALERT_BOX_DEFAULT_WINDOW_PARAMS",
9377
9385
  "Default window_params for an alert_box.",
@@ -9379,8 +9387,8 @@ class JpArm9Data:
9379
9387
  )
9380
9388
 
9381
9389
  ADVANCED_TEXT_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
9382
- None,
9383
- None,
9390
+ [0x9B8F8],
9391
+ [0x209B8F8],
9384
9392
  None,
9385
9393
  "ADVANCED_TEXT_BOX_DEFAULT_WINDOW_PARAMS",
9386
9394
  "Default window_params for an advanced_text_box.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateAdvancedTextBoxInternal.",
@@ -9388,8 +9396,8 @@ class JpArm9Data:
9388
9396
  )
9389
9397
 
9390
9398
  TEAM_SELECTION_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
9391
- None,
9392
- None,
9399
+ [0x9B908],
9400
+ [0x209B908],
9393
9401
  None,
9394
9402
  "TEAM_SELECTION_MENU_DEFAULT_WINDOW_PARAMS",
9395
9403
  "Default window_params for a team_selection_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateTeamSelectionMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateTeamSelectionMenu.",
@@ -9433,8 +9441,8 @@ class JpArm9Data:
9433
9441
  )
9434
9442
 
9435
9443
  KAOMADO_FILEPATH = Symbol(
9436
- None,
9437
- None,
9444
+ [0x9F4A8],
9445
+ [0x209F4A8],
9438
9446
  None,
9439
9447
  "KAOMADO_FILEPATH",
9440
9448
  "'Path of the file where all the portraits are stored. 'FONT/kaomado.kao', padded with null to a multiple of 4'\n\ntype: char[20]",
@@ -10058,8 +10066,8 @@ class JpArm9Data:
10058
10066
  )
10059
10067
 
10060
10068
  RANK_STRINGS_1 = Symbol(
10061
- [0xA4F50],
10062
- [0x20A4F50],
10069
+ [0xA4F60],
10070
+ [0x20A4F60],
10063
10071
  0x30,
10064
10072
  "RANK_STRINGS_1",
10065
10073
  "Note: unverified, ported from Irdkwia's notes",
@@ -10067,8 +10075,8 @@ class JpArm9Data:
10067
10075
  )
10068
10076
 
10069
10077
  MISSION_MENU_STRING_IDS_1 = Symbol(
10070
- [0xA4F80],
10071
- [0x20A4F80],
10078
+ [0xA4F50],
10079
+ [0x20A4F50],
10072
10080
  0x10,
10073
10081
  "MISSION_MENU_STRING_IDS_1",
10074
10082
  "Note: unverified, ported from Irdkwia's notes\n\ntype: int16_t[8]",
@@ -10400,8 +10408,8 @@ class JpArm9Data:
10400
10408
  )
10401
10409
 
10402
10410
  LFO_OUTPUT_VOICE_UPDATE_FLAGS = Symbol(
10403
- None,
10404
- None,
10411
+ [0xAB3E8],
10412
+ [0x20AB3E8],
10405
10413
  None,
10406
10414
  "LFO_OUTPUT_VOICE_UPDATE_FLAGS",
10407
10415
  "",
@@ -10427,11 +10435,11 @@ class JpArm9Data:
10427
10435
  )
10428
10436
 
10429
10437
  TEX_PLTT_START_ADDR_TABLE = Symbol(
10430
- None, None, None, "TEX_PLTT_START_ADDR_TABLE", "", "int16_t[8]"
10438
+ [0xAF4FC], [0x20AF4FC], None, "TEX_PLTT_START_ADDR_TABLE", "", "int16_t[8]"
10431
10439
  )
10432
10440
 
10433
10441
  TEX_START_ADDR_TABLE = Symbol(
10434
- None, None, None, "TEX_START_ADDR_TABLE", "", "int16_t[48]"
10442
+ [0xAF50C], [0x20AF50C], None, "TEX_START_ADDR_TABLE", "", "int16_t[48]"
10435
10443
  )
10436
10444
 
10437
10445
  ARM9_UNKNOWN_TABLE__NA_20AE924 = Symbol(
@@ -10444,8 +10452,8 @@ class JpArm9Data:
10444
10452
  )
10445
10453
 
10446
10454
  MEMORY_ALLOCATION_ARENA_GETTERS = Symbol(
10447
- None,
10448
- None,
10455
+ [0xB0340],
10456
+ [0x20B0340],
10449
10457
  None,
10450
10458
  "MEMORY_ALLOCATION_ARENA_GETTERS",
10451
10459
  "Functions to get the desired memory arena for allocating and freeing heap memory.\n\ntype: struct mem_arena_getters",
@@ -10462,8 +10470,8 @@ class JpArm9Data:
10462
10470
  )
10463
10471
 
10464
10472
  LOADED_OVERLAY_GROUP_0 = Symbol(
10465
- None,
10466
- None,
10473
+ [0xB0670],
10474
+ [0x20B0670],
10467
10475
  None,
10468
10476
  "LOADED_OVERLAY_GROUP_0",
10469
10477
  "[Runtime] The overlay group ID of the overlay currently loaded in slot 0. A group ID of 0 denotes no overlay.\n\nOverlay group IDs that can be loaded in slot 0:\n- 0x06 (overlay 3)\n- 0x07 (overlay 6)\n- 0x08 (overlay 4)\n- 0x09 (overlay 5)\n- 0x0A (overlay 7)\n- 0x0B (overlay 8)\n- 0x0C (overlay 9)\n- 0x10 (overlay 12)\n- 0x11 (overlay 13)\n- 0x12 (overlay 14)\n- 0x13 (overlay 15)\n- 0x14 (overlay 16)\n- 0x15 (overlay 17)\n- 0x16 (overlay 18)\n- 0x17 (overlay 19)\n- 0x18 (overlay 20)\n- 0x19 (overlay 21)\n- 0x1A (overlay 22)\n- 0x1B (overlay 23)\n- 0x1C (overlay 24)\n- 0x1D (overlay 25)\n- 0x1E (overlay 26)\n- 0x1F (overlay 27)\n- 0x20 (overlay 28)\n- 0x21 (overlay 30)\n- 0x22 (overlay 31)\n- 0x23 (overlay 32)\n- 0x24 (overlay 33)\n\ntype: enum overlay_group_id",
@@ -10488,7 +10496,9 @@ class JpArm9Data:
10488
10496
  "enum overlay_group_id",
10489
10497
  )
10490
10498
 
10491
- DEBUG_IS_INITIALIZED = Symbol(None, None, None, "DEBUG_IS_INITIALIZED", "", "bool")
10499
+ DEBUG_IS_INITIALIZED = Symbol(
10500
+ [0xB0AD8], [0x20B0AD8], None, "DEBUG_IS_INITIALIZED", "", "bool"
10501
+ )
10492
10502
 
10493
10503
  PACK_FILES_OPENED = Symbol(
10494
10504
  None,
@@ -10522,8 +10532,8 @@ class JpArm9Data:
10522
10532
  )
10523
10533
 
10524
10534
  ITEM_DATA_TABLE_PTRS = Symbol(
10525
- None,
10526
- None,
10535
+ [0xB0B00],
10536
+ [0x20B0B00],
10527
10537
  None,
10528
10538
  "ITEM_DATA_TABLE_PTRS",
10529
10539
  "[Runtime] List of pointers to various item data tables.\n\nThe first two pointers are definitely item-related (although the order appears to be flipped between EU/NA?). Not sure about the third pointer.",
@@ -10531,8 +10541,8 @@ class JpArm9Data:
10531
10541
  )
10532
10542
 
10533
10543
  DUNGEON_MOVE_TABLES = Symbol(
10534
- None,
10535
- None,
10544
+ [0xB0B1C],
10545
+ [0x20B0B1C],
10536
10546
  None,
10537
10547
  "DUNGEON_MOVE_TABLES",
10538
10548
  "[Runtime] Seems to be some sort of region (a table of tables?) that holds pointers to various important tables related to moves.",
@@ -10549,8 +10559,8 @@ class JpArm9Data:
10549
10559
  )
10550
10560
 
10551
10561
  WAN_TABLE = Symbol(
10552
- None,
10553
- None,
10562
+ [0xB10A8],
10563
+ [0x20B10A8],
10554
10564
  None,
10555
10565
  "WAN_TABLE",
10556
10566
  "pointer to the list of wan sprite loaded in RAM\n\nstruct wan_table*",
@@ -10558,8 +10568,8 @@ class JpArm9Data:
10558
10568
  )
10559
10569
 
10560
10570
  RENDER_3D = Symbol(
10561
- None,
10562
- None,
10571
+ [0xB10C0],
10572
+ [0x20B10C0],
10563
10573
  None,
10564
10574
  "RENDER_3D",
10565
10575
  "The (seemingly) unique instance render_3d_global in the game\n\ntype: struct render_3d_global",
@@ -10567,8 +10577,8 @@ class JpArm9Data:
10567
10577
  )
10568
10578
 
10569
10579
  RENDER_3D_FUNCTIONS_64 = Symbol(
10570
- None,
10571
- None,
10580
+ [0xB1104],
10581
+ [0x20B1104],
10572
10582
  None,
10573
10583
  "RENDER_3D_FUNCTIONS_64",
10574
10584
  "Pointers to the 8 functions available for rendering a render_3d_element_64\n\ntype: render_3d_element_64_fn_t[8]",
@@ -10634,8 +10644,8 @@ class JpArm9Data:
10634
10644
  )
10635
10645
 
10636
10646
  GLOBAL_PROGRESS_PTR = Symbol(
10637
- None,
10638
- None,
10647
+ [0xB17E8],
10648
+ [0x20B17E8],
10639
10649
  None,
10640
10650
  "GLOBAL_PROGRESS_PTR",
10641
10651
  "[Runtime]\n\ntype: struct global_progress*",
@@ -10760,8 +10770,8 @@ class JpArm9Data:
10760
10770
  )
10761
10771
 
10762
10772
  SMD_EVENTS_FUN_TABLE = Symbol(
10763
- None,
10764
- None,
10773
+ [0xB2404],
10774
+ [0x20B2404],
10765
10775
  None,
10766
10776
  "SMD_EVENTS_FUN_TABLE",
10767
10777
  "Table of all DSE events, see https://projectpokemon.org/docs/mystery-dungeon-nds/procyon-studios-digital-sound-elements-r12/\n\nIrdkwia's notes: named DSEEventFunctionPtrTable with length 0x3C0 (note the disagreement), 240*0x4.",
@@ -10787,17 +10797,17 @@ class JpArm9Data:
10787
10797
  )
10788
10798
 
10789
10799
  LFO_WAVEFORM_CALLBACKS = Symbol(
10790
- None,
10791
- None,
10800
+ [0xB2AC4],
10801
+ [0x20B2AC4],
10792
10802
  None,
10793
10803
  "LFO_WAVEFORM_CALLBACKS",
10794
10804
  "",
10795
10805
  "sound_lfo_waveform_callback[16]",
10796
10806
  )
10797
10807
 
10798
- IS_DISP_ON = Symbol(None, None, None, "IS_DISP_ON", "", "bool")
10808
+ IS_DISP_ON = Symbol([0xB4408], [0x20B4408], None, "IS_DISP_ON", "", "bool")
10799
10809
 
10800
- GXI_DMA_ID = Symbol(None, None, None, "GXI_DMA_ID", "", "uint32_t")
10810
+ GXI_DMA_ID = Symbol([0xB440C], [0x20B440C], None, "GXI_DMA_ID", "", "uint32_t")
10801
10811
 
10802
10812
  JUICE_BAR_NECTAR_IQ_GAIN = Symbol(
10803
10813
  [0x117E0],
@@ -11229,7 +11239,9 @@ class JpLibsFunctions:
11229
11239
 
11230
11240
  DseMem_Quit = Symbol([0x8B4], [0x206CC74], None, "DseMem_Quit", "", None)
11231
11241
 
11232
- DseMem_AllocateUser = Symbol(None, None, None, "DseMem_AllocateUser", "", None)
11242
+ DseMem_AllocateUser = Symbol(
11243
+ [0x8D0], [0x206CC90], None, "DseMem_AllocateUser", "", None
11244
+ )
11233
11245
 
11234
11246
  DseMem_Allocate = Symbol([0x8E4], [0x206CCA4], None, "DseMem_Allocate", "", None)
11235
11247
 
@@ -12250,69 +12262,81 @@ class JpLibsFunctions:
12250
12262
  )
12251
12263
 
12252
12264
  GX_ResetBankForBgExtPltt = Symbol(
12253
- None, None, None, "GX_ResetBankForBgExtPltt", "", None
12265
+ [0xB024], [0x20773E4], None, "GX_ResetBankForBgExtPltt", "", None
12254
12266
  )
12255
12267
 
12256
12268
  GX_ResetBankForObjExtPltt = Symbol(
12257
- None, None, None, "GX_ResetBankForObjExtPltt", "", None
12269
+ [0xB048], [0x2077408], None, "GX_ResetBankForObjExtPltt", "", None
12258
12270
  )
12259
12271
 
12260
- GX_ResetBankForTex = Symbol(None, None, None, "GX_ResetBankForTex", "", None)
12272
+ GX_ResetBankForTex = Symbol(
12273
+ [0xB06C], [0x207742C], None, "GX_ResetBankForTex", "", None
12274
+ )
12261
12275
 
12262
12276
  GX_ResetBankForTexPltt = Symbol(
12263
- None, None, None, "GX_ResetBankForTexPltt", "", None
12277
+ [0xB080], [0x2077440], None, "GX_ResetBankForTexPltt", "", None
12264
12278
  )
12265
12279
 
12266
12280
  GX_ResetBankForSubBgExtPltt = Symbol(
12267
- None, None, None, "GX_ResetBankForSubBgExtPltt", "", None
12281
+ [0xB094], [0x2077454], None, "GX_ResetBankForSubBgExtPltt", "", None
12268
12282
  )
12269
12283
 
12270
12284
  GX_ResetBankForSubObjExtPltt = Symbol(
12271
- None, None, None, "GX_ResetBankForSubObjExtPltt", "", None
12285
+ [0xB0BC], [0x207747C], None, "GX_ResetBankForSubObjExtPltt", "", None
12272
12286
  )
12273
12287
 
12274
12288
  DisableBankForX = Symbol([0xB0E4], [0x20774A4], None, "DisableBankForX", "", None)
12275
12289
 
12276
- GX_DisableBankForBg = Symbol(None, None, None, "GX_DisableBankForBg", "", None)
12290
+ GX_DisableBankForBg = Symbol(
12291
+ [0xB1C4], [0x2077584], None, "GX_DisableBankForBg", "", None
12292
+ )
12277
12293
 
12278
- GX_DisableBankForObj = Symbol(None, None, None, "GX_DisableBankForObj", "", None)
12294
+ GX_DisableBankForObj = Symbol(
12295
+ [0xB1D8], [0x2077598], None, "GX_DisableBankForObj", "", None
12296
+ )
12279
12297
 
12280
12298
  GX_DisableBankForBgExtPltt = Symbol(
12281
- None, None, None, "GX_DisableBankForBgExtPltt", "", None
12299
+ [0xB1EC], [0x20775AC], None, "GX_DisableBankForBgExtPltt", "", None
12282
12300
  )
12283
12301
 
12284
12302
  GX_DisableBankForObjExtPltt = Symbol(
12285
- None, None, None, "GX_DisableBankForObjExtPltt", "", None
12303
+ [0xB210], [0x20775D0], None, "GX_DisableBankForObjExtPltt", "", None
12286
12304
  )
12287
12305
 
12288
- GX_DisableBankForTex = Symbol(None, None, None, "GX_DisableBankForTex", "", None)
12306
+ GX_DisableBankForTex = Symbol(
12307
+ [0xB234], [0x20775F4], None, "GX_DisableBankForTex", "", None
12308
+ )
12289
12309
 
12290
12310
  GX_DisableBankForTexPltt = Symbol(
12291
- None, None, None, "GX_DisableBankForTexPltt", "", None
12311
+ [0xB248], [0x2077608], None, "GX_DisableBankForTexPltt", "", None
12292
12312
  )
12293
12313
 
12294
12314
  GX_DisableBankForClearImage = Symbol(
12295
- None, None, None, "GX_DisableBankForClearImage", "", None
12315
+ [0xB25C], [0x207761C], None, "GX_DisableBankForClearImage", "", None
12296
12316
  )
12297
12317
 
12298
- GX_DisableBankForArm7 = Symbol(None, None, None, "GX_DisableBankForArm7", "", None)
12318
+ GX_DisableBankForArm7 = Symbol(
12319
+ [0xB270], [0x2077630], None, "GX_DisableBankForArm7", "", None
12320
+ )
12299
12321
 
12300
- GX_DisableBankForLcdc = Symbol(None, None, None, "GX_DisableBankForLcdc", "", None)
12322
+ GX_DisableBankForLcdc = Symbol(
12323
+ [0xB284], [0x2077644], None, "GX_DisableBankForLcdc", "", None
12324
+ )
12301
12325
 
12302
12326
  GX_DisableBankForSubBg = Symbol(
12303
- None, None, None, "GX_DisableBankForSubBg", "", None
12327
+ [0xB298], [0x2077658], None, "GX_DisableBankForSubBg", "", None
12304
12328
  )
12305
12329
 
12306
12330
  GX_DisableBankForSubObj = Symbol(
12307
- None, None, None, "GX_DisableBankForSubObj", "", None
12331
+ [0xB2AC], [0x207766C], None, "GX_DisableBankForSubObj", "", None
12308
12332
  )
12309
12333
 
12310
12334
  GX_DisableBankForSubBgExtPltt = Symbol(
12311
- None, None, None, "GX_DisableBankForSubBgExtPltt", "", None
12335
+ [0xB2C0], [0x2077680], None, "GX_DisableBankForSubBgExtPltt", "", None
12312
12336
  )
12313
12337
 
12314
12338
  GX_DisableBankForSubObjExtPltt = Symbol(
12315
- None, None, None, "GX_DisableBankForSubObjExtPltt", "", None
12339
+ [0xB2E8], [0x20776A8], None, "GX_DisableBankForSubObjExtPltt", "", None
12316
12340
  )
12317
12341
 
12318
12342
  G2_GetBG0ScrPtr = Symbol([0xB310], [0x20776D0], None, "G2_GetBG0ScrPtr", "", None)
@@ -12425,27 +12449,27 @@ class JpLibsFunctions:
12425
12449
 
12426
12450
  Gxs_LoadObj = Symbol([0xBE80], [0x2078240], None, "Gxs_LoadObj", "", None)
12427
12451
 
12428
- GX_LoadBg0Scr = Symbol(None, None, None, "GX_LoadBg0Scr", "", None)
12452
+ GX_LoadBg0Scr = Symbol([0xBED8], [0x2078298], None, "GX_LoadBg0Scr", "", None)
12429
12453
 
12430
- GX_LoadBg1Scr = Symbol(None, None, None, "GX_LoadBg1Scr", "", None)
12454
+ GX_LoadBg1Scr = Symbol([0xBF38], [0x20782F8], None, "GX_LoadBg1Scr", "", None)
12431
12455
 
12432
- Gxs_LoadBg1Scr = Symbol(None, None, None, "Gxs_LoadBg1Scr", "", None)
12456
+ Gxs_LoadBg1Scr = Symbol([0xBF98], [0x2078358], None, "Gxs_LoadBg1Scr", "", None)
12433
12457
 
12434
- GX_LoadBg2Scr = Symbol(None, None, None, "GX_LoadBg2Scr", "", None)
12458
+ GX_LoadBg2Scr = Symbol([0xBFF8], [0x20783B8], None, "GX_LoadBg2Scr", "", None)
12435
12459
 
12436
- GX_LoadBg3Scr = Symbol(None, None, None, "GX_LoadBg3Scr", "", None)
12460
+ GX_LoadBg3Scr = Symbol([0xC058], [0x2078418], None, "GX_LoadBg3Scr", "", None)
12437
12461
 
12438
- GX_LoadBg0Char = Symbol(None, None, None, "GX_LoadBg0Char", "", None)
12462
+ GX_LoadBg0Char = Symbol([0xC0B8], [0x2078478], None, "GX_LoadBg0Char", "", None)
12439
12463
 
12440
- Gxs_LoadBg0Char = Symbol(None, None, None, "Gxs_LoadBg0Char", "", None)
12464
+ Gxs_LoadBg0Char = Symbol([0xC118], [0x20784D8], None, "Gxs_LoadBg0Char", "", None)
12441
12465
 
12442
- GX_LoadBg1Char = Symbol(None, None, None, "GX_LoadBg1Char", "", None)
12466
+ GX_LoadBg1Char = Symbol([0xC178], [0x2078538], None, "GX_LoadBg1Char", "", None)
12443
12467
 
12444
- Gxs_LoadBg1Char = Symbol(None, None, None, "Gxs_LoadBg1Char", "", None)
12468
+ Gxs_LoadBg1Char = Symbol([0xC1D8], [0x2078598], None, "Gxs_LoadBg1Char", "", None)
12445
12469
 
12446
- GX_LoadBg2Char = Symbol(None, None, None, "GX_LoadBg2Char", "", None)
12470
+ GX_LoadBg2Char = Symbol([0xC238], [0x20785F8], None, "GX_LoadBg2Char", "", None)
12447
12471
 
12448
- GX_LoadBg3Char = Symbol(None, None, None, "GX_LoadBg3Char", "", None)
12472
+ GX_LoadBg3Char = Symbol([0xC298], [0x2078658], None, "GX_LoadBg3Char", "", None)
12449
12473
 
12450
12474
  GX_BeginLoadBgExtPltt = Symbol(
12451
12475
  [0xC2F8], [0x20786B8], None, "GX_BeginLoadBgExtPltt", "", None
@@ -13380,8 +13404,8 @@ class JpLibsSection:
13380
13404
  class JpMove_effectsFunctions:
13381
13405
 
13382
13406
  DoMoveDamage = Symbol(
13383
- None,
13384
- None,
13407
+ [0x0, 0x4724, 0x5AB0, 0x7F44],
13408
+ [0x232724C, 0x232B970, 0x232CCFC, 0x232F190],
13385
13409
  None,
13386
13410
  "DoMoveDamage",
13387
13411
  "Move effect: Deal damage.\nRelevant moves: Many!\n\nThis just wraps DealDamage with a multiplier of 1 (i.e., the fixed-point number 0x100).\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -13389,8 +13413,8 @@ class JpMove_effectsFunctions:
13389
13413
  )
13390
13414
 
13391
13415
  DoMoveIronTail = Symbol(
13392
- None,
13393
- None,
13416
+ [0x24],
13417
+ [0x2327270],
13394
13418
  None,
13395
13419
  "DoMoveIronTail",
13396
13420
  "Move effect: Iron Tail\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13416,8 +13440,8 @@ class JpMove_effectsFunctions:
13416
13440
  )
13417
13441
 
13418
13442
  DoMoveSleep = Symbol(
13419
- None,
13420
- None,
13443
+ [0x140],
13444
+ [0x232738C],
13421
13445
  None,
13422
13446
  "DoMoveSleep",
13423
13447
  "Move effect: Put target enemies to sleep\nRelevant moves: Lovely Kiss, Sing, Spore, Grasswhistle, Hypnosis, Sleep Powder, Dark Void\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13434,8 +13458,8 @@ class JpMove_effectsFunctions:
13434
13458
  )
13435
13459
 
13436
13460
  DoMoveMorningSun = Symbol(
13437
- None,
13438
- None,
13461
+ [0x1B4],
13462
+ [0x2327400],
13439
13463
  None,
13440
13464
  "DoMoveMorningSun",
13441
13465
  "Move effect: Morning Sun\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13461,8 +13485,8 @@ class JpMove_effectsFunctions:
13461
13485
  )
13462
13486
 
13463
13487
  DoMoveSweetScent = Symbol(
13464
- None,
13465
- None,
13488
+ [0x2C8],
13489
+ [0x2327514],
13466
13490
  None,
13467
13491
  "DoMoveSweetScent",
13468
13492
  "Move effect: Sweet Scent\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13479,8 +13503,8 @@ class JpMove_effectsFunctions:
13479
13503
  )
13480
13504
 
13481
13505
  DoMoveRainDance = Symbol(
13482
- None,
13483
- None,
13506
+ [0x310],
13507
+ [0x232755C],
13484
13508
  None,
13485
13509
  "DoMoveRainDance",
13486
13510
  "Move effect: Rain Dance\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13488,8 +13512,8 @@ class JpMove_effectsFunctions:
13488
13512
  )
13489
13513
 
13490
13514
  DoMoveHail = Symbol(
13491
- None,
13492
- None,
13515
+ [0x36C],
13516
+ [0x23275B8],
13493
13517
  None,
13494
13518
  "DoMoveHail",
13495
13519
  "Move effect: Hail\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13506,8 +13530,8 @@ class JpMove_effectsFunctions:
13506
13530
  )
13507
13531
 
13508
13532
  DoMoveBubble = Symbol(
13509
- None,
13510
- None,
13533
+ [0x3E0],
13534
+ [0x232762C],
13511
13535
  None,
13512
13536
  "DoMoveBubble",
13513
13537
  "Move effect: Bubble\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13596,8 +13620,8 @@ class JpMove_effectsFunctions:
13596
13620
  )
13597
13621
 
13598
13622
  DoMoveDamageCringe30 = Symbol(
13599
- None,
13600
- None,
13623
+ [0x8B0],
13624
+ [0x2327AFC],
13601
13625
  None,
13602
13626
  "DoMoveDamageCringe30",
13603
13627
  "Move effect: Deal damage with a 30% chance (ROCK_SLIDE_CRINGE_CHANCE) of inflicting the cringe status on the defender.\nRelevant moves: Rock Slide, Astonish, Iron Head, Dark Pulse, Air Slash, Zen Headbutt, Dragon Rush\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -13623,8 +13647,8 @@ class JpMove_effectsFunctions:
13623
13647
  )
13624
13648
 
13625
13649
  DoMoveFakeTears = Symbol(
13626
- None,
13627
- None,
13650
+ [0xA18],
13651
+ [0x2327C64],
13628
13652
  None,
13629
13653
  "DoMoveFakeTears",
13630
13654
  "Move effect: Fake Tears\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13695,8 +13719,8 @@ class JpMove_effectsFunctions:
13695
13719
  )
13696
13720
 
13697
13721
  DoMoveOctazooka = Symbol(
13698
- None,
13699
- None,
13722
+ [0xCB0],
13723
+ [0x2327EFC],
13700
13724
  None,
13701
13725
  "DoMoveOctazooka",
13702
13726
  "Move effect: Octazooka\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13731,8 +13755,8 @@ class JpMove_effectsFunctions:
13731
13755
  )
13732
13756
 
13733
13757
  DoMoveGrudge = Symbol(
13734
- None,
13735
- None,
13758
+ [0xEE0],
13759
+ [0x232812C],
13736
13760
  None,
13737
13761
  "DoMoveGrudge",
13738
13762
  "Move effect: Grudge\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13749,8 +13773,8 @@ class JpMove_effectsFunctions:
13749
13773
  )
13750
13774
 
13751
13775
  DoMoveDamageBurn10FlameWheel = Symbol(
13752
- None,
13753
- None,
13776
+ [0xF04],
13777
+ [0x2328150],
13754
13778
  None,
13755
13779
  "DoMoveDamageBurn10FlameWheel",
13756
13780
  "Move effect: Deal damage with a 10% chance (FLAME_WHEEL_BURN_CHANCE) of burning the defender.\nRelevant moves: Flame Wheel, Lava Plume\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13758,8 +13782,8 @@ class JpMove_effectsFunctions:
13758
13782
  )
13759
13783
 
13760
13784
  DoMoveDamageBurn10 = Symbol(
13761
- None,
13762
- None,
13785
+ [0xF8C],
13786
+ [0x23281D8],
13763
13787
  None,
13764
13788
  "DoMoveDamageBurn10",
13765
13789
  "Move effect: Deal damage with a 10% chance (FLAMETHROWER_BURN_CHANCE) of burning the defender.\nRelevant moves: Flamethrower, Fire Blast, Heat Wave, Ember, Fire Punch\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13776,8 +13800,8 @@ class JpMove_effectsFunctions:
13776
13800
  )
13777
13801
 
13778
13802
  DoMoveDoubleTeam = Symbol(
13779
- None,
13780
- None,
13803
+ [0x1040],
13804
+ [0x232828C],
13781
13805
  None,
13782
13806
  "DoMoveDoubleTeam",
13783
13807
  "Move effect: Double Team\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13794,8 +13818,8 @@ class JpMove_effectsFunctions:
13794
13818
  )
13795
13819
 
13796
13820
  DoMoveBoostDefense1 = Symbol(
13797
- None,
13798
- None,
13821
+ [0x109C],
13822
+ [0x23282E8],
13799
13823
  None,
13800
13824
  "DoMoveBoostDefense1",
13801
13825
  "Move effect: Boost the user's defense by one stage\nRelevant moves: Harden, Withdraw\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13803,8 +13827,8 @@ class JpMove_effectsFunctions:
13803
13827
  )
13804
13828
 
13805
13829
  DoMoveParalyze = Symbol(
13806
- None,
13807
- None,
13830
+ [0x10BC, 0x246C, 0x5648],
13831
+ [0x2328308, 0x23296B8, 0x232C894],
13808
13832
  None,
13809
13833
  "DoMoveParalyze",
13810
13834
  "Move effect: Paralyze the defender if possible\nRelevant moves: Disable, Stun Spore, Glare\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13812,8 +13836,8 @@ class JpMove_effectsFunctions:
13812
13836
  )
13813
13837
 
13814
13838
  DoMoveBoostAttack1 = Symbol(
13815
- None,
13816
- None,
13839
+ [0x10D4],
13840
+ [0x2328320],
13817
13841
  None,
13818
13842
  "DoMoveBoostAttack1",
13819
13843
  "Move effect: Boost the user's attack by one stage\nRelevant moves: Sharpen, Howl, Meditate\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13848,8 +13872,8 @@ class JpMove_effectsFunctions:
13848
13872
  )
13849
13873
 
13850
13874
  DoMoveCrunch = Symbol(
13851
- None,
13852
- None,
13875
+ [0x1270],
13876
+ [0x23284BC],
13853
13877
  None,
13854
13878
  "DoMoveCrunch",
13855
13879
  "Move effect: Deal damage with a 20% chance (CRUNCH_LOWER_DEFENSE_CHANCE) of lowering the defender's defense.\nRelevant moves: Crunch, Shadow Ball via Nature Power\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -13857,8 +13881,8 @@ class JpMove_effectsFunctions:
13857
13881
  )
13858
13882
 
13859
13883
  DoMoveDamageCringe20 = Symbol(
13860
- None,
13861
- None,
13884
+ [0x12F0],
13885
+ [0x232853C],
13862
13886
  None,
13863
13887
  "DoMoveDamageCringe20",
13864
13888
  "Move effect: Deal damage with a 20% chance (BITE_CRINGE_CHANCE) of inflicting the cringe status on the defender.\nRelevant moves: Bite, Needle Arm, Stomp, Rolling Kick\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13866,8 +13890,8 @@ class JpMove_effectsFunctions:
13866
13890
  )
13867
13891
 
13868
13892
  DoMoveDamageParalyze20 = Symbol(
13869
- None,
13870
- None,
13893
+ [0x135C],
13894
+ [0x23285A8],
13871
13895
  None,
13872
13896
  "DoMoveDamageParalyze20",
13873
13897
  "Move effect: Deal damage with a 20% chance (THUNDER_PARALYZE_CHANCE) of paralyzing the defender.\nRelevant moves: Thunder, ThunderPunch, Force Palm, Discharge\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -13893,8 +13917,8 @@ class JpMove_effectsFunctions:
13893
13917
  )
13894
13918
 
13895
13919
  DoMoveDamageLowerSpeed20 = Symbol(
13896
- None,
13897
- None,
13920
+ [0x14C8],
13921
+ [0x2328714],
13898
13922
  None,
13899
13923
  "DoMoveDamageLowerSpeed20",
13900
13924
  "Move effect: Deal damage with a 20% chance (CONSTRICT_LOWER_SPEED_CHANCE) of lowering the defender's speed.\nRelevant moves: Constrict, Bubblebeam\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -13920,8 +13944,8 @@ class JpMove_effectsFunctions:
13920
13944
  )
13921
13945
 
13922
13946
  DoMoveFocusPunch = Symbol(
13923
- None,
13924
- None,
13947
+ [0x1608],
13948
+ [0x2328854],
13925
13949
  None,
13926
13950
  "DoMoveFocusPunch",
13927
13951
  "Move effect: Focus Punch\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -13938,8 +13962,8 @@ class JpMove_effectsFunctions:
13938
13962
  )
13939
13963
 
13940
13964
  DoMoveReversal = Symbol(
13941
- None,
13942
- None,
13965
+ [0x17D4],
13966
+ [0x2328A20],
13943
13967
  None,
13944
13968
  "DoMoveReversal",
13945
13969
  "Move effect: Deal damage with a higher multiplier the lower the attacker's HP is.\nRelevant moves: Reversal, Flail\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14019,8 +14043,8 @@ class JpMove_effectsFunctions:
14019
14043
  )
14020
14044
 
14021
14045
  DoMoveSynthesis = Symbol(
14022
- None,
14023
- None,
14046
+ [0x1B24],
14047
+ [0x2328D70],
14024
14048
  None,
14025
14049
  "DoMoveSynthesis",
14026
14050
  "Move effect: Synthesis\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14055,8 +14079,8 @@ class JpMove_effectsFunctions:
14055
14079
  )
14056
14080
 
14057
14081
  DoMoveCosmicPower = Symbol(
14058
- None,
14059
- None,
14082
+ [0x1C20],
14083
+ [0x2328E6C],
14060
14084
  None,
14061
14085
  "DoMoveCosmicPower",
14062
14086
  "Move effect: Cosmic Power\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14109,8 +14133,8 @@ class JpMove_effectsFunctions:
14109
14133
  )
14110
14134
 
14111
14135
  DoMoveDamageConfuse10 = Symbol(
14112
- None,
14113
- None,
14136
+ [0x1E44],
14137
+ [0x2329090],
14114
14138
  None,
14115
14139
  "DoMoveDamageConfuse10",
14116
14140
  "Move effect: Deal damage with a 10% chance (PSYBEAM_CONFUSE_CHANCE) of confusing the defender.\nRelevant moves: Psybeam, Signal Beam, Confusion, Chatter, Rock Climb\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14154,8 +14178,8 @@ class JpMove_effectsFunctions:
14154
14178
  )
14155
14179
 
14156
14180
  DoMoveWaterSpout = Symbol(
14157
- None,
14158
- None,
14181
+ [0x201C],
14182
+ [0x2329268],
14159
14183
  None,
14160
14184
  "DoMoveWaterSpout",
14161
14185
  "Move effect: Water Spout\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14181,8 +14205,8 @@ class JpMove_effectsFunctions:
14181
14205
  )
14182
14206
 
14183
14207
  EntityIsValidMoveEffects = Symbol(
14184
- None,
14185
- None,
14208
+ [0x2248, 0x45FC, 0x66F8, 0x8404],
14209
+ [0x2329494, 0x232B848, 0x232D944, 0x232F650],
14186
14210
  None,
14187
14211
  "EntityIsValidMoveEffects",
14188
14212
  "See overlay29.yml::EntityIsValid",
@@ -14208,8 +14232,8 @@ class JpMove_effectsFunctions:
14208
14232
  )
14209
14233
 
14210
14234
  GetNaturePowerVariant = Symbol(
14211
- None,
14212
- None,
14235
+ [0x2310],
14236
+ [0x232955C],
14213
14237
  None,
14214
14238
  "GetNaturePowerVariant",
14215
14239
  "Gets the nature power variant for the current dungeon, based on the tileset ID.\n\nreturn: nature power variant",
@@ -14226,8 +14250,8 @@ class JpMove_effectsFunctions:
14226
14250
  )
14227
14251
 
14228
14252
  DoMoveDamageParalyze10 = Symbol(
14229
- None,
14230
- None,
14253
+ [0x23A8],
14254
+ [0x23295F4],
14231
14255
  None,
14232
14256
  "DoMoveDamageParalyze10",
14233
14257
  "Move effect: Deal damage with a 10% chance (LICK_PARALZYE_CHANCE) of paralyzing the defender.\nRelevant moves: Lick, Spark, Body Slam, DragonBreath\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14244,8 +14268,8 @@ class JpMove_effectsFunctions:
14244
14268
  )
14245
14269
 
14246
14270
  DoMoveShadowBall = Symbol(
14247
- None,
14248
- None,
14271
+ [0x2484],
14272
+ [0x23296D0],
14249
14273
  None,
14250
14274
  "DoMoveShadowBall",
14251
14275
  "Move effect: Shadow Ball\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14262,8 +14286,8 @@ class JpMove_effectsFunctions:
14262
14286
  )
14263
14287
 
14264
14288
  DoMoveThunderbolt = Symbol(
14265
- None,
14266
- None,
14289
+ [0x2564],
14290
+ [0x23297B0],
14267
14291
  None,
14268
14292
  "DoMoveThunderbolt",
14269
14293
  "Move effect: Thunderbolt\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14289,8 +14313,8 @@ class JpMove_effectsFunctions:
14289
14313
  )
14290
14314
 
14291
14315
  DoMoveDamageCringe10 = Symbol(
14292
- None,
14293
- None,
14316
+ [0x26F8],
14317
+ [0x2329944],
14294
14318
  None,
14295
14319
  "DoMoveDamageCringe10",
14296
14320
  "Move effect: Deal damage with a 10% chance (EXTRASENSORY_CRINGE_CHANCE) to inflict the cringe status on the defender.\nRelevant moves: Extrasensory, Hyper Fang, Bone Club\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14307,8 +14331,8 @@ class JpMove_effectsFunctions:
14307
14331
  )
14308
14332
 
14309
14333
  DoMoveAbsorb = Symbol(
14310
- None,
14311
- None,
14334
+ [0x2774],
14335
+ [0x23299C0],
14312
14336
  None,
14313
14337
  "DoMoveAbsorb",
14314
14338
  "Move effect: Absorb\n\nThis is essentially identical to DoMoveDamageDrain, except the ordering of the instructions is slightly different enough to introduce subtle variations in functionality.\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -14316,8 +14340,8 @@ class JpMove_effectsFunctions:
14316
14340
  )
14317
14341
 
14318
14342
  DefenderAbilityIsActiveMoveEffects = Symbol(
14319
- None,
14320
- None,
14343
+ [0x286C, 0x413C, 0x5FD4, 0x7FD8],
14344
+ [0x2329AB8, 0x232B388, 0x232D220, 0x232F224],
14321
14345
  None,
14322
14346
  "DefenderAbilityIsActiveMoveEffects",
14323
14347
  "See overlay29.yml::DefenderAbilityIsActive",
@@ -14343,8 +14367,8 @@ class JpMove_effectsFunctions:
14343
14367
  )
14344
14368
 
14345
14369
  DoMoveHeadbutt = Symbol(
14346
- None,
14347
- None,
14370
+ [0x2AF8],
14371
+ [0x2329D44],
14348
14372
  None,
14349
14373
  "DoMoveHeadbutt",
14350
14374
  "Move effect: Headbutt\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14361,8 +14385,8 @@ class JpMove_effectsFunctions:
14361
14385
  )
14362
14386
 
14363
14387
  DoMoveSandstorm = Symbol(
14364
- None,
14365
- None,
14388
+ [0x2C2C],
14389
+ [0x2329E78],
14366
14390
  None,
14367
14391
  "DoMoveSandstorm",
14368
14392
  "Move effect: Sandstorm\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14370,8 +14394,8 @@ class JpMove_effectsFunctions:
14370
14394
  )
14371
14395
 
14372
14396
  DoMoveLowerAccuracy1 = Symbol(
14373
- None,
14374
- None,
14397
+ [0x2C88],
14398
+ [0x2329ED4],
14375
14399
  None,
14376
14400
  "DoMoveLowerAccuracy1",
14377
14401
  "Move effect: Lower the defender's accuracy by one stage\nRelevant moves: Sand-Attack, Kinesis, Flash\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14379,8 +14403,8 @@ class JpMove_effectsFunctions:
14379
14403
  )
14380
14404
 
14381
14405
  DoMoveDamagePoison40 = Symbol(
14382
- None,
14383
- None,
14406
+ [0x2CA8],
14407
+ [0x2329EF4],
14384
14408
  None,
14385
14409
  "DoMoveDamagePoison40",
14386
14410
  "Move effect: Deal damage with a 40% chance (SMOG_POISON_CHANCE) of poisoning the defender.\nRelevant moves: Smog, Cross Poison, Gunk Shot, Poison Jab\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -14388,8 +14412,8 @@ class JpMove_effectsFunctions:
14388
14412
  )
14389
14413
 
14390
14414
  DoMoveGrowth = Symbol(
14391
- None,
14392
- None,
14415
+ [0x2D14],
14416
+ [0x2329F60],
14393
14417
  None,
14394
14418
  "DoMoveGrowth",
14395
14419
  "Move effect: Growth\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14397,8 +14421,8 @@ class JpMove_effectsFunctions:
14397
14421
  )
14398
14422
 
14399
14423
  DoMoveSacredFire = Symbol(
14400
- None,
14401
- None,
14424
+ [0x2D34],
14425
+ [0x2329F80],
14402
14426
  None,
14403
14427
  "DoMoveSacredFire",
14404
14428
  "Move effect: Sacred Fire\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14424,8 +14448,8 @@ class JpMove_effectsFunctions:
14424
14448
  )
14425
14449
 
14426
14450
  DoMoveSonicBoom = Symbol(
14427
- None,
14428
- None,
14451
+ [0x2F78],
14452
+ [0x232A1C4],
14429
14453
  None,
14430
14454
  "DoMoveSonicBoom",
14431
14455
  "Move effect: SonicBoom\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14460,8 +14484,8 @@ class JpMove_effectsFunctions:
14460
14484
  )
14461
14485
 
14462
14486
  DoMoveWaterfall = Symbol(
14463
- None,
14464
- None,
14487
+ [0x31C8],
14488
+ [0x232A414],
14465
14489
  None,
14466
14490
  "DoMoveWaterfall",
14467
14491
  "Move effect: Waterfall\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14469,8 +14493,8 @@ class JpMove_effectsFunctions:
14469
14493
  )
14470
14494
 
14471
14495
  DoMoveDamageLowerAccuracy40 = Symbol(
14472
- None,
14473
- None,
14496
+ [0x3234],
14497
+ [0x232A480],
14474
14498
  None,
14475
14499
  "DoMoveDamageLowerAccuracy40",
14476
14500
  "Move effect: Deal damage with a 40% chance (MUDDY_WATER_LOWER_ACCURACY_CHANCE) of lowering the defender's accuracy.\nRelevant moves: Muddy Water, Mud Bomb, Mirror Shot\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether or not damage was dealt",
@@ -14514,8 +14538,8 @@ class JpMove_effectsFunctions:
14514
14538
  )
14515
14539
 
14516
14540
  DoMoveMinimize = Symbol(
14517
- None,
14518
- None,
14541
+ [0x3470],
14542
+ [0x232A6BC],
14519
14543
  None,
14520
14544
  "DoMoveMinimize",
14521
14545
  "Move effect: Minimize\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14550,8 +14574,8 @@ class JpMove_effectsFunctions:
14550
14574
  )
14551
14575
 
14552
14576
  DoMoveMoonlight = Symbol(
14553
- None,
14554
- None,
14577
+ [0x362C],
14578
+ [0x232A878],
14555
14579
  None,
14556
14580
  "DoMoveMoonlight",
14557
14581
  "Move effect: Moonlight\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14568,8 +14592,8 @@ class JpMove_effectsFunctions:
14568
14592
  )
14569
14593
 
14570
14594
  DoMoveSwordsDance = Symbol(
14571
- None,
14572
- None,
14595
+ [0x3768],
14596
+ [0x232A9B4],
14573
14597
  None,
14574
14598
  "DoMoveSwordsDance",
14575
14599
  "Move effect: Swords Dance\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14604,8 +14628,8 @@ class JpMove_effectsFunctions:
14604
14628
  )
14605
14629
 
14606
14630
  DoMoveBoostDefense2 = Symbol(
14607
- None,
14608
- None,
14631
+ [0x390C],
14632
+ [0x232AB58],
14609
14633
  None,
14610
14634
  "DoMoveBoostDefense2",
14611
14635
  "Move effect: Boost the defender's defense stat by two stages\nRelevant moves: Iron Defense, Acid Armor, Barrier\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14622,8 +14646,8 @@ class JpMove_effectsFunctions:
14622
14646
  )
14623
14647
 
14624
14648
  DoMoveThundershock = Symbol(
14625
- None,
14626
- None,
14649
+ [0x3944],
14650
+ [0x232AB90],
14627
14651
  None,
14628
14652
  "DoMoveThundershock",
14629
14653
  "Move effect: Thundershock\n\nThis is identical to DoMoveDamageParalyze10, except it uses a different data symbol for the paralysis chance (but it's still 10%).\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14676,8 +14700,8 @@ class JpMove_effectsFunctions:
14676
14700
  )
14677
14701
 
14678
14702
  DoMovePoisonFang = Symbol(
14679
- None,
14680
- None,
14703
+ [0x3AC8],
14704
+ [0x232AD14],
14681
14705
  None,
14682
14706
  "DoMovePoisonFang",
14683
14707
  "Move effect: Poison Fang\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14685,8 +14709,8 @@ class JpMove_effectsFunctions:
14685
14709
  )
14686
14710
 
14687
14711
  DoMoveDamagePoison18 = Symbol(
14688
- None,
14689
- None,
14712
+ [0x3B34],
14713
+ [0x232AD80],
14690
14714
  None,
14691
14715
  "DoMoveDamagePoison18",
14692
14716
  "Move effect: Deal damage with an 18% chance (POISON_STING_POISON_CHANCE) to poison the defender.\nRelevant moves: Poison Sting, Sludge, Sludge Bomb\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14766,8 +14790,8 @@ class JpMove_effectsFunctions:
14766
14790
  )
14767
14791
 
14768
14792
  DoMoveDamageStealItem = Symbol(
14769
- None,
14770
- None,
14793
+ [0x4270],
14794
+ [0x232B4BC],
14771
14795
  None,
14772
14796
  "DoMoveDamageStealItem",
14773
14797
  "Move effect: Deal damage and steal the defender's item if possible.\nRelevant moves: Thief, Covet\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14775,8 +14799,8 @@ class JpMove_effectsFunctions:
14775
14799
  )
14776
14800
 
14777
14801
  DoMoveAmnesia = Symbol(
14778
- None,
14779
- None,
14802
+ [0x427C],
14803
+ [0x232B4C8],
14780
14804
  None,
14781
14805
  "DoMoveAmnesia",
14782
14806
  "Move effect: Amnesia\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14793,8 +14817,8 @@ class JpMove_effectsFunctions:
14793
14817
  )
14794
14818
 
14795
14819
  DoMoveGrowl = Symbol(
14796
- None,
14797
- None,
14820
+ [0x433C],
14821
+ [0x232B588],
14798
14822
  None,
14799
14823
  "DoMoveGrowl",
14800
14824
  "Move effect: Growl\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14820,8 +14844,8 @@ class JpMove_effectsFunctions:
14820
14844
  )
14821
14845
 
14822
14846
  DoMoveSunnyDay = Symbol(
14823
- None,
14824
- None,
14847
+ [0x4444],
14848
+ [0x232B690],
14825
14849
  None,
14826
14850
  "DoMoveSunnyDay",
14827
14851
  "Move effect: Sunny Day\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14829,8 +14853,8 @@ class JpMove_effectsFunctions:
14829
14853
  )
14830
14854
 
14831
14855
  DoMoveLowerDefense1 = Symbol(
14832
- None,
14833
- None,
14856
+ [0x44A0],
14857
+ [0x232B6EC],
14834
14858
  None,
14835
14859
  "DoMoveLowerDefense1",
14836
14860
  "Move effect: Lower the defender's defense by one stage\nRelevant moves: Tail Whip, Leer\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14847,8 +14871,8 @@ class JpMove_effectsFunctions:
14847
14871
  )
14848
14872
 
14849
14873
  DoMoveFakeOut = Symbol(
14850
- None,
14851
- None,
14874
+ [0x44E0],
14875
+ [0x232B72C],
14852
14876
  None,
14853
14877
  "DoMoveFakeOut",
14854
14878
  "Move effect: Fake Out\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14856,8 +14880,8 @@ class JpMove_effectsFunctions:
14856
14880
  )
14857
14881
 
14858
14882
  DoMoveSleepTalk = Symbol(
14859
- None,
14860
- None,
14883
+ [0x454C],
14884
+ [0x232B798],
14861
14885
  None,
14862
14886
  "DoMoveSleepTalk",
14863
14887
  "Move effect: Sleep Talk\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14874,8 +14898,8 @@ class JpMove_effectsFunctions:
14874
14898
  )
14875
14899
 
14876
14900
  DoMoveAssist = Symbol(
14877
- None,
14878
- None,
14901
+ [0x4620],
14902
+ [0x232B86C],
14879
14903
  None,
14880
14904
  "DoMoveAssist",
14881
14905
  "Move effect: Assist\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14901,8 +14925,8 @@ class JpMove_effectsFunctions:
14901
14925
  )
14902
14926
 
14903
14927
  DoMoveSwallow = Symbol(
14904
- None,
14905
- None,
14928
+ [0x46B4],
14929
+ [0x232B900],
14906
14930
  None,
14907
14931
  "DoMoveSwallow",
14908
14932
  "Move effect: Swallow\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14928,8 +14952,8 @@ class JpMove_effectsFunctions:
14928
14952
  )
14929
14953
 
14930
14954
  DoMoveSteelWing = Symbol(
14931
- None,
14932
- None,
14955
+ [0x47D0],
14956
+ [0x232BA1C],
14933
14957
  None,
14934
14958
  "DoMoveSteelWing",
14935
14959
  "Move effect: Steel Wing\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -14937,8 +14961,8 @@ class JpMove_effectsFunctions:
14937
14961
  )
14938
14962
 
14939
14963
  DoMoveSpitUp = Symbol(
14940
- None,
14941
- None,
14964
+ [0x4860],
14965
+ [0x232BAAC],
14942
14966
  None,
14943
14967
  "DoMoveSpitUp",
14944
14968
  "Move effect: Spit Up\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15009,8 +15033,8 @@ class JpMove_effectsFunctions:
15009
15033
  )
15010
15034
 
15011
15035
  DoMoveDamageConfuse30 = Symbol(
15012
- None,
15013
- None,
15036
+ [0x5104],
15037
+ [0x232C350],
15014
15038
  None,
15015
15039
  "DoMoveDamageConfuse30",
15016
15040
  "Move effect: Deal damage with a 30% chance (DIZZY_PUNCH_CONFUSE_CHANCE) to confuse the defender.\nRelevant moves: Dizzy Punch, Water Pulse\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15018,8 +15042,8 @@ class JpMove_effectsFunctions:
15018
15042
  )
15019
15043
 
15020
15044
  DoMoveBulkUp = Symbol(
15021
- None,
15022
- None,
15045
+ [0x5170],
15046
+ [0x232C3BC],
15023
15047
  None,
15024
15048
  "DoMoveBulkUp",
15025
15049
  "Move effect: Bulk Up\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15036,8 +15060,8 @@ class JpMove_effectsFunctions:
15036
15060
  )
15037
15061
 
15038
15062
  DoMoveFeatherDance = Symbol(
15039
- None,
15040
- None,
15063
+ [0x5204],
15064
+ [0x232C450],
15041
15065
  None,
15042
15066
  "DoMoveFeatherDance",
15043
15067
  "Move effect: FeatherDance\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15063,8 +15087,8 @@ class JpMove_effectsFunctions:
15063
15087
  )
15064
15088
 
15065
15089
  DoMoveCrushClaw = Symbol(
15066
- None,
15067
- None,
15090
+ [0x5378],
15091
+ [0x232C5C4],
15068
15092
  None,
15069
15093
  "DoMoveCrushClaw",
15070
15094
  "Move effect: Crush Claw\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15072,8 +15096,8 @@ class JpMove_effectsFunctions:
15072
15096
  )
15073
15097
 
15074
15098
  DoMoveBlazeKick = Symbol(
15075
- None,
15076
- None,
15099
+ [0x53F8],
15100
+ [0x232C644],
15077
15101
  None,
15078
15102
  "DoMoveBlazeKick",
15079
15103
  "Move effect: Blaze Kick\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15108,8 +15132,8 @@ class JpMove_effectsFunctions:
15108
15132
  )
15109
15133
 
15110
15134
  DoMovePoisonTail = Symbol(
15111
- None,
15112
- None,
15135
+ [0x56A8],
15136
+ [0x232C8F4],
15113
15137
  None,
15114
15138
  "DoMovePoisonTail",
15115
15139
  "Move effect: Poison Tail\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15135,8 +15159,8 @@ class JpMove_effectsFunctions:
15135
15159
  )
15136
15160
 
15137
15161
  DoMoveTailGlow = Symbol(
15138
- None,
15139
- None,
15162
+ [0x57D8],
15163
+ [0x232CA24],
15140
15164
  None,
15141
15165
  "DoMoveTailGlow",
15142
15166
  "Move effect: Tail Glow\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15153,8 +15177,8 @@ class JpMove_effectsFunctions:
15153
15177
  )
15154
15178
 
15155
15179
  DoMovePerishSong = Symbol(
15156
- None,
15157
- None,
15180
+ [0x58B4],
15181
+ [0x232CB00],
15158
15182
  None,
15159
15183
  "DoMovePerishSong",
15160
15184
  "Move effect: Perish Song\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15171,8 +15195,8 @@ class JpMove_effectsFunctions:
15171
15195
  )
15172
15196
 
15173
15197
  DoMoveSpikes = Symbol(
15174
- None,
15175
- None,
15198
+ [0x58D8],
15199
+ [0x232CB24],
15176
15200
  None,
15177
15201
  "DoMoveSpikes",
15178
15202
  "Move effect: Spikes\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15207,8 +15231,8 @@ class JpMove_effectsFunctions:
15207
15231
  )
15208
15232
 
15209
15233
  DoMoveDefenseCurl = Symbol(
15210
- None,
15211
- None,
15234
+ [0x59E0],
15235
+ [0x232CC2C],
15212
15236
  None,
15213
15237
  "DoMoveDefenseCurl",
15214
15238
  "Move effect: Defense Curl\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15225,8 +15249,8 @@ class JpMove_effectsFunctions:
15225
15249
  )
15226
15250
 
15227
15251
  DoMoveMistBall = Symbol(
15228
- None,
15229
- None,
15252
+ [0x5A20],
15253
+ [0x232CC6C],
15230
15254
  None,
15231
15255
  "DoMoveMistBall",
15232
15256
  "Move effect: Mist Ball\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15252,8 +15276,8 @@ class JpMove_effectsFunctions:
15252
15276
  )
15253
15277
 
15254
15278
  DoMoveCalmMind = Symbol(
15255
- None,
15256
- None,
15279
+ [0x5AE4],
15280
+ [0x232CD30],
15257
15281
  None,
15258
15282
  "DoMoveCalmMind",
15259
15283
  "Move effect: Calm Mind\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15270,8 +15294,8 @@ class JpMove_effectsFunctions:
15270
15294
  )
15271
15295
 
15272
15296
  DoMoveMetalClaw = Symbol(
15273
- None,
15274
- None,
15297
+ [0x5B40],
15298
+ [0x232CD8C],
15275
15299
  None,
15276
15300
  "DoMoveMetalClaw",
15277
15301
  "Move effect: Metal Claw\n\n Note that this move effect handler has a slightly different parameter list than all the others. Which offensive stat is boosted is specified by the caller.\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: stat index for the offensive stat to boost\nstack[0]: item ID\nreturn: whether the move was successfully used",
@@ -15324,8 +15348,8 @@ class JpMove_effectsFunctions:
15324
15348
  )
15325
15349
 
15326
15350
  DoMoveDreamEater = Symbol(
15327
- None,
15328
- None,
15351
+ [0x5ECC],
15352
+ [0x232D118],
15329
15353
  None,
15330
15354
  "DoMoveDreamEater",
15331
15355
  "Move effect: Dream Eater\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15360,8 +15384,8 @@ class JpMove_effectsFunctions:
15360
15384
  )
15361
15385
 
15362
15386
  DoMoveDragonRage = Symbol(
15363
- None,
15364
- None,
15387
+ [0x6188],
15388
+ [0x232D3D4],
15365
15389
  None,
15366
15390
  "DoMoveDragonRage",
15367
15391
  "Move effect: Dragon Rage\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15441,8 +15465,8 @@ class JpMove_effectsFunctions:
15441
15465
  )
15442
15466
 
15443
15467
  DoMoveSwitchPositions = Symbol(
15444
- None,
15445
- None,
15468
+ [0x6730],
15469
+ [0x232D97C],
15446
15470
  None,
15447
15471
  "DoMoveSwitchPositions",
15448
15472
  "Move effect: Switches the user's position with positions of other monsters in the room.\nRelevant moves: Baton Pass, Switcher (item effect)\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15468,8 +15492,8 @@ class JpMove_effectsFunctions:
15468
15492
  )
15469
15493
 
15470
15494
  DoMoveSiesta = Symbol(
15471
- None,
15472
- None,
15495
+ [0x68B0],
15496
+ [0x232DAFC],
15473
15497
  None,
15474
15498
  "DoMoveSiesta",
15475
15499
  "Move effect: Siesta (item effect)\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15639,8 +15663,8 @@ class JpMove_effectsFunctions:
15639
15663
  )
15640
15664
 
15641
15665
  DoMoveReviver = Symbol(
15642
- None,
15643
- None,
15666
+ [0x7078],
15667
+ [0x232E2C4],
15644
15668
  None,
15645
15669
  "DoMoveReviver",
15646
15670
  "Move effect: Reviver (item effect)\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15810,8 +15834,8 @@ class JpMove_effectsFunctions:
15810
15834
  )
15811
15835
 
15812
15836
  DoMoveGuardSwap = Symbol(
15813
- None,
15814
- None,
15837
+ [0x7570],
15838
+ [0x232E7BC],
15815
15839
  None,
15816
15840
  "DoMoveGuardSwap",
15817
15841
  "Move effect: Guard Swap\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15936,8 +15960,8 @@ class JpMove_effectsFunctions:
15936
15960
  )
15937
15961
 
15938
15962
  DoMoveStealthRock = Symbol(
15939
- None,
15940
- None,
15963
+ [0x7B04],
15964
+ [0x232ED50],
15941
15965
  None,
15942
15966
  "DoMoveStealthRock",
15943
15967
  "Move effect: Stealth Rock\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15954,8 +15978,8 @@ class JpMove_effectsFunctions:
15954
15978
  )
15955
15979
 
15956
15980
  DoMoveDamageEatItem = Symbol(
15957
- None,
15958
- None,
15981
+ [0x7BCC],
15982
+ [0x232EE18],
15959
15983
  None,
15960
15984
  "DoMoveDamageEatItem",
15961
15985
  "Move effect: Deals damage, and eats any beneficial items the defender is holding.\nRelevant moves: Pluck, Bug Bite\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -15981,8 +16005,8 @@ class JpMove_effectsFunctions:
15981
16005
  )
15982
16006
 
15983
16007
  DoMoveToxicSpikes = Symbol(
15984
- None,
15985
- None,
16008
+ [0x7E30],
16009
+ [0x232F07C],
15986
16010
  None,
15987
16011
  "DoMoveToxicSpikes",
15988
16012
  "Move effect: Toxic Spikes\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -16008,8 +16032,8 @@ class JpMove_effectsFunctions:
16008
16032
  )
16009
16033
 
16010
16034
  DoMoveWorrySeed = Symbol(
16011
- None,
16012
- None,
16035
+ [0x7F68],
16036
+ [0x232F1B4],
16013
16037
  None,
16014
16038
  "DoMoveWorrySeed",
16015
16039
  "Move effect: Worry Seed\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -16044,8 +16068,8 @@ class JpMove_effectsFunctions:
16044
16068
  )
16045
16069
 
16046
16070
  DoMovePowerSwap = Symbol(
16047
- None,
16048
- None,
16071
+ [0x8238],
16072
+ [0x232F484],
16049
16073
  None,
16050
16074
  "DoMovePowerSwap",
16051
16075
  "Move effect: Power Swap\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -16080,8 +16104,8 @@ class JpMove_effectsFunctions:
16080
16104
  )
16081
16105
 
16082
16106
  DoMoveDefendOrder = Symbol(
16083
- None,
16084
- None,
16107
+ [0x8428],
16108
+ [0x232F674],
16085
16109
  None,
16086
16110
  "DoMoveDefendOrder",
16087
16111
  "Move effect: Defend Order\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -16179,8 +16203,8 @@ class JpMove_effectsFunctions:
16179
16203
  )
16180
16204
 
16181
16205
  DoMoveNastyPlot = Symbol(
16182
- None,
16183
- None,
16206
+ [0x88C4],
16207
+ [0x232FB10],
16184
16208
  None,
16185
16209
  "DoMoveNastyPlot",
16186
16210
  "Move effect: Nasty Plot\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -16188,8 +16212,8 @@ class JpMove_effectsFunctions:
16188
16212
  )
16189
16213
 
16190
16214
  DoMoveTag0x1AB = Symbol(
16191
- None,
16192
- None,
16215
+ [0x88E4],
16216
+ [0x232FB30],
16193
16217
  None,
16194
16218
  "DoMoveTag0x1AB",
16195
16219
  "Move effect: MOVE_TAG_0x1AB\n\nr0: attacker pointer\nr1: defender pointer\nr2: move\nr3: item ID\nreturn: whether the move was successfully used",
@@ -16301,8 +16325,8 @@ class JpOverlay1Functions:
16301
16325
  )
16302
16326
 
16303
16327
  ProcessContinueScreenContents = Symbol(
16304
- None,
16305
- None,
16328
+ [0x99E4],
16329
+ [0x23346A4],
16306
16330
  None,
16307
16331
  "ProcessContinueScreenContents",
16308
16332
  "Fetches the required data and creates all the strings to display the contents shown in the window\nwhen choosing continue in the main menu.\n\nr0: undefined4",
@@ -16313,8 +16337,8 @@ class JpOverlay1Functions:
16313
16337
  class JpOverlay1Data:
16314
16338
 
16315
16339
  PRINTS_STRINGS = Symbol(
16316
- None,
16317
- None,
16340
+ [0x11CEC],
16341
+ [0x233C9AC],
16318
16342
  None,
16319
16343
  "PRINTS_STRINGS",
16320
16344
  "Note: unverified, ported from Irdkwia's notes",
@@ -16322,8 +16346,8 @@ class JpOverlay1Data:
16322
16346
  )
16323
16347
 
16324
16348
  PRINTS_STRUCT = Symbol(
16325
- None,
16326
- None,
16349
+ [0x11ED4],
16350
+ [0x233CB94],
16327
16351
  None,
16328
16352
  "PRINTS_STRUCT",
16329
16353
  "62*0x8\n\nNote: unverified, ported from Irdkwia's notes",
@@ -16331,8 +16355,8 @@ class JpOverlay1Data:
16331
16355
  )
16332
16356
 
16333
16357
  MAIN_MENU_WINDOW_PARAMS_1 = Symbol(
16334
- None,
16335
- None,
16358
+ [0x120D8],
16359
+ [0x233CD98],
16336
16360
  None,
16337
16361
  "MAIN_MENU_WINDOW_PARAMS_1",
16338
16362
  "Note: unverified, ported from Irdkwia's notes",
@@ -16340,8 +16364,8 @@ class JpOverlay1Data:
16340
16364
  )
16341
16365
 
16342
16366
  MAIN_MENU_WINDOW_PARAMS_2 = Symbol(
16343
- None,
16344
- None,
16367
+ [0x120E8],
16368
+ [0x233CDA8],
16345
16369
  None,
16346
16370
  "MAIN_MENU_WINDOW_PARAMS_2",
16347
16371
  "Note: unverified, ported from Irdkwia's notes",
@@ -16349,8 +16373,8 @@ class JpOverlay1Data:
16349
16373
  )
16350
16374
 
16351
16375
  MAIN_MENU_WINDOW_PARAMS_3 = Symbol(
16352
- None,
16353
- None,
16376
+ [0x120F8],
16377
+ [0x233CDB8],
16354
16378
  None,
16355
16379
  "MAIN_MENU_WINDOW_PARAMS_3",
16356
16380
  "Note: unverified, ported from Irdkwia's notes",
@@ -16358,8 +16382,8 @@ class JpOverlay1Data:
16358
16382
  )
16359
16383
 
16360
16384
  MAIN_MENU_WINDOW_PARAMS_4 = Symbol(
16361
- None,
16362
- None,
16385
+ [0x12108],
16386
+ [0x233CDC8],
16363
16387
  None,
16364
16388
  "MAIN_MENU_WINDOW_PARAMS_4",
16365
16389
  "Note: unverified, ported from Irdkwia's notes",
@@ -16373,8 +16397,8 @@ class JpOverlay1Data:
16373
16397
  MAIN_MENU = Symbol([0x12190], [0x233CE50], 0xA0, "MAIN_MENU", "", "")
16374
16398
 
16375
16399
  MAIN_MENU_WINDOW_PARAMS_5 = Symbol(
16376
- None,
16377
- None,
16400
+ [0x122D4],
16401
+ [0x233CF94],
16378
16402
  None,
16379
16403
  "MAIN_MENU_WINDOW_PARAMS_5",
16380
16404
  "Note: unverified, ported from Irdkwia's notes",
@@ -16382,8 +16406,8 @@ class JpOverlay1Data:
16382
16406
  )
16383
16407
 
16384
16408
  MAIN_MENU_WINDOW_PARAMS_6 = Symbol(
16385
- None,
16386
- None,
16409
+ [0x122E4],
16410
+ [0x233CFA4],
16387
16411
  None,
16388
16412
  "MAIN_MENU_WINDOW_PARAMS_6",
16389
16413
  "Note: unverified, ported from Irdkwia's notes",
@@ -16391,8 +16415,8 @@ class JpOverlay1Data:
16391
16415
  )
16392
16416
 
16393
16417
  MAIN_MENU_WINDOW_PARAMS_7 = Symbol(
16394
- None,
16395
- None,
16418
+ [0x122F4],
16419
+ [0x233CFB4],
16396
16420
  None,
16397
16421
  "MAIN_MENU_WINDOW_PARAMS_7",
16398
16422
  "Note: unverified, ported from Irdkwia's notes",
@@ -16400,12 +16424,17 @@ class JpOverlay1Data:
16400
16424
  )
16401
16425
 
16402
16426
  MAIN_MENU_ITEMS_CONFIRM = Symbol(
16403
- None, None, None, "MAIN_MENU_ITEMS_CONFIRM", "", "struct simple_menu_id_item[3]"
16427
+ [0x12304],
16428
+ [0x233CFC4],
16429
+ None,
16430
+ "MAIN_MENU_ITEMS_CONFIRM",
16431
+ "",
16432
+ "struct simple_menu_id_item[3]",
16404
16433
  )
16405
16434
 
16406
16435
  MAIN_MENU_WINDOW_PARAMS_8 = Symbol(
16407
- None,
16408
- None,
16436
+ [0x12388],
16437
+ [0x233D048],
16409
16438
  None,
16410
16439
  "MAIN_MENU_WINDOW_PARAMS_8",
16411
16440
  "Note: unverified, ported from Irdkwia's notes",
@@ -16413,8 +16442,8 @@ class JpOverlay1Data:
16413
16442
  )
16414
16443
 
16415
16444
  MAIN_MENU_WINDOW_PARAMS_9 = Symbol(
16416
- None,
16417
- None,
16445
+ [0x123A8],
16446
+ [0x233D068],
16418
16447
  None,
16419
16448
  "MAIN_MENU_WINDOW_PARAMS_9",
16420
16449
  "Note: unverified, ported from Irdkwia's notes",
@@ -16431,8 +16460,8 @@ class JpOverlay1Data:
16431
16460
  )
16432
16461
 
16433
16462
  MAIN_MENU_WINDOW_PARAMS_10 = Symbol(
16434
- None,
16435
- None,
16463
+ [0x12428],
16464
+ [0x233D0E8],
16436
16465
  None,
16437
16466
  "MAIN_MENU_WINDOW_PARAMS_10",
16438
16467
  "Note: unverified, ported from Irdkwia's notes",
@@ -16542,8 +16571,8 @@ class JpOverlay10Functions:
16542
16571
  )
16543
16572
 
16544
16573
  SprintfStatic = Symbol(
16545
- None,
16546
- None,
16574
+ [0x9CC, 0x4D88],
16575
+ [0x22BEBEC, 0x22C2FA8],
16547
16576
  None,
16548
16577
  "SprintfStatic",
16549
16578
  "Statically defined copy of sprintf(3) in overlay 10. See arm9.yml for more information.\n\nr0: str\nr1: format\n...: variadic\nreturn: number of characters printed, excluding the null-terminator",
@@ -16614,8 +16643,8 @@ class JpOverlay10Functions:
16614
16643
  )
16615
16644
 
16616
16645
  GetItemAnimation2 = Symbol(
16617
- [0x3484],
16618
- [0x22C16A4],
16646
+ [0x3488],
16647
+ [0x22C16A8],
16619
16648
  None,
16620
16649
  "GetItemAnimation2",
16621
16650
  "Note: unverified, ported from Irdkwia's notes\n\nr0: item_id\nreturn: second field of the item animation info",
@@ -16632,8 +16661,8 @@ class JpOverlay10Functions:
16632
16661
  )
16633
16662
 
16634
16663
  DrawTeamStats = Symbol(
16635
- None,
16636
- None,
16664
+ [0x3F6C],
16665
+ [0x22C218C],
16637
16666
  None,
16638
16667
  "DrawTeamStats",
16639
16668
  "Handles creating the windows, sprites, etc. for the team stats top screen display.\n\nr0: undefined4\nr1: int\nr2: undefined4\nr3: uint32_t\nreturn: undefined4",
@@ -16668,8 +16697,8 @@ class JpOverlay10Functions:
16668
16697
  )
16669
16698
 
16670
16699
  ProcessTeamStatsLvHp = Symbol(
16671
- None,
16672
- None,
16700
+ [0x4C7C],
16701
+ [0x22C2E9C],
16673
16702
  None,
16674
16703
  "ProcessTeamStatsLvHp",
16675
16704
  "Appears to populate the Lv./HP row in the 'Team stats' top screen.\n\nr0: index of some kind",
@@ -16677,8 +16706,8 @@ class JpOverlay10Functions:
16677
16706
  )
16678
16707
 
16679
16708
  ProcessTeamStatsNameGender = Symbol(
16680
- None,
16681
- None,
16709
+ [0x4DB0],
16710
+ [0x22C2FD0],
16682
16711
  None,
16683
16712
  "ProcessTeamStatsNameGender",
16684
16713
  "Appears to populate the name/gender row in the 'Team stats' top screen.\n\nr0: index of some kind",
@@ -16716,8 +16745,8 @@ class JpOverlay10Functions:
16716
16745
  class JpOverlay10Data:
16717
16746
 
16718
16747
  INVENTORY_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
16719
- None,
16720
- None,
16748
+ [0x785C],
16749
+ [0x22C5A7C],
16721
16750
  None,
16722
16751
  "INVENTORY_MENU_DEFAULT_WINDOW_PARAMS",
16723
16752
  "Default window_params for an inventory_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateInventoryMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateInventoryMenu.",
@@ -16986,8 +17015,8 @@ class JpOverlay10Data:
16986
17015
  )
16987
17016
 
16988
17017
  BURN_DAMAGE = Symbol(
16989
- None,
16990
- None,
17018
+ [0x799C],
17019
+ [0x22C5BBC],
16991
17020
  None,
16992
17021
  "BURN_DAMAGE",
16993
17022
  "Damage dealt by the burn status condition.",
@@ -16995,8 +17024,8 @@ class JpOverlay10Data:
16995
17024
  )
16996
17025
 
16997
17026
  POISON_DAMAGE = Symbol(
16998
- None,
16999
- None,
17027
+ [0x79A0],
17028
+ [0x22C5BC0],
17000
17029
  None,
17001
17030
  "POISON_DAMAGE",
17002
17031
  "Damage dealt by the poison status condition.",
@@ -17211,8 +17240,8 @@ class JpOverlay10Data:
17211
17240
  )
17212
17241
 
17213
17242
  RAIN_ABILITY_BONUS_REGEN = Symbol(
17214
- None,
17215
- None,
17243
+ [0x7A40],
17244
+ [0x22C5C60],
17216
17245
  None,
17217
17246
  "RAIN_ABILITY_BONUS_REGEN",
17218
17247
  "The passive bonus health regen given when the weather is rain for the abilities rain dish and dry skin.",
@@ -17220,8 +17249,8 @@ class JpOverlay10Data:
17220
17249
  )
17221
17250
 
17222
17251
  LEECH_SEED_HP_DRAIN = Symbol(
17223
- None,
17224
- None,
17252
+ [0x7A50],
17253
+ [0x22C5C70],
17225
17254
  None,
17226
17255
  "LEECH_SEED_HP_DRAIN",
17227
17256
  "The amount of health drained by leech seed status.",
@@ -17350,8 +17379,8 @@ class JpOverlay10Data:
17350
17379
  )
17351
17380
 
17352
17381
  ICE_BODY_BONUS_REGEN = Symbol(
17353
- None,
17354
- None,
17382
+ [0x7AF8],
17383
+ [0x22C5D18],
17355
17384
  None,
17356
17385
  "ICE_BODY_BONUS_REGEN",
17357
17386
  "The passive bonus health regen given when the weather is hail for the ability ice body.",
@@ -17395,8 +17424,8 @@ class JpOverlay10Data:
17395
17424
  )
17396
17425
 
17397
17426
  WEATHER_MOVE_TURN_COUNT = Symbol(
17398
- None,
17399
- None,
17427
+ [0x7B1C],
17428
+ [0x22C5D3C],
17400
17429
  None,
17401
17430
  "WEATHER_MOVE_TURN_COUNT",
17402
17431
  "The number of turns the moves rain dance, hail, sandstorm, sunny day and defog change the weather for. (3000)",
@@ -17539,8 +17568,8 @@ class JpOverlay10Data:
17539
17568
  )
17540
17569
 
17541
17570
  LEECH_SEED_DAMAGE_COOLDOWN = Symbol(
17542
- None,
17543
- None,
17571
+ [0x7B74],
17572
+ [0x22C5D94],
17544
17573
  None,
17545
17574
  "LEECH_SEED_DAMAGE_COOLDOWN",
17546
17575
  "The number of turns between leech seed health drain.",
@@ -17548,8 +17577,8 @@ class JpOverlay10Data:
17548
17577
  )
17549
17578
 
17550
17579
  THROWN_ITEM_HIT_CHANCE = Symbol(
17551
- None,
17552
- None,
17580
+ [0x7B78],
17581
+ [0x22C5D98],
17553
17582
  0x2,
17554
17583
  "THROWN_ITEM_HIT_CHANCE",
17555
17584
  "Chance of a hurled item hitting the target (90%).",
@@ -17620,8 +17649,8 @@ class JpOverlay10Data:
17620
17649
  )
17621
17650
 
17622
17651
  WISH_BONUS_REGEN = Symbol(
17623
- None,
17624
- None,
17652
+ [0x7B98],
17653
+ [0x22C5DB8],
17625
17654
  None,
17626
17655
  "WISH_BONUS_REGEN",
17627
17656
  "The passive bonus regen given by the wish status condition.",
@@ -17701,8 +17730,8 @@ class JpOverlay10Data:
17701
17730
  )
17702
17731
 
17703
17732
  ME_FIRST_MULTIPLIER = Symbol(
17704
- [0x7BC8],
17705
- [0x22C5DE8],
17733
+ [0x7BD8],
17734
+ [0x22C5DF8],
17706
17735
  0x4,
17707
17736
  "ME_FIRST_MULTIPLIER",
17708
17737
  "The damage multiplier applied to attacks copied by Me First, as a fixed-point number with 8 fraction bits (1.5).",
@@ -17773,8 +17802,8 @@ class JpOverlay10Data:
17773
17802
  )
17774
17803
 
17775
17804
  MATCHUP_IMMUNE_MULTIPLIER = Symbol(
17776
- None,
17777
- None,
17805
+ [0x7C20],
17806
+ [0x22C5E40],
17778
17807
  None,
17779
17808
  "MATCHUP_IMMUNE_MULTIPLIER",
17780
17809
  "The damage multiplier corresponding to MATCHUP_IMMUNE, as a fixed-point number with 8 fraction bits (0.5).",
@@ -18133,8 +18162,8 @@ class JpOverlay10Data:
18133
18162
  )
18134
18163
 
18135
18164
  EAT_ITEM_EFFECT_IGNORE_LIST = Symbol(
18136
- None,
18137
- None,
18165
+ [0x803C],
18166
+ [0x22C625C],
18138
18167
  None,
18139
18168
  "EAT_ITEM_EFFECT_IGNORE_LIST",
18140
18169
  "List of item IDs that should be ignored by the ShouldTryEatItem function. The last entry is null.",
@@ -18715,8 +18744,8 @@ class JpOverlay11Functions:
18715
18744
  )
18716
18745
 
18717
18746
  InitAnimDataFromOtherAnimDataVeneer = Symbol(
18718
- None,
18719
- None,
18747
+ [0x1ACAC],
18748
+ [0x22F858C],
18720
18749
  None,
18721
18750
  "InitAnimDataFromOtherAnimDataVeneer",
18722
18751
  "Likely a linker-generated veneer for InitAnimDataFromOtherAnimData.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: dst\nr1: src",
@@ -18724,8 +18753,8 @@ class JpOverlay11Functions:
18724
18753
  )
18725
18754
 
18726
18755
  AnimRelatedFunction = Symbol(
18727
- None,
18728
- None,
18756
+ [0x1ACB8, 0x1AE08],
18757
+ [0x22F8598, 0x22F86E8],
18729
18758
  None,
18730
18759
  "AnimRelatedFunction",
18731
18760
  "Does more stuff related to animations...probably?\n\nr0: animation pointer?\nothers: ?",
@@ -18954,8 +18983,8 @@ class JpOverlay11Data:
18954
18983
  )
18955
18984
 
18956
18985
  SCRIPT_COMMAND_PARSING_DATA = Symbol(
18957
- None,
18958
- None,
18986
+ [0x3A75C],
18987
+ [0x231803C],
18959
18988
  None,
18960
18989
  "SCRIPT_COMMAND_PARSING_DATA",
18961
18990
  "Used by ScriptCommandParsing somehow",
@@ -18963,8 +18992,8 @@ class JpOverlay11Data:
18963
18992
  )
18964
18993
 
18965
18994
  SCRIPT_OP_CODE_NAMES = Symbol(
18966
- None,
18967
- None,
18995
+ [0x3A77C],
18996
+ [0x231805C],
18968
18997
  None,
18969
18998
  "SCRIPT_OP_CODE_NAMES",
18970
18999
  "Opcode name strings pointed to by entries in SCRIPT_OP_CODES (script_opcode::name)",
@@ -18981,8 +19010,8 @@ class JpOverlay11Data:
18981
19010
  )
18982
19011
 
18983
19012
  OVERLAY11_DEBUG_STRINGS = Symbol(
18984
- None,
18985
- None,
19013
+ [0x3CE8C],
19014
+ [0x231A76C],
18986
19015
  None,
18987
19016
  "OVERLAY11_DEBUG_STRINGS",
18988
19017
  "Strings used with various debug printing functions throughout the overlay",
@@ -18990,8 +19019,8 @@ class JpOverlay11Data:
18990
19019
  )
18991
19020
 
18992
19021
  C_ROUTINE_NAMES = Symbol(
18993
- None,
18994
- None,
19022
+ [0x3D770],
19023
+ [0x231B050],
18995
19024
  None,
18996
19025
  "C_ROUTINE_NAMES",
18997
19026
  "Common routine name strings pointed to by entries in C_ROUTINES (common_routine::name)",
@@ -19008,8 +19037,8 @@ class JpOverlay11Data:
19008
19037
  )
19009
19038
 
19010
19039
  GROUND_WEATHER_TABLE = Symbol(
19011
- None,
19012
- None,
19040
+ [0x41A94],
19041
+ [0x231F374],
19013
19042
  None,
19014
19043
  "GROUND_WEATHER_TABLE",
19015
19044
  "Note: unverified, ported from Irdkwia's notes\n\ntype: struct ground_weather_entry[12]",
@@ -19017,8 +19046,8 @@ class JpOverlay11Data:
19017
19046
  )
19018
19047
 
19019
19048
  GROUND_WAN_FILES_TABLE = Symbol(
19020
- None,
19021
- None,
19049
+ [0x41AC4],
19050
+ [0x231F3A4],
19022
19051
  None,
19023
19052
  "GROUND_WAN_FILES_TABLE",
19024
19053
  "Note: unverified, ported from Irdkwia's notes\n\ntype: char[343][12]",
@@ -19071,8 +19100,8 @@ class JpOverlay11Data:
19071
19100
  )
19072
19101
 
19073
19102
  SETANIMATION_TABLE = Symbol(
19074
- None,
19075
- None,
19103
+ [0x45550],
19104
+ [0x2322E30],
19076
19105
  None,
19077
19106
  "SETANIMATION_TABLE",
19078
19107
  "Table that associates the parameter of the SetAnimation scripting opcode to animation data.\n\nThe first entry is unused and has a value of 0xFFFF.",
@@ -19080,8 +19109,8 @@ class JpOverlay11Data:
19080
19109
  )
19081
19110
 
19082
19111
  TEAM_INFO_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
19083
- None,
19084
- None,
19112
+ [0x460E0],
19113
+ [0x23239C0],
19085
19114
  None,
19086
19115
  "TEAM_INFO_BOX_DEFAULT_WINDOW_PARAMS",
19087
19116
  "Default window_params for a team_info_box.",
@@ -19089,8 +19118,8 @@ class JpOverlay11Data:
19089
19118
  )
19090
19119
 
19091
19120
  OVERLAY11_OVERLAY_LOAD_TABLE = Symbol(
19092
- None,
19093
- None,
19121
+ [0x46D08],
19122
+ [0x23245E8],
19094
19123
  None,
19095
19124
  "OVERLAY11_OVERLAY_LOAD_TABLE",
19096
19125
  "The overlays that can be loaded while this one is loaded.\n\nEach entry is 16 bytes, consisting of:\n- overlay group ID (see arm9.yml or enum overlay_group_id in the C headers for a mapping between group ID and overlay number)\n- function pointer to entry point\n- function pointer to destructor\n- possibly function pointer to frame-update function?\n\ntype: struct overlay_load_entry[21]",
@@ -19124,7 +19153,12 @@ class JpOverlay11Data:
19124
19153
  )
19125
19154
 
19126
19155
  WORLD_MAP_MODE = Symbol(
19127
- None, None, None, "WORLD_MAP_MODE", "The current world map", "uint32_t"
19156
+ [0x48A64],
19157
+ [0x2326344],
19158
+ None,
19159
+ "WORLD_MAP_MODE",
19160
+ "The current world map",
19161
+ "uint32_t",
19128
19162
  )
19129
19163
 
19130
19164
 
@@ -19378,8 +19412,8 @@ class JpOverlay13Data:
19378
19412
  )
19379
19413
 
19380
19414
  OVERLAY13_UNKNOWN_POINTER__NA_238CEA0 = Symbol(
19381
- [0x2D68],
19382
- [0x238E408],
19415
+ [0x2D60],
19416
+ [0x238E400],
19383
19417
  0x4,
19384
19418
  "OVERLAY13_UNKNOWN_POINTER__NA_238CEA0",
19385
19419
  "Note: unverified, ported from Irdkwia's notes",
@@ -19387,8 +19421,8 @@ class JpOverlay13Data:
19387
19421
  )
19388
19422
 
19389
19423
  OVERLAY13_UNKNOWN_POINTER__NA_238CEA4 = Symbol(
19390
- [0x2D6C],
19391
- [0x238E40C],
19424
+ [0x2D64],
19425
+ [0x238E404],
19392
19426
  0x4,
19393
19427
  "OVERLAY13_UNKNOWN_POINTER__NA_238CEA4",
19394
19428
  "Note: unverified, ported from Irdkwia's notes",
@@ -19405,8 +19439,8 @@ class JpOverlay13Data:
19405
19439
  )
19406
19440
 
19407
19441
  QUIZ_WINDOW_PARAMS_5 = Symbol(
19408
- [0x2D74],
19409
- [0x238E414],
19442
+ [0x2D6C],
19443
+ [0x238E40C],
19410
19444
  0x10,
19411
19445
  "QUIZ_WINDOW_PARAMS_5",
19412
19446
  "Note: unverified, ported from Irdkwia's notes",
@@ -19414,8 +19448,8 @@ class JpOverlay13Data:
19414
19448
  )
19415
19449
 
19416
19450
  QUIZ_WINDOW_PARAMS_6 = Symbol(
19417
- [0x2D84],
19418
- [0x238E424],
19451
+ [0x2D7C],
19452
+ [0x238E41C],
19419
19453
  0x10,
19420
19454
  "QUIZ_WINDOW_PARAMS_6",
19421
19455
  "Note: unverified, ported from Irdkwia's notes",
@@ -19423,8 +19457,8 @@ class JpOverlay13Data:
19423
19457
  )
19424
19458
 
19425
19459
  QUIZ_DEBUG_MENU_ITEMS = Symbol(
19426
- [0x2D94],
19427
- [0x238E434],
19460
+ [0x2D8C],
19461
+ [0x238E42C],
19428
19462
  0x48,
19429
19463
  "QUIZ_DEBUG_MENU_ITEMS",
19430
19464
  "Note: unverified, ported from Irdkwia's notes",
@@ -19441,8 +19475,8 @@ class JpOverlay13Data:
19441
19475
  )
19442
19476
 
19443
19477
  QUIZ_QUESTION_ANSWER_ASSOCIATIONS = Symbol(
19444
- [0x2DEC],
19445
- [0x238E48C],
19478
+ [0x2DE4],
19479
+ [0x238E484],
19446
19480
  0x84,
19447
19481
  "QUIZ_QUESTION_ANSWER_ASSOCIATIONS",
19448
19482
  "0x2 * (66 questions)\n\nNote: unverified, ported from Irdkwia's notes",
@@ -19527,8 +19561,8 @@ class JpOverlay14Functions:
19527
19561
  )
19528
19562
 
19529
19563
  SentryStateExit = Symbol(
19530
- None,
19531
- None,
19564
+ [0x229C],
19565
+ [0x238D93C],
19532
19566
  None,
19533
19567
  "SentryStateExit",
19534
19568
  "State 0x5: Exit (wraps SentrySetExitingState).\n\nNo params.",
@@ -19910,8 +19944,8 @@ class JpOverlay14Data:
19910
19944
  )
19911
19945
 
19912
19946
  SENTRY_DUTY_PTR = Symbol(
19913
- None,
19914
- None,
19947
+ [0x3A40],
19948
+ [0x238F0E0],
19915
19949
  None,
19916
19950
  "SENTRY_DUTY_PTR",
19917
19951
  "Pointer to the SENTRY_DUTY_STRUCT.",
@@ -19919,8 +19953,8 @@ class JpOverlay14Data:
19919
19953
  )
19920
19954
 
19921
19955
  SENTRY_DUTY_STATE_HANDLER_TABLE = Symbol(
19922
- None,
19923
- None,
19956
+ [0x3A54],
19957
+ [0x238F0F4],
19924
19958
  None,
19925
19959
  "SENTRY_DUTY_STATE_HANDLER_TABLE",
19926
19960
  "Null-terminated table of handler functions for the different states in the state machine. See SentryRunState.\n\ntype: state_handler_fn_t[35]",
@@ -19963,8 +19997,8 @@ class JpOverlay15Data:
19963
19997
  )
19964
19998
 
19965
19999
  BANK_WINDOW_PARAMS_2 = Symbol(
19966
- None,
19967
- None,
20000
+ [0xF64],
20001
+ [0x238C604],
19968
20002
  None,
19969
20003
  "BANK_WINDOW_PARAMS_2",
19970
20004
  "Note: unverified, ported from Irdkwia's notes",
@@ -19972,8 +20006,8 @@ class JpOverlay15Data:
19972
20006
  )
19973
20007
 
19974
20008
  BANK_WINDOW_PARAMS_3 = Symbol(
19975
- None,
19976
- None,
20009
+ [0xF74],
20010
+ [0x238C614],
19977
20011
  None,
19978
20012
  "BANK_WINDOW_PARAMS_3",
19979
20013
  "Note: unverified, ported from Irdkwia's notes",
@@ -19981,8 +20015,8 @@ class JpOverlay15Data:
19981
20015
  )
19982
20016
 
19983
20017
  BANK_WINDOW_PARAMS_4 = Symbol(
19984
- None,
19985
- None,
20018
+ [0xF84],
20019
+ [0x238C624],
19986
20020
  None,
19987
20021
  "BANK_WINDOW_PARAMS_4",
19988
20022
  "Note: unverified, ported from Irdkwia's notes",
@@ -20008,8 +20042,8 @@ class JpOverlay15Data:
20008
20042
  )
20009
20043
 
20010
20044
  OVERLAY15_UNKNOWN_POINTER__NA_238B180 = Symbol(
20011
- None,
20012
- None,
20045
+ [0x1040],
20046
+ [0x238C6E0],
20013
20047
  None,
20014
20048
  "OVERLAY15_UNKNOWN_POINTER__NA_238B180",
20015
20049
  "Note: unverified, ported from Irdkwia's notes",
@@ -20097,8 +20131,8 @@ class JpOverlay16Data:
20097
20131
  )
20098
20132
 
20099
20133
  EVO_WINDOW_PARAMS_4 = Symbol(
20100
- None,
20101
- None,
20134
+ [0x2CA4],
20135
+ [0x238E344],
20102
20136
  None,
20103
20137
  "EVO_WINDOW_PARAMS_4",
20104
20138
  "Note: unverified, ported from Irdkwia's notes",
@@ -20106,8 +20140,8 @@ class JpOverlay16Data:
20106
20140
  )
20107
20141
 
20108
20142
  EVO_WINDOW_PARAMS_5 = Symbol(
20109
- None,
20110
- None,
20143
+ [0x2CB4],
20144
+ [0x238E354],
20111
20145
  None,
20112
20146
  "EVO_WINDOW_PARAMS_5",
20113
20147
  "Note: unverified, ported from Irdkwia's notes",
@@ -20115,8 +20149,8 @@ class JpOverlay16Data:
20115
20149
  )
20116
20150
 
20117
20151
  EVO_WINDOW_PARAMS_6 = Symbol(
20118
- None,
20119
- None,
20152
+ [0x2CC4],
20153
+ [0x238E364],
20120
20154
  None,
20121
20155
  "EVO_WINDOW_PARAMS_6",
20122
20156
  "Note: unverified, ported from Irdkwia's notes",
@@ -20142,8 +20176,8 @@ class JpOverlay16Data:
20142
20176
  )
20143
20177
 
20144
20178
  OVERLAY16_UNKNOWN_POINTER__NA_238CE40 = Symbol(
20145
- None,
20146
- None,
20179
+ [0x2D20],
20180
+ [0x238E3C0],
20147
20181
  None,
20148
20182
  "OVERLAY16_UNKNOWN_POINTER__NA_238CE40",
20149
20183
  "Note: unverified, ported from Irdkwia's notes",
@@ -20177,8 +20211,8 @@ class JpOverlay17Functions:
20177
20211
  class JpOverlay17Data:
20178
20212
 
20179
20213
  ASSEMBLY_WINDOW_PARAMS_1 = Symbol(
20180
- None,
20181
- None,
20214
+ [0x19F0],
20215
+ [0x238D090],
20182
20216
  None,
20183
20217
  "ASSEMBLY_WINDOW_PARAMS_1",
20184
20218
  "Note: unverified, ported from Irdkwia's notes",
@@ -20186,8 +20220,8 @@ class JpOverlay17Data:
20186
20220
  )
20187
20221
 
20188
20222
  ASSEMBLY_WINDOW_PARAMS_2 = Symbol(
20189
- None,
20190
- None,
20223
+ [0x1A00],
20224
+ [0x238D0A0],
20191
20225
  None,
20192
20226
  "ASSEMBLY_WINDOW_PARAMS_2",
20193
20227
  "Note: unverified, ported from Irdkwia's notes",
@@ -20195,8 +20229,8 @@ class JpOverlay17Data:
20195
20229
  )
20196
20230
 
20197
20231
  ASSEMBLY_WINDOW_PARAMS_3 = Symbol(
20198
- None,
20199
- None,
20232
+ [0x1A10],
20233
+ [0x238D0B0],
20200
20234
  None,
20201
20235
  "ASSEMBLY_WINDOW_PARAMS_3",
20202
20236
  "Note: unverified, ported from Irdkwia's notes",
@@ -20204,8 +20238,8 @@ class JpOverlay17Data:
20204
20238
  )
20205
20239
 
20206
20240
  ASSEMBLY_WINDOW_PARAMS_4 = Symbol(
20207
- None,
20208
- None,
20241
+ [0x1A20],
20242
+ [0x238D0C0],
20209
20243
  None,
20210
20244
  "ASSEMBLY_WINDOW_PARAMS_4",
20211
20245
  "Note: unverified, ported from Irdkwia's notes",
@@ -20213,8 +20247,8 @@ class JpOverlay17Data:
20213
20247
  )
20214
20248
 
20215
20249
  ASSEMBLY_WINDOW_PARAMS_5 = Symbol(
20216
- None,
20217
- None,
20250
+ [0x1A30],
20251
+ [0x238D0D0],
20218
20252
  None,
20219
20253
  "ASSEMBLY_WINDOW_PARAMS_5",
20220
20254
  "Note: unverified, ported from Irdkwia's notes",
@@ -20312,8 +20346,8 @@ class JpOverlay17Data:
20312
20346
  )
20313
20347
 
20314
20348
  OVERLAY17_FUNCTION_POINTER_TABLE = Symbol(
20315
- None,
20316
- None,
20349
+ [0x1C00],
20350
+ [0x238D2A0],
20317
20351
  None,
20318
20352
  "OVERLAY17_FUNCTION_POINTER_TABLE",
20319
20353
  "Note: unverified, ported from Irdkwia's notes",
@@ -20330,8 +20364,8 @@ class JpOverlay17Data:
20330
20364
  )
20331
20365
 
20332
20366
  OVERLAY17_UNKNOWN_POINTER__NA_238BE00 = Symbol(
20333
- None,
20334
- None,
20367
+ [0x1CC0],
20368
+ [0x238D360],
20335
20369
  None,
20336
20370
  "OVERLAY17_UNKNOWN_POINTER__NA_238BE00",
20337
20371
  "Note: unverified, ported from Irdkwia's notes",
@@ -20374,8 +20408,8 @@ class JpOverlay18Functions:
20374
20408
  class JpOverlay18Data:
20375
20409
 
20376
20410
  LINK_SHOP_WINDOW_PARAMS_1 = Symbol(
20377
- None,
20378
- None,
20411
+ [0x313C],
20412
+ [0x238E7DC],
20379
20413
  None,
20380
20414
  "LINK_SHOP_WINDOW_PARAMS_1",
20381
20415
  "Note: unverified, ported from Irdkwia's notes",
@@ -20383,8 +20417,8 @@ class JpOverlay18Data:
20383
20417
  )
20384
20418
 
20385
20419
  LINK_SHOP_WINDOW_PARAMS_2 = Symbol(
20386
- None,
20387
- None,
20420
+ [0x314C],
20421
+ [0x238E7EC],
20388
20422
  None,
20389
20423
  "LINK_SHOP_WINDOW_PARAMS_2",
20390
20424
  "Note: unverified, ported from Irdkwia's notes",
@@ -20392,8 +20426,8 @@ class JpOverlay18Data:
20392
20426
  )
20393
20427
 
20394
20428
  LINK_SHOP_WINDOW_PARAMS_3 = Symbol(
20395
- None,
20396
- None,
20429
+ [0x315C],
20430
+ [0x238E7FC],
20397
20431
  None,
20398
20432
  "LINK_SHOP_WINDOW_PARAMS_3",
20399
20433
  "Note: unverified, ported from Irdkwia's notes",
@@ -20401,8 +20435,8 @@ class JpOverlay18Data:
20401
20435
  )
20402
20436
 
20403
20437
  LINK_SHOP_WINDOW_PARAMS_4 = Symbol(
20404
- None,
20405
- None,
20438
+ [0x316C],
20439
+ [0x238E80C],
20406
20440
  None,
20407
20441
  "LINK_SHOP_WINDOW_PARAMS_4",
20408
20442
  "Note: unverified, ported from Irdkwia's notes",
@@ -20410,8 +20444,8 @@ class JpOverlay18Data:
20410
20444
  )
20411
20445
 
20412
20446
  LINK_SHOP_WINDOW_PARAMS_5 = Symbol(
20413
- None,
20414
- None,
20447
+ [0x317C],
20448
+ [0x238E81C],
20415
20449
  None,
20416
20450
  "LINK_SHOP_WINDOW_PARAMS_5",
20417
20451
  "Note: unverified, ported from Irdkwia's notes",
@@ -20419,8 +20453,8 @@ class JpOverlay18Data:
20419
20453
  )
20420
20454
 
20421
20455
  LINK_SHOP_WINDOW_PARAMS_6 = Symbol(
20422
- None,
20423
- None,
20456
+ [0x318C],
20457
+ [0x238E82C],
20424
20458
  None,
20425
20459
  "LINK_SHOP_WINDOW_PARAMS_6",
20426
20460
  "Note: unverified, ported from Irdkwia's notes",
@@ -20428,8 +20462,8 @@ class JpOverlay18Data:
20428
20462
  )
20429
20463
 
20430
20464
  LINK_SHOP_WINDOW_PARAMS_7 = Symbol(
20431
- None,
20432
- None,
20465
+ [0x319C],
20466
+ [0x238E83C],
20433
20467
  None,
20434
20468
  "LINK_SHOP_WINDOW_PARAMS_7",
20435
20469
  "Note: unverified, ported from Irdkwia's notes",
@@ -20437,8 +20471,8 @@ class JpOverlay18Data:
20437
20471
  )
20438
20472
 
20439
20473
  LINK_SHOP_WINDOW_PARAMS_8 = Symbol(
20440
- None,
20441
- None,
20474
+ [0x31AC],
20475
+ [0x238E84C],
20442
20476
  None,
20443
20477
  "LINK_SHOP_WINDOW_PARAMS_8",
20444
20478
  "Note: unverified, ported from Irdkwia's notes",
@@ -20446,8 +20480,8 @@ class JpOverlay18Data:
20446
20480
  )
20447
20481
 
20448
20482
  LINK_SHOP_WINDOW_PARAMS_9 = Symbol(
20449
- None,
20450
- None,
20483
+ [0x31BC],
20484
+ [0x238E85C],
20451
20485
  None,
20452
20486
  "LINK_SHOP_WINDOW_PARAMS_9",
20453
20487
  "Note: unverified, ported from Irdkwia's notes",
@@ -20455,8 +20489,8 @@ class JpOverlay18Data:
20455
20489
  )
20456
20490
 
20457
20491
  LINK_SHOP_WINDOW_PARAMS_10 = Symbol(
20458
- None,
20459
- None,
20492
+ [0x31CC],
20493
+ [0x238E86C],
20460
20494
  None,
20461
20495
  "LINK_SHOP_WINDOW_PARAMS_10",
20462
20496
  "Note: unverified, ported from Irdkwia's notes",
@@ -20464,8 +20498,8 @@ class JpOverlay18Data:
20464
20498
  )
20465
20499
 
20466
20500
  LINK_SHOP_WINDOW_PARAMS_11 = Symbol(
20467
- None,
20468
- None,
20501
+ [0x31DC],
20502
+ [0x238E87C],
20469
20503
  None,
20470
20504
  "LINK_SHOP_WINDOW_PARAMS_11",
20471
20505
  "Note: unverified, ported from Irdkwia's notes",
@@ -20554,8 +20588,8 @@ class JpOverlay18Data:
20554
20588
  )
20555
20589
 
20556
20590
  OVERLAY18_FUNCTION_POINTER_TABLE = Symbol(
20557
- None,
20558
- None,
20591
+ [0x3394],
20592
+ [0x238EA34],
20559
20593
  None,
20560
20594
  "OVERLAY18_FUNCTION_POINTER_TABLE",
20561
20595
  "Note: unverified, ported from Irdkwia's notes",
@@ -20572,8 +20606,8 @@ class JpOverlay18Data:
20572
20606
  )
20573
20607
 
20574
20608
  OVERLAY18_UNKNOWN_POINTER__NA_238D620 = Symbol(
20575
- None,
20576
- None,
20609
+ [0x3500],
20610
+ [0x238EBA0],
20577
20611
  None,
20578
20612
  "OVERLAY18_UNKNOWN_POINTER__NA_238D620",
20579
20613
  "Note: unverified, ported from Irdkwia's notes",
@@ -20650,8 +20684,8 @@ class JpOverlay19Functions:
20650
20684
  class JpOverlay19Data:
20651
20685
 
20652
20686
  OVERLAY19_UNKNOWN_TABLE__NA_238DAE0 = Symbol(
20653
- None,
20654
- None,
20687
+ [0x3998],
20688
+ [0x238F038],
20655
20689
  None,
20656
20690
  "OVERLAY19_UNKNOWN_TABLE__NA_238DAE0",
20657
20691
  "4*0x2\n\nNote: unverified, ported from Irdkwia's notes",
@@ -20659,8 +20693,8 @@ class JpOverlay19Data:
20659
20693
  )
20660
20694
 
20661
20695
  BAR_UNLOCKABLE_DUNGEONS_TABLE = Symbol(
20662
- None,
20663
- None,
20696
+ [0x39A0],
20697
+ [0x238F040],
20664
20698
  None,
20665
20699
  "BAR_UNLOCKABLE_DUNGEONS_TABLE",
20666
20700
  "Note: unverified, ported from Irdkwia's notes\n\ntype: struct dungeon_id_16[6]",
@@ -20677,8 +20711,8 @@ class JpOverlay19Data:
20677
20711
  )
20678
20712
 
20679
20713
  BAR_AVAILABLE_ITEMS = Symbol(
20680
- None,
20681
- None,
20714
+ [0x3A84],
20715
+ [0x238F124],
20682
20716
  None,
20683
20717
  "BAR_AVAILABLE_ITEMS",
20684
20718
  "Note: unverified, ported from Irdkwia's notes\n\ntype: struct bar_item[66]",
@@ -20686,8 +20720,8 @@ class JpOverlay19Data:
20686
20720
  )
20687
20721
 
20688
20722
  OVERLAY19_UNKNOWN_STRING_IDS__NA_238E178 = Symbol(
20689
- None,
20690
- None,
20723
+ [0x4030],
20724
+ [0x238F6D0],
20691
20725
  None,
20692
20726
  "OVERLAY19_UNKNOWN_STRING_IDS__NA_238E178",
20693
20727
  "Note: unverified, ported from Irdkwia's notes",
@@ -20695,8 +20729,8 @@ class JpOverlay19Data:
20695
20729
  )
20696
20730
 
20697
20731
  OVERLAY19_UNKNOWN_STRUCT__NA_238E1A4 = Symbol(
20698
- None,
20699
- None,
20732
+ [0x405C],
20733
+ [0x238F6FC],
20700
20734
  None,
20701
20735
  "OVERLAY19_UNKNOWN_STRUCT__NA_238E1A4",
20702
20736
  "5*0x8\n\nNote: unverified, ported from Irdkwia's notes",
@@ -20704,8 +20738,8 @@ class JpOverlay19Data:
20704
20738
  )
20705
20739
 
20706
20740
  OVERLAY19_UNKNOWN_STRING_IDS__NA_238E1CC = Symbol(
20707
- None,
20708
- None,
20741
+ [0x4084],
20742
+ [0x238F724],
20709
20743
  None,
20710
20744
  "OVERLAY19_UNKNOWN_STRING_IDS__NA_238E1CC",
20711
20745
  "Note: unverified, ported from Irdkwia's notes",
@@ -20713,8 +20747,8 @@ class JpOverlay19Data:
20713
20747
  )
20714
20748
 
20715
20749
  BAR_WINDOW_PARAMS_1 = Symbol(
20716
- None,
20717
- None,
20750
+ [0x4090],
20751
+ [0x238F730],
20718
20752
  None,
20719
20753
  "BAR_WINDOW_PARAMS_1",
20720
20754
  "Note: unverified, ported from Irdkwia's notes",
@@ -20722,8 +20756,8 @@ class JpOverlay19Data:
20722
20756
  )
20723
20757
 
20724
20758
  BAR_WINDOW_PARAMS_2 = Symbol(
20725
- None,
20726
- None,
20759
+ [0x40A0],
20760
+ [0x238F740],
20727
20761
  None,
20728
20762
  "BAR_WINDOW_PARAMS_2",
20729
20763
  "Note: unverified, ported from Irdkwia's notes",
@@ -20731,8 +20765,8 @@ class JpOverlay19Data:
20731
20765
  )
20732
20766
 
20733
20767
  BAR_WINDOW_PARAMS_3 = Symbol(
20734
- None,
20735
- None,
20768
+ [0x40B0],
20769
+ [0x238F750],
20736
20770
  None,
20737
20771
  "BAR_WINDOW_PARAMS_3",
20738
20772
  "Note: unverified, ported from Irdkwia's notes",
@@ -20758,8 +20792,8 @@ class JpOverlay19Data:
20758
20792
  )
20759
20793
 
20760
20794
  OVERLAY19_UNKNOWN_STRING_IDS__NA_238E238 = Symbol(
20761
- None,
20762
- None,
20795
+ [0x40F0],
20796
+ [0x238F790],
20763
20797
  None,
20764
20798
  "OVERLAY19_UNKNOWN_STRING_IDS__NA_238E238",
20765
20799
  "Note: unverified, ported from Irdkwia's notes",
@@ -20803,8 +20837,8 @@ class JpOverlay19Data:
20803
20837
  )
20804
20838
 
20805
20839
  OVERLAY19_UNKNOWN_POINTER__NA_238E360 = Symbol(
20806
- None,
20807
- None,
20840
+ [0x4200],
20841
+ [0x238F8A0],
20808
20842
  None,
20809
20843
  "OVERLAY19_UNKNOWN_POINTER__NA_238E360",
20810
20844
  "Note: unverified, ported from Irdkwia's notes",
@@ -20857,8 +20891,8 @@ class JpOverlay20Functions:
20857
20891
  class JpOverlay20Data:
20858
20892
 
20859
20893
  OVERLAY20_UNKNOWN_POINTER__NA_238CF7C = Symbol(
20860
- None,
20861
- None,
20894
+ [0x2E38],
20895
+ [0x238E4D8],
20862
20896
  None,
20863
20897
  "OVERLAY20_UNKNOWN_POINTER__NA_238CF7C",
20864
20898
  "Note: unverified, ported from Irdkwia's notes",
@@ -20911,8 +20945,8 @@ class JpOverlay20Data:
20911
20945
  )
20912
20946
 
20913
20947
  OVERLAY20_UNKNOWN_TABLE__NA_238D014 = Symbol(
20914
- None,
20915
- None,
20948
+ [0x2ED0],
20949
+ [0x238E570],
20916
20950
  None,
20917
20951
  "OVERLAY20_UNKNOWN_TABLE__NA_238D014",
20918
20952
  "Note: unverified, ported from Irdkwia's notes",
@@ -20920,8 +20954,8 @@ class JpOverlay20Data:
20920
20954
  )
20921
20955
 
20922
20956
  RECYCLE_WINDOW_PARAMS_1 = Symbol(
20923
- None,
20924
- None,
20957
+ [0x2EE4],
20958
+ [0x238E584],
20925
20959
  None,
20926
20960
  "RECYCLE_WINDOW_PARAMS_1",
20927
20961
  "Note: unverified, ported from Irdkwia's notes",
@@ -20929,8 +20963,8 @@ class JpOverlay20Data:
20929
20963
  )
20930
20964
 
20931
20965
  RECYCLE_WINDOW_PARAMS_2 = Symbol(
20932
- None,
20933
- None,
20966
+ [0x2EF4],
20967
+ [0x238E594],
20934
20968
  None,
20935
20969
  "RECYCLE_WINDOW_PARAMS_2",
20936
20970
  "Note: unverified, ported from Irdkwia's notes",
@@ -20938,8 +20972,8 @@ class JpOverlay20Data:
20938
20972
  )
20939
20973
 
20940
20974
  RECYCLE_WINDOW_PARAMS_3 = Symbol(
20941
- None,
20942
- None,
20975
+ [0x2F04],
20976
+ [0x238E5A4],
20943
20977
  None,
20944
20978
  "RECYCLE_WINDOW_PARAMS_3",
20945
20979
  "Note: unverified, ported from Irdkwia's notes",
@@ -20947,8 +20981,8 @@ class JpOverlay20Data:
20947
20981
  )
20948
20982
 
20949
20983
  RECYCLE_WINDOW_PARAMS_4 = Symbol(
20950
- None,
20951
- None,
20984
+ [0x2F14],
20985
+ [0x238E5B4],
20952
20986
  None,
20953
20987
  "RECYCLE_WINDOW_PARAMS_4",
20954
20988
  "Note: unverified, ported from Irdkwia's notes",
@@ -20956,8 +20990,8 @@ class JpOverlay20Data:
20956
20990
  )
20957
20991
 
20958
20992
  RECYCLE_WINDOW_PARAMS_5 = Symbol(
20959
- None,
20960
- None,
20993
+ [0x2F24],
20994
+ [0x238E5C4],
20961
20995
  None,
20962
20996
  "RECYCLE_WINDOW_PARAMS_5",
20963
20997
  "Note: unverified, ported from Irdkwia's notes",
@@ -20965,8 +20999,8 @@ class JpOverlay20Data:
20965
20999
  )
20966
21000
 
20967
21001
  RECYCLE_WINDOW_PARAMS_6 = Symbol(
20968
- None,
20969
- None,
21002
+ [0x2F34],
21003
+ [0x238E5D4],
20970
21004
  None,
20971
21005
  "RECYCLE_WINDOW_PARAMS_6",
20972
21006
  "Note: unverified, ported from Irdkwia's notes",
@@ -21099,8 +21133,8 @@ class JpOverlay21Functions:
21099
21133
  class JpOverlay21Data:
21100
21134
 
21101
21135
  SWAP_SHOP_WINDOW_PARAMS_1 = Symbol(
21102
- None,
21103
- None,
21136
+ [0x28F8],
21137
+ [0x238DF98],
21104
21138
  None,
21105
21139
  "SWAP_SHOP_WINDOW_PARAMS_1",
21106
21140
  "Note: unverified, ported from Irdkwia's notes",
@@ -21198,8 +21232,8 @@ class JpOverlay21Data:
21198
21232
  )
21199
21233
 
21200
21234
  SWAP_SHOP_WINDOW_PARAMS_5 = Symbol(
21201
- None,
21202
- None,
21235
+ [0x2A38],
21236
+ [0x238E0D8],
21203
21237
  None,
21204
21238
  "SWAP_SHOP_WINDOW_PARAMS_5",
21205
21239
  "Note: unverified, ported from Irdkwia's notes",
@@ -21207,8 +21241,8 @@ class JpOverlay21Data:
21207
21241
  )
21208
21242
 
21209
21243
  SWAP_SHOP_WINDOW_PARAMS_6 = Symbol(
21210
- None,
21211
- None,
21244
+ [0x2A48],
21245
+ [0x238E0E8],
21212
21246
  None,
21213
21247
  "SWAP_SHOP_WINDOW_PARAMS_6",
21214
21248
  "Note: unverified, ported from Irdkwia's notes",
@@ -21216,8 +21250,8 @@ class JpOverlay21Data:
21216
21250
  )
21217
21251
 
21218
21252
  SWAP_SHOP_WINDOW_PARAMS_7 = Symbol(
21219
- None,
21220
- None,
21253
+ [0x2A58],
21254
+ [0x238E0F8],
21221
21255
  None,
21222
21256
  "SWAP_SHOP_WINDOW_PARAMS_7",
21223
21257
  "Note: unverified, ported from Irdkwia's notes",
@@ -21225,8 +21259,8 @@ class JpOverlay21Data:
21225
21259
  )
21226
21260
 
21227
21261
  SWAP_SHOP_WINDOW_PARAMS_8 = Symbol(
21228
- None,
21229
- None,
21262
+ [0x2A68],
21263
+ [0x238E108],
21230
21264
  None,
21231
21265
  "SWAP_SHOP_WINDOW_PARAMS_8",
21232
21266
  "Note: unverified, ported from Irdkwia's notes",
@@ -21234,15 +21268,17 @@ class JpOverlay21Data:
21234
21268
  )
21235
21269
 
21236
21270
  SWAP_SHOP_WINDOW_PARAMS_9 = Symbol(
21237
- None,
21238
- None,
21271
+ [0x2A78],
21272
+ [0x238E118],
21239
21273
  None,
21240
21274
  "SWAP_SHOP_WINDOW_PARAMS_9",
21241
21275
  "Note: unverified, ported from Irdkwia's notes",
21242
21276
  "struct window_params",
21243
21277
  )
21244
21278
 
21245
- OVERLAY21_JP_STRING = Symbol(None, None, None, "OVERLAY21_JP_STRING", "合成:", "")
21279
+ OVERLAY21_JP_STRING = Symbol(
21280
+ [0x2DEC], [0x238E48C], None, "OVERLAY21_JP_STRING", "合成:", ""
21281
+ )
21246
21282
 
21247
21283
  OVERLAY21_RESERVED_SPACE = Symbol(
21248
21284
  None,
@@ -21254,8 +21290,8 @@ class JpOverlay21Data:
21254
21290
  )
21255
21291
 
21256
21292
  OVERLAY21_UNKNOWN_POINTER__NA_238CF40 = Symbol(
21257
- None,
21258
- None,
21293
+ [0x2E20],
21294
+ [0x238E4C0],
21259
21295
  None,
21260
21296
  "OVERLAY21_UNKNOWN_POINTER__NA_238CF40",
21261
21297
  "Note: unverified, ported from Irdkwia's notes",
@@ -21289,8 +21325,8 @@ class JpOverlay22Functions:
21289
21325
  class JpOverlay22Data:
21290
21326
 
21291
21327
  SHOP_WINDOW_PARAMS_1 = Symbol(
21292
- None,
21293
- None,
21328
+ [0x46DC],
21329
+ [0x238FD7C],
21294
21330
  None,
21295
21331
  "SHOP_WINDOW_PARAMS_1",
21296
21332
  "Note: unverified, ported from Irdkwia's notes",
@@ -21298,8 +21334,8 @@ class JpOverlay22Data:
21298
21334
  )
21299
21335
 
21300
21336
  SHOP_WINDOW_PARAMS_2 = Symbol(
21301
- None,
21302
- None,
21337
+ [0x46FC],
21338
+ [0x238FD9C],
21303
21339
  None,
21304
21340
  "SHOP_WINDOW_PARAMS_2",
21305
21341
  "Note: unverified, ported from Irdkwia's notes",
@@ -21307,8 +21343,8 @@ class JpOverlay22Data:
21307
21343
  )
21308
21344
 
21309
21345
  OVERLAY22_UNKNOWN_STRUCT__NA_238E85C = Symbol(
21310
- None,
21311
- None,
21346
+ [0x471C],
21347
+ [0x238FDBC],
21312
21348
  None,
21313
21349
  "OVERLAY22_UNKNOWN_STRUCT__NA_238E85C",
21314
21350
  "Note: unverified, ported from Irdkwia's notes",
@@ -21352,8 +21388,8 @@ class JpOverlay22Data:
21352
21388
  )
21353
21389
 
21354
21390
  OVERLAY22_UNKNOWN_STRING_IDS = Symbol(
21355
- None,
21356
- None,
21391
+ [0x47B0],
21392
+ [0x238FE50],
21357
21393
  None,
21358
21394
  "OVERLAY22_UNKNOWN_STRING_IDS",
21359
21395
  "Note: unverified, ported from Irdkwia's notes",
@@ -21388,8 +21424,8 @@ class JpOverlay22Data:
21388
21424
  )
21389
21425
 
21390
21426
  SHOP_WINDOW_PARAMS_6 = Symbol(
21391
- None,
21392
- None,
21427
+ [0x4840],
21428
+ [0x238FEE0],
21393
21429
  None,
21394
21430
  "SHOP_WINDOW_PARAMS_6",
21395
21431
  "Note: unverified, ported from Irdkwia's notes",
@@ -21397,8 +21433,8 @@ class JpOverlay22Data:
21397
21433
  )
21398
21434
 
21399
21435
  SHOP_WINDOW_PARAMS_7 = Symbol(
21400
- None,
21401
- None,
21436
+ [0x4850],
21437
+ [0x238FEF0],
21402
21438
  None,
21403
21439
  "SHOP_WINDOW_PARAMS_7",
21404
21440
  "Note: unverified, ported from Irdkwia's notes",
@@ -21406,8 +21442,8 @@ class JpOverlay22Data:
21406
21442
  )
21407
21443
 
21408
21444
  SHOP_WINDOW_PARAMS_8 = Symbol(
21409
- None,
21410
- None,
21445
+ [0x4860],
21446
+ [0x238FF00],
21411
21447
  None,
21412
21448
  "SHOP_WINDOW_PARAMS_8",
21413
21449
  "Note: unverified, ported from Irdkwia's notes",
@@ -21415,8 +21451,8 @@ class JpOverlay22Data:
21415
21451
  )
21416
21452
 
21417
21453
  SHOP_WINDOW_PARAMS_9 = Symbol(
21418
- None,
21419
- None,
21454
+ [0x4870],
21455
+ [0x238FF10],
21420
21456
  None,
21421
21457
  "SHOP_WINDOW_PARAMS_9",
21422
21458
  "Note: unverified, ported from Irdkwia's notes",
@@ -21424,8 +21460,8 @@ class JpOverlay22Data:
21424
21460
  )
21425
21461
 
21426
21462
  SHOP_WINDOW_PARAMS_10 = Symbol(
21427
- None,
21428
- None,
21463
+ [0x4880],
21464
+ [0x238FF20],
21429
21465
  None,
21430
21466
  "SHOP_WINDOW_PARAMS_10",
21431
21467
  "Note: unverified, ported from Irdkwia's notes",
@@ -21442,8 +21478,8 @@ class JpOverlay22Data:
21442
21478
  )
21443
21479
 
21444
21480
  OVERLAY22_UNKNOWN_POINTER__NA_238EC60 = Symbol(
21445
- None,
21446
- None,
21481
+ [0x4B20],
21482
+ [0x23901C0],
21447
21483
  None,
21448
21484
  "OVERLAY22_UNKNOWN_POINTER__NA_238EC60",
21449
21485
  "Note: unverified, ported from Irdkwia's notes",
@@ -21460,8 +21496,8 @@ class JpOverlay22Data:
21460
21496
  )
21461
21497
 
21462
21498
  OVERLAY22_UNKNOWN_POINTER__NA_238EC68 = Symbol(
21463
- None,
21464
- None,
21499
+ [0x4B28],
21500
+ [0x23901C8],
21465
21501
  None,
21466
21502
  "OVERLAY22_UNKNOWN_POINTER__NA_238EC68",
21467
21503
  "Note: unverified, ported from Irdkwia's notes",
@@ -21478,8 +21514,8 @@ class JpOverlay22Data:
21478
21514
  )
21479
21515
 
21480
21516
  OVERLAY22_UNKNOWN_POINTER__NA_238EC70 = Symbol(
21481
- None,
21482
- None,
21517
+ [0x4B30],
21518
+ [0x23901D0],
21483
21519
  None,
21484
21520
  "OVERLAY22_UNKNOWN_POINTER__NA_238EC70",
21485
21521
  "Note: unverified, ported from Irdkwia's notes",
@@ -21504,8 +21540,8 @@ class JpOverlay23Functions:
21504
21540
  class JpOverlay23Data:
21505
21541
 
21506
21542
  OVERLAY23_UNKNOWN_VALUE__NA_238D2E8 = Symbol(
21507
- None,
21508
- None,
21543
+ [0x3200],
21544
+ [0x238E8A0],
21509
21545
  None,
21510
21546
  "OVERLAY23_UNKNOWN_VALUE__NA_238D2E8",
21511
21547
  "Note: unverified, ported from Irdkwia's notes",
@@ -21513,8 +21549,8 @@ class JpOverlay23Data:
21513
21549
  )
21514
21550
 
21515
21551
  OVERLAY23_UNKNOWN_VALUE__NA_238D2EC = Symbol(
21516
- None,
21517
- None,
21552
+ [0x3204],
21553
+ [0x238E8A4],
21518
21554
  None,
21519
21555
  "OVERLAY23_UNKNOWN_VALUE__NA_238D2EC",
21520
21556
  "Note: unverified, ported from Irdkwia's notes",
@@ -21522,8 +21558,8 @@ class JpOverlay23Data:
21522
21558
  )
21523
21559
 
21524
21560
  OVERLAY23_UNKNOWN_STRUCT__NA_238D2F0 = Symbol(
21525
- None,
21526
- None,
21561
+ [0x3208],
21562
+ [0x238E8A8],
21527
21563
  None,
21528
21564
  "OVERLAY23_UNKNOWN_STRUCT__NA_238D2F0",
21529
21565
  "Note: unverified, ported from Irdkwia's notes",
@@ -21612,8 +21648,8 @@ class JpOverlay23Data:
21612
21648
  )
21613
21649
 
21614
21650
  STORAGE_WINDOW_PARAMS_4 = Symbol(
21615
- None,
21616
- None,
21651
+ [0x3310],
21652
+ [0x238E9B0],
21617
21653
  None,
21618
21654
  "STORAGE_WINDOW_PARAMS_4",
21619
21655
  "Note: unverified, ported from Irdkwia's notes",
@@ -21621,8 +21657,8 @@ class JpOverlay23Data:
21621
21657
  )
21622
21658
 
21623
21659
  STORAGE_WINDOW_PARAMS_5 = Symbol(
21624
- None,
21625
- None,
21660
+ [0x3320],
21661
+ [0x238E9C0],
21626
21662
  None,
21627
21663
  "STORAGE_WINDOW_PARAMS_5",
21628
21664
  "Note: unverified, ported from Irdkwia's notes",
@@ -21630,8 +21666,8 @@ class JpOverlay23Data:
21630
21666
  )
21631
21667
 
21632
21668
  STORAGE_WINDOW_PARAMS_6 = Symbol(
21633
- None,
21634
- None,
21669
+ [0x3330],
21670
+ [0x238E9D0],
21635
21671
  None,
21636
21672
  "STORAGE_WINDOW_PARAMS_6",
21637
21673
  "Note: unverified, ported from Irdkwia's notes",
@@ -21639,8 +21675,8 @@ class JpOverlay23Data:
21639
21675
  )
21640
21676
 
21641
21677
  STORAGE_WINDOW_PARAMS_7 = Symbol(
21642
- None,
21643
- None,
21678
+ [0x3340],
21679
+ [0x238E9E0],
21644
21680
  None,
21645
21681
  "STORAGE_WINDOW_PARAMS_7",
21646
21682
  "Note: unverified, ported from Irdkwia's notes",
@@ -21648,8 +21684,8 @@ class JpOverlay23Data:
21648
21684
  )
21649
21685
 
21650
21686
  STORAGE_WINDOW_PARAMS_8 = Symbol(
21651
- None,
21652
- None,
21687
+ [0x3350],
21688
+ [0x238E9F0],
21653
21689
  None,
21654
21690
  "STORAGE_WINDOW_PARAMS_8",
21655
21691
  "Note: unverified, ported from Irdkwia's notes",
@@ -21666,8 +21702,8 @@ class JpOverlay23Data:
21666
21702
  )
21667
21703
 
21668
21704
  OVERLAY23_UNKNOWN_POINTER__NA_238D8A0 = Symbol(
21669
- None,
21670
- None,
21705
+ [0x37C0],
21706
+ [0x238EE60],
21671
21707
  None,
21672
21708
  "OVERLAY23_UNKNOWN_POINTER__NA_238D8A0",
21673
21709
  "Note: unverified, ported from Irdkwia's notes",
@@ -21694,8 +21730,8 @@ class JpOverlay24Functions:
21694
21730
  class JpOverlay24Data:
21695
21731
 
21696
21732
  OVERLAY24_UNKNOWN_STRUCT__NA_238C508 = Symbol(
21697
- None,
21698
- None,
21733
+ [0x23D0],
21734
+ [0x238DA70],
21699
21735
  None,
21700
21736
  "OVERLAY24_UNKNOWN_STRUCT__NA_238C508",
21701
21737
  "Note: unverified, ported from Irdkwia's notes",
@@ -21703,8 +21739,8 @@ class JpOverlay24Data:
21703
21739
  )
21704
21740
 
21705
21741
  OVERLAY24_UNKNOWN_STRUCT__NA_238C514 = Symbol(
21706
- None,
21707
- None,
21742
+ [0x23DC],
21743
+ [0x238DA7C],
21708
21744
  None,
21709
21745
  "OVERLAY24_UNKNOWN_STRUCT__NA_238C514",
21710
21746
  "Note: unverified, ported from Irdkwia's notes",
@@ -21766,8 +21802,8 @@ class JpOverlay24Data:
21766
21802
  )
21767
21803
 
21768
21804
  DAYCARE_WINDOW_PARAMS_4 = Symbol(
21769
- None,
21770
- None,
21805
+ [0x2488],
21806
+ [0x238DB28],
21771
21807
  None,
21772
21808
  "DAYCARE_WINDOW_PARAMS_4",
21773
21809
  "Note: unverified, ported from Irdkwia's notes",
@@ -21793,8 +21829,8 @@ class JpOverlay24Data:
21793
21829
  )
21794
21830
 
21795
21831
  OVERLAY24_UNKNOWN_POINTER__NA_238C600 = Symbol(
21796
- None,
21797
- None,
21832
+ [0x24C0],
21833
+ [0x238DB60],
21798
21834
  None,
21799
21835
  "OVERLAY24_UNKNOWN_POINTER__NA_238C600",
21800
21836
  "Note: unverified, ported from Irdkwia's notes",
@@ -21819,8 +21855,8 @@ class JpOverlay25Functions:
21819
21855
  class JpOverlay25Data:
21820
21856
 
21821
21857
  OVERLAY25_UNKNOWN_STRUCT__NA_238B498 = Symbol(
21822
- None,
21823
- None,
21858
+ [0x1358],
21859
+ [0x238C9F8],
21824
21860
  None,
21825
21861
  "OVERLAY25_UNKNOWN_STRUCT__NA_238B498",
21826
21862
  "Note: unverified, ported from Irdkwia's notes",
@@ -21828,8 +21864,8 @@ class JpOverlay25Data:
21828
21864
  )
21829
21865
 
21830
21866
  APPRAISAL_WINDOW_PARAMS_1 = Symbol(
21831
- None,
21832
- None,
21867
+ [0x1364],
21868
+ [0x238CA04],
21833
21869
  None,
21834
21870
  "APPRAISAL_WINDOW_PARAMS_1",
21835
21871
  "Note: unverified, ported from Irdkwia's notes",
@@ -21900,8 +21936,8 @@ class JpOverlay25Data:
21900
21936
  )
21901
21937
 
21902
21938
  APPRAISAL_WINDOW_PARAMS_5 = Symbol(
21903
- None,
21904
- None,
21939
+ [0x1424],
21940
+ [0x238CAC4],
21905
21941
  None,
21906
21942
  "APPRAISAL_WINDOW_PARAMS_5",
21907
21943
  "Note: unverified, ported from Irdkwia's notes",
@@ -21909,8 +21945,8 @@ class JpOverlay25Data:
21909
21945
  )
21910
21946
 
21911
21947
  APPRAISAL_WINDOW_PARAMS_6 = Symbol(
21912
- None,
21913
- None,
21948
+ [0x1434],
21949
+ [0x238CAD4],
21914
21950
  None,
21915
21951
  "APPRAISAL_WINDOW_PARAMS_6",
21916
21952
  "Note: unverified, ported from Irdkwia's notes",
@@ -21918,8 +21954,8 @@ class JpOverlay25Data:
21918
21954
  )
21919
21955
 
21920
21956
  APPRAISAL_WINDOW_PARAMS_7 = Symbol(
21921
- None,
21922
- None,
21957
+ [0x1444],
21958
+ [0x238CAE4],
21923
21959
  None,
21924
21960
  "APPRAISAL_WINDOW_PARAMS_7",
21925
21961
  "Note: unverified, ported from Irdkwia's notes",
@@ -21927,8 +21963,8 @@ class JpOverlay25Data:
21927
21963
  )
21928
21964
 
21929
21965
  APPRAISAL_WINDOW_PARAMS_8 = Symbol(
21930
- None,
21931
- None,
21966
+ [0x1454],
21967
+ [0x238CAF4],
21932
21968
  None,
21933
21969
  "APPRAISAL_WINDOW_PARAMS_8",
21934
21970
  "Note: unverified, ported from Irdkwia's notes",
@@ -21945,8 +21981,8 @@ class JpOverlay25Data:
21945
21981
  )
21946
21982
 
21947
21983
  OVERLAY25_UNKNOWN_POINTER__NA_238B5E0 = Symbol(
21948
- None,
21949
- None,
21984
+ [0x14A0],
21985
+ [0x238CB40],
21950
21986
  None,
21951
21987
  "OVERLAY25_UNKNOWN_POINTER__NA_238B5E0",
21952
21988
  "Note: unverified, ported from Irdkwia's notes",
@@ -22051,8 +22087,8 @@ class JpOverlay27Functions:
22051
22087
  class JpOverlay27Data:
22052
22088
 
22053
22089
  OVERLAY27_UNKNOWN_VALUE__NA_238C948 = Symbol(
22054
- None,
22055
- None,
22090
+ [0x2838],
22091
+ [0x238DED8],
22056
22092
  None,
22057
22093
  "OVERLAY27_UNKNOWN_VALUE__NA_238C948",
22058
22094
  "Note: unverified, ported from Irdkwia's notes",
@@ -22060,8 +22096,8 @@ class JpOverlay27Data:
22060
22096
  )
22061
22097
 
22062
22098
  OVERLAY27_UNKNOWN_VALUE__NA_238C94C = Symbol(
22063
- None,
22064
- None,
22099
+ [0x283C],
22100
+ [0x238DEDC],
22065
22101
  None,
22066
22102
  "OVERLAY27_UNKNOWN_VALUE__NA_238C94C",
22067
22103
  "Note: unverified, ported from Irdkwia's notes",
@@ -22069,8 +22105,8 @@ class JpOverlay27Data:
22069
22105
  )
22070
22106
 
22071
22107
  OVERLAY27_UNKNOWN_STRUCT__NA_238C950 = Symbol(
22072
- None,
22073
- None,
22108
+ [0x2840],
22109
+ [0x238DEE0],
22074
22110
  None,
22075
22111
  "OVERLAY27_UNKNOWN_STRUCT__NA_238C950",
22076
22112
  "Note: unverified, ported from Irdkwia's notes",
@@ -22159,8 +22195,8 @@ class JpOverlay27Data:
22159
22195
  )
22160
22196
 
22161
22197
  DISCARD_WINDOW_PARAMS_5 = Symbol(
22162
- None,
22163
- None,
22198
+ [0x293C],
22199
+ [0x238DFDC],
22164
22200
  None,
22165
22201
  "DISCARD_WINDOW_PARAMS_5",
22166
22202
  "Note: unverified, ported from Irdkwia's notes",
@@ -22168,8 +22204,8 @@ class JpOverlay27Data:
22168
22204
  )
22169
22205
 
22170
22206
  DISCARD_WINDOW_PARAMS_6 = Symbol(
22171
- None,
22172
- None,
22207
+ [0x294C],
22208
+ [0x238DFEC],
22173
22209
  None,
22174
22210
  "DISCARD_WINDOW_PARAMS_6",
22175
22211
  "Note: unverified, ported from Irdkwia's notes",
@@ -22177,8 +22213,8 @@ class JpOverlay27Data:
22177
22213
  )
22178
22214
 
22179
22215
  DISCARD_WINDOW_PARAMS_7 = Symbol(
22180
- None,
22181
- None,
22216
+ [0x295C],
22217
+ [0x238DFFC],
22182
22218
  None,
22183
22219
  "DISCARD_WINDOW_PARAMS_7",
22184
22220
  "Note: unverified, ported from Irdkwia's notes",
@@ -22204,8 +22240,8 @@ class JpOverlay27Data:
22204
22240
  )
22205
22241
 
22206
22242
  OVERLAY27_UNKNOWN_POINTER__NA_238CE80 = Symbol(
22207
- None,
22208
- None,
22243
+ [0x2D80],
22244
+ [0x238E420],
22209
22245
  None,
22210
22246
  "OVERLAY27_UNKNOWN_POINTER__NA_238CE80",
22211
22247
  "Note: unverified, ported from Irdkwia's notes",
@@ -22213,8 +22249,8 @@ class JpOverlay27Data:
22213
22249
  )
22214
22250
 
22215
22251
  OVERLAY27_UNKNOWN_POINTER__NA_238CE84 = Symbol(
22216
- None,
22217
- None,
22252
+ [0x2D84],
22253
+ [0x238E424],
22218
22254
  None,
22219
22255
  "OVERLAY27_UNKNOWN_POINTER__NA_238CE84",
22220
22256
  "Note: unverified, ported from Irdkwia's notes",
@@ -22271,8 +22307,8 @@ class JpOverlay29Functions:
22271
22307
  )
22272
22308
 
22273
22309
  GetDungeonPtrMaster = Symbol(
22274
- None,
22275
- None,
22310
+ [0x2840],
22311
+ [0x22E0120],
22276
22312
  None,
22277
22313
  "GetDungeonPtrMaster",
22278
22314
  "Returns the master dungeon pointer (a global, see DUNGEON_PTR_MASTER).\n\nreturn: pointer to a newly allocated dungeon struct",
@@ -22289,8 +22325,8 @@ class JpOverlay29Functions:
22289
22325
  )
22290
22326
 
22291
22327
  DungeonFree = Symbol(
22292
- None,
22293
- None,
22328
+ [0x2870],
22329
+ [0x22E0150],
22294
22330
  None,
22295
22331
  "DungeonFree",
22296
22332
  "Frees the dungeons struct pointer to by the master dungeon pointer, and nullifies the pointer.\n\nNo params.",
@@ -22307,8 +22343,108 @@ class JpOverlay29Functions:
22307
22343
  )
22308
22344
 
22309
22345
  EntityIsValid = Symbol(
22310
- [0x34C58, 0x354EC, 0x38D10, 0x58BE4],
22311
- [0x2312538, 0x2312DCC, 0x23165F0, 0x23364C4],
22346
+ [
22347
+ 0x410C,
22348
+ 0x57CC,
22349
+ 0x7078,
22350
+ 0x7548,
22351
+ 0xD37C,
22352
+ 0x10390,
22353
+ 0x10B44,
22354
+ 0x120C4,
22355
+ 0x134C4,
22356
+ 0x142B4,
22357
+ 0x18FA4,
22358
+ 0x19FAC,
22359
+ 0x1B050,
22360
+ 0x204B0,
22361
+ 0x228A8,
22362
+ 0x23C34,
22363
+ 0x266A8,
22364
+ 0x28428,
22365
+ 0x291FC,
22366
+ 0x29874,
22367
+ 0x2BB4C,
22368
+ 0x2BED0,
22369
+ 0x2CC94,
22370
+ 0x3254C,
22371
+ 0x32C64,
22372
+ 0x34C58,
22373
+ 0x354EC,
22374
+ 0x38D10,
22375
+ 0x3C924,
22376
+ 0x3CA3C,
22377
+ 0x3DB7C,
22378
+ 0x3ED80,
22379
+ 0x407B4,
22380
+ 0x429A4,
22381
+ 0x4313C,
22382
+ 0x437C8,
22383
+ 0x43D48,
22384
+ 0x44330,
22385
+ 0x45004,
22386
+ 0x491CC,
22387
+ 0x5235C,
22388
+ 0x57AB8,
22389
+ 0x58BE4,
22390
+ 0x5B78C,
22391
+ 0x685DC,
22392
+ 0x6917C,
22393
+ 0x6D28C,
22394
+ 0x7177C,
22395
+ 0x725B8,
22396
+ ],
22397
+ [
22398
+ 0x22E19EC,
22399
+ 0x22E30AC,
22400
+ 0x22E4958,
22401
+ 0x22E4E28,
22402
+ 0x22EAC5C,
22403
+ 0x22EDC70,
22404
+ 0x22EE424,
22405
+ 0x22EF9A4,
22406
+ 0x22F0DA4,
22407
+ 0x22F1B94,
22408
+ 0x22F6884,
22409
+ 0x22F788C,
22410
+ 0x22F8930,
22411
+ 0x22FDD90,
22412
+ 0x2300188,
22413
+ 0x2301514,
22414
+ 0x2303F88,
22415
+ 0x2305D08,
22416
+ 0x2306ADC,
22417
+ 0x2307154,
22418
+ 0x230942C,
22419
+ 0x23097B0,
22420
+ 0x230A574,
22421
+ 0x230FE2C,
22422
+ 0x2310544,
22423
+ 0x2312538,
22424
+ 0x2312DCC,
22425
+ 0x23165F0,
22426
+ 0x231A204,
22427
+ 0x231A31C,
22428
+ 0x231B45C,
22429
+ 0x231C660,
22430
+ 0x231E094,
22431
+ 0x2320284,
22432
+ 0x2320A1C,
22433
+ 0x23210A8,
22434
+ 0x2321628,
22435
+ 0x2321C10,
22436
+ 0x23228E4,
22437
+ 0x2326AAC,
22438
+ 0x232FC3C,
22439
+ 0x2335398,
22440
+ 0x23364C4,
22441
+ 0x233906C,
22442
+ 0x2345EBC,
22443
+ 0x2346A5C,
22444
+ 0x234AB6C,
22445
+ 0x234F05C,
22446
+ 0x234FE98,
22447
+ ],
22312
22448
  None,
22313
22449
  "EntityIsValid",
22314
22450
  "Checks if an entity pointer points to a valid entity (not entity type 0, which represents no entity).\n\nr0: entity pointer\nreturn: bool",
@@ -22361,8 +22497,8 @@ class JpOverlay29Functions:
22361
22497
  )
22362
22498
 
22363
22499
  FixedRoomIsSubstituteRoom = Symbol(
22364
- None,
22365
- None,
22500
+ [0x467C],
22501
+ [0x22E1F5C],
22366
22502
  None,
22367
22503
  "FixedRoomIsSubstituteRoom",
22368
22504
  "Checks if the current fixed room is the 'substitute room' (ID 0x6E).\n\nreturn: bool",
@@ -22379,8 +22515,8 @@ class JpOverlay29Functions:
22379
22515
  )
22380
22516
 
22381
22517
  GetScenarioBalanceVeneer = Symbol(
22382
- None,
22383
- None,
22518
+ [0x470C],
22519
+ [0x22E1FEC],
22384
22520
  None,
22385
22521
  "GetScenarioBalanceVeneer",
22386
22522
  "Likely a linker-generated veneer for GetScenarioBalance.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-",
@@ -22460,8 +22596,8 @@ class JpOverlay29Functions:
22460
22596
  )
22461
22597
 
22462
22598
  SpawnItemEntity = Symbol(
22463
- None,
22464
- None,
22599
+ [0x60C4],
22600
+ [0x22E39A4],
22465
22601
  None,
22466
22602
  "SpawnItemEntity",
22467
22603
  "Spawns a blank item entity on the floor. Fails if there are more than 64 items already on the floor.\n\nThis initializes a new entry in the entity table and points it to the corresponding slot in the item info list.\n\nr0: position\nreturn: entity pointer for the newly added item, or null on failure",
@@ -22487,8 +22623,8 @@ class JpOverlay29Functions:
22487
22623
  )
22488
22624
 
22489
22625
  ShouldDisplayEntityWrapper = Symbol(
22490
- None,
22491
- None,
22626
+ [0x64E0],
22627
+ [0x22E3DC0],
22492
22628
  None,
22493
22629
  "ShouldDisplayEntityWrapper",
22494
22630
  "Calls ShouldDisplayEntity with r1 = 0\n\nr0: Entity pointer\nreturn: True if the entity and its associated messages should be displayed, false if they shouldn't.",
@@ -22568,8 +22704,36 @@ class JpOverlay29Functions:
22568
22704
  )
22569
22705
 
22570
22706
  ItemIsActive = Symbol(
22571
- [0x233C8, 0x38D34],
22572
- [0x2300CA8, 0x2316614],
22707
+ [
22708
+ 0x709C,
22709
+ 0x12094,
22710
+ 0x196B0,
22711
+ 0x233C8,
22712
+ 0x2633C,
22713
+ 0x2BB70,
22714
+ 0x2E678,
22715
+ 0x321D4,
22716
+ 0x3346C,
22717
+ 0x34C7C,
22718
+ 0x35824,
22719
+ 0x38D34,
22720
+ 0x6B620,
22721
+ ],
22722
+ [
22723
+ 0x22E497C,
22724
+ 0x22EF974,
22725
+ 0x22F6F90,
22726
+ 0x2300CA8,
22727
+ 0x2303C1C,
22728
+ 0x2309450,
22729
+ 0x230BF58,
22730
+ 0x230FAB4,
22731
+ 0x2310D4C,
22732
+ 0x231255C,
22733
+ 0x2313104,
22734
+ 0x2316614,
22735
+ 0x2348F00,
22736
+ ],
22573
22737
  None,
22574
22738
  "ItemIsActive",
22575
22739
  "Checks if a monster is holding a certain item that isn't disabled by Klutz.\n\nr0: entity pointer\nr1: item ID\nreturn: bool",
@@ -22577,8 +22741,8 @@ class JpOverlay29Functions:
22577
22741
  )
22578
22742
 
22579
22743
  GetVisibilityRange = Symbol(
22580
- None,
22581
- None,
22744
+ [0x70CC],
22745
+ [0x22E49AC],
22582
22746
  None,
22583
22747
  "GetVisibilityRange",
22584
22748
  "Returns dungeon::display_data::visibility_range. If the visibility range is 0, returns 2 instead.\n\nreturn: Visibility range of the current floor, or 2 if the visibility is 0.",
@@ -22667,8 +22831,8 @@ class JpOverlay29Functions:
22667
22831
  )
22668
22832
 
22669
22833
  PlayEffectAnimation0x1A9 = Symbol(
22670
- None,
22671
- None,
22834
+ [0x9EC0, 0x9F0C, 0x9F58, 0x9FA4, 0xA254, 0xA2A0],
22835
+ [0x22E77A0, 0x22E77EC, 0x22E7838, 0x22E7884, 0x22E7B34, 0x22E7B80],
22672
22836
  None,
22673
22837
  "PlayEffectAnimation0x1A9",
22674
22838
  "Just a guess. Calls PlayEffectAnimation with data from animation ID 0x1A9.\n\nr0: entity pointer",
@@ -22874,8 +23038,8 @@ class JpOverlay29Functions:
22874
23038
  )
22875
23039
 
22876
23040
  FindClosestUnoccupiedTileWithin2 = Symbol(
22877
- None,
22878
- None,
23041
+ [0xD778],
23042
+ [0x22EB058],
22879
23043
  None,
22880
23044
  "FindClosestUnoccupiedTileWithin2",
22881
23045
  "Searches for the closest unoccupied tile within 2 steps of the given origin.\n\nCalls FindNearbyUnoccupiedTile with DISPLACEMENTS_WITHIN_2_SMALLEST_FIRST.\n\nr0: [output] position\nr1: origin position\nr2: random room mode flag\nreturn: whether a tile was successfully found",
@@ -22883,8 +23047,8 @@ class JpOverlay29Functions:
22883
23047
  )
22884
23048
 
22885
23049
  FindFarthestUnoccupiedTileWithin2 = Symbol(
22886
- None,
22887
- None,
23050
+ [0xD794],
23051
+ [0x22EB074],
22888
23052
  None,
22889
23053
  "FindFarthestUnoccupiedTileWithin2",
22890
23054
  "Searches for the farthest unoccupied tile within 2 steps of the given origin.\n\nCalls FindNearbyUnoccupiedTile with DISPLACEMENTS_WITHIN_2_LARGEST_FIRST.\n\nr0: [output] position\nr1: origin position\nr2: random room mode flag\nreturn: whether a tile was successfully found",
@@ -23036,8 +23200,8 @@ class JpOverlay29Functions:
23036
23200
  )
23037
23201
 
23038
23202
  DungeonRngSetPrimary = Symbol(
23039
- None,
23040
- None,
23203
+ [0xE9EC],
23204
+ [0x22EC2CC],
23041
23205
  None,
23042
23206
  "DungeonRngSetPrimary",
23043
23207
  "Sets the dungeon PRNG to use the primary LCG for subsequent random number generation.\n\nNo params.",
@@ -23297,8 +23461,8 @@ class JpOverlay29Functions:
23297
23461
  )
23298
23462
 
23299
23463
  TryTriggerTrap = Symbol(
23300
- None,
23301
- None,
23464
+ [0x11D24],
23465
+ [0x22EF604],
23302
23466
  None,
23303
23467
  "TryTriggerTrap",
23304
23468
  "Called whenever a monster steps on a trap.\n\nThe function will try to trigger it. Nothing will happen if the pokémon has the same team as the trap. The attempt to trigger the trap can also fail due to IQ skills, due to the trap failing to work (random chance), etc.\n\nr0: Entity who stepped on the trap\nr1: Trap position\nr2: ?\nr3: ?",
@@ -23333,8 +23497,8 @@ class JpOverlay29Functions:
23333
23497
  )
23334
23498
 
23335
23499
  ApplyPitfallTrapEffect = Symbol(
23336
- None,
23337
- None,
23500
+ [0x125A0],
23501
+ [0x22EFE80],
23338
23502
  None,
23339
23503
  "ApplyPitfallTrapEffect",
23340
23504
  "If the defender is the leader, end the current floor unless it has a rescue point.\nOtherwise, make the entity faint and ignore reviver seeds. If not called by a random\ntrap, break the grate on the pitfall trap.\n\nr0: attacker entity pointer\nr1: defender entity pointer\nr2: tile pointer\nr3: bool caused by random trap",
@@ -23378,8 +23542,8 @@ class JpOverlay29Functions:
23378
23542
  )
23379
23543
 
23380
23544
  ApplyStealthRockTrapEffect = Symbol(
23381
- None,
23382
- None,
23545
+ [0x12BC4],
23546
+ [0x22F04A4],
23383
23547
  None,
23384
23548
  "ApplyStealthRockTrapEffect",
23385
23549
  "Tries to apply the damage from the stealth rock trap but does nothing if the defender is a rock type.\n\nr0: attacker entity pointer\nr1: defender entity pointer",
@@ -23396,8 +23560,8 @@ class JpOverlay29Functions:
23396
23560
  )
23397
23561
 
23398
23562
  ApplyRandomTrapEffect = Symbol(
23399
- None,
23400
- None,
23563
+ [0x12C60],
23564
+ [0x22F0540],
23401
23565
  None,
23402
23566
  "ApplyRandomTrapEffect",
23403
23567
  "Selects a random trap that isn't a wonder tile and isn't a random trap and calls\nApplyTrapEffect on all monsters that is different from the trap's team.\n\nr0: Triggered trap\nr1: User\nr2: Target, normally same as user\nr3: Tile that contains the trap\nstack[0]: position",
@@ -23405,8 +23569,8 @@ class JpOverlay29Functions:
23405
23569
  )
23406
23570
 
23407
23571
  ApplyGrudgeTrapEffect = Symbol(
23408
- None,
23409
- None,
23572
+ [0x12D8C],
23573
+ [0x22F066C],
23410
23574
  None,
23411
23575
  "ApplyGrudgeTrapEffect",
23412
23576
  "Spawns several monsters around the position and gives all monsters on the floor the\ngrudge status condition.\n\nr0: entity pointer\nr1: position",
@@ -23603,8 +23767,8 @@ class JpOverlay29Functions:
23603
23767
  )
23604
23768
 
23605
23769
  DungeonGetSpriteIndex = Symbol(
23606
- None,
23607
- None,
23770
+ [0x1B074],
23771
+ [0x22F8954],
23608
23772
  None,
23609
23773
  "DungeonGetSpriteIndex",
23610
23774
  "Gets the sprite index of the specified monster on this floor\n\nr0: Monster ID\nreturn: Sprite index of the specified monster ID",
@@ -23612,8 +23776,8 @@ class JpOverlay29Functions:
23612
23776
  )
23613
23777
 
23614
23778
  JoinedAtRangeCheck2Veneer = Symbol(
23615
- None,
23616
- None,
23779
+ [0x1B090],
23780
+ [0x22F8970],
23617
23781
  None,
23618
23782
  "JoinedAtRangeCheck2Veneer",
23619
23783
  "Likely a linker-generated veneer for arm9::JoinedAtRangeCheck2.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nNo params.",
@@ -23783,8 +23947,8 @@ class JpOverlay29Functions:
23783
23947
  )
23784
23948
 
23785
23949
  DefenderAbilityIsActive = Symbol(
23786
- [0x25694],
23787
- [0x2302F74],
23950
+ [0x1D3AC, 0x25694, 0x2E5E4, 0x357C4, 0x4692C, 0x56520],
23951
+ [0x22FAC8C, 0x2302F74, 0x230BEC4, 0x23130A4, 0x232420C, 0x2333E00],
23788
23952
  None,
23789
23953
  "DefenderAbilityIsActive",
23790
23954
  "Checks if a defender has an active ability that isn't disabled by an attacker's Mold Breaker.\n\nThere are two versions of this function, which share the same logic but have slightly different assembly. This is probably due to differences in compiler optimizations at different addresses.\n\nr0: attacker pointer\nr1: defender pointer\nr2: ability ID to check on the defender\nr3: flag for whether the attacker's ability is enabled\nreturn: bool",
@@ -23792,8 +23956,28 @@ class JpOverlay29Functions:
23792
23956
  )
23793
23957
 
23794
23958
  IsMonster = Symbol(
23795
- None,
23796
- None,
23959
+ [
23960
+ 0x1D3F8,
23961
+ 0x256E0,
23962
+ 0x2E630,
23963
+ 0x335DC,
23964
+ 0x3C6A0,
23965
+ 0x3E5C4,
23966
+ 0x3EF04,
23967
+ 0x46978,
23968
+ 0x70E0C,
23969
+ ],
23970
+ [
23971
+ 0x22FACD8,
23972
+ 0x2302FC0,
23973
+ 0x230BF10,
23974
+ 0x2310EBC,
23975
+ 0x2319F80,
23976
+ 0x231BEA4,
23977
+ 0x231C7E4,
23978
+ 0x2324258,
23979
+ 0x234E6EC,
23980
+ ],
23797
23981
  None,
23798
23982
  "IsMonster",
23799
23983
  "Checks if an entity is a monster (entity type 1).\n\nr0: entity pointer\nreturn: bool",
@@ -23828,8 +24012,8 @@ class JpOverlay29Functions:
23828
24012
  )
23829
24013
 
23830
24014
  RestorePpAllMovesSetFlags = Symbol(
23831
- None,
23832
- None,
24015
+ [0x1D74C],
24016
+ [0x22FB02C],
23833
24017
  None,
23834
24018
  "RestorePpAllMovesSetFlags",
23835
24019
  "Restores PP for all moves, clears flags move::f_consume_2_pp, move::flags2_unk5 and move::flags2_unk7, and sets flag move::f_consume_pp.\nCalled when a monster is revived.\n\nr0: pointer to entity whose moves will be restored",
@@ -23837,8 +24021,8 @@ class JpOverlay29Functions:
23837
24021
  )
23838
24022
 
23839
24023
  CheckTeamMemberIdxVeneer = Symbol(
23840
- None,
23841
- None,
24024
+ [0x1D918],
24025
+ [0x22FB1F8],
23842
24026
  None,
23843
24027
  "CheckTeamMemberIdxVeneer",
23844
24028
  "Likely a linker-generated veneer for CheckTeamMemberIdx.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: member index\nreturn: True if the value is equal to 0x55AA or 0x5AA5",
@@ -23846,8 +24030,8 @@ class JpOverlay29Functions:
23846
24030
  )
23847
24031
 
23848
24032
  IsMonsterIdInNormalRangeVeneer = Symbol(
23849
- None,
23850
- None,
24033
+ [0x1D940],
24034
+ [0x22FB220],
23851
24035
  None,
23852
24036
  "IsMonsterIdInNormalRangeVeneer",
23853
24037
  "Likely a linker-generated veneer for IsMonsterIdInNormalRange.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nr0: monster ID\nreturn: bool",
@@ -23891,8 +24075,34 @@ class JpOverlay29Functions:
23891
24075
  )
23892
24076
 
23893
24077
  ExclusiveItemEffectIsActive = Symbol(
23894
- [0x383E0, 0x6BD58],
23895
- [0x2315CC0, 0x2349638],
24078
+ [
24079
+ 0x1E944,
24080
+ 0x23A78,
24081
+ 0x2E654,
24082
+ 0x33508,
24083
+ 0x34CAC,
24084
+ 0x383E0,
24085
+ 0x3D398,
24086
+ 0x3E46C,
24087
+ 0x474D8,
24088
+ 0x564FC,
24089
+ 0x6B650,
24090
+ 0x6BD58,
24091
+ ],
24092
+ [
24093
+ 0x22FC224,
24094
+ 0x2301358,
24095
+ 0x230BF34,
24096
+ 0x2310DE8,
24097
+ 0x231258C,
24098
+ 0x2315CC0,
24099
+ 0x231AC78,
24100
+ 0x231BD4C,
24101
+ 0x2324DB8,
24102
+ 0x2333DDC,
24103
+ 0x2348F30,
24104
+ 0x2349638,
24105
+ ],
23896
24106
  None,
23897
24107
  "ExclusiveItemEffectIsActive",
23898
24108
  "Checks if a monster is a team member under the effects of a certain exclusive item effect.\n\nr0: entity pointer\nr1: exclusive item effect ID\nreturn: bool",
@@ -23927,8 +24137,8 @@ class JpOverlay29Functions:
23927
24137
  )
23928
24138
 
23929
24139
  CountMovesOutOfPp = Symbol(
23930
- None,
23931
- None,
24140
+ [0x1ED50],
24141
+ [0x22FC630],
23932
24142
  None,
23933
24143
  "CountMovesOutOfPp",
23934
24144
  "Returns how many of a monster's move are out of PP.\n\nr0: entity pointer\nreturn: number of moves out of PP",
@@ -24197,8 +24407,8 @@ class JpOverlay29Functions:
24197
24407
  )
24198
24408
 
24199
24409
  CannotStandOnTile = Symbol(
24200
- [0x23274],
24201
- [0x2300B54],
24410
+ [0x237CC],
24411
+ [0x23010AC],
24202
24412
  None,
24203
24413
  "CannotStandOnTile",
24204
24414
  "Checks if a given monster cannot stand on a given tile.\n\nReasons include:\n- The coordinates of the tile are out of bounds\n- There's another monster on the tile\n- The monster does not have the required mobility to stand on the tile\n\nr0: Entity pointer\nr1: Tile pointer\nreturn: True if the monster cannot stand on the specified tile, false if it can",
@@ -24215,8 +24425,8 @@ class JpOverlay29Functions:
24215
24425
  )
24216
24426
 
24217
24427
  CalcSpeedStageWrapper = Symbol(
24218
- None,
24219
- None,
24428
+ [0x23A9C],
24429
+ [0x230137C],
24220
24430
  None,
24221
24431
  "CalcSpeedStageWrapper",
24222
24432
  "Calls CalcSpeedStage with a speed counter weight of 1.\n\nr0: pointer to entity\nreturn: speed stage",
@@ -24368,8 +24578,8 @@ class JpOverlay29Functions:
24368
24578
  )
24369
24579
 
24370
24580
  CanMonsterMoveInDirection = Symbol(
24371
- None,
24372
- None,
24581
+ [0x2497C],
24582
+ [0x230225C],
24373
24583
  None,
24374
24584
  "CanMonsterMoveInDirection",
24375
24585
  "Checks if the given monster can move in the specified direction\n\nReturns false if any monster is standing on the target tile\n\nr0: Monster entity pointer\nr1: Direction to check\nreturn: bool",
@@ -24584,8 +24794,8 @@ class JpOverlay29Functions:
24584
24794
  )
24585
24795
 
24586
24796
  UpdateStateFlags = Symbol(
24587
- None,
24588
- None,
24797
+ [0x26030],
24798
+ [0x2303910],
24589
24799
  None,
24590
24800
  "UpdateStateFlags",
24591
24801
  "Updates monster::state_flags and monster::prev_state_flags with new values.\n\nr0: monster pointer\nr1: bitmask for bits to update\nr2: whether to set the bits indicated by the mask to 1 or 0\nreturn: whether or not any of the masked bits changed from the previous state",
@@ -24908,8 +25118,8 @@ class JpOverlay29Functions:
24908
25118
  )
24909
25119
 
24910
25120
  RunMonsterAi = Symbol(
24911
- None,
24912
- None,
25121
+ [0x2BF94],
25122
+ [0x2309874],
24913
25123
  None,
24914
25124
  "RunMonsterAi",
24915
25125
  "Runs the AI for a single monster to determine whether the monster can act and which action it should perform if so\n\nr0: Pointer to monster\nr1: ?",
@@ -24989,8 +25199,8 @@ class JpOverlay29Functions:
24989
25199
  )
24990
25200
 
24991
25201
  CalcTypeBasedDamageEffects = Symbol(
24992
- None,
24993
- None,
25202
+ [0x2E99C],
25203
+ [0x230C27C],
24994
25204
  None,
24995
25205
  "CalcTypeBasedDamageEffects",
24996
25206
  "Calculates type-based effects on damage.\n\nLoosely, this includes type matchup effects (including modifications due to abilities, IQ skills, and exclusive items), STAB, pinch abilities like Overgrow, weather/floor condition effects on certain types, and miscellaneous effects like Charge.\n\nr0: [output] damage multiplier due to type effects.\nr1: attacker pointer\nr2: defender pointer\nr3: attack power\nstack[0]: attack type\nstack[1]: [output] struct containing info about the damage calculation (only the critical_hit, type_matchup, and field_0xF fields are modified)\nstack[2]: flag for whether Erratic Player and Technician effects should be excluded. CalcDamage only passes in true if the move is the regular attack or a projectile.\nreturn: whether or not the Type-Advantage Master IQ skill should activate if the attacker has it. In practice, this corresponds to when the attack is super-effective, but technically true is also returned when the defender is an invalid entity.",
@@ -25097,8 +25307,8 @@ class JpOverlay29Functions:
25097
25307
  )
25098
25308
 
25099
25309
  TryRecruit = Symbol(
25100
- None,
25101
- None,
25310
+ [0x31CC4],
25311
+ [0x230F5A4],
25102
25312
  None,
25103
25313
  "TryRecruit",
25104
25314
  "Asks the player if they would like to recruit the enemy that was just defeated and handles the recruitment if they accept.\n\nr0: user entity pointer\nr1: monster to recruit entity pointer\nreturn: True if the monster was recruited, false if it wasn't",
@@ -25133,8 +25343,8 @@ class JpOverlay29Functions:
25133
25343
  )
25134
25344
 
25135
25345
  ExclusiveItemOffenseBoost = Symbol(
25136
- None,
25137
- None,
25346
+ [0x333D4],
25347
+ [0x2310CB4],
25138
25348
  None,
25139
25349
  "ExclusiveItemOffenseBoost",
25140
25350
  "Gets the exclusive item boost for attack/special attack for a monster\n\nr0: entity pointer\nr1: move category index (0 for physical, 1 for special)\nreturn: boost",
@@ -25142,8 +25352,8 @@ class JpOverlay29Functions:
25142
25352
  )
25143
25353
 
25144
25354
  ExclusiveItemDefenseBoost = Symbol(
25145
- None,
25146
- None,
25355
+ [0x333E4],
25356
+ [0x2310CC4],
25147
25357
  None,
25148
25358
  "ExclusiveItemDefenseBoost",
25149
25359
  "Gets the exclusive item boost for defense/special defense for a monster\n\nr0: entity pointer\nr1: move category index (0 for physical, 1 for special)\nreturn: boost",
@@ -26285,8 +26495,8 @@ class JpOverlay29Functions:
26285
26495
  )
26286
26496
 
26287
26497
  ActivateMotorDrive = Symbol(
26288
- None,
26289
- None,
26498
+ [0x3EC50],
26499
+ [0x231C530],
26290
26500
  None,
26291
26501
  "ActivateMotorDrive",
26292
26502
  "Displays the message and applies the speed boost for the ability Motor Drive.\n\nr0: monster pointer",
@@ -26402,8 +26612,8 @@ class JpOverlay29Functions:
26402
26612
  )
26403
26613
 
26404
26614
  ApplyViolentSeedEffect = Symbol(
26405
- None,
26406
- None,
26615
+ [0x40A08],
26616
+ [0x231E2E8],
26407
26617
  None,
26408
26618
  "ApplyViolentSeedEffect",
26409
26619
  "Boosts the target's offensive stats stages to the max.\n\nr0: user entity pointer\nr1: target entity pointer",
@@ -26573,8 +26783,8 @@ class JpOverlay29Functions:
26573
26783
  )
26574
26784
 
26575
26785
  TryExplosion = Symbol(
26576
- None,
26577
- None,
26786
+ [0x44014],
26787
+ [0x23218F4],
26578
26788
  None,
26579
26789
  "TryExplosion",
26580
26790
  "Creates an explosion if possible.\n\nThe target monster is considered the source of the explosion.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: coordinates where the explosion should take place (center)\nr3: explosion radius (only works correctly with 1 and 2)\nstack[0]: damage type\nstack[1]: damage source",
@@ -26582,8 +26792,8 @@ class JpOverlay29Functions:
26582
26792
  )
26583
26793
 
26584
26794
  TryAftermathExplosion = Symbol(
26585
- None,
26586
- None,
26795
+ [0x44354],
26796
+ [0x2321C34],
26587
26797
  None,
26588
26798
  "TryAftermathExplosion",
26589
26799
  "Creates the explosion for the ability aftermath if possible.\n\nThe target monster is considered the source of the explosion.\n\nr0: user entity pointer\nr1: target entity pointer\nr2: coordinates where the explosion should take place (center)\nr3: explosion radius (only works correctly with 1 and 2)\nstack[0]: damage type\nstack[1]: damage source (normally DAMAGE_SOURCE_EXPLOSION)",
@@ -26672,8 +26882,8 @@ class JpOverlay29Functions:
26672
26882
  )
26673
26883
 
26674
26884
  TwoTurnMoveForcedMiss = Symbol(
26675
- None,
26676
- None,
26885
+ [0x48404],
26886
+ [0x2325CE4],
26677
26887
  None,
26678
26888
  "TwoTurnMoveForcedMiss",
26679
26889
  "Checks if a move should miss a monster due to the monster being in the middle of Fly, Bounce, Dive, Dig, Shadow Force, or some other two-turn move that grants pseudo-invincibility.\n\nr0: entity pointer\nr1: move\nreturn: true if the move should miss",
@@ -26951,8 +27161,8 @@ class JpOverlay29Functions:
26951
27161
  )
26952
27162
 
26953
27163
  IsCurrentTilesetBackground = Symbol(
26954
- None,
26955
- None,
27164
+ [0x59CF4],
27165
+ [0x23375D4],
26956
27166
  None,
26957
27167
  "IsCurrentTilesetBackground",
26958
27168
  "Calls IsBackgroundTileset with the current tileset ID\n\nreturn: True if the current dungeon tileset is a background, false if it's a regular tileset.",
@@ -26978,8 +27188,8 @@ class JpOverlay29Functions:
26978
27188
  )
26979
27189
 
26980
27190
  GetStairsSpawnPosition = Symbol(
26981
- None,
26982
- None,
27191
+ [0x59EB0],
27192
+ [0x2337790],
26983
27193
  None,
26984
27194
  "GetStairsSpawnPosition",
26985
27195
  "Gets the spawn position for the stairs and stores it at the passed pointers.\n\nr0: [output] pointer to x coordinate\nr1: [output] pointer to y coordinate",
@@ -27005,8 +27215,8 @@ class JpOverlay29Functions:
27005
27215
  )
27006
27216
 
27007
27217
  GetDefaultTileTextureId = Symbol(
27008
- None,
27009
- None,
27218
+ [0x59F40],
27219
+ [0x2337820],
27010
27220
  None,
27011
27221
  "GetDefaultTileTextureId",
27012
27222
  "Returns the texture_id of the default tile?\n\nreturn: texture_id",
@@ -27095,8 +27305,8 @@ class JpOverlay29Functions:
27095
27305
  )
27096
27306
 
27097
27307
  IsWaterTileset = Symbol(
27098
- None,
27099
- None,
27308
+ [0x5B978],
27309
+ [0x2339258],
27100
27310
  None,
27101
27311
  "IsWaterTileset",
27102
27312
  "Returns flag tileset_property::is_water_tileset for the current tileset\n\nreturn: True if the current tileset is a water tileset",
@@ -27131,8 +27341,8 @@ class JpOverlay29Functions:
27131
27341
  )
27132
27342
 
27133
27343
  GravityIsActive = Symbol(
27134
- None,
27135
- None,
27344
+ [0x5BE74],
27345
+ [0x2339754],
27136
27346
  None,
27137
27347
  "GravityIsActive",
27138
27348
  "Checks if gravity is active on the floor.\n\nreturn: bool",
@@ -27149,8 +27359,8 @@ class JpOverlay29Functions:
27149
27359
  )
27150
27360
 
27151
27361
  ShouldBoostKecleonShopSpawnChance = Symbol(
27152
- None,
27153
- None,
27362
+ [0x5BFA4],
27363
+ [0x2339884],
27154
27364
  None,
27155
27365
  "ShouldBoostKecleonShopSpawnChance",
27156
27366
  "Gets the boost_kecleon_shop_spawn_chance field on the dungeon struct.\n\nreturn: bool",
@@ -27158,8 +27368,8 @@ class JpOverlay29Functions:
27158
27368
  )
27159
27369
 
27160
27370
  SetShouldBoostKecleonShopSpawnChance = Symbol(
27161
- None,
27162
- None,
27371
+ [0x5BFBC],
27372
+ [0x233989C],
27163
27373
  None,
27164
27374
  "SetShouldBoostKecleonShopSpawnChance",
27165
27375
  "Sets the boost_kecleon_shop_spawn_chance field on the dungeon struct to the given value.\n\nr0: bool to set the flag to",
@@ -27176,8 +27386,8 @@ class JpOverlay29Functions:
27176
27386
  )
27177
27387
 
27178
27388
  SetDoughSeedFlag = Symbol(
27179
- None,
27180
- None,
27389
+ [0x5C02C],
27390
+ [0x233990C],
27181
27391
  None,
27182
27392
  "SetDoughSeedFlag",
27183
27393
  "Sets the dough_seed_extra_money_flag field on the dungeon struct to the given value.\n\nr0: bool to set the flag to",
@@ -27194,8 +27404,8 @@ class JpOverlay29Functions:
27194
27404
  )
27195
27405
 
27196
27406
  IsSecretBazaar = Symbol(
27197
- None,
27198
- None,
27407
+ [0x5C0A8],
27408
+ [0x2339988],
27199
27409
  None,
27200
27410
  "IsSecretBazaar",
27201
27411
  "Checks if the current floor is the Secret Bazaar.\n\nreturn: bool",
@@ -27203,8 +27413,8 @@ class JpOverlay29Functions:
27203
27413
  )
27204
27414
 
27205
27415
  ShouldBoostHiddenStairsSpawnChance = Symbol(
27206
- None,
27207
- None,
27416
+ [0x5C0D0],
27417
+ [0x23399B0],
27208
27418
  None,
27209
27419
  "ShouldBoostHiddenStairsSpawnChance",
27210
27420
  "Gets the boost_hidden_stairs_spawn_chance field on the dungeon struct.\n\nreturn: bool",
@@ -27212,8 +27422,8 @@ class JpOverlay29Functions:
27212
27422
  )
27213
27423
 
27214
27424
  SetShouldBoostHiddenStairsSpawnChance = Symbol(
27215
- None,
27216
- None,
27425
+ [0x5C0E8],
27426
+ [0x23399C8],
27217
27427
  None,
27218
27428
  "SetShouldBoostHiddenStairsSpawnChance",
27219
27429
  "Sets the boost_hidden_stairs_spawn_chance field on the dungeon struct to the given value.\n\nr0: bool to set the flag to",
@@ -27230,8 +27440,8 @@ class JpOverlay29Functions:
27230
27440
  )
27231
27441
 
27232
27442
  IsSecretRoom = Symbol(
27233
- None,
27234
- None,
27443
+ [0x5C140],
27444
+ [0x2339A20],
27235
27445
  None,
27236
27446
  "IsSecretRoom",
27237
27447
  "Checks if the current floor is the Secret Room fixed floor (from hidden stairs).\n\nreturn: bool",
@@ -27275,8 +27485,8 @@ class JpOverlay29Functions:
27275
27485
  )
27276
27486
 
27277
27487
  GetDungeonGenInfoUnk0C = Symbol(
27278
- None,
27279
- None,
27488
+ [0x5C364],
27489
+ [0x2339C44],
27280
27490
  None,
27281
27491
  "GetDungeonGenInfoUnk0C",
27282
27492
  "return: dungeon_generation_info::field_0xc",
@@ -27284,8 +27494,8 @@ class JpOverlay29Functions:
27284
27494
  )
27285
27495
 
27286
27496
  GetMinimapData = Symbol(
27287
- None,
27288
- None,
27497
+ [0x5CBFC],
27498
+ [0x233A4DC],
27289
27499
  None,
27290
27500
  "GetMinimapData",
27291
27501
  "Returns a pointer to the minimap_display_data struct in the dungeon struct.\n\nreturn: minimap_display_data*",
@@ -27356,8 +27566,8 @@ class JpOverlay29Functions:
27356
27566
  )
27357
27567
 
27358
27568
  LoadFixedRoomDataVeneer = Symbol(
27359
- None,
27360
- None,
27569
+ [0x5E108],
27570
+ [0x233B9E8],
27361
27571
  None,
27362
27572
  "LoadFixedRoomDataVeneer",
27363
27573
  "Likely a linker-generated veneer for LoadFixedRoomData.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nNo params.",
@@ -27509,8 +27719,8 @@ class JpOverlay29Functions:
27509
27719
  )
27510
27720
 
27511
27721
  GenerateFixedRoom = Symbol(
27512
- None,
27513
- None,
27722
+ [0x5FE10],
27723
+ [0x233D6F0],
27514
27724
  None,
27515
27725
  "GenerateFixedRoom",
27516
27726
  "Handles fixed room generation if the floor contains a fixed room.\n\nr0: fixed room ID\nr1: floor properties\nreturn: bool",
@@ -27869,8 +28079,8 @@ class JpOverlay29Functions:
27869
28079
  )
27870
28080
 
27871
28081
  GetHiddenStairsType = Symbol(
27872
- None,
27873
- None,
28082
+ [0x6687C],
28083
+ [0x234415C],
27874
28084
  None,
27875
28085
  "GetHiddenStairsType",
27876
28086
  "Gets the hidden stairs type for a given floor.\n\nThis function reads the floor properties and resolves any randomness (such as HIDDEN_STAIRS_RANDOM_SECRET_BAZAAR_OR_SECRET_ROOM and the floor_properties::hidden_stairs_spawn_chance) into a concrete hidden stairs type.\n\nr0: dungeon generation info pointer\nr1: floor properties pointer\nreturn: enum hidden_stairs_type",
@@ -28058,8 +28268,8 @@ class JpOverlay29Functions:
28058
28268
  )
28059
28269
 
28060
28270
  IsSecretBazaarVeneer = Symbol(
28061
- None,
28062
- None,
28271
+ [0x6801C],
28272
+ [0x23458FC],
28063
28273
  None,
28064
28274
  "IsSecretBazaarVeneer",
28065
28275
  "Likely a linker-generated veneer for IsSecretBazaar.\n\nSee https://developer.arm.com/documentation/dui0474/k/image-structure-and-generation/linker-generated-veneers/what-is-a-veneer-\n\nreturn: bool",
@@ -29123,8 +29333,8 @@ class JpOverlay29Data:
29123
29333
  )
29124
29334
 
29125
29335
  STATUS_ICON_ARRAY_MUZZLED = Symbol(
29126
- None,
29127
- None,
29336
+ [0x74B5C],
29337
+ [0x235243C],
29128
29338
  None,
29129
29339
  "STATUS_ICON_ARRAY_MUZZLED",
29130
29340
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::muzzled * 8. See UpdateStatusIconFlags for details.",
@@ -29132,8 +29342,8 @@ class JpOverlay29Data:
29132
29342
  )
29133
29343
 
29134
29344
  STATUS_ICON_ARRAY_MAGNET_RISE = Symbol(
29135
- None,
29136
- None,
29345
+ [0x74B6C],
29346
+ [0x235244C],
29137
29347
  None,
29138
29348
  "STATUS_ICON_ARRAY_MAGNET_RISE",
29139
29349
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::magnet_rise * 8. See UpdateStatusIconFlags for details.",
@@ -29141,8 +29351,8 @@ class JpOverlay29Data:
29141
29351
  )
29142
29352
 
29143
29353
  STATUS_ICON_ARRAY_MIRACLE_EYE = Symbol(
29144
- None,
29145
- None,
29354
+ [0x74B8C],
29355
+ [0x235246C],
29146
29356
  None,
29147
29357
  "STATUS_ICON_ARRAY_MIRACLE_EYE",
29148
29358
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::miracle_eye * 8. See UpdateStatusIconFlags for details.",
@@ -29150,8 +29360,8 @@ class JpOverlay29Data:
29150
29360
  )
29151
29361
 
29152
29362
  STATUS_ICON_ARRAY_LEECH_SEED = Symbol(
29153
- None,
29154
- None,
29363
+ [0x74B9C],
29364
+ [0x235247C],
29155
29365
  None,
29156
29366
  "STATUS_ICON_ARRAY_LEECH_SEED",
29157
29367
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::leech_seed * 8. See UpdateStatusIconFlags for details.",
@@ -29159,8 +29369,8 @@ class JpOverlay29Data:
29159
29369
  )
29160
29370
 
29161
29371
  STATUS_ICON_ARRAY_LONG_TOSS = Symbol(
29162
- None,
29163
- None,
29372
+ [0x74BB4],
29373
+ [0x2352494],
29164
29374
  None,
29165
29375
  "STATUS_ICON_ARRAY_LONG_TOSS",
29166
29376
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::long_toss * 8. See UpdateStatusIconFlags for details.",
@@ -29168,8 +29378,8 @@ class JpOverlay29Data:
29168
29378
  )
29169
29379
 
29170
29380
  STATUS_ICON_ARRAY_BLINDED = Symbol(
29171
- None,
29172
- None,
29381
+ [0x74C0C],
29382
+ [0x23524EC],
29173
29383
  None,
29174
29384
  "STATUS_ICON_ARRAY_BLINDED",
29175
29385
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::blinded * 8. See UpdateStatusIconFlags for details.",
@@ -29177,8 +29387,8 @@ class JpOverlay29Data:
29177
29387
  )
29178
29388
 
29179
29389
  STATUS_ICON_ARRAY_BURN = Symbol(
29180
- None,
29181
- None,
29390
+ [0x74C34],
29391
+ [0x2352514],
29182
29392
  None,
29183
29393
  "STATUS_ICON_ARRAY_BURN",
29184
29394
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::burn * 8. See UpdateStatusIconFlags for details.",
@@ -29186,8 +29396,8 @@ class JpOverlay29Data:
29186
29396
  )
29187
29397
 
29188
29398
  STATUS_ICON_ARRAY_SURE_SHOT = Symbol(
29189
- None,
29190
- None,
29399
+ [0x74C5C],
29400
+ [0x235253C],
29191
29401
  None,
29192
29402
  "STATUS_ICON_ARRAY_SURE_SHOT",
29193
29403
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::sure_shot * 8. See UpdateStatusIconFlags for details.",
@@ -29195,8 +29405,8 @@ class JpOverlay29Data:
29195
29405
  )
29196
29406
 
29197
29407
  STATUS_ICON_ARRAY_INVISIBLE = Symbol(
29198
- None,
29199
- None,
29408
+ [0x74C84],
29409
+ [0x2352564],
29200
29410
  None,
29201
29411
  "STATUS_ICON_ARRAY_INVISIBLE",
29202
29412
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::invisible * 8. See UpdateStatusIconFlags for details.",
@@ -29204,8 +29414,8 @@ class JpOverlay29Data:
29204
29414
  )
29205
29415
 
29206
29416
  STATUS_ICON_ARRAY_SLEEP = Symbol(
29207
- None,
29208
- None,
29417
+ [0x74CAC],
29418
+ [0x235258C],
29209
29419
  None,
29210
29420
  "STATUS_ICON_ARRAY_SLEEP",
29211
29421
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::sleep * 8. See UpdateStatusIconFlags for details.",
@@ -29213,8 +29423,8 @@ class JpOverlay29Data:
29213
29423
  )
29214
29424
 
29215
29425
  STATUS_ICON_ARRAY_CURSE = Symbol(
29216
- None,
29217
- None,
29426
+ [0x74CDC],
29427
+ [0x23525BC],
29218
29428
  None,
29219
29429
  "STATUS_ICON_ARRAY_CURSE",
29220
29430
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::curse * 8. See UpdateStatusIconFlags for details.",
@@ -29222,8 +29432,8 @@ class JpOverlay29Data:
29222
29432
  )
29223
29433
 
29224
29434
  STATUS_ICON_ARRAY_FREEZE = Symbol(
29225
- None,
29226
- None,
29435
+ [0x74D14],
29436
+ [0x23525F4],
29227
29437
  None,
29228
29438
  "STATUS_ICON_ARRAY_FREEZE",
29229
29439
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::freeze * 8. See UpdateStatusIconFlags for details.",
@@ -29231,8 +29441,8 @@ class JpOverlay29Data:
29231
29441
  )
29232
29442
 
29233
29443
  STATUS_ICON_ARRAY_CRINGE = Symbol(
29234
- None,
29235
- None,
29444
+ [0x74D54],
29445
+ [0x2352634],
29236
29446
  None,
29237
29447
  "STATUS_ICON_ARRAY_CRINGE",
29238
29448
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::cringe * 8. See UpdateStatusIconFlags for details.",
@@ -29240,8 +29450,8 @@ class JpOverlay29Data:
29240
29450
  )
29241
29451
 
29242
29452
  STATUS_ICON_ARRAY_BIDE = Symbol(
29243
- None,
29244
- None,
29453
+ [0x74D94],
29454
+ [0x2352674],
29245
29455
  None,
29246
29456
  "STATUS_ICON_ARRAY_BIDE",
29247
29457
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::bide * 8. See UpdateStatusIconFlags for details.",
@@ -29249,8 +29459,8 @@ class JpOverlay29Data:
29249
29459
  )
29250
29460
 
29251
29461
  STATUS_ICON_ARRAY_REFLECT = Symbol(
29252
- None,
29253
- None,
29462
+ [0x74E94],
29463
+ [0x2352774],
29254
29464
  None,
29255
29465
  "STATUS_ICON_ARRAY_REFLECT",
29256
29466
  "Array of bit masks used to set monster::status_icon. Indexed by monster::statuses::reflect * 8. See UpdateStatusIconFlags for details.",
@@ -29258,8 +29468,8 @@ class JpOverlay29Data:
29258
29468
  )
29259
29469
 
29260
29470
  DIRECTIONS_XY = Symbol(
29261
- None,
29262
- None,
29471
+ [0x750BC],
29472
+ [0x235299C],
29263
29473
  None,
29264
29474
  "DIRECTIONS_XY",
29265
29475
  "An array mapping each direction index to its x and y displacements.\n\nDirections start with 0=down and proceed counterclockwise (see enum direction_id). Displacements for x and y are interleaved and encoded as 2-byte signed integers. For example, the first two integers are [0, 1], which correspond to the x and y displacements for the 'down' direction (positive y means down).",
@@ -29267,8 +29477,8 @@ class JpOverlay29Data:
29267
29477
  )
29268
29478
 
29269
29479
  DISPLACEMENTS_WITHIN_2_LARGEST_FIRST = Symbol(
29270
- None,
29271
- None,
29480
+ [0x7517C],
29481
+ [0x2352A5C],
29272
29482
  None,
29273
29483
  "DISPLACEMENTS_WITHIN_2_LARGEST_FIRST",
29274
29484
  "An array of displacement vectors with max norm <= 2, ordered in descending order by norm.\n\nThe last element, (99, 99), is invalid and used as an end marker.\n\ntype: position[26]",
@@ -29276,8 +29486,8 @@ class JpOverlay29Data:
29276
29486
  )
29277
29487
 
29278
29488
  DISPLACEMENTS_WITHIN_2_SMALLEST_FIRST = Symbol(
29279
- None,
29280
- None,
29489
+ [0x751E4],
29490
+ [0x2352AC4],
29281
29491
  None,
29282
29492
  "DISPLACEMENTS_WITHIN_2_SMALLEST_FIRST",
29283
29493
  "An array of displacement vectors with max norm <= 2, ordered in ascending order by norm.\n\nThe last element, (99, 99), is invalid and used as an end marker.\n\ntype: position[26]",
@@ -29285,8 +29495,8 @@ class JpOverlay29Data:
29285
29495
  )
29286
29496
 
29287
29497
  DISPLACEMENTS_WITHIN_3 = Symbol(
29288
- None,
29289
- None,
29498
+ [0x7524C],
29499
+ [0x2352B2C],
29290
29500
  None,
29291
29501
  "DISPLACEMENTS_WITHIN_3",
29292
29502
  "An array of displacement vectors with max norm <= 3. The elements are vaguely in ascending order by norm, but not exactly.\n\nThe last element, (99, 99), is invalid and used as an end marker.\n\ntype: position[50]",
@@ -29294,8 +29504,8 @@ class JpOverlay29Data:
29294
29504
  )
29295
29505
 
29296
29506
  ITEM_CATEGORY_ACTIONS = Symbol(
29297
- None,
29298
- None,
29507
+ [0x759B0],
29508
+ [0x2353290],
29299
29509
  None,
29300
29510
  "ITEM_CATEGORY_ACTIONS",
29301
29511
  "Action ID associated with each item category. Used by GetItemAction.\n\nEach entry is 2 bytes long.",
@@ -29303,8 +29513,8 @@ class JpOverlay29Data:
29303
29513
  )
29304
29514
 
29305
29515
  FRACTIONAL_TURN_SEQUENCE = Symbol(
29306
- None,
29307
- None,
29516
+ [0x75C24],
29517
+ [0x2353504],
29308
29518
  None,
29309
29519
  "FRACTIONAL_TURN_SEQUENCE",
29310
29520
  "Read by certain functions that are called by RunFractionalTurn to see if they should be executed.\n\nArray is accessed via a pointer added to some multiple of fractional_turn, so that if the resulting memory location is zero, the function returns.",
@@ -29330,8 +29540,8 @@ class JpOverlay29Data:
29330
29540
  )
29331
29541
 
29332
29542
  DAMAGE_MULTIPLIER_0_5 = Symbol(
29333
- None,
29334
- None,
29543
+ [0x761DC],
29544
+ [0x2353ABC],
29335
29545
  None,
29336
29546
  "DAMAGE_MULTIPLIER_0_5",
29337
29547
  "A generic damage multiplier of 0.5 used in various places, as a 64-bit fixed-point number with 16 fraction bits.",
@@ -29339,8 +29549,8 @@ class JpOverlay29Data:
29339
29549
  )
29340
29550
 
29341
29551
  DAMAGE_MULTIPLIER_1_5 = Symbol(
29342
- None,
29343
- None,
29552
+ [0x761E4],
29553
+ [0x2353AC4],
29344
29554
  None,
29345
29555
  "DAMAGE_MULTIPLIER_1_5",
29346
29556
  "A generic damage multiplier of 1.5 used in various places, as a 64-bit fixed-point number with 16 fraction bits.",
@@ -29348,8 +29558,8 @@ class JpOverlay29Data:
29348
29558
  )
29349
29559
 
29350
29560
  DAMAGE_MULTIPLIER_2 = Symbol(
29351
- None,
29352
- None,
29561
+ [0x761EC],
29562
+ [0x2353ACC],
29353
29563
  None,
29354
29564
  "DAMAGE_MULTIPLIER_2",
29355
29565
  "A generic damage multiplier of 2 used in various places, as a 64-bit fixed-point number with 16 fraction bits.",
@@ -29357,8 +29567,8 @@ class JpOverlay29Data:
29357
29567
  )
29358
29568
 
29359
29569
  CLOUDY_DAMAGE_MULTIPLIER = Symbol(
29360
- None,
29361
- None,
29570
+ [0x761FC],
29571
+ [0x2353ADC],
29362
29572
  None,
29363
29573
  "CLOUDY_DAMAGE_MULTIPLIER",
29364
29574
  "The extra damage multiplier for non-Normal-type moves when the weather is Cloudy, as a 64-bit fixed-point number with 16 fraction bits (0.75).",
@@ -29366,8 +29576,8 @@ class JpOverlay29Data:
29366
29576
  )
29367
29577
 
29368
29578
  SOLID_ROCK_MULTIPLIER = Symbol(
29369
- None,
29370
- None,
29579
+ [0x76204],
29580
+ [0x2353AE4],
29371
29581
  None,
29372
29582
  "SOLID_ROCK_MULTIPLIER",
29373
29583
  "The extra damage multiplier for super-effective moves when Solid Rock or Filter is active, as a 64-bit fixed-point number with 16 fraction bits (0.75).",
@@ -29375,8 +29585,8 @@ class JpOverlay29Data:
29375
29585
  )
29376
29586
 
29377
29587
  DAMAGE_FORMULA_MAX_BASE = Symbol(
29378
- None,
29379
- None,
29588
+ [0x7620C],
29589
+ [0x2353AEC],
29380
29590
  None,
29381
29591
  "DAMAGE_FORMULA_MAX_BASE",
29382
29592
  "The maximum value of the base damage formula (after DAMAGE_FORMULA_NON_TEAM_MEMBER_MODIFIER application, if relevant), as a 64-bit binary fixed-point number with 16 fraction bits (999).",
@@ -29393,8 +29603,8 @@ class JpOverlay29Data:
29393
29603
  )
29394
29604
 
29395
29605
  DAMAGE_FORMULA_MIN_BASE = Symbol(
29396
- None,
29397
- None,
29606
+ [0x7621C],
29607
+ [0x2353AFC],
29398
29608
  None,
29399
29609
  "DAMAGE_FORMULA_MIN_BASE",
29400
29610
  "The minimum value of the base damage formula (after DAMAGE_FORMULA_NON_TEAM_MEMBER_MODIFIER application, if relevant), as a 64-bit binary fixed-point number with 16 fraction bits (1).",
@@ -29402,8 +29612,8 @@ class JpOverlay29Data:
29402
29612
  )
29403
29613
 
29404
29614
  TYPE_DAMAGE_NEGATING_EXCLUSIVE_ITEM_EFFECTS = Symbol(
29405
- None,
29406
- None,
29615
+ [0x76244],
29616
+ [0x2353B24],
29407
29617
  None,
29408
29618
  "TYPE_DAMAGE_NEGATING_EXCLUSIVE_ITEM_EFFECTS",
29409
29619
  "List of exclusive item effects that negate damage of a certain type, terminated by a TYPE_NEUTRAL entry.\n\ntype: struct damage_negating_exclusive_eff_entry[28]",
@@ -29411,8 +29621,8 @@ class JpOverlay29Data:
29411
29621
  )
29412
29622
 
29413
29623
  TWO_TURN_MOVES_AND_STATUSES = Symbol(
29414
- None,
29415
- None,
29624
+ [0x7644C],
29625
+ [0x2353D2C],
29416
29626
  None,
29417
29627
  "TWO_TURN_MOVES_AND_STATUSES",
29418
29628
  "List that matches two-turn move IDs to their corresponding status ID. The last entry is null.",
@@ -29420,8 +29630,8 @@ class JpOverlay29Data:
29420
29630
  )
29421
29631
 
29422
29632
  SPATK_STAT_IDX = Symbol(
29423
- None,
29424
- None,
29633
+ [0x76488],
29634
+ [0x2353D68],
29425
29635
  None,
29426
29636
  "SPATK_STAT_IDX",
29427
29637
  "The index (1) of the special attack entry in internal stat structs, such as the stat modifier array for a monster.",
@@ -29429,8 +29639,8 @@ class JpOverlay29Data:
29429
29639
  )
29430
29640
 
29431
29641
  ATK_STAT_IDX = Symbol(
29432
- None,
29433
- None,
29642
+ [0x7648C],
29643
+ [0x2353D6C],
29434
29644
  None,
29435
29645
  "ATK_STAT_IDX",
29436
29646
  "The index (0) of the attack entry in internal stat structs, such as the stat modifier array for a monster.",
@@ -29438,8 +29648,8 @@ class JpOverlay29Data:
29438
29648
  )
29439
29649
 
29440
29650
  ROLLOUT_DAMAGE_MULT_TABLE = Symbol(
29441
- None,
29442
- None,
29651
+ [0x76490],
29652
+ [0x2353D70],
29443
29653
  None,
29444
29654
  "ROLLOUT_DAMAGE_MULT_TABLE",
29445
29655
  "A table of damage multipliers for each successive hit of Rollout/Ice Ball. Each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int32_t[10]",
@@ -29447,8 +29657,8 @@ class JpOverlay29Data:
29447
29657
  )
29448
29658
 
29449
29659
  MAP_COLOR_TABLE = Symbol(
29450
- None,
29451
- None,
29660
+ [0x76970],
29661
+ [0x2354250],
29452
29662
  None,
29453
29663
  "MAP_COLOR_TABLE",
29454
29664
  "In order: white, black, red, green, blue, magenta, dark pink, chartreuse, light orange\n\nNote: unverified, ported from Irdkwia's notes\n\ntype: struct rgba[9]",
@@ -29456,8 +29666,8 @@ class JpOverlay29Data:
29456
29666
  )
29457
29667
 
29458
29668
  CORNER_CARDINAL_NEIGHBOR_IS_OPEN = Symbol(
29459
- None,
29460
- None,
29669
+ [0x769B0],
29670
+ [0x2354290],
29461
29671
  None,
29462
29672
  "CORNER_CARDINAL_NEIGHBOR_IS_OPEN",
29463
29673
  "An array mapping each (corner index, neighbor direction index) to whether or not that neighbor is expected to be open floor.\n\nCorners start with 0=top-left and proceed clockwise. Directions are enumerated as with DIRECTIONS_XY. The array is indexed by i=(corner_index * N_DIRECTIONS + direction). An element of 1 (0) means that starting from the specified corner of a room, moving in the specified direction should lead to an open floor tile (non-open terrain like a wall).\n\nNote that this array is only used for the cardinal directions. The elements at odd indexes are unused and unconditionally set to 0.\n\nThis array is used by the dungeon generation algorithm when generating room imperfections. See GenerateRoomImperfections.",
@@ -29465,8 +29675,8 @@ class JpOverlay29Data:
29465
29675
  )
29466
29676
 
29467
29677
  GUMMI_LIKE_STRING_IDS = Symbol(
29468
- None,
29469
- None,
29678
+ [0x76C70],
29679
+ [0x2354550],
29470
29680
  None,
29471
29681
  "GUMMI_LIKE_STRING_IDS",
29472
29682
  "List that holds the string IDs for how much a monster liked a gummi in decreasing order.",
@@ -29474,8 +29684,8 @@ class JpOverlay29Data:
29474
29684
  )
29475
29685
 
29476
29686
  GUMMI_IQ_STRING_IDS = Symbol(
29477
- None,
29478
- None,
29687
+ [0x76CC4],
29688
+ [0x23545A4],
29479
29689
  None,
29480
29690
  "GUMMI_IQ_STRING_IDS",
29481
29691
  "List that holds the string IDs for how much a monster's IQ was raised by in decreasing order.",
@@ -29483,8 +29693,8 @@ class JpOverlay29Data:
29483
29693
  )
29484
29694
 
29485
29695
  DAMAGE_STRING_IDS = Symbol(
29486
- None,
29487
- None,
29696
+ [0x76CD0],
29697
+ [0x23545B0],
29488
29698
  None,
29489
29699
  "DAMAGE_STRING_IDS",
29490
29700
  "List that matches the damage_message ID to their corresponding string ID. The null entry at 0xE in the middle is for hunger. The last entry is null.",
@@ -29510,8 +29720,8 @@ class JpOverlay29Data:
29510
29720
  )
29511
29721
 
29512
29722
  TOP_SCREEN_STATUS_PTR = Symbol(
29513
- None,
29514
- None,
29723
+ [0x76EF4],
29724
+ [0x23547D4],
29515
29725
  None,
29516
29726
  "TOP_SCREEN_STATUS_PTR",
29517
29727
  "[Runtime] Pointer for struct for handling the status of the top screen in dungeon mode.\n\ntype: struct top_screen_status",
@@ -29519,8 +29729,8 @@ class JpOverlay29Data:
29519
29729
  )
29520
29730
 
29521
29731
  LEADER_PTR = Symbol(
29522
- None,
29523
- None,
29732
+ [0x76EFC],
29733
+ [0x23547DC],
29524
29734
  None,
29525
29735
  "LEADER_PTR",
29526
29736
  "[Runtime] Pointer to the current leader of the team.\n\ntype: struct entity*",
@@ -29528,8 +29738,8 @@ class JpOverlay29Data:
29528
29738
  )
29529
29739
 
29530
29740
  DUNGEON_PRNG_STATE = Symbol(
29531
- None,
29532
- None,
29741
+ [0x76F10],
29742
+ [0x23547F0],
29533
29743
  None,
29534
29744
  "DUNGEON_PRNG_STATE",
29535
29745
  "[Runtime] The global PRNG state for dungeon mode, not including the current values in the secondary sequences.\n\nThis struct holds state for the primary LCG, as well as the current configuration controlling which LCG to use when generating random numbers. See DungeonRand16Bit for more information on how the dungeon PRNG works.\n\ntype: struct prng_state",
@@ -29537,8 +29747,8 @@ class JpOverlay29Data:
29537
29747
  )
29538
29748
 
29539
29749
  DUNGEON_PRNG_STATE_SECONDARY_VALUES = Symbol(
29540
- None,
29541
- None,
29750
+ [0x76F24],
29751
+ [0x2354804],
29542
29752
  None,
29543
29753
  "DUNGEON_PRNG_STATE_SECONDARY_VALUES",
29544
29754
  "[Runtime] An array of 5 integers corresponding to the last value generated for each secondary LCG sequence.\n\nBased on the assembly, this appears to be its own global array, separate from DUNGEON_PRNG_STATE.",
@@ -29546,8 +29756,8 @@ class JpOverlay29Data:
29546
29756
  )
29547
29757
 
29548
29758
  LOADED_ATTACK_SPRITE_FILE_INDEX = Symbol(
29549
- None,
29550
- None,
29759
+ [0x76F4C],
29760
+ [0x235482C],
29551
29761
  None,
29552
29762
  "LOADED_ATTACK_SPRITE_FILE_INDEX",
29553
29763
  "[Runtime] The file index of the currently loaded attack sprite.\n\ntype: uint16_t",
@@ -29564,8 +29774,8 @@ class JpOverlay29Data:
29564
29774
  )
29565
29775
 
29566
29776
  EXCL_ITEM_EFFECTS_WEATHER_ATK_SPEED_BOOST = Symbol(
29567
- None,
29568
- None,
29777
+ [0x76F50],
29778
+ [0x2354830],
29569
29779
  None,
29570
29780
  "EXCL_ITEM_EFFECTS_WEATHER_ATK_SPEED_BOOST",
29571
29781
  "Array of IDs for exclusive item effects that increase attack speed with certain weather conditions.",
@@ -29573,8 +29783,8 @@ class JpOverlay29Data:
29573
29783
  )
29574
29784
 
29575
29785
  EXCL_ITEM_EFFECTS_WEATHER_MOVE_SPEED_BOOST = Symbol(
29576
- None,
29577
- None,
29786
+ [0x76F58],
29787
+ [0x2354838],
29578
29788
  None,
29579
29789
  "EXCL_ITEM_EFFECTS_WEATHER_MOVE_SPEED_BOOST",
29580
29790
  "Array of IDs for exclusive item effects that increase movement speed with certain weather conditions.",
@@ -29582,8 +29792,8 @@ class JpOverlay29Data:
29582
29792
  )
29583
29793
 
29584
29794
  EXCL_ITEM_EFFECTS_WEATHER_NO_STATUS = Symbol(
29585
- None,
29586
- None,
29795
+ [0x76F60],
29796
+ [0x2354840],
29587
29797
  None,
29588
29798
  "EXCL_ITEM_EFFECTS_WEATHER_NO_STATUS",
29589
29799
  "Array of IDs for exclusive item effects that grant status immunity with certain weather conditions.",
@@ -29591,8 +29801,8 @@ class JpOverlay29Data:
29591
29801
  )
29592
29802
 
29593
29803
  EXCL_ITEM_EFFECTS_EVASION_BOOST = Symbol(
29594
- None,
29595
- None,
29804
+ [0x770B0],
29805
+ [0x2354990],
29596
29806
  None,
29597
29807
  "EXCL_ITEM_EFFECTS_EVASION_BOOST",
29598
29808
  "Array of IDs for exclusive item effects that grant an evasion boost with certain weather conditions.",
@@ -29600,8 +29810,8 @@ class JpOverlay29Data:
29600
29810
  )
29601
29811
 
29602
29812
  DEFAULT_TILE = Symbol(
29603
- None,
29604
- None,
29813
+ [0x770BC],
29814
+ [0x235499C],
29605
29815
  None,
29606
29816
  "DEFAULT_TILE",
29607
29817
  "The default tile struct.\n\nThis is just a struct full of zeroes, but is used as a fallback in various places where a 'default' tile is needed, such as when a grid index is out of range.\n\ntype: struct tile",
@@ -29609,8 +29819,8 @@ class JpOverlay29Data:
29609
29819
  )
29610
29820
 
29611
29821
  HIDDEN_STAIRS_SPAWN_BLOCKED = Symbol(
29612
- None,
29613
- None,
29822
+ [0x77124],
29823
+ [0x2354A04],
29614
29824
  None,
29615
29825
  "HIDDEN_STAIRS_SPAWN_BLOCKED",
29616
29826
  "[Runtime] A flag for when Hidden Stairs could normally have spawned on the floor but didn't.\n\nThis is set either when the Hidden Stairs just happen not to spawn by chance, or when the current floor is a rescue or mission destination floor.\n\nThis appears to be part of a larger (8-byte?) struct. It seems like this value is at least followed by 3 bytes of padding and a 4-byte integer field.",
@@ -29618,8 +29828,8 @@ class JpOverlay29Data:
29618
29828
  )
29619
29829
 
29620
29830
  FIXED_ROOM_DATA_PTR = Symbol(
29621
- None,
29622
- None,
29831
+ [0x7712C],
29832
+ [0x2354A0C],
29623
29833
  None,
29624
29834
  "FIXED_ROOM_DATA_PTR",
29625
29835
  "[Runtime] Pointer to decoded fixed room data loaded from the BALANCE/fixed.bin file.",
@@ -29627,8 +29837,8 @@ class JpOverlay29Data:
29627
29837
  )
29628
29838
 
29629
29839
  DUNGEON_FADES_PTR = Symbol(
29630
- None,
29631
- None,
29840
+ [0x77178],
29841
+ [0x2354A58],
29632
29842
  None,
29633
29843
  "DUNGEON_FADES_PTR",
29634
29844
  "[Runtime] Pointer to the dungeon fades struct that maintains the status of screen fades in dungeon mode.",
@@ -29676,8 +29886,8 @@ class JpOverlay3Section:
29676
29886
  class JpOverlay30Functions:
29677
29887
 
29678
29888
  WriteQuicksaveData = Symbol(
29679
- [0x43C],
29680
- [0x2383EDC],
29889
+ [0x438],
29890
+ [0x2383ED8],
29681
29891
  None,
29682
29892
  "WriteQuicksaveData",
29683
29893
  "Function responsible for writing dungeon data when quicksaving.\n\nAmong other things, it contains a loop that goes through all the monsters in the current dungeon, copying their data to the buffer. The data is not copied as-is though, the game uses a reduced version of the monster struct containing only the minimum required data to resume the game later.\n\nr0: Pointer to buffer where data should be written\nr1: Buffer size. Seems to be 0x5800 (22 KB) when the function is called.",
@@ -30233,8 +30443,8 @@ class JpOverlay31Data:
30233
30443
  )
30234
30444
 
30235
30445
  OVERLAY31_UNKNOWN_POINTER__NA_238A260 = Symbol(
30236
- [0x7A88],
30237
- [0x238B528],
30446
+ [0x7A80],
30447
+ [0x238B520],
30238
30448
  0x4,
30239
30449
  "OVERLAY31_UNKNOWN_POINTER__NA_238A260",
30240
30450
  "Note: unverified, ported from Irdkwia's notes",
@@ -30242,8 +30452,8 @@ class JpOverlay31Data:
30242
30452
  )
30243
30453
 
30244
30454
  OVERLAY31_UNKNOWN_VALUE__NA_238A264 = Symbol(
30245
- [0x7A8C],
30246
- [0x238B52C],
30455
+ [0x7A84],
30456
+ [0x238B524],
30247
30457
  0x4,
30248
30458
  "OVERLAY31_UNKNOWN_VALUE__NA_238A264",
30249
30459
  "Note: unverified, ported from Irdkwia's notes",
@@ -30251,8 +30461,8 @@ class JpOverlay31Data:
30251
30461
  )
30252
30462
 
30253
30463
  OVERLAY31_UNKNOWN_POINTER__NA_238A268 = Symbol(
30254
- [0x7A90],
30255
- [0x238B530],
30464
+ [0x7A88],
30465
+ [0x238B528],
30256
30466
  0x4,
30257
30467
  "OVERLAY31_UNKNOWN_POINTER__NA_238A268",
30258
30468
  "Note: unverified, ported from Irdkwia's notes",
@@ -30260,8 +30470,8 @@ class JpOverlay31Data:
30260
30470
  )
30261
30471
 
30262
30472
  OVERLAY31_UNKNOWN_POINTER__NA_238A26C = Symbol(
30263
- [0x7A94],
30264
- [0x238B534],
30473
+ [0x7A8C],
30474
+ [0x238B52C],
30265
30475
  0x4,
30266
30476
  "OVERLAY31_UNKNOWN_POINTER__NA_238A26C",
30267
30477
  "Note: unverified, ported from Irdkwia's notes",
@@ -30269,8 +30479,8 @@ class JpOverlay31Data:
30269
30479
  )
30270
30480
 
30271
30481
  OVERLAY31_UNKNOWN_POINTER__NA_238A270 = Symbol(
30272
- [0x7A98],
30273
- [0x238B538],
30482
+ [0x7A90],
30483
+ [0x238B530],
30274
30484
  0x4,
30275
30485
  "OVERLAY31_UNKNOWN_POINTER__NA_238A270",
30276
30486
  "Note: unverified, ported from Irdkwia's notes",
@@ -30391,8 +30601,8 @@ class JpOverlay33Section:
30391
30601
  class JpOverlay34Functions:
30392
30602
 
30393
30603
  ExplorersOfSkyMain = Symbol(
30394
- None,
30395
- None,
30604
+ [0x0],
30605
+ [0x22DD8E0],
30396
30606
  None,
30397
30607
  "ExplorersOfSkyMain",
30398
30608
  "The main function for Explorers of Sky.\n\nNote: unverified, ported from Irdkwia's notes\n\nr0: probably a game mode ID?\nreturn: probably a return code?",
@@ -30403,8 +30613,8 @@ class JpOverlay34Functions:
30403
30613
  class JpOverlay34Data:
30404
30614
 
30405
30615
  OVERLAY34_UNKNOWN_STRUCT__NA_22DD014 = Symbol(
30406
- None,
30407
- None,
30616
+ [0xD38],
30617
+ [0x22DE618],
30408
30618
  None,
30409
30619
  "OVERLAY34_UNKNOWN_STRUCT__NA_22DD014",
30410
30620
  "1*0x4 + 3*0x4\n\nNote: unverified, ported from Irdkwia's notes",
@@ -30412,8 +30622,8 @@ class JpOverlay34Data:
30412
30622
  )
30413
30623
 
30414
30624
  START_MENU_ITEMS_CONFIRM = Symbol(
30415
- [0xD4C],
30416
- [0x22DE62C],
30625
+ [0xD48],
30626
+ [0x22DE628],
30417
30627
  0x18,
30418
30628
  "START_MENU_ITEMS_CONFIRM",
30419
30629
  "",
@@ -30421,8 +30631,8 @@ class JpOverlay34Data:
30421
30631
  )
30422
30632
 
30423
30633
  OVERLAY34_UNKNOWN_STRUCT__NA_22DD03C = Symbol(
30424
- None,
30425
- None,
30634
+ [0xD60],
30635
+ [0x22DE640],
30426
30636
  None,
30427
30637
  "OVERLAY34_UNKNOWN_STRUCT__NA_22DD03C",
30428
30638
  "1*0x4 + 3*0x4\n\nNote: unverified, ported from Irdkwia's notes",
@@ -30430,8 +30640,8 @@ class JpOverlay34Data:
30430
30640
  )
30431
30641
 
30432
30642
  DUNGEON_DEBUG_MENU_ITEMS = Symbol(
30433
- [0xD74],
30434
- [0x22DE654],
30643
+ [0xD70],
30644
+ [0x22DE650],
30435
30645
  0x28,
30436
30646
  "DUNGEON_DEBUG_MENU_ITEMS",
30437
30647
  "",
@@ -30448,8 +30658,8 @@ class JpOverlay34Data:
30448
30658
  )
30449
30659
 
30450
30660
  OVERLAY34_UNKNOWN_POINTER__NA_22DD080 = Symbol(
30451
- None,
30452
- None,
30661
+ [0xDA0],
30662
+ [0x22DE680],
30453
30663
  None,
30454
30664
  "OVERLAY34_UNKNOWN_POINTER__NA_22DD080",
30455
30665
  "Note: unverified, ported from Irdkwia's notes",
@@ -30457,8 +30667,8 @@ class JpOverlay34Data:
30457
30667
  )
30458
30668
 
30459
30669
  OVERLAY34_UNKNOWN_POINTER__NA_22DD084 = Symbol(
30460
- None,
30461
- None,
30670
+ [0xDA4],
30671
+ [0x22DE684],
30462
30672
  None,
30463
30673
  "OVERLAY34_UNKNOWN_POINTER__NA_22DD084",
30464
30674
  "Note: unverified, ported from Irdkwia's notes",
@@ -30475,8 +30685,8 @@ class JpOverlay34Data:
30475
30685
  )
30476
30686
 
30477
30687
  OVERLAY34_UNKNOWN_POINTER__NA_22DD08C = Symbol(
30478
- None,
30479
- None,
30688
+ [0xDAC],
30689
+ [0x22DE68C],
30480
30690
  None,
30481
30691
  "OVERLAY34_UNKNOWN_POINTER__NA_22DD08C",
30482
30692
  "Note: unverified, ported from Irdkwia's notes",
@@ -30734,8 +30944,8 @@ class JpOverlay9Functions:
30734
30944
  class JpOverlay9Data:
30735
30945
 
30736
30946
  JUKEBOX_TRACK_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
30737
- None,
30738
- None,
30947
+ [0x2CC0],
30948
+ [0x2340FC0],
30739
30949
  None,
30740
30950
  "JUKEBOX_TRACK_MENU_DEFAULT_WINDOW_PARAMS",
30741
30951
  "Default window_params for a jukebox_track_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreateJukeboxTrackMenu.\n\nAdditionally, width and height are 0, and will be computed in CreateJukeboxTrackMenu.",
@@ -30743,8 +30953,8 @@ class JpOverlay9Data:
30743
30953
  )
30744
30954
 
30745
30955
  PLAYBACK_CONTROLS_MENU_DEFAULT_WINDOW_PARAMS = Symbol(
30746
- None,
30747
- None,
30956
+ [0x2CD0],
30957
+ [0x2340FD0],
30748
30958
  None,
30749
30959
  "PLAYBACK_CONTROLS_MENU_DEFAULT_WINDOW_PARAMS",
30750
30960
  "Default window_params for a playback_controls_menu.\n\nNote that x_offset and y_offset refer to the right and bottom edges, since they will be paired with the x_offset_end and y_offset_end window flags in CreatePlaybackControlsMenu.\n\nAdditionally, width and height are 0, and will be computed in CreatePlaybackControlsMenu.",
@@ -30752,8 +30962,8 @@ class JpOverlay9Data:
30752
30962
  )
30753
30963
 
30754
30964
  INPUT_LOCK_BOX_DEFAULT_WINDOW_PARAMS = Symbol(
30755
- None,
30756
- None,
30965
+ [0x2CE0],
30966
+ [0x2340FE0],
30757
30967
  None,
30758
30968
  "INPUT_LOCK_BOX_DEFAULT_WINDOW_PARAMS",
30759
30969
  "Default window_params for an input_lock_box.",
@@ -31195,24 +31405,28 @@ class JpRamData:
31195
31405
  "struct team_member_table",
31196
31406
  )
31197
31407
 
31198
- DRIVER_WORK = Symbol(None, None, None, "DRIVER_WORK", "", "")
31408
+ DRIVER_WORK = Symbol([0x2B8AE8], [0x22B8AE8], None, "DRIVER_WORK", "", "")
31199
31409
 
31200
- DISP_MODE = Symbol(None, None, None, "DISP_MODE", "", "uint16_t")
31410
+ DISP_MODE = Symbol([0x2BAD40], [0x22BAD40], None, "DISP_MODE", "", "uint16_t")
31201
31411
 
31202
- GXI_VRAM_LOCK_ID = Symbol(None, None, None, "GXI_VRAM_LOCK_ID", "", "uint16_t")
31412
+ GXI_VRAM_LOCK_ID = Symbol(
31413
+ [0x2BAD42], [0x22BAD42], None, "GXI_VRAM_LOCK_ID", "", "uint16_t"
31414
+ )
31203
31415
 
31204
31416
  ENABLED_VRAM_BANKS = Symbol(
31205
- None,
31206
- None,
31417
+ [0x2BAD44],
31418
+ [0x22BAD44],
31207
31419
  None,
31208
31420
  "ENABLED_VRAM_BANKS",
31209
31421
  "Bitset of enabled VRAM banks\n\ntype: vram_banks_set",
31210
31422
  "struct vram_banks_set",
31211
31423
  )
31212
31424
 
31213
- SUB_BG_EXT_PLTT = Symbol(None, None, None, "SUB_BG_EXT_PLTT", "", "undefined4")
31425
+ SUB_BG_EXT_PLTT = Symbol(
31426
+ [0x2BAD60], [0x22BAD60], None, "SUB_BG_EXT_PLTT", "", "undefined4"
31427
+ )
31214
31428
 
31215
- CLR_IMG = Symbol(None, None, None, "CLR_IMG", "", "undefined4")
31429
+ CLR_IMG = Symbol([0x2BAD7C], [0x22BAD7C], None, "CLR_IMG", "", "undefined4")
31216
31430
 
31217
31431
  THREAD_INFO_STRUCT = Symbol(
31218
31432
  None,