npcsh 1.1.19__py3-none-any.whl → 1.1.20__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (144) hide show
  1. npcsh/_state.py +11 -7
  2. npcsh/npc_team/jinxs/bin/config_tui.jinx +3 -2
  3. npcsh/npc_team/jinxs/bin/jinxs.jinx +407 -0
  4. npcsh/npc_team/jinxs/bin/kg.jinx +941 -0
  5. npcsh/npc_team/jinxs/bin/memories.jinx +3 -2
  6. npcsh/npc_team/jinxs/bin/models.jinx +343 -0
  7. npcsh/npc_team/jinxs/bin/nql.jinx +380 -50
  8. npcsh/npc_team/jinxs/bin/setup.jinx +2 -1
  9. npcsh/npc_team/jinxs/bin/team.jinx +504 -0
  10. npcsh/npc_team/jinxs/lib/core/search/db_search.jinx +1 -1
  11. npcsh/npc_team/jinxs/lib/core/search/file_search.jinx +1 -1
  12. npcsh/npc_team/jinxs/lib/core/search/kg_search.jinx +1 -1
  13. npcsh/npc_team/jinxs/lib/core/search/mem_search.jinx +1 -1
  14. npcsh/npc_team/jinxs/lib/core/search/web_search.jinx +1 -1
  15. npcsh/npc_team/jinxs/lib/research/paper_search.jinx +1 -1
  16. npcsh/npc_team/jinxs/lib/research/semantic_scholar.jinx +1 -1
  17. npcsh/npc_team/jinxs/modes/alicanto.jinx +1 -1
  18. npcsh/npc_team/jinxs/modes/arxiv.jinx +1 -1
  19. npcsh/npc_team/jinxs/modes/corca.jinx +1 -1
  20. npcsh/npc_team/jinxs/modes/guac.jinx +4 -4
  21. npcsh/npc_team/jinxs/modes/plonk.jinx +1 -1
  22. npcsh/npc_team/jinxs/modes/pti.jinx +1 -1
  23. npcsh/npc_team/jinxs/modes/reattach.jinx +1 -1
  24. npcsh/npc_team/jinxs/modes/spool.jinx +1 -1
  25. npcsh/npc_team/jinxs/modes/wander.jinx +1 -1
  26. npcsh/routes.py +8 -2
  27. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/alicanto.jinx +1 -1
  28. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/arxiv.jinx +1 -1
  29. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/config_tui.jinx +3 -2
  30. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/corca.jinx +1 -1
  31. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/db_search.jinx +1 -1
  32. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/file_search.jinx +1 -1
  33. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/guac.jinx +4 -4
  34. npcsh-1.1.20.data/data/npcsh/npc_team/jinxs.jinx +407 -0
  35. npcsh-1.1.20.data/data/npcsh/npc_team/kg.jinx +941 -0
  36. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/kg_search.jinx +1 -1
  37. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/mem_search.jinx +1 -1
  38. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/memories.jinx +3 -2
  39. npcsh-1.1.20.data/data/npcsh/npc_team/models.jinx +343 -0
  40. npcsh-1.1.20.data/data/npcsh/npc_team/nql.jinx +471 -0
  41. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/paper_search.jinx +1 -1
  42. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/plonk.jinx +1 -1
  43. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/pti.jinx +1 -1
  44. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/reattach.jinx +1 -1
  45. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/semantic_scholar.jinx +1 -1
  46. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/setup.jinx +2 -1
  47. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/spool.jinx +1 -1
  48. npcsh-1.1.20.data/data/npcsh/npc_team/team.jinx +504 -0
  49. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/wander.jinx +1 -1
  50. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/web_search.jinx +1 -1
  51. {npcsh-1.1.19.dist-info → npcsh-1.1.20.dist-info}/METADATA +1 -1
  52. {npcsh-1.1.19.dist-info → npcsh-1.1.20.dist-info}/RECORD +139 -135
  53. {npcsh-1.1.19.dist-info → npcsh-1.1.20.dist-info}/entry_points.txt +4 -1
  54. npcsh/npc_team/jinxs/bin/team_tui.jinx +0 -327
  55. npcsh/npc_team/jinxs/lib/utils/jinxs.jinx +0 -331
  56. npcsh-1.1.19.data/data/npcsh/npc_team/jinxs.jinx +0 -331
  57. npcsh-1.1.19.data/data/npcsh/npc_team/nql.jinx +0 -141
  58. npcsh-1.1.19.data/data/npcsh/npc_team/team_tui.jinx +0 -327
  59. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/add_tab.jinx +0 -0
  60. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/alicanto.npc +0 -0
  61. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/alicanto.png +0 -0
  62. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/benchmark.jinx +0 -0
  63. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/browser_action.jinx +0 -0
  64. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/browser_screenshot.jinx +0 -0
  65. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/build.jinx +0 -0
  66. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/chat.jinx +0 -0
  67. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/click.jinx +0 -0
  68. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/close_browser.jinx +0 -0
  69. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/close_pane.jinx +0 -0
  70. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/close_tab.jinx +0 -0
  71. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/cmd.jinx +0 -0
  72. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/compile.jinx +0 -0
  73. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/compress.jinx +0 -0
  74. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/confirm.jinx +0 -0
  75. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/convene.jinx +0 -0
  76. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/corca.npc +0 -0
  77. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/corca.png +0 -0
  78. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/corca_example.png +0 -0
  79. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/delegate.jinx +0 -0
  80. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/edit_file.jinx +0 -0
  81. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/focus_pane.jinx +0 -0
  82. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/frederic.npc +0 -0
  83. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/frederic4.png +0 -0
  84. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/guac.npc +0 -0
  85. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/guac.png +0 -0
  86. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/help.jinx +0 -0
  87. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/incognide.jinx +0 -0
  88. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/init.jinx +0 -0
  89. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/kadiefa.npc +0 -0
  90. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/kadiefa.png +0 -0
  91. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/key_press.jinx +0 -0
  92. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/launch_app.jinx +0 -0
  93. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/list_panes.jinx +0 -0
  94. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/load_file.jinx +0 -0
  95. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/mem_review.jinx +0 -0
  96. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/navigate.jinx +0 -0
  97. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/notify.jinx +0 -0
  98. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/npcsh.ctx +0 -0
  99. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/npcsh_sibiji.png +0 -0
  100. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/open_browser.jinx +0 -0
  101. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/open_pane.jinx +0 -0
  102. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/ots.jinx +0 -0
  103. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/paste.jinx +0 -0
  104. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/plonk.npc +0 -0
  105. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/plonk.png +0 -0
  106. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/plonkjr.npc +0 -0
  107. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/plonkjr.png +0 -0
  108. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/python.jinx +0 -0
  109. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/read_pane.jinx +0 -0
  110. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/roll.jinx +0 -0
  111. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/run_terminal.jinx +0 -0
  112. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/sample.jinx +0 -0
  113. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/screenshot.jinx +0 -0
  114. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/search.jinx +0 -0
  115. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/send_message.jinx +0 -0
  116. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/serve.jinx +0 -0
  117. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/set.jinx +0 -0
  118. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/sh.jinx +0 -0
  119. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/shh.jinx +0 -0
  120. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/sibiji.npc +0 -0
  121. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/sibiji.png +0 -0
  122. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/sleep.jinx +0 -0
  123. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/split_pane.jinx +0 -0
  124. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/spool.png +0 -0
  125. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/sql.jinx +0 -0
  126. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/switch.jinx +0 -0
  127. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/switch_npc.jinx +0 -0
  128. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/switch_tab.jinx +0 -0
  129. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/switches.jinx +0 -0
  130. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/sync.jinx +0 -0
  131. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/teamviz.jinx +0 -0
  132. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/trigger.jinx +0 -0
  133. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/type_text.jinx +0 -0
  134. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/usage.jinx +0 -0
  135. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/verbose.jinx +0 -0
  136. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/vixynt.jinx +0 -0
  137. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/wait.jinx +0 -0
  138. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/write_file.jinx +0 -0
  139. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/yap.jinx +0 -0
  140. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/yap.png +0 -0
  141. {npcsh-1.1.19.data → npcsh-1.1.20.data}/data/npcsh/npc_team/zen_mode.jinx +0 -0
  142. {npcsh-1.1.19.dist-info → npcsh-1.1.20.dist-info}/WHEEL +0 -0
  143. {npcsh-1.1.19.dist-info → npcsh-1.1.20.dist-info}/licenses/LICENSE +0 -0
  144. {npcsh-1.1.19.dist-info → npcsh-1.1.20.dist-info}/top_level.txt +0 -0
@@ -1,327 +0,0 @@
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- jinx_name: team_tui
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- description: Interactive TUI for managing team context, NPCs, and jinxs
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- inputs: []
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- steps:
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- - name: team_manager
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- engine: python
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- code: |
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- import os
9
- import sys
10
- import tty
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- import termios
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- import select
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- import yaml
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- from pathlib import Path
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-
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- if not sys.stdin.isatty():
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- context['output'] = "Team TUI requires an interactive terminal."
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- return
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-
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- team = context.get('team')
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- if not team:
22
- context['output'] = "No team loaded."
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- return
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-
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- # ========== State ==========
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- class TeamState:
27
- def __init__(self):
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- self.tab = 0 # 0=Team Context, 1=NPCs, 2=Jinxs
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- self.tabs = ['Team Context', 'NPCs', 'Jinxs']
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- self.selected_idx = 0
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- self.scroll_offset = 0
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- self.editing = False
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- self.edit_field = None
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- self.edit_buffer = ""
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- self.edit_cursor = 0
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- self.status = ""
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- self.team_ctx = {}
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- self.npcs = []
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- self.jinxs = []
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-
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- state = TeamState()
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-
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- # ========== Helpers ==========
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- def get_size():
45
- try:
46
- s = os.get_terminal_size()
47
- return s.columns, s.lines
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- except:
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- return 80, 24
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-
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- def load_team_data():
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- """Load team context, NPCs, and jinxs."""
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- # Load team.ctx
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- if hasattr(team, 'team_ctx'):
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- state.team_ctx = team.team_ctx or {}
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- else:
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- ctx_path = Path(team.team_path) / 'team.ctx'
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- if ctx_path.exists():
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- with open(ctx_path) as f:
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- state.team_ctx = yaml.safe_load(f) or {}
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-
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- # Load NPCs
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- if hasattr(team, 'npcs'):
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- state.npcs = list(team.npcs.keys())
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- else:
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- npc_dir = Path(team.team_path)
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- state.npcs = [f.stem for f in npc_dir.glob('*.npc')]
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-
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- # Load Jinxs count by folder
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- jinxs_dir = Path(team.team_path) / 'jinxs'
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- state.jinxs = []
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- if jinxs_dir.exists():
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- for subdir in sorted(jinxs_dir.iterdir()):
74
- if subdir.is_dir():
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- count = len(list(subdir.glob('*.jinx')))
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- state.jinxs.append((subdir.name, count))
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-
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- def save_team_ctx():
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- """Save team.ctx file."""
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- ctx_path = Path(team.team_path) / 'team.ctx'
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- with open(ctx_path, 'w') as f:
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- yaml.dump(state.team_ctx, f, default_flow_style=False)
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- state.status = "Team context saved!"
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-
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- # ========== Rendering ==========
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- def render_screen():
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- width, height = get_size()
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- out = []
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- out.append("\033[2J\033[H")
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-
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- # Header
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- team_name = getattr(team, 'name', 'Unknown')
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- header = f" Team: {team_name} "
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- out.append(f"\033[1;1H\033[44;37;1m{'=' * width}\033[0m")
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- out.append(f"\033[1;{(width - len(header)) // 2}H\033[44;37;1m{header}\033[0m")
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-
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- # Tabs
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- tab_str = ""
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- for i, tab in enumerate(state.tabs):
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- if i == state.tab:
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- tab_str += f"\033[47;30m [{tab}] \033[0m"
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- else:
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- tab_str += f" [{tab}] "
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- out.append(f"\033[2;2H{tab_str}")
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-
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- # Content area
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- out.append(f"\033[3;1H\033[90m{'─' * width}\033[0m")
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-
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- if state.tab == 0:
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- render_team_ctx(out, width, height)
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- elif state.tab == 1:
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- render_npcs(out, width, height)
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- elif state.tab == 2:
114
- render_jinxs(out, width, height)
115
-
116
- # Status
117
- if state.status:
118
- out.append(f"\033[{height-2};2H\033[33m{state.status}\033[0m")
119
-
120
- # Footer
121
- if state.editing:
122
- footer = "[Enter] Save [Esc] Cancel"
123
- else:
124
- footer = "[Tab] Switch Tab [j/k] Navigate [e] Edit [s] Save [q] Quit"
125
- out.append(f"\033[{height};1H\033[90m{footer[:width]}\033[0m")
126
-
127
- sys.stdout.write(''.join(out))
128
- sys.stdout.flush()
129
-
130
- def render_team_ctx(out, width, height):
131
- """Render team context tab."""
132
- fields = [
133
- ('forenpc', 'Forenpc'),
134
- ('model', 'Model'),
135
- ('provider', 'Provider'),
136
- ('context', 'Context'),
137
- ]
138
-
139
- row = 5
140
- for i, (key, label) in enumerate(fields):
141
- value = state.team_ctx.get(key, '')
142
- if isinstance(value, str) and len(value) > 50:
143
- value = value[:50] + '...'
144
-
145
- if i == state.selected_idx:
146
- if state.editing:
147
- out.append(f"\033[{row};4H\033[1m{label}:\033[0m")
148
- out.append(f"\033[{row+1};6H{state.edit_buffer[:width-10]}\033[7m \033[0m")
149
- row += 2
150
- else:
151
- out.append(f"\033[{row};4H\033[47;30m{label}: {value}\033[0m")
152
- row += 1
153
- else:
154
- if value:
155
- out.append(f"\033[{row};4H{label}: \033[32m{value}\033[0m")
156
- else:
157
- out.append(f"\033[{row};4H{label}: \033[90m(not set)\033[0m")
158
- row += 1
159
-
160
- def render_npcs(out, width, height):
161
- """Render NPCs tab."""
162
- visible_height = height - 8
163
- visible = state.npcs[state.scroll_offset:state.scroll_offset + visible_height]
164
-
165
- row = 5
166
- for i, npc_name in enumerate(visible):
167
- idx = i + state.scroll_offset
168
- npc_obj = team.npcs.get(npc_name) if hasattr(team, 'npcs') else None
169
-
170
- if npc_obj:
171
- model_info = f"{npc_obj.model or 'default'}/{npc_obj.provider or 'default'}"
172
- else:
173
- model_info = ""
174
-
175
- if idx == state.selected_idx:
176
- out.append(f"\033[{row};4H\033[47;30m> {npc_name:<15} {model_info}\033[0m")
177
- else:
178
- out.append(f"\033[{row};4H {npc_name:<15} \033[90m{model_info}\033[0m")
179
- row += 1
180
-
181
- if not state.npcs:
182
- out.append(f"\033[5;4H\033[90mNo NPCs found in team.\033[0m")
183
-
184
- def render_jinxs(out, width, height):
185
- """Render Jinxs tab."""
186
- visible_height = height - 8
187
- visible = state.jinxs[state.scroll_offset:state.scroll_offset + visible_height]
188
-
189
- row = 5
190
- for i, (folder, count) in enumerate(visible):
191
- idx = i + state.scroll_offset
192
- if idx == state.selected_idx:
193
- out.append(f"\033[{row};4H\033[47;30m> {folder}/ ({count} jinxs)\033[0m")
194
- else:
195
- out.append(f"\033[{row};4H {folder}/ \033[90m({count} jinxs)\033[0m")
196
- row += 1
197
-
198
- if not state.jinxs:
199
- out.append(f"\033[5;4H\033[90mNo jinxs folders found.\033[0m")
200
-
201
- # ========== Input Handling ==========
202
- def handle_input(c):
203
- if state.editing:
204
- return handle_edit_input(c)
205
-
206
- if c == 'q':
207
- return False
208
-
209
- if c == '\t': # Tab - switch tabs
210
- state.tab = (state.tab + 1) % len(state.tabs)
211
- state.selected_idx = 0
212
- state.scroll_offset = 0
213
- state.status = ""
214
-
215
- elif c == '\x1b': # Escape sequence
216
- if select.select([sys.stdin], [], [], 0.05)[0]:
217
- c2 = sys.stdin.read(1)
218
- if c2 == '[':
219
- c3 = sys.stdin.read(1)
220
- if c3 == 'A': # Up
221
- move_up()
222
- elif c3 == 'B': # Down
223
- move_down()
224
-
225
- elif c == 'k':
226
- move_up()
227
- elif c == 'j':
228
- move_down()
229
- elif c == 'e' or c == '\r' or c == '\n':
230
- start_edit()
231
- elif c == 's':
232
- save_team_ctx()
233
-
234
- return True
235
-
236
- def handle_edit_input(c):
237
- if c == '\x1b': # Escape - cancel
238
- state.editing = False
239
- state.edit_buffer = ""
240
- state.status = "Edit cancelled"
241
- return True
242
-
243
- if c == '\r' or c == '\n': # Enter - save
244
- if state.edit_field:
245
- state.team_ctx[state.edit_field] = state.edit_buffer
246
- state.status = f"Updated {state.edit_field}"
247
- state.editing = False
248
- state.edit_buffer = ""
249
- state.edit_field = None
250
- return True
251
-
252
- if c == '\x7f' or c == '\x08': # Backspace
253
- if state.edit_cursor > 0:
254
- state.edit_buffer = state.edit_buffer[:state.edit_cursor-1] + state.edit_buffer[state.edit_cursor:]
255
- state.edit_cursor -= 1
256
-
257
- elif c >= ' ' and c <= '~': # Printable
258
- state.edit_buffer = state.edit_buffer[:state.edit_cursor] + c + state.edit_buffer[state.edit_cursor:]
259
- state.edit_cursor += 1
260
-
261
- return True
262
-
263
- def move_up():
264
- state.selected_idx = max(0, state.selected_idx - 1)
265
- if state.selected_idx < state.scroll_offset:
266
- state.scroll_offset = state.selected_idx
267
- state.status = ""
268
-
269
- def move_down():
270
- _, height = get_size()
271
- visible_height = height - 8
272
-
273
- if state.tab == 0:
274
- max_idx = 3 # 4 fields in team ctx
275
- elif state.tab == 1:
276
- max_idx = len(state.npcs) - 1
277
- else:
278
- max_idx = len(state.jinxs) - 1
279
-
280
- state.selected_idx = min(max_idx, state.selected_idx + 1)
281
- if state.selected_idx >= state.scroll_offset + visible_height:
282
- state.scroll_offset = state.selected_idx - visible_height + 1
283
- state.status = ""
284
-
285
- def start_edit():
286
- if state.tab == 0:
287
- fields = ['forenpc', 'model', 'provider', 'context']
288
- if state.selected_idx < len(fields):
289
- state.edit_field = fields[state.selected_idx]
290
- state.edit_buffer = str(state.team_ctx.get(state.edit_field, ''))
291
- state.edit_cursor = len(state.edit_buffer)
292
- state.editing = True
293
- state.status = "Editing..."
294
- elif state.tab == 1:
295
- if state.npcs and state.selected_idx < len(state.npcs):
296
- npc_name = state.npcs[state.selected_idx]
297
- state.status = f"Selected NPC: {npc_name} (edit NPC files directly)"
298
- elif state.tab == 2:
299
- if state.jinxs and state.selected_idx < len(state.jinxs):
300
- folder, _ = state.jinxs[state.selected_idx]
301
- state.status = f"Selected folder: {folder}/"
302
-
303
- # ========== Main Loop ==========
304
- load_team_data()
305
-
306
- fd = sys.stdin.fileno()
307
- old_settings = termios.tcgetattr(fd)
308
-
309
- try:
310
- tty.setcbreak(fd)
311
- sys.stdout.write('\033[?25l') # Hide cursor
312
-
313
- render_screen()
314
-
315
- while True:
316
- c = sys.stdin.read(1)
317
- if not handle_input(c):
318
- break
319
- render_screen()
320
-
321
- finally:
322
- termios.tcsetattr(fd, termios.TCSADRAIN, old_settings)
323
- sys.stdout.write('\033[?25h') # Show cursor
324
- sys.stdout.write('\033[2J\033[H') # Clear screen
325
- sys.stdout.flush()
326
-
327
- context['output'] = "Team manager closed."
File without changes